<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-10603271</atom:id><lastBuildDate>Wed, 14 Oct 2009 03:31:05 +0000</lastBuildDate><title>3D - Design</title><description>Everything about 3d, Design, and Computer Graphics!</description><link>http://3d-design.blogspot.com/</link><managingEditor>noreply@blogger.com (Mr.XYZ)</managingEditor><generator>Blogger</generator><openSearch:totalResults>155</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/3ddesign" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><title>Links for 2009-09-10 [del.icio.us]</title><link>http://del.icio.us/dixit13#2009-09-10</link><pubDate>Fri, 11 Sep 2009 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2009-09-10</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/2009/09/15-tips-for-3d-studio-max.html"&gt;15 Tips&amp;amp;Tricks for 3D Studio Max ***&lt;/a&gt;&lt;br/&gt;
Great Tips for 3ds Max Users!&lt;/li&gt;
&lt;/ul&gt;</description></item><item><title>Links for 2008-07-16 [del.icio.us]</title><link>http://del.icio.us/dixit13#2008-07-16</link><pubDate>Thu, 17 Jul 2008 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2008-07-16</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://cg-india.com/tutorials/How-to-create-a-Digital-Movie-Star.html"&gt;How to Create Digital Movie Star in 3D&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/2008/04/free-photoshop-brushes.html"&gt;Photoshop Brushes for FREE&lt;/a&gt;&lt;br/&gt;
Download best PS brushes&lt;/li&gt;
&lt;li&gt;&lt;a href="http://cg-india.com/"&gt;CGI - 3D/CG Artists Homepage!&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-8386905096783860777</guid><pubDate>Tue, 19 Feb 2008 16:52:00 +0000</pubDate><atom:updated>2008-02-19T22:29:06.075+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Maya</category><title>Autodesk Reduces Pricing for Maya Unlimited</title><atom:summary>+ Autodesk, Inc. has announced reduced pricing for Autodesk Maya Unlimited 3D modeling, animation, and rendering software -- the tool of choice for designers and artists working in film, television and games. Autodesk also announced Maya 2008 Extension 2 software, which provides enhanced creative control over polygon modeling and UV texturing, as well as significant improvements to the Maya </atom:summary><link>http://3d-design.blogspot.com/2008/02/autodesk-reduces-pricing-for-maya.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=nPxs8jhi"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-7504407382717711416</guid><pubDate>Tue, 19 Feb 2008 16:50:00 +0000</pubDate><atom:updated>2008-02-19T22:32:45.058+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max</category><title>Autodesk Launches 3ds Max 2009</title><atom:summary>+ At its annual World PressDays event, Autodesk, Inc. (NASDAQ: ADSK) today announced two new versions of its Autodesk 3ds Max modeling, animation and rendering software -- the leading asset creation tool for game development. The company launched Autodesk 3ds Max 2009 software for entertainment professionals, and debuted 3ds Max Design 2009 software, a tailored 3D application for architects, </atom:summary><link>http://3d-design.blogspot.com/2008/02/autodesk-launches-3ds-max-2009.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=op0GpoXb"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-9136971006134588008</guid><pubDate>Fri, 20 Jul 2007 19:41:00 +0000</pubDate><atom:updated>2007-07-21T01:25:29.344+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max plugins</category><title>Boomer Labs - Sound Trax for 3dsMax 9</title><atom:summary> + Sound Trax has updated Sound Trax plugin, now compatible with 3ds Max 9 version. Sound Trax can manipulate multiple tracks of audio files within 3ds max. This functionality is invaluable when timing animation to a musical score, or for lip-synching multiple characters. Add as many .wav files in as many formats as you need. Boomer Labs is pleased to deliver this capability for 3ds max 6, 7, 8 </atom:summary><link>http://3d-design.blogspot.com/2007/07/boomer-labs-sound-trax-for-3dsmax-9.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_BK3KEtzHThc/RqEQ6u4B45I/AAAAAAAAAY8/RNL9M3mV2xA/s72-c/soundfx.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=axWDDXLu"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-1625598857231385400</guid><pubDate>Fri, 20 Jul 2007 19:29:00 +0000</pubDate><atom:updated>2007-07-21T01:10:41.333+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max plugins</category><title>3ds Max Plug-in OceanWaves</title><atom:summary> + A very useful plugin for 3d studio max, developed by Charles Hollemeersch. plugin adds a new geometry object which generates a statistically generated ocean wave surface. The plugin allows you to set parameters like wind direction and strength, required detailing to control the appearance of the sea surface. The plug-in uses “Tessendorf” method, the same method used to generate the ocean </atom:summary><link>http://3d-design.blogspot.com/2007/07/3ds-max-plug-in-oceanwaves.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_BK3KEtzHThc/RqEN1-4B44I/AAAAAAAAAY0/2tBblAJiX_Q/s72-c/OceanWavesx.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=ePXGzW26"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-7779896720332887904</guid><pubDate>Sat, 07 Jul 2007 21:31:00 +0000</pubDate><atom:updated>2007-07-08T03:47:05.164+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">design</category><category domain="http://www.blogger.com/atom/ns#">Competition</category><title>Dynamic Graphics Design Competition</title><atom:summary>+ Dynamic Graphics Magazine has announced Call For Entries for Dynamic Graphics Re:Design competition. Send your project redesigns for the Dynamic Graphics magazine Re:Design competition and win the chance to see them in print. The Winners of contest will be published in Dynamic Graphics Magazine's December/January issue, available at the news stand on December 1, 2007.Dynamic Graphics Re:Design </atom:summary><link>http://3d-design.blogspot.com/2007/07/dynamic-graphics-design-competition.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_BK3KEtzHThc/RpAHLi9piEI/AAAAAAAAAXI/Kdu7aF4NUdA/s72-c/dg_compXXX.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=yh7mlHqu"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-2710154193171870144</guid><pubDate>Sat, 07 Jul 2007 20:05:00 +0000</pubDate><atom:updated>2007-07-08T01:49:38.922+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max plugins</category><title>TREE STORM 5.9 Plugin for 3DS Max9</title><atom:summary> + Onyx Tree Storm Ver. 5.9 is available for 3ds Max 9 (32-bit + 64-bit). Tree Strom plugin for 3ds max is well known for its speed of genrating trees 3d models directly into the scene. The new TREE STORM 5.9 plugin for 3DS Max9 is a breakthrough product - originally developed and produced in 1998 - is the first 4D modeler for trees ever developed. This plugin enables you to model trees created </atom:summary><link>http://3d-design.blogspot.com/2007/07/tree-storm-59-plugin-for-3ds-max9.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_BK3KEtzHThc/Ro_zDi9piDI/AAAAAAAAAXA/Foh7CgaF6nY/s72-c/StormX-0.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=OnnwS66n"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><title>Links for 2007-06-20 [del.icio.us]</title><link>http://del.icio.us/dixit13#2007-06-20</link><pubDate>Thu, 21 Jun 2007 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2007-06-20</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://cg-india.com/video_channel.html"&gt;&amp;gt;&amp;gt; Video Tutorials, Animation shorts, motion graphics videos, Photoshop Tutorials and more!&lt;/a&gt;&lt;br/&gt;
Watch 1000&amp;#039;s of animation shorts, Video Tutorials, photoshop tutorials, motion graphic Video, Demo Reels, VFX spots, after effects videos, cg films and much much more.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/search/label/3ds%20Max%20plugins/"&gt;3ds MAX Plugins&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/search/label/Photoshop%20Brushes/"&gt;FREE PhotoShop Brushes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/search/label/After%20Effects/"&gt;After Effects news and resource&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/search/label/Featured%20Website/"&gt;Featured Websites*&lt;/a&gt;&lt;br/&gt;
Design | Graphics | illustration | animation | CG&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/search/label/Useful%202d%2F3d%20Tools/"&gt;Useful 2D and 3D Tools&lt;/a&gt;&lt;br/&gt;
software&lt;/li&gt;
&lt;/ul&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-690996420400789906</guid><pubDate>Thu, 14 Jun 2007 21:47:00 +0000</pubDate><atom:updated>2007-06-15T03:31:39.888+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Maya</category><title>Digital-Tutors Released : The Artist's Guide to MEL®</title><atom:summary>Latest training provides an artist-driven approach to learning and incorporating MEL for an array of creative uses.+ Oklahoma City, OK - (June 2007) - Digital-Tutors, an Autodesk® Authorized Publisher, today announced the availability of 'The Artist's Guide to MEL' - the latest release in a growing library of interactive training for emerging digital artists using AutoDesk's Maya 8.5, the </atom:summary><link>http://3d-design.blogspot.com/2007/06/digital-tutors-released-artists-guide.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=VJGt6jdj"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-2418144773561149243</guid><pubDate>Thu, 14 Jun 2007 21:26:00 +0000</pubDate><atom:updated>2007-06-15T03:04:07.822+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max scripts</category><title>ColorCorrect v3.4.x for 3ds Max</title><atom:summary>+ Cuneyt Ozdas has released new version of 3ds Max Script - "ColorCorrect" with 64 bit support for Max 9. The ColorCorrect v3.4.78 is also available for 3ds Max 4 to 3ds Max 9 (32 bit). For Script download and more info, please - click here</atom:summary><link>http://3d-design.blogspot.com/2007/06/colorcorrect-v34x-for-3ds-max.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=2BKLps0L"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><title>Links for 2007-06-11 [del.icio.us]</title><link>http://del.icio.us/dixit13#2007-06-11</link><pubDate>Tue, 12 Jun 2007 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2007-06-11</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://cg-india.com/Tutorials/3dsmax_adv.html"&gt;3ds MAX Tutorial - Advance Illumination&lt;/a&gt;&lt;br/&gt;
learn advance illumination the easy way!&lt;/li&gt;
&lt;/ul&gt;</description></item><item><title>Links for 2007-06-10 [del.icio.us]</title><link>http://del.icio.us/dixit13#2007-06-10</link><pubDate>Mon, 11 Jun 2007 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2007-06-10</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://cg-india.com/job_board.html"&gt;Design Jobs Board&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/"&gt;+ CGIndia.org - Graphics news and Resource Magazine!&lt;/a&gt;&lt;br/&gt;
CGIndia is an online Computer Graphics Magazine and CG Portal...!!&lt;/li&gt;
&lt;/ul&gt;</description></item><item><title>Links for 2007-05-30 [del.icio.us]</title><link>http://del.icio.us/dixit13#2007-05-30</link><pubDate>Thu, 31 May 2007 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2007-05-30</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.psnode.com/2007/05/photoshop-tutorial-toon-rendering.html"&gt;Photoshop Tutorial - TOON Rendering&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.psnode.com/"&gt;PSnode - Photoshop Resource Magazine! (Beta)&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description></item><item><title>Links for 2007-05-17 [del.icio.us]</title><link>http://del.icio.us/dixit13#2007-05-17</link><pubDate>Fri, 18 May 2007 00:00:00 PDT</pubDate><guid isPermaLink="true">http://del.icio.us/dixit13#2007-05-17</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.cgindia.org/index.html"&gt;Computer Graphics Online Magazine of INDIA&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-249592045267735251</guid><pubDate>Mon, 30 Apr 2007 15:27:00 +0000</pubDate><atom:updated>2007-04-30T21:52:58.581+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">design</category><title>Coroflot Magazine | Issue One</title><atom:summary>+ Coroflot a career and design community site for creative professionals has announced the First Issue of Coroflot Magazine. It is a bi-monthly publication featuring the work of Coroflot members, each issue revolving around a different theme within the arena of creative work. We start it off here with the work of 9 members. If you are interested in participating in the next issue, send an email </atom:summary><link>http://3d-design.blogspot.com/2007/04/coroflot-magazine-issue-one.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_BK3KEtzHThc/RjYKsyt6nHI/AAAAAAAAAMQ/21iXSG0h7DQ/s72-c/coro_issue1.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=kRrQ73PJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-2195786908962405505</guid><pubDate>Sun, 22 Apr 2007 11:47:00 +0000</pubDate><atom:updated>2007-04-22T17:25:09.871+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">design</category><category domain="http://www.blogger.com/atom/ns#">3d software</category><title>Autodesk Viz 2008</title><atom:summary>- Autodesk the world's leading design software and digital content company has announced the Release of Autodesk's Viz 2008 for 3d design professionals. The Viz 2008 is a 3D visualization software purpose-built for architects, technical designers, and visualization specialists. With powerful and easy-to-use tools for 3d modeling, animation, lighting, and rendering, Autodesk® VIZ software helps </atom:summary><link>http://3d-design.blogspot.com/2007/04/autodesk-viz-2008.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_BK3KEtzHThc/RitLdkrNBjI/AAAAAAAAALg/PN4249Sckvg/s72-c/viz2008.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=RlgpQHvW"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-5256022718920942318</guid><pubDate>Wed, 04 Apr 2007 16:30:00 +0000</pubDate><atom:updated>2007-04-04T22:13:54.549+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max plugins</category><title>finalRender Stage-1 R2 and finalToon™ For 3ds Max 9 Released</title><atom:summary>- cebas Computer, maker of finalRender has released finalRender Stage-1 R2 and finalToon™ for 3ds Max 9.finalRender Stage-1 R2 (Press)Cebas boast that the release of finalRender Stage-1 R2 marks the new begining in the next generation rendering solution. The R2 new features includes; 3ds max 9 32 and 64 bit Support, AQMC GI Engine, Flicker Free GI, Acceleration Engine (MSP), fR-Physical Sky, </atom:summary><link>http://3d-design.blogspot.com/2007/04/finalrender-stage-1-r2-and-finaltoon.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=NBY8yqHZ"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-8934219195198998620</guid><pubDate>Fri, 30 Mar 2007 19:11:00 +0000</pubDate><atom:updated>2007-03-31T00:58:09.279+05:30</atom:updated><title>3D Ripper DX</title><atom:summary>- 3D Ripper DX  is a handy Universal 3d model and Texture map ripper tool. 3D Ripper DX can be used for various purposes, such as;- capture              all geometry, textures and shaders, rendered during single frame;          - import captured geometry into 3D Studio Max or Maya;          - see what exactly has been drawn by each individual draw call;          - see renderstate, textures, </atom:summary><link>http://3d-design.blogspot.com/2007/03/3d-ripper-dx.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=8EC1k9nl"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-1054648082355547280</guid><pubDate>Fri, 30 Mar 2007 18:51:00 +0000</pubDate><atom:updated>2007-03-31T00:37:02.641+05:30</atom:updated><title>Download 3ds Max 9 Service Pack 1</title><atom:summary>- Autodesk has released 3ds Max 9 Sp1 and its now available for free download. Service Pack 1 includes a number of fixes for Autodesk 3ds Max 9 across several functional  areas, including 3d Animation, Backburner, Batch Rendering, Biped, Editable  Poly, Editable Mesh, Hair, Materials, Maxscript, mental ray, Reactor, Render to Texture, SDK  and UV Unwrap.Download 3ds Max 9.0  SP1 </atom:summary><link>http://3d-design.blogspot.com/2007/03/download-3ds-max-9-service-pack-1.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_BK3KEtzHThc/Rg1c4rfsBpI/AAAAAAAAAJg/5fqKHU3EwVY/s72-c/max9_b.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=EOLAkM1y"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-4678078808970823500</guid><pubDate>Thu, 15 Mar 2007 16:42:00 +0000</pubDate><atom:updated>2007-03-15T22:21:33.199+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">modo</category><category domain="http://www.blogger.com/atom/ns#">3d software</category><title>Luxology modo 203 Released</title><atom:summary> Tags: 3d software . modo- Luxology® LLC a 3d software developer has announced immediate availability of its next-generation 3d software, modo 203. With enhancements to UV editing tools, faster rendering speed and a new DXF translator plug-in, modo 203 offers significant performance and workflow improvements to its worldwide base of modo customers, and provides one of the fastest paths to </atom:summary><link>http://3d-design.blogspot.com/2007/03/luxology-modo-203-released.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=XpaiIJza"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-5939652601015660574</guid><pubDate>Sat, 24 Feb 2007 16:27:00 +0000</pubDate><atom:updated>2007-03-15T22:22:57.421+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">VRay</category><category domain="http://www.blogger.com/atom/ns#">3ds Max tutorials</category><title>VRay Tutorials</title><atom:summary>- Two very useful and handy Vray Tutorials for creating photorealistic architectural rendering using 3ds Max. Post production in architecture: In Hi-end architectural visualization there are types of rendering style. In one of them, the major aim is to achive as best as possible render directly from 3d software, but second is based on post production.......Tutorial link!! V-RAY TUTORIAL - Studio </atom:summary><link>http://3d-design.blogspot.com/2007/02/vray-tutorials.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_BK3KEtzHThc/ReBm8tiqcbI/AAAAAAAAAIA/dKLQgQ_1u8Y/s72-c/tumb-2.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=R6gi9gmH"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-6374346546057496670</guid><pubDate>Sun, 11 Feb 2007 10:03:00 +0000</pubDate><atom:updated>2007-03-15T22:22:35.683+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">VRay</category><title>V-Ray</title><atom:summary> - CGIndia has published an article about the history of V-Ray render, and what’s the future is all about. Snippet: Chaos Group's Rendering plug-in VRay has come a long way since it was first released as beta at the end of the year 2000. V-Ray introduced rendering with global illumination with unmatched speed and ease of set up. Although popular, little is known about the history of this </atom:summary><link>http://3d-design.blogspot.com/2007/02/v-ray.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=WWjJoVaJ"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-1184319723830831088</guid><pubDate>Sun, 21 Jan 2007 11:28:00 +0000</pubDate><atom:updated>2007-01-21T17:02:06.675+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3d software</category><category domain="http://www.blogger.com/atom/ns#">sketchUP</category><title>Google SketchUp Pro 6 Released ***</title><atom:summary> - Great News,.... Google has released both SketchUp 6 (free) and SketchUp Pro 6, which is available as a free upgrade to all SketchUp Users who have purchased any of SketchUp earlier version (2 to 5). Google SketchUp Pro 6 is powerful, intuitive 3D modeling software that allows designers and planners to explore, communicate and present complex design concepts. The simple, robust toolset and </atom:summary><link>http://3d-design.blogspot.com/2007/01/google-sketchup-pro-6-released.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_BK3KEtzHThc/RbNODf2mSQI/AAAAAAAAACI/qrjIqbtMsEY/s72-c/sketchup_6launch.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=DqKZWtc0"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-5476406921959930323</guid><pubDate>Sun, 21 Jan 2007 11:06:00 +0000</pubDate><atom:updated>2007-06-24T01:59:44.206+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">awards</category><category domain="http://www.blogger.com/atom/ns#">design</category><title>European Design Awards</title><atom:summary> European Design Awards : Open for submissions (Deadline: Fabruary 28)- A new paneuropean institution consisting of an awards scheme, a conference and an annual catalogue for the European communication design industry is born! The three events are organized by European Awards Ltd. in collaboration with twelve leading European communication design magazines and sponsored by Corbis and HP.The </atom:summary><link>http://3d-design.blogspot.com/2007/01/european-design-awards.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_BK3KEtzHThc/RhPYbdGtgDI/AAAAAAAAAJo/fphhllAvvVw/s72-c/edawards.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=KvdfzETH"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-5173201285360948186</guid><pubDate>Sun, 21 Jan 2007 10:52:00 +0000</pubDate><atom:updated>2007-01-21T16:34:25.785+05:30</atom:updated><title>Terragen 2 Technology Preview</title><atom:summary> - The Terragen 2 Technology Preview is now available. Terragen™ is a scenery generator for Windows and the Mac OS. Terragen is free for personal non-commercial use. Terragen™ is capable of photorealistic results for professional landscape visualisation, special effects, art and recreation. For full documentation and download, please visit this - Link </atom:summary><link>http://3d-design.blogspot.com/2007/01/terragen-2-technology-preview.html</link><author>noreply@blogger.com (Mr.XYZ)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_BK3KEtzHThc/RbNHhf2mSPI/AAAAAAAAAB8/x9Bj6OSUxsM/s72-c/tera2.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=cxJvzKce"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-116721956910047840</guid><pubDate>Wed, 27 Dec 2006 11:23:00 +0000</pubDate><atom:updated>2006-12-27T17:09:29.616+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3d software</category><category domain="http://www.blogger.com/atom/ns#">XSI</category><title>SOFTIMAGE | XSI 6 Released</title><atom:summary>-Avid Technology, Inc. (NASDAQ: AVID), today announced that its Softimage, Co. subsidiary has released SOFTIMAGE®XSI® 6, the latest version of its flagship 3D animation and character creation software. Available now for download, XSI 6 software offers new features and solutions that result in a fast and highly integrated way to work with complex 3D characters and motion capture data in a </atom:summary><link>http://3d-design.blogspot.com/2006/12/softimage-xsi-6-released.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=HKlSK8AT"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-116596275528577626</guid><pubDate>Tue, 12 Dec 2006 22:28:00 +0000</pubDate><atom:updated>2006-12-13T04:10:05.056+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max plugins</category><title>Power NURBS™ 2.0 For AutoDesk's 3DS MAX</title><atom:summary>- nPower Software boast Power NURBS 2.0 facilitates construction of even the most complex geometry. (PR) nPower Software, a division of IntegrityWare, Inc, announced today the 2.0 release of its popular Power NURBS product (with support for 3ds Max 9, including 64 bit support). Power NURBS hybrid Solids / Surface Modeler is revolutionizing 3D design with the ability to combine both types of </atom:summary><link>http://3d-design.blogspot.com/2006/12/power-nurbs-20-for-autodesks-3ds-max.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=e0jT3Qmd"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-115637230245561346</guid><pubDate>Wed, 23 Aug 2006 22:12:00 +0000</pubDate><atom:updated>2007-07-08T03:47:05.164+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">awards</category><category domain="http://www.blogger.com/atom/ns#">design</category><category domain="http://www.blogger.com/atom/ns#">Competition</category><title>HOW International Design Awards</title><atom:summary>-Deadline of this years high-profile Howdesign competition closing in, So Don't miss your opportunity to enter the 15th Annual How International Design Awards. It could be your chance to gain international recognition, feel like a star and show off your hard work Winning entries appear in the April 2007 issue of HOW. Entry deadline is September 1, 2006. Download rules and an entry form here(.PDF)</atom:summary><link>http://3d-design.blogspot.com/2006/08/how-international-design-awards.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=SFIm0FZA"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-115574471002817191</guid><pubDate>Wed, 16 Aug 2006 16:11:00 +0000</pubDate><atom:updated>2007-03-15T22:22:35.684+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">VRay</category><category domain="http://www.blogger.com/atom/ns#">3ds Max plugins</category><title>Chaos Group Released V-Ray Beta For Autodesk's 3ds Max And Maya</title><atom:summary>- Chaos Group has Released Beta version 1.5 of the V-Ray rendering engine for Autodesk® 3ds Max® is now available for download. The New features in this version includes; Support for motion blur on Particle Flow systems with both translational and rotational motion blur, New Reinhardt color mapping mode, Sub-pixel and per-pixel color mapping modes, Detail enhancement for the irradiance map, </atom:summary><link>http://3d-design.blogspot.com/2006/08/chaos-group-released-v-ray-beta-for.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=qCU8jJqN"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-115523973853631102</guid><pubDate>Thu, 10 Aug 2006 19:37:00 +0000</pubDate><atom:updated>2006-08-11T01:25:38.980+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">Maya</category><title>Autodesk Launched 3ds Max 9 And Maya 8 At SIGGRAPH '06</title><atom:summary> Autodesk, Inc. has launched Autodesk Maya 8 and 3ds Max 9 , both Supports 64-bit Technology and Multithreading Enhancements Offer New Levels of Scalability and Speed. Both programs have also been optimized for large datasets, one of the most crucial features for high-end film, broadcast and game users. Each program also contains numerous improvements, in areas such as productivity, pipeline </atom:summary><link>http://3d-design.blogspot.com/2006/08/autodesk-launched-3ds-max-9-and-maya-8.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=nPxOckfg"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-10603271.post-115306658298661744</guid><pubDate>Sun, 16 Jul 2006 16:10:00 +0000</pubDate><atom:updated>2006-07-16T21:48:30.540+05:30</atom:updated><category domain="http://www.blogger.com/atom/ns#">3ds Max scripts</category><title>Download 3d Studio Max Scripts ( by Ivan )</title><atom:summary>- Various task specific 3d studio max scripts written by Ivan Tepavicharov. 'steps'. AlignMultiple - This script aligns the selected objects along the X coordinate axis by picking a point on the viewport. LinkBySelection - Links objects by order of their selection. For example, when selecting two or more objects, the first selected is linked to the second, the second to the third, and so on. </atom:summary><link>http://3d-design.blogspot.com/2006/07/download-3d-studio-max-scripts-by-ivan.html</link><author>noreply@blogger.com (Mr.XYZ)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><description>&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/3ddesign?a=R21qHNp5"&gt;&lt;img src="http://feeds.feedburner.com/~f/3ddesign?d=41" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description></item></channel></rss>
