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	<title>3D Rockstar</title>
	
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	<pubDate>Mon, 21 Sep 2009 23:30:29 +0000</pubDate>
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		<title>27 Places to Get 3D Models</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/OXP6aojXNTg/</link>
		<comments>http://3drockstar.com/27-places-to-get-3d-models/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 23:18:35 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[Reference]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=381</guid>
		<description><![CDATA[The internet is full of free resources to use in order to make your life as a 3D artist easier. There are many reasons to download models rather than creating one from scratch. To save time, save money or even for testing lighting. As long as you follow the users rules, it is perfectly acceptable to download [...]]]></description>
			<content:encoded><![CDATA[<p>The internet is full of free resources to use in order to make your life as a 3D artist easier. There are many reasons to download models rather than creating one from scratch. To save time, save money or even for testing lighting. As long as you follow the users rules, it is perfectly acceptable to download these models. Below is a list of 27 websites to download 3D models.</p>
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<hr />
<h1>Mr Cad</h1>
<p><img class="alignnone size-full wp-image-393" title="3d_kitchen" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_kitchen.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.mrcad.com/free-kitchen-rendering-scene-3ds-max-9/">http://www.mrcad.com</a></p>
<hr />
<h1>CG Tuts</h1>
<p><img class="alignnone size-full wp-image-382" title="3d_pool_balls" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_pool_balls.jpg" alt="" width="400" height="228" /><br />
<a href="http://cg.tutsplus.com/freebies/software-tools/pool-table-scene-in-3ds-max-2009/">http://cg.tutsplus.com</a></p>
<hr />
<h1>The Singularity</h1>
<p> <img class="alignnone size-full wp-image-395" title="3d_models" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_models.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.users.on.net/~sparky/models.htm">http://www.users.on.net</a></p>
<hr />
<h1>Archive 3D</h1>
<p><img class="alignnone size-full wp-image-398" title="3d_car" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_car.jpg" alt="" width="400" height="228" /><br />
<a href="http://archive3d.net/">http://archive3d.net</a></p>
<hr />
<h1>Artists 3D</h1>
<p><img class="alignnone size-full wp-image-399" title="3d_rabbit" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_rabbit.jpg" alt="" width="400" height="228" /><br />
<a href="http://artist-3d.com">http://artist-3d.com</a></p>
<hr /><a href="http://www.amazing3d.com/free/free.html"></a></p>
<h1>3d Xtras</h1>
<p><img class="alignnone size-full wp-image-400" title="3d_moto" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_moto.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dxtras.com/">http://www.3dxtras.com</a></p>
<hr />
<h1>Amazing 3D</h1>
<p><img class="alignnone size-full wp-image-401" title="3d_models_2" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_models_2.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.amazing3d.com/">http://www.amazing3d.com</a></p>
<hr />
<h1>3D Kingdom</h1>
<p><img class="alignnone size-full wp-image-405" title="3d_tire" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_tire.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dk.org">http://www.3dk.org</a></p>
<hr />
<h1>3DM3</h1>
<p><img class="alignnone size-full wp-image-406" title="3d_tank" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_tank.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dm3.com/modelsbank">http://www.3dm3.com/modelsbank</a></p>
<hr />
<h1>3D Magic Mantra</h1>
<p> <img class="alignnone size-full wp-image-408" title="3d_house" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_house.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dmagicmantra.com/Modelgallary.htm">http://www.3dmagicmantra.com</a></p>
<hr />
<h1>3D Magic Models</h1>
<p><img class="alignnone size-full wp-image-409" title="3d_chair" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_chair.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dmagicmodels.com/free3dmodels.htm">http://www.3dmagicmodels.com</a></p>
<hr />
<h1>3D Valley</h1>
<p><img class="alignnone size-full wp-image-411" title="3d_models1" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_models1.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dvalley.com/3d-models">http://www.3dvalley.com</a></p>
<hr />
<h1>3D Plants</h1>
<p><img class="alignnone size-full wp-image-412" title="3d_plants" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_plants.jpg" alt="" width="400" height="228" /><br />
<a href="http://3dplants.com">http://3dplants.com</a></p>
<hr />
<h1>Space Jetters</h1>
<p><img class="alignnone size-full wp-image-413" title="3d_space" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_space.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.spacejetters.co.uk/html/3d_models.html">http://www.spacejetters.co.uk</a></p>
<hr />
<h1>Car Body Design</h1>
<p><img class="alignnone size-full wp-image-414" title="3d_cars" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_cars.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.carbodydesign.com/download/3d-models/">http://www.carbodydesign.com</a></p>
<hr />
<h1>3D Total</h1>
<p> <img class="alignnone size-full wp-image-416" title="3d_total" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_total.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dtotal.com">http://www.3dtotal.com</a></p>
<hr />
<h1>Google Sketchup Warehouse</h1>
<p><img class="alignnone size-full wp-image-428" title="google_sketchup" src="http://3drockstar.com/wp-content/uploads/2009/09/google_sketchup.jpg" alt="" width="400" height="228" /><br />
<a href="http://sketchup.google.com/3dwarehouse">http://sketchup.google.com</a></p>
<hr />
<h1>3D Model Free</h1>
<p><img class="alignnone size-full wp-image-427" title="3d_model_free" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_model_free.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3dmodelfree.com">http://www.3dmodelfree.com</a></p>
<hr />
<h1>dlegend</h1>
<p><img class="alignnone size-full wp-image-426" title="3d_sofas" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_sofas.jpg" alt="" width="400" height="228" /><br />
<a href="http://dlegend.com/html/free-3dmodels.html">http://dlegend.com</a></p>
<hr />
<h1>NASA</h1>
<p><img class="alignnone size-full wp-image-425" title="nasa" src="http://3drockstar.com/wp-content/uploads/2009/09/nasa.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.nasa.gov/multimedia/3d_resources/3d-models-index.html">http://www.nasa.gov</a></p>
<hr />
<h1>WireCase</h1>
<p><img class="alignnone size-full wp-image-424" title="3d_kitchen1" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_kitchen1.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.wirecase.com">http://www.wirecase.com</a></p>
<hr />
<h1>Adobe Tools</h1>
<p><img class="alignnone size-full wp-image-423" title="adobe_tools" src="http://3drockstar.com/wp-content/uploads/2009/09/adobe_tools.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.adobe-tools.com">http://www.adobe-tools.com</a></p>
<hr />
<h1>3DSMaxOnline</h1>
<p><img class="alignnone size-full wp-image-422" title="3ds_max_online" src="http://3drockstar.com/wp-content/uploads/2009/09/3ds_max_online.jpg" alt="" width="400" height="228" /><br />
<a href="http://3dsmaxonline.com">http://3dsmaxonline.com</a></p>
<hr />
<h1>3Delicious</h1>
<p><img class="alignnone size-full wp-image-420" title="3d_girl" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_girl.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.3delicious.net">http://www.3delicious.net</a></p>
<hr />
<h1>Top 3D Models</h1>
<p><img class="alignnone size-full wp-image-419" title="3d_chicken" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_chicken.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.top3dmodels.com">http://www.top3dmodels.com</a></p>
<hr />
<h1>Render Light</h1>
<p><img class="alignnone size-full wp-image-418" title="render_light" src="http://3drockstar.com/wp-content/uploads/2009/09/render_light.jpg" alt="" width="400" height="228" /><br />
<a href="http://www.renderlight.it/english/free_download.php">http://www.renderlight.it</a></p>
<hr />
<h1>3D Auto Club</h1>
<p><img class="alignnone size-full wp-image-417" title="3d_truck" src="http://3drockstar.com/wp-content/uploads/2009/09/3d_truck.jpg" alt="" width="400" height="228" /><br />
<a href="http://3d-auto-club.blogspot.com">http://3d-auto-club.blogspot.com</a></p>
]]></content:encoded>
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		<item>
		<title>New CG Tutorial Site</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/mlrPSrB0zL8/</link>
		<comments>http://3drockstar.com/new-cg-tutorial-site/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 20:24:23 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=369</guid>
		<description><![CDATA[

I have been reading the PSDTUTS and AETUTS tutorial blogs for a while, part of the ENVATO network of sites. They have amazing tutorials for Photoshop and After Effects. It&#8217;s really great especially if you are new to both programs. I use both Photoshop and After Effects on a daily and found both sites extremely usefull. Even if [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cg.tutsplus.com/"></a></p>
<p><a href="http://cg.tutsplus.com/"><img class="alignnone size-full wp-image-377" style="border: 0px;" title="cgtuts_a" src="http://3drockstar.com/wp-content/uploads/2009/06/cgtuts_a.jpg" alt="" width="400" height="292" /></a></p>
<p>I have been reading the PSDTUTS and AETUTS tutorial blogs for a while, part of the <a title="ENVATO" href="http://envato.com/" target="_blank">ENVATO</a> network of sites. They have amazing tutorials for Photoshop and After Effects. It&#8217;s really great especially if you are new to both programs. I use both Photoshop and After Effects on a daily and found both sites extremely usefull. Even if only for inspiration.</p>
<p>I found out today that they launched a new site called <a title="CGTUTS" href="http://cg.tutsplus.com" target="_blank">CGTUTS</a> (about a week ago), and from just browsing their site breifly, I can already tell you that this site is going to be a great resource for the CG artist.  I&#8217;m excited to see what other artists out there can do and are willing to share of their knowledge. I have been loooking for a good <a title="Zbrush tutorial" href="http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-sculpt-and-texture-a-demon-like-monster-in-3ds-max-and-zbrush-day-1/" target="_blank">ZBRUSH / 3D modeling tutorial</a> combo. I hope part II of the tutorial shows you how to export normal maps out of ZBRUSH back into 3DS Max for rendering and animation.</p>
<p>I think this site is going to be amazing, definatley one to add to your RSS feeds.</p>
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		<item>
		<title>A Detailed Guide To Human Head Modeling</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/kQXwZl87zYc/</link>
		<comments>http://3drockstar.com/a-detailed-guide-to-human-head-modeling/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 11:57:39 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Modeling]]></category>

		<category><![CDATA[head]]></category>

		<category><![CDATA[human]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=352</guid>
		<description><![CDATA[
The human head is one of the most difficult subjects to model. The structure and form of a human face is so familiar to everyone that even a small fault in the 3D model is easy to notice. 
The head will get its final form when Meshsmooth modifier is added to it. When the Meshsmooth [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-medium wp-image-353 " title="3d_head" src="http://3drockstar.com/wp-content/uploads/2009/03/3d_head.jpg"></p>
<p>The human head is one of the most difficult subjects to model. The structure and form of a human face is so familiar to everyone that even a small fault in the 3D model is easy to notice. </p>
<p>The head will get its final form when Meshsmooth modifier is added to it. When the Meshsmooth modifier is added to it the face becomes a so called subdivision surface. Subdivision surface means a surface which is created by dividing the original surface into smaller polygons. Meshmooth modifier does exactly this. This tutorial from <a href="http://www.secondpicture.com">http://www.secondpicture.com</a> covers the basics of modeling a human head from rough polygons down to subdivision and meshsmooth.</p>
<p><a title="Human Head Modeling" href="http://www.secondpicture.com/tutorials/3d/3d_modeling_of_a_human_head_3ds_max_01.html" target="_blank">View Tutorial</a></p>
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		<item>
		<title>3D Lessons: Chapter 1 - 3D Basics</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/xrNWfjktybI/</link>
		<comments>http://3drockstar.com/3d-lessons-chapter-1-3d-basics/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 20:32:40 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Lessons]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[chapter]]></category>

		<category><![CDATA[learn]]></category>

		<category><![CDATA[lesson]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=322</guid>
		<description><![CDATA[This section is the first of many lessons aimed at beginners who wish to learn 3D concepts. More specifically, this is written for users who wish to learn 3D Studio Max.
This section covers basic 3D concepts. and does not go over any of the 3D Studio Max interface, which will be covered in Chapter 2.

 [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float:left; margin: 0px 10px 10px 0px;" src="http://3drockstar.com/wp-content/uploads/2008/11/chapter-1.jpg" alt="" title="chapter-1" width="140" height="140" class="alignnone size-full wp-image-343" />This section is the first of many lessons aimed at beginners who wish to learn 3D concepts. More specifically, this is written for users who wish to learn 3D Studio Max.</p>
<p>This section covers basic 3D concepts. and does not go over any of the 3D Studio Max interface, which will be covered in Chapter 2.</p>
<div style="clear:both;"></div>
<p> For those of you who are early readers, note that I am writing the chapters as I go so the only thing I have completed so far is Chapter 1.</p>
<h2>Objectives</h2>
<ul>
<li>Learn 3D basics</li>
<li>Define the third Dimension</li>
<li>Understand X, Y, and Z axes</li>
<li>List some of the 3D software available</li>
</ul>
<h2>What is 3D and Why do we User 3D Software?</h2>
<p>This may seem like obvious answers to simple questions. But before you can begin building in 3D, you need to understand what it is and what tools are needed in order to create these graphics</p>
<h2>Let’s begin by defining the three dimensions:</h2>
<p><strong>Zero dimension:</strong> A point is an example of a zero-dimensional object. It defines a point in space but has no length, height, or width.</p>
<p><strong>First dimension:</strong> A one-dimensional object is a single line. It has length but no height or depth.</p>
<p><strong>Second dimension:</strong> A two-dimensional object has any two of the following three dimensions:</p>
<ul>
<li>Length</li>
<li>Height</li>
<li>Depth</li>
</ul>
<p><strong>Third dimension: </strong>Three-dimensional objects use all three of the dimensions (length, height, and depth) or the X, Y and Z coordinates. 3D applications conform to a standard from of axes called the <a href="http://en.wikipedia.org/wiki/Cartesian_coordinates">cartesian coordinate system</a>, first used by Rene Descartes in the mid 1600s. These X, Y and Z axes correspond to dimensions values.</p>
<ul>
<li>X: Width</li>
<li>Y: Height</li>
<li>Z: Depth</li>
</ul>
<p><img class="alignnone size-medium wp-image-332" title="3d-coordinates" src="http://3drockstar.com/wp-content/uploads/2008/11/3d-coordinates-300x261.gif" alt="" width="300" height="261" /></p>
<p>According to the graph, and 3D studio Max, X points left and right, Y is up or down, and Z is at a diagonal representing depth. 3D applications use these axes to transform, rotate and scale according to the specific axis. For example, I can transform or move an object along an X axis which would move it left or right. I can also move my object on the Y axis which would move it up or down. If I move my object on a Z axis the object would appear closer of further away from my view.</p>
<p>The tricky thing with computer generated graphics is that you create 3D data using two-dimensional tools. Your computer screen is a two-dimensional object and your mouse can move in two dimensions; it can report left right and front-back motion but cannot report how far above or below the desk it is. Furthermore, your output will always be two dimensional.</p>
<h2>How is this accomplished?</h2>
<p>In order to create 3D graphics you need to have 3D software. What I am using is <a href="http://usa.autodesk.com/adsk/servlet/index?id=5659302&amp;siteID=123112">3D Studio Max</a>, but there is other 3D software applications out there. Some of these include <a href="http://usa.autodesk.com/adsk/servlet/index?id=7635018&amp;siteID=123112">Maya</a>, <a href="http://www.softimage.com/">Softimage XSI</a>, <a href="http://www.newtek.com/lightwave/">Lightwave</a>, <a href="http://www.blender.org/">Blender</a>, <a href="http://www.maxon.net/pages/dyn_files/dyn_htx/htx/welcome_e.html">Cinema 4D</a> and <a href="http://www.pixologic.com/home.php">ZBrush</a> to name a few.</p>
<p>Once you obtain the software and have a solid understanding of the key concepts of 3D, the next step you need to take is to learn the interface of the software&#8230; which will be covered in the next chapter.</p>
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		<title>Make Money From Your 3D Models</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/e8fb5t1I_VE/</link>
		<comments>http://3drockstar.com/make-money-from-your-3d-models/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 16:16:31 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[models]]></category>

		<category><![CDATA[money]]></category>

		<category><![CDATA[sell]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=313</guid>
		<description><![CDATA[
A single 3D model can demand thousands of dollars in profit when sold to graphics or design companies. For a 3D model to command such a high price it must be highly accurate and lifelike.
Creating polygonal models has shown to be more profitable than creating other types of 3D models such as b-spline or NURBs [...]]]></description>
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<p>A single 3D model can demand thousands of dollars in profit when sold to graphics or design companies. For a 3D model to command such a high price it must be highly accurate and lifelike.</p>
<p>Creating polygonal models has shown to be more profitable than creating other types of 3D models such as b-spline or NURBs 3D models. This being said, many buyers of 3D models take into account that NURBs models can be transitioned into polygonal models, but it is not possible to create a <a href="http://3drockstar.com/model-a-shark-using-splines/">NURB model</a> from a polygonal 3D model.</p>
<p>There are high market values for models that are lifelike - whether they are human models, organ models or models of household items or furniture. These 3D models are necessary within video games and other animations.</p>
<p>These lifelike models can take extensive periods of time to complete and therefore it is important to focus on specific aspects of the model. For example, when making a model of a popular vehicle, create the exterior of the vehicle first, but overlook parts of the vehicle that are not going to be required - such as the engine, or trunk.</p>
<p>In order for the artist to reach high earnings levels they must have an eye for detail and the know how, and skill to create these highly specialized 3D models. Detail and versatility are the keys to selling designs in the 3D model business. When companies purchase models for thousands of dollars, they expect the models to transition into different formats with ease. Creating models that can transition easily yields more income than a static 3D model.</p>
<p>For these reasons, details such as texture should be avoided as many companies employ individuals that can add on this texture. As well, when an artist adds texture to a <a href="http://www.flatpyramid.com/">3D Model</a> it can make the model hard to transition into other forms.</p>
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		<title>Autodesk Set to Acquire Softimage</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/kFMTqYk1GAU/</link>
		<comments>http://3drockstar.com/autodesk-set-to-aquire-softimage/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 12:40:09 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[3d max maya softimage xsi autodesk aquire]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=295</guid>
		<description><![CDATA[
I received information today from Autodesk that they have signed an agreement to acquire Softimage, another very powerful 3D software. The acquisition is expected to close next month, until then, Autodesk and Softimage will continue operating independently.

We are pleased to announce that Autodesk and Avid Technology have signed a definitive agreement for Autodesk to acquire [...]]]></description>
			<content:encoded><![CDATA[<p><a style="float:right;" href="http://3drockstar.com/wp-content/uploads/2008/10/hoodie_ice.jpg"><img style="margin: 10px;" class="alignnone size-medium wp-image-300" title="hoodie_ice" src="http://3drockstar.com/wp-content/uploads/2008/10/hoodie_ice-300x213.jpg" alt="" width="237" height="168" /></a></p>
<p>I received information today from <a href="http://usa.autodesk.com"><strong>Autodesk</strong></a> that they have signed an agreement to acquire <a href="http://www.softimage.com/"><strong>Softimage</strong></a>, another very powerful 3D software. The acquisition is expected to close next month, until then, Autodesk and Softimage will continue operating independently.</p>
<div style="clear:both;"></div>
<blockquote><p><em>We are pleased to announce that Autodesk and Avid Technology have signed a definitive agreement for Autodesk to acquire substantially all of the assets of Softimage, a Canadian subsidiary of Avid Technology. We are excited by this opportunity to join forces, combining two strong teams into a world-class center for computer graphics software research and development.</em></p></blockquote>
<p>Both Softimage and Autodesk Media &amp; Entertainment are headquartered in Montreal, Canada. Softimage has been developing state-of-the-art <strong>3D technology </strong>for more than 20 years. Its products are recognized as best-ofbreed in the entertainment industry. With nine million users, Autodesk is a world leader in 2D and 3D design software for the media and entertainment, manufacturing, building and construction markets.</p>
<p>Autodesk now has a majority of the powerful 3D software out there, including Autocad, 3D Studio Max and Maya, which was purchased about 3 years ago from Alias. Some of the other 3D software not owned by Autodesk includes <strong>Blender</strong>,<strong> Cinema 4D</strong>, <strong>Lightwave</strong> and <strong>Bryce</strong>.</p>
<p>What does this mean for Softimage users? When Alias was bought out, a lot of Maya users had concerns about the UI changing so drasticlly that they woudl have to relearn the software. Other concerns were that both software would merge into a hydrid in which neither Max user nor May auser would fully be experts in. With a third major software introduced, it will be interseting to see the plans that Autodesk has for the future. I do think however, we will see drastic improvements in ALL software (3D Max, Maya and Softimage).</p>
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		<title>26 Amazing Inspirational CG Characters</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/7fOfbxlAlHo/</link>
		<comments>http://3drockstar.com/26-amazing-inspirational-cg-characters/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 01:15:04 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[Featured]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[CG]]></category>

		<category><![CDATA[characters]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=127</guid>
		<description><![CDATA[Need some inspiration for your next CG character. Check out these amazing CG characters, from goblins, robots, witches and women.  This list covers quite a few of the different types and styles of CG characters.

Title: Evil Witch
Artist: Sven Geruschkat
URL: http://www.svenger.de/

Title: Obsolete
Artist: Pawel Hynek
URL: http://forums.cgsociety.org/showthread.php?f=121&#38;t=430849

Title: Alien
Artist: Damien Canderle
URL: http://forums.cgsociety.org/showthread.php?f=121&#38;t=528186

Title: Don Quixote de la Mancha
Artist: Fabricio [...]]]></description>
			<content:encoded><![CDATA[<p>Need some inspiration for your next CG character. Check out these amazing CG characters, from goblins, robots, witches and women.  This list covers quite a few of the different types and styles of CG characters.</p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_witch3.jpg"><img class="alignnone size-full wp-image-126" title="3d_witch3" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_witch3.jpg" alt="" width="312" height="416" /></a></p>
<p><strong>Title:</strong> Evil Witch</p>
<p><strong>Artist:</strong> Sven Geruschkat</p>
<p><strong>URL:</strong> <a title="http://www.svenger.de/" href="http://www.svenger.de/" target="_blank">http://www.svenger.de/</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_robot.jpg"><img class="alignnone size-full wp-image-278" title="3d_robot" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_robot.jpg" alt="" width="400" height="585" /></a></p>
<p><strong>Title: </strong>Obsolete</p>
<p><strong>Artist: </strong>Pawel Hynek</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=430849" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=430849</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_alien_b.jpg"><img class="alignnone size-full wp-image-287" title="3d_alien_b" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_alien_b.jpg" alt="" width="400" height="362" /></a></p>
<p><strong>Title: </strong>Alien</p>
<p><strong>Artist: </strong>Damien Canderle</p>
<p><strong>URL: </strong><a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=528186" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=528186</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_don_quxiote.jpg"><img class="alignnone size-full wp-image-288" title="3d_don_quxiote" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_don_quxiote.jpg" alt="" width="400" height="563" /></a></p>
<p><strong>Title: </strong>Don Quixote de la Mancha</p>
<p><strong>Artist: </strong>Fabricio Moraes</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=502979" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=502979</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_old_lady.jpg"><img class="alignnone size-full wp-image-132" title="3d_old_lady" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_old_lady.jpg" alt="" width="400" height="300" /></a></p>
<p><strong>Title:</strong> Old Lady</p>
<p><strong>Artist:</strong> Krishnamurti Martins Costa</p>
<p><strong>URL: </strong><a href="http://www.antropus.com/gallery/displayimage.php?album=55&amp;pos=13" target="_blank">http://www.antropus.com/</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_veggie.jpg"><img class="alignnone size-full wp-image-280" title="3d_veggie" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_veggie.jpg" alt="" width="400" height="349" /></a></p>
<p><strong>TItle: </strong>Salad</p>
<p><strong>Artist: </strong>Till Nowak</p>
<p><strong>URL: </strong><a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=432943" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=432943</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_giant.jpg"><img class="alignnone size-full wp-image-137" title="3d_giant" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_giant.jpg" alt="" width="400" height="406" /></a></p>
<p><strong>Title:</strong> Frost GIant</p>
<p><strong>Artist:</strong> Jérôme Denjean</p>
<p><strong>URL:</strong> <a href="http://www.jed-online.com" target="_blank">http://www.jed-online.com</a></p>
<p><a href="http://www.jed-online.com" target="_blank"></a><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_girl.jpg"><img class="alignnone size-full wp-image-139" title="3d_girl" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_girl.jpg" alt="" width="400" height="354" /></a></p>
<p><strong>Title: </strong>Pink Sugar</p>
<p><strong>Artist:</strong> Olivier Ponsonnet</p>
<p><strong>URL:</strong> <a href="http://re1v.free.fr/imgup/PinkSugarFull.jpg" target="_blank">http://re1v.free.fr/imgup/PinkSugarFull.jpg</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_kid.jpg"><img class="alignnone size-full wp-image-281" title="3d_kid" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_kid.jpg" alt="" width="400" height="589" /></a></p>
<p><strong>Title: </strong>Opal Child</p>
<p><strong>Artist: </strong>Olivier Ponsonnet</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=641720" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=641720</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_man.jpg"><img class="alignnone size-full wp-image-282" title="3d_man" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_man.jpg" alt="" width="400" height="300" /></a></p>
<p><strong>Title: </strong>Mr.  Coutinho</p>
<p><strong>Artist: </strong>Wesclei3d</p>
<p><strong>URL: </strong><a href="http://www.3dk.org/m/artgallery/Mr-Coutinho_44d.html" target="_blank">http://www.3dk.org/m/artgallery/Mr-Coutinho_44d.html</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_jester.jpg"><img class="alignnone size-full wp-image-257" title="3d_jester" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_jester.jpg" alt="" width="400" height="721" /></a></p>
<p><strong>Title:</strong> White Teeth</p>
<p><strong>Artist:</strong> Jonathan Simard</p>
<p><strong>URL: </strong><a href="http://http://forums.cgsociety.org/showthread.php?f=121&amp;t=378998" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=378998</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_jimmy.jpg"><img class="alignnone size-full wp-image-259" title="3d_jimmy" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_jimmy.jpg" alt="" width="400" height="407" /></a></p>
<p><strong>Title:</strong> Jimi Hendrix</p>
<p><strong>Artist: </strong>Marcin Klicki</p>
<p><strong>URL:</strong> <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=431478" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=431478</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_character.jpg"><img class="alignnone size-full wp-image-261" title="3d_character" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_character.jpg" alt="" width="400" height="299" /></a></p>
<p><strong>Title:</strong> N/A</p>
<p><strong>Artist: </strong>Oliver Cannone</p>
<p><strong>URL: <a href="http://www.gameartisans.org/gamecon/galleries/artwork.php?uid=5958&amp;aw=1451" target="_blank">http://www.gameartisans.org</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_mouse.jpg"><img class="alignnone size-full wp-image-262" title="3d_mouse" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_mouse.jpg" alt="" width="400" height="543" /></a></p>
<p><strong>TItle: </strong>Arnold</p>
<p><strong>Artist: </strong>Patrick Beaulieu</p>
<p><strong>URL: <a href="http://www.squeezestudio.com/Gallery.htm" target="_blank">http://www.squeezestudio.com/Gallery.htm</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_girl1.jpg"><img class="alignnone size-full wp-image-263" title="3d_girl1" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_girl1.jpg" alt="" width="400" height="261" /></a></p>
<p><strong>Title: </strong>Suzie</p>
<p><strong>Artist:</strong> Andrew Hickinbottom</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=428656" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=428656</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_goblin.jpg"><img class="alignnone size-full wp-image-265" title="3d_goblin" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_goblin.jpg" alt="" width="400" height="385" /></a></p>
<p><strong>Title: </strong>Forest Golbin</p>
<p><strong>Artist: </strong>Caroline Delen</p>
<p><strong>URL: </strong><a href="http://www.carolinedelen.com" target="_blank">http://www.carolinedelen.com</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_lady.jpg"><img class="alignnone size-full wp-image-266" title="3d_lady" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_lady.jpg" alt="" width="400" height="315" /></a></p>
<p><strong>Title: </strong>Lady of Shalott</p>
<p><strong>Artist: </strong>Yang Zhang</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=450726" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=450726</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_peacock.jpg"><img class="alignnone size-full wp-image-283" title="3d_peacock" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_peacock.jpg" alt="" width="400" height="328" /></a></p>
<p><strong>Title: </strong>Pavlin</p>
<p><strong>Artist: </strong>Anton Bugaev</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=608361" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=608361</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_beast.jpg"><img class="alignnone size-full wp-image-267" title="3d_beast" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_beast.jpg" alt="" width="400" height="381" /></a></p>
<p><strong>Title: </strong>The Beast</p>
<p><strong>Artist: </strong><span class="linkOrangeNormal">Thaddeus Maharaj</span></p>
<p><strong>URL: </strong><a href="http://www.cgchannel.com/gallery/viewimage.jsp?imgID=17587" target="_blank">http://www.cgchannel.com/gallery/viewimage.jsp?imgID=17587</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_plant.jpg"><img class="alignnone size-full wp-image-268" title="3d_plant" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_plant.jpg" alt="" width="400" height="532" /></a></p>
<p><strong>Title: </strong>Don&#8217;t Feed The Plant</p>
<p><strong>Artist: </strong>Alberto Lozano</p>
<p><strong>URL: </strong><a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=496863" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=496863</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_character_a.jpg"><img class="alignnone size-full wp-image-269" title="3d_character_a" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_character_a.jpg" alt="" width="400" height="533" /></a></p>
<p><strong>Title: </strong>Bad Assassin</p>
<p><strong>Artist: </strong>Lon Krung</p>
<p><strong>URL:</strong> <a href="http://www.cgchannel.com/gallery/viewimage.jsp?imgID=17736" target="_blank">http://www.cgchannel.com/gallery/viewimage.jsp?imgID=17736</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_mafia_boss.jpg"><img class="alignnone size-full wp-image-271" title="3d_mafia_boss" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_mafia_boss.jpg" alt="" width="400" height="320" /></a></p>
<p><strong>Title: </strong>Fat Mafia Boss</p>
<p><strong>Artist: </strong>D-E-A-N</p>
<p><strong>URL: </strong><a href="http://www.3dk.org/m/artgallery/Fat-Mafia-Boss_979.html" target="_blank">http://www.3dk.org/m/artgallery/Fat-Mafia-Boss_979.html</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_penguin.jpg"><img class="alignnone size-medium wp-image-272" title="3d_penguin" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_penguin-300x236.jpg" alt="" width="389" height="306" /></a></p>
<p><strong>Title: </strong>The Penguin</p>
<p><strong>Artist: </strong>Adam Schuman</p>
<p><strong>URL: </strong><a href="http://www.gameartisans.org/contests/competitions/5/preview_finals_1_231_enhanced.html" target="_blank">http://gameartisians.org</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_napoloen.jpg"><img class="alignnone size-full wp-image-273" title="3d_napoloen" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_napoloen.jpg" alt="" width="400" height="610" /></a></p>
<p><strong>TItle:</strong> Lil Napoleon</p>
<p><strong>Artist: </strong>Jonathan Simard</p>
<p><strong>URL: </strong><a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=468115" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=468115</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_automatron.jpg"><img class="alignnone size-full wp-image-274" title="3d_automaton" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_automatron.jpg" alt="" width="400" height="277" /></a></p>
<p><strong>Title: </strong>Automaton</p>
<p><strong>Artist: </strong>Almacon</p>
<p><strong>URL: <a href="http://www.3dk.org/m/artgallery/Automaton_bc7.html" target="_blank">http://www.3dk.org/m/artgallery/Automaton_bc7.html</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_blob.jpg"><img class="alignnone size-full wp-image-275" title="3d_blob" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_blob.jpg" alt="" width="400" height="549" /></a></p>
<p><strong>Title:</strong> Blobby Bubble</p>
<p><strong>Artist:</strong> Patrick Beaulieu</p>
<p><strong>URL: <a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=464953" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=464953</a></strong></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_alien.jpg"><img class="alignnone size-full wp-image-276" title="3d_alien" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_alien.jpg" alt="" width="400" height="502" /></a></p>
<p><strong>Title: </strong>We Are Not Alone 2</p>
<p><strong>Artist: </strong>Damien Canderle</p>
<p><strong>URL: </strong><a href="http://forums.cgsociety.org/showthread.php?f=121&amp;t=484714" target="_blank">http://forums.cgsociety.org/showthread.php?f=121&amp;t=484714</a></p>
<p><a href="http://3drockstar.com/wp-content/uploads/2008/10/3d_woman.jpg"><img class="alignnone size-full wp-image-284" title="3d_woman" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_woman.jpg" alt="" width="400" height="630" /></a></p>
<p><strong>Title: </strong>Open Green</p>
<p><strong>Artist: </strong>Andrius Balciunas</p>
<p><strong>URL: </strong><a href="http://www.cgchannel.com/gallery/viewimage.jsp?imgID=17619" target="_blank">http://www.cgchannel.com/gallery/viewimage.jsp?imgID=17619</a></p>
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		<title>3D Studio Max Hotkeys Quick Reference</title>
		<link>http://feedproxy.google.com/~r/3dRockstar/~3/YD9uz7XY3qU/</link>
		<comments>http://3drockstar.com/3d-studio-max-hotkeys-quick-reference/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 20:49:32 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Featured]]></category>

		<category><![CDATA[Reference]]></category>

		<category><![CDATA[cheatsheet]]></category>

		<category><![CDATA[Hotkeys]]></category>

		<category><![CDATA[max]]></category>

		<category><![CDATA[shortcuts]]></category>

		<category><![CDATA[studio]]></category>

		<guid isPermaLink="false">http://3drockstar.com/?p=195</guid>
		<description><![CDATA[When using 3D Studio Max, its always important to become more efficient the more you progress. A keyfactor in that is learning hotkeys. Autodesk will give you a handy dandy reference cube when you order 3D Studio Max 2009, with a bunch of common hotkeys and shortcuts on each one of the six sides. I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-237" style="float:right; margin: 10px; border: solid 2px #676767;" title="3d_hotkeys" src="http://3drockstar.com/wp-content/uploads/2008/10/3d_hotkeys.jpg" alt="" width="140" height="140" />When using 3D Studio Max, its always important to become more efficient the more you progress. A keyfactor in that is <strong>learning hotkeys</strong>. Autodesk will give you a handy dandy reference cube when you order 3D Studio Max 2009, with a bunch of common hotkeys and shortcuts on each one of the six sides. I have listed out a few of those hotkeys and shortcuts so you can use this as a quick reference while using 3ds Max.</p>
<h2>Main UI</h2>
<p>Angle Snap Toggle - A<br />
Auto Key Mode Toggle - N<br />
Camera View - C<br />
Display as See-Through Toggle - Alt + X<br />
Fetch - Alt + Ctrl + F<br />
Hold - Ctrl + H<br />
Grid Toggle - G<br />
Material Editor Toggle - M<br />
Maximize Viewport Toggle - Alt + W<br />
Perspective User View - P<br />
Render - Shift + Q<br />
Redraw All View - Single Quote<br />
Redo Scene Operation - Ctrl + Y<br />
Redo Viewport Operation - Shift + Y<br />
Set Keys - K<br />
Show Edges - F4<br />
Smooth + Highlights/Wireframe Toggle - F3<br />
Transform Gizmo Toggle - X<br />
Undo Scene Operation - Ctrl + Z<br />
Undo Viewport Operation  - Shift + Z<br />
Zoom Extents All - Shift + Ctrl + Z<br />
Zoom Extents All Selected - Z<br />
Toggle SteeringWheels Feature (only for 2009) - Shift + W<br />
Toggle ViewCube Visibility (only for 2009) - Alt + Ctrl + V</p>
<h2>Edit/Editable Poly</h2>
<p>Vertex Level - 1<br />
Edge Level - 2<br />
Border Level - 3<br />
Polygon Level - 4<br />
Element Level - 5<br />
Bevel Mode - Shift + Ctrl + B<br />
Chamfer Mode -  Shift + Ctrl + C<br />
Extrude Mode - Shift + E<br />
Target Weld Mode - Shift + Ctrl + W<br />
Ignore Backfacing in Selections - Shift + Ctrl + I<br />
Grow Selection - Ctrl + Page Up<br />
Shrink Selection - Ctrl + Page Down<br />
Hide Selection - Alt + H<br />
Repeat Last Operation - semicolon<br />
Select Edge Loop - Alt + L<br />
Select Edge Ring - Alt + R<br />
Unhide All - Alt + U</p>
<h2>Track View</h2>
<p>Add Keys - A<br />
Move Keys - M<br />
Zoom Horizontal Extents Keys  - Alt + X<br />
Zoom - Alt + Z</p>
<h2>Unwrap UVW</h2>
<p>Edit UVWs - Ctrl + E<br />
Show Seams in Viewport - Alt + E<br />
Unwrap Options - Ctrl + O<br />
Update Map  - Ctrl + U<br />
Zoom Extents Selected  - Z<br />
Zoom Region - Ctrl + X<br />
Zoom to Gizmo - Shift + Spacebar<br />
Zoom - Alt + Z</p>
<h2>Selection</h2>
<p>Select All - Ctrl + A<br />
Select Ancestor - Page Up<br />
Select Child - Page Down<br />
Select and Move - W<br />
Select and Rotate - E<br />
Select from Scene - H<br />
Select and Scale - R<br />
Select Invert - Ctrl + I<br />
Select Toggle Lock - Spacebar<br />
Subobject Level Cycle - Insert<br />
Subobject Selection Toggle - Ctrl + B</p>
<h2>Playback Controls</h2>
<p>Backup Time One Unit - comma<br />
Forward Time One Unit - period<br />
Expert Toggle Mode - Ctrl + X<br />
Go to End Frame - End<br />
Go to Start Frame  - Home<br />
Play/Stop Animation - /<br />
Show Safeframes Toggle - Shift + F<br />
Show Statistics Toggle - 7<br />
Scale Start of Timeline - Ctrl + Alt + click-drag<br />
Scale End of Timeline - Ctrl + Alt + right-click-drag</p>
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