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	<title>BlenderNation</title>
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	<link>https://www.blendernation.com</link>
	<description>Daily Blender Art, Tutorials, Development and Community News</description>
	<lastBuildDate>Sat, 29 Aug 2026 08:25:50 +0000</lastBuildDate>
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	<item>
		<title>Best of Blender Artists: 2026-35</title>
		<link>https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/</link>
					<comments>https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 08:25:50 +0000</pubDate>
				<category><![CDATA[Images]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201971</guid>

					<description><![CDATA[Every week, hundreds of artists share their work on the Blender Artists forum. I&#8217;m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
<p><a href="https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/29/best-of-blender-artists-2026-35/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Jobs for August 28, 2026</title>
		<link>https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/</link>
					<comments>https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 28 Aug 2026 10:15:00 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201797</guid>

					<description><![CDATA[Here&#8217;s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Environment Artist for Unity Based FPS 3D Low-Poly Character Modeling with Morph Targets (GLB for Android) yaz For more jobs, look here.
<p><a href="https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/28/blender-jobs-for-august-28-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Message in a Bottle Tutorial</title>
		<link>https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/</link>
					<comments>https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 15:55:04 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201710</guid>

					<description><![CDATA[Let&#8217;s create a message in a bottle scene in Blender 5.2 a play around with some of the new Blender materials and features.
<p><a href="https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/27/message-in-a-bottle-tutorial/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Mixos Live Link – send a mesh from Blender, get a principled material back  </title>
		<link>https://www.blendernation.com/2026/08/27/mixos-live-link-send-a-mesh-from-blender-get-a-principled-material-back/</link>
					<comments>https://www.blendernation.com/2026/08/27/mixos-live-link-send-a-mesh-from-blender-get-a-principled-material-back/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 06:07:24 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201759</guid>

					<description><![CDATA[Back in June we posted Mixos here as a browser-based texture painter. The thing Blender users asked for most was a way to skip the export/import loop entirely, so they built one. Live Link is a free, GPL-licensed add-on that makes the round trip two-way: Press Send to Mixos in the 3D Viewport sidebar (N [&#8230;]
<p><a href="https://www.blendernation.com/2026/08/27/mixos-live-link-send-a-mesh-from-blender-get-a-principled-material-back/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/27/mixos-live-link-send-a-mesh-from-blender-get-a-principled-material-back/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Behind the Scenes: Stormy Weather</title>
		<link>https://www.blendernation.com/2026/08/23/behind-the-scenes-stormy-weather/</link>
					<comments>https://www.blendernation.com/2026/08/23/behind-the-scenes-stormy-weather/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Sun, 23 Aug 2026 06:58:37 +0000</pubDate>
				<category><![CDATA[Behind the Scenes]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201761</guid>

					<description><![CDATA[Sozap takes us trough all the stages of creating this short. The original idea was to focus on the hurricane, but it turns out I side tracked a lot on many other aspects. Also since we learn a lot from mistakes I made sure I did a bunch of them during the project so I [&#8230;]
<p><a href="https://www.blendernation.com/2026/08/23/behind-the-scenes-stormy-weather/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/23/behind-the-scenes-stormy-weather/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Jobs for August 21, 2026</title>
		<link>https://www.blendernation.com/2026/08/21/blender-jobs-for-august-21-2026/</link>
					<comments>https://www.blendernation.com/2026/08/21/blender-jobs-for-august-21-2026/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 10:15:00 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201754</guid>

					<description><![CDATA[Here&#8217;s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: AI Video Artist 3D Environment Artist Environment Concept Artist Character Concept Artist &#8211; AI-Assisted Workflow (Paid work) Need blender artist to create a leather mould for 3D printing [PAID] Blender/Cycles Test Project: Furniture Product Visualization EUR 1,000 · Remote For [&#8230;]
<p><a href="https://www.blendernation.com/2026/08/21/blender-jobs-for-august-21-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/21/blender-jobs-for-august-21-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Keymapper, a new addon for easily managing key bindings in Blender  </title>
		<link>https://www.blendernation.com/2026/08/18/keymapper-a-new-addon-for-easily-managing-key-bindings-in-blender/</link>
					<comments>https://www.blendernation.com/2026/08/18/keymapper-a-new-addon-for-easily-managing-key-bindings-in-blender/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Tue, 18 Aug 2026 07:07:21 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201482</guid>

					<description><![CDATA[Keymapper is a non-destructive shortcut manager for Blender and Bforartists. It lets you create custom shortcuts in a managed list, organized into folders, with one-click presets, import/export, and live conflict detection. Instead of editing Blender’s keymap directly — which is destructive, error-prone, and hard to undo — Keymapper layers your shortcuts on top. When a [&#8230;]
<p><a href="https://www.blendernation.com/2026/08/18/keymapper-a-new-addon-for-easily-managing-key-bindings-in-blender/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/18/keymapper-a-new-addon-for-easily-managing-key-bindings-in-blender/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>True Depth V3 Blender Add-on &#8211; REALISTIC Depth Estimation  </title>
		<link>https://www.blendernation.com/2026/08/17/true-depth-v3-blender-add-on-realistic-depth-estimation/</link>
					<comments>https://www.blendernation.com/2026/08/17/true-depth-v3-blender-add-on-realistic-depth-estimation/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 12:00:58 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201724</guid>

					<description><![CDATA[True Depth, a Blender add-on for turning 2D images into 3D models using monocular depth estimation, has got a massive update. Version 3 includes, in addition to the Flat Relief mode, the Perspective and the 360° modes and some pretty cool new features as well. So it’s time to update our True Depth tutorial.
<p><a href="https://www.blendernation.com/2026/08/17/true-depth-v3-blender-add-on-realistic-depth-estimation/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/17/true-depth-v3-blender-add-on-realistic-depth-estimation/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Dark Fantasy Book Tutorial</title>
		<link>https://www.blendernation.com/2026/08/17/dark-fantasy-book-tutorial/</link>
					<comments>https://www.blendernation.com/2026/08/17/dark-fantasy-book-tutorial/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 06:08:40 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201730</guid>

					<description><![CDATA[Learn to create a dark fantasy witch’s book in Blender 5.2 and try the new material assets!
<p><a href="https://www.blendernation.com/2026/08/17/dark-fantasy-book-tutorial/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/17/dark-fantasy-book-tutorial/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Ranking Every Blender Splash Screen</title>
		<link>https://www.blendernation.com/2026/08/16/ranking-every-blender-splash-screen/</link>
					<comments>https://www.blendernation.com/2026/08/16/ranking-every-blender-splash-screen/#respond</comments>
		
		<dc:creator><![CDATA[Ryan King Art]]></dc:creator>
		<pubDate>Sun, 16 Aug 2026 07:49:09 +0000</pubDate>
				<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201728</guid>

					<description><![CDATA[Ryan King uses Tier Maker to rank every single Blender splash screen. https://www.youtube.com/watch?v=XOd0vdsSKt8
<p><a href="https://www.blendernation.com/2026/08/16/ranking-every-blender-splash-screen/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/08/16/ranking-every-blender-splash-screen/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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