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<channel>
	<title>Barcinski &amp; Jeanjean</title>
	
	<link>http://blog.barcinski-jeanjean.com</link>
	<description>Flash 'n stuff</description>
	<lastBuildDate>Tue, 20 Oct 2009 11:06:15 +0000</lastBuildDate>
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		<title>Barcinski &amp; Jeanjean</title>
		<link>http://blog.barcinski-jeanjean.com</link>
	</image>
			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/BarcinskiJeanjean" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>Fattybumbum game</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/9C9TwjsbDEo/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/10/18/fattybumbum-game/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 18:01:56 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Installation]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=391</guid>
		<description><![CDATA[
I&#8217;m proud to announce that our first game in collaboration with Hanazuki has just been launched. The game plays an important role in an installation that Hanazuki did for the Cinekid festival.
Working with the internet legend Niko Stumpo has been a delight, so we definitely are not going to stop at one game, we are [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=391&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.hanazuki.com/fattybumbum/"><img class="size-full wp-image-393" title="fattybumbum" src="http://barcinskijeanjean.files.wordpress.com/2009/10/fattybumbum.jpg?w=450&#038;h=104" alt="Fatty Bum Bum game" width="450" height="104" /></a></p>
<p>I&#8217;m proud to announce that our first game in collaboration with Hanazuki has just been launched. The game plays an important role in an installation that Hanazuki did for the Cinekid festival.</p>
<p>Working with the internet legend Niko Stumpo has been a delight, so we definitely are not going to stop at one game, we are already cooking up the next one <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Click here to play the <a href="http://www.hanazuki.com/fattybumbum/">Fattybumbum game</a>.</p>
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		<slash:comments>4</slash:comments>
	
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			<media:title type="html">barcinski</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/10/fattybumbum.jpg" medium="image">
			<media:title type="html">fattybumbum</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/10/18/fattybumbum-game/</feedburner:origLink></item>
		<item>
		<title>The Actionscript Conference – Singapore 2009</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/dJm1sEV3CEI/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/09/01/the-actionscript-conference-singapore-2009/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 13:57:22 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[Papervision3D]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=378</guid>
		<description><![CDATA[
I&#8217;m proud to announce that I&#8217;ll be speaking at the upcoming actionscript conference / flash camp in Singapore 14th, 15th September. I&#8217;ll be presenting Papervision3D and show some of the projects we currently are working and explain how we approach them.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=378&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.tac.sg/"><img src="http://barcinskijeanjean.files.wordpress.com/2009/09/tacsingapore.jpg?w=450&#038;h=104" alt="TAC Singapore 2009" title="TAC Singapore 2009" width="450" height="104" class="alignnone size-full wp-image-387" /></a></p>
<p>I&#8217;m proud to announce that I&#8217;ll be speaking at the upcoming actionscript conference / flash camp in Singapore 14th, 15th September. I&#8217;ll be presenting Papervision3D and show some of the projects we currently are working and explain how we approach them.</p>
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		<slash:comments>5</slash:comments>
	
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			<media:title type="html">barcinski</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/09/tacsingapore.jpg" medium="image">
			<media:title type="html">TAC Singapore 2009</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/09/01/the-actionscript-conference-singapore-2009/</feedburner:origLink></item>
		<item>
		<title>Papervision3D + Jiglib Dice Demo</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/0Rm70YQ1yII/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/06/01/papervision3d-jiglib-dice-demo/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 14:22:17 +0000</pubDate>
		<dc:creator>Adrien Jeanjean</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[Physics]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=356</guid>
		<description><![CDATA[
This demo was made shortly after the initial release of Jiglib. It was a study of how far you can push realism in the sence of rendering and animation. Here CompositeMaterial is used with a BitmapMaterial and a GouraudMaterial. This is much faster then using a ShadedMaterial. All you need to do is modify the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=356&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.barcinski-jeanjean.com/entries/dice/" target="_blank"><img src="http://barcinskijeanjean.files.wordpress.com/2009/06/dice.jpg?w=450&#038;h=303" alt="Papervision3D + Jiglib Dice Demo" title="Papervision3D + Jiglib Dice Demo" width="450" height="303" class="alignnone size-full wp-image-357" /></a></p>
<p>This demo was made shortly after the initial release of Jiglib. It was a study of how far you can push realism in the sence of rendering and animation. Here CompositeMaterial is used with a BitmapMaterial and a GouraudMaterial. This is much faster then using a ShadedMaterial. All you need to do is modify the GouraudMaterial to use a transparent light map. <a href="http://blog.zupko.info/?p=146">Andy Zupko&#8217;s ShadowCaster</a> is used for casting the die shadows. <a href="http://www.jiglibflash.com/blog/">Jiglib</a> is used for the 3D physics, also slightly modified to facilitate <a href="http://gafferongames.com/game-physics/fix-your-timestep/">fixed timestep</a>. Unfortunatelly the end result is still far from the desired 60fps. Hit spacebar too see the stats, <a href="http://www.barcinski-jeanjean.com/entries/dice/" target="_blank">check it out</a>.</p>
<p><strong>UPDATE:</strong> Something troubled me when checking the performance in the browser with Flash Player 10 compared to Flash Player 9. On my machine FP9 ran at approx 40fps but FP10 hardly reached 25fps. Changing the wmode from &#8220;direct&#8221; to &#8220;normal&#8221; fixed the performance issue in FP10. Especailly in Firefox the performance difference is significant. Still on my machine FP9 seems to perform slightly better then FP10. Mental note: next time take more care in setting the proper wmode.</p>
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		<slash:comments>5</slash:comments>
	
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			<media:title type="html">Adrien Jeanjean</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/06/dice.jpg" medium="image">
			<media:title type="html">Papervision3D + Jiglib Dice Demo</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/06/01/papervision3d-jiglib-dice-demo/</feedburner:origLink></item>
		<item>
		<title>Webby Awards Nominee</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/Cne-VevrbgA/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/04/20/webby-awards-nominee/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 14:52:02 +0000</pubDate>
		<dc:creator>Barcinski &amp; Jeanjean</dc:creator>
				<category><![CDATA[Award]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=345</guid>
		<description><![CDATA[
We are very excited our website got nominated for a Webby Award in the category self-promotion. If you feel our website deserves the Webby People&#8217;s Voice Award, please take the time to cast your vote at: http://pv.webbyawards.com.

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=345&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://pv.webbyawards.com" target="_blank"><img src="http://barcinskijeanjean.files.wordpress.com/2009/04/webby.jpg?w=450&#038;h=104" alt="Nominee Webby Awards 2009" title="Nominee Webby Awards 2009" width="450" height="104" class="alignnone size-full wp-image-346" /></a></p>
<p>We are very excited our <a href="http://www.barcinski-jeanjean.com" target="_blank">website</a> got nominated for a Webby Award in the category self-promotion. If you feel our website deserves the Webby People&#8217;s Voice Award, please take the time to cast your vote at: <a href="http://pv.webbyawards.com" target="_blank">http://pv.webbyawards.com</a>.</p>
<p><span style="text-align:center; display: block;"><a href="http://blog.barcinski-jeanjean.com/2009/04/20/webby-awards-nominee/"><img src="http://img.youtube.com/vi/z9_J6CR-qJI/2.jpg" alt="" /></a></span></p>
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		<slash:comments>4</slash:comments>
	
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			<media:title type="html">Barcinski &amp; Jeanjean</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/04/webby.jpg" medium="image">
			<media:title type="html">Nominee Webby Awards 2009</media:title>
		</media:content>

		<media:content url="http://img.youtube.com/vi/z9_J6CR-qJI/2.jpg" medium="image" />
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/04/20/webby-awards-nominee/</feedburner:origLink></item>
		<item>
		<title>Silver at SpinAwards 2008!</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/ZeSns-Vo_jc/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/04/06/silver-at-spinawards-2008/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 15:58:30 +0000</pubDate>
		<dc:creator>Adrien Jeanjean</dc:creator>
				<category><![CDATA[Award]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=339</guid>
		<description><![CDATA[
We are proud to announce that our portfolio website won the prestigious Spin Award in the category best website concept. Click here for a complete list of the winners.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=339&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img src="http://barcinskijeanjean.files.wordpress.com/2009/04/spin.jpg?w=450&#038;h=104" alt="Spin Awards 2009" title="Spin Awards 2009" width="450" height="104" class="alignnone size-full wp-image-340" /></p>
<p>We are proud to announce that <a href="http://www.barcinski-jeanjean.com">our portfolio website</a> won the prestigious Spin Award in the category best website concept. Click <a href="http://www.spinawards.nl/Organisatie/De_SpinAwards#URI=Prijzen%2FWinnaars_2008">here</a> for a complete list of the winners.</p>
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			<media:title type="html">Adrien Jeanjean</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/04/spin.jpg" medium="image">
			<media:title type="html">Spin Awards 2009</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/04/06/silver-at-spinawards-2008/</feedburner:origLink></item>
		<item>
		<title>Wallzo Website</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/kEZKPmOl32Q/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/03/11/wallzo-website/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 14:51:28 +0000</pubDate>
		<dc:creator>Adrien Jeanjean</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=333</guid>
		<description><![CDATA[
We are proud to announce the launch of the portfolio website we created for the London-based design and art direction studio Wallzo. No flashy 3D stuff this time, but a clean, sober browsing experience. Have a look.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=333&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.wallzo.com" target="_blank"><img src="http://barcinskijeanjean.files.wordpress.com/2009/03/wallzo.jpg?w=450&#038;h=104" alt="Wallzo" title="Wallzo" width="450" height="104" class="alignnone size-full wp-image-334" /></a></p>
<p>We are proud to announce the launch of the portfolio website we created for the London-based design and art direction studio Wallzo. No flashy 3D stuff this time, but a clean, sober browsing experience. <a href="http://www.wallzo.com" target="_blank">Have a look</a>.</p>
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		<slash:comments>4</slash:comments>
	
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			<media:title type="html">Adrien Jeanjean</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/03/wallzo.jpg" medium="image">
			<media:title type="html">Wallzo</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/03/11/wallzo-website/</feedburner:origLink></item>
		<item>
		<title>Endless Interestingness</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/Tps4skMy8Ck/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/02/04/endless-interestingness/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 12:14:48 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=318</guid>
		<description><![CDATA[
While playing with FlickrAPI, we came up with a cool way of exploring the Flickr interestingness. It quickly became an addiction. You can view it here, we hope you will enjoy it as much as we do.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=318&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.barcinski-jeanjean.com/entries/endlessintrestingness/" target="_blank"><img src="http://barcinskijeanjean.files.wordpress.com/2009/02/endlessintrestingness.jpg?w=450&#038;h=104" alt="endlessintrestingness" title="endlessintrestingness" width="450" height="104" class="alignnone size-full wp-image-322" /></a></p>
<p>While playing with FlickrAPI, we came up with a cool way of exploring the Flickr interestingness. It quickly became an addiction. You can view it <a href="http://www.barcinski-jeanjean.com/entries/endlessintrestingness/" target="_blank">here</a>, we hope you will enjoy it as much as we do.</p>
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		<slash:comments>18</slash:comments>
	
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			<media:title type="html">barcinski</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/02/endlessintrestingness.jpg" medium="image">
			<media:title type="html">endlessintrestingness</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/02/04/endless-interestingness/</feedburner:origLink></item>
		<item>
		<title>Text extrusion and triangulation experiments</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/R_juH1qCTeU/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/01/07/text-extrusion-and-triangulation-experiments/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 21:08:31 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[Vectorvision]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=272</guid>
		<description><![CDATA[
It seems that these days everyone is working on extrusion of some sort so I thought I post my experiments before it&#8217;s going to become yesterdays news 

So what&#8217;s the big deal with extrusion? Well in order to do it well we first need to triangulate our vector shapes, not an easy feat in the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=272&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.barcinski-jeanjean.com/entries/extrusion/example1.html" target="_blank"><img class="alignnone size-full wp-image-273" title="extrusion" src="http://barcinskijeanjean.files.wordpress.com/2009/01/extrusion.jpg?w=450&#038;h=104" alt="extrusion" width="450" height="104" /></a></p>
<p>It seems that these days everyone is working on extrusion of some sort so I thought I post my experiments before it&#8217;s going to become yesterdays news <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<span id="more-272"></span></p>
<p>So what&#8217;s the big deal with extrusion? Well in order to do it well we first need to triangulate our vector shapes, not an easy feat in the first place but it gets really tricky when your shapes contain holes, I first used the &#8220;ear-cutting&#8221; method and then try cut out the holes form the triangulated shapes. That unfortunately created huge excess of vertices and triangles and before I could figure out how to fix it, Tim Knip has <a href="http://techblog.floorplanner.com/2008/11/23/alchemy-first-looks/" target="_blank">posted</a> this fantastic <a href="http://www.cs.unc.edu/~dm/CODE/GEM/chapter.html" target="_blank">method</a> in alchemy form that triangulates polys with holes without creating any extra vertices! All I had to do I to find a way how to tell what is a hole and what isn&#8217;t, again it happend to be harder than it seems but my buggy code succeeds 90% of the time <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Check out these examples:<br />
<a href="http://www.barcinski-jeanjean.com/entries/extrusion/example1.html" target="_blank">example1</a>, <a href="http://www.barcinski-jeanjean.com/entries/extrusion/example2.html" target="_blank">example2</a><br />
you can <a href="http://www.barcinski-jeanjean.com/entries/extrusion/triangulation.zip">download</a> the code the but be warned it&#8217;s not in a very good condition.</p>
<p>Others have been exploring this subject as well, you can find their experiments <a href="http://labs.zavoo.com/?p=141" target="_blank">here</a> and <a href="http://labs.zavoo.com/?p=152" target="_blank">here</a> and <a href="http://www.tomatria.com/blog/?p=31" target="_blank">here</a>.</p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">barcinski</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/01/extrusion.jpg" medium="image">
			<media:title type="html">extrusion</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/01/07/text-extrusion-and-triangulation-experiments/</feedburner:origLink></item>
		<item>
		<title>Vectorvision fonts, the easy way</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/dHTF-ett-EQ/</link>
		<comments>http://blog.barcinski-jeanjean.com/2009/01/01/vectorvision-fonts-the-easy-way/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 21:03:44 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[Vectorvision]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=234</guid>
		<description><![CDATA[James Height is at it again (that&#8217;s the guy who wrote the svg parsing code I used for vectorvision). He&#8217;s just released some code that allows you to use truetype fonts without the need of creating Font3D files. Check it out here on James&#8217; blog.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=234&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>James Height is at it again (that&#8217;s the guy who wrote the svg parsing code I used for vectorvision). He&#8217;s just released some code that allows you to use truetype fonts without the need of creating Font3D files. Check it out <a href="http://labs.zavoo.com/?p=105">here</a> on James&#8217; blog.</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">barcinski</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2009/01/01/vectorvision-fonts-the-easy-way/</feedburner:origLink></item>
		<item>
		<title>Pop-up Jezus</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/Kufda-LDoZY/</link>
		<comments>http://blog.barcinski-jeanjean.com/2008/12/22/pop-up-jezus/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 09:05:26 +0000</pubDate>
		<dc:creator>Adrien Jeanjean</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=224</guid>
		<description><![CDATA[
What if Joseph and Mary had access to faster modes of transportation when seeking a place to give birth? And what would have happened if they had taken a wrong turn leading them away from Bethlehem? Those are questions that have been occupying the minds of theologists for centuries. Finally, with the help of today&#8217;s [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=224&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.barcinski-jeanjean.com/entries/ynr/" target="_blank"><img class="alignnone size-full wp-image-225" title="Christmas with Y &amp; R" src="http://barcinskijeanjean.files.wordpress.com/2008/12/ynr.jpg?w=450&#038;h=104" alt="Christmas with Y &amp; R" width="450" height="104" /></a></p>
<p>What if Joseph and Mary had access to faster modes of transportation when seeking a place to give birth? And what would have happened if they had taken a wrong turn leading them away from Bethlehem? Those are questions that have been occupying the minds of theologists for centuries. Finally, with the help of today&#8217;s latest 3D technology, <a title="Y &amp; R" href="http://www.yandr.nl" target="_blank">Y &amp; R</a>, <a title="Flashfabriek" href="http://www.flashfabriek.nl" target="_blank">Flashfabriek</a> and Barcinski &amp; Jeanjean have tried to answer those questions. <a title="Christmas with Y &amp; R" href="http://www.barcinski-jeanjean.com/entries/ynr/" target="_blank">Have a look</a>.</p>
<p>Merry Christmas and a happy new year!</p>
<p>Mark &amp; Adrien</p>
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">Adrien Jeanjean</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2008/12/ynr.jpg" medium="image">
			<media:title type="html">Christmas with Y &amp; R</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2008/12/22/pop-up-jezus/</feedburner:origLink></item>
		<item>
		<title>Flash Player 10, quality and speed</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/Lw6RLGXtjO0/</link>
		<comments>http://blog.barcinski-jeanjean.com/2008/12/14/flash-player-10-quality-and-speed/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 23:17:12 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[Flash Player 10]]></category>
		<category><![CDATA[Lab]]></category>
		<category><![CDATA[Papervision3D]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=207</guid>
		<description><![CDATA[
Ralph Hauwert has recently revealed some of his magic showing off the shading power of flash player 10. I was really wondering about the texture quality of the new 3d goodness so I&#8217;ve put a small skybox demo using Ralph&#8217;s branch of papervision for fp10 and this stunning shot by Roger Taylor this panoramic shoot [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=207&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.barcinski-jeanjean.com/entries/fp10_pano/" target="_blank"><img class="alignnone size-full wp-image-209" title="Flash 10 panorama" src="http://barcinskijeanjean.files.wordpress.com/2009/02/fp10_pano.jpg?w=450&#038;h=104" alt="Flash 10 panorama" width="450" height="104" /></a></p>
<p>Ralph Hauwert has recently revealed some of his magic showing off the <a href="http://www.unitzeroone.com/blog/2008/11/24/some-experiments-with-the-fp10-3d-api-shading-speed/" target="_blank">shading power</a> of flash player 10. I was really wondering about the texture quality of the new 3d goodness so I&#8217;ve put a small skybox demo using Ralph&#8217;s branch of papervision for fp10 and <del datetime="2009-02-17T18:53:57+00:00">this stunning shot by Roger Taylor</del> this panoramic shoot we did of an landscape installation by <a href="http://vanannewalk.blogspot.com/">Anne Walk</a>.</p>
<p><span id="more-207"></span>I must admit I was totally stunned by the results, the quality is absolutely  amazing if you are used to 3d in fp9. The textures are silky smooth and it still runs better than dedicated panorama viewers for flash 9!</p>
<p>Some fullscreen(1440&#215;900) results on my Macbook pro core duo 2.4 Ghz (santa rosa):</p>
<ul>
<li>standalone: 39-41 fps</li>
<li>safari: 44-45 fps</li>
<li>firefox: 24-25fps</li>
</ul>
<p>These results are curieus to say the least. First of all how can flash player in safari run faster than standalone? And why is firefox running at half the speed of safari?</p>
<p>And what does it mean for future websites made especially for flash player 10. Well they are going to look really really good. With the help of all the other goodies (pixelbender, better font renderer, color management, h.264 support ) coming with fp10 we are going to see some really high quality productions in 2009!</p>
<p>Check out <a href="http://www.barcinski-jeanjean.com/entries/fp10_pano/" target="_blank">this fp10 panorama</a>! Hit space for stats, use arrow keys to zoom in and out. Feel free to share your (fullscreen)results. Keep in mind that for fps counter to be meaningful the panorama must be moving.</p>
<p>On the penetration of flash player 10 side. There are no official numbers for adobe yet but our website ( +- 50000 visitors a month) it&#8217;s right now at 45% and growing really fast, 3-5% a week. So if you are starting an ambitious project today, consider targeting flash 10 because you don&#8217;t want your project to feel outdated by the time you launch <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Source is not available for download because it&#8217;s all work in progress.</p>
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			<media:title type="html">barcinski</media:title>
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		<media:content url="http://barcinskijeanjean.files.wordpress.com/2009/02/fp10_pano.jpg" medium="image">
			<media:title type="html">Flash 10 panorama</media:title>
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		<title>Vectorvision no more!</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/NPmtDg-douM/</link>
		<comments>http://blog.barcinski-jeanjean.com/2008/12/06/vecrovision-no-more/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 02:04:54 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[Vectorvision]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=191</guid>
		<description><![CDATA[But this is not sad news my friends. Recently I&#8217;ve been asked to join papervision team and integrate vectorvision in it. So naturally I agreed, hey who wouldn&#8217;t want to work with such a talented bunch.
There are some big changes happening to vectorvision due to the fact that we are adding triangulation for the fonts, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=191&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>But this is not sad news my friends. Recently I&#8217;ve been asked to join papervision team and integrate vectorvision in it. So naturally I agreed, hey who wouldn&#8217;t want to work with such a talented bunch.</p>
<p><span id="more-191"></span>There are some big changes happening to vectorvision due to the fact that we are adding triangulation for the fonts, I will write more on it in other post. Other stuff recently added to vectorvision is:<br />
word3d is now text3d and as you would expect form text it now supports multiline, align, letter-spacing, and line-spacing and all can be changed on the fly. see <a href="http://www.barcinski-jeanjean.com/entries/vectorvision/Text3DExample.html">example</a>.</p>
<p>I also have been experimenting with scalable outlines and the results are already very interesting, see this <a href="http://www.barcinski-jeanjean.com/entries/vectorvision/OutlineLettersExample.html">example</a>.</p>
<p>The source code can be found in the vectorvision <a href="http://code.google.com/p/vectorvision/source/checkout">repository</a>.</p>
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		<title>Achtung! Uber Flash Award and more</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/qbNUe1pMx94/</link>
		<comments>http://blog.barcinski-jeanjean.com/2008/12/06/achtung-uber-flash-award-and-more/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 01:27:07 +0000</pubDate>
		<dc:creator>Mark Barcinski</dc:creator>
				<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/?p=177</guid>
		<description><![CDATA[
We are proud to announce that our website has been awarded the Achtung Uber Flash Award. In case you didn&#8217;t know Achtung, they are one of the hottest online add agency in the Netherlands. They have delivered high quality websites that have been awarded the FWA many times already.
Our website has also been awarded website of the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=177&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><div><img class="alignnone size-full wp-image-178" title="Achtung! Uber Flash Award" src="http://barcinskijeanjean.files.wordpress.com/2008/12/uberflash.jpg?w=450&#038;h=104" alt="Achtung! Uber Flash Award" width="450" height="104" /></div>
<p>We are proud to announce that our website has been awarded the Achtung Uber Flash Award. In case you didn&#8217;t know Achtung, they are one of the hottest online add agency in the Netherlands. They have delivered high quality websites that have been awarded the FWA many times already.</p>
<p><span id="more-177"></span>Our website has also been awarded website of the month by the UK &#8220;.Net&#8221; magazine (aka &#8220;Practical Webdesign&#8221; outside the UK) and has been featured in dutch edition of &#8220;Webdesigner&#8221; and in &#8220;Publish&#8221;, a great dutch magazine for (multi)media professionals.</p>
<p><img class="alignnone size-full wp-image-197" title="mags_web" src="http://barcinskijeanjean.files.wordpress.com/2008/12/mags_web.jpg?w=450&#038;h=284" alt="mags_web" width="450" height="284" /></p>
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			<media:title type="html">Achtung! Uber Flash Award</media:title>
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		<title>Making of Part IV – Video</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/ox7CMq3kO4o/</link>
		<comments>http://blog.barcinski-jeanjean.com/2008/10/31/making-of-part-iv-video/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 10:03:31 +0000</pubDate>
		<dc:creator>Adrien Jeanjean</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://barcinskijeanjean.wordpress.com/?p=155</guid>
		<description><![CDATA[Picking up where we left off in our stereo photography article, we now have a total of 576 photographs we need to get into our website. In this article we will talk about the different approaches we tried and the solutions we eventually opted for.
Below a diagram describing the footage from the two photo shoots.

You [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=155&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Picking up where we left off in our <a href="http://blog.barcinski-jeanjean.com/2008/10/14/making-of-part-ii-stereo-photography/">stereo photography article</a>, we now have a total of 576 photographs we need to get into our website. In this article we will talk about the different approaches we tried and the solutions we eventually opted for.</p>
<p><span id="more-155"></span>Below a diagram describing the footage from the two photo shoots.</p>
<p><img class="alignnone size-full wp-image-157" title="Photo Footage" src="http://barcinskijeanjean.files.wordpress.com/2008/10/footage1.jpg?w=450&#038;h=180" alt="" width="450" height="180" /></p>
<p>You have a number of options displaying those images in a website; Loading JPEGs individually, forget about it! You could embed the images on the timeline in an SWF. This really isn’t a very good option as your memory usage quickly grows beyond acceptable norms and really doesn’t perform very well due to the JPEG decompression it needs to do.</p>
<p>No, video is your best option. FLV embedded in an SWF with every frame encoded as a keyframe, that is. It handles memory usage beautifully and allows you to smoothly jump to any frame backwards or forwards.</p>
<p>Ok, so back to our diagram. Add to it the portfolio cases that need to be suspended around us and be masked when falling behind us and the obvious setup would be to have one video with the background and one video with an alpha channel of us and use the latter to mask the cases behind us.</p>
<p>But the problem with that is that video, especially at this resolution, is quite cpu intensive. So in the case of viewing it in anaglyph it would mean you end up with a total of four videos on stage and two of those with alpha channels, which makes them even heavier. The solution we opted for is to combine us and the background into a single video, leaving only two videos on stage when viewing in anaglyph and no alpha channels.</p>
<p>But then how do you achieve the masking of the cases? Well, we also exported PCT image sequences of the alpha channel from us keyed out. Those 144 PCT files per side were imported onto the timeline in the Flash IDE and converted into vector shapes using the Trace Bitmap function. To avoid RSI we automated this process by creating an JSFL script that loops through the timeline and traces every Bitmap it comes across. The result is two SWFs, one for left and one for right, with vector shapes defining the masking area for each single frame in the video. Click on the image below to see the left mask SWF used in the website. This method is way more <a href="http://boulter.com/blog/2004/08/19/performant-is-not-a-word/" target="_blank">performant</a> and smaller in file size than encoding the images into JPEGs.</p>
<p><a href="http://www.barcinski-jeanjean.com/panoramas/amstelveld/left/masks.swf" target="_blank"><img class="alignnone size-full wp-image-163" title="Masks" src="http://barcinskijeanjean.files.wordpress.com/2008/10/masks1.gif?w=450&#038;h=174" alt="" width="450" height="174" /></a></p>
<p>Each of the cases have a separate RenderLayer in Papervision3D. The mask SWF is also placed on its own RenderLayer with BlendMode set to Erase. Set the correct z of your mask layer and voila, you’ve got your masking.</p>
<p>In an attempt to reduce file size for the video we came up with the following idea; FLV is able to contain 4 channels; Red, Green, Blue and Alpha. When you view the website in normal mode, so not in anaglyph, the Red, Green and Blue channels of the right video are used. So that’s 3 channels, right? When viewing the website in anaglyph you use the same Green and Blue channels of the right video and only the Red channel of the left video. So while the left video contains all 3 channels, we only need one; the Red channel. In other words we only need a total of 4 channels; RGB of right and R of left. Meaning we could store those channels in a single FLV by encoding the RGB channels of right into their appropriate channels and encode the R channel of left into the unused Alpha channel.</p>
<p>This can easily be done in After Effects. Just make sure you encode the video using Straight Alpha and not Pre-multiplied Alpha. In After Effects this can only be set when using the Render Queue instead of simply using the Export Movie option.</p>
<p>Ok, so now we have just one FLV with all the data we need to render both normal view and anaglyph view. Great, right? Well, not exactly. The On2 codec really isn’t made with this use in mind. It uses most of the available bytes to encode the areas on the color channels that are going to be visible according to the alpha channel. Which really is a good thing when using the alpha channel for what it is supposed to be used for. Why spend precious bytes to nicely encode parts of the video that aren’t going to be visible anyway? But that kinda ruined our little plan.</p>
<p>Besides the poor encoding quality, this method would require to copy the necessary channels from the video onto a canvas. Verdict; much lower quality and less performant. So we went back to the two FLV setup. Shame for the redundant data being loaded but at least it performs well and looks good.</p>
<p>To keep video file size low, minimizing loading time, we started with a low bit rate video to be used when animating the panorama. As soon as you would stop scrolling a high quality JPEG was loaded and placed on top of the video. However, this caused a short freeze in the physics when you stopped scrolling. This was caused by Flash using all the cpu resources to decompress the JPEG into a bitmap once loaded. Also the transition between the low quality video and high quality JPEG was annoyingly obvious.</p>
<p>Since we couldn’t find a work around for the freeze and couldn’t live with it we decided to get rid of the JPEG stills. But that meant that we had to use way higher bit rates to encode the video to get acceptable quality at that resolution (1376&#215;576). Once we found the appropriate bit rate and encoding settings we ended up with a video of roughly 16Mb per side! So we had to find a way to reduce the preloading time required to enter the panorama view.</p>
<p>The solution we came up with is illustrated in the following diagram:</p>
<p><img class="alignnone size-full wp-image-158" title="Video sets" src="http://barcinskijeanjean.files.wordpress.com/2008/10/sets.gif?w=450&#038;h=450" alt="" width="450" height="450" /></p>
<p>We split the 144 frames circle into three separate SWFs. Requiring only the first set of 36 frames to be loaded before being able to grant access to the panorama view. While you can start exploring the panorama the second and third set continue loading in the background improving the smoothness of the turn as they load.</p>
<p>This solution reduced the required preloading time back to acceptable norms. To further reduce the annoyance of the wait we decided to add a little game to the preloader. Maybe more on that in a later post.</p>
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			<media:title type="html">Adrien Jeanjean</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2008/10/footage1.jpg" medium="image">
			<media:title type="html">Photo Footage</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2008/10/masks1.gif" medium="image">
			<media:title type="html">Masks</media:title>
		</media:content>

		<media:content url="http://barcinskijeanjean.files.wordpress.com/2008/10/sets.gif" medium="image">
			<media:title type="html">Video sets</media:title>
		</media:content>
	<feedburner:origLink>http://blog.barcinski-jeanjean.com/2008/10/31/making-of-part-iv-video/</feedburner:origLink></item>
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		<title>Making of Part III – Anaglyph</title>
		<link>http://feedproxy.google.com/~r/BarcinskiJeanjean/~3/b6VrOT6yFVM/</link>
		<comments>http://blog.barcinski-jeanjean.com/2008/10/17/making-of-part-iii-anaglyph/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 11:45:02 +0000</pubDate>
		<dc:creator>Adrien Jeanjean</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Anaglyph]]></category>
		<category><![CDATA[Papervision3D]]></category>

		<guid isPermaLink="false">http://barcinskijeanjean.wordpress.com/?p=143</guid>
		<description><![CDATA[
In the previous article we talked about how we shot our footage in stereo. Now we are going to talk about how to render those stereo images for 3D glasses. And how to render Papervision3D for 3D glasses.
There are many techniques for displaying stereoscopic 3D images. We opted for Anaglyph, the one you need the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.barcinski-jeanjean.com&blog=2094129&post=143&subd=barcinskijeanjean&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://blog.barcinski-jeanjean.com/2008/10/17/making-of-part-iii-anaglyph/"><img src="http://barcinskijeanjean.files.wordpress.com/2008/10/anaglyph.gif?w=450&#038;h=104" alt="" title="Anaglyph" width="450" height="104" class="alignnone size-full wp-image-151" /></a></p>
<p>In the previous article we talked about how we shot our footage in stereo. Now we are going to talk about how to render those stereo images for 3D glasses. And how to render Papervision3D for 3D glasses.</p>
<p><span id="more-143"></span>There are <a href="http://en.wikipedia.org/wiki/Stereo_photography" target="_blank">many techniques</a> for displaying stereoscopic 3D images. We opted for <a href="http://en.wikipedia.org/wiki/Anaglyph_image" target="_blank">Anaglyph</a>, the one you need the red/cyan glasses to view, since those are the glasses people are most likely to have laying around somewhere. Also these are the least expensive glasses of the lot and that mattered since we were also going to do a mailing of Barcinski &amp; Jeanjean 3D glasses.</p>
<p><img src="http://barcinskijeanjean.files.wordpress.com/2008/10/glasses.jpg?w=450&#038;h=300" alt="" title="Anaglyph Glasses" width="450" height="300" class="alignnone size-full wp-image-144" /></p>
<p>In short, an anaglyph image is obtained by taking the red color channel from the left camera and combining it with the blue &amp; green color channels from the right camera. The drawback of this technique however, is the loss of color information, mostly affecting the red color component. So that was an issue we had to take into account as to what colors we would use in the website. Black doesn’t suffer in any way by anaglyph, so that kind of pushed us towards a basic graphic black &amp; white design for the intro and menu cube.</p>
<p>On to rendering Papervision3D in anaglyph! For our website we have created an AnaglyphView class which offers anaglyph renedering in Papervision3D with the ease of use of the BasicView class. Click on the image below to view the demo. Toggle anaglyph rendering on and off by clicking on the Stage.</p>
<p><a href="http://www.barcinski-jeanjean.com/entries/anaglyphview/" target="_blank"><img src="http://barcinskijeanjean.files.wordpress.com/2008/10/anaglyphview.gif?w=450&#038;h=307" alt="" title="anaglyphview" width="450" height="307" class="alignnone size-full wp-image-145" /></a></p>
<p>The AnaglyphView has one camera and two viewports. For each frame it moves the camera to the left, renders the camera projection to the left viewport, then moves the camera to the right, renders the camera projection to the right viewport and finally moves the camera back to it’s initial position. This way you still have complete freedom of camera movement in between the renders. Best is to use a Target Camera and move the target object to the focus point, creating the same mechanics as our eyes when focusing. </p>
<p>The left and right viewports are combined using ColorTransforms and BlendModes. While this offers a fast way of combining the two channels to an anaglyph image it is important to note that the viewports will not render correctly when not completely opaque. That’s why the AnaglyphView uses extended Viewport3D classes that make sure the viewports have a background filled with the supplied background color. </p>
<p>To combine 2D stereo images with 3D stereo rendering you need to attach the 2D stereo images to their respective viewports. That’s what we did in our website. The left panorama video is added to the DisplayList of the left viewport and the right video to the DisplayList of the right viewport.</p>
<p>Needless to say stereo rendering in Papervision3D can be very heavy. Your aim would be to keep the scene as simple is possible and limit the redraw regions as much as possible. We’ll be going into some optimization tricks in our article covering the Papervision3D side of our website.</p>
<p>Feel free to <a href="http://www.barcinski-jeanjean.com/entries/anaglyphview/AnaglyphView.zip">download</a> the AnaglyphView class and start playing with it. The example above is also included in the package.</p>
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			<media:title type="html">Adrien Jeanjean</media:title>
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		<media:content url="http://barcinskijeanjean.files.wordpress.com/2008/10/anaglyph.gif" medium="image">
			<media:title type="html">Anaglyph</media:title>
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			<media:title type="html">Anaglyph Glasses</media:title>
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			<media:title type="html">anaglyphview</media:title>
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