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	<title>Programming – 41 Post</title>
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	<description>Game Programming, Android and Retro Games</description>
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		<title>Unity and Android: Create an Unity app with a custom layout</title>
		<link>http://www.41post.com/5292/programming/unity-and-android-create-an-unity-app-with-a-custom-layout</link>
		<comments>http://www.41post.com/5292/programming/unity-and-android-create-an-unity-app-with-a-custom-layout#comments</comments>
		<pubDate>Wed, 29 Apr 2015 02:50:48 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Activity]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android Programming]]></category>
		<category><![CDATA[Button]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity3D Programming]]></category>
		<category><![CDATA[View]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5292</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5292/programming/unity-and-android-create-an-unity-app-with-a-custom-layout" title="Unity and Android: Create an Unity app with a custom layout"><img width="86" height="86" src="http://www.41post.com/uploads/2015/05/u3dand-custview-86x86.gif" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity and Android: Create an Unity app with a custom layout" title="Click to continue reading Unity and Android: Create an Unity app with a custom layout" srcset="http://www.41post.com/uploads/2015/05/u3dand-custview-86x86.gif 86w, http://www.41post.com/uploads/2015/05/u3dand-custview-75x75.gif 75w, http://www.41post.com/uploads/2015/05/u3dand-custview-40x40.gif 40w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This tutorial explains how to use a custom layout with a Unity generated Android application. This allows displaying the View used by Unity alongside other elements such as Buttons. <a href="http://www.41post.com/5292/programming/unity-and-android-create-an-unity-app-with-a-custom-layout" title="Unity and Android: Create an Unity app with a custom layout">Read more...</a></div>]]></description>
		<wfw:commentRss>http://www.41post.com/5292/programming/unity-and-android-create-an-unity-app-with-a-custom-layout/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Unity3D: Styling a GUI toggle</title>
		<link>http://www.41post.com/5230/programming/unity3d-styling-a-gui-toggle</link>
		<comments>http://www.41post.com/5230/programming/unity3d-styling-a-gui-toggle#comments</comments>
		<pubDate>Mon, 26 Aug 2013 19:10:14 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Checkbox/Toggle]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[Image]]></category>
		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5230</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5230/programming/unity3d-styling-a-gui-toggle" title="Unity3D: Styling a GUI toggle"><img width="86" height="86" src="http://www.41post.com/uploads/2013/08/unity3D_gui_toggle_thumb-86x86.gif" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity3D: Styling a GUI toggle" title="Click to continue reading Unity3D: Styling a GUI toggle" srcset="http://www.41post.com/uploads/2013/08/unity3D_gui_toggle_thumb-86x86.gif 86w, http://www.41post.com/uploads/2013/08/unity3D_gui_toggle_thumb-75x75.gif 75w, http://www.41post.com/uploads/2013/08/unity3D_gui_toggle_thumb-127x127.gif 127w, http://www.41post.com/uploads/2013/08/unity3D_gui_toggle_thumb-40x40.gif 40w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This Unity3D tutorial shows how to use custom images to style a GUI toggle. It explains how the GUIStyleStates behave for a toggle and three possible ways of styling the aforementioned GUI element in Unity. An example project is available at the end of the post. <a href="http://www.41post.com/5230/programming/unity3d-styling-a-gui-toggle" title="Unity3D: Styling a GUI toggle">Read more...</a></div>]]></description>
		<wfw:commentRss>http://www.41post.com/5230/programming/unity3d-styling-a-gui-toggle/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>OpenGL: Configuring GLFW and GLEW in Visual C++ Express</title>
		<link>http://www.41post.com/5178/programming/opengl-configuring-glfw-and-glew-in-visual-cplusplus-express</link>
		<comments>http://www.41post.com/5178/programming/opengl-configuring-glfw-and-glew-in-visual-cplusplus-express#comments</comments>
		<pubDate>Wed, 14 Aug 2013 14:02:23 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Code Snippet]]></category>
		<category><![CDATA[Cplusplus]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[OpenGL Programming]]></category>
		<category><![CDATA[Visual Studio]]></category>
		<category><![CDATA[Window]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5178</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5178/programming/opengl-configuring-glfw-and-glew-in-visual-cplusplus-express" title="OpenGL: Configuring GLFW and GLEW in Visual C++ Express"><img width="86" height="86" src="http://www.41post.com/uploads/2013/08/opengl_vse_glfw_glew-86x86.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read OpenGL: Configuring GLFW and GLEW in Visual C++ Express" title="Click to continue reading OpenGL: Configuring GLFW and GLEW in Visual C++ Express" srcset="http://www.41post.com/uploads/2013/08/opengl_vse_glfw_glew-86x86.png 86w, http://www.41post.com/uploads/2013/08/opengl_vse_glfw_glew-75x75.png 75w, http://www.41post.com/uploads/2013/08/opengl_vse_glfw_glew.png 127w, http://www.41post.com/uploads/2013/08/opengl_vse_glfw_glew-40x40.png 40w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This tutorial explains how to setup both GLFW and GLEW in Visual C++ Express 2010 in order to build OpenGL applications. The focus of this post is to configure both libraries without copying any files to the system folders or the Visual Express installation folders. <a href="http://www.41post.com/5178/programming/opengl-configuring-glfw-and-glew-in-visual-cplusplus-express" title="OpenGL: Configuring GLFW and GLEW in Visual C++ Express">Read more...</a></div>]]></description>
		<wfw:commentRss>http://www.41post.com/5178/programming/opengl-configuring-glfw-and-glew-in-visual-cplusplus-express/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Unity: GUI Toggle Pair</title>
		<link>http://www.41post.com/5147/programming/unity-gui-toggle-pair</link>
		<comments>http://www.41post.com/5147/programming/unity-gui-toggle-pair#respond</comments>
		<pubDate>Sun, 21 Apr 2013 19:10:46 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[C Sharp]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Code Snippet]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[GUILayout]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity3D Programming]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5147</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5147/programming/unity-gui-toggle-pair" title="Unity: GUI Toggle Pair"><img width="86" height="86" src="http://www.41post.com/uploads/2010/12/unity3D-86x86.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity: GUI Toggle Pair" title="Click to continue reading Unity: GUI Toggle Pair" srcset="http://www.41post.com/uploads/2010/12/unity3D-86x86.png 86w, http://www.41post.com/uploads/2010/12/unity3D-75x75.png 75w, http://www.41post.com/uploads/2010/12/unity3D-40x40.png 40w, http://www.41post.com/uploads/2010/12/unity3D.png 127w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This new (and brief) Unity programming post explains how to create a pair of GUI.Toggle elements that modify the value of a single boolean. This means that, when one toggle is selected, the other one should be automatically set to unselected. This is best explained with an example, which can downloaded at the end of the post. <a href="http://www.41post.com/5147/programming/unity-gui-toggle-pair" title="Unity: GUI Toggle Pair">Read more...</a></div>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Unity: animated ellipsis</title>
		<link>http://www.41post.com/5130/programming/unity-animated-ellipsis</link>
		<comments>http://www.41post.com/5130/programming/unity-animated-ellipsis#respond</comments>
		<pubDate>Sat, 16 Mar 2013 02:50:41 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[C Sharp]]></category>
		<category><![CDATA[Class]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Code Snippet]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[Screen]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity3D Programming]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5130</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5130/programming/unity-animated-ellipsis" title="Unity: animated ellipsis"><img width="86" height="86" src="http://www.41post.com/uploads/2013/03/unity-animated-ellipsis-86x86.gif" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity: animated ellipsis" title="Click to continue reading Unity: animated ellipsis" srcset="http://www.41post.com/uploads/2013/03/unity-animated-ellipsis-86x86.gif 86w, http://www.41post.com/uploads/2013/03/unity-animated-ellipsis-75x75.gif 75w, http://www.41post.com/uploads/2013/03/unity-animated-ellipsis-40x40.gif 40w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This Unity3D programming tutorial explains how to create a script that displays an animated ellipsis (the three dots at the end of a sentence), that can be found on a variety of loading screens. An example project is available for download at the end of the post. <a href="http://www.41post.com/5130/programming/unity-animated-ellipsis" title="Unity: animated ellipsis">Read more...</a></div>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Unity: expandable GUI Window</title>
		<link>http://www.41post.com/5118/programming/unity-expandable-gui-window</link>
		<comments>http://www.41post.com/5118/programming/unity-expandable-gui-window#comments</comments>
		<pubDate>Wed, 06 Mar 2013 19:48:41 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[C Sharp]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity3D Programming]]></category>
		<category><![CDATA[Window]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5118</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5118/programming/unity-expandable-gui-window" title="Unity: expandable GUI Window"><img width="86" height="86" src="http://www.41post.com/uploads/2010/12/unity3D-86x86.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity: expandable GUI Window" title="Click to continue reading Unity: expandable GUI Window" srcset="http://www.41post.com/uploads/2010/12/unity3D-86x86.png 86w, http://www.41post.com/uploads/2010/12/unity3D-75x75.png 75w, http://www.41post.com/uploads/2010/12/unity3D-40x40.png 40w, http://www.41post.com/uploads/2010/12/unity3D.png 127w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This Unity3D programming post explains how to make a GUI Window change back and forth between two predefined sizes. Instead of instantly expanding it, this tutorial shows how to gradually change the window's width and height. <a href="http://www.41post.com/5118/programming/unity-expandable-gui-window" title="Unity: expandable GUI Window">Read more...</a></div>]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Android: hexadecimal color input using an EditText</title>
		<link>http://www.41post.com/5108/programming/android-hexadecimal-color-input-using-an-edittext</link>
		<comments>http://www.41post.com/5108/programming/android-hexadecimal-color-input-using-an-edittext#respond</comments>
		<pubDate>Mon, 25 Feb 2013 17:08:15 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Activity]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android Programming]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[Button]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Code Snippet]]></category>
		<category><![CDATA[Color]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[Image]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[View]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5108</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5108/programming/android-hexadecimal-color-input-using-an-edittext" title="Android: hexadecimal color input using an EditText"><img width="86" height="86" src="http://www.41post.com/uploads/2010/09/androidicon-86x86.gif" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Android: hexadecimal color input using an EditText" title="Click to continue reading Android: hexadecimal color input using an EditText" srcset="http://www.41post.com/uploads/2010/09/androidicon-86x86.gif 86w, http://www.41post.com/uploads/2010/09/androidicon-75x75.gif 75w, http://www.41post.com/uploads/2010/09/androidicon-40x40.gif 40w, http://www.41post.com/uploads/2010/09/androidicon.gif 127w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">Another Android tutorial regarding colors. This one shows how to create a simple application that takes the value of a hexadecimal color at an EditText field and displays it as an ImageView.  <a href="http://www.41post.com/5108/programming/android-hexadecimal-color-input-using-an-edittext" title="Android: hexadecimal color input using an EditText">Read more...</a></div>]]></description>
		<wfw:commentRss>http://www.41post.com/5108/programming/android-hexadecimal-color-input-using-an-edittext/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android: Change color of the standard button inside Activity</title>
		<link>http://www.41post.com/5094/programming/android-change-color-of-the-standard-button-inside-activity</link>
		<comments>http://www.41post.com/5094/programming/android-change-color-of-the-standard-button-inside-activity#comments</comments>
		<pubDate>Wed, 13 Feb 2013 14:37:23 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Activity]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android Development]]></category>
		<category><![CDATA[Android Programming]]></category>
		<category><![CDATA[Button]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Color]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Matrix]]></category>
		<category><![CDATA[View]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5094</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5094/programming/android-change-color-of-the-standard-button-inside-activity" title="Android: Change color of the standard button inside Activity"><img width="86" height="86" src="http://www.41post.com/uploads/2010/09/androidicon-86x86.gif" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Android: Change color of the standard button inside Activity" title="Click to continue reading Android: Change color of the standard button inside Activity" srcset="http://www.41post.com/uploads/2010/09/androidicon-86x86.gif 86w, http://www.41post.com/uploads/2010/09/androidicon-75x75.gif 75w, http://www.41post.com/uploads/2010/09/androidicon-40x40.gif 40w, http://www.41post.com/uploads/2010/09/androidicon.gif 127w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This Android programming explains how to change the color of the standard Android button. It also shows how to change the color of the text inside those buttons. It goes into detail on how to create a ColorFilter effect that changes the color of the button using three different approaches. <a href="http://www.41post.com/5094/programming/android-change-color-of-the-standard-button-inside-activity" title="Android: Change color of the standard button inside Activity">Read more...</a></div>]]></description>
		<wfw:commentRss>http://www.41post.com/5094/programming/android-change-color-of-the-standard-button-inside-activity/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Unity: list files in a directory</title>
		<link>http://www.41post.com/5069/programming/unity-list-files-in-a-directory</link>
		<comments>http://www.41post.com/5069/programming/unity-list-files-in-a-directory#comments</comments>
		<pubDate>Thu, 31 Jan 2013 15:00:59 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Button]]></category>
		<category><![CDATA[C Sharp]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Folder]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[GUILayout]]></category>
		<category><![CDATA[Local Files]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity3D Programming]]></category>

		<guid isPermaLink="false">http://www.41post.com/?p=5069</guid>
		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5069/programming/unity-list-files-in-a-directory" title="Unity: list files in a directory"><img width="86" height="86" src="http://www.41post.com/uploads/2013/01/unity_list-directory_files_thumb1-86x86.gif" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity: list files in a directory" title="Click to continue reading Unity: list files in a directory" srcset="http://www.41post.com/uploads/2013/01/unity_list-directory_files_thumb1-86x86.gif 86w, http://www.41post.com/uploads/2013/01/unity_list-directory_files_thumb1-75x75.gif 75w, http://www.41post.com/uploads/2013/01/unity_list-directory_files_thumb1-40x40.gif 40w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This Unity3D programming post explains how to create a C# script that lists the files in a directory.  Additionally, for the sake of completeness, this post also shows a rudimentary method that allows to select one of the files from the list and how to deal with some of the potential IO errors.

Please bear in mind that the script featured in this post won't load (import) the selected file into the engine, it just displays its full path on a GUI Label. <a href="http://www.41post.com/5069/programming/unity-list-files-in-a-directory" title="Unity: list files in a directory">Read more...</a></div>]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Unity: assigning a texture to the cursor</title>
		<link>http://www.41post.com/5049/programming/unity-assigning-a-texture-to-the-cursor</link>
		<comments>http://www.41post.com/5049/programming/unity-assigning-a-texture-to-the-cursor#respond</comments>
		<pubDate>Mon, 19 Nov 2012 17:55:40 +0000</pubDate>
		<dc:creator><![CDATA[Dimitri]]></dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[C Sharp]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Cursor]]></category>
		<category><![CDATA[Image]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Mouse]]></category>
		<category><![CDATA[Screen]]></category>
		<category><![CDATA[Texture]]></category>

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		<description><![CDATA[<div style="float:left; padding-right: 10px; clear:none;"><a href="http://www.41post.com/5049/programming/unity-assigning-a-texture-to-the-cursor" title="Unity: assigning a texture to the cursor"><img width="86" height="86" src="http://www.41post.com/uploads/2010/12/unity3D-86x86.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="Click here to read Unity: assigning a texture to the cursor" title="Click to continue reading Unity: assigning a texture to the cursor" srcset="http://www.41post.com/uploads/2010/12/unity3D-86x86.png 86w, http://www.41post.com/uploads/2010/12/unity3D-75x75.png 75w, http://www.41post.com/uploads/2010/12/unity3D-40x40.png 40w, http://www.41post.com/uploads/2010/12/unity3D.png 127w" sizes="(max-width: 86px) 100vw, 86px" /></a></div><div style="clear:none; padding-right:0px;">This Unity programming post shows how to use one of the newest features implemented on Unity 4.0: custom cursor textures. It shows how to persist the cursor across a level and briefly explains how to make it last throughout the whole game. <a href="http://www.41post.com/5049/programming/unity-assigning-a-texture-to-the-cursor" title="Unity: assigning a texture to the cursor">Read more...</a></div>]]></description>
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