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	<title>Appsfire Blog</title>
	
	<link>http://blog.appsfire.com</link>
	<description>On app discovery</description>
	<lastBuildDate>Thu, 31 May 2012 08:44:17 +0000</lastBuildDate>
	<language>en</language>
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		<title>Announcing the App Star Awards 2012 Finalists</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/NCIe1vClEsM/</link>
		<comments>http://blog.appsfire.com/announcing-the-app-star-awards-2012-finalists/#comments</comments>
		<pubDate>Tue, 29 May 2012 21:23:26 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Contest]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2825</guid>
		<description><![CDATA[First of all, we would like to thank everyone who submitted their apps to the App Star Awards. We&#8217;ve received hundreds of applications and finding out the finalists has been a real challenge! We decided to select 16 winners because it was difficult to select only 15. We know you can&#8217;t wait any more&#8230;. So [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-2839" title="appstar3-big-img-alt-540.210955.183507" src="http://blog.appsfire.com/wp-content/uploads/appstar3-big-img-alt-540.210955.183507.png" alt="" width="530" height="266" /></p>
<p>First of all, we would like to thank everyone who submitted their apps to the<a href="http://appsfire.com/appstarawards.com"> App Star Awards</a>. We&#8217;ve received hundreds of applications and finding out the finalists has been a real challenge!</p>
<p>We decided to select 16 winners because it was difficult to select only 15. We know you can&#8217;t wait any more&#8230;. So the App Star Awards 2012,  finalists are:</p>
<p><strong>Zap Guitar</strong><br />
<iframe src="http://www.youtube.com/embed/lKP5eoSRapg" frameborder="0" width="560" height="315"></iframe></p>
<p><strong>Theater</strong><br />
<iframe src="http://www.youtube.com/embed/mWwQ31li59s" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Walker</strong><br />
<iframe src="http://www.youtube.com/embed/ip3tJLgkk0U" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> <span id="GRmark_885c2355e052b8747db08d28158737cdb3935f55_Samplodica:0" class="GRcorrect">Samplodica</span></strong><br />
<iframe src="http://www.youtube.com/embed/h3cYh-EHU6k" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Jewel Jumper</strong><br />
<iframe src="http://www.youtube.com/embed/-qrlBCFRrPI" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Teddy Kong</strong><br />
<iframe src="http://www.youtube.com/embed/QtQYdZmlUzQ" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Ghostbusters: Paranormal Blast</strong><br />
<iframe src="http://www.youtube.com/embed/9zRf5F9wEuw" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Bo&#8217;s Dinnertime</strong><br />
<iframe src="http://www.youtube.com/embed/q_bvegm4bIE" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> TocToc</strong><br />
<iframe src="http://www.youtube.com/embed/lIHdVJFDKf8" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Task</strong><br />
<iframe src="http://www.youtube.com/embed/VyVYruBxztE" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> BNDWGN</strong><br />
<iframe src="http://www.youtube.com/embed/VnFqNp3MLB0" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Peek-A-Boo &#8211; Farmhouse</strong><br />
<iframe src="http://www.youtube.com/embed/ZiQI6rLYuLA" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> BabblePlanet</strong><br />
<iframe src="http://player.vimeo.com/video/42891882" frameborder="0" width="500" height="375"></iframe></p>
<p><strong> Quizboard</strong><br />
<iframe src="http://www.youtube.com/embed/iuFmtg2aEwM" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> VIA</strong><br />
<iframe src="http://www.youtube.com/embed/uH9vvLfD32I" frameborder="0" width="560" height="315"></iframe></p>
<p><strong> Mooklet</strong><br />
<iframe src="http://www.youtube.com/embed/E9RvKDS0og0" frameborder="0" width="560" height="315"></iframe></p>
<p>Congratulation, now our awesome jury is going to rate your apps, and we will announce the winner on June 5th, here, on the blog.</p>
<ul>
<li>Sarah Perez at TechCrunch</li>
<li>Ryan Kim at GigaOM</li>
<li>Laurent Gatignol at iPhon.fr [no typo]</li>
<li>Jeff Scott at 148Apps</li>
<li>Jamie Young at AppAdvice</li>
<li>Jon Jordan at Pocketgamer.biz</li>
<li>@Zee at TheNextWeb</li>
<li>Orli Yakuel From Go2Web20</li>
</ul>
<p>You can also find the finalists on Showyou page of Appsfire <a href="http://showyou.com/appsfire">http://showyou.com/appsfire</a></p>
<div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/Appsfire?a=NCIe1vClEsM:-2Pk2Mz4FkY:I9og5sOYxJI"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=I9og5sOYxJI" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=NCIe1vClEsM:-2Pk2Mz4FkY:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=NCIe1vClEsM:-2Pk2Mz4FkY:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=NCIe1vClEsM:-2Pk2Mz4FkY:V_sGLiPBpWU"><img src="http://feeds.feedburner.com/~ff/Appsfire?i=NCIe1vClEsM:-2Pk2Mz4FkY:V_sGLiPBpWU" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/Appsfire?a=NCIe1vClEsM:-2Pk2Mz4FkY:7Q72WNTAKBA"><img src="http://feeds.feedburner.com/~ff/Appsfire?d=7Q72WNTAKBA" border="0"></img></a>
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		<item>
		<title>Facebook please do not create a phone. Create great apps/mobile ads</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/eFPJRJZM7Lc/</link>
		<comments>http://blog.appsfire.com/facebook-please-do-not-create-a-phone-create-great-appsmobile-ads/#comments</comments>
		<pubDate>Mon, 28 May 2012 08:30:06 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[phone]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2815</guid>
		<description><![CDATA[Facebook is rumored to create a mobile phone. It just does not make sense that such a media company would invest so much time, and resources in building hardware or even in licensing existing hardware to build a phone. Facebook has a 2 critical problems to solve on mobile. 2 only:  app performance, app monetization. [...]]]></description>
			<content:encoded><![CDATA[<p>Facebook is <a href="http://bits.blogs.nytimes.com/2012/05/27/facebook-tries-tries-again-on-a-smartphone/">rumored</a> to create a mobile phone. It just does not make sense that such a media company would invest so much time, and resources in building hardware or even in licensing existing hardware to build a phone.</p>
<p>Facebook has a 2 critical problems to solve on mobile. 2 only:  app performance, app monetization. The first one being massive.</p>
<p>Facebook already has the critical mobile reach. This is already the most <a href="http://www.macstories.net/news/apple-reveals-new-all-time-top-apps-following-25-billion-downloads/">downloaded</a> free iPhone app ever. But clearly <a href="http://blog.appsfire.com/the-proof-is-in-the-pudding-app-score-vs-apples-top-ranked-apps/">not the most appreciated</a>. They <a href="http://techcrunch.com/2012/05/26/never-take-your-eyes-off-this-hacker-metric/">have massive reach of DAU/MAU</a> (daily recurring users for simple humans)</p>
<p>Right now Facebook problem on mobile by far is the performance of its mobile app. It is one of the worst mobile app ever created by a great company: it is slow. insanely slow. The reason? it is not native. Not really. It is a web version of the site, wrapped in a native shell. The results is a slow poor experience. Read more about why <a href="http://blog.mobtest.com/2012/05/heres-why-the-facebook-ios-app-is-so-bad-uiwebviews-and-no-nitro/">here</a></p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="facebook app.png" src="http://blog.appsfire.com/wp-content/uploads/facebook-app.png" alt="Facebook app" width="182" height="400" border="0" /></p>
<p><strong>Facebook has to fix that asap. Rebuild everything from scratched</strong>. And not just another photo app. Facebook, please build a great native app for iOS. Learn from Twitter in that respect. HTML5 is not there yet and will not be there for the years to come. Actually Facebook just <a href="http://parislemon.com/post/23679095498/facebook-camera">proved</a> they can make a great native app</p>
<p>Facebook, Just fix this (this may be why they <a href="http://www.macrumors.com/2012/05/28/facebook-recruiting-former-apple-iphone-engineers-for-facebook-phone/">hire</a> so many new mobile engineers)</p>
<p>The second problem Facebook has on mobile is monetization: Facebook has not (yet) monetized mobile. But has the potential to do it. Look at how mobile app networks are monetizing. Do not use stupid, ineffective banner ads. Invent a format that captures user attention. Create a context that will make users want to click on ads. Facebook clear has the ability to leverage its audience to generate app downloads and more conversion related actions.</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="Facebook-17.jpg" src="http://blog.appsfire.com/wp-content/uploads/Facebook-17.jpg" alt="Facebook 17" width="600" height="194" border="0" /></p>
<p>But users won&#8217;t click on any type of ads if the app sucks.</p>
<p>Facebook does not need a phone to make a better app. They don&#8217;t need to own an OS or license an OS to do that. </p>
<p>Facebook please do not make a phone. Make a great app.</p>
<p>Bonus: Actually if you want to see the Facebook phone before anyone, click <a href="http://www.facebook.com/l.php?u=http%3A%2F%2Ft.co%2FVTVLASLI&amp;h=BAQGRZtqvAQH0B-rpjNLCVl9o15vi0-xNDdZxjl2M8-DP3Q">here</a> </p>
<p> </p>
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		<item>
		<title>Want to win a $100 iTunes gift certificate? Create a video demo-ing Appsfire Deals!</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/VfIcK6pznKc/</link>
		<comments>http://blog.appsfire.com/want-to-win-a-100-itunes-gift-certificate-create-a-video-demo-ing-appsfire-deals/#comments</comments>
		<pubDate>Wed, 23 May 2012 16:15:14 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Contest]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2785</guid>
		<description><![CDATA[Do you love Appsfire Deals? Do you want to win a $100 iTunes voucher? We&#8217;re organizing a video contest. Here&#8217;s your chance to win: The Challenge Create a 30/45 second demo video of Appsfire Deals that completes the phrase “I love Appsfire Deals because&#8230;” The Prize We will offer 5 iTunes vouchers of $100 to [...]]]></description>
			<content:encoded><![CDATA[<p>Do you love <a href="http://getap.ps/deals/blog">Appsfire Deals</a>? Do you want to win a $100 iTunes voucher? We&#8217;re organizing a video contest. Here&#8217;s your chance to win:</p>
<p><img class="aligncenter size-full wp-image-2807" title="video-contest" src="http://blog.appsfire.com/wp-content/uploads/video-contest.jpg" alt="" width="170" height="170" /></p>
<h2>The Challenge</h2>
<p>Create a 30/45 second demo video of Appsfire Deals that completes the phrase “I love <a href="http://getap.ps/deals/blog">Appsfire Deals</a> because&#8230;”</p>
<h2>The Prize</h2>
<p>We will offer 5 iTunes vouchers of $100 to the 5 best video creators.  You can submit your video to <a href="mailto:video@appsfire.com">video@appsfire.com</a></p>
<h2>FAQ</h2>
<p><strong>Who can participate?</strong><br />
Everybody who likes <a href="http://getap.ps/deals/blog">Appsfire Deals</a>.</p>
<p><strong>What should I demo?</strong><br />
You can show your love to <a href="http://getap.ps/deals/blog">Appsfire Deals</a> by</p>
<ul>
<li>explaining how it works</li>
<li>demo-ing a feature</li>
</ul>
<p>We are open-minded, impress us with crazy ideas <img src='http://blog.appsfire.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p><strong>When the contest ends?</strong><br />
The contest runs through the end of the month and ends on May 31st.</p>
<p><strong>How do you select the winners?</strong><br />
We are going to select the 5 best videos. They will be chosen by the Appsfire team.</p>
<p><strong>How will I get the $100?</strong></p>
<ul>
<li>If you own a French or a US iTunes account, we will send you the voucher directly with iTunes.</li>
<li>If you don’t own a French or a US iTunes, we will send you $100 by Paypal.</li>
</ul>
<p><strong>What are the best tools to create an app demo video?</strong></p>
<ul>
<li>The Display Recorder app, on Cydia, allows to record directly from a jailbroken device.</li>
<li>The <a href="http://www.reflectionapp.com/">Reflection</a> App lets you mirror and record your iPhone 4S on a Mac. They plan to make it available on windows too.</li>
<li>Complicated : Mirror on screen and record : with an iPhone &gt;4, you can mirror what&#8217;s going on on your device screen to a TV with Apple&#8217;s AV Adapter or using the Apple TV. Then you have to record it (DVR, etc.). Or record directly to a computer if you have an HDMI input card.</li>
</ul>
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		<title>Q: Does App Booster “Manipulate” ratings? A: Nope</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/sn1ecQbmQiM/</link>
		<comments>http://blog.appsfire.com/q-does-app-booster-manipulate-ratings-a-nope/#comments</comments>
		<pubDate>Tue, 22 May 2012 14:24:58 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2801</guid>
		<description><![CDATA[A few months ago we launched App booster, our retention toolkit to boost engagement and retention in a mobile app. It is getting serious traction and we ll have some announcements soon.  One of the important features we invented is an advanced, mobile specific, app specific feedback system. Harry Brignull at 90percentofeverything.com has started an important [...]]]></description>
			<content:encoded><![CDATA[<p>A few months ago we launched <a href="http://news.ycombinator.com/item?id=4002241">App booster</a>, our retention toolkit to boost engagement and retention in a mobile app. It is getting serious traction and we ll have some announcements soon. </p>
<p>One of the important features we invented is an advanced, mobile specific, <a href="http://blog.appsfire.com/app-store-boost-your-ratings/">app specific feedback system</a>.</p>
<p>Harry Brignull at <a href="http://www.90percentofeverything.com/">90percentofeverything.com</a> has started an important conversation about &#8220;Dark patterns&#8221; that manipulate the rating/review system in the App Store. It is followed up by a vivid conversation on <a href="http://news.ycombinator.com/item?id=4002241">Hacker news</a> and it is one of the most discussed topics today. According to Harry, App booster is a Dark pattern and obviously we felt compelled to bring clarity.</p>
<p>Harry&#8217;s thesis is that our &#8220;Rating booster&#8221; is deceptive because the invitation to review an app in the App store only when the review is positive and not when the review is negative. Therefore we are &#8220;manipulating&#8221; and our practice is in a grey area. Here is below the diagram he published (to be compared with ours below)</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="App Store Reviews with Dark Patterns.jpg" src="http://blog.appsfire.com/wp-content/uploads/App-Store-Reviews-with-Dark-Patterns.jpg" alt="App Store Reviews with Dark Patterns" width="600" height="538" border="0" /></p>
<p>This is a deep misunderstanding about what our product is about and how a feedback system should be built.</p>
<p><strong>Current state: how the iTunes review system is broken</strong></p>
<p>Let&#8217;s start with the main problem: the review system of iTunes is broken. It is broken because developers have no way to know who is posting a review and worse have no way to repond. Sometimes if you really spend time you can find out, out of the other apps reviewed by the same user, who is the user (a competitor, a user paid by a company to review apps) or looking at his username you can learn more about him (cross checking Twitter or Facebook). But this is time consuming, random and hardly working. </p>
<p>The iTunes review system is broken. There is no dialog possible between users and developers. Worse the system is being gamed by company paying users for reviews or &#8220;market test&#8221;. Many times they are meaningless.</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="iTunes-1.jpg" src="http://blog.appsfire.com/wp-content/uploads/iTunes-12.jpg" alt="ITunes 1" width="600" height="282" border="0" /></p>
<p>So how do developers react to that? They include a &#8220;Send feedback&#8221; button somewhere in the app which most of the time triggers an empty email. We did that at first and we received on a daily basis tens of empty emails. Useless. </p>
<p>What other techniques do developers use to entice users to feedback: they prompt a popup with rather random rules (at launch, after second launch, after a level is achieved in a game) inviting to rate the app in the App store. Below an example i got this morning with Instagram.</p>
<p><img style="display: block; margin-left: auto; margin-right: auto;" title="IMG_8586.PNG" src="http://blog.appsfire.com/wp-content/uploads/IMG_85861.png" alt="IMG 8586" width="200" height="300" border="0" /></p>
<p>The problem with that? It breaks the user experience, and forces the user out of the app at a moment which is likely irrelevant. Some apps are abusing this technique and are displaying this popup over and over. Terrible user experience. Definitely a Dark Pattern..</p>
<p>So that&#8217;s the current state. Now let&#8217;s get back to App Booster and what we created</p>
<p><strong>APP BOOSTER or the better way to re-establish what is broken</strong></p>
<p>App Booster is a dialog system between users and developers. Developers can broadcast messages to users and users can send feedback to the developers and get their answered right in the app. Where it matters.</p>
<p>Developers can inform, in a non intrusive manner users about the important events of an app, right in the app, in an inbox easily integrated in the app (if you want an example check <a href="http://getap.ps/+488540376">InstaMatch</a> or <a href="http://getap.ps/+381551512">Picross HD </a>)</p>
<p><strong>The feedback system has been designed to re-establish what is broken</strong>: the direct dialog between the user and the developer. Rather than relying on alternative communication channel touching a minor subset of your user base (emails, Twitter, Facebook) you can now talk to 100% of your user base where it matters</p>
<p>Users can right from the app, send rich feedback in a preset format, in a couple of clicks which is way more convenient than suggesting an email. It is also non intrusive, unlike push popups showing up at random times.</p>
<p>If the feedback is positive, we entice the user to leave, if he wants to, a good review in the App store. For this he has to click, go to the app store and then write a full review there.</p>
<p>If the feedback is negative we thought that the right experience was not to route the user to the app store right away</p>
<p><strong>Why?</strong></p>
<p>We designed App booster so the developer could have a chance to answer the negative feedback before it gets published in the App store. Do not doubt it, an unhappy user will find a its way to the app store and let people know. They already do. App booster will not change that. But at least with App booster the developer has now a chance to answer the user directly in real time.</p>
<p>Harry in his blog show a diagram showing those two cases. But the diagram is incomplete (See above). It only shows the visible part of the feedback system.  We completed it below</p>
<p>What happens in reality is that, the developer is alerted in real time by email so he can instantly answer the user and get a chance to answer him about the issue. The reality is that many of the negative feedback is unjustified because it is related to issues independant of the app (low connectivity, app store not working [it happens], hardware has some issue,…]</p>
<p><strong>So App booster is bridging what is broken</strong>. If we included a link to the app store from the feedback system. And unlike what is written, App booster is not a REVIEW section. it is a direct message system and it is design and presented as such [which is make it way more efficient]</p>
<blockquote>
<p><em><a style="text-decoration: none; color: #3399ff; font-family: arial, helvetica, clean, sans-serif; font-size: 13px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 16px; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: #ffffff;" href="http://appsfire.com/appbooster">Appsfire’s Appbooster tool</a><span style="color: #333333; font-family: arial, helvetica, clean, sans-serif; font-size: 13px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 16px; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: #ffffff; display: inline !important; float: none;"> has its own non-App Store review UI (far left) which the user can reach through their notifications panel.</span> [quote from the blog]</em></p>
</blockquote>
<p><em><br /></em></p>
<p><em><img style="display: block; margin-left: auto; margin-right: auto;" title="Untitled.jpg" src="http://blog.appsfire.com/wp-content/uploads/Untitled7.jpg" alt="Untitled" width="600" height="500" border="0" /></em></p>
<p><strong>Dark Patterns? Boy, no&#8230;</strong></p>
<p>So to resume: App booster brings naturally what makes sense for the developer and the user. Many commenters on Hacker News do not seem to consider that as an &#8220;evil&#8221; practice and we agree</p>
<p>Suggesting like Harry does this should be a reason to reject the app, is not even close to be justified. Its the cleanest way to deal with feedback.</p>
<p>There is far more to say about companies paying third party services to rate their apps, or download their apps from the app store. There is far more to say about apps rewarding the review in the app store. There is far more to say about apps forcing intrusive popups to review their apps (generating unjustified negative reviews because the message is intrusive and disruptive). There is far more to say about how broken the app store review system is</p>
<p>But claiming App booster is a Dark Pattern isn&#8217;t right. It is, by far, a much cleaner implementation and more user and developer friendly than any practice we ve been observing so far and hundreds of developers are currently enjoying it.</p>
<p>Let us know your thoughts in comment. We&#8217;re continuously improving the product.</p>
<p> </p>
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		<item>
		<title>The proof is in the pudding: App Score vs Apple’s top ranked apps</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/9K_6We29pNg/</link>
		<comments>http://blog.appsfire.com/the-proof-is-in-the-pudding-app-score-vs-apples-top-ranked-apps/#comments</comments>
		<pubDate>Sun, 20 May 2012 09:54:59 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2768</guid>
		<description><![CDATA[One thing we wanted to make sure is that our App score, our quality score for apps, is solid enough to be released. Before we released it we ran all kinds of tests to make sure the data we collect is reliable enough. &#160; About 2 months ago, Apple released a ranking of the All [...]]]></description>
			<content:encoded><![CDATA[<p>One thing we wanted to make sure is that <a href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/">our App score</a>, our quality score for apps, is solid enough to be released. Before we released it we ran all kinds of tests to make sure the data we collect is reliable enough.</p>
<p><img class="aligncenter size-full wp-image-2778" title="Screen-Shot-2012-03-03-at-2.42.55-PM" src="http://blog.appsfire.com/wp-content/uploads/Screen-Shot-2012-03-03-at-2.42.55-PM.png" alt="" width="600" height="231" /></p>
<p>&nbsp;</p>
<p>About 2 months ago, Apple <a href="http://www.macstories.net/news/apple-reveals-new-all-time-top-apps-following-25-billion-downloads/">released</a> a ranking of the All time Top downloaded Apps. The only company that can do that is Apple because they got, of course, all the download information per app. This ranking is precisely a list of the top apps downloaded per country.</p>
<p>At Appsfire we, of course, don&#8217;t have access to that information, but our App score is composed among other parameters of the Ranking Score &#8211; which tracks the evolution of a rank over time.</p>
<p>So we ran a little comparison. The results are compelling. Most of the top 20 apps announced by Apple were in our Top Ranking score. In other words we could, out of our internal data, track what are the most downloaded app. Here is an example with the All time top paid apps.</p>
<p><a href="http://blog.appsfire.com/the-proof-is-in-the-pudding-app-score-vs-apples-top-ranked-apps/yammer-3-jpg/" rel="attachment wp-att-2769"><img class="aligncenter size-full wp-image-2769" title="Yammer-3.jpg" src="http://blog.appsfire.com/wp-content/uploads/Yammer-3.jpg.jpg" alt="" width="776" height="513" /></a></p>
<p>Where is the difference coming from?</p>
<ul>
<li>We started to track that information about 2 years ago, when the app store exists for longer</li>
<li>The ranking apple publishes is local, App score is global</li>
<li>Apple&#8217;s data is of course the most accurate for tracking download because this is the source. App score is a (good) approximation</li>
</ul>
<p>Now here is the interesting part: if you rank apps by App score, meaning quality and not just Ranking Score, the results would be pretty different</p>
<p>For example: the Apple&#8217;s Top Free iphone app ever downloaded is Facebook [<a href="http://appsfire.com/search?q=facebook&amp;r=alfred">App Score 33</a>] but in reality the #1 App score app is Temple Run. Facebook because of its consistent low rating does not even show up in the top 25 [too many users actually complain about the experience]. It is a best seller and a &#8220;top developer&#8221; but certainly not a quality app.</p>
<p>This is where App score matters. The most downloaded apps are not necessarily the best. Many users already &#8220;feel&#8221; or &#8220;know&#8221; it. Now there is a way to validate it.</p>
<p>&nbsp;</p>
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		<item>
		<title>Introducing the Appsfire App Score, the ultimate quality score for mobile apps</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/lkQhC8gDkBc/</link>
		<comments>http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/#comments</comments>
		<pubDate>Wed, 16 May 2012 15:14:04 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[App Deals]]></category>
		<category><![CDATA[App Score]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Discovery]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Search]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2683</guid>
		<description><![CDATA[The Short Version Appsfire is introducing today a powerful and innovative signal to assess whether an app is worth downloading. App Score is a dynamic score which processes dozens of parameters several times a day across all the apps in the iOS App Store. The App Score for a particular app goes beyond the current ratings, rankings [...]]]></description>
			<content:encoded><![CDATA[<h3><strong>The Short Version</strong></h3>
<p>Appsfire is introducing today a powerful and innovative signal to assess whether an app is worth downloading. App Score is a dynamic score which processes dozens of parameters several times a day across all the apps in the iOS App Store. The App Score for a particular app goes beyond the <em>current</em> ratings, rankings and reviews for that app; it also analyzes the rating and ranking performance over time, incorporates additional metadata and reviews for that app across the web, identifies apps engaging in suspicious rating/review behavior in the App Store, and synthesizes the publisher&#8217;s record across all of his or her apps.</p>
<div></div>
<p><a href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/untitled-1-2/" rel="attachment wp-att-2724"><img class="aligncenter size-full wp-image-2724" title="Untitled-1" src="http://blog.appsfire.com/wp-content/uploads/Untitled-11.jpg" alt="" width="844" height="278" /></a></p>
<h3><strong>The Long Version</strong></h3>
<p>The biggest pain point affecting mobile app consumers is discovery. To be more precise, it&#8217;s a pain to find GOOD apps. Billions of apps get downloaded, but only a small fraction are truly appreciated and used.</p>
<p>To discover great apps, you can rely on certain curated sources, from the App Store itself (whose Featured Apps section drives massive downloads) to myriad blogs and app review sites. But often that is not enough, as editorial curation is only one point of view, and typically fraught with bias.</p>
<p>Moreover, acquiring an app is more tedious than browsing a new website. Even when you&#8217;ve identified an app that interests you, you&#8217;ll still need to press the download button for an app, wait for the installation, open the app, and spend a few minutes figuring out if this app is right for you. Let alone the fact that few, if any, websites require payment to merely browse; in contrast, there are no trial periods for paid apps in the App Store. We have all experienced buyer&#8217;s remorse after paying for an app that quickly revealed itself to be a waste of time and money.</p>
<p>What we are introducing today is a powerful yet simple way to decide whether an app is worth downloading. App Score is the fruit of the intense labor we have put into building AppGenome over the past two years. AppGenome, an app metadata engine, aggregates hundreds of millions of data points on apps per week. As PageRank was the foremost signal that identified quality and relevance across the web, App Score is the foremost signal that emerges from our AppGenome.</p>
<p>&nbsp;</p>
<h3><strong>THE PROBLEM: THE EXPERIENCE OF DISCOVERING QUALITY APPS IS BROKEN</strong></h3>
<p>Discovery in the App Store is broken because it is primarily based on two factors that are only loosely correlated to the quality of the app: App Store rankings and ratings/reviews. While intuitively ranking and ratings <em>should</em> be a measure of quality, a number of factors have undermined this.</p>
<ul>
<li><strong>Rankings identify the top 200 apps, how about the other 630,000?</strong> Too many great apps never make it to the rankings. Why should they be marginalized? Every great app deserves its chance to shine.</li>
</ul>
<ul>
<li><strong>Rankings is easily gameable by marketers:</strong>  Rankings have become the playground of marketing experts. The objective of most marketing campaigns is not to acquire new users, but to vault the app to top of the rankings. While presence in the rankings is in itself a way to acquire users, many consumers are under the illusion that rankings are a measure of merit. In fact it&#8217;s often a measure of marketing dollars.</li>
</ul>
<ul>
<li><strong>Punctual rankings are misleading:</strong> Although refreshed regularly, App Store rankings are merely a snapshot and not a measure of quality (as discussed above). An end-user has no idea which apps have shot up the rankings merely via marketing channels. Apps which remain atop the rankings over a sustained period of time &#8211; because they&#8217;re good apps &#8211; should be rewarded.</li>
</ul>
<ul>
<li><strong>Ratings are irrelevant for new apps:</strong> It takes some time until you gather enough traction and ratings/reviews from users to find out to build a base of reviews that accurately informs potential new consumers (for better or wrose). A user exposed to a new app has scarce information in deciding whether or not a new app is high-quality.</li>
</ul>
<ul>
<li><strong>Ratings and reviews are also gameable:</strong> Many apps use third-party services to rate their app. That&#8217;s disingenuous and overtly misleading.</li>
</ul>
<ul>
<li><strong>Ratings are local, not gobal:</strong> Ratings are attributed per geographic store (there are 123 stores). If a user gives rates an app in the US App Store, it will not be exposed to users in the French App Store. A great app could have a wonderful rating pattern in one country (say the USA) but none in another.</li>
</ul>
<p>Does this mean that rankings, ratings and reviews are irrelevant? Not at all. But this is how the App Store has educated users to evaluate apps. And it just doesn&#8217;t work.</p>
<p>Ratings and reviews <em>are</em> relevant, but to derive value from them you need to see the forest through the trees &#8211; weeding out apps which have gamed the system while rewarding apps which have generated genuine, positive ratings and reviews around the world and around the web. Not even the most discerning consumer can collect or process this information, and most average consumers don&#8217;t have the time to browse reviews in making their purchasing decision.</p>
<p>Simply put, users need a clear signal: something that inspires the thought, &#8220;I should download&#8221;, or the thought, &#8220;I&#8217;ll pass&#8221;.  The App Store is not built to help users make an easy purchasing decision.</p>
<p>&nbsp;</p>
<h3><strong>THE APPSFIRE APP SCORE: THE QUALITY SCORE FOR APPS</strong></h3>
<p>When we created Appsfire, our mission was to help users find the great apps because they&#8217;re great apps. Not because they&#8217;re highly rated, highly ranked or highly marketed. Since Appsfire&#8217;s inception, we&#8217;ve been building AppGenome, our app metadata engine, as the quantitative foundation for this discovery experience. In that time, we&#8217;ve also served users over 1 <em>billion</em> app recommendations.</p>
<p><strong>:: Introducing App Score ::</strong> App Score is a dynamically computed and frequently refreshed score that synthesizes numerous sources into a single quality score, emerging from three primary components:</p>
<ul>
<li><strong>Rankings Score:</strong> App Score evaluates the ability of an app to sustain its rankings in the App Store over time. We call that &#8220;stay power&#8221;. Apps which market their way to the top of rankings typically exhibit poor stay power. Apps which top the rankings based on merit &#8211; Angry Birds, Instagram &#8211; typically sustain their rankings through massive consumer interest.</li>
<li><strong>Ratings Score:</strong> App Score evaluates the consistency, frequency and velocity of good and bad ratings that an app generates across stores and versions.</li>
<li><strong>Developer Score:</strong> App Score evaluates the reputation and success of a developer across the apps he has created over time (a Klout for developers, if you will). This way we can spot from the very first moment after an app goes live whether the app is promising or not. In exceptional cases, both good and bad, we expose some aspects of the Developer Score to inform users:</li>
<ul>
<li><strong>Top Developer:</strong> Developers who have built at least one highly successful, high quality app [Android identifies this information as well, but this is most likely editorial]. A &#8220;Top Developer&#8221;, by our measure, represents the top 1% of developers in the App Store.</li>
<li><strong>Dodgy Developer</strong>: Developers with a track record of building at least one app exhibiting suspicious rating/review behavior.</li>
</ul>
</ul>
<p><strong>App Score also incorporates data from sources beyond the App Store: </strong>Mentions on Twitter and Facebook (for reference, Appsfire invented <a href="http://appsfire.com/apptrends">AppTrends</a>), mentions on key publications and review sites (like Macworld, TechCrunch, The New York Times) and many more (we&#8217;re not going to reveal everything!) in search of quality signals (whether positive or negative).</p>
<p>That&#8217;s it! No more need to read all the reviews, check ratings and rankings accross stores (who has THE time for that?). One all-encompassing score will tell you if this app is worth your time.</p>
<p><strong>Bottom line: App Score looks at the big picture and identifies the patterns that reveal an app&#8217;s quality, not just the basic rating and review parameters. Ratings and reviews exposes just the tip of the iceberg; App Score exposes the iceberg.</strong></p>
<p>&nbsp;</p>
<h3><strong>SO HOW DOES IT WORK FOR USERS?</strong></h3>
<p><a href="http://blog.appsfire.com/introducing-the-appsfire-app-score-the-ultimate-quality-score-for-mobile-apps/app-deals-score/" rel="attachment wp-att-2759"><img class="aligncenter size-full wp-image-2759" title="Appsfire Deals - App Score" src="http://blog.appsfire.com/wp-content/uploads/app-deals-score.png" alt="Appsfire Deals - App Score" width="304" height="594" /></a></p>
<p>&nbsp;</p>
<p>It&#8217;s super, duper simple. Mobile users require simple stuff.</p>
<p>Film buffs have <a href="http://www.metacritic.com/">Metacritic</a> and <a href="http://rottentomatoes.com/">Rotten Tomatoes</a>. We wanted something as simple for apps from a user&#8217;s perspective (especially considering that there are many more apps and parameters for apps than for movies). We also wanted something that paralleled PageRank, Google&#8217;s initial method to rank search results based on quality and relevance.</p>
<p><strong>App Score is a single number between 1 (Cr-app) to 100 (Masterpiece), which defines the quality of an App</strong>. Users don&#8217;t have to know all the details behind it &#8211; the same way they don&#8217;t have to know why a search result appear #1 in Google&#8217;s search engine. They will know instantly if an app is good. We crafted beautiful badges to display this information clearly and cleanly..</p>
<p><strong>[91 &gt;100] : &#8220;Red hot&#8221;</strong></p>
<p><strong>[80 &gt; 91]:  &#8221;Super&#8221;</strong></p>
<p><strong>[70 &gt; 80]:  &#8221;Good stuff&#8221;</strong></p>
<p><strong>[60 &gt; 70]: “Promising”</strong></p>
<p><strong>[30 &gt; 60]: “Hmmmmm”</strong></p>
<p><strong>[10 &gt; 30]: &#8220;Cr-app-y&#8221;</strong></p>
<h3></h3>
<h3><strong>SO HOW USEFUL IS THIS, REALLY? CASES AND MORE CASES</strong></h3>
<p>Well let&#8217;s take some examples. All of them were computed automatically by App Score.</p>
<p><strong>Case 1: An app with no rating in a given store</strong></p>
<p>Here is the case of an app that has no rating in the App Store because it doesn&#8217;t have enough traction yet. If you were to view <a href="http://itunes.apple.com/il/app/movetheeggs/id492475622?mt=8">MoveTheEggs</a> from here Israel, which is not a major geography in the App Store, you <a href="http://cl.ly/1j2k3l372v402t0E0J0H">see this</a>: No ratings. There&#8217;s no way to know if the app is good or not. And this is <a href="http://cl.ly/3N0J021W2U2p2h2k0S3n">what App Score says</a> (83 &#8211; Super). So you go from “no clue &#8211; how good or bad is the app?” to a clear signal saying you should not be disappointed by this app and that it therefore worth it.</p>
<p><strong>Case 2: A bestseller, but low in quality</strong></p>
<p>Let&#8217;s take a super famous app: <a href="http://itunes.apple.com/us/app/facebook/id284882215?mt=8">Facebook</a>. Yes, it is a really great service. But how good is the app? App Score says it&#8217;s bad (32/100). And <a href="http://gigaom.com/mobile/does-your-facebook-mobile-app-suck-heres-why/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+OmMalik+%28GigaOM%3A+Tech%29&amp;utm_content=Netvibes">apparently</a> there are many good reasons for that. On the other side Facebook Messenger (which is less buggy) has a very high score (92/100).</p>
<p><strong>Case 3: An unpopular app that is actually worth your attention</strong></p>
<p>This <a href="http://itunes.apple.com/us/app/id414154839?mt=8&amp;ign-mpt=uo%3D6">app</a> - Mr Chiizu Plus &#8211;  has <a href="http://www.appannie.com/app/ios/mr-chiizu-plus-photo-decoration-with-artists/ranking/history/">never been highly ranked in the US</a>. It is a very nice Photo Collage app and has a very high app score because the high ratings are consistent, as is its position in the App Store rankings, and it has receive very favorable reviews across many sites. By our measure, it has an App score of <strong>83 &#8211; Good Stuff.</strong></p>
<p><strong>Case 4: A great and very popular app with high App Score</strong></p>
<p>Apps like <a href="http://itunes.apple.com/us/app/id343200656?mt=8&amp;ign-mpt=uo%3D6">Angry Birds</a> [<strong>99 - Red Hot</strong>] and Infinity Blade [<strong>95 - Red hot</strong>] are great examples of great apps with a very high-quality score.</p>
<p><strong>Case 5: How the App Score considers developer reputation and automatically rewards that developer&#8217;s apps</strong></p>
<p>In the hours after <a href="http://www.rovio.com/">Rovio</a> released <strong>Angry Birds Space</strong>, the app naturally had fews ratings, little history, and scarce reviews. App Score knew it was from Rovio &#8211; the developer behind the successful Angry Birds &#8211; and it instantly attributed an App Score of  (<strong>67 &#8211; Promising</strong>). Later in the afternoon it was already boosted to an appscore of <strong>94</strong> (due to massive popularity and good reviews). The day after it stabilized to <strong>95</strong><strong id="internal-source-marker_0.9636768123600632">. </strong></p>
<p><strong>Case 7: How great apps are spotted quickly and gain a higher rank</strong></p>
<p><a href="http://itunes.apple.com/us/app/snapguide/id421477397?ls=1&amp;mt=8">Snapguide</a> &#8211; a great how-to guide for iPhone &#8211; got a <strong>80 (Good app) </strong>score 1 day only after its release. Today after several more reviews Snapguide is at <strong>87. The best part? </strong>Snapguide is a wonderful app and is not at all in the rankings &#8211; not even in the top 50 of its own category (Lifestyle, in the US).</p>
<p><a href="http://itunes.apple.com/us/app/paper-by-fiftythree/id506003812?mt=8">Paper by fiftyThree</a> (iPad only), a wonderful note taking app, less than 24 hours after its release had a very <a href="http://f.cl.ly/items/2C2D2F1c2m3J273k1P1n/Gmail%20-%20(no%20subject)%20-%20adjiman@gmail.com.jpg">high App Score</a> of 82.</p>
<p><strong>Case 8 : An app can be highly rated, but of very low quality</strong></p>
<p>Take this <a href="http://itunes.apple.com/us/app/id440275634?mt=8&amp;ign-mpt=uo%3D6">app</a> showing over 4 stars review. It&#8217;s tempting to buy it. Well don&#8217;t! Its App Score suggests that it&#8217;s low quality &#8211; yep, another fingerprinting app with limited value (App Score = <strong>13</strong>).</p>
<p><strong>Case 9 : Some apps have no ratings over time. </strong></p>
<p>How do you make a decision in <a href="http://itunes.apple.com/us/app/id452812021">this</a> case? On the iPhone, the reviews are 2 clicks away &#8211; most people don&#8217;t even get there &#8211;  and the ratings are non-existent. App Score would tell you it&#8217;s not worth wasting your time</p>
<p><strong>Case 10: Being a good developer does not guarantee you a good App Score for your next app</strong></p>
<p><a href="http://www.chillingo.com/">Chillingo</a>, who is famous for publishing many bestseller games, released this <a href="http://itunes.apple.com/us/app/id286052812?mt=8&amp;ign-mpt=uo%3D6">Volley Ball game</a>. It could not escape a<a href="http://cl.ly/283r1L2W13243x3h0645"> low App Score</a> (<strong>19)</strong>, as the game is not so great and their Developer Score did not help them on that app.</p>
<p><strong>Want to try for yourself ?</strong> open <a href="http://getap.ps/deals" target="_blank">Appsfire Deals</a> (soon in <a href="http://getap.ps/appsfire" target="_blank">Appsfire</a>, our original app discovery app, too) or run a search on our web site to find out the App Score on any app.</p>
<p>&nbsp;</p>
<h1><strong>FAQS</strong></h1>
<h3><strong>CAN THE APP SCORE BE GAMED?</strong></h3>
<p><strong></strong><strong>Nothing is impossible. But it would be really, really, really hard</strong>. A developer, especially if he has several apps, would have to game consistently the rankings, ratings, reviews, Twitter mentions, Facebook likes, review sites of his or all his apps on a consistent manner over time. You can game a ranking for a day or two. It is really difficult or near impossible to game all those paramaters at once &#8211; all the time. App Score is built to withstand this..</p>
<p>In addition, we created special safeguards/detectors that highlight suspicious activity around an app (e.g.,: a 1-day-old app suddenly receiving thousands of ratings). We also identify apps that have a limited value or that are clones (Temple what?).</p>
<p><strong>Example 1: Copycats can be popular</strong></p>
<p>If we re dealing with the number <a href="http://yfrog.com/oc242kvj">10th clone version of Temple Run</a> or Angry Birds, users will be able to spot it with a special label. Like <a href="http://itunes.apple.com/il/app/id490054569?mt=8&amp;ign-mpt=uo%3D6">here</a>.</p>
<p><strong>Example 2: Apps with low utility can be popular</strong></p>
<p>This <a href="http://itunes.apple.com/us/app/id356053562">app</a> &#8211; A Lie Detector &#8211; has been quite popular but App Score reveals it has a low utility. Save you a few clicks.</p>
<p>This <a href="http://itunes.apple.com/app/id409997521">other app</a> is also consistently popular but has really low value for users &#8211; it catches the eye but not the fingers. App Score will attribute to it a &#8220;Low utility&#8221; label</p>
<p>In both, the apps were detected automatically but were validated  manually.</p>
<p>Soon more safeguards will be added and make app score even more reliable: For example, a special badge will highlight apps with an unstable pricing policy (meaning they change their pricing up and down too frequently).</p>
<p>&nbsp;</p>
<h3><strong>WHAT AND WHO IS APP SCORE GOOD FOR?</strong></h3>
<ul>
<li><strong>Good for Discovery and mobile users:</strong> We use it first to provide a greater discovery experience: in Appsfire we won&#8217;t show you the crapps and showcase only the best. Unless you really want to see everything (there is a search for that). This is why our users feel compelled by appsfire and its discovery experience. The day we introduced quietly the app score as an automatic filter in our apps the stickyness and satisfaction have nearly doubled. Users &#8220;felt&#8221; the difference. Specially comparing to other discovery services which use only the ratings as a filter or have no quality filter at all&#8230;</li>
<li><strong>Good for Developers:</strong> you can use it to benchmark their apps vs their competitors or the apps or their own portfolio.</li>
<li><strong>Good for Journalists and Bloggers</strong> who can use to find out whether this is worth their attention</li>
<li><strong>Good for Investors</strong> can use for due diligence or tracking the performance of their investment (instead of a <a href="http://techcrunch.com/2012/05/06/scouting-deals-use-these-apps/">complex method..</a>.)</li>
<li><strong>Good for Ad Networks or Advertisers</strong> who can use to find whether this is worth promoting an app or not or whether you buy media on a good quality app</li>
</ul>
<div></div>
<h3><strong>CAN APP SCORE BE USED BY OTHER SITES/APPS?</strong></h3>
<p>Yes but not yet. Eventually we&#8217;ll allow third party services to use and display the App Score via a private API.</p>
<p>&nbsp;</p>
<h3><strong>WHAT ARE THE LIMITS OF THE APP SCORE?</strong></h3>
<p>The limit is simple: The less data, the less the score is relevant&#8230;  (makes sense no? ) If, for example, an app is live without any track record, rating record, or developer record, there is no way to evaluate the quality of the app. The only way is to try it. But very very few apps stay without track record  for long. Within hours, apps usually start to collect some interesting data points which we capture.</p>
<p>The other limit of App Score is that it is algorithmic, just like the Google PageRank. A few apps could be trapped by mistake within our Crapp filter as we have limted information on them, but that will be soon completed by a crowdsourced system in addition to more safeguards detectors that will be added.</p>
<p>For most apps the App Score is rather static and won&#8217;t change from one day to another: it is unlikely that an app goes from RED HOT to &#8220;Hmmm&#8221; or that a crappy app becomes RED HOT. But certain events like a major update can affect the App Score of an app. We track those events and obviously the App Score gets updated.</p>
<p>&nbsp;</p>
<h3><strong>TWO MORE THINGS</strong><strong></strong></h3>
<p>We&#8217;re not done yet with the App Score.</p>
<ol>
<li>We will unveil many innovations over the next few weeks and we&#8217;ll extend it to Android as well.</li>
<li>We&#8217;ll include many external new parameters and will open it to crowdsource for improvements and fine tuning.</li>
</ol>
<p>You can find the App Score of any app either by searching on our site <a href="http://appsfire.com/">Appsfire.com</a> or by browsing and searching apps in <a href="http://getap.ps/deals">Appsfire Deals</a> (soon also in Appsfire)</p>
<p>Hope you will like it!</p>
<p>&nbsp;</p>
<h3><strong>UPDATE </strong></h3>
<p>Check out the excellent coverage on <a title="GigaOm on Appsfire's App Score" href="http://gigaom.com/2012/05/16/appsfire-builds-a-page-rank-system-to-score-apps/" target="_blank">GigaOm</a>.</p>
<p>&nbsp;</p>
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		<title>Pixels of Joy</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/a46zN6-GtO8/</link>
		<comments>http://blog.appsfire.com/pixels-of-joy/#comments</comments>
		<pubDate>Mon, 14 May 2012 11:00:38 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[App Deals]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2672</guid>
		<description><![CDATA[With the latest version of Appsfire Deals, we introduced a major refresh to our app icon. Appsfire Deals has come a long way, and it was about time that our icon felt as current and as bold as the app itself. &#160; We’re thrilled with the result, and we hope, you, our users, are too. [...]]]></description>
			<content:encoded><![CDATA[<p>With the latest version of Appsfire Deals, we introduced a major refresh to our app icon. Appsfire Deals has come a long way, and it was about time that our icon felt as current and as bold as the app itself.</p>
<p>&nbsp;</p>
<p><img class="aligncenter" src="https://lh3.googleusercontent.com/9RynuSgmPkgsScJpHlIOnvf6I232OcRzQIMR2QhuahZRtUA7buBczZ6qSqphOuEWr3Q_W_O-ujUoQWVMwiwjnfxSyind2J9g81depUkNDFCZ-hE8298" alt="" width="144px;" height="144px;" /><br />
We’re thrilled with the result, and we hope, you, our users, are too. <a href="http://www.iosinspires.me/">iOS Inspires Me</a>, a terrific catalog of beautiful (and indeed inspiring!) app icons and user interfaces, <a href="http://www.iosinspires.me/category/appicons/post/758/Appsfire_Deals_Icon.html">seems to think so</a>.</p>
<p>What you see above are the outcome of many months of starts, stops, restarts, and throw-your-hands-in-the-air bouts of frustration. We drew on paper, on whiteboards, on our iPhones, in Omnigraffle and Photoshop. We went high-concept and low. We worked with designers and showed our ideas to colleagues and friends. And for months, the best place we ever got was, “not bad”.</p>
<p>But we wanted, “Wow.” We wanted something that made us want to put our finger on it and launch something awesome.</p>
<p>We’re not alone with this frustration. Developing a great icon is really, really hard. Apple gives you a mere 114&#215;114 rounded rectangle to represent your app and your brand on Retina iPhones, which is the most common place your app icon will be seen.</p>
<p>In interviewing top-shelf designers, we heard a common refrain: “I worked on the icon for [INSERT NAME BRAND APP], but they went with something (or someone) else in the end”. Translation: There are lots of companies out there churning through iteration after iteration of app icon ideas.</p>
<p>Looking back at some of the icons we tried and failed with is like revisiting photos of yourself in your high school yearbook. You look at your haircut and outfit and think, “How did I ever think that dressing like this was a good idea?”. We look back at <a href="http://cl.ly/173F0V3c1s2X0S3v2z05/icon.png">this icon concept</a>, and <a href="http://cl.ly/3k1X1L3Q200L253w2S0i/Appsfire_sketch_02.png">this one</a> and <a href="http://cl.ly/0i1h3f3x2J47450l472Y/photo.JPG">this one</a> and <a href="http://cl.ly/0T1R2V081A2L0E2L1o2D/iMovie.png">this one</a> and wonder, “What were we thinking?!”</p>
<p>In the spirit of nostalgia, we put together this little retrospective for your viewing pleasure. Perhaps there are a few other developers out there who once felt our pain. To those developers, we also hope you feel what we feel now that we’ve found an icon we love: pure joy.</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/zwmtC6-EEjU" frameborder="0" width="540" height="304"></iframe></p>
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		<item>
		<title>You know what’s cool? A billion app recommendations</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/oIqu93uFxpI/</link>
		<comments>http://blog.appsfire.com/you-know-whats-cool-a-billion-app-recommendations/#comments</comments>
		<pubDate>Fri, 11 May 2012 11:14:19 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Milestone]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2660</guid>
		<description><![CDATA[Appsfire has hit a new cool milestone. We just served this week the billionth app recommended to our users. This is a big step.  On a daily basis we&#8217;re serving well over 1 million recommendations. To be clear a recommendation is an active click on an app icon exposed to the user opening the description [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://appsfire.com">Appsfire</a> has hit a new cool milestone. We just served this week the billionth app recommended to our users. This is a big step.  On a daily basis we&#8217;re serving well over 1 million recommendations. To be clear a recommendation is an active click on an app icon exposed to the user opening the description of the app.</p>
<p><a href="http://blog.appsfire.com/you-know-whats-cool-a-billion-app-recommendations/google-image-result-for-http___28-media-tumblr-com_tumblr_lnkn5ybb8y1qz6z0no1_500-jpg/" rel="attachment wp-att-2661"><img class="aligncenter size-full wp-image-2661" title="Google Image Result for http___28.media.tumblr.com_tumblr_lnkn5yBb8Y1qz6z0no1_500.jpg" src="http://blog.appsfire.com/wp-content/uploads/Google-Image-Result-for-http___28.media_.tumblr.com_tumblr_lnkn5yBb8Y1qz6z0no1_500.jpg.jpg" alt="" width="470" height="274" /></a></p>
<p>We&#8217;re thrilled to see the engagement (and thousands of 5 ★ ratings) with our apps and our partners using <a href="http://appsfire.com/appbooster">Appbooster</a> SDK and even more excited to launch what&#8217;s will be launch soon (expect an announcement in the next couple of weeks max).</p>
<p>When the trend is to talk about engagement and quality metrics and not just download, here is some more facts about we wanted to share with you.</p>
<p>You know what&#8217;s even cooler? our next announcement. Stay tuned</p>
<p>&nbsp;</p>
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		<item>
		<title>App Star Awards 3: Now is the time to submit your app!</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/ZsCzxaTZf_A/</link>
		<comments>http://blog.appsfire.com/app-star-awards-3-nows-is-the-time-to-submit-your-app/#comments</comments>
		<pubDate>Wed, 09 May 2012 10:41:52 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[App Star Awards]]></category>
		<category><![CDATA[Contest]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2636</guid>
		<description><![CDATA[We announced it recently. From today you can submit your iOS app to the App Star Awards 3rd edition. More than 300 developers expressed their interest, so the competition is going to be fierce. Are you ready to show your mettle with your great, new app? Here&#8217;s a quick rundown about how the App Star [...]]]></description>
			<content:encoded><![CDATA[<p>We announced it <a href="http://blog.appsfire.com/announcing-the-app-star-awards-3rd-edition-app-developers-get-ready/">recently</a>. From today you can submit your iOS app to the <a href="http://appsfire.com/appstar3/">App Star Awards 3rd edition</a>.</p>
<p>More than 300 developers expressed their interest, so the competition is going to be fierce. Are you ready to show your mettle with your great, new app?</p>
<p style="text-align: center;"><a href="http://appsfire.com/appstar3/form.html"><img title="Sans titre" src="http://blog.appsfire.com/wp-content/uploads/Sans-titre.png" alt="" width="358" height="104" /></a></p>
<p>Here&#8217;s a quick rundown about how the App Star Awards work:</p>
<ul>
<li>You only need to submit a link to a video demonstration (around 30 &#8211; 45 seconds) of your app</li>
<li>The app cannot be live in the App Store when you submit it, though it&#8217;s okay if it&#8217;s already been submitted to Apple for review.</li>
<li>15 apps will be selected as finalists and announced on the <a href="http://blog.appsfire.com">Appsfire blog</a> on May 29</li>
<li>Three winners will be selected by our all-star panel of judges and announced on June 5.</li>
</ul>
<p>Ready to go? Go ahead and <a href="http://appsfire.com/appstar3/form.html">submit your app</a>. You can read more about <a href="http://appsfire.com/appstar3/rules.html">rules and guidelines</a> here.</p>
<p>And of course, we&#8217;re giving away over $10,000 to our three lucky winners. We&#8217;re very excited to see some great, new apps and to reward some ambitious and talented developers!</p>
<p><img class="aligncenter size-full wp-image-2651" title="Capture d’écran 2012-05-09 à 12.36.52" src="http://blog.appsfire.com/wp-content/uploads/Capture-d’écran-2012-05-09-à-12.36.52.png" alt="" width="581" height="140" /></p>
<p>The last reason to participate is to being reviewed by our awesome jury:</p>
<ul>
<li>Sarah Perez at TechCrunch</li>
<li>Ryan Kim at GigaOM</li>
<li>Laurent Gatignol at iPhon.fr [no typo]</li>
<li>Jeff Scott at 148Apps</li>
<li>Jamie Young at AppAdvice</li>
<li>Jon Jordan at Pocketgamer.biz</li>
<li>@Zee at TheNextWeb</li>
<li>Orli Yakuel From Go2Web20</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<item>
		<title>OpenUDID reaching critical mass adoption</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/NYb3Utlk9fc/</link>
		<comments>http://blog.appsfire.com/openudid-hitting-critical-mass-adoption/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 16:33:56 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Statistics]]></category>
		<category><![CDATA[Technical]]></category>
		<category><![CDATA[ad networks]]></category>
		<category><![CDATA[openUDID]]></category>
		<category><![CDATA[sdk]]></category>
		<category><![CDATA[udid]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2620</guid>
		<description><![CDATA[OpenUDID adoption has accelerated in the past few weeks and seems to have reached a sort of critical mass. In fact, a study by Fiksu shows OpenUDID as the most widely adopted &#8220;universal&#8221; alternatives (i.e. one that does not presupposed prior agreement between parties). The picture featured on the OpenUDID GitHub (below) shows a variety of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://OpenUDID.org" target="_blank">OpenUDID</a> adoption has accelerated in the past few weeks and seems to have reached a sort of <a href="http://techcrunch.com/2012/04/24/openudid-gets-back-up-from-17-mobile-ad-companies-in-the-hunt-for-udid-alternatives/" target="_blank">critical mass</a>. In fact, <a href="http://techcrunch.com/2012/04/22/udid-alternatives/" target="_blank">a study by Fiksu</a> shows OpenUDID as the most widely adopted &#8220;universal&#8221; alternatives (i.e. one that does not presupposed prior agreement between parties).</p>
<p>The picture featured on the <a href="http://OpenUDID.org" target="_blank">OpenUDID GitHub</a> (below) shows a variety of known industry players that have adopted the initiative: analytics companies, advertising networks, authority bodies as well as other value-adding SDK publishers. Others are in the process of integrating OpenUDID.</p>
<div class="wp-caption alignnone" style="width: 479px"><img class=" " title="OpenUDID Supporters" src="http://appsfire.com/images/misc/OpenUDID_Industry_supporters_2.png" alt="" width="469" height="305" /><p class="wp-caption-text">OpenUDID Known Supporters</p></div>
<p>This is good news for the industry because it means that some sort of &#8220;common&#8221; ground and exchange token can be used to resume business as usual. But not only: OpenUDID is putting the user back in the middle of the discussion; debates about the opt-out and parallels with the do-not-track web initiatives. OpenUDID is open-source, so please join and contribute!</p>
<p>Other notable developments include a <a href="https://github.com/jasonlamkk/OpenUDID.Net" target="_blank">port to Windows Phone 7 and Windows Desktop</a> (thank you Jason). This means that OpenUDID now supports 3 mobile platforms (iOS, Android, Windows Phone) and 2 desktop platforms (Mac OS X, Windows .Net). Blackberry, anyone?</p>
<p>Also, note the newly created <a href="http://twitter.com/OpenUDID" target="_blank">@OpenUDID</a> twitter account. Follow this account to be kept in the loop!</p>
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		<item>
		<title>Announcing The App Star Awards 3rd edition: app developers get ready!</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/y5uSfgscJi4/</link>
		<comments>http://blog.appsfire.com/announcing-the-app-star-awards-3rd-edition-app-developers-get-ready/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 17:01:26 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2602</guid>
		<description><![CDATA[We had so many requests for it, that we decided to revive our app contest: the app star awards for a 3rd edition! When Appsfire was in its early days we organized a contest for App developers that got a lot of success. The App Star Awards were born with the objective to highlight brilliant [...]]]></description>
			<content:encoded><![CDATA[<p>We had so many requests for it, that we decided to revive our app contest: <a href="http://appsfire.com/appstar3">the app star awards for a 3rd edition</a>!</p>
<p style="text-align: center;"><a href="http://blog.appsfire.com/announcing-the-app-star-awards-3rd-edition-app-developers-get-ready/yammer-4/" rel="attachment wp-att-2606"><img class="aligncenter size-full wp-image-2606" title="App star awards 3" src="http://blog.appsfire.com/wp-content/uploads/Yammer-4.jpg" alt="" width="679" height="519" /></a></p>
<p>When Appsfire was in its early days we organized a contest for App developers that got a lot of success. The App Star Awards were born with the objective to highlight brilliant upcoming and unpublished mobile apps. [check <a href="http://appsfire.com/appstar">edition 1</a> and <a href="http://appsfire.com/appstar">edition 2</a>]</p>
<p>Getting noticed in the app store is insanely hard, even with a great app. And this challenge starts from the first second an app goes live.</p>
<p>This is why we <a href="http://blog.appsfire.com/get-your-app-discovered-before-launch-with-coming-soon/">recommend</a> to try and get any quality opportunity to get noticed before you launch. This is what the App star awards is designed for.</p>
<p><strong>Get famous before you even start. because EVERY GOOD APP deserved to be discovered!</strong></p>
<p>We have gathered some of the best mobile app experts in the world from leading publications like 148Apps, Techcrunch, Gigaom and more (see below for more details)</p>
<p style="text-align: center;"><a href="http://blog.appsfire.com/announcing-the-app-star-awards-3rd-edition-app-developers-get-ready/yammer-3-2/" rel="attachment wp-att-2605"><img class="aligncenter size-full wp-image-2605" title="App star awards appsfire partners" src="http://blog.appsfire.com/wp-content/uploads/Yammer-31.jpg" alt="" width="631" height="242" /></a></p>
<p>Any iOS developer will be able to apply. We will review every single app submitted. We&#8217;ll preselect a few and our experts will vote for the 3 bests</p>
<p>In addition to the glory you will win some cool prizes we&#8217;ll announce soon (the big winner we ll get away with a free ad campaign and an iPad[3])</p>
<p><strong>When will it start?</strong> For now we &#8216;re pre announcing the contest. You can pre register <a href="http://appsfire.com/appstar3">here</a> and we&#8217;ll notify you when the contest goes live</p>
<p><strong>Ok, but when will that be starting?</strong> May 2012</p>
<p><strong>Should i get ready for it?</strong> If you re working on an app and planning to publish it end may, <strong>YES</strong></p>
<p><strong>To participate what will i need to submit?</strong> A video demonstration of your upcoming app will be enough. The site to submit your video will soon be live.</p>
<p><strong>Who will be the judges?</strong></p>
<ul>
<li>Sarah Perez at <a href="http://techcrunch.com">TechCrunch</a></li>
<li>Ryan Kim at <a href="http://gigaom.com">GigaOM</a></li>
<li>Laurent Gatignol at <a href="http://iphon.fr">iPhon.fr</a> [no typo <img src='http://blog.appsfire.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ]</li>
<li>Jeff Scott at <a href="http://148apps.com">148Apps</a></li>
<li>Jamie Young at <a href="http://appadvice.com">AppAdvice</a></li>
<li>Jon Jordan at <a href="http://Pocketgamer.biz">Pocketgamer.biz</a></li>
<li>@Zee at <a href="http://thenextweb.com">TheNextWeb</a></li>
<li>Orli Yakuel From <a href="http://www.go2web20.net/">Go2Web20</a></li>
</ul>
<div>Isn&#8217;t Cool?</div>
<div><strong>One more thing:</strong> All the selected app videos will be featured in a special channel on <a href="http://getap.ps/+422698201">ShowYou</a> a very popular video app for iPhone and iPad</div>
<p>So, if you are interested &gt; pre-register <a href="http://appsfire.com/appstar3/?q=appstar3">here</a></p>
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		<title>Google: want to enable app discovery? Allow price drops, create a real affiliate program</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/2SCpxyWngg8/</link>
		<comments>http://blog.appsfire.com/google-want-to-enable-app-discovery-allow-price-drops-create-a-real-affiliate-program/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 11:51:19 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Discovery]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2581</guid>
		<description><![CDATA[Google Play Store is suffering from a weak app discovery experience.  In spite of the redesigns and the web presence they introduced recently, most people still suffer from finding great apps in the newly named Play store. Some people will point to the fact the search experience is broken. But search is only a minor [...]]]></description>
			<content:encoded><![CDATA[<p><a href="https://play.google.com/store">Google Play Store</a> is suffering from a weak app discovery experience.  In spite of the redesigns and the web presence they introduced recently, most people still suffer from finding great apps in the newly named Play store.</p>
<p><a href="http://blog.appsfire.com/google-want-to-enable-app-discovery-allow-price-drops-create-a-real-affiliate-program/android-apps-on-google-play-2/" rel="attachment wp-att-2583"><img class="aligncenter size-medium wp-image-2583" title="Android Apps on Google Play" src="http://blog.appsfire.com/wp-content/uploads/Android-Apps-on-Google-Play1-300x201.jpg" alt="" width="300" height="201" /></a></p>
<p>Some people will point to the fact the search experience is broken. But search is only a minor element of discovery. On the mobile where it matters people are more sensitive to curation and passive discovery where recommendations are served to the users without searching.</p>
<p>One of the main driver to discovery is the ability to stimulate the trial of paid apps. Just look at iOS, about 3000 apps go from paid to free or cheaper every day. And users love to feel they can access those deals (<a href="http://getap.ps/deals">Appsfire Deals</a> grow insanely on this). Apple allow this. Google does not.</p>
<p>Why? hard to know. All you can do as an app developer in the Play store is reduce the price of a paid app to a cheaper price (eg 2.99$ to 0.99$) but you can&#8217;t make your paid app free and then put it back to paid. <strong>Google forces you to stay paid forever or free forever. If you decide to make your paid app free, it will have to stay free or you will need to resubmit your app fully and lose your history (download, ratings, reviews,..)</strong></p>
<p>This is a big miss, because developers can&#8217;t allow users to try their apps for free and generate enough buzz around it. It helps accelerate adoption, rating collection,&#8230;</p>
<p>But most importantly Google should aknowledge, like Apple did, that an important part of the discovery will take place outside of the play store and should incentivize publishers to track and cover their play store. This already happens : many android app review site exists, but far less than iOS app site and far less well executed. Why? Because there is no affiliation program.</p>
<p><a href="http://www.apple.com/itunes/affiliates/">Apple&#8217;s affiliation program</a> (managed by Linkshare and Tradedoubler) allow publishers to make some money out of app they cover or review if a transaction happens. Since the transaction includes the session, it also stimulates the review of free apps which can generate to the discovery of paid apps in the App Store</p>
<p>Google has no affiliation program. We hear they have no plan to have one (no confirmation on that). Right now if you recommend a paid app and it gets downloaded you get nothing as a publisher.</p>
<p>But most importantly, and beyond the incentive, Google would allow publishers to access the Play store data in a uniformed structured manner. Right now there is no official feed to enable publishers to gather the metadata of the play store. Every one is using its own cooking (mostly scrapping)</p>
<p><strong>Conclusion</strong></p>
<p>Google would dramatically boost app discovery outside of the play store if they allowed Developers to really drop the price of their app to FREE without constraints and create a true incentivized affiliate program.</p>
<p>It would improve options for discovery for consumers, interest more publishers and enable the deep curation Google can&#8217;t handle by themselves.</p>
<p>Consumers want trusted 3rd party recommendations and this is a good way to start..</p>
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		<item>
		<title>It’s like Appaholics Anonymous!</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/10gPd3t1fOM/</link>
		<comments>http://blog.appsfire.com/its-like-appaholics-anonymous/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 11:57:04 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Feedback]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2569</guid>
		<description><![CDATA[&#160; &#160;]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="http://blog.appsfire.com/its-like-appaholics-anonymous/itunes-1-jpg/" rel="attachment wp-att-2577"><img class="aligncenter size-full wp-image-2577" title="iTunes-1.jpg" src="http://blog.appsfire.com/wp-content/uploads/iTunes-1.jpg.jpg" alt="" width="709" height="268" /></a></p>
<p>&nbsp;</p>
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		<item>
		<title>OpenUDID: A Tale In Open Source Netiquette</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/QTX89NzBqWU/</link>
		<comments>http://blog.appsfire.com/openudid-a-tale-in-open-source-netiquette/#comments</comments>
		<pubDate>Wed, 28 Mar 2012 14:48:21 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Technical]]></category>
		<category><![CDATA[openUDID]]></category>
		<category><![CDATA[pasteboards]]></category>
		<category><![CDATA[udid]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2530</guid>
		<description><![CDATA[Lame and inelegant. This was our reaction when we discovered that a launch partner of OpenUDID, Crashlytics, decided to create an alternative to the UDID called SecureUDID. It&#8217;s not so much about the code and the product, but rather the process and the lack of disclosure. The issue here is really about Open Source project [...]]]></description>
			<content:encoded><![CDATA[<p>Lame and inelegant. This was our reaction when we discovered that a <a href="http://blog.appsfire.com/with-udid-nearing-its-demise-leading-industry-players-turn-to-openudid/" target="_blank">launch partner</a> of <a href="http://OpenUDID.org" target="_blank">OpenUDID</a>, Crashlytics, decided to create an alternative to the UDID called SecureUDID. It&#8217;s not so much about the code and the product, but rather the process and the lack of disclosure. The issue here is really about Open Source project netiquette.</p>
<p><strong>Back to the origins</strong></p>
<p>When Apple announced the deprecation of the UDID almost a year ago, we were amongst the first to set time aside and start building an alternative. We wanted it to be open source and Appsfire would support it.</p>
<p>It was announced publicly and it instantly attracted the interest of hundreds of developers, including some nice brand names. Crashlytics was one of them &#8211; they wanted to contribute and also be part of the launch operation PR. We announced then publicly that <a href="http://blog.appsfire.com/with-udid-nearing-its-demise-leading-industry-players-turn-to-openudid/" target="_blank">OpenUDID was supported by a few organizations including Crashlytics</a>.</p>
<p>Nothing wrong up to that point. Or so we thought!</p>
<p><strong>&#8220;New&#8221; code suddenly appears</strong></p>
<p>Yesterday Crashlytics announced SecureUDID on <a href="http://techcrunch.com/2012/03/27/secureudid-is-an-open-source-solution-to-the-apple-udid-problem/">Techcrunch</a>, claiming it was built from the ground up to address an app-specific ID. This came as a surprise to us.</p>
<p>Not because those guys have decided to do something different, but because of the way they decided to do it.</p>
<p>They declared on Techcrunch that they felt the project was inadequate:</p>
<blockquote><p><em>&#8220;When Apple announced its intentions to deprecate the UDID, everyone began scrambling for solutions. <a href="http://techcrunch.com/2011/09/01/appsfire-announces-open-source-udid-replacement-for-ios-openudid/">AppsFire was one of the first companies</a> to launch an alternative – <a href="https://github.com/ylechelle/OpenUDID">an open source solution called OpenUDID</a>. In fact, Crashlytics’ own <a href="https://github.com/samrobbins">Sam Robbins</a> was a contributor to that initiative. But over time, the company grew to believe that the OpenUDID solution was not ideal. &#8221; TechCrunch</em></p></blockquote>
<p>It&#8217;s weird for a &#8220;contributor&#8221; (one who contributed ta very minor part of the code&#8230;see below) who reached out to us and became a launch partner to then go silent and never share his vision or concern about the project. Isn&#8217;t it?</p>
<p>When we reached out to them on <a href="https://github.com/crashlytics/secureudid/issues/6">Github</a>, they explained they had to rebuild the code from the ground up for their purpose. Let&#8217;s assume this is accurate. But then they suggested to &#8220;<a href="https://github.com/crashlytics/secureudid/issues/6#issuecomment-4747564">merge</a>&#8221; both projects.</p>
<p>Wait, &#8220;merge&#8221;? If the project required a different architecture, why do they now believe the two projects can be merged? In addition, if this is the case, why not just contribute to OpenUDID in the first place?</p>
<p>Looking at their site, there is absolutely no reference to OpenUDID as a source of inspiration or architecture in anyway. And yet they use the core mechanisms &#8220;pioneered&#8221; by the OpenUDID code. Worse, they peg their initiative against OpenUDID claiming that it does more, while in fact, it does less (i.e. it does NOT allow cross-app id sharing, which was a fundamental use case for the original UDID and certainly the main driver to create OpenUDID). In short, their effort and marketing clearly piggybacks, adds confusion and misleading arguments to the developer community and then amplifies it with top-tier blogs.</p>
<p><strong>Here is the reality</strong></p>
<p>SecureUDID actually serves a different purpose than OpenUDID: it helps developers create a unique and persistent UDID, shared within the same namespace (app or developer): ok for analytics. What SecureUDID doesn&#8217;t do is let this token be accessed by a 3rd party app: useless for advertising.</p>
<p>Let&#8217;s be clear: the code looks decent. There is little to say about it, nor any rocket science to it. Except that it uses encryption which may require to tick that tick box when submitting to Apple&#8230;</p>
<p>What&#8217;s lame about it all is how Crashlytics has managed the approach: Not informing us about their intention or vision, using part of the mechanisms that were in the original code (UIpasteboard, Opt-out) and not attributing any credit, but worse not even communicating the limitation of what their code does. Here is a visual of how the landscape looks like today:</p>
<p><img class="aligncenter size-full wp-image-2545" title="UDID Mayhem Timeline-1" src="http://blog.appsfire.com/wp-content/uploads/UDID-Mayhem-Timeline-1.png" alt="" width="529" height="567" /></p>
<p>&nbsp;</p>
<p><strong>So let&#8217;s summarize the situation here</strong></p>
<ol>
<li>Sam Robbins, a Crashlytics developer/employee was a one-time contributor, added a few compile flags to make it work on Mac OS X (not a key platform)</li>
<li>Crashlytics requested explicitly that &#8220;their&#8221; contribution be mentioned</li>
<li>Crashlytics, quoted on October 18th 2012: &#8220;We&#8217;re big supporters of openUDID here and we&#8217;d love to be a part of your press release [..] our goal is to help […] including contributing to openUDID and making it better&#8221;</li>
<li>SecureUDID borrows all clever mechanisms from OpenUDID: UIPasteboard for persistence, Opt-Out</li>
<li>SecureUDID does not solve the inter-app/ad-network UDID replacement need, but rather creates an cloacked UDID for each developer</li>
<li>SecureUDID uses CommonCrypto lib and AES-128  which may require to declare that the app uses encryption (this creates additional friction during app submission)</li>
<li>SecureUDID is NOT an alternative to OpenUDID, it serves a different purpose. In some ways, it does NOT compete (see point #5)</li>
</ol>
<div>Open Source projects should be about dialog, contribution, honesty and transparency. It&#8217;s about code and also about an implied code of conduct: the netiquette.</div>
<div>We&#8217;re happy to see this SecureUDID initiative (after all, OpenUDID needs to be perfected).</div>
<div>But we&#8217;re disappointed to see how this was brought about and promoted and felt compelled to inform those interested of the situation (many, trust us!).</div>
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		<item>
		<title>Mobile apps: Is this an ad or not?</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/SUgLkej2mKs/</link>
		<comments>http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 15:43:08 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2507</guid>
		<description><![CDATA[The mobile app ecosystem is still a wild jungle. See how people debate about the absence of consistent tracking solution and the UDID access. One of the thing we observe is that many apps who run advertising do not stand by what is considered now a standard practice on the web. Advertising should be marked [...]]]></description>
			<content:encoded><![CDATA[<p>The mobile app ecosystem is still a <a href="http://blog.appsfire.com/some-thoughts-on-appvertising-and-app-discovery-and-precisions-on-how-appsfire-works/">wild jungle</a>. See how people debate about the absence of consistent tracking solution and the <a href="http://blog.appsfire.com/openudid-now-is-the-time/">UDID acces</a>s.</p>
<p>One of the thing we observe is that many apps who run advertising do not stand by what is considered now a standard practice on the web. Advertising should be marked as such and users should know when an ad is an ad.</p>
<p>Would you imagine Google display sponsored search results and mixing it with its own search organic search results? Would you like to see Facebook ads not marked as Facebook ads and make you believe this is a native information brought to you by Facebook?</p>
<p><a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/facebook/" rel="attachment wp-att-2516"><img class="aligncenter size-medium wp-image-2516" title="Facebook" src="http://blog.appsfire.com/wp-content/uploads/Facebook-300x226.jpg" alt="" width="300" height="226" /></a></p>
<p>How can users know advertising is advertising if they are not told so by the publisher?</p>
<p>Take those examples below. How can you say if those are ads (in other words if the app publisher is paid to promote them) or not? Are those ads or not? They are. Wait there is more..</p>
<p><a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/adnoad3/" rel="attachment wp-att-2517"><img class="aligncenter size-medium wp-image-2517" title="adnoad3" src="http://blog.appsfire.com/wp-content/uploads/adnoad3-300x193.png" alt="" width="300" height="193" /></a><a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/adnoad1/" rel="attachment wp-att-2518"><img class="aligncenter size-medium wp-image-2518" title="adnoad1" src="http://blog.appsfire.com/wp-content/uploads/adnoad1-137x300.png" alt="" width="137" height="300" /></a></p>
<p>You see ads up there? But how can you be sure those are ads? Not convinced? Try the one below we spotted in the popular Draw Something App.</p>
<p><a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/adsnoads3/" rel="attachment wp-att-2519"><img class="aligncenter size-medium wp-image-2519" title="adsnoads3" src="http://blog.appsfire.com/wp-content/uploads/adsnoads3-137x300.png" alt="" width="137" height="300" /></a></p>
<p>Really looks like an ad? Nope. Looks like a notification message (which is actually an ad for a dating app and points directly to the App store when you click on it &#8211; great user experience)</p>
<p>Open your iphone. Open a free app. It is very likely you will see something like that. Making an ad looking like a feature is just wrong. Wrong for the users, who believe this is part of the flow, wrong for the advertiser who is likely to attract confused users to his page/site/app</p>
<p>Sometimes this is worse, like this ad displayed in a very popular game presented as &#8220;news&#8221;. See below</p>
<p><a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/adsnoads4/" rel="attachment wp-att-2520"><img class="aligncenter size-medium wp-image-2520" title="adsnoads4" src="http://blog.appsfire.com/wp-content/uploads/adsnoads4-137x300.png" alt="" width="137" height="300" /></a></p>
<p>&nbsp;</p>
<p>Sometimes it is even more subtle as it is presented as a &#8220;more apps&#8221; or &#8220;virtual shop&#8221;. Those are ads as the App publisher gets paid for it. But the user doesn&#8217;t know it.</p>
<p>Some ad networks clearly mark the difference. Apple and iAd mark the Ads with an iAd label. Google with Admob (labeled Ads by Admob).  See example below</p>
<p><a href="http://blog.appsfire.com/mobile-apps-is-this-an-ad-or-not/adsnoads/" rel="attachment wp-att-2521"><img class="aligncenter size-medium wp-image-2521" title="adsnoads" src="http://blog.appsfire.com/wp-content/uploads/adsnoads-300x260.png" alt="" width="300" height="260" /></a></p>
<p>&nbsp;</p>
<p><strong>So why is this happening?</strong></p>
<p>Why do app publishers behave like this with advertising? Mostly because they don&#8217;t know they have to. Sometimes because they prefer to leave a blank space and because it is in their business interest: specially in the recommendation space (music, movies, apps). Does an app recommend a product because it is really good or because you get paid for it? Impossible to guess if this is not clearly marked.</p>
<p>Next time you open a free app and something that looks like an ad, ask yourself this question.</p>
<p>The same problems rose at the time, when paid blogging landed and brands started to pay bloggers to cover their product, but that this was not disclosed properly.</p>
<p>Advertising is a contract between an advertiser a publisher and a user. The frontier can&#8217;t be just burried under.</p>
<p><strong>So what are we going to do with that? Nothing</strong></p>
<p>It is about time the IAB and other advertising organizations take a look at the mobile ad space and bring some clarity on this.</p>
<p>It is good for consumers, good for advertisers. It&#8217;s all about trust. But app developers can also do something about it and ask to the ad networks they work with to become clearer about their practice.</p>
<p>Broadcasting advertising and not saying this is advertising is just wrong.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<item>
		<title>OpenUDID – now is the time!</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/-ZjFqhvF7gk/</link>
		<comments>http://blog.appsfire.com/openudid-now-is-the-time/#comments</comments>
		<pubDate>Sun, 25 Mar 2012 13:15:59 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Technical]]></category>
		<category><![CDATA[openUDID]]></category>
		<category><![CDATA[udid]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2508</guid>
		<description><![CDATA[We&#8217;ve covered this issue before, preemptively. But now is the time to act! Some reports have emerged that Apple is now massively rejecting apps that still use the &#8220;[UIDevice uniqueIdentifier]&#8221; a.k.a. the UDID (Unique Device IDentifier). This means that developers have two choices: drop using this entirely, or find a replacement. Some have gone the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.appsfire.com/with-udid-nearing-its-demise-leading-industry-players-turn-to-openudid/" target="_blank">We&#8217;ve covered this issue before</a>, preemptively. But now is the time to act!</p>
<p><a href="http://techcrunch.com/2012/03/24/apple-udids/" target="_blank">Some reports have emerged</a> that Apple is now massively rejecting apps that still use the &#8220;[UIDevice uniqueIdentifier]&#8221; a.k.a. the UDID (Unique Device IDentifier).<br />
This means that developers have two choices: drop using this entirely, or find a replacement.</p>
<p>Some have gone the MAC address way, <em><strong>which we strongly advocate against</strong></em> because it is an even more sensitive unique identifier typically used to authenticate devices on VPNs and other private WLANs. So it too faces the risk to be deprecated. And rightly so!</p>
<p style="text-align: center;"><img class="aligncenter" src="http://media.idownloadblog.com/wp-content/uploads/2010/12/UDID-e1292882803383.png" alt="" width="225" height="437" /></p>
<p>So, if you haven&#8217;t done so already, go and check the open-source drop-in replacement, an effort we participate in: <a href="http://openUDID.org" target="_blank">OpenUDID.org</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Angry birds lands from Space. On the unfair competitive advantage of Blockbuster</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/961WCn7hzV0/</link>
		<comments>http://blog.appsfire.com/angry-birds-lands-from-space-on-the-unfair-competitive-advantage-of-blockbuster/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 11:00:34 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Apps]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2493</guid>
		<description><![CDATA[Angry Birds space has just been released [iPhone, iPad, Android] The title is already a top paid app in many countries just a few hours after launch and will probably steal the #1 Top paid spot to Draw Something in the next hours Precisely it is #1 global paid app in France and Germany, #2 [...]]]></description>
			<content:encoded><![CDATA[<p>Angry Birds space has just been released [<a href="http://getap.ps/+499511971">iPhone</a>, <a href="http://getap.ps/+501968250">iPad</a>, <a href="http://getap.ps/+100660160">Android</a>]</p>
<p>The title is already a top paid app in many countries just a few hours after launch and will probably steal the #1 Top paid spot to Draw Something in the next hours</p>
<p>Precisely it is #1 global paid app in France and Germany, #2 in the US and UK. Boom!</p>
<p>This is a stunning performance but reveals also how hard this has to become to compete in the App store even with a great app. Angry Birds is such a massive game, that the fact of releasing a new version is already creating its own download pattern: cross promo, teasing,..</p>
<p>App Discovery is not just about doing what you need to do for your app. It&#8217;s also competing versus massive blockbusters. Just like in the movies industry.And there are more and more massive blockbusters in the App store: meaning more internal forces pushing apps to users. Wait to see what Draw something comes up with next.</p>
<p>PS: Note the inconsistency in pricing</p>
<ul>
<li><a href="http://getap.ps/+499511971">Paid on iOS</a></li>
<li><a href="http://www.facebook.com/l.php?u=http%3A%2F%2Fgetap.ps%2F%2B100660160&amp;h=HAQFtJVMQ">Free on Android</a></li>
<li>Paid on <a href="http://www.amazon.com/Rovio-Entertainment-Ltd-Angry-Ad-Free/dp/B007N5YIOO/">Amazon App store</a></li>
</ul>
<p><iframe src='http://appsfire.com/widgets/appblocks/w.php?cid=AB1332413952&#038;lang=en&#038;pid=&#038;os=1' width='100%' height='330' scrolling='no' frameBorder='0'>Browser not compatible with iframes</iframe></p>
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		<item>
		<title>Some thoughts on Appvertising and App Discovery [and precisions on how appsfire works]</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/J75Vp795Yg8/</link>
		<comments>http://blog.appsfire.com/some-thoughts-on-appvertising-and-app-discovery-and-precisions-on-how-appsfire-works/#comments</comments>
		<pubDate>Sun, 04 Mar 2012 13:32:04 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Discovery]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2437</guid>
		<description><![CDATA[The App discovery is a young industry. But also a very messy one with all kinds of weird and shady business practices. Recently a lot was said about the Bot and fake download business. But this is just the tipping point of a bigger set of problems. We&#8217;re not used to write a lot about [...]]]></description>
			<content:encoded><![CDATA[<p>The App discovery is a young industry. But also a very messy one with all kinds of weird and shady business practices. Recently a lot was said about the<a href="http://www.pocketgamer.biz/r/PG.Biz/App+Store/news.asp?c=37643"> Bot and fake download business</a>. But this is just the tipping point of a bigger set of problems.</p>
<p>We&#8217;re not used to write a lot about how we work with our customers [ we just prefer to work], but recently we received a few inquiries from our (potential) customers  and naturally we are compared with some other services doing similar things that we do. A lot of confusion is going on.</p>
<p>So we wanted to bring some light on what we do and how we do it.</p>
<p><em><strong>1. App developers do not pay to get listed in Appsfire recommendation engine</strong></em></p>
<p>Our mission is to bring the best recommendations to users. We created a variety of discovery mechanisms that are able to surface only the very best apps in a nice interface. Those mechanisms are either based on</p>
<p><strong>a. algorithms</strong> (eg: recommendation based on your tastes) and device parameters like your location or device type</p>
<p><strong>b.</strong> <strong>our users activity</strong> &#8211; eg your social graph (apps of your friend)</p>
<p><strong>c. the developer&#8217;s activity (</strong>freshest apps, price drops for promotions,..)</p>
<p><strong>d. Crowdsourced metadata:</strong> we crawl the web in real time for top quality signals (twitter post, facebook like, review sites, &#8230;) check AppTrends for example</p>
<p>We created an internal score (called <strong>AppScore</strong>) which indicates whether an app is a quality app or not and allows us for example to detect apps that fraud the rating system or plays the YoYo with their pricing activity to fake promotions etc etc&#8230;</p>
<p><a href="http://blog.appsfire.com/some-thoughts-on-appvertising-and-app-discovery-and-precisions-on-how-appsfire-works/image-for-your-blog-post-ouriel-ohayongmail-com-gmail-3/" rel="attachment wp-att-2458"><img class="aligncenter size-full wp-image-2458" title="image for your blog post? - ouriel.ohayon@gmail.com - Gmail-3" src="http://blog.appsfire.com/wp-content/uploads/image-for-your-blog-post-ouriel.ohayon@gmail.com-Gmail-3.jpg" alt="" width="570" height="428" /></a></p>
<p>What users see is an objective, non paid rendering of Appsfire recommendations, whether in our streams or search results. Users don&#8217;t need to care about our sausage recipe. They only care about the taste.</p>
<p>What we care about though, is that they know when a paid promotion takes place [read more below on that]</p>
<p><strong><em>2. How our paid promotion works for both developers and users</em></strong></p>
<ul>
<li>Once a day (maximum), we highlight an app. <strong>Sometimes</strong> this promotion is paid by advertisers. How does that work? How do users know about it?</li>
<li>we are approached every day by many developers. Although we would like to work with all them we are very selective about who we care to highlight</li>
<li>We match their apps with our internal AppScore. Only great apps pass the filter.  Yes, we refuse to work with some potential customers</li>
<li>If an app is new, we use the app for a few days and inquire about the developer before making a decision</li>
<li>We use a series of non intrusive ad placements &#8211; including push notifications (which is Opt in only) to promote our partners &#8211; once a day</li>
<li>How do users know about it? <strong>We mark that the app as promoted</strong>, so that the users can make the difference between organic recommendations and advertising</li>
</ul>
<p>&nbsp;</p>
<p><a href="http://blog.appsfire.com/some-thoughts-on-appvertising-and-app-discovery-and-precisions-on-how-appsfire-works/untitled-1/" rel="attachment wp-att-2439"><img class="aligncenter size-full wp-image-2439" title="Untitled-1" src="http://blog.appsfire.com/wp-content/uploads/Untitled-1.jpg" alt="" width="605" height="510" /></a></p>
<p><strong>This last point is critical</strong>. Many app discovery services, and even some large ad networks do not make the difference between an non paid and a paid recommendation. Between paid promotion and organic recommendation. Some services are <strong>only</strong> recommending apps based on the fact developers will pay. Except it&#8217;s impossible to know about it.</p>
<p><strong>There is nothing wrong with &#8220;paid promotion only&#8221;- apps [although this is not exactly recommendation] but Users need to be able to know about this</strong>. They need to know whether the app they are &#8220;recommended&#8221; is promoted because they paid (or compensated in some way) or not. User need to be able to make a difference because it can affect their judgement and decision</p>
<p>There is a major difference between<strong> the app discovery business and the paid discovery business</strong>. The same major difference exist on the Web. On Facebook with Social ads, on Search with AdWords, on Blogs and Sponsored post. Can you imagine a Google or a Facebook not telling that what they show are ads? Would you still trust them?</p>
<p>The industry needs a lot of upgrades on that side. We even know that some <a href="http://techcrunch.com/2010/03/19/appgate-app-review-sites-ask-for-money-in-exhange-for-reviews/">App review sites ask to be paid for reviews</a>, but fail to explain that in their site or post. And some app discovery sites are only build on the fact that advertisers pay them to promote them. Can we live with that? Yep.</p>
<p>But this is just wrong. This needs to change.</p>
<p><em><strong>3. We do not reward or pay users to download apps</strong></em></p>
<p>Unlike many services, we do not reward or pay users to download apps. Users chose whether they trust our recommendations or not and they will download an app with no incentive. Even if an app is promoted users will make a choice whether it&#8217;s worth downloading or not based on what the app is.</p>
<p>We do not force users to download another app, review, rate, or even open the app after they download it to get a reward, which is a fake motivation for downloads. It is only high intent (people come to discover apps) <strong>non rewarded and Opti-in downloads</strong></p>
<p>Some people may consider that promoting an app which price is reduced *is* an incentive. <strong>This is wrong</strong>. There is a big difference between stimulating the interest and reduction the friction to download an app by reducing the price and giving something away that is unrelated to the app (money, points,&#8230;) just to obtain a download.</p>
<p>We provide high quality recommendations and that our apps, are good enough to generate downloads. We send millions of people to the App Store or Android Market every month.</p>
<p><em><strong>4. We do not promote fake deals</strong></em></p>
<p>One of our most popular apps  - <a href="http://getap.ps/appdeals">App Deals</a> &#8211; brings the best selections of apps in promotion every day. There are tones of deals apps in the app store. But there are important differences.</p>
<p>On a daily basis thousands of apps are made free or cheaper by developers. This is a famous marketing trick to get your apps some traction. We help surface that. You Won&#8217;t see all of the deals available. Here is what we don&#8217;t do. We do not promote fake deals.</p>
<div><a href="http://blog.appsfire.com/some-thoughts-on-appvertising-and-app-discovery-and-precisions-on-how-appsfire-works/itunes-11/" rel="attachment wp-att-2455"><img class="aligncenter size-full wp-image-2455" title="iTunes" src="http://blog.appsfire.com/wp-content/uploads/iTunes4.jpg" alt="" width="721" height="278" /></a></div>
<ul>
<li>We won&#8217;t make you believe that you have to download Appsfire to access a given deal &#8211; because this is wrong &#8211; although we prefer if you do. If you want to get it directly from the store, go ahead. And if you see an app that claims &#8220;you can access this app promotion only through us&#8221; this is plain wrong and abusive.</li>
<li>We will always show you the latest price before the promotion to avoid any confusion.</li>
<li>We won&#8217;t announce or make believe that an app is made FREE, when it always was. A Deal *is* a Deal.</li>
<li>We won&#8217;t promote an app that has been free all the time, then suddenly raised artificially its price say for a day and then became free again just to get spotted by services like us. We filter them. Not all App discovery services do.</li>
<li>We put away YoYo apps: paid apps that become free suddenly every week in the hope to get the attention of companies like us. For example, this <a href="http://itunes.apple.com/us/app/id364008838">app</a> becomes free nearly every day</li>
<li>If an app is becoming cheaper too regularly we&#8217;ll attribute a low weight and it will probably never show up in our recommendations. Like this <a href="http://itunes.apple.com/us/app/id399569224?mt=8&amp;ign-mpt=uo%3D6">app</a>, whose price is changing to cheap nearly every day</li>
<li>On Android developers can&#8217;t just make their paid app become free: it then has to stay free or the app needs to be resubmitted (and loose the review history). So the price shifting activity to free is nearly none existing. This is why we have not replicated App Deals on Android and this is why we&#8217;re not trying to create unnecessary confusions for users to believe this is possible [until Google changes something about that]</li>
<li>We will not take credit for a deal we did not negotiate with a developer or rewrite the app description to make users believe we negotiated that deal or create a confusion by not saying anything about a deal. If we negotiate a deal, users will know if because it will be written in the page description of the App itself and we&#8217;ll mention it too in our app.</li>
</ul>
<p>You think that those are uncommon practices? Well, dig in the App discovery space&#8230;you ll be surprised.<br />
The same way we created an AppScore for app quality, we have a DealScore which indicates whether the App is offering a real deal or not.<br />
Most users don&#8217;t need to know about this. They need to feel we provide quality recommendations<br />
They need to trust us. Because trust is what this is all about.</p>
<p><strong>So What&#8217;s next?</strong></p>
<p>We hope this post will open the eyes of many of our partners or potential partners but will also comfort our users that we&#8217;re bringing the best possible recommendations and elements of transparency in our products</p>
<p>In the meantime we hope that:</p>
<ul>
<li>App discovery services should be more transparent about what is advertising and what&#8217;s not for users and also for their customers.</li>
<li>Developers should be more demanding about their providers for transparency in advertising</li>
<li>We wish the same as IAB rules applied to the mobile app discovery space. Maybe someone is listening</li>
</ul>
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		<title>Appsfire 3.3: New Design &amp; Price Alert</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/YRLGi2BxupM/</link>
		<comments>http://blog.appsfire.com/appsfire-3-3-new-design-price-alert/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 20:27:30 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[Appsfire]]></category>
		<category><![CDATA[Appsfire Apps]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2391</guid>
		<description><![CDATA[We introduced a new design on App Deals 2.1 and the Price Alert on App Deals 2.2 and you loved them, so we are happy to introduce them to Appsfire 3.3 with some other improvements such as a better app detection and history in My Apps. NEW DESIGN After designing the iPad version of Appsfire [...]]]></description>
			<content:encoded><![CDATA[<p>We introduced a new design on <a title="App Deals 2.1" href="http://blog.appsfire.com/tis-the-season-to-be-giving-new-apps-from-appsfire/">App Deals 2.1</a> and the Price Alert on <a title="App Deals 2.2" href="http://blog.appsfire.com/app-deals-2-2-you-won%E2%80%99t-miss-a-good-deal-anymore/">App Deals 2.2</a> and you loved them, so we are happy to introduce them to <a href="http://getap.ps/+366968540/+blog">Appsfire 3.3</a> with some other improvements such as a better app detection and history in My Apps.</p>
<h3 dir="ltr"><strong>NEW DESIGN</strong></h3>
<p>After designing the iPad version of Appsfire &amp; App Deals, and redesigning the iPhone version of App Deals, it&#8217;s <a href="http://getap.ps/+366968540/+blog">Appsfire</a> for iPhone&#8217;s turn to be updated!</p>
<p><img class="aligncenter size-full wp-image-2396" title="IMG_1579" src="http://blog.appsfire.com/wp-content/uploads/IMG_1579.png" alt="" width="300" height="450" /></p>
<h3 dir="ltr"><strong>PRICE ALERTS</strong></h3>
<p>Like App Deals, Appsfire now allows you to set a price alert on the paid app you want. Just track as many apps as you’d like !</p>
<p><img class="aligncenter" src="http://a5.mzstatic.com/us/r1000/098/Purple/87/94/2c/mzl.eocqgvga.480x480-75.jpg" alt="" width="480" height="360" /></p>
<p>How to set a Price Alert:</p>
<ul>
<li>Search for an app by clicking the search icon in the top left (or spot it in one of our streams)</li>
<li>Select the app (a paid one of course :p)</li>
<li>Click on the bell next to the price button</li>
</ul>
<p>See how it works on App Deals in the video below, it&#8217;s the same process on Appsfire</p>
<p><iframe src="http://www.youtube.com/embed/gqdG-fPoPIo" frameborder="0" width="560" height="315"></iframe></p>
<h3 dir="ltr"></h3>
<h3 dir="ltr"><strong>OTHER NEW FEATURES</strong></h3>
<p>We worked a lot to improve our app detector, and now we are happy to announce that My Apps is much, much sharper at detecting which apps you have installed. Last but not least, you can now check out the apps you&#8217;ve viewed or you&#8217;ve clicked in the past in the My Apps tab.</p>
<div style="text-align: center;"><img class="size-full wp-image-2409" title="IMG_1580" src="http://blog.appsfire.com/wp-content/uploads/IMG_1580.png" alt="" width="260" height="390" /> <img class="size-full wp-image-2410" style="border-style: initial; border-color: initial;" title="IMG_1581" src="http://blog.appsfire.com/wp-content/uploads/IMG_1581.png" alt="" width="260" height="390" /></div>
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		<item>
		<title>Discover the best iOS apps for the Mobile World Congress #MWC2012</title>
		<link>http://feedproxy.google.com/~r/Appsfire/~3/tzEv7eQZ4J0/</link>
		<comments>http://blog.appsfire.com/discover-the-best-ios-apps-for-the-mobile-world-congress-mwc2012/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 18:53:26 +0000</pubDate>
		<dc:creator>ouriel@appsfire.com</dc:creator>
				<category><![CDATA[AppMixes]]></category>

		<guid isPermaLink="false">http://blog.appsfire.com/?p=2384</guid>
		<description><![CDATA[The Mobile World Congress starts in 3 days. It&#8217;s time to download some apps before landing to Barcelona. We selected for you a few apps you can download to enjoy your stay at barcelona and make the most of the conference. Specially if there is a public transport strike!]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.mobileworldcongress.com">Mobile World Congress</a> starts in 3 days. It&#8217;s time to download some apps before landing to Barcelona.</p>
<p>We selected for you a few apps you can download to enjoy your stay at barcelona and make the most of the conference. Specially if there is a public transport strike!</p>
<p><iframe src="http://getap.ps/appmix/1329998565-233433-AM/Best-iOS-apps-for-the-Mobile-World-Congress-%23MWC2012" frameborder="0" scrolling="no" width="530" height="700"></iframe></p>
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