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	<description>毎日更新！2DCG／3DCG／VRニュース＆ツール情報サイト！</description>
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		<title>DLSS 5 &#124; SIGGRAPH 2026 Keynote Presentation by Edward Liu and Gabriele Leone &#124; 話題となったDLSS次期バージョンについて解説した基調講演映像が公開！ディテールをアーティストが自由にコントロール可能！</title>
		<link>http://3dnchu.com/archives/dlss-5-siggraph-2026-keynote/</link>
					<comments>http://3dnchu.com/archives/dlss-5-siggraph-2026-keynote/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Fri, 24 Jul 2026 00:40:02 +0000</pubDate>
				<category><![CDATA[AI 技術]]></category>
		<category><![CDATA[技術-Technology]]></category>
		<category><![CDATA[DLSS]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[SIGGRAPH]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/dlss-5-siggraph-2026-keynote-pre.jpg" width="1280" height="720" title="" alt="" /></div><div>SIGGRAPH 2026 の基調講演映像「DLSS 5 &#124; SIGGRAPH 2026 Keynote Presentation by Edward Liu and Gabriele Leone」がYoutube上で公開されています！</div>]]></description>
		
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		<title>Pixel x Pixel 2026 &#124; 世界基準のモーションクリエイティブイベント！2026年10月17日に東京・寺田倉庫にて開催！</title>
		<link>http://3dnchu.com/archives/pixel-x-pixel-2026/</link>
					<comments>http://3dnchu.com/archives/pixel-x-pixel-2026/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Thu, 23 Jul 2026 00:55:29 +0000</pubDate>
				<category><![CDATA[イベント-Event]]></category>
		<category><![CDATA[PIXEL × PIXEL]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1066231</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/pixel-x-pixel-2026-1.webp" width="419" height="262" title="" alt="" /></div><div>2026年10月17日に、CG・モーショングラフィックス・VFX・リアルタイム表現を横断するクリエイティブイベントの第2回開催となる「Pixel x Pixel 2026 Vol2」が東京・寺田倉庫にて開催されます！</div>]]></description>
		
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		<title>Anime Hair Studio &#124; Stylizedヘアー3Dメッシュ作成ツール！ブラウザ上で動作する試用版がお試し可能！</title>
		<link>http://3dnchu.com/archives/anime-hair-studio/</link>
					<comments>http://3dnchu.com/archives/anime-hair-studio/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Wed, 22 Jul 2026 06:29:19 +0000</pubDate>
				<category><![CDATA[3Dモデリング ソフト]]></category>
		<category><![CDATA[ソフトウェア＆ツール-Software&Tool]]></category>
		<category><![CDATA[Anime Hair Studio]]></category>
		<category><![CDATA[LuDe]]></category>
		<category><![CDATA[無料]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1066622</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/anime-hair-studio.webp" width="421" height="215" title="" alt="" /></div><div>LuDe氏が現在開発中の、3Dヘアーメッシュ作成ツール「Anime Hair Studio」のお試し版がブラウザ上で利用可能です。</div>]]></description>
		
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		<title>Edit Layers &#124; メッシュの編集履歴を非破壊的に保持できるBlenderアドオン！Blender Extensionsにて無償公開！</title>
		<link>http://3dnchu.com/archives/edit-layers/</link>
					<comments>http://3dnchu.com/archives/edit-layers/#comments</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 21 Jul 2026 18:21:42 +0000</pubDate>
				<category><![CDATA[Blender アドオン]]></category>
		<category><![CDATA[プラグイン＆アドオン-Plugin&Addon]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Edit Layers]]></category>
		<category><![CDATA[ハヤシヒカル]]></category>
		<category><![CDATA[無料]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1066612</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/Edit-Layers.webp" width="420" height="275" title="" alt="" /></div><div>テクニカルディレクターのハヤシヒカル氏（@hayashi_cg）がメッシュの編集履歴を非破壊的に保持できるBlenderアドオン「Edit Layers」を開発しBlender Extensions上で無償公開しています！
·</div>]]></description>
		
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		<title>Metallic BSDF+ &#124; 金属表現に関する研究論文を元に構築されたBlender用Metallic BSDFノードが無料公開！</title>
		<link>http://3dnchu.com/archives/metallic-bsdf-savagecg/</link>
					<comments>http://3dnchu.com/archives/metallic-bsdf-savagecg/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 21 Jul 2026 17:53:11 +0000</pubDate>
				<category><![CDATA[Blender アセット]]></category>
		<category><![CDATA[アセット-Asset]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[SavageCG]]></category>
		<category><![CDATA[無料]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1066593</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/metallic-bsdf-savagecg.webp" width="421" height="237" title="" alt="" /></div><div>SavageCG氏が金属表現系の研究論文から引用し5,403個のノードを経て構築したBlender用マテリアルノード「Metallic BSDF+」を無償公開しています！</div>]]></description>
		
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		<title>S.A.M - Solo Animation Mode &#124; アニメーター向けワークフロー支援機能をまとめたUnreal Engine 向けエディターユーティリティウィジェット！無料公開！</title>
		<link>http://3dnchu.com/archives/s-a-m-solo-animation-mode-ue5/</link>
					<comments>http://3dnchu.com/archives/s-a-m-solo-animation-mode-ue5/#comments</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Sun, 19 Jul 2026 11:32:33 +0000</pubDate>
				<category><![CDATA[Unreal Engine アセット]]></category>
		<category><![CDATA[アセット-Asset]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[S.A.M]]></category>
		<category><![CDATA[Stephane Biava]]></category>
		<category><![CDATA[UE5]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[無料]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1066546</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/s-a-m-solo-animation-mode.jpg" width="1280" height="720" title="" alt="" /></div><div>Epic Gamesのアニメーション分野のソリューションアーキテクトであるStephane Biava氏がUnreal Engine 5.7/5.8向けの無料Editor Utility Widget 「S.A.M（Solo Animation Mode）」 を公開しました。</div>]]></description>
		
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		<title>Blender 5.2 LTS &#124; 5.X系初となる長期サポート版最新アップデートがリリース！ノードベースの物理演算！オンラインライブラリ！VRAM不足解決となるテクスチャキャッシュなど！</title>
		<link>http://3dnchu.com/archives/blender-5-2-lts/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Fri, 17 Jul 2026 00:38:38 +0000</pubDate>
				<category><![CDATA[3D統合 ソフト]]></category>
		<category><![CDATA[ソフトウェア＆ツール-Software&Tool]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[オープンソース]]></category>
		<category><![CDATA[無料]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1066530</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/Blender-5-2-LTS.webp" width="420" height="236" title="" alt="" /></div><div>2026年7月14日（現地時間） 無料＆オープンソースのCG ソフトウェアの長期サポート版となる最新アップデート「Blender 5.2 LTS」が正式リリースされました！</div>]]></description>
		
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		<title>Spiderman VS MechaGodzilla &#124; Raffo VFXによるBlenderをフル活用したスパイダーマンVSメカゴジラのファンメイドショートフィルム！解説付きメイキング＆本編映像が公開！</title>
		<link>http://3dnchu.com/archives/spiderman-vs-mechagodzilla-raffo-vfx/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 14 Jul 2026 02:58:09 +0000</pubDate>
				<category><![CDATA[メイキング]]></category>
		<category><![CDATA[作品-Work]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[DaVinci Resolve]]></category>
		<category><![CDATA[Raffo VFX]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/spiderman-vs-mechagodzilla-raffo-vfx.webp" width="420" height="236" title="" alt="" /></div><div>Raffo VFXによるBlenderをフル活用したスパイダーマンVSメカゴジラのファンメイドショートフィルム「Spiderman VS MechaGodzilla」の本編とメイキング映像が公開されています！</div>]]></description>
		
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