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	<title>55Eleven Blog | Josh Puckett</title>
	<link>http://55eleven.com/blog</link>
	<description>The blog of web designer Josh Puckett, with content on all things related to design.</description>
	<lastBuildDate>Tue, 04 Aug 2009 14:30:22 +0000</lastBuildDate>
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		<title>LessTimeSpent Design Process</title>
		<description>When Allan first approached me about the possibility of doing some work for LessEverything, I immediately accepted his offer. I've followed Less for a while now, and I was thrilled to get to work with one of the top Ruby on Rails shops in the country. My first task was ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/IpuXP99YXAI" height="1" width="1"/&gt;</description>
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		<title>Understanding WHY Design Must Come Before Development</title>
		<description>Or, why design is more important than development.  Bold, I know, but allow me to elaborate.

There is an abundance of information available on the web about design methods, but I have not read terribly much about design theory.  While methods are wonderful, theory is just as important.  Tutorial websites and ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/txxyqqa9gp8" height="1" width="1"/&gt;</description>
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		<title>Hey, PatternTap!</title>
		<description>Listen up!  I love your website.  I really do. It's a super useful location for browsing thousands of design elements.  But is in in NEED.  Of what you may ask, some new feature that will just crowd the UI?  Nope.  Some new category that we don't currently have?  Nope.  Then ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/-KhjfO792ks" height="1" width="1"/&gt;</description>
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		<title>Writing Use Cases To Detail User Interactions</title>
		<description>I'm currently reading Designing The Obvious: A Common Sense Approach To Web Application Design, by Robert Hoekman, Jr.  It has been extremely useful for me so far, and contains loads of high quality information about designing web applications, everything from theory and philosophy of, to techniques and methods.  One idea ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/JdTu7nZ2_og" height="1" width="1"/&gt;</description>
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		<title>Thoughts On Goal Oriented Design</title>
		<description>For a long time, I couldn't tell you why I designed, or what the purpose was in my designs.  This was a huge problem.  It's still something that I need to consider, and indeed every designer needs to think about.  Design, whether it's for the web, an ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/bYnrPw4wBqY" height="1" width="1"/&gt;</description>
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		<title>UI Design Considerations</title>
		<description>I'm currently designing the user interface for a web application that allows users to manage all of the domains that they own.  There are quite a lot of features and functions that are going into this app, so it is somewhat complex from a UI standpoint.  One of the most ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/ZBYPrWlVFw0" height="1" width="1"/&gt;</description>
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		<title>Inspiration vs. Emulation</title>
		<description>In the world of design, creatives are constantly looking for sources of inspiration. Whether it be nature, reading books, or looking at architecture, we all look for inspiration whenever and wherever we can. There is nothing wrong with getting inspired by a great design; it happens all the time. However ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/UD44ojI1pyE" height="1" width="1"/&gt;</description>
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		<title>The blog is up and running…</title>
		<description>Finally got the blog up, just a nice and simple layout, a place for me to share my thoughts about, well, anything, but most likely web design, graphic design, user interface design... or just design, in general.  Sense a common theme here?

I would write a little about myself, but you ...&lt;img src="http://feeds.feedburner.com/~r/55eleven/~4/6Lj28SjsrcY" height="1" width="1"/&gt;</description>
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