<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2870298655409259732</id><updated>2024-08-28T08:34:24.518+02:00</updated><category term="3dsMax"/><category term="CryEngine"/><category term="unreal"/><category term="Cryenngine game in 48 hour"/><category term="Custom C++ programming"/><category term="Flow Graph level scripting"/><category term="Global Game Jam 2019"/><category term="Homebound Case Study"/><category term="Level design"/><title type='text'>3D Universe</title><subtitle type='html'>Modeling, rendering, animation and more about 3d...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>32</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-100625987506799550</id><published>2019-04-04T14:59:00.001+02:00</published><updated>2019-04-04T14:59:12.356+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>Material Texture Loader: PBR workflow script for 3ds Max</title><content type='html'>&lt;a href=&quot;https://plugins.cgrecord.net/2019/04/material-texture-loader-pbr-workflow.html?fbclid=IwAR0tJ_OwsLwYZSkmgZ4UrmyQAu3bTteueO5vnQ9Hi8lOSzIqNK1tzh7uoLM&quot; target=&quot;_blank&quot;&gt;Origin link&lt;/a&gt;&lt;br /&gt;
&lt;img border=&quot;0&quot; data-original-height=&quot;908&quot; data-original-width=&quot;1600&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLGsAgzJMrJaZUE1RpxGr70lZloi9irsemVc-sf-BfcYZUNsqlbvcxZGNydJCGuLW3VtpDPonVr5CX4asu9xUUwKcnByCSzmJGJhFdZM9t1-ce8RgtajfaZAq5uFdXE3RfwgqSUgoJ4_T1/s1600/PBR+workflow+script+for+3ds+Max.jpg&quot; style=&quot;width: 100%;&quot; /&gt;&lt;br /&gt;
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&lt;span style=&quot;font-family: &amp;quot;droid sans&amp;quot;; font-size: 15px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works especially well with a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: &amp;quot;droid sans&amp;quot;; font-size: 15px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
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&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Features&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&amp;nbsp;&amp;nbsp;-Automatically applies textures to material slots, based on name conventions in the texture filename.&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;-Automatically sets the right gamma input for the different texture channels.&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;-Instance Cropping and UVW Coordinates of textures that are created for a particular material.&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;-Choose between Standard, Vray and Corona, bitmaps and materials.&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;-Quickly set Mapping channel and Material ID&#39;s.&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;-Drag and Drop your material straight into the scene.&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;-Compatibel with 3ds max 2018. VRay, Corona and Standard materials.&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Availability&lt;/span&gt;&lt;/h3&gt;
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&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&lt;a href=&quot;https://gumroad.com/l/XOPH&quot; style=&quot;border: 0px; box-sizing: border-box; outline: 0px; padding: 0px; text-decoration-line: none; transition: all 0.5s ease 0s; vertical-align: baseline;&quot;&gt;Get Material Texture Loader: PBR workflow script for 3ds Max for $5 here&lt;/a&gt;&lt;br style=&quot;box-sizing: border-box; outline: 0px; transition: all 0.5s ease 0s;&quot; /&gt;&amp;nbsp;&amp;nbsp;&lt;span style=&quot;border: 0px; box-sizing: border-box; outline: 0px; padding: 0px; text-decoration-line: underline; transition: all 0.5s ease 0s; vertical-align: baseline;&quot;&gt;&lt;b style=&quot;border: 0px; box-sizing: border-box; outline: 0px; padding: 0px; transition: all 0.5s ease 0s; vertical-align: baseline;&quot;&gt;More&amp;nbsp;&lt;a href=&quot;http://plugins.cgrecord.net/search/label/3ds%20Max&quot; style=&quot;border: 0px; box-sizing: border-box; font-weight: 400; outline: 0px; padding: 0px; text-decoration-line: none; transition: all 0.5s ease 0s; vertical-align: baseline;&quot; target=&quot;_blank&quot;&gt;3ds Max Plugin&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;h3 style=&quot;border: 0px; box-sizing: border-box; margin: 0px 0px 15px; outline: 0px; padding: 0px; position: relative; transition: all 0.5s ease 0s; vertical-align: baseline;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Featured Plugin&lt;/span&gt;&lt;/h3&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/hYMe0BPNODc/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;350&quot; src=&quot;https://www.youtube.com/embed/hYMe0BPNODc?feature=player_embedded&quot; width=&quot;550&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;droid sans&amp;quot;; font-size: 15px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/100625987506799550/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/material-texture-loader-pbr-workflow.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/100625987506799550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/100625987506799550'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/material-texture-loader-pbr-workflow.html' title='Material Texture Loader: PBR workflow script for 3ds Max'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLGsAgzJMrJaZUE1RpxGr70lZloi9irsemVc-sf-BfcYZUNsqlbvcxZGNydJCGuLW3VtpDPonVr5CX4asu9xUUwKcnByCSzmJGJhFdZM9t1-ce8RgtajfaZAq5uFdXE3RfwgqSUgoJ4_T1/s72-c/PBR+workflow+script+for+3ds+Max.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-4773290016311215187</id><published>2019-04-04T14:52:00.002+02:00</published><updated>2019-04-04T14:52:26.289+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine"/><title type='text'>We’re going to QUO VADIS 2019!</title><content type='html'>&lt;a href=&quot;https://www.cryengine.com/news/we-re-going-to-quo-vadis-2019?fbclid=IwAR1nBe6sa4zUvzizSrYQFCUtaP1CF3u3v-Piy52laJnwcckww0kg2-njZc4#&quot; target=&quot;_blank&quot;&gt;Origin link&lt;/a&gt;&lt;br /&gt;
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&lt;div class=&quot;lead&quot; style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 2rem; line-height: 27.6px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;a href=&quot;https://www.cryengine.com/files/news/QuoVadis2019BlogHeader.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;We’re going to QUO VADIS 2019!&quot; border=&quot;0&quot; src=&quot;https://www.cryengine.com/files/news/QuoVadis2019BlogHeader.png&quot; style=&quot;width: 100%;&quot; /&gt;&lt;/a&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;We’re off to QUO VADIS, and there’s still time for you to register for a fantastic CRYENGINE workshop.&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;lead1&quot; style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
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&lt;span style=&quot;color: #f3f3f3;&quot;&gt;If you’re heading to QUO VADIS, a game development conference which is taking place April 8-9 in Berlin, don’t forget to sign up for a special workshop held by our very own Learning Manager, Brian Dilg. Tickets for the event are still&amp;nbsp;&lt;a href=&quot;https://qvconf.com/&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;available&lt;/a&gt;, and by signing up for&amp;nbsp;&lt;a href=&quot;https://sched.co/Mg24&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;the workshop&lt;/a&gt;, you’ll get a free CRYENGINE t-shirt. The workshop is designed to help you streamline CRYENGINE game development with practical examples from teams of all sizes, from solo outfits all the way up to AAA.&amp;nbsp;&lt;a href=&quot;https://www.cryengine.com/news/meet-the-team-nic-and-jeremy-community-relations&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;CRYENGINE community staff&lt;/a&gt;, Cry-Nic and Cry-Flare will also be at the conference, and if you track down one of our friendly team members, don’t forget to say hello and pick up a free CRYENGINE pin badge!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Topics covered during the workshop will include:&lt;/span&gt;&lt;/div&gt;
&lt;ul style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; list-style: none; margin: 0px 0px 3rem; padding: 0px 0px 0px 2rem;&quot;&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Prototyping&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Asset preparation&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Reusing codebases/prototypes/assets/components&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Development&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Planning and adapting&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Testing&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;And more!&lt;/span&gt;&lt;/li&gt;
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&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Full description of the session:&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;“Game development is software development, but it is also art, storytelling, music, world-building, and much more. An efficient game design team streamlines production and maximizes the skills that its members bring to diverse development tasks, from methodical problem-solving to subtle design. In this workshop, we’ll look at case studies from games built in CRYENGINE V by teams ranging from one person to over 150 as examples of how to strategically make the most of development resources. We’ll discuss visual scripting vs. coding and when to choose one or both to ensure that your team can work simultaneously and seamlessly, making sure each person’s skills are best used.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;“If you’d like to follow along on your own laptop, please pre-install the latest version of&amp;nbsp;&lt;a href=&quot;https://www.cryengine.com/user/registration&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;CRYENGINE V&lt;/a&gt;&amp;nbsp;and the&amp;nbsp;&lt;a href=&quot;https://www.cryengine.com/marketplace/homebound-project-ggj-19&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Homebound&lt;/a&gt;&amp;nbsp;game asset from the&amp;nbsp;&lt;a href=&quot;https://www.cryengine.com/marketplace/homebound-project-ggj-19&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;CRYENGINE marketplace&lt;/a&gt;. You can find helpful instructions for installing and getting started in the&amp;nbsp;&lt;a href=&quot;https://docs.cryengine.com/display/CEMANUAL/Learning&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;beginner’s guide&lt;/a&gt;.”&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Have you got a topic you’d like to see covered in a future workshop? Let us know in the comments, on the&amp;nbsp;&lt;a href=&quot;https://forum.cryengine.com/&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;forum&lt;/a&gt;, or via&amp;nbsp;&lt;a href=&quot;https://www.facebook.com/cryengineofficial/&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Facebook&lt;/a&gt;, and&amp;nbsp;&lt;a href=&quot;https://twitter.com/cryengine&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Twitter&lt;/a&gt;. Don’t forget to join the community and our CRYENGINE development team over on the&amp;nbsp;&lt;a href=&quot;https://discordapp.com/invite/cryengine&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;official CRYENGINE Discord channel.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;- Your CRYENGINE Team&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/4773290016311215187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/were-going-to-quo-vadis-2019.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/4773290016311215187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/4773290016311215187'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/were-going-to-quo-vadis-2019.html' title='We’re going to QUO VADIS 2019!'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-1517254609484749460</id><published>2019-04-02T09:15:00.001+02:00</published><updated>2019-04-02T09:15:02.061+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="unreal"/><title type='text'>Chaos High-Performance Physics and Destruction System Full-length Demo | GDC 2019 | Unreal Engine</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/u3ktiewcLpo/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;350&quot; src=&quot;https://www.youtube.com/embed/u3ktiewcLpo?feature=player_embedded&quot; width=&quot;550&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/1517254609484749460/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/chaos-high-performance-physics-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1517254609484749460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1517254609484749460'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/chaos-high-performance-physics-and.html' title='Chaos High-Performance Physics and Destruction System Full-length Demo | GDC 2019 | Unreal Engine'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/u3ktiewcLpo/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-3695798591082882949</id><published>2019-04-02T09:13:00.003+02:00</published><updated>2019-04-02T09:13:48.994+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>Smooth Boolean v1.0 for 3ds Max 2013 - 2019 | Modeling tool in 3ds Max</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/hYMe0BPNODc/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;350&quot; src=&quot;https://www.youtube.com/embed/hYMe0BPNODc?feature=player_embedded&quot; width=&quot;550&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/3695798591082882949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/smooth-boolean-v10-for-3ds-max-2013.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/3695798591082882949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/3695798591082882949'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/smooth-boolean-v10-for-3ds-max-2013.html' title='Smooth Boolean v1.0 for 3ds Max 2013 - 2019 | Modeling tool in 3ds Max'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/hYMe0BPNODc/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-415831469465819671</id><published>2019-04-02T09:12:00.007+02:00</published><updated>2019-04-02T09:12:49.397+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>3ds Max 2020 Chamfer Updates</title><content type='html'>&lt;a href=&quot;https://area.autodesk.com/blogs/the-3ds-max-blog/2020-chamfer-updates/?linkId=65544425&amp;amp;fbclid=IwAR1nL2xEWflVfJln3RtvwxZearYFxXqWClGBiFYFc2vYodeh7cnRdJl_b00&quot; target=&quot;_blank&quot;&gt;Origin link&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #666666; font-family: ArtifaktElement, &amp;quot;Helvetica Neue&amp;quot;, Helvetica, Arial, sans-serif; font-size: 22px; hyphens: none; margin-bottom: 20px; margin-top: 10px; overflow-wrap: break-word; word-break: break-word;&quot;&gt;
&lt;span style=&quot;color: #33cccc; font-size: 18pt; overflow-wrap: break-word;&quot;&gt;&lt;strong style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Our latest Chamfer Modifier updates in 3ds Max 2020 make it more efficient and predictable for modeling.&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: artifaktelement, &amp;quot;helvetica neue&amp;quot;, helvetica, arial, sans-serif; font-size: 22px; margin-bottom: 20px; margin-top: 10px; overflow-wrap: break-word;&quot;&gt;
&lt;span lang=&quot;EN-CA&quot; style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Watch as 3ds Max team member Martin Coven takes you through the details:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;iframe allowfullscreen=&quot;allowfullscreen&quot; data-wat-video-found=&quot;true&quot; height=&quot;350&quot; id=&quot;waf_detected_youtube0&quot; src=&quot;https://www.youtube.com/embed/4421PPbAHLw?enablejsapi=1&amp;amp;origin=https://area.autodesk.com&quot; width=&quot;550&quot;&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;div style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #666666; font-family: ArtifaktElement, &amp;quot;Helvetica Neue&amp;quot;, Helvetica, Arial, sans-serif; font-size: 22px; hyphens: none; margin-bottom: 20px; margin-top: 10px; overflow-wrap: break-word; word-break: break-word;&quot;&gt;
&lt;span style=&quot;color: #33cccc; font-size: 18pt; overflow-wrap: break-word;&quot;&gt;&amp;nbsp;Highlights&lt;/span&gt;&lt;/div&gt;
&lt;ul style=&quot;font-family: artifaktelement, &amp;quot;helvetica neue&amp;quot;, helvetica, arial, sans-serif; font-size: 16px; overflow-wrap: break-word;&quot;&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;The new Fixed Weight Chamfer keeps a consistent chamfer width.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Weighted chamfer allow chamfer to be&amp;nbsp;controlled&amp;nbsp;on a per-edge basis with crease weights.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;New presets allow to save favorite or set default settings.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Added Inset adds edge rings to chamfers for users who cannot use smoothing&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;groups, such as models for game engines.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;End Point Bias: Edges that don’t end at a corner terminate on the next parallel edge can&amp;nbsp;&lt;br style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot; /&gt;&amp;nbsp; &amp;nbsp;bias between the near and far vertex.&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); font-size: 18pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Added Depth allows the profile of the chamfer to go from a depth of 1 (a sharp edge)&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); font-size: 18pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&amp;nbsp; &amp;nbsp;to 0 (a straight edge), to -0.5 (an inverted curve)&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;font-family: artifaktelement, &amp;quot;helvetica neue&amp;quot;, helvetica, arial, sans-serif; font-size: 22px; margin-bottom: 20px; margin-top: 10px; overflow-wrap: break-word;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;hr style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); border-bottom: 0px; border-image: initial; border-left: 0px; border-right: 0px; border-top-color: rgb(194, 194, 194); border-top-style: solid; color: #666666; font-family: ArtifaktElement, &amp;quot;Helvetica Neue&amp;quot;, Helvetica, Arial, sans-serif; font-size: 16px; hyphens: none; margin-bottom: 22px; margin-top: 22px; overflow-wrap: break-word; word-break: break-word;&quot; /&gt;
&lt;div style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #666666; font-family: ArtifaktElement, &amp;quot;Helvetica Neue&amp;quot;, Helvetica, Arial, sans-serif; font-size: 22px; hyphens: none; margin-bottom: 20px; margin-top: 10px; overflow-wrap: break-word; word-break: break-word;&quot;&gt;
&lt;span style=&quot;color: teal; font-size: 14pt; overflow-wrap: break-word;&quot;&gt;&amp;nbsp;&lt;strong style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Bringing your ideas to life&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: artifaktelement, &amp;quot;helvetica neue&amp;quot;, helvetica, arial, sans-serif; font-size: 22px; margin-bottom: 20px; margin-top: 10px; overflow-wrap: break-word;&quot;&gt;
&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Autodesk is committed to responding quickly to 3ds Max user feedback. That’s why this release includes many of which were submitted by the 3ds Max user community at&amp;nbsp;&lt;strong style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;overflow-wrap: break-word;&quot;&gt;&lt;a href=&quot;http://3dsmaxfeedback.autodesk.com/&quot; style=&quot;overflow-wrap: break-word;&quot;&gt;3dsmaxfeedback.autodesk.com&lt;/a&gt;.&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot; /&gt;&lt;/span&gt;
&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;Consult the&amp;nbsp;&lt;span style=&quot;overflow-wrap: break-word;&quot;&gt;&lt;strong style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;overflow-wrap: break-word;&quot;&gt;&lt;a href=&quot;http://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=3dsMax_ReleaseNotes_main_html&quot; style=&quot;overflow-wrap: break-word;&quot;&gt;3ds Max 2020 Release Notes&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&amp;nbsp;&lt;/span&gt;for further information.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); color: #f3f3f3; font-size: 14pt; hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;For more details, see&amp;nbsp;&amp;nbsp;&lt;span style=&quot;overflow-wrap: break-word;&quot;&gt;&lt;a href=&quot;https://area.autodesk.com/3dsmax-timeline&quot; style=&quot;overflow-wrap: break-word;&quot;&gt;&lt;strong style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;span style=&quot;overflow-wrap: break-word;&quot;&gt;What’s New in 3ds Max&amp;nbsp;&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;and visit the&amp;nbsp;&lt;span style=&quot;overflow-wrap: break-word;&quot;&gt;&lt;strong style=&quot;-webkit-tap-highlight-color: rgba(0, 0, 0, 0); hyphens: none; overflow-wrap: break-word; word-break: break-word;&quot;&gt;&lt;a href=&quot;https://area.autodesk.com/blogs/the-3ds-max-blog/3ds-max-public/&quot; style=&quot;overflow-wrap: break-word;&quot;&gt;3ds Max&lt;/a&gt;&lt;a href=&quot;https://area.autodesk.com/blogs/the-3ds-max-blog/3ds-max-public/&quot; style=&quot;overflow-wrap: break-word;&quot;&gt;&amp;nbsp;Public Roadmap.&lt;/a&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/415831469465819671/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/3ds-max-2020-chamfer-updates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/415831469465819671'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/415831469465819671'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/3ds-max-2020-chamfer-updates.html' title='3ds Max 2020 Chamfer Updates'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/4421PPbAHLw/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-8061863813909248594</id><published>2019-04-02T08:32:00.003+02:00</published><updated>2019-04-02T08:32:37.519+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="unreal"/><title type='text'>Featured free Marketplace content - April 2019</title><content type='html'>&lt;a href=&quot;https://www.unrealengine.com/en-US/blog/featured-free-marketplace-content---april-2019?utm_campaign=Oktopost-UE+-+Marketplace&amp;amp;utm_content=Oktopost-facebook&amp;amp;utm_medium=social&amp;amp;utm_source=facebook&quot; target=&quot;_blank&quot;&gt;Origin link&lt;/a&gt;&lt;br /&gt;
&lt;div class=&quot;blog-header-info&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-family: OpenSans, sans-serif; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 16px; margin-bottom: 0.75em; text-rendering: optimizelegibility;&quot;&gt;
&lt;div class=&quot;row&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; margin-left: -15px; margin-right: -15px; text-rendering: optimizelegibility;&quot;&gt;
&lt;div class=&quot;blog-header-author col-xs-12&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; float: left; font-family: Brutal_Regular; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1em; margin: 1em 0px 1.25em; min-height: 1px; padding-left: 15px; padding-right: 15px; position: relative; text-rendering: optimizelegibility; width: 1010px;&quot;&gt;
&lt;span style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;By Amanda Bott&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;hr style=&quot;-webkit-font-smoothing: subpixel-antialiased; border-bottom-style: initial; border-color: rgb(226, 227, 228); border-image: initial; border-left-style: initial; border-right-style: initial; border-top-style: solid; border-width: 2px 0px 0px; box-sizing: content-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: 0px; margin: 0.5em 0px; opacity: 1; text-rendering: optimizelegibility;&quot; /&gt;
&lt;/div&gt;
&lt;section class=&quot;cms false&quot; id=&quot;cmsSection&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; clear: both; font-family: Brutal_Regular; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 17px; margin: 17.5px auto; padding-top: 0.5em; text-rendering: optimizelegibility;&quot;&gt;In partnership with Unreal Engine Marketplace creators, select content will be available for free to the UE4 community each month to give artists, designers, and programmers even more resources at no additional cost.&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;Check out the new content available this month!&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;span style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-family: OpenSans, sans-serif; font-feature-settings: &amp;quot;kern&amp;quot;; font-weight: 700; text-rendering: optimizelegibility;&quot;&gt;April&#39;s Featured Free Content:&lt;/span&gt;&lt;/h2&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/en-US/slug/advanced-locomotion-system-v1&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;Advanced Locomotion System V3&lt;/a&gt;&amp;nbsp;- LongmireLocomotion&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;1_AdvancedLocomotion_770.png&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F1_AdvancedLocomotion_770-770x433-ccf26f0fa42f52d4d07c779ebbd22ab45b1bb024.png&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;An advanced character BP locomotion system, with over 70 animations and blendspaces&lt;/em&gt;&lt;/div&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/crazy-insane-dining-sets&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;Crazy Insane Dining Sets&lt;/a&gt;&amp;nbsp;- Tiny Little Studios&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;2_CrazyDiningSets.png&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F2_CrazyDiningSets-770x433-1ac5d2bd6b84606c768afa85c261d71f2a3c3632.png&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;Over 65 dining sets and small props&amp;nbsp;to decorate your interior scenes&lt;/em&gt;&lt;/div&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/dent-destructible-environment&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;DENT - Networked Destruction&lt;/a&gt;&amp;nbsp;- ByteSumPi LTD&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;3_Dent_770.png&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F3_Dent_770-770x433-601b16c9ba52194ecfe1feb84829cab2d629c726.png&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;A fully networkable toolkit that extends the amount of control and refinement over fractures&lt;/em&gt;&lt;/div&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/mega-game-music-collection&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;Mega Game Music Collection&lt;/a&gt;&amp;nbsp;- MuzStation Game Music&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;4_MegaMusicCollection_770.jpg&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F4_MegaMusicCollection_770-770x433-0ef50caf18bd226907f1f50b9c2e7bf47b4ce0c8.jpg&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;A library of over 180 music tracks for action, fantasy, horror, puzzle games, and more&lt;/em&gt;&lt;/div&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/melee-weapons-pack&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;Melee Weapons Pack&lt;/a&gt;&amp;nbsp;- Karl Detroit&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;5_Weapons_770.png&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F5_Weapons_770-770x433-736597566957897a66eb714ec02645adccb96095.png&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;8 high-quality melee weapons with LOD, PBR textures and materials&lt;/em&gt;&lt;/div&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;span style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-family: OpenSans, sans-serif; font-feature-settings: &amp;quot;kern&amp;quot;; font-weight: 700; text-rendering: optimizelegibility;&quot;&gt;New Permanently Free Content:&lt;/span&gt;&lt;/h2&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/en-US/slug/advanced-glass-material-pack&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;Advanced Glass Material Pack&lt;/a&gt;&amp;nbsp;- Michal Orzelek&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;6_AdvancedGlassMaterialPack_770.png&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F6_AdvancedGlassMaterialPack_770-770x433-19d9ad6448578951f635aaa7d15ec76d9e5da522.png&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;A collection of high quality, customizable glass, and transparent materials&lt;/em&gt;&lt;/div&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; color: inherit; font-family: inherit; font-feature-settings: &amp;quot;kern&amp;quot;; font-size: 1.875em; font-weight: 400; line-height: 1.1; margin-bottom: 11px; margin-top: 22px; text-rendering: optimizelegibility;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/marketplace/en-US/slug/city-subway-train-modular&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;City Subway Train - Modular&lt;/a&gt;&amp;nbsp;- Dekogon&lt;/h2&gt;
&lt;div style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-align: center; text-rendering: optimizelegibility;&quot;&gt;
&lt;img alt=&quot;7_CitySubwayTrain_770.png&quot; height=&quot;auto&quot; src=&quot;https://cdn2.unrealengine.com/Unreal+Engine%2Fblog%2Ffeatured-free-marketplace-content---april-2019%2F7_CitySubwayTrain_770-770x433-4843dafc52e17371f269386fec80e47b1a4c306a.png&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; border: 0px; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; height: auto !important; margin: 2em 0px; max-width: 100%; text-rendering: optimizelegibility; vertical-align: top;&quot; width=&quot;auto&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;em style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot;&gt;Modular New York-style underground subway train, including models, materials, and VFX&lt;/em&gt;&lt;/div&gt;
&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;Grab these great assets from Marketplace creators while they’re available! New content will arrive in May, so check back then for even more new free content.&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;&lt;br style=&quot;-webkit-font-smoothing: subpixel-antialiased; box-sizing: border-box; font-feature-settings: &amp;quot;kern&amp;quot;; text-rendering: optimizelegibility;&quot; /&gt;Are you a Marketplace creator interested in having your content featured for free to the community? Visit&amp;nbsp;&lt;a href=&quot;https://www.unrealengine.com/uesponsoredcontent&quot; style=&quot;-webkit-font-smoothing: subpixel-antialiased; background-color: transparent; box-sizing: border-box; color: #10b4f5; font-feature-settings: &amp;quot;kern&amp;quot;; text-decoration-line: none; text-rendering: optimizelegibility; transition: color 0.3s ease-in-out 0s;&quot; target=&quot;_blank&quot;&gt;unrealengine.com/uesponsoredcontent&lt;/a&gt;.&lt;/section&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/8061863813909248594/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/featured-free-marketplace-content-april.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8061863813909248594'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8061863813909248594'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/featured-free-marketplace-content-april.html' title='Featured free Marketplace content - April 2019'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-132962637376866394</id><published>2019-04-01T16:42:00.002+02:00</published><updated>2019-04-01T16:42:37.282+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>Autodesk 3ds Max 2020</title><content type='html'>&lt;a href=&quot;https://www.cgrecord.net/2019/03/autodesk-3ds-max-2020.html?fbclid=IwAR2u2Ud3v_82h4jFYWlRGHtWUnNvYKf88V_rSIE1sJDlD-CXsaiJoARjwtY&quot; target=&quot;_blank&quot;&gt;Origin link&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkGLxqm2Qlgixu7b-6iTQnYkwv9Ja5f69o9b479rI61G1ycgcYo58gnjGN30D0S2wAtep18-ckIfG-h76pcE6zKOmtqxJ_E5zl3BZFtPoN3I4yjJEU_XzNjMvn49OkbN1se3GSRxL9XBjb/s1600/3dsmax_2020_CGRecord.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkGLxqm2Qlgixu7b-6iTQnYkwv9Ja5f69o9b479rI61G1ycgcYo58gnjGN30D0S2wAtep18-ckIfG-h76pcE6zKOmtqxJ_E5zl3BZFtPoN3I4yjJEU_XzNjMvn49OkbN1se3GSRxL9XBjb/s1600/3dsmax_2020_CGRecord.jpg&quot; style=&quot;width: 100%;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;Autodesk is going to release 3ds Max 2020 which is focuses on delivering efficiency, performance, and stability that will speed up the content creation process. New updates for Revit and Chamfer Modifier provide more flexibility w&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: white; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;hether it’s dealing with importing complex BIM data or creating that next killer game asset. Improvements to OSL (Open Shading Language), viewport playback, and a faster animation preview allow to visualize the result of the work more accurately and minimize times between production changes.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;Check out the new features Video&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/A0pOiuzwNPg/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;350&quot; src=&quot;https://www.youtube.com/embed/A0pOiuzwNPg?feature=player_embedded&quot; width=&quot;550&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/yPDRxIfaHfM/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;350&quot; src=&quot;https://www.youtube.com/embed/yPDRxIfaHfM?feature=player_embedded&quot; width=&quot;550&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;h3 style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; margin: 1em 0px 0.5em; max-width: 100%; overflow-wrap: break-word;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;
Highlights features should be:&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;- Chamfer modifier improvements&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;- Enhancements and Changes for Alembic, Civil View, Modeling, Performance&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;h3 style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; margin: 1em 0px 0.5em; max-width: 100%; overflow-wrap: break-word;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;
What was new in 2019.3 Update&lt;/span&gt;&lt;/h3&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;*&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px; font-weight: 700; max-width: 100%; overflow-wrap: break-word;&quot;&gt;Interactive ActiveShade viewport&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;- Improvements to ActiveShade let you interact and render simultaneously in the same viewport. Your rendering workflow is extended so you can now see the final result of your adjustments as you make them.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; font-size: 14px; max-width: 100%; overflow-wrap: break-word;&quot; /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;*&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px; font-weight: 700; max-width: 100%; overflow-wrap: break-word;&quot;&gt;Revit version compatibility&amp;nbsp;&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;- You no longer need to upgrade your file when importing a Revit 2018 file, provided you have 3ds Max 2018 and Revit Interoperability for 3ds Max installed.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; font-size: 14px; max-width: 100%; overflow-wrap: break-word;&quot; /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;*&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px; font-weight: 700; max-width: 100%; overflow-wrap: break-word;&quot;&gt;Alembic interoperability with Maya&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;- Custom Attributes from Maya are grouped to support attributes on transforms and shapes, and vertex color sets are compatible with Maya import and export.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; font-size: 14px; max-width: 100%; overflow-wrap: break-word;&quot; /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;*&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px; font-weight: 700; max-width: 100%; overflow-wrap: break-word;&quot;&gt;OSL Map&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;-Improvements include improved bracket highlighting, syntax highlighting, and better docking. Viewport support supports OSL features such as node properties and improved Bump map support.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; font-size: 14px; max-width: 100%; overflow-wrap: break-word;&quot; /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;*&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px; font-weight: 700; max-width: 100%; overflow-wrap: break-word;&quot;&gt;Revit import&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;-Importing Revit is twice as fast as before (depending on the dataset), lights imported from Revit (via FBX/RVT) now work and render correctly, and the Import dialog has been improved so it is easier to understand and use.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;br style=&quot;font-family: arial, tahoma, helvetica, freesans, sans-serif; font-size: 14px; max-width: 100%; overflow-wrap: break-word;&quot; /&gt;&lt;/span&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;there are no much change but no worry we have something really cool coming to 3ds Max: tyFlow.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #191919; font-family: &amp;quot;arial&amp;quot; , &amp;quot;tahoma&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;freesans&amp;quot; , sans-serif; font-size: 14px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/132962637376866394/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/autodesk-3ds-max-2020.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/132962637376866394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/132962637376866394'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/04/autodesk-3ds-max-2020.html' title='Autodesk 3ds Max 2020'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkGLxqm2Qlgixu7b-6iTQnYkwv9Ja5f69o9b479rI61G1ycgcYo58gnjGN30D0S2wAtep18-ckIfG-h76pcE6zKOmtqxJ_E5zl3BZFtPoN3I4yjJEU_XzNjMvn49OkbN1se3GSRxL9XBjb/s72-c/3dsmax_2020_CGRecord.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-8882520410933243689</id><published>2019-03-31T22:54:00.001+02:00</published><updated>2019-03-31T22:55:01.692+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>How to work PBR materials in 3ds Max</title><content type='html'>&lt;a href=&quot;https://tutorials.cgrecord.net/2019/03/how-to-work-pbr-materials-in-3ds-max.html?fbclid=IwAR0U7bQCWKl-GKqIqEnF7RO7gR9AtoIzNssqYW3kLMmlpS1i2uy8YGnHVxI&quot; target=&quot;_blank&quot;&gt;Link of origin&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;img alt=&quot;How to work PBR materials in 3ds Max&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaK2Oue57RN4kPXID5lgo3HI-C5gDnnGvEsjtnuaoON_JXu2Pnhorhhok-kTDTdm4PspJVPbNBICLq4m55f0nFfH7T43xjM2ru03hCbbx34OK9lAZcsHz9MvTj9P_OycFkHlGX7Pn5Hnk/s1600/Physically+Based+Rendering+in+3ds+Max.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;How to work PBR materials in 3ds Max&quot; /&gt;&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/8882520410933243689/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/03/how-to-work-pbr-materials-in-3ds-max.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8882520410933243689'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8882520410933243689'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/03/how-to-work-pbr-materials-in-3ds-max.html' title='How to work PBR materials in 3ds Max'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaK2Oue57RN4kPXID5lgo3HI-C5gDnnGvEsjtnuaoON_JXu2Pnhorhhok-kTDTdm4PspJVPbNBICLq4m55f0nFfH7T43xjM2ru03hCbbx34OK9lAZcsHz9MvTj9P_OycFkHlGX7Pn5Hnk/s72-c/Physically+Based+Rendering+in+3ds+Max.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-5658408408156870268</id><published>2019-03-30T19:31:00.001+01:00</published><updated>2019-03-30T19:31:45.450+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine"/><category scheme="http://www.blogger.com/atom/ns#" term="Cryenngine game in 48 hour"/><category scheme="http://www.blogger.com/atom/ns#" term="Custom C++ programming"/><category scheme="http://www.blogger.com/atom/ns#" term="Flow Graph level scripting"/><category scheme="http://www.blogger.com/atom/ns#" term="Global Game Jam 2019"/><category scheme="http://www.blogger.com/atom/ns#" term="Homebound Case Study"/><category scheme="http://www.blogger.com/atom/ns#" term="Level design"/><title type='text'>Homebound Case Study</title><content type='html'>&lt;a href=&quot;https://www.cryengine.com/news/homebound-case-study?fbclid=IwAR1nl-w959OvTqLwl1mL0Lp12aZcugU8Qx8ofga_Mt7BDOE5-Bk7tq22_uI&quot; target=&quot;_blank&quot;&gt;Original article here!&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: #f3f3f3; font-family: &amp;quot;clearsansregular&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;arial&amp;quot; , sans-serif; font-size: 20px;&quot;&gt;CRYENGINE was a proud sponsor of Global Game Jam 2019 and today we have released an in-depth video case study about Homebound, one of our entries. Find out how the team used CRYENGINE to create the game in just 48 hours and get practical tips on how you can use the same techniques.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: #333333; font-family: &amp;quot;clearsansregular&amp;quot; , &amp;quot;helvetica&amp;quot; , &amp;quot;arial&amp;quot; , sans-serif; font-size: 20px;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
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&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;a href=&quot;https://www.cryengine.com/news/play-homebound-one-of-crytek-s-global-game-jam-2019-entries&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Homebound&lt;/a&gt;&amp;nbsp;is a game where you have to make your way home after a night working in a bar. You can download the&amp;nbsp;&lt;a href=&quot;https://www.cryengine.com/marketplace/homebound-project-ggj-19&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Homebound&lt;/a&gt;project from the&amp;nbsp;&lt;a href=&quot;https://www.cryengine.com/marketplace/homebound-project-ggj-19&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;CRYENGINE Marketplace&lt;/a&gt;&amp;nbsp;so you can investigate the game in the engine. In our in-depth new video, Learning Manager Brian Dilg demonstrates a series of techniques used to create the project, with additional commentary from some of the members of the team that made the game. Jean-Baptiste Hervé, Junior Software Engineer for CRYENGINE, Viktor Ikkes, Senior Cinematic Designer for Hunt, Alexander Klinger, Software Engineer for CRYENGINE, and Matthias Otto, Senior Level Designer for Hunt, all give insights about how they made the game so quickly as Brian demonstrates a range of techniques that you can use.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Topics covered include:&lt;/span&gt;&lt;/div&gt;
&lt;ul style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; list-style: none; margin: 0px 0px 3rem; padding: 0px 0px 0px 2rem;&quot;&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Custom C++ programming&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Level design&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;Flow Graph level scripting&lt;/span&gt;&lt;/li&gt;
&lt;li style=&quot;box-sizing: border-box; list-style: disc; margin: 0px; padding: 0px;&quot;&gt;&lt;span style=&quot;color: #f3f3f3;&quot;&gt;And plenty more!&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;This video is a substantial case study packed with useful examples and tutorials, so whether you’re new to CRYENGINE or looking for practical ways to accelerate your work with the engine, we hope you’ll find this video useful.&lt;/span&gt;&lt;/div&gt;
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&lt;span style=&quot;color: #f3f3f3;&quot;&gt;We look forward to your feedback in the comments, on the&amp;nbsp;&lt;a href=&quot;https://forum.cryengine.com/&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;forum&lt;/a&gt;, or via&amp;nbsp;&lt;a href=&quot;https://www.facebook.com/cryengineofficial/&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Facebook&lt;/a&gt;, and&amp;nbsp;&lt;a href=&quot;https://twitter.com/cryengine&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;Twitter&lt;/a&gt;. Don’t forget to join the community and our CRYENGINE development team over on the&amp;nbsp;&lt;a href=&quot;https://discord.gg/cryengine&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;official CRYENGINE Discord channel.&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;box-sizing: border-box; font-family: clearsansregular, helvetica, arial, sans-serif; font-size: 16px; line-height: 23.36px; margin-bottom: 3rem; padding: 0px;&quot;&gt;
&lt;span style=&quot;color: #f3f3f3;&quot;&gt;&lt;span style=&quot;background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial;&quot;&gt;&lt;a href=&quot;https://discord.gg/cryengine&quot; style=&quot;background: transparent; box-sizing: border-box; font-family: clearsansmedium, helvetica, arial, sans-serif; margin: 0px; overflow-wrap: break-word; padding: 0px;&quot; target=&quot;_blank&quot;&gt;&lt;/a&gt;&lt;/span&gt;- Your CRYENGINE Team&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/5658408408156870268/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2019/03/homebound-case-study.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/5658408408156870268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/5658408408156870268'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2019/03/homebound-case-study.html' title='Homebound Case Study'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/W9hwiEG4xT0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-8756782331318247242</id><published>2015-12-17T22:16:00.004+01:00</published><updated>2019-03-31T22:02:46.452+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>3ds max shortcut keys</title><content type='html'>http://www.architectdose.tk/2015/12/3d-tutorials-3dsmax-shortcut-keys.html&lt;br /&gt;
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&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqjHuQpzk-YnPZmu3dbjf5y-pSm8quE4UGZCS9q9KIObDW7Tk6LPZCagDq6wsyJ69sPmx3Gm2tCQ8n-6OeGh_LxBYigZdXTCtX4M2_I-RWlqQmQEXUEL0oaZp7T-MaSXjfR3NpmyvMS4Dt/s640/1915705_411551472368962_7913468764489369226_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;br /&gt;
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&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT2vpsZrMwoo4PtcmF8Dbl1njygvgmWMkpqrpq8MUyo46tmGlqBhW5Rkpyq3MCLWzA-bKryl350TAJcmJDzWCQc4EYC5VnhgeUC039GSGsoKqodJ-JFxeFSAUIYSSjMZ7fRojroUMm0I7R/s640/12341121_411551475702295_6704922328159424145_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIbgRa4DTj2j9_ySiRVzDze45bcJcfw5gJM40BYKbUUi3JFUmIIA9yvLrd5mSOuC-qLMUUcduCp9lbbIhlLgbH9g08Q1Aa5vdWytVRgKVJCIxsl2-Mc7hL1GKOci_O92CvXgdjCUQMjqwn/s1600/12376799_411551459035630_2624049238648530431_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIbgRa4DTj2j9_ySiRVzDze45bcJcfw5gJM40BYKbUUi3JFUmIIA9yvLrd5mSOuC-qLMUUcduCp9lbbIhlLgbH9g08Q1Aa5vdWytVRgKVJCIxsl2-Mc7hL1GKOci_O92CvXgdjCUQMjqwn/s640/12376799_411551459035630_2624049238648530431_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIbgRa4DTj2j9_ySiRVzDze45bcJcfw5gJM40BYKbUUi3JFUmIIA9yvLrd5mSOuC-qLMUUcduCp9lbbIhlLgbH9g08Q1Aa5vdWytVRgKVJCIxsl2-Mc7hL1GKOci_O92CvXgdjCUQMjqwn/s1600/12376799_411551459035630_2624049238648530431_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIbgRa4DTj2j9_ySiRVzDze45bcJcfw5gJM40BYKbUUi3JFUmIIA9yvLrd5mSOuC-qLMUUcduCp9lbbIhlLgbH9g08Q1Aa5vdWytVRgKVJCIxsl2-Mc7hL1GKOci_O92CvXgdjCUQMjqwn/s1600/12376799_411551459035630_2624049238648530431_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvIrklxjkeu3xuFarS8u-VmwJw3AHB2cfb7HnMAoseKerC5EuBGcrvvglh2ipDht4FbnjfPcmJdYvN8OrMEX0036C4_qhcBU4ByWQz4otqZx_3zJh_MNp8xeOOF-DwwyPvsYV5kJONXrAQ/s1600/12369230_411551469035629_6585149717699760742_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; display: inline !important; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvIrklxjkeu3xuFarS8u-VmwJw3AHB2cfb7HnMAoseKerC5EuBGcrvvglh2ipDht4FbnjfPcmJdYvN8OrMEX0036C4_qhcBU4ByWQz4otqZx_3zJh_MNp8xeOOF-DwwyPvsYV5kJONXrAQ/s640/12369230_411551469035629_6585149717699760742_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsp4BJtaAB15ZMt00GWKMzhu5AUi7VXFyxNE3-hRcKj0sFZHt7JNBLrAztFyz2D5MdT_qdCHmXEHx8H0_LdcU3ac8E9qMQ6HKMX9a9jK-msRNWD4dXAQwro1VZX8c9mzNtulWTCFFvZL6Q/s640/12366216_411551442368965_5357065211388057832_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;br /&gt;
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&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3EkDXuQgoT87IREHluNWBac1Vsj8ZwcxQ8dQeyShniVcX2IUcdVGAmRjlRgOpg0hXn4djO0-gCHfybelyjT6C21rGoNv6Boxkr60xgzVEaTJCZIzbM8nwJPVrPenPjdgbLocH6_ymUJ06/s640/12391401_411551455702297_4793116743142477993_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;br /&gt;
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&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtdddQUclXaqEA2kvKl74YrSNTmFWvXoO_MeNk6UPgGDUQJNUC21RFqFRvIqIYtoW9U7bfHw8zeznBPztSUpMOJ74FK3SyTuMbeqiEEL19g7eRHdgoefrqQfRNtBLlmBMfdP8KhV-OEXPX/s640/12391451_411551425702300_8493036024079543264_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;br /&gt;
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&lt;img alt=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuJHLDxe5XW-gm0i08LZfSYp3z1uDacqkAozP1abkJ3ZqFtkRq6E5cCwy6xf0k17E3IdPF0CjuhdyxegEXQoKArKZ4MNr0k1qJUg8Nr-PGusQqi_SEpjQ3xHCv4cMzpFf_1tFOIIyg0YFU/s640/12391084_411551432368966_982931186711028600_n.jpg&quot; style=&quot;width: 100%;&quot; title=&quot;3D Tutorials - 3dsMax Shortcut Keys&quot; /&gt;&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIbgRa4DTj2j9_ySiRVzDze45bcJcfw5gJM40BYKbUUi3JFUmIIA9yvLrd5mSOuC-qLMUUcduCp9lbbIhlLgbH9g08Q1Aa5vdWytVRgKVJCIxsl2-Mc7hL1GKOci_O92CvXgdjCUQMjqwn/s1600/12376799_411551459035630_2624049238648530431_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIbgRa4DTj2j9_ySiRVzDze45bcJcfw5gJM40BYKbUUi3JFUmIIA9yvLrd5mSOuC-qLMUUcduCp9lbbIhlLgbH9g08Q1Aa5vdWytVRgKVJCIxsl2-Mc7hL1GKOci_O92CvXgdjCUQMjqwn/s1600/12376799_411551459035630_2624049238648530431_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;br /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/8756782331318247242/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/12/3ds-max-shortcut-keys.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8756782331318247242'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8756782331318247242'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/12/3ds-max-shortcut-keys.html' title='3ds max shortcut keys'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqjHuQpzk-YnPZmu3dbjf5y-pSm8quE4UGZCS9q9KIObDW7Tk6LPZCagDq6wsyJ69sPmx3Gm2tCQ8n-6OeGh_LxBYigZdXTCtX4M2_I-RWlqQmQEXUEL0oaZp7T-MaSXjfR3NpmyvMS4Dt/s72-c/1915705_411551472368962_7913468764489369226_n.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-1178437018233647606</id><published>2015-05-06T19:24:00.002+02:00</published><updated>2015-05-06T19:24:28.861+02:00</updated><title type='text'>3ds Max - Open Subdiv or Turbosmooth? Whats the difference?</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/ktM61yLeXfM/0.jpg&quot; src=&quot;https://www.youtube.com/embed/ktM61yLeXfM?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
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&lt;a href=&quot;http://area.autodesk.com/blogs/chrismurray/3ds-max---open-subdiv-or-turbosmooth?linkId=13980936&quot; target=&quot;_blank&quot;&gt;Original link...&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/1178437018233647606/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/05/3ds-max-open-subdiv-or-turbosmooth.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1178437018233647606'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1178437018233647606'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/05/3ds-max-open-subdiv-or-turbosmooth.html' title='3ds Max - Open Subdiv or Turbosmooth? Whats the difference?'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/ktM61yLeXfM/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-4329937060082923257</id><published>2015-04-13T18:34:00.003+02:00</published><updated>2015-04-13T18:34:14.753+02:00</updated><title type='text'>Introducing 3ds Max 2016</title><content type='html'>&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
The 3ds Max Development team has been working overtime for almost a year to bring you the latest version of our work. While we&#39;ve given you access to some of the tools early through Extensions available to our Subscription customers, we have a lot more to show you. The marketing team here at the home office are calling it &quot;The Biggest Max Ever&quot; (#BiggestMaxEver). They get so excited.&lt;/div&gt;
&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
&lt;strong style=&quot;border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;&quot;&gt;Introducing 3ds Max 2016.&lt;/strong&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://i.ytimg.com/vi/QhVTb7plNNU/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/embed/QhVTb7plNNU?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
&lt;strong style=&quot;border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;&quot;&gt;Combining 3ds Max and 3ds Max Design into one title: 3ds Max&lt;/strong&gt;&lt;/div&gt;
&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
There once was a time that 2 flavors of 3ds Max was needed to support the unique workflows for different 3ds Max users. One for the design suites and one for the entertainment suites. Almost immediately afterward, the world began to change and your workflows began to blur. The requirements and expectations of a visualization assignment can now include a gaming or interactive component. James Cameron has shown how he uses similar interactive techniques for the creation of his award winning films. For gaming, there is always a drive to supply a new level of gameplay which many strive for a more cinematic or artistic experience. So the differentiators that were once easy to categorize are no longer there.&amp;nbsp;&lt;/div&gt;
&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
Also, the technology and infrastructure no longer requires a split. There once was a time that the features of a software application needed to be shipped, either on a disc or at least in the box. Now, the ability for us to draw from numerous resources to augment the capabilities of 3ds Max is growing exponentially. &amp;nbsp;It’s possible to include the different capabilities on an “as needed” basis. Various Renderers, Match Mover, SketchFab, Stereo Camera, Autodesk Composite and numerous third party components are all available to to the 3ds Max user on Autodesk Exchange and other sites. How many of you download your current version and the extensions that accompany it from the Subscription Center? The future will be delivered online.&lt;/div&gt;
&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
&lt;strong style=&quot;border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;&quot;&gt;&lt;/strong&gt;&lt;/div&gt;
&lt;div style=&quot;border: 0px; color: #707070; font-family: &#39;Lucida Grande&#39;, Lucida, Verdana, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 21px; padding: 0px 0px 1em; vertical-align: baseline;&quot;&gt;
Having said that, the need of 2 3ds Max titles was no longer necassary. You will now tailor your 3ds Max experience at first launch and then from then on, with templates and switchers. Install what you need, ignore what you don&#39;t.&lt;br /&gt;
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&lt;a href=&quot;http://area.autodesk.com/blogs/max/introducing-3ds-max-2016&quot; target=&quot;_blank&quot;&gt;Read more...&lt;/a&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/4329937060082923257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/04/introducing-3ds-max-2016.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/4329937060082923257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/4329937060082923257'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/04/introducing-3ds-max-2016.html' title='Introducing 3ds Max 2016'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/QhVTb7plNNU/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-3201525100744514738</id><published>2015-04-10T13:59:00.002+02:00</published><updated>2015-04-10T14:00:14.614+02:00</updated><title type='text'>Evolve Animation and Game Development Reel by David Gibson</title><content type='html'>&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px; margin-bottom: 20px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;David Gibson spent almost 4 years as a developer and supervising animator on Evolve. Everyday the entire team worked tirelessly to push the experience taking risks to create a unique and refreshing game for our players.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px; margin-bottom: 20px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;My main areas of focus during development were the look and feel of the monsters, creatures, &amp;amp; first person hunters. Although my background is in animation, I became heavily involved with the gameplay design process. Together with Gameplay Programmers Bill Merrill &amp;amp; Dan Youhon we focused heavily on the monster experience. 4 years is a long time so I tried to pick the best clips that showed a wide range and were the strongest examples of my work.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px; margin-bottom: 20px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;Turtle Rock Animation Team:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Geoff Hemphill&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Robert Alves&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Juan Sanchez&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: white;&quot;&gt;Monty Kerson&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 20px;&quot;&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;2K animators that saved our bacon a million times:&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;Sonny Santa Maria&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;PJ Leffelman&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;Jacob Palmer&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: sans-serif; font-size: 13px; line-height: 20.9950008392334px;&quot;&gt;
&lt;span style=&quot;color: white;&quot;&gt;Sunny Sun&lt;/span&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i0.wp.com/www.cgmeetup.net/home/wp-content/uploads/2015/03/Evolve-Animation-and-Game-Development-1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i0.wp.com/www.cgmeetup.net/home/wp-content/uploads/2015/03/Evolve-Animation-and-Game-Development-1.jpg&quot; height=&quot;225&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i2.wp.com/www.cgmeetup.net/home/wp-content/uploads/2015/03/Evolve-Animation-and-Game-Development-2.jpg?resize=960%2C540&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i2.wp.com/www.cgmeetup.net/home/wp-content/uploads/2015/03/Evolve-Animation-and-Game-Development-2.jpg?resize=960%2C540&quot; height=&quot;225&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href=&quot;http://i1.wp.com/www.cgmeetup.net/home/wp-content/uploads/2015/03/Evolve-Animation-and-Game-Development-3.jpg?resize=960%2C540&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://i1.wp.com/www.cgmeetup.net/home/wp-content/uploads/2015/03/Evolve-Animation-and-Game-Development-3.jpg?resize=960%2C540&quot; height=&quot;225&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/3201525100744514738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/04/evolve-animation-and-game-development.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/3201525100744514738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/3201525100744514738'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/04/evolve-animation-and-game-development.html' title='Evolve Animation and Game Development Reel by David Gibson'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-2921658333795288186</id><published>2015-04-10T13:51:00.006+02:00</published><updated>2015-04-10T13:51:39.562+02:00</updated><title type='text'>AUTODESK AT GDC 2015</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;b&gt;&lt;span style=&quot;color: #0b5394;&quot;&gt;AUTODESK AT GDC 2015&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://area.autodesk.com/gdc2015?linkId=12602882&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcF9y-IUkF-oie0PNYlFoHqC4px045tEXcTzAPbNslEshDh-Z50wuDRbClVUQDSC2dUmO-3olLP4wLYmh0n4hvkJERU2GsmFdwi8K-dioM6Nl34MY-7j1wuOZl-OmdMr4c2T_sviL1dgk/s1600/Airship_Lifeboats.jpg&quot; width=&quot;100%&quot; /&gt;&lt;/a&gt;&lt;span id=&quot;goog_602357553&quot;&gt;&lt;/span&gt;&lt;span id=&quot;goog_602357554&quot;&gt;&lt;/span&gt;&lt;a href=&quot;https://www.blogger.com/&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/2921658333795288186/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/04/autodesk-at-gdc-2015.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/2921658333795288186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/2921658333795288186'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/04/autodesk-at-gdc-2015.html' title='AUTODESK AT GDC 2015'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcF9y-IUkF-oie0PNYlFoHqC4px045tEXcTzAPbNslEshDh-Z50wuDRbClVUQDSC2dUmO-3olLP4wLYmh0n4hvkJERU2GsmFdwi8K-dioM6Nl34MY-7j1wuOZl-OmdMr4c2T_sviL1dgk/s72-c/Airship_Lifeboats.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-8179579249527935314</id><published>2015-03-04T17:44:00.003+01:00</published><updated>2015-03-04T17:44:46.332+01:00</updated><title type='text'>CRYENGINE Tech Showcase Trailer – GDC 2015</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://ytimg.googleusercontent.com/vi/L_wAnLxtmZ0/0.jpg&quot; src=&quot;http://www.youtube.com/embed/L_wAnLxtmZ0?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/8179579249527935314/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/cryengine-tech-showcase-trailer-gdc-2015.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8179579249527935314'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/8179579249527935314'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/cryengine-tech-showcase-trailer-gdc-2015.html' title='CRYENGINE Tech Showcase Trailer – GDC 2015'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/L_wAnLxtmZ0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-3414201843546163350</id><published>2015-03-04T12:07:00.001+01:00</published><updated>2019-03-31T22:28:47.034+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="unreal"/><title type='text'>Unreal engine for almost full free!</title><content type='html'>https://www.unrealengine.com/what-is-unreal-engine-4&lt;br /&gt;
&lt;br /&gt;
&lt;h1 style=&quot;-webkit-font-smoothing: antialiased; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); -webkit-transition: all 0.3s ease-in; -webkit-user-drag: none; background-color: transparent; border: 0px; box-sizing: border-box; font-family: &#39;Open Sans&#39;, helvetica, sans-serif; font-size: 1.5em; font-stretch: inherit; font-weight: 400; letter-spacing: 0.12em; line-height: 1.1; margin: 0px 0px 0.25em; padding: 0px; text-align: center; text-transform: uppercase; transition: all 0.3s ease-in; vertical-align: baseline;&quot;&gt;
&lt;span style=&quot;color: black;&quot;&gt;&lt;a href=&quot;https://www.unrealengine.com/what-is-unreal-engine-4&quot; target=&quot;_blank&quot;&gt;IF YOU LOVE SOMETHING,&lt;/a&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;h2 style=&quot;-webkit-font-smoothing: antialiased; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); -webkit-user-drag: none; background-color: transparent; border: 0px; box-sizing: border-box; font-family: &#39;Open Sans&#39;, helvetica, sans-serif; font-size: 5.1em; font-stretch: inherit; letter-spacing: 0.1em; line-height: 1.1; margin: 0px 0px 0.125em; padding: 0px; text-align: center; text-transform: uppercase; vertical-align: baseline;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/what-is-unreal-engine-4&quot; target=&quot;_blank&quot;&gt;SET IT FREE&lt;/a&gt;&lt;/h2&gt;
&lt;h1 style=&quot;-webkit-font-smoothing: antialiased; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); -webkit-transition: all 0.3s ease-in; -webkit-user-drag: none; background-color: transparent; border: 0px; box-sizing: border-box; font-family: &#39;Open Sans&#39;, helvetica, sans-serif; font-size: 1.5em; font-stretch: inherit; font-weight: 400; letter-spacing: 0.12em; line-height: 1.1; margin: 0px 0px 0.25em; padding: 0px; text-align: center; text-transform: uppercase; transition: all 0.3s ease-in; vertical-align: baseline;&quot;&gt;
&lt;span style=&quot;border: 0px; box-sizing: border-box; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; text-transform: none; vertical-align: baseline;&quot;&gt;&lt;span style=&quot;color: black;&quot;&gt;&lt;a href=&quot;https://www.unrealengine.com/what-is-unreal-engine-4&quot; target=&quot;_blank&quot;&gt;Unreal Engine is now FREE&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;
&lt;div class=&quot;freeSection&quot; style=&quot;-webkit-font-smoothing: antialiased; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); -webkit-user-drag: none; background-color: transparent; border: 0px; box-sizing: border-box; font-family: &#39;Open Sans&#39;, helvetica, sans-serif; font-size: 16px; font-stretch: inherit; line-height: 24px; margin: 0.5em auto; padding: 0px; vertical-align: baseline; width: 35em;&quot;&gt;
&lt;h3 style=&quot;-webkit-font-smoothing: antialiased; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); -webkit-user-drag: none; border-image-outset: initial; border-image-repeat: initial; border-image-slice: initial; border-image-source: initial; border-image-width: initial; border: 0px; box-sizing: border-box; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: 400; letter-spacing: 0.1em; line-height: 1.5em; margin: 0px; padding: 0px; text-align: center; vertical-align: baseline;&quot;&gt;
&lt;a href=&quot;https://www.unrealengine.com/what-is-unreal-engine-4&quot; target=&quot;_blank&quot;&gt;FREE for game development. FREE for Virtual Reality.FREE for education. FREE for architecture. FREE for film.&lt;/a&gt;&lt;/h3&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/3414201843546163350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/unreal-engine-for-almost-full-free.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/3414201843546163350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/3414201843546163350'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/unreal-engine-for-almost-full-free.html' title='Unreal engine for almost full free!'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-7045873821740641049</id><published>2015-03-04T12:01:00.001+01:00</published><updated>2015-03-04T12:01:13.749+01:00</updated><title type='text'>Unity Engine</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe width=&quot;320&quot; height=&quot;266&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://ytimg.googleusercontent.com/vi/WAM_uWTg3pk/0.jpg&quot; src=&quot;http://www.youtube.com/embed/WAM_uWTg3pk?feature=player_embedded&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/7045873821740641049/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/unity-engine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/7045873821740641049'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/7045873821740641049'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/unity-engine.html' title='Unity Engine'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/WAM_uWTg3pk/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-1096771049693457356</id><published>2015-03-04T11:57:00.002+01:00</published><updated>2015-03-04T11:57:58.939+01:00</updated><title type='text'>Autodesk Stingray</title><content type='html'>&lt;h2 class=&quot;s2 pc-brand&quot; style=&quot;background-color: transparent; color: #00aaaa; font-family: &#39;Frutiger Next W04 Light&#39;; font-size: 1.714286em; font-weight: 400; line-height: 1.125; margin: 0px 0px 9px; padding: 0px; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.autodesk.com/campaigns/stingray&quot; target=&quot;_blank&quot;&gt;Introducing Stingray&lt;/a&gt;&lt;/h2&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;h2 class=&quot;s4-lh21 mbm&quot; style=&quot;background-color: transparent; color: #666666; font-family: &#39;Frutiger Next W04 Light&#39;; font-size: 1.142857em; font-weight: 400; line-height: 1.3125; margin: 0px 0px 12px; padding: 0px;&quot;&gt;
Our goal with Stingray is to build a truly modern and flexible 3D game engine. By combining a completely data-driven rendering pipeline with powerful, easy-to-use game creation tools, Stingray is going to change the way 3D games are made.&lt;/h2&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&quot;&quot; class=&quot;YOUTUBE-iframe-video&quot; data-thumbnail-src=&quot;https://ytimg.googleusercontent.com/vi/qgANdVp3aQ8/0.jpg&quot; frameborder=&quot;0&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/embed/qgANdVp3aQ8?feature=player_embedded&quot; width=&quot;320&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;&lt;a href=&quot;http://www.autodesk.com/campaigns/stingray&quot; target=&quot;_blank&quot;&gt;More info on Autodesk site...&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/1096771049693457356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/autodesk-stingray.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1096771049693457356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1096771049693457356'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/03/autodesk-stingray.html' title='Autodesk Stingray'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/qgANdVp3aQ8/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-455917978828783746</id><published>2015-02-19T18:42:00.002+01:00</published><updated>2015-02-19T18:42:22.234+01:00</updated><title type='text'>3ds Max Learning Path</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://area.autodesk.com/3dsmaxlearningpath&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://static-dc.autodesk.net/content/dam/autodesk/www/products/autodesk-3dsmax/images/banners/3ds-max-2015-banner-lockup-264x66.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;text-align: start;&quot;&gt;http://area.autodesk.com/3dsmaxlearningpath&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/455917978828783746/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2015/02/3ds-max-learning-path.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/455917978828783746'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/455917978828783746'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2015/02/3ds-max-learning-path.html' title='3ds Max Learning Path'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-1433395286245720764</id><published>2012-06-23T20:28:00.000+02:00</published><updated>2015-02-19T17:33:31.144+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine"/><title type='text'>CryEngine3 TimeDelay</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/K4q7avxysBo?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/1433395286245720764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2012/06/cryengine3-timedelay.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1433395286245720764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1433395286245720764'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2012/06/cryengine3-timedelay.html' title='CryEngine3 TimeDelay'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-46788167340816618</id><published>2012-05-20T19:58:00.000+02:00</published><updated>2015-02-19T17:47:53.869+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>Your XYZ gizmo on your selection disappear?</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
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Just disappeared your xyz transformation gizmo, and you dont know what you did, and how can you bring it back?&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhooMiD2uYZOUVow2M5S3wj0Jm9D7MWODSA6Q5rbaIGuY4H5dw3Rd9YVX2A7Scc1mH0kEU5A4yESThdb4dTjnJwtJMy7UT0R456gr2fjzEGwnz2iqlq8PdoRzEzJ3arD0DMVwmDhfQbbE8/s1600/xyz_gizmo_disappear.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;173&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhooMiD2uYZOUVow2M5S3wj0Jm9D7MWODSA6Q5rbaIGuY4H5dw3Rd9YVX2A7Scc1mH0kEU5A4yESThdb4dTjnJwtJMy7UT0R456gr2fjzEGwnz2iqlq8PdoRzEzJ3arD0DMVwmDhfQbbE8/s320/xyz_gizmo_disappear.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both;&quot;&gt;
&amp;nbsp;Do not not despair! You just accidentaly pressed the &quot;x&quot; button on the keybord, and if you press it again then it will show up. ( this thing are happening when you want to make some object transparent with &quot;alt+x&quot; and accidently you don&#39;t press the &quot;alt&quot; key just &quot;x&quot;! )&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1o5LVMjX7kPpxlFQGfVl8f0msKI1afMIxKFd-9Vg6Oxqyr9q7rEwumWVIZF4JV-rxhHVih9Z1WqmZAqv74br5yeudDJoSsdKjzF0O6QN-Y6ihBXjWw3GwiSSvyih1SPLkuUGa8aKh9ck/s1600/xyz_gizmo_show.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;167&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1o5LVMjX7kPpxlFQGfVl8f0msKI1afMIxKFd-9Vg6Oxqyr9q7rEwumWVIZF4JV-rxhHVih9Z1WqmZAqv74br5yeudDJoSsdKjzF0O6QN-Y6ihBXjWw3GwiSSvyih1SPLkuUGa8aKh9ck/s320/xyz_gizmo_show.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/46788167340816618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2012/05/your-xyz-gizmo-on-your-selection.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/46788167340816618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/46788167340816618'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2012/05/your-xyz-gizmo-on-your-selection.html' title='Your XYZ gizmo on your selection disappear?'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhooMiD2uYZOUVow2M5S3wj0Jm9D7MWODSA6Q5rbaIGuY4H5dw3Rd9YVX2A7Scc1mH0kEU5A4yESThdb4dTjnJwtJMy7UT0R456gr2fjzEGwnz2iqlq8PdoRzEzJ3arD0DMVwmDhfQbbE8/s72-c/xyz_gizmo_disappear.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-1927133370820469980</id><published>2012-05-19T00:14:00.002+02:00</published><updated>2015-02-19T17:47:53.863+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="3dsMax"/><title type='text'>Car tutorials</title><content type='html'>&lt;a href=&quot;http://3dexport.com/blog/2010/03/60-car-modeling-tutorials/&quot;&gt;http://3dexport.com/blog/2010/03/60-car-modeling-tutorials/&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;a href=&quot;http://3dtotal.awc.lswcdn.net/admin/new_cropper/tutorial_content_images/739_tid_25.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;298&quot; src=&quot;http://3dtotal.awc.lswcdn.net/admin/new_cropper/tutorial_content_images/739_tid_25.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/1927133370820469980/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2012/05/car-tutorials.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1927133370820469980'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/1927133370820469980'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2012/05/car-tutorials.html' title='Car tutorials'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-533870109710443616</id><published>2012-05-07T09:09:00.001+02:00</published><updated>2015-02-19T17:33:31.152+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine"/><title type='text'>CryEngine 3 Materials</title><content type='html'>Here is another great tutorial from Eat3D&lt;br /&gt;
&amp;nbsp;&lt;a href=&quot;http://eat3d.com/blog/eat-3d/3-new-dvd-releases-cryengine-3-materials-vol-1-3-introduction-and-application&quot;&gt;http://eat3d.com/blog/eat-3d/3-new-dvd-releases-cryengine-3-materials-vol-1-3-introduction-and-application&lt;/a&gt;&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfEk7BlnvS-e_nNfX0kJOFJzpK9tUCuee2H9EUa5rz0IKsQ5_Y5cjYTg-LWD7X9bJUuBD3aOXXefTC36M26Uk1ggkrAwVouraTOZiGM8ccQQLQEFv8qJYtXVxDZOX2f79cF2DJyLZfXM0/s1600/050212_cry3_materials_0.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;242&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfEk7BlnvS-e_nNfX0kJOFJzpK9tUCuee2H9EUa5rz0IKsQ5_Y5cjYTg-LWD7X9bJUuBD3aOXXefTC36M26Uk1ggkrAwVouraTOZiGM8ccQQLQEFv8qJYtXVxDZOX2f79cF2DJyLZfXM0/s400/050212_cry3_materials_0.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/533870109710443616/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2012/05/cryengine-3-materials.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/533870109710443616'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/533870109710443616'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2012/05/cryengine-3-materials.html' title='CryEngine 3 Materials'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfEk7BlnvS-e_nNfX0kJOFJzpK9tUCuee2H9EUa5rz0IKsQ5_Y5cjYTg-LWD7X9bJUuBD3aOXXefTC36M26Uk1ggkrAwVouraTOZiGM8ccQQLQEFv8qJYtXVxDZOX2f79cF2DJyLZfXM0/s72-c/050212_cry3_materials_0.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-6420895265039689616</id><published>2012-04-26T21:27:00.001+02:00</published><updated>2012-04-26T21:27:39.633+02:00</updated><title type='text'>Tutorial for Autodesk MotionBuilder...</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/b0gytTpVw1Q?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/6420895265039689616/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2012/04/tutorial-for-autodesk-motionbuilder.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/6420895265039689616'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/6420895265039689616'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2012/04/tutorial-for-autodesk-motionbuilder.html' title='Tutorial for Autodesk MotionBuilder...'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2870298655409259732.post-677090023930840333</id><published>2011-09-08T11:14:00.000+02:00</published><updated>2015-02-19T17:33:31.159+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CryEngine"/><title type='text'>Exporting from 3ds max to Cryengine 3</title><content type='html'>Good tutorial.&lt;br /&gt;
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&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/Dl92y4c9SLk?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://3dsuniverse.blogspot.com/feeds/677090023930840333/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://3dsuniverse.blogspot.com/2011/09/exporting-from-3ds-max-to-cryengine-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/677090023930840333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2870298655409259732/posts/default/677090023930840333'/><link rel='alternate' type='text/html' href='http://3dsuniverse.blogspot.com/2011/09/exporting-from-3ds-max-to-cryengine-3.html' title='Exporting from 3ds max to Cryengine 3'/><author><name>sorcy3d</name><uri>http://www.blogger.com/profile/16804276093000158903</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>