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	<title>BlenderNation</title>
	
	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Wed, 11 Nov 2009 10:00:49 +0000</lastBuildDate>
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		<title>Osaka Blender party photos</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/YgJWBaLO8jU/</link>
		<comments>http://www.blendernation.com/osaka-blender-party-photos/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 10:00:49 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Usermeetings]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10576</guid>
		
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		<slash:comments>0</slash:comments>
		<description>Blender users in Osaka, Japan, came together last week. Here&amp;#039;s a quick report by Tony Mullen.
Tony Mullen wrote:
Here are some snaps from the Osaka Blender party on Nov 7th. Unfortunately, I...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/YgJWBaLO8jU" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/osaka-blender-party-photos/</feedburner:origLink></item>
		<item>
		<title>Five Free Models by Jonathan Williamson</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/uz5O21Qvsu4/</link>
		<comments>http://www.blendernation.com/five-free-models-by-jonathan-williamson/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 06:58:27 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Models & Rigs]]></category>
		<category><![CDATA[cookie]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[jonathan]]></category>
		<category><![CDATA[models]]></category>
		<category><![CDATA[williamson]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10524</guid>
		
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		<slash:comments>1</slash:comments>
		<description>Five free models by Jonathan Williamson are now available at BlenderCookie.com.  Check it out!
Thanks, Jonathan!&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/uz5O21Qvsu4" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/five-free-models-by-jonathan-williamson/</feedburner:origLink></item>
		<item>
		<title>Ramen Node Compositer</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/YQe8vyoWOrE/</link>
		<comments>http://www.blendernation.com/ramen-node-compositer/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 11:26:03 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10529</guid>
		
		<wfw:commentRss>http://www.blendernation.com/ramen-node-compositer/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		<description>Ramen, an impressive standalone node compositer by Esteban Tovagliari is now available for testing!  This new open-source project looks very promising!  Check it out!


Tovagliari...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/YQe8vyoWOrE" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/ramen-node-compositer/</feedburner:origLink></item>
		<item>
		<title>Omega Teaser Teasing! by Andy</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/CDY9AYfd-f0/</link>
		<comments>http://www.blendernation.com/omega-teaser-teasing-by-andy/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 01:10:04 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10515</guid>
		
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		<slash:comments>21</slash:comments>
		<description>Andy&amp;#039;s website
OMEGA STOP MOTION PROJECT &amp;#8211; TEASER TRAILER from Andy Goralczyk on Vimeo.
Andy&amp;#039;s training DVD &amp;#034;Creature Factory&amp;#034;&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/CDY9AYfd-f0" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/omega-teaser-teasing-by-andy/</feedburner:origLink></item>
		<item>
		<title>Microgrants for Climate Projects</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/xLoDwbEfDl8/</link>
		<comments>http://www.blendernation.com/microgrants-for-climate-projects/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 16:00:13 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Media]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10505</guid>
		
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		<slash:comments>25</slash:comments>
		<description>&amp;#034;I just completed an animation of a bumblebee for a microgranting project.  I&amp;#039;d love to share it with the blendernation community, and if there is interest I&amp;#039;d  love to share the rigs...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/xLoDwbEfDl8" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/microgrants-for-climate-projects/</feedburner:origLink></item>
		<item>
		<title>Developer Meeting Notes (Blender 2.5 Report) 11-08-09</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/FiH5-Vd_xfk/</link>
		<comments>http://www.blendernation.com/developer-meeting-notes-blender-2-5-report-11-08-09/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 02:13:40 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Blender Foundation]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Ton Roosendaal]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10499</guid>
		
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		<slash:comments>22</slash:comments>
		<description>1) Current projects
- GE logic editor design proposal was reviewed good so far, Benoit now checks on implementation side of design.
- the iTaSC project now has a final end-user design details wiki...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/FiH5-Vd_xfk" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/developer-meeting-notes-blender-2-5-report-11-08-09/</feedburner:origLink></item>
		<item>
		<title>Making of Suzanne Festival Intro and Interstitials</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/i9oqaxRJt80/</link>
		<comments>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 08:03:22 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10495</guid>
		
		<wfw:commentRss>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<description>A team of no less than four five people worked on this year&amp;#039;s Suzanne Awards: Bassam Kurdali, Kursad Karatas, Jarred De Beer, Pablo Vazquez and Jan Morgenstern. Bassam writes about the creative...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/i9oqaxRJt80" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/</feedburner:origLink></item>
		<item>
		<title>PasteAll now supports pictures</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/bmayfbdXgVM/</link>
		<comments>http://www.blendernation.com/pasteall-now-supports-pictures/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 11:00:49 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10492</guid>
		
		<wfw:commentRss>http://www.blendernation.com/pasteall-now-supports-pictures/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		<description>The popular Blender clipping/.blend file storage service PasteAll.org now supports picture uploads!
Nathan Letwory writes:
For some time we worked on a new Pasteall.org service, one that everybody...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/bmayfbdXgVM" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/pasteall-now-supports-pictures/</feedburner:origLink></item>
		<item>
		<title>Blender Art Magazine  "From Out of the Deep. . ."</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/O4Rkvp5ajMs/</link>
		<comments>http://www.blendernation.com/blenderart-magazine-from-out-of-the-deep/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 03:39:41 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender Art Magazine]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10479</guid>
		
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		<slash:comments>4</slash:comments>
		<description>&amp;#034;From out of the Deep&amp;#8230;&amp;#034; conjures up images of all types of sea creatures, from the simple to the beautifully exotic. Dancing beams of light bouncing off of underwater life and...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/O4Rkvp5ajMs" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/blenderart-magazine-from-out-of-the-deep/</feedburner:origLink></item>
		<item>
		<title>Call for Testing of BMesh Integration (NGons)</title>
		<link>http://feedproxy.google.com/~r/Blendernation/~3/O-kN8Ta5c3E/</link>
		<comments>http://www.blendernation.com/call-for-testing-of-bmesh-integration-ngons/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 05:00:51 +0000</pubDate>
		<dc:creator>Kernon</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender 2.5]]></category>
		<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10453</guid>
		
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		<slash:comments>18</slash:comments>
		<description>BMesh is now in the Alpha testing stage.  It’s reached the point where it needs user testing to further progress and identify bugs.

Build Links
Please use a build no older then November 4th.

Linux...&lt;br/&gt;
&lt;br/&gt;
[read the full article on blendernation.com]&lt;img src="http://feeds.feedburner.com/~r/Blendernation/~4/O-kN8Ta5c3E" height="1" width="1"/&gt;</description><feedburner:origLink>http://www.blendernation.com/call-for-testing-of-bmesh-integration-ngons/</feedburner:origLink></item>
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