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	<description>毎日更新！2DCG／3DCG／VRニュース＆ツール情報サイト！</description>
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		<title>リッジレーサー &quot;ANGELUS SERAPHIM&quot; &#124; Blenderを使用し制作された「Ridge Racers」のファンメイドアニメーション！</title>
		<link>http://3dnchu.com/archives/ridge-racers-angelus-seraphim/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 14 Apr 2026 07:50:14 +0000</pubDate>
				<category><![CDATA[アニメーション 作品]]></category>
		<category><![CDATA[作品-Work]]></category>
		<category><![CDATA[ANGELUS SERAPHIM]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Ridge Racers]]></category>
		<category><![CDATA[めぐ]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/angelus-seraphim-blenderridge-r.jpg" width="1280" height="720" title="" alt="" /></div><div>めぐ氏がBlenderを使用し制作した「Ridge Racers」のファンメイドアニメーション『リッジレーサー "ANGELUS SERAPHIM"』をYoutube上で公開しました！</div>]]></description>
		
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		<title>Marvelous Designer 2026.0 &#124; レースツールや直感的な3Dペンシル機能を搭載！3D衣服専用モデリング＆シミュレーションソフト「マーベラスデザイナー」2026年最初のメジャーアップデートがリリース！</title>
		<link>http://3dnchu.com/archives/marvelous-designer-2026-0/</link>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 14 Apr 2026 06:12:15 +0000</pubDate>
				<category><![CDATA[3Dモデリング ソフト]]></category>
		<category><![CDATA[ソフトウェア＆ツール-Software&Tool]]></category>
		<category><![CDATA[Marvelous Designer]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063988</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/marvelous-designer-2026-0.webp" width="420" height="236" title="" alt="" /></div><div>衣服専用モデリング＆シミュレーションソフト「Maevelous Designer（マーベラスデザイナー）」の最新メジャーアップデートである「Marvelous Designer 2026.0」がリリースされました！</div>]]></description>
		
		
		
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		<title>I Made a 6DoF SpaceMouse using Magnets (again)* &#124; 完全自作された6DoFコントロール入力デバイスのメイキング！本家「SpaceMouse」との比較など！</title>
		<link>http://3dnchu.com/archives/i-made-a-6dof-spacemouse-salim-benbouziyane/</link>
					<comments>http://3dnchu.com/archives/i-made-a-6dof-spacemouse-salim-benbouziyane/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 13 Apr 2026 03:48:37 +0000</pubDate>
				<category><![CDATA[製品＆ハードウェア-Product&Hardware]]></category>
		<category><![CDATA[3Dプリント]]></category>
		<category><![CDATA[Salim Benbouziyane]]></category>
		<category><![CDATA[SpaceMouse]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063709</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/i-made-a-6dof-spacemouse-salim-benbouziyane.webp" width="420" height="236" title="" alt="" /></div><div>Salim Benbouziyane氏が3Dマウスを自作！とても見ごたえのあるメイキング動画を公開しています！</div>]]></description>
		
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		<title>【PR】W Creators Conference 「働き続けられない」問題を解決する &#124; 女性クリエイターのためのオンラインイベントが2026年4月21日に開催！無料参加可能！Vook×CGWORLD共催！</title>
		<link>http://3dnchu.com/archives/w-creators-conference-2026/</link>
					<comments>http://3dnchu.com/archives/w-creators-conference-2026/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Wed, 08 Apr 2026 02:51:06 +0000</pubDate>
				<category><![CDATA[イベント-Event]]></category>
		<category><![CDATA[CGWORLD]]></category>
		<category><![CDATA[Vook]]></category>
		<category><![CDATA[W Creators Conference]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063934</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/W-Creators-Conference.png" width="2048" height="981" title="" alt="" /></div><div>2026年4月21日（火）にVook×CGWORLD共催のオンラインイベント「W Creators Conference 「働き続けられない」問題を解決する」が開催されます！映像制作に関わる女性を応援するセッションが多数用意された無料のオンラインイベントでリアル開催＆Youtubeから無料視聴で参加が可能です！</div>]]></description>
		
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		<title>立体絵画教室, Blender &#038; Deep Paintで描く3Dアート 2026年４月 &#124; GAKU氏による短期間集中型のBlenderオンラインライブのワークショップが開催！現在受講生募集中！</title>
		<link>http://3dnchu.com/archives/deeppaintclassjpn-gaku-2026-1/</link>
					<comments>http://3dnchu.com/archives/deeppaintclassjpn-gaku-2026-1/#respond</comments>
		
		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 06 Apr 2026 15:19:23 +0000</pubDate>
				<category><![CDATA[Blender チュートリアル]]></category>
		<category><![CDATA[チュートリアル-Tutorial]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Deep Paint]]></category>
		<category><![CDATA[GAKU]]></category>
		<category><![CDATA[Grease Pencil]]></category>
		<category><![CDATA[立体絵画教室]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063920</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/deeppaintclassjpn-gaku-2026-1-small.gif" width="480" height="510" title="" alt="" /></div><div>GAKU氏による短期間集中型のBlenderオンラインライブワークショップ『立体絵画教室, Blender &#038; Deep Paintで描く3Dアート』が2026年4月に開催される予定！現在受講生を募集中です！</div>]]></description>
		
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		<title>MeshTailor: Cutting Seams via Generative Mesh Traversal &#124; プロの制作したUVシーム設定データでトレーニングされたUVシーム設定のためのフレームワーク！</title>
		<link>http://3dnchu.com/archives/meshtailor/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 06 Apr 2026 08:00:23 +0000</pubDate>
				<category><![CDATA[AI 技術]]></category>
		<category><![CDATA[技術-Technology]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[MeshTailor]]></category>
		<category><![CDATA[UV]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063902</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/meshtailor.webp" width="420" height="235" title="" alt="" /></div><div>深セン大学 サイモン・フレイザー大学 の研究者らによる、UVシーム設定の技術「MeshTailor: Cutting Seams via Generative Mesh Traversal」が公開されています！</div>]]></description>
		
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		<title>UniEdge Remesher &#124; 形状をある程度維持したまま均一な頂点密度でリメッシュ可能なBlender用Geometry Nodesモディファイア！</title>
		<link>http://3dnchu.com/archives/uniedge-remesher/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 06 Apr 2026 07:39:09 +0000</pubDate>
				<category><![CDATA[Blender アセット]]></category>
		<category><![CDATA[アセット-Asset]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Geometry Nodes]]></category>
		<category><![CDATA[Mac Orion]]></category>
		<category><![CDATA[UniEdge Remesher]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063846</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/UniEdge-Remesher.webp" width="420" height="419" title="" alt="" /></div><div>Mac Orion氏が形状をある程度維持したまま均一な頂点密度でリメッシュ可能な「UniEdge Remesher」というGeometry NodesをGumroad上で販売しています。</div>]]></description>
		
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		<title>Unity &#x2194; Cascadeur: Real-Time Sync &#038; Workflow Pipeline リアルタイム同期ツール &#124; 「Unity」と「Cascadeur」をリアルタイムに同期可能にするツールがリリース予定！紹介動画がYoutube上で公開！</title>
		<link>http://3dnchu.com/archives/unity-cascadeur-rt-sync-teamgadget/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 06 Apr 2026 04:48:51 +0000</pubDate>
				<category><![CDATA[Cascadeur プラグイン]]></category>
		<category><![CDATA[Cascadeur]]></category>
		<category><![CDATA[Team Gadget]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063871</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/unity-cascadeur-rt-sync-teamgadget.webp" width="419" height="223" title="" alt="" /></div><div>Team GadgetがUnityとCascadeurをリアルタイムに同期する事ができるツールを開発中とのことで、最新映像をYoutube上で公開しています！</div>]]></description>
		
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