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It is intended to be viewed in a newsreader or syndicated to another site, subject to copyright and fair use.</feedburner:browserFriendly><item><title>MLB 10: The Show (PS3)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/PTVjlXviB3g/</link><category>Entertainment</category><category>Gaming</category><category>Baseball</category><category>New York Yankees</category><category>PS3</category><category>Sony</category><category>The_GameRoom</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Sat, 20 Mar 2010 01:38:34 PDT</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=5026</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Good baseball video games are tough to come by.  Even the best developers have fallen victim to junky control mechanics or wonky baseball physics. Like many other sports games, once a developer finds a control scheme that works, it is best to just stick with it and tweak it as required with each new version. The difficult part is finding solid control mechanics to use. Fortunately, MLB 10: The Show has this in the bag. With a few other baseball options on the market now, is this truly the best one? read on&#8230;</p>
<p><strong>GRAPHICS (10/10)</strong></p>
<p>Although EA Sports has trademarked its slogan &#8220;It&#8217;s in the game&#8221;, it should really consider leasing that motto to Sony for this game. It is amazing the amount of detail that made it into this game. It is amazing to see Derek Jeter come to the plate and do his little shimmy before getting in his batting stance or seeing an outfielder dust off his uniform after diving for a ball. There are just counteless minor details that baseball fans will just eat up.</p>
<p>The graphics themselves are pretty spectacular also. The players actually look like the players and not some crazy CGI rendered images of players. Often times player models will look good when up close or at the plate, but show that same player waiting on first base and he suddenly looks mildly deformed. This is not the case with MLB 10 where all the players look realistic all the time. The stadiums are all perfect replicas of their real life counterparts. If you&#8217;re playing at Fenway the Green Monster is brought to life with lush detail. Everthing from the billboards to the scoreboards to the players just screams authenticity in this game.</p>
<p><strong>GAMEPLAY (10/10)</strong></p>
<p>As pretty as the game looks, this is what it all really comes down to. Fortunately, the game more than delivers in thsi department. The game utilizes the same tried and true pitching mechanics that require you to push the proper face button to select your type of pitch, then use X to aim the pitch and determine how hard it will be thrown. Batting is also fairly simple as you use &#8220;x&#8221; for a contact swing or square for a power swing. I have never once used the quare button while batting and I haven&#8217;t had any problems connecting with X. Regardless, these control interfaces are by far the best ever created in a baseball game. Other games (such as MLB 2k10) use different control schemes and they wind up falling flat due to the high margin of error involved with the inputs. </p>
<p>The only gripe I had is with the fielding and how players dive for balls. For example, when you are using the shortstop and you are chasing a liner that your guy could easily pick up, sometimes the game never initiates the animation for the player to scoop the ball up, resulting in your player being on top of the ball and it rolling between his legs into the outfield. This is especially frustrating when you have a double play perfectly set up only to be robbed by some shoddy hit detection which prevented your player from picking up the ball. While this is not a gamebreaker, it is very frustrating. There were so many times when I would have pitched a perfect inning only to be robbed by a bobbled ball that results in a 2 run RBI. Maybe this is omething that can be fixed with a patch, but for now its just the way things are.</p>
<p><strong>SOUND (7/10)</strong></p>
<p>The sound of the games is actually pretty good. The crowd roars loudly whenever something exciting happens. The ump&#8217;s voice is distinguishable as he calls out strikes. The crack of the bat echoes through your speakers when a batter makes contact. All of he sound effects are great and really give off that stadium vibe.</p>
<p>The one thing that brings down the audio portion is the horrendous commentary. For the most part, the commentators are fairly decent. There are a lot of times when they will add their 2 cents at the worst possible times. If you ever strike out, you will most likely get an earful about it from the commentators as if they were the batting coaches. Its bad enough to strike out but then to hear the commentator ripping you about it just makes things so much worse. there were seriously times when I wanted to just walk up to their booth and punch them, they get that irritating. </p>
<p><strong>ONLINE (7/10)</strong></p>
<p>The online games I played were pretty lag free, but not completely. For a game like this, one second of lag can mean the difference between winning and losing. I can&#8217;t count the number of times I would&#8217;ve had a strike out only to fall victim to lag resulting in my pitch being slow and getting crushed out of the park. it is just too difficult to hit or pitch when you are fighting lag at the same time.  I&#8217;m sure people with really good internet connections can probably play this game online without any problems but when I played I always fell victim to lag.  </p>
<p><strong>OVERALL (9/10)</strong></p>
<p>This game is a must have for nay baseball fan out there. Unfortunately it is only available on PS3. This is one of the few PS3 exclusive titles that make 360 owners green with envy. When compared to the baseball offerings on other systems, MLB 10 smashes those hands down. The learning curve for this game is fairly steep, but once you start to get it down it is one of the most rewarding gaming experiences around. MLB10: The Show is by far the best console baseball game I have ever played, perhaps even the best sports game I have played.
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</div>]]></content:encoded><description>Good baseball video games are tough to come by.  Even the best developers have fallen victim to junky control mechanics or wonky baseball physics. Like many other sports games, once a developer finds a control scheme that works, it is best to just stick with it and tweak it as required with each new [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/03/20/mlb-10-the-show-ps3/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/03/20/mlb-10-the-show-ps3/</feedburner:origLink></item><item><title>Brooklyn’s Finest (Theaters)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/0yZDdx1rPeU/</link><category>Entertainment</category><category>Four Stars</category><category>Movies</category><category>Antoine Fuqua</category><category>Brooklyn's Finest</category><category>Don Cheadle</category><category>Ethan Hawke</category><category>Four-Stars</category><category>Movies (Theater)</category><category>Richard Gere</category><category>Wesley Snipes</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Thu, 18 Mar 2010 02:49:00 PDT</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=5020</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Brooklyn&#8217;s Finest is the latest film from acclaimed director Antoine Fuqua. The movie follows the lives of three New York cops all at different stages of their careers. When watching this film I couldn&#8217;t help but think about the movie Avatar. Both movies take familiar and somewhat recycled plot elements, yet they present them in a way that is so engaging that it almost makes them seem fresh. Brooklyn&#8217;s Finest is filled with cop cliches but it is so well executed that you can almost overlook many of these familiar elements and appreciate the movie as a whole.</p>
<p>BF follows the lives of three New York cops. Sal (Ethan Hawke) is a family man struggling to make ends meet in his household. When things get tough, he finds himself down a road of corruption from whihc there is not turning back. Eddie (Richard Gere) is the grizzled old veteran cop a week away from retirement who is saddled with a rookie partner for his remaining time on the force. Then there is Tango (Don Cheadle) who has been undercover so long he is losing his sense of identity and the line between who he is and who he is pretending to be is becoming increasingly blurred.  Masterfully, all three of these plots intertwine at the end for the film&#8217;s climax.</p>
<p>While we&#8217;ve all seen similar characters to those mentioned here, the way they are portrayed by the actors is what really makes them so effective in this film. The entire cast does a great job making their roles believable. Another bright spot in the cast is the return of Wesley Snipes as Caz, a former drug dealer who was just released from prison.  This is Snipes first role on the big screen since&#8230;Blade Trinity.  It is nice to see him back in a major movie flexing his acting chops. Snipes is one of those rare actors who is an excellent physical presence as well as a commanding personallity. My only gripe is that his role in this film is fairly limited, but his interactions with Don Cheadle are some of the more interesting scenes of the entire film.</p>
<p>Overall, this is a pretty good flick. It doesn&#8217;t really break any new ground in terms of originality, but it is a well written and well acted film that is entertaining throughout.
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</div>]]></content:encoded><description>Brooklyn&amp;#8217;s Finest is the latest film from acclaimed director Antoine Fuqua. The movie follows the lives of three New York cops all at different stages of their careers. When watching this film I couldn&amp;#8217;t help but think about the movie Avatar. Both movies take familiar and somewhat recycled plot elements, yet they present them in [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/03/18/brooklyns-finest-theaters/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/03/18/brooklyns-finest-theaters/</feedburner:origLink></item><item><title>KICK ASS ( Red Band Trailer)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/CuuFjWS88h4/</link><category>Coming Soon</category><category>Entertainment</category><category>Christopher Mintz-Plasse</category><category>Kick Ass</category><category>Nicholas Cage</category><category>Trailers</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Tue, 16 Mar 2010 04:21:53 PDT</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=5021</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>I can&#8217;t wait for this movie to hit theaters. This movie has it all- insane humor, over the top violence, comic book source material, and some Mclovin. Best of all, this is not your typical super hero movie. No powers, no problem!
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</div>]]></content:encoded><description>I can&amp;#8217;t wait for this movie to hit theaters. This movie has it all- insane humor, over the top violence, comic book source material, and some Mclovin. Best of all, this is not your typical super hero movie. No powers, no problem!

Halo:Reach Multiplayer Clip
Nightmare on Elm Street Trailer
Trailer : Ninja Assassin
The Twilight Saga : New [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/03/16/kick-ass-red-band-trailer/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/03/16/kick-ass-red-band-trailer/</feedburner:origLink></item><item><title>Battlefield: Bad Company 2 (Xbox360, PS3)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/EdBFg0zXoR0/</link><category>Entertainment</category><category>Gaming</category><category>Battlefield:Bad Company 2</category><category>destructible environments</category><category>DICE</category><category>EA games</category><category>The_GameRoom</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Fri, 12 Mar 2010 14:01:02 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=5011</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>With the insane success of Infinity Ward&#8217;s Call of Duty: Modern Warfare 2, it was inevitable that a game would come along and try to challenge COD for its throne. EA games has been touting its latest installment of its popular Battlefield franchise as the Modern Warfare killer. While both games are very similar, BF:BC2 has made some adjustments to its formula to try and one up its competition. Whether or not these changes truly make it a better game than the current champ is probably a matter of preference of who happens to be playing the game. While BF:BC2 is an excellent game, I&#8217;m willing to bet that most people will still prefer Modern Warfare.</p>
<p><strong>GRAPHICS (9/10)</strong></p>
<p>The graphics in this game are very detailed. Everything looks crisp and colorful with a nice variety of environments.  The last game suffered from a constant haziness to the graphics but for the most part that has been cleaned up in this game. The destructable environments really shine through as every detail is visible as buildings are reduced to rubble in seconds. There are other efffects in here, such as snowstorms, sandstorms, and smoke that are all executed to perfection. The team at DICE did an excellent job creating realistic looking characters and backgrounds for this game and it really adds a lot to the overall package. </p>
<p><strong>SOUND (10/10) </strong></p>
<p>BF:BC2 has some of the best sounding guns in any game period. Whether you&#8217;re unloading clips from an submachine gun or sniping rounds from a 50 cal, the gunshots all have an incredible depth to them. You really get a feeling for a weapon&#8217;s power and speed by the sound that emanates with each shot. Explosions are also very well done as a large boom is often followed by the sound of metal crashing or bricks crumbling. Mass destruction never sounded so good.  </p>
<p>The voice acting is top notch also. the characters are all well acted and each voice is immediately identifiable with the character it came from. I wish there was a bit more music used in this game, but<br />
other than that the sound is definitely top notch.</p>
<p><strong>STORY (7/10)</strong></p>
<p>I know people don&#8217;t really play these games for the story, but sadly BF:BC2&#8217;s story was severely lacking. It never really made much sense as it all seemed to just set up the next action piece. I never really felt threatened by any scenarios in the game as I have in similar games, mainly because there really wasn&#8217;t too much context setting up each piece. It is just shoot, take cover, boom, rinse repeat. </p>
<p>While the lackluster story is definitely forgiveable, the developers managed to butcher one of the things that made the first BC game so much fun- which is the squad&#8217;s interactions with each other. In the first game, the one liners and jokes flew about as often as the bullets did. I don&#8217;t know what happened, but the humor is definitely neutered in this game. While the characters are still cool, I only really liked them from my experiences with them from the previous game. Maybe they were trying to make the game more serious, but the banter between squad mates is definitely lacking in this latest installment, which is regrettable since not only was it one of the highlights of the first game, it is also what set it apart from so many other shooters.</p>
<p>GAMEPLAY (9/10)</p>
<p>The gameplay is fairly smooth throughout the entire game. There are some control changes from the traditional FPS military controls, but for the most part the scheme is almsot identical to the COD franchise with a few minor exceptions. The game&#8217;s missions span the globe, taking you to various locales like jungles, deserts, and frozen tundra. There are a few unique gameplay elements that are introduced with regards to the elements. for instance in one of the snow stages you must constantly try to find fires to warm yourself or you will visually succumb to the effects of hypothermia. In one of the desert stages, your vision is obscured by a sand storm. Small touches like this help to give the game a much needed shot of originality. </p>
<p>One of the biggest draws of the BF series is its destructible environments. There is no such thing as &#8217;safe&#8217; cover as a shot from an enemy RPG can obliterate the wall you happen to be hiding behind. This happens very often and it adds a new strategic element not found in most shooters. The idea that cover is always temporary seems to keep the gameplay fresh and exciting as you can never really camp in the same spot too long once the enemies know you are there.  Despite all of the changes to this game from the previous installment, it is good to see that these destructive elements are still in tact. </p>
<p><strong>MULTIPLAYER (8/10)</strong></p>
<p>While the campaign mode is a great deal of fun, what is being promoted as the game&#8217;s bread and butter is its multiplayer component. the multiplayer is unlike any other, which can be either good or bad depending on your perspective. The online gametypes are fairly limited, as the only featured game modes are: Rush (similar to bomb gametypes in which one team must detonate charges at specific locations while the other team defends), Conquest (similar to territories game types), and Squad Deathmatch (like Team Deathmatch only it pits 4 squads of 4 players against eachother).  The multiplayer here is definitely teamwork oriented, meaning that unless you are playing with friends online you probably won&#8217;t have the greatest experience. </p>
<p>Where COD:MW2 allowed you to just hop into a game and run and gun your way to the top of the scoreboard, BF:BC2 defintely requres some serious strategy. Not to say that MW2 does not, but when was the last time you coordinated an attack with ANYONE on MW2? The multiplayer also features an extremely steep learning curve which can be discouraging for new players. </p>
<p>There is also an overabundance of snipers in any given gametype. Unlike other games, BF:BC2 doesn&#8217;t require players to hold their breath when sniping, making the scope very stable at all times and resulting in sniping being almost too easy. I&#8217;ve fallen vicitm to many veteran snipers who simply know all of the good camping spots and will sit there and just pick people off all game. As there is no real kill cam, it can be hard to determine where the shots came from, resulting in some pretty frustrating matches. Factor in the fact that most teams are comprised primarily of snipers doing this exact thing and you can see how the fun is easily ruined. While these issues aren&#8217;t exactly gamebreakers, it makes learning the game and the maps very difficult to newbies or even experienced gamers who are new to BF:BC2.</p>
<p><strong>OVERALL (8/10)</strong></p>
<p>The game is very fun, yet surprisingly I found the campaign to be a bit mroe fun than the multiplayer, which is rare for me. While this game has been promoted as the Modern Warfare killer, I still prefer MW2 over this. BF:BC2&#8217;s multiplayer isn&#8217;t very user friendly and is nowhere near as fast paced as MW2. Some people may prefer this slower, more tactical style but I found myself looking at the loading screen repeatedly after I was spawn sniped. While the multiplayer is definitely on the right track, they have some work to do and many things to improve on before they can legitimately challenge COD for the FPS shooter title. </p>
<p>This is a great game, but if you are getting it mainly for the multiplayer component I would suggest only picking this up if you have other friends who you can plpay online with. The learning curve is steep enough without having to handicap yourself by playing with randoms. You definitely need a few friends on here so you can watch eachother&#8217;s backs. The single player is excellent, but it is a bit too short to warrant paying full price for the game strictly for its campaign mode.
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</div>]]></content:encoded><description>With the insane success of Infinity Ward&amp;#8217;s Call of Duty: Modern Warfare 2, it was inevitable that a game would come along and try to challenge COD for its throne. EA games has been touting its latest installment of its popular Battlefield franchise as the Modern Warfare killer. While both games are very similar, BF:BC2 [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/03/12/battlefield-bad-company-2-xbox360-ps3/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/03/12/battlefield-bad-company-2-xbox360-ps3/</feedburner:origLink></item><item><title>Halo:Reach Multiplayer Clip</title><link>http://feedproxy.google.com/~r/7milesdown/~3/C8BbgOAM_aA/</link><category>Coming Soon</category><category>Gaming</category><category>bungie_net</category><category>Halo 3:ODST</category><category>The_GameRoom</category><category>Trailers</category><category>Xbox 360</category><category>Xbox Live</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Thu, 04 Mar 2010 02:50:52 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=5004</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Bungie studios is gearing up to release another Halo game, only this one looks to be the most innovative yet. While each game has introduced new weapons and gameplay elements, Halo: Reach looks to change the way Halo is played forever. For those lucky enough to own a copy of Halo 3:ODST you have a pass to access the Halo:Reach beta when ti opens on May 3. Everyone will just have to drool over <a href="http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/halo_reach_trl_multiplayer_trailer_30310.html">this killer video clip of the multiplayer&#8230;.</a>
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</div>]]></content:encoded><description>Bungie studios is gearing up to release another Halo game, only this one looks to be the most innovative yet. While each game has introduced new weapons and gameplay elements, Halo: Reach looks to change the way Halo is played forever. For those lucky enough to own a copy of Halo 3:ODST you have a [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/03/04/haloreach-multiplayer-clip/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/03/04/haloreach-multiplayer-clip/</feedburner:origLink></item><item><title>Heavy Rain (PS3)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/cXYzcJXcBIc/</link><category>Gaming</category><category>Heavy Rain</category><category>Indigo Prophecy</category><category>Origami Killer</category><category>Playstation 3</category><category>Quantic Dreams</category><category>The_GameRoom</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Mon, 01 Mar 2010 23:28:05 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=4999</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Back in the day, the most universally recognized control input was the jump button. Thanks to the evolution of modern shooter games, the state of games has evolved so that the trigger button is now the most recognized control input around. Imagine a game with no preset control schemes that relies heavily on varied inputs to perform different actions. Heavy Rain is a game that does exactly this. The game doen&#8217;t use a traditional control scheme, rather it requires you to make whatever control inputs a situation requires. Just because you pressed a certain button to execute a particular action doesn&#8217;t mean pressing the same button will result in the same action as before. Even more interesting is the game&#8217;s heavy reliance on its plot. While most games will have you blasting through opposition to get to the answers, the shooting in Heavy Rain is minimal. In one completion you will shoot maybe 5 enemies tops. The game plays more like an interactive story than a traditional video game. So how does this all work out? Read on&#8230;</p>
<p><strong>GAMEPLAY (9/10)</strong></p>
<p>To say that developer Quantic Dream is pushing the creative envelope with this game is a bit of an understatement. Heavy Rain takes the traditional control schemes found in most modern games and throws it out the window. What we are left with are on screen instructions that tell you what control inputs to make during a given situation. Need help getting out of that burning vehicle? Hit L1, R2, and rapidly tap X at the same time. This is just one example of control commands in Heavy Rain. While it may seem strange, after the first act, it becomes almost second nature. </p>
<p>The game starts out by introducing you to this control scheme. You assume the role of one of the playable characters and begin doing everyday things like brushing your teeth, getting dressed, and drinking coffee. It may seem a bit tedious at first, but once the action starts, it never really lets up. there is always constant tension fo what is coming next. Even more exciting is how you are going to handle the situation. In otehr games, you already know what inputs to make to ensure your character&#8217;s survival. </p>
<p>In Heavy Rain, you won&#8217;t know what these commands are until you are already knee deep in trouble. You may get a plist second to react by pushing the square button. These types of inputs, often referred to as Quick Time Events (QTE), have been seen in other games (God of War series comes to mind). However, unlike in other games, Heavy Rain has already established a context which makes these inputs all the more crucial.  While other games will simply give you a &#8220;Game Over&#8221; screen while you wait to reload, the consequences in Heavy Rain are even more critical. If the character you&#8217;re playing as happens to die, the story will continue on without them. Get one thing straight about this game- nearly everyone can and probably will die no matter how crucial they are to the plot. No one is safe, which  makes executing the correct control inputs all the more vital.</p>
<p>Many people have dismissed this game as nothing more than a type of interactive movie. Despite the unorthodox controls of this game, I found it to be one of the msot immersive games I have ever played. I was obsessed with finding out who the murderer was. I was equally obsessed with not letting any of the main characters die. There are numerous outcomes to the endgame, all of which are effected by the choices you make and who survives to the end of the game. </p>
<p><strong>STORY (9/10)</strong></p>
<p>Heavy Rain has an excellent plot. The city is being terrorized by a serial killer known as the Origami Killer. The Origami Killer kidnaps young boys and kills them after so many days have elapsed. He leaves origami animals at the scenes where he abducts his victims. You assume the roles of 4 different characters all of whom are tied to the origami killer in some way or another. There is Ethan Mars, a loving father who lost his oldest son to a car accident. His youngest boy has recently been kidnapped by the Origami Killer and he must race against time to try and save him. There is FBI Agent Jayden who has been sent to the local precinct to help the cops profile the killer ala Criminal Minds. There is the hardnosed ex cop turned detective Scott Shelby, who has been hired by to look into the Origami Killer case. Then finally there is Madison, an attractive young woman who is investigating the murders for reasons that are not revealed initially. While playing the game, you get the sense that anyone, even the main characters, can wind up being the Origami Killer.</p>
<p>You do not have control over which character you assume control of. In fact, you take turns on who you are controlling as the plot is unfolded through the eyes of these four individuals. While the game has its moments of disbelief, it is impressive when it all comes together at the end. One of the coolest things is how the lives of the other characters are affected by each character&#8217;s actions. In my first playthrough, I was unable to save one of the characters and he wound up being killed. Later in the game, another one of the characters was being accused of murder as a result of the character that died not being around to share evidence that would clear his name. Small details like this really enhance the game&#8217;s sense of immersion.</p>
<p><strong>SOUND (8/10)</strong></p>
<p>The brooding soundtrack of this game is excellent. It really helps convey the dreariness of the constant rainfall and the urgency to find Ethan Mars&#8217; son. The music does an excellent job of setting the mood throughout the game while avoiding becoming overly cheesy and melodramatic. Occasionally, I experienced glitches where the sound would cut out or just the music would cut out and it really took me out of the game. There were even a few instances where it caused me to miss some key dialogue.  </p>
<p>The voice acting in this game is pretty good overall. Some of the characters seem to be voiced by European actors who are badly trying to hide their accents while speaking in an American accent. Sometimes this gets a bit disturbing as their accent fades in and out. In the big scheme of things, it is not that important but it does take away from the game as it happens fairly often.</p>
<p>GRAPHICS (9/10)</p>
<p>Heavy Rain has some incredible graphics. The player models all look very detailed and about as lifelike as you can get in a game. The environments are all well fleshed out to really help contribute to the overall beauty of the game. Likewise, the water and rain effects seen throughout the game are flat out impressive. It is one of the few games I&#8217;ve seen in which water moves and flows like it is supposed to.</p>
<p>Despite all of this graphical praise, the game is not without its flaws. Sometimes the transition from gameplay to cutscenes is way too noticeable due to the difference in graphics between the in game characters and how they are depicted in the cutscenes. There are also random glitches where your character may get stuck on a wall or a step. When I first played the game, the opening scene had this wierd rainbow pattern all over my character. It finally went away in the next scene, but it just feels like these types of occurences happen a bit too often for a finished retail version of a game. </p>
<p><strong>REPLAYABILITY (9/10)</strong></p>
<p>For a game with no multiplayer componenet, Heavy Rain has a ton of replay value. Each decision impacts how the stroy will play out, so naturally there are quite a few ways to finish the game depending on your previous in game actions. Die hard fans will want to pay through every possible scenario in order to unlock all of the possible endings. There are just so many choices that can affect the game&#8217;s outcome and it should keep most people quite busy trying to figure them all out. </p>
<p>The game also features a chapter select option in which you can choose to replay specific chapters to see the effects of making different choices. There is also some planned DLC cming for this game in the near future. Another major replay bonus is trying to catch all of the clues that you missed the first time through. After I finished the gmae and found out who the killer was, I immediately started another playthrough to see if there were any signs indicating the killer&#8217;s identity. It is in the little details like this that willl keep people playing this game trying to unlock all of the possible scenarios.</p>
<p><strong>OVERALL (9/10)</strong></p>
<p>Overall I think this is an excellent game with a very strong plot. I was a bit skeptical at first as to how they would work everything out, but QWuantic Dreams seems to have found a solid formula for this type of game. I can&#8217;t wait to see their future offerings on similar type games as I can easily see this type of game becoming its own genre or even revolutionizing the way we play games in general. This game seems like the next step in bridging the gap between quality cinema and quality gaming. Hopefully more developers will help to evolve this style of game as the possibilities are endless.
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</div>]]></content:encoded><description>Back in the day, the most universally recognized control input was the jump button. Thanks to the evolution of modern shooter games, the state of games has evolved so that the trigger button is now the most recognized control input around. Imagine a game with no preset control schemes that relies heavily on varied inputs [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/03/02/heavy-rain-ps3/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/03/02/heavy-rain-ps3/</feedburner:origLink></item><item><title>Nightmare on Elm Street Trailer</title><link>http://feedproxy.google.com/~r/7milesdown/~3/4Q1_ypdmBeQ/</link><category>Coming Soon</category><category>Entertainment</category><category>horror_movies</category><category>Michael Bay</category><category>Nostalgia</category><category>Trailers</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">trench</dc:creator><pubDate>Sat, 27 Feb 2010 03:11:52 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=4994</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p><em>Freddy Krueger (Jackie Earle Haley) returns in <a href="http://www.nightmareonelmstreet.com/">A Nightmare On Elm Street</a>, a contemporary re-imagining of a horror classic.</p>
<p>A group of suburban teenagers share one common bond: they are all being stalked by Freddy Krueger, a horribly disfigured killer who hunts them in their dreams. As long as they stay awake, they can protect one another&#8230; but when they sleep, there is no escape.</em>
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</div>]]></content:encoded><description>Freddy Krueger (Jackie Earle Haley) returns in A Nightmare On Elm Street, a contemporary re-imagining of a horror classic.
A group of suburban teenagers share one common bond: they are all being stalked by Freddy Krueger, a horribly disfigured killer who hunts them in their dreams. As long as they stay awake, they can protect one [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/02/27/nightmare-on-elm-street-trailer/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/02/27/nightmare-on-elm-street-trailer/</feedburner:origLink></item><item><title>Shutter Island (Theaters)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/QPg9QMLH1mA/</link><category>Five Stars</category><category>Movies</category><category>Ben Kingsley</category><category>Five-Stars</category><category>Insane Asylum</category><category>Leonardo Dicaprio</category><category>Mark Ruffalo</category><category>Martin Scorcese</category><category>Max von Sydnow</category><category>Movies (Theater)</category><category>Nazis</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Sat, 27 Feb 2010 02:56:15 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=4988</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Psychological thrillers are a lot like telling a joke. While the content and the set up are all very important, what makes it or breaks it is the delivery of the punchline. We&#8217;ve all heard even the best jokes screwed up by a poorly delivered punchline. The same rings true for thrillers. There is always some big reveal towards the end of the movie that most viewers either did or did not see coming. How it is revealed and what is revealed is crucial. I can&#8217;t even count how many promising thrillers were ruined by poor execution in this department. Which brings us to Shutter Island.</p>
<p>Shutter Island is the story of two federal marshalls who are sent to an asylum for the criminally insane to investigate the dissappearance of one of the patients. From the movie&#8217;s opening it is clear that not everything is as it seems. As the marshalls dig deeper and deeper into the disappearance they discover some shocking information about the island and themselves. That is about as detailed as it gets without getting into spoiler territory. Believe me when I say that this is a movie you will want to see and figure out for yourself.</p>
<p>I know many viewers will guess what the big twist might be at first, however it will be damn near impossible to figure out everything that the movie has hidden until the very powerful ending. As an avid moviegoer who usually figures out these types of things early on in the film, by the time the movie ended I was still genuinely surprised at its resolution. Director Martin Scorcese has had enough experience making quality movies that he definitely knows how to set up and deliver a punch line and this film is living proof of that.</p>
<p>Of course, Scorcese could not have pulled it off without his incredible cast. Leonardo DiCaprio is incredible as U.S. Marshall Teddy Daniels. Within the past five years or so, Dicaprio has become one of my favorite actors not only due to his incredible talent, but also his uncanny ability for picking solid scripts.  His portrayal in this film is probably his best work yet, which says a lot when you consider some of his past performances.  Mark Ruffalo also gives a great portrayal as Dicaprio&#8217;s partner Chuck Aule. Ruffalo is an excellent straight man to Dicaprio&#8217;s brooding, intense, paranoid character. </p>
<p>Another major standout is Ben Kingsley, who portrays Dr. Cawley, the doctor in charge of running the asylum. While it is no shocker that Kingsley is an excellent actor, it is nice to see him in a quality film that is deserving of his talents. Jackie Earl Haley, perhaps best known for his role as Rorschach in Watchmen or his upcoming role as the new Freddy Kreuger, also has a brief but amazingly intense scene with Dicaprio. With Scorcese&#8217;s direction and the brilliant performances by the cast, this film was easliy one of the most immersive movies I&#8217;ve seen in a long time. I felt genuinely disturbed by what was unfolding on the screen.</p>
<p>Shutter Island is an excellent movie. Too many films resort to cheap narration or overexposure to reveal the final plot points.With Shutter Island, each scene is well crafted and the way the plot is unveiled makes you feel like you are discovering what is going on a long with the characters, which just enhances the overall experience.  I would highly recommend this movie to everyone. There is a good chance that this will wind up scooping up quite a few oscars at the year&#8217;s end and that is no joke.
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</div>]]></content:encoded><description>Psychological thrillers are a lot like telling a joke. While the content and the set up are all very important, what makes it or breaks it is the delivery of the punchline. We&amp;#8217;ve all heard even the best jokes screwed up by a poorly delivered punchline. The same rings true for thrillers. There is always [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/02/27/shutter-island-theaters/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/02/27/shutter-island-theaters/</feedburner:origLink></item><item><title>Daybreakers (Theaters)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/kvbzftqNfeU/</link><category>Entertainment</category><category>Four Stars</category><category>Movies</category><category>Ethan Hawke</category><category>humans</category><category>Sam Neill</category><category>Vampires</category><category>Willem Dafoe</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Mon, 22 Feb 2010 20:46:59 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=4973</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Daybreakers is the latest movie to hop onto the vampire bandwagon. Unlike the countless other vampire flicks coming out these days, Daybreakers offers up a unique twist that not only sets it apart from other films in the genre, but provides the driving force that moves the film&#8217;s story along.  Daybreakers distinguishes itself from the rest of the pack by successfully taking a familiar idea in a bold new direction.  Daybreakers is not a perfect film by any means, but it is a welcome breath of fresh air in an already overly saturated genre.</p>
<p>In 2019, a plague has caused the majority of the world&#8217;s population to become vampires. The few remaining humans are forced into hiding for fear of being hunted down and farmed for their blood.  Overpopulation combined with a shortage of humans, has resulted in a rapidly diminishing food supply which is predicted to run out in a month.<br />
The vampire leaders are desperate to find a solution to this problem before human extinction eventually leads to the end of vampires also.  This twist is an interesting deviation from the standard &#8220;humans vs. vampires&#8221; in that it acknowledges the dependency between the two and focuses a majority of the films attention on this fact.</p>
<p>The acting in the film is pretty good overall. Ethan Hawke gives an excellent portrayal of Edward Dalton, the vampire scientist struggling to find a solution to the food supply crisis. Despite him being a cold vampire, he manages to convey a great deal of emotion while still coming off convincingly as a vamp.  Willem Dafoe is his usual eccentric self as the leader of the last remaining humans who has an interesting secret. Perhaps the best part of the cast is the amazing Sam Neill. He portrays Charles Bromley, head of a billion dollar corporation whose purpose is to harvest humans for their blood. Some of the coolest villains are those who can remain calm and even polite while in the middle of committing some truly atrocious acts. Neill has this down pat as his character can transform from gentleman to vicious killer in the blink of an eye.</p>
<p>While the premise and the overall story hold up fairly well throughout the film, it seems to lose a bit of steam in the final act. I don&#8217;t know whetehr it was the &#8217;solution&#8221; that they discover or whether the premise wasn&#8217;t quite strong enough to drive the entire movie for me, but the momentum that was built up started to lose some of its energy by the end.  Daybreakers is still a pretty good movie. It presents a fairly new twist on an old idea and the film is entertaining throughout. I wouldn&#8217;t expect anything ground breaking when wtching this film, but it is interesting enough to keep you guessing and wanting to know what happens next.</p>
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</div>]]></content:encoded><description>Daybreakers is the latest movie to hop onto the vampire bandwagon. Unlike the countless other vampire flicks coming out these days, Daybreakers offers up a unique twist that not only sets it apart from other films in the genre, but provides the driving force that moves the film&amp;#8217;s story along.  Daybreakers distinguishes itself from [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/02/22/daybreakers-theaters/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">0</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/02/22/daybreakers-theaters/</feedburner:origLink></item><item><title>Bioshock 2 (Xbox 360, PS3)</title><link>http://feedproxy.google.com/~r/7milesdown/~3/zPHxnqQ2FgU/</link><category>Entertainment</category><category>Gaming</category><category>2K games</category><category>Bioshock</category><category>Rapture</category><category>The_GameRoom</category><category>underwater</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CRS</dc:creator><pubDate>Mon, 22 Feb 2010 20:45:41 PST</pubDate><guid isPermaLink="false">http://www.7milesdown.com/?p=4983</guid><content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/"><![CDATA[<p>Two and a half years ago, the first Bioshock game was a bit of an underdog. It was a brand new franchise being released in the same Christmas season as heavy hitters like Halo 3, Mass Effect, and Call of Duty 4. To say that it had some serious competition is a bit of an understatement, yet the game managed to secure a spot on top of this already impressive gaming heap. What made the first game such a huge success is that there really wasn&#8217;t anything like it&#8230;.anywhere. Bioshock introduced gamers to Rapture, an underwater city set back in the 1950s. The creepy atmosphere, eerie characters, and the unsettling fact that this was all taking place in an underwater city that could collapse at any time created a sense of urgency and tension unlike any other. Add in the fact that the inhabitants of the city have all gone mad from genetic mutation (called splicing)  and you have yet another complex layer to this incredible experience.</p>
<p>With the huge success of the first game, a sequel was inevitably set to follow. This brings us to Bioshock 2 and also raised some new questions.  Will Rapture still be as immersive as in the first game? Will the plot of the second game be anywhere near as good as the amazing plot of the first? All of these and more will be addressed as we dive in to Bioshock 2.</p>
<p><strong>GRAPHICS (8/10)</strong></p>
<p>The graphics are almost identical to those of the first game. This isn&#8217;t a bad thing since the first game was by far one of the best looking of its time. However, a lot can happen in 2.5 years. We have seen othe sequels released in this time who manage to completely outdo their already gorgeous predecessors. Mass Effect 2, Gears of War 2, and COD:MW2 are all games that spring to mind where the sequels have pushed the graphical envelope past the point of the previous games. Unfortunately, Bioshock 2 is not one of those games. The graphics do not seem to have aged very well. The graphics are not bad, but one would expect at least a slight upgrade to the first game. </p>
<p>Despite the lack of graphical improvement, the thing that keeps Rapture so gorgeous to look at still is the game&#8217;s incredible art direction. There is a tremendous amount of detail that went into this game and it really shows. They managed to successfully recreate the 50s era, while at the same time distorting it just enough that it fits in with Rapture&#8217;s twisted environments. If you were dropping acid back in the 50s, this is probably a good depiction of what everything would look like. What made the first game so great was the disturbing vibe that the city gave off, and this game is no different as Rapture is just as creepy as ever. </p>
<p>SOUND (10/10)</p>
<p>The sound in this game is incredible. While it doesn&#8217;t have the grandscale explosions of Modern Warfare, the sound is still probably the best I&#8217;ve heard in a game.  The sounds of enemies eerily singing as they wander around, the crushing footsteps of larger enemies as they trudge down the walkways, and the fluid sounds of rushing water as various leaks spring throughout the city are all brought to life with the amazing use of sound in this game. Without a doubt, out of all the games released so far, Bioshock 2 makes the best use of surround sound systems by far. This helps maintain the creepy atmosphere and helps ensure that the hairs on the back of your neck never come down while playing this game. </p>
<p>The voice acting in this game is top notch also. There is something that seems very genuine about the voices and dialogue in this game. The characters all sound and talk like they are from the time period. Some of the mroe insane characters you run into are by far the highlight of the game, but their portrayal would not be possible without the incredible voice acting. This is just another detail that helps with the overall immersion.</p>
<p><strong>GAMEPLAY (9/10)</strong></p>
<p>Publisher 2K games seems to have taken note of all of the problems with the first game and has improved upon nearly all of them. The hacking system which was so often used in the first game has now been revamped.  it is definitely more streamlined, but still very difficult especially on higher levels. the biggest difference is that you feel that you have more control over the hacking elements. This is important as you spend a good portion of the game hacking into various devices.  </p>
<p>Perhaps the biggest improvement is in the combat itself. Now you can use a weapon in one hand and a plasmid (power) in the other hand. Nothing is smoother than lighting someone up with lightning then unloading your machine gun into their shocked body. The combat is so smooth now that I can&#8217;t even remember how clunky it felt to have to shift from plasmids to guns to plasmids in the first game. This new &#8220;dual wield&#8221; system is definitely a nice addition to the series. </p>
<p>There are also some new weapons and powers, but nothing too revolutionary. This time around you get to play as a Big Daddy, but your movement isn&#8217;t slow and cumbersome like the big daddies in the previous game. The main character is very mobile and fairly agile. He moves almost identically to Jack from the first game.  While the core gameplay elements are still very much the same, 2K has done a great job of keeping what worked and fixing what was broken. The end result is a much smoother playing experience.</p>
<p><strong>STORY (7/10)</strong></p>
<p>This is the area that the game suffered the most. In many ways, this game is a victim of the first game&#8217;s success. The plot of the original had so many twists, combined with the freshness of Rapture, that it set the bar very very high for the sequel. Unlike Bioshock, Bioshock 2 has more of a straight forward storyline. There aren&#8217;t any twists or betrayals. The story is simply you being on a mission- plain and simple. While the story is not bad, it doesn&#8217;t grip you like the first game did. The first game made me not want to stop playing in order to uncover what would happen next. This game almost encouraged me to take breaks from it. </p>
<p>One of the things that really hurt this game is the lack of a strong and charismatic villain. The first game had Andrew Ryan, who seemed  charismatic and engaging enough to drive the entire game on his own. This time around, we&#8217;re stuck with Sophia Lamb, a scientist on rapture who has convinced everyone that her way is the right way. To make a long story short, she is less than engaging. With Ryan, I wanted to hurry to the end to see what he looked like or if he even existed. With Lamb, you never get a glimpse of her until the final ending, and even then she is a mediocre villain at best.  As I mentioned earlier, the story is not bad, but it is nothing compared to the intensity of the first game.</p>
<p><strong>MULTIPLAYER  (6/10)</strong></p>
<p>Bioshock 2 introduces a multiplayer component that the first game did not have. The multiplayer is decent, but the single player is definitely the game&#8217;s focus.  There are standard deathmatch type games as well as other objective based multiplayer games, however none of them manage to really bring anything new to the table. The multi features multiple weapon loadouts similar to Modern Warfare, but nothing all that spectacular. I haven&#8217;t put in very much time into the multiplayer, and for good reason. The matches are unbelievably laggy. </p>
<p>When everything works, the multiplayer is still a bit average. I can see people really getting into this if they haven&#8217;t played some of the better MP offerings out there, but if you&#8217;ve even touched Halo or COD, you will be left scratching your head at the multiplayer of this game. There are some promising elements and hopefully if there is a Bioshock 3 that has multiplayer they will have fine tuned everything by then. For now, the single player is definitely the way to go. </p>
<p><strong>OVERALL (8/10)</strong></p>
<p>While an 8/10 is not a bad score, it just feels like this game could have been so much better. The fact that the developer who created the game was not onboard for the sequel may have something to do with it.  Regardless, this is a solid game on its own but when compared to the first it doesn&#8217;t really hold up. I enjoyed playing through the game, but the drive to keep playing it just wasn&#8217;t there. For those who played and enjoyed the first, you will most likely get into this game. Don&#8217;t expect it to be better than or even as good as the original, but it is still worth a playthrough.
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</div>]]></content:encoded><description>Two and a half years ago, the first Bioshock game was a bit of an underdog. It was a brand new franchise being released in the same Christmas season as heavy hitters like Halo 3, Mass Effect, and Call of Duty 4. To say that it had some serious competition is a bit of an [...]</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.7milesdown.com/2010/02/22/bioshock-2-xbox-360-ps3/feed/</wfw:commentRss><slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">6</slash:comments><creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/2.0/</creativeCommons:license><feedburner:origLink>http://www.7milesdown.com/2010/02/22/bioshock-2-xbox-360-ps3/</feedburner:origLink></item><item><title>Links for 2009-05-10 [del.icio.us]</title><link>http://feedproxy.google.com/~r/7milesdown/~3/UfdogLmDqtQ/7milesdown</link><pubDate>Mon, 11 May 2009 00:00:00 PDT</pubDate><guid isPermaLink="false">http://del.icio.us/7milesdown#2009-05-10</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.7milesdown.com/2009/05/10/the-hunt-for-gollum-independent-film/"&gt;The Hunt for Gollum Independent Film&lt;/a&gt;&lt;br/&gt;
The Hunt for Gollum is actually a pretty impressive feature. With its humble beginnings starting in 2007, the film was officially released online on May 3rd, 2009 and can be exclusively found online courtesy of Daily Motion. Be sure to check it out!&lt;/li&gt;
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&lt;li&gt;&lt;a href="http://www.7milesdown.com/2009/05/02/its-over-pacquiao-destroys-hatton/"&gt;Its Over : Pacquiao destroys Hatton&lt;/a&gt;&lt;/li&gt;
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&lt;li&gt;&lt;a href="http://www.hulu.com/"&gt;Hulu - Watch your favorites. Anytime. For free.&lt;/a&gt;&lt;/li&gt;
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&lt;li&gt;&lt;a href="http://www.imdb.com/"&gt;The Internet Movie Database (IMDb)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://thepiratebay.org/"&gt;The Pirate Bay - The worlds largest BitTorrent tracker&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.metacritic.com/"&gt;Movie Reviews, Music Reviews, TV Show Reviews, Game Reviews, Book Reviews - Metacritic.com&lt;/a&gt;&lt;/li&gt;
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This is truly the Street Fighter game that fans expect and deserve in 2009. If you’re not already a fan, this is definitely the game that will make you one, even if you’re only a spectator marveling at the gorgeous and fluid graphics. Fighting game and Street Fighter fans I’m sure have already picked this one up, but if by chance you haven’t yet, you definitely should.&lt;/li&gt;
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EEGs show brain differences between poor and rich kids&lt;/li&gt;
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