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	<title>Campaign Mastery</title>
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	<link>https://www.campaignmastery.com/blog</link>
	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
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		<title>Plot Sequences: An Event-based view</title>
		<link>https://www.campaignmastery.com/blog/plot-sequences-an-event-based-view/</link>
					<comments>https://www.campaignmastery.com/blog/plot-sequences-an-event-based-view/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 26 Oct 2026 13:34:37 +0000</pubDate>
				<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
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		<category><![CDATA[Metagaming & Metagame Theory]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55362</guid>

					<description><![CDATA[Another way of looking at the way we turn raw plot ideas into structured adventure sequences. I like this approach so much I&#8217;m using it myself. You know, I had a lot of trouble going to sleep, some nights in the hospital. I was usually the last patient in the ward to get tired enough [&#8230;]]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">55362</post-id>	</item>
		<item>
		<title>The Klein Wand: October 2026 Blog Carnival</title>
		<link>https://www.campaignmastery.com/blog/the-klein-wand-october-2026-blog-carnival/</link>
					<comments>https://www.campaignmastery.com/blog/the-klein-wand-october-2026-blog-carnival/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 19 Oct 2026 14:18:13 +0000</pubDate>
				<category><![CDATA[Combat]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
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		<category><![CDATA[Superhero Games]]></category>
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		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Rewards]]></category>
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		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[Pirate/Swashbuckling Games]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Encounter-Design]]></category>
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		<category><![CDATA[Tactics]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55345</guid>

					<description><![CDATA[For the Oct 2026 Blog Carnival, hosted by Vulcan Stev, I offer the Klein Wand, drawing inspiration from&#8230; non-traditional sources. I took this month&#8217;s subject to be a challenge, one to which I wasn&#8217;t initially going to respond &#8211; while magic items tend to be around in many of my campaigns, they tend to be [&#8230;]]]></description>
		
					<wfw:commentRss>https://www.campaignmastery.com/blog/the-klein-wand-october-2026-blog-carnival/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55345</post-id>	</item>
		<item>
		<title>Carnival Roundup: The Color Of Money</title>
		<link>https://www.campaignmastery.com/blog/carnival-roundup-the-color-of-money/</link>
					<comments>https://www.campaignmastery.com/blog/carnival-roundup-the-color-of-money/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 12 Oct 2026 13:00:19 +0000</pubDate>
				<category><![CDATA[Blog Admin]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Site-Admin]]></category>
		<category><![CDATA[Blog Carnival]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55331</guid>

					<description><![CDATA[After posing the question, &#8220;What&#8217;s the backstory behind money in your campaign?&#8221; this post links and evaluates the answers. The September 2026 carnival is done and dusted, but this round-up has been delayed while I recovered from a Stroke. I&#8217;m still not 100% but improving, day by day, even as other medical issues arise to [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55331</post-id>	</item>
		<item>
		<title>The Face Of Money: Blog Carnival Sept 2026</title>
		<link>https://www.campaignmastery.com/blog/the-face-of-money-blog-carnival-sept-2026/</link>
					<comments>https://www.campaignmastery.com/blog/the-face-of-money-blog-carnival-sept-2026/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Wed, 26 Aug 2026 14:00:20 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Rewards]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Pieces Of Creation]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Campaign-Background]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Blog Carnival]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55281</guid>

					<description><![CDATA[Campaign Mastery is hosting the Sept 2026 Blog Carnival, and the chosen subject is &#8220;The Face Of Money&#8221;. AN UPDATE: No posts for a while due to sudden hospitalization (stroke) &#8211; posts and a round-up will appear eventually but they may be delayed/late. Next month sees Campaign Mastery host the Blog Carnival once again. The [&#8230;]]]></description>
		
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			<slash:comments>9</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55281</post-id>	</item>
		<item>
		<title>The Calculus Of Probability: Risk Management in Sci-Fi Societies</title>
		<link>https://www.campaignmastery.com/blog/the-calculus-of-probability-risk-management-in-sci-fi-societies/</link>
					<comments>https://www.campaignmastery.com/blog/the-calculus-of-probability-risk-management-in-sci-fi-societies/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Wed, 19 Aug 2026 14:00:55 +0000</pubDate>
				<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55269</guid>

					<description><![CDATA[A new (?) concept in math / probability that should be part of the risk management planning in any Sci-Fi society &#8211; maybe in real life, too. Yes, this is the fourth in a row under the &#8220;MozAIc Exchanges&#8221; banner. That&#8217;s because they&#8217;ve had a very long time to build up while I worked on [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55269</post-id>	</item>
		<item>
		<title>Behind The Scenes: Writing &#8216;Getting The Most From AI 2026&#8217;</title>
		<link>https://www.campaignmastery.com/blog/behind-the-scenes-writing-getting-the-most-from-ai-2026/</link>
					<comments>https://www.campaignmastery.com/blog/behind-the-scenes-writing-getting-the-most-from-ai-2026/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 17:55:12 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Resources]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55227</guid>

					<description><![CDATA[Techniques developed to write last week&#8217;s &#8220;Getting The Most From AI 2026&#8221; and their relevance. plus some bonus tips. Perplexity AI strongly recommended that I write a follow-up to last week&#8217;s post detailing the methodology used to construct the article, because it featured a number of &#8216;clever innovations&#8217; that it had never seen before &#8211; [&#8230;]]]></description>
		
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			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55227</post-id>	</item>
		<item>
		<title>Getting The Most From AI &#8211; 2026</title>
		<link>https://www.campaignmastery.com/blog/getting-the-most-from-ai-2026/</link>
					<comments>https://www.campaignmastery.com/blog/getting-the-most-from-ai-2026/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Thu, 06 Aug 2026 17:27:23 +0000</pubDate>
				<category><![CDATA[Mike]]></category>
		<category><![CDATA[Online Gaming & Resources]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[All Genres]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55210</guid>

					<description><![CDATA[AI is a tool. You have to learn to use it correctly. This post is intended as a guide for GMs who want to try using it that way. This post has been lurking in my to-do list for so long that the ground has shifted beneath it, and not all the original advice that [&#8230;]]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55210</post-id>	</item>
		<item>
		<title>Political Physics and Margins Of Error</title>
		<link>https://www.campaignmastery.com/blog/political-physics-and-margins-of-error/</link>
					<comments>https://www.campaignmastery.com/blog/political-physics-and-margins-of-error/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Thu, 30 Jul 2026 14:00:23 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[MosAIc Exchanges]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[DM-Advice]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
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		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55163</guid>

					<description><![CDATA[The US Midterms are &#60;100 days away, so these two real-world original political tools might be useful &#8211; and in RPGs, too. My goodness but a lot of elements went into creating this logo! Tile effect by Melanie Simon. Background by StockSnap. Atom by Gerd Altmann, Earth by Alexander Antropov, Jupiter by Adis Resic, Rubick&#8217;s [&#8230;]]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55163</post-id>	</item>
		<item>
		<title>The difference between Skill and Talent</title>
		<link>https://www.campaignmastery.com/blog/the-difference-between-skill-and-talent/</link>
					<comments>https://www.campaignmastery.com/blog/the-difference-between-skill-and-talent/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 20 Jul 2026 14:00:34 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Philosophy]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Rules & Mechanics]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Game-Mechanics]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[NPCs]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55150</guid>

					<description><![CDATA[Relating the anatomy of a skill roll to the difference between learned technique and natural ability. A short post. I know I&#8217;ve addressed the subject before, but this short piece offers a different &#8216;take&#8217; on the question. I&#8217;ve actually set this one aside for more than a year, thinking that there should be more to [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55150</post-id>	</item>
		<item>
		<title>The Elephant In The Gray Room, Pt 5 of 5: Critical Repairs</title>
		<link>https://www.campaignmastery.com/blog/elephant-gray-room-5/</link>
					<comments>https://www.campaignmastery.com/blog/elephant-gray-room-5/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 13 Jul 2026 15:20:09 +0000</pubDate>
				<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Tales from the front line]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Campaign-Background]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[Campaign-Admin]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Metagaming]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55140</guid>

					<description><![CDATA[Some problems are so serious that they threaten the viability of the entire campaign. All is not lost &#8211; here are your choices. The Elephant In The Gray Room is a metaphor that I have created to represent Plot Holes. These are matters of huge significance or importance that everyone is overlooking because they are [&#8230;]]]></description>
		
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			<slash:comments>2</slash:comments>
		
		
		
		<series:name><![CDATA[Elephant In The Gray Room]]></series:name>
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