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	<title>BlenderNation</title>
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	<link>https://www.blendernation.com</link>
	<description>Daily Blender Art, Tutorials, Development and Community News</description>
	<lastBuildDate>Fri, 26 Jun 2026 06:01:00 +0000</lastBuildDate>
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	<item>
		<title>Blender Developers Meeting Notes: 22 June 2026</title>
		<link>https://www.blendernation.com/2026/06/26/blender-developers-meeting-notes-22-june-2026/</link>
					<comments>https://www.blendernation.com/2026/06/26/blender-developers-meeting-notes-22-june-2026/#respond</comments>
		
		<dc:creator><![CDATA[n8n]]></dc:creator>
		<pubDate>Fri, 26 Jun 2026 15:00:26 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200944</guid>

					<description><![CDATA[Notes for weekly communication of ongoing projects and modules. Welcomes Le Gia Bao receives a development fund grant to help the EEVEE &#38; Viewport team. Modules &#38; Projects 2026-06-16 Nodes &#38; Physics Module Meeting 2026-06-16 Animation &#38; Rigging module meeting 2026-06-17 Pipeline &#38; I/O Module Meeting 2026-06-17 User Interface Meeting 2026-06-19 Project Updates meeting 2026-06-19 [&#8230;]
<p><a href="https://www.blendernation.com/2026/06/26/blender-developers-meeting-notes-22-june-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/26/blender-developers-meeting-notes-22-june-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Jobs for June 26, 2026</title>
		<link>https://www.blendernation.com/2026/06/26/blender-jobs-for-june-26-2026/</link>
					<comments>https://www.blendernation.com/2026/06/26/blender-jobs-for-june-26-2026/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 26 Jun 2026 10:15:00 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201016</guid>

					<description><![CDATA[Here&#8217;s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: For Hire: 3D Environment Artist 3D jersey mock up for specific pattern &#8211; paid work Looking to hire Blender Enthusiasts Blender Technical Artist – Camera Projection Mapping to Custom 5-Sided Immersive Room Template Character Animator Developing a Christmas Tree App [&#8230;]
<p><a href="https://www.blendernation.com/2026/06/26/blender-jobs-for-june-26-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/26/blender-jobs-for-june-26-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Best of Blender Artists: 2026-26</title>
		<link>https://www.blendernation.com/2026/06/26/best-of-blender-artists-2026-26/</link>
					<comments>https://www.blendernation.com/2026/06/26/best-of-blender-artists-2026-26/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 26 Jun 2026 05:50:47 +0000</pubDate>
				<category><![CDATA[Images]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=201014</guid>

					<description><![CDATA[Every week, hundreds of artists share their work on the Blender Artists forum. I&#8217;m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
<p><a href="https://www.blendernation.com/2026/06/26/best-of-blender-artists-2026-26/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/26/best-of-blender-artists-2026-26/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Online Course: Cosmograms &#038; Personal Worldbuilding with 3D Modeling  </title>
		<link>https://www.blendernation.com/2026/06/25/online-course-cosmograms-personal-worldbuilding-with-3d-modeling/</link>
					<comments>https://www.blendernation.com/2026/06/25/online-course-cosmograms-personal-worldbuilding-with-3d-modeling/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 15:00:02 +0000</pubDate>
				<category><![CDATA[Workshops]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200951</guid>

					<description><![CDATA[Join Gray Area for a 10-week online class on Personal Worldbuilding with 3D Modeling in Blender this summer. Register here Every Saturday, July 11 – September 12, 2026 10 AM – 1 PM PT &#124; 1 PM – 4 PM ET $1500 for Live Online Access $750 for Audit Access (weekly recording access, released after [&#8230;]
<p><a href="https://www.blendernation.com/2026/06/25/online-course-cosmograms-personal-worldbuilding-with-3d-modeling/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/25/online-course-cosmograms-personal-worldbuilding-with-3d-modeling/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Hard Surface Sculpting Course Free Lesson</title>
		<link>https://www.blendernation.com/2026/06/25/hard-surface-sculpting-course-free-lesson/</link>
					<comments>https://www.blendernation.com/2026/06/25/hard-surface-sculpting-course-free-lesson/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 06:25:53 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200942</guid>

					<description><![CDATA[Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail generation for mech concepts.
<p><a href="https://www.blendernation.com/2026/06/25/hard-surface-sculpting-course-free-lesson/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/25/hard-surface-sculpting-course-free-lesson/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Goodbye BlenderKit, hello Blendkit!</title>
		<link>https://www.blendernation.com/2026/06/24/goodbye-blenderkit-hello-blendkit/</link>
					<comments>https://www.blendernation.com/2026/06/24/goodbye-blenderkit-hello-blendkit/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Wed, 24 Jun 2026 05:05:12 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200940</guid>

					<description><![CDATA[For several years, the Blender Foundation has been asking to not use the name &#8216;Blender&#8217; in the name of companies and their products, mainly to avoid a sense of them being official or endorsed. Community sites are generally exempt from this (phew!), but they will actively work with more commercial parties to update to a [&#8230;]
<p><a href="https://www.blendernation.com/2026/06/24/goodbye-blenderkit-hello-blendkit/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/24/goodbye-blenderkit-hello-blendkit/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Easiest Modeling Technique?</title>
		<link>https://www.blendernation.com/2026/06/23/easiest-modeling-technique/</link>
					<comments>https://www.blendernation.com/2026/06/23/easiest-modeling-technique/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Tue, 23 Jun 2026 15:55:01 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200913</guid>

					<description><![CDATA[In this sample from his E-book, Jan van den Hemel looks at the Double Subdivision method, where he combines two Subdiv modifiers with different settings to quickly create an all-quads base mesh, which can then be further detailed with either mesh modeling or sculpting techniques. &#160;
<p><a href="https://www.blendernation.com/2026/06/23/easiest-modeling-technique/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/23/easiest-modeling-technique/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Procedural Picnic Blanket Fabric Material</title>
		<link>https://www.blendernation.com/2026/06/23/procedural-picnic-blanket-fabric-material/</link>
					<comments>https://www.blendernation.com/2026/06/23/procedural-picnic-blanket-fabric-material/#respond</comments>
		
		<dc:creator><![CDATA[Ryan King Art]]></dc:creator>
		<pubDate>Tue, 23 Jun 2026 06:22:03 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200935</guid>

					<description><![CDATA[In this Blender tutorial we will create this Procedural Picnic Blanket Fabric Material.
<p><a href="https://www.blendernation.com/2026/06/23/procedural-picnic-blanket-fabric-material/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/23/procedural-picnic-blanket-fabric-material/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender 5.2&#8217;s New Grease Pencil Fill is a Game Changer</title>
		<link>https://www.blendernation.com/2026/06/22/blender-5-2s-new-grease-pencil-fill-is-a-game-changer/</link>
					<comments>https://www.blendernation.com/2026/06/22/blender-5-2s-new-grease-pencil-fill-is-a-game-changer/#respond</comments>
		
		<dc:creator><![CDATA[Mumu Mundo]]></dc:creator>
		<pubDate>Mon, 22 Jun 2026 06:34:42 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200922</guid>

					<description><![CDATA[Blender 5.2 LTS introduces a game-changing update for 2D artists: the Delaunay Fill Algorithm. In this in-depth tutorial, I explore why this shift from pixel-based flood fill to a geometric solver is a &#8220;huge deal&#8221; for Grease Pencil users. Mumu Mundo writes: The new engine provides faster, more accurate fills that are zoom-independent, finally solving [&#8230;]
<p><a href="https://www.blendernation.com/2026/06/22/blender-5-2s-new-grease-pencil-fill-is-a-game-changer/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/22/blender-5-2s-new-grease-pencil-fill-is-a-game-changer/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Jobs for June 19, 2026</title>
		<link>https://www.blendernation.com/2026/06/19/blender-jobs-for-june-19-2026/</link>
					<comments>https://www.blendernation.com/2026/06/19/blender-jobs-for-june-19-2026/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 19 Jun 2026 10:15:00 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200921</guid>

					<description><![CDATA[Here&#8217;s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: VFX Artist — Layered Clip Licensing for AI Research Searching for 3d Vehicle artist (Paid) Looking for archiviz and video editor freelancers Multidisciplinary Visual Artist — 3D, Animation &#038; Live Visuals **# 3D/AI Generalist / Blender** [Freelance] Architectural Concept Artist [&#8230;]
<p><a href="https://www.blendernation.com/2026/06/19/blender-jobs-for-june-19-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/06/19/blender-jobs-for-june-19-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
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