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	<title>C4DTUTS.com - Cinema 4D Tutorials</title>
	
	<link>http://c4dtuts.com</link>
	<description>Cinema 4D Tutorials</description>
	<pubDate>Sun, 03 May 2009 10:24:34 +0000</pubDate>
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		<title>the basics: #2 Primitives</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/q_d4Pd--KLI/</link>
		<comments>http://c4dtuts.com/basics/the-basics-2-primitives/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 15:43:05 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[Basics]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=184</guid>
		<description>Welcome to the second tutorial in the &amp;#8220;the basics&amp;#8221; series.  In the previous tutorial you have learned the basics of the Cinema 4D interface.
In this tutorial you will learn how to add primitives to your scene, how to move your primitive around and how to change the size.
You will also learn how to use the [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/q_d4Pd--KLI" height="1" width="1"/&gt;</description>
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		<item>
		<title>the basics:  #1 The Cinema 4D Interface</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/KQ4WzCGxAN8/</link>
		<comments>http://c4dtuts.com/basics/cinema-4d-interface-tutorial/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 14:42:27 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[Basics]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=105</guid>
		<description>Welcome to the first tutorial in our &amp;#8220;the basics&amp;#8221; series. This series of tutorials is designed to teach you the extreme basics of Cinema 4D and is a great way to learn Cinema 4D for everyone that has never used Cinema 4D before.
In this tutorial we will cover the Cinema 4D interface, we will go [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/KQ4WzCGxAN8" height="1" width="1"/&gt;</description>
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		<item>
		<title>Cinema 4D Release 11 Features</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/_rhbzluXbho/</link>
		<comments>http://c4dtuts.com/news/cinema-4d-release-11-features/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 07:18:45 +0000</pubDate>
		<dc:creator>Realistic</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=139</guid>
		<description>If you are still not decided on whether or not to upgrade to R11, it's probably because you haven't read the list of new features.  C4D R11 has made a number of big changes.  Render speeds for are up to 100% faster (according to Mac User magazine).  This means that high quality renders using Global Illumination is possible for most projects.  They have also built a new render engine which allows for higher quality "photo realistic" renders.  I will be posting a tutorial on rendering glass soon that shows how much better the new render engine is.  New COLLADA support means that you can now import your meshes from just about any parametric 3D application (including Sketchup) and use them in your scenes.  Best of all (in my opinion), Cinema now utilizes the processing power of 64 bit machines (no more out of memory errors for those big scenes).&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/_rhbzluXbho" height="1" width="1"/&gt;</description>
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		<item>
		<title>Creating a Line Object Render</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/OrlQoXEVj6U/</link>
		<comments>http://c4dtuts.com/modeling/creating-a-line-object-render/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 13:13:02 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=120</guid>
		<description>Today you will learn how to create great looking Line Renders using extruding and deformers.
Line renders are amazing looking renders that are often used on wallpapers or photo manipulations.

Lets get started by opening Cinema 4D, I&amp;#8217;m using C4D R10 for this tutorial, but it should also work for older versions.
Start of by adding a cube [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/OrlQoXEVj6U" height="1" width="1"/&gt;</description>
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		<item>
		<title>Creating a ball bearing using arrays</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/hw5DTdZnyWY/</link>
		<comments>http://c4dtuts.com/modeling/cinema-4d-array-tutorial/#comments</comments>
		<pubDate>Sat, 02 Aug 2008 10:24:33 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=80</guid>
		<description>In this tutorial you will learn how to create a ball bearing using an Array Object. You will also learn about the use of the Taper object, Fillet option and Bevel function

Before you star modelling something you should always first determine the easiest steps to create your object, thats why its easy to have a [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/hw5DTdZnyWY" height="1" width="1"/&gt;</description>
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		<item>
		<title>Setting up a scene with HDRI Lighting</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/W-I_Sw1q4II/</link>
		<comments>http://c4dtuts.com/rendering/hdri-lighting/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 10:23:04 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=64</guid>
		<description>In this tutorial we will run through the basics of setting up a scene with HDRI lighting.
Using HDRI lighting has its pros and cons. If you use it, you can archive stunningly realistic renders, without having to set up a complex lighting rig. However, it can cause very long rendering times.

Note: This tutorial is only [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/W-I_Sw1q4II" height="1" width="1"/&gt;</description>
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		<item>
		<title>Modeling a car using blueprints</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/HnlCLzOgZrc/</link>
		<comments>http://c4dtuts.com/modeling/modeling-a-car/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 20:43:19 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[Modeling]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=32</guid>
		<description>In this massive tutorial you will learn how to model a car using blueprints, points and the bridge tool.
Basic Cinema 4D knowledge is required for this tutorial!

Please note I will be working in Cinema 4D Release 10. If you wish to use this method please just try and adapt it for your package, be it [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/HnlCLzOgZrc" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://c4dtuts.com/modeling/modeling-a-car/feed/</wfw:commentRss>
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		<item>
		<title>Welcome to C4DTUTS.com</title>
		<link>http://feedproxy.google.com/~r/C4DTUTS/~3/iVTR3uj0Gis/</link>
		<comments>http://c4dtuts.com/news/welcome-to-c4dtuts/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 18:35:28 +0000</pubDate>
		<dc:creator>Jasper</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://c4dtuts.com/?p=7</guid>
		<description>Welcome to C4DTUTS.com, this just launched website will provide you with the best tutorials for Cinema 4D.
Currently the site is still under construction while I prepare it for the main launch. Don&amp;#8217;t ask me when its done, because I really have no idea  
I&amp;#8217;m constantly thinking of new features and things to add to [...]&lt;img src="http://feeds.feedburner.com/~r/C4DTUTS/~4/iVTR3uj0Gis" height="1" width="1"/&gt;</description>
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