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	<title>BlenderNation</title>
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	<link>https://www.blendernation.com</link>
	<description>Daily Blender Art, Tutorials, Development and Community News</description>
	<lastBuildDate>Thu, 22 Oct 2026 06:50:40 +0000</lastBuildDate>
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	<item>
		<title>Fix Merged Geometry after Voxel remeshing</title>
		<link>https://www.blendernation.com/2026/10/22/fix-merged-geometry-after-voxel-remeshing/</link>
					<comments>https://www.blendernation.com/2026/10/22/fix-merged-geometry-after-voxel-remeshing/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Thu, 22 Oct 2026 06:50:40 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202874</guid>

					<description><![CDATA[Jan van den Hemel explains how to fix Merged Geometry after Voxel remeshing.
<p><a href="https://www.blendernation.com/2026/10/22/fix-merged-geometry-after-voxel-remeshing/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/22/fix-merged-geometry-after-voxel-remeshing/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Discover Some of Blender&#8217;s Most Underrated Modeling Tools!</title>
		<link>https://www.blendernation.com/2026/10/21/discover-some-of-blenders-most-underrated-modeling-tools/</link>
					<comments>https://www.blendernation.com/2026/10/21/discover-some-of-blenders-most-underrated-modeling-tools/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Wed, 21 Oct 2026 17:07:29 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202906</guid>

					<description><![CDATA[Blender has a lot of useful modeling tools that many artists don&#8217;t even know exist. Some of them can save you a surprising amount of time, especially when working with complex shapes and detailed geometry. Stanisław writes: In my latest tutorial, I explore several tools from the free Edit Mesh Tools add-on and show how [&#8230;]
<p><a href="https://www.blendernation.com/2026/10/21/discover-some-of-blenders-most-underrated-modeling-tools/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/21/discover-some-of-blenders-most-underrated-modeling-tools/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Cute Pumpkin Carving Sculpt</title>
		<link>https://www.blendernation.com/2026/10/20/cute-pumpkin-carving-sculpt/</link>
					<comments>https://www.blendernation.com/2026/10/20/cute-pumpkin-carving-sculpt/#respond</comments>
		
		<dc:creator><![CDATA[Ryan King Art]]></dc:creator>
		<pubDate>Tue, 20 Oct 2026 05:25:39 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202880</guid>

					<description><![CDATA[Ryan King shows us how to create this Cute Pumpkin Carving Sculpt.
<p><a href="https://www.blendernation.com/2026/10/20/cute-pumpkin-carving-sculpt/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/20/cute-pumpkin-carving-sculpt/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Short Science Film: Life in a Drop</title>
		<link>https://www.blendernation.com/2026/10/19/short-science-film-life-in-a-drop/</link>
					<comments>https://www.blendernation.com/2026/10/19/short-science-film-life-in-a-drop/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Mon, 19 Oct 2026 15:55:18 +0000</pubDate>
				<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202870</guid>

					<description><![CDATA[After a year and a half of work, animators at the Hungarian Centre for Ecological Research have created Life in a Drop, a 15-minute popular science short film, using Blender. Tibor Kisantal writes: Scientists at the Institute of Aquatic Ecology, part of the research centre, have long been working on 3D models of algae from [&#8230;]
<p><a href="https://www.blendernation.com/2026/10/19/short-science-film-life-in-a-drop/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/19/short-science-film-life-in-a-drop/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Sticking Hand Drawn Ink Lines to 3D Animation with Blender Grease Pencil and Geometry Nodes</title>
		<link>https://www.blendernation.com/2026/10/19/sticking-hand-drawn-ink-lines-to-3d-animation-with-blender-grease-pencil-and-geometry-nodes-2/</link>
					<comments>https://www.blendernation.com/2026/10/19/sticking-hand-drawn-ink-lines-to-3d-animation-with-blender-grease-pencil-and-geometry-nodes-2/#respond</comments>
		
		<dc:creator><![CDATA[Bart]]></dc:creator>
		<pubDate>Mon, 19 Oct 2026 05:59:33 +0000</pubDate>
				<category><![CDATA[Behind the Scenes]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202887</guid>

					<description><![CDATA[Learn how to create Spider Verse style animations in Blender. Derek Flood writes: For Spider Verse, Sony developed proprietary tools to allow artists to create hand drawn line work that follows the animated characters. In this video I wanted to share how you can do the same as an independent animator using Grease Pencil and [&#8230;]
<p><a href="https://www.blendernation.com/2026/10/19/sticking-hand-drawn-ink-lines-to-3d-animation-with-blender-grease-pencil-and-geometry-nodes-2/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/19/sticking-hand-drawn-ink-lines-to-3d-animation-with-blender-grease-pencil-and-geometry-nodes-2/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Blender Animation Contest with $1500 in Cash Prizes</title>
		<link>https://www.blendernation.com/2026/10/12/blender-animation-contest-with-1500-in-cash-prizes/</link>
					<comments>https://www.blendernation.com/2026/10/12/blender-animation-contest-with-1500-in-cash-prizes/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Mon, 12 Oct 2026 15:55:31 +0000</pubDate>
				<category><![CDATA[Contests]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202437</guid>

					<description><![CDATA[RenderJuice is running a Blender animation contest around one topic: Speed. Make a 5-30 second Blender animation: a tiny story, a procedural experiment, a simulation, just something funny or anything you want. The only big creative rule is that Blender should be your main creation tool and it should interpret the contest topic. There’s $1,500 [&#8230;]
<p><a href="https://www.blendernation.com/2026/10/12/blender-animation-contest-with-1500-in-cash-prizes/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/12/blender-animation-contest-with-1500-in-cash-prizes/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>All Loop Tools now native in Blender 5.3</title>
		<link>https://www.blendernation.com/2026/10/12/all-loop-tools-now-native-in-blender-5-3/</link>
					<comments>https://www.blendernation.com/2026/10/12/all-loop-tools-now-native-in-blender-5-3/#comments</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Mon, 12 Oct 2026 07:00:36 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202829</guid>

					<description><![CDATA[All the Loop Tools are now native in Blender 5.3 beta, so how do they work and are they better or worse than the add-on version?
<p><a href="https://www.blendernation.com/2026/10/12/all-loop-tools-now-native-in-blender-5-3/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/12/all-loop-tools-now-native-in-blender-5-3/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Creating A Mech Girl Character &#8211; Part 2</title>
		<link>https://www.blendernation.com/2026/10/11/creating-a-mech-girl-character-part-2/</link>
					<comments>https://www.blendernation.com/2026/10/11/creating-a-mech-girl-character-part-2/#respond</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Sun, 11 Oct 2026 07:21:29 +0000</pubDate>
				<category><![CDATA[Timelapse]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202827</guid>

					<description><![CDATA[This is the second part of Daniel Orji&#8217;s series, showing his process for blocking out clothing and accessories.
<p><a href="https://www.blendernation.com/2026/10/11/creating-a-mech-girl-character-part-2/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/11/creating-a-mech-girl-character-part-2/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Low Poly Treasure Chest</title>
		<link>https://www.blendernation.com/2026/10/10/low-poly-treasure-chest/</link>
					<comments>https://www.blendernation.com/2026/10/10/low-poly-treasure-chest/#respond</comments>
		
		<dc:creator><![CDATA[Ryan King Art]]></dc:creator>
		<pubDate>Sat, 10 Oct 2026 07:00:52 +0000</pubDate>
				<category><![CDATA[Videotutorials]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202683</guid>

					<description><![CDATA[In this three part beginner Blender tutorial series, Ryan King will show you how to create this stylized low poly treasure chest scene.
<p><a href="https://www.blendernation.com/2026/10/10/low-poly-treasure-chest/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/10/low-poly-treasure-chest/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>CEO &#8211; AI-powered lip-sync  </title>
		<link>https://www.blendernation.com/2026/10/09/ceo-ai-powered-lip-sync/</link>
					<comments>https://www.blendernation.com/2026/10/09/ceo-ai-powered-lip-sync/#comments</comments>
		
		<dc:creator><![CDATA[Community Reporter]]></dc:creator>
		<pubDate>Fri, 09 Oct 2026 15:55:00 +0000</pubDate>
				<category><![CDATA[Add-ons]]></category>
		<guid isPermaLink="false">https://www.blendernation.com/?p=202699</guid>

					<description><![CDATA[UNOMi has officially brought its AI-powered lip-sync technology to Blender. Designed for animators, game developers and studios, UNOMi automatically analyzes dialogue and generates character lip-sync animation, reducing the amount of manual work traditionally required for facial animation. The Blender integration currently supports English, Spanish, Mandarin, Portuguese, French, German, Korean and Russian, with additional languages planned. [&#8230;]
<p><a href="https://www.blendernation.com/2026/10/09/ceo-ai-powered-lip-sync/" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.blendernation.com/2026/10/09/ceo-ai-powered-lip-sync/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
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