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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CEIMQn0yeSp7ImA9WhRUFko.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280</id><updated>2012-01-27T11:56:23.391-02:00</updated><category term="Tecnologia" /><category term="Material  de Estudo" /><category term="Filmes" /><category term="Destaques" /><category term="Games" /><category term="Referências" /><category term="Animação" /><category term="Reportagens" /><category term="Vídeo" /><category term="Artigos" /><category term="Ferramentas" /><category term="Making-of" /><title>3D Vício</title><subtitle type="html">Notícias e informações relacionadas a Computação Gráfica ( CG ).
Fique por dentro dos lançamentos de softwares, plugins e scripts que podem facilitar o seu trabalho.
Aprenda novas técnicas com vídeo aulas, tutoriais e artigos.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://3dvicio.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>216</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/3dVcio" /><feedburner:info uri="3dvcio" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;CEMCSHo6eyp7ImA9WhRUFko.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-7376276202948260577</id><published>2012-01-27T11:42:00.001-02:00</published><updated>2012-01-27T11:54:29.413-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-27T11:54:29.413-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>A magia do cinema - Miniaturas</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-KNM1IAOBAYQ/TyKrjY07B7I/AAAAAAAAAgg/DWbVSaHLzsA/s1600/enterprise_studio.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-KNM1IAOBAYQ/TyKrjY07B7I/AAAAAAAAAgg/DWbVSaHLzsA/s1600/enterprise_studio.jpeg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-AhTApZoV8eY/TyKrlEJ4ebI/AAAAAAAAAgo/IhvB4_wying/s1600/enterprise_loft.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-AhTApZoV8eY/TyKrlEJ4ebI/AAAAAAAAAgo/IhvB4_wying/s1600/enterprise_loft.jpeg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://youtu.be/dEmXA0Itv6A" style="font-size: x-large; font-weight: bold;"&gt;http://youtu.be/dEmXA0Itv6A&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-size: x-small; font-style: italic;"&gt;(infelizmente esse link não permite ser incorporado)&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Links complementares:&lt;br /&gt;
&lt;a href="http://www.ngbsfxmodels.blogspot.com/"&gt;http://www.ngbsfxmodels.blogspot.com&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.universalhartland.com/code/buck000m.shtml"&gt;http://www.universalhartland.com&lt;/a&gt;&lt;br /&gt;
&lt;a href="https://drexfiles.wordpress.com/tag/star-trek/"&gt;https://drexfiles.wordpress.com&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://fuckyeahvfx.tumblr.com/"&gt;http://fuckyeahvfx.tumblr.com/&lt;/a&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-7376276202948260577?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/CPUEkgPo9_M0tSeSU2Pbie7jS8M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CPUEkgPo9_M0tSeSU2Pbie7jS8M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/CPUEkgPo9_M0tSeSU2Pbie7jS8M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/CPUEkgPo9_M0tSeSU2Pbie7jS8M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/Dudi2O_Kq7A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/7376276202948260577/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/magia-do-cinema-miniaturas.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7376276202948260577?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7376276202948260577?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/Dudi2O_Kq7A/magia-do-cinema-miniaturas.html" title="A magia do cinema - Miniaturas" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-KNM1IAOBAYQ/TyKrjY07B7I/AAAAAAAAAgg/DWbVSaHLzsA/s72-c/enterprise_studio.jpeg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/magia-do-cinema-miniaturas.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8ERX04cSp7ImA9WhRUFUo.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-7387161810069431813</id><published>2012-01-26T09:53:00.000-02:00</published><updated>2012-01-26T09:53:24.339-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-26T09:53:24.339-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>Making of do comercial em stop motion "Back to the start"</title><content type="html">Making of fantástico do comercial em stop motion "Back to the start" produzido pela&amp;nbsp;&lt;a href="http://www.nexusproductions.com/"&gt;Nexus Productions&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Comercial:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/aMfSGt6rHos" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Making of:&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" mozallowfullscreen="" src="http://player.vimeo.com/video/28349065?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;color=ff3333&amp;amp;loop=1" webkitallowfullscreen="" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: left;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;Valeu a dica &lt;a href="http://www.facebook.com/profile.php?id=100002745228239"&gt;Felipe Dias&lt;/a&gt;!&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-7387161810069431813?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/m1vb3LbWEusXPVvEmAsv0BRVVbw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/m1vb3LbWEusXPVvEmAsv0BRVVbw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/m1vb3LbWEusXPVvEmAsv0BRVVbw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/m1vb3LbWEusXPVvEmAsv0BRVVbw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/37K53lApaGY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/7387161810069431813/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/making-of-do-comercial-em-stop-motion.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7387161810069431813?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7387161810069431813?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/37K53lApaGY/making-of-do-comercial-em-stop-motion.html" title="Making of do comercial em stop motion &quot;Back to the start&quot;" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/aMfSGt6rHos/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/making-of-do-comercial-em-stop-motion.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak8HQnc6fCp7ImA9WhRUFUo.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-1106682776835585384</id><published>2012-01-25T16:52:00.003-02:00</published><updated>2012-01-26T09:53:53.914-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-26T09:53:53.914-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>Non-photorealistic rendering de forma simples e rápida</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-1zja3a9pfVA/TyBOyKfjFxI/AAAAAAAAAgQ/scyyCrsePr8/s1600/nonrealistic.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="267" src="http://2.bp.blogspot.com/-1zja3a9pfVA/TyBOyKfjFxI/AAAAAAAAAgQ/scyyCrsePr8/s400/nonrealistic.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;Esse material não se utiliza de um renderizador ou plugin, é uma técnica que pode ser utilizada em qualquer software.&lt;/div&gt;&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="480" mozallowfullscreen="" src="http://player.vimeo.com/video/5660045?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;loop=1" webkitallowfullscreen="" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: left;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;Valeu a dica &lt;a href="http://www.facebook.com/profile.php?id=100002745228239"&gt;Felipe Dias&lt;/a&gt;!&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-1106682776835585384?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ghPOq2OI7Bf7OgddDX2gOT4RY9Q/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ghPOq2OI7Bf7OgddDX2gOT4RY9Q/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ghPOq2OI7Bf7OgddDX2gOT4RY9Q/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ghPOq2OI7Bf7OgddDX2gOT4RY9Q/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/4h2v5zHNzIw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/1106682776835585384/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/non-photorealistic-rendering-de-forma_25.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/1106682776835585384?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/1106682776835585384?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/4h2v5zHNzIw/non-photorealistic-rendering-de-forma_25.html" title="Non-photorealistic rendering de forma simples e rápida" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-1zja3a9pfVA/TyBOyKfjFxI/AAAAAAAAAgQ/scyyCrsePr8/s72-c/nonrealistic.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/non-photorealistic-rendering-de-forma_25.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8ARHo9fSp7ImA9WhRUFE8.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-7238830523154406792</id><published>2012-01-24T14:34:00.000-02:00</published><updated>2012-01-24T14:34:05.465-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-24T14:34:05.465-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Material  de Estudo" /><title>Como é feita a conversão de filmes de 2D para 3D</title><content type="html">Entenda como são feitas as conversões de cena 2D para o 3D stereoscopico.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/1vHmHbnxVU0" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/eXSXJCtB29c" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-7238830523154406792?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/kG-EfHarwgNKZ3jw362fR1dde3s/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/kG-EfHarwgNKZ3jw362fR1dde3s/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/kG-EfHarwgNKZ3jw362fR1dde3s/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/kG-EfHarwgNKZ3jw362fR1dde3s/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/oAZOCzX9bbk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/7238830523154406792/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/como-e-feita-conversao-de-filmes-de-2d.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7238830523154406792?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7238830523154406792?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/oAZOCzX9bbk/como-e-feita-conversao-de-filmes-de-2d.html" title="Como é feita a conversão de filmes de 2D para 3D" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/1vHmHbnxVU0/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/como-e-feita-conversao-de-filmes-de-2d.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYMSXw7eSp7ImA9WhRUE08.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-4073200918621352833</id><published>2012-01-23T10:03:00.000-02:00</published><updated>2012-01-23T10:03:08.201-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-23T10:03:08.201-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>The Adventures of Tintin - Making of</title><content type="html">&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-lXXg9Q4fEvk/Tx1MZurwiZI/AAAAAAAAAgI/IvoBBYkoQEU/s1600/tintin_wallpaper9_lg.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-lXXg9Q4fEvk/Tx1MZurwiZI/AAAAAAAAAgI/IvoBBYkoQEU/s640/tintin_wallpaper9_lg.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Tintin para quem não viu ainda esta perdendo tempo, é um dos mais incríveis filmes de animação dos últimos tempos, e com ele a Weta novamente mostra por que esta no topo do mercado! Quando a ILM lançou o Rango, todos ficaram impressionados, mas agora com Tintin, acho que a balança pendeu novamente para o lado da Weta.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Bom chega de enrolação e segue ai uma série de vídeos de making of do filme.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip1/animCaptainBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_animCaptainBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip2/animSnowyBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_animSnowyBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip3/animTinTinBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_animTinTinBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip5/envBaggBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_envBaggBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip6/envDocksBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_envDocksBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip7/envKaraBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_envKaraBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip8/envPirateBattleBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_envPirateBattleBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip9/modelUnicornBnAweb.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_modelUnicornBnAweb.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;embed allowfullscreen="true" bgcolor="#FFFFFF" flashvars="file=http://www.wetafx.co.nz/userfiles/video/tnn/clip10/tnnCineBnA.flv&amp;amp;showdigits=true&amp;amp;autostart=false&amp;amp;image=http://www.catsuka.com/interf/icons4/tintin_weta_tnnCineBnA.jpg" height="265" pluginspage="http://www.macromedia.com/go/getflashplayer" src="http://www.catsuka.com/library/flash_flv_player_43/flvplayer.swf" type="application/x-shockwave-flash" width="435"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/5OGWPtaUOok" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://www.wetafx.co.nz/features/the_adentures_of_tintin/index.php"&gt;http://www.wetafx.co.nz/features/the_adentures_of_tintin/index.php&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.us.movie.tintin.com/"&gt;http://www.us.movie.tintin.com/&lt;/a&gt;  &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-4073200918621352833?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/IgTDsWzxxf6xnSUUliqFUjY62qs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IgTDsWzxxf6xnSUUliqFUjY62qs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/IgTDsWzxxf6xnSUUliqFUjY62qs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/IgTDsWzxxf6xnSUUliqFUjY62qs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/tZ32upuI4Ko" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/4073200918621352833/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/adventures-of-tintin-making-of.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/4073200918621352833?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/4073200918621352833?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/tZ32upuI4Ko/adventures-of-tintin-making-of.html" title="The Adventures of Tintin - Making of" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-lXXg9Q4fEvk/Tx1MZurwiZI/AAAAAAAAAgI/IvoBBYkoQEU/s72-c/tintin_wallpaper9_lg.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/adventures-of-tintin-making-of.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MFSHYzfSp7ImA9WhRUEEU.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-8587953180433515242</id><published>2012-01-20T16:50:00.002-02:00</published><updated>2012-01-20T16:50:19.885-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-20T16:50:19.885-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>Making of do comercial da Vorwerk &amp; Co (fantástico)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-KTg8aCu_0OA/Txm2ehhJYKI/AAAAAAAAAgA/Wd5z1F9u1GI/s1600/vorwerk.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="220" src="http://3.bp.blogspot.com/-KTg8aCu_0OA/Txm2ehhJYKI/AAAAAAAAAgA/Wd5z1F9u1GI/s400/vorwerk.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;Esse comercial entrou pra lista dos mais bacanas que vi. Muito bem concebido, dirigido e executado. A ideia é muito boa, e a arte do material complementa tudo, é ver e babar!&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;O material foi feito em Cinema4D pela produtora&amp;nbsp;&lt;a href="http://www.sehsucht.de/"&gt;http://www.sehsucht.de&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Comercial:&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" mozallowfullscreen="" src="http://player.vimeo.com/video/33521868?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;loop=1" webkitallowfullscreen="" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: left;"&gt;Making Of:&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" mozallowfullscreen="" src="http://player.vimeo.com/video/33656992?title=0&amp;amp;byline=0&amp;amp;portrait=0&amp;amp;loop=1" webkitallowfullscreen="" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-8587953180433515242?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/PY1GZUjuwYzeATGRZYH7EWl4yf4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PY1GZUjuwYzeATGRZYH7EWl4yf4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/PY1GZUjuwYzeATGRZYH7EWl4yf4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PY1GZUjuwYzeATGRZYH7EWl4yf4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/O7cdMClEjZ8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/8587953180433515242/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/making-of-do-comercial-da-vorwerk-co_20.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/8587953180433515242?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/8587953180433515242?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/O7cdMClEjZ8/making-of-do-comercial-da-vorwerk-co_20.html" title="Making of do comercial da Vorwerk &amp; Co (fantástico)" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-KTg8aCu_0OA/Txm2ehhJYKI/AAAAAAAAAgA/Wd5z1F9u1GI/s72-c/vorwerk.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/making-of-do-comercial-da-vorwerk-co_20.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C08FRX0-fyp7ImA9WhRVGUQ.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-6134988127810941197</id><published>2012-01-19T14:50:00.000-02:00</published><updated>2012-01-19T14:50:14.357-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-19T14:50:14.357-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>Making of da sequência de abertura do filme Splice</title><content type="html">Making of da abertura do filme splice, o filme é estranho, não sei se diria bom, mas os efeitos do filme são foda, e a abertura ta incrível!&lt;br /&gt;
&lt;br /&gt;
Abertura:&lt;br /&gt;
&lt;a href="http://youtu.be/edRpgNg7ao0"&gt;http://youtu.be/edRpgNg7ao0&lt;/a&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;(desculpa ai pessoal, a incorporação esta desativada)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Making Of:&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/OzT-r08ng0I" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-6134988127810941197?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/B3ddW53yGda2Snjan7-aFWbxMBo/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/B3ddW53yGda2Snjan7-aFWbxMBo/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/B3ddW53yGda2Snjan7-aFWbxMBo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/B3ddW53yGda2Snjan7-aFWbxMBo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/b-S4IZbseH4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/6134988127810941197/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/making-of-da-sequencia-de-abertura-do.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/6134988127810941197?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/6134988127810941197?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/b-S4IZbseH4/making-of-da-sequencia-de-abertura-do.html" title="Making of da sequência de abertura do filme Splice" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/OzT-r08ng0I/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/making-of-da-sequencia-de-abertura-do.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMNR349eSp7ImA9WhRVEk0.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-4825066906675865468</id><published>2012-01-10T11:01:00.000-02:00</published><updated>2012-01-10T11:01:36.061-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-10T11:01:36.061-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Material  de Estudo" /><category scheme="http://www.blogger.com/atom/ns#" term="Animação" /><title>Piscando os olhos (aula de animação)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-HQL81uArty0/Tww0-fW4LXI/AAAAAAAAAfw/PdQKdaEpdLc/s1600/1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="255" src="http://2.bp.blogspot.com/-HQL81uArty0/Tww0-fW4LXI/AAAAAAAAAfw/PdQKdaEpdLc/s400/1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Ok piscar os olhos, é só abrir e fechar as palpebras, é bem fácil. Será????&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Não percam de jeito nenhum essa aula incrível feita pelo pessoal da Animation School com o instrutor Sebastien Tafani.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/73jRo4fwU3I" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-4825066906675865468?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/gP0gonHBbYP-XgKgq6zn8MYBdFA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gP0gonHBbYP-XgKgq6zn8MYBdFA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/gP0gonHBbYP-XgKgq6zn8MYBdFA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/gP0gonHBbYP-XgKgq6zn8MYBdFA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/kn1JJn1Xacc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/4825066906675865468/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2012/01/piscando-os-olhos-aula-de-animacao.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/4825066906675865468?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/4825066906675865468?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/kn1JJn1Xacc/piscando-os-olhos-aula-de-animacao.html" title="Piscando os olhos (aula de animação)" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-HQL81uArty0/Tww0-fW4LXI/AAAAAAAAAfw/PdQKdaEpdLc/s72-c/1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2012/01/piscando-os-olhos-aula-de-animacao.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkMCQ3Y9fCp7ImA9WhRSFUs.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-3478460594523247137</id><published>2011-11-17T20:21:00.000-02:00</published><updated>2011-11-17T20:21:02.864-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-17T20:21:02.864-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><title>Como usar o Autodesk 123D Cacth para scannear objetos apartir de fotos</title><content type="html">&lt;div style="text-align: justify;"&gt;A &lt;a href="http://www.123dapp.com/catch"&gt;123D Catch&lt;/a&gt; é um software que usa os recursos do Photofly, sistema desenvolvido pela autodesk para scannear tridimencionalmente lugares ou objetos apartir de fotografias.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Segue 5 vídeos que explicam como usar corretamente o software.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/byqFZD5AILU?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/IQcefAIDPYA?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/1tqYs78GxWY?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/gLy_1VU6UP8?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/_zl3ubKlni0?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-3478460594523247137?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/2SxKCUG0Ovbgz2UnGfnehxjHqH0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2SxKCUG0Ovbgz2UnGfnehxjHqH0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/2SxKCUG0Ovbgz2UnGfnehxjHqH0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2SxKCUG0Ovbgz2UnGfnehxjHqH0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/492WWsTUWvk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/3478460594523247137/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/11/como-usar-o-autodesk-123d-cacth-para.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3478460594523247137?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3478460594523247137?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/492WWsTUWvk/como-usar-o-autodesk-123d-cacth-para.html" title="Como usar o Autodesk 123D Cacth para scannear objetos apartir de fotos" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/byqFZD5AILU/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/11/como-usar-o-autodesk-123d-cacth-para.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU4AR389fSp7ImA9WhdaFEo.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-856635169745444763</id><published>2011-10-24T14:32:00.000-02:00</published><updated>2011-10-24T14:32:26.165-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-24T14:32:26.165-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Making-of" /><title>Diablo III Making Of "Black SoulStone" - Cinematic trailer</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://www.youtube.com/embed/ZlOhoP7sttU?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.diablofans.com/news/946-diablo-iii-making-of-black-soulstone" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://www.diablofans.com/uploads/gallery/album_161/med_gallery_45108_161_94730.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;a href="http://www.diablofans.com/news/946-diablo-iii-making-of-black-soulstone/"&gt;Making Of&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-856635169745444763?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mF3n1tNqjlHZyFizoXhaMSgjmOQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mF3n1tNqjlHZyFizoXhaMSgjmOQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mF3n1tNqjlHZyFizoXhaMSgjmOQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mF3n1tNqjlHZyFizoXhaMSgjmOQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/nh7JXSDBoMY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/856635169745444763/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/10/diablo-iii-making-of-black-soulstone.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/856635169745444763?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/856635169745444763?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/nh7JXSDBoMY/diablo-iii-making-of-black-soulstone.html" title="Diablo III Making Of &quot;Black SoulStone&quot; - Cinematic trailer" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/ZlOhoP7sttU/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/10/diablo-iii-making-of-black-soulstone.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUQDQXk7eip7ImA9WhdbGUo.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-238675241381896348</id><published>2011-10-18T20:35:00.001-02:00</published><updated>2011-10-18T20:36:10.702-02:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-18T20:36:10.702-02:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><title>Power Preview para 3Ds Max</title><content type="html">&lt;div style="text-align: justify;"&gt;Todos que usam o max 2012 ficam maravilhados com o preview da nova viewport (nitrous), só que essa alegria acaba quando vc vai usar o grabviewport para fazer um preview pois ele não te permite controlar o iterations e o tempo de refinamento do nitrous. O Power Preview é um script que permite fazer os previews controlando esses parâmetros. Esse script foi criado por Josef Wienerroither e ainda é uma versão em teste, quem quiser pode baixar pelo link abaixo&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://www.frogsinspace.at/?download=PowerPreview%20(alpha1)"&gt;http://www.frogsinspace.at/?download=PowerPreview%20(alpha1)&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Para mais informações:&amp;nbsp;&lt;a href="http://forums.cgsociety.org/showthread.php?f=6&amp;amp;t=997211&amp;amp;page=1&amp;amp;pp=15"&gt;http://forums.cgsociety.org/showthread.php?f=6&amp;amp;t=997211&amp;amp;page=1&amp;amp;pp=15&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.frogsinspace.at/downloads/powerpreview_working.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="398" src="http://www.frogsinspace.at/downloads/powerpreview_working.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-238675241381896348?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/SUiJ0VIGEkxX1QpvN4ahGUEvnaM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SUiJ0VIGEkxX1QpvN4ahGUEvnaM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/SUiJ0VIGEkxX1QpvN4ahGUEvnaM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SUiJ0VIGEkxX1QpvN4ahGUEvnaM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/B_NVNYPJYck" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/238675241381896348/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/10/power-preview-para-3ds-max.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/238675241381896348?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/238675241381896348?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/B_NVNYPJYck/power-preview-para-3ds-max.html" title="Power Preview para 3Ds Max" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/10/power-preview-para-3ds-max.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0cAQnw5eyp7ImA9WhdbFUw.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-2741698523034507430</id><published>2011-10-13T11:10:00.000-03:00</published><updated>2011-10-13T11:10:43.223-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-13T11:10:43.223-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><title>RP CameraRig (Max, Maya e XSI)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-US5afTWwSoY/TpbwJYuBKJI/AAAAAAAAAe4/3eH4bhfodCs/s1600/rp-camerarig.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="147" src="http://4.bp.blogspot.com/-US5afTWwSoY/TpbwJYuBKJI/AAAAAAAAAe4/3eH4bhfodCs/s320/rp-camerarig.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;E ai pessoal queria deixar uma dica muito legal de uma ferramenta criada pelo Renato Polimeno, programador brazuca responsável por várias ferramentas bem bacanas (http://www.scriptspot.com/users/renatopolimeno). O Renato criou um rig de câmera que simula equipamentos reais, é ótimo para ajudar a ter mais realismo nas animações de câmera.&lt;br /&gt;
A ferramenta esta disponível para 3Ds Max, Maya e Softimage.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://player.vimeo.com/video/28246266?title=0&amp;amp;byline=0&amp;amp;portrait=0" webkitallowfullscreen="" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://renatopolimeno.com/rp_camerarig/"&gt;&lt;b&gt;&lt;i&gt;http://renatopolimeno.com/rp_camerarig&lt;/i&gt;&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-2741698523034507430?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/yPIx2Xo89y3Od0B7OGCMFGGAG_k/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/yPIx2Xo89y3Od0B7OGCMFGGAG_k/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/yPIx2Xo89y3Od0B7OGCMFGGAG_k/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/yPIx2Xo89y3Od0B7OGCMFGGAG_k/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/tgLb2bmz20I" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/2741698523034507430/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/10/rp-camerarig-max-maya-e-xsi.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/2741698523034507430?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/2741698523034507430?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/tgLb2bmz20I/rp-camerarig-max-maya-e-xsi.html" title="RP CameraRig (Max, Maya e XSI)" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-US5afTWwSoY/TpbwJYuBKJI/AAAAAAAAAe4/3eH4bhfodCs/s72-c/rp-camerarig.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/10/rp-camerarig-max-maya-e-xsi.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUDRnw8eSp7ImA9WhdbFUw.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-1670678615254313497</id><published>2011-10-13T10:57:00.001-03:00</published><updated>2011-10-13T10:57:57.271-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-13T10:57:57.271-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><title>Animar câmera no 3ds Max pelo Iphone</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://a2.mzstatic.com/us/r30/Purple/fd/18/8c/mzl.eywreabj.320x480-75.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://a2.mzstatic.com/us/r30/Purple/fd/18/8c/mzl.eywreabj.320x480-75.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;iDevCam é uma app para iphone que permite animar a câmera do max pelo aperelho telefônico em tempo real utilizando conexão wireless.&lt;br /&gt;
Esse tipo de feature permite criar animações de&amp;nbsp;câmera&amp;nbsp;mais&amp;nbsp;realísticas&amp;nbsp;quando se quer simular situações como handCam.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="360" src="http://player.vimeo.com/video/30278585?title=0&amp;amp;byline=0&amp;amp;portrait=0" webkitallowfullscreen="" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.youcandoitvfx.com/?page_id=24"&gt;http://www.youcandoitvfx.com/?page_id=24&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-1670678615254313497?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/M-RW2uUmSxc50r1_7FC1K5vO5Y4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/M-RW2uUmSxc50r1_7FC1K5vO5Y4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/M-RW2uUmSxc50r1_7FC1K5vO5Y4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/M-RW2uUmSxc50r1_7FC1K5vO5Y4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/XepzhOYBCLg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/1670678615254313497/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/10/animar-camera-no-3ds-max-pelo-iphone.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/1670678615254313497?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/1670678615254313497?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/XepzhOYBCLg/animar-camera-no-3ds-max-pelo-iphone.html" title="Animar câmera no 3ds Max pelo Iphone" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/10/animar-camera-no-3ds-max-pelo-iphone.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUHQ3kzeSp7ImA9WhdWE0w.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-2319775533408930300</id><published>2011-09-02T18:42:00.004-03:00</published><updated>2011-09-06T10:53:52.781-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-06T10:53:52.781-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><title>Vegetação em 3d</title><content type="html">&lt;div style="text-align: justify;"&gt;Essa é uma dificuldade que muitas pessoas tem e quando precisam acabam sempre recorrendo as mesmas bibliotecas de modelos. Então vou deixar aqui a dica de softwares específicos para criar vegetações realistas e personalizadas.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://www.speedtree.com/"&gt;&lt;b&gt;Speedtree&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O speedtree é uma ferramenta que chama a atenção logo de cara por um único e pequeno detalhe, foi usado para fazer a vegetação do filme Avatar! Creio que só isso já basta para vender o produto, mas vamos lá descrever a ferramenta (hehehehe).&lt;br /&gt;
O speedtree oferece 3 apps diferentes:&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;-&amp;nbsp;&lt;a href="http://www.speedtree.com/games"&gt;For Games&lt;/a&gt;: Permite trabalhar plantas procedurais ou ter resultados exatos feitos "a mão". Permite criar plantas realisticas ou estilizadas, ter controle de LOD, acesso a biblioteca de modelos e texturas...&lt;/div&gt;&lt;div style="text-align: justify;"&gt;-&amp;nbsp;&lt;a href="http://www.speedtree.com/cinema"&gt;Cinema&lt;/a&gt;: Oferece sistemas de modelagem procedural ou manual simples e rápida. Tem uma biblioteca de espécies e permite alterar e customizar texturas. Exporta a geometria em diversos formatos, inclusive as animações através de Point Cache, possui também um sistema incrível de simulação de dinâmica com colisão e quebras que usa o nvidia Physx (&lt;a href="http://www.speedtree.com/showcase/"&gt;vídeos&lt;/a&gt;).&lt;/div&gt;&lt;div style="text-align: justify;"&gt;-&amp;nbsp;&lt;a href="http://www.speedtree.com/studio"&gt;Studio&lt;/a&gt;: Essa versão é semelhante a Cinema, porém otimizada, não possui a biblioteca completa de modelos, não tem o sistema de "World Building", &amp;nbsp;geometrias quad...&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.speedtree.com/avatar/images/avatar_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://www.speedtree.com/avatar/images/avatar_02.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;a href="http://www.onyxtree.com/"&gt;Onyx tree&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O onyx tree é uma ferramenta boa para criar plantas mais customizadas ele tem editores de plantas específicos para cada tipo: bamboo, folhosas, coníferas, flores, gramas e palmeiras.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Para conexão com o max existem dois plugins o &lt;a href="http://www.onyxtree.com/stormx.html"&gt;tree storm&lt;/a&gt;, que permite animar as arvores com dinamica de vento, permite criar variações aleatorias da planta, alterar a resolução e os detalhamentos da geometria...&amp;nbsp;E o &lt;a href="http://www.onyxtree.com/onyx2max.html"&gt;onyx2max&lt;/a&gt;&amp;nbsp;que por enquanto só funciona completamente com a engine de gramas.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.onyxtree.com/IMAGE-GAL/gall-borrett4820-720x400.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="355" src="http://www.onyxtree.com/IMAGE-GAL/gall-borrett4820-720x400.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://xfrog.com/"&gt;&lt;b&gt;Xfrog&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O xfrog é um software para modelagem de plantas de forma proceural, permite trabalhar modelos complexos &amp;nbsp;porem não tem conexão com 3ds Max, apenas com maya e cinema 4d, onde é passivel trabalhar animações complexas como o crescimento de uma arvore a partir da semente.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Como curiosidade ele foi usado no filme Os incríveis da Pixar.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://xfrog.com/gallery/albums/landscapes/waldweg_p1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" src="http://xfrog.com/gallery/albums/landscapes/waldweg_p1.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;a href="http://www.itoosoft.com/forestpack.php"&gt;Forest Pack Pro&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;É um plugin para o 3ds Max que trabalha com sistema de biblioteca, podendo ser ela do próprio pacote ou customizada, o porém é que ele não possui sistema de modelagem de plantas. O foret pack é um sistema de ditribuição de geometria, tendo recursos avançados para animação, otimização, variação de tonalidades...&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O site Max Underground fez um ótimo review dessa ferramenta (&lt;a href="http://www.maxunderground.com/forest_pack_pro_review"&gt;acessar link&lt;/a&gt;).&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.itoosoft.com/img/gallery/forestpack/mattguetta.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="358" src="http://www.itoosoft.com/img/gallery/forestpack/mattguetta.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.e-onsoftware.com/products/vue/vue_9.5_xstream/"&gt;&lt;b&gt;e-on Vue&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O Vue oferece um conjunto de ferramentas completo para a criação e renderização de&amp;nbsp;ambientes naturais&amp;nbsp;excepcionalmente rico em detalhes e realistas, ele possui integração com o 3ds Max, Maya, LightWave, Cinema 4D e Softimage.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Ele não possui um sistema de modelagem de plantas, mas tem um editor de plantas, a diferença é que você não poderá criar uma planta do zero dentro dele, mas as bibliotecas de plantas existente para ele são editáveis.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Porém o vue é um software muito mais completo e não faz apenas plantas, você pode criar terrenos complexos e ultra realistas dentro dele.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.e-onsoftware.com/showcase/spotlights/ILM/images/ascending-clouds.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="358" src="http://www.e-onsoftware.com/showcase/spotlights/ILM/images/ascending-clouds.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://www.multiscatter.com/"&gt;&lt;b&gt;Multiscatter&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
O multiscatter não é um plugin para fazer plantas e sim para distribuir geometrias complexas (digamos que muita geometria).&lt;br /&gt;
Ele&amp;nbsp;trabalha com V-Ray e com Mental Ray.&lt;br /&gt;
Utiliza um sistema de otimização de arquivos para ocupar menos espaço em disco, o que diminiu o tempo que o arquivo leva para ser carregado consequentemente acelera o processo.&lt;br /&gt;
A característica mais interessante do MultiScatter é a geração rápida de uma matriz de objetos direita antes da renderização. Outro destaque é a capacidade do MultiScatter fazer upload e download a partir da memória do VRayProxy se for necessário. Isto permite a utilização de modelos poligonais complexos, sem perder produtividade e capacidade da memória RAM.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.multiscatter.com/media/multiscatter/multiscatter_render_3_large.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://www.multiscatter.com/media/multiscatter/multiscatter_render_3_large.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-2319775533408930300?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/oY1GEAiVZ7DHlRQbITcicZ0NXFs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oY1GEAiVZ7DHlRQbITcicZ0NXFs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/oY1GEAiVZ7DHlRQbITcicZ0NXFs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oY1GEAiVZ7DHlRQbITcicZ0NXFs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/rysMhSR7sM4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/2319775533408930300/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/09/vegetacao-em-3d.html#comment-form" title="2 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/2319775533408930300?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/2319775533408930300?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/rysMhSR7sM4/vegetacao-em-3d.html" title="Vegetação em 3d" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><thr:total>2</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/09/vegetacao-em-3d.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQAQn8yeCp7ImA9WhdXEk4.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-3776370652015777210</id><published>2011-08-24T23:12:00.000-03:00</published><updated>2011-08-24T23:12:23.190-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-24T23:12:23.190-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Referências" /><title>Fonte de referências para animação</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.referencereference.com/images/logo_RR.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.referencereference.com/images/logo_RR.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
O site "Reference! Reference!" foi criado para animadores e conta com vídeos para referência de movimento humano. Ele serve principalmente para estudantes de animação observarem como o corpo humano se porta (mecânica e física) antes de começarem a&amp;nbsp;produzir seus filmes de animação. Profissionais da área de games também podem usar os vídeos das seções "Fight" e "Commando", entre outras, para analisarem o movimento das figuras em ação.&lt;br /&gt;
Até o momento o site conta com um banco de dados free de 1800 vídeos.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;a href="http://www.referencereference.com/"&gt;http://www.referencereference.com&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-ofeylrkbrbM/TlWvYuwcykI/AAAAAAAAAes/aMKOhNBxBGo/s1600/reference.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-ofeylrkbrbM/TlWvYuwcykI/AAAAAAAAAes/aMKOhNBxBGo/s1600/reference.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-3776370652015777210?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/Tvtki0f9SkQ5GbKfPybkZYeMZEM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Tvtki0f9SkQ5GbKfPybkZYeMZEM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/AwjvR1Phou0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/3776370652015777210/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/08/fonte-de-referencias-para-animacao.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3776370652015777210?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3776370652015777210?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/AwjvR1Phou0/fonte-de-referencias-para-animacao.html" title="Fonte de referências para animação" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-ofeylrkbrbM/TlWvYuwcykI/AAAAAAAAAes/aMKOhNBxBGo/s72-c/reference.JPG" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/08/fonte-de-referencias-para-animacao.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU4ASH4_eyp7ImA9WhdXEk4.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-7350660183684354161</id><published>2011-08-24T23:05:00.002-03:00</published><updated>2011-08-24T23:05:49.043-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-24T23:05:49.043-03:00</app:edited><title /><content type="html">&lt;table align="center" border="0" cellpadding="0" cellspacing="0" style="width: 540px;"&gt;&lt;tbody&gt;
&lt;tr&gt;        &lt;td height="480"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.referencereference.com/dvdfweapons/vid_katana/ktoverheadS.flv" id="player" style="display: block; height: 480px; width: 540px;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/a&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;script&gt;
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&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-7350660183684354161?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/iYnnqpjyd6FzIV7aFZCRM0nzyYY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iYnnqpjyd6FzIV7aFZCRM0nzyYY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/iYnnqpjyd6FzIV7aFZCRM0nzyYY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/iYnnqpjyd6FzIV7aFZCRM0nzyYY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/Ys0IKQq5oUg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/7350660183684354161/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/08/flowplayerplayer-httpwww.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7350660183684354161?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7350660183684354161?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/Ys0IKQq5oUg/flowplayerplayer-httpwww.html" title="" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/08/flowplayerplayer-httpwww.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UAR3k8fCp7ImA9WhdXEEg.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-3865530529984114960</id><published>2011-08-22T19:14:00.000-03:00</published><updated>2011-08-22T19:14:06.774-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-22T19:14:06.774-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Material  de Estudo" /><title>PDF de resumo da palestra do Leandro Amaral sobre o WorkFlow da Blur Studio</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-4BzTjuv3AYE/TlLTq0s17EI/AAAAAAAAAeo/L61Gwgm5FZs/s1600/BLUR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="272" src="http://1.bp.blogspot.com/-4BzTjuv3AYE/TlLTq0s17EI/AAAAAAAAAeo/L61Gwgm5FZs/s640/BLUR.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;Leandro Amaral (brasileiro que trabalha na Blur como Lightning TD e Generalista) deu uma palestra  em SP e disponibilizou um pdf mostrando o workflow dentro da Blur, do concept ao render.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Ele mostra que a Blur migrou toda a animação para o XSI e manteve modelagem e render no Max, sendo que utilizam os seguintes renderers nos projetos: Mental, VRay e Brazil.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;&lt;a href="http://dl.dropbox.com/u/2067306/Palestra_Iluminacao_Composicao_LeandroAmaral.pdf" style="font-size: x-large; font-weight: bold;"&gt;Baixar PDF&lt;/a&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;*Postagem original de Rodrigo Elias no grupo da &lt;a href="http://www.facebook.com/home.php?sk=group_149744811736576&amp;amp;ap=1"&gt;3D Vício no Facebook&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-3865530529984114960?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7kvxvzuZmTNOBBNSpWCV1-NzTxs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7kvxvzuZmTNOBBNSpWCV1-NzTxs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7kvxvzuZmTNOBBNSpWCV1-NzTxs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7kvxvzuZmTNOBBNSpWCV1-NzTxs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/sEyuKEoBPF4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/3865530529984114960/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/08/pdf-de-resumo-da-palestra-do-leandro.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3865530529984114960?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3865530529984114960?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/sEyuKEoBPF4/pdf-de-resumo-da-palestra-do-leandro.html" title="PDF de resumo da palestra do Leandro Amaral sobre o WorkFlow da Blur Studio" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-4BzTjuv3AYE/TlLTq0s17EI/AAAAAAAAAeo/L61Gwgm5FZs/s72-c/BLUR.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/08/pdf-de-resumo-da-palestra-do-leandro.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIGR3k7cSp7ImA9WhdQF0s.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-7329965701870607647</id><published>2011-08-19T12:40:00.001-03:00</published><updated>2011-08-19T12:42:06.709-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-19T12:42:06.709-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><title>CryENGINE®3 SDK Free-of-Charge finalmente lançada</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-y0jCXPNmiT0/Tk6BghwMoUI/AAAAAAAAAek/YZ0NSGAxzNY/s1600/newspic_press_freeSDK.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-y0jCXPNmiT0/Tk6BghwMoUI/AAAAAAAAAek/YZ0NSGAxzNY/s1600/newspic_press_freeSDK.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Depois de muita espera agoniante, finalmente a Crytek lançou a tão esperada CryENGINE3 SDK, como já mencionei no titulo essa versão é de graça para uso não comercial (mas não se preocupem a engine é completa). Mas a grande vantagem é que eles tem alguns planos de parceria para viabilizar o lançamento de games utilizando a CryEngine, então vc pode trabalhar o seu projeto tranquilo e se um &amp;nbsp;dia quiser lançar existem formas para conseguir viabilizar.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;"Para aqueles que querem dar o passo em jogo comercial, vamos oferecer um modelo de licença royalty-somente para os jogos feitos com este SDK, onde Crytek requerem apenas 20% das receitas do desenvolvedor a partir do lançamento comercial de seu jogo."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;Para mais informações visite &lt;a href="http://www.crydev.net/"&gt;http://www.crydev.net&lt;/a&gt; e &lt;a href="http://www.mycryengine.com/"&gt;http://www.mycryengine.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://www.crydev.net/dm_eds/download.php?id=4"&gt;Baixar a CryENGINE 3&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Version: 1.0 &amp;nbsp;/ &amp;nbsp;Size: 658.58 MB&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: #868484; font-family: Tahoma, Arial;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 21px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-7329965701870607647?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/pUEeJJii3XgO6MI5OIJ7LC-d0xQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pUEeJJii3XgO6MI5OIJ7LC-d0xQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/pUEeJJii3XgO6MI5OIJ7LC-d0xQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pUEeJJii3XgO6MI5OIJ7LC-d0xQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/nCrgYLjDs6g" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/7329965701870607647/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/08/cryengine3-sdk-free-of-charge.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7329965701870607647?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/7329965701870607647?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/nCrgYLjDs6g/cryengine3-sdk-free-of-charge.html" title="CryENGINE®3 SDK Free-of-Charge finalmente lançada" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-y0jCXPNmiT0/Tk6BghwMoUI/AAAAAAAAAek/YZ0NSGAxzNY/s72-c/newspic_press_freeSDK.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/08/cryengine3-sdk-free-of-charge.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIEQX0yfyp7ImA9WhdSFk8.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-3961192562972859222</id><published>2011-07-25T17:41:00.000-03:00</published><updated>2011-07-25T17:41:40.397-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-25T17:41:40.397-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Destaques" /><title>AnimSchool e 3DAppeal Blog</title><content type="html">&lt;div style="text-align: justify;"&gt;&lt;a href="http://www.animschool.com/" imageanchor="1" style="clear: left; display: inline !important; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.animschool.com/images/AnimSchoolLogo.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.animschool.com/"&gt;AnimSchool &lt;/a&gt;é uma escola de Animação 3d e criação de persoangens que conta com um grupo de mais de 30 professores e instrutores atualmente trabalhando em estúdios de topo como Blue Sky Studios e Pixar. Como os instrutores trabalham em estúdios, os horários das aulas são após o expediente, à noite ou aos sábados, o que é perfeito para quem trabalha e quer fazer um curso para se especializar mais.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;E como um grande diferencial a AnimSchool oferece cursos em inglês, espanhol e&lt;i style="font-weight: bold;"&gt; português &lt;/i&gt;com o instrutor &lt;a href="http://www.marcelosakai.com/reel2011.html"&gt;Marcelo Sakai&lt;/a&gt;&amp;nbsp;ensinando sobre os princípios da animação aplicada ao movimento e locomoção.&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/RDN1qZPzasw?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://www.3dappealblog.com/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/_arrWS6JS3bg/TKoEvS14rdI/AAAAAAAAAH4/cXBnXcdnJkw/S1600-R/3D+Appeal+Blog+Header7.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;Outra coisa legal da&amp;nbsp;&lt;a href="http://www.animschool.com/"&gt;AnimSchool&lt;/a&gt;&amp;nbsp;é o blog deles, o&amp;nbsp;&lt;a href="http://www.3dappealblog.com/"&gt;3DAppeal&lt;/a&gt;&amp;nbsp;com muito conteúdo gratuito e de alta qualidade. Tem vários vídeos de review de trabalhos de alunos, onde o instrutor corrige o trabalho dando dicas e mostrando passo-a-passo.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/TUD4fSuUjdg?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-3961192562972859222?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_CCXWUqVOX1s_N0WZ80kGLIhyM4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_CCXWUqVOX1s_N0WZ80kGLIhyM4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/_CCXWUqVOX1s_N0WZ80kGLIhyM4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_CCXWUqVOX1s_N0WZ80kGLIhyM4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/H_OUxmxcu_s" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/3961192562972859222/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/animschool-e-3dappeal-blog.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3961192562972859222?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3961192562972859222?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/H_OUxmxcu_s/animschool-e-3dappeal-blog.html" title="AnimSchool e 3DAppeal Blog" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/RDN1qZPzasw/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/animschool-e-3dappeal-blog.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkYNSXc7eCp7ImA9WhdSFUg.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-1332179357731903365</id><published>2011-07-24T20:28:00.001-03:00</published><updated>2011-07-24T20:29:58.900-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-24T20:29:58.900-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Ferramentas" /><category scheme="http://www.blogger.com/atom/ns#" term="Destaques" /><title>ArtRage 3.5 (também para Ipad)</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.artrage.com/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-MftIUj7rFMc/TiyqTTIK4ZI/AAAAAAAAAeA/tpZ5vfgGT7g/s640/homepage-splash.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;Pro pessoal que gosta de pintar, saiu o ArtRage 3, o 2 já era legal mas o 3 ficou incrível, é impressionante a qualidade e o realismo das simulações de tinta!&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Só vendo os vídeos mesmo e testando. Outra coisa legal é que também tem versão pra Ipad, outra coisa legal é que a versão pro custa só 80 dolares a versão mais enxuta custa 40 e a versão pra ipad 99 cents.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 11px; line-height: 14px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: -webkit-auto;"&gt;&lt;span class="Apple-style-span" style="font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 11px; line-height: 14px;"&gt;&lt;span class="text_exposed_show" style="display: inline;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/j0-5P14SkoY?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/PVVSejlQqO4?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.artrage.com/"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;http://www.artrage.com&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-1332179357731903365?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/5B3nY_WwYOOOYN_cW78CJL-Dees/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5B3nY_WwYOOOYN_cW78CJL-Dees/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/5B3nY_WwYOOOYN_cW78CJL-Dees/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5B3nY_WwYOOOYN_cW78CJL-Dees/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/2ELNltGewm0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/1332179357731903365/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/artrage-35-tambem-para-ipad.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/1332179357731903365?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/1332179357731903365?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/2ELNltGewm0/artrage-35-tambem-para-ipad.html" title="ArtRage 3.5 (também para Ipad)" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-MftIUj7rFMc/TiyqTTIK4ZI/AAAAAAAAAeA/tpZ5vfgGT7g/s72-c/homepage-splash.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/artrage-35-tambem-para-ipad.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08BSHkyfSp7ImA9WhdSFEg.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-8898509911228327966</id><published>2011-07-23T19:24:00.000-03:00</published><updated>2011-07-23T19:24:19.795-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-23T19:24:19.795-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Material  de Estudo" /><title>Usando o V-Ray Multi Sub Tex</title><content type="html">&lt;div style="text-align: center;"&gt;&lt;div style="text-align: justify;"&gt;O&amp;nbsp;Multi Sub Tex é uma ótima ferramenta do vray 2.0 para otimizar, agilizar, facilitar e incrementar tarefas. Ele ajuda muito em composições de materiais, quando muitos objetos usam o mesmo material, permitindo fazer variações de textura e tonalidade apartir do ID do objeto.&lt;/div&gt;&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="510" src="http://www.youtube.com/embed/g-U7bXCJkTs?rel=0" width="640"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-8898509911228327966?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/mZas_uWjsSfvZRVIDNhzI2YHS_4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mZas_uWjsSfvZRVIDNhzI2YHS_4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/mZas_uWjsSfvZRVIDNhzI2YHS_4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mZas_uWjsSfvZRVIDNhzI2YHS_4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/lfWU7XKlS_k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/8898509911228327966/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/usando-o-v-ray-multi-sub-tex.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/8898509911228327966?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/8898509911228327966?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/lfWU7XKlS_k/usando-o-v-ray-multi-sub-tex.html" title="Usando o V-Ray Multi Sub Tex" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/g-U7bXCJkTs/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/usando-o-v-ray-multi-sub-tex.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YNQHc6cSp7ImA9WhdSE0o.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-4640712654099220420</id><published>2011-07-22T19:53:00.000-03:00</published><updated>2011-07-22T19:53:11.919-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-22T19:53:11.919-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Material  de Estudo" /><title>Super dicas de Desenho!</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-8HkwvzEJbWA/Tin--cMFpdI/AAAAAAAAAd8/ovEw4dPbGQg/s1600/hulk6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="226" src="http://2.bp.blogspot.com/-8HkwvzEJbWA/Tin--cMFpdI/AAAAAAAAAd8/ovEw4dPbGQg/s640/hulk6.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;No blog da Quanta (academia de artes) foi disponibilizado um material completo sobre estrutura do desenho, com dicas e todos aqueles macetes necessários para se ter um bom resultado final.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O material esta dividido em 6 partes:&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;a href="http://www.quantaconversa.com/2009/04/buenas-pense-rapido-hoje-quarta-feira.html"&gt;Parte 1&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href="http://www.quantaconversa.com/2009/04/estrutura-parte-dois-geralmente-usa-se.html"&gt;Parte 2&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href="http://www.quantaconversa.com/2009/05/estrutura-parte-tres-desenhando-o-hulk.html"&gt;Parte 3&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href="http://www.quantaconversa.com/2009/09/continuamos-falar-sobre-o-uso-de.html"&gt;Parte 4&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href="http://www.quantaconversa.com/2009/10/dicas-da-quanta-estrutura-parte-cinco.html"&gt;Parte 5&lt;/a&gt;&amp;nbsp; &amp;nbsp;&lt;a href="http://www.quantaconversa.com/2010/02/dicas-de-desenho-estruturas-de-desenho.html"&gt;Parte 6&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;a href="http://www.quantaconversa.com/"&gt;http://www.quantaconversa.com&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-4640712654099220420?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ixkkaBWZ-KOUBxAtnLPwrIadJeM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ixkkaBWZ-KOUBxAtnLPwrIadJeM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ixkkaBWZ-KOUBxAtnLPwrIadJeM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ixkkaBWZ-KOUBxAtnLPwrIadJeM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/K_XcNl4IYcc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/4640712654099220420/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/super-dicas-de-desenho.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/4640712654099220420?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/4640712654099220420?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/K_XcNl4IYcc/super-dicas-de-desenho.html" title="Super dicas de Desenho!" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-8HkwvzEJbWA/Tin--cMFpdI/AAAAAAAAAd8/ovEw4dPbGQg/s72-c/hulk6.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/super-dicas-de-desenho.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8ESHwzcCp7ImA9WhdSEkQ.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-2170231744242953170</id><published>2011-07-21T21:16:00.000-03:00</published><updated>2011-07-21T21:16:49.288-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-21T21:16:49.288-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Destaques" /><title>2DLab inaugura curso de Animação</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-_jJN_Zph2jU/TijAolAT1oI/AAAAAAAAAds/EXw7qCWIhwM/s1600/cria_hzLOW5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="97" src="http://2.bp.blogspot.com/-_jJN_Zph2jU/TijAolAT1oI/AAAAAAAAAds/EXw7qCWIhwM/s640/cria_hzLOW5.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="text-align: justify;"&gt;A 2DLab (criadores do Peixonauta e Meu Amigãozão) estão inaugurando agora em agosto (2011) o CRIA - Centro de Referência, Iniciação e Aperfeiçoamento em Animação e Artes Aplicadas, um núcleo desenvolvido dentro da 2DLab voltado para a capacitação e especialização de profissionais ligados direta ou indiretamente à animação.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Os cursos tem previsão de início para o dia 15 de agosto e as inscrições estão abertas (membros da ABCA tem desconto).&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Vale dizer que pelo programa e os instrutores os cursos tem tudo para serem fantásticos, e o melhor, o preço esta totalmente acessível! Apenas 2 dos cursos são pela manhã, 1 aos sábados e o restante é a noite (o que ajuda muito a quem trabalha poder fazer, e os pela manhã são 2x por semana).&lt;/div&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-Sc_Ke4TV9o0/TijAeJmTlbI/AAAAAAAAAdo/fJ098uEk51I/s1600/divulgaCRIA_frente_lw.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Sc_Ke4TV9o0/TijAeJmTlbI/AAAAAAAAAdo/fJ098uEk51I/s1600/divulgaCRIA_frente_lw.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://cria.2dlab.com.br/"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: large;"&gt;http://cria.2dlab.com.br&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-2170231744242953170?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/ax7JMeH_-Wc9Poq9DOsyYC6Tlt0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ax7JMeH_-Wc9Poq9DOsyYC6Tlt0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/ax7JMeH_-Wc9Poq9DOsyYC6Tlt0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ax7JMeH_-Wc9Poq9DOsyYC6Tlt0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/M0Wwb7N0yBY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/2170231744242953170/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/2dlab-inaugura-curso-de-animacao.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/2170231744242953170?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/2170231744242953170?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/M0Wwb7N0yBY/2dlab-inaugura-curso-de-animacao.html" title="2DLab inaugura curso de Animação" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-_jJN_Zph2jU/TijAolAT1oI/AAAAAAAAAds/EXw7qCWIhwM/s72-c/cria_hzLOW5.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/2dlab-inaugura-curso-de-animacao.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkAGQH4zeip7ImA9WhdSEUQ.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-3024060209629098706</id><published>2011-07-20T17:44:00.001-03:00</published><updated>2011-07-20T17:45:21.082-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-20T17:45:21.082-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Destaques" /><title>Inscreva seu curta para o Animage 2011 (até dia 29/07)</title><content type="html">&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; font-size: 13px; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-RfWKd8ce_vs/Tic99HwDW2I/AAAAAAAAAdk/wOS5w3m0hg8/s1600/Screen+shot+2011-07-20+at+5.40.40+PM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="433" src="http://1.bp.blogspot.com/-RfWKd8ce_vs/Tic99HwDW2I/AAAAAAAAAdk/wOS5w3m0hg8/s640/Screen+shot+2011-07-20+at+5.40.40+PM.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center" style="font-size: 13px; margin-bottom: 0.0001pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm; text-align: center;"&gt;&lt;b&gt;&lt;span style="font-size: 14pt;"&gt;&lt;br /&gt;
&lt;br /&gt;
Inscrições da Mostra Competitiva do ANIMAGE estão abertas até dia 29&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div align="center" style="font-size: 13px; margin-bottom: 0.0001pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm; text-align: center;"&gt;&lt;i&gt;Já foram recebidas inscrições de 10 estados brasileiros e de países como Polônia, Bélgica e Chile&lt;/i&gt;&lt;i&gt;. Produtores de animação podem se candidatar gratuitamente e exibir sua obra para milhares de pessoas&lt;/i&gt;&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;span style="font-size: 10.5pt;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;Estão abertas até o dia 29 deste mês as inscrições para a Mostra Competitiva do ANIMAGE – III Festival Internacional de Animação de Pernambuco. Os filmes selecionados serão exibidos gratuitamente para um público estimado em oito mil pessoas, entre os dias 30 de setembro e 07 de outubro, em Recife (PE).&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;Produtores interessados em participar do evento – de qualquer estado ou país – podem se inscrever através do site&amp;nbsp;&lt;a href="http://www.animagefestival.com/" style="color: #0658b5;" target="_blank"&gt;www.animagefestival.com&lt;/a&gt;. O único custo do expositor será com o envio do seu material à Rec-Beat Produções Artísticas, realizadora do festival. Já foram recebidas inscrições de 10 estados brasileiros e de países como Polônia, Bélgica e Chile.&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;A Mostra Competitiva distribuirá prêmios em dinheiro e troféus para os melhores filmes, em quatro categorias: Melhor Curta, Melhor Curta Infantil, Melhor Curta Brasileiro e Melhor Filme (escolha do público).&amp;nbsp;&amp;nbsp;Também serão laureados, com entrega do Troféu Animage,&amp;nbsp;&amp;nbsp;os filmes que se destacarem nos quesitos Melhor Direção, Melhor Roteiro, Melhor Fotografia,&amp;nbsp;&amp;nbsp;Melhor Técnica e Melhor Som.&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;Além da Mostra Competitiva, o evento promoverá Mostra Não Competitiva, Sessões Especiais, palestras, debates e oficinas de técnicas de animação. O público desta edição é estimado em oito mil pessoas.&lt;/div&gt;&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Realizado pela Rec-Beat Produções Artísticas, Centro Cultural Correios e Governo Federal, o ANIMAGE conta com o patrocínio dos Correios e Fundo Pernambucano de Incentivo à Cultura (Funcultura/Audiovisual).&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div align="right" style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: right;"&gt;&lt;b&gt;Mais informações&lt;/b&gt;&lt;/div&gt;&lt;div align="right" style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: right;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="right" style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: right;"&gt;&lt;span style="font-size: 11pt;"&gt;&lt;a href="http://www.animagefestival.com/" style="color: #0658b5;" target="_blank"&gt;www.animagefestival.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="right" style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: right;"&gt;&lt;span style="font-size: 11pt;"&gt;&lt;a href="mailto:contato@animagefetival.com" style="color: #0658b5;" target="_blank"&gt;contato@animagefetival.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: right;"&gt;&lt;span lang="ES-TRAD"&gt;(81) 3231-3422&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style="font-size: 13px; margin-bottom: 0.0001pt; margin-right: 0cm; margin-top: 0cm; text-align: justify;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-3024060209629098706?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/SSzGP_kkBImFBztj8thazsMdzko/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SSzGP_kkBImFBztj8thazsMdzko/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/SSzGP_kkBImFBztj8thazsMdzko/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SSzGP_kkBImFBztj8thazsMdzko/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/RsvU8jlKXvo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/3024060209629098706/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/inscreva-seu-curta-para-o-animage-2011.html#comment-form" title="0 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3024060209629098706?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/3024060209629098706?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/RsvU8jlKXvo/inscreva-seu-curta-para-o-animage-2011.html" title="Inscreva seu curta para o Animage 2011 (até dia 29/07)" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-RfWKd8ce_vs/Tic99HwDW2I/AAAAAAAAAdk/wOS5w3m0hg8/s72-c/Screen+shot+2011-07-20+at+5.40.40+PM.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/inscreva-seu-curta-para-o-animage-2011.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YBRnw9fip7ImA9WhdSEEo.&quot;"><id>tag:blogger.com,1999:blog-4705562944039518280.post-6707451038904102111</id><published>2011-07-19T09:39:00.000-03:00</published><updated>2011-07-19T09:39:17.266-03:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-19T09:39:17.266-03:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Material  de Estudo" /><category scheme="http://www.blogger.com/atom/ns#" term="Destaques" /><title>Softimage Render Tree</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://cmivfx.com/images/tutorial_images/1310488692_MASTER2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://cmivfx.com/images/tutorial_images/1310488692_MASTER2.png" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Gustavo Boehs acaba de lançar pela cmiVFX um ótimo curso sobre o Render Tree do Softimage. Perfeito para quem quer dar um upgrade e se aprofundar mais em composição e criação de materiais com o MR no XSI.&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;a href="http://cmivfx.com/tutorials/view/311/Softimage+Render+Tree"&gt;http://cmivfx.com/tutorials/view/311/Softimage+Render+Tree&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Softimage Render Tree&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;cmiVFX launches its latest training for the Autodesk Softimage Animation Package. Learn how to wrangle your own renders with the powerful Softimage Render Tree. This training video will unlock the mysteries of the delicate nuances of great digital imagery. &lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;No cubes, balls or teapots found in this project! We go deep into this production ready scene to learn the most fundamental rendering tool in Softimage, the Render Tree. Render Tree is the nodal interface for dealing with shaders in Softimage and it is the right tool for the job in Mental Ray and third party renders alike. With some great promises on the rendering horizon for SI there is no better time to jump on the bandwagon and Demystify the Render Tree yourself!&lt;/span&gt;&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4705562944039518280-6707451038904102111?l=3dvicio.blogspot.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/et8tetIuD6bEgoT-9iRAqcAmSRo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/et8tetIuD6bEgoT-9iRAqcAmSRo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/3dVcio/~4/bYKuff66dJs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://3dvicio.blogspot.com/feeds/6707451038904102111/comments/default" title="Postar comentários" /><link rel="replies" type="text/html" href="http://3dvicio.blogspot.com/2011/07/softimage-render-tree.html#comment-form" title="1 Comentários" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/6707451038904102111?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4705562944039518280/posts/default/6707451038904102111?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/3dVcio/~3/bYKuff66dJs/softimage-render-tree.html" title="Softimage Render Tree" /><author><name>tiagodmed</name><uri>http://www.blogger.com/profile/17856013560602269353</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://1.bp.blogspot.com/_bBDGySQVl-k/SqkiQ0hiwHI/AAAAAAAAACg/hl8RH1liZyc/S220/avatar-hat.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://3dvicio.blogspot.com/2011/07/softimage-render-tree.html</feedburner:origLink></entry></feed>

