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	<description>毎日更新！2DCG／3DCG／VRニュース＆ツール情報サイト！</description>
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		<title>Huion Kamvas Pro 19 Review &#124; 4K＆タッチ対応！軽量かつスリムボディの程よい中型サイズのプロ仕様液晶ペンタブレット！</title>
		<link>http://3dnchu.com/archives/huion-kamvas-pro-19-review/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 08 Jun 2026 23:42:08 +0000</pubDate>
				<category><![CDATA[製品レビュー]]></category>
		<category><![CDATA[製品＆ハードウェア-Product&Hardware]]></category>
		<category><![CDATA[Huion]]></category>
		<category><![CDATA[液タブ]]></category>
		<category><![CDATA[液晶ペンタブレット]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/Huion-Kamvas-Pro-19-Review.webp" width="420" height="235" title="" alt="" /></div><div>Huion社さまより4K画質で19インチの液晶ペンタブレット「Huion Kamvas Pro 19」をご提供いただきましたのでレビューいたします！</div>]]></description>
		
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		<title>World-space 3D Blur Filter for Substance Painter &#124; 3D空間を考慮し継ぎ目の無いブラー（ぼかし）を実現するSubstance 3D Painter向けフィルター！</title>
		<link>http://3dnchu.com/archives/world-space-3d-blur-filter-sbspainter/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Sun, 07 Jun 2026 16:34:40 +0000</pubDate>
				<category><![CDATA[Substance アセット]]></category>
		<category><![CDATA[アセット-Asset]]></category>
		<category><![CDATA[Borja Franco]]></category>
		<category><![CDATA[Substance 3D Painter]]></category>
		<category><![CDATA[World-space 3D Blur Filter]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1065643</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/World-space-3D-Blur-Filter-for-Substance-Painter.jpg" width="1800" height="1013" title="" alt="" /></div><div>Borja Franco氏によるSubstance 3D Painter向け3Dボカシフィルター「World-space 3D Blur Filter for Substance Painter」のご紹介！</div>]]></description>
		
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		<title>OPEN GAME FEST 2026 &#124; ゲーム開発関係の講演や作品出展が行われる無料イベント！2026年7月11日に京都コンピューター学院にて開催決定！セッション情報やハンズオン体験内容が公開！#OGF2026</title>
		<link>http://3dnchu.com/archives/open-game-fest-2026/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Sun, 07 Jun 2026 11:34:03 +0000</pubDate>
				<category><![CDATA[イベント-Event]]></category>
		<category><![CDATA[Indie-us Games]]></category>
		<category><![CDATA[OPEN GAME FEST]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063224</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/OGF2026.jpg" width="2048" height="1152" title="" alt="" /></div><div>OPEN GAME FEST 2026 &#124; ゲーム開発関係の講演や作品出展が行われる無料イベント！2026年7月11日に京都コンピューター学院にて開催決定！セッション情報やハンズオン体験内容が公開！#OGF2026</div>]]></description>
		
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		<title>人生を描く表情のメカニズム：Facial Expressions for Artists &#124; 顔の構造＆表情＆加齢から人物の人生をどう描くかを徹底解説したOliver Sin著書の人気書籍が日本語化！2026年6月末頃発売！</title>
		<link>http://3dnchu.com/archives/facial-expressions-for-artists-jp/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Sat, 06 Jun 2026 18:40:48 +0000</pubDate>
				<category><![CDATA[2D技術 本]]></category>
		<category><![CDATA[本-Book]]></category>
		<category><![CDATA[Oliver Sin]]></category>
		<category><![CDATA[ボーンデジタル]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1065397</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/Facial-Expressions-for-Artists.webp" width="480" height="318" title="" alt="" /></div><div>Oliver Sin（オリバー・シン）著書『Facial Expressions for Artists: Techniques for Capturing Emotion and Mood in Portrait and Character Drawings』の日本語版「人生を描く表情のメカニズム：Facial Expressions for Artists」がボーンデジタルから2,026年6月末に発売されます！</div>]]></description>
		
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		<title>SIGGRAPH 2026 Technical Papers Trailer &#124; ロサンゼルスで2026年7月19-23日に開催されるコンピュータグラフィックスとインタラクティブ技術のイベント！技術論文トレーラーが公開！</title>
		<link>http://3dnchu.com/archives/siggraph-2026-technical-papers-trailer/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 02:44:26 +0000</pubDate>
				<category><![CDATA[トレーラー-Trailer]]></category>
		<category><![CDATA[技術 トレーラー]]></category>
		<category><![CDATA[SIGGRAPH]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1065576</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/siggraph-2026-technical-papers-t.jpg" width="1280" height="720" title="" alt="" /></div><div>ロサンゼルス（アメリカ・カリフォルニア州）で2025年7月19から23日まで開催されるコンピュータグラフィックスとインタラクティブ技術の世界的なイベント「SIGGRAPH 2026」の技術論文トレーラーが公開されています。</div>]]></description>
		
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		<title>AIを使って100日間で3Dモデルを作ってみた &#124; Youtuberのりぃちょ氏が3DCG未経験の状態からAIを活用してオリジナル3Dキャラクターモデルを完成させるまでの記録動画！</title>
		<link>http://3dnchu.com/archives/richoruu-ai-3dcgmodel-making/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 02 Jun 2026 17:11:41 +0000</pubDate>
				<category><![CDATA[メイキング]]></category>
		<category><![CDATA[作品-Work]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[りぃちょ]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1065565</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/ai1003d-youtuber.jpg" width="1280" height="720" title="" alt="" /></div><div>Youtuberのりぃちょ氏が、3DCG未経験の状態からAIを活用してオリジナル3Dキャラクターモデルを完成させるまでの記録動画「AIを使って100日間で3Dモデルを作ってみた」を公開し、話題になっていました！</div>]]></description>
		
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		<title>INSYDIUM NeXus for Blender Beta &#124; INSYDIUMによるGPUで高速処理できるパーティクルシミュレーションシステム！Blender対応バージョンの無料ベータ版がリリース！</title>
		<link>http://3dnchu.com/archives/insydium-nexus-blender-beta/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 02 Jun 2026 16:47:36 +0000</pubDate>
				<category><![CDATA[Blender アドオン]]></category>
		<category><![CDATA[プラグイン＆アドオン-Plugin&Addon]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[INSYDIUM]]></category>
		<category><![CDATA[NeXus]]></category>
		<category><![CDATA[無料]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/insydium-nexus-blender-beta.webp" width="420" height="234" title="" alt="" /></div><div>INSYDIUMが長らく情報を小出しにしていたBlender向けパーティクルエフェクトアドオン「NeXus for Blender」のベータ版がリリースされました！</div>]]></description>
		
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		<title>RelightAnyone: A Generalized Relightable 3D Gaussian Head Model &#124; Disney Research Studiosによる単一の人物画像などから再ライティング可能な3DGSアバターを再構築する技術！</title>
		<link>http://3dnchu.com/archives/relightanyone/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 01 Jun 2026 19:03:02 +0000</pubDate>
				<category><![CDATA[技術-Technology]]></category>
		<category><![CDATA[3DGS]]></category>
		<category><![CDATA[Disney Research]]></category>
		<category><![CDATA[RelightAnyone]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/relightanyone-a-generalized-reli.jpg" width="1280" height="720" title="" alt="" /></div><div>Disney Research Studiosによる単一の人物画像などから再ライティング可能な3DGSアバターを再構築する技術「RelightAnyone: A Generalized Relightable 3D Gaussian Head Model」の動画とプロジェクトページが公開されています！</div>]]></description>
		
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