<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7647188204812102797</id><updated>2026-04-02T23:37:38.358-07:00</updated><title type='text'>-An abstract game programming blog seen through the eyes of time-</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jazzkills.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://jazzkills.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Charles Dickson</name><uri>http://www.blogger.com/profile/09903481621013065865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD5GdeM1Yrx0MhjY5NwYNpuK51dLwDf_u2yU_zKRszwfGYJcV9YMucRT6xkWdsSos-RjziT0UYeGLAF7S0b0r0A2BcmGahXUDsrtUiLlrGtpED9iPo0Nb9XRHEmsZ56g/s1600-r/awesome_face_bigger_1886.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7647188204812102797.post-8913280302290552748</id><published>2010-08-31T09:54:00.000-07:00</published><updated>2010-08-31T09:54:52.785-07:00</updated><title type='text'>Pixel jam in space</title><content type='html'>Concept idea about designing your own space station or space ship, adding turrets, shields, power grid etc just by drawing shit pixel by pixel. A stripped down version of EVE online as to say. More info is not coming soon.</content><link rel='replies' type='application/atom+xml' href='http://jazzkills.blogspot.com/feeds/8913280302290552748/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jazzkills.blogspot.com/2010/08/pixel-jam-in-space.html#comment-form' title='46 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/8913280302290552748'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/8913280302290552748'/><link rel='alternate' type='text/html' href='http://jazzkills.blogspot.com/2010/08/pixel-jam-in-space.html' title='Pixel jam in space'/><author><name>Charles Dickson</name><uri>http://www.blogger.com/profile/09903481621013065865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD5GdeM1Yrx0MhjY5NwYNpuK51dLwDf_u2yU_zKRszwfGYJcV9YMucRT6xkWdsSos-RjziT0UYeGLAF7S0b0r0A2BcmGahXUDsrtUiLlrGtpED9iPo0Nb9XRHEmsZ56g/s1600-r/awesome_face_bigger_1886.png'/></author><thr:total>46</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7647188204812102797.post-162127684166926779</id><published>2010-08-31T04:45:00.000-07:00</published><updated>2010-08-31T08:35:33.158-07:00</updated><title type='text'>How i program plz tell</title><content type='html'>Download the 3dBuzz C++ video tutorials and watch them. That is all actually.&lt;br /&gt;
&lt;br /&gt;
&quot;i wunt to make gaems plz tell&quot;.&lt;br /&gt;
Do the above and download SFML from http://sfml-dev.org&lt;br /&gt;
YES.</content><link rel='replies' type='application/atom+xml' href='http://jazzkills.blogspot.com/feeds/162127684166926779/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jazzkills.blogspot.com/2010/08/how-i-program-plz-tell.html#comment-form' title='20 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/162127684166926779'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/162127684166926779'/><link rel='alternate' type='text/html' href='http://jazzkills.blogspot.com/2010/08/how-i-program-plz-tell.html' title='How i program plz tell'/><author><name>Charles Dickson</name><uri>http://www.blogger.com/profile/09903481621013065865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD5GdeM1Yrx0MhjY5NwYNpuK51dLwDf_u2yU_zKRszwfGYJcV9YMucRT6xkWdsSos-RjziT0UYeGLAF7S0b0r0A2BcmGahXUDsrtUiLlrGtpED9iPo0Nb9XRHEmsZ56g/s1600-r/awesome_face_bigger_1886.png'/></author><thr:total>20</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7647188204812102797.post-5719750294335817207</id><published>2010-08-31T04:09:00.000-07:00</published><updated>2010-08-31T08:35:12.487-07:00</updated><title type='text'>Project Space Station 13 C++</title><content type='html'>As some of you(very few) know, there is a game called Space Station 13&lt;br /&gt;
http://www.byond.com/games/hub/exadv1/spacestation13&lt;br /&gt;
It is genoius, but since it&#39;s so massive and genious, the server lags alot, since it&#39;s a scripted game.&lt;br /&gt;
So I&#39;ve decided to remake this marvelous game in C++ using a component based entity design, and a sector based network code(I made this name up) to manage the map and the thousands of entities.&lt;br /&gt;
&lt;br /&gt;
Lua support will be added for further mod development YES.</content><link rel='replies' type='application/atom+xml' href='http://jazzkills.blogspot.com/feeds/5719750294335817207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jazzkills.blogspot.com/2010/08/project-space-station-13-c.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/5719750294335817207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/5719750294335817207'/><link rel='alternate' type='text/html' href='http://jazzkills.blogspot.com/2010/08/project-space-station-13-c.html' title='Project Space Station 13 C++'/><author><name>Charles Dickson</name><uri>http://www.blogger.com/profile/09903481621013065865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD5GdeM1Yrx0MhjY5NwYNpuK51dLwDf_u2yU_zKRszwfGYJcV9YMucRT6xkWdsSos-RjziT0UYeGLAF7S0b0r0A2BcmGahXUDsrtUiLlrGtpED9iPo0Nb9XRHEmsZ56g/s1600-r/awesome_face_bigger_1886.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7647188204812102797.post-8498885105127179676</id><published>2010-08-31T03:47:00.000-07:00</published><updated>2010-08-31T03:47:52.742-07:00</updated><title type='text'>School started. Projects incoming.</title><content type='html'>So my game programming school started and I already have a lot of ideas in mind, since I have about 3 years of experience in C++ as a hobbyist in game making this will be easy. I&#39;ll be posting updates on any projects I work on. And I hope you will find this interesting, as a student&#39;s developing mind is an interesting read. YES.</content><link rel='replies' type='application/atom+xml' href='http://jazzkills.blogspot.com/feeds/8498885105127179676/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://jazzkills.blogspot.com/2010/08/school-started-projects-incoming.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/8498885105127179676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7647188204812102797/posts/default/8498885105127179676'/><link rel='alternate' type='text/html' href='http://jazzkills.blogspot.com/2010/08/school-started-projects-incoming.html' title='School started. Projects incoming.'/><author><name>Charles Dickson</name><uri>http://www.blogger.com/profile/09903481621013065865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD5GdeM1Yrx0MhjY5NwYNpuK51dLwDf_u2yU_zKRszwfGYJcV9YMucRT6xkWdsSos-RjziT0UYeGLAF7S0b0r0A2BcmGahXUDsrtUiLlrGtpED9iPo0Nb9XRHEmsZ56g/s1600-r/awesome_face_bigger_1886.png'/></author><thr:total>2</thr:total></entry></feed>