<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-1742988742917600499</atom:id><lastBuildDate>Fri, 08 Nov 2024 15:39:03 +0000</lastBuildDate><category>gameboy</category><category>2945</category><category>influence</category><category>liste</category><category>sprites</category><category>musique</category><category>pixel-art</category><category>gbs</category><category>indie</category><category>mockup</category><category>gamemaker</category><category>ogg</category><category>video</category><category>Arduino</category><category>Gamebuino</category><category>PNG</category><category>artwork</category><category>font</category><category>gamejam</category><category>logiciel</category><category>police</category><category>Nemesis</category><category>OGA</category><category>art</category><category>code</category><category>custom</category><category>demo</category><category>devblog</category><category>flash</category><category>hardware</category><category>portraits</category><category>projets</category><category>ressources</category><category>titre</category><category>FonStruct</category><category>Kinoko Boy</category><category>Knytt Stories</category><category>OST</category><category>R-Type</category><category>Sangokushi</category><category>Solar Striker</category><category>StarHwak</category><category>copyleft</category><category>gamedesign</category><category>gbc</category><category>gif</category><category>gradius</category><category>jeux</category><category>lego</category><category>level-design</category><category>lol</category><category>mugshot</category><category>retrogaming</category><category>scenario</category><category>set</category><category>test</category><category>tutoriel</category><category>vaisseaux</category><category>8.1</category><category>Aerostar</category><category>Batman</category><category>Construct 2</category><category>Darius</category><category>Evolve</category><category>Jonathan Dunn 2</category><category>Jumpy</category><category>LesForges</category><category>Little Kingdom</category><category>Locomalito</category><category>Ludum Dare</category><category>Lupin III</category><category>Mercenary Force</category><category>Mole Mania</category><category>Parodius</category><category>RefleX</category><category>Robocop</category><category>SHMUPtheory</category><category>Toaplan</category><category>Trax</category><category>Trip World</category><category>Vattle Giuce</category><category>Verminest</category><category>Yoyogames</category><category>astuce</category><category>concept</category><category>flickr</category><category>html5</category><category>livre</category><category>monstre</category><category>nolife</category><category>ocremix</category><category>palette</category><category>pixnlove</category><category>sfxr</category><category>shoot pedestre</category><category>sprite</category><category>superplay</category><category>tank shooter</category><category>tee</category><category>tiles</category><category>tutorial</category><category>worms</category><category>xenon 2</category><category>émulation</category><title>2945 - Devblog</title><description>Devblog de 2945, un shoot-em up amateur, émulant la Game Boy et codé sous GameMaker.</description><link>http://2945-devblog.blogspot.com/</link><managingEditor>noreply@blogger.com (Jerom)</managingEditor><generator>Blogger</generator><openSearch:totalResults>87</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-7883525953298957688</guid><pubDate>Tue, 17 Mar 2020 17:25:00 +0000</pubDate><atom:updated>2020-03-17T18:25:26.728+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">custom</category><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">liste</category><title>10 Gameboys uniques</title><description>2ème série de Gameboys uniques, custom ou &lt;i&gt;arty&lt;/i&gt;…&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFX0CtkBPuGlQ0RMTBunP0ivahv9j2PiL6E0Ww2tyNlSsnp9bTjtc5vG5e6_BaxGAckSfgXEnoP6iU45nFaLa-WEc8GPylEofOj6w5z8IHBcM0aDQgq2glKyonQ9atcLewF7h2A_2phGeV/s1600/m7kenji_gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFX0CtkBPuGlQ0RMTBunP0ivahv9j2PiL6E0Ww2tyNlSsnp9bTjtc5vG5e6_BaxGAckSfgXEnoP6iU45nFaLa-WEc8GPylEofOj6w5z8IHBcM0aDQgq2glKyonQ9atcLewF7h2A_2phGeV/s640/m7kenji_gameboy.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Élégante gameboy immaculée de [ &lt;a href=&quot;https://twitter.com/m7kenji/status/556898513871568896&quot;&gt;m7kenji&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimtFoXL5LAPEETQ5CJp6fLszbG_wU8BfKKcWRTcO4fxmmUMAV_fjJIWtN8BB7YmDEePKuG4pnoG1pSW2wH7R973t5QzvbVHO5xs3zAM6cNnBxIBojQJ_xmf8zisbsZEq5KEtBXtOIfPsYc/s1600/Dexteludicrum.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimtFoXL5LAPEETQ5CJp6fLszbG_wU8BfKKcWRTcO4fxmmUMAV_fjJIWtN8BB7YmDEePKuG4pnoG1pSW2wH7R973t5QzvbVHO5xs3zAM6cNnBxIBojQJ_xmf8zisbsZEq5KEtBXtOIfPsYc/s640/Dexteludicrum.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;...&quot;Fossile Moderne&quot; en béton par [&lt;a href=&quot;http://www.heartlessmachine.com/modern-fossils&quot;&gt;Christopher Locke&lt;/a&gt;]...&lt;/td&gt;&lt;/tr&gt;
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&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvkJOaEKjyvyJoKZUrD35A_I3eiXjuI7CMoszre6i8lQTtGGalozaPd7VHVIAeaokwXBU70ziWy6-lHf7xKq_rMwmwCguWkeJbQTgQwZJ2sJbtz9_tFP0OZVKYxNb3rVwlFb4JEgbVRB3j/s1600/quotes-on-shit_gameboy.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;594&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvkJOaEKjyvyJoKZUrD35A_I3eiXjuI7CMoszre6i8lQTtGGalozaPd7VHVIAeaokwXBU70ziWy6-lHf7xKq_rMwmwCguWkeJbQTgQwZJ2sJbtz9_tFP0OZVKYxNb3rVwlFb4JEgbVRB3j/s640/quotes-on-shit_gameboy.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[ &lt;a href=&quot;http://quotesonshit.tumblr.com/post/101679366914/quotesonshit-by-jessica-walsh-and-timothy&quot;&gt;#quotesonshit&lt;/a&gt; ] par Jessica Walsh&amp;nbsp; &amp;amp; Timothy Goodman&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuOP-xmOmC4Dla-fTA8GXbW_rfHuwWH_zAk4UmJPuCT0vYPX3Xuh5WelPtgi2qvrzEXyUaXLf8DGyDd3qSmRmq7BHupXnxZ_qNK0VXQXgX_hXMEAfHr3M295rEWwmIF0jD_Fp13PAEvifN/s1600/nik-persram.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;1071&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuOP-xmOmC4Dla-fTA8GXbW_rfHuwWH_zAk4UmJPuCT0vYPX3Xuh5WelPtgi2qvrzEXyUaXLf8DGyDd3qSmRmq7BHupXnxZ_qNK0VXQXgX_hXMEAfHr3M295rEWwmIF0jD_Fp13PAEvifN/s1600/nik-persram.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[ Custom par &lt;a href=&quot;https://www.flickr.com/photos/neikedjour/6758422239/in/photostream/&quot;&gt;Nick Persram&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHSga6TiMgtoJ37amHsbexbxv-6K-3kFfgQhyphenhyphenV7pHeh9YP-hA-h8cAZszC4M8dO83P_aAVYfg3OeH28I5QnzWoYsP2tiZjoH9fL7u68xHR0ZtFOSPQ564dpRpcEJ75uo1jSONLjCVIA9yZ/s1600/20-ans-DCPaint.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;814&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHSga6TiMgtoJ37amHsbexbxv-6K-3kFfgQhyphenhyphenV7pHeh9YP-hA-h8cAZszC4M8dO83P_aAVYfg3OeH28I5QnzWoYsP2tiZjoH9fL7u68xHR0ZtFOSPQ564dpRpcEJ75uo1jSONLjCVIA9yZ/s640/20-ans-DCPaint.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&#39;GB Gold&#39; par [ &lt;a href=&quot;https://www.flickr.com/photos/20ansdegameboy/albums/72157623282243860&quot;&gt;DCPaint&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgW7__Z4aJCMLyud99xiY8FywNjbNbjxibrDr2HxRlf050yLVexsAOci4CXNm65S2uUsH65T1IT0T9C2Yasd4UhDGqz5BBaZ2i9PtBGe0DPuFT3q5uYeMYdoIBDLR6qQoUgC-R9mh8aHbfe/s1600/20-ans-Ni-Dieu.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;696&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgW7__Z4aJCMLyud99xiY8FywNjbNbjxibrDr2HxRlf050yLVexsAOci4CXNm65S2uUsH65T1IT0T9C2Yasd4UhDGqz5BBaZ2i9PtBGe0DPuFT3q5uYeMYdoIBDLR6qQoUgC-R9mh8aHbfe/s640/20-ans-Ni-Dieu.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[ &lt;a href=&quot;https://www.flickr.com/photos/20ansdegameboy/sets/72157623194382243&quot;&gt;Ni Dieu Nintendo… And Now! Push. De Stom et ShoOz&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidwMdHd-6r_6Ak_KIZejOQtXSOtTh1xsxjcVZP9pUS7Kq9HyXVKuZpTyfu2fFSOESlsCTw0oNQ_ybvZ3KBYNWM-xZrWOtyT3TUWkBWvju5kQWFks_bXzTvLfQwisur4fOS_WwDPN92jFKx/s1600/joy-boy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;428&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidwMdHd-6r_6Ak_KIZejOQtXSOtTh1xsxjcVZP9pUS7Kq9HyXVKuZpTyfu2fFSOESlsCTw0oNQ_ybvZ3KBYNWM-xZrWOtyT3TUWkBWvju5kQWFks_bXzTvLfQwisur4fOS_WwDPN92jFKx/s640/joy-boy.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Façon &lt;i&gt;Unknown Pleasures&lt;/i&gt; de Joy Divsion par [ &lt;a href=&quot;http://joydivision.livejournal.com/161869.html&quot;&gt;dalek_i_love_you&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFwqXShXqS8FiXPLmPAM1C_LMKj6RIgp5JDKUMVh-CiK_0yNcGTB2HyNnnn_zMjOEwBzigCKa9rsWYCuEtzU6iwQiSLE6kzAT_aduKnUGRszn1iT2xjfU98rYkRqW0M0oBrb9eO4cea0EF/s1600/a2656240039_10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFwqXShXqS8FiXPLmPAM1C_LMKj6RIgp5JDKUMVh-CiK_0yNcGTB2HyNnnn_zMjOEwBzigCKa9rsWYCuEtzU6iwQiSLE6kzAT_aduKnUGRszn1iT2xjfU98rYkRqW0M0oBrb9eO4cea0EF/s640/a2656240039_10.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Illustration de &lt;b&gt;0r4&lt;/b&gt; pour A.M. l&#39;album de chipcore de [ &lt;a href=&quot;https://deidream.bandcamp.com/album/a-m&quot;&gt;Deidream&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCwToIwrkiVRVy6bSLQ9sbttji6RtafUUciyhTpJbhdJkGxHvcTU6FQDeZiVTrQRvXPFIHTM4_6aIl7TOFavkOki68EYWR5ZtaPwkeVqAWXWrAwQRYx6xFZxEimbXwxJTFICHBNR1ncoJk/s1600/gameboy-steampunk2-by-Wendy-Dearum.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCwToIwrkiVRVy6bSLQ9sbttji6RtafUUciyhTpJbhdJkGxHvcTU6FQDeZiVTrQRvXPFIHTM4_6aIl7TOFavkOki68EYWR5ZtaPwkeVqAWXWrAwQRYx6xFZxEimbXwxJTFICHBNR1ncoJk/s1600/gameboy-steampunk2-by-Wendy-Dearum.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Steampunk custom par [ &lt;a href=&quot;https://www.facebook.com/CyberArt.Mexico/&quot;&gt;Wendy Dearum&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8sxjwB3bYgAtu5jAgskXPv0zGQgyC9Ggu_elv2Tz0Oygi1vE3zKBuK5me8AkGCPduMKexjtFzCs5vWf9OBsZw23438yH0r09Thu77ybtFlu4cSbraSMHfI1c03Zre6_Hr_uaWJSf1t3VA/s1600/CYBERPUNK_GAMEBOY_by_Thretris.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8sxjwB3bYgAtu5jAgskXPv0zGQgyC9Ggu_elv2Tz0Oygi1vE3zKBuK5me8AkGCPduMKexjtFzCs5vWf9OBsZw23438yH0r09Thu77ybtFlu4cSbraSMHfI1c03Zre6_Hr_uaWJSf1t3VA/s1600/CYBERPUNK_GAMEBOY_by_Thretris.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Cyber-steampunk custom par [ &lt;a href=&quot;https://www.deviantart.com/thretris&quot;&gt;Thretris&lt;/a&gt; ]&lt;/td&gt;&lt;/tr&gt;
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&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2020/03/10-gameboys-uniques.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFX0CtkBPuGlQ0RMTBunP0ivahv9j2PiL6E0Ww2tyNlSsnp9bTjtc5vG5e6_BaxGAckSfgXEnoP6iU45nFaLa-WEc8GPylEofOj6w5z8IHBcM0aDQgq2glKyonQ9atcLewF7h2A_2phGeV/s72-c/m7kenji_gameboy.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-1310743163197600509</guid><pubDate>Fri, 11 Mar 2016 12:03:00 +0000</pubDate><atom:updated>2016-03-11T13:03:38.277+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">concept</category><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">hardware</category><title>Smart Boy concept</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjhzFFogEBgdDOgIxaF_epPX542PGBaWZ2HIap2V7EA9mmRZMBUfYRUyx7NbLgG-NUteADyd5Nrnb3AWcphQQapVGGh4g3-2z3ACgdC1urJO1aLkVaH9Booy32AwQ4l3YRhZheprDHP9W/s1600/smart-boy-00.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjhzFFogEBgdDOgIxaF_epPX542PGBaWZ2HIap2V7EA9mmRZMBUfYRUyx7NbLgG-NUteADyd5Nrnb3AWcphQQapVGGh4g3-2z3ACgdC1urJO1aLkVaH9Booy32AwQ4l3YRhZheprDHP9W/s640/smart-boy-00.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Concept de 2015 par &lt;a href=&quot;http://www.designbypierre.com/nintendo-smart-boy.html&quot;&gt;Pierre Cerveau&lt;/a&gt;  où il imagine le smartphone que Nintendo pourrait produire s&#39;il  souhaitait satisfaire la fibre retro-nostalgique de certains des ses &lt;i&gt;gamers&lt;/i&gt;!&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJWBr-NmpyizXOUPbwLuy1pS6ohkEQUnGfrwOsljFXBUarkYMh2yzCltOrDPyj8LHG9vsrqZQ0BCfUUdMXf_kzgH0JlTubZ3mVHxX0jDZIyvgf1cROKXErG02GaAzbE_6wl4QeCbekofuc/s1600/smart-boy-07.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJWBr-NmpyizXOUPbwLuy1pS6ohkEQUnGfrwOsljFXBUarkYMh2yzCltOrDPyj8LHG9vsrqZQ0BCfUUdMXf_kzgH0JlTubZ3mVHxX0jDZIyvgf1cROKXErG02GaAzbE_6wl4QeCbekofuc/s640/smart-boy-07.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2016/03/smart-boy-concept.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjhzFFogEBgdDOgIxaF_epPX542PGBaWZ2HIap2V7EA9mmRZMBUfYRUyx7NbLgG-NUteADyd5Nrnb3AWcphQQapVGGh4g3-2z3ACgdC1urJO1aLkVaH9Booy32AwQ4l3YRhZheprDHP9W/s72-c/smart-boy-00.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-8911278248025956181</guid><pubDate>Mon, 30 Nov 2015 14:22:00 +0000</pubDate><atom:updated>2015-11-30T15:22:16.807+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">indie</category><category domain="http://www.blogger.com/atom/ns#">liste</category><title>8 shoots modernes à la mode Gameboy</title><description>Quelques petits shoots, à rajouter à cette &lt;a href=&quot;http://2945-devblog.blogspot.com/2010/09/10-jeux-independants-aux-restrictions.html&quot;&gt;première&lt;/a&gt; liste de 2010, et à la &lt;a href=&quot;http://2945-devblog.blogspot.com/2011/07/une-douzaine-de-shoots-aux-restrictions.html&quot;&gt;deuxième&lt;/a&gt; de juin 2011:&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ApqDy7HhDlZrvY1SYMOOyGSrDI9Ndn2zi_Wo658Eyewu1BiihXMH9idAOErcucm1L8wnrIncmxqkGBZMCleVCnlF5N1Y68nnM-R7eHQRFdcIlYIX-Y5FfB8Pe_HtOflIgkSqNC-mKlhl/s1600/ring-27.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;576&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ApqDy7HhDlZrvY1SYMOOyGSrDI9Ndn2zi_Wo658Eyewu1BiihXMH9idAOErcucm1L8wnrIncmxqkGBZMCleVCnlF5N1Y68nnM-R7eHQRFdcIlYIX-Y5FfB8Pe_HtOflIgkSqNC-mKlhl/s640/ring-27.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Ring^_27&lt;/b&gt;&amp;nbsp;par Sumishiro est un doujin très élaboré malgré la limitation de 160*144 pixels de la fenêtre: des BGM excellentes, de l&#39;action non-stop, une multitude d&#39;armes, un lock, replay, 4 modes difficulté, rank... Trois niveaux seulement, mais une fois finalisé, on peut en espérer davantage; eh oui, seule une version &lt;a href=&quot;http://sumishiro.blogspot.com/2011/06/ring-27-ver10-trial.html&quot;&gt;1.0 Trial&lt;/a&gt; est disponible. Le système d&#39;armes et de scoring est quant à lui très complexe : ce &lt;a href=&quot;http://www.shmup.com/index.php?page=fiche&amp;amp;id=1510&quot;&gt;test de shmup.com&lt;/a&gt; ne fait qu&#39;effleurer sa profondeur!&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI1dKIfgW5D6wdiGJ_VYgXhsdiWRXOeXScxAqCxV9X4R3eh56iNqZSXNLCE51XRPO9m62eSiVeViqP_idF-bNrMYxj8-XpMW4gEvAH93gUdlkF7ZaP6tdrvrer6zYjirts7mBsgz0GIzFF/s1600/star-shooter-advance.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;432&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI1dKIfgW5D6wdiGJ_VYgXhsdiWRXOeXScxAqCxV9X4R3eh56iNqZSXNLCE51XRPO9m62eSiVeViqP_idF-bNrMYxj8-XpMW4gEvAH93gUdlkF7ZaP6tdrvrer6zYjirts7mBsgz0GIzFF/s640/star-shooter-advance.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Images via &lt;b&gt;RGCD&lt;/b&gt;.&lt;/td&gt;&lt;/tr&gt;
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&lt;b&gt;Super Star &amp;nbsp;Shooter&lt;/b&gt; Cet &lt;i&gt;homebrew&lt;/i&gt; GBA d&#39;origine japonais est un &lt;i&gt;caravan shooter&lt;/i&gt; similaire à &lt;b&gt;Super Star Soldier&lt;/b&gt; : donc facilement addictif, même pour les néophytes! Même s&#39;il fut réalisé en 2003, il a toujours une actualité : il a depuis été adapté pour Wii et cette année en format vertical sur iPad. &lt;a href=&quot;http://www10.big.or.jp/~and/gba/devold00.html&quot;&gt;Site web&lt;/a&gt;.&lt;br /&gt;
via &lt;a href=&quot;http://www.rgcd.co.uk/2011/05/super-star-shooter-advance-gba.html&quot;&gt;RGCD&lt;/a&gt;.&lt;br /&gt;
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&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_W4-IEJkBh2OhD6bz-mCY56R6q-tdzvRduNdFwt9xx51zyEDTEqbyyNrUlYItMjDSNYBqmSl4_gcjbCBVl2m_7TcUE4Dah5Hw0F8jD3UH8WN611LLN84Stuz-UselYCjxre2ztVW7qfQi/s1600/world-reborn.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_W4-IEJkBh2OhD6bz-mCY56R6q-tdzvRduNdFwt9xx51zyEDTEqbyyNrUlYItMjDSNYBqmSl4_gcjbCBVl2m_7TcUE4Dah5Hw0F8jD3UH8WN611LLN84Stuz-UselYCjxre2ztVW7qfQi/s640/world-reborn.png&quot; width=&quot;632&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Images via &lt;b&gt;RGCD&lt;/b&gt;.&lt;/td&gt;&lt;/tr&gt;
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&lt;b&gt;World Reborn&lt;/b&gt; est un jeu GBA qui fut développé dans le milieu des années 2000 par Neopong mais finalement annulé en 2011. Une démo de 2 niveaux est disponible (4 vaisseaux sont proposés). Dommage que le jeu n&#39;ait pas trouvé d&#39;éditeurs : le studio y avait introduit des éléments de RPG et 2 suites étaient déjà prévues sur NDS, etc.&lt;br /&gt;
via &lt;a href=&quot;http://www.rgcd.co.uk/2011/05/world-reborn-gba.html&quot;&gt;RGCD&lt;/a&gt;.&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube-nocookie.com/embed/zSfE5modT-s?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO3f005af4CQWWVziaaqBpOJX5yWMyGsaTdfCKMPTaMJD4FmCG2N6sYyLoVe5ZUVSdkHoLsS6b1TOosR0-k8Kb5SuoQxXerI2NQWl6wmaGt0iQw-VM8cyJFXnuVha13UmHMlGiXFyk4F-P/s1600/Nave.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO3f005af4CQWWVziaaqBpOJX5yWMyGsaTdfCKMPTaMJD4FmCG2N6sYyLoVe5ZUVSdkHoLsS6b1TOosR0-k8Kb5SuoQxXerI2NQWl6wmaGt0iQw-VM8cyJFXnuVha13UmHMlGiXFyk4F-P/s640/Nave.jpg&quot; width=&quot;482&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;NAVE&lt;/b&gt; &quot;survival&quot; arcade manic shooter monochrome assez classe dans sa propre borne arcade custom! Plus d&#39;infos sur le &lt;a href=&quot;http://videogamo.com/navearcade/&quot;&gt;site dédié&lt;/a&gt;.&lt;br /&gt;
via &lt;a href=&quot;http://forums.tigsource.com/index.php?topic=25657.0&quot;&gt;TigForums&lt;/a&gt;.&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/4XgWLxxeeLw?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfr-YLO6VxW1CUk7UWIkzzh4mJVyYXQO9Kj9AjHVJ9RheFA2Zacbi0pfpQ3_-CsNqlWCfUUD99Un1Jt_hHn9vp9l9nMoN0tE_TNV4Y-7_C9Wpbi_4SHjA4VoRXRYFXssYkZSubmZ8JCmbv/s1600/tiny-airships.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;560&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfr-YLO6VxW1CUk7UWIkzzh4mJVyYXQO9Kj9AjHVJ9RheFA2Zacbi0pfpQ3_-CsNqlWCfUUD99Un1Jt_hHn9vp9l9nMoN0tE_TNV4Y-7_C9Wpbi_4SHjA4VoRXRYFXssYkZSubmZ8JCmbv/s640/tiny-airships.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Tiny Airships&lt;/b&gt; Classique petit shoot avec un shop &lt;a href=&quot;http://jayisgames.com/games/tiny-airships/&quot;&gt;jouable ici&lt;/a&gt;. Ambiance vaguement steampunk. Via &lt;a href=&quot;http://jayisgames.com/archives/2012/03/tiny_airships.php&quot;&gt;JayIsGames&lt;/a&gt;. &lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijF1lt5lJdMfc7SZNq66iaf0tqgphPwRTVMTL_QwLv0CgJrnORp9s0UmDgJfx_bREGnJMM3j0M3r7__iGiaFa5vesW__jf8OGQU1G88ci2zDZLQN-bxhXDprWzEEvkzmqdD_uSEei35Cpg/s1600/Skyrush.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijF1lt5lJdMfc7SZNq66iaf0tqgphPwRTVMTL_QwLv0CgJrnORp9s0UmDgJfx_bREGnJMM3j0M3r7__iGiaFa5vesW__jf8OGQU1G88ci2zDZLQN-bxhXDprWzEEvkzmqdD_uSEei35Cpg/s640/Skyrush.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Sky Rush&lt;/b&gt; arcade single-screen arena shooter sous inpiration Luftrausers trouvé dans les &lt;a href=&quot;http://forums.tigsource.com/index.php?topic=2851K&quot;&gt;TigForums&lt;/a&gt;. &lt;br /&gt;
Le développement semble bien arrêté hélas.&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube-nocookie.com/embed/p9Sc-RgH94g?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2o4RMLY_vwJkv5iV1Ig7RymJFNaDa4fsnPTFGZgW_IZeGTHDWHBD1Uq5FRhdx4eBGdlNT1r_aPpmJNYLrXRomva2S4qeyygkIP0pMqxIq6HSpaYd58ZEcoBfIyas9w6zFr_FwdiKj70F_/s1600/pocket-assault.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2o4RMLY_vwJkv5iV1Ig7RymJFNaDa4fsnPTFGZgW_IZeGTHDWHBD1Uq5FRhdx4eBGdlNT1r_aPpmJNYLrXRomva2S4qeyygkIP0pMqxIq6HSpaYd58ZEcoBfIyas9w6zFr_FwdiKj70F_/s640/pocket-assault.gif&quot; width=&quot;576&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Pocket Assault&lt;/b&gt; peti manic shooter réalisé pour la &quot;Global Gam Jam 4&quot;. Trouvé via &lt;a href=&quot;http://itch.io/&quot;&gt;itch.io&lt;/a&gt;.&lt;br /&gt;
&lt;a href=&quot;http://carsten_ostermann.itch.io/pocket-assault&quot;&gt;http://carsten_ostermann.itch.io/pocket-assault&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYQF6hKFcA9vqDXEuk0_q7-gNXcmVlTcGzawWCm3mxO2MXv9FfFu4TCluESxMjuJ2gAqkquhTwvpYvEfng-rqjOBzyRnUfLjdxkq1LGU40LKedSlze_mslfSbIwGotmYm0L-Vh9CPiQvui/s1600/R-ADIUS.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYQF6hKFcA9vqDXEuk0_q7-gNXcmVlTcGzawWCm3mxO2MXv9FfFu4TCluESxMjuJ2gAqkquhTwvpYvEfng-rqjOBzyRnUfLjdxkq1LGU40LKedSlze_mslfSbIwGotmYm0L-Vh9CPiQvui/s640/R-ADIUS.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;R-ADIUS&lt;/b&gt; mini-shmup inversé par Elias Zacaris originellement réalisé pour la &lt;b&gt;Ludum Dare #32&lt;/b&gt; &quot;You Are the Monster&quot; &lt;a href=&quot;http://damnsoft.org/ezfiles/ld33/post_jam/index.html&quot;&gt;http://damnsoft.org/ezfiles/ld33/post_jam/index.html&lt;/a&gt;</description><link>http://2945-devblog.blogspot.com/2015/11/8-shoots-modernes-la-mode-gameboy.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ApqDy7HhDlZrvY1SYMOOyGSrDI9Ndn2zi_Wo658Eyewu1BiihXMH9idAOErcucm1L8wnrIncmxqkGBZMCleVCnlF5N1Y68nnM-R7eHQRFdcIlYIX-Y5FfB8Pe_HtOflIgkSqNC-mKlhl/s72-c/ring-27.png" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-4941572022597829508</guid><pubDate>Mon, 10 Aug 2015 15:32:00 +0000</pubDate><atom:updated>2015-08-13T22:16:47.401+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">logiciel</category><category domain="http://www.blogger.com/atom/ns#">émulation</category><title>GB SFX Generator</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJZDBnOBdgUXEjHYHgEmolXc45rDEgDBc5Wc4ZH4M_-Cjqp9c7Aw_S7O5KM2V3CASDFOPjgthAN9Cw9H5C6mA7QI0mmnXGbamtCvIbz9H_ldszbB35PjXOdcgE599Dp_hDF88YjVT0EWJ9/s1600/GB-SFX-generator.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;288&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJZDBnOBdgUXEjHYHgEmolXc45rDEgDBc5Wc4ZH4M_-Cjqp9c7Aw_S7O5KM2V3CASDFOPjgthAN9Cw9H5C6mA7QI0mmnXGbamtCvIbz9H_ldszbB35PjXOdcgE599Dp_hDF88YjVT0EWJ9/s320/GB-SFX-generator.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;GB SFX Generator&lt;/b&gt; est une rom pour émulateur Game Boy permettant de créer des effets sonores. Très simple d&#39;usage, il suffira par exemple d&#39;utiliser &lt;b&gt;Audacity&lt;/b&gt; pour enregistrer les sons crées.&lt;br /&gt;
&lt;a href=&quot;http://patchworkgames.itch.io/gbsfx&quot;&gt;http://patchworkgames.itch.io/gbsfx&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
On joue le son qu&#39;on a crée avec la touche A, et la touche B coupe le son.&lt;br /&gt;
&lt;br /&gt;
BAS et HAUT permettent de naviguer entre les paramètres, et GAUCHE et DROITE modifient les valeurs de chacun des paramètres.&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Wave Type&lt;/b&gt; = on choisit ici l&#39;une des 4 types d&#39;onde sonores disponibles:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;12,5% signal carré&lt;/li&gt;
&lt;li&gt;25%  signal carré&lt;/li&gt;
&lt;li&gt;50% signal carré&lt;/li&gt;
&lt;li&gt;bruit blanc&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;Starting Pitch&lt;/b&gt; = règle le pitch des signaux carrés, c&#39;est-à-dire faire sonner le bruitage plus ou moins aigu.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Starting vol&lt;/b&gt; = le volume des types de son peut y être modifié:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;volume sonore de départ&lt;/li&gt;
&lt;li&gt;volume en cours: chiffre négatif (le son décroit), ou positif (le son augmente).&lt;/li&gt;
&lt;/ul&gt;
&lt;b&gt;Pitch +/-&lt;/b&gt; = indique dans quel sens le pitch croit/décroit.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;P+/- speed&lt;/b&gt; = règle la vitesse de intervalle de l&#39;onde (plus l&#39;intervalle est élevé, plus le son est accéléré).&lt;br /&gt;
&lt;br /&gt;
Les sons obtenus sont libres de droits. Créditez ce logiciel est facultatif, mais apprécié ; et  c&#39;est toujours cool de contacter l&#39;auteur - &lt;a href=&quot;https://twitter.com/PatchworkGames&quot;&gt;@PatchworkGames&lt;/a&gt; - pour lui dire pour quel projet son logiciel a été utile!&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Edit du 13/08/2015&lt;/b&gt;: comme ce n&#39;est pas forcément évident, voici la marche à suivre pour &lt;b&gt;enregistrer le son émis de vos enceintes sous Audacity&lt;/b&gt; via &lt;a href=&quot;http://www.clubic.com/video/tutos/video-tuto-windows-enregistrez-le-son-d-un-ordinateur-avec-audacity-434946.html&quot;&gt;Clubic&lt;/a&gt;:&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;Tout d&#39;abord, étape facultative: soyez certain que votre carte son dispose des derniers pilotes. C&#39;est le case en général. Sinon, rendez-vous dans la rubrique support du site internet du constructeur de votre PC pour y télécharger le pilote de votre carte son.&lt;/li&gt;
&lt;li&gt;Allez dans le panneau de configuration et ouvre le menu «&lt;b&gt;Son&lt;/b&gt;», puis ouvrez l&#39;onglet «Enregistrement». Effectuez un clic droit sur le centre de la fenêtre et choisissez «&lt;b&gt;Afficher les périphériques désactivés&lt;/b&gt;».&lt;/li&gt;
&lt;li&gt;Ensuite, cliquez droit sur «&lt;b&gt;Mixage Stéréo&lt;/b&gt;» puis choisissez l&#39;option «&lt;b&gt;Activer&lt;/b&gt;». Reproduisez la même opération et choisissez «&lt;b&gt;Utiliser comme périphérique par défaut&lt;/b&gt;».&lt;/li&gt;
&lt;li&gt;Fermez la fenêtre, et ouvrez &lt;b&gt;Audacity&lt;/b&gt;, puis allez dans le menu &lt;i&gt;Édition/Préférences...&lt;/i&gt;&lt;/li&gt;
&lt;li&gt;Dans &lt;i&gt;Périphériques&lt;/i&gt;, pour l&#39;option &lt;i&gt;Enregistrement&lt;/i&gt; choisissez «Mixage stéréo» que vous avez activée à l&#39;étape 5. Puis dans &lt;i&gt;Enregistrement&lt;/i&gt;, sélectionnez &lt;i&gt;Doublage&lt;/i&gt; ainsi que &lt;i&gt;Enregistrement automatique&lt;/i&gt;: le son sera enregistré uniquement lorsque Audacity le détectera (évitant ainsi des plages de son vides de bruit.)&lt;/li&gt;
&lt;li&gt;Il ne vous reste plus qu&#39;à appuyer sur la touche d&#39;enregistrement lorsque vous le souhaitez.&lt;/li&gt;
&lt;li&gt;Une fois la capture terminée, faites &lt;i&gt;Fichier/Exporter&lt;/i&gt; pour enregistrer votre fichier dans le format que vous souhaitez (WAV, OGG, MP3...).&lt;/li&gt;
&lt;/ol&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge_XYJ1p-viQCiJxr5QBtU3lZeaRvGUNAovx5CxhK4HBOWr5wIBZulawEGFfBU1jVF4RKsQwuXmziiNQtDLb1RojuILGc9nXW3tdui9k3aM9Hhz4mrd90BjMkoQa5-TUnTxaqAvU0RzqYT/s1600/w8-son.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;339&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge_XYJ1p-viQCiJxr5QBtU3lZeaRvGUNAovx5CxhK4HBOWr5wIBZulawEGFfBU1jVF4RKsQwuXmziiNQtDLb1RojuILGc9nXW3tdui9k3aM9Hhz4mrd90BjMkoQa5-TUnTxaqAvU0RzqYT/s640/w8-son.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Les sous-menus de &lt;i&gt;Son&lt;/i&gt; dans Windows 8.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlg4VcKzVfmzjhz2ISmlFAbvbSxXnGkaNvC-tFszXoWuJptCYNLud2DOK2Ml9KCoP4b5FftJXenyDbyHCfiGL7dwQT9Y6DsskoFTq4yhNui2iMjYGQhtwk1E1M2wg1mRaPlfxp4IugJPHZ/s1600/auda-save.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;344&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlg4VcKzVfmzjhz2ISmlFAbvbSxXnGkaNvC-tFszXoWuJptCYNLud2DOK2Ml9KCoP4b5FftJXenyDbyHCfiGL7dwQT9Y6DsskoFTq4yhNui2iMjYGQhtwk1E1M2wg1mRaPlfxp4IugJPHZ/s640/auda-save.png&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;... dans Audacity.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
À l&#39;usage ce n&#39;est pas si pratique... on ne peut qu&#39;espérer que patchworkgames trouve le temps pour en faire une version en ligne ou logicielle, comme &lt;a href=&quot;http://www.bfxr.net/&quot;&gt;bfxr&lt;/a&gt;.</description><link>http://2945-devblog.blogspot.com/2015/08/gb-sfx-generator.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJZDBnOBdgUXEjHYHgEmolXc45rDEgDBc5Wc4ZH4M_-Cjqp9c7Aw_S7O5KM2V3CASDFOPjgthAN9Cw9H5C6mA7QI0mmnXGbamtCvIbz9H_ldszbB35PjXOdcgE599Dp_hDF88YjVT0EWJ9/s72-c/GB-SFX-generator.png" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-7341117937886998114</guid><pubDate>Thu, 25 Jun 2015 12:28:00 +0000</pubDate><atom:updated>2015-06-25T14:28:54.657+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">custom</category><category domain="http://www.blogger.com/atom/ns#">gameboy</category><title>Customs de Vadu Amka</title><description>Très belles Game Boys customisées de &lt;b&gt;Vadu Amka&lt;/b&gt; (&lt;a href=&quot;http://vaduamka.com/&quot;&gt;vaduamka.com&lt;/a&gt;&lt;a href=&quot;http://vaduamka.com/&quot;&gt;vaduamka.com&lt;/a&gt;), graphiste français: j&#39;ai sélectionné uniquement les Game Boys, mais on peut trouver sur son site des SNES, Dreamcast, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/15073213990&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; title=&quot;GBA SP Donkey Kong - Edition by Vadu Amka, sur Flickr&quot;&gt;&lt;img alt=&quot;GBA SP Donkey Kong - Edition&quot; height=&quot;427&quot; src=&quot;https://c4.staticflickr.com/4/3899/15073213990_a6d92c455b_z.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Très belle &lt;b&gt;GBA SP&lt;/b&gt; façon &lt;b&gt;Donkey Kong Country&lt;/b&gt; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157647267633490/with/15073213990/&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipLwZrzEZ68Rk8JFCB8cHeJ9cNdOf2ePrDHgBfsN_IXYGFlACCoIBw2LZowMVkABgBHrQSvc-e_03vOXHBP-xKV9EhelXCzMVy_VkTYzQDbz8GES0q-J_lrD8zMUVVg3G4npfTXMho0R2e/s1600/vadu-amka-relique.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;1131&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipLwZrzEZ68Rk8JFCB8cHeJ9cNdOf2ePrDHgBfsN_IXYGFlACCoIBw2LZowMVkABgBHrQSvc-e_03vOXHBP-xKV9EhelXCzMVy_VkTYzQDbz8GES0q-J_lrD8zMUVVg3G4npfTXMho0R2e/s1600/vadu-amka-relique.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Game Boy &lt;b&gt;Zelda &quot;Relique&lt;/b&gt;&quot; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157638777135984&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiOTq6S-jgKRxa1KtEaGX5fjv8Ni2clE9EyCrHGTXfH82TVCgq1RrBY3MHHirsKo-xQE8F6uvvZ3TCK5hnWH4fq37copv8P2Tqu9HqGPfZ5zyZZwreOHc4SAmrwIptGxfxqXx-ou8Cbxn2/s1600/link-brick.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiOTq6S-jgKRxa1KtEaGX5fjv8Ni2clE9EyCrHGTXfH82TVCgq1RrBY3MHHirsKo-xQE8F6uvvZ3TCK5hnWH4fq37copv8P2Tqu9HqGPfZ5zyZZwreOHc4SAmrwIptGxfxqXx-ou8Cbxn2/s640/link-brick.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Game Boy &lt;b&gt;Zelda &quot;Brick&quot;&lt;/b&gt; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157644534446685/with/14113675632/&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMvF7U9Oj1tIuyX9SRRCaVzk9BowgoxUFuFNSX6FCpOJvcO48vlssbKgUynoyQbd9Z519Chd9TeagxBBpl24O5DQAJK9BkyfcCRs_0qwRvUV7UkQYJbXju-jb1zHmtIlJPs_tSS04Z3Rts/s1600/Zelda-brick-NES.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMvF7U9Oj1tIuyX9SRRCaVzk9BowgoxUFuFNSX6FCpOJvcO48vlssbKgUynoyQbd9Z519Chd9TeagxBBpl24O5DQAJK9BkyfcCRs_0qwRvUV7UkQYJbXju-jb1zHmtIlJPs_tSS04Z3Rts/s640/Zelda-brick-NES.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Autre modèle &quot;Zelda Brick&quot; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/with/14573965066/&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhacd9f9KoNsGcAq52OaL2AMz_1SYDjxkzBYCao9G0OBbkRnte_IG85_o13gCdyjGefIvY7AQI_F9zwbGpPr1LfMJfoamEjwwUlEp_7SRW6nRm4mL4TkVIQ3Cma15AhOMmg0G-IsVL7-dSh/s1600/samus.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;464&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhacd9f9KoNsGcAq52OaL2AMz_1SYDjxkzBYCao9G0OBbkRnte_IG85_o13gCdyjGefIvY7AQI_F9zwbGpPr1LfMJfoamEjwwUlEp_7SRW6nRm4mL4TkVIQ3Cma15AhOMmg0G-IsVL7-dSh/s640/samus.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Modèle aux couleurs de Samus Aran (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157643537026084&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga2KUVfcjqI03SSj6YDLFayboa60ha5FuhOZpbyBVALRVcenzZWavKkh1_z3s9AumPjRTbPg6KKAelHTINjjBREpm_mff97SzmW2LlHhxtMubz92PbdpvODAi2ze1q1b8TzLfDsmwBtP8c/s1600/zelda-DX.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga2KUVfcjqI03SSj6YDLFayboa60ha5FuhOZpbyBVALRVcenzZWavKkh1_z3s9AumPjRTbPg6KKAelHTINjjBREpm_mff97SzmW2LlHhxtMubz92PbdpvODAi2ze1q1b8TzLfDsmwBtP8c/s640/zelda-DX.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;span style=&quot;text-align: start;&quot;&gt;Thème &quot;Zelda Link&#39;s Awakening DX&quot;&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;text-align: start;&quot;&gt;(&lt;a href=&quot;http://www.vaduamka.com/archives/2013/11/30/28549867.html&quot;&gt;album&lt;/a&gt;)&lt;/span&gt;&lt;span style=&quot;text-align: start;&quot;&gt;. &lt;a href=&quot;http://www.link-tothepast.com/collectionneur/console-custom-zelda-vaduamka/&quot;&gt;Heureux acheteur&lt;/a&gt;...&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdntl_F-cCd_kERBQxikGaPszhBBhSyRiueZt9ZDA1GGAV7g_2jIuxtvMqfy4ODBn799PvfAiW-WPh6pkHlnzDzih5d7de66oaUwZ9j952FlCqO4IK-vxlKIfAr4DF3Nb5H0uGBMKpcnuM/s1600/tetris-oxyde.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;428&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdntl_F-cCd_kERBQxikGaPszhBBhSyRiueZt9ZDA1GGAV7g_2jIuxtvMqfy4ODBn799PvfAiW-WPh6pkHlnzDzih5d7de66oaUwZ9j952FlCqO4IK-vxlKIfAr4DF3Nb5H0uGBMKpcnuM/s640/tetris-oxyde.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYaPbC3zMaB0fDu2mdZMj-26cn6N-txzOtAUC3u_kimU02uaOXvuaoWQXIEbmgQpr0bhXugJXH0S5DSo56uOjqFw-HeuhTcCMNlQf2GtEpx_00RX4nwz5RmUBJorWnC8keVi7xFWS2FRsN/s1600/gameboy-black.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;426&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYaPbC3zMaB0fDu2mdZMj-26cn6N-txzOtAUC3u_kimU02uaOXvuaoWQXIEbmgQpr0bhXugJXH0S5DSo56uOjqFw-HeuhTcCMNlQf2GtEpx_00RX4nwz5RmUBJorWnC8keVi7xFWS2FRsN/s640/gameboy-black.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Game boy Zelda &quot;Shield&quot; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/with/11963939034/&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMWCaoMIRv-3jJhv6MiIH8Fdz7JRxUAdzuiYeWRa1pFDyl9jUr7dEOoPq2-DkBel6I5GijQCryRMrBYIzkV7uVSBc1Iw7rS4GD8rWR0fJkA-kGypFhuEypsrwoIpFz1icU8tabrmlWQW8j/s1600/gameboy-castlevania.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMWCaoMIRv-3jJhv6MiIH8Fdz7JRxUAdzuiYeWRa1pFDyl9jUr7dEOoPq2-DkBel6I5GijQCryRMrBYIzkV7uVSBc1Iw7rS4GD8rWR0fJkA-kGypFhuEypsrwoIpFz1icU8tabrmlWQW8j/s640/gameboy-castlevania.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Un modèle Castlevania de toute beauté... (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157645252447374/with/14271815358/&quot;&gt;album&lt;/a&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQqzuVutkKvf-DyU8t4CYTmYXbzu2SzPIiD902c3uzdmM9BllhpKn3Mtx_Vy-IfiigezqD8w1z3dMDj71p_Xd3LmYLs1nVccLUQ61UBjy2Xw3bneQCjziUnNupe3UkJU7AfROAPUZpk09R/s1600/gameboy-megaman.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQqzuVutkKvf-DyU8t4CYTmYXbzu2SzPIiD902c3uzdmM9BllhpKn3Mtx_Vy-IfiigezqD8w1z3dMDj71p_Xd3LmYLs1nVccLUQ61UBjy2Xw3bneQCjziUnNupe3UkJU7AfROAPUZpk09R/s640/gameboy-megaman.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Un custom Megamn simple mais de bon goût (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157645547093916/with/14427731560/&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/15525511547&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; title=&quot;GBA Zone of The Enders Jehuty colors by Vadu Amka, sur Flickr&quot;&gt;&lt;img alt=&quot;GBA Zone of The Enders Jehuty colors&quot; height=&quot;427&quot; src=&quot;https://c4.staticflickr.com/8/7547/15525511547_01df2236d3_z.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Une GBA &quot;Zone of the Enders&quot; assez classe (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157649135461125/with/15525511547/&quot;&gt;album&lt;/a&gt;).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/14665990948&quot; style=&quot;margin-left: auto; margin-right: auto;&quot; title=&quot;Game Boy Advance - Donkey Kong / ドンキーコング by Vadu Amka, sur Flickr&quot;&gt;&lt;img alt=&quot;Game Boy Advance - Donkey Kong / ドンキーコング&quot; height=&quot;427&quot; src=&quot;https://c2.staticflickr.com/6/5574/14665990948_ae0a8b63c8_z.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Thème &quot;&lt;b&gt;Donkey Kong&lt;/b&gt;&quot; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157646254632464&quot;&gt;album&lt;/a&gt;), livré avec boîte personnalisé, logo gaufré...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Et pour finir, une cartouche de jeu transformée en clé USB &lt;b&gt;Necronomicon&lt;/b&gt; (&lt;a href=&quot;https://www.flickr.com/photos/vaduamka/sets/72157645230543866&quot;&gt;album&lt;/a&gt;) phosphorescente...&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPtcrZpoSouqWD8HsD3tHMe3Dr82pIMS9fxdj4bqt82kC_nrKbSdDpA7PKjVvEDhkvr3c9txGtJCPE0RIIeQ34_PbaWu8aqrO7vFUdHDOEWd1egzH0CLgvuwXnVJkfGTJdFP5T8tSvEsfp/s1600/USB-necronomicon.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;426&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPtcrZpoSouqWD8HsD3tHMe3Dr82pIMS9fxdj4bqt82kC_nrKbSdDpA7PKjVvEDhkvr3c9txGtJCPE0RIIeQ34_PbaWu8aqrO7vFUdHDOEWd1egzH0CLgvuwXnVJkfGTJdFP5T8tSvEsfp/s640/USB-necronomicon.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://2945-devblog.blogspot.com/2015/06/customs-de-vadu-amka.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipLwZrzEZ68Rk8JFCB8cHeJ9cNdOf2ePrDHgBfsN_IXYGFlACCoIBw2LZowMVkABgBHrQSvc-e_03vOXHBP-xKV9EhelXCzMVy_VkTYzQDbz8GES0q-J_lrD8zMUVVg3G4npfTXMho0R2e/s72-c/vadu-amka-relique.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-5838832233712466517</guid><pubDate>Sat, 30 May 2015 11:03:00 +0000</pubDate><atom:updated>2015-05-30T13:03:13.743+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">hardware</category><title>Full Armour Game Boy aka Handy Boy</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikBY4p-nRRojPVKd03HOSZzyAY4pwZMW7rfK8IxOXQEzygjkxoDPO7sUID0slGL2Ugz4ceTgpB78Rx0QyIf1HhxEt9fclWroB8cjie6jNtO-8soM50tQ2rQJzySFhPycDkf8G2ApGjNAoU/s1600/gameboy-big.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;448&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikBY4p-nRRojPVKd03HOSZzyAY4pwZMW7rfK8IxOXQEzygjkxoDPO7sUID0slGL2Ugz4ceTgpB78Rx0QyIf1HhxEt9fclWroB8cjie6jNtO-8soM50tQ2rQJzySFhPycDkf8G2ApGjNAoU/s640/gameboy-big.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;via &lt;a href=&quot;https://twitter.com/chou_nosuke/status/570952054421610496&quot;&gt;chou_nosuke&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
En ce qui me concerne, je n&#39;avais que la loupe, et la batterie.&lt;br /&gt;
Plus d&#39;infos sur la Handy Boy &lt;a href=&quot;http://en.rocketnews24.com/2015/03/04/japanese-netizens-rediscover-full-armor-game-boy-question-how-the-90s-defined-portability/&quot;&gt;ici&lt;/a&gt;.</description><link>http://2945-devblog.blogspot.com/2015/05/full-armour-game-boy-aka-handy-boy.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikBY4p-nRRojPVKd03HOSZzyAY4pwZMW7rfK8IxOXQEzygjkxoDPO7sUID0slGL2Ugz4ceTgpB78Rx0QyIf1HhxEt9fclWroB8cjie6jNtO-8soM50tQ2rQJzySFhPycDkf8G2ApGjNAoU/s72-c/gameboy-big.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-6845200107867197985</guid><pubDate>Fri, 15 May 2015 10:01:00 +0000</pubDate><atom:updated>2015-05-15T12:01:46.713+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">artwork</category><category domain="http://www.blogger.com/atom/ns#">pixel-art</category><category domain="http://www.blogger.com/atom/ns#">tee</category><title>Playing With Power</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYJ_aW0QpjG32xHQFVKEP82pHxw2gQuj_jIhuDXSN0zK7U-o_83gPxypoGaZRYe4ANas9Ffh9IdFprTkGr_IAOF4JINVjS53UCoh1oMKv8JNU11EkPY2w9yC2oCjPqoD-xKSDocywxVzxi/s1600/TheHookshot_gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;640&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYJ_aW0QpjG32xHQFVKEP82pHxw2gQuj_jIhuDXSN0zK7U-o_83gPxypoGaZRYe4ANas9Ffh9IdFprTkGr_IAOF4JINVjS53UCoh1oMKv8JNU11EkPY2w9yC2oCjPqoD-xKSDocywxVzxi/s640/TheHookshot_gameboy.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: small; text-align: start;&quot;&gt;Tee-shirt designé&amp;nbsp;&lt;/span&gt;&lt;a href=&quot;https://www.teepublic.com/t-shirt/6828-playing-with-power&quot; style=&quot;font-size: medium; text-align: start;&quot;&gt;The Hooksot&lt;/a&gt;&lt;span style=&quot;font-size: small; text-align: start;&quot;&gt;&amp;nbsp;à l&#39;aide de sprites issus de la ludothèque de la Game Boy.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2015/05/playing-with-power.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYJ_aW0QpjG32xHQFVKEP82pHxw2gQuj_jIhuDXSN0zK7U-o_83gPxypoGaZRYe4ANas9Ffh9IdFprTkGr_IAOF4JINVjS53UCoh1oMKv8JNU11EkPY2w9yC2oCjPqoD-xKSDocywxVzxi/s72-c/TheHookshot_gameboy.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-3183273320414102859</guid><pubDate>Sun, 03 May 2015 16:40:00 +0000</pubDate><atom:updated>2015-05-03T18:40:00.491+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Arduino</category><category domain="http://www.blogger.com/atom/ns#">Gamebuino</category><category domain="http://www.blogger.com/atom/ns#">jeux</category><title>Flappy Birdo</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3gBmb5uQVEEVfc3Pyk7Ic1f2FNtGEFlr9OBQuLF_-0QaFzzV7pzeldbypNVjuF9FXggGPkZZ_0AFn5WD47RPB6OAYhLQe-bcpu_yZZWoAemtlAjKlijAG3yW58atdGgwqgv6Wkp5rROWA/s1600/FlappyBirdo-preview.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3gBmb5uQVEEVfc3Pyk7Ic1f2FNtGEFlr9OBQuLF_-0QaFzzV7pzeldbypNVjuF9FXggGPkZZ_0AFn5WD47RPB6OAYhLQe-bcpu_yZZWoAemtlAjKlijAG3yW58atdGgwqgv6Wkp5rROWA/s1600/FlappyBirdo-preview.gif&quot; height=&quot;114&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Second jeu créé pour la micro-console&amp;nbsp;&lt;b&gt;Gambuino&lt;/b&gt;, un clone de &lt;b&gt;Flappy Bird&lt;/b&gt;. J&#39;ai uniquement rajouté 3 vitesses.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; &lt;a href=&quot;https://github.com/Forklift5/FlappyBirdo/archive/master.zip&quot;&gt;Fichier ZIP&lt;/a&gt; &amp;lt;&amp;lt;&lt;br /&gt;
Si vous n&#39;avez pas la console Gamebuino, ouvrez le fichier .HEX avec l&#39;émulateur Simbuino.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Dépôt Github:&amp;nbsp;&lt;a href=&quot;https://github.com/Forklift5/FlappyBirdo/&quot;&gt;https://github.com/Forklift5/FlappyBirdo/&lt;/a&gt;&lt;/span&gt;</description><link>http://2945-devblog.blogspot.com/2015/05/flappy-birdo.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3gBmb5uQVEEVfc3Pyk7Ic1f2FNtGEFlr9OBQuLF_-0QaFzzV7pzeldbypNVjuF9FXggGPkZZ_0AFn5WD47RPB6OAYhLQe-bcpu_yZZWoAemtlAjKlijAG3yW58atdGgwqgv6Wkp5rROWA/s72-c/FlappyBirdo-preview.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-6111347145274195486</guid><pubDate>Sat, 02 May 2015 15:13:00 +0000</pubDate><atom:updated>2015-05-02T17:13:53.771+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Arduino</category><category domain="http://www.blogger.com/atom/ns#">Gamebuino</category><category domain="http://www.blogger.com/atom/ns#">jeux</category><title>Simonbuino</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcdsT9qWJB-5WTKUVWvPyWVlTuroqk_0NbcBv3d6ZRP287npa_lay4HlKSfrVygGRkDQPhp5E-JTaptXKB0QIjy_NYBk1kQ7qp2inKGpn-PptrkKmKmXVfq8Iee1PDhyphenhyphenDRM_12Fmnc8gNx/s1600/simonbuino.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcdsT9qWJB-5WTKUVWvPyWVlTuroqk_0NbcBv3d6ZRP287npa_lay4HlKSfrVygGRkDQPhp5E-JTaptXKB0QIjy_NYBk1kQ7qp2inKGpn-PptrkKmKmXVfq8Iee1PDhyphenhyphenDRM_12Fmnc8gNx/s1600/simonbuino.gif&quot; height=&quot;188&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Adaptation du jeu musical Simon (crée en 1978 par &lt;b&gt;Ralph Bauer&lt;/b&gt;) pour la Gamebuino: mon premier jeu fini en codant avec le langage d&#39;Arduino (du C++ simplifié)!&lt;br /&gt;
&lt;br /&gt;
Simon fut un jeu électronique destiné aux très jeunes enfants très populaire dans les années 1980. Je ne sais pas si j&#39;ai raison ou tord, mais j&#39;ai toujours pensé que ce jeu avait été inspiré par la séquence fameuse de &lt;i&gt;Rencontre du 3ème Type &lt;/i&gt;de &lt;b&gt;Steven Spielberg&lt;/b&gt; (sorti en 1977).&lt;br /&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: right; text-align: right;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzzF_gVz6ZZWyFm5A5_yLAm8dcQeewjc1x8wMJMvhK0WHyjuINodVU0sRHnqrY5Y6cz9j2h4trbimeecXgcF-jJnEf-8gxFCUJcIw1J4z8DiN2f_swW8GwOJ24GVovbF7uyH36mJVjT4kN/s1600/Simon-1978.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzzF_gVz6ZZWyFm5A5_yLAm8dcQeewjc1x8wMJMvhK0WHyjuINodVU0sRHnqrY5Y6cz9j2h4trbimeecXgcF-jJnEf-8gxFCUJcIw1J4z8DiN2f_swW8GwOJ24GVovbF7uyH36mJVjT4kN/s1600/Simon-1978.jpg&quot; height=&quot;260&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Jeu électronique iconique...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Pour celles et ceux qui ne connaissent pas le principe, regardez le gif...&lt;br /&gt;
&lt;br /&gt;
Le Simon allume une couleur et produit un bruit qui lui est associé: le joueur le reproduit. Puis la machine ajoute une nouveau son, etc. Le jeu se termine lorsque le joueur s&#39;embrouille dans la mélodie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Le &amp;gt;&amp;gt;&amp;nbsp;&lt;a href=&quot;https://github.com/Forklift5/Simonbuino/archive/master.zip&quot;&gt;fichier ZIP&lt;/a&gt;&amp;nbsp;&amp;lt;&amp;lt; contient le code source (fichiers INO), et le fichier HEX pour la console et l&#39;émulateur Simbuino.&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;Dépôt Github:&amp;nbsp;&lt;a href=&quot;https://github.com/Forklift5/Simonbuino&quot;&gt;https://github.com/Forklift5/Simonbuino&lt;/a&gt;&lt;/span&gt;</description><link>http://2945-devblog.blogspot.com/2015/05/simonbuino.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcdsT9qWJB-5WTKUVWvPyWVlTuroqk_0NbcBv3d6ZRP287npa_lay4HlKSfrVygGRkDQPhp5E-JTaptXKB0QIjy_NYBk1kQ7qp2inKGpn-PptrkKmKmXVfq8Iee1PDhyphenhyphenDRM_12Fmnc8gNx/s72-c/simonbuino.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-70255860268699264</guid><pubDate>Mon, 20 Apr 2015 10:54:00 +0000</pubDate><atom:updated>2015-04-20T12:55:08.136+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gif</category><title>The Power Is In Your Hands.</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9_s_nb644AuC1tJhVry7J6ISFiNEaSwh5ck0MUxjJPcCCxvFqeYE17jvb0kA3bN0IkjiUORg3t2EfGg1CgmPSNNIfS0q7dkpqFa4J8S6LRdhgKPn405FpxE0ChESzZQUwgxKey3sT9V1q/s1600/gameboyPower.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;The power is in your hands&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9_s_nb644AuC1tJhVry7J6ISFiNEaSwh5ck0MUxjJPcCCxvFqeYE17jvb0kA3bN0IkjiUORg3t2EfGg1CgmPSNNIfS0q7dkpqFa4J8S6LRdhgKPn405FpxE0ChESzZQUwgxKey3sT9V1q/s1600/gameboyPower.gif&quot; title=&quot;GameBoy Power&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;via &lt;a href=&quot;http://peteneems.tumblr.com/&quot;&gt;peteneems&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
</description><link>http://2945-devblog.blogspot.com/2015/04/the-power-is-in-your-hands.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9_s_nb644AuC1tJhVry7J6ISFiNEaSwh5ck0MUxjJPcCCxvFqeYE17jvb0kA3bN0IkjiUORg3t2EfGg1CgmPSNNIfS0q7dkpqFa4J8S6LRdhgKPn405FpxE0ChESzZQUwgxKey3sT9V1q/s72-c/gameboyPower.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-8687753890730717520</guid><pubDate>Mon, 13 Apr 2015 18:39:00 +0000</pubDate><atom:updated>2015-04-13T20:39:52.799+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Arduino</category><category domain="http://www.blogger.com/atom/ns#">Gamebuino</category><category domain="http://www.blogger.com/atom/ns#">logiciel</category><category domain="http://www.blogger.com/atom/ns#">tutoriel</category><title>Comment créer des bruitages sous Gamebuino avec FX Synth</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdkprTu7DMbSrgDdeY_8C2JbTSD5i4OUWkz00MknvWwEn5wBKU5SIN9q7q7NRtGsrmTvIpKDQB4UeONk-df-V3pCxl1AVeKZgDxA7a8-3r9T3oqhCnifTOOlwMOuIv4zpIqaq0z7uNeny/s1600/FXSynth3.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdkprTu7DMbSrgDdeY_8C2JbTSD5i4OUWkz00MknvWwEn5wBKU5SIN9q7q7NRtGsrmTvIpKDQB4UeONk-df-V3pCxl1AVeKZgDxA7a8-3r9T3oqhCnifTOOlwMOuIv4zpIqaq0z7uNeny/s1600/FXSynth3.gif&quot; height=&quot;231&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;FX Synth&lt;/b&gt;&amp;nbsp;(&lt;a href=&quot;http://gamebuino.com/forum/viewtopic.php?f=17&amp;amp;t=1018&quot;&gt;forum&lt;/a&gt;) est un éditeur d&#39;effets sonores pour Gamebuino assez pratique, crée par &lt;a href=&quot;http://www.yodasvideoarcade.com/&quot;&gt;yodasvideoarcade&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Il permet d&#39;ajouter des bruitages plus complexes que ceux fournis par la librairie de base (il n&#39;y en a que 3...), et sans avoir à déchiffrer le système sonore de la console... Car oui, j&#39;avoue ne pas saisir (pour l&#39;instant) les 3/4 de la page wiki dédiée, et cet utilitaire est plus que bienvenue!&lt;br /&gt;
Comme il fonctionne parfaitement sous émulateur Simbuino, on peut l&#39;utiliser très facilement.&lt;br /&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;Pour des mélodies plus élaborées, je conseille d&#39;utiliser les trackers suivants:&lt;br /&gt;
&lt;div&gt;
&lt;ul&gt;
&lt;li&gt;le &lt;a href=&quot;https://github.com/Rodot/Tracker&quot;&gt;tracker java basique de rodot&lt;/a&gt;&amp;nbsp;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://gamebuino.com/forum/viewtopic.php?f=12&amp;amp;t=2996&quot;&gt;Rboy, tracker avancé de jonnection&lt;/a&gt;&amp;nbsp;(version alpha seulement)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://gamebuino.com/forum/viewtopic.php?f=13&amp;amp;t=2942&quot;&gt;GBT de Myndale&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;...&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
Les contrôles utiles à savoir:&lt;br /&gt;
&lt;b&gt;HAUT/BAS&lt;/b&gt; pour bouger le curseur d&#39;un paramètre à l&#39;autre.&lt;br /&gt;
&lt;b&gt;GAUCHE/DROITE&lt;/b&gt; pour bouger le curseur sur les règlettes horizontales.&lt;br /&gt;
&lt;b&gt;A&lt;/b&gt; pour jouer le son crée.&lt;br /&gt;
&lt;b&gt;B&lt;/b&gt; pour alterner la forme du signal sonore (carré ou bruit).&lt;br /&gt;
&lt;br /&gt;
Il y a une dizaine de paramètres dans l&#39;éditeur (qui tourne très bien dans l&#39;émulateur Simbuino) que je vais expliquer:&lt;br /&gt;
&lt;div&gt;
&lt;ol&gt;
&lt;li&gt;&lt;b&gt;l&#39;icône dans le coin du haut à gauche&lt;/b&gt; indique le type de signal sonore&amp;nbsp;voulu, soit &lt;b&gt;carré&lt;/b&gt; (&lt;i&gt;square&lt;/i&gt;) ou &lt;b&gt;bruit&lt;/b&gt; (&lt;i&gt;noise&lt;/i&gt;).&lt;br /&gt;
La réglette à sa droite indique le &lt;b&gt;pitch&lt;/b&gt;, c&#39;est-à-dire des notes les plus basses ou notes les plus hautes.&lt;br /&gt;&lt;span style=&quot;background-color: white; color: #999999;&quot;&gt;
1= note la plus grave (A#2)......&amp;nbsp;58= note la plus aigüe (D#8).&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;PMD&lt;/b&gt;&amp;nbsp;(&lt;i&gt;Pitch Modulation Depth&lt;/i&gt;) règle la profondeur de modulation du pitch: la moitié gauche est descendante, la moitiée droite est ascendante. (noté de 0 à 116).&lt;/li&gt;
&lt;li&gt;&lt;b&gt;PMT&lt;/b&gt;&amp;nbsp;(&lt;i&gt;Pitch Modulation Time&lt;/i&gt;) règle la durée de modulation du pitch. Exemples:&lt;br /&gt;&lt;span style=&quot;color: #999999;&quot;&gt;
0 = (minimum) aucune modulation&lt;br /&gt;
1 = extrêmement rapide&lt;br /&gt;
2= un peu moins rapide... &lt;br /&gt;
19 =&amp;nbsp;(maximum)&amp;nbsp;si lent que c&#39;est à l&#39;arrêt (équivaut à 0).&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;VMD&lt;/b&gt; (&lt;i&gt;Volume Modulation Depth&lt;/i&gt;) règle la modulation de l&#39;amplitude du volume sonore.&lt;br /&gt;
Exemples:&lt;br /&gt;&lt;span style=&quot;color: #999999;&quot;&gt;
0 =&amp;nbsp;(minimum)&amp;nbsp;aucune modulation&lt;br /&gt;
1 = légère atténuation...&lt;br /&gt;
5 = atténuation modérée...&lt;br /&gt;
7&amp;nbsp;= (maximum) modulation abrupte.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;VMT&lt;/b&gt; (&lt;i&gt;Volume Modulation Time&lt;/i&gt;) règle la rapidité de la modulation:&lt;br /&gt;&lt;span style=&quot;color: #999999;&quot;&gt;
0 = pas de modification ... 5 = modulation .&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;VOL&lt;/b&gt;&amp;nbsp;(&lt;i&gt;Volume&lt;/i&gt;) précise le volume global du bruitage (0 = silencieux 7 =maximum).&lt;/li&gt;
&lt;li&gt;&lt;b&gt;LEN&lt;/b&gt;&amp;nbsp;(&lt;i&gt;Length&lt;/i&gt;) indique la longeur du bruitage en 1/20 de secondes.&lt;br /&gt;&lt;span style=&quot;color: #999999;&quot;&gt;
0 = (minimum) pas de son possible.&lt;br /&gt;
1 = ne dure qu&#39;une frame.&lt;br /&gt;
57 = (maximum)&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;MEM&lt;/b&gt;&amp;nbsp;(&lt;i&gt;Memory&lt;/i&gt;) permet de sauvegarder temporairement 13 bruitages (ils seront effacés en fermant FX Synth).&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;
Pour ajouter dans son programme les effets sonores ainsi crées, c&#39;est très simple: 3 blocs de code sont à écrire.&lt;br /&gt;
&lt;br /&gt;
Premièrement, un ensemble de variables à déclarer au début du programme, avant void setup() :&lt;br /&gt;
&lt;i style=&quot;color: #666666; font-family: &#39;Courier New&#39;, Courier, monospace;&quot;&gt;&lt;b style=&quot;background-color: #eeeeee;&quot;&gt;const int soundfx[fxno][8] = {&lt;br /&gt;
&amp;nbsp; &amp;nbsp; {wave,2,3,4,5,6,7,8}, // sound 0&lt;br /&gt;
};&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
On crée autant de lignes qu&#39;on souhaite de bruitages, en modifiant en conséquence le chiffre situé entre les premiers crochets.&lt;br /&gt;
Exemple:&lt;br /&gt;
2 sons crées == &lt;i&gt;soundfx[2][8]&lt;/i&gt;.&lt;br /&gt;
6 sons crées == &lt;i&gt;soundfx[6][8]&lt;/i&gt;.&lt;br /&gt;
etc.&lt;br /&gt;
En code, on obtient ça:&lt;br /&gt;
&lt;span style=&quot;background-color: #eeeeee; color: #666666; font-family: &#39;Courier New&#39;, Courier, monospace; font-style: italic; font-weight: bold;&quot;&gt;const int soundfx[3][8] = {&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: #eeeeee; color: #666666; font-family: &#39;Courier New&#39;, Courier, monospace; font-style: italic; font-weight: bold;&quot;&gt;&amp;nbsp; &amp;nbsp; {1,2,3,4,5,6,7,8}, // sound 0&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: #eeeeee; color: #666666; font-family: &#39;Courier New&#39;, Courier, monospace; font-style: italic; font-weight: bold;&quot;&gt;&amp;nbsp; &amp;nbsp; {1,2,3,4,5,6,7,8}, // sound 1&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: #eeeeee; color: #666666; font-family: &#39;Courier New&#39;, Courier, monospace; font-style: italic; font-weight: bold;&quot;&gt;&amp;nbsp; &amp;nbsp; {1,2,3,4,5,6,7,8}, // sound 2&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;background-color: #eeeeee; color: #666666; font-family: &#39;Courier New&#39;, Courier, monospace; font-style: italic; font-weight: bold;&quot;&gt;};&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Deuxièmement, on ajoute un script &lt;i&gt;&lt;b&gt;playsoundfx()&lt;/b&gt;&lt;/i&gt; :&lt;br /&gt;
&lt;span style=&quot;color: #666666; font-family: Courier New, Courier, monospace;&quot;&gt;&lt;i&gt;&lt;b style=&quot;background-color: #eeeeee;&quot;&gt;void playsoundfx(int fxno, int channel) {&lt;br /&gt;
&amp;nbsp; &amp;nbsp; gb.sound.command(0,soundfx[fxno][6],0,channel);&lt;br /&gt;
&amp;nbsp; &amp;nbsp; // set volume&lt;br /&gt;
&amp;nbsp; &amp;nbsp; gb.sound.command(1,soundfx[fxno][0],0,channel);&lt;br /&gt;
&amp;nbsp; &amp;nbsp; // set waveform&lt;br /&gt;
&amp;nbsp; &amp;nbsp; gb.sound.command(2,soundfx[fxno][5],-soundfx[fxno][4],channel);&lt;br /&gt;
&amp;nbsp; &amp;nbsp; // set volume slide&lt;br /&gt;
&amp;nbsp; &amp;nbsp; gb.sound.command(3,soundfx[fxno][3],soundfx[fxno][2]-58,channel)&lt;br /&gt;
&amp;nbsp; &amp;nbsp; // set pitch slide&lt;br /&gt;
&amp;nbsp; &amp;nbsp; gb.sound.playNote(soundfx[fxno][1],soundfx[fxno][7],channel);&lt;br /&gt;
&amp;nbsp; &amp;nbsp; // play note&lt;br /&gt;
}&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Enfin, pour jouer un son, on colle cette ligne à l&#39;endroit nécessaire:&lt;br /&gt;
&lt;span style=&quot;color: #666666; font-family: Courier New, Courier, monospace;&quot;&gt;&lt;b style=&quot;background-color: #eeeeee;&quot;&gt;playsoundfx(number,channel);&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Deux variables seront utilisés par le script précédent:&lt;br /&gt;
&lt;i&gt;&lt;b&gt;number&lt;/b&gt;&lt;/i&gt;&amp;nbsp;renvoie au bruitage désiré.&lt;br /&gt;
&lt;i&gt;&lt;b&gt;channel&lt;/b&gt;&lt;/i&gt; renvoie au &lt;i&gt;channel&lt;/i&gt;&amp;nbsp;désiré.&lt;br /&gt;
&lt;br /&gt;
Et pour terminer cet article, une demi-douzaine de sons différents:&lt;br /&gt;
{0, 47, 3, 5, 1, 16, 7, 57} ... bump&lt;br /&gt;
{0, 24, 6, 1, 0, 0, 7, 2} ... gain de pièce d&#39;or?&lt;br /&gt;
{0, 21, 4, 2, 0, 0, 7, 6} ... encore plus d&#39;or?&lt;br /&gt;
{0, 9, 111, 8, 4, 4, 7, 57} ... bruitage à la Metroid?&lt;br /&gt;
{0, 57, 2, 1, 7, 19, 7, 57} ... ouverture d&#39;un mystérieux coffre façon Zelda?&lt;br /&gt;
{0, 33, 103, 1, 1, 8, 6, 57} ... Metroid?&lt;br /&gt;
{0, 24, 55, 1, 0, 0, 7, 7} ... mort?&lt;br /&gt;
{0, 1, 57, 4, 0, 0, 7, 4}... qestion?&lt;br /&gt;
...</description><link>http://2945-devblog.blogspot.com/2015/04/comment-creer-des-bruitages-sous.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdkprTu7DMbSrgDdeY_8C2JbTSD5i4OUWkz00MknvWwEn5wBKU5SIN9q7q7NRtGsrmTvIpKDQB4UeONk-df-V3pCxl1AVeKZgDxA7a8-3r9T3oqhCnifTOOlwMOuIv4zpIqaq0z7uNeny/s72-c/FXSynth3.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-2037274645242164469</guid><pubDate>Tue, 07 Apr 2015 12:22:00 +0000</pubDate><atom:updated>2015-04-12T23:43:58.983+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Arduino</category><category domain="http://www.blogger.com/atom/ns#">Gamebuino</category><category domain="http://www.blogger.com/atom/ns#">hardware</category><category domain="http://www.blogger.com/atom/ns#">tutoriel</category><title>La Gamebuino, micro-console DIY</title><description>La &lt;b&gt;Gamebuino&lt;/b&gt;&amp;nbsp;(site: &lt;a href=&quot;http://gamebuino.com/&quot;&gt;gamebuino.com&lt;/a&gt;) est un projet français de (micro-)console portable tournant avec &lt;b&gt;Arduino&lt;/b&gt;, lancée en 2014. Micro-console puisqu&#39;elle fait la taille d&#39;une carte de crédit.. ou d&#39;une GameBoy Micro! Elle est pourvue d&#39;un écran monochrome de 48*84 pixels, n&#39;affichant que du noir ou blanc.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNaHL8UaujYcbvIQGDVOqJEZc32ZYXrZmN3zyE3MPMz14LffhJ-jgWMYO9lRZtjISDnyaAxMP5wA9xuJzUJux1y3kh8cdvUH37Zw4G7D-Uu-9jhTV61Pjzr5Wcb-nSGvcIkLMyrfn3iZEM/s1600/gamebuino.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNaHL8UaujYcbvIQGDVOqJEZc32ZYXrZmN3zyE3MPMz14LffhJ-jgWMYO9lRZtjISDnyaAxMP5wA9xuJzUJux1y3kh8cdvUH37Zw4G7D-Uu-9jhTV61Pjzr5Wcb-nSGvcIkLMyrfn3iZEM/s1600/gamebuino.gif&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Son nom bien trouvé annonce le programme: créer un équivalent de la Gameboy sous Arduino...&lt;br /&gt;
&lt;b&gt;Projet très sympathique qui mêle philosophie &lt;i&gt;Do It Yourself&lt;/i&gt;, retrogaming et pédagogie&lt;/b&gt;: c&#39;est très agréable de manipuler ce petit objet bricolé à la main (son créateur les monte lui-même un par un!), et le langage pour coder reste très accessible (on retrouve le même principe que &lt;b&gt;Processing&lt;/b&gt;).&lt;br /&gt;
Idéal pour débuter, et apprendre quelques bases (rudimentaires) de C++ à mon avis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpKZDDcqZzpm2tOy1cdNGm9FhqusKAecLoPxOSed4gBJr9QTrX5mlOl-CecpuyfzMszhb5z1n3NB3bagDu7bz3nmCeSdtRZxyFeXTepKF9KSv_IItG61FNZ7rLE0Uscb8wrG075j51U7N8/s1600/Gamebuino_parts.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpKZDDcqZzpm2tOy1cdNGm9FhqusKAecLoPxOSed4gBJr9QTrX5mlOl-CecpuyfzMszhb5z1n3NB3bagDu7bz3nmCeSdtRZxyFeXTepKF9KSv_IItG61FNZ7rLE0Uscb8wrG075j51U7N8/s1600/Gamebuino_parts.jpg&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Il ne faut pas être rebuté par son côté &quot;bricolage&quot;, au contraire!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
Liste de ses caractéristiques techniques:&lt;br /&gt;
&lt;b&gt;CPU&lt;/b&gt; : atmega328 @ 16Mhz (=Arduino Uno)&lt;br /&gt;
&lt;b&gt;Écran&lt;/b&gt;: 84*48px monochrome (... il s&#39;agit d&#39;écrans&amp;nbsp;&lt;i&gt;nokia 3310&lt;/i&gt; recyclés!) + rétro-éclairage&lt;br /&gt;
&lt;b&gt;Son&lt;/b&gt;: magnetic speaker, 4 channels&lt;br /&gt;
&lt;b&gt;Touches&lt;/b&gt;: croix directionelle + 3 boutons A B C&lt;br /&gt;
&lt;b&gt;Communication&lt;/b&gt;: 1x micro USB, 1x micro SD card, 2x I2C&lt;br /&gt;
&lt;b&gt;Batterie&lt;/b&gt;: 24h life, 240mAh LiPo battery, charged through USB&lt;br /&gt;
&lt;b&gt;Dimensions&lt;/b&gt;: 90*45*12 mm (3.5*1.8*0.5″).&lt;br /&gt;
&lt;br /&gt;
Cette console qui permet le multijoueur (jusqu&#39;à 128 connexions!), peut servir à d&#39;autres usages... On peut aussi ajouter des modules Arduino (accéléromètre, baromètre, capteur de mouvements, etc.)... avec un fer à souder et un peu de patience! Bref, sous un aspect primitif et rétro, cette console est modulable et bien moderne.&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/0ouMTW6WAdo?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Enfin, &lt;b&gt;son prix de vente (quasiment au coût de revient) est très raisonnable (35€) étant donné que la console est fournie avec des accessoires sympathiques&lt;/b&gt;:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;une carte SD de 128 Mo&lt;/li&gt;
&lt;li&gt;une housse de protection&lt;/li&gt;
&lt;li&gt;le câble de connection USB (qui fait office de câble de recharge)&lt;/li&gt;
&lt;li&gt;un adaptateur microSD/USB&lt;/li&gt;
&lt;/ul&gt;
Et on oubliera pas de se fournir en coque de rechange ou boutons supplémentaires pour personnaliser la bête...&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ848ceq5p5ydcwYEHvXi_ta9vR8jHZh8p6qZJtE-j7cG-k2aXieAgIlRM40L3Oz1pFXoq18M48-HJNG2UudRheeoG7d4hS26sEZl2JYnYjcOR6LP9D21xp9WtxkpUk8Rym_IM-pbMDCL0/s1600/gamebuino-black.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ848ceq5p5ydcwYEHvXi_ta9vR8jHZh8p6qZJtE-j7cG-k2aXieAgIlRM40L3Oz1pFXoq18M48-HJNG2UudRheeoG7d4hS26sEZl2JYnYjcOR6LP9D21xp9WtxkpUk8Rym_IM-pbMDCL0/s1600/gamebuino-black.jpg&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Version noir classe ... d&#39;autres teintes existent (blanc, vert, bleu...) ainis qu&#39;en translucide.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9OzSxpjHl25RfFYM26kUXdhzOSGitvQE1SpC6HFRKAQK_NHHsXG7tV8TahqvSAck0qj7EfhwUujneHwIpaLC0MN21jfLea-St4L0ztMkBaRsdr76ZojqxcmOY4ZHiTbKx3oam8JlwweU1/s1600/gamebuino-yellow.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9OzSxpjHl25RfFYM26kUXdhzOSGitvQE1SpC6HFRKAQK_NHHsXG7tV8TahqvSAck0qj7EfhwUujneHwIpaLC0MN21jfLea-St4L0ztMkBaRsdr76ZojqxcmOY4ZHiTbKx3oam8JlwweU1/s1600/gamebuino-yellow.jpg&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;... version Pikachu...&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
Mais avant d&#39;acheter la console, on peut déjà l&#39;émuler sur ordinateur et coder ses propres jeux!&lt;br /&gt;
Quels logiciels sont nécessaires? et dans quel ordre? etc.&lt;br /&gt;
&lt;br /&gt;
Ce n&#39;est pas vraiment un tutoriel, puisque tout le monde n&#39;ayant pas une configuration similaire à la mienne (ou des besoins différents), je liste les étapes que j&#39;ai suivies sous Windows 8.1. Il existe d&#39;autres méthodes plus ou moins simples.&lt;br /&gt;
Pour ma part, je me suis basé sur &lt;a href=&quot;http://www.open-consoles.com/t7162-tutogamebuino-programmation-gamebuino-mon-1er-programme&quot;&gt;ce tutoriel&lt;/a&gt;, en le réduisant aux étapes essentielles:&lt;br /&gt;
&lt;ol&gt;
&lt;li&gt;&lt;b&gt;installer JAVA&lt;/b&gt;&amp;nbsp;qui servira à faire tourner Arduino et d&#39;autres petits programmes nécessaires (...bien penser à le mettre à jour régulièrement):&amp;nbsp;&lt;a href=&quot;https://www.java.com/fr/download/&quot;&gt;https://www.java.com/fr/download/&lt;/a&gt;&lt;br /&gt;
Faites particulièrement attention lors de l&#39;installation de Java à ne PAS installer aussi la barre d&#39;outils ASK: &lt;b&gt;penser à décocher la case...&lt;/b&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpnl_0CS49klOwGx7o28CGhBj9Id7Ot31j1elA2TQacXT1UmLxBLLJuMOCn_gDXsWYdmh6Y3Emm8Gg3rQJwQSIEIewmpQuXQ-Ie9yDBGLkN5yX2MFMBl0w7sG-aTITo8SL4rbagIZvui3F/s1600/java-install.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpnl_0CS49klOwGx7o28CGhBj9Id7Ot31j1elA2TQacXT1UmLxBLLJuMOCn_gDXsWYdmh6Y3Emm8Gg3rQJwQSIEIewmpQuXQ-Ie9yDBGLkN5yX2MFMBl0w7sG-aTITo8SL4rbagIZvui3F/s1600/java-install.jpg&quot; height=&quot;260&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;... ai-je déjà mentionné qu&#39;il fallait décocher cette case?&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/li&gt;
&lt;li&gt;&lt;b&gt;installer l&#39;IDE&lt;/b&gt; c&#39;est-à-dire le programme qui va permettre de programmer sous Arduino: l&#39;installer Windows nous tend ses bras &lt;a href=&quot;http://arduino.cc/en/Main/Software&quot;&gt;https://arduino.cc/en/Main/Software&lt;/a&gt;&lt;br /&gt;
Il dispose d&#39;un éditeur de texte natif, basique mais suffisant pour démarrer.&amp;nbsp;Quelques raccourcis clavier:&lt;br /&gt;
&lt;b&gt;CTRL+S&lt;/b&gt; sauvegarder&lt;br /&gt;
&lt;b&gt;CTRL+R&lt;/b&gt; vérifier/compiler pour lister les erreurs éventuelles&lt;br /&gt;
&lt;b&gt;CTRL+T&lt;/b&gt; formatage automatique&lt;br /&gt;
&lt;b&gt;CTRL+F&lt;/b&gt; rechercher&lt;br /&gt;
etc.&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpRSwS_n3l-VD8XJpbAkAdcnGLu3WNL6NgOwPp-Yck4IqbJ3GORZh6TlSlQ1V8O47DreW5lU_j1rQcikuIIe-NbzyiGEVZlvjqNMGfZ_Wkn5hZBka-hDCi-CucSFj2OCBXv2fFhgsXtTTm/s1600/arduino-sketch.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpRSwS_n3l-VD8XJpbAkAdcnGLu3WNL6NgOwPp-Yck4IqbJ3GORZh6TlSlQ1V8O47DreW5lU_j1rQcikuIIe-NbzyiGEVZlvjqNMGfZ_Wkn5hZBka-hDCi-CucSFj2OCBXv2fFhgsXtTTm/s1600/arduino-sketch.jpg&quot; height=&quot;400&quot; width=&quot;390&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Voilà à quoi ressemble le programme Arduino lancé pour la première fois.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
On peut aussi utiliser un programme externe: Blocnote Windows, Notepad++... Je conseille l&#39;excellent &lt;b&gt;Sublime Text 2&lt;/b&gt;: suivez &lt;a href=&quot;http://eskimon.fr/2224-arduino-mini-tuto-utiliser-sublime-text-ide&quot;&gt;ce tutoriel&lt;/a&gt; pour découvrir cet éditeur et installer le package Arduino.&lt;br /&gt;
La version &lt;b&gt;ST3&lt;/b&gt; semble fonctionner sans trop de problèmes: &lt;a href=&quot;https://packagecontrol.io/installation&quot;&gt;installer le Package Manager avec ce code&lt;/a&gt;, puis&amp;nbsp;&lt;a href=&quot;https://github.com/Robot-Will/Stino&quot;&gt;le package Stino&lt;/a&gt; est à installer manuellement.&lt;br /&gt;
&amp;nbsp;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;ajouter la librairie Gamebuino&lt;/b&gt; qui contient des scripts spécifiques, etc. via le gestionnaire de librairies inclus dans l&#39;IDE:&lt;br /&gt;
Ouvrir Arduino.exe&lt;br /&gt;
Aller dans le menu &lt;i&gt;Croquis&amp;gt;Include Library&amp;gt;Manage Library...&lt;/i&gt; puis Installer Gamebuino.&lt;br /&gt;
Redémarrer Arduino pour finaliser l&#39;installation.&lt;br /&gt;
&lt;br /&gt;
C&#39;est la méthode la plus simple, mais je conseille néanmoins de passer par Github pour avoir la dernière version Beta, qui gère quelques fonctions supplémentaire (la couleur grise notamment), et qui est&amp;nbsp;&lt;a href=&quot;https://github.com/Rodot/Gamebuino/archive/beta.zip&quot;&gt;à télécharger ici&lt;/a&gt;. Il suffira d&#39;importer le fichier .zip depuis le menu Arduino &lt;i&gt;Croquis&amp;gt;Include Library&amp;gt;Add .ZIP library...&lt;/i&gt;&lt;br /&gt;
Redémarrer Arduino pour finaliser l&#39;installation.&lt;br /&gt;
&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;Enfin, un 2e programme, &lt;b&gt;l&#39;émulateur Simbuino&lt;/b&gt; en l&#39;occurrence, permet de faire tourner les jeux sur ordinateur et de les tester:  &lt;a href=&quot;https://github.com/Myndale/Simbuino&quot;&gt;https://github.com/Myndale/Simbuino&lt;/a&gt;&lt;br /&gt;
On peut configurer les touches de contrôles, etc.&lt;br /&gt;
Raccourcis indispensables:&lt;br /&gt;
&lt;b&gt;CTRL+O&lt;/b&gt; pour ouvrir l&#39;explorer Windows: il faut recopier le chemin d&#39;accès (du type&amp;nbsp;&lt;i&gt;C:\Users\***\AppData\Local\Temp\build4590761702091871534.tmp&lt;/i&gt;) puis sélectionner le fichier .HEX.&lt;br /&gt;
&lt;b&gt;F5&lt;/b&gt;&amp;nbsp;lancer le jeu.&lt;br /&gt;
&lt;b&gt;MAJ+F5&lt;/b&gt; reset.&lt;br /&gt;
&lt;b&gt;CTRL+F5&lt;/b&gt; recharger le fichier HEX et le relancer.&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWLucpYaMltMzhRjaLVm3P6fZLJjP7HnMW5g4Ammn3WCWCx8i5G19oBXu2h5EwUWSYbJ6qY_Lq-OeZ4o02C4jDGCw7pGr5UwHsjQXi5XyHxqkVxWWc5ro5ozY7MzoPfAOLUwl0Dus1Imu4/s1600/Simbuino.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWLucpYaMltMzhRjaLVm3P6fZLJjP7HnMW5g4Ammn3WCWCx8i5G19oBXu2h5EwUWSYbJ6qY_Lq-OeZ4o02C4jDGCw7pGr5UwHsjQXi5XyHxqkVxWWc5ro5ozY7MzoPfAOLUwl0Dus1Imu4/s1600/Simbuino.jpg&quot; height=&quot;297&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Simbuino avec un jeu chargé.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Il existe aussi l&#39;émulateur Gbsim mais il est bien plus compliqué à installer.&lt;br /&gt;
&amp;nbsp;&lt;/li&gt;
&lt;li&gt;N&#39;oublions pas d&#39;inclure d&lt;b&gt;es jeux (des fichiers sous format .hex)&lt;/b&gt; tels que&amp;nbsp;la quarantaine crée par la communauté &lt;a href=&quot;http://gamebuino.com/wiki/index.php?title=Games&quot;&gt;https://gamebuino.com/wiki/index.php?title=Games&lt;/a&gt;&lt;br /&gt;
&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Enfin, pour inclure des images dans un jeu, il faut les transformer au format bitmap, puis le coder au format hexadécimal... pour ça, on utilisera le tout petit logiciel&amp;nbsp;&lt;b&gt;Bitmap Encoder&lt;/b&gt;:&amp;nbsp;&lt;a href=&quot;https://github.com/Rodot/BitmapEncoder&quot;&gt;https://github.com/Rodot/BitmapEncoder&lt;/a&gt;&lt;br /&gt;
Une fois une image ajoutée (on modifie éventuellement le nom de l&#39;image) et le format Hexadécimal sélectionné, une ligne de code est fournie, qu&#39;il faudra recopier dans le fichier HEX.&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQKDMUiwdekQic_hLiDLHyRpcD0Udx6LUIFWgJmX2RoslB167wIurd6fUiyDQ7QABU1FvU3zqkzDQ2_49jcvdKDZ2LSJev4doe0cLhowBTMMIC7lnHP3ARsYlz738nhUrtL_jHURn5fEoL/s1600/bitmap-encoder.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQKDMUiwdekQic_hLiDLHyRpcD0Udx6LUIFWgJmX2RoslB167wIurd6fUiyDQ7QABU1FvU3zqkzDQ2_49jcvdKDZ2LSJev4doe0cLhowBTMMIC7lnHP3ARsYlz738nhUrtL_jHURn5fEoL/s1600/bitmap-encoder.jpg&quot; height=&quot;298&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;On peut aussi sélectionner un dossier et on obtiendra un code pour toutes les images incluses à l&#39;intérieur.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;br /&gt;
Et pour améliorer la gestion de sons (seul 3 bruitages sont inclus de base...), on peut lire la page wiki relative au système sonore, puis installer éventuellement un&amp;nbsp;&lt;b&gt;tracker&lt;/b&gt;&amp;nbsp;basique (&lt;a href=&quot;https://github.com/Rodot/Tracker/archive/master.zip&quot;&gt;lien direct&lt;/a&gt;).&lt;br /&gt;
&lt;br /&gt;
Pour débuter à coder des jeux, il est conseillé d&#39;ouvrir les exemples fournis, les tester et les modifier, analyser les commentaires, etc. Une douzaine d&#39;exemples est déjà inclue avec la libraire Gamebuino: on y accède par le sous-menu &lt;b&gt;Fichier&amp;gt;Exemples&amp;gt;Gamebuino&amp;gt;&lt;/b&gt;... Comme tout ce projet est open-source, on peut aussi accéder au code sources de jeux plus complexes cités au-dessus.&lt;br /&gt;
&lt;br /&gt;
C&#39;est tout pour le moment, mais je ferais surement d&#39;autres articles sur cette console.&lt;br /&gt;
En attendant, jetez un coup d&#39;œil sur le &lt;b&gt;&lt;a href=&quot;http://gamebuino.com/wiki/index.php?title=Main_Page&quot;&gt;WIKI&lt;/a&gt;&lt;/b&gt; et les &lt;b&gt;&lt;a href=&quot;http://gamebuino.com/forum/index.php&quot;&gt;FORUMS&lt;/a&gt;&lt;/b&gt;&amp;nbsp;dédiés ;)</description><link>http://2945-devblog.blogspot.com/2015/04/la-gamebuino-micro-console-diy.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNaHL8UaujYcbvIQGDVOqJEZc32ZYXrZmN3zyE3MPMz14LffhJ-jgWMYO9lRZtjISDnyaAxMP5wA9xuJzUJux1y3kh8cdvUH37Zw4G7D-Uu-9jhTV61Pjzr5Wcb-nSGvcIkLMyrfn3iZEM/s72-c/gamebuino.gif" height="72" width="72"/><thr:total>2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-8211738828280275543</guid><pubDate>Sat, 04 Apr 2015 16:21:00 +0000</pubDate><atom:updated>2015-04-04T18:22:38.027+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gameboy</category><title>La Smart Boy: poisson d&#39;avril... ou pas</title><description>Lancé comme un poisson d&#39;avril pour 2015 par la société de périphériques gaming&amp;nbsp;&lt;b&gt;Hyperkin&lt;/b&gt;, &lt;b&gt;la&lt;/b&gt;&amp;nbsp;&lt;b&gt;Smart Boy transforme tout simplement votre iPhone en console portable rétro&lt;/b&gt;!&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrH1mNefX61KnHYedKNCnDZFez0VLfErfTNijkzTiWoD2_xwRSxx1VyXFIO3j_nzdUJT-DjCS8XmFHm5ZVpLNRGMqPFcXBSWbosSJtnfFuN-nzo6cbTPImPGr9szprXT-vOm3fHsmDO8J6/s1600/SamrtBoy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrH1mNefX61KnHYedKNCnDZFez0VLfErfTNijkzTiWoD2_xwRSxx1VyXFIO3j_nzdUJT-DjCS8XmFHm5ZVpLNRGMqPFcXBSWbosSJtnfFuN-nzo6cbTPImPGr9szprXT-vOm3fHsmDO8J6/s1600/SamrtBoy.jpg&quot; height=&quot;640&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
Annonce facebook du &lt;a href=&quot;https://www.facebook.com/HyperkinGames/photos/a.172336812801423.29426.106988796002892/824475850920846/&quot;&gt;1er avril&lt;/a&gt;:&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Meet the Smart Boy, an upcoming Game Boy-compatible device for the iPhone 6 Plus (&lt;b&gt;with more compatible smartphones to follow&lt;/b&gt;). This concept art shows that it will attach to the iPhone 6 Plus, turning the phone into a handheld gaming device &lt;b&gt;compatible with Game Boy and Game Boy Color cartridges&lt;/b&gt;.&lt;br /&gt;
It will also feature an &lt;b&gt;eight-way D-pad&lt;/b&gt;; two action buttons; a start and select button; and &lt;b&gt;an included battery&lt;/b&gt; that can be charged through the phone itself providing 5 hours of gameplay. The gameplay itself will output through the iPhone 6 Plus&#39; own screen.&lt;br /&gt;
As this is only a conceptual design, features may be removed or added in its current development stage.&lt;/blockquote&gt;
Mais il s&#39;avère que l&#39;intention d&#39;Hyperkin était plus subtile: c&#39;était une façon de tester le marché et de voir si ce produit avait un réel potentiel de vente... pari réussi, puisque suite au buzz, le projet semble se concrétiser. Reste à voir si &lt;i&gt;in fine&lt;/i&gt; ils auront l&#39;accord d&#39;Apple ET de Nintendo...&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;via &lt;a href=&quot;https://twitter.com/eurogamer/status/584149997001707520&quot;&gt;Twitter&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
</description><link>http://2945-devblog.blogspot.com/2015/04/la-smart-boy-poisson-davril-ou-pas.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrH1mNefX61KnHYedKNCnDZFez0VLfErfTNijkzTiWoD2_xwRSxx1VyXFIO3j_nzdUJT-DjCS8XmFHm5ZVpLNRGMqPFcXBSWbosSJtnfFuN-nzo6cbTPImPGr9szprXT-vOm3fHsmDO8J6/s72-c/SamrtBoy.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-984772132143290064</guid><pubDate>Wed, 13 Aug 2014 15:58:00 +0000</pubDate><atom:updated>2014-08-13T17:58:00.418+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">musique</category><category domain="http://www.blogger.com/atom/ns#">ocremix</category><category domain="http://www.blogger.com/atom/ns#">OST</category><title>OCRemix - Legacy : Game Boy 25th Anniversary</title><description>Le fameux site &lt;b&gt;OCREmix&lt;/b&gt; a sorti dernièrement une nouvelle compilation de remix, consacré à la Game Boy, pour la date anniversaire de sa conception. À télécharger sur le site officiel: &lt;a href=&quot;http://gameboy25.ocremix.org/&quot;&gt;Legacy: Game Boy 25th Anniversary&lt;/a&gt;&lt;br /&gt;
15 thèmes - issus de &lt;b&gt;Batman&lt;/b&gt;, &lt;b&gt;Super Mario Land&lt;/b&gt;, etc. - sont réorchestrés, bénéficiant d&#39;arrangements modernes et synthétiques ou rock, etc. Les styles sont assez divers: il y en a pour tous les goûts, et c&#39;est toujours sympa de réentendre des mélodies connues sous un autre angle!&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl3kuX6L4YlsFhVFRC9r4ixebuxUJzkkZaIsccMzfO2ji1Oui3VYrsmjGDlBsMzRjnKZrxbsVU7ogjIugKpHRQrKYDhRC2L8BeictegS97chyphenhyphen6UwAvFvuCQj4OrBmnsrsKlOvUCv7K5Hxf/s1600/Legacy-cover.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl3kuX6L4YlsFhVFRC9r4ixebuxUJzkkZaIsccMzfO2ji1Oui3VYrsmjGDlBsMzRjnKZrxbsVU7ogjIugKpHRQrKYDhRC2L8BeictegS97chyphenhyphen6UwAvFvuCQj4OrBmnsrsKlOvUCv7K5Hxf/s1600/Legacy-cover.png&quot; height=&quot;640&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;//www.youtube-nocookie.com/embed/NVRNkEb0liQ?list=UU8Wh7qpPGJm3K1eZ6DHjpKA&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
Personnellement, seuls quelques titres me convainquent vraiment, et les arrangements hétéroclites nuisent à l&#39;ensemble (mais c&#39;est le défaut rédhibitoire de ce type de compilation).&lt;br /&gt;
&lt;br /&gt;
Je retiens ces titres:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;i&gt;Whip This Beat&lt;/i&gt; remix de &lt;b&gt;Helicopter Knife Fight&lt;/b&gt; d&#39;un thème de &lt;i&gt;Belmont&#39;s Revenge&lt;/i&gt;. Synthétiseurs 1980s, vocoder, etc. Très accrocheur dans le genre électro rétro!&lt;/li&gt;
&lt;li&gt;&lt;i&gt;Gift of the Magi&lt;/i&gt; par &lt;b&gt;Argle&lt;/b&gt;, remix du thème de &lt;i&gt;Final Fantasy Legends&lt;/i&gt;... qui me fait penser aux Super Fury Animals.&lt;/li&gt;
&lt;li&gt;&lt;i&gt;Miljoonamiehen muistelmat&lt;/i&gt; par &lt;b&gt;Eino Keskitalo&lt;/b&gt;, remix rock un peu prog d&#39;un thème de &lt;i&gt;Megaman&lt;/i&gt;: pas trop mauvais dans le genre.&lt;/li&gt;
&lt;li&gt;&lt;i&gt;Alien Territory&lt;/i&gt; par &lt;b&gt;Malcos&lt;/b&gt; qui étoffe bien cette piste de &lt;i&gt;Solar Striker&lt;/i&gt;. Très réussi et qui ne déparerait pas dans un shmup actuel, frénétique et japonais bien sûr!&lt;/li&gt;
&lt;li&gt;&amp;nbsp;&lt;i&gt;Kremlantis&lt;/i&gt; est LA piste ambiant/aquatique de ce &lt;i&gt;Donkey Kong Land&lt;/i&gt; (chaque Donkey Kong en avait une, et elle était toujours extraordinaire) et bénéficie d&#39;un remix très réussi de &lt;b&gt;Rexy&lt;/b&gt;.&lt;br /&gt;
&lt;/li&gt;
&lt;/ul&gt;
En bref un bon moyen de (re)découvrir les versions originales, que l&#39;on peut trouver listées sur le site &lt;a href=&quot;http://www.zophar.net/music/gbs.html&quot;&gt;zophar&lt;/a&gt; (les fichiers .GBS peuvent être lus à l&#39;aide de &lt;a href=&quot;http://www.chipamp.org/&quot;&gt;Chipamp&lt;/a&gt;, ou des plug-ins adéquats de Foobar2000, XMPlay, etc.).</description><link>http://2945-devblog.blogspot.com/2014/08/ocremix-legacy-game-boy-25th-anniversary.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl3kuX6L4YlsFhVFRC9r4ixebuxUJzkkZaIsccMzfO2ji1Oui3VYrsmjGDlBsMzRjnKZrxbsVU7ogjIugKpHRQrKYDhRC2L8BeictegS97chyphenhyphen6UwAvFvuCQj4OrBmnsrsKlOvUCv7K5Hxf/s72-c/Legacy-cover.png" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-2194271657374862842</guid><pubDate>Wed, 06 Aug 2014 20:16:00 +0000</pubDate><atom:updated>2014-08-07T20:11:13.329+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gamejam</category><category domain="http://www.blogger.com/atom/ns#">test</category><title>GBjam I &amp; II de 2013</title><description>Tandis que la 3ème édition de la GBjam est en cours, j&#39;en profite pour faire un retour en arrière sur les éditions précédentes! La 1ère édition de la GBjam en juillet 2013 avais attiré du monde hélas une partie des forums a été effacé :(&lt;br /&gt;
De ce qui reste, je retiens ces jeux:&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR-MJf87Y6NeNP9WHdFB_F6jqXyRNnZyMV_CbL51kFUuCOZgGEDFbB2Ko8ChFf70Mcjyf3xwjCLFobK_-kDqIsfS-jQ4Jxq5E_KCdTOxKfOJ_i8n-P5cgjh3nS9WGWxhaiGx7DPUN9iD2t/s1600/gbjam1.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR-MJf87Y6NeNP9WHdFB_F6jqXyRNnZyMV_CbL51kFUuCOZgGEDFbB2Ko8ChFf70Mcjyf3xwjCLFobK_-kDqIsfS-jQ4Jxq5E_KCdTOxKfOJ_i8n-P5cgjh3nS9WGWxhaiGx7DPUN9iD2t/s1600/gbjam1.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=3&amp;amp;t=14404&quot;&gt;Quintrius&lt;/a&gt; un mashup shooter/Tetris&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=3&amp;amp;t=14399&quot;&gt;Super Maki Star&lt;/a&gt; un bon &lt;i&gt;platformer&lt;/i&gt; très mignon et réussi&lt;/li&gt;
&lt;/ul&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBJBgiT53nEMddWmIY-BDcTaZ7ERuVKNTetMuQwK-fE3TOiPfIOnsoLOlUb55ZywSzFczlfvhyTzm7J70q0zUv4-WiepiAd5T4OqlH26NUiYJWu8Ri7OvAiB1ei5VeGNxC3_KrfwXVD5V6/s1600/gbjam1-2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBJBgiT53nEMddWmIY-BDcTaZ7ERuVKNTetMuQwK-fE3TOiPfIOnsoLOlUb55ZywSzFczlfvhyTzm7J70q0zUv4-WiepiAd5T4OqlH26NUiYJWu8Ri7OvAiB1ei5VeGNxC3_KrfwXVD5V6/s1600/gbjam1-2.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://gamejolt.com/games/shooter/rawr/15986/&quot;&gt;Rawr&lt;/a&gt; un shmup vertical difficile aux graphismes aussi mignons que ceux d&#39;un Pop&#39;n Twin Bee (&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=9&amp;amp;t=66&quot;&gt;devlog&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=9&amp;amp;t=38&quot;&gt;Soteria&lt;/a&gt; un shooter en vue de dessus, dans des salles un peu random. Classique mais nerveux et très bien fini (15 niveaux). (&lt;a href=&quot;http://gamejolt.com/games/action/soteria/15973/&quot;&gt;lien pour y jouer sur Gamejolt&lt;/a&gt;)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=9&amp;amp;t=94&quot;&gt;Project Ark&lt;/a&gt; un embryon de RPG prometteur, avec un bestiaire original: notre héros est tout plat, et il y a des dodos! (et une &lt;a href=&quot;http://hertzdevil.bandcamp.com/album/sound-ark&quot;&gt;OST&lt;/a&gt; aux thème accrocheurs).&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;La 2e édition de la GBjam en novembre 2013 a par contre été un franc succès:&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX6bPZzCRQijDD-mc8o0FKPeCiBnMTAVL1SXRaOnqC7ISD-EeOVqiZmXHVMWXoCjFddzMRK33U2Q7aKXf3XrEHrGw6tPFAuG35rJiOHvlQMh-4eEQ1YNqm_dckqY7Is2nlQjQYf6_mPIyI/s1600/gbjam2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX6bPZzCRQijDD-mc8o0FKPeCiBnMTAVL1SXRaOnqC7ISD-EeOVqiZmXHVMWXoCjFddzMRK33U2Q7aKXf3XrEHrGw6tPFAuG35rJiOHvlQMh-4eEQ1YNqm_dckqY7Is2nlQjQYf6_mPIyI/s1600/gbjam2.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14522&quot;&gt;Super Catacombs&lt;/a&gt; un roguelike façon Cave Noire&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14495&quot;&gt;Just Silence&lt;/a&gt; où l&#39;on joue un juge: original.&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14504&quot;&gt;Puzzle Harbor&lt;/a&gt;&amp;nbsp; &quot;&lt;i&gt;Sokoban meets Tetris&lt;/i&gt;&quot; classique mais tout de même réussi &lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14496&quot;&gt;HyperCat&lt;/a&gt; un &lt;i&gt;tamagochi&lt;/i&gt;-like simpliste mais j&#39;aime bien le sprite du chat^^&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14536&quot;&gt;Jack B. Nimble&lt;/a&gt; un platformer (lui préférer la &lt;a href=&quot;http://www.indiedb.com/games/jack-b-nimble&quot;&gt;version post-jam&lt;/a&gt; + élaborée)&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiozFUDCaqjCcyWdL0F97alDmaL44KWKXB-S_-eLr-uZ0Zn8Wjde117IOOMMSRk4Bx4N_cwooHuegG4SEcZ8Mg3OV6yF6S2RAD2JF9RVBwFQ0vLEmhpiNQtuMLVfX6iJiaTtmImC6H0zUPz/s1600/gbjam2-2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiozFUDCaqjCcyWdL0F97alDmaL44KWKXB-S_-eLr-uZ0Zn8Wjde117IOOMMSRk4Bx4N_cwooHuegG4SEcZ8Mg3OV6yF6S2RAD2JF9RVBwFQ0vLEmhpiNQtuMLVfX6iJiaTtmImC6H0zUPz/s1600/gbjam2-2.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14511&quot;&gt;The Pumpkin Dating Experience&lt;/a&gt; un jeu de drague entre légumineux :D&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14525&quot;&gt;Smelling Burnt&lt;/a&gt; une flamme doit rejoindre son foyer: un &lt;i&gt;platformer&lt;/i&gt; original (3 niveaux seulement hélas)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14530&quot;&gt;Lost Cave&lt;/a&gt; un jeu d&#39;exploration pas vilain mais un peu vide (il faut trouver 4 diamants dans une mine)&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14538&quot;&gt;Guilty Conscience&lt;/a&gt; un platformer classique du type &lt;i&gt;die &amp;amp; retry&lt;/i&gt; mais assez addictif&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14523&quot;&gt;Gumshield&lt;/a&gt; un jeu de boxe où o peut créer ses enchaînements de coups, des combos qu&#39;il va falloir employer à bon escient contre des ennemis surprenants, genre une tranche de pain de mie... (heureusemet, votre coach-mouette est là!). Assez fun.&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14508&quot;&gt;Burnin Horizon&lt;/a&gt; un shooter carré et classique. Le &lt;a href=&quot;http://shroomarts.blogspot.fr/2013/11/burning-horizon.html&quot;&gt;post-mortem&lt;/a&gt; est aussi carré, et complet.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEdzLTkPTF4auBCZAbK_gxd8B3fZJ0IvZRwnGS1ki-WfuWdzdj3zWTqDBM4EsTYi4OXuFIIh5_7gnOJwS1cKiaz6kNmGm4mKNe3xuuxDS9BNdX1KTxYTBUoNaoAk0uq5CJt-iCZ-5-rEfr/s1600/gbjam2-3.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEdzLTkPTF4auBCZAbK_gxd8B3fZJ0IvZRwnGS1ki-WfuWdzdj3zWTqDBM4EsTYi4OXuFIIh5_7gnOJwS1cKiaz6kNmGm4mKNe3xuuxDS9BNdX1KTxYTBUoNaoAk0uq5CJt-iCZ-5-rEfr/s1600/gbjam2-3.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14529&quot;&gt;Thieves Beneath the Face&lt;/a&gt; un jeu d&#39;aventure/RPG assez lent (dommage) mais l&#39;histoire est accrocheuse&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14540&quot;&gt;Tetsujin&lt;/a&gt; est un &quot;hardcore platformer&quot; solide et ardu, qui devrait donc plaire aux fans de Megaman.&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14519&quot;&gt;Teti&lt;/a&gt; est un platformer où on peut incarner/posséder les ennemis: assez original. &lt;/li&gt;
&lt;li&gt;&amp;nbsp;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14533&quot;&gt;DhulFiqar&lt;/a&gt; un excellent hack&#39;n&#39;slah frénétique et beau (je conseille la version online, l&#39;.exe Adobe AIR plante...). (le nom du jeu est une épée &lt;a href=&quot;http://fr.wikipedia.org/wiki/Zulfikar&quot;&gt;mythique&lt;/a&gt;).&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNZH4HLSlswpqKyzjhntEPgsEZDWP4q1Bze6snvsSD2W8VdIpGHjgdyMnsomtaCoBjKbwdxbA6jYjt7Tz0VjoVxrmfol6OPohboR3LBBPWlrS17VsP3K2PEzZQnG0KblexQcYdynS9jjy8/s1600/gbjam1-3.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNZH4HLSlswpqKyzjhntEPgsEZDWP4q1Bze6snvsSD2W8VdIpGHjgdyMnsomtaCoBjKbwdxbA6jYjt7Tz0VjoVxrmfol6OPohboR3LBBPWlrS17VsP3K2PEzZQnG0KblexQcYdynS9jjy8/s1600/gbjam1-3.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14517&quot;&gt;Umbra-lla&lt;/a&gt; somptueux graphismes (joli effet de reflexion) même si le tout est assez brumeux (ce n&#39;est qu&#39;une demo qui semble n&#39;avoir jamais été finie.&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14526&quot;&gt;Foxhole Infinity&lt;/a&gt; où l&#39;on joue un mineur. Pas palpitant malgré le graphisme mignon tout plein. La &lt;a href=&quot;http://gamejolt.com/games/action/foxhole-infinity/19191/&quot;&gt;v1.1&lt;/a&gt; est en couleurs façon GBC!&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQYtw774uOUz1Rpquy-Tz73AoPG4t5POztWSgDD36uLtYNDv7ufI1uYRhhpVcRf0jm5o42DcpNGd3Nl4iCZFpgALyyQa897APck6Qe-8BmoGYbWArNhaPxucaK1s6jq055v7_5YM0JXtXe/s1600/plant-cat-first-blossom.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQYtw774uOUz1Rpquy-Tz73AoPG4t5POztWSgDD36uLtYNDv7ufI1uYRhhpVcRf0jm5o42DcpNGd3Nl4iCZFpgALyyQa897APck6Qe-8BmoGYbWArNhaPxucaK1s6jq055v7_5YM0JXtXe/s1600/plant-cat-first-blossom.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://flashygoodness.com/games/plant-cat/&quot;&gt;Plant Cat: First Blossom&lt;/a&gt; un platformer mignon et rétro à souhait!! Mode speedrun et &quot;Game Boy Color&quot; en New Game+. Au passage une &lt;a href=&quot;http://store.flashygoodness.com/album/plant-cat-first-blossom-ost&quot;&gt;OST&lt;/a&gt; assez remarquable.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoaEDyS1UiPAHhYhhALtkkeLfPV9VxiN35mPpWYhWUqiNnPHCu8uN1Ktw7c7S-JflDXF_qaM9lFh1bUN1v-tBY1RYX61RZ3i4vi8yNCmZWa0d8eUpuyBKesKSgwb2Qw_X5qwbmVk_V_nyY/s1600/dungeon.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoaEDyS1UiPAHhYhhALtkkeLfPV9VxiN35mPpWYhWUqiNnPHCu8uN1Ktw7c7S-JflDXF_qaM9lFh1bUN1v-tBY1RYX61RZ3i4vi8yNCmZWa0d8eUpuyBKesKSgwb2Qw_X5qwbmVk_V_nyY/s1600/dungeon.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.819kids.com/retrostark/forum/viewtopic.php?f=15&amp;amp;t=14532&quot;&gt;Dungeon&lt;/a&gt; un &lt;i&gt;dungeon crawler&lt;/i&gt;/RPG qui mériterait d&#39;être étoffé, mais là c&#39;est déjà pas mal pour 10 jours seulement de développement.&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2014/08/gbjam-i-ii-de-2013.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR-MJf87Y6NeNP9WHdFB_F6jqXyRNnZyMV_CbL51kFUuCOZgGEDFbB2Ko8ChFf70Mcjyf3xwjCLFobK_-kDqIsfS-jQ4Jxq5E_KCdTOxKfOJ_i8n-P5cgjh3nS9WGWxhaiGx7DPUN9iD2t/s72-c/gbjam1.png" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-5172338698039621408</guid><pubDate>Thu, 31 Jul 2014 20:10:00 +0000</pubDate><atom:updated>2014-07-31T22:10:51.819+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gamejam</category><title>GBJAM#3 dès demain</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_hVSFpx3sl9jl5YjdIeqUBr0eQvSB7W4NcPpw8DjTxJCswqVCwwtgGtx-xdyCVCIysUWpJRhreGjconn6i_Fcm-FBMRSWvnN5PIlEd3kAFdDnkunSWUoghwKE4tx7kzmwJIsMp6K1J44W/s1600/gbjam3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_hVSFpx3sl9jl5YjdIeqUBr0eQvSB7W4NcPpw8DjTxJCswqVCwwtgGtx-xdyCVCIysUWpJRhreGjconn6i_Fcm-FBMRSWvnN5PIlEd3kAFdDnkunSWUoghwKE4tx7kzmwJIsMp6K1J44W/s1600/gbjam3.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Le 1er août démarre la 3ème édition de la &lt;b&gt;GBjam&lt;/b&gt; (&lt;a href=&quot;http://jams.gamejolt.io/gbjam3&quot;&gt;site&lt;/a&gt;), gamejam ayant pour thème d&#39;émuler la gameboy, organisée par &lt;a href=&quot;https://twitter.com/retrostark&quot;&gt;retrostark&lt;/a&gt;.&lt;br /&gt;
Quelques règles à suivre:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;une palette de 4 couleurs&lt;/li&gt;
&lt;li&gt;un format de 160x144 pixels&lt;/li&gt;
&lt;li&gt;des &lt;i&gt;assets&lt;/i&gt; réalisés durant la période indiquée.&lt;/li&gt;
&lt;li&gt;Peu importe le moteur (Unity 3D, Construct2...).&lt;/li&gt;
&lt;li&gt;durée: 10 jours (1-10 août 2014)&lt;/li&gt;
&lt;/ul&gt;
Suis pas encore certain d&#39;y participer, mais  guettez les nombreux jeux qui seront réalisés ;)</description><link>http://2945-devblog.blogspot.com/2014/07/gbjam3-des-demain.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_hVSFpx3sl9jl5YjdIeqUBr0eQvSB7W4NcPpw8DjTxJCswqVCwwtgGtx-xdyCVCIysUWpJRhreGjconn6i_Fcm-FBMRSWvnN5PIlEd3kAFdDnkunSWUoghwKE4tx7kzmwJIsMp6K1J44W/s72-c/gbjam3.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-301324914793630592</guid><pubDate>Tue, 15 Apr 2014 10:54:00 +0000</pubDate><atom:updated>2014-04-15T12:54:00.223+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><category domain="http://www.blogger.com/atom/ns#">lego</category><category domain="http://www.blogger.com/atom/ns#">vaisseaux</category><title>Legos de l&#39;espace</title><description>Une autre flotte de vaisseaux de briques trouvés sur &lt;b&gt;flickr&lt;/b&gt;, assez colorés cette fois:&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilCMJSFsT2FtdN4E93e-IebQ122HuCuw2er8bd5gw5DfUdbXxj3bccshWMA23H7aIrYnLwUuu34OpxsyD458uPTmKOPPVgDRdkqs96ivNT9AwWHUCw1cXGcR5K5n19DevnxuYJhtquxAT-/s1600/Legolize-It-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilCMJSFsT2FtdN4E93e-IebQ122HuCuw2er8bd5gw5DfUdbXxj3bccshWMA23H7aIrYnLwUuu34OpxsyD458uPTmKOPPVgDRdkqs96ivNT9AwWHUCw1cXGcR5K5n19DevnxuYJhtquxAT-/s1600/Legolize-It-1.jpg&quot; height=&quot;480&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Pas la réalisation la plus amitieuse de &lt;a href=&quot;https://www.flickr.com/photos/lego_robots_7/&quot;&gt;[Legolize It Man]&lt;/a&gt; mais j&#39;aime bien son côté micro: sa galerie est mêle legos et superbes illustrations SF!&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlpY7uScuCnoDQ7J2wKmwGXTYWFuWYc5hm4yvaGQJd5enre5HULR-RUwVaISvuq0-Wmw0xWo3whGYe3XX9taHzYjHZNO38yCGZAlVfnjy11UwGie0Beh7w_DABbsZceNmf9nmmWdaaxuS7/s1600/Aaron-Williams-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlpY7uScuCnoDQ7J2wKmwGXTYWFuWYc5hm4yvaGQJd5enre5HULR-RUwVaISvuq0-Wmw0xWo3whGYe3XX9taHzYjHZNO38yCGZAlVfnjy11UwGie0Beh7w_DABbsZceNmf9nmmWdaaxuS7/s1600/Aaron-Williams-1.jpg&quot; height=&quot;1234&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Des couleurs acidulées pour ce modèle de [&lt;a href=&quot;https://www.flickr.com/photos/m_o_n_k_e_y_s_t_u_f_f/&quot;&gt;Aaron Williams&lt;/a&gt;].&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjw-xyrZ3K9HAbfshyFPZgyLOdD4HlPAGQOKmyxwVk9Hgpfgc77ktPHlUWVLVT8IKXVgFEaI-jxAs6VvOetypF_o7eWrlzgCvjpayuxQuUCY3bUH7SfnEUQNuG7yB_ZMw2KBVnFanU_v__K/s1600/Aaron-Williams-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjw-xyrZ3K9HAbfshyFPZgyLOdD4HlPAGQOKmyxwVk9Hgpfgc77ktPHlUWVLVT8IKXVgFEaI-jxAs6VvOetypF_o7eWrlzgCvjpayuxQuUCY3bUH7SfnEUQNuG7yB_ZMw2KBVnFanU_v__K/s1600/Aaron-Williams-2.jpg&quot; height=&quot;1264&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;https://www.flickr.com/photos/m_o_n_k_e_y_s_t_u_f_f/&quot;&gt;Aaron Williams&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAbwqLNCq8V_hbzLoUcRozucZ4z5XT6p7AUB4XTAiua7CoAY12BCah2QGAF8nDYKmw4qh0YLxzd3lqNO0ay3pYD7akuYRzTKqTsQjmAlQOQcAY5SDACO-3cC2cL9DNdX2A69MhGTHAPLp4/s1600/Iomedes-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAbwqLNCq8V_hbzLoUcRozucZ4z5XT6p7AUB4XTAiua7CoAY12BCah2QGAF8nDYKmw4qh0YLxzd3lqNO0ay3pYD7akuYRzTKqTsQjmAlQOQcAY5SDACO-3cC2cL9DNdX2A69MhGTHAPLp4/s1600/Iomedes-1.jpg&quot; height=&quot;480&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;https://www.flickr.com/photos/53907627@N08/&quot;&gt;Iomedes!&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPMdkkPg6P5Nnoo87_NxrWbi-5m79j5LWoUztJDCF3Z8yWpr8885gTJYQk6lpWKYJ3bVyr2pNermGDPNTiYajbFhjEqi1NZLaQBzkc4eud7MbEL8thDllqO0Xo0oy3Z8dzG6T2fEbwybWC/s1600/Iomedes-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPMdkkPg6P5Nnoo87_NxrWbi-5m79j5LWoUztJDCF3Z8yWpr8885gTJYQk6lpWKYJ3bVyr2pNermGDPNTiYajbFhjEqi1NZLaQBzkc4eud7MbEL8thDllqO0Xo0oy3Z8dzG6T2fEbwybWC/s1600/Iomedes-2.jpg&quot; height=&quot;729&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;https://www.flickr.com/photos/53907627@N08/&quot;&gt;Iomedes!&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUqNixQ1qU43S5qC3Dwf0RZu-OO_vFA15yHzam1ZB3QnM-6BH6qAjkHrnsV-2o15kvEdTwxKBtUJ6aBO-LbTlPd8uoDshu0_rw97tpoqhcEveuH0avdfEjSFZPjauulnJscavC8sZ4Z-3e/s1600/Red-Spacecat-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUqNixQ1qU43S5qC3Dwf0RZu-OO_vFA15yHzam1ZB3QnM-6BH6qAjkHrnsV-2o15kvEdTwxKBtUJ6aBO-LbTlPd8uoDshu0_rw97tpoqhcEveuH0avdfEjSFZPjauulnJscavC8sZ4Z-3e/s1600/Red-Spacecat-1.jpg&quot; height=&quot;714&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;https://www.flickr.com/photos/redspacecat/&quot;&gt;Red SpaceCat&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;</description><link>http://2945-devblog.blogspot.com/2014/04/legos-de-lespace.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilCMJSFsT2FtdN4E93e-IebQ122HuCuw2er8bd5gw5DfUdbXxj3bccshWMA23H7aIrYnLwUuu34OpxsyD458uPTmKOPPVgDRdkqs96ivNT9AwWHUCw1cXGcR5K5n19DevnxuYJhtquxAT-/s72-c/Legolize-It-1.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-7020230616276295666</guid><pubDate>Fri, 11 Apr 2014 06:00:00 +0000</pubDate><atom:updated>2014-04-12T02:46:37.866+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">custom</category><category domain="http://www.blogger.com/atom/ns#">gameboy</category><title>GameBoyPron</title><description>Série de Gameboy customs ou d&#39;imitations bien classes...&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrnfkcCdjsp_Hu6febmKV6Kh0cLVwnXFJor7Vgtbql5iaahyeFOiuwnPgF-mnp3UGUA5BSX1g64OncrnAcO9qRVJrd_Et0P2apcKLenwxcbtFvNmmwu2iiCaXMCuWPZX9LpKAEwcqTQmRh/s1600/painted-deviant-gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrnfkcCdjsp_Hu6febmKV6Kh0cLVwnXFJor7Vgtbql5iaahyeFOiuwnPgF-mnp3UGUA5BSX1g64OncrnAcO9qRVJrd_Et0P2apcKLenwxcbtFvNmmwu2iiCaXMCuWPZX9LpKAEwcqTQmRh/s1600/painted-deviant-gameboy.jpg&quot; height=&quot;340&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;http://nate-alig.deviantart.com/art/Salvage-Gameboy-Custom-410280559&quot;&gt;Nate-alig&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5PsuhQOID_G_DDhq92WOQic40twmTGqVPTajDdKZEDANhV-ABzB3pq8zxFg3gy6TxMXJ5bl_ae1Drtna_f3Rt68njFhUPQCIZmozuASps9aZ7VOCinuzRffoYPPd6RWXQuBDJXSRIbRyX/s1600/carton-gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5PsuhQOID_G_DDhq92WOQic40twmTGqVPTajDdKZEDANhV-ABzB3pq8zxFg3gy6TxMXJ5bl_ae1Drtna_f3Rt68njFhUPQCIZmozuASps9aZ7VOCinuzRffoYPPd6RWXQuBDJXSRIbRyX/s1600/carton-gameboy.jpg&quot; height=&quot;1403&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;http://maboroshitira.deviantart.com/art/Cardboard-Endeavors-341248344&quot;&gt;MaboroshiTan&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDT3B-s9N2n0cjiKcmxaLOpEYPk9QKYD5Y7XH59OBlaBfpPA_AbC_wWnyd00qd-HjBriXLiNHUnF6i6-IihToF4MvMYZLA78g4Lmjnewg0wG1234oKt969t09c5bmXy1I1tON0d7oXdVoY/s1600/Golf-war-gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDT3B-s9N2n0cjiKcmxaLOpEYPk9QKYD5Y7XH59OBlaBfpPA_AbC_wWnyd00qd-HjBriXLiNHUnF6i6-IihToF4MvMYZLA78g4Lmjnewg0wG1234oKt969t09c5bmXy1I1tON0d7oXdVoY/s1600/Golf-war-gameboy.jpg&quot; height=&quot;961&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;http://commons.wikimedia.org/wiki/File:Game_boy_damaged_in_the_gulf_war.JPG&quot;&gt;Wikimedia&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6P3e9vVViuUtZ6tlb1SMvaQPu9ZYBDx1SdzGAuBWbEXDNs9iYCBeTe9lPfrUCyq2yyHAKPeUC-tbJASisI0lNjBayZgMkZceZmDbMVHyt95of5vSv7iYGbDQF8JDv0tJyJDOiffNGcG-r/s1600/grunge-gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6P3e9vVViuUtZ6tlb1SMvaQPu9ZYBDx1SdzGAuBWbEXDNs9iYCBeTe9lPfrUCyq2yyHAKPeUC-tbJASisI0lNjBayZgMkZceZmDbMVHyt95of5vSv7iYGbDQF8JDv0tJyJDOiffNGcG-r/s1600/grunge-gameboy.jpg&quot; height=&quot;962&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;http://www.destructoid.com/a-dtoider-made-this-game-boy-wise-fwom-its-gwave--214313.phtml&quot;&gt;Destructroid&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheV-g6___kh-7lPxC7Z7dXOjn7IF1mW_X4GJs44AhEiXtN9z5pEdCvhrrM5sH6jnp6nGl-AFK5L4HIQwzFKDnjp3HuXfzRtsBiRs6XHVfROFp-hQwrB8iCUBlZn2eONy9omLhk0skyLMi6/s1600/wooden-gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheV-g6___kh-7lPxC7Z7dXOjn7IF1mW_X4GJs44AhEiXtN9z5pEdCvhrrM5sH6jnp6nGl-AFK5L4HIQwzFKDnjp3HuXfzRtsBiRs6XHVfROFp-hQwrB8iCUBlZn2eONy9omLhk0skyLMi6/s1600/wooden-gameboy.jpg&quot; height=&quot;554&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;http://www.instructables.com/id/Wooden-Game-Boy-Pocket-with-Cartidge/&quot;&gt;Instructables&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
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&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz_20AAqK1jrRpUvE_fcJapk-p-CSVCQlvOh_gshCTNL0B6txzqD3WeeiUGCgrT3PzwAqKYqdpCSckXzMX0ry-zI9qkaksdh92dYL2EsRnTDFftzyDk-C_r6h4NcvqHrUFpK95lWy-RhED/s1600/CYMK_gameboy.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz_20AAqK1jrRpUvE_fcJapk-p-CSVCQlvOh_gshCTNL0B6txzqD3WeeiUGCgrT3PzwAqKYqdpCSckXzMX0ry-zI9qkaksdh92dYL2EsRnTDFftzyDk-C_r6h4NcvqHrUFpK95lWy-RhED/s1600/CYMK_gameboy.jpg&quot; height=&quot;320&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;[&lt;a href=&quot;http://chipmusic.org/forums/post/159778/#p159778&quot;&gt;chipmusic&lt;/a&gt;]&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;!-------&gt;</description><link>http://2945-devblog.blogspot.com/2014/04/gameboypron.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrnfkcCdjsp_Hu6febmKV6Kh0cLVwnXFJor7Vgtbql5iaahyeFOiuwnPgF-mnp3UGUA5BSX1g64OncrnAcO9qRVJrd_Et0P2apcKLenwxcbtFvNmmwu2iiCaXMCuWPZX9LpKAEwcqTQmRh/s72-c/painted-deviant-gameboy.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-3053571972336332993</guid><pubDate>Thu, 10 Apr 2014 12:23:00 +0000</pubDate><atom:updated>2014-04-10T14:23:00.134+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><category domain="http://www.blogger.com/atom/ns#">flickr</category><category domain="http://www.blogger.com/atom/ns#">lego</category><category domain="http://www.blogger.com/atom/ns#">vaisseaux</category><title>Vaisseaux de briques de dasnewten</title><description>Les Lego sont revenus à la mode depuis quelques années, et dans les domaine SF (mechas, vaisseaux, etc.) il y a de très jolies - et très nombreuses - réalisations que j&#39;ai trouvés sur Flickr.&lt;br /&gt;
Je commence cette série d&#39;articles par les réalisations de &lt;a href=&quot;https://www.flickr.com/photos/dasnewten/&quot;&gt;dasnewten&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: right; margin-left: 1em; text-align: right;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDyBxzDS88TlK5Su6MoQwe2fBzEJb0F0NW0oKhS66pU41qI_elmpwQWU0HKl3wudeEbCO0hsZzRK2K8zxC0qxyTqLIakJgtmImC3jxahyphenhyphenuOsE1kZdHxVS8eYJMKtc6uQYgyB0RCUzwA41n/s1600/Dasnewten-6.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDyBxzDS88TlK5Su6MoQwe2fBzEJb0F0NW0oKhS66pU41qI_elmpwQWU0HKl3wudeEbCO0hsZzRK2K8zxC0qxyTqLIakJgtmImC3jxahyphenhyphenuOsE1kZdHxVS8eYJMKtc6uQYgyB0RCUzwA41n/s1600/Dasnewten-6.jpg&quot; height=&quot;412&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Les angles et les zébrures de couleurs me font penser au grand illustrateur Chris Foss.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3yJRkQxC7LruOfQt6Vd1bORcyTMb1Yx9JEw6H_1CafPQLxzUgI6wJY6eK4dGn-QNI6VbM3G6AiBSoA_Oj3GnUPzWqHFdOLTcxtxVIMEkp6Oh7DMqe2tmJMd-i_dIQDSlvZnCmxDyABVij/s1600/Dasnewten-4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3yJRkQxC7LruOfQt6Vd1bORcyTMb1Yx9JEw6H_1CafPQLxzUgI6wJY6eK4dGn-QNI6VbM3G6AiBSoA_Oj3GnUPzWqHFdOLTcxtxVIMEkp6Oh7DMqe2tmJMd-i_dIQDSlvZnCmxDyABVij/s1600/Dasnewten-4.jpg&quot; height=&quot;640&quot; width=&quot;423&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgTF1mLKcdQdawMfzrhuGywSrmtKiDk3QJC1sNwgHJm11VWTArM7ZzrsGDLlTs3W0-jhfSTsbmXBiDpcxHKomN_c7T6j1IxoHr6lX4Dmb-E41T7zNlJMJJYSA62TLqsOS0fHgAWn6Sl6PM/s1600/Dasnewten-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgTF1mLKcdQdawMfzrhuGywSrmtKiDk3QJC1sNwgHJm11VWTArM7ZzrsGDLlTs3W0-jhfSTsbmXBiDpcxHKomN_c7T6j1IxoHr6lX4Dmb-E41T7zNlJMJJYSA62TLqsOS0fHgAWn6Sl6PM/s1600/Dasnewten-2.jpg&quot; height=&quot;572&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEbSZQV8COjL2VJy3c0AY0H3o7sM2AxSFf1o_x_hnOS7C1QALh05liDdTDftyChwoWWjd1JvmYGPdl84q3wLtCEGToBjqKqYr-ICadZcWYuD87ASJOiUwOKQNlQaGStNR-rJWNO900xu8r/s1600/Dasnewten-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEbSZQV8COjL2VJy3c0AY0H3o7sM2AxSFf1o_x_hnOS7C1QALh05liDdTDftyChwoWWjd1JvmYGPdl84q3wLtCEGToBjqKqYr-ICadZcWYuD87ASJOiUwOKQNlQaGStNR-rJWNO900xu8r/s1600/Dasnewten-1.jpg&quot; height=&quot;640&quot; width=&quot;592&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdDSSAbSwwe1FA0lgGz_Vynj4pleVmNaziAmK-grxdnBz3Lddf12BI6_W79GLrAgx-A-R6BXvPyZ70XHwO1SA30ssaw5ItblwW9xKse_yjEpMeozFA7_e4_60f0d93Fix7I7cVyCU892Jy/s1600/Dasnewten-3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdDSSAbSwwe1FA0lgGz_Vynj4pleVmNaziAmK-grxdnBz3Lddf12BI6_W79GLrAgx-A-R6BXvPyZ70XHwO1SA30ssaw5ItblwW9xKse_yjEpMeozFA7_e4_60f0d93Fix7I7cVyCU892Jy/s1600/Dasnewten-3.jpg&quot; height=&quot;640&quot; width=&quot;492&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl1d8Djm7FxYTe8SPhcShMX9LDKZGpHmrTfgf5kZtSSZqsJLLkKrq3IniZtiRBLU9imMR_lQfb947jodRx_ZdhMAYqg_vmmfGl6wmA03Ec2T2ppmLYo5M8zgCkhBeAqLeZ5jjTGBHMU01X/s1600/Dasnewten-5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl1d8Djm7FxYTe8SPhcShMX9LDKZGpHmrTfgf5kZtSSZqsJLLkKrq3IniZtiRBLU9imMR_lQfb947jodRx_ZdhMAYqg_vmmfGl6wmA03Ec2T2ppmLYo5M8zgCkhBeAqLeZ5jjTGBHMU01X/s1600/Dasnewten-5.jpg&quot; height=&quot;640&quot; width=&quot;268&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Cliquer pour agrandir.&lt;/td&gt;&lt;/tr&gt;
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&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2014/04/vaisseaux-de-briques-de-dasnewten.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDyBxzDS88TlK5Su6MoQwe2fBzEJb0F0NW0oKhS66pU41qI_elmpwQWU0HKl3wudeEbCO0hsZzRK2K8zxC0qxyTqLIakJgtmImC3jxahyphenhyphenuOsE1kZdHxVS8eYJMKtc6uQYgyB0RCUzwA41n/s72-c/Dasnewten-6.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-5344793265190793263</guid><pubDate>Wed, 09 Apr 2014 12:00:00 +0000</pubDate><atom:updated>2014-04-09T14:00:18.823+02:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">art</category><title>Holy Galaga</title><description>&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh25ngkXnQxExSjJ5ThITMH_Knslce3_6kh86e5POCeS-Xwjb0hFSEa6q-GPuH5Fl50aNu-d8ZRgR4cHZGB24efln77Xruqyt0K7njGBkk-qltmgSuv4KXShDA_4romN2gXVPGYSb3b42ye/s1600/Chruch-of-Galaga-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh25ngkXnQxExSjJ5ThITMH_Knslce3_6kh86e5POCeS-Xwjb0hFSEa6q-GPuH5Fl50aNu-d8ZRgR4cHZGB24efln77Xruqyt0K7njGBkk-qltmgSuv4KXShDA_4romN2gXVPGYSb3b42ye/s1600/Chruch-of-Galaga-2.jpg&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
</description><link>http://2945-devblog.blogspot.com/2014/04/holy-galaga.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh25ngkXnQxExSjJ5ThITMH_Knslce3_6kh86e5POCeS-Xwjb0hFSEa6q-GPuH5Fl50aNu-d8ZRgR4cHZGB24efln77Xruqyt0K7njGBkk-qltmgSuv4KXShDA_4romN2gXVPGYSb3b42ye/s72-c/Chruch-of-Galaga-2.jpg" height="72" width="72"/><thr:total>1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-5850702785298932498</guid><pubDate>Tue, 28 Jan 2014 17:41:00 +0000</pubDate><atom:updated>2014-01-28T18:41:59.763+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">mugshot</category><category domain="http://www.blogger.com/atom/ns#">portraits</category><category domain="http://www.blogger.com/atom/ns#">Sangokushi</category><category domain="http://www.blogger.com/atom/ns#">sprites</category><title>256 mugshots de SanGoKushi II</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk-iYhE7kjtxkMt9CXmlnbyzAZllrYpRWR0ZmqU14Ij1aLmBapSFCEoUlNADXR8leanErlOyMTZ4r___X1XEmS5Q6-a9w2N_XcPNurSySsTVTmpxn0E_pcHeJWqVHzs-hLuQyq1vqVwBo7/s1600/SanGoKuShi2-256mugshots2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk-iYhE7kjtxkMt9CXmlnbyzAZllrYpRWR0ZmqU14Ij1aLmBapSFCEoUlNADXR8leanErlOyMTZ4r___X1XEmS5Q6-a9w2N_XcPNurSySsTVTmpxn0E_pcHeJWqVHzs-hLuQyq1vqVwBo7/s1600/SanGoKuShi2-256mugshots2.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Après les &lt;a href=&quot;http://2945-devblog.blogspot.fr/2011/01/les-mugshots-parfaits-de-sangokushi.html&quot;&gt;204 portraits issus du 1er SanGoKushi&lt;/a&gt; sur GameBoy en 1992 que j&#39;avais posté en 2011 (!), voici &lt;b&gt;256 portraits&lt;/b&gt; trés fins et détaillés, &lt;i&gt;rippés &lt;/i&gt;de &lt;b&gt;SanGoKuShi I&lt;/b&gt;I (a.k.a. Romance of the Three Kingdoms II) sorti sur GameBoy Color en 1999. </description><link>http://2945-devblog.blogspot.com/2014/01/256-mugshots-de-sangokushi-ii.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk-iYhE7kjtxkMt9CXmlnbyzAZllrYpRWR0ZmqU14Ij1aLmBapSFCEoUlNADXR8leanErlOyMTZ4r___X1XEmS5Q6-a9w2N_XcPNurSySsTVTmpxn0E_pcHeJWqVHzs-hLuQyq1vqVwBo7/s72-c/SanGoKuShi2-256mugshots2.png" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-5282296418463864249</guid><pubDate>Thu, 23 Jan 2014 15:09:00 +0000</pubDate><atom:updated>2014-01-23T16:09:20.362+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">RefleX</category><category domain="http://www.blogger.com/atom/ns#">test</category><title>RefleX testé sur GameSideStory</title><description>&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3pHFGk2tJYJAXkZ7GgorXdZA05AZwMGkwYaPsCVTZ64q-0XoVGctUqgRtpSsQU2DtQE1nuIUm1FDeS6ghE0l6RZamhg8fi0El4IMLg-9uOanZbF_sOU0es5N4ZAE0BPypXdDECyvKM3Rk/s1600/RefleX_00.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3pHFGk2tJYJAXkZ7GgorXdZA05AZwMGkwYaPsCVTZ64q-0XoVGctUqgRtpSsQU2DtQE1nuIUm1FDeS6ghE0l6RZamhg8fi0El4IMLg-9uOanZbF_sOU0es5N4ZAE0BPypXdDECyvKM3Rk/s1600/RefleX_00.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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J&#39;ai rédigé un test de &lt;b&gt;RefleX&lt;/b&gt;, un &lt;i&gt;doujin&lt;/i&gt; du studio &lt;b&gt;Siter Skain&lt;/b&gt; sur le site &lt;a href=&quot;http://www.gamesidestory.com/2014/01/22/gametest-reflex-pc/&quot;&gt;GameSideStory&lt;/a&gt; ; un shmup qui se fait vieux graphiquement (il a une dizaine d&#39;années), avec un système de scoring basique (des &lt;i&gt;chains&lt;/i&gt;), mais l&#39;OST est super, et le gameplay est original. On doit utiliser son bouclier pour contre-attaquer et transformer les boulettes qui nous assaillent en munitions. 8 niveaux épiques sont au programme.&lt;br /&gt;
Pas révolutionnaire, mais très bien fichu : du bel ouvrage! &lt;br /&gt;
On le trouve pour l&#39;instant sur &lt;a href=&quot;http://www.desura.com/games/reflex&quot;&gt;Desura&lt;/a&gt; avec 2 autres shmups de Siter Skain (&lt;b&gt;Altynex 2nd&lt;/b&gt; et&lt;b&gt; Kamui&lt;/b&gt;, tout aussi réussis).&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgsLJ3nsqfHK3msTDV9Dp4QlQgcg8THRkuP34IvnDpFkD6SUwjSV_mW_y_T6I8rnUrN7HJtiWQafiLWoeFzxkHZU7of0t2M4-PX0K_PP9xcncWa7UPi1jTRiSi_swN1jXoXj5gtSBAyiZt/s1600/RefleX_41.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgsLJ3nsqfHK3msTDV9Dp4QlQgcg8THRkuP34IvnDpFkD6SUwjSV_mW_y_T6I8rnUrN7HJtiWQafiLWoeFzxkHZU7of0t2M4-PX0K_PP9xcncWa7UPi1jTRiSi_swN1jXoXj5gtSBAyiZt/s1600/RefleX_41.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeHKN_Zc7CRBV-gQMKhhbDU6a6a9iwRGJQrXC24kPyxtcsI3gQ9EuJANfNSn8IL-BpLQl49dBZBnLtlZRnqeqYmjyk1I2qFVis-Oy-U1pAeZ5Zpes1F66oYwR_Y04qsUh53LI5CVMPNVvb/s1600/RefleX_44.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeHKN_Zc7CRBV-gQMKhhbDU6a6a9iwRGJQrXC24kPyxtcsI3gQ9EuJANfNSn8IL-BpLQl49dBZBnLtlZRnqeqYmjyk1I2qFVis-Oy-U1pAeZ5Zpes1F66oYwR_Y04qsUh53LI5CVMPNVvb/s1600/RefleX_44.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDhRwgp115YfhwVS7l-Vaa498fznojE3BCpSA71_5fWgqS8yVBuYuuqX8Um4nYzL-m58xvVFrSnYEdZs2Ylr-4xQpxSjDPVaN6D4DAOryQOS9-tTdHY12TgFoht4iZxsJWErwrXOfPfsfX/s1600/RefleX_74.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDhRwgp115YfhwVS7l-Vaa498fznojE3BCpSA71_5fWgqS8yVBuYuuqX8Um4nYzL-m58xvVFrSnYEdZs2Ylr-4xQpxSjDPVaN6D4DAOryQOS9-tTdHY12TgFoht4iZxsJWErwrXOfPfsfX/s1600/RefleX_74.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_-UeDuYcbVxJAkKy841MxV7grskYUqealzs_BnSqEnOhDJt4YZD0EAb_hm70aKLra_SjCd5__LuMwPc5KinZlEDBemzGMDiIQfNTE1lj62jOmDQtblx6orbCUog3DLaMgosR2N7ZeY6PT/s1600/RefleX_73.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_-UeDuYcbVxJAkKy841MxV7grskYUqealzs_BnSqEnOhDJt4YZD0EAb_hm70aKLra_SjCd5__LuMwPc5KinZlEDBemzGMDiIQfNTE1lj62jOmDQtblx6orbCUog3DLaMgosR2N7ZeY6PT/s1600/RefleX_73.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2014/01/reflex-teste-sur-gamesidestory.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3pHFGk2tJYJAXkZ7GgorXdZA05AZwMGkwYaPsCVTZ64q-0XoVGctUqgRtpSsQU2DtQE1nuIUm1FDeS6ghE0l6RZamhg8fi0El4IMLg-9uOanZbF_sOU0es5N4ZAE0BPypXdDECyvKM3Rk/s72-c/RefleX_00.jpg" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-8843992643390837145</guid><pubDate>Tue, 07 Jan 2014 16:37:00 +0000</pubDate><atom:updated>2014-01-07T17:37:17.734+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">gamejam</category><category domain="http://www.blogger.com/atom/ns#">gamemaker</category><category domain="http://www.blogger.com/atom/ns#">OGA</category><category domain="http://www.blogger.com/atom/ns#">pixel-art</category><category domain="http://www.blogger.com/atom/ns#">sprites</category><title>Invaders - 12e jeu du challenge #OneGameAMonth</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg151MtEyBCYuh2DSWhATj8vtCpmTgFvPcryVd_Xdj5pAkcFSNTHlm3DrkuWWnTVc3m8H7doE9L95LCQj3UAIeVLIlXMt-Fu6IZKYQpZ0IX1T8sG_KfqlqGo_oMNPJF9kh6H29jflvpL4vV/s1600/Invaders.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg151MtEyBCYuh2DSWhATj8vtCpmTgFvPcryVd_Xdj5pAkcFSNTHlm3DrkuWWnTVc3m8H7doE9L95LCQj3UAIeVLIlXMt-Fu6IZKYQpZ0IX1T8sG_KfqlqGo_oMNPJF9kh6H29jflvpL4vV/s1600/Invaders.png&quot; height=&quot;288&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Pour conclure le challenge &lt;b&gt;#OneGameAMonth&lt;/b&gt; (&lt;a href=&quot;http://www.onegameamonth.com/&quot;&gt;site&lt;/a&gt;) soit réaliser 12 jeux en un an c&#39;est-à-dire 1 par mois, j&#39;ai mis à jour un petit clone de Space Invaders débuté en 2012 sous GameMaker 8.0.&lt;br /&gt;
Rien d&#39;extraordinaire, il n&#39;y a que 3 niveaux, 2 armes et ça a une esthétique Gameboy... évidemment! J&#39;aurais pu rajouter des vaisseaux différents, des bonus d&#39;armes, etc. Mais tant qu&#39;à faire autant jouer à &lt;a href=&quot;http://www.puppygames.net/titan-attacks/&quot;&gt;Titan Attacks&lt;/a&gt; ;)&lt;br /&gt;
Vous pouvez télécharger une archive qui contient l&#39;&lt;b&gt;.exe&lt;/b&gt; et le fichier source en &lt;b&gt;.gmk&lt;/b&gt;. via &lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://app.box.com/s/euclqcsnfxzr71a21m83&quot;&gt;ce lien&lt;/a&gt;&lt;/span&gt;.&lt;br /&gt;
&lt;br /&gt;
Toutes les ressources graphiques ont été déposées en licence CC-BY-3.0 sur &lt;a href=&quot;http://opengameart.org/users/jerom&quot;&gt;OpenGameArt&lt;/a&gt;. Un site bien utile, puisque j&#39;y ai trouvé les musiques de &lt;a href=&quot;http://opengameart.org/content/stereotypical-90s-space-shooter-music&quot;&gt;Jan125&lt;/a&gt;.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgshMqcraQlsfpmcaZQ4HFUSU6HMfeIEG7OFVWWSIuy1wBxMe4pIDclybI7_yxBHRnSVczJfMsYA6Cc8GhpdZBP0bK0WfvG4PUl-vNozRiOlG1YuLZ5Dyijy9kKGKn_Fbo-Y9dNGA7LLTZm/s1600/jeromBD_miniships-x3-CCBY3.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgshMqcraQlsfpmcaZQ4HFUSU6HMfeIEG7OFVWWSIuy1wBxMe4pIDclybI7_yxBHRnSVczJfMsYA6Cc8GhpdZBP0bK0WfvG4PUl-vNozRiOlG1YuLZ5Dyijy9kKGKn_Fbo-Y9dNGA7LLTZm/s1600/jeromBD_miniships-x3-CCBY3.png&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLYn-7hPnsIxDSGNHt-PYyKLbtflI3yjvADwhczd4Z4RK3vO3knSGXl0YiJOUfEGPhsCUJUZf_a57wSk-Gzgl1qNdhaKzYqL9NLf14yGuGjHAk25X-gPKP-VhUvih1qABOJuxrzB47JfmK/s1600/font_small2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLYn-7hPnsIxDSGNHt-PYyKLbtflI3yjvADwhczd4Z4RK3vO3knSGXl0YiJOUfEGPhsCUJUZf_a57wSk-Gzgl1qNdhaKzYqL9NLf14yGuGjHAk25X-gPKP-VhUvih1qABOJuxrzB47JfmK/s1600/font_small2.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie7wnbgqbdLnjnEJVYGOUDKRg3tYVO2ghu5gMSrkMQc2-Yxyylb5ac8fYZJaV3KLjrbv7B_8bEZhOp_gUInfmO3WJU3dBrtgjX71w3Zt40ru3FWn9qTc-s1MK4RtV9krM7KAfU2ph3J0xu/s1600/jeromBD-metal3-CCBY3.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie7wnbgqbdLnjnEJVYGOUDKRg3tYVO2ghu5gMSrkMQc2-Yxyylb5ac8fYZJaV3KLjrbv7B_8bEZhOp_gUInfmO3WJU3dBrtgjX71w3Zt40ru3FWn9qTc-s1MK4RtV9krM7KAfU2ph3J0xu/s1600/jeromBD-metal3-CCBY3.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2014/01/invaders-12e-jeu-du-challenge.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg151MtEyBCYuh2DSWhATj8vtCpmTgFvPcryVd_Xdj5pAkcFSNTHlm3DrkuWWnTVc3m8H7doE9L95LCQj3UAIeVLIlXMt-Fu6IZKYQpZ0IX1T8sG_KfqlqGo_oMNPJF9kh6H29jflvpL4vV/s72-c/Invaders.png" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-3430441569143149526</guid><pubDate>Sun, 05 Jan 2014 22:46:00 +0000</pubDate><atom:updated>2014-01-05T23:46:00.271+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Construct 2</category><category domain="http://www.blogger.com/atom/ns#">gamejam</category><category domain="http://www.blogger.com/atom/ns#">html5</category><category domain="http://www.blogger.com/atom/ns#">indie</category><category domain="http://www.blogger.com/atom/ns#">pixel-art</category><title>Destruction - Hack-a-Jam 8-9 décembre 2012</title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ2kQQ_STii4xVkYzKIzlQn37_LTXeghumg9dEptipdD10vybuyfiQyvb1Xb1L0BZKOJ1KfKisKNqouJTCnOKVrrmq9Bb9MIjyR4oI9-e-rXfPxn8X1OhbHIrKGsNYnHO9kFBeX9sNI6mF/s1600/ship-anim.gif&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;132&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ2kQQ_STii4xVkYzKIzlQn37_LTXeghumg9dEptipdD10vybuyfiQyvb1Xb1L0BZKOJ1KfKisKNqouJTCnOKVrrmq9Bb9MIjyR4oI9-e-rXfPxn8X1OhbHIrKGsNYnHO9kFBeX9sNI6mF/s200/ship-anim.gif&quot; width=&quot;200&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Retour sur une petite gamejam à laquelle j&#39;ai participé le 8-9 décembre 2012. La &lt;b&gt;Hack-a-Jam&lt;/b&gt; fut une petite gamejam où il fallait réaliser un jeu en un week-end sur le thème de la &quot;&lt;b&gt;Destruction&lt;/b&gt;&quot;. J&#39;en ai profité pour découvrir Construct 2 (je ne possedais pas la version Pro alors) et faire un simple arena shooter au look retro.&lt;br /&gt;
J&#39;ai démarré le weekend par élaborer un mockup: premiers sprites, vague idée du look du jeu: des vaisseaux, des boulettes, des grosses explosions, et une interface typée SF...&lt;br /&gt;
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&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD_Zxx4wwZn_Kczt2xh4ladi6zBqNnT2Ep9KP82RUNQnJorf7gOic38zuBMjQbu3GdKHZlhBTYhduT1GAupDYKyF0FQ5EFZ3pSWZaqvLGe_Wn9Df4IENXCDLOdFU1O-8o-gur6ILfutu7j/s1600/destruction_screens.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD_Zxx4wwZn_Kczt2xh4ladi6zBqNnT2Ep9KP82RUNQnJorf7gOic38zuBMjQbu3GdKHZlhBTYhduT1GAupDYKyF0FQ5EFZ3pSWZaqvLGe_Wn9Df4IENXCDLOdFU1O-8o-gur6ILfutu7j/s1600/destruction_screens.png&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;1/Mockup 2/screenshot in-game.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Avec cette base, il ne me restait plus qu&#39;à coder le truc : il faut penser à détruire les vaisseaux ennemis et les transporteurs (les blocs carrés); ces derniers libèrent des les bonus d&#39;énergie indispensables. Percuter quoique ce soit fait perdre de l’énergie. Je lui ai donné un titre bizarre et un joli cadre et hop!&lt;br /&gt;
Au final, une partie prend une minute, la difficulté trop abrupte et il n&#39;y a pas de sons... Je me rappelle avoir bien galéré à comprendre plusieurs paramètres.  Bref, ce shoot n&#39;a rien d&#39;extra, mais ce fut une bonne expérience ^^&lt;br /&gt;
Sinon, je constate que ce jeu compilé avec la dernière version de C2 a pris du poids : 254ko--&amp;gt; 900ko!&lt;br /&gt;
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Vous pouvez jouer à &lt;a href=&quot;https://dl.dropboxusercontent.com/u/12598037/export/index.html&quot;&gt;D3S.Truction via ce lien&lt;/a&gt; ou juste en dessous (cliquez sur le jeu puis tapez sur &quot;X&quot;).&lt;br /&gt;
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&lt;iframe height=&quot;500&quot; name=&quot;D3S.Truction&quot; src=&quot;https://dl.dropboxusercontent.com/u/12598037/export/index.html&quot; width=&quot;500&quot;&gt;This iframe contains &lt;b&gt;D3S.Truction&lt;/b&gt; ,a HTML5 game mae in December 2012.&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;</description><link>http://2945-devblog.blogspot.com/2014/01/destruction-hack-jam-8-9-decembre-2012.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ2kQQ_STii4xVkYzKIzlQn37_LTXeghumg9dEptipdD10vybuyfiQyvb1Xb1L0BZKOJ1KfKisKNqouJTCnOKVrrmq9Bb9MIjyR4oI9-e-rXfPxn8X1OhbHIrKGsNYnHO9kFBeX9sNI6mF/s72-c/ship-anim.gif" height="72" width="72"/><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-1742988742917600499.post-2277672523690797549</guid><pubDate>Fri, 03 Jan 2014 00:49:00 +0000</pubDate><atom:updated>2014-01-03T01:49:00.020+01:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">gameboy</category><category domain="http://www.blogger.com/atom/ns#">gradius</category><category domain="http://www.blogger.com/atom/ns#">influence</category><category domain="http://www.blogger.com/atom/ns#">Nemesis</category><title>Nemesis portable</title><description>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6GA1YUvkqzVQMwDUKQDIBtRZYrNqolWv5Tqk_rqpswXpBn9P3nTsmqgN-3Sq3bi-Itkvgf27rXLESyBGiYwgth-oWTqCcMRun3vlSxkNtvk5LNuN_hpvtudSgN_ol5MueXNEljxME3Xeq/s1600/Nemesis_title-screen.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;288&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6GA1YUvkqzVQMwDUKQDIBtRZYrNqolWv5Tqk_rqpswXpBn9P3nTsmqgN-3Sq3bi-Itkvgf27rXLESyBGiYwgth-oWTqCcMRun3vlSxkNtvk5LNuN_hpvtudSgN_ol5MueXNEljxME3Xeq/s320/Nemesis_title-screen.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;En 1990, la saga Gradius a déjà investi plusierus plateformes (arcade, MSX, SNES) et va prendre le nom de &lt;b&gt;Nemesis&lt;/b&gt; sur cette console, Nemesis, le nom européen de la saga japonaise, déjà utilisé pour les titres MSX.&lt;br /&gt;
On retrouve le système  d&#39;armement unique (où on cumule plusieurs armes et protections dans  l&#39;ordre que l&#39;on désire) et la difficulté  inhérente à ce titre, dans un jeux sans temps morts,  difficile et accompagné de musiques bien dynamiques.&lt;br /&gt;
Comme on va le voir, il s&#39;agit d&#39;une adaptation plus ou moins heureuse du Gradius tel qu&#39;on le connaît, assez coincé par les limites de la Gameboy.&lt;br /&gt;
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On démarre par un menu d&#39;options ou peut sélectionner chacun des 5 niveaux possibles; 2 degrés de difficultés sont disponibles, et le tir automatique est au choix.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR7TLMyr-aBKWnMgnPMCKaF1aPxkJmigJ6d2PsM2LT5SCKoCv04BT2XBt1G3kXliYSTfVc1P2vogfLA8npn8ZHZCg5d69ynKQHm9IiD6EddR4dmnBSGBRpr7p9a_9lENFmamIbHI-G9oud/s1600/Nemesis_level-1.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR7TLMyr-aBKWnMgnPMCKaF1aPxkJmigJ6d2PsM2LT5SCKoCv04BT2XBt1G3kXliYSTfVc1P2vogfLA8npn8ZHZCg5d69ynKQHm9IiD6EddR4dmnBSGBRpr7p9a_9lENFmamIbHI-G9oud/s1600/Nemesis_level-1.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;LE niveau de début emblématique de Gradius, avec volcans, végétations suspendues aux sols inversés, et le Big Core à la fin. Rien de neuf. Notons tout de même le léger effet de parallaxe: bel effort.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDcEAZRfnkPktVMEi-gWTzivJ8r3VWVHdWpcq34VuupLqqb4kXGt6VuHXERaaZwsi-ZElxgCzVK9D-xm7SSgsDE0siE8XOm29370Fw4PuEM9PnT0aQdAXOR4MKqY86NwoYBPrLjX1NYLVL/s1600/Nemesis_level-2.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDcEAZRfnkPktVMEi-gWTzivJ8r3VWVHdWpcq34VuupLqqb4kXGt6VuHXERaaZwsi-ZElxgCzVK9D-xm7SSgsDE0siE8XOm29370Fw4PuEM9PnT0aQdAXOR4MKqY86NwoYBPrLjX1NYLVL/s1600/Nemesis_level-2.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Le second niveau est un labyrinthique giger-esque parcouru de bipodes, et habité par des cocons qui explosent et libèrent des amibes agressives. La difficulté vient de 2 éléments: &lt;b&gt;le placement&lt;/b&gt; à bien maitriser au sein d&#39;espaces réduits, et &lt;b&gt;des modules invisibles&lt;/b&gt; qui apparaissent par grappes en plein milieu de l&#39;écran. Je conseille de booster la vitesse pour bouger aisément. Le boss de fin est assez impressionnant.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQIv_Q2sa9RDj9DGa9BthpRq9Q_LDnZQMybdaUQQrutByP3_AWnuzE63KbqqXAZ9_zqAbO0i7QJsXhw7-lBgxH7a_uPzhCU3KzVPm3YKX86vJ23lNCrE2Ygc40yaKUUnhDdm2SGOl5S-lh/s1600/Nemesis_level-2-warp.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQIv_Q2sa9RDj9DGa9BthpRq9Q_LDnZQMybdaUQQrutByP3_AWnuzE63KbqqXAZ9_zqAbO0i7QJsXhw7-lBgxH7a_uPzhCU3KzVPm3YKX86vJ23lNCrE2Ygc40yaKUUnhDdm2SGOl5S-lh/s1600/Nemesis_level-2-warp.png&quot; /&gt;&lt;/a&gt;À partir du 7e cocon, une fois détruit celui-ci, restez une 
seconde à l&#39;intérieur (cf.&lt;a href=&quot;http://youtu.be/FRudxhlGZos&quot;&gt;vidéo&lt;/a&gt;) et vous irez dans une courte warp zone où vous 
pourrez gagner plus de 15000 pts!&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgK2jVKUnmjCoZjPlNjHaqEgOlJt70Dw4oLqXzKAKiYHKqi6wEn5DE_fQXnDf8Cg0COBY050UXe_aW8v-EprxE5ktMhVQh7nWiTOI8PQ4Edvo3OAeG44gjydLOcpzfmF0eAaqJIdD6Ubtb/s1600/Nemesis_level-3.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgK2jVKUnmjCoZjPlNjHaqEgOlJt70Dw4oLqXzKAKiYHKqi6wEn5DE_fQXnDf8Cg0COBY050UXe_aW8v-EprxE5ktMhVQh7nWiTOI8PQ4Edvo3OAeG44gjydLOcpzfmF0eAaqJIdD6Ubtb/s1600/Nemesis_level-3.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
LE niveau des &lt;b&gt;Moaï&lt;/b&gt;, un brin répétitif, conclu par un demi-boss en forme de galette. Le boss de fin, qui lui succède, est un moustique métallique géant pas très inspiré, mais dangereux.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY4oUxG6Cj1U3FDSgs_-R497lUZITasNfdXlcBHXDWtWuP04Q_N6xuw1ICeSAAlxAQjVIEOkw0zUip0wV4Dia7KhgAJmdITPwn58cfdZm7wjwnEaM2H4E4aB2lnnC2McQG8IPdAX6rar5T/s1600/Nemesis_level-4.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY4oUxG6Cj1U3FDSgs_-R497lUZITasNfdXlcBHXDWtWuP04Q_N6xuw1ICeSAAlxAQjVIEOkw0zUip0wV4Dia7KhgAJmdITPwn58cfdZm7wjwnEaM2H4E4aB2lnnC2McQG8IPdAX6rar5T/s1600/Nemesis_level-4.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
On démarre par des têtes squelette de tricératops gisant au sol, puis volant au sol, puis des météores, puis des structures aliens, pour finir par une grosse tour articulée. Niveau peuplé d&#39;une faune agitée et dangereuse mais aux décors, détaillés mais trop variés, qui donne une impression d&#39;incohérence.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCpIRXhEkX7vLR8J_6IAJ05GXqdspF-JpDBHwo_KTUgXv5G7oZh9t9ZOdcNC45Kwnp3plMWXjuLp6x89mV8hL3ijQgoDXiFvPQDseC6K4a8kqNopFyKTG3KFJPLGPcp-R9NMaZR-Sy2EVj/s1600/Nemesis_level-5.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCpIRXhEkX7vLR8J_6IAJ05GXqdspF-JpDBHwo_KTUgXv5G7oZh9t9ZOdcNC45Kwnp3plMWXjuLp6x89mV8hL3ijQgoDXiFvPQDseC6K4a8kqNopFyKTG3KFJPLGPcp-R9NMaZR-Sy2EVj/s1600/Nemesis_level-5.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Le 5e et dernier niveau se déroule dans une base spatiale pas franchement extraordinaire&lt;/b&gt; : les couloirs sont très étroits (heureusement la hitbox est généreuse), et on est assailli par ces modules invisibles qui surgissent à quelques pixels de notre vaisseau. La marge de manoeuvre est faible surtout que des blocs viennent vers le 2e tiers du jeu obstruer le passage. Tout ça aboutissant à un boss d&#39;un ennui gênant.&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW46urRHcalzXep-dg72kOH8nc1yJK3vhoFk6BNg_OfN1S7AxCMnY0J4iqFfQVqq8P38VANJlgRsJgCFRKEEcQn7OG2KDvfaZGXK6YAPQSHqU7WqJ-KMaiMS5gTRdeRv2vdVKWr-4LK7Er/s1600/Nemesis_end.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW46urRHcalzXep-dg72kOH8nc1yJK3vhoFk6BNg_OfN1S7AxCMnY0J4iqFfQVqq8P38VANJlgRsJgCFRKEEcQn7OG2KDvfaZGXK6YAPQSHqU7WqJ-KMaiMS5gTRdeRv2vdVKWr-4LK7Er/s1600/Nemesis_end.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Le jeu se conclut sur 2 écrans assez pauvre, mais on peut se consoler avec &lt;b&gt;une nouvelle loop qui démarre après les credits&lt;/b&gt;! Davantage de boulettes, ennemies plus coriaces.&lt;br /&gt;
&lt;ol&gt;&lt;/ol&gt;
&lt;b&gt;Bref, cette première mouture de Gradius sur GameBoy est à demi réussi&lt;/b&gt;: un shoot plutôt bien fait pour la petite console, mais en deçà de ce qu&#39;on peut attendre d&#39;un Gradius. &lt;b&gt;On peut affirmer que Nemesis II a rectifier le tir (cf. &lt;a href=&quot;http://2945-devblog.blogspot.fr/2014/01/nemesis-ii-ou-le-retour-de-la-vengeance.html&quot;&gt;article&lt;/a&gt;) !&lt;/b&gt;&lt;br /&gt;
&lt;ol&gt;&lt;/ol&gt;
Des cheat codes utiles si certains passages posent problèmes via &lt;a href=&quot;http://www.gamefaqs.com/gameboy/585827-nemesis/cheats&quot;&gt;gamefaqs &lt;/a&gt;:&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;b&gt;Tout détruire à l&#39;écran&lt;/b&gt; = Haut, Droite, Bas, Gauche, Haut, Droite, Bas, Gauche, B, A, B, A.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Options maximum&lt;/b&gt; = Haut, Haut, Bas, Bas, Gauche, Droite, Gauche, Droite, B, A, Start.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Pas de Power-ups&lt;/b&gt; = Haut, Select, Bas, Select, Gauche, Select, Droite, Select, Select, Select, Select.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Power Down&lt;/b&gt; = A, Left, Left, Left, Left, Left, Start&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Vitesse et boucliers maximum&lt;/b&gt; = B, B, B, B, B, A, A, A, A, A.&lt;/li&gt;
&lt;li&gt;Dans le niveau 4, à partir du 3e crâne volant qui vous tire dessus, allez dans le coin en bas à gauche et restez-y 2 secondes pour être emmené dans un niveau secret. Manip&#39; testée mais non réussie :/&lt;/li&gt;
&lt;/ul&gt;
NB. Si je me suis permis d&#39;user d&#39;une double palette spéciale et non d&#39;un dégradé de gris, pour les screenshots, c&#39;est pour mieux distinguer les sprites des backgrounds. Le tout grâce à l&#39;émulateur très polyvalent &lt;a href=&quot;http://vba-m.com/forum/Thread-visualboyadvance-m-svn-1206-mfc-info-and-download&quot;&gt;VisualBoyAdvance&lt;/a&gt;.&lt;br /&gt;
&lt;ul&gt;&lt;/ul&gt;
Un &lt;b&gt;1CC&lt;/b&gt; (un seul continue) de MrTrizeal pour conclure:&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;//www.youtube-nocookie.com/embed/oLPqWGEv3Mk&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</description><link>http://2945-devblog.blogspot.com/2014/01/nemesis-portable.html</link><author>noreply@blogger.com (Jerom)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6GA1YUvkqzVQMwDUKQDIBtRZYrNqolWv5Tqk_rqpswXpBn9P3nTsmqgN-3Sq3bi-Itkvgf27rXLESyBGiYwgth-oWTqCcMRun3vlSxkNtvk5LNuN_hpvtudSgN_ol5MueXNEljxME3Xeq/s72-c/Nemesis_title-screen.png" height="72" width="72"/><thr:total>0</thr:total></item></channel></rss>