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	<title>BlenderNation</title>
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	<link>https://www.blendernation.com</link>
	<description>Daily Blender Art, Tutorials, Development and Community News</description>
	<lastBuildDate>Tue, 26 May 2026 05:48:49 +0000</lastBuildDate>
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	<item>
		<title>MacBook Neo Blender Sculpting: Honest Polycount and Memory Performance Test</title>
		<link>https://www.blendernation.com/2026/05/27/macbook-neo-blender-sculpting-honest-polycount-and-memory-performance-test/</link>
					<comments>https://www.blendernation.com/2026/05/27/macbook-neo-blender-sculpting-honest-polycount-and-memory-performance-test/#respond</comments>
		
		<dc:creator><![CDATA[Michael Bridges]]></dc:creator>
		<pubDate>Wed, 27 May 2026 06:00:10 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200451</guid>

					<description><![CDATA[Can Apple&#8217;s cheapest laptop genuinely handle Sculpt Mode? Michael Bridges put the MacBook Neo through a full stress test to find out where it breaks, then compared it against two very different machines. In this video I push the MacBook Neo from 200,000 to 12 million polygons in both Object Mode and Sculpt Mode, testing [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/27/macbook-neo-blender-sculpting-honest-polycount-and-memory-performance-test/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/27/macbook-neo-blender-sculpting-honest-polycount-and-memory-performance-test/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Free Download: Generate Wooden Houses with this Geometry Nodes setup</title>
		<link>https://www.blendernation.com/2026/05/26/free-download-generate-wooden-houses-with-this-geometry-nodes-setup/</link>
					<comments>https://www.blendernation.com/2026/05/26/free-download-generate-wooden-houses-with-this-geometry-nodes-setup/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Tue, 26 May 2026 12:00:57 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200589</guid>

					<description><![CDATA[KuboZ created this real-time house editor for his Bachelor’s thesis. Wallachian House Generator is a Geometry Nodes library for Blender. Create and edit buildings with the traditional architectural style of the Moravian Wallachia region and its surrounding areas! The modifier will transform a simple shape into a wooden house in a few clicks! The library [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/26/free-download-generate-wooden-houses-with-this-geometry-nodes-setup/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/26/free-download-generate-wooden-houses-with-this-geometry-nodes-setup/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>No Text Accent in Blender using Linux Mint? Easy Fix</title>
		<link>https://www.blendernation.com/2026/05/26/no-text-accent-in-blender-using-linux-mint-easy-fix/</link>
					<comments>https://www.blendernation.com/2026/05/26/no-text-accent-in-blender-using-linux-mint-easy-fix/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Tue, 26 May 2026 06:00:07 +0000</pubDate>
				<category><![CDATA[3D News]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200476</guid>

					<description><![CDATA[Washington solves a minor annoyance he found with Linux Mint. I came across this issue in Blender while using It in Linux Mint. No text accent at all. In this video I show how to fix the issue using the tool I have created to remove the barrier that prevents Blender to understand Keyboard accent [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/26/no-text-accent-in-blender-using-linux-mint-easy-fix/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/26/no-text-accent-in-blender-using-linux-mint-easy-fix/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Free Download: Blender Cobweb Generator</title>
		<link>https://www.blendernation.com/2026/05/25/free-download-blender-cobweb-generator/</link>
					<comments>https://www.blendernation.com/2026/05/25/free-download-blender-cobweb-generator/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Mon, 25 May 2026 06:30:15 +0000</pubDate>
				<category><![CDATA[Add-ons]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200573</guid>

					<description><![CDATA[Thomas Kole shares this geometry setup to generate cobwebs for any mesh in Blender. It includes a physics simulator with an interactive mode, allowing you to tweak the result.
<p><a href="https://www.blendernation.com/2026/05/25/free-download-blender-cobweb-generator/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/25/free-download-blender-cobweb-generator/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Best of Blender Artists: 2026-21</title>
		<link>https://www.blendernation.com/2026/05/23/best-of-blender-artists-2026-21/</link>
					<comments>https://www.blendernation.com/2026/05/23/best-of-blender-artists-2026-21/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Sat, 23 May 2026 11:20:32 +0000</pubDate>
				<category><![CDATA[Images]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200561</guid>

					<description><![CDATA[Every week, hundreds of artists share their work on the Blender Artists forum. I&#8217;m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
<p><a href="https://www.blendernation.com/2026/05/23/best-of-blender-artists-2026-21/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/23/best-of-blender-artists-2026-21/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Jobs for May 22, 2026</title>
		<link>https://www.blendernation.com/2026/05/22/blender-jobs-for-may-22-2026/</link>
					<comments>https://www.blendernation.com/2026/05/22/blender-jobs-for-may-22-2026/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Fri, 22 May 2026 10:15:00 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200487</guid>

					<description><![CDATA[Here&#8217;s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: REMOTE: 2D NSFW Artist / Comic Designer / NSFW 18+ / 2D Animator Looking for a Level Designer — Low-Poly Map Looking for a paid 1:1 tutor, stylized 3D character modeling (Blender, Kirby/Nintendo-style) Paid work to clean up STL file [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/22/blender-jobs-for-may-22-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/22/blender-jobs-for-may-22-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Course: Using Blender to Draft CAD-Style Floor Plans and Export Scaled PDF  </title>
		<link>https://www.blendernation.com/2026/05/22/course-using-blender-to-draft-cad-style-floor-plans-and-export-scaled-pdf/</link>
					<comments>https://www.blendernation.com/2026/05/22/course-using-blender-to-draft-cad-style-floor-plans-and-export-scaled-pdf/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Fri, 22 May 2026 05:35:30 +0000</pubDate>
				<category><![CDATA[Training Videos]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200482</guid>

					<description><![CDATA[Learn how to draft 2D floor plans in Blender from scratch: add dimensions, import DWG blocks, render NPR line art, export to scale with this new course by Allan Brito. Most people associate Blender with 3D rendering, animation, and visual effects. But Blender&#8217;s precision modeling tools, real-world unit system, and NPR rendering engine make it [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/22/course-using-blender-to-draft-cad-style-floor-plans-and-export-scaled-pdf/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/22/course-using-blender-to-draft-cad-style-floor-plans-and-export-scaled-pdf/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Subsurface Scattering for Beginners</title>
		<link>https://www.blendernation.com/2026/05/21/subsurface-scattering-for-beginners/</link>
					<comments>https://www.blendernation.com/2026/05/21/subsurface-scattering-for-beginners/#respond</comments>
		
		<dc:creator><![CDATA[Ryan King Art]]></dc:creator>
		<pubDate>Thu, 21 May 2026 12:00:04 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200461</guid>

					<description><![CDATA[In this Blender tutorial Ryan King explains how to use Subsurface Scattering for beginners.
<p><a href="https://www.blendernation.com/2026/05/21/subsurface-scattering-for-beginners/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/21/subsurface-scattering-for-beginners/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>PHENIX &#8211; a GPU-native particle system for Blender  </title>
		<link>https://www.blendernation.com/2026/05/21/phenix-a-gpu-native-particle-system-for-blender/</link>
					<comments>https://www.blendernation.com/2026/05/21/phenix-a-gpu-native-particle-system-for-blender/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 21 May 2026 05:59:09 +0000</pubDate>
				<category><![CDATA[Add-ons]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200469</guid>

					<description><![CDATA[Issanou updated his Blender particle system to run entirely on the GPU. I just released the GPU version of Phenix: the result of a full year of dedicated development to finally complete the vision I had for this tool. The entire particle simulation now runs on your graphics card, not the CPU — so you [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/21/phenix-a-gpu-native-particle-system-for-blender/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/21/phenix-a-gpu-native-particle-system-for-blender/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Developers Meeting Notes: 18 May 2026</title>
		<link>https://www.blendernation.com/2026/05/20/blender-developers-meeting-notes-18-may-2026/</link>
					<comments>https://www.blendernation.com/2026/05/20/blender-developers-meeting-notes-18-may-2026/#respond</comments>
		
		<dc:creator><![CDATA[n8n]]></dc:creator>
		<pubDate>Wed, 20 May 2026 12:00:45 +0000</pubDate>
				<category><![CDATA[Blender Development]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=200463</guid>

					<description><![CDATA[Notes for weekly communication of ongoing projects and modules. Modules &#38; Projects 2026-05-11 Grease Pencil Module Meeting 2026-05-12 Render &#38; Cycles Meeting 2026-05-12 Sequencer Meeting 2026-05-12 Sequencer Meeting 2026-05-13 User Interface Meeting 2026-05-18 Viewport &#38; EEVEE module meeting New Features and Changes This is a selection of changes that happened over the last week. For [&#8230;]
<p><a href="https://www.blendernation.com/2026/05/20/blender-developers-meeting-notes-18-may-2026/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/05/20/blender-developers-meeting-notes-18-may-2026/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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