<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-8234351034838747432</atom:id><lastBuildDate>Sat, 28 Jan 2012 04:09:54 +0000</lastBuildDate><category>move face</category><category>Swept Boss</category><category>mold</category><category>Deform</category><category>drawing</category><category>Worm</category><category>Nut</category><category>Glass</category><category>Flange</category><category>3D CAD Tips</category><category>Delete Face</category><category>Revolved Boss</category><category>Draft</category><category>Cut Sweep</category><category>Revolve Cut</category><category>Twisting</category><category>pipe</category><category>Variable Pitch</category><category>Helix</category><category>loft</category><category>circular pattern</category><category>Mate</category><category>Shell</category><category>Combine</category><category>Hole Wizard</category><category>Draw Bolt</category><category>cut extrude</category><category>Fillet</category><category>Mounting Boss</category><category>Ellipse</category><category>extrude. shell</category><category>3D Sketch</category><category>solidworks</category><category>Surface</category><category>section view</category><category>Lofted Boss</category><category>Spiral</category><category>Dome</category><category>threaded</category><category>tips - tricks</category><category>Combine Bodies</category><title>3D CAD Model Tutorial</title><description>Solidwork Tutorial How to Draw Part, Component and Product Models are equipped with Video Tutorial</description><link>http://3dcadmodel.blogspot.com/</link><managingEditor>noreply@blogger.com (Langgeng W Hidayat)</managingEditor><generator>Blogger</generator><openSearch:totalResults>42</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/3dCadModelTutorial" /><feedburner:info uri="3dcadmodeltutorial" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-1700015278204238559</guid><pubDate>Mon, 14 Nov 2011 03:47:00 +0000</pubDate><atom:updated>2011-11-16T15:49:54.068+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Cut Sweep</category><category domain="http://www.blogger.com/atom/ns#">Nut</category><title>How To Draw a Nut in a Fully Define Sketch</title><atom:summary>

In a previous post, I have made a model of how to draw a Nut. This time I will make another model with some improvements, the most prominent of which is to make a sketch to fully define sketch. This can be easily sketch the outline color from blue to black. Also other improvements such as traffic command without first having to click OK in the dialog box to continue with the next command. In </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/AxSuX4Foj_0/how-to-draw-nut-with-fully-define.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-0no8jaeNplo/TsB-Lqzd9TI/AAAAAAAAAvM/vw7hnN0pY8I/s72-c/solidworks%252C+nut.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/GDo6bxRGn6__8hZRGeNymXHlSfs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GDo6bxRGn6__8hZRGeNymXHlSfs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/GDo6bxRGn6__8hZRGeNymXHlSfs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/GDo6bxRGn6__8hZRGeNymXHlSfs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/AxSuX4Foj_0" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/11/how-to-draw-nut-with-fully-define.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-3487078805983994183</guid><pubDate>Wed, 19 Oct 2011 04:04:00 +0000</pubDate><atom:updated>2011-10-19T11:04:47.084+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">tips - tricks</category><title>Tips &amp; Tricks</title><atom:summary>SOME USEFUL TIPS WHILE WORKING WITH SOLIDWORKS
1. Try using the 3 default planes as max as possible.
2. Select the proper plane to begin your sketch.
3. Use mouse right click option to select the commands in ease manner, like select from the drop down menu or from recent commands.
4. Always use a fully defined sketch.
5. Make a customized toolbar to use the feature and other options.
6. Use mouse</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/_Hiy__W75gg/tips-tricks.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-dgwQVg15zx0/Tp5K_98TUeI/AAAAAAAAAuY/I16lHJoUqmg/s72-c/print+screen.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/oId1EpzA-QU_ennhDmdvLH8RuwY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oId1EpzA-QU_ennhDmdvLH8RuwY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/oId1EpzA-QU_ennhDmdvLH8RuwY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oId1EpzA-QU_ennhDmdvLH8RuwY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/_Hiy__W75gg" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/10/tips-tricks.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-1097008085080398722</guid><pubDate>Thu, 06 Oct 2011 02:33:00 +0000</pubDate><atom:updated>2011-10-06T09:33:57.938+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Hole Wizard</category><category domain="http://www.blogger.com/atom/ns#">Revolved Boss</category><category domain="http://www.blogger.com/atom/ns#">Flange</category><title>Create Hole Wizard with Polygon Sketch at Flange Model</title><atom:summary>How have you been getting accustomed to using Solidworks? I hope so. In this paper I want to show you about the Hole Wizard command. You can create these types of Hole Wizard holes:
 Counterbore
 Countersink
 Hole
 Straight Tap
 Tapered Tap
 Legacy

For placement Hole Wizard, this time I use help command of Polygon Sketch. Where you first create a sketch of a polygon, then the corner points of </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/EGVshkcmlyc/create-hole-wizard-with-polygon-sketch.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-qrHvdIgZizM/To0PVMz5o6I/AAAAAAAAAtU/YHuVxOR9Jw8/s72-c/Solidworks%252C+Flange.jpg" height="72" width="72" /><thr:total>2</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/CbZYe-IRzmXB8NMHxM_ryNyJTQQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CbZYe-IRzmXB8NMHxM_ryNyJTQQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/CbZYe-IRzmXB8NMHxM_ryNyJTQQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CbZYe-IRzmXB8NMHxM_ryNyJTQQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/EGVshkcmlyc" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/10/create-hole-wizard-with-polygon-sketch.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-6104643955030394673</guid><pubDate>Sat, 24 Sep 2011 17:13:00 +0000</pubDate><atom:updated>2011-09-28T11:08:30.220+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">extrude. shell</category><title>Create a Handle by Offsetting a Sketch from the Front Planar</title><atom:summary>Dipper of water that I often wear when bathing is very interesting for model made its 3D image. There are two parts that can be aggregated before we start drawing, the water container and the handle. Although simple but it never hurts for us to try to create an image model. Dipper model that you encounter may be different than what I got. But one thing is not different is the top cross-sectional </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/yotMknS3kkY/create-handle-by-offsetting-sketch-from.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-3d2anb5hYws/TnynTko_0HI/AAAAAAAAAsU/pibHMY-xMFA/s72-c/Solidworks+Tutorial%252C+WATER+DIPPER+%2528GAYUNG%2529.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3MBUL4XFMvc3fw5GB4hXOGxareY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3MBUL4XFMvc3fw5GB4hXOGxareY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3MBUL4XFMvc3fw5GB4hXOGxareY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3MBUL4XFMvc3fw5GB4hXOGxareY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/yotMknS3kkY" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/09/create-handle-by-offsetting-sketch-from.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-2107702210496789993</guid><pubDate>Fri, 16 Sep 2011 13:51:00 +0000</pubDate><atom:updated>2011-09-17T14:25:51.807+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">section view</category><category domain="http://www.blogger.com/atom/ns#">drawing</category><title>Create a Section View</title><atom:summary> In this tutorial, I try to create a Section View in a drawing by cutting the parent view with a section line.To create a section view:
Open your part drawing that you want to create section view.
From File Menu choose Make Drawing From Part/Assembly. Then will appear Sheet Format/Size. In this tutorial, choose Standard sheet size at A4 (ISO). Click OK.
From View Pallete at right side choose </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/-EfmZyOMb_s/create-section-view.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-BEImupWBslc/TnNQbdhATKI/AAAAAAAAAr0/-u_SqWPIBCQ/s72-c/SECTION+LINE.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/sSxj7tMyXH1d0dYNqmTE9UODzXU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sSxj7tMyXH1d0dYNqmTE9UODzXU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/sSxj7tMyXH1d0dYNqmTE9UODzXU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/sSxj7tMyXH1d0dYNqmTE9UODzXU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/-EfmZyOMb_s" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/09/create-section-view.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-8976487169222943930</guid><pubDate>Mon, 05 Sep 2011 06:54:00 +0000</pubDate><atom:updated>2011-09-13T22:24:32.544+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">move face</category><category domain="http://www.blogger.com/atom/ns#">Fillet</category><category domain="http://www.blogger.com/atom/ns#">cut extrude</category><category domain="http://www.blogger.com/atom/ns#">Shell</category><title>How to Draw a Cup Snack</title><atom:summary>Cup snack is a snack place that kids love. You may also often find this cup model, which consists of two containers. One for the biscuits and the other a smaller container is the place for chocolate cream. Based plastics are making use of the injection process, it is not surprising that the lower profile is smaller than the top. Of course this meant that during the injection process in mold-press</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/arjhurF_8Kw/how-to-draw-cup-snack.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-OkPZPQnjZis/TmRyneSh6cI/AAAAAAAAAqc/YpLY-U9ThWw/s72-c/CUP%2BSNACK.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4FgrRsTNBC36RyXcJBsfLbgYQDk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4FgrRsTNBC36RyXcJBsfLbgYQDk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4FgrRsTNBC36RyXcJBsfLbgYQDk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4FgrRsTNBC36RyXcJBsfLbgYQDk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/arjhurF_8Kw" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/09/how-to-draw-cup-snack.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-4206292576163946385</guid><pubDate>Sat, 04 Jun 2011 05:56:00 +0000</pubDate><atom:updated>2011-09-13T22:27:34.913+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Glass</category><category domain="http://www.blogger.com/atom/ns#">loft</category><title>How to Draw a Big Glass (Part Two)</title><atom:summary>Continued 


The next step is to create a sketch profile handles. There are two profile that we will create, which is at the top and at the bottom. And we need a new plane to place the sketch profile. In this model I made a new plane that I put on the outer side of the glass. The command to create a new plane that is on the menu select Insert&gt;Reference Geometry&gt;Plane, then a dialog box appears on</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/Dfr1Xi31D_I/how-to-draw-big-glass-part-two.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-WqPeHDNUUKA/TenSX0qU0uI/AAAAAAAAAqU/IiinnVQVNUs/s72-c/GLASS%2BMODEL.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/OjujEa1O2013wsg67ybn2-86tA0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OjujEa1O2013wsg67ybn2-86tA0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/OjujEa1O2013wsg67ybn2-86tA0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OjujEa1O2013wsg67ybn2-86tA0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/Dfr1Xi31D_I" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/06/how-to-draw-big-glass-part-two.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-2001987729030119266</guid><pubDate>Sat, 28 May 2011 02:42:00 +0000</pubDate><atom:updated>2011-09-13T22:31:05.803+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cut extrude</category><category domain="http://www.blogger.com/atom/ns#">threaded</category><category domain="http://www.blogger.com/atom/ns#">pipe</category><title>To Draw Threaded Union</title><atom:summary>Already long time I did not write the tutorial. Hopefully I can forward more often to write a tutorial with examples of 3D models are simple and often encountered. Previously I apologize to you, that the continuation of large glass drawing yet I continued in this tutorial. Hopefully in a short time I will write the sequel.  
In this tutorial, I will create a "union thread." This model is usually </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/4PcWMGAvkLo/to-draw-threaded-union.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-nbhz7LWhpFw/TeBha4J96bI/AAAAAAAAAmc/DuTjr9TwIhk/s72-c/THREADED%2BUNION.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/epERYaHmgA9uyim3l2sXgW7lXWM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/epERYaHmgA9uyim3l2sXgW7lXWM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/epERYaHmgA9uyim3l2sXgW7lXWM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/epERYaHmgA9uyim3l2sXgW7lXWM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/4PcWMGAvkLo" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2011/05/to-draw-threaded-union.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-3473580944912750878</guid><pubDate>Sun, 07 Nov 2010 04:33:00 +0000</pubDate><atom:updated>2011-09-13T22:36:11.740+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">circular pattern</category><category domain="http://www.blogger.com/atom/ns#">Glass</category><category domain="http://www.blogger.com/atom/ns#">Revolved Boss</category><category domain="http://www.blogger.com/atom/ns#">Lofted Boss</category><title>How to Draw a Big Glass</title><atom:summary>
 &lt;!--  /* Font Definitions */  @font-face  {font-family:verdana;  mso-font-alt:"Century Gothic";  mso-font-charset:0;  mso-generic-font-family:swiss;  mso-font-pitch:variable;  mso-font-signature:-1610611985 1073750139 0 0 159 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal  {mso-style-parent:"";  margin-top:0cm;  margin-right:0cm;  margin-bottom:10.0pt;  margin-left:0cm;</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/DS9fdL3ixDA/drawing-big-glass.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_ZiQlwY6TNlM/TNYfjf6qdWI/AAAAAAAAAQY/S-2oaE82Eq4/s72-c/GLASS+MODEL.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qiv6OlSe-5KbCd0gqOpYELpZ0Ow/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qiv6OlSe-5KbCd0gqOpYELpZ0Ow/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qiv6OlSe-5KbCd0gqOpYELpZ0Ow/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qiv6OlSe-5KbCd0gqOpYELpZ0Ow/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/DS9fdL3ixDA" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2010/11/drawing-big-glass.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-7879870947368327524</guid><pubDate>Thu, 12 Nov 2009 04:07:00 +0000</pubDate><atom:updated>2009-11-12T11:23:41.697+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Revolve Cut</category><category domain="http://www.blogger.com/atom/ns#">cut extrude</category><title>Extruded Cut versus Revolved Cut</title><atom:summary>Previously I had problems when making the command of chamfer at edge bolt heads, which form of bolt head, is hexagonal. In the Toolbox provided by Solidworks, you'll see that the commands used to create a chamfer on the head bolts using Revolved Cut, where you need to make a sketch as cutter.
Here are the details;
Use Revolved Cut;
1.    Choose Insert &gt; Cut &gt; Revolved, then create line Sketch at </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/Zbx2q6Ec-Ck/extruded-cut-versus-revolved-cut.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_Go3x7W2xXcQ/SvuLFAV6hqI/AAAAAAAAAmA/8Zhh_QtPw6c/s72-c/sketch+of+head+bolt+cutter+iso.bmp" height="72" width="72" /><thr:total>1</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/M2Yk9QwXoKYiTOdUXW6v3XkE6O0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/M2Yk9QwXoKYiTOdUXW6v3XkE6O0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/M2Yk9QwXoKYiTOdUXW6v3XkE6O0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/M2Yk9QwXoKYiTOdUXW6v3XkE6O0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/Zbx2q6Ec-Ck" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/11/extruded-cut-versus-revolved-cut.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-985384320457608150</guid><pubDate>Fri, 06 Nov 2009 08:58:00 +0000</pubDate><atom:updated>2009-11-09T15:53:19.160+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cut extrude</category><category domain="http://www.blogger.com/atom/ns#">3D CAD Tips</category><category domain="http://www.blogger.com/atom/ns#">solidworks</category><title>Line Sketch as Cut Extrude Command</title><atom:summary>I would say that a line (single profile when in the mechanical desktop) can be used as a profile to cut a model.

In this tutorial, I show examples of Spring Collet model where the end result after using the sketch lines cut will look like the picture below



The steps are as follows;
1. Create a Spring Collet part as shown image below. Then create a sketch with the command line and </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/qrBb9gv28ZU/line-sketch-as-cut-extrude-command.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_Go3x7W2xXcQ/SvPl_fa9U4I/AAAAAAAAAlA/0CQpaF_c96U/s72-c/iso.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/hLLh1506gKRoU_l4SBKYS8PiC4I/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hLLh1506gKRoU_l4SBKYS8PiC4I/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/hLLh1506gKRoU_l4SBKYS8PiC4I/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hLLh1506gKRoU_l4SBKYS8PiC4I/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/qrBb9gv28ZU" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/11/line-sketch-as-cut-extrude-command.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-9075759000739868712</guid><pubDate>Thu, 05 Nov 2009 09:13:00 +0000</pubDate><atom:updated>2009-11-05T16:28:14.167+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">cut extrude</category><category domain="http://www.blogger.com/atom/ns#">3D CAD Tips</category><title>Cut Extrude with Direction of Extrusion</title><atom:summary> If you want to make the Cut Extrude command to the slope as the example picture above, the steps are; Create a sketch like the image below for cutter tool


Choose Insert &gt; Cut &gt; Extrude 
On Feature Manager under Direction 1, set End Condition at Through All and at Direction of Extrusion, select edge of part


Then exit sketch</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/9DVDT359SPw/cut-extrude-with-direction-of-extrusion.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_Go3x7W2xXcQ/SvKYScvzyRI/AAAAAAAAAkA/pMrj8rbEGUY/s72-c/Extrusion-.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/-UAhFL5bJsMhWD3lBBZ-_duqcnI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-UAhFL5bJsMhWD3lBBZ-_duqcnI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/-UAhFL5bJsMhWD3lBBZ-_duqcnI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-UAhFL5bJsMhWD3lBBZ-_duqcnI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/9DVDT359SPw" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/11/cut-extrude-with-direction-of-extrusion.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-923651574117191536</guid><pubDate>Wed, 26 Aug 2009 05:53:00 +0000</pubDate><atom:updated>2009-08-31T14:38:32.970+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Helix</category><category domain="http://www.blogger.com/atom/ns#">Spiral</category><title>Draw Spring with Both Side Surface are Flat</title><atom:summary>Some time ago, I received a message from a visitor who asked about how to make a spring, where the both side surface are flat. This spring model I have ever seen on injection mold applications. This time I will try to make the picture by using helix / spiral command with variable pitch parameter choices.
The first step is to create a sketch a circle with diameter of 60, and choose Insert &gt; Curve </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/pleU1tON09I/draw-spring-with-both-side-surface-are.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_Go3x7W2xXcQ/SpTmiZfIpFI/AAAAAAAAAic/vFW7azpwmgY/s72-c/Helix-2.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/zLBzVM6b7wLtMoRP2_37it3N5_Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/zLBzVM6b7wLtMoRP2_37it3N5_Y/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/zLBzVM6b7wLtMoRP2_37it3N5_Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/zLBzVM6b7wLtMoRP2_37it3N5_Y/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/pleU1tON09I" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/08/draw-spring-with-both-side-surface-are.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-4187340702891384725</guid><pubDate>Tue, 12 May 2009 00:08:00 +0000</pubDate><atom:updated>2011-06-02T14:17:48.044+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Surface</category><title>Create Body Satelite By Surface Command</title><atom:summary>I want to share with you about solidworks that explain surface orders. In this cause, I use product view from satelite multimedia as sample to learn how to draw with surface.



I just take body of satelite as my description below to explain for you step by step to draw it.
First step, create Surface-Revolve
Create sketch profile as shown below by click Sketcth on Sketch Toolbar and select </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/uZBcBsjepLI/create-body-satelite-by-surface-orders.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_Go3x7W2xXcQ/Sgi-Xk3u5pI/AAAAAAAAAfw/n3yswDJPXKg/s72-c/Outlet+Exp.bmp" height="72" width="72" /><thr:total>1</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ezZCzCv5pfr-IbELXSJukrSboks/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ezZCzCv5pfr-IbELXSJukrSboks/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ezZCzCv5pfr-IbELXSJukrSboks/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ezZCzCv5pfr-IbELXSJukrSboks/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/uZBcBsjepLI" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/05/create-body-satelite-by-surface-orders.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-5086815854767122673</guid><pubDate>Wed, 06 May 2009 07:08:00 +0000</pubDate><atom:updated>2009-07-31T17:18:41.627+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Combine Bodies</category><title>Combine Bodies</title><atom:summary>mbine Bodies&lt;!--(==============================================================)--&gt;&lt;!--(Document created with RoboEditor. )============================--&gt;&lt;!--(==============================================================)--&gt;&lt;!--(Meta)==========================================================--&gt;&lt;!--(Links)=========================================================--&gt;&lt;!--(Body)======================</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/bOCK3Z3y0To/combine-bodies.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_Go3x7W2xXcQ/SgE4oc16SQI/AAAAAAAAAeI/SMvpJc8L6uU/s72-c/Combine.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/0i90tB21h_lyQbYa0HfRai7TUcw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0i90tB21h_lyQbYa0HfRai7TUcw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/0i90tB21h_lyQbYa0HfRai7TUcw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0i90tB21h_lyQbYa0HfRai7TUcw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/bOCK3Z3y0To" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/05/combine-bodies.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-4238561806017104785</guid><pubDate>Tue, 05 May 2009 07:20:00 +0000</pubDate><atom:updated>2009-07-28T17:21:01.065+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Delete Face</category><title>Edit Radius from import Part by Delete and Patch ordered</title><atom:summary>Deletes a face from a surface body or solid body and automatically patches and trims the body. To delete and patch faces on a surface body:
1. Click Delete Face  on the Surfaces toolbar, or Insert, Face, Delete.
The Delete Face PropertyManager appears.
2. In the graphics area, click the faces you want to delete.
The names of the faces appear under Faces to delete .
3. Under Options, click Delete </atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/oCj4Zq5V1Mc/edit-radius-from-import-part-by-delete.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_Go3x7W2xXcQ/Sf_qFFUPLaI/AAAAAAAAAdY/IyBjpJZBK_k/s72-c/Delete+Face.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/h0g8ERu5cOa7YUHRp1VL9NFetFg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/h0g8ERu5cOa7YUHRp1VL9NFetFg/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/h0g8ERu5cOa7YUHRp1VL9NFetFg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/h0g8ERu5cOa7YUHRp1VL9NFetFg/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/oCj4Zq5V1Mc" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/05/edit-radius-from-import-part-by-delete.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-8585619643454565719</guid><pubDate>Wed, 22 Apr 2009 05:24:00 +0000</pubDate><atom:updated>2009-04-22T12:42:31.695+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">mold</category><title>How to make the Simple Core &amp; Cavity</title><atom:summary>
In this lesson, I want to show you how to create core and cavity for make mold. By knob model, you will learn the simple about this lesson. Good learn.















</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/IJXlAbWWpRI/how-to-make-simple-core-cavity.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_Go3x7W2xXcQ/Se6rV8Rcg2I/AAAAAAAAAdQ/t9aMB3bFSak/s72-c/knob.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/bCiAB1yaVqvrA_P4qBoYQMob1zw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/bCiAB1yaVqvrA_P4qBoYQMob1zw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/bCiAB1yaVqvrA_P4qBoYQMob1zw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/bCiAB1yaVqvrA_P4qBoYQMob1zw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/IJXlAbWWpRI" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/04/how-to-make-simple-core-cavity.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-6683694058440513572</guid><pubDate>Tue, 03 Mar 2009 03:25:00 +0000</pubDate><atom:updated>2009-11-04T09:18:35.045+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">move face</category><category domain="http://www.blogger.com/atom/ns#">solidworks</category><title>Offset the Face</title><atom:summary>&lt;?xml:namespace prefix = v /&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;Open cap.sldprt, then save it with a new name so the original model is still available if needed.&lt;?xml:namespace prefix = o /&gt;&lt;!--[if !supportLists]--&gt;1. &lt;!--[endif]--&gt;Click here:  to open cap.sldprt
&lt;!--[if !supportLists]--&gt;2. &lt;!--[endif]--&gt;In Toolbar Menu, select Insert, Face, Move … &lt;!--[if !supportLists]--&gt;3. &lt;!--[endif]--&gt;In the </atom:summary><enclosure type="video/mp4" url="http://www.blogger.com/video-play.mp4?contentId=c29bd08788a6a309&amp;type=video%2Fmp4" length="0" /><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/dK66rtHMhjo/offset-face.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_Go3x7W2xXcQ/Sayj6BpyQKI/AAAAAAAAAb4/8HZrCM0WHKM/s72-c/arrow.png" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3FOCeDtjhlnNVDtURRN1iMXzXJ4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3FOCeDtjhlnNVDtURRN1iMXzXJ4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3FOCeDtjhlnNVDtURRN1iMXzXJ4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3FOCeDtjhlnNVDtURRN1iMXzXJ4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/dK66rtHMhjo" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2009/03/offset-face.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-2192613980571529336</guid><pubDate>Tue, 16 Dec 2008 04:23:00 +0000</pubDate><atom:updated>2008-12-19T10:34:36.461+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Draft</category><category domain="http://www.blogger.com/atom/ns#">Revolved Boss</category><title>To Draw Pump Impeller</title><atom:summary>To draw an impeller pump, first you create a profile sketch before to revolved boss/base. Then create spline sketch to draw wings. Because height of wing is different between inside and outside, you can use draft ordered to modify it. Lets try.













</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/UMDVmttVfkM/to-draw-impeller-pump.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_Go3x7W2xXcQ/SUcuEdm4kVI/AAAAAAAAAbY/gmKt_rODQH0/s72-c/impeller.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gIu5jD8-iB2LEWv-kb_Hl8MjXP0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gIu5jD8-iB2LEWv-kb_Hl8MjXP0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gIu5jD8-iB2LEWv-kb_Hl8MjXP0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gIu5jD8-iB2LEWv-kb_Hl8MjXP0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/UMDVmttVfkM" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/12/to-draw-impeller-pump.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-7508557944012311193</guid><pubDate>Thu, 04 Dec 2008 09:03:00 +0000</pubDate><atom:updated>2008-12-04T16:08:14.493+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Mounting Boss</category><title>How to Draw Mounting Boss in Solidworks?</title><atom:summary>Create a variety of mounting bosses. Set the number of fins and choose a hole or a pin.












</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/pvgHh3LvYl0/how-to-draw-mounting-boss-in-solidworks.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_Go3x7W2xXcQ/STedCAz68HI/AAAAAAAAAbQ/MXZGv0-VCQE/s72-c/cover+model.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/OSUBzWD6iR4S6-ySvzn_2Sswwrc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OSUBzWD6iR4S6-ySvzn_2Sswwrc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/OSUBzWD6iR4S6-ySvzn_2Sswwrc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/OSUBzWD6iR4S6-ySvzn_2Sswwrc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/pvgHh3LvYl0" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/12/how-to-draw-mounting-boss-in-solidworks.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-2296386933176584858</guid><pubDate>Fri, 28 Nov 2008 03:02:00 +0000</pubDate><atom:updated>2009-05-19T15:27:38.112+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Helix</category><title>To Draw a Nut by Mechanical Desktop</title><atom:summary>If you want to learn how to draw a nut by Mechanical Desktop (MD), here I give you a simple tutorial and I hope you can follow these steps by easy. Actually almost same the instruction of MD between the instruction of Solidworks, just a little different on the icon.








* For better playback, allow the video to download before playing
 Download WMV ( 15.2MB compressed file )</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/KdAQ6-pqyys/to-draw-nut-by-mechanical-desktop.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_Go3x7W2xXcQ/SS9gEswlzWI/AAAAAAAAAbA/j0q5n1C0vFU/s72-c/Nut+M12.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2QP1CSAjIWFLFo8VuZxc90Hhxz0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2QP1CSAjIWFLFo8VuZxc90Hhxz0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2QP1CSAjIWFLFo8VuZxc90Hhxz0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2QP1CSAjIWFLFo8VuZxc90Hhxz0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/KdAQ6-pqyys" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/11/to-draw-nut-by-mechanical-desktop.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-8071938986915130975</guid><pubDate>Sat, 22 Nov 2008 06:57:00 +0000</pubDate><atom:updated>2008-11-22T14:23:37.025+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3D CAD Tips</category><title>One Minute Tip - Extrude by Offset from Base Plane to "Up to Surface"</title><atom:summary>You not necessary to create new base plane of the small hole base that have distance from base knob is 2.9mm. You just offset the sketch from base plane how depth that you want. And in "End Condition" you can extrude until "Up to Surface" by click inside peak of knob.













* For better playback, allow the video to download before playing
 Download WMV ( 4.43MB compressed file )</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/64hBSXqwiJw/one-minute-tip-extrude-by-offset-from.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_Go3x7W2xXcQ/SSeufTS78qI/AAAAAAAAAa4/uVLpcw_IfrU/s72-c/knob.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/fdVrRL4y71J0G3D55mrUtz4fksY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fdVrRL4y71J0G3D55mrUtz4fksY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/fdVrRL4y71J0G3D55mrUtz4fksY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fdVrRL4y71J0G3D55mrUtz4fksY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/64hBSXqwiJw" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/11/one-minute-tip-extrude-by-offset-from.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-5813077638676381606</guid><pubDate>Fri, 21 Nov 2008 06:31:00 +0000</pubDate><atom:updated>2008-11-21T14:55:04.216+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Swept Boss</category><category domain="http://www.blogger.com/atom/ns#">Surface</category><title>To Draw Hexagonal Key by Swept Boss, Swept Surcafe &amp; Text Cut Extrude</title><atom:summary>In this tutorial, you can learn about Swept Surface, create Circular Pattern of Surface Sweep, Surface-Trim, Surface-Fill, and Surface-Knit. Please enjoy this tutorial





</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/rYk_w9a0FZI/to-draw-hexagonal-key-by-swept-boss.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_Go3x7W2xXcQ/SSZYj-klBII/AAAAAAAAAZ0/UasmoN0IWtA/s72-c/l-key.jpg" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/SNrs3JguiTyIvHtE50BT1fkueiE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SNrs3JguiTyIvHtE50BT1fkueiE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/SNrs3JguiTyIvHtE50BT1fkueiE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SNrs3JguiTyIvHtE50BT1fkueiE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/rYk_w9a0FZI" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/11/to-draw-hexagonal-key-by-swept-boss.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-5403283224908488570</guid><pubDate>Wed, 19 Nov 2008 08:53:00 +0000</pubDate><atom:updated>2011-12-05T13:42:37.432+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Revolved Boss</category><title>To Draw a Simple Ball Bearing</title><atom:summary> Create sketch for inner and outer, then click revolved boss/boss. By the same methode, create the ball with 6.6mm of diameter. Then copy the ball by use circular pattern with amount of 12. Refer the bearing number to 16004 in catalog.








For better playback, allow the video to download before playing  Download WMV ( 7.55MB compressed file )  

</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/oufy5nujTMY/to-draw-simple-ball-bearing.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_Go3x7W2xXcQ/SSPUyfucXUI/AAAAAAAAAZs/CVXL9wi6jFo/s72-c/Ball+Bearing.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/kxAbzsP_LAJW3MPEIBxm9I5NRy8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/kxAbzsP_LAJW3MPEIBxm9I5NRy8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/kxAbzsP_LAJW3MPEIBxm9I5NRy8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/kxAbzsP_LAJW3MPEIBxm9I5NRy8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/oufy5nujTMY" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/11/to-draw-simple-ball-bearing.html</feedburner:origLink></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8234351034838747432.post-8328987858180486503</guid><pubDate>Mon, 17 Nov 2008 03:03:00 +0000</pubDate><atom:updated>2008-11-17T10:30:09.767+07:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">3D CAD Tips</category><title>One-Minute Tip - Dimensions and Calculations</title><atom:summary>










From solidworks.com
Just about any calculation, simple or more advanced, can be achieved directly in SolidWorks







* For better playback, allow the video to download before playing
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</atom:summary><link>http://feedproxy.google.com/~r/3dCadModelTutorial/~3/VxnqtDgISM8/one-minute-tip-dimensions-and.html</link><author>noreply@blogger.com (Langgeng W Hidayat)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_Go3x7W2xXcQ/SSDiGD3l3bI/AAAAAAAAAZk/g4YZ54rK2Ew/s72-c/Dimension.bmp" height="72" width="72" /><thr:total>0</thr:total><description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/eWPw6kn5GYbRMgEz3E_YX_SGszQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/eWPw6kn5GYbRMgEz3E_YX_SGszQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/eWPw6kn5GYbRMgEz3E_YX_SGszQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/eWPw6kn5GYbRMgEz3E_YX_SGszQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dCadModelTutorial/~4/VxnqtDgISM8" height="1" width="1"/&gt;</description><feedburner:origLink>http://3dcadmodel.blogspot.com/2008/11/one-minute-tip-dimensions-and.html</feedburner:origLink></item></channel></rss>

