<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-30566002</id><updated>2026-07-18T07:54:37.931+02:00</updated><category term="C64"/><category term="Hack"/><category term="Amiga"/><category term="Spectrum"/><category term="Internet"/><category term="MSX"/><category term="NES"/><category term="Mario"/><category term="Pacman"/><category term="Demoscene"/><category term="coin-op"/><category term="Atari ST"/><category term="Amstrad CPC"/><category term="Apple2"/><category term="Megadrive"/><category term="Atari VCS"/><category term="Gameboy"/><category term="Atari 8bit"/><category term="SNES"/><category 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term="fairlight"/><category term="firenze"/><category term="firmware"/><category term="floor13"/><category term="font"/><category term="forbidden forest"/><category term="forth"/><category term="freescape"/><category term="freeware"/><category term="futureos"/><category term="gamecube"/><category term="gamelink"/><category term="giana"/><category term="gif"/><category term="gorf"/><category term="gryzor"/><category term="gyruss"/><category term="halo"/><category term="handheld"/><category term="hangon"/><category term="head over heels"/><category term="hyperolympics"/><category term="intel"/><category term="interactive fiction"/><category term="irix"/><category term="jack tramiel"/><category term="jetsetwilly"/><category term="kernal"/><category term="konix"/><category term="kung fu master"/><category term="light pen"/><category term="little computer people"/><category term="loom"/><category term="loopz"/><category term="macchine virtuali"/><category term="maniac mansion"/><category 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software"/><category term="sentinel"/><category term="shinobi"/><category term="silicon graphics"/><category term="skateboard just"/><category term="smalltalk"/><category term="snake"/><category term="snatcher"/><category term="snow bros"/><category term="south park"/><category term="space quest"/><category term="sprite"/><category term="star castle"/><category term="star fox"/><category term="super sprint"/><category term="superxevious"/><category term="switchblade"/><category term="symbos"/><category term="target renegade"/><category term="televideo"/><category term="the trap door"/><category term="thrust"/><category term="tie-in"/><category term="time pilot"/><category term="turbo esprit"/><category term="usb"/><category term="usgold"/><category term="vanguard"/><category term="virtual boy"/><category term="virus"/><category term="voxel"/><category term="way of the exploding fist"/><category term="wing commander"/><category term="wolfenstein 3d"/><category term="xerox"/><category term="y2k"/><category term="z80"/><category term="zak mckracken"/><category term="zanac"/><category term="zapper"/><category term="zero wing"/><title type='text'>Altri Bit</title><subtitle type='html'>Il Retrocomputing/Retrogaming come NON ve li ricordavate.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1289</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-30566002.post-1164778060993569823</id><published>2021-08-08T19:42:00.006+02:00</published><updated>2021-08-08T19:42:48.401+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Apple2"/><category scheme="http://www.blogger.com/atom/ns#" term="Atari 8bit"/><category scheme="http://www.blogger.com/atom/ns#" term="origin"/><category scheme="http://www.blogger.com/atom/ns#" term="PC windows"/><category scheme="http://www.blogger.com/atom/ns#" term="richard garriott"/><title type='text'>Giochi texani</title><content type='html'>&lt;p&gt;&amp;nbsp;In Italia non so se vedremo mai qualcosa del genere su un sito governativo ma la commissione cinematografica texana ha compilato e aggiorna una lista dei videogiochi orgogliosamente &quot;Made in Texas&quot; arrivando a precisare per ciascuno pure la città d&#39;origine. L&#39;elenco parte dal 1981 e si nota che nei primi cinque anni gli unici titoli sono quelli di Richard Garriott/Origin Systems e e della Craniac Entertainment fino all&#39;ingresso nel 1986 della Apogee: &lt;a href=&quot;https://gov.texas.gov/uploads/files/film/TX_Made_Games.pdf&quot;&gt;https://gov.texas.gov/uploads/files/film/TX_Made_Games.pdf&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-JvT8SdQu_Q12zMXAGngTAjfFynAkAlSgHPxA4tPIecjjQsvvt_jSr3LJ7D2_TG6hlYT1zDxIWkCeZNLvpHutn7TrZM2CDVv9lbFWsGxZLbZt97hrg1w9Y04M6GVhtqBkOxJ/s1728/Screenshot+2021-08-08+at+19.41.05.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1194&quot; data-original-width=&quot;1728&quot; height=&quot;276&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-JvT8SdQu_Q12zMXAGngTAjfFynAkAlSgHPxA4tPIecjjQsvvt_jSr3LJ7D2_TG6hlYT1zDxIWkCeZNLvpHutn7TrZM2CDVv9lbFWsGxZLbZt97hrg1w9Y04M6GVhtqBkOxJ/w400-h276/Screenshot+2021-08-08+at+19.41.05.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/1164778060993569823/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/1164778060993569823' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/1164778060993569823'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/1164778060993569823'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/08/giochi-texani.html' title='Giochi texani'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-JvT8SdQu_Q12zMXAGngTAjfFynAkAlSgHPxA4tPIecjjQsvvt_jSr3LJ7D2_TG6hlYT1zDxIWkCeZNLvpHutn7TrZM2CDVv9lbFWsGxZLbZt97hrg1w9Y04M6GVhtqBkOxJ/s72-w400-h276-c/Screenshot+2021-08-08+at+19.41.05.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-7396880495209321200</id><published>2021-08-05T12:00:00.004+02:00</published><updated>2021-08-05T12:00:34.045+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="C64"/><category scheme="http://www.blogger.com/atom/ns#" term="Santagostino"/><title type='text'>C64 collegiale</title><content type='html'>&lt;p&gt;&amp;nbsp;Per chi l&#39;avesse persa all&#39;epoca l&#39;altra sera è andata in onda su Rai Gulp una replica della puntata del reality &quot;&lt;i&gt;Il Collegio&lt;/i&gt;&quot; ambientata nel 1982 in cui gli alunni 14-17enni dovevano impratichirsi con un Commodore 64 programmandolo in BASIC e giocandoci a Pacman. L&#39;insegnante d&#39;informatica era Carlo Santagostino, nome familiare al popolo del retrogaming italiano. Vi propongo alcune istantanee dall&#39;episodio:&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji9XKi6fEBuZ4lJtmgSKcfE6g_fqBuzvJTcHXvXyGubjeZcvi8Ns8Ia6Jfowi8pymoNQn1Kkp5R-Xe61uGdXi9HKe3r3b4NGcRPqxox2S2405tZBRwFmGTwxVt-HYEmby4wr7s/s2048/Screenshot+2021-08-03+at+21.27.42.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1110&quot; data-original-width=&quot;2048&quot; height=&quot;216&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji9XKi6fEBuZ4lJtmgSKcfE6g_fqBuzvJTcHXvXyGubjeZcvi8Ns8Ia6Jfowi8pymoNQn1Kkp5R-Xe61uGdXi9HKe3r3b4NGcRPqxox2S2405tZBRwFmGTwxVt-HYEmby4wr7s/w400-h216/Screenshot+2021-08-03+at+21.27.42.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwM58wTtb8B07Go9Frw3jdAPwt_2DbfdQxfkKctT1rJRJUrCEjbLt1b8mcn2ctXwA9Hap4e9b1RcvucndSzi3joYFbrTxULl2MlJ48Fv56Za6VxNqvpZogZtkxP5eZ0kWwf3Vt/s2048/Screenshot+2021-08-03+at+21.28.10.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1242&quot; data-original-width=&quot;2048&quot; height=&quot;243&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwM58wTtb8B07Go9Frw3jdAPwt_2DbfdQxfkKctT1rJRJUrCEjbLt1b8mcn2ctXwA9Hap4e9b1RcvucndSzi3joYFbrTxULl2MlJ48Fv56Za6VxNqvpZogZtkxP5eZ0kWwf3Vt/w400-h243/Screenshot+2021-08-03+at+21.28.10.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQp58sgj6N2Jb7qEmTo1xhdvIqteb4bDmLldW7b6xPQzneFLDqVQ-73eO-6GVb9OjmwljNSrmJ13acsxXdmDi6zIAx2eKQEE6zNKdmzi7uy-mvrZ1CMDF2iPLvBjsehphXQLe7/s2048/Screenshot+2021-08-03+at+21.29.16.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1151&quot; data-original-width=&quot;2048&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQp58sgj6N2Jb7qEmTo1xhdvIqteb4bDmLldW7b6xPQzneFLDqVQ-73eO-6GVb9OjmwljNSrmJ13acsxXdmDi6zIAx2eKQEE6zNKdmzi7uy-mvrZ1CMDF2iPLvBjsehphXQLe7/w400-h225/Screenshot+2021-08-03+at+21.29.16.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/7396880495209321200/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/7396880495209321200' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7396880495209321200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7396880495209321200'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/08/c64-collegiale.html' title='C64 collegiale'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji9XKi6fEBuZ4lJtmgSKcfE6g_fqBuzvJTcHXvXyGubjeZcvi8Ns8Ia6Jfowi8pymoNQn1Kkp5R-Xe61uGdXi9HKe3r3b4NGcRPqxox2S2405tZBRwFmGTwxVt-HYEmby4wr7s/s72-w400-h216-c/Screenshot+2021-08-03+at+21.27.42.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4933798031473747802</id><published>2021-05-23T23:54:00.004+02:00</published><updated>2021-05-23T23:54:48.814+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Megadrive"/><title type='text'>Inquietante mistero trentennale in casa SEGA</title><content type='html'>&lt;p&gt;&amp;nbsp;Dopo un trentennio buono è stato risolto un enigma relativo a &lt;em&gt;McDonald’s Treasure Land Adventure &lt;/em&gt;cui uno degli autori alludeva da tempo ma che finora era rimasto irrisolto. Attraverso una contorta sequenza di tasti il logo del noto fastfood muterà in una versione tridimensionale e sarà possibile passare ad altri modelli, dal logo SEGA ad astronavi o semplici cubi. Quello che mette a disagio è la sequenza di suoni distorti in sottofondo simili a quelli messi a corredo dei film horror per ingenerare ansia nello spettatore, sarà davvero finita qua? &lt;a href=&quot;https://www.slashgear.com/creepy-mcdonalds-sega-genesis-game-easter-egg-found-after-30-years-01671170/&quot;&gt;https://www.slashgear.com/creepy-mcdonalds-sega-genesis-game-easter-egg-found-after-30-years-01671170/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;

&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/BvGC5dJg3E8&quot; title=&quot;YouTube video player&quot; frameborder=&quot;0&quot; allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&quot; allowfullscreen&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4933798031473747802/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4933798031473747802' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4933798031473747802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4933798031473747802'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/inquietante-mistero-trentennale-in-casa.html' title='Inquietante mistero trentennale in casa SEGA'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/BvGC5dJg3E8/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-742553722076580693</id><published>2021-05-09T16:41:00.023+02:00</published><updated>2021-05-09T16:41:00.204+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Mac"/><category scheme="http://www.blogger.com/atom/ns#" term="star wars"/><title type='text'>Chi ha bisogno di Netflix quando hai un Mac monocromo?</title><content type='html'>&lt;p&gt;&amp;nbsp;MacFlim permette di codificare e decodificare filmati su un Mac monocromo d&#39;annata nonostante la scarsità di risorse. In occasione del &quot;&lt;i&gt;May The Fourth be with you&lt;/i&gt;&quot;, lo Star Wars day che gli appassionati celebrano ogni quattro maggio, da cui il gioco di parole, è uscita una dimostrazione tecnica di MacFlim ][ (altro riferimento ai veterani Apple) basata proprio su video estrapolati da Guerre Stellari. Fonte: &lt;a href=&quot;http://www.macflim.com/&quot;&gt;http://www.macflim.com/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/YRe6I5AICJ0&quot; title=&quot;YouTube video player&quot; frameborder=&quot;0&quot; allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&quot; allowfullscreen&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/742553722076580693/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/742553722076580693' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/742553722076580693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/742553722076580693'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/chi-ha-bisogno-di-netflix-quando-hai-un.html' title='Chi ha bisogno di Netflix quando hai un Mac monocromo?'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/YRe6I5AICJ0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-2612490879007895463</id><published>2021-05-08T16:40:00.003+02:00</published><updated>2021-05-08T16:40:16.795+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Simulmondo"/><title type='text'>La storia della Simulmondo</title><content type='html'>&lt;p&gt;&amp;nbsp;Stavolta niente &quot;stranezze&quot;, con questo post voglio solo segnalare l&#39;uscita di una storia in due parti della software house videoludica italiana Simulmondo a cura dell&#39;associazione IPID - Italian Party of Indie Developers.&lt;/p&gt;&lt;p&gt;Prima parte: &lt;a href=&quot;https://www.ipid.dev/game-studies/una-volta-eravamo-giganti-la-storia-di-simulmondo-la-prima-software-house-italiana-parte-i/&quot;&gt;https://www.ipid.dev/game-studies/una-volta-eravamo-giganti-la-storia-di-simulmondo-la-prima-software-house-italiana-parte-i/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Seconda parte: &lt;a href=&quot;https://www.ipid.dev/game-studies/una-volta-eravamo-giganti-la-storia-di-simulmondo-la-prima-software-house-italiana-parte-ii/&quot;&gt;https://www.ipid.dev/game-studies/una-volta-eravamo-giganti-la-storia-di-simulmondo-la-prima-software-house-italiana-parte-ii/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Buona lettura!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv6K8KTsXY-N-fs3L3Cs2WVDWgudvyeXdgWHhtcJ54t8jMlHYP7BsUJGWgXKCGCOeFVqi0m_f3-f-HMLmxoPsGmStpEa77daT0Vku_Y7h6KcGwXwsCmXv_zbqhFX-qoj4djS-q/s320/italian_night_01.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;200&quot; data-original-width=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv6K8KTsXY-N-fs3L3Cs2WVDWgudvyeXdgWHhtcJ54t8jMlHYP7BsUJGWgXKCGCOeFVqi0m_f3-f-HMLmxoPsGmStpEa77daT0Vku_Y7h6KcGwXwsCmXv_zbqhFX-qoj4djS-q/s16000/italian_night_01.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/2612490879007895463/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/2612490879007895463' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/2612490879007895463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/2612490879007895463'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/la-storia-della-simulmondo.html' title='La storia della Simulmondo'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv6K8KTsXY-N-fs3L3Cs2WVDWgudvyeXdgWHhtcJ54t8jMlHYP7BsUJGWgXKCGCOeFVqi0m_f3-f-HMLmxoPsGmStpEa77daT0Vku_Y7h6KcGwXwsCmXv_zbqhFX-qoj4djS-q/s72-c/italian_night_01.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-7154034273629861907</id><published>2021-05-06T16:21:00.002+02:00</published><updated>2021-05-06T16:21:11.675+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Edge"/><title type='text'>Tutti assieme appassionatamente</title><content type='html'>&lt;p&gt;&amp;nbsp;Chi meglio di noi può apprezzare il fascino indiscreto della pixel art? Figuriamoci poi quando rappresenta la copertina di un vecchio numero di Edge Retro, ovvero uno dei due speciali sul retrogaming della rivista usciti nel 2002. Eccola in tutta la sua pixellosa gloria, quanti personaggi, console e dettagli riuscite a riconoscere? Da un tweet dell&#39;autore, (G)unlance: &lt;a href=&quot;https://twitter.com/armyoftrolls/status/1390236423647805444&quot;&gt;https://twitter.com/armyoftrolls/status/1390236423647805444&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbZiHU66zGgj0PbG9CoHiEAmdVEHE2BqKzrPrB0LzqfZjLWSlYIl2HHDezZWJ3AWUjpahpwWpnMEg3UDKUlTmo5oRxY-EcLMl-F7rMK4y3JaerW0vD0dPA9ta92BougKUvH45W/s856/edgeretro.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;856&quot; data-original-width=&quot;666&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbZiHU66zGgj0PbG9CoHiEAmdVEHE2BqKzrPrB0LzqfZjLWSlYIl2HHDezZWJ3AWUjpahpwWpnMEg3UDKUlTmo5oRxY-EcLMl-F7rMK4y3JaerW0vD0dPA9ta92BougKUvH45W/w311-h400/edgeretro.png&quot; width=&quot;311&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/7154034273629861907/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/7154034273629861907' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7154034273629861907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7154034273629861907'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/tutti-assieme-appassionatamente.html' title='Tutti assieme appassionatamente'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbZiHU66zGgj0PbG9CoHiEAmdVEHE2BqKzrPrB0LzqfZjLWSlYIl2HHDezZWJ3AWUjpahpwWpnMEg3UDKUlTmo5oRxY-EcLMl-F7rMK4y3JaerW0vD0dPA9ta92BougKUvH45W/s72-w311-h400-c/edgeretro.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-3532943597227719055</id><published>2021-05-03T20:00:00.011+02:00</published><updated>2021-05-03T20:00:00.242+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Linux"/><category scheme="http://www.blogger.com/atom/ns#" term="nintendo 64"/><title type='text'>La grande N di Linux</title><content type='html'>&lt;p&gt;&amp;nbsp;E&#39; uscita la versione 5.12 del kernel Linux e sul fronte delle console, oltre al supporto del controller della PS5, spicca per noi appassionati di retrogaming/retrocomputing quello per &lt;b&gt;Nintendo64&lt;/b&gt; nella ramificazione principale: &lt;a href=&quot;https://www.osnews.com/story/133356/linux-5-12-released/&quot;&gt;https://www.osnews.com/story/133356/linux-5-12-released/&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/3532943597227719055/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/3532943597227719055' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/3532943597227719055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/3532943597227719055'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/la-grande-n-di-linux.html' title='La grande N di Linux'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4942714448331370594</id><published>2021-05-02T20:30:00.020+02:00</published><updated>2021-05-02T20:30:00.211+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Pixel"/><title type='text'>Il fascino indiscreto del catodico</title><content type='html'>&lt;p&gt;&amp;nbsp;Il progetto CRT Pixels riporta in vita la grafica pixel per come era intesa in origine la sua fruizione, ovvero coi classici televisori a tubo catodico, i quali un po&#39; impastavano le immagini e i colori, la tecnica degli autori ne teneva conto e ad ammirarla così ha molto più senso: &lt;a href=&quot;https://twitter.com/CRTpixels&quot;&gt;https://twitter.com/CRTpixels&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy2pcKHEwZzUfB18usktLC_W_N6X1Lshj-H2m-bgJd8ezCyFnQxfsDuhftDS0yy-Ux2T-avlr8n8dqu7Ip8Gd_A8qG4hEBLtLvPclkXZJshw6xNQDj65sT2-geob6s8DclFyB/s1166/Screenshot+2021-04-29+at+20.30.42.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;672&quot; data-original-width=&quot;1166&quot; height=&quot;230&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy2pcKHEwZzUfB18usktLC_W_N6X1Lshj-H2m-bgJd8ezCyFnQxfsDuhftDS0yy-Ux2T-avlr8n8dqu7Ip8Gd_A8qG4hEBLtLvPclkXZJshw6xNQDj65sT2-geob6s8DclFyB/w400-h230/Screenshot+2021-04-29+at+20.30.42.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4942714448331370594/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4942714448331370594' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4942714448331370594'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4942714448331370594'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/il-fascino-indiscreto-del-catodico.html' title='Il fascino indiscreto del catodico'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy2pcKHEwZzUfB18usktLC_W_N6X1Lshj-H2m-bgJd8ezCyFnQxfsDuhftDS0yy-Ux2T-avlr8n8dqu7Ip8Gd_A8qG4hEBLtLvPclkXZJshw6xNQDj65sT2-geob6s8DclFyB/s72-w400-h230-c/Screenshot+2021-04-29+at+20.30.42.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-8731052968681924493</id><published>2021-05-01T20:17:00.013+02:00</published><updated>2021-05-01T20:17:00.216+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Metroid"/><category scheme="http://www.blogger.com/atom/ns#" term="SNES"/><title type='text'>Il rientro di Super Metroid</title><content type='html'>&lt;p&gt;&amp;nbsp;Bella l&#39;impaginazione della speed guide di Super Metroid su SuperNES? Interrogato su come l&#39;avesse impaginata così impeccabilmente l&#39;autore ha risposto di aver &quot;solo&quot; scelto la lunghezza delle singole parole di ciascuna riga per avere dei rientri a capo perfetti. Tanto di cappello per la pazienza considerata la lunghezza complessiva del testo: &lt;a href=&quot;https://twitter.com/mikko/status/1383390503635324928&quot;&gt;https://twitter.com/mikko/status/1383390503635324928&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2WytnWOHW0jCkWvE_8vrokgpSC3J7_uao3F8Bn_0dAL_5SpiPDUSdu6EjU5DXmymsN6YLxiBT-XILf6yL4SKdVt93wifqWTL1Xr792CLCA7YvH-8IyelEOPY-1S5hkf_U_KXD/s1648/Screenshot+2021-04-29+at+20.17.30.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1244&quot; data-original-width=&quot;1648&quot; height=&quot;303&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2WytnWOHW0jCkWvE_8vrokgpSC3J7_uao3F8Bn_0dAL_5SpiPDUSdu6EjU5DXmymsN6YLxiBT-XILf6yL4SKdVt93wifqWTL1Xr792CLCA7YvH-8IyelEOPY-1S5hkf_U_KXD/w400-h303/Screenshot+2021-04-29+at+20.17.30.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/8731052968681924493/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/8731052968681924493' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/8731052968681924493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/8731052968681924493'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/05/il-rientro-di-super-metroid.html' title='Il rientro di Super Metroid'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2WytnWOHW0jCkWvE_8vrokgpSC3J7_uao3F8Bn_0dAL_5SpiPDUSdu6EjU5DXmymsN6YLxiBT-XILf6yL4SKdVt93wifqWTL1Xr792CLCA7YvH-8IyelEOPY-1S5hkf_U_KXD/s72-w400-h303-c/Screenshot+2021-04-29+at+20.17.30.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-8635211838835884913</id><published>2021-04-30T20:03:00.027+02:00</published><updated>2021-04-30T20:08:23.771+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Pacman"/><title type='text'>Pentimento da gratta e annusa per Pacman e soci</title><content type='html'>&lt;p&gt;&amp;nbsp;Con una alzata di ingegno ai tempi i marketer di Namco sfruttarono gli scratch-&#39;n&#39;-sniff, adesivi odorosi, ispirati ai fantasmini tra cui l&#39;infelice scelta di farne uno per Stinky, quello puzzolente. Per l&#39;impatto sui giocatori dell&#39;epoca pensate un attimo alla iconica scena di confessione delle malefatte di Chunk nei Goonies quando viene messo alle strette dalla banda Fratelli, ecco. Tra l&#39;altro nonostante l&#39;insuccesso altri videogiochi in seguito hanno provato la strada degli scratch and sniff, da &lt;i&gt;Leather Goddesses of Phobos&lt;/i&gt; a &lt;i&gt;Earthbound&lt;/i&gt;: &lt;a href=&quot;https://twitter.com/CutVideoGame/status/1386394573325410304&quot;&gt;https://twitter.com/CutVideoGame/status/1386394573325410304&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3_gdzwwtnjJ0wt-x0diELjaP4LFtEdjVgg0QGSkRCVcChj2Km1W9A5nwiko-GVnEGaMZIEQGgpfzl6qqerar-fnWnTyWF6evoGYZdPn4cPkCUgLUMTfQeNX9SUnWCySHRnp6A/s1106/stinky.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;677&quot; data-original-width=&quot;1106&quot; height=&quot;245&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3_gdzwwtnjJ0wt-x0diELjaP4LFtEdjVgg0QGSkRCVcChj2Km1W9A5nwiko-GVnEGaMZIEQGgpfzl6qqerar-fnWnTyWF6evoGYZdPn4cPkCUgLUMTfQeNX9SUnWCySHRnp6A/w400-h245/stinky.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/8635211838835884913/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/8635211838835884913' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/8635211838835884913'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/8635211838835884913'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/pentimento-da-gratta-e-annusa-per.html' title='Pentimento da gratta e annusa per Pacman e soci'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3_gdzwwtnjJ0wt-x0diELjaP4LFtEdjVgg0QGSkRCVcChj2Km1W9A5nwiko-GVnEGaMZIEQGgpfzl6qqerar-fnWnTyWF6evoGYZdPn4cPkCUgLUMTfQeNX9SUnWCySHRnp6A/s72-w400-h245-c/stinky.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-7386671311106880009</id><published>2021-04-29T20:03:00.005+02:00</published><updated>2021-04-29T20:03:34.074+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="monkey island"/><title type='text'>Una ragnatela di enigmi per l&#39;isola scimmiesca</title><content type='html'>&lt;p&gt;&amp;nbsp;L&#39;utente &lt;b&gt;Kunegis&lt;/b&gt; di Reddit ha postato un grafico che mette in relazione tutti i puzzle di Monkey Island, per ragioni di spazio ne riportiamo solo la prima schermata, trovate la versione integrale nel subreddit di &lt;i&gt;r/dataisbeautiful&lt;/i&gt;: &lt;a href=&quot;https://www.reddit.com/r/dataisbeautiful/comments/n11w25/relationships_between_all_puzzles_in_the_computer/&quot;&gt;https://www.reddit.com/r/dataisbeautiful/comments/n11w25/relationships_between_all_puzzles_in_the_computer/&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC-y0wEQe8pIx6zrNwhj7E8KeCv4y0VfcXO3A3GOYyApGvsylp7Bmjb5SuNGqJ5NZm0Qtw6zbByUq9e8gEcWDHO1n8pX3Mbj5U9vKbJoyHD9a0LiPBUKgRIRx3WeVxvxDJMW9c/s1992/Screenshot+2021-04-29+at+20.00.38.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1550&quot; data-original-width=&quot;1992&quot; height=&quot;311&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC-y0wEQe8pIx6zrNwhj7E8KeCv4y0VfcXO3A3GOYyApGvsylp7Bmjb5SuNGqJ5NZm0Qtw6zbByUq9e8gEcWDHO1n8pX3Mbj5U9vKbJoyHD9a0LiPBUKgRIRx3WeVxvxDJMW9c/w400-h311/Screenshot+2021-04-29+at+20.00.38.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/7386671311106880009/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/7386671311106880009' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7386671311106880009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7386671311106880009'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/una-ragnatela-di-enigmi-per-lisola.html' title='Una ragnatela di enigmi per l&#39;isola scimmiesca'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC-y0wEQe8pIx6zrNwhj7E8KeCv4y0VfcXO3A3GOYyApGvsylp7Bmjb5SuNGqJ5NZm0Qtw6zbByUq9e8gEcWDHO1n8pX3Mbj5U9vKbJoyHD9a0LiPBUKgRIRx3WeVxvxDJMW9c/s72-w400-h311-c/Screenshot+2021-04-29+at+20.00.38.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4249477734756646543</id><published>2021-04-23T14:20:00.008+02:00</published><updated>2021-04-23T14:20:00.199+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tetris"/><title type='text'>Tetris senza secondi fini</title><content type='html'>&lt;p&gt;&amp;nbsp;Che dire, questo sistema operativo estremamente minimalista serve a una cosa, e una sola, far girare Tetris. Diciamo che ci riesce, se volete poi ripercorrerne le gesta trovate tutto il materiale qua ma sappiate che è stato testato solo sotto emulazione con QEMU: &lt;a href=&quot;https://github.com/jdah/tetris-os&quot;&gt;https://github.com/jdah/tetris-os&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3dX2ddB7T0_c5dh3_wVpyV2eCTxWrKIJ-RTZYwKKWz9vmFpAxN6PCFBYuoCfVMWP02kLPCANC4gOrLOGuFKfO31pakGlFTKgZWuQYYFxQIT5C885bhI6q8_ZNZ_RKpYsx5UlW/s1242/tetris.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;779&quot; data-original-width=&quot;1242&quot; height=&quot;251&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3dX2ddB7T0_c5dh3_wVpyV2eCTxWrKIJ-RTZYwKKWz9vmFpAxN6PCFBYuoCfVMWP02kLPCANC4gOrLOGuFKfO31pakGlFTKgZWuQYYFxQIT5C885bhI6q8_ZNZ_RKpYsx5UlW/w400-h251/tetris.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4249477734756646543/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4249477734756646543' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4249477734756646543'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4249477734756646543'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/tetris-senza-secondi-fini.html' title='Tetris senza secondi fini'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3dX2ddB7T0_c5dh3_wVpyV2eCTxWrKIJ-RTZYwKKWz9vmFpAxN6PCFBYuoCfVMWP02kLPCANC4gOrLOGuFKfO31pakGlFTKgZWuQYYFxQIT5C885bhI6q8_ZNZ_RKpYsx5UlW/s72-w400-h251-c/tetris.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-2771731799310858119</id><published>2021-04-22T14:15:00.016+02:00</published><updated>2021-04-22T14:15:00.245+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Sega"/><title type='text'>SEGA radioattiva</title><content type='html'>&lt;p&gt;&amp;nbsp;&lt;a href=&quot;http://segabits.com/blog/2019/03/02/eerie-abandoned-fukushima-sega-arcade-covered-in-radioactive-dust-explored/&quot; target=&quot;_blank&quot;&gt;Segabits&lt;/a&gt; riprende un articolo del Daily Mail sull&#39;esplorazione da parte di un temerario di un game center SEGA (ne avevo visitato uno vicino Nagoya nel 1995, molti dettagli mi paiono familiari) abbandonato a Fukushima ormai coperto di polvere radioattiva dopo il tragico incidente di qualche anno fa. Vi accludo il video Youtube embeddato qua sotto:&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;iframe allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/8ZAObxUmRK0&quot; title=&quot;YouTube video player&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/2771731799310858119/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/2771731799310858119' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/2771731799310858119'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/2771731799310858119'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/sega-radioattiva.html' title='SEGA radioattiva'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/8ZAObxUmRK0/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4377997959494014</id><published>2021-04-21T14:11:00.003+02:00</published><updated>2021-04-21T14:11:30.871+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Doom"/><category scheme="http://www.blogger.com/atom/ns#" term="Hack"/><title type='text'>Doom olografico senza sorprese</title><content type='html'>&lt;p&gt;&amp;nbsp;Troverà mai pace il caro vecchio Doom? Magari vorrebbe andare in pensione ma continuano a non dargli pace effettuando porting agli hardware più esotici e retro o, come in questo caso, facendo delle modifiche dall&#39;impatto significativo. Mi riferisco a questa versione su monitor olografico che oltre ad aggiungere una più tangibile profondità di campo rende possibile inclinare l&#39;angolazione e sbirciare dietro gli angoli senza spostare di un pixel il roccioso marine protagonista!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;blockquote class=&quot;twitter-tweet&quot;&gt;&lt;p lang=&quot;en&quot; dir=&quot;ltr&quot;&gt;This is what &lt;a href=&quot;https://twitter.com/DOOM?ref_src=twsrc%5Etfw&quot;&gt;@Doom&lt;/a&gt; looks like on a holographic display. That’s right, you can peek around corners. &lt;a href=&quot;https://twitter.com/hashtag/itrunsdoom?src=hash&amp;amp;ref_src=twsrc%5Etfw&quot;&gt;#itrunsdoom&lt;/a&gt; &lt;a href=&quot;https://t.co/7VeglZZHaH&quot;&gt;pic.twitter.com/7VeglZZHaH&lt;/a&gt;&lt;/p&gt;&amp;mdash; Jan Kaiser 🛡️ (@jankais3r) &lt;a href=&quot;https://twitter.com/jankais3r/status/1383865733063479304?ref_src=twsrc%5Etfw&quot;&gt;April 18, 2021&lt;/a&gt;&lt;/blockquote&gt; &lt;script async src=&quot;https://platform.twitter.com/widgets.js&quot; charset=&quot;utf-8&quot;&gt;&lt;/script&gt; </content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4377997959494014/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4377997959494014' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4377997959494014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4377997959494014'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/doom-olografico-senza-sorprese.html' title='Doom olografico senza sorprese'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-5235305442482971768</id><published>2021-04-17T09:00:00.004+02:00</published><updated>2021-04-17T09:00:00.181+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Atari"/><title type='text'>Speculazioni atariane</title><content type='html'>&lt;p&gt;&amp;nbsp;L&#39;azienda detentrice del marchio Atari sta incassando bei soldini grazie alle aste degli NFT (&lt;i&gt;Non-Fungible-Token&lt;/i&gt;) di beni come i modelli 3D &quot;firmati&quot; della cartuccia di Centipede a cifre folli, pensate solo che d&#39;acchitto ha tirato su 110.000$ a primo colpo. Gli NFT sono delle specie di certificati d&#39;autenticità in modalità blockchain per le opere d&#39;arte digitali e sono oggetto di una demenziale speculazione, almeno a mio modo di vedere ma non sono il solo. Magari evitare di giocarvici i risparmi di una vita: &lt;a href=&quot;https://arstechnica.com/gaming/2021/04/ataris-corporate-zombie-raises-110000-overnight-from-centipede-nfts/&quot;&gt;https://arstechnica.com/gaming/2021/04/ataris-corporate-zombie-raises-110000-overnight-from-centipede-nfts/&lt;/a&gt; &lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/5235305442482971768/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/5235305442482971768' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/5235305442482971768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/5235305442482971768'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/speculazioni-atariane.html' title='Speculazioni atariane'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4690094935070691357</id><published>2021-04-15T12:06:00.003+02:00</published><updated>2021-04-15T12:06:00.203+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amiga"/><title type='text'>Demoscena amighista statisticamente improbabile</title><content type='html'>&lt;p&gt;&amp;nbsp;Il titolo di questo post fa riferimento alle probabilità stimate da Macno^Abnormalia, al secolo Alessandro Franceschi, che qualcuno dei suoi lettori conosca l&#39;argomento del suo articolo, ovvero &quot;&lt;i&gt;Una su 775.167&lt;/i&gt;&lt;strong&gt;&quot;&lt;/strong&gt;. Proprio ieri ha pubblicato su Digital Swat un riepilogo della storia della demoscena Amiga nato da un precedente articolo uscito sull&#39;italiana Amiga Magazine in cartaceo 24 anni fa (bazzecole temporali per noi retroappassionati). La lettura corredata di video da Youtube delle più significative demo dell&#39;epoca è possibile a questo link: &lt;a href=&quot;https://www.digitalswat.org/proto-storia-della-scena-demo-amiga/&quot;&gt;https://www.digitalswat.org/proto-storia-della-scena-demo-amiga/&lt;/a&gt;&lt;/p&gt;&lt;p style=&quot;text-align: center;&quot;&gt;&lt;img height=&quot;300&quot; src=&quot;https://i0.wp.com/www.digitalswat.org/wp-content/uploads/2021/04/digitalswat.org-proto-storia-della-scena-demo-amiga-1.jpg?fit=1400%2C1050&amp;amp;ssl=1&quot; width=&quot;400&quot; /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4690094935070691357/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4690094935070691357' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4690094935070691357'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4690094935070691357'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/demoscena-amighista-statisticamente.html' title='Demoscena amighista statisticamente improbabile'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-7685301766079889296</id><published>2021-04-14T22:04:00.011+02:00</published><updated>2021-04-14T22:04:00.230+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="C64"/><category scheme="http://www.blogger.com/atom/ns#" term="Gameboy"/><title type='text'>Criptospicci</title><content type='html'>&lt;p&gt;&amp;nbsp;In un mondo in cui il prezzo delle schede grafiche è andato alle stelle per minare vagonate di Bitcoin e altre criptovalute, la corsa all&#39;oro coinvolge, pur simbolicamente, anche i nostri affetti a 8 bit, nella fattispecie il &lt;a href=&quot;https://www.hackster.io/news/you-can-now-mine-bitcoin-using-your-vintage-commodore-64-49057d732c47&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Commodore 64&lt;/a&gt; e il &lt;a href=&quot;https://www.youtube.com/watch?v=4ckjr9x214c&quot;&gt;Gameboy&lt;/a&gt;, che detto tra noi già erano esosissimi a livello di consumi elettrici già per i loro compiti ordinari, figuriamoci se messi a &quot;minare&quot;.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;iframe width=&quot;560&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/4ckjr9x214c&quot; title=&quot;YouTube video player&quot; frameborder=&quot;0&quot; allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&quot; allowfullscreen&gt;&lt;/iframe&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/7685301766079889296/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/7685301766079889296' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7685301766079889296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7685301766079889296'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/criptospicci.html' title='Criptospicci'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/4ckjr9x214c/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-7014350296238911414</id><published>2021-04-13T22:03:00.001+02:00</published><updated>2021-04-13T22:03:08.581+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Ocean"/><category scheme="http://www.blogger.com/atom/ns#" term="usgold"/><category scheme="http://www.blogger.com/atom/ns#" term="Zzap"/><title type='text'>Prossimi al punto di fusione</title><content type='html'>&lt;p&gt;&lt;b&gt;&amp;nbsp;Fusion Retro Books&lt;/b&gt;, editore tra l&#39;altro della retrorivista Fusion, ha messo a disposizione in download gratuito i PDF di molti suoi libri e riviste, da &quot;&lt;i&gt;The History of Ocean Software&lt;/i&gt;&quot; allo speciale sul CPC e molto, molto altro (incluse riedizioni di Zzap! e Crash). L&#39;unica cosa che vi chiede in cambio è di lasciarle il vostro indirizzo email: &lt;a href=&quot;https://fusionretrobooks.com/collections/pdf&quot;&gt;https://fusionretrobooks.com/collections/pdf&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAxXVJ-JCbk8HgiEsYKk6rTyXqRihHAnAIC7N_ngz6Exh2gIeI7f2wpdtQAOM3QN_IUeF1Lkvn_2gBBWsI_yOOLm9epScOIbEsVNOIboQ4Fwl4Jx17q61o3CszmRWpj5M-Glhu/s814/Screenshot+2021-04-13+at+22.01.32.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;814&quot; data-original-width=&quot;624&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAxXVJ-JCbk8HgiEsYKk6rTyXqRihHAnAIC7N_ngz6Exh2gIeI7f2wpdtQAOM3QN_IUeF1Lkvn_2gBBWsI_yOOLm9epScOIbEsVNOIboQ4Fwl4Jx17q61o3CszmRWpj5M-Glhu/s16000/Screenshot+2021-04-13+at+22.01.32.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkCPc62S4DC4kxkgmXjQ_r0SpHu_wJRT627fKtRQVcOUd5j4w2Ko3xl-8Byevwy39g7T2GulqQcyVzy5b-K7ykwcOL6A3IZRUxlFYTXTbd1efyBUGejmIIKFchNdmoqbuji_Mc/s810/Screenshot+2021-04-13+at+22.01.46.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;810&quot; data-original-width=&quot;612&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkCPc62S4DC4kxkgmXjQ_r0SpHu_wJRT627fKtRQVcOUd5j4w2Ko3xl-8Byevwy39g7T2GulqQcyVzy5b-K7ykwcOL6A3IZRUxlFYTXTbd1efyBUGejmIIKFchNdmoqbuji_Mc/s16000/Screenshot+2021-04-13+at+22.01.46.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/7014350296238911414/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/7014350296238911414' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7014350296238911414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/7014350296238911414'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/prossimi-al-punto-di-fusione.html' title='Prossimi al punto di fusione'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAxXVJ-JCbk8HgiEsYKk6rTyXqRihHAnAIC7N_ngz6Exh2gIeI7f2wpdtQAOM3QN_IUeF1Lkvn_2gBBWsI_yOOLm9epScOIbEsVNOIboQ4Fwl4Jx17q61o3CszmRWpj5M-Glhu/s72-c/Screenshot+2021-04-13+at+22.01.32.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4783858013886747278</id><published>2021-04-06T13:30:00.023+02:00</published><updated>2021-04-06T13:30:00.235+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="NES"/><category scheme="http://www.blogger.com/atom/ns#" term="pico8"/><title type='text'>GlitchArt per NES e Pico8</title><content type='html'>&lt;p&gt;&amp;nbsp;Questi due account Twitter condividono GlitchArt, ovvero una forma d&#39;arte digitale basata su errori grafici e sfarfallii, per la storica ammiraglia della Nintendo e la console virtuale più in voga tra gli appassionati di retrogaming. Sono forniti anche i codici sorgenti e le funzioni per chi volesse smanettare in proprio. Sconsiglio vivamente a chi soffra di epilessia di visitarli per via della rapida alternanza di luci e colori, metterò a corredo del post solo immagini &quot;sicure&quot;:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://twitter.com/NintendoArtBot&quot;&gt;https://twitter.com/NintendoArtBot&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://twitter.com/pico8bot&quot;&gt;https://twitter.com/pico8bot&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTtkRPypIceIFbZJK_cPSWRR6OegGdJw_am0qHTUaBEqmx7zMJit_QPavLOagQXxDffNVVU3ASG2HxU2-AOwdvy05FxUDQR-JXTpVyLYBj8uud_5cJHjcuBknK44BKB6XsIN_g/s1194/Screenshot+2021-04-03+at+13.35.03.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1194&quot; data-original-width=&quot;1182&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTtkRPypIceIFbZJK_cPSWRR6OegGdJw_am0qHTUaBEqmx7zMJit_QPavLOagQXxDffNVVU3ASG2HxU2-AOwdvy05FxUDQR-JXTpVyLYBj8uud_5cJHjcuBknK44BKB6XsIN_g/w396-h400/Screenshot+2021-04-03+at+13.35.03.png&quot; width=&quot;396&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwa5PLat81R3opzkeNwImGOJ_hgUtR6BSML2uBT2_8LbXKYI94CAQAPUmPRk66dF65yz3ry81QCB5YumzleFkkmkI8M5EBGL7Ad45gc-1zqMWGJogUz8AYE3_oiTdyM_U01xj1/s1248/Screenshot+2021-04-03+at+13.36.01.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1248&quot; data-original-width=&quot;1206&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwa5PLat81R3opzkeNwImGOJ_hgUtR6BSML2uBT2_8LbXKYI94CAQAPUmPRk66dF65yz3ry81QCB5YumzleFkkmkI8M5EBGL7Ad45gc-1zqMWGJogUz8AYE3_oiTdyM_U01xj1/w386-h400/Screenshot+2021-04-03+at+13.36.01.png&quot; width=&quot;386&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4783858013886747278/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4783858013886747278' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4783858013886747278'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4783858013886747278'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/glitchart-per-nes-e-pico8.html' title='GlitchArt per NES e Pico8'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTtkRPypIceIFbZJK_cPSWRR6OegGdJw_am0qHTUaBEqmx7zMJit_QPavLOagQXxDffNVVU3ASG2HxU2-AOwdvy05FxUDQR-JXTpVyLYBj8uud_5cJHjcuBknK44BKB6XsIN_g/s72-w396-h400-c/Screenshot+2021-04-03+at+13.35.03.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4412100331764049540</id><published>2021-04-05T13:11:00.001+02:00</published><updated>2021-04-05T13:11:00.243+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="basic"/><category scheme="http://www.blogger.com/atom/ns#" term="C65"/><category scheme="http://www.blogger.com/atom/ns#" term="Commodore"/><title type='text'>Bug commodoriano persistente</title><content type='html'>&lt;p&gt;&amp;nbsp;Uno degli autori del progetto Mega65 ha trovato un bug mai documentato e men che meno fixato nell&#39;interprete Basic della Commodore presente dai primi modelli PET fino al C65 riguardo la gestione delle stringhe e l&#39;ha debitamente corretto (presumo non sia presente nel C16/Plus4/C128 in quanto usavano una diversa revisione del BASIC): &lt;a href=&quot;https://c65gs.blogspot.com/2021/03/guest-post-from-bitshifter-fixing.html&quot;&gt;https://c65gs.blogspot.com/2021/03/guest-post-from-bitshifter-fixing.html&lt;/a&gt;. Finiremo mai di scoprire i tesori e le trappole della C=? (Notizia trovata originalmente su OSNews).&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4412100331764049540/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4412100331764049540' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4412100331764049540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4412100331764049540'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/bug-commodoriano-persistente.html' title='Bug commodoriano persistente'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-4692748076424535846</id><published>2021-04-04T12:58:00.016+02:00</published><updated>2021-04-04T12:58:00.223+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tetris"/><title type='text'>Giovani tetramini crescono</title><content type='html'>&lt;p&gt;&amp;nbsp;La mia generazione ha conosciuto Tetris sul C64 o al bar, quelli di qualche anno più giovane hanno avuto il loro primo approccio grazie al Gameboy originale, ma tra i campioni di nuova leva al campionato mondiale di Tetris ormai s&#39;affacciano ragazzi che non erano neanche lontanamente nati quando questo gioco viveva la sua massima popolarità. Questi smanettoni hanno un approccio molto meno romantico e istintivo del nostro, preferendo studiare scientificamente le vulnerabilità di questo classico per sfruttarle a proprio vantaggio. Ne parla il prestigioso NewYorker in questo approfondimento: &lt;a href=&quot;https://www.newyorker.com/culture/cultural-comment/the-revolution-in-classic-tetris&quot;&gt;https://www.newyorker.com/culture/cultural-comment/the-revolution-in-classic-tetris&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3NOFPkHu4TvHgORfbjwiPzybG8GVTwPlh0f8j-ZZzK9n1kDEzLp5dgV0xYmVEmLj9OsgPhN0Y7FOfE6GAj8OJ1GPnaY4WB-MtZguV4YJ1VWXf4CKvyhJASe23UVZmytUgmMGu/s1900/Screenshot+2021-04-03+at+13.02.23.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1528&quot; data-original-width=&quot;1900&quot; height=&quot;321&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3NOFPkHu4TvHgORfbjwiPzybG8GVTwPlh0f8j-ZZzK9n1kDEzLp5dgV0xYmVEmLj9OsgPhN0Y7FOfE6GAj8OJ1GPnaY4WB-MtZguV4YJ1VWXf4CKvyhJASe23UVZmytUgmMGu/w400-h321/Screenshot+2021-04-03+at+13.02.23.png&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/4692748076424535846/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/4692748076424535846' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4692748076424535846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/4692748076424535846'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/giovani-tetramini-crescono.html' title='Giovani tetramini crescono'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3NOFPkHu4TvHgORfbjwiPzybG8GVTwPlh0f8j-ZZzK9n1kDEzLp5dgV0xYmVEmLj9OsgPhN0Y7FOfE6GAj8OJ1GPnaY4WB-MtZguV4YJ1VWXf4CKvyhJASe23UVZmytUgmMGu/s72-w400-h321-c/Screenshot+2021-04-03+at+13.02.23.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-9094654962890117738</id><published>2021-04-03T12:55:00.004+02:00</published><updated>2021-04-03T12:55:30.514+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Spectrum"/><title type='text'>Un piccolo passo per un hobbit, un grande passo per lo Spectrum</title><content type='html'>&lt;p&gt;&amp;nbsp;Si avvicina il quarantennale del gioco The Hobbit e questo articolo ne ripercorre la genesi per mano di una programmatrice quale Veronika Megler addentrandosi negli aspetti tecnici e di design introdotti proprio grazie a questo titolo, ad esempio gli NPC che vivono indipendentemente dalle azioni del giocatore e che non stanno invece lì fermi in attesa di incontrarlo e di come questo impatti sull&#39;esperienza di gioco: &lt;a href=&quot;https://if50.substack.com/p/1982-the-hobbit&quot;&gt;https://if50.substack.com/p/1982-the-hobbit&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9wllA8SBM-o6NXGRe3XLM02_5YPX3n-6sbUHAZcbb8H_QyBCrKj-bWzoX0H8Fs_UjZBmcoYTgxkfM7EDbAoraL-RkRnWBj5bDtGXnmDH2ebC1uxMmzekjV1lqnKT5pKE5SSmW/s600/hobbit.gif&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;419&quot; data-original-width=&quot;600&quot; height=&quot;279&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9wllA8SBM-o6NXGRe3XLM02_5YPX3n-6sbUHAZcbb8H_QyBCrKj-bWzoX0H8Fs_UjZBmcoYTgxkfM7EDbAoraL-RkRnWBj5bDtGXnmDH2ebC1uxMmzekjV1lqnKT5pKE5SSmW/w400-h279/hobbit.gif&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/9094654962890117738/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/9094654962890117738' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/9094654962890117738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/9094654962890117738'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/04/un-piccolo-passo-per-un-hobbit-un.html' title='Un piccolo passo per un hobbit, un grande passo per lo Spectrum'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9wllA8SBM-o6NXGRe3XLM02_5YPX3n-6sbUHAZcbb8H_QyBCrKj-bWzoX0H8Fs_UjZBmcoYTgxkfM7EDbAoraL-RkRnWBj5bDtGXnmDH2ebC1uxMmzekjV1lqnKT5pKE5SSmW/s72-w400-h279-c/hobbit.gif" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-6365787136838584620</id><published>2021-03-17T21:46:00.008+01:00</published><updated>2021-03-17T21:46:00.663+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Atari"/><title type='text'>Sempre un passo avanti</title><content type='html'>&lt;p&gt;&amp;nbsp;Di scarpe retrocomputeristiche su Altribit ce n&#39;eravamo già occupati &lt;a href=&quot;https://altribit.blogspot.com/2014/10/jogging-da-commodori.html&quot; target=&quot;_blank&quot;&gt;qua&lt;/a&gt; e &lt;a href=&quot;https://altribit.blogspot.com/2017/01/il-6502-con-le-scarpe-da-tennis.html&quot; target=&quot;_blank&quot;&gt;qua&lt;/a&gt;, stavolta complice il progresso della miniaturizzazione siamo a un altro livello. Guarda queste scarpe da ginnastica con embeddato un minuscolo schermo collegabile al classico joystick di un tempo per giocare ad alcuni titoli Atari: &lt;a href=&quot;https://www.linkedin.com/posts/benitopagotto_futurefashion-nfts-retrogaming-activity-6775460697779318784-Ngli&quot;&gt;https://www.linkedin.com/posts/benitopagotto_futurefashion-nfts-retrogaming-activity-6775460697779318784-Ngli&lt;/a&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5-ghRQyMoPWyHOWCr_TqUVUPuqO9Euaj_dYnsftZ6vvlDj1ajJs6WN80T8zlCxEwRZPhMIpwLTeKwgAX42b0JA5ghUfx8buJxO8PIo85k18TM9uoCi6EoHxldg6Qr7Ozubtus/s1168/Screenshot+2021-03-15+at+21.30.14.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1168&quot; data-original-width=&quot;1142&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5-ghRQyMoPWyHOWCr_TqUVUPuqO9Euaj_dYnsftZ6vvlDj1ajJs6WN80T8zlCxEwRZPhMIpwLTeKwgAX42b0JA5ghUfx8buJxO8PIo85k18TM9uoCi6EoHxldg6Qr7Ozubtus/w391-h400/Screenshot+2021-03-15+at+21.30.14.png&quot; width=&quot;391&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/6365787136838584620/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/6365787136838584620' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/6365787136838584620'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/6365787136838584620'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/03/sempre-un-passo-avanti.html' title='Sempre un passo avanti'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5-ghRQyMoPWyHOWCr_TqUVUPuqO9Euaj_dYnsftZ6vvlDj1ajJs6WN80T8zlCxEwRZPhMIpwLTeKwgAX42b0JA5ghUfx8buJxO8PIo85k18TM9uoCi6EoHxldg6Qr7Ozubtus/s72-w391-h400-c/Screenshot+2021-03-15+at+21.30.14.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-2420182567305825814</id><published>2021-03-16T21:39:00.012+01:00</published><updated>2021-03-16T21:39:01.230+01:00</updated><title type='text'>Gryzor o Contra? Intavoliamo un discorso</title><content type='html'>&lt;p&gt;&amp;nbsp;Con qualsiasi nome lo conosciate, sappiate che al più tardi entro fine giugno è prevista finalmente l&#39;uscita del gioco da tavolo. Tabellone, segnaposti, dadi, segnalini e carte racchiusi in una elegante confezione a forma di maxi-cartuccia NES, giusto per non rinnegare le origini. Da 1 a 4 giocatori, ognuno con un mazzo di carte diverso e peculiare, alcune regole ricordano molto l&#39;esperienza del coin-op, come il timer limite o le quattro vite cadauno termine le quali il gioco finisce. &lt;a href=&quot;https://www.blacklistgamesllc.com/contra&quot;&gt;https://www.blacklistgamesllc.com/contra&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDmyo-I1s4G52rWS6RMdwD9qih2LfxO_MeaBB6unnq9daR7BGYT224UdNEv7yC0QwF_drbsqBx9B_7g0uIBCfWfa3vVmODfCXpc8gGHla2I02iz1trxW-csteDauwoAChnkPeL/s1550/Screenshot+2021-03-15+at+21.44.35.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1550&quot; data-original-width=&quot;1218&quot; height=&quot;400&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDmyo-I1s4G52rWS6RMdwD9qih2LfxO_MeaBB6unnq9daR7BGYT224UdNEv7yC0QwF_drbsqBx9B_7g0uIBCfWfa3vVmODfCXpc8gGHla2I02iz1trxW-csteDauwoAChnkPeL/w314-h400/Screenshot+2021-03-15+at+21.44.35.png&quot; width=&quot;314&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/2420182567305825814/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/2420182567305825814' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/2420182567305825814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/2420182567305825814'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/03/gryzor-o-contra-intavoliamo-un-discorso.html' title='Gryzor o Contra? Intavoliamo un discorso'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDmyo-I1s4G52rWS6RMdwD9qih2LfxO_MeaBB6unnq9daR7BGYT224UdNEv7yC0QwF_drbsqBx9B_7g0uIBCfWfa3vVmODfCXpc8gGHla2I02iz1trxW-csteDauwoAChnkPeL/s72-w314-h400-c/Screenshot+2021-03-15+at+21.44.35.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30566002.post-5946723329927233697</id><published>2021-03-15T21:34:00.004+01:00</published><updated>2021-03-15T21:34:36.421+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="dos"/><title type='text'>Pirateria d&#39;annata dannata</title><content type='html'>&lt;p&gt;&amp;nbsp;Con sommo sprezzo del ridicolo la Adobe ha mandato una diffida per far rimuovere il tweet di un noto esperto di cybersecurity che puntava a una versione pirata di Acrobat Reader 1.0 per MS-DOS risalente a 27 anni fa. Al quartier generale già pregustano un balzo dei fatturati dopo questa mirabile impresa a tutela della loro proprietà intellettuale...&amp;nbsp; &lt;a href=&quot;https://torrentfreak.com/adobe-goes-after-27-year-old-pirated-copy-of-acrobat-reader-1-0-for-ms-dos-210315/&quot;&gt;https://torrentfreak.com/adobe-goes-after-27-year-old-pirated-copy-of-acrobat-reader-1-0-for-ms-dos-210315/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;img alt=&quot;mikko acrobat&quot; class=&quot;alignnone size-full wp-image-201726&quot; height=&quot;454&quot; src=&quot;https://torrentfreak.com/images/mikko-acrobat.jpg&quot; width=&quot;600&quot; /&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://altribit.blogspot.com/feeds/5946723329927233697/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/30566002/5946723329927233697' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/5946723329927233697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30566002/posts/default/5946723329927233697'/><link rel='alternate' type='text/html' href='http://altribit.blogspot.com/2021/03/pirateria-dannata-dannata.html' title='Pirateria d&#39;annata dannata'/><author><name>C64</name><uri>http://www.blogger.com/profile/09814609812216932754</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>