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    <title>Boxes And Arrows Jobs Listing</title>
    <link>http://jobs.boxesandarrows.com/jobs</link>
    <description>Boxes And Arrows Jobs Listing</description>
    <item>
      <title>Software Developer &#8211; (Willing to learn Perl) &#8211; Ams</title>
      <link>http://jobs.boxesandarrows.com/jobs/1375</link>
      <description>About Booking.com

At Booking.com we believe that a good developer is a good developer no matter what technology is involved. We run one of the world's largest Perl websites, but we do not require Perl experience to apply &#8211; only a willingness to learn, superior software craftsmanship, and commercial focus.

 

With over half a million room nights reserved on Booking.com daily, we are seeking developers driven by challenges of scalability and rapid, customer-focused development. Our development strategy is agile and based on Scrum. We do several rollouts every day. We are data-driven and do extensive A/B testing. Everything we do is aimed at solving problems for our customers. If it doesn't help our customers, we're not interested in doing it.

 

As a Software Developer, you are responsible for the development, performance, and scaling of our public website as well as internal systems, which includes using: Perl, Javascript, nginx, Plack, MySQL, Memcached, Redis, Hadoop, Elasticsearch, git, and CentOS Linux. You will work both independently and also be part of a team. You will work independently and will also be responsible for making technical decisions within a team.

Software developers work from our headquarters in Amsterdam, the Netherlands. We are inviting CVs from candidates worldwide. Even without Perl experience, your colleagues will help you get up to speed in order to be able to start solving real problems from day one. Are you ready to join an international, result-driven, fun, and dynamic environment?

 
Your Role at Booking.com

Rapidly develop next-generation scalable, flexible, and high-performance systems
Explain current systems, coach and train new developers
Solve issues with the site and internal systems, prioritizing based on customer impact
Act as an intermediary for problems, with both technical and non-technical audiences
Collaborate with Team Leaders and Product Owners to prioritize projects.
Your Skills and Experience

Pragmatic and proactive attitude, with excellent verbal and written communication skills
Four years experience with hands-on software development (object-oriented is a plus)
Experience with HTTP and server-side technologies (web servers, database servers)
Preferably university degree in Mathematics or Software Engineering
Prepared to relocate to Amsterdam, the Netherlands
 

Interested?

We offer a competitive salary, plus bonuses, with possibilities for training and further career opportunities within our fast-growing company. This position is open to candidates worldwide. We will assist you with a relocation package, ensuring a smooth transition to working and living in the Netherlands.

 

To make the most out of your CV application and your interview, check out our blog on http://blog.booking.com/booking-com-developer-hiring-process.html.  </description>
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    <item>
      <title>UX Designer</title>
      <link>http://jobs.boxesandarrows.com/jobs/1376</link>
      <description>Booking.com - planet Earth&#8217;s #1 accommodation website - is looking for the world&#8217;s smartest designers. As a member of our Front End team you&#8217;ll be given the freedom to make meaningful and measurable improvements impacting millions of people. You&#8217;ll join us at our beautiful Amsterdam HQ and work with some of our industry&#8217;s smartest people.

  About the Front End team
Our guiding principle is that by helping our users we help our business. As a designer in our Front End team you'll be a key part of the idea generation process, working in a small startup-like group which takes full ownership of their part of our platform. You'll work with developers, product owners, copywriters and user researchers to conceive, analyse, hand code &amp; test your ideas.

  About You
&#8216;Designer&#8217; is just what it says on your CV - you&#8217;d be just as happy to be labeled an Engineer, or Analyst; a Builder, Hacker or Maker. Because what you really do, what you live for, is solving problems. Your portfolio isn&#8217;t a series of beautiful but generic templates - it&#8217;s a collection of stories that you can discuss with enthusiasm, and regret ... because you&#8217;re always getting better at what you do and you&#8217;re never satisfied with &#8216;good enough.&#8217;. You&#8217;re equally comfortable discussing colour theory, user psychology, or the semantic implications of the DIV tag, you're a writer of excellent HTML &amp; CSS. You&#8217;re excited about the endless potential of the web, and being able to build things that millions of people can use every day.

Your skills
Your core responsibility will be in combining your knowledge and expertise with the goals of our business to deliver a world-class user experience to our diverse, loyal user-base. You&#8217;ll be comfortable taking a data-led approach to design. You will be a passionate advocate for the user, dedicated to the craft of design and excited about working in an agile, collaborative environment.

Simplicity: Good design is invisible.
Collaboration: You&#8217;ll be working alongside developers and copywriters to create elegant user experiences; you should thrive on feedback, critique and iteration.
Visual Design: Photoshop, Fireworks, Keynote, MS Paint - whatever works for you. Your process is your own; you get to decide which tools you use.
HTML/CSS: You&#8217;ll be given full ownership of your ideas, and so you&#8217;ll be required to both create beautiful mockups/wireframes/prototypes - and implement them.

  Required Experience
You have a minimum of 2 years UX design experience 
You&#8217;ve Mastered front-end technologies: HTML and CSS 
You&#8217;ve got experience or are enthusiastic to work in a large e-commerce environment 
You're excited to learn how to work with our templating and version control systems.

  Our Offer
Competitive salary and bonus scheme
Global relocation package, full support for you and your family
26 days paid vacation plus an average of 9 public holidays extra
Discount on hotel bookings
Opportunities to attend conferences, internal and external trainings, workshops, etc.
Vibrant company culture, including our annual Christmas all-hands conference and year-end party!

  Interested?
We offer a competitive salary plus bonuses, with opportunities for career progression within our fast growing company. This position is open to worldwide candidates and in the case of relocation we will assist you with a relocation package insuring a smooth transition to working and living in the Netherlands, where you&#8217;ll be joining a team of people from all over the world who now call Amsterdam home.

The perfect candidate has a passion their craft... and a portfolio withexamples of your web design to back it up. Send us a link or upload your work and tell us all about it. Please submit your CV, portfolio and Motivation Letter in English.</description>
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    <item>
      <title>UX Designer</title>
      <link>http://jobs.boxesandarrows.com/jobs/1377</link>
      <description>Mediamorph is looking to hire their first UX designer. The position will be responsible for leading the user interaction design/redesign for Mediamorph's core platform.                      

What we're looking for:

We are looking for someone who is comfortable designing for an interactive web application. We have a very complicated accounting application with lots of levers and switches and our users run the gamut from novice to expert. Our users love our offering but they don't love using it and we're looking to change that. We need someone who is comfortable working with disparate sets of users to figure out how the application is used and how it can be made more intuitive. Finally, you should be independent - comfortable working with developers to get your design implemented, gathering feedback on your designs and iterating to improve.

What we're not looking for:

We don't need a graphic designer. We don't need to sell anything to our customers and we're not worried about pretty graphics or data visualization.

About Mediamorph

Mediamorph is a leader in the media data and analytics space. We provide a cloud-based platform for the largest media companies in the world to derive insights from all of their sales and accounting data. Through a combination of cutting-edge technologies and a strong managed services team we combine the best of both sides to deliver top of the line customer solutions.  

Why Mediamorph

We're still a small company with no bureaucracy and we're always looking for ideas to improve things - if you've got a good idea then the team is ready to listen. Everyone gets a say in how things are run and has the flexibility to work in the way that suits them best. We're creating a new product and industry but we still have fun at work.

Compensation:

Mediamorph pays a competitive base salary and full medical and dental benefits. A key additional component of your compensation plan will be in equity whose value will grow as the result of your efforts.

Mediamorph is based in New York City with offices in Los Angeles and London. </description>
      <guid>http://jobs.boxesandarrows.com/jobs/1377</guid>
    </item>
    <item>
      <title>Lead User Experience Designer</title>
      <link>http://jobs.boxesandarrows.com/jobs/1378</link>
      <description>Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 67 million play every month. Players form the foundation of our community and it&#8217;s for them that we continue to evolve and improve the League of Legends experience.  
We&#8217;re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you&#8217;re passionate about games. We embrace those who see things differently, aren&#8217;t afraid to experiment, and who have a healthy disregard for constraints.

That&#8217;s where you come in. 

As Lead User Experience Designer, you&#8217;ll work with other senior leaders to shape Riot&#8217;s overall UX strategy, building best practices backed by meticulous research and guiding UX Designers on interdisciplinary projects to establish a holistic, consistent user experience. You&#8217;ll use your collaboration and interpersonal skills to build relationships with stakeholders, establishing a strong UX vision and evangelizing user experience design. You&#8217;ll also push the boundaries of your craft by exploring the latest emerging trends and concepting solutions hand-tailored to player and business needs.

YOU ARE:

&#8226;	 A UX veteran: you&#8217;ve racked up at least seven years&#8217; UX experience, preferably in a mix of enterprise and start-up environments; you&#8217;re a seasoned design strategy veteran with a strong awareness of emerging trends and how they apply to brand and product planning

&#8226;	A design maverick: you&#8217;re fluent in UXD best practices and have the critical thinking skills to know when it&#8217;s time to defenestrate them in favor of something unorthodox; in other words, you know the rules and know when to break them

&#8226;	A prudent planner: you&#8217;ve built a strong design portfolio by applying user-centered design practices to product discovery, design, and development; you&#8217;ve demonstrated experience successfully scoping, planning and executing projects as part of an agile dev team

&#8226;	A thought leader: you&#8217;re a proven leader with experience developing and managing significant user experience design projects and coaching other UX designers; you&#8217;re a thought-leader inside and outside your discipline, and when you&#8217;re not facilitating design efforts, you&#8217;re evangelizing them

&#8226;	Data-driven: you build UX strategies based on a strong foundation of data, and use quantitative analytics and user research to inform designs principles

&#8226;	Player-focused: you use a combination of research and your understanding of game culture to empathize with players and develop strategies and best practices tailored to their needs; major bonus points if you&#8217;re already a summoner in the League of Legends community

YOU WILL:

&#8226;	Work with UX Directors to define and develop UX strategy and experiential quality standards for multi-disciplinary product teams; guide UX Designers across multiple product teams to ensure holistic UX quality and consistency are carried throughout every aspect of the product

&#8226;	Collaborate with other Lead UX Designers and UX Directors to share knowledge, set realistic goals and seek out challenges and experimental opportunities; mentor and grow less experienced UX Designers, helping them tackle new challenges that level up their skills

&#8226;	Establish collaborative relationships with product management partners and other key team members; you know UX can't succeed in isolation, especially in a highly collaborative, cross-functional Agile environment like Riot

&#8226;	Lead by example, diving in to get your hands dirty executing deliverables that demonstrate experience strategy when needed (experience models, prototypes, wireframes, whiteboard sketches, etc.)
</description>
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