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	<description>毎日更新！2DCG／3DCG／VRニュース＆ツール情報サイト！</description>
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		<title>Blender Buddy &#124; APIキー不要！Llama.cppを採用し完全にローカル動作！Blenderのドキュメントを網羅したBlender向けAIエージェント！無料公開！ by CGMatter</title>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 06:48:35 +0000</pubDate>
				<category><![CDATA[Blender アドオン]]></category>
		<category><![CDATA[プラグイン＆アドオン-Plugin&Addon]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender Buddy]]></category>
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		<category><![CDATA[Llama.cpp]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/Blender-Buddy.webp" width="419" height="235" title="" alt="" /></div><div>CGMatterがBlender上でAIと対話しながら色々出来ちゃうBlenderアドオン「Blender Buddy」を無料公開しています！</div>]]></description>
		
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		<title>AI4AnimationPy &#124; Metaの研究チームによるニューラルネットワークを用いたAI駆動型キャラクターアニメーションのためのPythonフレームワークをGithub上で公開！</title>
		<link>http://3dnchu.com/archives/ai4animationpy/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Tue, 21 Apr 2026 16:48:36 +0000</pubDate>
				<category><![CDATA[コンテンツ開発 ソフト・エンジン・ライブラリ]]></category>
		<category><![CDATA[ソフトウェア＆ツール-Software&Tool]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[AI4Animation]]></category>
		<category><![CDATA[AI4AnimationPy]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[無料]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1064297</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/ai4animationpy-meta.jpg" width="1280" height="720" title="" alt="" /></div><div>Meta Research所属のPaul Starke氏とSebastian Starke氏がNumPy/PyTorch を用いた Python 環境で実現するAI駆動型キャラクターアニメーションのためのPythonフレームワーク「AI4AnimationPy」をGithub上で公開！</div>]]></description>
		
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		<title>Niagara Automotive &#124; Unreal Engine 5.7のNiagaraを使用した自動車ビジュアライゼーション向けのリアルタイムVFXコース！日本語字幕もあるよ！by RedefineFX</title>
		<link>http://3dnchu.com/archives/niagara-automotive-redefinefx/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 08:58:33 +0000</pubDate>
				<category><![CDATA[Unreal Engine チュートリアル]]></category>
		<category><![CDATA[チュートリアル-Tutorial]]></category>
		<category><![CDATA[niagara]]></category>
		<category><![CDATA[RedefineFX]]></category>
		<category><![CDATA[UE5]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1064289</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/niagara-automotive-redefinefx.webp" width="420" height="236" title="" alt="" /></div><div>RedefineFXから自動車ビジュアライゼーション用のNiagaraコース「Niagara Automotive」が発表されております！</div>]]></description>
		
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		<title>XYN Spatial Capture Solution &#124; XYNが「空間キャプチャーソリューション」を法人向けに提供開始！専用アプリとカメラで現実空間を高品質な3DCGアセットへ再現！バーチャルプロダクションや映像／VFX制作向けに展開！</title>
		<link>http://3dnchu.com/archives/xyn-spatial-capture-solution/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 07:24:19 +0000</pubDate>
				<category><![CDATA[コンテンツ生成 サービス]]></category>
		<category><![CDATA[サイト＆サービス-Site & Service]]></category>
		<category><![CDATA[XYN]]></category>
		<category><![CDATA[XYN Spatial Capture Solution]]></category>
		<category><![CDATA[ソニー]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1064256</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/xyn-spatial-capture-solution.webp" width="420" height="236" title="" alt="" /></div><div>2026年4月14日、ソニーがXYNの「空間キャプチャーソリューション」 を法人向けに提供開始しました！</div>]]></description>
		
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		<title>観客を没入させるストーリー・ストラクチャー：最後まで飽きさせない物語構造と演出 &#124; ディズニー・EAを経て多くのスタジオでストーリー開発の指導を行う著者が贈る演出の指南書！発売中！</title>
		<link>http://3dnchu.com/archives/story-structure-and-development-jp/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 02:23:33 +0000</pubDate>
				<category><![CDATA[パイプライン・制作 本]]></category>
		<category><![CDATA[本-Book]]></category>
		<category><![CDATA[Craig Caldwell]]></category>
		<category><![CDATA[ボーンデジタル]]></category>
		<category><![CDATA[演出]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063810</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/story-structure-and-development-jp-small.gif" width="479" height="294" title="" alt="" /></div><div>ユタ大学教授クレイグ・コールドウェル（Craig Caldwell）氏著書の構図やカメラワーク、演出における視覚表現した指南書の日本語版『観客を没入させるストーリー・ストラクチャー：最後まで飽きさせない物語構造と演出 』が発売中です！</div>]]></description>
		
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		<title>【PR】Unreal Shader : Automatic Landscape &#124; ランドスケープ用のUE5マテリアルを学習するコース！CG＆デジタルアート関連チュートリアルサービスWingfoxにて取り扱い開始！</title>
		<link>http://3dnchu.com/archives/runreal-shader-automatic-landscape-michael-gerard/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 02:23:21 +0000</pubDate>
				<category><![CDATA[Unreal Engine チュートリアル]]></category>
		<category><![CDATA[チュートリアル-Tutorial]]></category>
		<category><![CDATA[Michael Gerard]]></category>
		<category><![CDATA[UE5]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[WINGFOX]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1064246</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/prunreal-shader-automatic-landsc.jpg" width="1280" height="720" title="" alt="" /></div><div>シニアバイオームアーティストのMichael Gerard氏による、ランドスケープ用のUE5マテリアルを学習するコース「Unreal Shader : Automatic Landscape」がCG＆デジタルアート関連チュートリアルサービスWingfoxにて取り扱いされています！</div>]]></description>
		
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		<title>作って学ぶ！　Blender入門［第2版］ &#124; 最新のBlender 5.xに対応！M designが手掛けたBlender入門書の第2版が発売中！</title>
		<link>http://3dnchu.com/archives/m-design-blender-introductory-book-v2/</link>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 00:19:35 +0000</pubDate>
				<category><![CDATA[Blender 本]]></category>
		<category><![CDATA[本-Book]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[M design]]></category>
		<guid isPermaLink="false">https://3dnchu.com/?p=1063809</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/m-design-blender-introductory-book-v2-small.jpg" width="660" height="409" title="" alt="" /></div><div>Blenderチュートリアル動画などでもお馴染み M design によるBlenderの入門書の第2版『作って学ぶ！　Blender入門［第2版］』が2026年4月2日から販売開始されています！</div>]]></description>
		
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		<title>Cinematic Toolkit &#124; Unreal Engine 5用のシネマティクス向け効率化ツールキット！ショットセットアップの効率化や三点照明の生成などが瞬時に可能！無料！</title>
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		<dc:creator><![CDATA[Ymt3D -3dnchu-]]></dc:creator>
		<pubDate>Sat, 18 Apr 2026 00:50:20 +0000</pubDate>
				<category><![CDATA[Unreal Engine アセット]]></category>
		<category><![CDATA[アセット-Asset]]></category>
		<category><![CDATA[Cinematic Toolkit]]></category>
		<category><![CDATA[Form Studios]]></category>
		<category><![CDATA[UE5]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[無料]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="http://3dnchu.com/wp-content/uploads/Cinematic-Toolkit-fab-ue.webp" width="420" height="236" title="" alt="" /></div><div>Form StudiosがUnreal Engine 5向けシネマティクス効率化ツールキット「Cinematic Toolkit」を無料公開しました！</div>]]></description>
		
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