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term="XSI" /><category term="photoshop plugins" /><category term="VRay" /><category term="3ds Max Scripts" /><category term="Mental Ray" /><category term="Matte Painting" /><category term="Lightwave 3d" /><category term="Houdini" /><category term="3d software" /><category term="mocap" /><category term="animation short" /><category term="Silo" /><category term="Graphic Magazines and Books" /><category term="Maxwell Render" /><category term="RenderMan" /><category term="HDRI" /><category term="3d models" /><category term="3ds Max" /><category term="stereoscopic 3D" /><category term="Brazil r/s" /><category term="3ds Max 9" /><category term="3ds Max 2009" /><category term="character design" /><category term="XSI plugins" /><category term="Teaser Trailers" /><category term="XSI Tutorials" /><category term="NAB" /><category term="Modo" /><category term="RenderFarm" /><category term="Hardware" /><category term="Training" /><category term="Vector" /><title type="text">CGIndia News</title><subtitle type="html">CGIndia is an Independent online publication, Provides the Most Comprehensive content, Reviews, articles, tutorials links and Daily News updates for the Computer Graphics professionals, Animators, Designers and VFX Artists!</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.cgindia.org/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.cgindia.org/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><generator version="7.00" 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gd:etag="W/&quot;DkEAQXw8cCp7ImA9WhRWGU4.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-7706578648434984983</id><published>2012-01-07T16:33:00.003+05:30</published><updated>2012-01-07T16:40:40.278+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-07T16:40:40.278+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="ZBrush" /><title>ZBrush 4R2b - FiberMesh</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/7706578648434984983?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/7706578648434984983?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/YeMhQwuoGvo/zbrush-4r2b-fibermesh.html" title="ZBrush 4R2b - FiberMesh" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ ZBrush 4R2b will be released as a patch update to version 4R2, and is free of charge to all ZBrush registered users....&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=YeMhQwuoGvo:G0Ye-199xHQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=YeMhQwuoGvo:G0Ye-199xHQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=YeMhQwuoGvo:G0Ye-199xHQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=YeMhQwuoGvo:G0Ye-199xHQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/YeMhQwuoGvo" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2012/01/zbrush-4r2b-fibermesh.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck8BSXkyeCp7ImA9WhRWF0g.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-5983233052634145151</id><published>2012-01-05T13:19:00.007+05:30</published><updated>2012-01-05T13:37:38.790+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-05T13:37:38.790+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3ds Max" /><category scheme="http://www.blogger.com/atom/ns#" term="Useful 2d/3d Tools" /><category scheme="http://www.blogger.com/atom/ns#" term="SketchUp" /><category scheme="http://www.blogger.com/atom/ns#" term="Maya" /><title>Maide Inc. creates multi-control app for Maya, Sketchup and 3DS Max</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5983233052634145151?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5983233052634145151?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/PG6qmHWvtdQ/maide-inc-creates-multi-control-app-for.html" title="Maide Inc. creates multi-control app for Maya, Sketchup and 3DS Max" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-nt0Br9Fd6a0/TwVYcIk7CDI/AAAAAAAABco/e7peAfxwHqc/s72-c/maide3d%2Bcopy.jpg" height="72" width="72" /><content type="html">+ Maide, a mobile software startup in Toronto, has an ambitious rethinking of how tablets will be used in the future....&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=PG6qmHWvtdQ:7Y8AU73XbGI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=PG6qmHWvtdQ:7Y8AU73XbGI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=PG6qmHWvtdQ:7Y8AU73XbGI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=PG6qmHWvtdQ:7Y8AU73XbGI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/PG6qmHWvtdQ" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2012/01/maide-inc-creates-multi-control-app-for.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0MGR3c4cSp7ImA9WhRWF0k.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-4919132441201349388</id><published>2012-01-05T13:08:00.003+05:30</published><updated>2012-01-05T13:13:46.939+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-01-05T13:13:46.939+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="image editor" /><title>BrainDistrict™ Announces PaintSupreme™</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/4919132441201349388?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/4919132441201349388?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/_Xcv9gociC0/braindistrict-announces-paintsupreme.html" title="BrainDistrict™ Announces PaintSupreme™" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ BrainDistrict GmbH, developer of world-class image manipulation and enhancement technologies, today announced the...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_Xcv9gociC0:oefD4Z81iiY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_Xcv9gociC0:oefD4Z81iiY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=_Xcv9gociC0:oefD4Z81iiY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_Xcv9gociC0:oefD4Z81iiY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/_Xcv9gociC0" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2012/01/braindistrict-announces-paintsupreme.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYGRnY8fSp7ImA9WhdWGE8.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-1788605792994530254</id><published>2011-09-12T15:37:00.005+05:30</published><updated>2011-09-12T15:55:27.875+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-12T15:55:27.875+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Maya Tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="Training" /><category scheme="http://www.blogger.com/atom/ns#" term="Graphic Magazines and Books" /><title>SP Effects announces Todd Palamar’s latest book Maya Studio Projects Photorealistic Characters</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/1788605792994530254?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/1788605792994530254?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/KPvw7428tHc/sp-effects-announces-todd-palamars.html" title="SP Effects announces Todd Palamar’s latest book Maya Studio Projects Photorealistic Characters" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-2qE1rW_N8UU/Tm3cIjvP04I/AAAAAAAABcU/RzCnfYS82lU/s72-c/909nnn.jpg" height="72" width="72" /><content type="html">+ Maya character generation tools are extremely sophisticated, and there's no better way to learn all their...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=KPvw7428tHc:9biJ9ZxPX5s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=KPvw7428tHc:9biJ9ZxPX5s:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=KPvw7428tHc:9biJ9ZxPX5s:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=KPvw7428tHc:9biJ9ZxPX5s:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/KPvw7428tHc" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/09/sp-effects-announces-todd-palamars.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4MQHc5cSp7ImA9WhdWGE8.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-7958901019774252917</id><published>2011-09-12T15:32:00.003+05:30</published><updated>2011-09-12T15:53:01.929+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-12T15:53:01.929+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SketchUp" /><title>LumenRT 1.3 Now Shipping</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/7958901019774252917?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/7958901019774252917?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/q9494C6JGzU/lumenrt-13-now-shipping.html" title="LumenRT 1.3 Now Shipping" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ e-on software the leader in 3D sky, light and nature technologies, today announced the availability of a new update...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=q9494C6JGzU:NnS1c-_IiPY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=q9494C6JGzU:NnS1c-_IiPY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=q9494C6JGzU:NnS1c-_IiPY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=q9494C6JGzU:NnS1c-_IiPY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/q9494C6JGzU" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/09/lumenrt-13-now-shipping.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8DR3g-fSp7ImA9WhdWGE8.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-2427484504756273124</id><published>2011-09-12T15:30:00.003+05:30</published><updated>2011-09-12T15:51:16.655+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-12T15:51:16.655+05:30</app:edited><title>Golaem Crowd 1.2 supporting V-Ray rendering</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/2427484504756273124?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/2427484504756273124?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/180pDYA5Bho/golaem-crowd-12-supporting-v-ray.html" title="Golaem Crowd 1.2 supporting V-Ray rendering" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Golaem announces Golaem Crowd 1.2, the latest update to its crowd simulation software for Autodesk Maya. Golaem Crowd...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=180pDYA5Bho:JgNHzrOohb0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=180pDYA5Bho:JgNHzrOohb0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=180pDYA5Bho:JgNHzrOohb0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=180pDYA5Bho:JgNHzrOohb0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/180pDYA5Bho" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/09/golaem-crowd-12-supporting-v-ray.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkIHR3gyeyp7ImA9WhdRE00.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-2494281583438214910</id><published>2011-08-02T22:28:00.001+05:30</published><updated>2011-08-02T22:32:16.693+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-02T22:32:16.693+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="stereoscopic 3D" /><title>Toonbox Gets Nutty with TACTIC</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/2494281583438214910?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/2494281583438214910?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/ZthUkdvbnlE/toonbox-gets-nutty-with-tactic.html" title="Toonbox Gets Nutty with TACTIC" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">Southpaw Technology, a leading developer of production asset management (PAM) technology for digital content creation...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=ZthUkdvbnlE:yLztSvrWHVU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=ZthUkdvbnlE:yLztSvrWHVU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=ZthUkdvbnlE:yLztSvrWHVU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=ZthUkdvbnlE:yLztSvrWHVU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/ZthUkdvbnlE" height="1" width="1"/&gt;</content><category term="PAM" scheme="http://rss.financialcontent.com/stocksymbol" /><feedburner:origLink>http://www.cgindia.org/2011/08/toonbox-gets-nutty-with-tactic.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkUCQX8zfSp7ImA9WhdRE00.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-3974393361911447189</id><published>2011-08-02T22:23:00.001+05:30</published><updated>2011-08-02T22:27:40.185+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-08-02T22:27:40.185+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3d models" /><title>Luxology Ships Model Bashing Kit for modo 501</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3974393361911447189?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3974393361911447189?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/_wOlcRyotWA/luxology-ships-model-bashing-kit-for.html" title="Luxology Ships Model Bashing Kit for modo 501" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Even in the analog era prior to the advent of affordable computer workstations, model making with pre-manufactured...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_wOlcRyotWA:waJ0L1mNtZw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_wOlcRyotWA:waJ0L1mNtZw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=_wOlcRyotWA:waJ0L1mNtZw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_wOlcRyotWA:waJ0L1mNtZw:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/_wOlcRyotWA" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/08/luxology-ships-model-bashing-kit-for.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0MMSHszfip7ImA9WhZaF0g.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-3555328040336979638</id><published>2011-07-04T09:09:00.003+05:30</published><updated>2011-07-04T09:21:29.586+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-04T09:21:29.586+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3d software" /><title>Pixologic releases Sculptris (for Windows and Mac)</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3555328040336979638?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3555328040336979638?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/TUW1CNvb81Y/pixologic-releases-sculptris-for.html" title="Pixologic releases Sculptris (for Windows and Mac)" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Pixologic, Inc., maker of the Award-Winning ZBrush software is pleased to announce the latest release of Sculptris...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=TUW1CNvb81Y:l-x_TeZKv2A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=TUW1CNvb81Y:l-x_TeZKv2A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=TUW1CNvb81Y:l-x_TeZKv2A:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=TUW1CNvb81Y:l-x_TeZKv2A:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/TUW1CNvb81Y" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/07/pixologic-releases-sculptris-for.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0QDQXo9cCp7ImA9WhZaF0g.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-5845393761185224678</id><published>2011-07-04T09:07:00.001+05:30</published><updated>2011-07-04T09:19:30.468+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-04T09:19:30.468+05:30</app:edited><title>Genetica 3.6 Released</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5845393761185224678?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5845393761185224678?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/D3Uz9JDpcIQ/genetica-36-released.html" title="Genetica 3.6 Released" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Genetica, the seamless textures, HDRI, and animation package created by Spiral Graphics Inc., has been updated to...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=D3Uz9JDpcIQ:_ROek1d_o8M:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=D3Uz9JDpcIQ:_ROek1d_o8M:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=D3Uz9JDpcIQ:_ROek1d_o8M:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=D3Uz9JDpcIQ:_ROek1d_o8M:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/D3Uz9JDpcIQ" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/07/genetica-36-released.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UCR3c5eSp7ImA9WhZaF0g.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-3196544469966531001</id><published>2011-07-04T08:56:00.003+05:30</published><updated>2011-07-04T09:17:46.921+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-07-04T09:17:46.921+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Animation - Vfx" /><category scheme="http://www.blogger.com/atom/ns#" term="compositing" /><title>Solar compositing software demo available</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3196544469966531001?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3196544469966531001?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/VaMBIEpKbUo/solar-compositing-software-demo.html" title="Solar compositing software demo available" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Demo version of compositing software Solar, by LightStream is available for download.Powerful multiflow nodal-based...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=VaMBIEpKbUo:Gwkhn9fEWdA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=VaMBIEpKbUo:Gwkhn9fEWdA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=VaMBIEpKbUo:Gwkhn9fEWdA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=VaMBIEpKbUo:Gwkhn9fEWdA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/VaMBIEpKbUo" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/07/solar-compositing-software-demo.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEUFQ345eCp7ImA9WhZVFkg.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-8983901910075417188</id><published>2011-05-29T12:20:00.001+05:30</published><updated>2011-05-29T12:26:52.020+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-29T12:26:52.020+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Maya Tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="Training" /><title>Maya Intermediate NURBS Modeling Visual Effects Training Video</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/8983901910075417188?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/8983901910075417188?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/4g_52Y55wyU/maya-intermediate-nurbs-modeling-visual.html" title="Maya Intermediate NURBS Modeling Visual Effects Training Video" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-ouytVnwgGUQ/TeHpxRXIPbI/AAAAAAAABb0/ijiPX0CqbEk/s72-c/minm-pr.jpg" height="72" width="72" /><content type="html">+ Dover Studios, Inc. today released Maya Intermediate NURBS Modeling, their latest visual effects training video. Maya...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=4g_52Y55wyU:EInE5G75XWA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=4g_52Y55wyU:EInE5G75XWA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=4g_52Y55wyU:EInE5G75XWA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=4g_52Y55wyU:EInE5G75XWA:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/4g_52Y55wyU" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/05/maya-intermediate-nurbs-modeling-visual.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcDSHg7eip7ImA9WhZVFkg.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-7267169726005208022</id><published>2011-05-29T12:11:00.004+05:30</published><updated>2011-05-29T12:24:39.602+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-05-29T12:24:39.602+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="visual effects" /><title>SCRATCH Automates 2D and 3D VFX Dailies For Thor</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/7267169726005208022?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/7267169726005208022?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/UGcl7JD2nhU/scratch-automates-2d-and-3d-vfx-dailies.html" title="SCRATCH Automates 2D and 3D VFX Dailies For Thor" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+  ASSIMILATE, the leading provider of powerful post-production tools for digital workflows, today revealed details of...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=UGcl7JD2nhU:0QXpPg_Tzf4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=UGcl7JD2nhU:0QXpPg_Tzf4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=UGcl7JD2nhU:0QXpPg_Tzf4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=UGcl7JD2nhU:0QXpPg_Tzf4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/UGcl7JD2nhU" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/05/scratch-automates-2d-and-3d-vfx-dailies.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkQAQHk_eCp7ImA9WhZQE0o.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-6334783048704533987</id><published>2011-04-21T14:54:00.002+05:30</published><updated>2011-04-21T15:02:21.740+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-21T15:02:21.740+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Modo" /><title>Luxology Ships modo for SolidWorks Kit</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/6334783048704533987?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/6334783048704533987?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/iTr9Xq2G2OE/luxology-ships-modo-for-solidworks-kit.html" title="Luxology Ships modo for SolidWorks Kit" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ For years, SolidWorks® users have been achieving stunning photorealistic images of their designs by leveraging the...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=iTr9Xq2G2OE:D2BmXl_tDDQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=iTr9Xq2G2OE:D2BmXl_tDDQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=iTr9Xq2G2OE:D2BmXl_tDDQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=iTr9Xq2G2OE:D2BmXl_tDDQ:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/iTr9Xq2G2OE" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/luxology-ships-modo-for-solidworks-kit.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkYCRHw5fSp7ImA9WhZQE0o.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-5510868240847668868</id><published>2011-04-21T14:45:00.003+05:30</published><updated>2011-04-21T14:59:25.225+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-21T14:59:25.225+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="visual effects" /><title>Phoenix FD in Action</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5510868240847668868?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5510868240847668868?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/zYXxnDMA5_U/phoenix-fd-in-action.html" title="Phoenix FD in Action" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Chaos Group is pleased to announce that a new series of Phoenix FD videos, created by VFX Technical Director and...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=zYXxnDMA5_U:gssNxaTrjYY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=zYXxnDMA5_U:gssNxaTrjYY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=zYXxnDMA5_U:gssNxaTrjYY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=zYXxnDMA5_U:gssNxaTrjYY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/zYXxnDMA5_U" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/phoenix-fd-in-action.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkcMRnc6eip7ImA9WhZQE0o.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-502213739294222937</id><published>2011-04-21T14:42:00.002+05:30</published><updated>2011-04-21T14:58:07.912+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-21T14:58:07.912+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Training" /><title>Environment Art Direction for Games with Cecil Kim</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/502213739294222937?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/502213739294222937?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/_2QNTel-U_4/environment-art-direction-for-games.html" title="Environment Art Direction for Games with Cecil Kim" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Today, The Gnomon Workshop releases an amazing DVD series from renowned visual development artist Cecil Kim. This two...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_2QNTel-U_4:mQEUou8Uaik:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_2QNTel-U_4:mQEUou8Uaik:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=_2QNTel-U_4:mQEUou8Uaik:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_2QNTel-U_4:mQEUou8Uaik:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/_2QNTel-U_4" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/environment-art-direction-for-games.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0YHRXYyeip7ImA9WhZRFkQ.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-6743799813778019388</id><published>2011-04-13T15:54:00.002+05:30</published><updated>2011-04-13T16:08:54.892+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-13T16:08:54.892+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Maxwell Render" /><title>Maxwell Render plugin for Bonzai3d</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/6743799813778019388?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/6743799813778019388?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/FKEK3YrV7zI/maxwell-render-plugin-for-bonzai3d.html" title="Maxwell Render plugin for Bonzai3d" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Next Limit Technologies, creators of Maxwell Render and AutoDesSys, makers of Bonzai3D, are excited to announce a new...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=FKEK3YrV7zI:KvkNIOCEwnE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=FKEK3YrV7zI:KvkNIOCEwnE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=FKEK3YrV7zI:KvkNIOCEwnE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=FKEK3YrV7zI:KvkNIOCEwnE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/FKEK3YrV7zI" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/maxwell-render-plugin-for-bonzai3d.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0cER389eip7ImA9WhZRFkQ.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-6317835120987009521</id><published>2011-04-13T15:40:00.002+05:30</published><updated>2011-04-13T16:06:46.162+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-13T16:06:46.162+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="competition" /><title>Rotary Cartoon Awards competition</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/6317835120987009521?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/6317835120987009521?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/-iuE8GpbsdQ/rotary-cartoon-awards-competition.html" title="Rotary Cartoon Awards competition" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ We would like to invite cartoonists to participate in the Rotary Cartoon Awards competition this year. For 23 years...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=-iuE8GpbsdQ:bgcHHdE4r4Q:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=-iuE8GpbsdQ:bgcHHdE4r4Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=-iuE8GpbsdQ:bgcHHdE4r4Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=-iuE8GpbsdQ:bgcHHdE4r4Q:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/-iuE8GpbsdQ" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/rotary-cartoon-awards-competition.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ck4FR3cyeSp7ImA9WhZRFkQ.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-8416442711749914873</id><published>2011-04-13T15:35:00.005+05:30</published><updated>2011-04-13T16:05:16.991+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-13T16:05:16.991+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="VRay" /><title>V-Ray 2.0 for Maya Goes Beta</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/8416442711749914873?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/8416442711749914873?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/W5Hw54IA_ng/v-ray-20-for-maya-goes-beta.html" title="V-Ray 2.0 for Maya Goes Beta" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Chaos Group of Sofia, Bulgaria, leader in the development of software solutions for the computer graphics industry,...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=W5Hw54IA_ng:zn5ayj1VhFs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=W5Hw54IA_ng:zn5ayj1VhFs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=W5Hw54IA_ng:zn5ayj1VhFs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=W5Hw54IA_ng:zn5ayj1VhFs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/W5Hw54IA_ng" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/v-ray-20-for-maya-goes-beta.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkAHSXc9fSp7ImA9WhZRFkQ.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-410070121875625219</id><published>2011-04-13T15:31:00.003+05:30</published><updated>2011-04-13T16:02:18.965+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-04-13T16:02:18.965+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="ZBrush" /><title>"Characters Made Easy" tutorial series for ZBrush</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/410070121875625219?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/410070121875625219?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/LXkfcbpKrEI/characters-made-easy-tutorial-series.html" title="&quot;Characters Made Easy&quot; tutorial series for ZBrush" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ The Third Guild is pleased to announce the immediate availability of “Characters Made Easy. Part 2: Texturing” for...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=LXkfcbpKrEI:HUP2-701r5w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=LXkfcbpKrEI:HUP2-701r5w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=LXkfcbpKrEI:HUP2-701r5w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=LXkfcbpKrEI:HUP2-701r5w:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/LXkfcbpKrEI" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/04/characters-made-easy-tutorial-series.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YGQX0yeyp7ImA9WhZTEUU.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-3067000312629936196</id><published>2011-03-15T16:02:00.001+05:30</published><updated>2011-03-15T16:02:00.393+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-15T16:02:00.393+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="SketchUp" /><title>RENDERLights for SketchUp</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3067000312629936196?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/3067000312629936196?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/6EHbpUrAzJ0/renderlights-for-sketchup.html" title="RENDERLights for SketchUp" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ Leveraging over a decade of visualization and software development experience, 3D Render today announced the release...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=6EHbpUrAzJ0:8a6iKT9oqFU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=6EHbpUrAzJ0:8a6iKT9oqFU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=6EHbpUrAzJ0:8a6iKT9oqFU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=6EHbpUrAzJ0:8a6iKT9oqFU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/6EHbpUrAzJ0" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/03/renderlights-for-sketchup.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUIFQ3g9fCp7ImA9WhZTEUU.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-71652619557047648</id><published>2011-03-15T15:14:00.004+05:30</published><updated>2011-03-15T15:35:12.664+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-15T15:35:12.664+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3ds Max" /><category scheme="http://www.blogger.com/atom/ns#" term="3ds Max plugins" /><title>Carbon Scatter for 3ds Max</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/71652619557047648?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/71652619557047648?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/MrDZjCBHIL0/carbon-scatter-for-3ds-max.html" title="Carbon Scatter for 3ds Max" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ e-on software, the leader in Digital Nature solutions today announced the immediate availability of Carbon Scatter,...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=MrDZjCBHIL0:iHMz2Lk_cvc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=MrDZjCBHIL0:iHMz2Lk_cvc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=MrDZjCBHIL0:iHMz2Lk_cvc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=MrDZjCBHIL0:iHMz2Lk_cvc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/MrDZjCBHIL0" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/03/carbon-scatter-for-3ds-max.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUCQng6cSp7ImA9WhZTEUU.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-77577085420137599</id><published>2011-03-15T15:09:00.004+05:30</published><updated>2011-03-15T15:31:03.619+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-15T15:31:03.619+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Softimage" /><category scheme="http://www.blogger.com/atom/ns#" term="ZBrush" /><title>i3DTutorials™ releases --  Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/77577085420137599?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/77577085420137599?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/OHxK8SvcfNQ/i3dtutorials-releases-next-gen-game.html" title="i3DTutorials™ releases --  Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ i3DTutorials™ announces their latest training product for the Unity game engine, “Next-Gen Game Development with...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=OHxK8SvcfNQ:l1Fr4Y5sD54:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=OHxK8SvcfNQ:l1Fr4Y5sD54:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=OHxK8SvcfNQ:l1Fr4Y5sD54:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=OHxK8SvcfNQ:l1Fr4Y5sD54:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/OHxK8SvcfNQ" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/03/i3dtutorials-releases-next-gen-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkcFSX49fip7ImA9Wx9aFkw.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-5061637995080492076</id><published>2011-03-09T00:06:00.004+05:30</published><updated>2011-03-09T00:16:58.066+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-09T00:16:58.066+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3ds Max" /><category scheme="http://www.blogger.com/atom/ns#" term="visual effects" /><category scheme="http://www.blogger.com/atom/ns#" term="After Effects" /><title>Visual FX for Games: Real-Time Effects</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5061637995080492076?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/5061637995080492076?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/_zquEQh04WE/visual-fx-for-games-real-time-effects.html" title="Visual FX for Games: Real-Time Effects" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ This week, The Gnomon Workshop releases Visual FX for Games: Real-Time Effects using Unreal Engine 3 by Ubisoft...&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_zquEQh04WE:b4IafAdUhOs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_zquEQh04WE:b4IafAdUhOs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=_zquEQh04WE:b4IafAdUhOs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=_zquEQh04WE:b4IafAdUhOs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/_zquEQh04WE" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/03/visual-fx-for-games-real-time-effects.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A08NRHY-fyp7ImA9Wx9aFk0.&quot;"><id>tag:blogger.com,1999:blog-10658510.post-329604067008824559</id><published>2011-03-09T00:03:00.002+05:30</published><updated>2011-03-09T00:14:55.857+05:30</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-03-09T00:14:55.857+05:30</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="3d software" /><title>meshmixer 03</title><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/329604067008824559?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/10658510/posts/default/329604067008824559?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/CgIndia/~3/hN_a-TLULTY/meshmixer-03.html" title="meshmixer 03" /><author><name>Mr.XYZ</name><uri>http://www.blogger.com/profile/02549163037639074455</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://photos1.blogger.com/img/87/3398/91/tp1_800_mth.jpg" /></author><content type="html">+ meshmixer is an experimental 3D modeling tool developed by Ryan Schmidt, who is also responsible for ShapeShop....&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=hN_a-TLULTY:lhChsr1INqI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=hN_a-TLULTY:lhChsr1INqI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?i=hN_a-TLULTY:lhChsr1INqI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/CgIndia?a=hN_a-TLULTY:lhChsr1INqI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/CgIndia?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/CgIndia/~4/hN_a-TLULTY" height="1" width="1"/&gt;</content><feedburner:origLink>http://www.cgindia.org/2011/03/meshmixer-03.html</feedburner:origLink></entry></feed>

