<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:posterous="http://posterous.com/help/rss/1.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
  <channel>
    <title>AgileScrumPro</title>
    <link>http://agilescrumpro.posterous.com</link>
    <description>making a difference with agile</description>
    <generator>posterous.com</generator>
    <link xmlns="http://www.w3.org/2005/Atom" href="http://posterous.com/api/sup_update#f7003cf06" type="application/json" rel="http://api.friendfeed.com/2008/03#sup" />
    
    
    <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/Agilescrumpro" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="agilescrumpro" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://posterous.superfeedr.com/" /><item>
      <pubDate>Thu, 30 Sep 2010 12:44:00 -0700</pubDate>
      <title>Creating and Changing Realities </title>
      <link>http://agilescrumpro.posterous.com/creating-and-changing-realities</link>
      <guid>http://agilescrumpro.posterous.com/creating-and-changing-realities</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;">As Senge points out in his book, The  Fifth Discipline, the current processes and structures of a system are  that which determines its reality (Senge, 52). Put another way, you are  what you eat. Businesses and organizations often struggle with why  things are they way they are, yet the obvious and simple answer is that  they have created their own reality through the way they think, they way  the make decisions, their culture, their interactions with one another,  their visions and goals, and so much more.</span></p>
<p><span style="font-size: medium;">We could boil it down to say that an  organization is the sum of its decisions. It follows very simply then,  that changing our reality requires changing our decisions. Of course  this is very simplified, however, as in any sports team wanting to  excel, we must go back to the fundamentals and ensure that our structure  and mindsets are going to create the outcomes we desire.</span></p>
<p><span style="font-size: medium;">Senge&rsquo;s organizational Archetypes  (patterns of system behavior) provide a good language with which to  consider the multiple components of any system. These components form  patterns of thought, which lead to patterns of behavior, which in turn  lead to patterns of events. These events may or may not be what was  intended, but are nevertheless, the way things are. Projects managed  with traditional software development methods have always been at risk  from the obvious &ndash; it&rsquo;s not possible to know in advance all that needs  to be done because customer and business needs change. It seems clear  that new patterns of thought (which lead to behavior and events) are  needed.</span></p>
<p><span style="font-size: medium;">Agile practices provide a pattern which  can enable a true learning organization capable of dealing with change  and the unknown, one which is able to be innovative and find solutions  and markets where other organizations cannot. In the coming posts, I&rsquo;ll  be exploring Agile from a systems perspective and leveraging tools from a  broader context to hopefully help Agile teams learn to look at problems  a little differently, and help non-Agile teams learn to see how they  can begin to be more agile in their own way. &lt;&gt;&lt;</span></p>
<p><span style="font-size: medium;"><div class='p_embed p_image_embed'>
<img alt="I-sleep-only" height="331" src="http://posterous.com/getfile/files.posterous.com/temp-2010-09-30/jIHnCylAkoBhcbdqaJnfAHqcyCqcDdlvCHanuhvkcngsBwwemfdlkhnmqBmo/i-sleep-only.jpg.scaled500.jpg" width="490" />
</div>
<br /></span></p>
<hr />
<p><span style="font-size: small;">Explodingdog <a href="http://www.explodingdog.com/title/decicions.html">http://www.explodingdog.com/title/decicions.html</a></span></p>
<p><span style="font-size: small;">Fractal Image: <a href="http://www.flickr.com/photos/longan_drink/289130767">http://www.flickr.com/photos/longan_drink/289130767</a><br /></span></p>
<p><span style="font-size: small;">Project Management Institute. <em>A Guide to the Project Management Body of Knowledge: PMBOK Guide </em>(3rd ed.). (2008). PA: Project Management Institute.</span></p>
<p><span style="font-size: small;">Schwaber, K. (2004). <em>Agile Project Management with Scrum</em>. Redmond: Microsoft Press.</span></p>
<p><span style="font-size: small;">Senge, P. (2006). <em>The Fifth Discipline: The Art &amp; Practices of the Learning Organization</em>: Revised and Updated. DoubleDay</span></p>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/creating-and-changing-realities">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/creating-and-changing-realities#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
      <media:content type="image/jpeg" height="331" width="490" url="http://getfile4.posterous.com/getfile/files.posterous.com/temp-2010-09-30/jIHnCylAkoBhcbdqaJnfAHqcyCqcDdlvCHanuhvkcngsBwwemfdlkhnmqBmo/i-sleep-only.jpg">
        <media:thumbnail height="331" width="490" url="http://getfile7.posterous.com/getfile/files.posterous.com/temp-2010-09-30/jIHnCylAkoBhcbdqaJnfAHqcyCqcDdlvCHanuhvkcngsBwwemfdlkhnmqBmo/i-sleep-only.jpg.scaled500.jpg" />
      </media:content>
    </item>
    <item>
      <pubDate>Thu, 23 Sep 2010 18:24:00 -0700</pubDate>
      <title>Deming's Fouteen Points</title>
      <link>http://agilescrumpro.posterous.com/demings-fouteen-points</link>
      <guid>http://agilescrumpro.posterous.com/demings-fouteen-points</guid>
      <description>
        <![CDATA[<p>
	<p style="text-align: left;"><span style="font-size: 14px;">William Edwards Deming (1900-1993) was a  business professor and consultant and is widely known for his work in  Japan in improving design, product quality, testing, and sales through  statistical and lean methods. He is regarded as having had more impact  upon Japanese manufacturing and business than any other non Japanese  person. After working in Japan, he worked diligently in the US providing  seminars, lectures, books, and other outlets for his ideas about  management. The list below is fourteen points which he believed were  crtical to business success.</span></p>
<p><span style="font-size: 14px;"><span style="font-size: 14px;"><div class='p_embed p_image_embed'>
<img alt="W" height="304" src="http://posterous.com/getfile/files.posterous.com/temp-2010-09-30/pmGDfwuHxjnEvacfnnaeDqxjhpIzcAmutwDyxJtquxBdHChBjklavoekmxld/W._Edwards_Deming.gif.scaled500.gif" width="192" />
</div>
</span></span><strong><span style="font-size: 14px;">W. Edwards Deming Fourteen Points</span></strong></p>
<ol>
<li> <span style="font-size: 14px;">Create constancy of purpose toward  improvement of product and service, with the aim to become competitive  and to stay in business, and to provide jobs.</span></li>
<li> <span style="font-size: 14px;">Adopt the new philosophy. We are in a  new economic age. Western management must awaken to the challenge, must  learn their responsibilities, and take on leadership for change.</span></li>
<li> <span style="font-size: 14px;">Cease dependence on inspection to  achieve quality. Eliminate the need for inspection on a mass basis by  building quality into the product in the first place.</span></li>
<li> <span style="font-size: 14px;">End the practice of awarding business  on the basis of price tag. Instead, minimise total cost. Move towards a  single supplier for any one item, on a long-term relationship of loyalty  and trust.</span></li>
<li> <span style="font-size: 14px;">Improve constantly and forever the  system of production and service, to improve quality and productivity,  and thus constantly decrease costs.</span></li>
<li> <span style="font-size: 14px;">Institute training on the job.</span></li>
<li> <span style="font-size: 14px;">Institute leadership. The aim of  supervision should be to help people and machines and gadgets to do a  better job. Supervision of management is in need of an overhaul, as well  as supervision of production workers.</span></li>
<li> <span style="font-size: 14px;">Drive out fear, so that everyone may work effectively for the company.</span></li>
<li> <span style="font-size: 14px;">Break down barriers between  departments. People in research, design, sales, and production must work  as a team, to foresee problems of production and in use that may be  encountered with the product or service.</span></li>
<li> <span style="font-size: 14px;">Eliminate slogans, exhortations, and  targets for the workforce asking for zero defects and new levels of  productivity. Such exhortations only create adversarial relationships,  as the bulk of the causes of low quality and low productivity belong to  the system and thus lie beyond the power of the work force.</span></li>
<li> <span style="font-size: 14px;">a. Eliminate work standards (quotas) on the factory floor. Substitute leadership.<br /> b. Eliminate management by objective. Eliminate management by numbers, numerical goals. Substitute leadership.</span></li>
<li> <span style="font-size: 14px;">a. Remove barriers that rob the hourly  paid worker of his right to pride in workmanship. The responsibility of  supervisors must be changed from sheer numbers to quality.<br /> b. Remove barriers that rob people in management and engineering of  their right to pride in workmanship. This means, inter alia, abolishment  of the annual or merit rating and management by objective.</span></li>
<li> <span style="font-size: 14px;">Institute a vigorous program of education and self-improvement.</span></li>
<li> <span style="font-size: 14px;">Put everybody in the company to work to accomplish the transformation. The transformation is everybody's job.</span></li>
</ol>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/demings-fouteen-points">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/demings-fouteen-points#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
      <media:content type="image/gif" height="304" width="192" url="http://getfile8.posterous.com/getfile/files.posterous.com/temp-2010-09-30/pmGDfwuHxjnEvacfnnaeDqxjhpIzcAmutwDyxJtquxBdHChBjklavoekmxld/W._Edwards_Deming.gif">
        <media:thumbnail height="304" width="192" url="http://getfile5.posterous.com/getfile/files.posterous.com/temp-2010-09-30/pmGDfwuHxjnEvacfnnaeDqxjhpIzcAmutwDyxJtquxBdHChBjklavoekmxld/W._Edwards_Deming.gif.scaled500.gif" />
      </media:content>
    </item>
    <item>
      <pubDate>Sun, 19 Sep 2010 18:04:00 -0700</pubDate>
      <title>Feedback</title>
      <link>http://agilescrumpro.posterous.com/feedback</link>
      <guid>http://agilescrumpro.posterous.com/feedback</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;"> Feedback is clearly a skill that needs to be practiced by any team, but  is especially important for Agile teams because they are typically more  self directed. This means that they must find ways to RECEIVE and give  feedback to one another, with the goal of helping the team build trust  and deliver on time with high quality. Here are some ideas about the  purpose of feedback and what each role (organization, management, peers)  should be thinking about.</span></p>
<p><span style="font-size: medium;"> <strong>Purpose of Feedback</strong></span></p>
<ul>
<li><span style="font-size: medium;"> Help each other get better at what we do so that we can be more effective, efficient, and have higher quality</span></li>
<li><span style="font-size: medium;"> Create a conversation about ideas and initiate listening</span></li>
<li><span style="font-size: medium;"> Learning tool to create buy in, understanding, and change</span></li>
<li><span style="font-size: medium;"> Create an environment of open sharing and reliance upon one another</span></li>
</ul>
<p><span style="font-size: medium;"> <strong>Organization's Responsibilities:</strong></span></p>
<ul>
<li><span style="font-size: medium;"> Create an atmosphere of honesty, learning, trust, and safety</span></li>
<li><span style="font-size: medium;"> Demonstrate a willingness to listen to and incorporate ideas, and actually change</span></li>
<li><span style="font-size: medium;"> Create an expectation that peers give each other feedback, and tie it to an incentive system</span></li>
<li><span style="font-size: medium;"> Ensure that hiring practices include evaluation of people's ability to receive and give feedback</span></li>
<li><span style="font-size: medium;"> Provide training on how to give feedback</span></li>
<li><span style="font-size: medium;"> Give the teams, managers, and themselves tools (DISC, Myers Briggs, etc) to facilitate learning about each other</span></li>
</ul>
<p><span style="font-size: medium;"> <strong>Manager's Responsibilities:</strong></span></p>
<ul>
<li><span style="font-size: medium;"> Demonstrate active listening and an ability to receive and give feedback</span></li>
<li><span style="font-size: medium;"> Make it clear that the expectation of the team is peer feedback</span></li>
<li><span style="font-size: medium;"> Ask, "Have you talked to them yet?" and "What did you learn about how you should change?"</span></li>
<li><span style="font-size: medium;"> Provide tools and time for the team to practice feedback, have time to build relationships.</span></li>
<li><span style="font-size: medium;"> Work with the team to remove obstacles and make changes (to a new seat on the bus or to a new bus altogether)</span></li>
<li><span style="font-size: medium;"> Find ways to work on feedback together</span></li>
</ul>
<p><span style="font-size: medium;"> <strong>Peer Responsibilities:</strong></span></p>
<ul>
<li><span style="font-size: medium;"> Demonstrate active listening and actively solicit and receive feedback</span></li>
<li><span style="font-size: medium;"> Realize it takes many tools to build a house, be willing to let other people be good in their own way</span></li>
<li><span style="font-size: medium;"> Incorporate feedback tools into the Retrospectives</span></li>
<li><span style="font-size: medium;"> Be willing to be wrong or have different ideas and not have everything your way</span></li>
<li><span style="font-size: medium;"> Be willing to be passionate about ideas without destroying unity</span></li>
<li><span style="font-size: medium;"> Give SMART feedback daily</span></li>
<li><span style="font-size: medium;"> Seek to be helpful, not right</span></li>
</ul>
<p><span style="font-size: medium;"> The overall goal for feedback, like any other Agile tool, is to start a  TWO way conversation. This implies active listening, being engaged,  being willing to learn, and ready to help. Is your team doing that? What  can you do in your role to help facilitate better feedback in your  organization, in your management, in your team? Are you willing to  receive feedback as well as give it?</span></p>
<p><span style="font-size: medium;"> Happy conversing! &lt;&gt;&lt;</span></p>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/feedback">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/feedback#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
    <item>
      <pubDate>Thu, 16 Sep 2010 18:00:00 -0700</pubDate>
      <title>Agile Change Leadership</title>
      <link>http://agilescrumpro.posterous.com/agile-change-leadership</link>
      <guid>http://agilescrumpro.posterous.com/agile-change-leadership</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;">Our world is changing at an astonishing rate. Globalization and  technology are driving all types of change in our lives and  organizations. People are becoming ever more connected yet companies are  struggling to find their way. Organizations that are able to survive  and thrive in this climate share key attributes according to&nbsp; Rosabeth  Moss Kanter in her essay, "The Enduring Skills of Change Leaders." She  believes that these key attributes are:</span></p>
<ul>
<li><span style="font-size: medium;"> The imagination to Innovate</span></li>
<li><span style="font-size: medium;"> The professionalism to perform</span></li>
<li><span style="font-size: medium;"> The openness to collaborate</span></li>
</ul>
<p><span style="font-size: medium;"><strong>The imagination to Innovate<br /> </strong></span></p>
<p><span style="font-size: medium;">There is a lot to be said about Innovation, but leaders today know that  organizations who cannot innovate in our tough economic, global, and  technological environments will not survive. Innovation requires not  only creating new concepts and ideas that set the organization apart,  but also creating a framework or culture that enables innovation.  Freedom from the confines of dictatorial management is crucial. The  organization must create an environment that safely rewards risk taking,  unconventional thinking, and respect for the individual. There also  must be accountability for the succcess of the organization and  responsibility to deliver value. This balance between freedom and  responsibility can create a space where innovation becomes the norm.</span></p>
<p><span style="font-size: medium;">From an Agile perspective, this should come as par for the course.  However many organizations, especially those running Scrumbut and  Scrummerfall are doomed from the beginning because they've adopted the  language of Agile but haven't provided a fertile organizational ground  which will yield amazing fruit. This fertile ground often remains hard  and unusable because the organization hasn't given itself permission to  break up the soil, to remove the rocks that get in the way, to provide a  good source of water, nutrients, fertilizer and symbiants to the  ecosystem that will result in truly remarkable and innovative jumps.  Companies looking for a "blue ocean", the creation of a new way of doing  things to completely side step the competition and open up new markets  all together, will not get there without innovation.&nbsp;</span></p>
<p><span style="font-size: medium;"><strong>The professionalism to perform</strong></span></p>
<p><span style="font-size: medium;">Unfortunately, it takes more than just good concepts and new markets,  it takes the operational and professional capability to deliver real  busines and customer value. Personal and professional competance is  required to take innovative ideas and give them legs to run on.  Performance has to do with an ability to execute with precision and  depth, not just the ability to do something minimally. Don't let the  simplistic concepts of Agile fool you though, there is incredible room  within the framework for ensuring engineering and business excellence,  but it MUST be part of the framekwork solution. Too many times  organizations have implemented a new language (i.e. culture) and have  given themselves some room to cultivate ideas, but they simply haven't  done the due diligence to take them to the next level. No process or  method will ultimately bring success on it's own. Innovation must be  paired with results or the organization will eventually come to a  grinding halt.</span></p>
<p><span style="font-size: medium;">Competence includes not only organizational competance in engineering  and business disciplines, but personal competance and having a system  that rewards learners. Competence is concerned with the personal  development and growth of the individual, and cares enough to actually  listen and partner with the thought leaders and individual contributors  within the system. As individuals are built up, the organization is  built up and performance can not only be hoped for, but expected and  cultivated.</span></p>
<p><span style="font-size: medium;"><strong>The openness to collaborate</strong></span></p>
<p><span style="font-size: medium;">Collaboration implies connections between viable (i.e. innovative  results) partners. This is "dialog" in the two way sense of the word. We  no longer have the luxury of knowing everything ourselves or being  everything to everyone -&nbsp; information has grown too deep, noise has  become too loud, and problems have become too complex. We must find ways  to collaborate and make use of those around us to extend the  organizations reach, enhance it's options, and bring new energy. We can  no longer control all the synapses. If we are to innovate and develop  competance, we must also have an uncanny ability to connect - our global  and interconnected world leaves us no other options. Agile provides a  set of skills, behaviors, and frameworks that enable real collaboration,  on the small scale and across the enterprise. Making use of these  behaviors and cultivating them in the team and in our leaders will help  ensure success.</span></p>
<p><span style="font-size: medium;"><strong>Leaders must be change leaders</strong></span></p>
<p><span style="font-size: medium;">Our organizations must recreate themselves so that they can innovate,  develop competance, and be collaborative. This requires that change  leaders be available to enable and guide real adoption of agile  practices, attitudes, cultures, rewards, and so much more. Agility is  deeper than just the reference to scrum, xp, or lean; it's an ability to  surf, to move with the ebb and flow of the tide, to ride the waves, and  turn the disaster of a rolling wave into a beautiful victory of  "shooting the tube."&nbsp; Change leaders must use classic change leadership  skills, but they also must be connectors who can perceive common ground  and have the ability to negotiate, persuade, and integrate. They must  construct networks and build coalitions and they must be able to lead  with clarity of vision and persist through storms that will certainly  come. Leaders today must be change leaders, and change leaders today  must be agile. Leaders will only be successful to the degree that they  have the capability to flex and adapt.</span></p>
<p><span style="font-size: medium;"><strong>The challenge<br /> </strong></span></p>
<p><span style="font-size: medium;">How specifically has your organization created a culture that breeds  innovation? How must it change to do so? What are the major barriers to  being open to new concepts? How does your organization take creative  people and innovative processes and give them wings through the  development of the people doing the work? What is stifiling a learning  atmosphere? Is creativity and accountability and risk taking being  rewarded or punished? What are ways your people are being developed,  personally and professionally? How are you collaborating with your  partners? vendors? suppliers? competitors? Are you making new  connections every day? How? Do you have change leaders in place that can  see through the waves to find the "big kahuna wave" that threatens to  both destroy you or make you the champion? How are you creating leaders  in your organization? Have you given them permission to think and move  outside the box? Do you reward sticking to the the way things have been  done in the past, or trying new approaches and methods? How far are you  willing to go to find real sustainable success?</span></p>
<p><span style="font-size: medium;">This trivium of innovation, competence, and collaboration provides a  three legged stool upon which a change thriving organzation can stand  and build upon. Are you standing on this stool or using it for firewood?  &lt;&gt;&lt;</span></p>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/agile-change-leadership">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/agile-change-leadership#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
    <item>
      <pubDate>Thu, 09 Sep 2010 18:06:00 -0700</pubDate>
      <title>Barriers, Part 2</title>
      <link>http://agilescrumpro.posterous.com/barriers-part-2</link>
      <guid>http://agilescrumpro.posterous.com/barriers-part-2</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;"> In <a href="http://agilescrumpro.posterous.com/removing-barriers" target="_self">part one</a> of this exploration of Barriers we talked about topics such as teams being focused on business value, building trust with the Product Owners, and learning to address problems and not people. In this post, we'll talk about tips to help break down the "us" vs. "them" mentality and good old fashioned rolling up the sleeves and taking responsiblity to move forward.<br /></span></p>
<p><span style="font-size: medium;">Other barriers between the team and the Product Owner can come&nbsp; from a lack of following process (stories,  conditions of satisfaction, poor tasking, lack of commitment, etc), a  lack of understanding of what's being asked for, and good old fashioned  lack of trust. The ScrumMaster can help remove barriers by keeping some of the  following in mind.</span></p>
<ul>
<li><span style="font-size: medium;"><strong> Ensure that the PO is part of the team. </strong> If the PO is treated or acts like someone not on the team, there won't  be trust and willingness to interact in a positive and persistent way.  The team (including the PO) needs to be able to check their egos at the  door and be able to ask questions, challenge assumptions, accept ideas  and differences, and at the end of the day remember that they are all  shooting for the same thing - working software at the end of the sprint.<br /></span></li>
<li><span style="font-size: medium;"><strong>Emulate correct behavior. </strong> This applies to interpersonal behavior (being reasonable, inquisitive,  respectful) as well as following team rules, culture, and accepted  practice (except where that interferes with delivering working software  at the end of the sprint).<br /></span></li>
<li><span style="font-size: medium;"><strong> Ensure that the team and the Product Owner are on the same page.</strong> Do this by asking questions of both sides, by checking assumptions, and  facilitating regular and adhoc communication. Ensure that the schedule  is followed and be proactive in anticipating events that might impact it  (certain stakeholder must be there but can't be, technical limitations  such as development or UAT environment issues, etc).<br /></span></li>
<li><span style="font-size: medium;"><strong> Ensure that the Product Owner is involved closely with the team on a daily basis.</strong> The PO should be attending the daily Scrum so that he can hear if there  are impediments that require his attention (clarification of conditions  of satisfaction or a story, priority decisions, etc). If possible, the  PO should be co-located with the team so that they are building a  relationship and learn how to deal with one another on a daily basis.  Also, the PO can pair with programmers to develop/understand/clarify  requirements as questions arise, not later when it's too late.<br /></span></li>
<li><span style="font-size: medium;"><strong> The ScrumMaster should take personal responsibility </strong>to own the process and the interaction between team and the PO.  Whether by title or personal charisma, the SM needs to take personal  responsibility and ownership for how the team and the PO behave  together. This may be demonstrated by orchestrating adhoc meetings,  helping keep things on an even keel when tensions right high, or  encouraging dependency on each other. It should be done &ldquo;covertly&rdquo; in  the sense that the SM is just helping to facilitate the relationship,  not necessarily be present at every connection.<br /></span></li>
<li><span style="font-size: medium;"><strong> The ScrumMaster can be an abstraction layer</strong> between the team and external forces that get in the way.  In some cases the SM may act as a barrier between forces that tend to  impede progress. Many times there are multiple competing priorities that  the PO is having to sift through to make the best decision for the  customer. The SM can help by facilitating organizational or social  change, helping the team to understand why the backlog may look like it  does, or simply being there as a resource for the PO to take advantage  of for bouncing ideas around or getting technical feedback.<br /></span></li>
<li><span style="font-size: medium;"><strong> Publicize the success of the team.</strong> The SM needs to publicly praise the good efforts of the team and the  PO. Since the PO is the &ldquo;single-wringable-neck&rdquo; they need the support of  the team, just like the team needs the support of the PO when their  scope has to be reduced or when they push back on a feature request and  ask for more design review. When the SM tells the organization of the  success of the team and PO, trust is built in this delivery mechanism,  which helps all parties be more engergized, motivated, and empowered.<br /></span></li>
<li><span style="font-size: medium;"><strong> Preserve openness and transparency between team and the PO.</strong> One of the foundation aspects of Agile is transparency. Agile brings  out the good and bad, so keeping a commitment to respect between all  parties is essential. This doesn't come overnight, but the SM can help  bridge the gap by working to build a relationship with the PO and their  stakeholders as well as the team. When issues seem to be running under  the surface, the SM can ask questions (at the right time) about what is  going on? He can help parties save face, but at the same time accept  responsibility. This takes a willingness to be on the edge of conflict  sometimes, but done well, can enable the team to build an open  relationship with themselves and the organization.<br /></span></li>
<li><span style="font-size: medium;"><strong> Inspect and adapt.</strong> This is also part of the core of the Agile framework. The SM can help  remove barriers by ensuring that the Agile inspection and adaptation  process is followed as intended. It is also where the SM needs to ensure  that follow up happens with retrospectives, with impediments, and with  team productivity.<br /></span></li>
<li><span style="font-size: medium;"><strong> Push for continuous improvement of the process.</strong> The  SM needs to remember that in most organizations, not every aspect of  Agile will be implemented all at once, or done to the vanilla optimum  that may be needed. The SM needs to have patience and ask the team and  PO to grow at the pace they can readily absorb change. This will be  faster or slower depending on the people and organization.<br /></span></li>
<li><span style="font-size: medium;"><strong> Help the team and PO to deliver the most value possible. </strong>Keep  the team and PO focused, not on positions, but on objectives and  purpose and goals. The goal is to deliver as much value as possible.  When the team or the PO gets focused elsewhere, it becomes an  impediment, no matter how cool or nifty it may seem. Keep the simple  dictum, &ldquo;a little better than before.&rdquo;</span></li>
</ul>
<div><span style="font-size: medium;"> Removing barriers is the core of the ScrumMaster's role. Learning how  to be an expert at this will enable the team to do more than they could  have done on their own. &lt;&gt;&lt;</span></div>
<p><span style="font-size: medium;"> Some of this discussion was taken from my <a href="http://www.linkedin.com/groupAnswers?viewQuestionAndAnswers=&amp;gid=842347&amp;discussionID=1207806">linkedin q&amp;a</a>. Thank you to all those that contributed to that discussion.</span></p>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/barriers-part-2">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/barriers-part-2#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
    <item>
      <pubDate>Thu, 02 Sep 2010 18:05:00 -0700</pubDate>
      <title>Removing Barriers</title>
      <link>http://agilescrumpro.posterous.com/removing-barriers</link>
      <guid>http://agilescrumpro.posterous.com/removing-barriers</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;"> According to Ken Schwaber and his definition of the ScrumMaster's  (SM) responsibilities, the SM is to remove barriers between the team  and Product Owner (PO) to effectively enable the PO to drive development  and achieve value.</span></p>
<p><span style="font-size: medium;"> I asked my LinkedIn, <a href="http://www.linkedin.com/groups?about=&amp;gid=842347&amp;trk=anet_ug_grppro">Certified ScrumMasters group</a>, the following <a href="http://www.scrumalliance.org/articles/52-empowering-teams-the-scrummasters-role">question</a>.</span></p>
<blockquote>
<p><span style="font-size: medium;"> What are specific ways you remove barriers between the team and  Product Owner? What are some specific ways that you, as ScrumMaster,  have removed barriers between the development team and the product  owner, so that the product owner directly drives development? </span></p>
</blockquote>
<p><span style="font-size: medium;"> I asked this question in an effort understand in a more realistic  and "earthy" way, just what it means in practical terms to remove  barriers - in this case, between the scrum team and their product owner.  In summary, here are some highlights of that conversation that I  believe to be significant.</span></p>
<p><span style="font-size: medium;"> The SM needs to remove barriers by:</span></p>
<ul>
<li><span style="font-size: medium;"> Ensuring that the team is concerned about delivering business  value. It's easy for developers to seek excellence for their team and  department, which is good; however the team exists to meet the needs of  the business. If the team is not truly focused on the needs of the  business through delivering value, it is not meeting it's fundamental  purpose. </span></li>
<li><span style="font-size: medium;"> Helping the PO trust and learn how to work with the team. Some  examples include helping ensure accurate tasking, promoting flexibility  in accepting change,and ensuring that everyone is working toward the  same goals (sprint goal and an understanding of Agile itself). </span></li>
<li><span style="font-size: medium;"> Ensuring that the team knows how to work with the PO (not take  on adhoc work, redirecting the PO to the SM in case of conflict with the  plan, etc) </span></li>
<li><span style="font-size: medium;"> Asking tough questions of the team and the PO to ensure that quality is not sacrificed. </span></li>
<li><span style="font-size: medium;"> Learning to address the problem and not the person. Many times  there are issues - like a lack of communication, not following the  basics of the framework, not adhering to agreed upon engineering  standards and others. These issues should be identified and then  targeted for removal by the SM, pulling in as many people as needed  (with the right authority)to remove the barrier. </span></li>
<li><span style="font-size: medium;"> Educating the PO and team on the process regularly. It seems  clear from many comments here and elsewhere, that the SM is the one  driving the agile education process - on a day to day level by  consistently pushing for agile adherence and continual process  improvement; as well as on a more formal basis by identifying training  needs and facilitating those needs in formal and informal ways (again,  working with those who are in the position of authority to enable that  training). </span></li>
<li><span style="font-size: medium;"> Owning the Agile process and facilitating regular communication  between the team and PO. There is some discussion between the ideas of  ownership vs. enablement. The SM should clearly be doing his best to  enable the team toward growth and self direction. Because the Agile team  is focused around collaboration, it seems that the the SM is typically  the one helping to direct the growth and use of Agile within the  organization. There are usually other partners involved as well.</span></li>
</ul>
<p><span style="font-size: medium;"> A great <a href="http://www.scrumalliance.org/articles/52-empowering-teams-the-scrummasters-role">article on ScrumAlliance</a> mentions some other barriers that the ScrumMaster handles in support of the team:</span></p>
<ul>
<li><span style="font-size: medium;"> Work to remove impediments on a daily basis and communicate resolutions</span></li>
<li><span style="font-size: medium;"> Protect the team from disruptive outside influences (support staff, managers, customers, even the PO if that becomes an issue).</span></li>
<li><span style="font-size: medium;"> Unnecessary time wasters (inappropriate meetings, tasks that someone else could/should be doing)</span></li>
</ul>
<p><span style="font-size: medium;"> There are other aspects of removing barriers that were not  covered here and are the topic for future conversation. There are  barriers:</span></p>
<ul>
<li><span style="font-size: medium;"> Between individual team members</span></li>
<li><span style="font-size: medium;"> Between individual team member roles</span></li>
<li><span style="font-size: medium;"> Between the team and the product owner</span></li>
</ul>
<p><span style="font-size: medium;"> Of course these barriers address just a portion of the overall  business communication context, however, they are the primary areas of  interaction for the development teams and the SM. It is hoped that, as  more is learned about what kind of barriers generally occur and good  solid ways to deal with them are determined, that more targeted efforts  can be made by the SM and the organization to avoid them. &lt;&gt;&lt;</span></p>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/removing-barriers">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/removing-barriers#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
    <item>
      <pubDate>Thu, 26 Aug 2010 18:16:00 -0700</pubDate>
      <title>Scrum in non-software Environments</title>
      <link>http://agilescrumpro.posterous.com/scrum-in-non-software-environments</link>
      <guid>http://agilescrumpro.posterous.com/scrum-in-non-software-environments</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;"> When thinking about Scrum and how it could be extended to other types  of non-software projects, I found a great quote that applies:</span></p>
<p><span style="font-size: medium;"> Agility is the ability to both create and respond to change in order to  profit in a turbulent business environment. - Jim Highsmith, Agile  Project Management.</span></p>
<p><span style="font-size: medium;"> I read a fun <a href="http://www.agileadvice.com/archives/2006/06/interview_with.html">interview with Alistair Cockburn </a>about  how he used Scrum to build and add on to his home a few years back.  Obviously this is a non-software project and was very successful. The  main portions of Agile that he took advantage of were:</span></p>
<ul>
<li><span style="font-size: medium;"> Work Incrementally</span></li>
<li><span style="font-size: medium;"> Willingness to make changes on the fly as needed</span></li>
<li><span style="font-size: medium;"> Open Communication</span></li>
<li><span style="font-size: medium;"> Feedback to help guide next steps</span></li>
<li><span style="font-size: medium;"> Daily Standups</span></li>
<li><span style="font-size: medium;"> YAGNI - "You Aren't Going to Need It" - do only what's needed, change later if necessary</span></li>
<li><span style="font-size: medium;"> Time and material contracts</span></li>
<li><span style="font-size: medium;"> Venture Capital Funding (funding as you need it)</span></li>
<li><span style="font-size: medium;"> Customer Involvement and steering</span></li>
<li><span style="font-size: medium;"> Small wins</span></li>
<li><span style="font-size: medium;"> Process miniature</span></li>
<li><span style="font-size: medium;"> Developing Collaboration and Trust</span></li>
</ul>
<p><span style="font-size: medium;">Agile Practitioner and Coach <a href="http://swdecisions.wordpress.com/">Robbie Mac Iver</a> <a href="http://www.swdecisions.com/documents/WP-ScrumForNonSoftware.pdf">used the concepts</a> of Agile to manage a complex business process in the supply chain  domain. Some of the tenets discussed there relating to how they used  Agile were mentioned before.</span></p>
<ul>
<li><span style="font-size: medium;"> Focus the team on the real business value</span></li>
<li><span style="font-size: medium;"> Clarify the work streams and the alignment of the team</span></li>
<li><span style="font-size: medium;"> Enforce what &ldquo;done&rdquo; means</span></li>
<li><span style="font-size: medium;"> Make progress and issues visible (sometimes &ldquo;painfully&rdquo;)</span></li>
</ul>
<p><span style="font-size: medium;"> Iver also mentions in his About section on his website that he belives  that using Agile for business really provides three important  deliverables.</span></p>
<ul>
<li><span style="font-size: medium;"> Effectiveness - Teams are working from the top of list of work that  the business leadership has characterized as the most important, the  highest priority. As these solutions are delivered, the business sees  immediate gains and doesn't have to wait for "everything" (stuff that  could have been planned for with longer planning) to be done.</span></li>
<li><span style="font-size: medium;"> Information - The business learns very quickly what works and what  doesn't. Information is discovered quickly and decisions can be made  rapidly without significant loss (as compared to traditional projects).</span></li>
<li><span style="font-size: medium;"> Control - The business is given more control because they can see  quickly the state of situations and make decisions about which direction  to go. They can work on projects that actually produce value, not just  projects that might produce value, and stop whenever they have made  "enough" progress to provide that value.</span><span style="font-size: medium;"> &lt;&gt;&lt;</span></li>
</ul>
<hr />
<p><span style="font-size: medium;"> References:</span></p>
<ul>
<li><span style="font-size: medium;"> <a href="http://www.agileadvice.com/archives/2006/06/interview_with.html">http://www.agileadvice.com/archives/2006/06/interview_with.html</a></span></li>
<li><span style="font-size: medium;"> <a href="http://www.swdecisions.com/documents/WP-ScrumForNonSoftware.pdf">http://www.swdecisions.com/documents/WP-ScrumForNonSoftware.pdf</a></span></li>
</ul>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/scrum-in-non-software-environments">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/scrum-in-non-software-environments#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
    <item>
      <pubDate>Thu, 19 Aug 2010 18:19:00 -0700</pubDate>
      <title>Agile Ostinato </title>
      <link>http://agilescrumpro.posterous.com/agile-ostinato</link>
      <guid>http://agilescrumpro.posterous.com/agile-ostinato</guid>
      <description>
        <![CDATA[<p>
	<p><span style="font-size: medium;"> One morning on the way to work I was listening to my favorite Classical station on the radio and they played a selection from <a href="http://en.wikipedia.org/wiki/Gustav_Holst" title="Gustav Holst">Gustav Holst</a>&rsquo;s &ldquo;Mars&rdquo; from <a href="http://en.wikipedia.org/wiki/The_Planets" title="The Planets">The Planets</a>. The discussion around this piece centered on a musical device called a basso ostinato. A basso ostinato is harmonic pattern that is repeated under other variations or patterns in the music.</span></p>
<p><span style="font-size: medium;"> A popular and simple example of this is comes from the Jaws movie theme where a two note basso ostinato  is repeated at in increasing tempo as the monstrous shark draws near.  Listen to the selection from Holst&rsquo;s Mars and you will hear a very  pronounced repeating pattern, that, as the piece progresses, becomes a  foundation for other melodies. As I listened, my thoughts leapt into the AgileSphere and considered  the wonderful analogy that was literally being played out around me.</span></p>
<p><span style="font-size: medium;"> Agile Scrum has a bass ostinato as well. The simple four note  repeating pattern of sprint planning, scrum stand-up, sprint review, and  retrospective give a solid foundation for the team to play it&rsquo;s  menagerie of variations upon. As the details of the sprint unfold and  sublines and swirling melodies of team interplay, discovery, and value  delivery dance upon the surface of the ostinato, Agile begins to take a  form beyond just a simple project management method. In a sense, it  takes on a rhythm of it&rsquo;s own, undulating and coursing through the veins  of the IT organism.</span></p>
<p><span style="font-size: medium;"> Like the beat of the tell-tale heart, the Agile Ostinato plays onward,  never breaking, never ceasing, always present.&nbsp; For some, this constant  beating is the sound of safety and home, like a child in it&rsquo;s mother&rsquo;s  womb comforted by the sound of it&rsquo;s mother&rsquo;s life giving heart. For  others, the Ostinato may seem more like drums on an ancient viking war  boat, foreboding and unsettling. The latter reaction is one which comes  many times as an unknown Agile process is forced upon a group, instead  of it being born from within as an agreement which all have ownership  in.</span></p>
<p><span style="font-size: medium;"> The basso ostinato also speaks to the Agile concept of sustainable  pace. Tirelessly, unceasingly, the rhythm presses onward, engendering  regularity and giving strength to the team, admist the bouncing melody  of customer and business need. The repeating pattern is the drum  directing rowers on a ship, or the metronome giving cadence and tempo -  being burned into the mind and fingers of the master craftsman.</span></p>
<p><span style="font-size: medium;"> Interestingly, ostinati also have the concept of internal variations.  Some ostinati will remain regular for a time, but slowly move up and  down within the movement of the&nbsp; larger piece.&nbsp; In Agile, we inspect and  adapt, keeping a rhythm, but moving upwards and downwards within the  larger flow to ensure that the rhythm remains connected to the rest of  the effort. As ship rising and falling on the waves it traverses, the  Agile Ostinato rides with graceful regularity, providing a feeling of  security and potential to those who count on getting to the proper  destination.</span></p>
<p><span style="font-size: medium;"> The Agile Ostinato however, is surely more than just a four note  pattern of meetings. It is the the clarion of the manifesto, it is the  voice of the principles upon which agility was born, it is the  partnership between team and customer, and the regular availability of  working solutions. The simplicity of the ostinato is the underlayment  for a greater work.</span></p>
<p><span style="font-size: medium;"> This is why Agile works, this is why Agile is crossing the chasam, this  is why Agile in some variation of form and tempo will remain a relevant  and useful device for the regular delivery of value to our customer.  Not all music makes use of the basso ostinato, and that&rsquo;s ok. Yet those  who experience the Agile Ostinato will surely recognize it&rsquo;s value and  be changed by it. &lt;&gt;&lt;</span></p>
	
</p>

<p><a href="http://agilescrumpro.posterous.com/agile-ostinato">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/agile-ostinato#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
    <item>
      <pubDate>Thu, 12 Aug 2010 18:22:00 -0700</pubDate>
      <title>Definition of Done</title>
      <link>http://agilescrumpro.posterous.com/definition-of-done</link>
      <guid>http://agilescrumpro.posterous.com/definition-of-done</guid>
      <description>
        <![CDATA[<p>
	
<p><span style="font-size: medium;"> The Definition of Done is a key aspect of Agile done right. It is one  of the critical aspects of Agile development and unless a team or  organization has defined and understood what Done means for them, they  will not be as successful as they could be.</span></p>
<p><span style="font-size: medium;"> Scott Downey, MySpace Agile Coach, has a <a href="http://jeffsutherland.com/scrum/2008/09/shock-therapy-bootstrapping.html">Definition of Done</a> that includes:</span></p>
<ul>
<li><span style="font-size: medium;"> Feature Complete</span></li>
<li><span style="font-size: medium;"> Code Complete</span></li>
<li><span style="font-size: medium;"> No Known Defects</span></li>
<li><span style="font-size: medium;"> Approved by the Product Owner</span></li>
<li><span style="font-size: medium;"> Production Ready</span></li>
</ul>
<p><span style="font-size: medium;"> Based this list, here are some ideas I&rsquo;ve compiled that attempts to  describe what this looks like for an Agile team in general.</span></p>
<p><span style="font-size: medium;"> Feature Complete &ndash; The short definition of Feature Complete is that  all the intended stories and associated tasks are completed that will  enable the business value that was intended for that iteration. There  may be some stability, performance, or bug fixing work yet to be done  before being production ready. It would indicate that Stories and  Conditions of Satisfaction are complete and understood, any analysis and  necessary design is complete, environments have been setup for  development and production, the code has been written and unit tested,  functional test cases are written and understood. Necessary  documentation for support staff and customer service has been completed.  Deployment and risk mitigation understood.</span></p>
<p><span style="font-size: medium;"> Code Complete &ndash; Code is considered complete at the point where the  development tasks for the sprint are completed. This would mean any  necessary refactoring is done, TODO&rsquo;s have been completed, code has been  checked in, testing in integration has been completed, bugs fixed, and  merged as necessary. It could include automated review, peer review,  code coverage reviewed, and build ready to go.</span></p>
<p><span style="font-size: medium;"> No Known Defects &ndash; No defects that were created during the sprint are  remaining. There may be unknown bugs, bugs in other parts of the  software, bugs left from previous technical debt/legacy code, but the  bugs created and found during the sprint have been addressed. It may  also mean that any defects that are discovered in the section of code  being worked on are also fixed, depending on the time necessary and  approval from the Product Owner and the team. Pre-release builds/deploys  have been created and validated.</span></p>
<p><span style="font-size: medium;"> There will be times when we purposely choose not to fix something  (created during the sprint) however that should be the exception rather  than the rule. Remember that not fixing a defect is creating technical  debt that is highly likely going to cost us more if we have to come back  to fix it later. The teams need to make sure that they aren&rsquo;t over  committing to stories to ensure that they have time to get what they  commit to, triple done. This might reduce the velocity in the beginning,  but as the team gets better at only biting off what they can chew (plus  maybe a small stretch goal), they will become more highly performing  and able to gain back that velocity and much more.</span></p>
<p><span style="font-size: medium;"> Approved by the Product Owner &ndash; The User Story conditions of  satisfaction are completely met. The prototypes/mockups are reproduced  to the satisfaction of the Product Owner. The Product Owner has received  necessary approval from business stakeholders. Functionality has been  demonstrated live to the Product Owner. Any other issues brought up by  the Product Owner have a plan around them and the PO understands exactly  what is going to production and what is not.</span></p>
<p><span style="font-size: medium;"> Production Ready &ndash; System is able to be deployed without adverse  affects to the customer or other parts of the system. Functional,  regression, performance, security, and acceptance testing (UAT) has been  completed. All documentation and project information (backlog) has been  updated and any incidents/issues not handled during the sprint are  tracked in the appropriate system. Any necessary metrics have been  updated. Any remaining closure steps have been completed (security  audits, backups scheduled, training material ready as necessary,  coordination with stakeholders and support staff ready/complete).  Product Owner and stakeholders know the Deployment schedule.</span></p>
<p><span style="font-size: medium;"> What is your definition of done? How are you validating and measuring  it? What decisions are you making because of it? &lt;&gt;&lt;</span></p>
<hr />
<p><span style="font-size: small;"> Reference:</span></p>
<ul>
<li><span style="font-size: small;"> <a href="http://www.scrumalliance.org/articles/106-definition-of-done-a-reference">http://www.scrumalliance.org/articles/106-definition-of-done-a-reference</a></span></li>
<li><span style="font-size: small;"> <a href="http://blogs.myspace.com/index.cfm?fuseaction=blog.ListAll&amp;friendId=319545476">http://blogs.myspace.com/index.cfm?fuseaction=blog.ListAll&amp;friendId=31954...</a></span></li>
<li><span style="font-size: small;"> <a href="http://jeffsutherland.com/scrum/2008/09/shock-therapy-bootstrapping.html">http://jeffsutherland.com/scrum/2008/09/shock-therapy-bootstrapping.html</a></span></li>
</ul>

	
</p>

<p><a href="http://agilescrumpro.posterous.com/definition-of-done">Permalink</a> 

	| <a href="http://agilescrumpro.posterous.com/definition-of-done#comment">Leave a comment&nbsp;&nbsp;&raquo;</a>

</p>]]>
      </description>
      <posterous:author>
        <posterous:userImage>http://files.posterous.com/user_profile_pics/776023/jason-dean.jpg</posterous:userImage>
        <posterous:profileUrl>http://posterous.com/users/4Sd6iELts3ND</posterous:profileUrl>
        <posterous:firstName>Jason</posterous:firstName>
        <posterous:lastName>Dean</posterous:lastName>
        <posterous:nickName>AgileScrumPro</posterous:nickName>
        <posterous:displayName>Jason Dean</posterous:displayName>
      </posterous:author>
    </item>
  </channel>
</rss>

