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	<item>
		<title>Introducing &#8220;Year Zero Mini&#8221;</title>
		<link>https://9littlebees.com/introducing-year-zero-mini/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=introducing-year-zero-mini</link>
		
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Tue, 12 Mar 2019 10:17:46 +0000</pubDate>
				<category><![CDATA[Gamemaking]]></category>
		<category><![CDATA[Year Zero Mini]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Year Zero]]></category>
		<guid isPermaLink="false">https://9littlebees.com/?p=1179</guid>

					<description><![CDATA[[Update] The Year Zero Mini ruleset is now live and can be found here. Two game designers I have a lot of respect for have recently shared rules-light games that they want to play with their children. Diogo Nogueira has started working on Adventures in a World of Imagination, which is designed to play with&#8230; <br> <a class="button small blue" href="https://9littlebees.com/introducing-year-zero-mini/">Read more</a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><strong>[Update] The Year Zero Mini ruleset is now live and can be found <a href="https://9littlebees.com/yzm">here</a>.</strong></p>
<p style="text-align: left;"><span style="font-size: 18px; text-align: left; font-family: Alegreya;">Two game designers I have a lot of respect for have recently shared rules-light games that they want to play with their children. </span><strong style="font-size: 18px; text-align: left;">Diogo Nogueira</strong><span style="font-size: 18px; text-align: left; font-family: Alegreya;"> has started working on </span><em style="font-size: 18px; text-align: left;"><a href="https://oldskulling.blogspot.com/2019/03/adventure-in-world-of-imagination-rules.html">Adventures in a World of Imagination</a></em><span style="font-size: 18px; text-align: left; font-family: Alegreya;">, which is designed to play with his 3 year old. </span><strong style="font-size: 18px; text-align: left;">Richard Woolcock</strong><span style="font-size: 18px; text-align: left; font-family: Alegreya;"> has created a one-sheet game called </span><em style="font-size: 18px; text-align: left;"><a href="https://savage-stuff.blogspot.com/2019/03/tricube-tales-one-sheet-rpg-system.html">Tricube Tales</a></em><span style="font-size: 18px; text-align: left; font-family: Alegreya;">, which is designed to play with his 4 year old.</span></p>
<p style="text-align: left;">Well, I&#8217;ve also got a 3.5 year old, and making a rules-light game of my favourite system (the Year Zero Engine) has been on the to-do list for a long time. With an OGL for this system being imminent, I decided to hop on the bandwagon and share the bones of what I&#8217;m calling <em>Year Zero Mini</em>, or <em>YZM</em> for short. This isn&#8217;t actually meant to be a kid&#8217;s game, but with some very small tweaks, it can be made so. I&#8217;ll mention where the differences would lie in the notes below.</p>
<p style="text-align: left;">So without further ado, let me share the bones of the game! The keen-eyed among you will notice that it has a very strong resemblance to <em>Tales From the Loop</em>, which is a game for adults about playing kids.</p>
<p style="text-align: left;"><span id="more-1179"></span></p>
<p style="text-align: left;">
<h3 style="text-align: left;">Attributes</h3>
<p style="text-align: left;">There are four Attributes and starting characters have between 10 and 14 points to spread across them. These numbers determine the number of D6s you roll (aka your &#8220;pool&#8221;).</p>
<p style="text-align: left;">The wording below shows both the standard and kid versions:</p>
<ul style="text-align: left;">
<li style="text-align: left;"><span style="text-decoration: underline;">Strength / Strong</span></li>
<li style="text-align: left;"><span style="text-decoration: underline;">Agility / Quick</span></li>
<li style="text-align: left;"><span style="text-decoration: underline;">Wits / Clever</span></li>
<li style="text-align: left;"><span style="text-decoration: underline;">Empathy / Friendly</span></li>
</ul>
<p style="text-align: left;">The maximum value for Attributes is 8, though the GM can raise this cap for a more heroic game.</p>
<h3 style="text-align: left;">Concept</h3>
<p style="text-align: left;">YZM won&#8217;t have skills. Instead, each player creates a <span style="text-decoration: underline;">Concept</span>. This is worded very similarly to a FATE High Concept. There will be many examples given, such as &#8220;Poetic Vogon Slicer&#8221; or &#8220;Jaded Cockney Private Investigator&#8221;.</p>
<p style="text-align: left;">If your Concept can help you with a roll (i.e. a Socialite haggling with a market stall owner), gain +1D (add 1 dice to the pool). If you are expertly-trained (i.e. a Socialite charming a crowd), gain +2D.</p>
<h3 style="text-align: left;">Other Traits</h3>
<ul style="text-align: left;">
<li style="text-align: left;"><u>Conviction</u> &#8211; what your character strongly believes in &#8211; gain a <strong>Luck Point</strong> when it is acted on.</li>
<li style="text-align: left;"><span style="text-decoration: underline;">Impulse</span> &#8211; knee-jerk reaction to certain situations &#8211; gain a <strong>Luck Point</strong> when it lands the PC or party in hot water.</li>
<li style="text-align: left;"><span style="text-decoration: underline;">Friend</span> &#8211; the PC you are closest to. Sacrificing something or putting yourself in harm&#8217;s way for them gains a <strong>Luck Point</strong>.</li>
<li style="text-align: left;"><span style="text-decoration: underline;">Asset</span> &#8211; a single signature item that your PC has which gives a +2D bonus when it is used. Most other items will give a +1D bonus.</li>
</ul>
<h3 style="text-align: left;">Trauma</h3>
<p style="text-align: left;">Sometimes the GM will tell you that Trauma will be inflicted if you fail the roll. If you suffer Trauma, you must tick one of the 4 Trauma boxes to show how your PC is hurt in some way.</p>
<p style="text-align: left;">When you have 1 or 2 Trauma boxes ticked, you suffer a -1D penalty to all dice rolls. When the 3rd and 4th boxes are ticked, you suffer -2D to all dice rolls. Once all 4 Trauma boxes are ticked and you take another Trauma, your PC is <strong>Broken</strong> (see below).</p>
<h3 style="text-align: left;">Broken &amp; Scarred</h3>
<p style="text-align: left;">Being <strong>Broken</strong> means you are out of action until you can recover Trauma. In addition, each time you become Broken, you gain a permanent Scar. Mark it on your sheet and roll 2 dice, discarding the lowest die. If the remaining die is under or equal to the number of Scars you now have, you are dead.</p>
<h3 style="text-align: left;">Advancement</h3>
<p style="text-align: left;">In YZM, your Attributes increase as you use them. Each time you roll the dice, put a tally in the success or failure box next to the Attribute you just used. When both your success <em><strong>AND</strong></em> failure tallies equal two times that Attribute’s current rank, you can increase that Attribute.</p>
<p style="text-align: left;">Your <strong>Conviction</strong>, <strong>Impulse</strong>, and <b>Friend </b>can all be changed during a period of downtime, but any change has to align with the story that has so far been told.</p>
<h3 style="text-align: left;">General Rules</h3>
<ul style="text-align: left;">
<li style="text-align: left;"><span style="text-decoration: underline;">Don&#8217;t roll ofte</span>n &#8211; <em>only roll when failure would be interesting</em>, especially since failed dice rolls are tied to advancement.</li>
<li style="text-align: left;"><span style="text-decoration: underline;">6s are Successes</span> &#8211; more than one 6 is a critical success (&#8220;yes, and&#8221;). While failure is a key part of advancement, there should also always be a complication (&#8220;no, and&#8221;).</li>
<li style="text-align: left;"><span style="text-decoration: underline;">Luck Points</span> &#8211; these can spend a Luck Point to reroll (holding as many dice as you wish), though this can only be done once per roll. You only start the first session with 1, all others must be earned. In the kids version, you start every session with at least 1 (you get a free one if you ran out last time).</li>
<li style="text-align: left;"><span style="text-decoration: underline;">Modifiers</span> &#8211; if something grants an advantage, gain +1D. If there is some form of complication or disadvantage, suffer -1D.</li>
</ul>
<hr />
<p style="text-align: left;">This is very much first draft, and will undoubtedly go through several revisions before I share the first playtest PDF, but the bones are now there and now it&#8217;s just about adding meat.</p>
<p style="text-align: left;">If you want to be alerted when the playtest is ready, please sign up for my newsletter by clicking on the link below and selecting &#8220;Matt&#8217;s game updates&#8221;. I will only send a newsletter when the first playtest and the final version of a game is ready, which should equate to only a handful of newsletters a year.</p>
<p style="text-align: left;"><a href="http://eepurl.com/dvPcUr">eepurl.com/dvPcUr</a></p>
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		<title>Nordsaga + Forbidden Lands</title>
		<link>https://9littlebees.com/nordsaga-forbidden-lands/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nordsaga-forbidden-lands</link>
		
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sat, 05 Jan 2019 20:12:28 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nordsaga]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<guid isPermaLink="false">https://9littlebees.com/?p=1108</guid>

					<description><![CDATA[OK, it&#8217;s been a while since I&#8217;ve provided an update, and oh boy have I got a big one&#8230; I had a chance to playtest my latest Nordsaga draft just after Christmas with a visiting friend. It highlighted a number of issues which all go away if I make one big change: Make the game an&#8230; <br> <a class="button small blue" href="https://9littlebees.com/nordsaga-forbidden-lands/">Read more</a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;">OK, it&#8217;s been a while since I&#8217;ve provided an update, and oh boy have I got a big one&#8230; I had a chance to playtest my latest Nordsaga draft just after Christmas with a visiting friend. It highlighted a number of issues which all go away if I make one big change:</p>
<p style="text-align: left;"><em>Make the game an alternate setting of Forbidden Lands, rather than its own game.</em></p>
<p style="text-align: left;"><span id="more-1108"></span></p>
<p style="text-align: left;">I&#8217;ve been sitting on this thought for a good week, and it just makes more and more sense: I&#8217;ll need less time to write and playtest rules, and have more time to spend on the setting, whilst also (hopefully) gaining a bigger fanbase.</p>
<h3 style="text-align: left;">Changes</h3>
<p style="text-align: left;">I&#8217;ll still be making some changes to the Forbidden Lands rules, but these are now much more minor than the complete rules overhaul I was working on earlier:</p>
<ol class="st-list--decimal" style="text-align: left;">
<li><span style="text-decoration: underline;">There will be no Professions</span>. Instead, a simplified chargen system based on Knave (complete with random tables) has been developed to help create classless PCs. Roll randomly to determine Culture, Careers, Traits, and Starting Gear.</li>
<li><u>Skills are being replaced with Careers </u>(similar to Shadow of the Demon Lord) to allow for greater flexibility and an increased focus on well-rounded characters. Careers (in conjunction with Cultures) also help determine PC knowledge.</li>
<li><span style="text-decoration: underline;">Talents will be overhauled</span>. Current (WIP) thinking is that PCs will get 2 Talents at chargen, and that&#8217;s it. One determined by Culture (Kin) and a choice of one other Talent (adapted from the Profession Talents). They will not be ranked, but will still use Willpower Points.</li>
<li>There will be some different XP triggers tied to personality, namely <span style="text-decoration: underline;">Conviction &amp; Impulse will replace Pride &amp; Dark Secret</span>. These are modelled on Beliefs &amp; Instincts from Burning Wheel (specifically Mouseguard&#8217;s implementation of Beliefs).</li>
<li><span style="text-decoration: underline;">There will be an Insanity mechanic</span>. The current design is a pool of Insanity Points (threshold = Wits + Empathy). These act just like Rot in MYZ. When you mark your first IP as permanent, you roll for a Disorder (adapted from CoC&#8217;s Phobias and Manias). The idea is that you roleplay your Disorder, possibly with an XP reward for doing so.</li>
<li><span style="text-decoration: underline;">There will be no Magic</span>, at least not in the initial playtests. I may add a single type of (low-powered) Runic magic later in the development process.</li>
<li><span style="text-decoration: underline;">Combat will be simplified</span>, aiming for something more narrative, though this is very much WIP and may yet revert to following FBL.</li>
<li>Tying in with simplified combat, <span style="text-decoration: underline;">equipment will also be simplified</span>, to help reduce crunch and speed up play. As such, there will be no artifacts.</li>
<li><span style="text-decoration: underline;">Strongholds will be simplified</span>, modelled somewhere between the Arcs in MYZ and Strongholds as presented in FBL.</li>
</ol>
<p style="text-align: left;">In the spirit of Norse Mythology, I&#8217;ll leave the number of major changes at nine.</p>
<h3 style="text-align: left;">Issues</h3>
<p style="text-align: left;">OK, so all well and good, right? How does this affect my original vision of Nordsaga?</p>
<ol class="st-list--decimal" style="text-align: left;">
<li>I originally wanted a Year Zero game that only featured one dice pool (like Coriolis), to keep the game more accessible. <span style="text-decoration: underline;">Players will now need the custom Forbidden Lands dice</span> to play, which are currently sold out. A deck of cards is also recommended (for initiative and advanced combat), which also further reduces accessibility and relies on issues outside of my control (Fria Ligan&#8217;s supply chain). I can mitigate the card issue by creating my own printable card deck on PDF, but the custom dice issue is more problematic.</li>
<li><span style="text-decoration: underline;">The game will need to zoom in on a single region to play in</span>, since it now becomes a survival game in a semi-apocalyptic location. As this region needs to be away from the centre of the Empire, I&#8217;ll probably go with the area around Jorvik / York (NE England), because I&#8217;ve already done a little world-building there. The apocalypse will likely be a major (fictitious) plague which has decimated the world&#8217;s population.</li>
<li>With the focus on survival, <span style="text-decoration: underline;">it now feels a lot less like WFRP</span> (as some of you will know, Nordsaga started out as a WFRP hack using the Year Zero Engine), but the addition of insanity will help mitigate that somewhat.</li>
</ol>
<p style="text-align: left;">And that&#8217;s really it: minor changes and small issues.</p>
<p style="text-align: left;">I&#8217;ll stop here, because that is an awfully big wall of text &#8211; well done if you&#8217;ve read to the end! If you&#8217;d like to discuss, please head over to the official forum (<a href="http://forum.frialigan.se/viewtopic.php?f=79&amp;t=3611&amp;p=34170#p34170">link</a>), the Nordsaga Discord server (<a href="https://discord.gg/XmxeGs3">link</a>), or the MeWe group (<a href="https://mewe.com/join/nordsaga">link</a>).</p>
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		<title>Nordsaga Commissions</title>
		<link>https://9littlebees.com/nordsaga-commissions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nordsaga-commissions</link>
		
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Mon, 26 Nov 2018 13:36:27 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nordsaga]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<guid isPermaLink="false">https://9littlebees.com/?p=966</guid>

					<description><![CDATA[Deadlines Approaching! Work on Nordsaga continues, and I&#8217;m trying hard to get it finished and released before Christmas. To make it look amazing, I&#8217;ve enlisted the help of some creatives. Here are some previews of what they&#8217;re coming up with! Carys Carys (aka @unburnedwitch) is a Canadian artist I met during the mass Google+ migration&#8230; <br> <a class="button small blue" href="https://9littlebees.com/nordsaga-commissions/">Read more</a>]]></description>
										<content:encoded><![CDATA[<h3 style="text-align: left;">Deadlines Approaching!</h3>
<p style="text-align: left;">Work on Nordsaga continues, and I&#8217;m trying hard to get it finished and released before Christmas. To make it look amazing, I&#8217;ve enlisted the help of some creatives. Here are some previews of what they&#8217;re coming up with!</p>
<p style="text-align: left;"><span id="more-966"></span></p>
<h3 style="text-align: left;">Carys</h3>
<p style="text-align: left;">Carys (aka <a href="https://twitter.com/unburnedwitch">@unburnedwitch</a>) is a Canadian artist I met during the mass Google+ migration to MeWe. I really like her work and was thrilled when she expressed excitement for doing the cover. Take a look at this preview of the wicked cover art she&#8217;s created!</p>
<p style="text-align: left;"><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-968" src="https://9littlebees.com/wp-content/uploads/web_preview.png" alt="" width="409" height="551" srcset="https://9littlebees.com/wp-content/uploads/web_preview.png 409w, https://9littlebees.com/wp-content/uploads/web_preview-223x300.png 223w" sizes="(max-width: 409px) 100vw, 409px" /></p>
<h3 style="text-align: left;">Chris</h3>
<p style="text-align: left;">Chris (aka <a href="https://twitter.com/hominidart">@hominidart</a>) is an Australian artist with a unique style that I&#8217;ve been a fan of for a long time. When thinking about what I wanted for the interior look of Nordsaga, I had a few different artists in mind, but Chris won out because his work has a real down-to-earth feel to it (edging on melancholy) that is perfect for this non-heroic, dark game. He&#8217;s also still churning stuff out despite having a new baby at home! Take a look at this brilliant sample of some of the non-human Nordsaga cultures:</p>
<p style="text-align: left;"><img decoding="async" class="alignnone wp-image-969" src="https://9littlebees.com/wp-content/uploads/Aelfar-Nissar-Dvergar-small-1024x676.jpg" alt="" width="800" height="528" srcset="https://9littlebees.com/wp-content/uploads/Aelfar-Nissar-Dvergar-small-1024x676.jpg 1024w, https://9littlebees.com/wp-content/uploads/Aelfar-Nissar-Dvergar-small-300x198.jpg 300w, https://9littlebees.com/wp-content/uploads/Aelfar-Nissar-Dvergar-small-768x507.jpg 768w, https://9littlebees.com/wp-content/uploads/Aelfar-Nissar-Dvergar-small.jpg 1200w" sizes="(max-width: 800px) 100vw, 800px" /></p>
<h3 style="text-align: left;">Adam</h3>
<p style="text-align: left;">And last (but certainly not least), my mate Adam (aka <a href="https://twitter.com/AdamAttley">@adamattley</a>), an English writer who has been putting his skills to great use, helping me with the adventure and writing an excellent piece of fiction to be used in the book. Here is half of the intro fiction to whet your appetites &#8211; the musings of a mute Jotnar&#8230;</p>
<p style="text-align: left;"><img decoding="async" class="alignnone wp-image-977 size-large" src="https://9littlebees.com/wp-content/uploads/BB-part1-1024x301.jpg" alt="" width="1024" height="301" srcset="https://9littlebees.com/wp-content/uploads/BB-part1-1024x301.jpg 1024w, https://9littlebees.com/wp-content/uploads/BB-part1-300x88.jpg 300w, https://9littlebees.com/wp-content/uploads/BB-part1-768x225.jpg 768w, https://9littlebees.com/wp-content/uploads/BB-part1-1920x564.jpg 1920w, https://9littlebees.com/wp-content/uploads/BB-part1.jpg 2000w" sizes="(max-width: 1024px) 100vw, 1024px" /></p>
<p style="text-align: left;"><img loading="lazy" decoding="async" class="alignnone wp-image-975 size-large" src="https://9littlebees.com/wp-content/uploads/BB-part2-1024x301.jpg" alt="" width="1024" height="301" srcset="https://9littlebees.com/wp-content/uploads/BB-part2-1024x301.jpg 1024w, https://9littlebees.com/wp-content/uploads/BB-part2-300x88.jpg 300w, https://9littlebees.com/wp-content/uploads/BB-part2-768x225.jpg 768w, https://9littlebees.com/wp-content/uploads/BB-part2-1920x564.jpg 1920w, https://9littlebees.com/wp-content/uploads/BB-part2.jpg 2000w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<p><img loading="lazy" decoding="async" class="alignnone wp-image-976 size-large alignleft" src="https://9littlebees.com/wp-content/uploads/BB-part3-1024x301.jpg" alt="" width="1024" height="301" srcset="https://9littlebees.com/wp-content/uploads/BB-part3-1024x301.jpg 1024w, https://9littlebees.com/wp-content/uploads/BB-part3-300x88.jpg 300w, https://9littlebees.com/wp-content/uploads/BB-part3-768x225.jpg 768w, https://9littlebees.com/wp-content/uploads/BB-part3-1920x564.jpg 1920w, https://9littlebees.com/wp-content/uploads/BB-part3.jpg 2000w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
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		<title>Mud &#038; Blood: SixMoreVodka Studio Visit</title>
		<link>https://9littlebees.com/mab-smv-studio-visit/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mab-smv-studio-visit</link>
		
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Fri, 24 Aug 2018 09:16:08 +0000</pubDate>
				<category><![CDATA[Degenesis]]></category>
		<category><![CDATA[Mud and Blood]]></category>
		<category><![CDATA[SixMoreVodka]]></category>
		<guid isPermaLink="false">https://9littlebees.com/?p=708</guid>

					<description><![CDATA[In July, I visited the Berlin studio of SixMoreVodka (SMV). I had been invited there to collect some review copies of their beautiful Tabletop RPG &#8211; Degenesis Rebirth (shortened to just Degenesis for the rest of this post) &#8211; a two-volume post-apocalyptic Tabletop RPG (TTRPG) in a white slipcase with minimalist white covers. This week&#8230; <br> <a class="button small blue" href="https://9littlebees.com/mab-smv-studio-visit/">Read more</a>]]></description>
										<content:encoded><![CDATA[<p>In July, I visited the Berlin studio of <strong>SixMoreVodka</strong> (SMV). I had been invited there to collect some review copies of their beautiful Tabletop RPG &#8211; <em>Degenesis Rebirth</em> (shortened to just <em>Degenesis</em> for the rest of this post) &#8211; a two-volume post-apocalyptic Tabletop RPG (TTRPG) in a white slipcase with minimalist white covers. This week we&#8217;ve also interviewed the Community Manager for Degenesis, Erwan Roudaut (<a href="http://mbcast.co/12">link</a>), and we will be reviewing the book in next week&#8217;s podcast episode (<a href="http://mbcast.co/13">here&#8217;s the link</a>, when it goes live).</p>
<p><span id="more-708"></span></p>
<div id="attachment_714" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_2.jpg" data-rel="lightbox-image-0" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-714" class="wp-image-714 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_2-1024x576.jpg" alt="" width="1024" height="576" srcset="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_2-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_2-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_2-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_2.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-714" class="wp-caption-text">The 2 Volume Degenesis Rebirth core rulebook</p></div>
<p>Their studio in central Berlin is very stunning and the sort of space you would expect from a modern art studio, with a big open plan area for the artists to work in, plus multiple rooms to chill out in, games consoles and a kitchen.</p>
<div id="attachment_722" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/SMV_studio_05.jpg" data-rel="lightbox-image-1" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-722" class="wp-image-722 size-large" src="https://9littlebees.com/wp-content/uploads/SMV_studio_05-1024x683.jpg" alt="" width="1024" height="683" srcset="https://9littlebees.com/wp-content/uploads/SMV_studio_05-1024x683.jpg 1024w, https://9littlebees.com/wp-content/uploads/SMV_studio_05-300x200.jpg 300w, https://9littlebees.com/wp-content/uploads/SMV_studio_05-768x512.jpg 768w, https://9littlebees.com/wp-content/uploads/SMV_studio_05-1619x1080.jpg 1619w, https://9littlebees.com/wp-content/uploads/SMV_studio_05.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-722" class="wp-caption-text">The open-plan area where all the art happens</p></div>
<div id="attachment_721" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/SMV_studio_06.jpg" data-rel="lightbox-image-2" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-721" class="wp-image-721 size-large" src="https://9littlebees.com/wp-content/uploads/SMV_studio_06-1024x683.jpg" alt="" width="1024" height="683" srcset="https://9littlebees.com/wp-content/uploads/SMV_studio_06-1024x683.jpg 1024w, https://9littlebees.com/wp-content/uploads/SMV_studio_06-300x200.jpg 300w, https://9littlebees.com/wp-content/uploads/SMV_studio_06-768x512.jpg 768w, https://9littlebees.com/wp-content/uploads/SMV_studio_06-1619x1080.jpg 1619w, https://9littlebees.com/wp-content/uploads/SMV_studio_06.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-721" class="wp-caption-text">One of the chill-out rooms</p></div>
<p>On hand to show me around and answer some of my questions was Senior Producer <strong>Seb Downie</strong> and Artist <strong>Chris Kintner</strong>. Seb is half-British, half-German and Chris is a Californian &#8211; these two help highlight the unique feel of this studio, that of a hugely international group of people, all of whom are extremely talented artists (as we&#8217;ll see soon). And despite being based in Berlin, the working language in the company is English.</p>
<div id="attachment_725" style="width: 778px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/SMV-Visit-100.jpg" data-rel="lightbox-image-3" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-725" class="size-large wp-image-725" src="https://9littlebees.com/wp-content/uploads/SMV-Visit-100-768x1024.jpg" alt="" width="768" height="1024" srcset="https://9littlebees.com/wp-content/uploads/SMV-Visit-100-768x1024.jpg 768w, https://9littlebees.com/wp-content/uploads/SMV-Visit-100-225x300.jpg 225w, https://9littlebees.com/wp-content/uploads/SMV-Visit-100-1024x1365.jpg 1024w, https://9littlebees.com/wp-content/uploads/SMV-Visit-100-810x1080.jpg 810w, https://9littlebees.com/wp-content/uploads/SMV-Visit-100.jpg 1500w" sizes="auto, (max-width: 768px) 100vw, 768px" /></a><p id="caption-attachment-725" class="wp-caption-text">(from left) Seb, a Spitalian, Chris</p></div>
<h2>A Brief History of Degenesis</h2>
<p>After discussing our podcast with Seb for a bit, one of the things that Seb was keen to stress about Degenesis is it&#8217;s original intent. But to understand this, it&#8217;s probably more important to step back a moment and look at how and where SMV make their money&#8230; as an outsourcing art studio. SMV produces a ton of concept and in-game art for their (mainly video game) clients, but due to how many of these contracts are written, they are unable to share much of this artwork.</p>
<p>And their artwork is stunning &#8211; in fact SMV Studio Head <strong>Marko Djurdjevic</strong> used to work for Marvel, and the studio has 2 picture frames hanging proudly to showcase some of the many comic covers he&#8217;s done.</p>
<div id="attachment_726" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/SMV-Visit-101.jpg" data-rel="lightbox-image-4" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-726" class="size-large wp-image-726" src="https://9littlebees.com/wp-content/uploads/SMV-Visit-101-1024x698.jpg" alt="" width="1024" height="698" srcset="https://9littlebees.com/wp-content/uploads/SMV-Visit-101-1024x698.jpg 1024w, https://9littlebees.com/wp-content/uploads/SMV-Visit-101-300x205.jpg 300w, https://9littlebees.com/wp-content/uploads/SMV-Visit-101-768x524.jpg 768w, https://9littlebees.com/wp-content/uploads/SMV-Visit-101-1584x1080.jpg 1584w, https://9littlebees.com/wp-content/uploads/SMV-Visit-101.jpg 2000w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-726" class="wp-caption-text">some of Marko&#8217;s Marvel covers</p></div>
<p>In fact, this is where Degenesis comes in. Marko produced the 1st edition of Degenesis back in 2003 with friend <strong>Christian Günther</strong>. After releasing it, they moved on with their lives and more or less abandoned the game. About a decade later, they stumbled across the old forums for the game and discovered the game still had an active following. Encouraged by this small core fanbase, they returned to the game in 2014, intent on producing a new edition with improved art, layout and mechanics.</p>
<p>However, one of the real drivers behind this updated version was to provide a public portfolio of the work that SMV is capable of. The result? One of the most stunning roleplaying games ever produced. And reading the Degenesis books as PDFs on a phone or tablet doesn&#8217;t do them justice &#8211; these books are designed with a 2-page spread in mind, and are best viewed in such a manner. The physical books are likewise made to a very high standard, with thick premium paper, a ribbon in each book and an oversewn binding.</p>
<div id="attachment_712" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_5.jpg" data-rel="lightbox-image-5" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-712" class="size-large wp-image-712" src="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_5-1024x576.jpg" alt="" width="1024" height="576" srcset="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_5-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_5-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_5-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_5.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-712" class="wp-caption-text">Example page spreads</p></div>
<div id="attachment_715" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_4.jpg" data-rel="lightbox-image-6" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-715" class="wp-image-715 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_4-1024x576.jpg" alt="" width="1024" height="576" srcset="https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_4-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_4-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_4-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_Rebirth_Editon_Book_Render_1920x1080_4.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-715" class="wp-caption-text">Full page artwork is found throughout the book</p></div>
<h2>The World of Degenesis</h2>
<p>OK, so let&#8217;s dip briefly into into the setting itself. To start off, it&#8217;s probably best to view the two live-action trailers which SMV produced. Both of these feature the Spitalian cult which are a prominent force in the setting. Here they are embedded for convenience &#8211; click on the images below to be taken to the videos on YouTube.</p>
<p><a href="https://www.youtube.com/watch?v=0Tw3KaMr8wk" target="_blank" rel="noopener"><img loading="lazy" decoding="async" class="alignnone wp-image-770" src="https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img1-300x169.jpg" alt="" width="600" height="338" srcset="https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img1-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img1-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img1-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img1.jpg 1920w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a></p>
<p><a href="https://www.youtube.com/watch?v=WTCARC91yyw" target="_blank" rel="noopener"><img loading="lazy" decoding="async" class="alignnone wp-image-771" src="https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img2-300x169.jpg" alt="" width="600" height="338" srcset="https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img2-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img2-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img2-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degenesis-Trailer-img2.jpg 1920w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a></p>
<p>Awesome, right?</p>
<p>If you want to find out more about the setting, let me point you once again to this week&#8217;s interview (<a href="http://mbcast.co/12">here</a>), where we talk about the setting in a lot of detail, rather than retread the same ground.</p>
<p>One thing I would like to mention though, are the setting influences. When I asked about this, Seb described the setting as &#8220;Dune and Conan on the set of Mad Max&#8221; &#8211; which I find quite fitting.</p>
<p>It is also a very mature setting. There is violence, brutality and full-frontal nudity throughout their books. Be warned, this is not a book you want sitting on your coffee table when your mother-in-law comes round for a visit!</p>
<h2>Degenesis Design Philosophies</h2>
<p>Another big thing we wanted to speak to SMV about was Degenesis&#8217;s design philosophies, and the response from Seb really got me excited&#8230;</p>
<p>First and foremost, Degenesis is all about moral quandaries, and putting players into moral conundrums &#8211; this is what the published adventures are all about. Personally, this is exactly the sort of stories we love to explore here at Mud &amp; Blood, so it was exciting to hear this being addressed first.</p>
<p>Secondly, art direction is a big factor. Despite having multiple artists working on the books, Marko is very keen to ensure that there is a collective vision and style throughout the book. This results in the artwork being of extremely high quality, necessary when this game is also being used as the portfolio of SMV&#8217;s artistic capabilities.</p>
<h2>The Art</h2>
<p>OK, I&#8217;ve kept it back for long enough, let me end this blogpost by showing you some choice pieces of art from the books. Enjoy!</p>
<div id="attachment_719" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/DR-Cultures1.jpg" data-rel="lightbox-image-7" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-719" class="size-large wp-image-719" src="https://9littlebees.com/wp-content/uploads/DR-Cultures1-1024x569.jpg" alt="" width="1024" height="569" srcset="https://9littlebees.com/wp-content/uploads/DR-Cultures1-1024x569.jpg 1024w, https://9littlebees.com/wp-content/uploads/DR-Cultures1-300x167.jpg 300w, https://9littlebees.com/wp-content/uploads/DR-Cultures1-768x427.jpg 768w, https://9littlebees.com/wp-content/uploads/DR-Cultures1.jpg 1683w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-719" class="wp-caption-text">The northern Cultures (Nations) from the game: (L-R) Borca, Franka, Pollen</p></div>
<div id="attachment_720" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/DR-Cultures2.jpg" data-rel="lightbox-image-8" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-720" class="size-large wp-image-720" src="https://9littlebees.com/wp-content/uploads/DR-Cultures2-1024x569.jpg" alt="" width="1024" height="569" srcset="https://9littlebees.com/wp-content/uploads/DR-Cultures2-1024x569.jpg 1024w, https://9littlebees.com/wp-content/uploads/DR-Cultures2-300x167.jpg 300w, https://9littlebees.com/wp-content/uploads/DR-Cultures2-768x427.jpg 768w, https://9littlebees.com/wp-content/uploads/DR-Cultures2.jpg 1683w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-720" class="wp-caption-text">The southern Cultures: (L-R) Africa, Balkhan, Hyprispania, Purgare</p></div>
<div id="attachment_718" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/DR-Cults.jpg" data-rel="lightbox-image-9" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-718" class="size-large wp-image-718" src="https://9littlebees.com/wp-content/uploads/DR-Cults-1024x427.jpg" alt="" width="1024" height="427" srcset="https://9littlebees.com/wp-content/uploads/DR-Cults-1024x427.jpg 1024w, https://9littlebees.com/wp-content/uploads/DR-Cults-300x125.jpg 300w, https://9littlebees.com/wp-content/uploads/DR-Cults-768x320.jpg 768w, https://9littlebees.com/wp-content/uploads/DR-Cults-1920x801.jpg 1920w, https://9littlebees.com/wp-content/uploads/DR-Cults.jpg 2000w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-718" class="wp-caption-text">A selection of the 13 Cults (factions): Chroniclers, Spitalians, Judges, Anubians, Hellvetics</p></div>
<div id="attachment_634" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_1.jpg" data-rel="lightbox-image-10" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-634" class="wp-image-634 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_1-1024x536.jpg" alt="" width="1024" height="536" srcset="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_1-1024x536.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_1-300x157.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_1-768x402.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_1.jpg 1200w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-634" class="wp-caption-text">A local Spitalian patrol, always there to keep your family safe from Sepsis!</p></div>
<div id="attachment_635" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_2.jpg" data-rel="lightbox-image-11" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-635" class="wp-image-635 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_2-1024x536.jpg" alt="" width="1024" height="536" srcset="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_2-1024x536.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_2-300x157.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_2-768x402.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1200x628_2.jpg 1200w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-635" class="wp-caption-text">A Chronicler taking a quick break from his League of Legends tournament</p></div>
<div id="attachment_636" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_1.jpg" data-rel="lightbox-image-12" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-636" class="wp-image-636 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_1-1024x576.jpg" alt="" width="1024" height="576" srcset="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_1-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_1-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_1-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_1.jpg 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-636" class="wp-caption-text">A Judge and Spitalian having a minor philosophical disagreement</p></div>
<div id="attachment_637" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_2.jpg" data-rel="lightbox-image-13" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-637" class="wp-image-637 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_2-1024x576.jpg" alt="" width="1024" height="576" srcset="https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_2-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_2-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_2-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_RE_Book_Promo_1280x720_2.jpg 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-637" class="wp-caption-text">Off to fix Ma&#8217;s leaking washing machine&#8230; Again&#8230;</p></div>
<div id="attachment_647" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1.jpg" data-rel="lightbox-image-14" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-647" class="wp-image-647 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1-1024x1024.jpg" alt="" width="1024" height="1024" srcset="https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1-1024x1024.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1-150x150.jpg 150w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1-300x300.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1-768x768.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1080x1080_1.jpg 1080w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-647" class="wp-caption-text">Attempting to rescue a beached whale from some particularly savage gulls</p></div>
<div id="attachment_649" style="width: 1034px" class="wp-caption aligncenter"><a href="https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1280x720_1.jpg" data-rel="lightbox-image-15" data-rl_title="" data-rl_caption="" title=""><img loading="lazy" decoding="async" aria-describedby="caption-attachment-649" class="wp-image-649 size-large" src="https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1280x720_1-1024x576.jpg" alt="" width="1024" height="576" srcset="https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1280x720_1-1024x576.jpg 1024w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1280x720_1-300x169.jpg 300w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1280x720_1-768x432.jpg 768w, https://9littlebees.com/wp-content/uploads/Degesis_BA_Book_Promo_1280x720_1.jpg 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-649" class="wp-caption-text">Some friendly Anabaptists en route to your home with a message of hope, like post-Apocalyptic Jehovah&#8217;s Witnesses</p></div>
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		<title>Nordsaga Races</title>
		<link>https://9littlebees.com/nordsaga-races/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nordsaga-races</link>
		
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Thu, 07 Jun 2018 21:47:21 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nordsaga]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[World-Building]]></category>
		<guid isPermaLink="false">https://9littlebees.com/?p=497</guid>

					<description><![CDATA[Following on from the previous Nordsaga post which introduced the setting (link), let&#8217;s take a look at the playable races in Nordsaga. Aeflar While the Aelfar generally resemble slender, petite humans, their vulpine features set them apart. They have vividly coloured eyes, angular facial features and pointed ears. It is not unusual to find Aelfar&#8230; <br> <a class="button small blue" href="https://9littlebees.com/nordsaga-races/">Read more</a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;">Following on from the previous Nordsaga post which introduced the setting (<a href="https://9littlebees.com/nordsaga-setting/">link</a>), let&#8217;s take a look at the playable races in Nordsaga.</p>
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<h3 style="text-align: left;">Aeflar</h3>
<p style="text-align: left;">While the Aelfar generally resemble slender, petite humans, their vulpine features set them apart. They have vividly coloured eyes, angular facial features and pointed ears. It is not unusual to find Aelfar with colourful and elaborate tattoos, which many races find further enhances their beauty. They are also exclusively carnivorous.</p>
<p style="text-align: left;">They originally hail from <em>Aelfheim</em>, a world of untamed natural beauty, and are currently settled in the forests of Inisfail (Ireland) and Bohemia (Czech Republic).</p>
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<h3 style="text-align: left;">Dvergar</h3>
<p style="text-align: left;">Like the Aelfar, the Dvergar are shorter than humans, but here the resemblance ends. This burrowing folk are completely hairless, with tough, segmented skin lined with seams and cracks as if it were made from stone. Despite appearances, their skin is organic, and although tougher than Human skin, blades of stone and metal can still pierce them. Their skin is also extremely photosensitive, absorbing sunlight and darkening quite quickly. As a result, the many Dvergar who have found cause to travel Midgard and join Human society have skin which ranges from charcoal grey to obsidian black. They are also unable to digest meat, making them herbivores.</p>
<p style="text-align: left;">They originally hail from <em>Nidavellir</em>, a craggy, mountainous world, and are currently settled beneath the Pyrenees (mountain range between Spain and France).</p>
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<h3 style="text-align: left;">Human</h3>
<p style="text-align: left;">The native population on Midgard, Humans are many in number and can be found across the surface of the world. They are highly adaptable to hardship and so still dominate Midgard despite the influx and settlement of the other races centuries before.</p>
<p style="text-align: left;">The human lands of the Norse Empire are carved up into Kingdoms, where Kings and Queens rule under the fealty of the Emperor. Players creating human characters either choose a nationality from among the nine Imperial Kingdoms or can pick a traveller from any nationality on Earth. The nationalities of the Nine Kingdoms can be found below:</p>
<ol style="text-align: left;">
<li>A <strong>Norse</strong> from Nordanland (Southern Norway and Sweden)</li>
<li>A <strong>Dane</strong> from Danemark (Denmark and Sweden)</li>
<li>A <strong>Celt</strong> from Alban (Great Britain)</li>
<li>A <strong>Saxon</strong> from Sachsen (northern Germany)</li>
<li>A <strong>Frank</strong> from Frankia (western France)</li>
<li>A <strong>Burgundar</strong> from Burgundy (eastern France and Switzerland)</li>
<li>An <strong>Alemanni</strong> from Alemannia (southern Germany and Austria)</li>
<li>A <strong>Bohemian</strong> from Bohemia (eastern Germany and Czech Republic)</li>
<li>A <strong>Lombard</strong> from Lombardy (northern Italy)</li>
</ol>
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<h3 style="text-align: left;">Jotnar</h3>
<p style="text-align: left;">The Jotnar resemble tall, stocky humans, with an average height of 7ft 6in / 2.3m (though they can be much taller). As a means of proving their mettle, many Jotnar sport body piercings and blood-red tattoos. The tattoos are made by carving harsh patterns or violent imagery into their skin and then dying the fresh scars with red inks. Each has a unique mutation, which can range from blueish skin, antlers, a tail, or goat legs <em>[Note: players choosing a Jotnar must roll for a random starting mutation]</em>.</p>
<p style="text-align: left;">They originally hail from <em>Jotunheim</em>, a frigid and inhospitable world, and are currently settled in the northern extremes of Nordland (Norway and Sweden).</p>
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<h3 style="text-align: left;">Nissar</h3>
<p style="text-align: left;">The Nissar resemble squat humans with powerful, long arms. Due to their small stature and shorter lifespans, they tend to move through life at a fast pace, needing little sleep. Unusually strong for their size, a Nissar can stand toe-to-toe with the bigger races in feats of strength.</p>
<p style="text-align: left;">No one knows where they originated from, although rumours of their existence in the northern parts of the Empire had been myth long before they came out of hiding during Ragnar’s conquest of the Christian lands. Emperor Sigurd has not given them any lands of their own, and as a result they can be found across the breadth of the Empire.</p>
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		<title>Nordsaga Setting</title>
		<link>https://9littlebees.com/nordsaga-setting/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=nordsaga-setting</link>
		
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sun, 25 Feb 2018 16:01:34 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nordsaga]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Year Zero]]></category>
		<guid isPermaLink="false">https://9littlebees.com/?p=195</guid>

					<description><![CDATA[Nordsaga is set in an alternate history Middle Ages which asks: &#8220;What if legendary Viking warrior Sigurd Snake-in-the-Eye had been given the aid of the Aesir (Norse gods) to push back Christianity&#8217;s spread?&#8221; The answer provides a pagan Norse Empire spread across central and northern Europe, with Emperor Sigurd still somehow ruling over the Imperial&#8230; <br> <a class="button small blue" href="https://9littlebees.com/nordsaga-setting/">Read more</a>]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;"><span style="font-weight: 400;">Nordsaga is set in an alternate history Middle Ages which asks: &#8220;What if legendary Viking warrior Sigurd Snake-in-the-Eye had been given the aid of the Aesir (Norse gods) to push back Christianity&#8217;s spread?&#8221; The answer provides a pagan Norse Empire spread across central and northern Europe, with </span><b>Emperor Sigurd</b><span style="font-weight: 400;"> still somehow ruling over the Imperial Kingdoms more than four hundred years later.</span></p>
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<h2 style="text-align: left;"><span style="font-weight: 400;">Alien Cultures</span></h2>
<p style="text-align: left;"><span style="font-weight: 400;">Strange beings from across the Nine Worlds now inhabit our world (Midgard), many of them gifted with land by Emperor Sigurd.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">The vulpine </span><b>Aelfar </b><span style="font-weight: 400;">(elves) settled in the forests of Ireland and Bohemia, and once Sigurd’s war was won, they largely withdrew from any dealings with humanity. Only traders are now welcome in Aelfar realms, and then only in the outskirts.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">The subterranean </span><b>Dvergar </b><span style="font-weight: 400;">(dwarfs) settled in the Alps and the Pyrenees, digging deep into the mountains and creating wondrous fortresses and underground cities. However, like the Aelfar, once the Sigurd’s war ended, they cut many of their ties with humanity and now only tolerate traders into their cavernous halls.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">The hulking </span><b>Jotnar </b><span style="font-weight: 400;">(frost giants) originally settled in Scandinavia, but within only a few generations began migrating south into more temperate lands. While they are now integrated with humanity in Sigurd’s Empire, hostilities and prejudice still linger.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">Rumours of the diminutive </span><b>Nissar</b><span style="font-weight: 400;"> (goblins/gnomes) had been myth long before they appeared when Sigurd began his war. When it ended, they were given no lands of their own, and so are now spread across the breadth of the Empire, fully integrated with humanity.</span></p>
<h2 style="text-align: left;"><span style="font-weight: 400;">The Corruption</span></h2>
<p style="text-align: left;"><span style="font-weight: 400;">The events which brought these creatures to our world also brought ethereal manifestations from </span><b>Muspellheim </b><span style="font-weight: 400;">(the World of Fire) and </span><b>Niflheim </b><span style="font-weight: 400;">(the World of Ice) &#8211; manifestations intent on corrupting our world in order to usher in </span><b>Ragnarok</b><span style="font-weight: 400;">, the prophesied destruction of our world.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">Ever so slowly, these corrupting influences have taken root in the wild places of our world&#8230;</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">Winters have gradually grown longer and colder. Weird things now inhabit Scandinavia, Russia and Scotland, seemingly immune to the extreme cold. Strange, twisted creatures have started emerging from the cold ocean&#8217;s depths, sinking unwary ships and attacking coastal villages.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">From the world&#8217;s centre, angry lava bubbles forth to the surface, rupturing out of long dead volcanoes, mountain crevasses and new fissures in the ground. For leagues around these sites, the ash settles to the ground and transforms the vegetation and wildlife into horrific parodies of their previous forms. In addition, the arid places of the world seem to be gradually spreading, creating uninhabitable desert wastelands.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">Perhaps worst of all, cults worshipping these forces have become increasingly active; each one seeking to be the catalyst which brings about Ragnarok (from which they believe they will be spared).</span></p>
<h2 style="text-align: left;"><span style="font-weight: 400;">Neighbouring Powers</span></h2>
<p style="text-align: left;"><span style="font-weight: 400;">With this otherworldly threat ever growing, Emperor Sigurd maintains an uneasy truce with his neighbours. Nevertheless, tensions remain high.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">To the southwest, the </span><b>Caliphates</b><span style="font-weight: 400;"> seek to spread from their foothold on the Iberian peninsula.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">To the southeast, the </span><b>Holy Roman Empire </b><span style="font-weight: 400;">desires its ancient lands and maintains a network of Christian spies in the heart of Sigurd’s Empire.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">To the northeast, the </span><b>Kingdom of Rus</b><span style="font-weight: 400;"> has turned its eyes to the temperate lands of their ancient cousins.</span></p>
<p style="text-align: left;"><span style="font-weight: 400;">Far to the east, the vast </span><b>Mongol Empire</b><span style="font-weight: 400;"> slowly approaches, hungry for the spoils of central Europe.</span></p>
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<p style="text-align: left;"><span style="font-weight: 400;">It is now the year of Sigurd 420 (~1270 AD), and unlikely heroes are creating their own Sagas.</span></p>
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