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		<title>Adventure Gamers Blog Posts</title>
		<link>http://www.adventuregamers.com/blog.php</link>
		<description>The latest blog posts from Adventure Gamers, the premiere online destination for news, reviews and discussion relating to adventure games.</description>
		<language>en-us</language>
		<copyright>Copyright 1998-2008 Adventure Gamers. All rights reserved.</copyright>
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			<title><![CDATA[Adventures in Television | blog ]]></title>
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			<guid isPermaLink="false">http://www.adventuregamers.com/blogitem.php?id=36</guid>
			<pubDate>Tue, 22 Apr 2008 02:56:37 -0500</pubDate>
			<description><![CDATA[Being a True Brit I know that the British Broadcasting Corporation makes the best television in the world, proof of what a steady diet of tea and crumpets will do. An e-mail I received this week reminded me that they sometimes do more than that. For two of their recent programmes you were  able to put yourself into the action with online adventures tied into the latest series of each.

The first,...]]></description>
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			<title><![CDATA[Obituary: April 9, 2008 - Uru Live | blog ]]></title>
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			<pubDate>Wed, 16 Apr 2008 11:36:33 -0500</pubDate>
			<description><![CDATA[Passing away quietly at GameTap on the night of April 9, 2008 was <span class="reference"><a href="/gameinfo.php?id=842" title="View complete game details">Myst Online: Uru Live <img src="/images/info.gif" width="13" height="13" border="0"></a></span>, survived by a small but fiercely dedicated community of gamers.  

I make no claims of being a <em>MOUL</em> expert, or even a <em>Myst</em> devotee....]]></description>
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		<item>
			<title><![CDATA[We've added a combined RSS feed | blog ]]></title>
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			<pubDate>Tue, 15 Apr 2008 10:44:51 -0500</pubDate>
			<description><![CDATA[You asked for it and so here it is: a combined RSS feed with all our new articles, news, blogs, screenshots and... well, everything! Now it's possible to keep up with all our new content using just one feed.

We haven't had a combined RSS feed before as all our content comes from different database tables which is difficult to merge, but we just stumbled upon an easy way to do it, so then it only...]]></description>
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			<title><![CDATA[A tribute to Police Quest in t-shirt form | blog ]]></title>
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			<pubDate>Tue, 08 Apr 2008 03:59:37 -0500</pubDate>
			<description><![CDATA[<a href="http://threadless.com/?from=Technitai">Threadless.com</a> is a popular ongoing t-shirt design contest in which anyone can submit a design, vote on other designs, and collectively pick the best designs to be produced on t-shirts and/or hoodies. One of this week's winners happens to be <a href="http://www.threadless.com/product/1215/8_Bit_Investigation?from=Technitai">a tribute to the old Sierra...]]></description>
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			<title><![CDATA[Going Underground | blog ]]></title>
			<link>http://feeds.feedburner.com/~r/AdventureGamersBlogPosts/~3/260164205/blogitem.php</link>
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			<pubDate>Sat, 29 Mar 2008 05:34:22 -0500</pubDate>
			<description><![CDATA[It often seems to me that the <a href="http://www.adventuregamers.com/forums/forumdisplay.php?f=4">AG Underground  Amateur Adventures forum</a> is sorely neglected by most members. This saddens me as, having been shown the joy of Underground games by this very site, I know that there is a lot of good stuff out there that people are missing out on. Of course, it might just be that people are playing...]]></description>
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			<title><![CDATA[Video: what if real life was an adventure game? | blog ]]></title>
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			<pubDate>Sat, 22 Mar 2008 08:02:47 -0500</pubDate>
			<description><![CDATA[Have you ever wanted to put random things in your "inventory" or access new areas just by pointing your finger forward and making a clicking sound with your mouth? Then maybe you should watch this video by Mega 64, which explores the notion of what life would be like if it were <em>Myst</em>. It's not for everyone (warning: these guys have an odd sense of humor), but some of you may find it funny.

<object...]]></description>
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			<title><![CDATA[GDC 2008  Two Panel Discussions on Stories in Games (Part 2) | blog ]]></title>
			<link>http://feeds.feedburner.com/~r/AdventureGamersBlogPosts/~3/247938419/blogitem.php</link>
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			<pubDate>Sat, 08 Mar 2008 09:14:04 -0600</pubDate>
			<description><![CDATA[<a href="http://www.adventuregamers.com/blogitem.php?id=29">Last time</a>, I blogged about a panel discussion that dissected the quality of storytelling in games of the past. Now, let's fast-forward to Thursday morning, when I walked into the very same room as before, slightly late, to a crowd that was just as packed. (Fortunately, I did manage to find a place to sit.) This time around, it was a panel...]]></description>
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			<title><![CDATA[GDC 2008  Two Panel Discussions on Stories in Games (Part 1) | blog ]]></title>
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			<pubDate>Sun, 02 Mar 2008 21:23:29 -0600</pubDate>
			<description><![CDATA[I had the pleasure of being part of the Adventure Gamers contingent of people attending GDC this year, and was even more pleased to discover that there would be not only one, but <em>two</em> panel discussions on stories in games taking place. Being a die-hard enthusiast of all things related to interactive storytelling, I resolved to attend them both and eagerly absorb every single potential tidbit...]]></description>
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			<title><![CDATA[A very "PC" Hype-o-Meter | blog ]]></title>
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			<pubDate>Mon, 25 Feb 2008 18:29:36 -0600</pubDate>
			<description><![CDATA[<em>Taptaptap</em>... Is this thing on?  

It's been a while, I know, but like the genre that draws us all here, rumours of the AG blog's demise have been greatly exaggerated.  Sorely neglected, yes.  (And severely under-funded!)  Dead, no.  

Of course, some of you are probably thinking the same thing about the Hype-o-Meter.  I mean, what gives with cobwebs growing on a list with not one but <strong>three</strong>...]]></description>
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			<title><![CDATA[Game developers: are you going to GDC? | blog ]]></title>
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			<pubDate>Fri, 01 Feb 2008 09:24:01 -0600</pubDate>
			<description><![CDATA[AdventureGamers.com will be attending the Game Developers Conference in San Francisco later this month. If you are a developer and would like us to take a look at your game, interview one of your people, or would simply like to meet up, <a href="/contact.php">drop us a line</a>.

Everyone else: stay tuned for lovely articles.]]></description>
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