<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CUIFSHkycSp7ImA9WhVUFEQ.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738</id><updated>2012-05-19T22:58:39.799-07:00</updated><category term="World Mysteries" /><category term="Patch" /><category term="Disassembling" /><category term="Deals" /><category term="League" /><category term="Raids" /><category term="PvP" /><category term="Summoner" /><category term="Healers" /><category term="Tips" /><category term="Allods News" /><category term="Forums" /><category term="Site News" /><category term="Allods Fan" /><category term="Guides" /><category term="Scout" /><category term="Allods Online" /><category term="Fear of Death" /><category term="Warden" /><category term="Add Ons" /><category term="Gipat" /><category term="Stats" /><category term="Dungeons" /><category term="Mage" /><category term="Psionicist" /><category term="Paladin" /><title>Allods Online Guide | Tips, tricks, and more for Allods Online</title><subtitle type="html" /><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>27</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/AllodsOnlineGuide" /><feedburner:info uri="allodsonlineguide" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><entry gd:etag="W/&quot;C0YBSHY4fip7ImA9WhRRFk0.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-2849732673873667421</id><published>2011-11-29T13:12:00.000-08:00</published><updated>2011-11-29T13:12:39.836-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-29T13:12:39.836-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Deals" /><title>Gaming Deals Continue on Amazon for 19 Days</title><content type="html">The gaming deals continue this week on Amazon.&amp;nbsp; Today is Disney day, but tommorow is Action Games, then its PC Games, and then Gaming Accessories for the fourth day.&amp;nbsp; This will continue for 19 days straight.&lt;a href="http://www.amazon.com/Outlet/b?ie=UTF8&amp;amp;plgroup=1&amp;amp;node=409566&amp;amp;ref_=cm2011_ln_vg&amp;amp;_encoding=UTF8&amp;amp;tag=heartlegamer-20&amp;amp;linkCode=ur2&amp;amp;camp=1789&amp;amp;creative=390957"&gt;&lt;/a&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/-tos6E97NTuc/TtVKGYj_CvI/AAAAAAAAAf8/eUHa1_g-MlM/s1600/19daysofdeals_calendar_day1_300x200__V161640082_.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" dda="true" src="http://1.bp.blogspot.com/-tos6E97NTuc/TtVKGYj_CvI/AAAAAAAAAf8/eUHa1_g-MlM/s1600/19daysofdeals_calendar_day1_300x200__V161640082_.gif" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-2849732673873667421?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/PH1VfKMuO2R7ii_lKoc2RxEPZwU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PH1VfKMuO2R7ii_lKoc2RxEPZwU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/PH1VfKMuO2R7ii_lKoc2RxEPZwU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PH1VfKMuO2R7ii_lKoc2RxEPZwU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/zDRY0nIsTa0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/2849732673873667421/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2011/11/gaming-deals-continue-on-amazon-for-19.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/2849732673873667421?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/2849732673873667421?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/zDRY0nIsTa0/gaming-deals-continue-on-amazon-for-19.html" title="Gaming Deals Continue on Amazon for 19 Days" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-tos6E97NTuc/TtVKGYj_CvI/AAAAAAAAAf8/eUHa1_g-MlM/s72-c/19daysofdeals_calendar_day1_300x200__V161640082_.gif" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2011/11/gaming-deals-continue-on-amazon-for-19.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ABR3k_eip7ImA9WhdbF08.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-1515438472575820948</id><published>2011-10-15T18:49:00.001-07:00</published><updated>2011-10-15T18:49:16.742-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-15T18:49:16.742-07:00</app:edited><title>Allods Online's Undaunted Update</title><content type="html">&lt;a href="http://news.mmosite.com/content/2011-10-12/allods_online_undaunted_update_now_goes_live_1.shtml"&gt;Allods Online's newest update, Undaunted, has gone LIVE.&lt;/a&gt;&lt;br /&gt;
Enjoy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-1515438472575820948?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/BGxFBqlTHYEOxLv5fx83HucKsxY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BGxFBqlTHYEOxLv5fx83HucKsxY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/BGxFBqlTHYEOxLv5fx83HucKsxY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/BGxFBqlTHYEOxLv5fx83HucKsxY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/yWtM7qZdVPQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/1515438472575820948/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2011/10/allods-onlines-undaunted-update.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1515438472575820948?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1515438472575820948?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/yWtM7qZdVPQ/allods-onlines-undaunted-update.html" title="Allods Online's Undaunted Update" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2011/10/allods-onlines-undaunted-update.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UMQXkyfSp7ImA9Wx9VFUU.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-5621263932785697008</id><published>2011-02-01T10:34:00.000-08:00</published><updated>2011-02-01T10:34:40.795-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-02-01T10:34:40.795-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Site News" /><title>Not updating this Allods Online Guide any longer</title><content type="html">If it wasn't obvious, I am no longer updating this Allods Online Guide.&amp;nbsp; I never really got into the game enough to provide any sort of decent guide.&amp;nbsp; I liked the game and think its an adequate free to play MMOG, but I never had the time to dedicate to playing.&lt;br /&gt;
&lt;br /&gt;
I will keep the webpages up as a placeholder in case I do return to the game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-5621263932785697008?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/QxZU7fo7bvkKxfhKlq4hZ-td0Zw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QxZU7fo7bvkKxfhKlq4hZ-td0Zw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/QxZU7fo7bvkKxfhKlq4hZ-td0Zw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/QxZU7fo7bvkKxfhKlq4hZ-td0Zw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/8yEpGo404n4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/5621263932785697008/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2011/02/not-updating-this-allods-online-guide.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/5621263932785697008?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/5621263932785697008?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/8yEpGo404n4/not-updating-this-allods-online-guide.html" title="Not updating this Allods Online Guide any longer" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2011/02/not-updating-this-allods-online-guide.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DU8CSXc7eSp7ImA9WxFbFE4.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-3477522050626897674</id><published>2010-07-06T10:37:00.000-07:00</published><updated>2010-07-06T10:37:48.901-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-06T10:37:48.901-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Patch" /><category scheme="http://www.blogger.com/atom/ns#" term="Gipat" /><title>Gipat live today</title><content type="html">And a &lt;a href="http://twitter.com/AllodsGame/status/17881755722"&gt;tweet&lt;/a&gt; states it all:&lt;br /&gt;
&lt;blockquote&gt;&lt;a href="http://3.bp.blogspot.com/_jKYjaoIAhKw/TDNp2JiZjRI/AAAAAAAAAUo/Mj1k587MdFk/s1600/twitter_logo_header.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_jKYjaoIAhKw/TDNp2JiZjRI/AAAAAAAAAUo/Mj1k587MdFk/s320/twitter_logo_header.png" /&gt;&lt;/a&gt;[7/6/10] Today's maintenance to implement Revelations of Gipat patch will start at 11:55pm PST. Servers will be down for about 12 hours.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-3477522050626897674?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/spFjCcwDiRnIihF0uF0bckMX7hY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/spFjCcwDiRnIihF0uF0bckMX7hY/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/spFjCcwDiRnIihF0uF0bckMX7hY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/spFjCcwDiRnIihF0uF0bckMX7hY/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/qurWbDzb7RE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/3477522050626897674/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/07/gipat-live-today.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/3477522050626897674?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/3477522050626897674?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/qurWbDzb7RE/gipat-live-today.html" title="Gipat live today" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jKYjaoIAhKw/TDNp2JiZjRI/AAAAAAAAAUo/Mj1k587MdFk/s72-c/twitter_logo_header.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/07/gipat-live-today.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkQAR3g8fip7ImA9WxFbEEw.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-7069922738535363820</id><published>2010-07-01T12:59:00.000-07:00</published><updated>2010-07-01T12:59:06.676-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-07-01T12:59:06.676-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Fear of Death" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods News" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Patch" /><category scheme="http://www.blogger.com/atom/ns#" term="Gipat" /><title>ALLODS 1.1.0: REVELATIONS OF GIPAT FULL PATCH NOTES</title><content type="html">ALLODS 1.1.0: REVELATIONS OF GIPAT FULL PATCH NOTES&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jKYjaoIAhKw/TCzzUhxSDDI/AAAAAAAAAUY/ma8in44ZDAk/s1600/Allods_Gipat_ArmandodeDoucer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="247" src="http://3.bp.blogspot.com/_jKYjaoIAhKw/TCzzUhxSDDI/AAAAAAAAAUY/ma8in44ZDAk/s400/Allods_Gipat_ArmandodeDoucer.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
General&lt;br /&gt;
&lt;br /&gt;
• Gipat, a new zone for high level players, has been introduced. All players that reach level 40 will be sent a mysterious letter through the postal service that contains a mystical stone that can teleport a player to Gipat. The zone will contain entirely new quests and monsters for players to discover. If a player loses their mystical stone they will be able to obtain a new one from a postal worker in their faction’s capital&lt;br /&gt;
&lt;br /&gt;
• The level cap for players has been increased to 42&lt;br /&gt;
&lt;br /&gt;
• Removed the Fear of Death effect&lt;br /&gt;
&lt;br /&gt;
• Each player’s current level of patronage has been increased by 1&lt;br /&gt;
&lt;br /&gt;
• There are now five levels of patronage and the quests to gain the first four levels of patronage cannot be accelerated by buying items from the Item Shop&lt;br /&gt;
&lt;br /&gt;
• Players can now gain the first level of patronage at level 4. To gain the first level of patronage League players will be able to talk to Anastasia Yahontova on Evermeet Isle, and Imperial players will be able to talk to Igor Pisakin in Nezebgrad. Players that have left Evermeet Isle without gaining the first level of patronage can talk to Marianne de Ardeur in Novograd to gain the first level of patronage&lt;br /&gt;
&lt;br /&gt;
• The first level of patronage will now increase a player’s damage dealt and healing done by 50%. At the second level of patronage they will increase by 100%, at the third level of patronage they will increase by 150%, at the fourth level of patronage they will increase by 200%, and at the fifth level of patronage they will increase by 250%&lt;br /&gt;
&lt;br /&gt;
• Instead of activating a player’s blessing for 30 minutes, Incense now activates a player’s blessing for 1 day&lt;br /&gt;
&lt;br /&gt;
• Instead of containing 20 pieces of Incense that activate a player’s blessing for 30 minutes each, a Large Incense Kit now activates a player’s blessing for 21 days&lt;br /&gt;
&lt;br /&gt;
• Players that have used a Blessed Rune or a Holy Rune to gain a higher level of patronage in the past can have them refunded by completing a special quest offered by their faction’s Guild Master. The Holy Runes and Blessed Runes can then be exchanged for Sacred Runes by speaking with special NPCs in their faction’s port. The Sacred Runes can then be used to gain the fifth level of patronage. Blessed Runes and Holy Runes can now be sold to vendors as well&lt;br /&gt;
&lt;br /&gt;
• At the first level of patronage players will now learn Martyr’s Salvation which restores the player’s health and mana over 15 seconds when out of combat or 30 seconds when in combat, cancels all Mental Overload effects, and restores a paladin’s Canons of Light&lt;br /&gt;
&lt;br /&gt;
• At the second level of patronage players will now learn Martyr’s Gift which instantly heals the player&lt;br /&gt;
&lt;br /&gt;
• At the third level of patronage players will now learn Martyr’s Guidance which instantly restores part of the player’s mana&lt;br /&gt;
&lt;br /&gt;
• At the fourth level of patronage players will now learn Martyr’s Protection which cancels all control effects and movement impairing effects&lt;br /&gt;
&lt;br /&gt;
• Patronage spells can now be found in a special tab of the Spellbook&lt;br /&gt;
&lt;br /&gt;
• Added mounts to the game that can be obtained by buying a special item in the Item Shop. A special stable interface has been added where all of a player’s mounts are visible. This interface can be accessed through the Character Info window or by pressing “J”. Mounts can be used to increase a player’s movement speed. Mounts also have a small amount of health and they must be damaged before a player is dismounted. Mounts can also be fed Mount Feed, which will increase their maximum health and movement speed. Giving a mount some Mount Feed will also give them experience and allow them to gradually level up. With each level gained, mounts will gain an additional bonus to their maximum health and movement speed&lt;br /&gt;
&lt;br /&gt;
• Players can no longer automatically view the equipment of friendly players. Players will be able to learn the Piercing Gaze ability that allows them to view the equipment of players of the same faction as well as players of the opposite faction. The ability has six ranks and at each new rank a player will be able to view the contents of more of another player’s slots&lt;br /&gt;
&lt;br /&gt;
o   Rank 1 can be learned at level 8. League players can learn the ability by completing a quest from Pavel Isaev in Novograd, and Imperial players can learn the ability by completing a quest from Rysk the Crafty in Nezebgrad. At rank 1 players will be able to view the items in the chest, waist, legs, feet, and weapon slots of players of the same faction&lt;br /&gt;
&lt;br /&gt;
o   Rank 2 can be learned at level 15. League players can learn the ability by completing a quest from Avery de Grandeur in Siveria, and Imperial players can learn the ability by completing a quest from Elizaveta Rysina in Nezebgrad. At rank 2 players will be able to view the items in the back, shirt, hands, wrists, finger, trinket, and off-hand slots of players of the same faction&lt;br /&gt;
&lt;br /&gt;
o   Rank 3 can be learned at level 23. League players can learn the ability by completing a quest from Marina Jidkova in Asee-Teph, and Imperial players can learn the ability by completing a quest from Zarida the Fierce in Asee-Teph. At rank 3 players will be able to view the items in the head, neck, ears, shoulder, bag, and mount slots of players of the same faction&lt;br /&gt;
&lt;br /&gt;
o   Rank 4 can be learned at level 25. Players from both factions can learn the ability by completing a quest from Nomarkh Taltal in Asee-Teph. At rank 4 players will be able to view the items in the chest, waist, legs, feet, and weapon slots of players of the opposite faction&lt;br /&gt;
&lt;br /&gt;
o   Rank 5 can be learned at level 27. Players from both factions can learn the ability by completing a quest from Charles de Pluie in Eljune. At rank 5 players will be able to view the items in the back, shirt, hands, wrists, finger, trinket, and off-hand slots of players of the opposite faction&lt;br /&gt;
&lt;br /&gt;
o   Rank 6 can be learned at level 29. Players from both factions can learn the ability by completing a quest from Yaver Qar in Coba Plateau. At rank 6 players will be able to view the items in the head, neck, ears, shoulder, bag, and mount slots of players of the opposite faction&lt;br /&gt;
&lt;br /&gt;
• Tep has spread a curse across Sarnaut that has led to the corruption of many items, causing their stats to become inverted. The bodies of powerful bosses as well as treasure chests frequently carry these cursed items in addition to their typical amount of regular items. Items that are worn by players also have a small chance of being cursed upon the player’s death. Tep’s Curse only affects rare, epic, and legendary items, and can be removed with special Scrolls of Purification that can be obtained from the Item Shop. Players can also buy a special Holy Charm that protects their items from being cursed each time they die. For additional information about the cursed items, players should visit their faction’s Keeper of Secrets&lt;br /&gt;
&lt;br /&gt;
• Portal Keepers now require players to complete a special quest before they are allowed to access a new portal for the first time. Players must help the Portal Keepers feed the local Portal Guardian with the power of various slain creatures before subduing the Portal Guardian themselves&lt;br /&gt;
&lt;br /&gt;
• Members from all different factions have informally joined a group of scholars known as the Anthropologists. They’ve recently been spotted in Gipat, Yazes Shard, Dragon Ring, Avilon, Coldberg, Coba Plateau, Eljune, Asee-Teph, Tenebra, Darkwater, Frozen Frontier, Siveria, the Wild Isles, the Dead Sea, the ZIT Headquarters, and Igsh Military District. Their goal is to enlighten people about the nature of their surroundings by tasking them with a number of new quests&lt;br /&gt;
&lt;br /&gt;
• Runes that are inserted into equipment that is bound to a player will also become bound to a player&lt;br /&gt;
&lt;br /&gt;
• Runes that are bound to a player that are inserted into equipment will cause the equipment to also become bound to a player&lt;br /&gt;
&lt;br /&gt;
• The level of runes that can be inserted into a piece of armor now depend on the size of the rune slot which can be increased with Engraving Kits&lt;br /&gt;
&lt;br /&gt;
• Increased the chance that runes will be broken when being removed by the regular Rune Removal Pick&lt;br /&gt;
&lt;br /&gt;
• Increased the bonuses that runes give to a player when inserted into their game, and runes that are inserted into shoulder armor or weapons now increase a player’s healing done as well as their damage dealt&lt;br /&gt;
&lt;br /&gt;
• The cost of Drops of Myrrh has been increased by 1000%&lt;br /&gt;
&lt;br /&gt;
• The cost of reviving early from Purgatory has been decreased by 500%&lt;br /&gt;
&lt;br /&gt;
• Servants of the Light no longer sell Potions of Power and Potions of Might&lt;br /&gt;
&lt;br /&gt;
• Many Servants of the Light have been moved closer to Stygian Passages&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where it was possible to have the Battle Lust effect without being near a War Banner&lt;br /&gt;
&lt;br /&gt;
• War Banners can now only be used in the zone they were found in and will fade 1 minute after leaving the zone&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where using a quest item on NPCs would raise a player’s Flag of War&lt;br /&gt;
&lt;br /&gt;
• Removed audio when a player selects or deselects a target&lt;br /&gt;
&lt;br /&gt;
• Added new audio to Dragon Ring, Avilon, Coldberg, Eljune, the Kingdom of Nature, Tenebra, Novograd, the ZIT Headquarters, the Dead Sea, Nezebgrad, and many of the Far Astral Allods&lt;br /&gt;
&lt;br /&gt;
• Added new audio and animations to various monsters&lt;br /&gt;
&lt;br /&gt;
• Improved the animations of various characters&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of the Goblin Spirit&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of the Servant of Tensess&lt;br /&gt;
&lt;br /&gt;
• Added chat bubbles that appear over players’ heads when sending message &lt;br /&gt;
&lt;br /&gt;
• Players can now invert their mouse’s Y-axis in the Settings menu&lt;br /&gt;
&lt;br /&gt;
• The target of a target will now be displayed next to the target’s character portrait&lt;br /&gt;
&lt;br /&gt;
• Added an additional action bar in the bottom right-hand side of the interface&lt;br /&gt;
&lt;br /&gt;
• Added the ability to use player addons&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players could add players of the enemy faction to their friend list&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players were unable to leave Purgatory after logging out while in a heroic instance&lt;br /&gt;
&lt;br /&gt;
• The loot window now closes automatically after all items have been distributed&lt;br /&gt;
&lt;br /&gt;
• Falling into the Astral now sends a player immediately to Purgatory and does not ask for confirmation &lt;br /&gt;
&lt;br /&gt;
• Decreased the amount of server lag that occurred when using certain abilities&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where an effect’s duration could not be changed after relogging while the effect was active&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of knock down effects&lt;br /&gt;
&lt;br /&gt;
• Heroic instances are now unlocked depending on a player’s reputation levels with the Adventurers&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where daily and repeatable quests would disappear after relogging&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players would receive twice as much damage as intended after falling&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where not all quest rewards that could not be equipped by a player were highlighted in red&lt;br /&gt;
&lt;br /&gt;
• Added additional daily and repeatable quests to various zones&lt;br /&gt;
&lt;br /&gt;
• Increased the amount of experience needed to level from 20 to 40&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where a player’s chance to increase their crafting level was not displayed properly in the crafting interface&lt;br /&gt;
&lt;br /&gt;
• Fixed various bugs with the chat window and added additional notifications&lt;br /&gt;
&lt;br /&gt;
• Fixed various bugs with the guild interface&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of various maps&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the distribution of loot when a group member was offline&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players could not collect loot in a group after another player had left the group and did not roll on the item&lt;br /&gt;
&lt;br /&gt;
• Improved the combat log to show who was the cause of effects that are applied to players and NPCs&lt;br /&gt;
&lt;br /&gt;
• Runes that are placed in shoulder armor or weapons now increase healing done in addition to damage dealt&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of the Nezebgrad Port&lt;br /&gt;
&lt;br /&gt;
• Improved the terrain in various caves&lt;br /&gt;
&lt;br /&gt;
• Improved the interior of Gibberling houses&lt;br /&gt;
&lt;br /&gt;
• Improved the interior of Arisen houses&lt;br /&gt;
&lt;br /&gt;
• Fixed the abilities of crocodiles&lt;br /&gt;
&lt;br /&gt;
• Fixed the effects of various trinkets&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the effects of the trinkets that are sold by the Combat Glory Quartermasters were cancelled by a healer’s Holy Shield&lt;br /&gt;
&lt;br /&gt;
• Changed the color of many of the June ruins from orange to blue&lt;br /&gt;
&lt;br /&gt;
• Added helms to Elven templars on the character creation screen&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the effects of various food items&lt;br /&gt;
&lt;br /&gt;
• Adjusted the amount of health or mana restored by all food and drink items&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the accumulation of Combat Glory when a player’s level increases&lt;br /&gt;
&lt;br /&gt;
• Added quests to the archetype trainers in each faction’s capital that allow players to earn an additional ruby&lt;br /&gt;
&lt;br /&gt;
• Repeatable reputation quests can no longer be completed in a group&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where cloaks occasionally did not display properly&lt;br /&gt;
&lt;br /&gt;
• Certain items have had their armor value decreased and their other stats increased&lt;br /&gt;
&lt;br /&gt;
• Players in the starting instances can no longer be invited to a group&lt;br /&gt;
&lt;br /&gt;
• Monsters can no longer remove most of their negative effects by using Charge&lt;br /&gt;
&lt;br /&gt;
• Many elite creatures can now see players that are invisible&lt;br /&gt;
&lt;br /&gt;
• Increased the maximum health and damage dealt by high level monsters&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug when some bosses were as powerful as regular elite monsters&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where monsters were dealing twice as much damage as intended with&lt;br /&gt;
certain spells&lt;br /&gt;
&lt;br /&gt;
• Loot that is dropped from bosses will now disappear after 30 minutes&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the character portraits around various monsters were misplaced&lt;br /&gt;
&lt;br /&gt;
• Added floating crowns above silver elites&lt;br /&gt;
&lt;br /&gt;
• Added descriptions to the different tabs in the Quest Log&lt;br /&gt;
&lt;br /&gt;
• A player’s skill level for a profession is now correctly displayed in Professions tab of the Character Info window&lt;br /&gt;
&lt;br /&gt;
• The Item Shop can now be accessed through a hot key. The default hot key is “Y”&lt;br /&gt;
&lt;br /&gt;
• The cooldown durations for context actions are now displayed&lt;br /&gt;
&lt;br /&gt;
• Removed many of the messages that appear in the combat log about Combat Glory&lt;br /&gt;
&lt;br /&gt;
• A trade session between two players will now be automatically cancelled if one of the players tries to reduce the number of items in a stack of items that they are trying to trade&lt;br /&gt;
&lt;br /&gt;
• A trade session between two players will now be automatically cancelled if one of the players tries to move an item that they are trying to trade from one slot in their inventory to another&lt;br /&gt;
&lt;br /&gt;
• Increased the amount of gold dust that can be stacked in one slot&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of the icons on the tool bars&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of the character portraits&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of Kanian females’ undergarments&lt;br /&gt;
&lt;br /&gt;
• Improved the AFK animation of Kanian females&lt;br /&gt;
&lt;br /&gt;
• Improved the jump animation of Elven females&lt;br /&gt;
&lt;br /&gt;
Classes&lt;br /&gt;
&lt;br /&gt;
General&lt;br /&gt;
• Reset the talent points and rubies for the spells and abilities that were changed for healers, mages, paladins, psionicists, summoners, and wardens&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
• Reset all talent points and rubies&lt;br /&gt;
&lt;br /&gt;
• Removed Calming Prayer and replaced its spot on the talent tree with Resurrection, while replacing Resurrection’s spot on the talent tree with Ascension&lt;br /&gt;
&lt;br /&gt;
• Holy Shield now can be used while under the Fear effect&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with Spiritual Focus&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with Divine Infusion&lt;br /&gt;
&lt;br /&gt;
• Unshakeable Faith now increases a player’s Faith as well as Perception by 3/6/9/12%&lt;br /&gt;
&lt;br /&gt;
• Enlightenment now increases a player’s Intelligence by 3/6/9%&lt;br /&gt;
&lt;br /&gt;
• Illuminated Mind now increases a player’s Wisdom by 3/6/9%&lt;br /&gt;
&lt;br /&gt;
• Saintly Reach now has 3 ranks and increases a player’s damage dealt and healing done each time a stack of the Fanaticism effect fades&lt;br /&gt;
&lt;br /&gt;
• Veracity now causes Holy Rage to decrease the movement speed of the target by 50% for 2 seconds when using a two-handed weapon in addition to its previous effects&lt;br /&gt;
&lt;br /&gt;
• Divine Instincts now decreases the duration of movement impairing effects by 16/32/50% in addition to its previous effects&lt;br /&gt;
&lt;br /&gt;
• The effects of Binding Light are now removed when direct damage is dealt to the target&lt;br /&gt;
&lt;br /&gt;
• Entreaty can no longer remove all of a player’s threat towards a target&lt;br /&gt;
&lt;br /&gt;
• Vindictive Punishment no longer drains the target’s energy&lt;br /&gt;
&lt;br /&gt;
Mage&lt;br /&gt;
• Clarity now increases a player’s mana regeneration rate by 10 &lt;br /&gt;
&lt;br /&gt;
• Prismatic Lightning no longer blinds the targe &lt;br /&gt;
&lt;br /&gt;
• Invisibility will now remove the effects of Potion of Invisibility, and Potion of Invisibility will now remove the effects of Invisibility&lt;br /&gt;
&lt;br /&gt;
• Sanctuary will now teleport League players to the Main Square in Novograd, and will teleport Imperial players to Victory Park in Nezebgrad &lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Dispel could be used on targets that were not affected by a magical effect&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Silence effects would not affect Displacement&lt;br /&gt;
&lt;br /&gt;
Paladin&lt;br /&gt;
• Reset all talent points and rubies &lt;br /&gt;
&lt;br /&gt;
• Reparation no longer works on NPCs&lt;br /&gt;
&lt;br /&gt;
• Solemn Prayer is now a passive ability that restores a player’s Canons of Light over time&lt;br /&gt;
&lt;br /&gt;
• The range of Penance has been reduced to 5 yards&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Marks of the Pariah could be detonated by players that did not inflict them&lt;br /&gt;
&lt;br /&gt;
Psionicist&lt;br /&gt;
• The effects of runes now affect Mental Twins&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with Mental Twin &lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with Telepathic Gift&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with Wall of Blades&lt;br /&gt;
&lt;br /&gt;
• Rapid Metabolism now increases movement speed by 10%&lt;br /&gt;
&lt;br /&gt;
• Increased the cooldown duration of Superficial Trance to 3.5 minutes&lt;br /&gt;
&lt;br /&gt;
• Combative Focus now grants immunity to a larger amount of control effects&lt;br /&gt;
&lt;br /&gt;
Scout&lt;br /&gt;
• Increased the cooldown duration of Sprint to 1 minute&lt;br /&gt;
&lt;br /&gt;
Summoner&lt;br /&gt;
• The effects of runes now affect minions&lt;br /&gt;
&lt;br /&gt;
• Hot keys can now be assigned to the actions of a summoner’s minion&lt;br /&gt;
&lt;br /&gt;
• Increased the mana cost of Neurotoxin by 110%&lt;br /&gt;
&lt;br /&gt;
• Withering Touch now grants Neurotoxin a higher chance to inflict Putrefy on the target&lt;br /&gt;
&lt;br /&gt;
• Changed Plague of Mending so that it now inflicts the Antibodies effect for 1 minute, and increased the healing done by Plague of Mending&lt;br /&gt;
&lt;br /&gt;
• Advanced Genetics now decreases the duration of the Antibodies effect in addition to its previous effects&lt;br /&gt;
&lt;br /&gt;
• Dark Pact can now be learned in the talent tree&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where minions would not attack targets that began to attack them&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the visualization of Demonic Curse&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the status of a summoner’s minion’s Flag of War did not always match the status of the summoner’s Flag of War&lt;br /&gt;
&lt;br /&gt;
Warden&lt;br /&gt;
• The effects of runes now affect pets&lt;br /&gt;
&lt;br /&gt;
• Improved the animations of shamans’ pets&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of female Kanian wardens’ pets&lt;br /&gt;
&lt;br /&gt;
• Hawk’s Strike no longer drains the target’s energy&lt;br /&gt;
&lt;br /&gt;
• Lightning Strike no longer removes the Silence effect inflicted by Vortex&lt;br /&gt;
&lt;br /&gt;
• Lethargy Potion now puts a target to sleep, making them unable to move or use abilities, and can only be used on targets that are at full health&lt;br /&gt;
&lt;br /&gt;
• A warden’s potions can no longer be sold&lt;br /&gt;
&lt;br /&gt;
• Decreased the duration of the Renew effect to 10 seconds, increased the cooldown duration of Renew to 1 minute, and increased the healing done by Renew&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Renew did not affect a player’s pet if the player was not in a group&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the Static Charge effect was not removed after the target receives Lightning damage&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the status of a warden’s pet’s Flag of War did not always match the status of the warden’s Flag of War&lt;br /&gt;
&lt;br /&gt;
Warrior&lt;br /&gt;
• Fixed a bug with the way players could learn Stalwart Defense&lt;br /&gt;
&lt;br /&gt;
World&lt;br /&gt;
&lt;br /&gt;
Evermeet Isle&lt;br /&gt;
• Improved the mechanics for the quest “Following Lok’s Trail”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Lok the Knife could not be targeted while in his cage&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the Nameless One’s ship could be accessed before completing the quest “The Access Crystal”&lt;br /&gt;
&lt;br /&gt;
Novograd&lt;br /&gt;
• Lowered the level requirement for the quest “Treasure!”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the task given by the Gloomy Family could not be completed to finish the quest “Help for the League Suppliers’ Guild”&lt;br /&gt;
&lt;br /&gt;
• Fixed the map marker for the quest “Meeting with the Herbalist”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players could give flowers to a Gibberling family more than once for the quest “It’s Nice to Give”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where all quest related effects were not removed after abandoning the quest “The Initiation Ritual”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the size of a Gibberling citizen&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Becoming a Juggernaut!”&lt;br /&gt;
&lt;br /&gt;
Lightwood&lt;br /&gt;
• Fixed the map marker for the quest “The Missing Gibberling”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where revealing rebels for the quest “The Key Tower” revealed dead rebels&lt;br /&gt;
&lt;br /&gt;
Oreshek Fortress&lt;br /&gt;
• Decreased the damage dealt by Gudimir Belsky’s Thunderbolt&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Break Chains did not always remove the Entangling Chains effect&lt;br /&gt;
&lt;br /&gt;
Siveria&lt;br /&gt;
• Improved the visualization of the mountains&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players could die while completing the quest “Drifting Down the Stream”&lt;br /&gt;
&lt;br /&gt;
• Changed the mechanics for the quest “Sanctifying the Graves”&lt;br /&gt;
&lt;br /&gt;
• Increased the number of Bear Tribe Firestarters, but reduced their respawn rate&lt;br /&gt;
&lt;br /&gt;
• The quest “Rightie’s Book” now rewards players with League Crafters’ Guild reputation instead of an Artisan’s Certificate&lt;br /&gt;
&lt;br /&gt;
Frozen Frontier&lt;br /&gt;
• Increased the level of the monsters that appear for the quest “The Pet Bird”&lt;br /&gt;
&lt;br /&gt;
• Reduced the respawn rate of Frosty Werebears&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the quest “Dragon Hunting” was not marked as a group quest&lt;br /&gt;
&lt;br /&gt;
Darkwater&lt;br /&gt;
• The crafting skill required to gather herbs in Darkwater has been decreased to 140&lt;br /&gt;
&lt;br /&gt;
Castle Blight&lt;br /&gt;
• Improved the spells and abilities used by the Ghost of the White Knight&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Mor’Ghuun did not respawn after a group of players was defeated&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Svetlana Valir could die to the Skeletal Adepts’ attacks&lt;br /&gt;
&lt;br /&gt;
Tenebra&lt;br /&gt;
• Changed the mechanics for the quest “The Breeding Grounds of Darkness” so that the House de Doucer Signet Ring cannot be thrown away and is removed when a player completes the quest “Important Evidence”&lt;br /&gt;
&lt;br /&gt;
Nezebgrad&lt;br /&gt;
• Added a new portal to the Nezebgrad Port which can be unlocked by completing the quest “Only for Captains!”&lt;br /&gt;
&lt;br /&gt;
• Added a Servant of the Light to the Nezebgrad Port&lt;br /&gt;
&lt;br /&gt;
• Added icons above Yaver Krutch that inform players that they can turn in and receive quests from him&lt;br /&gt;
&lt;br /&gt;
• Lowered the level requirements for the quests that send players to their archetype trainers&lt;br /&gt;
&lt;br /&gt;
• Moved the vendors around Yasker’s Tower&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the transition into Yasker’s Tower&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the portal near Yasker’s Tower could not be accessed from other Imperial portals&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players that died at the Nezebgrad Port did not resurrect at the nearest Stygian Passage&lt;br /&gt;
&lt;br /&gt;
• Fixed the quests “For the Glory of the Shamans!” and “For the Glory of the Warriors!”&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Becoming a Judge!”&lt;br /&gt;
&lt;br /&gt;
XAES&lt;br /&gt;
• Improved the terrain in the XAES&lt;br /&gt;
&lt;br /&gt;
• Increased the range of Grym the Gloomy’s Sticky Bomb&lt;br /&gt;
&lt;br /&gt;
Igsh Military District&lt;br /&gt;
• Added a Stygian Passage to the Imperial Training Camp&lt;br /&gt;
&lt;br /&gt;
• Players will now lose the Gibberling Illusion effect after completing the quest “Meeting with the Fanatic”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Ignat Pichalin would talk to players that were not under the Gibberling Illusion effect for the quest “Meeting with the Fanatic”&lt;br /&gt;
&lt;br /&gt;
• Fixed the route of the Psychotic Patient in the Imperial Hospital&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the Yasker Hawks near Termitka Prison killed all nearby creatures&lt;br /&gt;
&lt;br /&gt;
• Players will now fail the quest “The Wounded Goblin” after dying or relogging&lt;br /&gt;
&lt;br /&gt;
• Changed the mechanics for the quest “The Key to the Cell”&lt;br /&gt;
&lt;br /&gt;
Severny Steppe&lt;br /&gt;
• The quest “The Military Competition” now rewards players with Imperial Crafters’ Guild reputation instead of an Artisan’s Certificate&lt;br /&gt;
&lt;br /&gt;
ZIT Headquarters&lt;br /&gt;
• Fixed the quest “Freedom of Movement”&lt;br /&gt;
&lt;br /&gt;
Laguna Boil&lt;br /&gt;
• Added a heroic version of Laguna Boil&lt;br /&gt;
&lt;br /&gt;
• Players now need to activate levers around the perimeter of Laguna Boil to reach Viktor Korleone&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Semer Karpol would reset if moved too far from his spawn point&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Izot the Unyielding could be summoned more than once&lt;br /&gt;
&lt;br /&gt;
Wild Isles&lt;br /&gt;
• Fixed the map marker for the quest “Blood for the Flag”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the Astral passenger ship that arrived at Fierce Isle&lt;br /&gt;
&lt;br /&gt;
Tensess Temple&lt;br /&gt;
• Improved the spells and abilities used by Voisvet Belov&lt;br /&gt;
&lt;br /&gt;
• Fixed the respawn mechanics of monsters in the heroic version of the Heart of Tensess Temple&lt;br /&gt;
&lt;br /&gt;
Asee-Teph&lt;br /&gt;
• Added additional guards to the Central Imperial Camp and the Central League Camp&lt;br /&gt;
&lt;br /&gt;
• Players will now receive the White Flag effect while completing the quest “The Imperial Herald” or “The League Herald”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the Ravenous Mite for the quest “The Path to Power” did not attack hostile creatures that approached&lt;br /&gt;
&lt;br /&gt;
• Fixed the map marker for the quest “Tracking Down the Witness”&lt;br /&gt;
&lt;br /&gt;
• Adjusted the locations of various NPCs to alleviate conflict between players of opposite factions&lt;br /&gt;
&lt;br /&gt;
• Increased the drop rate of the items needed for the quest “Alternative Methods”&lt;br /&gt;
&lt;br /&gt;
Eljune&lt;br /&gt;
• Elena Svetlova no longer attacks League NPCs&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Summoning the Leader”&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Like a Gibberling’s Sneeze”&lt;br /&gt;
&lt;br /&gt;
• Players will now fail the quest “Daydreaming” and “Sleeping Behind Enemy Lines” if the Windflower Concoction is thrown away&lt;br /&gt;
&lt;br /&gt;
• Increased the drop rate of the items needed for the quest “The Martyrs’ Battle”&lt;br /&gt;
&lt;br /&gt;
Coba Plateau&lt;br /&gt;
• Removed the time limit for the quest “The Four Anomalies”&lt;br /&gt;
&lt;br /&gt;
• Changed the mechanics for the quest “The Jade Brand”&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Bon Appétit!” so that it is now easier to complete in a group&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Prejudiced Countrymen”&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “The Consequences of a Ship Wreck”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the effects of certain artifacts worked on targets immune to control effects&lt;br /&gt;
&lt;br /&gt;
• New rare items now drop from various bosses&lt;br /&gt;
&lt;br /&gt;
• The artifacts from Coba Plateau that inflict control effects no longer affect targets that are immune to control effects&lt;br /&gt;
&lt;br /&gt;
• Added a new quartermaster for the Prospectors to the Prospectors’ Inn&lt;br /&gt;
&lt;br /&gt;
Coldberg&lt;br /&gt;
• The monsters for the quest “Battle for the Mine” are no longer elite&lt;br /&gt;
&lt;br /&gt;
Avilon&lt;br /&gt;
• Decreased the experience gained from killing Wormface Scouts&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the Mossy June Golems that occurred when they were controlled by summoners &lt;br /&gt;
&lt;br /&gt;
• Fixed the quests “A Golem’s Everyday Toils” and “The Potential Threat” so that all group members get credit when the quests are completed in a group&lt;br /&gt;
&lt;br /&gt;
Dragon Ring&lt;br /&gt;
• Improved the visualization of Soliskar the Wise&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Firestones”&lt;br /&gt;
&lt;br /&gt;
Yazes Shard&lt;br /&gt;
• Changed the items sold by the Imperial Sentinels’ and League Defenders’ quartermasters&lt;br /&gt;
&lt;br /&gt;
• Ilya Muromov has arrived at the League Settlement to lead raids to fight the Empire, and Bors the Bloodthirsty has arrived at the Imperial Settlement to lead raids to fight the League. If either of these NPCs is killed inside the opposite faction’s camp, all players of the opposite faction that are within 100 yards, have their Flags of War raised, and are alive will receive 500 Combat Glory&lt;br /&gt;
&lt;br /&gt;
• Increased the health of multiple NPCs in the Imperial Settlement&lt;br /&gt;
&lt;br /&gt;
Gorluxor’s Tower&lt;br /&gt;
• Added the option to get another Blood-Etched Key from Yasker or Aidenus&lt;br /&gt;
&lt;br /&gt;
• Increased the amount of loot that drops from bosses&lt;br /&gt;
&lt;br /&gt;
• Fixed the quests in Gorluxor’s Tower so that their objectives are completed for all players in a raid after one player completes them in the raid&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Nogrom could attack players through objects while remaining invincible&lt;br /&gt;
&lt;br /&gt;
• Decreased the damage dealt by Nogrom and War’kaz the Mindreaver&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of various pieces of armor and weapons that drop in Gorluxor’s Tower&lt;br /&gt;
&lt;br /&gt;
• Players can now fight the third boss in Gorluxor’s Tower &lt;br /&gt;
&lt;br /&gt;
• Players can now fight the third, fourth, and fifth bosses in Gorluxor’s Tower&lt;br /&gt;
&lt;br /&gt;
Astral&lt;br /&gt;
&lt;br /&gt;
General&lt;br /&gt;
• Improved the audio in the Astral&lt;br /&gt;
&lt;br /&gt;
• Improved the portals to the Astral hangars&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of the League Astral ships&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of Astral monsters’ spells&lt;br /&gt;
&lt;br /&gt;
• Improved the visualization of various devices and textures on an Astral ship&lt;br /&gt;
&lt;br /&gt;
• Astral storms now inflict damage to all sides of an Astral ship&lt;br /&gt;
&lt;br /&gt;
• The geography of the Astral now changes weekly&lt;br /&gt;
&lt;br /&gt;
• There is now a limit on the altitude an Astral ship can reach&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where more than one allod would appear in a hub&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the Astral ship training quests were unavailable after building a ship with the use of a Shipbuilder’s License&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the training ship could not be properly unsummoned from the Astral hangar&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “Accelerating Construction: Eight Shipbuilder’s Runes”&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the ownership of Astral ships&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the option to complete the construction of an Astral ship was available even after the construction of the ship had been completed&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the daily quests to accelerate the construction of an Astral ship were available to players that are not constructing an Astral ship&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the placement of League Astral ships after their construction was completed&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players could remove treasure chests from an Astral ship&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players could place more treasure chests in their ship’s treasure room than intended&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where a player’s interface would occasionally disappear after dying in the Astral&lt;br /&gt;
&lt;br /&gt;
Devices&lt;br /&gt;
• Improved the icons of several devices&lt;br /&gt;
&lt;br /&gt;
• Improved the mechanics of the visor&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the visor was unable to detect allods&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the device for the forward shield could not be changed&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the devices for the artilleries could not be changed&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where a ship could leave the Astral hangar while the reactor was shut down&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the devices for the shields could receive damage&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the chat window was not visible when using the visor&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the cannons could be used after they were destroyed&lt;br /&gt;
&lt;br /&gt;
• Added a message that notifies players when the reactor shuts down&lt;br /&gt;
&lt;br /&gt;
• The artilleries now consumes less energy&lt;br /&gt;
&lt;br /&gt;
Allods&lt;br /&gt;
• Decreased the chance for monsters from the Far Astral Allods to drop items&lt;br /&gt;
&lt;br /&gt;
• Increased the amount of Astral Emanations gained from defeating various Astral demons&lt;br /&gt;
&lt;br /&gt;
• Fixed the maps of various Far Astral Allods&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where ships could occasionally not depart from an allod&lt;br /&gt;
&lt;br /&gt;
• Fixed the quest “The Path to Freedom” in the Forgotten Temple so that Blessed Runes no longer disappear when the quest is abandoned&lt;br /&gt;
&lt;br /&gt;
• Fixed the monsters in the Zaleskaya Homeland&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where some monsters were dealing more damage than intended&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the boss on Mogilny Isle could be summoned more than once&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where players occasionally became stuck in the ground when landing on an allod&lt;br /&gt;
&lt;br /&gt;
• When a ship departs from an allod, all players remaining on the allod will now be teleported to the Astral hangar&lt;br /&gt;
&lt;br /&gt;
• When a player leaves the group of the owner of an Astral ship while on an allod, they will now be teleported to the Astral hangar&lt;br /&gt;
&lt;br /&gt;
• When a player leaves the group of the owner of an Astral ship while carrying a treasure chest, they will now drop the chest automatically&lt;br /&gt;
&lt;br /&gt;
Professions &lt;br /&gt;
&lt;br /&gt;
General&lt;br /&gt;
• Changed the recipes for various high level items&lt;br /&gt;
&lt;br /&gt;
• Added additional recipes to all professions for items that are level 41 and 42&lt;br /&gt;
&lt;br /&gt;
• The training manuals used to learn professions are now used instantly&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the quests to learn a new profession were available to players that already knew a profession&lt;br /&gt;
&lt;br /&gt;
Alchemy&lt;br /&gt;
• Improved the visualization of the icons for the alchemical agents&lt;br /&gt;
&lt;br /&gt;
• Improved the alchemy interface&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug with the recipe for the Ordinary Gypsy’s Potion&lt;br /&gt;
&lt;br /&gt;
Leatherworking, Tailoring, and Blacksmithing&lt;br /&gt;
• Improved the visualization of the icons for the blacksmithing reagents&lt;br /&gt;
&lt;br /&gt;
• Improved the armor crafting interface&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where certain items created by blacksmiths bound when picked up&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Adamantite Plating and Impure Iron Molds were not stored in the Reagents section of a bag&lt;br /&gt;
&lt;br /&gt;
Item Shop&lt;br /&gt;
&lt;br /&gt;
• Some consumables that can be bought from the Item Shop now have a limited duration. After the duration runs out the item will disappear. When two identical items with different durations are placed in the same slot, both of their durations will become the average of their previous durations&lt;br /&gt;
&lt;br /&gt;
• Effects from potions and elixirs from the Item Shop will no longer be canceled after a player’s death regardless of whether their patron’s blessing has been activated or not&lt;br /&gt;
&lt;br /&gt;
• Increased the amount of chests from the Item Shop that can be stacked in one slot&lt;br /&gt;
&lt;br /&gt;
• Permanently removed the Guiding Crystal, Blessed Rune, Holy Rune, Improved Rune Removal Pick, and Professional Rune Removal Pick from the Item Shop&lt;br /&gt;
&lt;br /&gt;
• Various quests which rewarded players with items from the Item Shop have had their rewards replaced with items that can be acquired outside of the Item Shop&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where the number of charges remaining on the Guiding Shard were not visible&lt;br /&gt;
&lt;br /&gt;
• Fixed a bug where Astral Couriers would occasionally get stuck in a wall&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-7069922738535363820?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/SiXTnL8IXmRgP8xPW1Y_QW3bBac/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/SiXTnL8IXmRgP8xPW1Y_QW3bBac/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/U-Q3JOuIMYE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/7069922738535363820/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/07/allods-110-revelations-of-gipat-full.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7069922738535363820?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7069922738535363820?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/U-Q3JOuIMYE/allods-110-revelations-of-gipat-full.html" title="ALLODS 1.1.0: REVELATIONS OF GIPAT FULL PATCH NOTES" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jKYjaoIAhKw/TCzzUhxSDDI/AAAAAAAAAUY/ma8in44ZDAk/s72-c/Allods_Gipat_ArmandodeDoucer.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/07/allods-110-revelations-of-gipat-full.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYFQ388cSp7ImA9WxFUFE0.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-8194160388326256672</id><published>2010-06-24T10:53:00.001-07:00</published><updated>2010-06-24T10:55:12.179-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-24T10:55:12.179-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Fear of Death" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods News" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Patch" /><title>Gipat Update: Allods Online removing Fear of Death debuff</title><content type="html">I just received &lt;a href="http://allods.gpotato.com/news/2010/06/24/revelations-of-gipat-good-bye-fear-of-death/"&gt;news&lt;/a&gt; that in Allods Online patch 1.1.0, the Fear of Death (FoD) debuff will be removed:&lt;br /&gt;
&lt;blockquote&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jKYjaoIAhKw/TAJpLvoBOvI/AAAAAAAAASw/X9vXDgLfn08/s1600/allods-online-guide.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_jKYjaoIAhKw/TAJpLvoBOvI/AAAAAAAAASw/X9vXDgLfn08/s320/allods-online-guide.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;The upcoming Allods Online Patch 1.1.0: Revelations of Gipat introduces new content and gameplay mechanics. In fact, one of the most controversial aspects of the game, Fear of Death, is being eliminated!&lt;br /&gt;
&lt;br /&gt;
Fear of Death is a debuff that players receive upon death which reduces all of their offensive stats by 25% for an amount of time proportional to their level. It can be removed by spending Drops of Myrrh that can be bought from vendors, using Incense that can be bought from the Item Shop, or just waiting it out. However, most users will rejoice in knowing that Fear of Death will no longer be a part of the game.&lt;/blockquote&gt;For those that have followed Allods Online's progress from beta to launch, FoD was the most controversial topic.  It is the reason Keen, and I suspect many others, &lt;a href="http://keenandgraev.com/forums/index.php?topic=2357.0"&gt;decided not to stick with the game&lt;/a&gt;.&amp;nbsp; Personally, I disliked FoD, but came around to an agreement with myself that it wasn't &lt;i&gt;that bad&lt;/i&gt; since I only played the game casually.&lt;br /&gt;
&lt;br /&gt;
I didn't agree that it was a cash shop or micro-transaction issue.&amp;nbsp; What I didn't like about FoD was the fact that &lt;a href="http://www.heartlessgamer.com/2010/02/forget-about-allods-online-cash-shop.html"&gt;it didn't make sense in terms of gameplay&lt;/a&gt;.&amp;nbsp; Reading these upcoming changes, I feel somewhat vindicated in my prior stance.&amp;nbsp; If FoD was a mechanic meant to create revenue, as many argued, it wouldn't be getting yanked from the game.&amp;nbsp; This to me, is evidence enough that it was just a bad gameplay mechanic awaiting replacement. And now Allods is getting that replacement:&lt;br /&gt;
&lt;blockquote&gt;When a player dies in the upcoming patch, instead of receiving a debuff to all of their offensive stats, players will have a very small chance that a curse will be cast upon them. The curse will randomly land on one of a player’s item slots; however, if the curse lands on a slot that is empty or contains an item that is Uncommon or Common, the curse will be deflected, leaving the contents of the item slot unharmed. If the curse lands on an item slot that contains an item that is Rare, Epic, or Legendary, its stats will become inverted.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="https://mail.google.com/mail/?ui=2&amp;amp;ik=28fdc8683d&amp;amp;view=att&amp;amp;th=1296ae6abab014a0&amp;amp;attid=0.2&amp;amp;disp=inline&amp;amp;zw" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="https://mail.google.com/mail/?ui=2&amp;amp;ik=28fdc8683d&amp;amp;view=att&amp;amp;th=1296ae6abab014a0&amp;amp;attid=0.2&amp;amp;disp=inline&amp;amp;zw" width="301" /&gt;&lt;/a&gt;Bosses in dungeons and raids will now also drop Cursed Items in addition to the items that they usually drop. This means that means that players will have a chance to receive more loot, which can be used once the curse is removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In order to remove a curse from an item, players can purchase Scrolls of Purification from the Item Shop, or buy them from other players. Players can also avoid items becoming cursed with each death by wearing Holy Charms. Players may have up to 1000 Holy Charms equipped at a time and each time the player dies, one charm will be used to deflect any possible curse. Holy Charms are available for purchase in the Item Shop, and can also be bought from other players.&lt;/blockquote&gt;There are no hard numbers to substitute for the "chances" mentioned in the blurb above, but as FoD was in effect 100% of the time, this is already a better system.&amp;nbsp; Also, it does a better job of defining the Cash Shop's role in the death penalty revenue scheme.&lt;br /&gt;
&lt;br /&gt;
While I don't like the idea that any game penalizes players and then tells them to go into a Cash Shop to remove that penalty, the proposed system has a couple of tricks up it's sleeves.&lt;br /&gt;
&lt;br /&gt;
First, the items are player trade-able, creating a currency system of sort for players that have real life cash and want to exchange it, legally, for in-game goods and services.&lt;br /&gt;
&lt;br /&gt;
Secondly, it offers proactive and reactive items to be purchased allowing players to decide how they want to pay.&amp;nbsp; Players can pay up front and carry Holy Charms to prevent the curses or they can pay on the back end after a curse has hit via the Scrolls of Purification.&lt;br /&gt;
&lt;br /&gt;
Or, players don't have to pay at all by keeping stashes of spare equipment on hand to replace any cursed items.&amp;nbsp; This may not be efficient or advisable, but it does allow players to continue their free rides.&lt;br /&gt;
&lt;br /&gt;
Allods Online is still a great game and I am looking forward to getting back into at some point and the upcoming Patch 1.1: Revelations of Gipat will be live July 7&lt;sup&gt;th&lt;/sup&gt;!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-8194160388326256672?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/Aiv22YB__4pl6S4kBRtPAUD1qGc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Aiv22YB__4pl6S4kBRtPAUD1qGc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/4WwgvAAEpb8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/8194160388326256672/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/06/gipat-update-allods-online-removing.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/8194160388326256672?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/8194160388326256672?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/4WwgvAAEpb8/gipat-update-allods-online-removing.html" title="Gipat Update: Allods Online removing Fear of Death debuff" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_jKYjaoIAhKw/TAJpLvoBOvI/AAAAAAAAASw/X9vXDgLfn08/s72-c/allods-online-guide.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/06/gipat-update-allods-online-removing.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0cEQ3gyfSp7ImA9WxFVGE8.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-4601094780702915995</id><published>2010-06-17T17:29:00.000-07:00</published><updated>2010-06-17T17:30:02.695-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-17T17:30:02.695-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Raids" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods News" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Add Ons" /><category scheme="http://www.blogger.com/atom/ns#" term="Gipat" /><title>Revelations of Gipat Features!</title><content type="html">Recieved via email from the Allods Online team:&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Revelations of Gipat – New Features!&lt;br /&gt;
&lt;br /&gt;
Big changes are coming to Allods Online! We’ve already mentioned mounts, the increased level cap to 42, the 200+ new quests, and the entirely new zone, Gipat!&lt;br /&gt;
&lt;br /&gt;
However, the Allods Team is pleased to announce that some of the most exciting changes that are being introduced are suggestions that originated directly from player feedback!&lt;br /&gt;
&lt;br /&gt;
By popular demand, we are now implementing chat bubbles! This means that anything that a player says will now appear above the player’s head in the form of a bubble. Don’t worry – channels like whisper and guild are protected, and players will have the option to turn the bubbles off.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jKYjaoIAhKw/TBq-Bs5ZPZI/AAAAAAAAATw/iOVDpxv22uc/s1600/Allods_Zalmar_the_Twisted.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_jKYjaoIAhKw/TBq-Bs5ZPZI/AAAAAAAAATw/iOVDpxv22uc/s320/Allods_Zalmar_the_Twisted.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
But that’s not all! Just to mention a few more key changes, we’ll also be introducing a target-of-target system, new animations, new and improved audio, more hotkey capabilities (we’re looking at you, summoners), and the option to invert the Y-axis on your mouse.&lt;br /&gt;
&lt;br /&gt;
New end-game content to Patch 1.1 includes three new bosses to Gorluxor’s Tower! Players will now be able to test their strength against Zalmar the Twisted, the elusive Orcish necromancer Strina the Fierce, and the vampire that’s harder to kill than a cockroach, Armando de Doucer.&lt;br /&gt;
&lt;br /&gt;
Perhaps one of our biggest changes to Patch 1.1 is the official support of add-ons in Allods Online! We are extremely excited to see what type of add-ons the Allods community will create to further improve players’ gaming experience!&lt;br /&gt;
&lt;br /&gt;
We’re introducing major changes to Allods Online, and we look forward to experiencing Patch 1.1 with you this summer!&lt;/blockquote&gt;Of course the biggest news was mentioned last; the addition of add on support!  I can't wait to see what the Allods Community turns up.  I wish I had the time to play this game more!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-4601094780702915995?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/tN1O47sGcbt6RrYDay1-vdnfzGM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/tN1O47sGcbt6RrYDay1-vdnfzGM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/tN1O47sGcbt6RrYDay1-vdnfzGM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/tN1O47sGcbt6RrYDay1-vdnfzGM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/-xpI3XVd8qE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/4601094780702915995/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/06/revelations-of-gipat-features.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4601094780702915995?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4601094780702915995?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/-xpI3XVd8qE/revelations-of-gipat-features.html" title="Revelations of Gipat Features!" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_jKYjaoIAhKw/TBq-Bs5ZPZI/AAAAAAAAATw/iOVDpxv22uc/s72-c/Allods_Zalmar_the_Twisted.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/06/revelations-of-gipat-features.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEUCRHs5fyp7ImA9WxFVFUo.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-7033650670548790791</id><published>2010-06-12T06:10:00.000-07:00</published><updated>2010-06-14T20:24:25.527-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-14T20:24:25.527-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Forums" /><category scheme="http://www.blogger.com/atom/ns#" term="Scout" /><title>From the Forums:  Alternative &amp; Viable Hybrid Scout Build</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jKYjaoIAhKw/TBOGj09MmeI/AAAAAAAAATI/isCisnfNLik/s1600/qlink_forum.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_jKYjaoIAhKw/TBOGj09MmeI/AAAAAAAAATI/isCisnfNLik/s320/qlink_forum.png" /&gt;&lt;/a&gt;&lt;/div&gt;The Allods Online forums are a great source of current information.&amp;nbsp; One of the biggest benefits is that there is often a great discussion following any topic or guide.&amp;nbsp; Today, we venture back to the Scout forums.&amp;nbsp; Pure builds are boring.&amp;nbsp; Hybrid is the new cool.&amp;nbsp; And any &lt;a href="http://allods-forum.gpotato.com/viewtopic.php?f=18&amp;amp;t=20829"&gt;guide&lt;/a&gt; that starts out with&lt;br /&gt;
&lt;blockquote&gt;Ok let me put this down in simple words: It works.&lt;/blockquote&gt;...is usually worth a read.&lt;br /&gt;
&lt;br /&gt;
Here's the gist:&lt;br /&gt;
&lt;blockquote&gt;1)This is not a PURE melee build.&lt;br /&gt;
2)I  intend to kill my target before it reaches thus elimination the need to  go melee.&lt;br /&gt;
3)I don't necessarily intend on sprinting up to them and  doing [I Have a Potty Mouth] to get myself killed.&lt;br /&gt;
4)This is  PRIMARILY a range build with melee capabilities&lt;br /&gt;
5)This may or may be  an already posted build0though i am not aware of it)&lt;br /&gt;
6)This build is  to strictly help out new players so that they don't get rank 3 feint  etc..&lt;br /&gt;
7)I'm not asking for your advice as this build has gone through  several tests &amp;amp; research&lt;br /&gt;
8)This is ONLY PVP NOT PVE&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-7033650670548790791?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/3GvthiCCM9q-N0Y5nop6Kk1Kld8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3GvthiCCM9q-N0Y5nop6Kk1Kld8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/3GvthiCCM9q-N0Y5nop6Kk1Kld8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/3GvthiCCM9q-N0Y5nop6Kk1Kld8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/bhxh_MP2MyI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/7033650670548790791/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/06/from-forums-alternative-viable-hybrid.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7033650670548790791?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7033650670548790791?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/bhxh_MP2MyI/from-forums-alternative-viable-hybrid.html" title="From the Forums:  Alternative &amp; Viable Hybrid Scout Build" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jKYjaoIAhKw/TBOGj09MmeI/AAAAAAAAATI/isCisnfNLik/s72-c/qlink_forum.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/06/from-forums-alternative-viable-hybrid.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEMGQno_fSp7ImA9WxFWEk8.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-7183099090012404061</id><published>2010-05-30T06:33:00.000-07:00</published><updated>2010-05-30T06:33:43.445-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-05-30T06:33:43.445-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Dungeons" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Fan" /><title>Fan Site: Loot Tables for Allods Online Dungeons</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jKYjaoIAhKw/TAJpLvoBOvI/AAAAAAAAASw/X9vXDgLfn08/s1600/allods-online-guide.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_jKYjaoIAhKw/TAJpLvoBOvI/AAAAAAAAASw/X9vXDgLfn08/s320/allods-online-guide.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://www.amazon.com/Guild-Leaders-Handbook-Scott-Andrews/dp/1593272588?ie=UTF8&amp;amp;tag=heartlegamer-20&amp;amp;link_code=btl&amp;amp;camp=213689&amp;amp;creative=392969" target="_blank"&gt;Allods Online Fansite&lt;/a&gt;&lt;img alt="" border="0" height="1" src="http://www.assoc-amazon.com/e/ir?t=heartlegamer-20&amp;amp;l=btl&amp;amp;camp=213689&amp;amp;creative=392969&amp;amp;o=1&amp;amp;a=1593272588" style="border: medium none ! important; margin: 0px ! important; padding: 0px ! important;" width="1" /&gt; is at it again, this time with loot tables for the dungeons of Allods Online.&amp;nbsp; Read more &lt;a href="http://allodsfan.com/2010/05/loot-tables-for-allods-online-dungeons/"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-7183099090012404061?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/v-GUS9bLEJBNwomO3chXjg5xd60/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/v-GUS9bLEJBNwomO3chXjg5xd60/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/v-GUS9bLEJBNwomO3chXjg5xd60/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/v-GUS9bLEJBNwomO3chXjg5xd60/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/aIJ08d5SFPE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/7183099090012404061/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/05/fan-site-loot-tables-for-allods-online.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7183099090012404061?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7183099090012404061?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/aIJ08d5SFPE/fan-site-loot-tables-for-allods-online.html" title="Fan Site: Loot Tables for Allods Online Dungeons" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_jKYjaoIAhKw/TAJpLvoBOvI/AAAAAAAAASw/X9vXDgLfn08/s72-c/allods-online-guide.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/05/fan-site-loot-tables-for-allods-online.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcMQnc8eCp7ImA9WxFRFU4.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-5584864739017126659</id><published>2010-04-29T03:48:00.000-07:00</published><updated>2010-04-29T03:48:03.970-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-04-29T03:48:03.970-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Disassembling" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Fan" /><title>Allods Fan's Disassembling Guide – Part 1</title><content type="html">The Allods Online Fansite has a &lt;a href="http://allodsfan.com/2010/04/disassembling-guide-1/#more-1014"&gt;great guide&lt;/a&gt; up for disassembling, one of Allods more unique gathering skills.&lt;br /&gt;
&lt;blockquote&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jKYjaoIAhKw/S9lj3vfNFOI/AAAAAAAAARw/Abqc9NZodgg/s1600/Clasp01.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_jKYjaoIAhKw/S9lj3vfNFOI/AAAAAAAAARw/Abqc9NZodgg/s320/Clasp01.png" /&gt;&lt;/a&gt;&lt;/div&gt;Disassembler destroys leather and cloth armor and gets mats which can be used by Tailors and Leatherworkers. To start disassembling you should visit profession trainer and buy skillbook and tools (nothing new, just like in any other profession). The only difference is that you need two types of tools: one for cloth items and another for leather ones. Simple enough.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-5584864739017126659?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;blockquote&gt;Patch 06: Edge of the Astral Highlights&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jKYjaoIAhKw/S70ZY08aFjI/AAAAAAAAAQ8/V3RneBxVC2w/s1600/allods-online-guide.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_jKYjaoIAhKw/S70ZY08aFjI/AAAAAAAAAQ8/V3RneBxVC2w/s320/allods-online-guide.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
General&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Players can now split items that are in stacks. “Shift+drag” will remove one item from a stack, “Ctrl+drag” will remove half the items from a stack, and “Alt+drag” will open a window that will allow players to remove a specified number of items from a stack&lt;/li&gt;
&lt;li&gt;Players can now see the exact number of items that are in the trade window when trading with another player&lt;/li&gt;
&lt;li&gt;Fixed a bug with the visualization of fatigue when a player’s Flag of War had been recently raised&lt;/li&gt;
&lt;li&gt;Added the ability to respond to whispers. The default hotkey is “BACKSPACE”&lt;/li&gt;
&lt;li&gt;Guild information is now displayed above players’ heads&lt;/li&gt;
&lt;li&gt;Fixed a bug where players under the effects of a War Banner would not have their Flag of War raised when they attacked a player whose Flag of War was lowered&lt;/li&gt;
&lt;li&gt;Fixed a bug where spells that had effects that last over time and area of effect spells would not raise a player’s Flag of War&lt;/li&gt;
&lt;li&gt;Fixed a bug with the walking animation of Kanian females&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
World&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the quest “Regular Customers”&lt;/li&gt;
&lt;li&gt;Fixed the quest “Meeting the Seers”&lt;/li&gt;
&lt;li&gt;Fixed the quest “Yasker’s Emissary”&lt;/li&gt;
&lt;li&gt;Players can now fight the second boss in Gorluxor’s Tower, War’kaz the Mindreaver.&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Astral&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Added new training quests that allow players that have already begun constructing an Astral ship to practice on a special training ship.&lt;/li&gt;
&lt;li&gt;Improved the visualization of the League Astral ships&lt;/li&gt;
&lt;li&gt;Fixed a bug with the distribution of loot from treasure chests&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
*****************************&lt;br /&gt;
&lt;br /&gt;
Complete Patch 06: Edge of the Astral Notes&lt;br /&gt;
&lt;br /&gt;
General&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Players will now automatically enter AFK mode after 5 minutes of inactivity&lt;/li&gt;
&lt;li&gt;Players can now split items that are in stacks. “Shift+drag” will remove one item from a stack, “Ctrl+drag” will remove half the items from a stack, and “Alt+drag” will open a window that will allow players to remove a specified number of items from a stack&lt;/li&gt;
&lt;li&gt;Players can now see the exact number of items that are in the trade window when trading with another player&lt;/li&gt;
&lt;li&gt;Improved the trade window when trading with an NPC&lt;/li&gt;
&lt;li&gt;Fixed a bug where items occasionally disappeared from the auction house&lt;/li&gt;
&lt;li&gt;Fixed a bug where players were unable to log in due to errors when detecting their user name or password&lt;/li&gt;
&lt;li&gt;Players whose Flag of War was lowered before entering Purgatory will now exit Purgatory with their Flag of War lowered&lt;/li&gt;
&lt;li&gt;Fixed a bug with the visualization of fatigue when a player’s Flag of War had been recently raised&lt;/li&gt;
&lt;li&gt;Fixed a bug where the graphics settings in the launcher did not affect the game&lt;/li&gt;
&lt;li&gt;Fixed a bug where players could not collect loot in a group after another player had left the group and did not roll on the item&lt;/li&gt;
&lt;li&gt;Fixed a bug where the healing received from the Shriveled Vampire Heart ignored a player’s wound complexity&lt;/li&gt;
&lt;li&gt;Improved the client security to prevent hacking from other programs&lt;/li&gt;
&lt;li&gt;Players can no longer avoid the Fear of Death effect by being resurrected by other players&lt;/li&gt;
&lt;li&gt;Players can no longer avoid the Fear of Death effect by logging out and then logging in while in Purgatory&lt;/li&gt;
&lt;li&gt;League players that die in Imperial zones will now resurrect at the Nezebgrad Port&lt;/li&gt;
&lt;li&gt;Fixed various bugs that occasionally caused additional lag&lt;/li&gt;
&lt;li&gt;Added a message that notifies players that they cannot change their equipment while in combat when they try to do so&lt;/li&gt;
&lt;li&gt;The following notifications will now appear in the chat window:&lt;/li&gt;
&lt;ul&gt;&lt;li&gt;Information about receiving and losing items&lt;/li&gt;
&lt;li&gt;Information about guild messages&lt;/li&gt;
&lt;li&gt;Information about sharing quests&lt;/li&gt;
&lt;li&gt;Information about alternative currency such as rubies&lt;/li&gt;
&lt;/ul&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Added the ability to respond to whispers. The default hotkey is “BACKSPACE”&lt;/li&gt;
&lt;li&gt;Fixed various bugs involving the party and raid interface&lt;/li&gt;
&lt;li&gt;Players can now choose which  quests and quest objectives to display in the Quest Tracker&lt;/li&gt;
&lt;li&gt;Fixed a bug where the commands “/invite” and “/kick” were not working for raid assistants&lt;/li&gt;
&lt;li&gt;Flags will now appear over group members’ heads&lt;/li&gt;
&lt;li&gt;Guild information is now displayed above players’ heads&lt;/li&gt;
&lt;li&gt;Improved the visualization of various maps&lt;/li&gt;
&lt;li&gt;Players can now only kill the bosses in heroic instances once a day&lt;/li&gt;
&lt;li&gt;Fixed a bug where players could reset heroic instances by disbanding their group and forming a new one while in Purgatory&lt;/li&gt;
&lt;li&gt;Fixed a bug where elite monsters were dealing 20% less damage than intended&lt;/li&gt;
&lt;li&gt;Fixed a bug where monsters would occasionally use incorrect spells&lt;/li&gt;
&lt;li&gt;Players can now decrease the repair time of their ship by 7.5 hours by completing the daily quest “Accelerating Repairs: Symbols of Victory”&lt;/li&gt;
&lt;li&gt;Fixed a bug where players could increase their reputation with enemy factions&lt;/li&gt;
&lt;li&gt;Deposit boxes will now automatically close when a player moves away from a banker&lt;/li&gt;
&lt;li&gt;Added new rare items that drop from bosses in various dungeons&lt;/li&gt;
&lt;li&gt;Added additional watchmen to the Novograd and Nezebgrad Ports&lt;/li&gt;
&lt;li&gt;Decreased the chance for bosses to drop Water of Death and Water of Life&lt;/li&gt;
&lt;li&gt;Improved the visualization of Yasker and Aidenus&lt;/li&gt;
&lt;li&gt;Added a visual effect to the user of a War Banner&lt;/li&gt;
&lt;li&gt;Fixed a bug where players under the effects of a War Banner would not have their Flag of War raised when they attacked a player whose Flag of War was lowered&lt;/li&gt;
&lt;li&gt;Fixed a bug where spells that had effects that last over time and area of effect spells would not raise a player’s Flag of War&lt;/li&gt;
&lt;li&gt;Fixed a bug where the spells a player cast on themselves would refresh the duration of their Flag of War&lt;/li&gt;
&lt;li&gt;Fixed the positions of various Astral passenger ships&lt;/li&gt;
&lt;li&gt;Added additional text modifications&lt;/li&gt;
&lt;li&gt;Fixed various trinkets that had no function&lt;/li&gt;
&lt;li&gt;Added the ability to view last login information at the server selection screen&lt;/li&gt;
&lt;li&gt;Fixed a bug with the walking animation of Kanian females&lt;/li&gt;
&lt;li&gt;Fixed a bug with the AFK animation of Elven females&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Classes&lt;br /&gt;
&lt;br /&gt;
Healer&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed a bug where “Spiritual Focus” would remove the Fear of Death effect&lt;/li&gt;
&lt;li&gt;Fixed a bug with the visual effects of Entreaty&lt;/li&gt;
&lt;li&gt;Fixed a bug where Binding Light would not prevent targets from casting spells that were prepared in advance and spells that had effects that last over time&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Mage&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed a bug where Silence effects would not affect Icy Comet, Prismatic Lightning, and Electric Pulse&lt;/li&gt;
&lt;li&gt;Fixed a bug with Icy Comet&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Psionicist&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed a bug where Brilliant Aura would not working correctly after logging in and logging out&lt;/li&gt;
&lt;li&gt;Spectral Assassin can no longer be applied to targets that are immune to control effects&lt;/li&gt;
&lt;li&gt;Added the ability Mystic Link that allows all psionicists from both factions to talk anonymously in a special chat channel&lt;/li&gt;
&lt;li&gt;Changed the mechanics of Dead Language&lt;/li&gt;
&lt;li&gt;Fixed a bug where victims could not attack Mental Twins in the arena&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Summoner&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed a bug where the stun effect triggered by Rise from the Dead would vary depending on the stats of the caster&lt;/li&gt;
&lt;li&gt;Pets can no longer travel more than 70 yards from their master&lt;/li&gt;
&lt;li&gt;Improved the behavior of pets when they are in passive mode&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Warden&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Decreased the effect of Renew by 50% while out of combat, but increased the effect of Renew by 50% while in combat&lt;/li&gt;
&lt;li&gt;Increased the cooldown duration of Natural Balance to 3 minutes&lt;/li&gt;
&lt;li&gt;Changed the mechanics of Nature's Touch so that it no longer causes Renew to increase the total health of players, but instead increases the healing done by Renew and decreases the cooldown duration of Natural Balance&lt;/li&gt;
&lt;li&gt;Fixed a bug with Growl&lt;/li&gt;
&lt;li&gt;Fixed a bug with Roar&lt;/li&gt;
&lt;li&gt;Natural Balance no longer requires that the caster be in a group&lt;/li&gt;
&lt;li&gt;Pets can no longer travel more than 70 yards from their master&lt;/li&gt;
&lt;li&gt;Improved the visualization of shamans’ pets&lt;/li&gt;
&lt;li&gt;Fixed a bug where a warden could have more than one Aqua Vitae, Aqua Morte, Refreshing Potion, or Lethargy Potion in their bag at one time&lt;/li&gt;
&lt;li&gt;Bosses are now immune to Aqua Morte&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Warrior&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Motivating Presence now restores energy instead of mana&lt;/li&gt;
&lt;li&gt;Fixed a bug with Bloodbath&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
World&lt;br /&gt;
&lt;br /&gt;
Evermeet Isle&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the spawn locations of monsters in the Hidden Bay&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Novograd&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the respawn rate of the guards in the Novograd Port&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Oreshek Fortress&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Increased the effect radius of the spells of Gudimir Belsky and other monsters&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Siveria&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Moved Margo de Vevre, a Servant of the Light, to the Sieged Stronghold&lt;/li&gt;
&lt;li&gt;Increased the size of the chest needed for the quest “Gold of the Damned”&lt;/li&gt;
&lt;li&gt;Improved the visualization of the raft in the quest “Drifting Down the Stream”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Frozen Frontier&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The Burning Ale needed for the quest “A Bottle for the Sentry” can no longer be used or sold to merchants&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Darkwater&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Improved the design of Amalthia Woods&lt;/li&gt;
&lt;li&gt;Added a Servant of the Light to Lukomorie&lt;/li&gt;
&lt;li&gt;Fixed the quest “Unstable Antidote”&lt;/li&gt;
&lt;li&gt;Fixed a bug where wardens’ and summoners’ pets could not attack the spirits in the quest “The Ritual in the Witches' Circle”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Tenebra&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Added a warning message to the Werewolf Potion need for the quest “On the Other Side of Darkness” that notifies players that its effects will be canceled upon leaving the zone&lt;/li&gt;
&lt;li&gt;Fixed a bug where the quest “The Breeding Grounds of Darkness” could not be completed&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Nezebgrad&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the quest “Regular Customers”&lt;/li&gt;
&lt;li&gt;Fixed the faction that Oleg Lukashin was associated with&lt;/li&gt;
&lt;li&gt;Added a Servant of the Light to the Boiler Camp&lt;/li&gt;
&lt;li&gt;Police Officers and Nezebgrad Guardians in Nezebgrad can now see players that are invisible&lt;/li&gt;
&lt;li&gt;Fixed the respawn rate of the guards in the Nezebgrad Port&lt;/li&gt;
&lt;li&gt;Fixed the respawn rate of Goblin Thieves&lt;/li&gt;
&lt;li&gt;Added a new portal to the Imperial Square which can be unlocked by completing the quest “A Matter of Trust”&lt;/li&gt;
&lt;li&gt;Fixed a bug where the zone name for the Underground Reservoir would not appear in the character selection screen&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Tep Was Here”&lt;/li&gt;
&lt;li&gt;Fixed the recommended level for the quest “Nezeb's Fourth Deed”&lt;/li&gt;
&lt;li&gt;Fixed a bug with the use Adventurer’s Stones on Lookout Isle&lt;/li&gt;
&lt;li&gt;Fixed a bug where players’ positions were not displayed properly after leaving the Underground Reservoir&lt;/li&gt;
&lt;li&gt;Merchants that were located inside Yasker’s Tower have now been moved to the front of the tower&lt;/li&gt;
&lt;li&gt;Fixed a bug with the arrival of ships in the Nezebgrad Port&lt;/li&gt;
&lt;li&gt;Improved Yasker’s Tower&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Igsh Military District&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Improved the landscape geometry&lt;/li&gt;
&lt;li&gt;Players will now return to their normal appearance after finishing the quest “Meeting with the Fanatic”&lt;/li&gt;
&lt;li&gt;Added a Servant of the Light to the Imperial Training Camp&lt;/li&gt;
&lt;li&gt;Players can now attune their Adventurer’s Stone to the portal in the Igsh Armory&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Severny Steppe&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;Improved the visualization of Mondovi Fortress&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
ZIT Headquarters&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Changed the mechanics for the quest “Elemental Energy”&lt;/li&gt;
&lt;li&gt;Improved the collision of Tep’s sarcophagus in the LAD Division&lt;/li&gt;
&lt;li&gt;Fixed a bug where David Proshin would not give the quest “The Specifics of Reanimation” after the quest “The Admiral’s Head” was completed&lt;/li&gt;
&lt;li&gt;Changed the portal mechanics inside Tep’s Pyramid&lt;/li&gt;
&lt;li&gt;Fixed a bug where players could not activate the appropriate portal by using sparks collected with the Sparkton Pack&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “LAD Charity Work”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Quarantine”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “The Main Secret of the Pyramid”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Dead Sea&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;Added a Servant of the Light to Pridonsk&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Rescuing the Heiress”&lt;/li&gt;
&lt;li&gt;Improved the visualization of the Dead Sea Mana Station&lt;/li&gt;
&lt;li&gt;Fixed the spawn rate of the Snake Eggs for the quest “Deadly Eggs”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Mysterious Shadows”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Wild Isles&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Improved the visualization of the Orcish Axes for the quest “Murderers' Axes”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Lab Thirteen&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote&gt;Fixed the mechanics of various bosses in the heroic version&lt;/blockquote&gt;&lt;br /&gt;
Asee-Teph&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the quest “Yet Another Gift for Esther” so that the Demon Heart can also be used to complete the quest “Demon Worshippers' Ritual”&lt;/li&gt;
&lt;li&gt;Optimized the location of Stygian Passages throughout the zone&lt;/li&gt;
&lt;li&gt;Fixed a bug where the Servant of the Light named Semer Liphina would attack Imperial soldiers&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Orders for the Guerrillas”&lt;/li&gt;
&lt;li&gt;Fixed the Missionaries’ Leaflets for the quest “Enemy Propaganda”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Magical Gas”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Capturing the Sites of Power”&lt;/li&gt;
&lt;li&gt;Improved the visualization of the Miktlan Ruins&lt;/li&gt;
&lt;li&gt;Fixed the map markers for the quest “The Phony Courier”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Tensess Temple&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed a bug where players could not talk to the Spirit of Tensess&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Eljune&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the quest “Meeting the Seers”&lt;/li&gt;
&lt;li&gt;Fixed the quest “Yasker’s Emissary”&lt;/li&gt;
&lt;li&gt;Improved the mechanics for the Imperial quest “In the Edge of Eternal Night”&lt;/li&gt;
&lt;li&gt;Improved the mechanics for the Imperial quest “A Message from Tensess”&lt;/li&gt;
&lt;li&gt;Improved the mechanics for the League quest “In the Edge of Eternal Night”&lt;/li&gt;
&lt;li&gt;Improved the mechanics for the League quest “A Message from Tensess”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “The Chapel and the Source”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Coba Plateau&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the quest “The Fight for the Rusted Wasteland” so that it can now be completed in a group&lt;/li&gt;
&lt;li&gt;Changed the patrol route of the mobs in the Rusted Wasteland&lt;/li&gt;
&lt;li&gt;Removed an extra League Stygian Passage&lt;/li&gt;
&lt;li&gt;Fixed the Battered Artifact so it can now be looted by everyone in a group&lt;/li&gt;
&lt;li&gt;Fixed the list of available locations that were offered by the Portal Keeper at Brazen Hill&lt;/li&gt;
&lt;li&gt;Improved the visualization of the Demon Detectors for the quest “Demon Hunters”&lt;/li&gt;
&lt;li&gt;Added an image of a monster to the Zem stele needed for the quest “An Ancient Fresco”&lt;/li&gt;
&lt;li&gt;Added pots for the quest “Bon Appétit!”&lt;/li&gt;
&lt;li&gt;Fixed the quest “The Jade Brand”&lt;/li&gt;
&lt;li&gt;Fixed the reward for the quest “First Encounter with the Undead”&lt;/li&gt;
&lt;li&gt;The anomaly for the quest “Isles of Weakness” now consumes more mana and energy&lt;/li&gt;
&lt;li&gt;Improved the visualization of Kobold Knoll&lt;/li&gt;
&lt;li&gt;Improved the visualization of the stones for the quest “Proper Prospecting Equipment: A Pick”&lt;/li&gt;
&lt;li&gt;The translated text can now be read after finishing the quest “The Goblin Translator”&lt;/li&gt;
&lt;li&gt;Increased the number of Crates of Tools available for the quest “Something to Work With”&lt;/li&gt;
&lt;li&gt;Added new monsters for the quest “Blindsided”&lt;/li&gt;
&lt;li&gt;Increased the time available to read the text for the quest “The June Curse is Alive!”&lt;/li&gt;
&lt;li&gt;Changed the mechanics and fixed the map marker for the quest “Mysteries of the Zem Ruins”&lt;/li&gt;
&lt;li&gt;The Black Band Bandits have now become the Red Band Bandits&lt;/li&gt;
&lt;li&gt;Improved the visualization of Meridian Outback&lt;/li&gt;
&lt;li&gt;Fixed the icon of the torch needed for the quest “Dragon’s Breath”&lt;/li&gt;
&lt;li&gt;Improved the visualization of the Southern Bank&lt;/li&gt;
&lt;li&gt;Fixed the Imbued Crown&lt;/li&gt;
&lt;li&gt;Fixed the Zem Doll and changed its mechanics so that it can only be used out of combat&lt;/li&gt;
&lt;li&gt;Fixed the recommended level for the quest “Veronika Saved!”&lt;/li&gt;
&lt;li&gt;Added new monsters for the quest “Mysteries of the Zem Ruins”&lt;/li&gt;
&lt;li&gt;Added more merchants to the Isles of Weakness&lt;/li&gt;
&lt;li&gt;Improved the visualization of the pillars and the monsters for the quest “The Nature of the Darkness”&lt;/li&gt;
&lt;li&gt;Improved the mechanics for the quest “Dark Cargo”&lt;/li&gt;
&lt;li&gt;Fixed the portal at the Mountain Crag&lt;/li&gt;
&lt;li&gt;Decreased the level of Emelian Razin for the quest “A Price On Emelian Razin's Head”&lt;/li&gt;
&lt;li&gt;Removed the extra counter for the quest “A Cautionary Tale”&lt;/li&gt;
&lt;li&gt;Increased the amount of Raw Moss that can be stacked in one slot for the quest “Cough Medicine”&lt;/li&gt;
&lt;li&gt;Decreased the level of Boog the Sadist for the quest “The Ogre Hunt”&lt;/li&gt;
&lt;li&gt;Increased the level of the Hardworking Goblins and Disruptive Goblins for the quest “Information on the Mafia”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Coldberg&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Added new repeatable PvP quests for both the League and the Empire&lt;/li&gt;
&lt;li&gt;Fixed the quest “Conspiracy Against the Swindler”&lt;/li&gt;
&lt;li&gt;Fixed the recommended level for the quest “Inevitable Punishment”&lt;/li&gt;
&lt;li&gt;Fixed the recommended level for the quest “Imperial Retribution”&lt;/li&gt;
&lt;li&gt;Changed the mechanics for the quest “The Elusive Necromancer” so that it is now easier to complete it in a group&lt;/li&gt;
&lt;li&gt;Changed the mechanics for the quest “A Torn Letter” so that it is now easier to complete it in a group&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Avilon&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Fixed the quest “Bertilda de Pluie's Report”&lt;/li&gt;
&lt;li&gt;Fixed the quest “Operation of the Church of Light”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Yazes Shard&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;An arena has been added to Yazes Shard where players from opposite factions can fight each other. The Flags of War of all players who enter the arena will automatically become raised, and all players will earn 50% more Combat Glory while in the arena. Each player will be allowed to remain in the arena for 1 hour at a time, at which time they will be unable to return to the arena for 4 hours&lt;/li&gt;
&lt;li&gt;Added additional Servants of the Light&lt;/li&gt;
&lt;li&gt;Players can no longer climb on the tent in the Imperial Camp&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Beacons for the Reinforcements”&lt;/li&gt;
&lt;li&gt;Fixed the map marker for the quest “Blood of the Lost”&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Kingdom of Nature&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Added icons above the heads of the Portal Keepers&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Gorluxor's Tower&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Players can now fight the second boss in Gorluxor’s Tower&lt;/li&gt;
&lt;li&gt;Many monsters can now see players that are invisible&lt;/li&gt;
&lt;li&gt;Improved the landscape geometry&lt;/li&gt;
&lt;/ul&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-5308221055782760568?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;blockquote&gt;The World Mysteries are long and involved questlines that include details of the storyworld that Allods takes place in. &lt;br /&gt;
&lt;br /&gt;
The first quest is relatively small and generally you complete just after you enter Novograd.  That questline doesn't actually reward you with anything signifigant but the other three questlines do.  Two of lines reward you with a mysterious ruby and the third rewards you with a "special ability".  These quests ingame are generally marked with the NPC having a medallion above their head rather than the normal exclamation mark.&lt;br /&gt;
&lt;br /&gt;
Ancient June Magic&lt;br /&gt;
&lt;br /&gt;
1) The Road to Novograd&lt;br /&gt;
&lt;br /&gt;
* Task: Follow Amanda through the portal.&lt;br /&gt;
* As above and talk to the npc on the other side.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) The Mysterious Stone&lt;br /&gt;
&lt;br /&gt;
* Task: Use the Mysterious Stone in your Bag&lt;br /&gt;
* Walk to the edge of the Allod and use the stone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Conversation with Amanda&lt;br /&gt;
&lt;br /&gt;
* Task: Travel to the camp and talk to Amanda&lt;br /&gt;
* Travel to the survivor's camp and talk with Amanda&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) The Lost Scout&lt;br /&gt;
&lt;br /&gt;
* Task: Find the scout in the Twilight Forest&lt;br /&gt;
* Obtain Mila's findings&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Ancient Stones&lt;br /&gt;
&lt;br /&gt;
* Task: Retrieve stones from the local ruins.&lt;br /&gt;
* Pick up 3 stones from near the ruins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Recharing the stone&lt;br /&gt;
&lt;br /&gt;
* Task: Use the stone in your bag and recharge it.&lt;br /&gt;
* Near the crashed ship recharge the stone using the Astral Crystal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7) Mysterious Benefactor&lt;br /&gt;
&lt;br /&gt;
* Task: Find the Mysterious Benefactor&lt;br /&gt;
* Travel though the eastern cave to find the benefactor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
8 ) Access Crystal&lt;br /&gt;
&lt;br /&gt;
* Task: Retrieve an access crystal&lt;br /&gt;
* Kill there nearby mobs to get the access crystal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9) The Artifacts&lt;br /&gt;
&lt;br /&gt;
* Task: Retrieve 3 artifacts from on board the ship&lt;br /&gt;
* Pick up the objects from inside chests on the ship.  Each is guarded by a mob (Captian, his bear and the navigator)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
10) The Ritual&lt;br /&gt;
&lt;br /&gt;
* Task: Wait till the benefactor completes the magical ritual.&lt;br /&gt;
* Wait a few seconds till the ritual completed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
11) Homecoming&lt;br /&gt;
&lt;br /&gt;
* Task: Activate the June Ruins to travel home&lt;br /&gt;
* Use the nearby yellow crystal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
12) The Stone Traveller&lt;br /&gt;
&lt;br /&gt;
* Task: Talk to the stone keeper in Novograd&lt;br /&gt;
* Talk to the portal keeper in the base of the tower inside the city&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
13) Keeper of Secrets&lt;br /&gt;
&lt;br /&gt;
* Task: Talk to the Keeper of Secrets&lt;br /&gt;
* Climb the stairs to the top of the tower and talk to the Keeper&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-4598052367124889078?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/YKnvAKupKMXdPp5W7KM3C-dBMSo/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/YKnvAKupKMXdPp5W7KM3C-dBMSo/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/Y5ZjKlofvEs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/4598052367124889078/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/04/guide-to-league-world-mysteries.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4598052367124889078?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4598052367124889078?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/Y5ZjKlofvEs/guide-to-league-world-mysteries.html" title="Guide to League World Mysteries" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jKYjaoIAhKw/S70ZY08aFjI/AAAAAAAAAQ8/V3RneBxVC2w/s72-c/allods-online-guide.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/04/guide-to-league-world-mysteries.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEIGSXoyeyp7ImA9WxFVFUw.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-4360175337397241928</id><published>2010-03-24T16:53:00.000-07:00</published><updated>2010-06-14T04:55:28.493-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-06-14T04:55:28.493-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="PvP" /><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Forums" /><category scheme="http://www.blogger.com/atom/ns#" term="Scout" /><title>Scout:  Pure PvP agressive sniper build</title><content type="html">The official Allods Online boards are proving once again to be an invaluable source for class guides and info.  Today while researching my scout's future, I came across an &lt;a href="http://allods-forum.gpotato.com/viewtopic.php?f=18&amp;amp;t=12307"&gt;aggressive, ranged PvP build&lt;/a&gt;.  Bonus, it was updated this past Wed (3/22).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-4360175337397241928?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/RPpJBFgF_F3wUEC1FrkxnYLnFDs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RPpJBFgF_F3wUEC1FrkxnYLnFDs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/RPpJBFgF_F3wUEC1FrkxnYLnFDs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/RPpJBFgF_F3wUEC1FrkxnYLnFDs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/134qCwLqgr8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/4360175337397241928/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/03/scout-pure-pvp-agressive-sniper-build.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4360175337397241928?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4360175337397241928?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/134qCwLqgr8/scout-pure-pvp-agressive-sniper-build.html" title="Scout:  Pure PvP agressive sniper build" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/03/scout-pure-pvp-agressive-sniper-build.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkENRH89eyp7ImA9WxBbFUU.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-1182962022225015338</id><published>2010-03-14T10:44:00.000-07:00</published><updated>2010-03-14T10:44:55.163-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-14T10:44:55.163-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Healers" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><title>Melee Healer Guide</title><content type="html">I play a Healer as my main character and while surfing the official boards, I cam across this awesome and unique guide for Melee Healers: &lt;a href="http://allods-forum.gpotato.com/viewtopic.php?f=19&amp;amp;t=7388#p63945"&gt;Melee  Healer Guide (0/25/13 Melee/HoT/DoT build)&lt;/a&gt;&lt;blockquote&gt;I haven't seen this particular spec posted on these forums. What makes this slightly different from most Melee Healer specs is the choice of maxing out our HoT and DoT talents and the rubies that buff their output and crit chance.&lt;br /&gt;
&lt;br /&gt;
I've been looking for an "ideal" melee healing class across multiple MMORPGs, and I think I've found it in Allod's Online Melee Healer. Melee Healer is my #1 choice for class and spec in OB, just edging out Caster Warden&lt;/blockquote&gt;To get an idea of how this build performs, the author has included some videos.  I've embedded the first below:&lt;br /&gt;
&lt;br /&gt;
&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kiyymmLL6xo&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/kiyymmLL6xo&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
Now, follow on through for the full guide at &lt;a href="http://taugrim.com/2010/02/12/allods-online-melee-healer-spec/"&gt;Taugrim's blog&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-1182962022225015338?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Xo0oCVW-5CSva--PHBiTnLemp2w/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Xo0oCVW-5CSva--PHBiTnLemp2w/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/Xo0oCVW-5CSva--PHBiTnLemp2w/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Xo0oCVW-5CSva--PHBiTnLemp2w/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/rwXphBqo9OM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/1182962022225015338/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/03/melee-healer-guide.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1182962022225015338?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1182962022225015338?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/rwXphBqo9OM/melee-healer-guide.html" title="Melee Healer Guide" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/03/melee-healer-guide.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0cFRnw5fip7ImA9WxBbEks.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-3670183463080789486</id><published>2010-03-10T15:50:00.000-08:00</published><updated>2010-03-10T15:50:17.226-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-10T15:50:17.226-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Warden" /><title>Keen's Caster Warden Guide</title><content type="html">Keen has knocked out another great Warden guide, this time for Caster Wardens.&amp;nbsp; His post can be found &lt;a href="http://keenandgraev.com/forums/index.php?topic=2065.0"&gt;here&lt;/a&gt;:&lt;br /&gt;
&lt;blockquote&gt;&lt;b&gt;Stat Allocation&lt;/b&gt;&lt;br /&gt;
Caster Wardens, like every other Warden build, are very stat intensive.  In order to achieve what we're setting out to do we must have the stats to back it all up.  The biggest problem facing this build is mana.  We simply do not have enough of it when we need it and we're always trying to recoup mana after most fights.  Mana problems aside, we also need to keep our perception, luck, and intelligence up and that's not always easy to do with the gear being offered to us.  &lt;/blockquote&gt;Head on over and check it out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-3670183463080789486?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/tJo9l-wpe6zQxVcdzXolVAWcLnk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/tJo9l-wpe6zQxVcdzXolVAWcLnk/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/tJo9l-wpe6zQxVcdzXolVAWcLnk/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/tJo9l-wpe6zQxVcdzXolVAWcLnk/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/14E8UPIdyMc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/3670183463080789486/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/03/keens-caster-warden-guide.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/3670183463080789486?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/3670183463080789486?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/14E8UPIdyMc/keens-caster-warden-guide.html" title="Keen's Caster Warden Guide" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/03/keens-caster-warden-guide.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYARno-fyp7ImA9WxBUGE4.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-2370647308939823957</id><published>2010-03-05T17:15:00.000-08:00</published><updated>2010-03-05T17:15:47.457-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-05T17:15:47.457-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Stats" /><category scheme="http://www.blogger.com/atom/ns#" term="Summoner" /><title>Summoners Guide: Stats</title><content type="html">&lt;a href="http://1.bp.blogspot.com/_jKYjaoIAhKw/S5GsrvdzMZI/AAAAAAAAAQM/jN2pbASwvYA/s1600-h/4405151065_901e8a7221.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_jKYjaoIAhKw/S5GsrvdzMZI/AAAAAAAAAQM/jN2pbASwvYA/s400/4405151065_901e8a7221.jpg" width="225" /&gt;&lt;/a&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Luck&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Summoner's Luck, the more erratic their attacks and heals will be as they will have a higher chance of a "glancing blow" which hits for very little damage or heals for very little health. While not as important as other stats such as Intelligence and Perception, Luck should never be ignored.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Perception&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Perception is a primary stat for a Summoner. It decreases a target's ability to resist a Summoner's Magical attacks. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIP:&lt;/b&gt; Also another stat that affects a Summoner's Minion; it increases their Expertise.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Intelligence&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
This is an important stat for Summoners. Intelligence increases magical damage and healing.  &lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Conviction&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Conviction affects a Summoner's control spells, both duration and chance to hit.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIP:&lt;/b&gt; Willpower increases a character's chance at resisting control effects.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Faith&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
From the &lt;a href="http://allodsonlineguide.heartlessgamer.com/p/healers-guide.html"&gt;Healer's guide&lt;/a&gt;:&lt;br /&gt;
&lt;blockquote&gt;Faith determines a healer's ability to penetrate wounds. Wounds are accrued during combat and the more wounds a character has, the less effective healing will be on them. A higher faith will allow a healer to penetrate wound complexity and have more effective heals.&lt;/blockquote&gt;While not true healers, this is quoted here as Summoner's can be built to do a lot of healing&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Wisdom&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Wisdom increases total mana pool and mana regeneration.  Also, it affects the Summoner's Minion and their finesse.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIP:&lt;/b&gt; Finesse represents the resist chance that an enemy will have against a Minions physical attacks.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-2370647308939823957?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/6kHvcCH4uRtkL0TGMcO_xdqEIX8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6kHvcCH4uRtkL0TGMcO_xdqEIX8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/6kHvcCH4uRtkL0TGMcO_xdqEIX8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6kHvcCH4uRtkL0TGMcO_xdqEIX8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/zHMUVauZ-Gs" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/2370647308939823957/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/03/summoners-guide-stats.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/2370647308939823957?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/2370647308939823957?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/zHMUVauZ-Gs/summoners-guide-stats.html" title="Summoners Guide: Stats" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_jKYjaoIAhKw/S5GsrvdzMZI/AAAAAAAAAQM/jN2pbASwvYA/s72-c/4405151065_901e8a7221.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/03/summoners-guide-stats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcFQX46fip7ImA9WxBUFkU.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-4124091272279487067</id><published>2010-03-03T21:53:00.000-08:00</published><updated>2010-03-03T21:53:30.016-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-03T21:53:30.016-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Mage" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Stats" /><title>Mage Guide: Stats</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jKYjaoIAhKw/S49HdHuteUI/AAAAAAAAAP0/ZZoBtcXf224/s1600-h/4405888320_3daa012630.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_jKYjaoIAhKw/S49HdHuteUI/AAAAAAAAAP0/ZZoBtcXf224/s400/4405888320_3daa012630.jpg" width="213" /&gt;&lt;/a&gt;&lt;/div&gt;Mage = magic damage = DPS class.&amp;nbsp; Got it?&amp;nbsp; Good.&amp;nbsp; Lets get onto their stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Intelligence&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Intelligence increases damage and healing from spells. The more the better. There is no known cap to the benefit.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Perception&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Perception decreases an enemy target's ability to resist a spell cast by the Mage.&amp;nbsp;  This is a very important stat for a Mage, as they need to be able to penetrate a target's magical resistance or they are essentially useless.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Wisdom&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Mages consume a lot of mana to dish out their damage.  Wisdom increases a Mage's mana pool and mana regeneration rate.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Luck&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Mage's luck, the more erratic their damage will be as they will have a higher chance of a "glancing blow" heal which does little damage. For Mages, Luck should be kept on par with Intelligence. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Agility&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
While not an obvious stat for a Mage (or other magic classes), Agility affects the chance of dodging an enemy's physical attacks.  It comes with most Mage gear and is useful for survivability. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Endurance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Endurance reduces the chance a Mage will be hit with a critical hit.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Stamina&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Stamina increases a Mage's health pool.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Conviction&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Conviction effects a Mage's control spells, both duration and chance to hit.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIP:&lt;/b&gt; Willpower increases a character's chance at resisting control effects.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Faith&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
From the &lt;a href="http://allodsonlineguide.heartlessgamer.com/p/healers-guide.html"&gt;Healer's guide&lt;/a&gt;:&lt;br /&gt;
&lt;blockquote&gt;Faith determines a healer's ability to penetrate wounds. Wounds are accrued during combat and the more wounds a character has, the less effective healing will be on them. A higher faith will allow a healer to penetrate wound complexity and have more effective heals.&lt;/blockquote&gt;Quoted here since Mages do have a single healing spell.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-4124091272279487067?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/ioJu-JuXtpfG-VYN6r_1ssaupJU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ioJu-JuXtpfG-VYN6r_1ssaupJU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/58yxVqgZmII" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/4124091272279487067/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/03/mage-guide-stats.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4124091272279487067?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/4124091272279487067?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/58yxVqgZmII/mage-guide-stats.html" title="Mage Guide: Stats" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_jKYjaoIAhKw/S49HdHuteUI/AAAAAAAAAP0/ZZoBtcXf224/s72-c/4405888320_3daa012630.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/03/mage-guide-stats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8NR3c8fSp7ImA9WxBUFEQ.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-78680325184187830</id><published>2010-03-01T17:21:00.000-08:00</published><updated>2010-03-01T17:21:36.975-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-03-01T17:21:36.975-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Psionicist" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Stats" /><title>Psionicist Guide: Stats</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://farm3.static.flickr.com/2551/4152931622_f3314e4f7f_o.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="400" src="http://farm3.static.flickr.com/2551/4152931622_f3314e4f7f_o.png" width="180" /&gt;&lt;/a&gt;&lt;/div&gt;Pscionicist are one of Allods Online's more unusual classes.&amp;nbsp; They fit the role of DPS, buffer, and crowd control.&amp;nbsp; Onto their stats.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Intelligence&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Intelligence increases a Psionicist's damage output.&amp;nbsp; There is no point at which the returns from extra Intelligence diminish. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Perception&lt;/b&gt;&lt;/span&gt; &lt;br /&gt;
Perception is a primary stat for a Psionicist. It decreases a targets ability to resist a Psionicist's attacks.  &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIP:&lt;/b&gt; Mousing over Perception in the character window will display a % chance to resist calculated off the Psionicist's current Perception.  The goal is to have this at or greater than 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Stamina&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Stamina increases a Psionicist's health pool AND increases the survivability of their clone.&amp;nbsp; An important stat to prevent quick deaths of the clone.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Endurance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Endurance reduces a Psionicist's chance at being critically hit.&amp;nbsp; This is an important stat to keep in mind as a Psionicist's clone takes the majority of damage towards the class and a higher Endurance allows that clone to survive longer (fewer critical hits = less burst damage for the clone to absorb).&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Luck&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Psionicist's Luck, the more erratic their attacks will be as they will have a higher chance of a "glancing blow" which hits for very little damage. While not as important as other stats such as Strength, Luck should never be ignored.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Conviction&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Conviction effects a Psionicist's control spells, both duration and chance to hit.  High conviction is a requirement for any Psionicist aiming to be a control specialist.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;TIP:&lt;/b&gt; Willpower increases a character's chance at resisting control effects.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Wisdom&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Wisdom increases total mana pool and mana regeneration.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-78680325184187830?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/pufJDq3vqwnoLh9MkhrIG9ib42U/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pufJDq3vqwnoLh9MkhrIG9ib42U/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/HqZ5_1Cz83c" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/78680325184187830/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/03/psionicist-guide-stats.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/78680325184187830?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/78680325184187830?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/HqZ5_1Cz83c/psionicist-guide-stats.html" title="Psionicist Guide: Stats" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/03/psionicist-guide-stats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUAQ3k_eyp7ImA9WxBUFEw.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-7068401911810737948</id><published>2010-02-28T20:20:00.000-08:00</published><updated>2010-02-28T20:20:42.743-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-28T20:20:42.743-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Warden" /><category scheme="http://www.blogger.com/atom/ns#" term="Stats" /><title>Warden Guide: Stats</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://cdn.gpotato.eu/marketing/portal/allods/News_Allods_Druid_male.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="205" src="http://cdn.gpotato.eu/marketing/portal/allods/News_Allods_Druid_male.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Intelligence&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Intelligence increases a Warden's damage, both physical and magical.  This is a key stat for Wardens.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Perception&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Perception increases a Warden's and their pet's chance to hit.  In the combat log there will be attacks/damage that have been blocked, resisted, parried, or have missed completely.  These are all reduced by higher perception.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Wisdom&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Wisdom determines a Warden's and their pet's armor penetration.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Luck&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Warden's Luck, the more erratic their attacks will be as they will have a higher chance of a "glancing blow" which hits for very little damage. While not as important as other stats such as Strength, Luck should never be ignored.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Stamina&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Stamina increases a Warden's health pool.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Endurance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Endurance reduces the chance a Warden will be hit with a critical hit.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Agility&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Agility increases the Warden's ability to dodge and evade attacks.  This is very useful for Wardens that focus on melee attacks.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-7068401911810737948?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/XM9veyONmIa0youUaXl52eXQftU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/XM9veyONmIa0youUaXl52eXQftU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/OTj8vT-5FQA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/7068401911810737948/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/02/warden-guide-stats.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7068401911810737948?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/7068401911810737948?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/OTj8vT-5FQA/warden-guide-stats.html" title="Warden Guide: Stats" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/02/warden-guide-stats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0EFQHY_eyp7ImA9WxBUE04.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-1635048243123314088</id><published>2010-02-27T22:46:00.000-08:00</published><updated>2010-02-27T22:46:51.843-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-27T22:46:51.843-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Scout" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Stats" /><title>Scout Guide: Stats</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://farm5.static.flickr.com/4030/4363396429_4b3ef5c406.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="400" src="http://farm5.static.flickr.com/4030/4363396429_4b3ef5c406.jpg" width="212" /&gt;&lt;/a&gt;&lt;/div&gt;Scouts in Allods Online are all about one thing: DPS.&amp;nbsp; To accomplish this, we need to start with their three core stats: &lt;b&gt;Strength, Expertise, &lt;/b&gt;and&lt;b&gt; Finesse&lt;/b&gt;.  Also we will cover some of the secondary stats.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Strength&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Strength increases damage done and is the core stat for all Scouts.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Finesse&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Finesse is equally important and determines a scouts armor penetration.  This is the second core stat for all Scouts.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="font-size: large;"&gt;Expertise&lt;/span&gt; &lt;/b&gt;&lt;br /&gt;
Expertise determines the scouts "to hit" chance.  The higher a Scout's Expertise, the more likely they are able to hit their targets.  &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Luck&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Scout's Luck, the more erratic their attacks will be as they will have a higher chance of a "glancing blow" which hits for very little damage. While not as important as other stats such as Strength, Luck should never be ignored. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Agility&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Agility increases the Scouts ability to dodge and evade attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Stamina&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Stamina increases a Scouts health pool.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Endurance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Endurance reduces the chance a Scout will be hit with a critical hit.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-1635048243123314088?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/a0BXVJZ_0FiIHQkiFj-Nqc-BCfQ/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/a0BXVJZ_0FiIHQkiFj-Nqc-BCfQ/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/uJLZZjP6Euc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/1635048243123314088/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/02/scout-guide-stats.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1635048243123314088?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1635048243123314088?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/uJLZZjP6Euc/scout-guide-stats.html" title="Scout Guide: Stats" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://farm5.static.flickr.com/4030/4363396429_4b3ef5c406_t.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/02/scout-guide-stats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak4GSH8yfyp7ImA9WxBUE04.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-3905719623794255786</id><published>2010-02-26T09:21:00.000-08:00</published><updated>2010-02-27T22:35:29.197-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-27T22:35:29.197-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Paladin" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Stats" /><title>Paladin Guide: Stats</title><content type="html">&lt;a href="http://2.bp.blogspot.com/_jKYjaoIAhKw/S4gC-bVO7fI/AAAAAAAAAPc/JwpKlQeu6DY/s1600-h/xyz.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/_jKYjaoIAhKw/S4gC-bVO7fI/AAAAAAAAAPc/JwpKlQeu6DY/s400/xyz.jpg" width="180" /&gt;&lt;/a&gt;The paladin archetype in Allods Online is versitile and can fit the role of main tank, DPS (physical or magical), or light healer.  To get started on any path, one must understand the stats that are important to a Paladin: Strength, Finesse, Expertise, Endurance, Stamina, Agility, and Luck.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Strength&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Strength increases the damage a Paladin is capable of in Allods Online.&amp;nbsp; Contrary to common sense though, it increases both physical and magical damage output.&amp;nbsp; It is the main stat for DPS Paladins.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Finesse&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Finesse determines a Paladins ability to penetrate armor in Allods Online.&amp;nbsp; Armor penetration is valuable as a secondary stat for DPS Paladins.&amp;nbsp; With too low Finesse, a Paladin will have trouble reliably hitting through armor.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Expertise&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Expertise determines a Paladin's chance to hit for all damage types, as well as to hit for healing.  Expertise is an important stat for all Paladins.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Endurance&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Endurance prevents critical hits, valuable for Tank Paladins.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Stamina&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
All around a simple stat, Stamina increases a Paladin's health pool. &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Agility&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Agility increases the chance to block or parry physical attacks, useful for Tank Paladins.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Luck&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Paladins Luck, the more erratic their attacks and healing will be as they will have a higher chance of a "glancing blow" which hits for very little. While not as important as other stats such as Strength and Stamina, Luck should never be ignored.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-3905719623794255786?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/_aAXUiKaK_4wUsPe8yRyyDP6rRw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_aAXUiKaK_4wUsPe8yRyyDP6rRw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/_aAXUiKaK_4wUsPe8yRyyDP6rRw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_aAXUiKaK_4wUsPe8yRyyDP6rRw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/7k3tUhyG9qw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/3905719623794255786/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/02/paladin-guide-stats.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/3905719623794255786?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/3905719623794255786?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/7k3tUhyG9qw/paladin-guide-stats.html" title="Paladin Guide: Stats" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_jKYjaoIAhKw/S4gC-bVO7fI/AAAAAAAAAPc/JwpKlQeu6DY/s72-c/xyz.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/02/paladin-guide-stats.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUDQ3w_fCp7ImA9WxBUEUw.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-1975481627695705053</id><published>2010-02-25T06:58:00.000-08:00</published><updated>2010-02-25T07:04:32.244-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-25T07:04:32.244-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Guides" /><category scheme="http://www.blogger.com/atom/ns#" term="Tips" /><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Warden" /><title>Allods Online Guide: Keen's Melee Warden Guide</title><content type="html">Keen has a great &lt;a href="http://keenandgraev.com/forums/index.php?topic=1915.0"&gt;Melee Warden Guide&lt;/a&gt; up on the Keen and Graev forums:&lt;blockquote&gt;Stat Allocation&lt;br /&gt;
Melee Wardens are very stat intensive which makes the class very gear dependent.  As you level up you will find that it is sometimes difficult to keep all of your stats up.  Don't stress it.  Only every few levels when you gain access to major upgrades or a new slot like rings and earrings will you feel like you have caught up.  The goal here is to find an equilibrium, knowing that you can always improve.&lt;/blockquote&gt;Continue over to the forums to read the rest of the guide and follow the conversation.&lt;br /&gt;
&lt;br /&gt;
Also, to note I am adding the link to the guide to the &lt;a href="http://allodsonlineguide.heartlessgamer.com/p/warden-guide.html"&gt;Allods Warden Guide&lt;/a&gt; page.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-1975481627695705053?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/s0ni9MGc6h3eBwaDmEihcqIqJHU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/s0ni9MGc6h3eBwaDmEihcqIqJHU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/UiFnfShRIMc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/1975481627695705053/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/02/allods-online-guide-keens-melee-warden.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1975481627695705053?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/1975481627695705053?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/UiFnfShRIMc/allods-online-guide-keens-melee-warden.html" title="Allods Online Guide: Keen's Melee Warden Guide" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/02/allods-online-guide-keens-melee-warden.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUEFR3ozfCp7ImA9WxBVGEs.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-6358104513078477611</id><published>2010-02-22T11:40:00.000-08:00</published><updated>2010-02-22T11:40:16.484-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-22T11:40:16.484-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><category scheme="http://www.blogger.com/atom/ns#" term="Site News" /><title>Allods Online Guide: On hold</title><content type="html">I'm putting the guide on hold until the &lt;a href="http://www.heartlessgamer.com/2010/02/forget-about-allods-online-cash-shop.html"&gt;current situation with the cash shop and upcoming patch changes&lt;/a&gt; is sorted out.&amp;nbsp; If these go through unchanged, I will probably not be playing Allods Online.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-6358104513078477611?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/6kcE1aV7xupWpQKJ3phMuF6SKv4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6kcE1aV7xupWpQKJ3phMuF6SKv4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/6kcE1aV7xupWpQKJ3phMuF6SKv4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/6kcE1aV7xupWpQKJ3phMuF6SKv4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/Trxl0YLzJ2w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/6358104513078477611/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/02/allods-online-guide-on-hold.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/6358104513078477611?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/6358104513078477611?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/Trxl0YLzJ2w/allods-online-guide-on-hold.html" title="Allods Online Guide: On hold" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/02/allods-online-guide-on-hold.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEUNSXY5fip7ImA9WxBVFk4.&quot;"><id>tag:blogger.com,1999:blog-4325475517293027738.post-5314229111222568540</id><published>2010-02-19T19:20:00.000-08:00</published><updated>2010-02-19T19:24:58.826-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2010-02-19T19:24:58.826-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Allods Online" /><title>Allods Online Guide: Open Beta Impressions</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://profile.ak.fbcdn.net/object2/1900/7/n116129144547_5585.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://profile.ak.fbcdn.net/object2/1900/7/n116129144547_5585.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://allods.gpotato.com/news/2010/02/19/reflecting-on-the-allods-open-beta-launch/"&gt;Allods Online&lt;/a&gt; launched into open beta this week and I've had a few hours to spend with it.  I'm playing with the League faction as Heartless the Priest or Favre the Ranger on the Tensess server.&amp;nbsp; The open beta has been great so far and in classic Heartless_ style, here is a pro/cons list:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Pros&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Runs like a dream with little to no video or net lag.&lt;/li&gt;
&lt;li&gt;The visual style and game play is directly comparable to World of Warcraft.  This works to the benefit of Allods Online.&lt;/li&gt;
&lt;li&gt;Leveling is well-paced.  Not too fast, not too slow.  There are enough quests to go around at each level.&lt;/li&gt;
&lt;li&gt;Combat is smooth and enjoyable.&lt;/li&gt;
&lt;li&gt;Class mechanics are unique to each class.&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Cons&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;Runs like a dream, but at the price of a view distance that can be measured in inches.&lt;/li&gt;
&lt;li&gt;Quest objectives and areas are camped into extinction.&lt;/li&gt;
&lt;li&gt;The general chat is a never ending debate about World of Warcraft.&lt;/li&gt;
&lt;li&gt;Questions about the Cash Shop are unanswered currently.  The details seem to change every week.&lt;/li&gt;
&lt;li&gt;No auto attack.&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
Overall I am really enjoying my time in Allods Online's open beta.  As characters won't be wiped for launch, Feb 16th is the true Allods launch date.  The greatest thing it has going is the free 2 play business model.  This allows me to enjoy the game casually without the worry of maintaining a subscription.  I can come back and play whenever I want and when I have more time to dedicate to the game, I can spend a few dollars in the Cash Shop to improve that dedicated time.  Allods Online is going to be a popular game and I will be very interested to see how financially successful it can be.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4325475517293027738-5314229111222568540?l=allodsonlineguide.heartlessgamer.com' alt='' /&gt;&lt;/div&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~a/c9Niqvmml4o38cGXyPy-XUEjTks/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/c9Niqvmml4o38cGXyPy-XUEjTks/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/AllodsOnlineGuide/~4/OQ-0NzCxm0E" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://allodsonlineguide.heartlessgamer.com/feeds/5314229111222568540/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://allodsonlineguide.heartlessgamer.com/2010/02/allods-online-guide-open-beta.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/5314229111222568540?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4325475517293027738/posts/default/5314229111222568540?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/AllodsOnlineGuide/~3/OQ-0NzCxm0E/allods-online-guide-open-beta.html" title="Allods Online Guide: Open Beta Impressions" /><author><name>Heartless Gamer</name><uri>https://profiles.google.com/108706197458677580006</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh4.googleusercontent.com/-yO2aIT5mlKk/AAAAAAAAAAI/AAAAAAAAAcc/ZKj1oOQFOxg/s512-c/photo.jpg" /></author><thr:total>0</thr:total><feedburner:origLink>http://allodsonlineguide.heartlessgamer.com/2010/02/allods-online-guide-open-beta.html</feedburner:origLink></entry></feed>

