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	<title>pewtersoftware.com Blog</title>
	
	<link>http://pewtersoftware.com/wordpress</link>
	<description>A BASIC-like game programming language for Windows</description>
	<lastBuildDate>Wed, 10 Jun 2009 20:53:20 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
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			<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/Brutus2D" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>Welcome to Brutus2D</title>
		<link>http://pewtersoftware.com/wordpress/2009/01/17/hello-world/</link>
		<comments>http://pewtersoftware.com/wordpress/2009/01/17/hello-world/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 00:41:54 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false" />
		<description><![CDATA[Brutus2D is a BASIC-style game programming language for Windows.
Brutus2D provides all the familiar BASIC commands like &#8220;For-Next&#8221;, &#8220;If-Then&#8221;, and etc.
Additionally, simple commands manipulate graphics, sounds, and inputs.  It is targeted towards the hobbyist who enjoys programming a game now and then.
Brutus2D can create fast and small stand-alone executables.
Brutus2D is Freeware. 
]]></description>
			<content:encoded><![CDATA[<p>Brutus2D is a BASIC-style game programming language for Windows.</p>
<p>Brutus2D provides all the familiar BASIC commands like &#8220;For-Next&#8221;, &#8220;If-Then&#8221;, and etc.<br />
Additionally, simple commands manipulate graphics, sounds, and inputs.  It is targeted towards the hobbyist who enjoys programming a game now and then.</p>
<p>Brutus2D can create fast and small stand-alone executables.</p>
<p><strong>Brutus2D is Freeware.</strong> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New version Released v1.8.6 – January 16, 2009</title>
		<link>http://pewtersoftware.com/wordpress/2009/01/17/new-version-released-v186-january-16-2009/</link>
		<comments>http://pewtersoftware.com/wordpress/2009/01/17/new-version-released-v186-january-16-2009/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 00:40:54 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2009/01/17/new-version-released-v186-january-16-2009/</guid>
		<description><![CDATA[removed &#8211; encryption of user source code in final .exe to allow non-English OSes to use Brutus2D
fixed &#8211; bug in line / box drawing routine
fixed &#8211; another bug regarding double clicking on a .b2d file in windows explorer
See Downloads
]]></description>
			<content:encoded><![CDATA[<p>removed &#8211; encryption of user source code in final .exe to allow non-English OSes to use Brutus2D<br />
fixed &#8211; bug in line / box drawing routine<br />
fixed &#8211; another bug regarding double clicking on a .b2d file in windows explorer</p>
<p>See <a title="Download" href="http://pewtersoftware.com/wordpress/downloads/">Downloads</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Game – Emerald</title>
		<link>http://pewtersoftware.com/wordpress/2009/01/14/new-game-emerald/</link>
		<comments>http://pewtersoftware.com/wordpress/2009/01/14/new-game-emerald/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 01:39:09 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2009/01/14/new-game-emerald/</guid>
		<description><![CDATA[peter has produced yet another game &#8211; Emerald.
Try to pick up the emeralds, stars, and bombs.
Move your hero with the arrow keys around the Map.
Drop a bomb with your space bar.
If you want to type a new name, then take the following steps:
Go to the PLAYER and press the return key.
Use the arrow keys for [...]]]></description>
			<content:encoded><![CDATA[<p>peter has produced yet another game &#8211; Emerald.</p>
<p>Try to pick up the emeralds, stars, and bombs.</p>
<p>Move your hero with the arrow keys around the Map.<br />
Drop a bomb with your space bar.</p>
<p>If you want to type a new name, then take the following steps:<br />
Go to the PLAYER and press the return key.<br />
Use the arrow keys for selecting a letter.<br />
After choosing a letter, press the space bar.<br />
Once you have written your Name, press the escape key.</p>
<p>Read all about it on the forum <a title="Emerald" href="http://brutus2d.proboards44.com/index.cgi?action=display&#038;board=showcase&#038;thread=538&#038;page=1">HERE</a>.</p>
<p><img title="Emerald" style="width: 491px; height: 373px" height="373" alt="Emerald" src="http://img407.imageshack.us/img407/5844/19496906tx3.png" width="491" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Game – PacMan</title>
		<link>http://pewtersoftware.com/wordpress/2008/07/15/new-game-pacman/</link>
		<comments>http://pewtersoftware.com/wordpress/2008/07/15/new-game-pacman/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 21:53:54 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2008/07/15/new-game-pacman/</guid>
		<description><![CDATA[Peter has produced a variation on the PacMan game.
Make your PacMan collect items in nicely designed levels.

You can download it from its showcase thread in the forum : HERE
]]></description>
			<content:encoded><![CDATA[<p>Peter has produced a variation on the PacMan game.<br />
Make your PacMan collect items in nicely designed levels.<br />
<img title="pacman" alt="pacman" src="http://brutus.pewtersoftware.com/upload/files/pacman_ingame_sm.png" /></p>
<p>You can download it from its showcase thread in the forum : <a title="pacman" href="http://brutus2d.proboards44.com/index.cgi?action=display&#038;board=showcase&#038;thread=492&#038;page=1" target="_blank">HERE</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>v1.8.3 of Brutus2D Released May 7, 2008</title>
		<link>http://pewtersoftware.com/wordpress/2008/05/13/v183-of-brutus2d-released-may-7-2008/</link>
		<comments>http://pewtersoftware.com/wordpress/2008/05/13/v183-of-brutus2d-released-may-7-2008/#comments</comments>
		<pubDate>Tue, 13 May 2008 23:37:18 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2008/05/13/v183-of-brutus2d-released-may-7-2008/</guid>
		<description><![CDATA[Here is the change log for V1.8.3
added &#8212; File Objects for writing bytes, longs, and strings
added &#8212; Net object commands Initiialize and Terminate.
Changed &#8212; moved existing file commands from system object into the File object.
fixed &#8212; Brutus2D chm help file has search capability working again.
You can get it from the download page : Here
]]></description>
			<content:encoded><![CDATA[<p><font size="2">Here is the change log for V1.8.3</p>
<p>added &#8212; File Objects for writing bytes, longs, and strings<br />
added &#8212; Net object commands Initiialize and Terminate.</p>
<p>Changed &#8212; moved existing file commands from system object into the File object.</p>
<p>fixed &#8212; Brutus2D chm help file has search capability working again.</p>
<p>You can get it from the download page : <a title="Download" href="http://pewtersoftware.com/wordpress/?page_id=6" target="_blank">Here</a></font><!-- google_ad_section_end --></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Game – miniBoulder</title>
		<link>http://pewtersoftware.com/wordpress/2008/05/13/new-game-miniboulder/</link>
		<comments>http://pewtersoftware.com/wordpress/2008/05/13/new-game-miniboulder/#comments</comments>
		<pubDate>Tue, 13 May 2008 23:36:30 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2008/05/13/new-game-miniboulder/</guid>
		<description><![CDATA[Peter has again delivered a complete game, this time a boulder dash like one.

See the forum for details : Click here
]]></description>
			<content:encoded><![CDATA[<p>Peter has again delivered a complete game, this time a boulder dash like one.<br />
<img title="miniboulder" alt="miniboulder" src="http://img171.imageshack.us/img171/2350/mbsstb1.png" /></p>
<p>See the forum for details : <a title="miniBoulder" href="http://brutus2d.proboards44.com/index.cgi?action=display&#038;board=showcase&#038;thread=484&#038;page=1">Click here</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New game – Panic II</title>
		<link>http://pewtersoftware.com/wordpress/2008/05/13/new-game-panic-ii/</link>
		<comments>http://pewtersoftware.com/wordpress/2008/05/13/new-game-panic-ii/#comments</comments>
		<pubDate>Tue, 13 May 2008 23:34:41 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2008/05/13/new-game-panic-ii/</guid>
		<description><![CDATA[Peter has created another complete game &#8212; Panic II.
It boasts 27+ levels of fun and was made with the freeware version of Brutus2D.

You can pick up the game from the showcase section of the Brutus2D Forum : Here
]]></description>
			<content:encoded><![CDATA[<p>Peter has created another complete game &#8212; Panic II.<br />
It boasts 27+ levels of fun and was made with the freeware version of Brutus2D.<br />
<img title="Panic II" alt="Panic II" src="http://img291.imageshack.us/img291/1227/ssgi5.png" /></p>
<p>You can pick up the game from the showcase section of the Brutus2D Forum : <a title="Panic II" href="http://brutus2d.proboards44.com/index.cgi?board=showcase&#038;action=display&#038;thread=483" target="_blank">Here</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>v1.8.2 of Brutus2D released February 25, 2008</title>
		<link>http://pewtersoftware.com/wordpress/2008/02/26/v182-of-brutus2d-released-february-25-2008/</link>
		<comments>http://pewtersoftware.com/wordpress/2008/02/26/v182-of-brutus2d-released-february-25-2008/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 01:40:30 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2008/02/26/v182-of-brutus2d-released-february-25-2008/</guid>
		<description><![CDATA[This release is mostly about the addition of Networked Multiplayer capabilities.
See download page to get this version.
 
release notes:
added &#8212; Net(work) Multiplayer commands.  Available to registered users.
             Example in examples\Network folder.
added &#8212; Graphics.GetPixel to autocomplete
fixed &#8212; .bjs files are now associated with Brutus2D
fixed &#8211;  limited the output for ArcCos to 0 and 3.14159265358979
            And 1.5707964 to [...]]]></description>
			<content:encoded><![CDATA[<p>This release is mostly about the addition of Networked Multiplayer capabilities.<br />
See <a title="download" href="http://pewtersoftware.com/wordpress/downloads/">download</a> page to get this version.</p>
<hr /> </p>
<p>release notes:<br />
added &#8212; Net(work) Multiplayer commands.  Available to registered users.<br />
             Example in examples\Network folder.<br />
added &#8212; Graphics.GetPixel to autocomplete</p>
<p>fixed &#8212; .bjs files are now associated with Brutus2D<br />
fixed &#8211;  limited the output for ArcCos to 0 and 3.14159265358979<br />
            And 1.5707964 to -1.5707964 for ArcSin.<br />
            Now if the input is > 1 or < -1 then the output of the function will not give error but rather<br />
            the 1 or -1 output.<br />
fixed &#8212; In BrutusMap, where if you open a file, then click new, it maintained the same filename</p>
]]></content:encoded>
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		<item>
		<title>New Game shown in Showcase — Coin Panic</title>
		<link>http://pewtersoftware.com/wordpress/2007/09/11/new-game-shown-in-showcase-coin-panic/</link>
		<comments>http://pewtersoftware.com/wordpress/2007/09/11/new-game-shown-in-showcase-coin-panic/#comments</comments>
		<pubDate>Tue, 11 Sep 2007 00:16:55 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2007/09/11/new-game-shown-in-showcase-coin-panic/</guid>
		<description><![CDATA[New member peter has done a wonderful job on his first game in Brutus2D.
It is in the style of  a classic platformer.  You need to collect all the coins while avoiding the baddies.
peter has created 35 levels for you to try to master.
Visit the forum here to download.
Instructions are in the download as well as some additional pointer in [...]]]></description>
			<content:encoded><![CDATA[<p>New member <em>peter</em> has done a wonderful job on his first game in Brutus2D.<br />
It is in the style of  a classic platformer.  You need to collect all the coins while avoiding the baddies.<br />
peter has created 35 levels for you to try to master.<br />
Visit the forum <a title="Click here to go to Forum" href="http://brutus2d.proboards44.com/index.cgi?board=showcase&#038;action=display&#038;thread=1188937603" target="_blank">here</a> to download.<br />
Instructions are in the download as well as some additional pointer in the forum.<br />
Enjoy.<br />
<img title="coin panic" alt="coin panic" src="http://brutus.pewtersoftware.com/upload/files/ss_small.JPG" /></p>
]]></content:encoded>
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		<item>
		<title>v1.8.1 of Brutus2D Released July 17, 2007</title>
		<link>http://pewtersoftware.com/wordpress/2007/07/17/v181-of-brutus2d-released-july-17-2007/</link>
		<comments>http://pewtersoftware.com/wordpress/2007/07/17/v181-of-brutus2d-released-july-17-2007/#comments</comments>
		<pubDate>Tue, 17 Jul 2007 21:53:46 +0000</pubDate>
		<dc:creator>Guilect</dc:creator>
				<category><![CDATA[News about Brutus2D]]></category>

		<guid isPermaLink="false">http://pewtersoftware.com/wordpress/2007/07/17/v181-of-brutus2d-released-july-17-2007/</guid>
		<description><![CDATA[Here is what is new for V1.8.1
changed &#8212; system.fileread will no longer create a file if the requested file does not exist
changed &#8212; joystick.button now returns booleans
fixed &#8212; mouse.setposxy was not updating mouse.x and mouse.y properly
fixed &#8212; graphics.setline was leaving out the last pixel
fixed &#8212; joystick.GetSlider commands did not match documentation.
fixed &#8212; include file not [...]]]></description>
			<content:encoded><![CDATA[<p><font size="2">Here is what is new for V1.8.1</p>
<p>changed &#8212; system.fileread will no longer create a file if the requested file does not exist<br />
changed &#8212; joystick.button now returns booleans</p>
<p>fixed &#8212; mouse.setposxy was not updating mouse.x and mouse.y properly<br />
fixed &#8212; graphics.setline was leaving out the last pixel<br />
fixed &#8212; joystick.GetSlider commands did not match documentation.<br />
fixed &#8212; include file not being found generated 2 error messages.<br />
fixed &#8212; map tilesets no longer have to be in the root directory.<br />
fixed &#8212; gui.showopen changing working directory<br />
fixed &#8212; music.clearMidi not working every time<br />
fixed &#8212; bug in graphics.SetBox<br />
fixed &#8212; bug which caused primatives not to work in a B2D exe when also using a custom exe icon<br />
fixed &#8212; sound.CloneWav<br />
fixed &#8212; apostrophe in a quoted string, in an exe, causing an error<br />
fixed &#8212; Math.GetRndReal taking a long time when the two input parameters were equal<br />
fixed &#8212; changing file version number, company name, etc on exe did not work</p>
<p>added &#8212; Joystick Initialized / Terminated debug messages<br />
added &#8212; Joystick.GetProductName<br />
added &#8212; Function graphics.getmem<br />
added &#8212; keys.GetCaps ; returns true if Cap Lock is on<br />
added &#8212; Music.Ogg commands to autocomplete in IDE </font><!-- google_ad_section_end --></p>
]]></content:encoded>
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