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<channel>
	<title>Casual Gamer Chick</title>
	
	<link>http://casualgamerchick.com</link>
	<description>A Blog About Everything To Do With Casual Gaming</description>
	<lastBuildDate>Tue, 09 Feb 2010 14:21:48 +0000</lastBuildDate>
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		<title>Farm Zombies On The iPhone</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/XSB_uy8uTKU/</link>
		<comments>http://casualgamerchick.com/2010/02/09/farm-zombies-on-the-iphone/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:21:48 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Ipod Games]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[tower defense]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ipod touch games]]></category>
		<category><![CDATA[simulation games]]></category>
		<category><![CDATA[tower defense games]]></category>

		<guid isPermaLink="false">http://casualgamerchick.com/?p=4888</guid>
		<description><![CDATA[The Playforge has announced the release of Zombie Farm for the iPhone/iPod Touch. The game combines two popular types of games, simulation farming games and tower defense games. The catch is, players don&#8217;t try and stop the zombies from invading their land, instead they raise the zombie army to invade the enemy.
Players make money by [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/02/zombie-farm.jpg"><img class="alignright size-full wp-image-4889" title="zombie-farm" src="http://casualgamerchick.com/wp-content/uploads/2010/02/zombie-farm.jpg" alt="" width="250" height="167" /></a>The Playforge has announced the release of <em>Zombie Farm</em> for the iPhone/iPod Touch. The game combines two popular types of games, simulation farming games and tower defense games. The catch is, players don&#8217;t try and stop the zombies from invading their land, instead they raise the zombie army to invade the enemy.</p>
<p>Players make money by farming crops and then selling the crops for a profit. The money is used to make the farm great. Players will also plant their zombie army as well. When the army is ready they will harvest the zombies and send them off to invade neighboring territories. Players can combine plants and zombies to get a mutant breed.</p>
<blockquote><p>&#8220;Tower defense games have become wildly popular, we wanted to create a game where you play the other side trying to overwhelm the defenders, while keeping the game as casual as possible,&#8221; says Vince McDonnell creator of Zombie Farm. &#8220;This game broadens the horizon of conventional farming sims, here is a farming game where users can farm toward a different goal beyond farming veggies for gold.&#8221;</p></blockquote>
<p>If you are into simulation farm games with a twist, try <em>Zombie Farm. Zombie Farm </em>is free so there is nothing to lose.</p>
<p><span id="more-4888"></span><strong>Press Release Follows:</strong></p>
<p>Burlingame, CA. –February 9, 2010 — The Playforge, an iPhone development studio, today introduced the immediate availability of Zombie Farm, a comical and quirky farming game for the iPhone suitable for all fans of the farming sim genre.<br />
Designed and developed by Vince McDonnell, industry veteran and founder of The Playforge, Zombie Farm puts you in the shoes of a countryside farmer making a living off the land by farming both crops and zombies. To build your farm to greatness, you must earn gold by selling crops and invading the enemy with your farm fresh zombie horde. In this game, you are commander a horde of lovable living dead, and the enemy will do all they can to defend their farm from your darling zombies. Zombie farm is free and available for all iPhone and iPod touch users to download and play.</p>
<p>&#8220;Tower defense games have become wildly popular, we wanted to create a game where you play the other side trying to overwhelm the defenders, while keeping the game as casual as possible,&#8221; says Vince McDonnell creator of Zombie Farm. &#8220;This game broadens the horizon of conventional farming sims, here is a farming game where users can farm toward a different goal beyond farming veggies for gold.&#8221;</p>
<p>Featuring two different systems of play that go hand-in-hand, Zombie Farm presents you with a challenge to literally grow an army by planting them in the ground and waiting until they&#8217;re ripe for the harvest. Once you have enough units, you must strive to raid the enemy farm with your legion of zombies. Choose from fifteen different zombies to plant or even combine your crops with zombies to add bizarre zombie-plant mutants to your army. In stark contrast, you can just as easily play the game by planting your favorite fruits and veggies and fill your farm with peace loving garden-type zombies. Watch as these benevolent undead darlings help fertilize your crops so you get the most from your harvest.</p>
<p>Features of the game include:<br />
- Plow, plant, and harvest farm fresh veggies and fruits &#8211; Plant corpses and harvest zombies to raise your army<br />
- Customize you farmer, and watch him toil about your farm<br />
- Enjoy watching your zombies wander around your farm<br />
- Behold bizarre zombie mutations as you plant corpse and crops<br />
- 15 different zombies of different shapes and sizes<br />
- Pester Old&#8217; McDonnell next door by invading his barn<br />
- Upgrade your farm&#8217;s size<br />
- Connect to Facebook to publish your farming exploits<br />
- Invite your Facebook friends and share the zombie farming experience<br />
- Hours and hours of gameplay<br />
- No Internet connection required<br />
- So funky and fetidly fantastic, you&#8217;ll keep farming for more foul festering friends<br />
- It&#8217;s FREE!</p>
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		<title>Postman Pat Review</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/PsvqMdG3yp0/</link>
		<comments>http://casualgamerchick.com/2010/02/08/postman-pat-review/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 14:23:35 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Ipod Games]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ipod touch games]]></category>
		<category><![CDATA[puzzle games]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://casualgamerchick.com/?p=4884</guid>
		<description><![CDATA[Postman Pat is a puzzle game for the iPhone/iPod Touch. The puzzles consist of a few different types of mini-games. Sometimes players will have to stamp envelopes as they are coming off of a conveyor belt and other times they will have to match two letters going to the same person. Each game requires the [...]]]></description>
			<content:encoded><![CDATA[<p>Postman Pat is a puzzle game for the iPhone/iPod Touch. The puzzles consist of a few different types of mini-games. Sometimes players will have to stamp envelopes as they are coming off of a conveyor belt and other times they will have to match two letters going to the same person. Each game requires the user to attain a certain amount of points.</p>
<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/02/postman-pete.jpg"><img class="alignright size-full wp-image-4886" title="postman-pete" src="http://casualgamerchick.com/wp-content/uploads/2010/02/postman-pete.jpg" alt="" width="250" height="166" /></a>The points the player needs to advance to the next level is given to the player before the game starts. If the player is not able to attain the allotted number of points, the level will need to be played again. The player can keep playing until they pass the level. In Story Mode players can not progress to the next mini game until the one they are on is complete.</p>
<p>The mini games are not too difficult, but some of them take some getting use to. The stamping of envelopes took a time or two to get use to touching the stamp in the correct spot. If the player touched the envelope in the wrong spot the stamp would go over the address, which would result in no points for the envelope.</p>
<p>The touch controls work well and the game never mis-registered a touch. The touch mechanisms are easy to use and make it easy to navigate through the game.</p>
<p>Over all, Postman Pat is a fun set of mini games that will keep players entertained for a while. The game is set up perfectly for short bursts of game play. Players can play much longer, but each mini game can be played in a matter of minutes, which makes them convenient for waiting in line or for an appointment. Players that like puzzle games in the form of mini games can&#8217;t go wrong with<a title="Postman Pat" href="http://click.linksynergy.com/fs-bin/stat?id=OWCEFvkJn34&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fpostman-pat%252Fid345274788%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30&quot; target=&quot;itunes_store&quot;" target="_blank"> <em>Postman Pat</em>.</a></p>
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		<title>Diner Dash Gets An Update</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/HV6uQBey32s/</link>
		<comments>http://casualgamerchick.com/2010/02/05/diner-dash-gets-an-update/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 15:01:14 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Ipod Games]]></category>
		<category><![CDATA[Time Mangement]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ipod touch games]]></category>
		<category><![CDATA[time management games]]></category>

		<guid isPermaLink="false">http://casualgamerchick.com/?p=4880</guid>
		<description><![CDATA[PlayFirst has announced an update to Diner Dash for the iPhone/iPod Touch. The update adds improvements and additions to the game. The update will entice new and old players alike and adds more content for players on the go. The update adds new graphics and levels, as well as, refined controls.
The update offers an exclusive [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/02/diner-dash-iphone.jpg"><img class="alignright size-full wp-image-4881" title="diner-dash-iphone" src="http://casualgamerchick.com/wp-content/uploads/2010/02/diner-dash-iphone.jpg" alt="" width="250" height="167" /></a>PlayFirst has announced an update to <em>Diner Dash</em> for the iPhone/iPod Touch. The update adds improvements and additions to the game. The update will entice new and old players alike and adds more content for players on the go. The update adds new graphics and levels, as well as, refined controls.</p>
<p>The update offers an exclusive restaurant for players on the iPhone/iPod Touch. The new restaurant comes just in time for Valentines day and is appropriately named, Romantic Rendezvous. The new place comes with 10 levels that require players to take a run down shack and turn it into a great restaurant and the perfect place to take a Valentines date.</p>
<blockquote><p>“Diner Dash on the iPhone and iPod touch has been a big hit with mobile gamers and fans of the Diner Dash series,” says Chris Williams, Senior Product Manager of PlayFirst. “With the new Diner Dash update we’re giving players more of what they love about the series: the ability to tap, touch or slide their fingers to seat and serve customers on their way to restaurant renown, improving the landscape of time-management games in the mobile space.”</p></blockquote>
<p><span id="more-4880"></span><strong>Press Release Follows:</strong></p>
<p>PlayFirst has primed a fresh new update to Diner Dash®, the critically acclaimed time-management game for the iPhone® and iPod touch®. Since launching in the App Store in 2008, over one million people have played Diner Dash on their iPhones and iPod touches. The Diner Dash update offers a full menu of additions and improvements, providing old and new fans alike with a fresh serving of Diner Dash while on the go.</p>
<p>Starring PlayFirst’s iconic entrepreneur and world-famous diner maven, Flo™, the new Diner Dash update re-imagines the original title, serving up new additions and levels with optimized graphics that make everything from the restaurants and characters, to the dishes themselves shine like never before.</p>
<p>Just in time for the Valentine’s Day rush, the update will also offer a new, iPhone-exclusive restaurant called Romantic Rendezvous for in-app purchase. This new restaurant will feature ten “Snack Pack” bonus levels where players can transform a run-down café into the perfect place for Valentine’s Day dates. To further set the mood, players can place beautiful bouquets of flowers on tables for bonus points.</p>
<p>“Diner Dash on the iPhone and iPod touch has been a big hit with mobile gamers and fans of the Diner Dash series,” says Chris Williams, Senior Product Manager of PlayFirst. “With the new Diner Dash update we’re giving players more of what they love about the series: the ability to tap, touch or slide their fingers to seat and serve customers on their way to restaurant renown, improving the landscape of time-management games in the mobile space.”</p>
<p>The update also serves up refined controls, offering greater flexibility for players of all skills and gaming preferences.  iPhone fanatics will also now be able to share their culinary accomplishments with friends by using the new Facebook functionality, allowing players to post high scores to their Facebook pages.</p>
<p>The Diner Dash franchise originally debuted as one of the top-selling downloadable games of 2004 and has since become one of the most successful brands on multi-platforms including iPhone, iPod touch, mobile, Xbox Live Arcade, PlayStation Network, WiiWare and Nintendo DS.</p>
<p>PlayFirst recently announced Diner Dash 5: BOOM!, the fifth major title in the award-winning series that will be available February 18, 2010 on PlayFirst.com with a special commemorative edition, Diner Dash 5: BOOM! The Collector’s Edition.</p>
<p>Diner Dash for iPhone and iPod touch is developed and published by PlayFirst. The full Diner Dash game will be available in early February for purchase in the App Store. Customers who have previously purchased Diner Dash for the iPhone or iPod touch can download the new upgrade for free.</p>
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		<title>A World of Keflings Coming To Xbox Live Arcade</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/lyFl9QCKWEU/</link>
		<comments>http://casualgamerchick.com/2010/02/04/a-world-of-keflings-arcade/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 14:14:31 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<category><![CDATA[arcade games]]></category>
		<category><![CDATA[simulation games]]></category>

		<guid isPermaLink="false">http://casualgamerchick.com/?p=4877</guid>
		<description><![CDATA[NinjaBee has announced A World of Keflings will be coming to Xbox Live Arcade. A World of Keflings is the follow up game to the popular A Kingdom for Keflings.
“A World of Keflings is much more than a sequel,” said Steve Taylor, President of NinjaBee. “It&#8217;s a new game with a ton of new features, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/02/world-keflings.jpg"><img class="alignright size-full wp-image-4878" title="world-keflings" src="http://casualgamerchick.com/wp-content/uploads/2010/02/world-keflings.jpg" alt="" width="214" height="250" /></a>NinjaBee has announced <em>A World of Keflings</em> will be coming to Xbox Live Arcade. <em>A World of Keflings</em> is the follow up game to the popular <em>A Kingdom for Keflings</em>.</p>
<blockquote><p>“A World of Keflings is much more than a sequel,” said Steve Taylor, President of NinjaBee. “It&#8217;s a new game with a ton of new features, including some innovative ideas that stand out from both Live Arcade and full retail games.  A World of Keflings also has a new story focus, with new exotic lands, characters, quests, buildings, customization options, and a lot more.”</p></blockquote>
<p>Players will be treated to a more complete chronicle of the Kefling world than in the first game. Players can play as their Xbox Live avatar and build Kefling lands. Each land contains its own climate and culture as well as unique resources, buildings and tech trees.</p>
<p>If you are into building type arcade style games, check out <em>A World of Keflings</em> when it arrives on Xbox Live Arcade in 2010.</p>
<p><span id="more-4877"></span><strong>Press Release Follows:</strong></p>
<p>OREM, Utah – Jan 5, 2010 – It’s official. Those oddly cute, yet addictively sweet Keflings are back… in a big way. Independent video games developer NinjaBee has confirmed that A World of Keflings, a sequel to the enormously popular A Kingdom for Keflings, is coming to Xbox LIVE® Arcade in 2010.</p>
<p>“A World of Keflings is much more than a sequel,” said Steve Taylor, President of NinjaBee. “It&#8217;s a new game with a ton of new features, including some innovative ideas that stand out from both Live Arcade and full retail games.  A World of Keflings also has a new story focus, with new exotic lands, characters, quests, buildings, customization options, and a lot more.”</p>
<p>A World of Keflings is the bigger, more complete chronicle of the Kefling world where players can play as their Xbox LIVE® avatar and explore and build in the different Kefling lands. Each new kingdom has its own climate and Kefling culture. In addition, each kingdom contains its own unique resources, buildings and tech tree.</p>
<p>“When we set out to make a second Keflings game we decided that we were going to do it right and make it a whole new experience that clearly was bigger and better than the first,” said Brent Fox, NinjaBee’s Art Director. “A World of Keflings captures all the charm and casual-style of play of the first game, but adds more depth, humor and a ton of features players have requested.”</p>
<p>One of the most asked-for features included in the Keflings sequel is local multiplayer. Players will be able to build an entire world for the Keflings together with their spouse, boyfriend, girlfriend, kids, friends or whomever on the same console.</p>
<p>NinjaBee has been teasing concept art for the new game each week this month. To see the revealed artwork visit www.NinjaBee.com/blog/.  NinjaBee plans to release A World of Keflings later this year, though a specific release date has not yet been established.</p>
<p>A World of Keflings is NinjaBee’s third XLA title to support playable avatars and is the second title NinjaBee has announced it is bringing to XLA in 2010. The other, Ancients of Ooga, was announced last fall.</p>
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		<title>Jane’s Hotel Comes To The iPhone</title>
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		<comments>http://casualgamerchick.com/2010/02/02/janes-hotel-comes-to-the-iphone/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 14:12:08 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Ipod Games]]></category>
		<category><![CDATA[Time Mangement]]></category>
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		<category><![CDATA[time managemet games]]></category>

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		<description><![CDATA[G5 Entertainment has announced the release of Jane&#8217;s Hotel for the iPhone/iPod Touch. The game is a time management game where players have to run a functioning hotel chain. They have to handle the customers and take care of the luggage and anything else the customer needs.
Jane&#8217;s Hotel was originally a game for the PC [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/02/janes-hotel.jpg"><img class="alignright size-full wp-image-4875" title="janes-hotel" src="http://casualgamerchick.com/wp-content/uploads/2010/02/janes-hotel.jpg" alt="" width="250" height="166" /></a>G5 Entertainment has announced the release of <em>Jane&#8217;s Hotel</em> for the iPhone/iPod Touch. The game is a time management game where players have to run a functioning hotel chain. They have to handle the customers and take care of the luggage and anything else the customer needs.</p>
<p><em>Jane&#8217;s Hotel</em> was originally a game for the PC and has been brought over to the mobile devices. Now players can get a time management fix any where they are. Players will have to keep patrons happy by making sure their rooms are clean, bringing them drinks and preparing meals for the guests.  If players can manage to keep the guests happy, they will bring in money. The money can be used to upgrade the hotel from a 2 star hotel to a 5 star hotel.</p>
<p>If you like time management games, check out the 40 levels <a title="Jane's Hotel" href="http://click.linksynergy.com/fs-bin/stat?id=OWCEFvkJn34&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fjanes-hotel%252Fid343288403%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30&quot; target=&quot;itunes_store" target="_blank">Jane&#8217;s Hotel</a> has to offer.</p>
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		<title>Old School Racing Comes To The iPhone</title>
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		<pubDate>Mon, 01 Feb 2010 14:21:32 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Ipod Games]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ipod touch games]]></category>
		<category><![CDATA[racing games]]></category>

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		<description><![CDATA[Big Head Games has announced the release of Revs! for the iPhone/iPod Touch. The game brings old school racing to new devices. Old school racing games are the good old ones with 8 bit graphics, such as Super Sprint and R.C Pro-Am.
Players have the option to play the Championship and attempt to conquer eight different [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/02/revs.jpg"><img class="alignright size-full wp-image-4872" title="revs" src="http://casualgamerchick.com/wp-content/uploads/2010/02/revs.jpg" alt="" width="250" height="166" /></a>Big Head Games has announced the release of <em>Revs!</em> for the iPhone/iPod Touch. The game brings old school racing to new devices. Old school racing games are the good old ones with 8 bit graphics, such as Super Sprint and R.C Pro-Am.</p>
<p>Players have the option to play the Championship and attempt to conquer eight different courses against four different opponents. Players are battling to finish first and get the Championship Gold Cup.  If the championship does not sound appealing to you, you can compete for the fastest time. Players can upload their times to a central server and attempt to get the top time in the world.</p>
<p>If your looking for an old school racing game, check out <em><a title="Revs" href="http://click.linksynergy.com/fs-bin/stat?id=OWCEFvkJn34&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Frevs%252Fid352075542%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30&quot; target=&quot;itunes_store" target="_blank">Revs!</a>.</em></p>
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		<title>Astraware Casino Now On Android</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/lKm9LT10vs0/</link>
		<comments>http://casualgamerchick.com/2010/01/29/astraware-casino-now-on-android/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 14:01:09 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Cards]]></category>
		<category><![CDATA[Casino]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Mobile Phones]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[android games]]></category>
		<category><![CDATA[card games]]></category>
		<category><![CDATA[mobile phone games]]></category>

		<guid isPermaLink="false">http://casualgamerchick.com/?p=4868</guid>
		<description><![CDATA[Astraware has announced the release of Astraware Casino for mobile phones that run Android. The game is a collection of Casino games from around the world. Some of the games include Texas Hold &#8216;Em Poker (Limit and No Limit versions), Roulette, Slots, Blackjack and Craps.
Players have 11 games total to test their skills out on. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/01/astraware-casino-android.jpg"><img class="alignright size-full wp-image-4869" title="astraware-casino-android" src="http://casualgamerchick.com/wp-content/uploads/2010/01/astraware-casino-android.jpg" alt="" width="169" height="250" /></a>Astraware has announced the release of <em>Astraware Casino</em> for mobile phones that run Android. The game is a collection of Casino games from around the world. Some of the games include Texas Hold &#8216;Em Poker (Limit and No Limit versions), Roulette, Slots, Blackjack and Craps.</p>
<p>Players have 11 games total to test their skills out on. The players will start out with $1000 of virtual money and try to grow that $1000. If luck is not on their side and they end up losing all their money, there is a bank in the game that is more than willing to loan the player more money to gamble with. The other use for the bank is a place for players to stash their mad cash they get from winning big.</p>
<blockquote><p>&#8220;We&#8217;re thrilled to be releasing Astraware Casino for Android devices today,&#8221; said David Oakley, Astraware&#8217;s Chief Technology Officer. &#8220;We&#8217;ve designed the game to make the most of each Android phone&#8217;s capabilities, from the HTC Tattoo up to the Motorola Droid or Google Nexus One.&#8221;</p></blockquote>
<p><em>Astraware Casino</em> can be purchased from the Android Market.</p>
<p><span id="more-4868"></span><strong>Press Release Follows:</strong></p>
<p>Staffordshire, UK &#8211; January 28th 2010 &#8211; Astraware(R) &#8211; the UK-based games studio is pleased to announce the immediate release of Astraware Casino for AndroidTM phones. The award-winning 11-game pack includes the most popular games played in casinos around the world including Texas Hold &#8216;Em Poker (Limit and No Limit versions), Roulette, Slots, Blackjack and Craps.</p>
<p>In addition to 11 games, Astraware Casino gives players $1000 in a virtual wallet to begin playing with, has a fun trophy system &#8211; the &#8216;Souvenir Suitcase&#8217;, and a virtual bank where players can get an overdraft if they‚re down on their luck or stash their cash when they win big!</p>
<p>Astraware Casino supports a wide range of Android devices with the following resolutions: QVGA (240&#215;320), HVGA (320&#215;480), WVGA (480&#215;800), and FWVGA (480&#215;854). Android OS now joins other platforms in Astraware&#8217;s game engine and core technology library with multiple resolution support (BlackBerry(R), Windows(R) phone). This bespoke technical system allows Astraware to port and optimize their games for new devices and platforms very quickly and ensures that the company&#8217;s games can be kept up to date with ease.</p>
<p>&#8220;We&#8217;re thrilled to be releasing Astraware Casino for Android devices today,&#8221; said David Oakley, Astraware&#8217;s Chief Technology Officer. &#8220;We&#8217;ve designed the game to make the most of each Android phone&#8217;s capabilities, from the HTC Tattoo up to the Motorola Droid or Google Nexus One.&#8221;</p>
<p>Astraware Casino is available for Android phones on device from Android Market and on the web from Astraware.com and Handmark.com. The game is also available for iPhoneTM and iPod(R) touch, BlackBerry(R) smartphones, Windows(R) phone, S60(R), and Palm OS(R).</p>
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		<title>Deep Blue Sea 2</title>
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		<comments>http://casualgamerchick.com/2010/01/28/deep-blue-sea-2/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 14:16:07 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Match Three]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[hidden object games]]></category>
		<category><![CDATA[match three games]]></category>
		<category><![CDATA[puzzle games]]></category>

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		<description><![CDATA[The Game Equation has announced they have started working on Deep Blue Sea 2. As you may expect, Deep Blue Sea 2 is the sequel to Deep Blue Sea and keeps the match three game play style. The setting is exotic locations and underwater cities.
The goal of the game is to release the buried artifacts. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/01/deep-blue-sea-2.jpg"><img class="alignright size-full wp-image-4865" title="deep-blue-sea-2" src="http://casualgamerchick.com/wp-content/uploads/2010/01/deep-blue-sea-2.jpg" alt="" width="250" height="187" /></a>The Game Equation has announced they have started working on <em>Deep Blue Sea 2. </em>As you may expect, <em>Deep Blue Sea 2</em> is the sequel to <em>Deep Blue Sea</em> and keeps the match three game play style. The setting is exotic locations and underwater cities.</p>
<p>The goal of the game is to release the buried artifacts. Players release the artifacts by matching three of a kind of sea creatures and treasure. Match three games have been around for some time, so Game Equation has added other features to keep the game fresh and exciting. Players will have to rotate the board and perform other advanced maneuvers.</p>
<p>Players will have plenty of game play with over 200 match-3 levels and more than 60 hidden object levels in three unique locations. The game boasts easy to learn game play and controls. Players can also earn money to upgrade, purchase new equipment or purchase other divers to work on their crew.</p>
<blockquote><p>Brian Meidell, founder of The Game Equation, said, “Casual games shouldn’t sacrifice quality, innovation or complexity. The superior graphics and level of engagement are unprecedented in <em>Deep Blue Sea 2</em> and will appeal to first-time players and experienced casual gamers alike.”</p></blockquote>
<p><em>Deep Blue Sea 2</em> will be available in March 2010.</p>
<p><span id="more-4864"></span><strong>Press Release Follows:</strong></p>
<div>Copenhagen, Denmark &#8211; January 27, 2010</div>
<p>The Game Equation today announced that development is underway on a new match-3 puzzle game titled <em>Deep Blue Sea 2</em>. Sequel to the successful hit title <em>Deep Blue Sea</em>, the next edition in the series delivers superior match-3 puzzles and hidden object gameplay set in exotic locales and a fantastical underwater city. The demo will soon be available so players can get a first look at the stunningly detailed nautical-themed worlds and get a taste of the engaging puzzles that offer many hours of entertainment when the full version is released. <em>Deep Blue Sea 2</em> is set to release in March 2010 and The Game Equation is currently looking for qualified publishing partners.</p>
<p>In <em>Deep Blue Sea 2</em>, players combine whimsical sea creatures and sunken treasures into matching groups of three in order to release the buried artifacts. Unique puzzle components, including board rotation and advanced maneuvers, keep gameplay fresh and challenging. Offering more interaction than found in a typical casual game, divers uncover an original storyline as they complete challenges and level up through over 200 match-3 levels and more than 60 hidden object levels in three unique locations. With easy-to-learn controls and intuitive gameplay, divers can earn upgrades, purchase new equipment for difficult missions and, over time, assemble a crew of delightful fellow divers, each with unique abilities.</p>
<p>Brian Meidell, founder of The Game Equation, said, “Casual games shouldn’t sacrifice quality, innovation or complexity. The superior graphics and level of engagement are unprecedented in <em>Deep Blue Sea 2</em> and will appeal to first-time players and experienced casual gamers alike.” The puzzles and adventures are built within multiple underwater graphical worlds, so there is much to explore and uncover.</p>
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		<title>A Tale in the Desert</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/h6kTWu1SkxY/</link>
		<comments>http://casualgamerchick.com/2010/01/27/a-tale-in-the-desert/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 14:57:21 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[massive multiplayer online games]]></category>
		<category><![CDATA[MMO games]]></category>

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		<description><![CDATA[A Tale in the Desert is a unique MMO game that is based more from a social aspect. The massive multi-player online (MMO) game is not one big game, but a collection of mini-games. Players can build their own world from scratch and move the game along at their own pace. The only thing limiting [...]]]></description>
			<content:encoded><![CDATA[<p><em>A Tale in the Desert</em> is a unique MMO game that is based more from a social aspect. The massive multi-player online (MMO) game is not one big game, but a collection of mini-games. Players can build their own world from scratch and move the game along at their own pace. The only thing limiting the story is the pace of the player.</p>
<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/01/tale-in-desert.jpg"><img class="alignright size-full wp-image-4862" title="tale-in-desert" src="http://casualgamerchick.com/wp-content/uploads/2010/01/tale-in-desert.jpg" alt="" width="250" height="136" /></a>There are two stories going on at the same time and this is the first time this is taking place. The new server runs the second story and the first server runs the original story. The other feature that sets this game apart from other MMO games is there is no combat and death occurs very rarely.  The game is based on trade skills and players will find it easier to work with other players, but it is not required.  If players choose, they can go against the crowd.</p>
<p>If you like MMO games that don&#8217;t require you to run around and fight things, but concentrate more on the social aspect, check out <a title="A Tale in the Desert" href="http://atitd.com" target="_blank"><em>A Tale in the Desert</em></a>.</p>
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		<title>Create A Mall On Your iPhone</title>
		<link>http://feedproxy.google.com/~r/CasualGamerChick/~3/qu0y1omTc8o/</link>
		<comments>http://casualgamerchick.com/2010/01/26/create-a-mall-on-your-iphone/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 14:16:19 +0000</pubDate>
		<dc:creator>Jennifer Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Ipod Games]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[building simulation games]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ipod touch games]]></category>

		<guid isPermaLink="false">http://casualgamerchick.com/?p=4857</guid>
		<description><![CDATA[99Games has announced the release of Create a Mall for the iPhone/iPod Touch. The game is a building simulation game and requires players to fill the mall with stores people want to shop at and will spend their money at. It is not good enough to just get one mall up and running, players have [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://casualgamerchick.com/wp-content/uploads/2010/01/create-a-mall.jpg"><img class="alignright size-full wp-image-4858" title="create-a-mall" src="http://casualgamerchick.com/wp-content/uploads/2010/01/create-a-mall.jpg" alt="" width="250" height="169" /></a>99Games has announced the release of <em>Create a Mall</em> for the iPhone/iPod Touch. The game is a building simulation game and requires players to fill the mall with stores people want to shop at and will spend their money at. It is not good enough to just get one mall up and running, players have to create thriving malls across six different cities.</p>
<p>Players take on the role of Kelly, an up and coming mall developer. As the players complete the levels, they will earn money and can spend that money on jewelry, clothing or office decorations. Players will have the chance to earn shopping credits, as well, but they have to make the goal of the level or will not be rewarded with the shopping credits.</p>
<blockquote><p>”We are very excited to work with 99Games on the iPhone version of Create A Mall, the game did wonderful as a casual download and the iPhone should extend this IP to millions of new customers,” said Lloyd Melnick, CCO at Merscom.</p></blockquote>
<p>If you are into building simulation games, check out <em><a title="Create a Mall" href="http://click.linksynergy.com/fs-bin/stat?id=OWCEFvkJn34&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fcreate-a-mall%252Fid345305419%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30&quot; target=&quot;itunes_store" target="_blank">Create a Mall</a>. </em></p>
<p><span id="more-4857"></span><strong>Press Release Follows:</strong></p>
<p>New Udupi, India, January 26, 2010: 99Games, leading developer and publisher of iPhone and iPod touch games, today announced the release of Create A Mall for the iPhone. Create A Mall is an interesting new addition to the exciting new genre of ‘building simulation’ games. The game is a result of the partnership between Roiworld, a fashion and gaming web site acquired by Lifetime Networks in 2008, and Merscom, a global publisher of social media and computer games.</p>
<p>In Create A Mall, players assume the role of Kelly, a rising star in a mall development company. As Kelly, players are challenged to become world-class mall developers by filling their venues with enticing stores for customers in six different cities throughout the world.</p>
<p>Create A Mall is the first game where players have the opportunity to use the money they have earned to buy jewelry, clothing or office decorations. Additionally, users have the chance to earn shopping credits for their stores at each level, provided they have met the level&#8217;s goal.</p>
<p>”We are very excited to work with 99Games on the iPhone version of Create A Mall, the game did wonderful as a casual download and the iPhone should extend this IP to millions of new customers,” said Lloyd Melnick, CCO at Merscom.</p>
<p>“We see that women over-index men in their usage of the iPhone as a gaming device,” said Kris Soumas, Head of Roiworld, “So we are thrilled to work with 99Games on releasing an iPhone version of Create-A-Mall to Roiworld’s fanbase of millions of women from around the world.”</p>
<p>“Create A Mall is our first simulation game and we couldn’t have asked for a better game to enter this genre”, said Anila Andrade of 99Games. “The game was extremely well received on PC and Mac and we are confident that iPhone users are going to find it equally engrossing”, she added.</p>
<p>The game is now available on the App Store for $3.99.</p>
<p>The other titles developed by 99Games for the iPhone and iPod touch include Chess Elite, Pocket Clinic, Christmas Sudoku, Fish Fun, WordsWorth and Wordulous.</p>
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