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		<title>The BBPS</title>
		<description />
		<link>http://www.thebbps.com/</link>
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			<title>Awesome By Accident: Glitch Art By Greg Biche</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/Jq2a4enJbxk/awesome-by-accident-glitch-art-by-greg-biche.html</link>
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			<description>&lt;p style="text-align: center;"&gt;&lt;img src="http://www.thebbps.com/images/stories/glitch.jpg" /&gt;&lt;/p&gt;
&lt;p&gt;Glitch art is like the German food of the art world.  It's never any good, and on that rare occasion when it is, it was probably by accident.  All the same, I'm particularly drawn to these two, probably because of the colors.  Have you seen any good glitch art?&lt;/p&gt;
&lt;p&gt;[&lt;a href="http://www.flickr.com/photos/gregbiche/"&gt;Flickr&lt;/a&gt;]&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;img src="http://www.thebbps.com/images/stories/glitch2.jpg" /&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=Jq2a4enJbxk:1zncV0q4tPY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=Jq2a4enJbxk:1zncV0q4tPY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=Jq2a4enJbxk:1zncV0q4tPY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=Jq2a4enJbxk:1zncV0q4tPY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/Jq2a4enJbxk" height="1" width="1"/&gt;</description>
			<author>badfish@winnersusedrugs.com (Holly Green)</author>
			<category>frontpage</category>
			<pubDate>Sun, 08 Nov 2009 05:00:00 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/awesome-by-accident-glitch-art-by-greg-biche.html</feedburner:origLink></item>
		<item>
			<title>Update: Game Universe Closes Doors Thanks to Alleged Criminal</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/pbIhTBJLTWU/rdy-update-game-universe-closes-doors-thanks-to-alleged-criminal.html</link>
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			<description>&lt;div style="text-align: center;"&gt;&lt;img src="http://www.thebbps.com/images/stories/2009/10/gugun.jpg" /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;This Saturday, Boston-area game retailer, Game Universe closed its doors for good.&lt;/div&gt;
&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;Last month, I reported on &lt;a target="_blank" href="http://www.thebbps.com/articles/content/in-the-wake-of-game-unicon-thousands-in-debt-a-tied-up-woman-and-a-police-chase.html"&gt;John Keough's violent rampage&lt;/a&gt;.  The Game Unicon co-organizer coerced Game Universe into loaning resources to help put on the convention with a promise to repay the store.  As it turned out though, Keough was a compulsive liar who eventually ended up in a police stand-off.&lt;/div&gt;
&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;Details on Keough's court date have been virtually non-existent, but I can confirm that Game Universe has closed.  They are hoping to cut their losses by selling the remainder of their inventory (of which there is plenty) over the Internet.&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;More news as it comes.&lt;br /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=pbIhTBJLTWU:9eNczP-S2IE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=pbIhTBJLTWU:9eNczP-S2IE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=pbIhTBJLTWU:9eNczP-S2IE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=pbIhTBJLTWU:9eNczP-S2IE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/pbIhTBJLTWU" height="1" width="1"/&gt;</description>
			<author>fakeXsound@gmail.com (Marc DeAngelis)</author>
			<category>frontpage</category>
			<pubDate>Sun, 08 Nov 2009 03:21:50 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/rdy-update-game-universe-closes-doors-thanks-to-alleged-criminal.html</feedburner:origLink></item>
		<item>
			<title>Review: Persona (PSP)</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/nXTPhOXTFQA/review-persona-psp.html</link>
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			<description>&lt;p style="text-align: center;"&gt;&lt;img src="http://www.thebbps.com/images/stories/2009/11/personapsp_logo_small.png" /&gt;&lt;/p&gt;
&lt;p&gt;Thirteen years ago, a Japanese RPG called &lt;em&gt;Revelations: Persona&lt;/em&gt; hit the western market.  While quality game design was apparent, the abysmal localization sabotaged the first installment in Atlus' &lt;em&gt;Persona&lt;/em&gt; series.  Fortunately, the three follow-ups featured top-notch localization.  But if you've still been wondering about the series' origins, you can finally explore the original &lt;em&gt;Persona&lt;/em&gt; and experience a cohesive narrative.  But localization isn't everything, of course.  Does the PSP remake of &lt;em&gt;Persona&lt;/em&gt; warrant the update, or is this just a chance for Atlus to cash in on their most popular series in the west?&lt;/p&gt;
&lt;p&gt;Hit the link for the full review of &lt;em&gt;Persona&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=nXTPhOXTFQA:7SVSkZke9aM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=nXTPhOXTFQA:7SVSkZke9aM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=nXTPhOXTFQA:7SVSkZke9aM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=nXTPhOXTFQA:7SVSkZke9aM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/nXTPhOXTFQA" height="1" width="1"/&gt;</description>
			<author>fakeXsound@gmail.com (Marc DeAngelis)</author>
			<category>frontpage</category>
			<pubDate>Fri, 06 Nov 2009 16:19:53 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/reviews/review-persona-psp.html</feedburner:origLink></item>
		<item>
			<title>The best Team Fortress 2 costume... EVER</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/olCDzRLafTo/the-best-team-fortress-2-costume-ever.html</link>
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			<description>&lt;p&gt;Sometimes, you just gotta let the video speak for itself.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;div&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="425" height="344"&gt;&lt;param name="width" value="425" /&gt;&lt;param name="height" value="344" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="src" value="http://www.youtube.com/v/vh_ZL91IJeY&amp;hl=en&amp;fs=1&amp;" /&gt;&lt;embed type="application/x-shockwave-flash" width="425" height="344" allowfullscreen="true" allowscriptaccess="always" src="http://www.youtube.com/v/vh_ZL91IJeY&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;a href="http://s599.photobucket.com/albums/tt80/COSTUMESBYALISHA/?albumview=slideshow" target="_blank"&gt;Bonus Slideshow!! &lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=olCDzRLafTo:1kyjHexvtxo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=olCDzRLafTo:1kyjHexvtxo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=olCDzRLafTo:1kyjHexvtxo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=olCDzRLafTo:1kyjHexvtxo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/olCDzRLafTo" height="1" width="1"/&gt;</description>
			<author>danzuke@gmail.com (Dan Zuccarelli)</author>
			<category>frontpage</category>
			<pubDate>Fri, 06 Nov 2009 06:58:28 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/the-best-team-fortress-2-costume-ever.html</feedburner:origLink></item>
		<item>
			<title>New Super Street Fighter IV Video Proves The Old Axiom.</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/DiIm7l4gsZ4/wip-new-super-street-fighter-iv-video-proves-the-old-axiom.html</link>
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			<description>&lt;p&gt;&lt;img src="http://www.thebbps.com/images/stories/super-sfiv_juri_02.jpg" /&gt;&lt;/p&gt;
&lt;p&gt;Oh, &lt;a target="_blank" href="http://www.thebbps.com/articles/reviews/review-street-fighter-iv.html"&gt;Street Fighter IV&lt;/a&gt;, how I love thee.  Even after almost a year of being on shelves, the love continues, as I still play the game regularly and actively anticipate next years Super SFIV.  With new characters, stages, and game modes (&lt;em&gt;including Bonus Stages!  Prepare to die, cars!&lt;/em&gt;) being inevitable, it's hard not to be excited.  Those of you criticizing Capcom with chants of "&lt;em&gt;This should've been DLC!&lt;/em&gt;" can shut it.  It's going to rule.&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.destructoid.com/ssfiv-update-bonus-stages-and-new-online-modes-detailed-154264.phtml"&gt;Destructoid&lt;/a&gt; has a very in-depth look at what they know is new (&lt;em&gt;so far&lt;/em&gt;) and this included video, which despite being in Japanese, gets my fingers quarter-circling out of habit.  I can has 2010 now?&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=DiIm7l4gsZ4:p7hArZrkIAE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=DiIm7l4gsZ4:p7hArZrkIAE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=DiIm7l4gsZ4:p7hArZrkIAE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=DiIm7l4gsZ4:p7hArZrkIAE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/DiIm7l4gsZ4" height="1" width="1"/&gt;</description>
			<author>danielscottlloyd@gmail.com (Daniel Lloyd)</author>
			<category>frontpage</category>
			<pubDate>Fri, 06 Nov 2009 05:15:23 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/wip-new-super-street-fighter-iv-video-proves-the-old-axiom.html</feedburner:origLink></item>
		<item>
			<title>Threadless tees rock the video game love</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/rEluCZrVUbQ/threadless-tees-rock-the-video-game-love.html</link>
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			<description>&lt;p&gt; T-shirt uber site Threadless has been on the serious video game love tip, giving us damn awesome designs with which to adorn our torsos with.&lt;/p&gt;&lt;p&gt;I'll dispense with the nonsense and get right to the good stuff. &lt;/p&gt;&lt;p&gt;This kick ass design below is for the Space Invaders inspired shirt called "They're Real." &lt;a href="http://www.threadless.com/product/2076/They_re_Real" target="_blank"&gt;You can pick it up for $18 bucks by clicking here.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.thebbps.com/images/stories/2009/11/theyrereal.gif" border="0" /&gt; &lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=rEluCZrVUbQ:LxGoywD-s10:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=rEluCZrVUbQ:LxGoywD-s10:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=rEluCZrVUbQ:LxGoywD-s10:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=rEluCZrVUbQ:LxGoywD-s10:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/rEluCZrVUbQ" height="1" width="1"/&gt;</description>
			<author>danzuke@gmail.com (Dan Zuccarelli)</author>
			<category>frontpage</category>
			<pubDate>Thu, 05 Nov 2009 23:35:15 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/threadless-tees-rock-the-video-game-love.html</feedburner:origLink></item>
		<item>
			<title>Little Big Planet: Year One</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/WggbrFMWFvo/wip-little-big-planet-is-1.html</link>
			<guid isPermaLink="false">http://www.thebbps.com/articles/content/wip-little-big-planet-is-1.html</guid>
			<description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/mediamolecule/4069136994/sizes/o/"&gt;&lt;img src="http://www.thebbps.com/images/stories/spacecake-1920x1080-600x337.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Since Little Big Planet is celebrating its &lt;a href="http://www.mediamolecule.com/2009/11/02/happy-birthday-littlebigplanet/"&gt;one year anniversary&lt;/a&gt; this week, I decided to go video hunting on YouTube and admire some of the levels people have created over the past year.  Admittedly, I loved LBP when it first came out.  But, like a lot of PS3 games I lost interest in it over time and have played it very little in the last few months.  Personally I found the the game wasn't as fun as I thought it would be.  The best part of the game for me was what it &lt;em&gt;could&lt;/em&gt; be.  The idea of user created levels or mods on a console is a powerful notion.  Just imagine if Valve could do something like this for Left 4 Dead on the 360?  Regardless of all that, after watching the video after the break, I fear may have given up too soon on LBP.&lt;br /&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=WggbrFMWFvo:oj1i-L9CIT8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=WggbrFMWFvo:oj1i-L9CIT8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=WggbrFMWFvo:oj1i-L9CIT8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=WggbrFMWFvo:oj1i-L9CIT8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/WggbrFMWFvo" height="1" width="1"/&gt;</description>
			<author>lcoviello@gmail.com (Lance Coviello)</author>
			<category>frontpage</category>
			<pubDate>Thu, 05 Nov 2009 14:34:03 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/wip-little-big-planet-is-1.html</feedburner:origLink></item>
		<item>
			<title>Valve Really, Really Wants You To Know About Left 4 Dead 2</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/Hju7TuTqetw/valve-really-really-wants-you-to-know-about-left-4-dead-2.html</link>
			<guid isPermaLink="false">http://www.thebbps.com/articles/content/valve-really-really-wants-you-to-know-about-left-4-dead-2.html</guid>
			<description>&lt;p&gt;&lt;img src="http://www.thebbps.com/images/stories/eft_4_dead_2_ad_truck.jpg" /&gt;&lt;/p&gt;
&lt;p&gt;Valve is really making the most out of the $25 mil they earmarked for Left 4 Dead 2 advertising, aren't they? And its times like these that I really appreciate living in Nerd City. These trucks were spotted in the UW district of Seattle (where I used to go to school) and in Bellevue, WA (where I currently live). In other words, I have a chance to spot these suckers myself, especially 'cause they'll be around for the next month. I imagine they chose this area simply because its the easiest--the Valve headquarters aren't too far from here. Which reminds me...I wonder if they do tours...?&lt;/p&gt;
&lt;p&gt;[&lt;a href="http://kotaku.com/5396436/25-million-in-left-4-dead-2-ads-gets-you-at-least-two-trucks"&gt;Kotaku&lt;/a&gt;]&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=Hju7TuTqetw:lGD768LnKzc:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=Hju7TuTqetw:lGD768LnKzc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=Hju7TuTqetw:lGD768LnKzc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=Hju7TuTqetw:lGD768LnKzc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/Hju7TuTqetw" height="1" width="1"/&gt;</description>
			<author>badfish@winnersusedrugs.com (Holly Green)</author>
			<category>frontpage</category>
			<pubDate>Wed, 04 Nov 2009 20:30:36 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/valve-really-really-wants-you-to-know-about-left-4-dead-2.html</feedburner:origLink></item>
		<item>
			<title>Review: DJ Hero (Xbox 360/PS3)</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/RUka-yMWBQo/review-dj-hero.html</link>
			<guid isPermaLink="false">http://www.thebbps.com/articles/reviews/review-dj-hero.html</guid>
			<description>&lt;p&gt;&lt;img src="http://www.thebbps.com/images/stories/2009/11/djheroheader.jpg" /&gt;&lt;/p&gt;
&lt;p&gt;While rhythm games have been around for ages and have been popular in Japan for years, no one in the states really gave a shit until Guitar Hero. Since then, it's become a bonafide genre and it seems like we get a new one every other week. While it's only been a few years since Guitar Hero blew up, the rhythm game market has become a bit.... stale. It's lacked any real innovation or momentum since Rock Band first added in to the drums and incorporated the singing.&lt;/p&gt;
&lt;p&gt;Those of us that consider ourselves rhythm game fans have been looking for something new to dig our teeth into, some new experience to hang our hats on. DJ Hero is trying to scratch (pun!) exactly that itch. Introducing not only a totally new and different controller to interact with, but focusing on music that has never really gotten much love in rhythm games.&lt;/p&gt;
&lt;p&gt;SO, will DJ Hero spin you right 'round, or is it &lt;a href="http://www.youtube.com/watch?v=o-K3irNgcaA" target="_blank"&gt;wiggidy-wiggidy-wiggidy-wack&lt;/a&gt;?&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=RUka-yMWBQo:0GHfBuiB0Vs:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=RUka-yMWBQo:0GHfBuiB0Vs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=RUka-yMWBQo:0GHfBuiB0Vs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=RUka-yMWBQo:0GHfBuiB0Vs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/RUka-yMWBQo" height="1" width="1"/&gt;</description>
			<author>danzuke@gmail.com (Dan Zuccarelli)</author>
			<category>frontpage</category>
			<pubDate>Wed, 04 Nov 2009 15:54:33 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/reviews/review-dj-hero.html</feedburner:origLink></item>
		<item>
			<title>Wii Ad Has Something Returning From The Dead, And I Don't Mean Zombies.</title>
			<link>http://feedproxy.google.com/~r/BitsBytesPixelsSprites/~3/GS4iTbvIvbk/wip-wii-ad-has-something-returning-from-the-dead-and-i-dont-mean-zombies.html</link>
			<guid isPermaLink="false">http://www.thebbps.com/articles/content/wip-wii-ad-has-something-returning-from-the-dead-and-i-dont-mean-zombies.html</guid>
			<description>&lt;img src="http://www.thebbps.com/images/stories/img_2165.jpg" width="640" height="480" /&gt;&lt;br /&gt;I've spotted a few of these ads for Resident Evil:  The Darkside Chronicles around the NYC subway system, and I was completely surprised.  Not by the creepy zombie man, but by the fact that Nintendo is still advertising the Zapper!  Really?  Isn't it still only packed in with Link's Crossbow Training?  I figured the Zapper for the new millenium had been laid to rest by now.  I guess Capcom still finds it useful.&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=GS4iTbvIvbk:SbBqH1bZOhI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=GS4iTbvIvbk:SbBqH1bZOhI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?a=GS4iTbvIvbk:SbBqH1bZOhI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/BitsBytesPixelsSprites?i=GS4iTbvIvbk:SbBqH1bZOhI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/BitsBytesPixelsSprites/~4/GS4iTbvIvbk" height="1" width="1"/&gt;</description>
			<author>danielscottlloyd@gmail.com (Daniel Lloyd)</author>
			<category>frontpage</category>
			<pubDate>Wed, 04 Nov 2009 05:00:00 +0000</pubDate>
		<feedburner:origLink>http://www.thebbps.com/articles/content/wip-wii-ad-has-something-returning-from-the-dead-and-i-dont-mean-zombies.html</feedburner:origLink></item>
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