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		<title>Skyrim on Xbox 360 – Installed to HDD vs Not Installed to HDD</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/c66mzmzQDj0/54751</link>
		<comments>http://askagamer.com/skyrim-xbox-360-installed-hdd-installed-hdd/54751#comments</comments>
		<pubDate>Fri, 11 Nov 2011 20:17:51 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Bethesda Softworks]]></category>
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		<category><![CDATA[Comparison]]></category>
		<category><![CDATA[Installed]]></category>
		<category><![CDATA[Milkenobi]]></category>
		<category><![CDATA[Not Installed]]></category>
		<category><![CDATA[Texture Issue]]></category>
		<category><![CDATA[The Elder Scrolls V Skryim]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=751</guid>
		<description><![CDATA[Settle that debate, because here&#8217;s a comparison between the two: If you&#8217;re strapped for time to watch the video for proof, then here&#8217;s 2 screenshots below. <p><br /> </p> Not Installed to the HDD <a href="http://askagamer.com/wp-content/uploads/Skyrim-Xbox-360-Not-Installed.jpg"></a> <p><br /> </p> Installed to the HDD <a href="http://askagamer.com/skyrim-xbox-360-installed-hdd-installed-hdd/54751/skyrim-xbox-360-installed" rel="attachment wp-att-756"></a> <p><br /> </p> I&#8217;d say that&#8217;s quite a [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Settle that debate, because here&#8217;s a comparison between the two:</span></div>
<div style="background-color:#000000; width:620px; height:345px; padding:1px;"><iframe width="620" height="345" src="http://www.youtube.com/embed/fhHLuDL3DEA?rel=0" frameborder="0" allowfullscreen></iframe></div>
<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">If you&#8217;re strapped for time to watch the video for proof, then here&#8217;s 2 screenshots below.</span></div>
<p><code><br />
</code></p>
<div style="text-align: center;"><span style="font-family: Arial, sans-serif; font-size: small;">Not Installed to the HDD</span></div>
<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/Skyrim-Xbox-360-Not-Installed.jpg"><img src="http://askagamer.com/wp-content/uploads/Skyrim-Xbox-360-Not-Installed.jpg" alt="" title="Skyrim Xbox 360 Not Installed" width="620" height="348" class="aligncenter size-full wp-image-753" /></a></div>
<p><code><br />
</code></p>
<div style="text-align: center;"><span style="font-family: Arial, sans-serif; font-size: small;">Installed to the HDD</span></div>
<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/skyrim-xbox-360-installed-hdd-installed-hdd/54751/skyrim-xbox-360-installed" rel="attachment wp-att-756"><img src="http://askagamer.com/wp-content/uploads/Skyrim-Xbox-360-Installed.jpg" alt="" title="Skyrim Xbox 360 Installed" width="620" height="348" class="aligncenter size-full wp-image-756" /></a></div>
<p><code><br />
</code></p>
<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">I&#8217;d say that&#8217;s quite a difference. Bethesda is already aware of the issue, and they&#8217;re working on creating a patch to fix it:</p>
<blockquote>
<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">&#8220;We&#8217;ve seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up. We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed). Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it. We&#8217;re working on a solution in the next title update for those who have installed the game.&#8221;
</p></blockquote>
<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Current solution? Don&#8217;t install Skyrim to the Xbox HDD until they patch the issue.<br />
<code><br />
</code></p>
<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://www.youtube.com/watch?v=fhHLuDL3DEA">Milkenobi</a></span></div>
<div style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://kotaku.com/5858743/bethesda-working-on-skyrim-graphics-problems-on-xbox-advises-not-installing-yet">Kotaku</a></span></div>
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		<title>Gran Turismo 5 [Update 2.01] Released – First B Spec Seasonal Added</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/Rup7UyA7ZAk/54746</link>
		<comments>http://askagamer.com/gran-turismo-5-update-2-01-released-spec-seasonal-added/54746#comments</comments>
		<pubDate>Thu, 27 Oct 2011 14:45:30 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Companies]]></category>
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		<category><![CDATA[B-Spec Seasonal Event]]></category>
		<category><![CDATA[Gran Turismo 5]]></category>
		<category><![CDATA[Patch 2.01]]></category>
		<category><![CDATA[Update 2.01]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=746</guid>
		<description><![CDATA[<a href="http://askagamer.com/wp-content/uploads/GT5-BSpec-Seasonal.jpg"></a> <p><br /> </p> <p style="text-align: justify;">Small update? Nope, this one clocks in at 112 MB. Take a look at the whole change log below.</p> <p style="text-align: justify;">[Major Changes and New Features]<br /> - Compatibility of Kart Space I/II with cars other than racing Karts<br /> It is now possible to race on Kart [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000; width:620px; height:357px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/GT5-BSpec-Seasonal.jpg"><img src="http://askagamer.com/wp-content/uploads/GT5-BSpec-Seasonal.jpg" alt="" title="Gran Turismo 5 B-Spec Seasonal" width="620" height="357" class="aligncenter size-full wp-image-747" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Small update? Nope, this one clocks in at 112 MB. Take a look at the whole change log below.</span></p>
<blockquote>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><b>[Major Changes and New Features]</b><br />
- Compatibility of Kart Space I/II with cars other than racing Karts<br />
It is now possible to race on Kart Space I/II of the DLC in cars other than racing Karts in online races and in the Free Run of Practice.<br />
(In the one make races of the Arcade mode and Practice, the courses are still limited to racing Karts.)</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">- Expanded the car restrictions in the Online Lounge<br />
It is now possible to simultaneously set [Car Restrictions], [Performance Points], [Power], and [Models] in regulation settings. ( [Vehicle Tuning] must be set to [Unrestricted] and [Car Restrictions] must be set to something other than [Select from Garage].)</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><b>[Other Improvements]</b><br />
- In the Open Lobby, it is no longer possible to vote to kick out the person who created the room. (If the player leaves the room after creating it then comes back, they are then subject to the vote.)<br />
- Adjusted the force of the steering wheel returning to center after a race when using the “Guillemot T500RS”.<br />
- Improved the steering model when driving racing Karts with the DUALSHOCK®3 Wireless Controller, to prevent overly spinning out.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><b>[Correction of Known Issues]</b><br />
- Corrected an issue where the BGM would stop playing when returning from the Lounge to the Open Lobby.<br />
- Corrected an issue where if further engine tuning was performed on a car that already had engine tuning, the engine tune field would become incorrect when changing setting sheets.<br />
- Corrected a discrepancy in the numerical figures in the setting sheets.<br />
- Corrected an issue where wheels and horns would become different in every setting sheet change.<br />
- Corrected an issue where the removal of aerodynamic parts and wings would not be implemented when changing setting sheets.<br />
- Corrected an issue where the TCS and ABS settings would change when changing setting sheets.<br />
- Corrected an issue where if a certain operation was performed when using a steering wheel controller with an H pattern gear shifter, the shift lever position, gear position display and the car operation would become mismatched. (On the Logitec G25 Racing Wheel, Logitech G27 Racing Wheel, and Guillemot T500RS + TH8RS Shifter.)<br />
- Corrected an issue with the key assignments on the Logitech G27 Racing Wheel.<br />
- Corrected an issue where the driver hand motion did not match the steering wheel motion.<br />
- Corrected an issue where autopilot would not be disengaged after returning to the course, when resuming an endurance race where the pit lane was entered at overspeed before saving.<br />
- Corrected an issue where the Practice ranking board would reset if the weather change/time change setting was changed when editing an existing track in the Course Maker edit screen.<br />
- Corrected an issue where no courses could be saved in the Course Maker if the update (2.00) was installed without going through earlier updates.<br />
- Corrected an issue where an error would occur at game start if the update (2.00) was installed on a system that has a save data that has never been updated from the first version.<br />
- Corrected an issue with the Hybrid System simulation on the Toyota Prius G Touring Selection ’03, Toyota Prius G ’09, Toyota Prius Touring Car.<br />
- Corrected an issue on the Ferrari F10’10, where drivers were experiencing random vibration.<br />
- Corrected an issue where the wheel color would not appear correctly in pit work, if the wheel had been repainted.<br />
- Corrected an issue where the [Reset to Default] button was not functioning on cars that originally come with turbo kits, when other turbo kits were installed.<br />
- Corrected various other issues regarding the update and the DLC.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><b>[Addition of B-Spec Seasonal Event]</b><br />
A special new “Online B-Spec Challenge” Seasonal Event, the first of its kind, has also been made available. As you might expect, the races are for your fastest B-Spec driver and take place at the following locations:</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">- 400PP High Speed Ring (5 laps), 125,000 Cr. Prize<br />
- 500PP Rome City (5 laps), 170,000 Cr. Prize<br />
- 650PP Tokyo Route 246 (10 laps), 220,000 Cr. Prize</span></p>
</blockquote>
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		<title>The Ultimate First Person Shooter Simulator</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/IkxQDl2l5Pw/54735</link>
		<comments>http://askagamer.com/ultimate-person-shooter-simulator/54735#comments</comments>
		<pubDate>Sun, 23 Oct 2011 14:13:45 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<category><![CDATA[LED Lighting]]></category>
		<category><![CDATA[Paintball Gun]]></category>
		<category><![CDATA[The Gadget Show]]></category>
		<category><![CDATA[Ultimate Battlefield 3 Simulator]]></category>
		<category><![CDATA[Wireless]]></category>
		<category><![CDATA[Xbox Kinect]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=735</guid>
		<description><![CDATA[<a href="http://askagamer.com/wp-content/uploads/The-Gadget-Show.jpg"></a> <p><br /> </p> <p style="text-align: justify;">So, I&#8217;ve always been fascinated with the idea of having a virtual reality simulator that allows you to walk around, and the game tracks your movements. With Kinect I figured we were stepping closer to that reality, but there were faults and of course no one has made [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/The-Gadget-Show.jpg"><img src="http://askagamer.com/wp-content/uploads/The-Gadget-Show.jpg" alt="" title="The Gadget Show" width="620" height="348" class="aligncenter size-full wp-image-736" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">So, I&#8217;ve always been fascinated with the idea of having a virtual reality simulator that allows you to walk around, and the game tracks your movements. With Kinect I figured we were stepping closer to that reality, but there were faults and of course no one has made a way to have force feedback for actions in the game. Well, it seems that we&#8217;re actually starting to get closer to that realization, including the force feedback.</span></p>
<blockquote>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">It&#8217;s a portable omni-directional treadmill, which is designed by Swedish company <a href="http://www.mseab.se/">MSE Weibull</a>. The simulator lets you control the movements of a Battlefield 3 character with your own body. The system incorporates an Igloo Vision projection dome, 12 paintball markers that allow the player, in real time, to feel the enemy gunfire experienced in the game, a wireless gun system, ambient LED lighting, and an Xbox Kinect camera hack.</span></p>
</blockquote>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><a href="http://www.youtube.com/watch?v=nQR49JGySTM">Battlefield 3 Simulator</a>:</span></p>
<div style="background-color:#000000; width:620px; height:375px; padding:1px;"><iframe width="620" height="375" src="http://www.youtube.com/embed/nQR49JGySTM?rel=0" frameborder="0" allowfullscreen></iframe></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Anyone else seeing a possibility of this being added into Arcades eventually? I know it would be expensive, but we can dream, right?</span></p>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://www.youtube.com/watch?v=nQR49JGySTM">The Gadget Show</a><br />
Source: <a href="http://www.mseab.se/">MSE Weibull</a></span></p>
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		<title>Review – Deus Ex: Human Revolution</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/vtQWpMUnwUw/54584</link>
		<comments>http://askagamer.com/review-deus-ex-human-revolution/54584#comments</comments>
		<pubDate>Sat, 22 Oct 2011 21:30:42 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<description><![CDATA[<p></p> <p style="text-align: justify;">Deus Ex: Human Revolution<br /> Version: Xbox 360<br /> Developer: Eidos Montreal<br /> Publisher: Square Enix<br /> Release Date: August 23, 2011<br /> Reviewed: October 17, 2011</p> <p style="text-align: justify;">This got lost in the flood of games being released. Finally got around to finishing up this review, and I think it&#8217;s for [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://askagamer.com/wp-content/uploads/DXHR-Review-Logo.jpg" alt="" title="Deus Ex Human Revolution Review Logo" width="620" height="340" class="aligncenter size-full wp-image-585" /></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><b>Deus Ex: Human Revolution<br />
Version: Xbox 360<br />
Developer: Eidos Montreal<br />
Publisher: Square Enix<br />
Release Date: August 23, 2011<br />
Reviewed: October 17, 2011</b></span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">This got lost in the flood of games being released. Finally got around to finishing up this review, and I think it&#8217;s for the better, since my initial reaction was based purely on, &#8220;Oh god, this game is the best, most amazing game, EVER!&#8221; However, after I let it sink in I&#8217;ve found myself disliking certain parts more than I did the first time around(In a review sense). Also, I&#8217;ve never played the original Deus Ex on PC, and I believe that might change the way I approach this. Anyway, enough of that intro, it&#8217;s on to the review itself.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">I&#8217;m sure by now a majority of anyone that happens to read this will have already played the game, but I&#8217;ll still explain a few details. In <i>Deus Ex: Human Revolution</i> you play the role of Adam Jensen, an Ex-SWAT security officer working for Sarif Industries. You&#8217;re doing your job when suddenly there is an explosion in the building. You&#8217;re off to save the day, or at least that&#8217;s what you&#8217;d think. You end up getting brutally beat up, and barely surviving the ordeal, which leads to surgery to save your life. Fast forward 6 months, and you&#8217;re brought back to Sarif Industries to help with a crisis, but this time you&#8217;re not the same man you once were. Nope, now you&#8217;re Augmented, which even comes with sweet retracting shades because who cares, you need to look awesome while you&#8217;re working.</span></p>
<p><code><br />
</code></p>
<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/DXHR-Review-Shades.jpg"><img src="http://askagamer.com/wp-content/uploads/DXHR-Review-Shades.jpg" alt="" title="Deus Ex Human Revolution Review Shades" width="620" height="348" class="aligncenter size-full wp-image-732" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Now the real game starts. Exploration. This is the bread and butter of Human Revolution, however, it&#8217;s cut short when you&#8217;re forced to go to your next mission quickly, otherwise the situation may become worse. I&#8217;m sure a lot of people were turned off by not being able to search around for every little thing so early, but it gave a feel of time moving forward in the world. The downfall is that this feeling isn&#8217;t kept the same throughout the game, at least it didn&#8217;t seem that way(Night sure does last a long time). Anyway, the first mission let&#8217;s you get your barrings set on how you&#8217;ll be able to approach a majority of the rest of the game. I&#8217;ll be straight-forward here, if you want to treat this game as a Run-N-Gun, then you better hope you&#8217;re an amazing shot with your bullets, and don&#8217;t ignore doing takedowns when available. You&#8217;ll find yourself burning through the little ammo available quickly if you approach every situation with the intent on shooting everyone in the room. However, the Run-N-Gun method IS viable, but only if you take advantage of specific Augments. The impatient players may find this game more frustrating than fun. Even on the lower difficulty you are not an invincible bullet-sponge, so don&#8217;t expect to take 100 hundred bullets in a firefight and be perfectly fine. That being said, Human Revolution rewards stealthy approaches with higher Experience in comparison to the Run-N-Gun aspect. The game is really centered around taking your time, and trying to approach every situation with the intent on not being seen or heard.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Once you&#8217;re free of the first mission, you finally get to start the &#8216;No time limit&#8217; Exploration, and each consecutive area is the same. The downfall is that you&#8217;re limited to the specific areas you&#8217;re in at the time, there is no &#8220;I want to go to this city, then come back to this city.&#8221; You progress through the different areas as you progress through the main story. You could make a dash for each main story mission, but the other bread and butter(toast with butter perhaps?) is the sidequests. They&#8217;re littered throughout each main area you visit, and they help you gain a large amount of experience or even some Praxis Points if you&#8217;re lucky.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Praxis Points. These points are your stats in the game. They allow you to upgrade Jensen, and unlock new Augmentation abilities to perform. The abilities range from being able to turn completely invisible, recharge your energy quicker, increased armor, increased hacking, launching out a 360 degree of grenades around you, and so on. It&#8217;s in your best interest to think carefully about which ability you unlock, because you might keep yourself from being able to take certain paths(Approaching situations, etc).</span></p>
<p><code><br />
</code></p>
<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/DXHR-Review-Praxis.jpg"><img src="http://askagamer.com/wp-content/uploads/DXHR-Review-Praxis.jpg" alt="" title="Deus Ex Human Revolution Review Praxis" width="620" height="348" class="aligncenter size-full wp-image-725" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Now to tackle the boss fights. Yes, there are &#8216;boss&#8217; fights in <i>Human Revolution</i>, however, they are all confrontational boss fights. You have to be prepared to get up close and personal with all of these bosses, but even if you&#8217;re a stealth and sneaky type this can still be handled easily. The one recommendation I make to anyone is to stock up on Frag Mines. It takes roughly 4-5 Frag Mines to take out a boss, depending on if you shoot them with any guns you&#8217;ve been holding onto. It&#8217;s rather disappointing that there are even boss fights in this game, since it detracts from the real element of <i>Human Revolution</i>, which is to explore and unfold the story(or sidequest stories).</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">In the end, the game is still rather solid despite having issues with the boss fights. I personally never had problems against the bosses in the game, but I easily understood where problems could arise in the fights. The exploration felt great, and rewarded you even when you did something as simple as explore a ventilation shaft. It was addicting to try and explore everything that you could find just to keep getting experience points to get more Praxis points, which allowed you to unlock your Augmentations. It was difficult to feel invincible if you didn&#8217;t manage item usage in the middle of fights, but if you do it well enough then it feels great when you take out 4-5 guys in one fight. I recommend to rent it if you enjoy exploration and sneaking around.</span></p>
<p><code><br />
</code><br />
<b>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Review Score: 88/100</span></p>
<p></b></p>
<img src="http://feeds.feedburner.com/~r/AskAGamer/~4/vtQWpMUnwUw" height="1" width="1"/>]]></content:encoded>
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		<title>Hitman Absolution ‘Run For Your Life’ Playthrough Trailer</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/iIPF0SUrKL4/54701</link>
		<comments>http://askagamer.com/hitman-absolution-run-for-your-life-playthrough-trailer/54701#comments</comments>
		<pubDate>Tue, 11 Oct 2011 19:44:30 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<category><![CDATA[Hitman Absolution]]></category>
		<category><![CDATA[Run For Your Life]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=701</guid>
		<description><![CDATA[<a href="http://askagamer.com/wp-content/uploads/Hitman-Absolution-Logo.jpg"></a> <p><br /> </p> <p style="text-align: justify;">That&#8217;s right, a new trailer has been released that&#8217;s nearly a 17 minute playthrough of what seems to be the tutorial level of Hitman: Absolution. The trailer displays the cover system, takedowns, clothes swapping, gunplay, AI, and so on. So, enough about the introduction, check it out below.</p> [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000; width:620px; height:340px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/Hitman-Absolution-Logo.jpg"><img src="http://askagamer.com/wp-content/uploads/Hitman-Absolution-Logo.jpg" alt="" title="Hitman Absolution Logo" width="620" height="340" class="aligncenter size-full wp-image-702" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">That&#8217;s right, a new trailer has been released that&#8217;s nearly a 17 minute playthrough of what seems to be the tutorial level of Hitman: Absolution. The trailer displays the cover system, takedowns, clothes swapping, gunplay, AI, and so on. So, enough about the introduction, check it out below.</span></p>
<p><code><br />
</code></p>
<div style="background-color:#000000; width:620px; height:380px; padding:1px;"><iframe width="620" height="380" src="http://www.youtube.com/embed/NWf3dPKYf1E?rel=0" frameborder="0" allowfullscreen></iframe></div>
<p><code><br />
</code><br />
<code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">One hilarious thing I would like to point out from the trailer is the disappearing textures at 12:17.</span></p>
<div style="background-color:#000000; width:620px; height:360px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/Hitman-Absolution-Textures-Disappearing.jpg"><img src="http://askagamer.com/wp-content/uploads/Hitman-Absolution-Textures-Disappearing.jpg" alt="" title="Hitman Absolution Textures Disappearing" width="620" height="360" class="aligncenter size-full wp-image-700" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Oh my, that&#8217;s slightly embarrassing.</span></p>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="www.youtube.com/watch?v=NWf3dPKYf1E">Machinima</a></span></p>
<img src="http://feeds.feedburner.com/~r/AskAGamer/~4/iIPF0SUrKL4" height="1" width="1"/>]]></content:encoded>
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		<title>Xbox Live System Update 10/11/2011</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/2iUzNiR1aBw/54692</link>
		<comments>http://askagamer.com/xbox-live-system-update-10112011/54692#comments</comments>
		<pubDate>Tue, 11 Oct 2011 18:50:05 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<category><![CDATA[Maintenance]]></category>
		<category><![CDATA[October]]></category>
		<category><![CDATA[System Update]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=692</guid>
		<description><![CDATA[<a href="http://askagamer.com/wp-content/uploads/Xbox-Live-2.jpg"></a> <p><br /> </p> <p style="text-align: justify;">Today you&#8217;re going to be getting a mandatory update for your Xbox. This System Update makes no major changes and is only a general maintenance update. The beauty of this update? You will probably get signed out of Xbox Live and forced to download this update anyway, so [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000; width:620px; height:340px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/Xbox-Live-2.jpg"><img src="http://askagamer.com/wp-content/uploads/Xbox-Live-2.jpg" alt="" title="Xbox-Live-2" width="620" height="340" class="aligncenter size-full wp-image-693" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Today you&#8217;re going to be getting a mandatory update for your Xbox. This System Update makes no major changes and is only a general maintenance update. The beauty of this update? You will probably get signed out of Xbox Live and forced to download this update anyway, so you better hope you&#8217;re not in the middle of a tough boss fight in Dark Souls with some Co-op partners, because you might end up getting disconnected. Joyous of days for this Xbox Live update.</span></p>
<p><code><br />
</code></p>
<blockquote>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">    Sometime during the early morning hours tomorrow (Pacific Time, Tuesday, October 11th) we are pushing out a mandatory system update. If you are signed into LIVE already, you may be signed out. Once the update has been completed, you’ll be able to sign-in again and back online in a few moments.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">    This is a general system maintenance update and there are no new features that will show up once your system has been updated.</span></p>
</blockquote>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">If you&#8217;re wondering, the above starting paragraph happened to me. I was in the middle of online co-op in Dark Souls and poof, no more co-op against the Boss we were fighting(When you disconnect from Xbox Live in Dark Souls, you get dropped to the main menu automatically). Good times. Hope you weren&#8217;t looking forward to any specific changes from this system update.</span></p>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://majornelson.com/2011/10/10/xbox-360-system-update-coming-this-tuesday-no-new-features/">Major Nelson</a></span></p>
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		<title>God Hand and Odin Sphere Confirmed for PSN [Along with other PS2 Games]</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/f_CDo5AGy9w/54686</link>
		<comments>http://askagamer.com/god-hand-odin-sphere-confirmed-psn-along-ps2-games/54686#comments</comments>
		<pubDate>Mon, 03 Oct 2011 23:10:07 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Consoles]]></category>
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		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[God Hand]]></category>
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		<category><![CDATA[Maximo: Ghosts to Glory]]></category>
		<category><![CDATA[Odin Sphere]]></category>
		<category><![CDATA[Okami]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Ring of Red]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=686</guid>
		<description><![CDATA[<a href="http://askagamer.com/wp-content/uploads/God-Hand-Okami.jpg"></a> <p><br /> </p> <p style="text-align: justify;">Yeah, so don&#8217;t worry about all the junk that&#8217;s being released this Fall/Winter&#8230;let&#8217;s add on some more on top of that. Are you bankrupt yet?</p> <p style="text-align: justify;">Sony is continuing to take the initiative to bolster its PlayStation Network following the disastrous hack earlier this year. Not only [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000; width:620px; height:360px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/God-Hand-Okami.jpg"><img src="http://askagamer.com/wp-content/uploads/God-Hand-Okami.jpg" alt="" title="God-Hand-Okami" width="620" height="360" class="aligncenter size-full wp-image-687" /></a></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Yeah, so don&#8217;t worry about all the junk that&#8217;s being released this Fall/Winter&#8230;let&#8217;s add on some more on top of that. Are you bankrupt yet?</span></p>
<blockquote>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Sony is continuing to take the initiative to bolster its PlayStation Network following the disastrous hack earlier this year. Not only did Sony add another $20 million this summer to a Pub Fund it started a couple years ago, but today the company announced a new &#8220;Only On PlayStation Network&#8221; program to stress its flow of exclusive gaming content.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Starting on October 4, every Tuesday in the month will see several new exclusives on PSN, including Pub Fund titles like Eufloria and Okabu, as well as inFAMOUS: Festival of Blood and PixelJunk Sidescroller. <b>And the program will also feature a selection of &#8220;rare classic games&#8221; added to the store on October 4, including God Hand, GrimGrimoire, Maximo: Ghosts to Glory, Odin Sphere and Ring of Red</b>.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Consumers who are PlayStation Plus subscribers will receive a 20% discount during the launch week of each “Only On PSN” game. On top of that, if you spend $60 or more out of your PlayStation Network/Sony Entertainment Network (SEN) Wallet throughout the month of October, you&#8217;ll be able to receive a $10 store credit towards purchases in November. This promotion isn&#8217;t limited to just games &#8211; spending can be on add-ons, PlayStation Home micro-transactions, TV shows, movies, Music Unlimited subscriptions, etc.</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">“‘Only On PlayStation Network’ is our line of great exclusive games that users can count on to deliver exciting game experiences that can’t be found anywhere else,” said Susan Panico, senior director of PlayStation Network, SCEA. “This strong initial content offering, combined with the day one discounts for PlayStation Plus subscribers and the ‘Spend $60, Get $10 Back’ promotion, makes PlayStation Network the premier destination for digital content.”</span></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">The lineup in the program is as follows: October 4 &#8211; Eufloria and Rochard; October 11 &#8211; Sideway: New York; October 13 &#8211; Sodium Collection; October 18 &#8211; Okabu and RocketBirds; October 25 &#8211; inFAMOUS: Festival of Blood and PixelJunk Sidescroller.</span></p>
</blockquote>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Definitely looking forward to God Hand and Odin Sphere being released. Hopefully with this new addition we&#8217;ll start to see some more obscure and hard to find games that slowly disappeared. I&#8217;m going to gauge the price point at $15, since PS2 HD Releases are $20, and PS1 Releases are $10; A nice median. And yeah, Okami, maybe?</span></p>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://www.industrygamers.com/news/sony-pushes-psn-exclusives-with-only-on-psn-program/">Industry Gamers</a></span></p>
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		<title>Being blind doesn’t stop this gamer</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/mRjvLKKZIuE/54668</link>
		<comments>http://askagamer.com/blind-stop-gamer/54668#comments</comments>
		<pubDate>Tue, 27 Sep 2011 21:30:11 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Mind Studios]]></category>
		<category><![CDATA[Terry Garrett]]></category>

		<guid isPermaLink="false">http://askagamer.com/?p=668</guid>
		<description><![CDATA[<p><a href="http://askagamer.com/wp-content/uploads/Terry-Garrett.jpg"></a></p> <p style="text-align: justify;">You may have seen this before, but for those who haven&#8217;t, you need to watch this. This man is Terry Garrett, an engineering student who works for Mind Studios. He showcases and explains how he is able to play games despite being unable to see. To be honest, I think he [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://askagamer.com/wp-content/uploads/Terry-Garrett.jpg"><img src="http://askagamer.com/wp-content/uploads/Terry-Garrett.jpg" alt="" title="Terry-Garrett" width="620" height="347" class="aligncenter size-full wp-image-675" /></a></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">You may have seen this before, but for those who haven&#8217;t, you need to watch this. This man is Terry Garrett, an engineering student who works for Mind Studios. He showcases and explains how he is able to play games despite being unable to see. To be honest, I think he puts me to shame in a couple of these games. Especially Bit.Trip Runner. That game is tough to get a grip on.<span></p>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">First, a little bit about the man himself.<span></p>
<p><iframe width="620" height="380" src="http://www.youtube.com/embed/AnNp1uc-NFU?rel=0" frameborder="0" allowfullscreen></iframe><br />
<code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">A couple videos that showcase his gameplay:<span></p>
<p><iframe width="620" height="380" src="http://www.youtube.com/embed/0QZ5NcXzrUI?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="620" height="380" src="http://www.youtube.com/embed/nmmqarQRSSE?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">A fantastic guy, and an inspiration to anyone knocking themselves down. Make sure you like his <a href="https://www.facebook.com/pages/Terry-Garrett-Blind-engineer-video-gamer-and-future-NASA-guy/128001397272608">Facebook Page</a> and subscribe to his <a href="http://www.youtube.com/user/MegaTgarrett">Youtube Channel</a>.<span></p>
<p><code><br />
</code><br />
<span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://www.youtube.com/user/MegaTgarrett">Terry Garrett&#8217;s Youtube Channel</a><span><br />
<span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="https://www.facebook.com/pages/Terry-Garrett-Blind-engineer-video-gamer-and-future-NASA-guy/128001397272608">Terry Garrett&#8217;s Facebook Page</a><span></p>
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		<title>Adam Jensen walks into a bar</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/RbEyDgjY2mI/54658</link>
		<comments>http://askagamer.com/adam-jensen-forgot-sense-humor-augmented/54658#comments</comments>
		<pubDate>Mon, 19 Sep 2011 15:26:20 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<guid isPermaLink="false">http://askagamer.com/?p=658</guid>
		<description><![CDATA[<p style="text-align: justify;"><br /> Adam Jensen has had a tough life. Nearly dying from trying to protect the company he works for, and getting Augmented without his consent. He never asked for this, and all he wants to do is go to a bar to have a relaxing time.</p> <p><br /> </p> <p><br /> </p> [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><br />
Adam Jensen has had a tough life. Nearly dying from trying to protect the company he works for, and getting Augmented without his consent. He never asked for this, and all he wants to do is go to a bar to have a relaxing time.</span></p>
<p><code><br />
</code></p>
<div style="background-color:#000000; width:620px; height:365px padding:1px;"><iframe width="620" height="365" src="http://www.youtube.com/embed/-A6eeeq_2TE?rel=0" frameborder="0" allowfullscreen></iframe></div>
<p><code><br />
</code></p>
<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Source: <a href="http://www.youtube.com/watch?v=-A6eeeq_2TE">WeAreTheLostBoyz</a></span></p>
<img src="http://feeds.feedburner.com/~r/AskAGamer/~4/RbEyDgjY2mI" height="1" width="1"/>]]></content:encoded>
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		<title>Review – Driver: San Francisco [Singleplayer]</title>
		<link>http://feedproxy.google.com/~r/AskAGamer/~3/ZNsLUjvry7U/54635</link>
		<comments>http://askagamer.com/review-driver-san-francisco-singleplayer/54635#comments</comments>
		<pubDate>Sun, 18 Sep 2011 17:22:54 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<description><![CDATA[<a href="http://askagamer.com/wp-content/uploads/DriverSanFrancisco.jpg"></a> <p><br /> </p> <p style="text-align: justify;">Driver: San Francisco<br /> Version: Xbox 360<br /> Developer: Ubisoft Reflections<br /> Publisher: Ubisoft<br /> Released: September 6, 2011<br /> Reviewed: September 18, 2011</p> <p style="text-align: justify;">This review will be based solely off how this game stacks up by itself, and not in comparison to previous games in [...]]]></description>
			<content:encoded><![CDATA[<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/DriverSanFrancisco.jpg"><img src="http://askagamer.com/wp-content/uploads/DriverSanFrancisco.jpg" alt="" title="Driver San Francisco" width="620" height="348" class="aligncenter size-full wp-image-495" /></a></div>
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<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;"><b>Driver: San Francisco<br />
Version: Xbox 360<br />
Developer: Ubisoft Reflections<br />
Publisher: Ubisoft<br />
Released: September 6, 2011<br />
Reviewed: September 18, 2011</b></span></p>
<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">This review will be based solely off how this game stacks up by itself, and not in comparison to previous games in the franchise. The reason for this is that I don&#8217;t consider this a sequel, but a new branch of the series. So, how does this game handle? Well, the main components of this game are it&#8217;s story and it&#8217;s driving, which both stack up nicely.</span></p>
<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">The basic gist of the story is that you&#8217;re a cop named John Tanner, and you&#8217;re driven to make sure that the antagonist, Charles Jericho, is kept behind bars for good. An issue arises allowing Jericho to break free, and you&#8217;re tasked to stop him. However, while giving chase you end up in an accident and your character slips into a Coma. Here is where the game begins, as the new feature named <i>Shift</i> is slowly introduced to the player(you).</span></p>
<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">From this point on, the story unfolds in what I would like to call, an Episodic TV Series. It even has, &#8220;Previously on Driver: San Francisco&#8221; and everything. And just like a TV Series where you have to wait until next week to see the new episode, this game follows a similar style. In between each Main Story mission, you have to do a few side missions to progress the timeline. The usual amount ranges from 2 to 3 side missions before you can continue with the next Main Story mission. This wouldn&#8217;t be much of a problem if the side missions didn&#8217;t eventually become repetitive. However, since you have the ability to free roam, you can choose to ignore the side missions if they&#8217;re becoming too repetitive for your tastes. Take a small break and do a couple of Dare or Speed Challenges to mix things up. How about if you just want to ignore all of that and go take a nice stroll through the streets? Go ahead, however, early on in the Main Story the whole map won&#8217;t be unlocked. That won&#8217;t stop you from building up enough points to purchase a Ford GT to cruise the streets in style.</span></p>
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<div style="background-color:#000000; width:620px; height:348px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/Driver-San-Francisco-Ford-GT.jpg"><img src="http://askagamer.com/wp-content/uploads/Driver-San-Francisco-Ford-GT.jpg" alt="" title="Driver-San-Francisco-Ford-GT" width="620" height="348" class="aligncenter size-full wp-image-642" /></a></div>
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<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">This brings me to my next point, which is the handling of the vehicles in the game. This is the key component for any game where you&#8217;re doing a lot of driving, and that&#8217;s especially true for this game, since you never walk around on foot. And I&#8217;m happy to say that the handling feels solid in this game. It&#8217;s got the perfect arcade feel, which doesn&#8217;t feel too heavy or too light. When I can manage to go over 200mph for 1-2 minutes straight in oncoming traffic, that says something about the handling of the cars. The beauty of each car is that they all feel different, and feel like they have a weight to them. If you&#8217;re driving a large truck or a tanker, then you can bet that you will feel like you&#8217;re driving around a heavy vehicle. There is weight behind turns and when you&#8217;re smashing into other cars on the road. Same with when you drive around in a Pagani Zonda. The Zonda feels like a thin piece of paper, and as such, it drives like a weightless car; almost like the Zonda could take off and fly into the air at any moment.</span></p>
<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">There are some downfalls, however, which needs to be noted. If you want to jump off a ramp truck from the interstate down to the road below, then you will be disappointed in a lot of situations, since you will likely collide with an invisible wall. This gave has slightly too many invisible walls where it shouldn&#8217;t, which ruined a lot of the open feel at times. Nothing was more frustrating than hitting a perfect jump at 200mph only to slam into an invisible barrier on the median.</span></p>
<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">How did the control feel while switching from car to car with <i>Shift</i>? It honestly felt great, and it got better as the game progresses to different levels of <i>Shift</i>. You start out only having street access available, but then you get to zoom to an Eagle Eye view, and then an even further Eagle Eye view until you eventually have a City view. One neat detail is that the game has no loading issues while it&#8217;s loading in the vehicles on the road during <i>Shift</i>. It didn&#8217;t matter how fast you went from one area to another, it was all seamless transitions.</span></p>
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<div style="background-color:#000000; width:620px; height:347px; padding:1px;"><a href="http://askagamer.com/wp-content/uploads/Driver-San-Francisco-City-View.jpg"><img src="http://askagamer.com/wp-content/uploads/Driver-San-Francisco-City-View.jpg" alt="" title="Driver-San-Francisco-City-View" width="620" height="347" class="aligncenter size-full wp-image-641" /></a></div>
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<p style="text-align: justify;"><span style="font-family: sans-serif; font-size: small;">In the end, this game was a surprise, considering I didn&#8217;t expect it to play as well as it turned out. Shifting from one car to the next felt great, and the handling on all the vehicles had a perfect arcade feel. The story did start to drag on slightly a bit too long due to the repetitive side missions you were forced to do, however, they kept it interesting enough that I managed to play through the entire thing in two sittings. Clocked in at roughly 9-10 hours with watching the cutscenes and only losing a couple times during side missions.</span></p>
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<p style="text-align: justify;"><span style="font-family: Arial, sans-serif; font-size: small;">Review Score: 83/100</span></p>
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