<?xml version="1.0" encoding="UTF-8" standalone="no"?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><title>Art's Closet</title><description>Thoughts on PC games, Massively Multiplayer Online Role Playing Games, music and the AFK of life.</description><managingEditor>noreply@blogger.com (Rusty Kern)</managingEditor><pubDate>Fri, 1 Nov 2024 05:49:39 -0500</pubDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">78</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">25</openSearch:itemsPerPage><link>http://artscloset.blogspot.com/</link><language>en-us</language><itunes:explicit>yes</itunes:explicit><copyright>Attribution-NonCommercial-NoDerivs 3.0 Unported</copyright><itunes:image href="http://i422.photobucket.com/albums/pp303/artaguspics/GNET%20Radio/ArtsCloset-1.png"/><itunes:keywords>Gaming,Podcast,Music,interviews,commentary,MMO,Massive,Multiplayer,PC,games,Live,Music,Rock,Alternative,Classic,Rock,Metal,Adventure,Games</itunes:keywords><itunes:summary>Talk Rock Radio in a 4x4 room with a view.  A view on life, gaming and Rock n Roll. &#13;
PC gaming, MMO's and the world of Music. &#13;
“PC Love and Rock n Roll, just what you need to make you feel better”</itunes:summary><itunes:subtitle>Talk Rock Radio in a 4x4 room with a view.  A view on life, gaming and Rock n Roll. &#13;
PC gaming, MMO's and the world of Music. &#13;
“PC Love and Rock n Roll, just what you need to make you feel better”</itunes:subtitle><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Music"/><itunes:author>Russ Kern</itunes:author><itunes:owner><itunes:email>djartagus@gmail.com</itunes:email><itunes:name>Russ Kern</itunes:name></itunes:owner><item><title>The Discipline of Gaming</title><link>http://artscloset.blogspot.com/2014/02/the-discipline-of-gaming.html</link><category>Adventure</category><category>Game Cheats</category><category>Game Puzzles</category><category>Game Spoilers</category><category>Game Walk through</category><category>Games</category><category>Puzzles in MMO's</category><category>Video Game Entertainment</category><category>Video Games</category><pubDate>Sun, 9 Feb 2014 10:09:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-4157167966663284980</guid><description>&lt;div style="margin-bottom: 0in;"&gt;
Tutorial, hint, walk though, cheat
sheet, spoiler.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
“Wax on wax off,  the discipline of
gaming Grasshopper.” Okay that was a reference from two different
movies/shows but it seemed to fit. In my gaming entertainment over
the years I have often found myself hitting the proverbial “brick
wall”, especially if it was a puzzle based game. “Where is the
damn key located to unlock this step?” 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Struggling with clues or the strategy
within a game can be frustrating. Not being able to advance means we
play that scene or sequence over multiple times. I can see the Game
character that we are playing, finally stop and stare at us through
our monitor and scream “THE KEY IS OVER THERE DUMMY!” 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
This of course would creep me out so,
as not to a ire the little person I am moving around in game I would
look for, “Dun..dun..Duh!” the Spoiler. This of course would give
me the answers I needed to advance to the next section of game-play,
but was very anti-climatic. In my early days of gaming spoilers were
hard to come by and I was actually glad. Now we have an abundant of
spoilers for almost every game. It is too easy to cheat. A disciplined gamer will achieve their
gaming goals without the need of “Spoilers”, and I have found
that to be very rewarding.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container zemanta-img zemanta-action-dragged" style="float: right; margin-right: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://en.wikipedia.org/wiki/File:Pat-Morita_%28Karate_Kid%29.jpg" imageanchor="1" style="margin-bottom: 1em; margin-left: auto; margin-right: auto; text-align: clear:right;"&gt;&lt;img alt="Keisuke Miyagi" border="0" class="zemanta-img-inserted" height="200" src="http://upload.wikimedia.org/wikipedia/en/2/2e/Pat-Morita_%28Karate_Kid%29.jpg" style="border: none; font-size: 0.8em;" width="155" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption zemanta-img-attribution" style="text-align: center; width: 348px;"&gt;Keisuke Miyagi (Photo credit: &lt;a href="http://en.wikipedia.org/wiki/File:Pat-Morita_%28Karate_Kid%29.jpg" target="_blank"&gt;Wikipedia&lt;/a&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&amp;nbsp;I am not the Mr Miyagi of gaming, not even
close but I have learned a valuable lesson. Patience is the key. When
we accomplish the hurdles that most games set for us, it means that
we have fully savored and enjoyed what it had to offer. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I have spent literally weeks at a dead
end trying to figure out what I needed to do and when I finally
figured it out, I woke the whole house up with “Eureka, I have
found it!” . ..okay, I never say eureka, but it was a scream of
excitement. Several deep breaths later and as my heart settled back
into my chest, all I could think of was “Damn, what a rush.” This
game lasted longer than any game I had played. I felt like I truly
experienced the game as it was meant to be instead of fast forwarding
to the end.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Our entertainment purchase is wasted if
we fast forward to their conclusions. It is like buying a movie to
just fast forward to the good parts. That moment of entertainment
becomes just that, a moment. 
&lt;/div&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;
&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/?px" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=504fdd71-1598-4cd4-842b-e426d99ee9ca" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>I Was There...</title><link>http://artscloset.blogspot.com/2014/01/i-was-there.html</link><category>Books</category><category>Character creation</category><category>Creativity</category><category>Destination Imagination</category><category>Games</category><category>Hollywood</category><category>Massively multiplayer online role-playing game</category><category>Movies</category><category>Psychology</category><category>Stories</category><pubDate>Sun, 26 Jan 2014 09:30:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-1552413698882781430</guid><description>&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container zemanta-img" style="float: right; margin-right: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.flickr.com/photos/85608594@N00/9221585166" imageanchor="1" style="margin-bottom: 1em; margin-left: auto; margin-right: auto; text-align: clear:right;"&gt;&lt;img alt="Creativity is intelligence having fun." border="0" class="zemanta-img-inserted" height="320" src="http://farm6.static.flickr.com/5338/9221585166_ef8fc14e04_n.jpg" style="border: none; font-size: 0.8em;" width="296" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption zemanta-img-attribution" style="text-align: center;"&gt;Creativity is intelligence having fun. (Photo credit: &lt;a href="http://www.flickr.com/photos/85608594@N00/9221585166" target="_blank"&gt;symphony of love&lt;/a&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Being creative is an ability we all
have. How that “creativity” presents itself, how it may be
expressed or shown varies. For some it is a passing thought, to
others it develops. Books, movies, paintings, drawings are the
outlets used to share what develops. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
It's winter here, stepping out my back
door there are several inches of snow. It's breezy and very cold. I
noticed one lone dried leaf slowly travel along the bottom of my
chain link fence. The night sky, the cold and the contrast of the
dried leaf against the snow was the beginning of a story or an
ominous scene from a movie. My imagination placed me in a different
time and place. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I love those moments because for a
brief instant all of my senses are in a story. I am sure this is how
it all begins. When they find themselves immersed in a moment that
floods their senses, they begin to write, draw, create.  I can create
my own world, even if it's a passing thought but I love to visit
others who have truly developed theirs. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I love the books/movies/art. For me its
a view from the outside, a spectator enjoying what is getting
presented. Gaming entertainment allows me to participate, to move
through and interact with the world that has been created. What a
dismal life would it be without an imagination or the chance to be
creative.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/r2pt2-F2j2g?feature=player_embedded' frameborder='0'&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;
&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/?px" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=505a6127-fa6f-4f48-9ddd-05dca86c333f" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>A Perfect game is like the perfect pie, and I like pie.</title><link>http://artscloset.blogspot.com/2014/01/a-perfect-game-is-like-perfect-pie-and.html</link><category>Adventure</category><category>Art's Closet</category><category>Everquest</category><category>EverQuest Next</category><category>EverQuest Next Landmark</category><category>Free-to-play</category><category>Game industry</category><category>Games</category><category>Gaming</category><category>Massive multiplayer online role-playing game</category><category>Minecraft</category><pubDate>Sun, 19 Jan 2014 12:53:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-7013426414658615594</guid><description>&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I have heard it called &lt;a class="zem_slink" href="http://www.minecraft.net/" rel="homepage" target="_blank" title="Minecraft"&gt;Minecraft&lt;/a&gt; on
steroids.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="https://www.eqnlandmark.com/" target="_blank"&gt;&lt;u&gt;EverQuest&amp;nbsp;&lt;/u&gt;Next Landmark&lt;/a&gt; is &lt;u&gt;SOE's&amp;nbsp;&lt;/u&gt;&amp;nbsp;next chapter in the
&lt;a class="zem_slink" href="http://www.everquest.com/" rel="homepage" target="_blank" title="EverQuest"&gt;Everquest&lt;/a&gt; Franchise. EverQuest Next and EverQuest Next Landmark's game play is described as an
Adventuring/crafting/harvesting/building sandbox as seen&lt;a href="http://youtu.be/1-RNx4bb5-Y" target="_blank"&gt; here&lt;/a&gt;. SOE
being a major contributor to the &lt;a class="zem_slink" href="http://en.wikipedia.org/wiki/Massively_multiplayer_online_game" rel="wikipedia" target="_blank" title="Massively multiplayer online game"&gt;MMO&lt;/a&gt; market, has once again taken the
spotlight in touting “Pioneer” or “ Time for some new ideas in
the genre and if someone is going to do it, it should be EverQuest.”
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Ingredients are very important as with
any recipe. Mom's homemade chocolate pie (which is to die for) is not
only about ingredients but proportions and how the ingredients are
added. Landmark's main ingredients are destructibility and a
procedurally generated world. What we are uncertain of, are
proportions and application. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
We have a general idea though videos
and interviews but without tasting it for ourselves, we don't know
what is too much or what is too little. If all or most of the
landscape is destructible, in a world which traveling is essential,
it may be a challenge to find your way back without road signs or
points of interest. “I turned left at the big tree or hill but its
gone now.” We know the world heals itself but will it reset back to
its original state. In a sense this does add flavor to adventuring
but if there is an ever changing landscape it may be frustrating.
Landmark is an ever changing world and being in pre-alpha development
also means, its an ever changing world. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
SOE's desire to include the masses
(with a cover charge for entry)in an early alpha state is also
something new. A chance for the player base to help in development,
ideas and testing is exciting and even more so for SOE fans. It does
seem that a new direction is wanted, warranted or needed in this
genre of game play. Old EverQuest fans are hoping to re-capture their
first love. New and old gamers are looking for something different
than what they have been experiencing. Is this the “Holy Grail?”&amp;nbsp;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container zemanta-img" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://commons.wikipedia.org/wiki/File:Iconogrial.jpg" imageanchor="1" style="margin-bottom: 1em; margin-left: auto; margin-right: auto; text-align: clear:right;"&gt;&lt;img alt="Iconogrial" border="0" class="zemanta-img-inserted" height="197" src="http://upload.wikimedia.org/wikipedia/commons/f/f1/Iconogrial.jpg" style="border: none; font-size: 0.8em;" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption zemanta-img-attribution" style="text-align: center; width: 207px;"&gt;Iconogrial (Photo credit: &lt;a href="http://commons.wikipedia.org/wiki/File:Iconogrial.jpg" target="_blank"&gt;Wikipedia&lt;/a&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
When Landmark is released and we set our eyes on EverQuest Next, will
the true replay-ability without the grind finally exist? Will we
actually find ourselves in a world that is truly ever changing? It
will be the Holy Grail if all the ingredients and proportions are
properly applied.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Following SOE and the EverQuest
Franchise for over 14 years has yielded more good times than bad, and
I have complete confidence in their development team. I know what a
perfect chocolate pie tastes like and I like pie. I don't know how a
perfect game feels like but maybe I will get a chance to find out.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="http://www.youtube.com/watch?v=TjvYIV4B5jg&amp;amp;feature=share&amp;amp;list=UUE1KffI-n1RVN4iOTNEMMaA&amp;amp;index=7" target="_blank"&gt;What is EverQuest Next Landmark?&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="http://youtu.be/wR_BiyGvLIo" target="_blank"&gt;EQN Landmark Teaser Trailer 1: World Of Imagination&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="zemanta-related" style="clear: both; margin-top: 20px; overflow: hidden;"&gt;
&lt;h4 class="zemanta-related-title"&gt;
Related articles&lt;/h4&gt;
&lt;ul class="zemanta-article-ul zemanta-article-ul-image" style="margin: 0; overflow: hidden; padding: 0;"&gt;
&lt;li class="zemanta-article-ul-li-image zemanta-article-ul-li" style="background: none; display: block; float: left; font-size: 11px; list-style: none; margin: 2px 10px 10px 2px; padding: 0; text-align: left; vertical-align: top; width: 84px;"&gt;&lt;a href="http://www.keenandgraev.com/2013/12/06/everquest-next-landmark-2" style="border-radius: 2px; box-shadow: 0px 0px 4px #999; display: block; padding: 2px; text-decoration: none;" target="_blank"&gt;&lt;img src="http://i.zemanta.com/noimg_20_80_80.jpg" style="border: 0; display: block; margin: 0; max-width: 100%; padding: 0; width: 80px;" /&gt;&lt;/a&gt;&lt;a href="http://www.keenandgraev.com/2013/12/06/everquest-next-landmark-2" style="display: block; height: 80px; line-height: 12pt; overflow: hidden; padding: 5px 2px 0 2px; text-decoration: none;" target="_blank"&gt;What is EverQuest Next Landmark?&lt;/a&gt;&lt;/li&gt;
&lt;li class="zemanta-article-ul-li-image zemanta-article-ul-li" style="background: none; display: block; float: left; font-size: 11px; list-style: none; margin: 2px 10px 10px 2px; padding: 0; text-align: left; vertical-align: top; width: 84px;"&gt;&lt;a href="http://www.complex.com/video-games/2013/12/everquest-next-landmark-ambitious-crafting-video" style="border-radius: 2px; box-shadow: 0px 0px 4px #999; display: block; padding: 2px; text-decoration: none;" target="_blank"&gt;&lt;img src="http://i.zemanta.com/228678160_80_80.jpg" style="border: 0; display: block; margin: 0; max-width: 100%; padding: 0; width: 80px;" /&gt;&lt;/a&gt;&lt;a href="http://www.complex.com/video-games/2013/12/everquest-next-landmark-ambitious-crafting-video" style="display: block; height: 80px; line-height: 12pt; overflow: hidden; padding: 5px 2px 0 2px; text-decoration: none;" target="_blank"&gt;"EverQuest Next Landmark" Is Ambitious New Crafting Adventure (Video)&lt;/a&gt;&lt;/li&gt;
&lt;li class="zemanta-article-ul-li-image zemanta-article-ul-li" style="background: none; display: block; float: left; font-size: 11px; list-style: none; margin: 2px 10px 10px 2px; padding: 0; text-align: left; vertical-align: top; width: 84px;"&gt;&lt;a href="http://www.rockpapershotgun.com/2013/12/09/everquest-next-landmarks-insane-ambitions-video-ed/" style="border-radius: 2px; box-shadow: 0px 0px 4px #999; display: block; padding: 2px; text-decoration: none;" target="_blank"&gt;&lt;img src="http://i.zemanta.com/228665720_80_80.jpg" style="border: 0; display: block; margin: 0; max-width: 100%; padding: 0; width: 80px;" /&gt;&lt;/a&gt;&lt;a href="http://www.rockpapershotgun.com/2013/12/09/everquest-next-landmarks-insane-ambitions-video-ed/" style="display: block; height: 80px; line-height: 12pt; overflow: hidden; padding: 5px 2px 0 2px; text-decoration: none;" target="_blank"&gt;EverQuest Next Landmark's Insane Ambitions Video-ed&lt;/a&gt;&lt;/li&gt;
&lt;li class="zemanta-article-ul-li-image zemanta-article-ul-li" style="background: none; display: block; float: left; font-size: 11px; list-style: none; margin: 2px 10px 10px 2px; padding: 0; text-align: left; vertical-align: top; width: 84px;"&gt;&lt;a href="http://kotaku.com/everquests-ambitious-mission-to-take-on-minecraft-1461864878" style="border-radius: 2px; box-shadow: 0px 0px 4px #999; display: block; padding: 2px; text-decoration: none;" target="_blank"&gt;&lt;img src="http://i.zemanta.com/227984187_80_80.jpg" style="border: 0; display: block; margin: 0; max-width: 100%; padding: 0; width: 80px;" /&gt;&lt;/a&gt;&lt;a href="http://kotaku.com/everquests-ambitious-mission-to-take-on-minecraft-1461864878" style="display: block; height: 80px; line-height: 12pt; overflow: hidden; padding: 5px 2px 0 2px; text-decoration: none;" target="_blank"&gt;EverQuest's Ambitious Mission To Take On Minecraft&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;
&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/?px" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=bf1584f5-a1a5-4c35-bae9-d78d361d215e" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Time is not free..</title><link>http://artscloset.blogspot.com/2014/01/time-is-not-free.html</link><category>Art's Closet</category><category>Arts and Entertainment</category><category>Blogging.</category><category>Games</category><category>Gaming</category><category>Time management</category><category>Video Games</category><pubDate>Tue, 14 Jan 2014 19:27:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-8704873141818558609</guid><description>&lt;div style="text-align: right;"&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Trying to set time aside to for a
relaxing round of whatever game you enjoy can be challenging. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
The early years seemed much kinder. I
remember long hours on the weekend.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
 Eating was a quick fix or ordered out,
and unless the house was on fire, interruptions were dealt with
harshly. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
It didn't help, or may have contributed
to the madness of gaming, that my wife loved to game as well. Six
hours of sleep was all we wanted through our gaming weekends, six
hours for the whole weekend. We were younger then and time seemed to
be free. With (gaming) Family and friends
who had the same weekend ritual, we all had a lot of fun and some
great memories.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container zemanta-img" style="clear: right; float: right; margin-bottom: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://en.wikipedia.org/wiki/File:Time_bandits.jpg" imageanchor="1" style="margin-bottom: 1em; margin-left: auto; margin-right: auto; text-align: clear:right;"&gt;&lt;img alt="Time Bandits" border="0" class="zemanta-img-inserted" height="200" src="http://upload.wikimedia.org/wikipedia/en/8/82/Time_bandits.jpg" style="border: none; font-size: 0.8em;" width="127" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption zemanta-img-attribution" style="text-align: center; width: 241px;"&gt;Time Bandits (Photo credit: &lt;a href="http://en.wikipedia.org/wiki/File:Time_bandits.jpg" target="_blank"&gt;Wikipedia&lt;/a&gt;)&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in;"&gt;
These days time isn't free. There is
always something that tries to use the time you set aside
for a bit of “game on”. There are many desperate attempts to
slide into your fav computer chair, but usually foiled at the last
minute. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Stealing is the only way. Learn to be a Time Bandit&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I know I should be cleaning out the
garage this Saturday but it can wait until next week. See what I did
there? Yep, I just stole some time and it's relatively legal,
depending on your relationship with your soul mate. It's not a bad
thing having a somewhat busy lifestyle as long as your "Thief" skills
are adequate. 
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
We all need “our” time and if it
comes down to being "Time Bandits" (that movie sure was a lot more
funny the first time I saw it) then its a just cause. Sometimes no
matter how bad you want to relax and game, there is some “time”
that is more important.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I need to excuse myself, I have 2
things that are patiently waiting for my time.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpQdYJbpBJZ8FzD-X2u-PbpDIXftXhfA0KWXW3WhyphenhyphenEpJJvflp5sR73W-MOX5naBSzWrevRAyNncMU7pO9XsevFGCJXg9hL8s36NOYDGveIakQKT_XbHlJEyK4UxG8xkGp7_64RKYnhjXSg/s1600/IMG_0089.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpQdYJbpBJZ8FzD-X2u-PbpDIXftXhfA0KWXW3WhyphenhyphenEpJJvflp5sR73W-MOX5naBSzWrevRAyNncMU7pO9XsevFGCJXg9hL8s36NOYDGveIakQKT_XbHlJEyK4UxG8xkGp7_64RKYnhjXSg/s320/IMG_0089.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&amp;nbsp;&amp;nbsp;&lt;/div&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;
&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/?px" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=faf4c4e1-a663-418f-b8dc-74c1080b9cc0" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpQdYJbpBJZ8FzD-X2u-PbpDIXftXhfA0KWXW3WhyphenhyphenEpJJvflp5sR73W-MOX5naBSzWrevRAyNncMU7pO9XsevFGCJXg9hL8s36NOYDGveIakQKT_XbHlJEyK4UxG8xkGp7_64RKYnhjXSg/s72-c/IMG_0089.JPG" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">3</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title/><link>http://artscloset.blogspot.com/2014/01/hiatus-1-abreak-in-or-as-if-in-material.html</link><category>Art's Closet</category><category>Blogging.</category><category>Hiatus</category><category>Real Life</category><pubDate>Sun, 12 Jan 2014 14:26:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-3885060496870254387</guid><description>&lt;div style="margin-bottom: 0in;"&gt;
&lt;span style="font-size: 13pt;"&gt;&lt;a href="http://www.thefreedictionary.com/hiatus" target="_blank"&gt;HIATUS&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;span style="font-size: 13pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;span style="font-size: 13pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
1: a
break in or as if in a material object  - &lt;i&gt;&lt;b&gt;Nope not that one&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
2: a
gap or passage in an anatomical part or organ – &lt;i&gt;&lt;b&gt;Holy smoke,
not that one&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
3: an
interruption in time or continuity: break; especially: a period when
something (as a program or activity) is suspended or interrupted –
&lt;i&gt;&lt;b&gt;yep, that's the one&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
4: the
occurrence of two vowel sounds without pause or intervening
consonantal sound –&lt;i&gt;&lt;b&gt; huh?&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;i&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://themetapicture.com/tautology-clock/" target="_blank"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-OsKE9uZdq6Y/UtL5-8Sma0I/AAAAAAAAAag/ceahZWbHtXk/s1600/funny-clock-creative-design-hands.jpg" height="156" style="margin-left: auto; margin-right: auto;" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;a href="http://themetapicture.com/tautology-clock/" target="_blank"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div style="margin-bottom: 0in; text-align: left;"&gt;
&lt;span style="font-family: inherit;"&gt;&lt;span style="font-size: 13pt;"&gt;Hiatus
is a cool word that taps your tongue when it leaves your mouth, and
its a word that I use often, because time keeps getting interrupted.
Hiatus is also a cool word because backwards it spells&lt;/span&gt;&lt;a href="http://sanskritdictionary.org/sutaih" style="font-size: 13pt;" target="_blank"&gt; Sutaih&lt;/a&gt;&lt;span style="font-size: 13pt;"&gt;,which
is a&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Sanskrit" style="font-size: 13pt;" target="_blank"&gt; Sanskrit&lt;/a&gt;&lt;span style="font-size: 13pt;"&gt; word that means “by the sons”. Which you can look
up for further clarification if the notion hits you or taps your
tongue.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;span style="font-family: inherit;"&gt;Hopefully, going forward I wont have
“&lt;span style="color: black;"&gt;&lt;span style="font-size: 13pt;"&gt;the
occurrence of two vowel sounds without pause or intervening
consonantal sound”&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="http://4.bp.blogspot.com/-OsKE9uZdq6Y/UtL5-8Sma0I/AAAAAAAAAag/ceahZWbHtXk/s72-c/funny-clock-creative-design-hands.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>PantheonRotF (PantheonRotF) on Twitter</title><link>http://artscloset.blogspot.com/2014/01/pantheonrotf-pantheonrotf-on-twitter.html</link><category>Art's Closet</category><category>Brad McQuaid</category><category>Everquest</category><category>Massively multiplayer online role-playing game</category><category>PantheonRotF</category><category>SOE</category><category>Sony Online Entertainment</category><category>Vangaurd Saga of Heroes</category><pubDate>Sun, 12 Jan 2014 13:04:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-945927696337142345</guid><description>&lt;a href="https://twitter.com/PantheonRotF"&gt;PantheonRotF (PantheonRotF) on Twitter&lt;/a&gt;: &lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Guess who is back, besides me?  &lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Brad McQuaid.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
If you you have spent the last 10 years gaming, or if you follow the MMORPG universe (Massively Multiplayer On-line role playing games) then I am sure you have heard the name. If you haven't, well let me enlighten you.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Brad McQuaid is a video game designer who was the key designer of &lt;a href="http://en.wikipedia.org/wiki/EverQuest" target="_blank"&gt;Everquest&lt;/a&gt;, a very successful MMORPG released in 1999, that set the standard for many games that followed. Everquest was a hate/love smorgasbord of adventure.&lt;br /&gt;
&lt;br /&gt;
Talk to any Everquest veteran and you will probably hear about corpse runs, spawn camping, how huge the world felt, how immersed they would feel, the trains and did I mention the corpse runs, for several it was a true adventure.&lt;br /&gt;
&lt;br /&gt;
For many Everquest fans, Brad McQuaid was a “Superstar”, but even a superstar can have a bad day.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="http://en.wikipedia.org/wiki/Vanguard:_Saga_of_Heroes" target="_blank"&gt;Vanguard: Saga of Heroes&lt;/a&gt;, 'nuff said.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
The creativity that is Brad McQuaid can not be denied. There is another story that he wants to tell, another adventure that he wants to share, another game. I for one am wishing Brad  the best in this next chapter of his career.&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="https://chrome.google.com/webstore/detail/pengoopmcjnbflcjbmoeodbmoflcgjlk" style="font-size: 13px;"&gt;'via Blog this'&lt;/a&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Boss Mob with a guitar??</title><link>http://artscloset.blogspot.com/2011/02/boss-mob-with-guitar.html</link><category>Art's Closet</category><category>Elton John</category><category>Games</category><category>Insane Clown Posse</category><category>Massive multiplayer online role-playing game</category><category>Music</category><category>Ozzy Osbourne</category><category>Stevie Nicks</category><pubDate>Sun, 13 Feb 2011 20:42:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-8874022319477012522</guid><description>&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="http://www.last.fm/music/Ozzy%2BOsbourne" style="clear: right; display: block; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;/a&gt;&lt;a href="http://www.last.fm/music/Ozzy%2BOsbourne" style="clear: right; display: block; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;/a&gt;Every MMO I have played there has always been that memorable BOSS MOB. Not because of how difficult or the way a group would have to defeat it, but it's presence. Yeah I know that's weak at best, but I am always impressed by presence.  &lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Its all about the presence.&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
I could write about all the boss mobs I have witnessed in all of their grandeur but that's not the direction I am going....(sound of tires screeching to a stop, usually the stupid noise we make that sounds like Eerrt!)&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
With my passion for gaming and love for music I was curious of who would have made great Boss Mobs..&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
Stevie Nicks – (the Witch Queen)&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAXiSqXLnW_NLhQh-q-AhtjZ7Ttn3HriQ1Pcs52XfNyJ0Lzcr8x1PJF3fg9XUpcH8zbUaWQeCR35THAqyyD_51CBeqicWqJK40Gbd_sytOVPhCMZTnylbea2qtGR4W7vItn_X31qWJ_4JS/s1600/cover_stand_back_remix_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAXiSqXLnW_NLhQh-q-AhtjZ7Ttn3HriQ1Pcs52XfNyJ0Lzcr8x1PJF3fg9XUpcH8zbUaWQeCR35THAqyyD_51CBeqicWqJK40Gbd_sytOVPhCMZTnylbea2qtGR4W7vItn_X31qWJ_4JS/s1600/cover_stand_back_remix_lg.jpg" height="197" width="200" /&gt;&lt;/a&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAXiSqXLnW_NLhQh-q-AhtjZ7Ttn3HriQ1Pcs52XfNyJ0Lzcr8x1PJF3fg9XUpcH8zbUaWQeCR35THAqyyD_51CBeqicWqJK40Gbd_sytOVPhCMZTnylbea2qtGR4W7vItn_X31qWJ_4JS/s1600/cover_stand_back_remix_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;br /&gt;
&lt;br /&gt;
Ozzie Osbourne ( C'mon, nothing more to say here)&lt;/div&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;span class="zemanta-img separator zemanta-action-dragged"&gt;&lt;span class="zemanta-img-attribution" style="clear: right; float: right; margin-left: 1em; margin-right: 1em; width: auto;"&gt;Cover of &lt;a href="http://www.last.fm/music/Ozzy%2BOsbourne"&gt;Ozzy Osbourne&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;a href="http://www.last.fm/music/Ozzy%2BOsbourne" style="clear: right; display: block; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="Ozzy Osbourne" src="http://userserve-ak.last.fm/serve/126/4887892.jpg" height="200" style="border: none; font-size: 0.8em;" width="147" /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Elton John – (the tricky jester type)&lt;br /&gt;
&lt;div style="text-align: left;"&gt;
&lt;span style="text-align: center;"&gt;Cover of &lt;/span&gt;&lt;a href="http://www.last.fm/music/Elton%2BJohn" style="text-align: center;"&gt;Elton John&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;a href="http://www.last.fm/music/Elton%2BJohn" style="clear: left; display: block; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Elton John" src="http://userserve-ak.last.fm/serve/126/17079375.jpg" height="200" style="border: none; font-size: 0.8em;" width="198" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: right;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;div style="text-align: right;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
...just to name a few but most artists can fulfill any role in an MMO. It would be interesting to see how a gaming world could be filled with artists of today.&amp;nbsp;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;div style="text-align: right;"&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;div style="text-align: right;"&gt;
&lt;div style="text-align: left;"&gt;
Justin Bieber would most definitely be a minion or trash mob to kill repeatedly for quest progression, I'm just saying.&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div style="margin-bottom: 0in;"&gt;
&lt;/div&gt;
&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=20b982af-1157-4115-9d93-0109902fd36f" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;
</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAXiSqXLnW_NLhQh-q-AhtjZ7Ttn3HriQ1Pcs52XfNyJ0Lzcr8x1PJF3fg9XUpcH8zbUaWQeCR35THAqyyD_51CBeqicWqJK40Gbd_sytOVPhCMZTnylbea2qtGR4W7vItn_X31qWJ_4JS/s72-c/cover_stand_back_remix_lg.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Grastoke trifecta</title><link>http://artscloset.blogspot.com/2011/02/grastoke-trifecta.html</link><category>Art's Closet</category><category>Johnny Cash</category><category>Music</category><category>Music video</category><category>Nine Inch Nails</category><category>Trent Reznor</category><pubDate>Thu, 10 Feb 2011 12:23:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-3252358179634129909</guid><description>Undoubtedly an emotional song that crossed boundaries and reached a level that in my opinion, has yet had an equal. "Hurt" by Trent Reznor and the cover by Johnny Cash took our breath away. &lt;br /&gt;
&lt;br /&gt;
It's a covers cover and Grastoke's latest effort,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe width="480" height="295" src="http://www.youtube.com/embed/L7MrFUtzTME?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/L7MrFUtzTME/default.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>On a roll with Grastoke</title><link>http://artscloset.blogspot.com/2011/02/on-roll-with-grastoke.html</link><category>Art's Closet</category><category>Grastoke</category><category>Lynyrd Skynyrd</category><category>Music</category><category>Music video</category><pubDate>Thu, 10 Feb 2011 11:52:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-6396540733534144333</guid><description>More from Grastoke, keeping an eye for more...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe width="480" height="295" src="http://www.youtube.com/embed/L2A_fLgVfJk?fs=1" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/L2A_fLgVfJk/default.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Peeking in...</title><link>http://artscloset.blogspot.com/2011/02/peeking-in.html</link><category>Art's Closet</category><category>Grastoke</category><category>Music</category><category>Music video</category><category>Ozark Mountain Daredevils</category><pubDate>Thu, 10 Feb 2011 11:42:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-4080215596876088823</guid><description>Yeah it's been quiet and I hate it. I sure miss working with the various&amp;nbsp;projects&amp;nbsp;I was involved in over the summer.&lt;br /&gt;
&lt;br /&gt;
I really don't see a light at the end of the tunnel. Working the night shift has really messed things up but I still hope to settle in, and get back in the mix.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;Until&amp;nbsp;then&amp;nbsp;I'll let&amp;nbsp;someone else keep the blog alive..&lt;br /&gt;
&lt;br /&gt;
Take it away Grastoke, Ozark Mountain Daredevils cover...enjoy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;object style="height: 390px; width: 600px;"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NG5dR1bAKv8?version=3"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/NG5dR1bAKv8?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="600" height="390"&gt;&lt;/object&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Apologies for being quiet and the “Closet Drive By” edition...</title><link>http://artscloset.blogspot.com/2010/12/apologies-for-being-quiet-and-closet.html</link><category>Art's Closet</category><category>Blade Radio</category><category>Games</category><category>GNET Radio</category><category>Holidays</category><category>Massive multiplayer online role-playing game</category><pubDate>Mon, 27 Dec 2010 06:35:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-4437313762649827196</guid><description>&lt;div style="margin-bottom: 0in;"&gt;&lt;span class="zemanta-img separator zemanta-action-dragged"&gt;&lt;a href="http://www.flickr.com/photos/69078600@N00/4444673930" style="clear: right; display: block; float: right; margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="This is your LAST CHANCE. After this, there is..." height="131" src="http://farm3.static.flickr.com/2733/4444673930_328eefe26e_m.jpg" style="border: none; font-size: 0.8em;" width="200" /&gt;&lt;/a&gt;&lt;span class="zemanta-img-attribution" style="clear: right; float: right; margin-left: 1em; margin-right: 1em; width: 240px;"&gt;Image by &lt;a href="http://www.flickr.com/photos/69078600@N00/4444673930"&gt;kirainet&lt;/a&gt; via Flickr&lt;/span&gt;&lt;/span&gt;Hope the Holidays are going well with everyone, time with family, friends and a little R&amp;amp;R. Life has been busy here, along with the Holidays I am the proud owner of new work hours. Naturally being thankful for being employed, but trying to adjust to the “Rabbit Hole”, I was hoping for the &lt;a href="http://www.youtube.com/watch?v=cn94A5GSvs8&amp;amp;feature=related"&gt;“Blue Pill”&lt;/a&gt;.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span class="zemanta-img separator zemanta-action-dragged"&gt;&lt;a href="http://www.flickr.com/photos/93302041@N00/841064754" style="clear: left; display: block; float: left; margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="Down the Rabbit Hole?" height="160" src="http://farm2.static.flickr.com/1320/841064754_5c2f13e6b8_m.jpg" style="border: none; font-size: 0.8em;" width="240" /&gt;&lt;/a&gt;&lt;span class="zemanta-img-attribution" style="clear: left; float: left; margin-left: 1em; margin-right: 1em; width: auto;"&gt;Image by &lt;a href="http://www.flickr.com/photos/93302041@N00/841064754"&gt;FadderUri&lt;/a&gt; via Flickr&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;It's the overnight shift that I am trying to get used to and it's turned my world upside down. I have no doubt that I can adjust, millions of people have, it's just getting there. I miss my pod-casts and time on air and hope to be up and running again soon after all, new is just around the corner.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt; We are creeping up to the New Year and very soon the busy season will be behind us. I like new stuff because it's...well...it's new. The New Year is like a blank piece of paper, empty, unexplored newness to create whatever we are able to create.  &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;The old piece of paper is marked with mistakes and corrections, our finest moments, accomplishments and the occasional “Oops”. The old paper is wrinkled from use and completely covered, no room for anything else, it's now old &lt;i&gt;&lt;b&gt;and&lt;/b&gt;&lt;/i&gt; &lt;i&gt;&lt;b&gt;used&lt;/b&gt;&lt;/i&gt;. It's what we do with the old that determines how we take care of the new.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Some will just toss the old paper away because after all, it's old. Others will smooth out the wrinkles, frame and hang it where they can use it for reference. I don't think there is a right or wrong way, only your way. Some are very confident on how the old piece of paper was used and shred it with the other unneeded documents on life. I fall into the paper hoarder crowd.  &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_D3QsCjqYGOI/TRiH3Wa3YZI/AAAAAAAAAH8/pDbswbBRCMU/s1600/files.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_D3QsCjqYGOI/TRiH3Wa3YZI/AAAAAAAAAH8/pDbswbBRCMU/s200/files.jpg" width="110" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;My file cabinet looks like someone eating with their mouth full, it's a small 2 door file cabinet with 3 decades of old paper. For me it has nothing to do with confidence, I just enjoy seeing where I have been. I can't wait for the New stuff, I cant wait to get used to the Rabbit Hole and I can't wait to see what my hobby, “Massive Multiplayer Online Games”, have coming in the new year.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Whatever your hobby, your get away, your R&amp;amp;R may be, I hope it's always fresh and new.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Happy New Year.&lt;/div&gt;&lt;br /&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=b44a97cb-98a4-4524-bc58-1174be8fb785" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="http://farm3.static.flickr.com/2733/4444673930_328eefe26e_t.jpg" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>'tis the Season to be busy</title><link>http://artscloset.blogspot.com/2010/12/tis-season-to-be-busy.html</link><category>Art's Closet</category><category>Blade Radio</category><category>GNET Radio</category><pubDate>Mon, 13 Dec 2010 16:51:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-4780487685220716158</guid><description>Due to&amp;nbsp;Scheduling issues with work, we are needing to put the Live shows with GNET Radio and Blade Radio on hold. Holidays are a busy time anyway but with the new work schedule it makes it difficult to produce a live show.&lt;br /&gt;
&lt;br /&gt;
When the dust settles we will be back in full&amp;nbsp;flavor, sugar and spice, salt and&amp;nbsp;vinegar, Rum and Coke. As time permits I will continue with the usual blurbage&amp;nbsp;here at the blogspot.&lt;br /&gt;
&lt;br /&gt;
..peace out and good will toward your Alts</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Show Cancellations...</title><link>http://artscloset.blogspot.com/2010/12/show-cancellations.html</link><pubDate>Wed, 8 Dec 2010 17:29:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-5684291849206896574</guid><description>Tonights scheduled show on GNET Radio will be MIA due to&amp;nbsp;unforeseen&amp;nbsp;circumstances.&amp;nbsp;Unfortunately, Fridays scheduled show(12/10) at Blade Radio will be as well.&lt;br /&gt;
&lt;br /&gt;
..my&amp;nbsp;apologies, but next week all shows should be as scheduled.</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Art's Closet Teaser for 12-8-10</title><link>http://artscloset.blogspot.com/2010/12/arts-closet-teaser-for-12-8-10.html</link><category>AC/DC</category><category>Art's Closet</category><category>Commentary</category><category>Massive multiplayer online role-playing game</category><category>Music</category><category>Podcast</category><pubDate>Mon, 6 Dec 2010 15:35:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-3069665855559236159</guid><description>Hey Closet'teers,&lt;br /&gt;
&lt;br /&gt;
We are back this week with another live show and as always, a couple of&lt;a href="http://artscloset.blogspot.com/p/whats-going-on-show-notes-from-closet.html"&gt; "Topic Teasers"&lt;/a&gt; until then...&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;"Bigger is Better"&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;“&lt;i&gt;On the evening of November 21st, 2010, online gaming scenes were suddenly shown on the sky screen of The Place, which's located in Beijing and themed by "Everyone in Beijing Looks up". At 8:40 p.m. on that day, a man drove his car under Asia's currently largest LED screen that's placed above The Place in Beijing, opened his notebook PC with an access to the wireless network, and played the online game lying in a prepared lounging chair.”&lt;b&gt; - &lt;/b&gt;&lt;a href="http://news.mmosite.com/content/2010-11-23/crazy_gamer_played_mmo_on_7500_square_meters_led.shtml" style="font-weight: bold;"&gt;MMOsite&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;embed allowfullscreen="true" allowscriptaccess="always" flashvars="" height="360" quality="high" src="http://video.mmosite.com/bbs/c291dGhlYXN0X2FzaWFuX2dhbWVzX3ZpZGVvLzEwMDAwMHJtYl9mb3JfcGxhXzEwbWluX29uX2JpZ19zY3JfaW5fYXNpLmZsdnwxNTM1OHw1NTl8L3dlYmRhdGEvaW1hZ2UvMjAxMC8xMS8yMy8xMjkwNTAxMDkzLmpwZ3wwfHdtdg==/v.swf" type="application/x-shockwave-flash" width="480" wmode="window"&gt;&lt;/embed&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;"Game Addictions"&lt;/b&gt;&lt;/div&gt;&lt;i&gt;"Panorama reporter Raphael Rowe meets a mother who cut off her internet connection at home because she was worried about the amount of time her 19-year-old son was spending playing computer games." - &lt;a href="http://news.bbc.co.uk/panorama/hi/front_page/newsid_9254000/9254946.stm"&gt;BBC News&lt;/a&gt;&amp;nbsp;&amp;nbsp;(hit link for Video)&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;AC/DC our Artist Spotlight: Bon Scott or Brian Johnson&lt;/b&gt;&lt;br /&gt;
&lt;i&gt;"AC/DC’s&amp;nbsp;Brian Johnson&amp;nbsp;joined the&amp;nbsp;Greg Billings Band&amp;nbsp;last month at the Irish Rover Pub in Sarasota, Florida to perform a few AC/DC classics." - &lt;a href="http://www.hennemusic.com/2010/12/acdc-singer-joins-greg-billings-band-in.html"&gt;hennemusic&amp;nbsp;&lt;/a&gt;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZGK0_bhSW2M?fs=1&amp;amp;hl=en_US"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ZGK0_bhSW2M?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Cancelled Show on Friday 12-3-2010</title><link>http://artscloset.blogspot.com/2010/12/cancelled-show-on-friday-12-3-2010.html</link><category>Art's Closet</category><category>Blade Radio</category><pubDate>Thu, 2 Dec 2010 15:21:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-8416288428232358931</guid><description>There will not be an Art's Closet, Friday 12-3 on Blade Radio due to work related interference.&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="zemanta-img separator zemanta-action-dragged" style="clear: both; float: none;"&gt;&lt;a href="http://commons.wikipedia.org/wiki/File:Interference.png" style="clear: right; display: block; float: right; margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="Interference" height="152" src="http://upload.wikimedia.org/wikipedia/commons/c/ca/Interference.png" style="border: none; font-size: 0.8em;" width="103" /&gt;&lt;/a&gt;&lt;span class="zemanta-img-attribution" style="clear: right; float: right; margin-left: 1em; margin-right: 1em; width: 103px;"&gt;Image via &lt;a href="http://commons.wikipedia.org/wiki/File:Interference.png"&gt;Wikipedia&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Depending on the extent of this interference, all live shows may need to be adjusted for more of a work convenient&amp;nbsp;flexibility.&lt;br /&gt;
&lt;br /&gt;
..huh?&lt;br /&gt;
&lt;br /&gt;
Work hours are changing and live shows may need to change as well, stay tuned for more info as we get it.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=28b1d619-8bb7-423b-9f90-fa0d24ae2c49" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Art's Closet Episode 10</title><link>http://artscloset.blogspot.com/2010/12/arts-closet-episode-10.html</link><category>Art's Closet</category><category>Commentary</category><category>DC Universe Online</category><category>GNET Radio</category><category>Gods and Heroes: Rome Rising</category><category>Massively multiplayer online game</category><category>Pirates of the Burning Sea</category><category>Rift</category><category>Satire</category><category>SOE</category><pubDate>Thu, 2 Dec 2010 02:01:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-7013446817963134005</guid><description>&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="26" width="540"&gt;&lt;param value="true" name="allowfullscreen"/&gt;&lt;param value="always" name="allowscriptaccess"/&gt;&lt;param value="high" name="quality"/&gt;&lt;param value="true" name="cachebusting"/&gt;&lt;param value="#000000" name="bgcolor"/&gt;&lt;param name="movie" value="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" /&gt;&lt;param value="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'Episode10.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetEpisode10/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}" name="flashvars"/&gt;&lt;embed src="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" type="application/x-shockwave-flash" width="540" height="26" allowfullscreen="true" allowscriptaccess="always" cachebusting="true" bgcolor="#000000" quality="high" flashvars="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'Episode10.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetEpisode10/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}"&gt; &lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;Episode 10 aired live Dec 1st, 2010 on GNET Radio&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;Hello Closet'teers,&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;It was good to be back on air. Tonight we covered our normal chatter, weather, how fast this year is ending and we had a special surprise guest from my brother Steve.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;...and the following.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;Merchandising in and out of our games.&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;Giving in game gifts during the holiday season and the gift giving from our favorite MMO's&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px;"&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small; font-style: normal; font-weight: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px;"&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: small; font-style: normal; font-weight: normal;"&gt;&lt;b&gt;&lt;a href="http://www.burningsea.com/page/home"&gt;Pirates of the Burning Sea&lt;/a&gt;&amp;nbsp;goes Free to Play and what I saw in game as&amp;nbsp;improvements.&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;b&gt;Holiday Gifts - &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;i&gt;&lt;b&gt; &lt;/b&gt;&lt;/i&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="font-size: 13pt;"&gt;What not to get for your gamer this season, unless they collect Game&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: 17px;"&gt;Memorabilia.&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: 13pt;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/Warner-Home-Video-Matrix-Online/dp/B0007ZFQQ6/ref=sr_1_3?s=videogames&amp;amp;ie=UTF8&amp;amp;qid=1290550164&amp;amp;sr=1-3"&gt;Matrix Online Game Card&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;&lt;a href="http://www.amazon.com/Richard-Garriotts-Tabula-Rasa-Collectors-Pc/dp/B000RLO7M4/ref=sr_1_1?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1290549919&amp;amp;sr=1-1"&gt;Tabula Rasa&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;&lt;i&gt;Nerd Blurb - &amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;b&gt;&lt;a href="http://www.gamasutra.com/view/news/31784/US_Air_Force_Creates_Powerful_Supercomputer_Out_Of_PS3s.php"&gt;U.S. Air Force Creates Powerful Supercomputer Out Of PS3s&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;Anticipated games for the new year - &lt;a href="http://www.riftgame.com/en/"&gt;Rift&lt;/a&gt;&amp;nbsp;and &lt;a href="http://www.dcuniverseonline.com/"&gt;DC Universe Online&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;Gods and Heroes -&lt;a href="http://artscloset.blogspot.com/2010/12/gods-and-heroesrome-rising-another.html"&gt;  Update&lt;/a&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Chris “Binky” Launius is with Heatwave Interactive, working again on this project.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;&lt;a href="http://www.ustream.tv/channel/chat-with-g-h-devs"&gt;Gods and Heroes Dev Chat&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Todd Bailey - Senior Content Designer&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Phil Tittle – Producer&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Tim - Lead Designer&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Theta - Marketing&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Donna Prior – Community Manager&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;“&lt;span style="font-size: small;"&gt;&lt;b&gt;Is it Raining or Snowing in your MMO?”&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Weather in MMO's&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;“&lt;i&gt;There was no point in doing a weather system without also creating something cool related to weather.”&lt;/i&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;We discussed if weather is needed and how we would like to see weather mean something.&lt;/i&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;i&gt;&lt;u&gt;&lt;b&gt;MUSIC TOPICS&lt;/b&gt;&lt;/u&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;“&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;a href="http://www.merriam-webster.com/dictionary/mondegreen"&gt;Mondegreen&lt;/a&gt;, Say What?”&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-weight: bold; margin-bottom: 0in;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;a word or phrase that results from a mishearing of something said or sung&amp;nbsp;&amp;lt;“very close veins” is a&amp;nbsp;mondegreen for “varicose veins”&amp;gt; &amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Mondegreen"&gt;Wiki&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;“&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;i&gt;You hide, but don’t get high...?”&lt;/i&gt; .....&lt;a href="http://books.google.com/books?id=_TBkf1ttNBYC&amp;amp;pg=PA165&amp;amp;dq=marijuana&amp;amp;hl=en#v=onepage&amp;amp;q=marijuana&amp;amp;f=false"&gt;Bob Dylan says to the Beatles?&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;a href="http://blogcritics.org/music/article/q-blinded-by-the-light-revved/"&gt;“&lt;span style="font-size: small;"&gt;&lt;b&gt;Revved up but not wrapped up”&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;“&lt;span style="font-size: small;"&gt;&lt;b&gt;Where is the bathroom?”&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;pre class="western" style="font-style: normal; font-weight: normal; text-align: center;"&gt;&lt;span style="font-family: 'Times New Roman';"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;15. Did I mishear the lyrics of "&lt;a href="http://www.superseventies.com/faq_ccr.html"&gt;Bad Moon Rising&lt;/a&gt;"? "Bathroom on the&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;
&lt;span style="font-family: 'Times New Roman';"&gt;right?" I wasn't drunk.&lt;/span&gt;&lt;/span&gt;

&lt;span style="font-family: 'Times New Roman';"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;People usually misheard the chorus "there's a bad moon on the rise"&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;
&lt;span style="font-family: 'Times New Roman';"&gt;&lt;i&gt;as "there's a bathroom on the right". Today, Fogerty makes fun of it&lt;/i&gt;&lt;/span&gt;
&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;i&gt;and purposely slips the "wrong" lyrics into the end of the song.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/pre&gt;&lt;pre class="western" style="font-style: normal; font-weight: normal; text-align: center;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/pre&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;“&lt;span style="font-size: small;"&gt;&lt;b&gt;'Scuse me while I kiss..who?”&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px;"&gt;&lt;b&gt;Happy birthday Jimi Hendrix 11-27-1942&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding-bottom: 0in; padding-left: 0in; padding-right: 0in; padding-top: 0in; text-align: center; widows: 2;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Jimi_Hendrix"&gt;http://en.wikipedia.org/wiki/Jimi_Hendrix&lt;/a&gt; &lt;/div&gt;&lt;div align="CENTER" style="border: none; line-height: 0.2in; margin-bottom: 0in; orphans: 2; padding: 0in; widows: 2;"&gt;&lt;a href="http://www.gibson.com/en-us/Lifestyle/Features/spotlight-1127-2010/"&gt;http://www.gibson.com/en-us/Lifestyle/Features/spotlight-1127-2010/&lt;/a&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="zemanta-related"&gt;&lt;h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0 0 0;"&gt;Related articles&lt;/h6&gt;&lt;ul class="zemanta-article-ul"&gt;&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://www.cinemablend.com/games/Pirates-Burning-Sea-Now-Free-Play-28518.html"&gt;Pirates Of The Burning Sea Now Free-To-Play&lt;/a&gt; (cinemablend.com)&lt;/li&gt;
&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://news.bigdownload.com/2010/11/03/gods-and-heroes-taking-beta-sign-ups/"&gt;Gods and Heroes taking beta sign ups&lt;/a&gt; (news.bigdownload.com)&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=9d2012d7-aae5-4ecc-9f0b-9c2f43f2c7db" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>God's and Heroes:Rome Rising another revived IP</title><link>http://artscloset.blogspot.com/2010/12/gods-and-heroesrome-rising-another.html</link><category>Art's Closet</category><category>Blade Radio</category><category>GNET Radio</category><category>Gods and Heroes: Rome Rising</category><category>Heatwave Interactive</category><category>Massively multiplayer online game</category><category>Perpetual Entertainment</category><category>Star Trek Online</category><category>Street Fighter</category><pubDate>Wed, 1 Dec 2010 15:47:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-2717916974174766643</guid><description>Hey Closet'teers,&lt;br /&gt;
&lt;br /&gt;
Remember the game Gods and Heroes: Rome Rising? A game originally developed by Perpetual Entertainment? Yes, yes the same company that started to develop Star Trek Online, put Gods and Heroes on hold and then went bust.  It's like an artist painting an emotionally beautiful landscape never to be seen or an author spinning tales that could capture your heart and soul but is never read.&lt;br /&gt;
&lt;br /&gt;
Well in case you have not heard, Heatwave Interactive, a game development studio and online publisher located in Austin, Texas has obtained the rights to develop and release the property earlier this year. &lt;br /&gt;
&lt;br /&gt;
I spent some time in the early beta under Perpetual and was excited where they were heading. My first impressions of the combat dynamics were 3 letters “OMG”. At the time of development, combat in our MMO verse was anti-climatic. We had decent enough combat animations which ranged from a particle flash to limited physics, the head bob, you know....Newtons Law or laws (To every action there is always an equal and opposite reaction) there are actually three laws but I digress, this isn’t a physics lesson. Gods and Heroes had taken this to the next level for MMO's.&lt;br /&gt;
&lt;br /&gt;
I had always thought that combat animations should be similar to the days of Tekken or Street Fighter, more excitement for the encounter. For me Gods and Heroes somewhat delivered that adrenaline rush. &lt;br /&gt;
&lt;br /&gt;
See below for an early development example, courtesy of IGN &lt;br /&gt;
&lt;br /&gt;
&lt;object class="ign-videoplayer" data="http://media.ign.com/ev/prod/embed.swf" height="270" id="vid_4c2cd72b814ed848795c25de" type="application/x-shockwave-flash" width="480"&gt;&lt;param name="movie" value="http://media.ign.com/ev/prod/embed.swf" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="bgcolor" value="#000000" /&gt;&lt;param name="flashvars" value="url=http://www.ign.com/videos/2006/08/03/gods-heroes-pc-watch-the-violence-flow"/&gt;&lt;/object&gt;&lt;br /&gt;
&lt;div style="width: 480px;"&gt;&lt;a href="http://www.ign.com/videos/2006/08/03/gods-heroes-pc-watch-the-violence-flow"&gt;More Gods %26 Heroes: Rome Rising Videos&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I realize there is more to any MMO than just combat animation or physics but I hope that Heatwave is adding and not subtracting as they continue to work on this property. I had the opportunity to participate in the “Gods and Heroes Dev Chats”  &lt;br /&gt;
&lt;br /&gt;
...below is the result&lt;br /&gt;
&lt;br /&gt;
&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" height="386" width="480"&gt;   &lt;param name="flashvars" value="vid=11181935&amp;amp;autoplay=false&amp;amp;style=ub234900:lc4E9E00:ocffffff:ucffffff"/&gt;  &lt;param name="allowfullscreen" value="true"/&gt;  &lt;param name="allowscriptaccess" value="always"/&gt;  &lt;param name="src" value="http://www.ustream.tv/flash/viewer.swf"/&gt;  &lt;embed flashvars="vid=11181935&amp;amp;autoplay=false&amp;amp;style=ub234900:lc4E9E00:ocffffff:ucffffff" width="480" height="386" allowfullscreen="true" allowscriptaccess="always" src="http://www.ustream.tv/flash/viewer.swf" type="application/x-shockwave-flash"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I will most definitely be keeping an eye on this as well as trying to participate in the Beta. Plus I will be covering this on Wednesday nights Show on &lt;a href="http://www.mygnetradio.com/"&gt;GNET&lt;/a&gt; as well as my Friday show with &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt;&lt;br /&gt;
&lt;div class="zemanta-related"&gt;&lt;h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0 0 0;"&gt;Related articles&lt;/h6&gt;&lt;ul class="zemanta-article-ul"&gt;&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://massively.joystiq.com/2010/11/30/speak-live-with-gods-and-heroes-developers-on-ustream/?icid=zemanta"&gt;Speak live with Gods &amp;amp; Heroes developers on Ustream&lt;/a&gt; (massively.joystiq.com)&lt;/li&gt;
&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://www.massively.com/2010/10/13/gdco-2010-heatwave-talks-gods-and-heroes/"&gt;GDCO 2010: Heatwave talks Gods and Heroes&lt;/a&gt; (massively.com)&lt;/li&gt;
&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://news.bigdownload.com/2010/11/03/gods-and-heroes-taking-beta-sign-ups/"&gt;Gods and Heroes taking beta sign ups&lt;/a&gt; (news.bigdownload.com)&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=730c3d80-644d-465b-bdc1-2045a6010ebe" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author><enclosure length="151631" type="application/x-shockwave-flash" url="http://www.ustream.tv/flash/viewer.swf"/><itunes:explicit>yes</itunes:explicit><itunes:subtitle>Hey Closet'teers, Remember the game Gods and Heroes: Rome Rising? A game originally developed by Perpetual Entertainment? Yes, yes the same company that started to develop Star Trek Online, put Gods and Heroes on hold and then went bust. It's like an artist painting an emotionally beautiful landscape never to be seen or an author spinning tales that could capture your heart and soul but is never read. Well in case you have not heard, Heatwave Interactive, a game development studio and online publisher located in Austin, Texas has obtained the rights to develop and release the property earlier this year. I spent some time in the early beta under Perpetual and was excited where they were heading. My first impressions of the combat dynamics were 3 letters “OMG”. At the time of development, combat in our MMO verse was anti-climatic. We had decent enough combat animations which ranged from a particle flash to limited physics, the head bob, you know....Newtons Law or laws (To every action there is always an equal and opposite reaction) there are actually three laws but I digress, this isn’t a physics lesson. Gods and Heroes had taken this to the next level for MMO's. I had always thought that combat animations should be similar to the days of Tekken or Street Fighter, more excitement for the encounter. For me Gods and Heroes somewhat delivered that adrenaline rush. See below for an early development example, courtesy of IGN More Gods %26 Heroes: Rome Rising Videos I realize there is more to any MMO than just combat animation or physics but I hope that Heatwave is adding and not subtracting as they continue to work on this property. I had the opportunity to participate in the “Gods and Heroes Dev Chats” ...below is the result I will most definitely be keeping an eye on this as well as trying to participate in the Beta. Plus I will be covering this on Wednesday nights Show on GNET as well as my Friday show with Blade Radio Related articlesSpeak live with Gods &amp;amp; Heroes developers on Ustream (massively.joystiq.com) GDCO 2010: Heatwave talks Gods and Heroes (massively.com) Gods and Heroes taking beta sign ups (news.bigdownload.com)</itunes:subtitle><itunes:author>Russ Kern</itunes:author><itunes:summary>Hey Closet'teers, Remember the game Gods and Heroes: Rome Rising? A game originally developed by Perpetual Entertainment? Yes, yes the same company that started to develop Star Trek Online, put Gods and Heroes on hold and then went bust. It's like an artist painting an emotionally beautiful landscape never to be seen or an author spinning tales that could capture your heart and soul but is never read. Well in case you have not heard, Heatwave Interactive, a game development studio and online publisher located in Austin, Texas has obtained the rights to develop and release the property earlier this year. I spent some time in the early beta under Perpetual and was excited where they were heading. My first impressions of the combat dynamics were 3 letters “OMG”. At the time of development, combat in our MMO verse was anti-climatic. We had decent enough combat animations which ranged from a particle flash to limited physics, the head bob, you know....Newtons Law or laws (To every action there is always an equal and opposite reaction) there are actually three laws but I digress, this isn’t a physics lesson. Gods and Heroes had taken this to the next level for MMO's. I had always thought that combat animations should be similar to the days of Tekken or Street Fighter, more excitement for the encounter. For me Gods and Heroes somewhat delivered that adrenaline rush. See below for an early development example, courtesy of IGN More Gods %26 Heroes: Rome Rising Videos I realize there is more to any MMO than just combat animation or physics but I hope that Heatwave is adding and not subtracting as they continue to work on this property. I had the opportunity to participate in the “Gods and Heroes Dev Chats” ...below is the result I will most definitely be keeping an eye on this as well as trying to participate in the Beta. Plus I will be covering this on Wednesday nights Show on GNET as well as my Friday show with Blade Radio Related articlesSpeak live with Gods &amp;amp; Heroes developers on Ustream (massively.joystiq.com) GDCO 2010: Heatwave talks Gods and Heroes (massively.com) Gods and Heroes taking beta sign ups (news.bigdownload.com)</itunes:summary><itunes:keywords>Gaming,Podcast,Music,interviews,commentary,MMO,Massive,Multiplayer,PC,games,Live,Music,Rock,Alternative,Classic,Rock,Metal,Adventure,Games</itunes:keywords></item><item><title>Art's Closet on Blade Radio aired live Nov 19th 2010</title><link>http://artscloset.blogspot.com/2010/11/arts-closet-on-blade-radio-aired-live_30.html</link><category>ArenaNet</category><category>Art's Closet</category><category>Blade Radio</category><category>GamersFirst</category><category>Guild Wars</category><category>Guild Wars 2</category><category>Star Trek Online</category><category>Turbine</category><category>Undead Labs</category><pubDate>Tue, 30 Nov 2010 04:21:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-4207848767190091761</guid><description>&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="26" width="540"&gt;&lt;param value="true" name="allowfullscreen"/&gt;&lt;param value="always" name="allowscriptaccess"/&gt;&lt;param value="high" name="quality"/&gt;&lt;param value="true" name="cachebusting"/&gt;&lt;param value="#000000" name="bgcolor"/&gt;&lt;param name="movie" value="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" /&gt;&lt;param value="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'ClosetNov19.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetOnBladeRadioAiredLiveNov19th2010/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}" name="flashvars"/&gt;&lt;embed src="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" type="application/x-shockwave-flash" width="540" height="26" allowfullscreen="true" allowscriptaccess="always" cachebusting="true" bgcolor="#000000" quality="high" flashvars="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'ClosetNov19.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetOnBladeRadioAiredLiveNov19th2010/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}"&gt; &lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;b&gt;Art's Closet on Blade Radio aired live Nov 19th 2010&lt;/b&gt;&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt; -Emily Diehl-&lt;/b&gt;&lt;/i&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="font-style: normal; font-weight: normal; margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT"&gt;ArenaNet's Community and Content Manager&amp;nbsp;&lt;span style="font-size: small;"&gt;&lt;b&gt; Emily Diehl&lt;/b&gt;&lt;/span&gt; is leaving ArenaNet to go to Undead Labs. &lt;i&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;(&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: arial, sans-serif;"&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;Undead Labs, the studio founded by a few ex-ArenaNet employees,)&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-style: normal; font-weight: normal; text-align: left;"&gt;&lt;span style="font-family: tahoma, arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;She started at the studio in 2006 as a member of the systems design team. &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: white;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div style="font-weight: normal; line-height: 0.2in; orphans: 2; text-align: center; widows: 2;"&gt;&lt;span style="font-family: sans-serif;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;Since I’ve worked closely with many of you on this site, I wanted to let you know that my last day at ArenaNet will be this Friday, November 19. Starting next week, I’ll be heading over to join my friends at Undead Labs, working on their unnamed zombie game.&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-weight: normal; line-height: 0.2in; orphans: 2; text-align: center; widows: 2;"&gt;&lt;span style="font-family: sans-serif;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;For folks that know me, it’s no secret how much I love horror stuff. The first movie I ever remember seeing was Night of the Living Dead (when I was four), and I’ve been&amp;nbsp;&lt;b&gt;obsessed&lt;/b&gt;&amp;nbsp;with horror ever since. I love&amp;nbsp;Guild Wars&amp;nbsp;and&amp;nbsp;Guild Wars 2&amp;nbsp;with a passion, but in this case, having the privilege to work on a zombie title is fulfilling a lifelong dream of mine.&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="line-height: 0.2in; orphans: 2; widows: 2;"&gt;&lt;span style="color: black;"&gt;  &lt;/span&gt;&lt;a href="http://wiki.guildwars.com/wiki/Feedback_talk:Emily_Diehl"&gt;http://wiki.guildwars.com/wiki/Feedback_talk:Emily_Diehl&lt;/a&gt; &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;-Isaiah Cartwright  “Izzy”-&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;Izzy is Game Designer on GW2 but was already part of the team on the first episode. Yeah, remember. He was the one who got most of the players raging about class balancing in GW. &lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;This idea applied to GW2 translates as follow:&lt;/i&gt;&lt;/div&gt;&lt;ul&gt;&lt;div style="margin-bottom: 0in;"&gt;Visually intense fights&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;Skills able to fulfill several  functions&lt;/i&gt;&lt;/div&gt;&lt;/ul&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;a href="http://gw2.mondespersistants.com/?article=171&amp;amp;page_art=2"&gt;http://gw2.mondespersistants.com/?article=171&amp;amp;page_art=2&lt;/a&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;-Hearts of the North-&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-style: normal;"&gt;&lt;b&gt;Hearts of the North &lt;/b&gt;&lt;/span&gt;&lt;i&gt;is the next installment of&amp;nbsp;Guild Wars Beyond, an ongoing campaign that expands upon the&amp;nbsp;Guild Wars&amp;nbsp;storyline and lays the foundation for the upcoming&amp;nbsp;Guild Wars 2. &lt;/i&gt; &lt;br /&gt;
&lt;i&gt;It began yesterday!&amp;nbsp;Hearts of the North, the next phase in&amp;nbsp;Guild Wars Beyond, tells the story of the union of Gwen and Keiran Thackeray. You'll reunite these legendary heroes and help prepare for their wedding through a series of all-new quests and missions. You can even dress for the occasion in one of our elegant new wedding costumes! &lt;/i&gt; &lt;br /&gt;
&lt;i&gt;&lt;a href="http://www.guildwars.com/heartsofthenorth/"&gt;http://www.guildwars.com/heartsofthenorth/&lt;/a&gt; &lt;/i&gt; &lt;br /&gt;
&lt;h3 class="western" style="font-style: normal;"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;-ZAM-&lt;/b&gt;&lt;/span&gt;&lt;/h3&gt;&lt;h3 class="western"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-style: normal;"&gt;&lt;b&gt;ZAM&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-weight: normal;"&gt; is proud to announce the launch of our new Guild Wars 2 community site! Check it out for forums, news, information and more!&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;a href="http://www.guildfans.com/story.html?story=24060"&gt;http://www.guildfans.com/story.html?story=24060&lt;/a&gt; &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;&lt;b&gt;My name is Jeahr&lt;/b&gt;, though some older members of the Guild Wars community may also know me as JR. I've been involved with the fansite business for many years, and I'm pleased to have the opportunity to work with ZAM on opening this site. Guild Wars 2 is a game I'm incredibly excited for, and we're hoping to provide the best experience for every community member here. &lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;-Star Trek Online News-&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;&lt;b&gt;Enterprise Bundle in the C-Store&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;Buy all four Enterprise-themed extras and save 20 percent! This pack includes theFederation NX Class Starship Replica, Federation Costume Pack: Enterprise, Federation Costume Pack: Enterprise Mirror Uniforms - Circa 2160, and the&amp;nbsp;Federation Costume Pack: T'Pol. &lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;&lt;b&gt;Season Three: The Genesis Info &lt;/b&gt;&lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;&lt;a href="http://www.startrekonline.com/season_three"&gt;http://www.startrekonline.com/season_three&lt;/a&gt; &lt;/b&gt;&lt;/i&gt;&lt;/span&gt; &lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;-Turbine Point Cards-&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;Turbine Point Cards are prepaid cards that you can purchase at your local Target, Best Buy or GameStop retailers.&amp;nbsp;  WHAT?? WAIT PAID GAME CARDS FOR FTP??&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;Get your cards at GameStop, Best Buy or Target today and receive FREE Turbine Points with every purchase. The $10 card gives you 120 FREE points, for a total of 750 Turbine Points. The $25 card gives you 450 FREE points, for a total of 2,000 Turbine Points. These offers are valid only while supplies last at participating GameStop, Best Buy and Target retailers, so don't wait! &lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://www.lotro.com/news/latestnews/893-turbine-point-card"&gt;http://www.lotro.com/news/latestnews/893-turbine-point-card&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-style: normal; text-indent: 0in;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" class="first-line-indent" style="font-style: normal; text-indent: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;-All Points Bulletin, The Second Coming.-&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" class="first-line-indent" style="font-style: normal; text-indent: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;i&gt;Earlier this year Realtime Worlds fell apart and the game “All Points Bulletin” became another Game casualty.&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;i&gt;...and then there was light...&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;APB picked up by&lt;/span&gt; &lt;a href="http://www.gamersfirst.com/"&gt;GamersFirst&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="text-indent: 0in;"&gt;“&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;&lt;a href="http://www.gamersfirst.com/apb/"&gt;APB: Reloaded&lt;/a&gt;” &lt;span style="font-size: small;"&gt;and reloaded as Free-to-play&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;i&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;div style="text-align: center;"&gt;&lt;i&gt;&lt;b&gt;76 days and in the toilet...and back out.&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;-Virtual Real Estate-&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Georgia;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;Last year, an investor named Erik Novak&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.aolnews.com/nation/article/virtual-space-station-sells-for-price-of-an-actual-house/19305309" target="_self"&gt;&lt;span style="font-family: Georgia;"&gt;&lt;u&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;broke the record&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family: Georgia;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;&amp;nbsp;for the largest single expenditure in a virtual world, paying $330,000 for a space station in Project Entropia, an online science fiction world where the economy for laser rifles and body armor ultimately comes down to U.S. dollars. But now a group of investors has set a new record, operating in the same game, paying $635,000 for Entropia mogul Jon Jacobs' "Club Neverdie." More than half of that, $335,000, came from a single investor.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: white;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="color: white;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Georgia;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;The club's previous owner was earning $200,000 a year by taxing every virtual transaction that occurs within the confines of the game space. Panasjuk and the other investors hope to be able to start turning a profit with similar numbers.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;b style="font-size: 4px;"&gt; &lt;/b&gt; &lt;/div&gt;&lt;/div&gt;&lt;div style="font-style: normal;"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://www.aolnews.com/surge-desk/article/entropia-universe-housing-bubble-man-pays-335000-for-a-virtual-property/19724395"&gt;http://www.aolnews.com/surge-desk/article/entropia-universe-housing-bubble-man-pays-335000-for-a-virtual-property/19724395&lt;/a&gt; &lt;/span&gt;&lt;/b&gt;&lt;/span&gt; &lt;/div&gt;&lt;h3 class="western"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;&lt;a href="http://www.die2nite.com/"&gt;-Die2Nite-&lt;/a&gt; Game review &lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt; English-language beta of free to play zombie apocalypse survival game&lt;/i&gt;&lt;/span&gt;&lt;/h3&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;« A little after midnight, a deathly silence fell all around you, as if all life had suddenly come to a halt. The night was icy cold... Then you saw them, dozens of them... hundreds even, meandering towards you... Their hands grasp you, grab you, pull and claw at you... Then they drag you with them throughout the night, to be devoured in the small hours. » &lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;Yes...Dead, dead and eaten ...&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;&lt;b&gt;BETA&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;A  Real-time multiplayer browser game – It's the kind where you log in throughout the day to check your status and perform actions – Reminds me of Zynga games, Facebook games.  &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;b&gt;Originally a French game that was praised by said press.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="font-style: normal; font-weight: normal;"&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;I spent hours searching for salvage out in the desert, and when I finally came back I came back empty handed and the gate was closed.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;&lt;a href="http://draft.blogger.com/post-create.g?blogID=8856526120726591171" name="more-43909"&gt;&lt;/a&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt;..yep and in order to get in ..you have to frantically post on your communities forum to get in.&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="color: white;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="border-bottom-style: none; border-color: initial; border-left-style: none; border-right-style: none; border-top-style: none; border-width: initial; font-weight: normal; margin-bottom: 0.1in; orphans: 2; padding-bottom: 0in; padding-left: 0in; padding-right: 0in; padding-top: 0in; widows: 2;"&gt;&lt;span style="font-family: Arial, sans-serif;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;You get dropped into a village with a randomized name  with several other players from your time zone, and the  goal is to survive. Every night the village gets assaulted by zombies, and every day you head out into the desert to scavenge for items. Items them to build anything from walls to guard towers to workshops&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;i&gt;Your village has a wall around it and can only be entered through a &lt;b&gt;main gate&lt;/b&gt;, &lt;b&gt;which in turn can only be opened or closed from the inside.&lt;/b&gt; If somebody closes the gate too early, the stragglers have no choice but to leave a frenzied posts on your town’s forum to try and save themselves from becoming a late-night snack.&lt;b&gt; If nobody remembers to close the gate&lt;/b&gt;, Your town ends up a drive thru.&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;b&gt;You can die.&lt;/b&gt; &lt;b&gt;The whole town can die.&lt;/b&gt; &lt;/i&gt; &lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;This is why the size of the player base is so perfect. When there’s only 40 of you, you’re all important. For one thing, new players aren’t added after your village is created, and for another thing any dead players become more zombies. Also, in a group that small it’s easy for anybody to rise up and become leaders by giving advice and issuing orders on your &lt;b&gt;town’s messageboard,&lt;/b&gt; and anyone trying to be a lone wolf and look after themselves (taking items from the town’s supply dump, say, or stealing) will not only make a noticeable impact, but it’s a relatively easy process to turn enough of the town against them to get them&lt;b&gt; banished, or even hung.&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;/div&gt;&lt;h1 align="LEFT" class="western" style="border: none; line-height: 0.18in; margin-bottom: 0.05in; margin-top: 0in; padding: 0in;"&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;COLONY  OF NIGHTS WITHOUT END (2)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;&lt;div align="LEFT" style="border: none; line-height: 0.13in; margin-bottom: 0.03in; padding: 0in;"&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;No  news from our 7 courageous citizens who ventured into the World  Beyond yesterday. If in doubt, pillage their house...&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="border: none; line-height: 0.13in; margin-bottom: 0.03in; padding: 0in;"&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;It  should be noted that last night, some citizens report having  seen&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;strong&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;EvilG&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;&amp;nbsp;opening  the gates just before the attack. There are also some who say that  it wasn't entirely accidental... Result:&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;strong&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;7  deaths&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family: 'Courier new', Courier, fixed;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="RIGHT" style="margin-bottom: 0in; margin-right: 0.31in;"&gt;&lt;span style="font-family: 'Century Gothic', Arial, 'Trebuchet MS', Verdana, sans-serif;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: #b45f06;"&gt;-  The Crow&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;“&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;What am I playing”&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;i&gt;Priston Tale II the 2&lt;sup&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;nd&lt;/span&gt;&lt;/sup&gt; Enigma&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;i&gt;Unreal Engine&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;&lt;/i&gt;&lt;br /&gt;
&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;April 12 2010  &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span style="font-family: 'lucida grande', tahoma, verdana, arial, sans-serif;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="color: white;"&gt;Game Bridger unveiled today the name of its new free-to-play games portal, GamerKraft&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;&lt;a href="http://artscloset.blogspot.com/2010/11/its-all-about-ride.html"&gt;RIDING A DAMN RABBIT&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;Guild/Clan/Squad/Fleet &lt;/b&gt;&lt;/i&gt;&lt;/span&gt; &lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;a group of people joined for a common interest.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;WHY?&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;“&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;It's Work”&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Solo was difficult then – Joining meant survival&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Social benefits- “Honey I'm Home” - “Guys at the Pub” “the Hang out”&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Beat the curve, Learning curve – In game help?&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;b&gt;Leadership Appreciation Weekend&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;SOLO player in an MMO&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;“&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;b&gt;We are different, you and I” &lt;/b&gt;&lt;/i&gt;&lt;/span&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;What makes you different in your MMO?&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Or, what makes you consistent...Class, Race, weapons.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Theif, hunter, sniper, rogue or that guy with the big gun&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="font-weight: normal; margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class="zemanta-related"&gt;&lt;h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0 0 0;"&gt;Related articles&lt;/h6&gt;&lt;ul class="zemanta-article-ul"&gt;&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://www.massively.com/2010/11/17/arenanet-community-and-content-manager-departing-for-undead-labs/"&gt;ArenaNet Community and Content Manager departing for Undead Labs&lt;/a&gt; (massively.com)&lt;/li&gt;
&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://www.brighthub.com/video-games/mmo/articles/97311.aspx"&gt;Guide to the Hearts of the North in Guild Wars&lt;/a&gt; (brighthub.com)&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=18215b22-6447-49f5-a9a1-6982a7baa804" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Art's Closet on Blade Radio aired live Nov 12th 2010</title><link>http://artscloset.blogspot.com/2010/11/arts-closet-on-blade-radio-aired-live.html</link><category>ArenaNet</category><category>Art's Closet</category><category>Champions Online</category><category>Character creation</category><category>Commentary</category><category>Free-to-play</category><category>Games</category><category>Guild Wars</category><category>Satire</category><pubDate>Tue, 30 Nov 2010 03:37:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-1747026188225909154</guid><description>&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="26" width="540"&gt;&lt;param value="true" name="allowfullscreen"/&gt;&lt;param value="always" name="allowscriptaccess"/&gt;&lt;param value="high" name="quality"/&gt;&lt;param value="true" name="cachebusting"/&gt;&lt;param value="#000000" name="bgcolor"/&gt;&lt;param name="movie" value="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" /&gt;&lt;param value="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'ClosetNov12.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetBladeRadioEpisode1/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}" name="flashvars"/&gt;&lt;embed src="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" type="application/x-shockwave-flash" width="540" height="26" allowfullscreen="true" allowscriptaccess="always" cachebusting="true" bgcolor="#000000" quality="high" flashvars="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'ClosetNov12.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetBladeRadioEpisode1/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}"&gt; &lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;div style="margin-bottom: 0in; text-align: center;"&gt;Art's Closet aired live Nov 12&lt;sup&gt;th&lt;/sup&gt; 2010 on &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt;.&lt;/div&gt;&lt;div style="margin-bottom: 0in; text-align: left;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in; text-align: left;"&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;Besides the weekly segments, the rambling touched on the following...&lt;/i&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Guild Wars Artist using a dead animal for texture.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;Champions Online going Free to Play&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;“I call him fluffy&lt;/i&gt;” - In game pets&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;“Character Creation&lt;/i&gt;” - Creating the role-play you&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;i&gt;“Multiple Massive Multiplayer Online Games”&lt;/i&gt; - How many is to many?&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;.....sorry about the lack of show notes,&amp;nbsp;apparently they were digested.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=ca8ec4fd-e4e0-4bec-825c-51708bd72919" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Happy Holiday and News</title><link>http://artscloset.blogspot.com/2010/11/happy-holiday-and-news.html</link><category>Art's Closet</category><category>Blade Radio</category><category>Commentary</category><category>Game</category><category>GNET Radio</category><category>Guild Wars</category><category>Guild Wars 2</category><category>Podcast</category><category>Satire</category><category>Star Trek Online</category><pubDate>Tue, 23 Nov 2010 13:08:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-6515455959747100940</guid><description>&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;Hello Closet'teers...&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;Due to the Holiday, We will not have a live show or a Podcast for this week but will return in pure Wardrobe fashion the following week.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;We have been busy in our 4X4 world, and I want to take this opportunity to share the news. Along with a live show and recorded Podcast with our friends at &lt;a href="http://www.mygnetradio.com/"&gt;GNET Radio&lt;/a&gt;, we have added more Closet time with another project. &lt;/span&gt; &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;Over the last few weeks Art's Closet has also been found at &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt;. &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt; has been the Internet Radio Station for Guild Wars over the last several years and are beginning to branch out into other games. Currently, &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt; has entered into &lt;a class="zem_slink" href="http://www.startrekonline.com/" rel="homepage" title="Star Trek Online"&gt;Star Trek Online&lt;/a&gt; and of course will be catering to Guild Wars 2 upon release.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;At &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt;, our format is just little different. We host a three hour show with weekly segments: &lt;i&gt;Every Friday at 12pCST&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;“&lt;/b&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;Gaming News”&lt;/b&gt; - Commentary on random news topics from the gaming world.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;“&lt;/b&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;It's a Gamers Life”&lt;/b&gt; - A lighthearted look at the life of Gamers, in and out of the game.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;“&lt;/b&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;Twin Journey's”&lt;/b&gt; - 2 Halfling brothers who just don't know what game they’re in (Halfling Skits)&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;“&lt;/b&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;Closet Mail Bag”&lt;/b&gt; - Listener e-mail &lt;/span&gt; &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;b&gt;“&lt;/b&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;Closet Rock Block”&lt;/b&gt; - This segment varies from playing music to talking about it.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;The management at &lt;a href="http://bladeradio.com/"&gt;Blade Radio&lt;/a&gt; are working on an area to host “Art's Closet” with a Blog and per-recorded shows. When everything is finalized all links will be found here.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;This Blog will continue as well our relationship with&lt;a href="http://www.mygnetradio.com/"&gt; GNET Radio&lt;/a&gt;, we are just branching out.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;I want to wish everyone a happy holiday filled with good times, good food and family fellowship.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;span style="font-size: medium;"&gt;Happy Holiday from Art's Closet.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class="zemanta-related"&gt;&lt;h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0 0 0;"&gt;Related articles&lt;/h6&gt;&lt;ul class="zemanta-article-ul"&gt;&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://www.massively.com/2010/10/19/guild-wars-fansite-hosts-night-of-the-mini-pets-community-even/"&gt;Guild Wars fansite hosts "Night of the Mini Pets" community event&lt;/a&gt; (massively.com)&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=74e11790-70d5-4c18-a77f-82d95b7c2c0a" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>It's all about the ride....</title><link>http://artscloset.blogspot.com/2010/11/its-all-about-ride.html</link><category>Art's Closet</category><category>Free-to-play</category><category>Game Bridger</category><category>Gamekraft</category><category>Priston Tale</category><category>Priston Tale 2 The Second Enigma</category><category>The Rocky and Bullwinkle Show</category><category>Video Games</category><pubDate>Fri, 19 Nov 2010 02:19:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-1198763815550252026</guid><description>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-CFGVlCBfLAkpe45OYBoNstAD-iX6j1FPdash48KDub-TheUI8nG7cpr5_H4-kQp0Gw8jhdK26P5lIgnh41TctJumq4aCwLBrDBBiobG0t89LhRvJv0N5hB7-95p9NqvqSM1oRQBwnrh/s1600/ArtandFluffy.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-CFGVlCBfLAkpe45OYBoNstAD-iX6j1FPdash48KDub-TheUI8nG7cpr5_H4-kQp0Gw8jhdK26P5lIgnh41TctJumq4aCwLBrDBBiobG0t89LhRvJv0N5hB7-95p9NqvqSM1oRQBwnrh/s640/ArtandFluffy.png" width="505" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&amp;nbsp;I am a gamer. I game, that is my mission in life. To boldly go where no armor clad male has gone before....riding a Rabbit.&lt;br /&gt;
&lt;br /&gt;
Game Bridger announced earlier this year it's new "free to play" game portal &amp;nbsp;Gamekraft,&amp;nbsp;a global gaming platform where gamers can download and play free online games.&lt;br /&gt;
&lt;br /&gt;
Priston Tale 2: The Second Enigma by YD Online, a Korean based&amp;nbsp;game publisher and developer, was their flagship "Free To Play" title. This was highly anticipated by their fan base and has done very well among the&amp;nbsp;critics&amp;nbsp;and Blog-a-sphere. &amp;nbsp;Of course I like free so off I went.&lt;br /&gt;
&lt;br /&gt;
This really&amp;nbsp;isn't&amp;nbsp;a review, more like an observation. The anime, soft child like features that seem to be the &amp;nbsp;recognized graphic trademark, are always expected. The acceptance of non-gender specific roles, where a certain class is only male or female. This of course is something that gamers have grown past over the years. Nobody really cares if you play a male or a female toon anymore. All of these are expected traits....but the bunny was a new one for me.&lt;br /&gt;
&lt;br /&gt;
Right after character creation you have&amp;nbsp;available, in your inventory, armor, weapons, health potions and a mount. Don't see many games giving you&amp;nbsp;a mount within the first few seconds of&amp;nbsp;entering&amp;nbsp;the new world, even if it does have a fluffy tale. It was a Sick Rabbit.&lt;br /&gt;
&lt;br /&gt;
I saw what was described as the "mount" icon in my inventory and it said "Sick Rabbit". Of course I never read on how to play a game, controls, the guides, until after I have died, got lost, or ride a bunny. Actually I still&amp;nbsp;haven't&amp;nbsp;read any of the instructions to this game yet. I know..I deserve all&amp;nbsp;the&amp;nbsp;hurdles I go through.&lt;br /&gt;
&lt;br /&gt;
When I materialized my Mount to ride off into adventure, I had this voice in the back of my head yell "HEY ROCKY, WATCH ME PULL A RABBIT OUT OF MY HAT!" Rocky and Bullwinkle fans will appreciate that, others will wonder who the hell Rocky and Bullwinkle are.&lt;br /&gt;
&lt;br /&gt;
As I squeaked and hopped around the courtyard staring between floppy ears to navigate, I just&amp;nbsp;couldn't&amp;nbsp;feel tough enough. I can play a female toon, but I just can't ride a rabbit. I guess after a few more years of MMO gaming it won't be what you ride, but how you ride it.&lt;br /&gt;
&lt;div class="zemanta-related"&gt;&lt;h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0 0 0;"&gt;Related articles&lt;/h6&gt;&lt;ul class="zemanta-article-ul"&gt;&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://www.massively.com/2010/11/17/priston-tale-2-adds-a-new-region-and-a-mentoring-system/"&gt;Priston Tale 2 adds a new region and a mentoring system&lt;/a&gt; (massively.com)&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=5ed7e606-92da-4de2-88a3-f0bcfbbff485" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-CFGVlCBfLAkpe45OYBoNstAD-iX6j1FPdash48KDub-TheUI8nG7cpr5_H4-kQp0Gw8jhdK26P5lIgnh41TctJumq4aCwLBrDBBiobG0t89LhRvJv0N5hB7-95p9NqvqSM1oRQBwnrh/s72-c/ArtandFluffy.png" width="72"/><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Art's Closet Episode 9</title><link>http://artscloset.blogspot.com/2010/11/arts-closet-episode-9.html</link><category>APB: All Points Bulletin</category><category>Art's Closet</category><category>Ben Gonyo</category><category>Blizzard of Ozz</category><category>GamersFirst</category><category>Games</category><category>GNET Radio</category><category>Ozzy Osbourne</category><category>RandyRhoads</category><category>Realtime Worlds</category><category>Rock music</category><category>Roleplaying</category><category>Satire</category><pubDate>Thu, 18 Nov 2010 00:25:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-6859896141808638311</guid><description>&lt;h1 align="CENTER" class="western"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Art's Closet aired live on GNET Radio 11/17/2010&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/h1&gt;&lt;div align="CENTER"&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="26" width="540"&gt;&lt;param value="true" name="allowfullscreen"/&gt;&lt;param value="always" name="allowscriptaccess"/&gt;&lt;param value="high" name="quality"/&gt;&lt;param value="true" name="cachebusting"/&gt;&lt;param value="#000000" name="bgcolor"/&gt;&lt;param name="movie" value="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" /&gt;&lt;param value="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'Episode9.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetEpisode9/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}" name="flashvars"/&gt;&lt;embed src="http://www.archive.org/flow/flowplayer.commercial-3.2.1.swf" type="application/x-shockwave-flash" width="540" height="26" allowfullscreen="true" allowscriptaccess="always" cachebusting="true" bgcolor="#000000" quality="high" flashvars="config={'key':'#$aa4baff94a9bdcafce8','playlist':[{'url':'Episode9.mp3','autoPlay':false}],'clip':{'autoPlay':true,'baseUrl':'http://www.archive.org/download/ArtsClosetEpisode9/'},'canvas':{'backgroundColor':'#000000','backgroundGradient':'none'},'plugins':{'audio':{'url':'http://www.archive.org/flow/flowplayer.audio-3.2.1-dev.swf'},'controls':{'playlist':false,'fullscreen':false,'height':26,'backgroundColor':'#000000','autoHide':{'fullscreenOnly':true},'scrubberHeightRatio':0.6,'timeFontSize':9,'mute':false,'top':0}},'contextMenu':[{},'-','Flowplayer v3.2.1']}"&gt; &lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;Hello Closet'teers,  &lt;/div&gt;&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;Tonight we talked about dieing on air, Deadly Kool-aid and it's shelf life. Fast Food and the McDonald’s Happy Meal that wouldn’t die, and of course cold weather, yep it's beginning.  &lt;/div&gt;&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;..of course the following topics...&lt;/div&gt;&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;&lt;/div&gt;&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;&lt;i&gt;&lt;u&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;u&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Gaming topics of the week.&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-style: normal; text-indent: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;All Points Bulletin, The Second Coming.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Earlier this year Realtime Worlds fell apart and the game “All Points Bulletin” became another Game casualty.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;...and then there was light...&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;APB picked up by&lt;/span&gt; &lt;a href="http://www.gamersfirst.com/"&gt;GamersFirst&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="text-indent: 0in;"&gt;“&lt;i&gt;&lt;b&gt;&lt;a href="http://www.gamersfirst.com/apb/"&gt;APB: Reloaded&lt;/a&gt;” &lt;span style="font-size: small;"&gt;and reloaded as Free-to-play&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;
&lt;i&gt;&lt;b&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div align="LEFT" class="first-line-indent" style="text-indent: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER" style="font-style: normal; margin-bottom: 0in; text-decoration: none;"&gt;&lt;b&gt;&lt;span style="font-size: medium;"&gt;Gaming Documentary by &lt;/span&gt;Ben Gonyo &lt;/b&gt; &lt;/div&gt;&lt;div align="LEFT" style="margin-bottom: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;span style="font-size: small;"&gt;  Get the DVD of Gamers, a documentary film that explores filmmaker Ben Gonyo's two-year journey into the subculture of MMO games like World of Warcraft. Great for players and anyone wanting to understand the lure of the virtual universe.&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER"&gt;&lt;span style="font-size: small;"&gt;Celebrity interviews include Red Sox great Curt Schilling, Best-Selling author RA Salvatore and comedian Jay Mohr. Game developer interviews with Jeff Kaplan of Blizzard, as well as Gamersfirst, 38 Studios, Cryptic and more.&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;a href="http://gamersfilm.com/homepage"&gt;http://gamersfilm.com/homepage&lt;/a&gt; &lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-style: normal; text-indent: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;b&gt;Role-playing and Gaming &lt;/b&gt;&lt;/span&gt; &lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="text-indent: 0in;"&gt;“&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;b&gt;Playing the Role that you Role play so well”&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER"&gt;&lt;a href="http://draft.blogger.com/post-create.g?blogID=8856526120726591171" name="m_en_gb0716070.001"&gt;&lt;/a&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;the acting out or performance of a particular role, either consciously (as a technique in psychotherapy or training) or unconsciously, in accordance with the perceived expectations of society as regards a person's behavior in a particular context&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;participation in a role-playing game&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER"&gt;&lt;i&gt;&lt;a href="http://www.oxforddictionaries.com/view/entry/m_en_gb0716070#m_en_gb0716070?view=uk"&gt;Oxford Dictionary&lt;/a&gt; &lt;/i&gt; &lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;When you are at the Character Creation Screen, are you role-playing?&lt;/span&gt;&lt;br /&gt;
In your fav First Person Shooter, are you role-playing?&lt;br /&gt;
Some role-players build a back story on their character and write it into the game story line.&lt;br /&gt;
&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;u&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/u&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;u&gt;&lt;b&gt;Music/Song/Artist Spotlight of the week.&lt;/b&gt;&lt;/u&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="first-line-indent" style="text-indent: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="text-indent: 0in;"&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-style: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-style: normal;"&gt;Randall William Rhoads&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-style: normal;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt;(December 6, 1956 – March 19, 1982)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-style: normal; font-weight: normal; text-indent: 0in;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;Classical Music, Artistic freedom and a legend is born&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-style: normal; font-weight: normal; text-indent: 0in;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Randy_Rhoads"&gt;Randy Rhoads&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="font-weight: normal; text-indent: 0in;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;Getting a spot with the Ozzman, 2 albums and 3 years later it all comes to an end.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="LEFT" class="first-line-indent" style="font-style: normal; font-weight: normal; text-indent: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;At the age of 14 Rhoads formed a cover band called Violet Fox (after his mother's middle name, Violet), with his older brother Kelle on drums.&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;Violet Fox staged several performances in the "Grand Salon" at Musonia, Delores Rhoads's music school. &lt;/i&gt;&lt;/span&gt;&lt;/span&gt; &lt;/div&gt;&lt;div align="CENTER"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;After the dissolution of Violet Fox, Rhoads taught his best friend&amp;nbsp;Kelly Garni&amp;nbsp;how to play&amp;nbsp;bass, and together they formed a band called The Whore (rehearsing during the day at&amp;nbsp;Rodney Bingenheimer's English Disco, a famous '70s Hollywood nightspot), spending several months playing at backyard parties around Los Angeles. Together the pair went on to form&amp;nbsp;Quiet Riot&amp;nbsp;when Rhoads was 16.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: medium;"&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="line-height: 0.2in; orphans: 2; widows: 2;"&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent"&gt;&lt;i&gt;In 1979, ex-Black Sabbath&amp;nbsp;singer&amp;nbsp;Ozzy Osbourne&amp;nbsp;was forming a new band...&lt;/i&gt;&lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="text-indent: 0in;"&gt;&lt;i&gt;Randy Rhoads departed for the&amp;nbsp;UK&amp;nbsp;to write and record with Osbourne in November 1979. &lt;/i&gt; &lt;/div&gt;&lt;div align="CENTER" class="first-line-indent" style="text-indent: 0in;"&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;i&gt;The band, then known as The Blizzard of Ozz headed into the studio to record the band's debut album, which would also be called&amp;nbsp;Blizzard of Ozz. Rhoads's guitar playing had changed due to the level of freedom allowed by Ozzy and Bob Daisley and he was encouraged to play what he wanted. His work with Quiet Riot has been&lt;/i&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt; &lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.allmusic.com/album/r375893"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;b&gt;criticized&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: sans-serif;"&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt; &lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;as being "dull" and did not rely on classical scales or arrangements.&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="CENTER" style="margin-bottom: 0in;"&gt;&lt;/div&gt;&lt;a href="http://en.wikipedia.org/wiki/Mr._Crowley_Live_EP"&gt;&lt;span style="color: #0645ad;"&gt;&lt;span style="text-decoration: none;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt;Mr. Crowley Live EP&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt;&amp;nbsp;(1980)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://en.wikipedia.org/wiki/Blizzard_of_Ozz"&gt;&lt;span style="color: #0645ad;"&gt;&lt;span style="text-decoration: none;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt;Blizzard of Ozz&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt;&amp;nbsp;(1980)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://en.wikipedia.org/wiki/Diary_of_a_Madman_(album)"&gt;&lt;span style="color: #0645ad;"&gt;&lt;span style="text-decoration: none;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&lt;span style="font-weight: normal;"&gt;Diary of a Madman&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="color: black;"&gt;&lt;span style="font-family: 'Times New Roman', serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-style: normal;"&gt;&lt;span style="font-weight: normal;"&gt;&amp;nbsp;(1981)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class="zemanta-related"&gt;&lt;h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0 0 0;"&gt;Related articles&lt;/h6&gt;&lt;ul class="zemanta-article-ul"&gt;&lt;li class="zemanta-article-ul-li"&gt;&lt;a href="http://news.bigdownload.com/2010/11/16/all-points-bulletin-apb-officially-acquired-by-gamersfirst-k2/"&gt;All Points Bulletin (APB) officially acquired by GamersFirst/K2 Network&lt;/a&gt; (news.bigdownload.com)&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=27e775dc-b776-4513-93d6-d0da28919c48" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>As always, a little Music Teaser for this weeks Show</title><link>http://artscloset.blogspot.com/2010/11/as-always-little-music-teaser-for-this.html</link><category>Art's Closet</category><category>Music video</category><category>Randy Rhoads</category><pubDate>Tue, 16 Nov 2010 15:32:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-3170181121261351270</guid><description>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; line-height: 17px;"&gt;&lt;i&gt;The&lt;a href="http://themetalden.com/index.php?p=16858"&gt; Metal Den&lt;/a&gt; has obtained the holy grail for Randy Rhoads fans: NEVER BEFORE SEEN LIVE FOOTAGE!&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; line-height: 17px;"&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; line-height: 17px;"&gt;&lt;i&gt;&lt;br /&gt;
&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;iframe allowtransparency="true" frameborder="0" height="451" marginheight="0" marginwidth="0" scrolling="no" src="http://publisher-151.magnify.net/embed/player/?widget_template_cid=black&amp;amp;content=7TKZKL2FRNBVGQGX&amp;amp;widget_type_cid=svp" width="420"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"&gt;&lt;a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"&gt;&lt;img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_e.png?x-id=6902ce1a-c66d-439c-bdf1-75e332ea557c" style="border: none; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Busted Podcast</title><link>http://artscloset.blogspot.com/2010/11/busted-podcast.html</link><pubDate>Thu, 11 Nov 2010 00:41:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-6151848790122872888</guid><description>Apologies for the lack of a Podcast this week.&lt;br /&gt;
&lt;br /&gt;
Unfortunately there were audio problems in recording and the quality was in the toilet.  &lt;br /&gt;
We are working to correct this before next weeks Podcast.</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item><item><title>Music Teaser for this weeks show..</title><link>http://artscloset.blogspot.com/2010/11/music-teaser-for-this-weeks-show.html</link><category>Art's Closet</category><category>Arts and Entertainment</category><category>Blues</category><category>Jeff Healey</category><category>Jeff Healey Band</category><category>Music</category><pubDate>Mon, 8 Nov 2010 12:08:00 -0600</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-8856526120726591171.post-5223262649167279029</guid><description>Hey Closet'teers,&lt;br /&gt;
&lt;div&gt;&lt;/div&gt;&lt;div&gt;Jeff Healey is our Artist Spotlight for this week. &lt;br&gt;&lt;/br&gt;Norman Jeffrey Healey or commonly known from the Jeff Healey Band, &amp;nbsp;so I thought I would share just how amazing Jeff was....&lt;br&gt;&lt;/br&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Give a listen and look how amazing he was...&lt;/div&gt;&lt;br&gt;&lt;/br&gt;&lt;br /&gt;
&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/5QQTEVej-_M?fs=1&amp;amp;hl=en_US"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/5QQTEVej-_M?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;</description><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><author>djartagus@gmail.com (Russ Kern)</author></item></channel></rss>