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  <title>Aerotwist Lab</title>
  
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  <description>WebGL and JavaScript tutorials by Paul Lewis</description>
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    <title><![CDATA[Create Your Own Environment Maps]]></title>
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    <title><![CDATA[Creating Particles with Three.js]]></title>
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    <pubDate>Wed, 18 May 2011 08:15:18 -0500</pubDate>
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    <title><![CDATA[An Introduction to Shaders - Part 1]]></title>
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    <description><![CDATA[Want to learn about WebGL shaders but don't know where to start? I'm here to help!]]></description>
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    <title><![CDATA[Introduction to Shaders - Part 2]]></title>
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    <description><![CDATA[Let's carry on with our WebGL shaders and see if we can manipulate our mesh on the fly]]></description>
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    <title><![CDATA[Getting Started with Three.js]]></title>
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    <description><![CDATA[Three.js is a powerful engine for doing native 3D work in your browser. But how do you get going?]]></description>
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    <title><![CDATA[Ten Things I Learned...]]></title>
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    <pubDate>Wed, 02 Mar 2011 00:00:00 -0600</pubDate>
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    <description><![CDATA[Here's some stuff I've learned about experimenting with Canvas, WebGL and JavaScript.]]></description>
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