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<channel>
	<title>Allan Brito</title>
	
	<link>http://www.allanbrito.com</link>
	<description>Migrando dos tijolos para os pixels!</description>
	<lastBuildDate>Fri, 03 Jul 2009 20:51:12 +0000</lastBuildDate>
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		<title>Tutorial After Effects CS4: Criando o efeito Droste com o Pixel Bender</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/Ld2uTWsqJU8/</link>
		<comments>http://www.allanbrito.com/2009/07/03/tutorial-after-effects-cs4-criando-o-efeito-droste-com-o-pixel-bender/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 17:19:45 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Adobe CS4]]></category>
		<category><![CDATA[After Effects efeitos]]></category>
		<category><![CDATA[After Effects FX]]></category>
		<category><![CDATA[Dicas Animação]]></category>
		<category><![CDATA[Efeito Droste]]></category>
		<category><![CDATA[Pixel Bender]]></category>
		<category><![CDATA[Tutorial Adobe]]></category>
		<category><![CDATA[Tutorial After Effects]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4175</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/A84HuNdzeMKqHgY7PDSNrgV4_KQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/A84HuNdzeMKqHgY7PDSNrgV4_KQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/A84HuNdzeMKqHgY7PDSNrgV4_KQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/A84HuNdzeMKqHgY7PDSNrgV4_KQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;A parte de animação 2d é relativamente simples de realizar no After Effects, pois o seu funcionamento é bem semelhante ao que acontece com a maioria dos softwares nesse segmento. A única coisa que precisamos fazer para criar uma animação é adicionar keyframes e alterar as posições dos objetos. Mas, quando os temas começam a [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=Ld2uTWsqJU8:LBdobUIdZQ4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=Ld2uTWsqJU8:LBdobUIdZQ4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=Ld2uTWsqJU8:LBdobUIdZQ4:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=Ld2uTWsqJU8:LBdobUIdZQ4:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<wfw:commentRss>http://www.allanbrito.com/2009/07/03/tutorial-after-effects-cs4-criando-o-efeito-droste-com-o-pixel-bender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.allanbrito.com/2009/07/03/tutorial-after-effects-cs4-criando-o-efeito-droste-com-o-pixel-bender/</feedburner:origLink></item>
		<item>
		<title>Tutorial Cinema 4D: Usando efeitos de explosão para modelagem 3D</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/F0xVC4frHT4/</link>
		<comments>http://www.allanbrito.com/2009/07/03/tutorial-cinema-4d-usando-efeitos-de-explosao-para-modelagem-3d/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 12:35:57 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Modelagem 3D]]></category>
		<category><![CDATA[Dicas Modelagem]]></category>
		<category><![CDATA[Explode FX]]></category>
		<category><![CDATA[Lathe]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Modelagem Curvas]]></category>
		<category><![CDATA[Modificador Lathe]]></category>
		<category><![CDATA[Tutorial Cinema 4D]]></category>
		<category><![CDATA[Tutorial Modelagem 3d]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4171</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/KOjoG58QzX87dthhql2e69JDccY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KOjoG58QzX87dthhql2e69JDccY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/KOjoG58QzX87dthhql2e69JDccY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KOjoG58QzX87dthhql2e69JDccY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;As técnicas de modelagem por subdivisão nem sempre são a melhor solução para todos os tipos de projetos e necessidades de criação, pois o seu modo de trabalho dificulta muito a criação e manipulação de curvas complexas. Para isso existem outras técnicas de modelagem, como a modelagem por curvas que pode criar elementos simétricos de [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=F0xVC4frHT4:0To_4W9DSys:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=F0xVC4frHT4:0To_4W9DSys:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=F0xVC4frHT4:0To_4W9DSys:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=F0xVC4frHT4:0To_4W9DSys:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<wfw:commentRss>http://www.allanbrito.com/2009/07/03/tutorial-cinema-4d-usando-efeitos-de-explosao-para-modelagem-3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.allanbrito.com/2009/07/03/tutorial-cinema-4d-usando-efeitos-de-explosao-para-modelagem-3d/</feedburner:origLink></item>
		<item>
		<title>Estudo sobre estabilização de vídeo usando computação gráfica 3D</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/J00MdmjfmOw/</link>
		<comments>http://www.allanbrito.com/2009/07/02/estudo-sobre-estabilizacao-de-video-usando-computacao-grafica-3d/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 18:58:59 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Adobe Premiere]]></category>
		<category><![CDATA[Computação Gráfica(CG)]]></category>
		<category><![CDATA[Vídeo Digital]]></category>
		<category><![CDATA[Computação Gráfica]]></category>
		<category><![CDATA[Edição Vídeo]]></category>
		<category><![CDATA[Estabilização Câmera]]></category>
		<category><![CDATA[Estudo Científico]]></category>
		<category><![CDATA[Siggraph 2009]]></category>
		<category><![CDATA[Trabalho Pesquisa]]></category>
		<category><![CDATA[Voodoo Camera Tracker]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4167</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/4_zvWKyCYFmodahTx54jeuzSzx8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4_zvWKyCYFmodahTx54jeuzSzx8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/4_zvWKyCYFmodahTx54jeuzSzx8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4_zvWKyCYFmodahTx54jeuzSzx8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;A criação de vídeos usando equipamento de filmagem amadora ou semi-profissional para produções de baixo custo apresenta vários desafios, entre eles encontramos a estabilização da câmera. Uma das principais características que identificam um vídeo amador é aquele efeito em que o foco da câmera nunca fica fixo. Isso é resultado da gravação em vídeo que [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=J00MdmjfmOw:DcFI2hld7dg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=J00MdmjfmOw:DcFI2hld7dg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=J00MdmjfmOw:DcFI2hld7dg:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=J00MdmjfmOw:DcFI2hld7dg:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
		<wfw:commentRss>http://www.allanbrito.com/2009/07/02/estudo-sobre-estabilizacao-de-video-usando-computacao-grafica-3d/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>Tutorial Blender 3D e YafaRay: Como criar grama realista?</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/RMRaxy7QVzs/</link>
		<comments>http://www.allanbrito.com/2009/07/02/tutorial-blender-3d-e-yafaray-como-criar-grama-realista/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 14:10:29 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[Maquetes Eletrônicas]]></category>
		<category><![CDATA[YafRay]]></category>
		<category><![CDATA[Blender 3D Grama]]></category>
		<category><![CDATA[Grama 3D]]></category>
		<category><![CDATA[Grama Partículas]]></category>
		<category><![CDATA[Partículas 3D]]></category>
		<category><![CDATA[Render YafaRay]]></category>
		<category><![CDATA[Tutorial Blender]]></category>
		<category><![CDATA[Tutorial Modelagem]]></category>
		<category><![CDATA[YafaRay]]></category>
		<category><![CDATA[YafaRay Arquitetura]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4162</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/c_ev2K8udmlf3euFB6z8Eam7Nio/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/c_ev2K8udmlf3euFB6z8Eam7Nio/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/c_ev2K8udmlf3euFB6z8Eam7Nio/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/c_ev2K8udmlf3euFB6z8Eam7Nio/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;Os usuários mais experientes com o Blender 3D e o antigo YafRay, devem lembrar que o renderizador apresentava alguns problemas na integração com recursos do Blender 3D. Por exemplo, ao renderizar uma cena modelada usando partículas, as mesmas não eram exibidas quando usávamos o render externo ao Blender 3D. Hoje isso já foi superado e [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=RMRaxy7QVzs:BMPlFrfWVQ4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=RMRaxy7QVzs:BMPlFrfWVQ4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=RMRaxy7QVzs:BMPlFrfWVQ4:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=RMRaxy7QVzs:BMPlFrfWVQ4:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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		<slash:comments>4</slash:comments>
		<feedburner:origLink>http://www.allanbrito.com/2009/07/02/tutorial-blender-3d-e-yafaray-como-criar-grama-realista/</feedburner:origLink></item>
		<item>
		<title>Tabela com esquemas técnicos de modelagem 3d poligonal</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/I3YKlXin8z4/</link>
		<comments>http://www.allanbrito.com/2009/07/02/tabela-com-esquemas-tecnicos-de-modelagem-3d-poligonal/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 12:24:52 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Modelagem 3D]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animação 3D]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[Computação Gráfica 3D]]></category>
		<category><![CDATA[Dicas Modelagem]]></category>
		<category><![CDATA[Modelagem 3d técnica]]></category>
		<category><![CDATA[Modelagem Poligonal]]></category>
		<category><![CDATA[Tutorial Modelagem]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4156</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/LBysJDy3p4VQOHz4drj47RULXyI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/LBysJDy3p4VQOHz4drj47RULXyI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/LBysJDy3p4VQOHz4drj47RULXyI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/LBysJDy3p4VQOHz4drj47RULXyI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;A modelagem 3d poligonal que também pode ser chamada de edge modeling e também modelagem por subdivisão, apresenta diversos detalhes e pequenos truques que podem ser usados por artistas 3d para conseguir organizar a topologia 3d de maneira a representar os objetos. Uma das coisas que sempre comento nas minhas aulas é a importância do [...]&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
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		<item>
		<title>Configurações para render mais rápido no V-Ray com 3ds Max</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/sHHP3LEkyxk/</link>
		<comments>http://www.allanbrito.com/2009/07/01/configuracoes-para-render-mais-rapido-no-v-ray-com-3ds-max/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 02:26:53 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Técnicas de Iluminação]]></category>
		<category><![CDATA[Autodesk 2010]]></category>
		<category><![CDATA[Autodesk 3ds Max]]></category>
		<category><![CDATA[Configuração V-Ray]]></category>
		<category><![CDATA[Dicas Render]]></category>
		<category><![CDATA[Dicas V-Ray]]></category>
		<category><![CDATA[Iluminação 3ds Max]]></category>
		<category><![CDATA[Tabelas 3ds Max]]></category>
		<category><![CDATA[Tutorial V-Ray]]></category>
		<category><![CDATA[Tutorial V-Ray Render]]></category>
		<category><![CDATA[Visualização arquitetura]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4150</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/KRJcUVMoJDzSbv2BXUXD35keBO0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KRJcUVMoJDzSbv2BXUXD35keBO0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/KRJcUVMoJDzSbv2BXUXD35keBO0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KRJcUVMoJDzSbv2BXUXD35keBO0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;Um dos segredos para conseguir uma renderização com boa qualidade nas diversas opções de renderizadores externos é conseguir entender o funcionamento e lógica, por trás das inúmeras configurações existentes nessas ferramentas. Por exemplo, muitos artistas acabam deixando o Mental Ray um pouco de lado, mesmo o software acompanhando o 3ds Max de maneira totalmente gratuita, [...]&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Tutorial After Effects CS4: Criando uma animação submarina</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/3VjKgUO5UrQ/</link>
		<comments>http://www.allanbrito.com/2009/07/01/tutorial-after-effects-cs4-criando-uma-animacao-submarina/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 14:51:11 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Adobe After Effects CS4]]></category>
		<category><![CDATA[After Effects CS4]]></category>
		<category><![CDATA[Animação Texto]]></category>
		<category><![CDATA[Animação Vídeo]]></category>
		<category><![CDATA[Dicas CS4]]></category>
		<category><![CDATA[Partículas After Effects]]></category>
		<category><![CDATA[Texto Animado]]></category>
		<category><![CDATA[Tutorial After Effects]]></category>
		<category><![CDATA[Tutorial CS4]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4145</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qDX9SVAyA_LdHTRQilhFRc_hf1o/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qDX9SVAyA_LdHTRQilhFRc_hf1o/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qDX9SVAyA_LdHTRQilhFRc_hf1o/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qDX9SVAyA_LdHTRQilhFRc_hf1o/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;Os artistas 3d que gostariam de expandir os seus conhecimentos para trabalhar com softwares de composição digital, voltado para produção de material para TV e Cinema, deveriam considerar o estudo de ferramentas como o After Effects. Em termos de edição e composição de animações para produções em DVD, o After Effects é o mais usado [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=3VjKgUO5UrQ:zRSS8bUOuIA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=3VjKgUO5UrQ:zRSS8bUOuIA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=3VjKgUO5UrQ:zRSS8bUOuIA:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=3VjKgUO5UrQ:zRSS8bUOuIA:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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		<item>
		<title>Tutorial de renderização para interiores com o Blender 3D e YafaRay</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/Ag9Ts7KhyDo/</link>
		<comments>http://www.allanbrito.com/2009/07/01/tutorial-de-renderizacao-para-interiores-com-o-blender-3d-e-yafaray/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 11:30:16 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[Maquetes Eletrônicas]]></category>
		<category><![CDATA[YafRay]]></category>
		<category><![CDATA[Blender Interiores]]></category>
		<category><![CDATA[Design Interiores]]></category>
		<category><![CDATA[Dicas Blender 3D]]></category>
		<category><![CDATA[Photon Mapping]]></category>
		<category><![CDATA[Render Interiores]]></category>
		<category><![CDATA[Tutorial Blender 3D]]></category>
		<category><![CDATA[Tutorial YafaRay]]></category>
		<category><![CDATA[Visualização arquitetura]]></category>
		<category><![CDATA[YafaRay]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4141</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_rKEP_TkYcJaOi5IjsUfwx_7kvs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_rKEP_TkYcJaOi5IjsUfwx_7kvs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/_rKEP_TkYcJaOi5IjsUfwx_7kvs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_rKEP_TkYcJaOi5IjsUfwx_7kvs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;Apesar dos vários tutoriais e material de consulta que venho publicando aqui no blog sobre o uso do Blender 3d em conjunto com o LuxRender, para criar imagens realistas para projetos de visualização arquitetônica, ainda existe muito espaço para usar YafaRay. O software está evoluindo de maneira bem mais rápida que o antigo YafRay, que [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=Ag9Ts7KhyDo:SYpybvgnERY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=Ag9Ts7KhyDo:SYpybvgnERY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=Ag9Ts7KhyDo:SYpybvgnERY:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=Ag9Ts7KhyDo:SYpybvgnERY:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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		<item>
		<title>Usando plugins no 3ds Max para fragmentar uma parede em 3D</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/2yOm9IJQkxE/</link>
		<comments>http://www.allanbrito.com/2009/06/30/usando-plugins-no-3ds-max-para-fragmentar-uma-parede-em-3d/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 00:08:53 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Animação]]></category>
		<category><![CDATA[Animação 3ds Max]]></category>
		<category><![CDATA[Autodesk 3ds Max]]></category>
		<category><![CDATA[Autodesk Animação]]></category>
		<category><![CDATA[dicas 3ds max]]></category>
		<category><![CDATA[Efeitos 3ds Max]]></category>
		<category><![CDATA[Partículas]]></category>
		<category><![CDATA[plugins 3ds max]]></category>
		<category><![CDATA[Rigid Body]]></category>
		<category><![CDATA[Tutorial 3ds Max]]></category>
		<category><![CDATA[Tutorial Autodesk]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4135</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/O8-BxLZQR6-MED_VX6_YOWQYze0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/O8-BxLZQR6-MED_VX6_YOWQYze0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/O8-BxLZQR6-MED_VX6_YOWQYze0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/O8-BxLZQR6-MED_VX6_YOWQYze0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;O uso de plugins é feito de maneira maciça em estúdios de animação, pois os mesmos aceleram o processo de animação e conseguem fazer com que os projetos e trabalhos em que o estúdio está envolvido sejam finalizados em menos tempo. Já falei sobre vários desses plugins aqui no blog, pois os efeitos que podem [...]&lt;div class="feedflare"&gt;
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&lt;/div&gt;</description>
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		<item>
		<title>Modelagem 3d e escultura digital para criar uma mão realista no Maya</title>
		<link>http://feedproxy.google.com/~r/AllanBrito/~3/-e5LFu_7IeQ/</link>
		<comments>http://www.allanbrito.com/2009/06/30/modelagem-3d-e-escultura-digital-para-criar-uma-mao-realista-no-maya/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 19:38:04 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Modelagem 3D]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Autodesk Maya 2009]]></category>
		<category><![CDATA[Autodesk Mudbox]]></category>
		<category><![CDATA[Escultura Digital]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Modelagem Maya]]></category>
		<category><![CDATA[Modelagem Mudbox]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Tutorial Modelagem]]></category>
		<category><![CDATA[Tutorial Modelagem Maya]]></category>

		<guid isPermaLink="false">http://www.allanbrito.com/?p=4130</guid>
		<description>&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/APiWAMcpcuv5nZ0dtjK_Ta4zbOs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/APiWAMcpcuv5nZ0dtjK_Ta4zbOs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/APiWAMcpcuv5nZ0dtjK_Ta4zbOs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/APiWAMcpcuv5nZ0dtjK_Ta4zbOs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;A modelagem 3d orgânica apresenta alguns desafios interessantes quando o tema da modelagem em si é o corpo humano. Sempre que tenho oportunidade de escrever ou falar sobre esse tipo de modelagem, cito duas partes da anatomia humana que são demasiadamente complexas de criar em 3d que é a orelha e as mãos. Isso tanto [...]&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=-e5LFu_7IeQ:k-c_TmHyWvo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=-e5LFu_7IeQ:k-c_TmHyWvo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/AllanBrito?a=-e5LFu_7IeQ:k-c_TmHyWvo:D7DqB2pKExk"&gt;&lt;img src="http://feeds.feedburner.com/~ff/AllanBrito?i=-e5LFu_7IeQ:k-c_TmHyWvo:D7DqB2pKExk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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