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<channel>
	<title>BlenderArt Magazine</title>
	
	<link>http://blenderart.org</link>
	<description>Online Magazine dedicated to Blender 3D</description>
	<lastBuildDate>Thu, 23 May 2013 18:51:13 +0000</lastBuildDate>
	<language>en-US</language>
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		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/BlenderartMagazine" /><feedburner:info uri="blenderartmagazine" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>BlenderartMagazine</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2FBlenderartMagazine" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FBlenderartMagazine" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://feeds.my.aol.com/add.jsp?url=http%3A%2F%2Ffeeds.feedburner.com%2FBlenderartMagazine" src="http://o.aolcdn.com/favorites.my.aol.com/webmaster/ffclient/webroot/locale/en-US/images/myAOLButtonSmall.gif">Subscribe with My AOL</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/BlenderartMagazine" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FBlenderartMagazine" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FBlenderartMagazine" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FBlenderartMagazine" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><item>
		<title>CGTrader hosting a 3d printing contest</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/WYQMqEZ5ljE/</link>
		<comments>http://blenderart.org/2013/05/23/cgtrader-hosting-a-3d-printing-contest/#comments</comments>
		<pubDate>Thu, 23 May 2013 18:51:13 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=786</guid>
		<description><![CDATA[CGTrader is hosting a 3d printing contest which gives us a great reason to test out our new 3d printing tools in Blender. Dalia from CGTrader writes: I am writing from CGTrader &#8211; we run a 3D model marketplace for artists and designers. Since you have the attention of 3D designers, I wanted to let [...]]]></description>
				<content:encoded><![CDATA[<div>CGTrader is hosting a 3d printing contest which gives us a great reason to test out our new 3d printing tools in Blender.</div>
<div></div>
<div><strong><em>Dalia from CGTrader writes:</em></strong></div>
<blockquote>
<div>I am writing from CGTrader &#8211; we run a 3D model marketplace for artists and designers.</div>
<div>Since you have the attention of 3D designers, I wanted to let you know about a competition that could be of interest to them. We have just launched a 3D printing competition for 3D printable models &#8211; with some pretty cool prizes, including two 3D printers by Ultimaker, 3D printing of the winning model by 3D Print UK, gift cards from Sculpteo, Filaco, Stash, as well as an opportunity to sell designs in the world&#8217;s largest 3D printing store iMakr in London.</div>
<div>In order to participate, the designers just need to create 3D printable models in .STL format and upload them for sale or download to CGTrader. Further information on the competition is available here: <a href="http://www.cgtrader.com/challenges-and-competitions/3d-printing-competition-2013" target="_blank">http://www.cgtrader.com/challenges-and-competitions/3d-printing-competition-2013</a>.</div>
<div></div>
</blockquote>
<div>Looks to be some great prized up for grabs, so give it shot&#8230;. the winner could be you.</div>
]]></content:encoded>
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		<item>
		<title>Blenderart Mag Issue #41 now available</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/R7FC3oZ_wfs/</link>
		<comments>http://blenderart.org/2013/05/22/blenderart-mag-issue-41-now-available/#comments</comments>
		<pubDate>Thu, 23 May 2013 02:40:08 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=781</guid>
		<description><![CDATA[Welcome to Issue #41, “Imagine the Possibilities&#8221; In a world full of yet to be imagined possibilities, often the only thing stopping you is a bit of inspiration. This issue we bring you a wealth of just such possibilities to inspire and jump start your own artistic adventures. So grab your copy today. Also be [...]]]></description>
				<content:encoded><![CDATA[<p>Welcome to Issue #41, “<strong>Imagine the Possibilities</strong>&#8221;</p>
<p>In a world full of yet to be imagined possibilities, often the only thing stopping you is a bit of inspiration. This issue we bring you a wealth of just such possibilities to inspire and jump start your own artistic adventures.</p>
<p>So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.</p>
<p><strong>Table of Contents:</strong></p>
<ul>
<li><strong>Letting Cycles Do The Work</strong></li>
<li>Making Of Katie</li>
<li>Making Of Red Fox</li>
<li>Master Of Puppets</li>
<li>Blender For Comic Illustrations</li>
<li>Making Of a Trophy</li>
</ul>
<p>And Lot More&#8230;</p>
<p><strong>Reminder: Submissions for issue #43 due July 5<sup>th</sup>,</strong></p>
<p><strong><a href="http://blenderart.org/2013/05/22/call-for-content-blenderart-magazine-43/">Call for Content #43</a></strong></p>
]]></content:encoded>
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		<item>
		<title>Call for Content: Blenderart Magazine #43</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/DPZ-fTtfutg/</link>
		<comments>http://blenderart.org/2013/05/22/call-for-content-blenderart-magazine-43/#comments</comments>
		<pubDate>Thu, 23 May 2013 01:26:26 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Call For Content]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=778</guid>
		<description><![CDATA[It&#8217;s time again to start thinking about articles, tutorials and images for Issue # 43 of Blenderart Magazine. The theme for this issue is “From Concept to Character” Character design can be one of the most rewarding areas in 3d modeling. You get to choose the look and type of character you are creating. And most fun, [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s time again to start thinking about articles, tutorials and images for<strong> Issue # 43 of Blenderart Magazine.</strong></p>
<p>The theme for this issue is<strong> “From Concept to Character”</strong></p>
<p>Character design can be one of the most rewarding areas in 3d modeling. You get to choose the look and type of character you are creating. And most fun, non humanoid characters are always a possibility. From animals to normally inanimate objects, just about anything can be transformed into a fun character to model and possibly animate.</p>
<p><strong>So in this issue we are looking for tutorials or “making of” articles on:</strong></p>
<ul>
<li>Creating Concept Art</li>
<li>Personal or Commercial Character projects</li>
<li>Texturing</li>
<li>Character accessories and environments (backgrounds)</li>
<li>Sculpting</li>
<li>Retopology</li>
</ul>
<p>*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive &#8230;. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  …&#8230; goes off to check number and variety of images on my hard drive …. just in case. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p><strong>Articles</strong></p>
<p>Send in your articles to <a href="mailto:sandra@blenderart.org">sandra</a><br />
Subject: <strong>&#8220;Article submission Issue # 43 [your article name]&#8220;</strong></p>
<p><strong>Gallery Images</strong></p>
<p>As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “From Concept to Character”. Please note if the entry does not match with the theme it will not be published.</p>
<p>Send in your entries for gallery to <a href="mailto:gaurav@blenderart.org">gaurav</a><br />
Subject: <strong>&#8220;Gallery submission Issue # 43&#8243;</strong></p>
<p>Note: Image size should be of 1024x (width) at max.</p>
<p><strong>Last date of submissions July 5, 2013.</strong></p>
<p><strong>Good luck!</strong><br />
<strong>Blenderart Team</strong></p>
]]></content:encoded>
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		<title>Blender Master Class by Ben Simonds</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/_s08L84BlD4/</link>
		<comments>http://blenderart.org/2013/04/17/blender-master-class-by-ben-simonds/#comments</comments>
		<pubDate>Wed, 17 Apr 2013 18:45:06 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=772</guid>
		<description><![CDATA[Ben Simonds, a well respected Blender user and co-director of Gecko Amimation Ltd, has written and excellent new book. Blender Master Class, published by No Starch Press. from No Starch Press: Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://blenderart.org/bam/wp-content/uploads/2013/04/blenderweb.jpg"><img class="alignright size-full wp-image-773" alt="blenderweb" src="http://blenderart.org/bam/wp-content/uploads/2013/04/blenderweb.jpg" width="180" height="225" /></a>Ben Simonds, a well respected Blender user and co-director of Gecko Amimation Ltd, has written and excellent new book. <a href="http://nostarch.com/blendermasterclass.htm" target="_blank">Blender Master Class</a>, published by <a href="http://nostarch.com/" target="_blank">No Starch Press</a>.</p>
<p><em>from No Starch Press:</em></p>
<blockquote><p>Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece.</p>
<p>For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models.<span id="more-772"></span></p>
<p>You’ll also learn how to:</p>
<ul>
<li>Work with reference and concept art in Blender and GIMP to make starting projects easier</li>
<li>Block in models with simple geometry and build up more complex forms</li>
<li>Use Blender’s powerful sculpting brushes to create detailed organic models</li>
<li>Paint textures with Blender and GIMP and map them onto your 3D artwork</li>
<li>Light, render, and composite your models to create striking images</li>
</ul>
<p>Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips,<i>Blender Master Class</i> gives you the foundation you need to create your own stunning masterpieces.</p>
<p>DVD includes files for each project in the book, as well as extra textures, brushes, and other resources.</p>
<p>Covers Blender 2.6x</p></blockquote>
<p>A number of excellent reviews of Ben&#8217;s book have been written and are well worth checking out. Although everyone has a somewhat unique perspective, the general consensus is that Ben&#8217;s book is a huge success and a must have for any serious Blender user.</p>
<p><em><strong>Reviews of Blender Master Class</strong></em></p>
<p><strong><a href="http://adventuresinblender.blogspot.co.uk/" target="_blank">Adventures in Blender</a></strong></p>
<p><strong><a href="http://cgcookie.com/blender/2013/04/03/blender-master-class-ben-simonds-book-review/" target="_blank">Blender Cookie</a></strong></p>
<p><strong><a href="http://www.reynantem.blogspot.com/2013/04/blender-master-class-book-review.html" target="_blank">Reyn&#8217;s Blog</a></strong></p>
]]></content:encoded>
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		<item>
		<title>Call for Content: Blenderart Magazine #42</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/04Ef0knxYUY/</link>
		<comments>http://blenderart.org/2013/04/09/call-for-content-blenderart-magazine-42/#comments</comments>
		<pubDate>Tue, 09 Apr 2013 17:05:10 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Call For Content]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=765</guid>
		<description><![CDATA[It’s time again to start thinking about articles, tutorials and images forIssue # 42 of Blenderart Magazine. The theme for this issue is “Crossing the Digital Divide” One of the appeals of creating in digital space is that anything is possible, allowing for greater creative freedom. The challenge is to get your creation out into the [...]]]></description>
				<content:encoded><![CDATA[<p>It’s time again to start thinking about articles, tutorials and images for<strong>Issue # 42 of Blenderart Magazine.</strong></p>
<p>The theme for this issue is <strong>“Crossing the Digital Divide”</strong></p>
<p>One of the appeals of creating in digital space is that anything is possible, allowing for greater creative freedom. The challenge is to get your creation out into the real world. So in this issue we are going to look at the many ways that you can bring your creations/products across the Digital Divide into the real world.</p>
<p><strong>Looking for tutorials or “making of” articles on:</strong></p>
<ul>
<li><strong>Custom Milling and similar processes</strong></li>
<li><strong>3d printing</strong></li>
<li><strong>Creating blue prints or products spec sheets to manufacture from</strong></li>
<li><strong>Any creative method of getting your project out into the real world</strong></li>
</ul>
<p>*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. <img alt=":P" src="http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif?m=1129645325g" /> …… goes off to check number and variety of images on my hard drive …. just in case. <img alt=":P" src="http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif?m=1129645325g" /></p>
<p><strong>Articles</strong></p>
<p style="padding-left: 30px">Send in your articles to <a href="mailto:sandra@blenderart.org" target="_parent">sandra</a><br />
Subject: “Article submission Issue # 42 [your article name]“</p>
<p><strong>Gallery Images</strong></p>
<p style="padding-left: 30px">As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is<strong> “Crossing the Digital Divide”</strong>. Digital and Real world images would be a great submission. Please note if the entry does not match with the theme it will not be published.</p>
<p style="padding-left: 30px">Send in your entries for gallery to <a href="mailto:gaurav@blenderart.org" target="_parent">gaurav</a><br />
Subject: “Gallery submission Issue # 42″</p>
<p style="padding-left: 30px">Note: Image size should be of 1024x (width) at max.</p>
<p style="padding-left: 30px"><strong>Last date of submissions May 5, 2013.</strong></p>
<p><em>Good luck!</em><br />
<em>Blenderart Team</em></p>
]]></content:encoded>
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		<item>
		<title>Blenderart Mag Issue #40 now available</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/yjCNTcJbEXc/</link>
		<comments>http://blenderart.org/2013/01/21/blenderart-mag-issue-40-now-available/#comments</comments>
		<pubDate>Mon, 21 Jan 2013 19:05:57 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=755</guid>
		<description><![CDATA[Welcome to Issue #40, “3D Printing&#8221; Any project requires at least a bit of planning and research. And with a project slated to be 3d printed, the research part can be a showstopper if you don&#8217;t even know the right questions to ask. Well we have done the research for you and gathered up a [...]]]></description>
				<content:encoded><![CDATA[<p><strong>Welcome to Issue #40, “3D Printing&#8221;</strong></p>
<p>Any project requires at least a bit of planning and research. And with a project slated to be 3d printed, the research part can be a showstopper if you don&#8217;t even know the right questions to ask. Well we have done the research for you and gathered up a seriously great selection of articles to inspire and inform you of the best practices and techniques to achieve great 3d printed results. So come explore the exciting world of 3d Printing with us.</p>
<p>So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.</p>
<p><strong>Table of Contents:</strong></p>
<ul>
<li>Printed Pirates</li>
<li>Combining CNC milling and 3D projection mapping</li>
<li>3d printing with Blender</li>
<li>Using the 3D print for the products design and fine arts</li>
<li>Makers Factory</li>
<li>100 hours of print time and what I have learned</li>
</ul>
<p>And Lot More&#8230;</p>
<p><strong>Reminder: Submissions for issue #41 due March 5<sup>th</sup>,</strong></p>
<p><a href="http://blenderart.org/2013/01/07/call-for-content-blenderart-magazine-41-take-2-p/">Call for Content #41</a></p>
]]></content:encoded>
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		<item>
		<title>Call for Content: Blenderart Magazine #41 (take 2 :P )</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/XkLdnWyUvXk/</link>
		<comments>http://blenderart.org/2013/01/07/call-for-content-blenderart-magazine-41-take-2-p/#comments</comments>
		<pubDate>Mon, 07 Jan 2013 04:29:34 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Call For Content]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=750</guid>
		<description><![CDATA[It’s time again to start thinking about articles, tutorials and images forIssue # 41 of Blenderart Magazine. The theme for this issue is “Imagine the Possibilities” A new year has arrived filled with possibilities for artistic growth and learning. In this issue we are going to look at your personal projects and goals for 2013. What [...]]]></description>
				<content:encoded><![CDATA[<p>It’s time again to start thinking about articles, tutorials and images for<strong>Issue # 41 of Blenderart Magazine.</strong></p>
<p>The theme for this issue is<strong> “Imagine the Possibilities”</strong></p>
<p>A new year has arrived filled with possibilities for artistic growth and learning. In this issue we are going to look at your personal projects and goals for 2013. What do you hope to learn or accomplish with blender this year. The possibilities are endless, so let the possibility party begin.</p>
<p><strong>Looking for tutorials or “making of” articles on:</strong></p>
<ul>
<li><strong>Personal Projects/Creations</strong></li>
<li><strong>Any tool or technique</strong></li>
</ul>
<p>*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. <img src="http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif?m=1129645325g" alt=":P" /> …… goes off to check number and variety of images on my hard drive …. just in case. <img src="http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif?m=1129645325g" alt=":P" /></p>
<p><strong>Articles</strong></p>
<p style="padding-left: 30px">Send in your articles to <a href="mailto:sandra@blenderart.org">sandra</a><br />
Subject: “Article submission Issue # 41 [your article name]“</p>
<p><strong>Gallery Images</strong></p>
<p>As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Imagine the Possibilities”. Please note if the entry does not match with the theme it will not be published.</p>
<p style="padding-left: 30px">Send in your entries for gallery to <a href="mailto:gaurav@blenderart.org">gaurav</a><br />
Subject: “Gallery submission Issue # 41″</p>
<p>Note: Image size should be of 1024x (width) at max.</p>
<p>Last date of submissions<strong> March 5, 2013.</strong></p>
<p>Good luck!<br />
Blenderart Team</p>
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		<item>
		<title>Blenderart Magazine: Status update</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/juXdLXw-s0k/</link>
		<comments>http://blenderart.org/2013/01/03/blenderart-magazine-status-update/#comments</comments>
		<pubDate>Thu, 03 Jan 2013 19:59:23 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=746</guid>
		<description><![CDATA[We didn&#8217;t ride off into the sunset without warning, but we have been busy working on issue #40: 3D Printing. It is a big issue and between that and the holidays, we are running rather late with this issue. We have finished proofing the first draft of the magazine layout and it shouldn&#8217;t be much longer. [...]]]></description>
				<content:encoded><![CDATA[<p>We didn&#8217;t ride off into the sunset without warning, but we have been busy working on <strong>issue #40: 3D Printing</strong>. It is a big issue and between that and the holidays, we are running rather late with this issue. We have finished proofing the first draft of the magazine layout and it shouldn&#8217;t be much longer.</p>
<p>In other news, <strong>issue #41: Digital Sculpting</strong> only received 1 submission and due to the holidays I didn&#8217;t have time to write up all the threatened articles about fluffy bunnies and hearts, so I am going to hit the &#8220;re-wind button&#8221; and re-issue a <strong>new Call for Content #41</strong> with a new topic that hopefully will generate more submissions.</p>
<p>The new Call for Content will be issued in a day or two, so be on the lookout for it and plan to submit all your blender awesomeness.</p>
]]></content:encoded>
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		<title>Blenderart Mag Issue #39 now available</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/3q0IgUDxTg8/</link>
		<comments>http://blenderart.org/2012/10/29/blenderart-mag-issue-39-now-available/#comments</comments>
		<pubDate>Mon, 29 Oct 2012 20:32:46 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=739</guid>
		<description><![CDATA[Welcome to Issue #39, “Spirit of Exploration&#8221; It is an exciting time to watch how Blender and the community is growing with all the new tools and ideas flowing from our collective creativity. Our need to explore the boundaries of what is possible drives us as artists and coders to achieve ever growing levels of [...]]]></description>
				<content:encoded><![CDATA[<p>Welcome to Issue #39, “<strong>Spirit of Exploration</strong>&#8221;</p>
<p>It is an exciting time to watch how Blender and the community is growing with all the new tools and ideas flowing from our collective creativity. Our need to explore the boundaries of what is possible drives us as artists and coders to achieve ever growing levels of amazingness. In this issue we celebrate that Spirit of Exploration in a series of articles sure to spark a bit of personal exploration of your own.</p>
<p><em>This issue we are also unveiling a fresh new look for BAM. Enjoy!</em></p>
<p>So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.</p>
<p><strong>Table of Contents:</strong></p>
<ul>
<li>Exploring facial modeling for animation in blender</li>
<li>Building the landscape for Europa</li>
<li>Making a Wormhole without changing the framing</li>
<li>Compositing in Direct and Indirect in Cycles</li>
<li>Blender Terrain Tools</li>
<li>Mistakes New CG Artists Make</li>
</ul>
<p>And Lot More&#8230;</p>
<p><strong>Reminder: Submissions for issue #40 due October 5<sup>th</sup>,</strong></p>
<p><strong><a href="http://blenderart.org/2012/10/15/call-for-content-blenderart-magazine-41/">Call for Content #41</a></strong></p>
<p><strong>Follow us on Twitter</strong></p>
<p><a href="https://twitter.com/blenderart" rel="nofollow" target="_blank">https://twitter.com/blenderart</a></p>
]]></content:encoded>
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		<item>
		<title>Call For Content: Blenderart Magazine #41</title>
		<link>http://feedproxy.google.com/~r/BlenderartMagazine/~3/AvFIT4Lqw58/</link>
		<comments>http://blenderart.org/2012/10/15/call-for-content-blenderart-magazine-41/#comments</comments>
		<pubDate>Mon, 15 Oct 2012 14:50:41 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[Call For Content]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=732</guid>
		<description><![CDATA[It&#8217;s time again to start thinking about articles, tutorials and images for Issue # 41 of Blenderart Magazine. The theme for this issue is “Digital Clay: Sculpting Escapades” Blender&#8217;s Sculpting tools have become a fun powerful feature for artists to express their creativity and explore ideas. Issue #41 is going to focus on these powerful tools and [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s time again to start thinking about articles, tutorials and images for <strong>Issue # 41 of Blenderart Magazine.</strong></p>
<p>The theme for this issue is <strong>“Digital Clay: Sculpting Escapades”</strong></p>
<p>Blender&#8217;s Sculpting tools have become a fun powerful feature for artists to express their creativity and explore ideas. Issue #41 is going to focus on these powerful tools and the creative workflows that go with them.</p>
<p><strong>Looking for tutorials or “making of” articles on:</strong></p>
<ul>
<li>Sculpt brushes</li>
<li>how and when to use</li>
<li>what is your favorite brushes</li>
<li>Personal Projects/Creations</li>
<li>Re-Mesh Modifier</li>
<li>Bsurfaces</li>
<li>Retopology</li>
<li>Dyntopo</li>
</ul>
<p><em>*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive &#8230;. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  …&#8230; goes off to check number and variety of images on my hard drive …. just in case. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </em></p>
<p><strong>Articles</strong></p>
<p style="padding-left: 30px">Send in your articles to <a href="mailto:sandra@blenderart.org">sandra</a><br />
Subject: &#8220;Article submission Issue # 41 [your article name]&#8220;</p>
<p><strong>Gallery Images</strong></p>
<p>As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “<strong>Digital Clay: Sculpting Escapades</strong>”. Please note if the entry does not match with the theme it will not be published.</p>
<p style="padding-left: 30px">Send in your entries for gallery to <a href="mailto:gaurav@blenderart.org">gaurav</a><br />
Subject: &#8220;Gallery submission Issue # 41&#8243;</p>
<p style="padding-left: 30px">Note: Image size should be of 1024x (width) at max.</p>
<p style="padding-left: 30px"><strong>Last date of submissions December 5, 2012.</strong></p>
<p><em><strong>Good luck!</strong></em><br />
<em><strong>Blenderart Team</strong></em></p>
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