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	<title>Comments for Bamboo Cyberdream</title>
	
	<link>http://blog.shaneliesegang.com</link>
	<description>a panda wanders the electronic landscape</description>
	<lastBuildDate>Fri, 19 Feb 2010 16:23:12 +0000</lastBuildDate>
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		<title>Comment on Programming Languages by Stephen</title>
		<link>http://blog.shaneliesegang.com/2010/02/programming-languages/comment-page-1/#comment-158</link>
		<dc:creator>Stephen</dc:creator>
		<pubDate>Fri, 19 Feb 2010 16:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=180#comment-158</guid>
		<description>COBOL! It's the wave of the future!

Actually I have absolutely no idea, but I do enjoy reading about programming and such so keep me updated, especially if you come up with any fun projects to do with whatever you decide on.</description>
		<content:encoded><![CDATA[<p>COBOL! It&#8217;s the wave of the future!</p>
<p>Actually I have absolutely no idea, but I do enjoy reading about programming and such so keep me updated, especially if you come up with any fun projects to do with whatever you decide on.</p>
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		<title>Comment on Programming Languages by Ben Cummings</title>
		<link>http://blog.shaneliesegang.com/2010/02/programming-languages/comment-page-1/#comment-157</link>
		<dc:creator>Ben Cummings</dc:creator>
		<pubDate>Fri, 19 Feb 2010 16:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=180#comment-157</guid>
		<description>As I said via Twitter, I'm still up for running through Structure and Interpretation of Computer Programs with you, and learning some scheme along the way. I've also been interested in OCaml (and by association, F#). In my mind, I'm also interested in evaluating Erlang as a replacement for C++ in certain MMORPG server processes, but in actuality, that ain't happenin' here.

I heartily endorse watching this talk by Rob Pike (http://video.google.com/videoplay?docid=810232012617965344#) and then picking up Stackless Python.  The threadlet-and-channel model for doing Hoare's Communicating Sequential Processes is, I think, the programming abstraction of the future.  I'm still skeptical of some basic things about Google's Go, though, so I'll stick to Stackless.  I'm honestly still trying to get the knack of thinking that way, but I think it can be incredibly powerful.</description>
		<content:encoded><![CDATA[<p>As I said via Twitter, I&#8217;m still up for running through Structure and Interpretation of Computer Programs with you, and learning some scheme along the way. I&#8217;ve also been interested in OCaml (and by association, F#). In my mind, I&#8217;m also interested in evaluating Erlang as a replacement for C++ in certain <span class="caps">MMORPG</span> server processes, but in actuality, that ain&#8217;t happenin&#8217; here.</p>
<p>I heartily endorse watching this talk by Rob Pike (<a href="http://video.google.com/videoplay?docid=810232012617965344#" rel="nofollow">http://video.google.com/videoplay?docid=810232012617965344#</a>) and then picking up Stackless Python.  The threadlet-and-channel model for doing Hoare&#8217;s Communicating Sequential Processes is, I think, the programming abstraction of the future.  I&#8217;m still skeptical of some basic things about Google&#8217;s Go, though, so I&#8217;ll stick to Stackless.  I&#8217;m honestly still trying to get the knack of thinking that way, but I think it can be incredibly powerful.</p>
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		<title>Comment on Programming Languages by jvance</title>
		<link>http://blog.shaneliesegang.com/2010/02/programming-languages/comment-page-1/#comment-156</link>
		<dc:creator>jvance</dc:creator>
		<pubDate>Fri, 19 Feb 2010 15:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=180#comment-156</guid>
		<description>Oh man. I remember the TI-Basic stuff. Well, not remember. Just remember using it. 

I'd almost say go back to one of the older ones (C, C++, PHP, Obj-C) and learn it really well. Unless you use them from day to day still. In which case, I don't know.</description>
		<content:encoded><![CDATA[<p>Oh man. I remember the TI-Basic stuff. Well, not remember. Just remember using it. </p>
<p>I&#8217;d almost say go back to one of the older ones (C, C++, <span class="caps">PHP</span>, Obj-C) and learn it really well. Unless you use them from day to day still. In which case, I don&#8217;t know.</p>
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		<title>Comment on Disruptive Construction by Chris</title>
		<link>http://blog.shaneliesegang.com/2009/11/disruptive-construction/comment-page-1/#comment-155</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 22 Nov 2009 13:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=161#comment-155</guid>
		<description>Shane!  I loved your talk.  My little bro listened to it too.  As someone inundated by Powerpoint presentations, thank you for being an excellent and interesting presenter, both auditorily and visually.  Sometimes at school, I fantasize about Powerpoint never having been made.  But it is truly the presenter, not the program, at fault.  

Remind me to ask you about that Dwarf game.</description>
		<content:encoded><![CDATA[<p>Shane!  I loved your talk.  My little bro listened to it too.  As someone inundated by Powerpoint presentations, thank you for being an excellent and interesting presenter, both auditorily and visually.  Sometimes at school, I fantasize about Powerpoint never having been made.  But it is truly the presenter, not the program, at fault.  </p>
<p>Remind me to ask you about that Dwarf game.</p>
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		<title>Comment on Disruptive Construction by sjml</title>
		<link>http://blog.shaneliesegang.com/2009/11/disruptive-construction/comment-page-1/#comment-151</link>
		<dc:creator>sjml</dc:creator>
		<pubDate>Wed, 11 Nov 2009 18:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=161#comment-151</guid>
		<description>"Recommend" might not be the best word. But it is free and interesting and certainly worth checking out. They do a lot right, but a lot wrong. I'm happy to discuss in more depth at some point. :-)</description>
		<content:encoded><![CDATA[<p>&#8220;Recommend&#8221; might not be the best word. But it is free and interesting and certainly worth checking out. They do a lot right, but a lot wrong. I&#8217;m happy to discuss in more depth at some point. :-)</p>
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		<title>Comment on Disruptive Construction by Shoa</title>
		<link>http://blog.shaneliesegang.com/2009/11/disruptive-construction/comment-page-1/#comment-149</link>
		<dc:creator>Shoa</dc:creator>
		<pubDate>Wed, 11 Nov 2009 03:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=161#comment-149</guid>
		<description>Thank you for posting this presentation! I actually liked how fast you talked - coupled with the animation in the slides the presentation kept my non-video-gamer interest.  Do you recommend Facade?</description>
		<content:encoded><![CDATA[<p>Thank you for posting this presentation! I actually liked how fast you talked &#8211; coupled with the animation in the slides the presentation kept my non-video-gamer interest.  Do you recommend Facade?</p>
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		<title>Comment on Disruptive Construction by Jessica M.</title>
		<link>http://blog.shaneliesegang.com/2009/11/disruptive-construction/comment-page-1/#comment-148</link>
		<dc:creator>Jessica M.</dc:creator>
		<pubDate>Tue, 10 Nov 2009 06:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=161#comment-148</guid>
		<description>I only heard the unpolished version pre-presentation, but I learned a lot and thought the slides were very well done!</description>
		<content:encoded><![CDATA[<p>I only heard the unpolished version pre-presentation, but I learned a lot and thought the slides were very well done!</p>
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		<title>Comment on Disruptive Construction by J. L. Sabino</title>
		<link>http://blog.shaneliesegang.com/2009/11/disruptive-construction/comment-page-1/#comment-147</link>
		<dc:creator>J. L. Sabino</dc:creator>
		<pubDate>Tue, 10 Nov 2009 04:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=161#comment-147</guid>
		<description>Loved the talk, Shane!!  I don't feel qualified to comment on the content but I, novice that I am, was totally engaged.  I think my main criticism is an aesthetic one: I think the slide background you chose is a distractor, but I'm not sure why (maybe it's the texture? Maybe I need more sleep?)  I am getting that Christensen book you recommended asap!</description>
		<content:encoded><![CDATA[<p>Loved the talk, Shane!!  I don&#8217;t feel qualified to comment on the content but I, novice that I am, was totally engaged.  I think my main criticism is an aesthetic one: I think the slide background you chose is a distractor, but I&#8217;m not sure why (maybe it&#8217;s the texture? Maybe I need more sleep?)  I am getting that Christensen book you recommended asap!</p>
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		<title>Comment on Disruptive Construction by Tweets that mention Bamboo Cyberdream - Disruptive Construction -- Topsy.com</title>
		<link>http://blog.shaneliesegang.com/2009/11/disruptive-construction/comment-page-1/#comment-146</link>
		<dc:creator>Tweets that mention Bamboo Cyberdream - Disruptive Construction -- Topsy.com</dc:creator>
		<pubDate>Tue, 10 Nov 2009 03:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=161#comment-146</guid>
		<description>[...] This post was mentioned on Twitter by bendotc, Shane Liesegang. Shane Liesegang said: Blag post about the talk I did last week at U.Va. With slides and audio! FANCY! http://is.gd/4RoqI [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] This post was mentioned on Twitter by bendotc, Shane Liesegang. Shane Liesegang said: Blag post about the talk I did last week at U.Va. With slides and audio! FANCY! <a href="http://is.gd/4RoqI" rel="nofollow">http://is.gd/4RoqI</a> [&#8230;]</p>
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		<title>Comment on Boston GameLoop 2009 by Scott Macmillan</title>
		<link>http://blog.shaneliesegang.com/2009/08/boston-gameloop-2009/comment-page-1/#comment-141</link>
		<dc:creator>Scott Macmillan</dc:creator>
		<pubDate>Tue, 18 Aug 2009 13:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shaneliesegang.com/?p=153#comment-141</guid>
		<description>Holy crap.  You just used a mutex to describe a personality quirk.  That's pretty fantastic.

Thank you guys for coming! I feel like the conference (and definitely the post conf drinking, games, and feedback) were categorically better because you guys came.  I seriously hope you make it back next year.</description>
		<content:encoded><![CDATA[<p>Holy crap.  You just used a mutex to describe a personality quirk.  That&#8217;s pretty fantastic.</p>
<p>Thank you guys for coming! I feel like the conference (and definitely the post conf drinking, games, and feedback) were categorically better because you guys came.  I seriously hope you make it back next year.</p>
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