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	<description>Expert advice on creating and running exceptional campaigns. Winner,&#160;Silver&#160;Ennie 2016 for Best RPG Blog!</description>
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		<title>When it&#8217;s NOT time to Railroad</title>
		<link>https://www.campaignmastery.com/blog/when-its-not-time-to-railroad/</link>
					<comments>https://www.campaignmastery.com/blog/when-its-not-time-to-railroad/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Thu, 11 Jun 2026 05:58:08 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Fantasy]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55084</guid>

					<description><![CDATA[This quick post offers an adventure idea that works with almost ANY campaign, almost ANY genre. 2 1/2 weeks ago, I started a quick little article, 5-10 paragraphs long. For the last 10 days, every day, I&#8217;ve thought &#8220;It&#8217;s almost finished, any day now it will be done&#8221;. The last time I checked, it had [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55084</post-id>	</item>
		<item>
		<title>A Twist Of The Tongue: Accents and Foreign Languages</title>
		<link>https://www.campaignmastery.com/blog/a-twist-of-the-tongue-accents-and-foreign-languages/</link>
					<comments>https://www.campaignmastery.com/blog/a-twist-of-the-tongue-accents-and-foreign-languages/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 18 May 2026 14:00:09 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Game-Mastery]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[Running-Encounters]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Metagaming]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55068</guid>

					<description><![CDATA[There can be huge benefits to undertaking measures that will improve the delivery of languages (real or alien) and accents at the game table. The article below contains a lot of advice for the delivery of foreign-language speech and accented speech at the game table. You don&#8217;t have to adopt all of it &#8211; find [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55068</post-id>	</item>
		<item>
		<title>Perspectives Of Plot</title>
		<link>https://www.campaignmastery.com/blog/perspectives-of-plot/</link>
					<comments>https://www.campaignmastery.com/blog/perspectives-of-plot/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Sat, 09 May 2026 15:04:28 +0000</pubDate>
				<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[The Adventurer's Club (Hero System 5th Ed)]]></category>
		<category><![CDATA[Warcry (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Dr Who: Lovecraft's Legacies]]></category>
		<category><![CDATA[Zener Gate]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Player-Goals]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55058</guid>

					<description><![CDATA[There are parallels between Perspective, as used by artists, and how players and PCs will perceive plotlines in an RPG Campaign. Wow, but this turned out to be bigger than I expected. I expected to be able to post it Monday, instead it&#8217;s going up today &#8211; early Sunday morning in my neck of the [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55058</post-id>	</item>
		<item>
		<title>Strange-tech Worldbuilding: Dominoes Of Sloppy Thought Pt 1</title>
		<link>https://www.campaignmastery.com/blog/strange-tech-worldbuilding-dominoes-of-sloppy-thought-pt-1/</link>
					<comments>https://www.campaignmastery.com/blog/strange-tech-worldbuilding-dominoes-of-sloppy-thought-pt-1/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Wed, 29 Apr 2026 14:00:58 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[The Adventurer's Club (Hero System 5th Ed)]]></category>
		<category><![CDATA[Warcry (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Zenith-3 (Original system based on Hero System 4th Ed)]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Cyberpunk]]></category>
		<category><![CDATA[Dr Who: Lovecraft's Legacies]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Spy & Secret Agent Games]]></category>
		<category><![CDATA[Zener Gate]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[DM-Advice]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Player-Goals]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Metagaming]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=55001</guid>

					<description><![CDATA[How to create and implement new tech into an RPG campaign. This half focuses on sci-fi and the more realistic types of innovation. Fantasy to follow! Strange Tech: Sci-Fi / Superhero I&#8217;ve divided this question into two halves, one for Sci-Fi and related genres and one for Fantasy. I&#8217;m going to try and put them [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">55001</post-id>	</item>
		<item>
		<title>The Big Lie In RPGs</title>
		<link>https://www.campaignmastery.com/blog/the-big-lie-in-rpgs/</link>
					<comments>https://www.campaignmastery.com/blog/the-big-lie-in-rpgs/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 15:21:43 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Advice/Tools]]></category>
		<category><![CDATA[Campaign-Background]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54974</guid>

					<description><![CDATA[Some secrets are worth killing for, and it can be highly effective to build a campaign, and a campaign world, around that premise. It can be very satisfying to build a campaign, or a campaign arc, around the Big Lie, but it can be harder work than expected. This article will lay out a blueprint [&#8230;]]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54974</post-id>	</item>
		<item>
		<title>Different Dice for Extreme Characterization</title>
		<link>https://www.campaignmastery.com/blog/different-dice-for-extreme-characterization/</link>
					<comments>https://www.campaignmastery.com/blog/different-dice-for-extreme-characterization/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Wed, 15 Apr 2026 11:49:11 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Rules & Mechanics]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[House-Rules]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Game-Mechanics]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54965</guid>

					<description><![CDATA[Most systems keep skill &#038; stat checks simple, but there can be rewards for a more aggressive approach. A cavalcade of minor medical issues have impact the delivery of this article, causing delays. So expect another short fill-in article next week as I try and wrestle the schedule back into position. That should buy me [&#8230;]]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54965</post-id>	</item>
		<item>
		<title>White With Fear (and other colors)</title>
		<link>https://www.campaignmastery.com/blog/white-with-fear-and-other-colors/</link>
					<comments>https://www.campaignmastery.com/blog/white-with-fear-and-other-colors/#respond</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Sun, 05 Apr 2026 14:59:07 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[DM-Advice]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Running-Encounters]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54955</guid>

					<description><![CDATA[Colors are often associated with emotional states. Remapping them can create uniqueness for non-human races and cultures. This is something of a filler article. The one that I&#8217;ve been working on all week on Futuristic and Alien tech is around the 10K words already but isn&#8217;t quite going to be ready in time. I thought [&#8230;]]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54955</post-id>	</item>
		<item>
		<title>Strange-taste Worldbuilding: Pizza Adjectives</title>
		<link>https://www.campaignmastery.com/blog/strange-taste-worldbuilding-pizza-adjectives/</link>
					<comments>https://www.campaignmastery.com/blog/strange-taste-worldbuilding-pizza-adjectives/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Sat, 28 Mar 2026 12:41:38 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Horror Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Adventure-Prep]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
		<category><![CDATA[Races]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[NPCs]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Pulp]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Superhero games]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[Space Opera]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54940</guid>

					<description><![CDATA[World-building through an exotic cuisine technique, it&#8217;s easier than you might think &#8211; AND more effective. This post is one of those ideas that comes to you out of nowhere but, as you&#8217;ll see, as a technique, it&#8217;s worth sharing. One of the hardest things to do is to convey a sense of the action [&#8230;]]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54940</post-id>	</item>
		<item>
		<title>Tales Of Youth</title>
		<link>https://www.campaignmastery.com/blog/tales-of-youth/</link>
					<comments>https://www.campaignmastery.com/blog/tales-of-youth/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Sun, 22 Mar 2026 17:35:07 +0000</pubDate>
				<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[Fantasy Games]]></category>
		<category><![CDATA[Pulp Games]]></category>
		<category><![CDATA[Superhero Games]]></category>
		<category><![CDATA[SciFi & Space Opera Games]]></category>
		<category><![CDATA[NPCs & Villains & Monsters]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[Writing & Authoring & The Games Industry]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[All Genres]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54926</guid>

					<description><![CDATA[In this post, a tool for integrating a character&#8217;s evolving personality into their past and backstory. Works in all genres. Wow, but this post is late. The main reason for that is the Worksheets that I&#8217;ve linked to later in the article &#8211; the article itself was 90% complete last Sunday Night. These took four [&#8230;]]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54926</post-id>	</item>
		<item>
		<title>7 Reasons A Game Physics Matters</title>
		<link>https://www.campaignmastery.com/blog/7-reasons-a-game-physics-matters/</link>
					<comments>https://www.campaignmastery.com/blog/7-reasons-a-game-physics-matters/#comments</comments>
		
		<dc:creator><![CDATA[Mike Bourke]]></dc:creator>
		<pubDate>Mon, 09 Mar 2026 13:00:02 +0000</pubDate>
				<category><![CDATA[Campaign Creation]]></category>
		<category><![CDATA[Campaign Management]]></category>
		<category><![CDATA[D&D / Pathfinder]]></category>
		<category><![CDATA[Game Mastering]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[Planning & Preparation]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[The End Of The Rainbow]]></category>
		<category><![CDATA[Tools & Techniques]]></category>
		<category><![CDATA[World Design]]></category>
		<category><![CDATA[Metagaming & Metagame Theory]]></category>
		<category><![CDATA[Dr Who 2: A Vortex Of War]]></category>
		<category><![CDATA[All Genres]]></category>
		<category><![CDATA[Campaign-Background]]></category>
		<category><![CDATA[Campaign-Setting]]></category>
		<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Plausibility]]></category>
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		<category><![CDATA[Cultures-&-Societies]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Adventure-Creation]]></category>
		<category><![CDATA[Metagaming]]></category>
		<guid isPermaLink="false">https://www.campaignmastery.com/blog/?p=54900</guid>

					<description><![CDATA[A question so obvious I don&#8217;t think I&#8217;ve ever answered it before: Why does a game physics matter? I give 7 reasons. I was working on a future post detailing a speculative (real-world) physics &#8211; it&#8217;s good stuff, coming soon &#8211; when it struck me that I don&#8217;t think I&#8217;ve ever addressed this fairly fundamental [&#8230;]]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">54900</post-id>	</item>
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