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	<title type="text">Calvin Chu</title>
	<subtitle type="text">Notes from a Web 2.0 rebel.</subtitle>

	<updated>2009-04-15T16:29:01Z</updated>
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			<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[A Real Switch]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/personal/a-real-switch/" />
		<id>http://www.calvinchu.net/personal/a-real-switch/</id>
		<updated>2009-04-15T16:28:16Z</updated>
		<published>2009-04-15T16:28:16Z</published>
		<category scheme="http://www.calvinchu.net" term="Technology" /><category scheme="http://www.calvinchu.net" term="Personal" />		<summary type="html"><![CDATA[My recent purchase of a Mac Pro represented a proper &#8220;Switch&#8221; from Windows to Mac. Having previously used a MacBook Pro as purely a work machine, I decided that after the year or so that I&#8217;ve used it that it was time to move forward. A real work horse, something with a lot of grunt [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/personal/a-real-switch/"><![CDATA[<p>My recent purchase of a Mac Pro represented a proper &#8220;Switch&#8221; from Windows to Mac. Having previously used a MacBook Pro as purely a work machine, I decided that after the year or so that I&#8217;ve used it that it was time to move forward. A real work horse, something with a lot of grunt and something that would grow with me over time. That choice was clear: a Mac Pro.
<p>Not that Mac Pro you&#8217;d think however. After a good few weeks of scouring message boards and reading up on benchmark tests, I came to the conclusion that the new Nehalem Mac Pros are just too overpriced. The model I was interested was the top of the range 2.93GHz 8-core beast of a machine, but starting at over £4500 I just couldn&#8217;t justify spending that much money on a computer, PC or Mac. Given the current economic climate, Apple really think they&#8217;re above this and priced themselves out of the market. Sure, the Nehalem processors are largely due to this (as is the fact that the top spec is at 2.93GHz whereas Intel provide up to 3.2GHz) but regardless, it&#8217;s a lot of money for a computer.
<p>So, instead I opted to hunt down a Mac Pro from the previous generation, an early 2008 model. Fortunately, I spotted a 3.2GHz 8-core model on the Apple Refurbished Store, and needless to say I snapped it up right away. I was glad I did too, because upon visiting the store the next day they were all gone.
<p>And so here I am, typing away on my new Mac Pro. After owning it for a week and a half now, I&#8217;ve successfully transferred all my data from my PC and MacBook Pro and upped its storage capacity. The transition has been very smooth, with no hiccups. Software which I&#8217;d grown accustomed to on my PC are also available on Mac. 
<p>I&#8217;m looking forward to seeing how my computing life develops on a Mac. </p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[Wipeout HD: A Review]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/video-games/wipeout-hd-a-review/" />
		<id>http://www.calvinchu.net/video-games/wipeout-hd-a-review/</id>
		<updated>2008-10-15T16:31:41Z</updated>
		<published>2008-10-15T16:31:41Z</published>
		<category scheme="http://www.calvinchu.net" term="Reviews" /><category scheme="http://www.calvinchu.net" term="Video Games" />		<summary type="html"><![CDATA[
In this day and age, futuristic racing games are a rare breed. Whilst Nintendo had their F-Zero series and there was also the short lived Extreme G series from Acclaim, the true pioneers of the futuristic racing genre were Studio Liverpool (previously known as Psygnosis) with Wipeout. Ever since its debut on the original PlayStation, [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/video-games/wipeout-hd-a-review/"><![CDATA[<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/whdlogo.jpg" alt="whdlogo.jpg" /></p>
<p>In this day and age, futuristic racing games are a rare breed. Whilst Nintendo had their F-Zero series and there was also the short lived Extreme G series from Acclaim, the true pioneers of the futuristic racing genre were Studio Liverpool (previously known as Psygnosis) with Wipeout. Ever since its debut on the original PlayStation, it has developed into a benchmark for fast paced action racing with stylish visuals and backed up by a thumping soundtrack. Most recently, the series has spent its last two outings on the PlayStation Portable with Wipeout Pure and Wipeout Pulse. Now, Wipeout finally makes the jump to the current generation consoles with Wipeout HD.</p>
<p>Available exclusively via the PlayStation Network, Wipeout HD isn’t a fully fledged title. If it were that you would find it on your nearest store. Priced at £11.99, it is considerably cheaper than disc based games, and even cheaper than some of the other Playstation Network titles too. A low price doesn’t necessary mean low production values though. Studio Liverpool has worked very hard to achieve what would seem an absolute bargain for PlayStation 3 owners. Of course, the ‘HD’ part of the game is the most significant aspect, since Wipeout HD runs at a full 1080p resolution and at a constant 60fps. It’s certainly paid off, nothing compares to the sheer sense of speed and eye watering euphoria you get from your first.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/whd1.jpg" alt="whd1.jpg" /></p>
<p>There is another side to the budget pricing. Wipeout HD is essentially a culmination of the previous two titles that were on the PSP. The eight tracks available are all reworked versions from Wipeout Pure and Wipeout Pulse, which means if you’ve already played those titles to death you’ll certainly have the upper hand, but you won’t find anything new here. The same goes for the game modes, you have your standard races, tournaments, time trials, and zone ‘survival’ challenges. All of which form the bulk of the main singleplayer campaign with the use of four vehicle classes. The campaign is a straight forward tier based path, and the game encourages you to stick with one team to build loyalty points to unlock additional racing liveries. As for the racing teams, Wipeout HD is crammed to the teeth with old favourites such as Feisar and AG Systems, to more recent additions like Mirage which was featured in Pulse as downloadable content for the PSP. On top of this, Wipeout HD features online gameplay for the first time, allowing you to participate in races and tournaments with other players around the world over the PlayStation Network.</p>
<p>If you’ve never played Wipeout before, your first experience may be a daunting one. With such fast speeds, twisty tracks and weapons in the mix, it’s not surprising to see new players put off. Wipeout HD sees the introduction of a new Pilot Assist option, which keeps the player’s airship away from the walls of the track as much as possible. Think of it as assists in a car simulation game: they’ll slow you down a bit but you’ll stay safe. The key to successful racing in any Wipeout game is to use your left and right airbrakes accordingly for cornering. Combine that with selective usage of the games pickups and you’ll race your way to victory. All the standard pickups return for Wipeout HD, such as missiles, a protective shield, autopilot and the notorious quake weapon. Your ship’s health is another factor to consider too, as you’ll lose health from collisions and weapons. Absorbing pickups replenishes your ships health, and is the key to staying alive in the race. Veteran players will most likely have Pilot Assist switched off, as it would do more harm than good, but as the airship classes get higher things get a lot, lot more quicker, so even veterans might have to give it a try. Wipeout HD also features SIXAXIS motion controls which are fine for lower tiered races, but for the faster classes it’s pretty useless.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/whd2.jpg" alt="whd2.jpg" /></p>
<p>As mentioned earlier, Wipeout HD runs at a steady 60fps at full 1080p resolution, and not surprisingly, the graphics in Wipeout HD are simply gorgeous. The artistic nature of Wipeout has always been a key characteric of the series, from mesmerising colour schemes to catchy fake sponsor logos. The sense of immersion in this futuristic racing universe is superb. The zone races in particular stand out in the graphics department, with the entire colour scheme of the track morphing into the next one for each zone you progress through. The same high quality extends to the game’s audio too. All the special effects have a real punch to them, from the beeping of mines as you lay them behind you onto the track to the explosions of missile blasts, nothing is quite like a race in Wipeout. Even the ambience effects are noteworthy too, where at the beginning of each race you can hear the pre-flight checks and self-diagnostics of the airships at the starting grid. And of course, the soundtrack is very fitting for Wipeout HD, comprising of the likes of The Prodigy and Kraftwerk to provide all your electronic tunes to accompany your races with.</p>
<p>For all its merits, Wipeout HD still has a few problems. With eight tracks, things can get old quick as you progress through the singleplayer campaign. You’ll continue to compete in the same old time trials, tournaments and zone challenges. And if you’re already familiar with them on the previous two outings, you’ll probably be a bit disappointed. The online play is rather limited too, as you can only play races and tournaments online. There’s no way to filter Pilot Assist usage as well, so you can never tell whether or not the guy who’s beaten you really is that good or has had a bit of help along the way. There is hope though, with Wipeout HD being a PSN title, updates will definitely be expected, as well as new downloadable content. There’s also a new photo mode in the game which allows you to take screenshots during your races which is a nice little bonus, but it’s fairly limited in practice and the special effects require short loading times.</p>
<p>It’s very hard to fault Wipeout HD, mainly because of its price. At £11.99 you get a lot of game for not a lot of money. You also get a lot of eye candy and a lot of thrills, but not a lot of staying power. The prospect of downloadable content is a factor to consider however, since Studio Liverpool will be fully supporting this game. If you’ve never played Wipeout before or haven’t touched the series for a while, this is an absolute must buy. However, if you’re a Wipeout Pure and Pulse fanatic, the lack of new content might be a downer, but the gorgeous visuals will probably convince you anyways.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/whd3.jpg" alt="whd3.jpg" /></p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[New MacBooks &#038; ACD Thoughts]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/technology/new-macbooks-acd-thoughts/" />
		<id>http://www.calvinchu.net/technology/new-macbooks-acd-thoughts/</id>
		<updated>2008-10-14T22:04:29Z</updated>
		<published>2008-10-14T22:04:29Z</published>
		<category scheme="http://www.calvinchu.net" term="Technology" />		<summary type="html"><![CDATA[
I won&#8217;t bore you with the technical specifications. If you cared that much about Apple products you&#8217;re probably well aware of them already. What I will comment on are my overall observations of the new products announced today. Some good, some so-so, the rest bad.

So, MacBooks. Well for starters its nice to see the new [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/technology/new-macbooks-acd-thoughts/"><![CDATA[<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/newmbps.jpg" alt="newmbps.jpg" /></p>
<p>I won&#8217;t bore you with the technical specifications. If you cared that much about Apple products you&#8217;re probably well aware of them already. What I will comment on are my overall observations of the new products announced today. Some good, some so-so, the rest bad.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/newmbp13.jpg" alt="newmbp13.jpg" /></p>
<p>So, MacBooks. Well for starters its nice to see the new 13 incher in aluminium form. The whole machining process for the new MacBooks is definately something very interesting. Elegant, environmentally friendly and very swish. I&#8217;m sure other manufacturers will be keen to employ a similar method in the future. I&#8217;m not too keen on the the black border around the displays however. Whilst it looked great on the iMacs, on a laptop it doesn&#8217;t feel so right. Perhaps Apple is merely applying the same technique similar to the iMac, that being an attempt to make the display look better when surrounded by a black border. Oddly enough the 17 inch MacBook Pro didn&#8217;t get an update this round, and the older style white MacBook still remains within the range as an entry level model.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/newmbp15.jpg" alt="newmbp15.jpg" /></p>
<p>Staying on the topic of the displays, it&#8217;s a real shame to see the matte option for the MacBook Pro go. I&#8217;m sure Apple will heartily defend that their glossy screens are fantastic, but the fact of the matter is that the glare you&#8217;d get during real world use is just horrid. It&#8217;s one of the main reasons I switched from a MacBook to a MacBook Pro. Another disappearance is the Firewire 400 connectivity. With the growing emergence of USB 2.0 for pretty much all devices out there, it&#8217;s understandable to see Apple pull this feature. But, again, this will disappoint those who own devices with this connectivity option. It&#8217;s a well known fact that whilst USB 2.0 is faster than Firewire 400, nothing beats Firewire for consistency when it comes to data transfer speeds. Full DVI is also gone from the MacBook Pro too, again another downer for those owners who wish to connect it to a display with no adapters in between. Mini DisplayPort is the way of the future my friends, well at least for Apple anyways.</p>
<p align="center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/newacd.jpg" alt="newacd.jpg" /></p>
<p>And then there&#8217;s the new Apple LED Cinema Display. Aside from looking pretty, Apple is pushing its new 24 incher as the perfect companion for new MacBook owners. And as a result of this they&#8217;ve completely catered it towards these new MacBooks by providing an all-in-one cable which has a Mini DisplayPort, MagSafe and USB 2.0 connections. This means the MacBook would draw its power through the Cinema Display instead of plugging it into a separate outlet, which is a great idea to reduce cable mess. As expected, Apple has included an iSight camera, microphone and speakers into the Cinema Display too.</p>
<p>All great, but guess what? That&#8217;s it. With Apple completely catering this new ACD for their new MacBook owners, it means they&#8217;ve alienated a lot of prospective customers looking for Apple Displays. I&#8217;m sure they&#8217;ll come out with a cheap adaptor fix this problem, but its a worrying direction to take. The whole reason why ACDs have been frowned upon by other Apple enthusiasts are a) they have been long overdue an update, and b) connectivity-wise they&#8217;ve always been behind the pack. Take a look at their ACD range, and then take a look at any other monitor within that category. That &#8216;other&#8217; monitor will beat it hands down, both on features and price. If this is an incidication of what&#8217;s to come for future ACDs, that would be a very unfortunate indeed.</p>
<p>So overall a lot of updates to go around. I do hope the rest of the ACD range will get updated (and decent updates at that), and perhaps the 17 inch MacBook Pro will undergo the makeover too, with the entry level 13 inch MacBook switching to an aluminium design as well. Something for the months leading  up to Macworld Expo 2009 perhaps?</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[One by one, the exclusives fall&#8230;]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/video-games/one-by-onetekken_6jpg-the-exclusives-fall/" />
		<id>http://www.calvinchu.net/video-games/one-by-onetekken_6jpg-the-exclusives-fall/</id>
		<updated>2008-10-09T11:09:15Z</updated>
		<published>2008-10-09T11:09:15Z</published>
		<category scheme="http://www.calvinchu.net" term="Video Games" />		<summary type="html"><![CDATA[
 	 	
&#160;

In a time where video game productions range in the millions, it&#8217;s increasingly sad to see franchises lose their platform exclusivity to compensate for it. Tekken, from Namco is the latest one to buck the the trend. Recently announced at this year&#8217;s Tokyo Game Show, Tekken 6 will be coming to PS3/360 next [...]]]></summary>
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<p style="margin-bottom: 0cm">&nbsp;</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/10/tekken_6.jpg" alt="tekken_6.jpg" /></p>
<p style="margin-bottom: 0cm">In a time where video game productions range in the millions, it&#8217;s increasingly sad to see franchises lose their platform exclusivity to compensate for it. Tekken, from Namco is the latest one to buck the the trend. Recently announced at this year&#8217;s Tokyo Game Show, Tekken 6 will be coming to PS3/360 next year.</p>
<p style="margin-bottom: 0cm">I think it&#8217;s great that more people will get to play Tekken, but it&#8217;s a worrying trend. Regardless of other new Sony exclusives, it&#8217;s quite sad to see one of the greats fall. Make no mistake, Tekken was one of the defining titles for PlayStation, especially since Dead or Alive jumped to Xbox, and the same could be said for Virtua Fighter. Beat &#8216;em ups aside, there&#8217;s also Final Fantasy XIII which was announced earlier this year to go to go 360 too, something which was quite a surprise for myself. As for GTA, even though it is recognised as a PlayStation title, they eventually made it to Xbox. But the loss of its timed exclusivity is also another blow to Sony.</p>
<p style="margin-bottom: 0cm">So the question is: what does Sony have left? Well off the top of my head there&#8217;s still Metal Gear Solid, SOCOM and Gran Turismo. They&#8217;re hanging in there, and for Sony to loose them would eliminate the last few which I would consider &#8216;major&#8217;. But there is hope, perhaps Sony thinks it&#8217;s okay to not pay up and let there older exclusives go in favour of their new ones. There&#8217;s still Resistance, Killzone and of course LittleBigPlanet. It&#8217;s quite a gamble, and with Sony standing strong with their pricepoint and not retaliating to the recent Xbox 360 price drops, the PS3 is still a fair premium to pay over other consoles in this generation.</p>
<p style="margin-bottom: 0cm">LittleBigPlanet releases this later this month and is really the first true test of Sony&#8217;s gamble. If the systems start flying off the shelves in response, then it&#8217;s a sure sign the gamble has paid off.</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[Warhammer Online Impressions]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/video-games/warhammer-online-impressions/" />
		<id>http://www.calvinchu.net/video-games/warhammer-online-impressions/</id>
		<updated>2008-09-21T13:42:37Z</updated>
		<published>2008-09-21T13:42:37Z</published>
		<category scheme="http://www.calvinchu.net" term="Video Games" />		<summary type="html"><![CDATA[
Sure, I&#8217;ve only spent one day playing Warhammer Online, but I think it warrants an impressions post. I&#8217;d like to consider myself an informed MMORPG player. I&#8217;ve played many MMOs encompassing a variety of genres, but not once have I had an experience quite as colourful as I did in WAR. That&#8217;s right, my first [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/video-games/warhammer-online-impressions/"><![CDATA[<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/09/war.jpg" alt="war.jpg" /></p>
<p>Sure, I&#8217;ve only spent one day playing Warhammer Online, but I think it warrants an impressions post. I&#8217;d like to consider myself an informed MMORPG player. I&#8217;ve played many MMOs encompassing a variety of genres, but not once have I had an experience quite as colourful as I did in WAR. That&#8217;s right, my first day in WAR is even more memorable than in WoW. Allow me to elaborate.</p>
<p>At a glance, it&#8217;s very easy to draw comparisons to WoW. After all, they fall into the same Fantasy MMORPG category. Heck, even the UI and game mechanics have similarities, but to judge WAR like a WoW clone is very closed minded indeed. Looking past the standard kill quests, you only have venture but a little further from the starting area to find one of WAR&#8217;s defining features - Public Quests.</p>
<p>The concept of PQs are very simple. There are three stages (so far in my experience) where everyone involved with the PQ must work together to complete, such as kill a certain number of NPCs. You can work on your own or as a group, either way you earn Influence within that Chapter of WAR. Each PQ leads to a climax, so for instance there may be several champion NPCs to colloborately kill for the final stage. Once that&#8217;s done, the game will decide who contributed most to the PQ and roll for loot distribution.</p>
<p>Here&#8217;s where it gets clever, say you join in the PQ right from the start, you&#8217;ll obviously have more chance of a high roll for the loot, but even those joining in the middle of the PQ has a chance of winning something, provided you contribute. That&#8217;s the real key word here: contribute. Not many MMOs have I played where collaborative play has been so incentive right from the start.</p>
<p>In my next post I&#8217;ll talk about my impressions of PVP in Warhammer Online. Playing on an Open RvR server I&#8217;m sure my playtime will be littered with PVP opportunities, and I&#8217;m very much looking forward to it.</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[iPod Touch 2G &#038; iPod Nano 4G Thoughts]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/technology/ipod-touch-2g-ipod-nano-4g-thoughts/" />
		<id>http://www.calvinchu.net/personal/ipod-touch-2g-ipod-nano-4g-thoughts/</id>
		<updated>2008-09-09T19:58:16Z</updated>
		<published>2008-09-09T19:58:16Z</published>
		<category scheme="http://www.calvinchu.net" term="Technology" />		<summary type="html"><![CDATA[
As expected, new iPods have been announced at the latest Apple &#8216;Let&#8217;s Rock&#8217; Event. In a nutshell, the Touch 2G is slightly thinner than before and a redesigned Wifi antenna that looks a little bit better, although they&#8217;ve given it a recessed headphone jack which seems more like a downgrade rather than a revision. Hardware [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/technology/ipod-touch-2g-ipod-nano-4g-thoughts/"><![CDATA[<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/09/touch2g.jpg" alt="touch2g.jpg" /></p>
<p>As expected, new iPods have been announced at the latest Apple &#8216;Let&#8217;s Rock&#8217; Event. In a nutshell, the Touch 2G is slightly thinner than before and a redesigned Wifi antenna that looks a little bit better, although they&#8217;ve given it a recessed headphone jack which seems more like a downgrade rather than a revision. Hardware volume controls and a built-in speaker now exist, and they&#8217;ve thrown in the Nike+ receiver as well meaning you only need the shoe transmitter. The Nano 4G on the otherhand has gone back to the candy bar shape, still sporting an aluminum body with very curved edges. On top of that they&#8217;ve thrown in the accelerometer ala Touch/iPhone, and also gives it the ability to shuffle when you shake it. In addition, the iPod Classic line will be 120GB only&#8230; no doubt the 160GB models will run out fast.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/09/nano4g.jpg" alt="nano4g.jpg" /></p>
<p>Personally I feel the Nano design change isn&#8217;t very consistent considering they went for the short and fat route last time round. The 4G looks more like a cheap chinese knockoff than an actual Apple product. What happened to all the wow factor of Apple design. Running out of ideas perhaps? The new Genius mode isn&#8217;t really anything to shout about either, it just makes random related playlists according to the song you&#8217;re playing.</p>
<p>So overall very little steps forward for these two product lines. Once again Apple makes a big deal out of something tiny. Is this the shape of things to come for future Apple events?</p>
<p style="text-align: center" align="left">&nbsp;</p>
<p style="text-align: center" align="center">&nbsp;</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[Google Chrome Impressions]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/technology/google-chrome-impressions/" />
		<id>http://www.calvinchu.net/technology/google-chrome-impressions/</id>
		<updated>2008-09-02T23:20:44Z</updated>
		<published>2008-09-02T23:20:44Z</published>
		<category scheme="http://www.calvinchu.net" term="Technology" />		<summary type="html"><![CDATA[
Google Chrome is out today in beta form. Grab it here. Some early thoughts on Google&#8217;s entry into the browser wars:
Pros

Pretty speedy
Attractive design
Tabs as processes are great for memory management

Cons

Too early to tell whether its secure
No extensions support
No Firefox-like RSS support

At the moment it just feels like something trendy from the cool kids, a proof [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/technology/google-chrome-impressions/"><![CDATA[<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/09/chrome.jpg" alt="chrome.jpg" /></p>
<p>Google Chrome is out today in beta form. Grab it <a href="http://www.google.com/chrome" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.google.com');" target="_blank">here</a>. Some early thoughts on Google&#8217;s entry into the browser wars:</p>
<p><strong>Pros</strong></p>
<ul>
<li>Pretty speedy</li>
<li>Attractive design</li>
<li>Tabs as processes are great for memory management</li>
</ul>
<p><strong>Cons</strong></p>
<ul>
<li>Too early to tell whether its secure</li>
<li>No extensions support</li>
<li>No Firefox-like RSS support</li>
</ul>
<p>At the moment it just feels like something trendy from the cool kids, a proof of concept rather than a fully fledged browser release. Of course, it&#8217;s in beta for a reason, so I&#8217;m sure the incremental changes will start flooding in. As a Firefox user, I&#8217;m quite confident in saying that maybe in a year or two I can see myself using Google Chrome as my main browser. I recommend you check it out for yourself.</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[Temptation of the &#8220;Dark&#8221; side&#8230;]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/photography/temptation-of-the-dark-side/" />
		<id>http://www.calvinchu.net/photography/temptation-of-the-dark-side/</id>
		<updated>2008-08-31T16:42:02Z</updated>
		<published>2008-08-31T16:42:02Z</published>
		<category scheme="http://www.calvinchu.net" term="Photography" />		<summary type="html"><![CDATA[If you have been keeping an eye on my Flickr photostream, you would have noticed I have been focusing on my photography for the past month or so. I had a lot of photos from Motorsport events I had visited and hadn&#8217;t had the time to properly process and upload them onto Flickr. Most recently [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/photography/temptation-of-the-dark-side/"><![CDATA[<p>If you have been keeping an eye on my Flickr photostream, you would have noticed I have been focusing on my photography for the past month or so. I had a lot of photos from Motorsport events I had visited and hadn&#8217;t had the time to properly process and upload them onto Flickr. Most recently I&#8217;ve also been keeping up to date with the developments amongst the photography world, notably Canon&#8217;s latest DSLR, the 50D. Whilst I knew a new model was coming, I didn&#8217;t expect it to come this soon after the 40D. Canon have said that the 50D is more of a sister camera to the 40D than a full on replacement, and quite rightly so since it&#8217;s a very incremental upgrade. Canon EOS 50D Specs:</p>
<blockquote><p><strong>Sensor:</strong> 1.6x crop CMOS<br />
<strong>Proc:</strong> DIGIV IV<br />
<strong>MP:</strong> 15.1MP<br />
<strong>LCD:</strong> 3&#8243; VGA LCD<br />
<strong>VF:</strong> 95% viewfinder .97 magnification<br />
<strong>AF:</strong> 9 point af<br />
<strong>ISO:</strong> 100-3200 (Expansion to 6400 &amp; 12800)<br />
<strong>FPS:</strong> 6.3/3fps<br />
<strong>Buffer:</strong> 16 RAW - 60 JPG - 10 RAW+JPG<br />
<strong>Feature:</strong> Dust Reduction<br />
<strong>Feature:</strong> Microadjustment<br />
<strong>Feature:</strong> HDMI Output</p></blockquote>
<p>And of course there are the ongoing rumors of the Canon 5D Mark II, so far the most recent rumored specs are:</p>
<blockquote><p>* 21.1 MP 1.0x<br />
* DIGIC IV<br />
* ISO 100-6400 L:50 &amp; H:12800<br />
* 5 FPS<br />
* 3.2&#8243; High Resolution Screen (LCD)<br />
* 19 point AF<br />
* HDMI Out<br />
* Liveview<br />
* HD Movie Mode<br />
* Viewfinder: 100% Coverage<br />
* Full weather sealing<br />
* EF Lenses only</p></blockquote>
<p>All of which are very nice, but I can&#8217;t help but feel Canon isn&#8217;t really on top form at the moment. When I say I&#8217;m tempted to go to the dark side, I mean switching to Nikon. I&#8217;m quite impressed by their lineup of cameras at the moment, and am very interested in upgrading to the Nikon D300. Perhaps a blessing in disguise is that I don&#8217;t own a lot of Canon lenses, so switching to Nikon isn&#8217;t too difficult. This won&#8217;t be a rushed decision of course, if I were to go ahead with the switch it would take a few months or so since there&#8217;s a lot of research needed. It&#8217;s quite a leap, especially considering the lenses I&#8217;m planning to get with it. Expect some more &#8220;Thoughts&#8221; posts in the future with regards to Nikon equipment.</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[Micro Four Thirds standard from Olympus &#038; Panasonic]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/technology/micro-four-thirds-standard-from-olympus-panasonic/" />
		<id>http://www.calvinchu.net/technology/micro-four-thirds-standard-from-olympus-panasonic/</id>
		<updated>2008-08-06T09:29:20Z</updated>
		<published>2008-08-06T09:29:20Z</published>
		<category scheme="http://www.calvinchu.net" term="Photography" /><category scheme="http://www.calvinchu.net" term="Technology" />		<summary type="html"><![CDATA[Olympus and Panasonic will be releasing a new standard of cameras known as Micro Four Thirds. No so much DSLRs in a smaller package, but rather better compact cameras with interchangeable lenses. Here&#8217;s the press release:
OLYMPUS AND PANASONIC ANNOUNCE NEW MICRO FOUR THIRDS SYSTEM STANDARD
Tokyo, 5 August 2008 – Olympus Imaging Corporation (Olympus Imaging) and [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/technology/micro-four-thirds-standard-from-olympus-panasonic/"><![CDATA[<p>Olympus and Panasonic will be releasing a new standard of cameras known as Micro Four Thirds. No so much DSLRs in a smaller package, but rather better compact cameras with interchangeable lenses. Here&#8217;s the press release:</p>
<blockquote><p>OLYMPUS AND PANASONIC ANNOUNCE NEW MICRO FOUR THIRDS SYSTEM STANDARD</p>
<p>Tokyo, 5 August 2008 – Olympus Imaging Corporation (Olympus Imaging) and Matsushita Electric Industrial Co., Ltd. (Panasonic) today announced joint development of technologies and devices for the &#8220;Micro Four Thirds System standard,&#8221; a new standard that extends the benefits of the Four Thirds System standard for interchangeable lens type digital camera systems by enabling dramatic reductions in size and weight. Under the terms of an agreement between the two companies, they will work jointly toward commercial production of significantly lighter and more compact interchangeable lens type digital camera systems.</p>
<p>The global market for interchangeable lens type digital SLR cameras is growing steadily, but still only accounts for a 7% share of the total digital camera market. Considering the much larger share held by interchangeable lens type SLR camera systems when film was the dominant imaging medium, it seems that there is still ample room for sales growth in the category. But compact digital cameras continue to offer an expanding range of features and performance, and market surveys indicate that customers choose compact models because they find digital SLR cameras to be &#8220;big, heavy, and difficult to operate.&#8221;</p>
<p>Recognizing this market trend, Olympus Imaging and Panasonic have introduced products based on the Four Thirds System standard, and have led the industry in bringing features such as Live View and contrast-detection autofocusing systems to interchangeable lens type digital camera systems.</p>
<p>Now, Olympus Imaging and Panasonic are expanding the potential of the Four Thirds System standard even further, enabling the development of radically more compact and lightweight interchangeable lens type digital camera systems based on the Micro Four Thirds System standard. Together with the existing range of Four Thirds System products, the new range of Micro Four Thirds System products will enable customers to enjoy true interchangeable lens type digital camera system performance.</p>
<p>When compared to the Four Thirds System standard, the primary distinguishing characteristics of the Micro Four Thirds System standard are*:<br />
1) Approximately 50% shorter flangeback distance (mount-to-sensor distance)<br />
2) 6mm smaller lens mount outer diameter<br />
3) Electrical contacts in mount increased from 9 to 11</p>
<p>The Micro Four Thirds System enables users to enjoy the high image quality benefits of the Four Thirds System&#8217;s 4/3-type image sensor in a much more compact camera body, and also take advantage of significantly more compact lenses, particularly in the wide-angle and high-power zoom range. The Four Thirds System offers compact, lightweight performance, and the new Micro Four Thirds System will take this even further by making it possible to develop ultra-compact interchangeable lens type digital camera systems unlike anything seen before. The new Micro Four Thirds System also incorporates a greater number of lens-mount electrical contacts, enabling support for new features and increased system functionality in the future. In addition, users will be able to mount their existing Four Thirds System lenses on Micro Four Thirds System bodies via an adapter.<br />
* Image sensor diagonal dimensions are the same for both Four Thirds System and Micro Four Thirds System standards<br />
Moving forward, Olympus Imaging and Panasonic will jointly develop relevant technologies and devices for both Four Thirds System and Micro Four Thirds System standards, and will develop and introduce standards-compliant products in accordance with their respective business strategies.</p>
<p>While continuing to develop Four Thirds System interchangeable lens type digital camera system products, Olympus Imaging will also develop a range of Micro Four Thirds System lenses and accessories, and Micro Four Thirds System camera bodies that are even smaller and slimmer than the light, compact, and widely acclaimed Olympus E-410 and E420.</p>
<p>While continuing to develop Four Thirds System interchangeable lens type digital camera system products, Panasonic will also develop a new generation of compact, lightweight, interchangeable lens type digital camera system products, including ultra-portable camera bodies, interchangeable lenses, and related system accessories.</p></blockquote>
<p>Whilst I can&#8217;t see myself investing in something like this, I do believe this is a good idea for photography enthusiasts who are still undecided about dumping their hard earned cash into a DSLR, not to mention the lenses too. Of course a standard like this can never compare to a full DSLR, but the thought of a better quality camera in compact size could potentially be useful for existing DSLR owners, such as a backup camera. Interchangeable lenses should mean that these Micro Four Thirds bodies would stick longer than your average compact or bridge camera, extending the life through lens purchases. Another plus would be to use an adaptor and purchase DSLR lenses to use with the Micro Four Thirds body, and then eventually those lenses can be taken to a DSLR should the customer follow that route. Although I have my doubts over the use of an Electronic Viewfinder (EVF), previous experience with such tech hasn&#8217;t been that impressive, so it&#8217;ll be interesting to see what Olympus and Panasonic come up with, and whether or not Canon and Nikon would follow suit.</p>
]]></content>
	</entry>
		<entry>
		<author>
			<name>Calvin Chu</name>
			<uri>http://www.calvinchu.net</uri>
		</author>
		<title type="html"><![CDATA[Griffin Elevator: A Review]]></title>
		<link rel="alternate" type="text/html" href="http://www.calvinchu.net/personal/griffin-elevator-a-review/" />
		<id>http://www.calvinchu.net/personal/griffin-elevator-a-review/</id>
		<updated>2008-07-21T15:22:54Z</updated>
		<published>2008-07-21T15:22:54Z</published>
		<category scheme="http://www.calvinchu.net" term="Reviews" /><category scheme="http://www.calvinchu.net" term="Personal" />		<summary type="html"><![CDATA[
In the past few months my desk has transformed dramatically to a more simpler, cleaner layout. With my MacBook Pro being used more often than ever before, the space it took up on my desk was becoming more apparent. My thoughts turned to purchasing a much needed laptop stand to regain that loss space to [...]]]></summary>
		<content type="html" xml:base="http://www.calvinchu.net/personal/griffin-elevator-a-review/"><![CDATA[<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/07/ge1.jpg" alt="ge1.jpg" /></p>
<p>In the past few months my desk has transformed dramatically to a more simpler, cleaner layout. With my MacBook Pro being used more often than ever before, the space it took up on my desk was becoming more apparent. My thoughts turned to purchasing a much needed laptop stand to regain that loss space to some extent.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/07/ge2.jpg" alt="ge2.jpg" /></p>
<p>Initially I was very, very hesitant to buying the Griffin Elevator. Whilst it looked great and does the job, parting around £25 for a laptop stand seemed like madness to me. But since using it a few months ago, it has paid off. The Griffin Elevator arrives in 3 parts: two aluminium legs and a plastic base. Putting it together takes seconds, and before you know it you&#8217;re already using it. With the Griffin Elevator, your laptop sits 5.5&#8243; higher compared to sitting on a desk. This makes it more comfortable to work, especially if you use an additional keyboard and mouse. With laptops its very common to hunch, potentially causing neck and back problems. The Griffin Elevator solves these issues and makes it more ergonomic to work with your laptop.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/07/ge3.jpg" alt="ge3.jpg" /></p>
<p>Another claimed advantage of using the Griffin Elevator is by getting the laptop off the desk it allows better air ciculation around the base of the laptop. MacBook Pros are notorious for running a little hot, but in my experience when using the Elevator and keeping a close eye on my temperatures with iStat menus, the difference hardly seemed exceptional. Perhaps this benefit is better felt in the long term.</p>
<p>The Griffin Elevator works with any laptop, not just Macs. So if you feel the need to regain that lost desk space usually taken up by your laptop, give the Griffin Elevator a shot. It does the job very well and looks stylish to boot.</p>
<p style="text-align: center"><img src="http://www.calvinchu.net/wp-content/uploads/2008/07/ge4.jpg" alt="ge4.jpg" /></p>
]]></content>
	</entry>
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