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	<title>10 by 10 room</title>
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	<link>http://10by10room.forgreatjustice.net</link>
	<description>A tumblelog about games! Because an orc has a pie. And we love pie.</description>
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		<item>
		<title>sugar free, too</title>
		<link>http://www.youtube.com/watch?v=y8dA2XkGPco</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/24/sugar-free-too#comments</comments>
		<pubDate>Fri, 24 Oct 2008 20:26:14 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[links]]></category>

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		<description><![CDATA[sugar free, too]]></description>
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		<title>&#8220;Generation Trail&#8221;</title>
		<link>http://yglesias.thinkprogress.org/archives/2008/10/generation_trail.php</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/23/generation-trail#comments</comments>
		<pubDate>Thu, 23 Oct 2008 21:22:48 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://10by10room.forgreatjustice.net/2008/10/23/generation-trail</guid>
		<description><![CDATA[<div class="description"><p>&#8220;Among my most prized t-shirts, is the “You Have Died of Dysentery” shirt pictured in this post. Consequently, I was very glad to see that Oregon Trail came out number one in Educational Game Research’s list of the top ten most influential educational video games of the 1980s list (via Sara Mead).&#8221;  &#8211; [...]]]></description>
			<content:encoded><![CDATA[<div class="description"><p>&#8220;Among my most prized t-shirts, is the “You Have Died of Dysentery” shirt pictured in this post. Consequently, I was very glad to see that Oregon Trail came out number one in Educational Game Research’s list of the top ten most influential educational video games of the 1980s list (via Sara Mead).&#8221;  &#8211; Yglesias</p></div>]]></content:encoded>
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		<title>What?!</title>
		<link>http://10by10room.forgreatjustice.net/2008/10/23/what</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/23/what#comments</comments>
		<pubDate>Thu, 23 Oct 2008 19:28:35 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[dbz]]></category>

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		<description><![CDATA[
DBZ continues to emulate Real Life (i.e. internet memes + anime canon) in its video games.
]]></description>
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<p>DBZ continues to emulate Real Life (i.e. internet memes + anime canon) in its video games.</p>
]]></content:encoded>
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		<title></title>
		<link>http://10by10room.forgreatjustice.net/2008/10/08/549</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/08/549#comments</comments>
		<pubDate>Thu, 09 Oct 2008 03:27:29 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[d&d]]></category>

		<guid isPermaLink="false">http://10by10room.forgreatjustice.net/2008/10/08/549</guid>
		<description><![CDATA[&#8220;Let me talk about some basic principles I have latched onto that lead to success with [D&#038;D 4th edition]. The first is a simple truth: Learn from Video Games.Video games have been creating interesting encounters for much longer than we have. For the most part role-playing games have really sucked at this for a long [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><span class="ldquo">&ldquo;</span>Let me talk about some basic principles I have latched onto that lead to success with [D&#038;D 4th edition]. The first is a simple truth: Learn from Video Games.</p><p>Video games have been creating interesting encounters for much longer than we have. For the most part role-playing games have really sucked at this for a long time.</p> <p class="source">&mdash; <cite><a href="http://www.story-games.com/forums/comments.php?DiscussionID=7844&#038;page=1#Comment_173879">Advice from Keith S on D&#038;D4</a></cite></p></blockquote>]]></content:encoded>
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		<title>Calexico &#8211; Crystal Frontier</title>
		<link>http://10by10room.forgreatjustice.net/2008/10/08/calexico-crystal-frontier</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/08/calexico-crystal-frontier#comments</comments>
		<pubDate>Thu, 09 Oct 2008 03:25:45 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[videos]]></category>

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		<description><![CDATA[Calexico &#8211; Crystal Frontier]]></description>
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		<title>gaming the crystal frontier</title>
		<link>http://10by10room.forgreatjustice.net/2008/10/08/gaming-the-crystal-frontier</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/08/gaming-the-crystal-frontier#comments</comments>
		<pubDate>Thu, 09 Oct 2008 03:25:30 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[western]]></category>
		<category><![CDATA[wod]]></category>

		<guid isPermaLink="false">http://10by10room.forgreatjustice.net/2008/10/08/gaming-the-crystal-frontier</guid>
		<description><![CDATA[&#8220;So Calexico is the greatest band in the world that you don&#8217;t listen to &#8211; you plebian fool &#8211; and I&#8217;ve always loved their border stylings and combination of rockingness, sadness, and dreaminess&#8230;  I remembered that on the way over I had been bopping to my very favorite Calexico song: &#8220;The Crystal Frontier&#8221;.That&#8217;s when [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><span class="ldquo">&ldquo;</span>So Calexico is the greatest band in the world that you don&#8217;t listen to &#8211; you plebian fool &#8211; and I&#8217;ve always loved their border stylings and combination of rockingness, sadness, and dreaminess&#8230;  I remembered that on the way over I had been bopping to my very favorite Calexico song: &#8220;The Crystal Frontier&#8221;.</p><p>That&#8217;s when something from that song, my experiences in Tucson, The Wire and Changeling: The Lost crossed over and made a spark &#8211; I was going to run a game where the player characters were polleros &#8211; immigrant smugglers who brought human cargo over the border. Dodging the police, avoiding entanglements in drug gangs, and their adventures in the creepiness of ghost towns, empty deserts, angry ghosts, and desperation.</p> <p class="source">&mdash; <cite><a href="http://www.story-games.com/forums/comments.php?DiscussionID=7813&#038;page=1#Item_0">JDCorley&#8217;s thread on StoryGames (click through for more music links)</a></cite></p></blockquote>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>quality gameplay</title>
		<link>http://10by10room.forgreatjustice.net/2008/10/02/quality-gameplay</link>
		<comments>http://10by10room.forgreatjustice.net/2008/10/02/quality-gameplay#comments</comments>
		<pubDate>Fri, 03 Oct 2008 05:33:46 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[photos]]></category>

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		<slash:comments>0</slash:comments>
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		<title>Willy Wonka 2112</title>
		<link>http://www.youtube.com/watch?v=PUiCJMG7CHQ2112/isync&#039;dupwithascenefromWillyWonka.Forreal.</link>
		<comments>http://10by10room.forgreatjustice.net/2008/09/30/willy-wonka-2112#comments</comments>
		<pubDate>Tue, 30 Sep 2008 22:30:42 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[links]]></category>

		<guid isPermaLink="false">http://10by10room.forgreatjustice.net/2008/09/30/willy-wonka-2112</guid>
		<description><![CDATA[<div class="description"><p>Rush&#8217;s epic <i>2112</i> sync&#8217;d up with a scene from Willy Wonka. For real.</p></div>]]></description>
			<content:encoded><![CDATA[<div class="description"><p>Rush&#8217;s epic <i>2112</i> sync&#8217;d up with a scene from Willy Wonka. For real.</p></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>MEGAMAN 9!!</title>
		<link>http://10by10room.forgreatjustice.net/2008/09/26/megaman-9</link>
		<comments>http://10by10room.forgreatjustice.net/2008/09/26/megaman-9#comments</comments>
		<pubDate>Fri, 26 Sep 2008 20:34:45 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[photos]]></category>
		<category><![CDATA[megaman]]></category>
		<category><![CDATA[wii]]></category>

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		<description><![CDATA[ Megaman 9 is out for WiiWare!!I am not nearly good enough to play it!!]]></description>
			<content:encoded><![CDATA[<img class="figure" src="http://10by10room.forgreatjustice.net/wp-content/uploads/2008/09/mega-man-9-20080811021011376-000.jpg" alt="IMAGE: MEGAMAN 9!!" /> <div class="caption"><p>Megaman 9 is out for WiiWare!!</p><p>I am not nearly good enough to play it!!</p></div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>space opera and jazz</title>
		<link>http://10by10room.forgreatjustice.net/2008/09/25/space-opera-and-jazz</link>
		<comments>http://10by10room.forgreatjustice.net/2008/09/25/space-opera-and-jazz#comments</comments>
		<pubDate>Fri, 26 Sep 2008 02:15:32 +0000</pubDate>
		<dc:creator>dev</dc:creator>
				<category><![CDATA[tumble]]></category>
		<category><![CDATA[spaceopera]]></category>

		<guid isPermaLink="false">http://10by10room.forgreatjustice.net/?p=539</guid>
		<description><![CDATA[Of course, I keep returning to space opera as a backdrop for a lot of my internal aesthetics, fiction, internal mythology.
gottaknockalittleharder.ytmnd.com (Cowboy Bebop, &#8220;Goodnight Julia&#8221;.)
it makes sense now. In space, you can be alone.
]]></description>
			<content:encoded><![CDATA[<p>Of course, I keep returning to space opera as a backdrop for a lot of my internal aesthetics, fiction, internal mythology.</p>
<p><a href="http://gottaknockalittleharder.ytmnd.com">gottaknockalittleharder.ytmnd.com</a> (Cowboy Bebop, &#8220;Goodnight Julia&#8221;.)</p>
<p>it makes sense now. In space, you can be alone.</p>
]]></content:encoded>
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