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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CEIHQHw9eip7ImA9WhBaEkw.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651</id><updated>2013-05-22T04:48:51.262-04:00</updated><category term="Rift 50 Rogue" /><category term="50 Sentinel" /><category term="Super Adventure Box" /><category term="Wildstar Housing" /><category term="Young Ones Mike" /><category term="World vs. World PVP" /><category term="EQ2 Mounts" /><category term="1000 days played FFXI" /><category 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/><category term="Aion Beta Weekend #4" /><category term="Lord of the Rings Online" /><category term="FFXI" /><category term="River of Souls" /><category term="GW2 Pirate" /><category term="Smell the Glove" /><category term="RaiderZ" /><category term="Alderaan" /><category term="GW2 Character Creation" /><category term="Rift Free to Plat" /><category term="TERA beta" /><category term="Khalil FFXI" /><category term="The Young Ones" /><category term="Vanguard: Saga of Heroes" /><category term="Stonehenge Theories" /><category term="Rawhide" /><category term="GW2 Level 80" /><category term="Dalmatica FFXI" /><category term="Lo Pan" /><category term="Carpet of El'khazi" /><category term="Bastilla" /><category term="The Shatterer" /><category term="WvWvW PVP" /><category term="1985" /><category term="Rift Life Raid" /><category term="Hagun" /><category term="Mad King" /><category term="EQ2" /><category term="Perfect Tommy" /><category term="Murdantix" /><category term="Rilissian Soldier's Mount" /><category term="Bigdaddyjack FFXI" /><category term="Blazing Lazers" /><category term="Aion" /><category term="Cabal Osmium Armor" /><category term="Aion Closed Beta" /><category term="Guild Wars 2 Dye System" /><category term="Penny Priddy" /><category term="Rift Beta" /><category term="Rift" /><category term="Final Fantasy 11" /><category term="Grugonim" /><category term="Jack Burton" /><category term="Insurrection Linkshell Ramuh" /><category term="FFXIV Beta" /><category term="MMO Housing" /><category term="Up at Noon" /><category term="Greatest 80's Movies" /><category term="Everquest 2 Mounts" /><category term="FFXI Abjuration" /><category term="Cabal" /><category term="Guild Wars 2 e-mote" /><category term="Shadowknight" /><category term="Iron Citadel" /><category term="Solo Instances" /><category term="The Old Republic" /><category term="Aion Character Creation" /><category term="Star Wars" /><category term="Rift 1.3" /><category term="Neverwinter Beta" /><category term="BBC" /><category term="Fractals of the Mists" /><category term="80's movies" /><category term="Turbo Grafx 16" /><category term="/plane" /><category term="Bloodsaber Corruptor's Plate" /><category term="Greenscale's Blight" /><category term="FFXIV" /><category term="Iron Maiden" /><category term="Up the Irons" /><category term="Final Fantasy 14" /><category term="Big Trouble in Little China" /><category term="FFXI Maeby" /><category term="Everquest 2 Shadowknight" /><category term="Dark Legacy Linkshell Shiva" /><category term="Beta" /><category term="Gamebreaker TV" /><category term="Wildstar" /><category term="Michael Amott" /><category term="Rift UI" /><category term="Splitting Heirs" /><category term="Guild Wars 2 Beta" /><category term="Spinal Tap" /><category term="Shiva" /><category term="Bree" /><category term="FFXI Nude Patch" /><category term="Scaled Mountain Saliraptor" /><category term="Buckaroo Banzai" /><category term="Estrode" /><category term="3 storms." /><category term="Nigel Tufnel" /><category term="Moghouse" /><category term="Neverwinter" /><category term="Gunslinger" /><category term="Rift Lobster" /><category term="A Crystalline Prophecy" /><category term="Dynamis Beaucedine" /><category term="Greenscale" /><category term="Neverwinter Trickster Rogue" /><category term="Runes of Magic" /><category term="Tortanic" /><category term="80's Metal" /><category term="Final Fantasy 11 Party" /><category term="GW2 Thief" /><category term="New Jersey" /><category term="Guild Wars 2 Queensdale" /><category term="Rivendell" /><category term="Final Fantasy 11 UI" /><category term="Prudence Torque" /><category term="Rift FTR" /><category term="One-Eyed Wiley" /><category term="Ding level 50" /><category term="Star Wars The Old Republic" /><category term="Waves of Madness" /><category term="EQ2 Shadowknight" /><category term="Soulrender Zilas" /><category term="The Dreamer" /><category term="Beta Test" /><category term="Dragoon's Plate" /><category term="John Bigboote" /><category term="Hoelbrak" /><category term="Hong Kong Cavaliers" /><category term="The Theft of the Crown" /><category term="Ascalonian Catacombs" /><category term="Dee Snider" /><category term="Clockwork Tomb" /><category term="Katrisha FFXI" /><category term="Aion Chinese Server" /><category term="Matron Zamira" /><category term="Dead Rats Lair" /><category term="Bastilla Bravura" /><category term="Legendary Shortbow" /><category term="Final Fantasy 11 Shiva" /><category term="Alderaan Shiva" /><category term="Wind Comodo" /><category term="LOTRO Hunter Game Play" /><category term="Inwar Darktide" /><category term="Rift level 50" /><category term="Inquisitor Garau" /><category term="Opalescent Prowler" /><category term="Hammerknell" /><category term="Guild Wars 2" /><category term="Christopher Guest" /><category term="Stress Test" /><category term="Trollshaw" /><category term="GW2 Guardian" /><category term="Jeremy Gaffney" /><category term="Lost Shores Event" /><category term="Aion Templar" /><category term="Guild Wars 2 Character Creation" /><category term="Blazing Lazers Soundtrack" /><category term="GW2 Beta" /><category term="Adaman Hauberk FFXI" /><category term="Dolphins" /><category term="Violent Impact Keenblade" /><category term="FFXI Housing" /><category term="Sicaron" /><category term="Absolute Virtue" /><category term="1980's" /><category term="Rank 8" /><category term="Rift Air Raid" /><category term="Twisted Sister" /><title>Ald Shot First</title><subtitle type="html">A blog about Final Fantasy XI, Rift, Guild Wars 2, Everquest 2, Aion, The Old Republic, Wildstar, Neverwinter, Jack Burton, and Buckaroo Banzai.  I'm a fan of screenshots, screenshots, and more screenshots.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.aldshotfirst.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>126</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/aldshotfirst" /><feedburner:info uri="aldshotfirst" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>aldshotfirst</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;CUIERXY_fSp7ImA9WhBbGUk.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-5286013962285890639</id><published>2013-05-19T02:02:00.004-04:00</published><updated>2013-05-19T02:05:04.845-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-19T02:05:04.845-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="FFXIV Character Creation" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Aion" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2 Character Creation" /><category scheme="http://www.blogger.com/atom/ns#" term="FFXIV" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Aion Character Creation" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Character Creation" /><title>Character Customization</title><summary type="html">



     This is a hot topic, top level, DEFCON 1 issue for me when it comes to MMO's.  The most recent FFXIV blog post got me thinking more into why character customization is usually so overlooked in the grand scheme of all that is MMO development.  Is it a time and resource issue or do devs actually think it's not that important a feature to focus on?

     Well I'm here to tell you that it's &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/gN68aK2do9w" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/5286013962285890639/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/05/character-customization.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/5286013962285890639?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/5286013962285890639?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/gN68aK2do9w/character-customization.html" title="Character Customization" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/GrSqSyiLIVo/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/05/character-customization.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUYAR34_fip7ImA9WhBbFUk.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-569540775563629310</id><published>2013-05-14T11:59:00.000-04:00</published><updated>2013-05-14T11:59:06.046-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-14T11:59:06.046-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Rift FTR" /><category scheme="http://www.blogger.com/atom/ns#" term="Rift Free to Plat" /><category scheme="http://www.blogger.com/atom/ns#" term="Rift" /><title>Rift Going Free to Play June 12th</title><summary type="html">
     Source

     I can't say I'm surprised that it's happening but i am shocked it took this long.  I was sure Rift would be heading down this path prior to GW2's launch, which never happened.  This announcement strikes me as a bit odd at the timing though.  Perhaps they've reached do or die status or perhaps it's just time.






     I am happy that Trion isn't gating any actual content &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/n-XBDZ6i_-U" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/569540775563629310/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/05/rift-going-free-to-play-june-12th.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/569540775563629310?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/569540775563629310?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/n-XBDZ6i_-U/rift-going-free-to-play-june-12th.html" title="Rift Going Free to Play June 12th" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/05/rift-going-free-to-play-june-12th.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEMNQ386fSp7ImA9WhBbFk4.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-3297038317962111915</id><published>2013-05-14T10:58:00.000-04:00</published><updated>2013-05-15T12:48:12.115-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-15T12:48:12.115-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Wildstar" /><category scheme="http://www.blogger.com/atom/ns#" term="Stress Test" /><category scheme="http://www.blogger.com/atom/ns#" term="Jeremy Gaffney" /><category scheme="http://www.blogger.com/atom/ns#" term="Beta Test" /><category scheme="http://www.blogger.com/atom/ns#" term="Up at Noon" /><title>Up at Noon with Jeremy Gaffney</title><summary type="html">

     Carbine Studio's executive producer sits down and discusses Wildstar and an upcoming stress test.  Discussion begins at 5:35.













&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/RSpFE8l_pYI" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/3297038317962111915/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/05/up-at-noon-with-jeremy-gaffney.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3297038317962111915?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3297038317962111915?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/RSpFE8l_pYI/up-at-noon-with-jeremy-gaffney.html" title="Up at Noon with Jeremy Gaffney" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/dYt21NEcXcs/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/05/up-at-noon-with-jeremy-gaffney.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUAHR3czcSp7ImA9WhBbFEk.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-6276943484522067860</id><published>2013-05-13T08:22:00.001-04:00</published><updated>2013-05-13T08:22:16.989-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-13T08:22:16.989-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="MMO Housing" /><category scheme="http://www.blogger.com/atom/ns#" term="EQ2 Housing" /><category scheme="http://www.blogger.com/atom/ns#" term="FFXI Housing" /><category scheme="http://www.blogger.com/atom/ns#" term="Wildstar Housing" /><title>Housing</title><summary type="html">
     It's no secret how much i absolutely love housing in my MMO's.  It's a game feature that can not only add hours upon hours of replayability but can also drive an economy.  This is one of the main features often overlooked or tossed aside as simply "fluff" in today's MMO's.  This is a huge mistake and one i think game devs are starting to realize.

     Rift realized this and eventually &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/VPp_rCiYaPI" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/6276943484522067860/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/05/housing.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6276943484522067860?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6276943484522067860?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/VPp_rCiYaPI/housing.html" title="Housing" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/nwmRTegcB68/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/05/housing.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEMNQHgyeCp7ImA9WhBbE0Q.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-8813405818620396918</id><published>2013-05-05T16:25:00.000-04:00</published><updated>2013-05-12T17:01:31.690-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-12T17:01:31.690-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Clockwork Tomb" /><category scheme="http://www.blogger.com/atom/ns#" term="The Theft of the Crown" /><category scheme="http://www.blogger.com/atom/ns#" term="Solo Instances" /><category scheme="http://www.blogger.com/atom/ns#" term="Neverwinter" /><category scheme="http://www.blogger.com/atom/ns#" term="Dead Rats Lair" /><title>Solo Instances</title><summary type="html">
     One of the aspects of Neverwinter that i surprisingly enjoy is the short solo instances.  They're essentially all the same with a bunch of rooms with trash packs to defeat of your way to a story related boss.  Despite that fact, i enjoy them a lot more than the normal run of the mill fetch quests.  At some point i hope all MMO's get away from those blasted kill quests.

     At the same &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/YXA6w7GL-_Q" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/8813405818620396918/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/05/solo-instances.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/8813405818620396918?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/8813405818620396918?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/YXA6w7GL-_Q/solo-instances.html" title="Solo Instances" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/GZ1ACM8Z4sg/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/05/solo-instances.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkAHQXwzeip7ImA9WhBbE0U.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-4813711663432224410</id><published>2013-05-02T10:57:00.000-04:00</published><updated>2013-05-12T15:58:50.282-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-12T15:58:50.282-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Neverwinter Trickster Rogue" /><category scheme="http://www.blogger.com/atom/ns#" term="Neverwinter" /><title>Neverwinter Open Beta</title><summary type="html">
     Open beta, which is essentially a soft launch of sorts, is upon us.  While I'm still not sure i even enjoy the game, i thought I'd get a head start in leveling in hopes to avoid the crowd.  Oh how i underestimated players willingness to jump all over anything new.  After a 2 hour queue, which should have been expected honestly, i jumped in and got going.

     Simply by accident, i swear,  &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/XwQonxGuUZU" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/4813711663432224410/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/05/neverwinter-open-beta.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4813711663432224410?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4813711663432224410?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/XwQonxGuUZU/neverwinter-open-beta.html" title="Neverwinter Open Beta" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/7tfvqMddSes/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/05/neverwinter-open-beta.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUIESXc-fCp7ImA9WhBbEE4.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-9015529377334438321</id><published>2013-04-19T10:30:00.000-04:00</published><updated>2013-05-08T14:25:08.954-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T14:25:08.954-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Super Adventure Box" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>Super Adventure Box</title><summary type="html">
     Well done Anet, well done.  You've managed to successfully take me back to the laste 80's and my childhood Nintendo days.  This new mini dungeon is amazing and put a huge smile on my face the moment i zoned into it.  Almost made me bust out my old Nintendo Power magazine for cheat codes and secret content walk-through.

































&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/LnukEXCEWPc" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/9015529377334438321/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/04/super-adventure-box.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/9015529377334438321?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/9015529377334438321?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/LnukEXCEWPc/super-adventure-box.html" title="Super Adventure Box" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/Z6qEESY4x4U/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/04/super-adventure-box.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUIERXg_fyp7ImA9WhBbEE4.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-509537404895419615</id><published>2013-04-03T09:24:00.000-04:00</published><updated>2013-05-08T14:25:04.647-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T14:25:04.647-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Everquest 2 Mounts" /><category scheme="http://www.blogger.com/atom/ns#" term="Everquest 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Wind Comodo" /><category scheme="http://www.blogger.com/atom/ns#" term="Opalescent Prowler" /><category scheme="http://www.blogger.com/atom/ns#" term="EQ2 Mounts" /><category scheme="http://www.blogger.com/atom/ns#" term="Rilissian Soldier's Mount" /><category scheme="http://www.blogger.com/atom/ns#" term="EQ2" /><category scheme="http://www.blogger.com/atom/ns#" term="Scaled Mountain Saliraptor" /><category scheme="http://www.blogger.com/atom/ns#" term="Carpet of El'khazi" /><title>EQ2 Mount Check</title><summary type="html">
     I was lucky enough to have created my account long enough ago to qualify for the free prowler mount given to everyone last year.  The rest of my mounts are all rewards from quests in certain zones.  There's a rather large variety but I'm trying to stay away from any mounts available via the cash shop.  I also find it interesting that some mounts are basic, some leapers, some gliders, and of&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/BC7PB1tmvyQ" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/509537404895419615/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/04/eq2-mount-check.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/509537404895419615?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/509537404895419615?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/BC7PB1tmvyQ/eq2-mount-check.html" title="EQ2 Mount Check" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/04/eq2-mount-check.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUMCQnY8fip7ImA9WhBbEE4.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-8411399321606000752</id><published>2013-03-27T09:06:00.000-04:00</published><updated>2013-05-08T14:24:23.876-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T14:24:23.876-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="EQ2 Shadowknight" /><category scheme="http://www.blogger.com/atom/ns#" term="Everquest 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Dragoon's Plate" /><category scheme="http://www.blogger.com/atom/ns#" term="EQ2" /><category scheme="http://www.blogger.com/atom/ns#" term="Knight's Nebulous Plate" /><category scheme="http://www.blogger.com/atom/ns#" term="Everquest 2 Shadowknight" /><category scheme="http://www.blogger.com/atom/ns#" term="Bloodsaber Corruptor's Plate" /><title>Shadowknight Sexiness</title><summary type="html">
     I'm really digging the armor selection so far on my SK.  Granted, they do a really good job at hiding just how ugly the character models are, but i still like it.  Hurray for appearance slots and capes as well.  Yet more options that seem to be overlooked in newer MMO's.  Being a huge fashion diva in my MMO's always gives me more to not only do while in game but more to strive for.  I'll &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/5idUxqmh6ck" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/8411399321606000752/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/03/shadowknight-sexiness.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/8411399321606000752?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/8411399321606000752?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/5idUxqmh6ck/shadowknight-sexiness.html" title="Shadowknight Sexiness" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/03/shadowknight-sexiness.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIFRX84eCp7ImA9WhBbE0s.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-4550338496969174850</id><published>2013-03-18T08:24:00.000-04:00</published><updated>2013-05-12T08:58:34.130-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-12T08:58:34.130-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="EQ2 Shadowknight" /><category scheme="http://www.blogger.com/atom/ns#" term="Everquest 2" /><category scheme="http://www.blogger.com/atom/ns#" term="EQ2" /><category scheme="http://www.blogger.com/atom/ns#" term="Shadowknight" /><category scheme="http://www.blogger.com/atom/ns#" term="Everquest 2 Shadowknight" /><title>Better Late Than Never</title><summary type="html">
     It's 8.5 years later and I'm playing EQ2 for the first time.  I've had this game installed for almost 3 years and never got around to actually giving it a shot.  It's a shame really because the game is surprisingly solid and quite fun.  Albeit it's slow and clunky at times but it's almost 9 years old so it's expected.

     I'll be honest, it's completely overwhelming  how much content and &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/gDeoGTzfV2o" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/4550338496969174850/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/03/better-late-than-never.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4550338496969174850?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4550338496969174850?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/gDeoGTzfV2o/better-late-than-never.html" title="Better Late Than Never" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>1</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/03/better-late-than-never.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D04GR386eCp7ImA9WhBbEE8.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-6088942980134990779</id><published>2013-03-08T10:38:00.000-05:00</published><updated>2013-05-08T11:12:06.110-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-08T11:12:06.110-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Neverwinter Trickster Rogue" /><category scheme="http://www.blogger.com/atom/ns#" term="Neverwinter" /><category scheme="http://www.blogger.com/atom/ns#" term="Neverwinter Beta" /><title>Neverwinter Beta</title><summary type="html">
     I had very little expectations going into this game.  After all, Cryptic is synonymous with cheap and over-instanced MMO's.  I got the same exact vibe as CO and STO when i logged in.  The game actually looks pretty good on max setting but again, it feels very claustrophobic.  It's difficult to explain but it's very similar to how The Old Republic felt to me.  Huge walls that surround you &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/24U6SP_t5NM" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/6088942980134990779/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/03/neverwinter-beta.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6088942980134990779?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6088942980134990779?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/24U6SP_t5NM/neverwinter-beta.html" title="Neverwinter Beta" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/03/neverwinter-beta.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEINRXc8cCp7ImA9WhBUF04.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-4309202419958576392</id><published>2013-01-30T01:16:00.000-05:00</published><updated>2013-05-05T01:43:14.978-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-05T01:43:14.978-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Guardian" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2 Guardian" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>Legendary Reroll</title><summary type="html">
     What does one do after acquiring a legendary weapon on his thief?  One rerolls to a far superior class of course!  Don't get me wrong, i absolutely love thief to death, but better is better.  I hadn't noticed how lacking in group dynamics thief really was until i made it to higher level fractals.  The difference is night and day in survivability, group composition, and overall synergy.

&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/TV-Mz-HiH8I" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/4309202419958576392/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2013/01/legendary-reroll.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4309202419958576392?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4309202419958576392?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/TV-Mz-HiH8I/legendary-reroll.html" title="Legendary Reroll" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2013/01/legendary-reroll.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUMMR3g_fip7ImA9WhBUF04.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-1423869239484728885</id><published>2012-12-10T01:48:00.000-05:00</published><updated>2013-05-05T01:58:06.646-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-05T01:58:06.646-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Dolphins" /><category scheme="http://www.blogger.com/atom/ns#" term="Fractals of the Mists" /><title>Flipper Fractal</title><summary type="html">
     It never dawned on me to open up the character sheet while doing the underwater dolphin path fractal.  So in the middle of our path, Pims says to us "hey guys check out your model".  It was instant hilariousness and not only because of the picture.  We spent the next 5 minutes dying over and over due to laughter.  Kudos Anet for this one.






&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/-jPIIKsIlv8" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/1423869239484728885/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/12/flipper-fractal.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1423869239484728885?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1423869239484728885?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/-jPIIKsIlv8/flipper-fractal.html" title="Flipper Fractal" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/12/flipper-fractal.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUEEQH07cSp7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-3371056298681980899</id><published>2012-12-06T08:16:00.000-05:00</published><updated>2013-05-03T00:00:01.309-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T00:00:01.309-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Legendary Shortbow" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="The Dreamer" /><title>The Dreamer</title><summary type="html">
     After 6 months and a lot of work, it's mission accomplished.  I haven't grinded by butt off for something in  a game for a long time, going  back to FFXI.  I told myself i wouldn't grind for anything again, but it's a freaking bow that shoots unicorns for fucks sake!  How could i not go for it?  What makes me even for ecstatic is that i completed the entire process legit without resorting &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/NNEDYdnMpdo" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/3371056298681980899/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/12/the-dreamer.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3371056298681980899?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3371056298681980899?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/NNEDYdnMpdo/the-dreamer.html" title="The Dreamer" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/w0jzHrh7glg/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/12/the-dreamer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUICRX8-cCp7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-6106590527561008958</id><published>2012-11-18T07:39:00.000-05:00</published><updated>2013-05-02T23:59:24.158-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-02T23:59:24.158-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Lost Shores Event" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>Lost Shores</title><summary type="html">
     The Lost Shores event, or what we called "The Lagfest for Precursors".  Once we learned that those were possible rewards for completing this event, the alts and second accounts were broken out.  Unfortunate for me that i had neither!  Our guild was able to acquire 6 total precursors, of which none were mine.  Still happy to see some new weapons in the near future though.




















&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/XNZLK551scc" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/6106590527561008958/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/11/lost-shores-event-or-what-we-called.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6106590527561008958?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6106590527561008958?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/XNZLK551scc/lost-shores-event-or-what-we-called.html" title="Lost Shores" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-e2PSRHY0xS8/UWiDyA-O8RI/AAAAAAAABzo/diR226Z8EJg/s72-c/Gw2+2012-11-18+15-56-02-67.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/11/lost-shores-event-or-what-we-called.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEICQ3Yyfip7ImA9WhBbE08.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-3461044146059809033</id><published>2012-11-16T07:34:00.000-05:00</published><updated>2013-05-11T22:42:42.896-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-11T22:42:42.896-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Fractals of the Mists" /><title>Fractals of the Mist</title><summary type="html">
     New content is always good, but a new climbing dungeon with many levels of increased difficulty is even better.  I'm having flashbacks of Nyzul Isle from FFXI here.  My initial enjoyment of this new dungeon escalated once we got to the Snowblind Fractal and the forest we were running through turned almost completely dark and eerie.





































&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/PqeEEFRVwOk" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/3461044146059809033/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/11/fractals-of-mists.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3461044146059809033?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3461044146059809033?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/PqeEEFRVwOk/fractals-of-mists.html" title="Fractals of the Mist" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-7n3XqG9bF40/UWh-oWajLuI/AAAAAAAABwQ/oVEX1KC3LJY/s72-c/Gw2+2012-11-16+15-59-38-13.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/11/fractals-of-mists.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUcCQHo6fyp7ImA9WhBUFEs.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-3108677463939643555</id><published>2012-10-23T07:07:00.000-04:00</published><updated>2013-05-01T23:57:41.417-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-01T23:57:41.417-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Mad King" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>Candy Corn Powa</title><summary type="html">
What's better than candy corn you might ask?  Well, beating people up while dressed as candy corn of course!  I kicked off the Halloween event in style and enjoyed some pew pew.  I had to let off some steam after attempting the Mad King jumping puzzle a few times.  Oh do i hate timed platforming.
















&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/kCvQwRT2jU4" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/3108677463939643555/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/10/candy-corn-powa.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3108677463939643555?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/3108677463939643555?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/kCvQwRT2jU4/candy-corn-powa.html" title="Candy Corn Powa" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-DgoPw4dKA5w/UWiCdMlZuvI/AAAAAAAAByU/LbEqE40Cniw/s72-c/Gw2+2012-10-23+18-46-07-33.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/10/candy-corn-powa.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUcMQXo_fSp7ImA9WhBUFEs.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-6846432843205587149</id><published>2012-09-01T20:36:00.000-04:00</published><updated>2013-05-01T23:58:00.445-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-01T23:58:00.445-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Level 80" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2 Thief" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Thief" /><title>Mission Failure</title><summary type="html">
     I recall, as if it were yesterday, telling myself that i would slow down and take my time leveling.  Mission not accomplished!










&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/QbLV-G-jQ5M" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/6846432843205587149/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/09/mission-failure.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6846432843205587149?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/6846432843205587149?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/QbLV-G-jQ5M/mission-failure.html" title="Mission Failure" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/09/mission-failure.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkMHQXs5fyp7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-4372732478201914115</id><published>2012-08-31T20:49:00.000-04:00</published><updated>2013-05-03T00:13:50.527-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T00:13:50.527-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="The Shatterer" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>The Shatterer</title><summary type="html">
     Level 50 was our first foray into the dragons of GW2.  Tucked away at the north end of Blazeridge Steppes is The Shatterer.













&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/CALmk4GUi7c" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/4372732478201914115/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/08/the-shatterer.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4372732478201914115?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/4372732478201914115?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/CALmk4GUi7c/the-shatterer.html" title="The Shatterer" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/S6RpVLXFXKY/default.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/08/the-shatterer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UDQnY5fCp7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-1037445872298053957</id><published>2012-08-30T07:05:00.000-04:00</published><updated>2013-05-03T00:27:53.824-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T00:27:53.824-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Pirate" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><title>Arrr Matey!</title><summary type="html">
     GW2 in full swing and of course i have to indulge in a little piracy, so to speak!  I think I'm obsessed with this and may have a problem.  What's better than a cotton candy pirate i ask you?

















&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/giYfS9TWH10" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/1037445872298053957/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/08/arrrrrr.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1037445872298053957?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1037445872298053957?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/giYfS9TWH10/arrrrrr.html" title="Arrr Matey!" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/08/arrrrrr.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D04FQ348fSp7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-2971450946855040102</id><published>2012-07-26T03:50:00.000-04:00</published><updated>2013-05-03T00:38:32.075-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T00:38:32.075-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Rift" /><title>Return to Telara</title><summary type="html">
     I thought I'd take advantage of 5 free days and return to Rift to see what the game actually looks like on a good PC.  At the time i actually played and raided pretty hardcore, i was on a system that maxed out at 20fps if i was completely alone in some corner of the world, and under 10fps in raids and rifts.  I have to say, it's a completely different game aesthetically and gameplay wise.  &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/vf0AuJaIjmo" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/2971450946855040102/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/07/return-to-telara.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/2971450946855040102?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/2971450946855040102?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/vf0AuJaIjmo/return-to-telara.html" title="Return to Telara" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/07/return-to-telara.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEcFR3ozeCp7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-1318852143909713840</id><published>2012-07-20T17:42:00.000-04:00</published><updated>2013-05-03T00:40:16.480-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T00:40:16.480-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2 Beta" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Beta" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="WvWvW PVP" /><category scheme="http://www.blogger.com/atom/ns#" term="World vs. World PVP" /><title>BWE #3 or: How I Learned to Stop Worrying and Waited in Queue</title><summary type="html">
     It was to be expected i suppose, being beta and all.  With the server caps raised and fewer server overall, the beginner zones were completely packed.  We really didn't get a chance to do any WvW either due to some bug on Anet's side that cut the population caps in half.  That's what beta's are for i suppose and really i hadn't planned on playing much anyways since I'd like the game to &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/PTif5wQL6Rc" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/1318852143909713840/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/07/bwe-3-or-how-i-learned-to-stop-worrying.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1318852143909713840?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1318852143909713840?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/PTif5wQL6Rc/bwe-3-or-how-i-learned-to-stop-worrying.html" title="BWE #3 or: How I Learned to Stop Worrying and Waited in Queue" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/07/bwe-3-or-how-i-learned-to-stop-worrying.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEcCQ3s7fip7ImA9WhBUFUg.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-1046193444084056778</id><published>2012-07-11T02:21:00.000-04:00</published><updated>2013-05-03T00:41:02.506-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-03T00:41:02.506-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="FFXI" /><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy 11" /><title>Vana'diel invades Tyria</title><summary type="html">
     What does one do when he's bored and waiting on GW2?  He combines the old with the new of course!  This really does look weird but i managed to cram all 20 classes in there.  I figured i better keep them all in AF armor, otherwise it'd look like a mess with XI's mix and match gear system.



Is that a Dragoon in my GW2?


&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/VztBeuxFnl8" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/1046193444084056778/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/08/vanadiel-invades-tyria.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1046193444084056778?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/1046193444084056778?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/VztBeuxFnl8/vanadiel-invades-tyria.html" title="Vana'diel invades Tyria" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/08/vanadiel-invades-tyria.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIHRHk9eip7ImA9WhBbE0Q.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-382883917683537809</id><published>2012-07-09T17:02:00.000-04:00</published><updated>2013-05-12T17:18:55.762-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-12T17:18:55.762-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Turbo Grafx 16" /><category scheme="http://www.blogger.com/atom/ns#" term="Blazing Lazers Soundtrack" /><category scheme="http://www.blogger.com/atom/ns#" term="Blazing Lazers" /><title>Blazing Lazers Soundtrack</title><summary type="html">
     When i think of 1989, 3 things come to mind.  The first is the fall of the Berlin Wall, the second is the earthquake in the world series, and third is my Turbo Grafx 16 system.  Crazy right?  I was the only person that i knew with a TG-16, and for good reason.  The game selection, how shall i put this, was much to be desired.  That fact still didn't stop me from absolutely loving the system&lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/i9qqkwZULBI" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/382883917683537809/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/07/blazing-lazers-soundtrack.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/382883917683537809?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/382883917683537809?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/i9qqkwZULBI/blazing-lazers-soundtrack.html" title="Blazing Lazers Soundtrack" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-njgndNKptHQ/UZAGZbVswOI/AAAAAAAAAvM/7yCj_58OSZg/s72-c/TG16-BlazingLazers-vgo.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/07/blazing-lazers-soundtrack.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8AQX05eyp7ImA9WhBUFEs.&quot;"><id>tag:blogger.com,1999:blog-8589553813260020651.post-9027550346260577590</id><published>2012-07-02T20:05:00.002-04:00</published><updated>2013-05-02T00:10:40.323-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-02T00:10:40.323-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2 Beta" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2 Beta" /><category scheme="http://www.blogger.com/atom/ns#" term="GW2" /><category scheme="http://www.blogger.com/atom/ns#" term="Guild Wars 2" /><category scheme="http://www.blogger.com/atom/ns#" term="WvWvW PVP" /><category scheme="http://www.blogger.com/atom/ns#" term="World vs. World PVP" /><title>How to succeed in WvWvW</title><summary type="html">
     Thought I'd toss up a really nice writeup our guildie Maylei made on how to be successful in World vs. World with a smaller guild or a low population server:


I wanted to make a quick guide on how you can really make a 
difference in WvWvW with various sized groups, what you should be 
targetting, and how you go about it.  I'm going to break this up into 
various group sizes and explain &lt;img src="http://feeds.feedburner.com/~r/aldshotfirst/~4/ZMcIL0rEtOM" height="1" width="1"/&gt;</summary><link rel="replies" type="application/atom+xml" href="http://www.aldshotfirst.com/feeds/9027550346260577590/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.aldshotfirst.com/2012/07/how-to-succeed-in-wvwvw.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/9027550346260577590?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/8589553813260020651/posts/default/9027550346260577590?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/aldshotfirst/~3/ZMcIL0rEtOM/how-to-succeed-in-wvwvw.html" title="How to succeed in WvWvW" /><author><name>Mick Stratt</name><uri>https://plus.google.com/114717336284129237946</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh6.googleusercontent.com/-a6XCjiXT4zk/AAAAAAAAAAI/AAAAAAAAAhI/hyyIN7XJ76w/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.aldshotfirst.com/2012/07/how-to-succeed-in-wvwvw.html</feedburner:origLink></entry></feed>
