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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:gd="http://schemas.google.com/g/2005" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;CkICQ3w9eyp7ImA9WxFaGEs.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060</id><updated>2010-07-22T23:49:22.263-05:00</updated><title>Chicago Gamers Club:  Blogging, Gaming and Networking Since 2007</title><subtitle type="html">The CGC is the premier gaming club in the Midwest.  Connecting working professionals with other like-minded video game loving adults, the CGC allows for discussion on the hottest gaming trends, including the Playstation 3, Nintendo Wii, Xbox 360, Nintendo DS Lite and PSP.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.chicagogamersclub.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;orderby=published&amp;v=2" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>86</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/ChicagoGamersClub" /><feedburner:info uri="chicagogamersclub" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><thespringbox:skin xmlns:thespringbox="http://www.thespringbox.com/dtds/thespringbox-1.0.dtd">http://feeds.feedburner.com/ChicagoGamersClub?format=skin</thespringbox:skin><geo:lat>41.971614</geo:lat><geo:long>-87.702561</geo:long><link rel="license" type="text/html" href="http://creativecommons.org/licenses/by-nd/3.0/" /><logo>http://creativecommons.org/images/public/somerights20.gif</logo><feedburner:emailServiceId>ChicagoGamersClub</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;CUYNQH08fip7ImA9WxRQEE0.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-7981135930977830928</id><published>2008-10-02T18:32:00.011-05:00</published><updated>2008-10-02T22:06:31.376-05:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-02T22:06:31.376-05:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>Punch Out! Makes Its Trimphant Return on the Wii</title><content type="html">&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480"&gt; &lt;param name="allowScriptAccess" value="sameDomain"&gt;  &lt;param name="allowFullScreen" value="true"&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=40745"&gt; &lt;param name="quality" value="high"&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=40745" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;The CGC has been dormant all summer long, but fear not Chicagoland...we will be back with regular updates starting today.  Nintendo today announced a slew of new product, including a redesigned DS and a sequel to the cult favorite Sin &amp;amp; Punishment.  However, all of those took a back seat to what will ultimately become the Wii's biggest title of Q1, 2009.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;I've recently been playing the original Mike Tyson's Punch Out on my iPhone through a great NES emulator.  If you haven't yet modded your iPhone to play NES games fear not since a full tutorial will be arriving on the CGC in the next few weeks.  Anyway, playing Punch Out again made me realize how absolutely timeless the gameplay is.  In fact, unlike some classic games (I'm looking at you Q-bert) the game doesn't feel antiquated, stale or repetitive.  In fact, I would argue the game design was years beyond its original release date.&lt;br /&gt;&lt;br /&gt;Super Punch Out! on the Super Nintendo (released in 1994) was a great update to the classic formula.  Nintendo seems to understand that yearly updates, like Madden, don't provide the immediate smack in the face reaction that a once in decade sequel does.  Three decades, three Punch Out games.  Doesn't that just sound like the right way to treat a major franchise?  I can't even imagine if Francis Ford Copolla had released a Godfather film in each subsequent year after the original won the Oscar. &lt;br /&gt;&lt;br /&gt;We can only hope that the amazing trailer above actually lives up the lofty expectations that have already been set for it.  From what they're showing us gameplay wise, combined with the modern remix of the classic Punch Out tune, things couldn't look better.  The only problem?  This is the only game I truly want on my Wii...and it isn't coming out until 2009.&lt;br /&gt;&lt;br /&gt;Also, someone might want to tell King Hippo that his secret has been outta the bag for 20 years now.  It's never a good sign when your weak spot shows up in the debut trailer.&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-7981135930977830928?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/w7Wvq-wk8Ek" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/7981135930977830928/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=7981135930977830928&amp;isPopup=true" title="82 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7981135930977830928?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7981135930977830928?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/w7Wvq-wk8Ek/punch-out-makes-its-trimphant-return-to.html" title="Punch Out! Makes Its Trimphant Return on the Wii" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><thr:total>82</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/10/punch-out-makes-its-trimphant-return-to.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQXo_eyp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-5819050473652672317</id><published>2008-03-07T12:53:00.015-06:00</published><updated>2008-12-09T13:48:50.443-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:50.443-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Contributers" /><category scheme="http://www.blogger.com/atom/ns#" term="About the CGC" /><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>View From The Blog No. 00: Interview With The Blog Monster</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R9GPR9kDDdI/AAAAAAAAAPM/2963T_j2AJY/s1600-h/Blogmonster.No.0.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R9GPR9kDDdI/AAAAAAAAAPM/2963T_j2AJY/s400/Blogmonster.No.0.JPG" alt="" id="BLOGGER_PHOTO_ID_5175074985571716562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As you know dear readers, the &lt;a href="http://www.chicagogamersclub.com/2007/11/about-chicago-gamers-club-faq.html"&gt;Chicago Gamers Club&lt;/a&gt; is committed to bringing you news, views and opinions on the gaming industry with unique perspectives, a rapier wit and occasional instances of genius-level humor.  All of which we deliver to you via the miracle of the Internet on an &lt;span style="font-style: italic;"&gt;almost&lt;/span&gt; daily basis.  Except, that is, for the month of February where we here at the CGC have been bogged down by the everyday pursuit of life, liberty and the pursuit of happiness—i.e., day jobs.  Therefore, in my capacity as Editor-in-Chief of the CGC, I did what any red-blooded American would do in this dire situation—I searched for a way to outsource the work.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;As such, it is with great (ahem) pleasure that I present to you an introductory interview with the CGC's newest contributor: Blog...the Blog Monster.&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Good evening.  I'm glad we have a chance to sit down and introduce you to our readers.  You're name is Blog, correct?  Am I pronouncing that right?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Alright, I'll take that as a yes.  And what is it you do?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  BLOG BLOGS!!!  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Okay...um.  Do you speak English?  If not, the resume you emailed to me severely misrepresented your skill set.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Silence peon.  Blog’s gelatin-based nervous system is capable of oozing snippets of such sparkling wit and intellect that each new post Blog bestows upon you shall shine like a beacon of light across the dark and destitute wasteland of this site.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: We're lucky to have you then.  I guess the burning question in my mind and the mind of our readers is: what are you exactly?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Vile flesh bag, my origin matters not.  However, since you asked, Blog will acquiesce.  Blog is a timeless creature of the underworld whose omniscient globular existence serves but one singular purpose...blogging.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: That’s...rather vague.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Blargh!  Humans!  Always needing more information.  Very well.  Blog is the reprehensible sum of a myriad of midday musings of an individual who shall remain nameless.  This pitiable being, in order to combat a creativity stifling day job, invented Blog as a fictitious online persona in a moment of unbridled boredom.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Nameless individual?  Won’t you at least give me a hint?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Your insipid thirst for knowledge is positively infuriating.  All Blog will say is that this individual currently serves as Editor-in-Chief for this abysmal site.  That, however, is all Blog shall reveal.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Wow, talk about breaking the fourth wall.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Yes!  In Blog’s unending quest to continually think outside the box, Blog shatters all kinds of wall-like obstructions!  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Interesting.  No offense, but must you scream your name at the end of each statement.  It’s very distracting.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  No, Blog can refrain from doing so if Blog chooses.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Very well.  Back on topic, what fresh perspectives and insightful observations do you hope to bring to the CGC?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Well, for starters, Mr. D.J. T-wan, if that's your real name...&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J T-WAN: Actually, it's not.  My real name is Anth...&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  BLOG!!!  Silence!  You, Mr. D.J. T-wan, absolutely adore every game you review.  Look at that mind spew you passed off as an in-depth analysis of &lt;a href="http://www.chicagogamersclub.com/2007/12/its-definitely-mario.html"&gt;Super Mario Galaxy&lt;/a&gt;.  Awful!  Not to mention your preview of &lt;a href="http://www.chicagogamersclub.com/2007/12/thank-you-sir-may-i-have-another.html"&gt;Contra 4&lt;/a&gt;.  Terrible!  Don’t even get Blog started on that sappy love letter you wrote professing your undying and moderately disturbing lust for &lt;a href="http://www.chicagogamersclub.com/2008/01/dragon-quest-swords-north-american.html"&gt;Dragon Quest Slimes&lt;/a&gt;!  Blog could compose better prose if Blog had no discernable appendages.  In short, Blog shall bring a discerning eye and omnipotent intellect to the CGC, which it is currently lacking.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: But, you don’t have any discernable appendages.  You’re just a pile of angry goop.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Precisely.  Next Question.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Before we move on let me just say that, in my own defense, my opinion is just as valid as yours—although I’ll readily agree that the CGC can only benefit from varied perspectives.  Perhaps you’d like to offer up some game reviews of your own in the near future.  Maybe you could do a full review of Contra 4 and point out the perceived flaws that I overlooked?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG: Silence!  Your compliment-cloaked condescension angers Blog.  Spare Blog your noxious babbling or Blog will ingest you, assimilating your consciousness into Blog’s being and thereby assuming the position of Editor-In-Chief of the CGC.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: You can do that?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Yes!  Next question.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Clearly we here at the CGC have a lot to learn about you.  So give us some insight into the mind of Blog.  Who would you say your idols are?  You know, people and/or creatures that you look up to and would like to emulate?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Blog is against all forms of emulation!  Regardless, Blog has three idols which Blog constantly strives to not only imitate, but surpass in notoriety.  First and foremost: &lt;a href="http://www.ffcompendium.com/h/espmon/flan.shtml"&gt;Flan&lt;/a&gt;.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: The grimacing gelatinous blob from the Final Fantasy series?  That's...actually...not surprising...or original.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Silence!  Second: Slimes.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: The grimacing gelatinous blobs from the Dragon Quest series?  I'm familiar; they're actually one of my favorite characters in all of gaming, from one of my favorite franchises.  I actually wrote an &lt;a href="http://www.chicagogamersclub.com/2008/01/dragon-quest-swords-north-american.html"&gt;article&lt;/a&gt; on...&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Spare me your shameless self-promotion you babbling twit!  This is the Blog show!  Finally, Blog's third idol who Blog shall never try to imitate, and merely serves as a cautionary tale is: Jared.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Jared?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Yes, &lt;a href="http://www.americanheart.org/images/ImagePicker/12758-inter-phot.jpg"&gt;Jared&lt;/a&gt;.  The formerly gelatinous blob from the Subway commercials.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: And Jared is a cautionary tale because...?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Argh!!! Must Blog spell everything out for you?  Because he neglected his sloth-like ways, Jared degenerated into an emaciated and horribly un-blob-like non-gelatinous mammal.  Blog shall never suffer such a fate.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Okay.  For reasons I'll keep to myself, I'll ignore that last statement and move on.  Why don’t you expound briefly on your gaming credentials?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Blog has been gaming since the dawn of time.  When the first simple vertebrate crawled from the prehistoric sea and took that fateful first step onto dry land...Blog was there...playing Pong.  Blog has lived through every eon and gamed in each of them.  Blog has experienced every game throughout the history of video games and conquered them all.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: You’re claiming that you’ve been playing video games since the beginning of time, in effect, before video games were even invented?  &lt;span style="font-style: italic;"&gt;And&lt;/span&gt; beaten them all?  How is that possible?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  You puny humans know nothing of the true history of gaming.  Before there were video games there were games.  Before there were games, there was Blog.  Next question.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: I see.  If you’ve really been around since the dawn of time answer me this, which theory is correct?  Evolution or intelligent design?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Don’t toy with me vertebrate-boy.  Who cares?  Blog was busy playing video games.  Regardless, Blog is both intelligently designed and the very pinnacle of the blogging evolutionary tree.  Next question.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Very well, moving onto relevant information, how often do you plan on posting to the CGC’s site?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:    Blog blogs everyday!  24-hours a day, 7-days a week, 366-days a year.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: 366?  There’s only 365 days in a year.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  This is a leap-year you ignorant mammal.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: So, if I figure this correctly, you’re promising 24 interesting, well-written, video game-related posts everyday?  That’s 168 posts a week and approximately 8,760 posts a year.  8,784 posts this year since, as you pointed out, it’s a leap-year.  That’s great!&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Err...Blog may have slightly embellished Blog's blogging prowess.  Blog shall blog when Blog feels like blogging.  Next question.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Fine.  Let’s wrap things up shall we.  When can we expect to see your first post and what hot topics do you plan on tackling?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Blog shall blog whenever Blog blogs!  However, at the moment, for Blog’s first pontification, Blog is contemplating an in-depth discussion of the disturbing decline in the quality of villains in video games.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: That’s actually interesting.  Do you plan on including a top ten list of whom, in your opinion, are the worst video game villains of all time?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Absolutely not!  Blog blogs.  Blog does not write clichéd numbered lists.  Such insipid formats are purely for the benefit of brainless Internet denizens with the attention span of a gnat and the intellectual capacity of a thimble.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Glad to see you're striving to class things up around here.  We here at the CGC certainly look forward to a long and fruitful relationship.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  No fruit!  The human emotion you are struggling to convey is not mutual but, for the time being, acceptable.  Now, where is Blog's office?  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Office?  Well...you see...the CGC "headquarters" is currently being...remodeled.  Everyone currently works out of their own home.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Unacceptable!  Where is Blog's temporary writing sanctum?  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Actually, I was hoping that you'd be content with this bucket here.&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  Nice.  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Well, that's all the time we have here today.  Be sure to check back for Blog the Blog Monster's semi...hourly / daily / weekly / monthly...column: &lt;i style=""&gt;View From the Blog&lt;/i&gt;.  Any final thoughts you would like to add Blog?&lt;br /&gt;&lt;br /&gt;&lt;i style="color: rgb(51, 204, 0);"&gt;BLOG:  How many assistants does Blog get?  BLOG!!!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;D.J. T-WAN: Gotta' go.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-5819050473652672317?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=k_zKPWBV4zE:-0KGcaEUssU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=k_zKPWBV4zE:-0KGcaEUssU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=k_zKPWBV4zE:-0KGcaEUssU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=k_zKPWBV4zE:-0KGcaEUssU:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=k_zKPWBV4zE:-0KGcaEUssU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=k_zKPWBV4zE:-0KGcaEUssU:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/k_zKPWBV4zE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/5819050473652672317/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=5819050473652672317&amp;isPopup=true" title="8 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/5819050473652672317?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/5819050473652672317?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/k_zKPWBV4zE/view-from-blog-no-00-interview-with_3573.html" title="View From The Blog No. 00: Interview With The Blog Monster" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_pjFbQovY1R0/R9GPR9kDDdI/AAAAAAAAAPM/2963T_j2AJY/s72-c/Blogmonster.No.0.JPG" height="72" width="72" /><thr:total>8</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/03/view-from-blog-no-00-interview-with_3573.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Ak4GRX89fyp7ImA9WxZXGEs.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-1834747456013443534</id><published>2008-03-06T23:16:00.008-06:00</published><updated>2008-03-06T23:48:44.167-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-03-06T23:48:44.167-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><title>MURS &amp; 9th Wonder do Mike Tyson's Punch Out  Music Video Justice</title><content type="html">&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vRcsDYVnsFw"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/vRcsDYVnsFw" type="application/x-shockwave-flash" wmode="transparent" height="355" width="475"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;This is easily the best music video tribute to a classic video game that I've ever seen. &lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Directed by John Mazyck, this retro filled bit of modern hip hop actually manages to replicate the same scenes, colors, characters and even type faces of the original NES cartridge &lt;a href="http://en.wikipedia.org/wiki/Mike_Tyson%27s_Punch-Out%21%21"&gt;Mike Tyson's Punch Out&lt;/a&gt;.  I wasn't personally familiar with MURS &amp;amp; 9th Wonder before this video, but I'll be keeping my eye out from here forth.&lt;br /&gt;&lt;br /&gt;We get enough video game garbage thrown out there (*cough* &lt;a href="http://en.wikipedia.org/wiki/Hitman_%282007_film%29"&gt;Hitman&lt;/a&gt; with Timothy Olyphant  *cough*) that's it's understandably difficult for the general public to see games as potential sources of inspiration for artists.  In reality, hip hop and modern art have been delving into gaming's past for years to spark new ideas for paintings, beats and videos like you see above.  This one just happens to be a standout.&lt;br /&gt;&lt;br /&gt;The good news?  I've heard rumors that MTV still plays music videos around 3am in parts of China, so there's still hope for this one to catch on with the kiddies.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-1834747456013443534?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=nCIOm2xKxZc:LWGm8eJ9OiE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=nCIOm2xKxZc:LWGm8eJ9OiE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=nCIOm2xKxZc:LWGm8eJ9OiE:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=nCIOm2xKxZc:LWGm8eJ9OiE:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=nCIOm2xKxZc:LWGm8eJ9OiE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=nCIOm2xKxZc:LWGm8eJ9OiE:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/nCIOm2xKxZc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/1834747456013443534/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=1834747456013443534&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/1834747456013443534?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/1834747456013443534?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/nCIOm2xKxZc/murs-9th-wonder-do-mike-tysons-punch.html" title="MURS &amp; 9th Wonder do Mike Tyson's Punch Out  Music Video Justice" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/03/murs-9th-wonder-do-mike-tysons-punch.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQXcyfSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-6396196564790818816</id><published>2008-02-12T20:23:00.013-06:00</published><updated>2008-12-09T13:48:50.995-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:50.995-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Married Gamers: How and When Do You Find Time to Play?</title><content type="html">&lt;a href="http://1.bp.blogspot.com/_cgDCeTgSA48/R7Jn_QIP3KI/AAAAAAAAAec/7dLiUXZfxO8/s1600-h/game-consoles-wedding-cake+copy.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5166306058906360994" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 429px; CURSOR: hand; HEIGHT: 314px; TEXT-ALIGN: center" height="317" alt="" src="http://1.bp.blogspot.com/_cgDCeTgSA48/R7Jn_QIP3KI/AAAAAAAAAec/7dLiUXZfxO8/s400/game-consoles-wedding-cake+copy.jpg" width="462" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yup, I just hit my three year anniversary in January. I'm definitely happy, but my wife isn't a gamer and it has become increasingly obvious that my gaming time has dwindled. Our time together during the week after work is important, and I don't want to hog the 50" HDTV and rudely shove her in the bedroom just to play games. I guess I'm just thoughtful like that.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Yet, this wasn't exactly unexpected -- I've kicked my beer drinking up a notch from Bud Light to Sam Adams. I've got a real job, with real responsibilities. I've got chores, and family expectations. And, I've got a LOT less free time. So, it was interesting to find that the vast majority of other adult gamers have adopted the same nightly ritual I have without ever discussing their solution with other gamers.&lt;br /&gt;&lt;br /&gt;As gamers get older and wiser, we're going to inevitably create unique solutions to solve our gaming problems -- just like this one. I've spent the last week doing some market research on this exact topic. &lt;a href="http://www.neogaf.com/forum/showthread.php?t=237330&amp;amp;highlight=married"&gt;Click here&lt;/a&gt; to get lost in the five page NeoGAF thread I started on this very topic. Or, you can cut to the chase and keep reading for the summation of the discussion.&lt;br /&gt;&lt;br /&gt;If I still have energy after work, I'll game from 10 to midnight.&lt;br /&gt;&lt;br /&gt;This is it. Prime Time. This is the Married Gamer's last bastion of interactive entertainment solidarity...assuming I decide to stay up.&lt;br /&gt;&lt;br /&gt;Between work and normal responsibilities, it's become harder to stay awake past 10. Four cups of coffee a day and eating healthy can't even keep me up most nights these days. I've gotten more responsibility at the office - which is welcomed - but it's sucking my brain's energy like a vacuum in a leaf factory. I can dream about Mario Galaxy all day at work, and then continue to dream when my head slams the pillow that night...&lt;br /&gt;&lt;br /&gt;Only to get up and start dreaming all over again without ever actually playing. Things sure are different when you get close to approaching 30. And I don't even have any kids yet.&lt;br /&gt;&lt;br /&gt;Interestingly enough, the vast majority of adult gamers (including those with children) have taken a similar approach to an identical problem. Out of 200+ posts on the related NeoGAF thread, over 95 claim to game after their wife or girlfriend goes to sleep. It's become a generally accepted practice in most modern gaming households. The guy gets his man-time, the woman gets her alone time (books, television, etc.) and everyone's happy until the alarm goes off the next morning.&lt;br /&gt;&lt;br /&gt;According to oneHeero, "I dont get to play till 9pm due to the exact same reasons, tack on the fact that I have a child, it's even more difficult. So I try to play from 9pm-11pm tops. Or when I have a gamebattle, I let her know in advance and it's ok."&lt;br /&gt;&lt;br /&gt;Member Davidion sums up his situation: "Between spending time with her, the job, professional development, trying to read, keeping in touch with friends, going partying, dining, researching music, family matters, personal philosophical pursuits, other hobbies/studies and trying to go to school, time is becoming an increasingly rare commodity...(and) it doesn't help that gaming is rather time intensive."&lt;br /&gt;&lt;br /&gt;For those that are lucky enough to have a man-cave in a basement, consider yourself blessed. For those of us that can't enjoy that luxury, it's also become a trend that online-gaming is often a weeknight no-no. Since screaming "GODDAMNIT" and "NEWB" into a headset at very high volumes would likely bother your spouse, most gamers have nullified that option. Rather, most stick to comfy headphones and crank the volume to something that's single player. I'd estimate that's how I'm now personally gaming between 4-6 hours a week.&lt;br /&gt;&lt;br /&gt;I've been enjoying my nightly two hour gaming ritual since we moved in together during the summer of 2002. For those of you that aren't aware yet, living together changes just a few things...or rather, everything. Whereas my memories of a three day Metal Gear Solid 2 marathon were still fresh when we first moved in together, I honestly can't recall a similar experience in the last few years. And, that's not a bad thing.&lt;br /&gt;&lt;br /&gt;Well, upon second thought, there was that one week with Resident Evil 4. And that one week with God of War. And those few months I played World of Warcraft. In fact, now that I think about it, I'm pretty sure I haven't sacrificed much of anything gaming wise. In fact, I've got a really balanced life right now. My wife is phenomenally accepting (Happy Valentine's Day!) and I've got more games than I have time to play -- even with my nightly ritual.&lt;br /&gt;&lt;br /&gt;And, if you're really lucky, you might get your non-gaming wife to occasionally play with you, as I just watched my wife complete Beyond Good &amp;amp; Evil.&lt;br /&gt;&lt;br /&gt;So how did I do it? What's the big secret for the married gamer you ask?&lt;br /&gt;&lt;br /&gt;Back rubs. Lots and lots of back rubs. Or, if all else fails, use the matrix below.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_cgDCeTgSA48/R7JlugIP3JI/AAAAAAAAAeU/txKa3wuV5pQ/s1600-h/stop_playing_matrix_img.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5166303572120296594" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R7JlugIP3JI/AAAAAAAAAeU/txKa3wuV5pQ/s400/stop_playing_matrix_img.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-6396196564790818816?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=tUbmjcuUL5w:1KvpW9OgtW0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=tUbmjcuUL5w:1KvpW9OgtW0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=tUbmjcuUL5w:1KvpW9OgtW0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=tUbmjcuUL5w:1KvpW9OgtW0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=tUbmjcuUL5w:1KvpW9OgtW0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=tUbmjcuUL5w:1KvpW9OgtW0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/tUbmjcuUL5w" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/6396196564790818816/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=6396196564790818816&amp;isPopup=true" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/6396196564790818816?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/6396196564790818816?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/tUbmjcuUL5w/married-gamers-how-and-when-do-you-find.html" title="Married Gamers: How and When Do You Find Time to Play?" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_cgDCeTgSA48/R7Jn_QIP3KI/AAAAAAAAAec/7dLiUXZfxO8/s72-c/game-consoles-wedding-cake+copy.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/02/married-gamers-how-and-when-do-you-find.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQH87fyp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-7164760878086194999</id><published>2008-02-06T18:56:00.001-06:00</published><updated>2008-12-09T13:48:51.107-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:51.107-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Video Games as Art: Passage</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pjFbQovY1R0/R6pbZDY_srI/AAAAAAAAAOo/O-50XUhB9Zc/s1600-h/B.JPG"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_pjFbQovY1R0/R6pbZDY_srI/AAAAAAAAAOo/O-50XUhB9Zc/s400/B.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5164040408698696370" /&gt;&lt;/a&gt;&lt;br /&gt;If there was any lingering doubt as to the status of video games as a viable art medium, &lt;a href="http://hcsoftware.sourceforge.net/passage/"&gt;Passage&lt;/a&gt; lays that argument to rest.  I’m not saying Passage is the first inventive concept ever, nor am I denying the artistic merits of video games up to this point.  However, Passage is undeniably one of the most original ideas in gaming today and, more importantly, it is executed with a minimalist perfection that you simply must experience for yourself.  Oh, and did I mention it’s a free download?&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;So, video games are a legitimate art form?  Of course, the debate is over (and has been for some time from my perspective).  However, for all the skeptics, Passage is the final nail in the coffin; the fat lady singing Queen’s &lt;span style="font-style:italic;"&gt;We Are The Champions&lt;/span&gt; right as she delivers a knockout punch…on Judgment Day (in the biblical sense, not &lt;a href="http://en.wikipedia.org/wiki/Terminator_2:_Judgment_Day"&gt;Terminator&lt;/a&gt;).  My metaphor mangling prose aside, Passage is without a doubt the most artful and imaginative gaming concept I have seen in twenty-two years of playing and it accomplishes this feat without harnessing the graphical horsepower of cell processors or utilizing a production budget that puts most third-world countries to shame.  The question is, how?&lt;br /&gt;&lt;br /&gt;Let’s face it; video games lack something these days.  I won’t go so far as to say that I don’t enjoy the current state of gaming; it’s just not quite what I imagined it would be when I picked up my first NES controller over two decades ago.  It’s certainly not as disappointing as the automobile industry—those bastards promised flying cars in the year 2000 and, eight years into the new millennium already, I’m still driving a landlocked Nissan Versa hatchback.  So comparatively, the gaming industry isn’t a complete disappointment.  Back on point; let me also assure you that I’m not just another crusty old dinosaur shaking my cane with contempt at each new generation of technology insisting incessantly that the video game industry peaked with Ms. Pac Man and everything since is crap.  Besides, everyone knows that Dig Dug was far superior.&lt;br /&gt;&lt;br /&gt;While I love the classics, there is no denying that high definition graphics, realistic physics engines and increasingly complex A.I. routines are incredible.  The mere sight of a game like God of War or Assassin's Creed would surely have caused the six-year old me to wet himself with unbridled delight (I’m over that now).  Nevertheless, somewhere in the transition from sprites to polygons, during the evolution from CRT to 1080p, some infinitesimal yet essential ingredient was lost.  Why is it that a minimalist game like Passage sparked something inside me that I’ve never felt while playing a game before?  As odd as it sounds, the answer lies in the story.&lt;br /&gt;&lt;br /&gt;At this point, you’re probably scratching your head and saying story, what story?  The game is five minutes long and resembles a bathroom tile mosaic designed by a blind monkey.  You wander through an empty world whose only other inhabitant is a woman willing to marry you at first sight because you’re her only option.  Whether or not you choose to accept her indifferent proposal, you live a sexless, homeless, nomadic existence where the most exciting occurrence is opening treasure chests which, in turn, serve no purpose other than to increase your score, which is completely arbitrary and has no effect on the game's outcome…which is always death.  Mmmm, that is good narrative.  No need to review the other Pulitzer nominees, this one is a lock.&lt;br /&gt;&lt;br /&gt;Now, before hoards of Final Fantasy fanboys jump in my face and attempt to deliver a spontaneous lecture on the essential elements of a good story, let's establish what, in fact, comprises a good story.  Good story telling (regardless of whether we’re talking literature, film or video games) is nothing more than an artist providing a narrative framework which vividly expresses their idea so the audience can share it.  It is important to note, however, the creator’s vision should allow enough leeway for their audience to project their own perspectives into the narrative.  A truly great story will take its audience on a journey and, although it guides them all along the same path, each individual experiences it in a completely different way.  This is where Passage edges out the competition; by presenting a focused yet deceptively mercurial tale that forces the player to realize the journey itself is the reward because all endings are the same regardless of how you play it.  More importantly, although Passage certainly presents the Cliffs Notes version of a human life, it remains open-ended enough to affect every player differently.&lt;br /&gt;&lt;br /&gt;For example, what struck me the first time I played through Passage was that the available in-game spouse has red hair and green eyes, just like my wife.  It’s a coincidental occurrence, but it immediately gave me a connection to the character.  Several minutes later when my aged spousal avatar spontaneously transformed into a tombstone, I’ll admit, I experienced a twinge of sadness; not because I had any profound connection to this prude pixel vixen, but simply because it made me consider the sudden loss of my wife—an unfortunate but realistic possibility as we age.  So what's my point?  Although I am undeniably a towering tribute to masculinity (my corneas have five o'clock shadow), I'm not embarrassed to admit that the occasional novel/film has made my gruff, testosterone-soaked pupils turn slightly misty.  Up until this point, however, no video game has ever had that effect on me.  And yes, that includes &lt;a href="http://www.ffonline.com/ff7/aeris.htm"&gt;Aeris'&lt;/a&gt; death in &lt;a href="http://www.ffonline.com/ff7/"&gt;Final Fantasy VII&lt;/a&gt;.  World saving flower girls are a dime a dozen in my book.  Besides, I've always been a &lt;a href="http://www.ffonline.com/ff7/yuffie.htm"&gt;Yuffie&lt;/a&gt; man myself.&lt;br /&gt;&lt;br /&gt;During my second playthrough, I again chose to link up with my virtual spouse, but took a more exploratory approach to the game, often back tracking to see where certain paths led.  On my third jaunt, I chose to ignore the idea of marriage altogether, embrace the swinging bachelor life (very difficult in a universe offering just one woman) and explore the map as fully as possible.  I played a few more times after that and, although I tried to play each session differently, none of my subsequent playthroughs affected me as profoundly as the first.  This phenomenon is a stark contrast to just about every other game I’ve played before.  With other games, repeated playthroughs serve to enrich the experience as opposed to numbing it—so why was Passage different?&lt;br /&gt;&lt;br /&gt;Passage is a brief depiction of a human life from inception to conclusion, stripped down to its most basic levels (regrettably, sans reproduction, but that’s fodder for another article) and, like life, you only get one shot.  Make of it what you will—enjoy it, hate it, it’s yours to do what you wish—but know that once you reach the finale that’s it.  The end.  Fin. To be continued…except not.  Repeated playthroughs of Passage, for me at least, only served to dilute the experience because in life, you get one shot.  Period.  No continues, no resets, no extra lives.  Mistakes would be meaningless if you could simply restart and correct them.  Conversely, accomplishments would be empty if failure was consequence free because you could reattempt any endeavor ad infinitum.  What makes Passage so special, is that it accurately portrays the unstoppable progression of time and lays bare the fleeting nature of humanity.&lt;br /&gt;&lt;br /&gt;Still not convinced?  Consider this.  Passage conveys a simple yet insightful message in less than five minutes of gameplay, managing to touch on a concept universal to the human condition.  I've rambled on in excess of 1,300 words and (admittedly) haven't expressed this message half as eloquently as just playing the game.&lt;br /&gt;&lt;br /&gt;Maybe that’s indicative of my lackluster writing skills or, maybe, just maybe…Passage is truly a work of art.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;D.J. T-wan (a.k.a. Anthony) is also a contributor to &lt;a href="http://videolamer.com/index.php/3192"&gt;Videolamer&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10"/&gt;&lt;br /&gt;&lt;center&gt;&lt;A HREF="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/A&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-7164760878086194999?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/KWo16dj-Hh8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/7164760878086194999/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=7164760878086194999&amp;isPopup=true" title="3 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7164760878086194999?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7164760878086194999?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/KWo16dj-Hh8/video-games-as-art-passage.html" title="Video Games as Art: Passage" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_pjFbQovY1R0/R6pbZDY_srI/AAAAAAAAAOo/O-50XUhB9Zc/s72-c/B.JPG" height="72" width="72" /><thr:total>3</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/02/video-games-as-art-passage.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQH09fip7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-893126010948246567</id><published>2008-01-29T19:51:00.000-06:00</published><updated>2008-12-09T13:48:51.366-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:51.366-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Five Brief Games for the Busy Gamer</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pjFbQovY1R0/R5_ZNzY_spI/AAAAAAAAAOY/xy_3BXFBdHw/s1600-h/T-Shirt-Not+Now,+I%27m+Busy-705334.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_pjFbQovY1R0/R5_ZNzY_spI/AAAAAAAAAOY/xy_3BXFBdHw/s400/T-Shirt-Not+Now,+I%27m+Busy-705334.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5161082529146450578" /&gt;&lt;/a&gt;&lt;br /&gt;Lately, due to both work-related time constraints and the general busyness of life I've found that, despite my best efforts, I've become what I've always feared…a slightly less than hardcore gamer.  It's not that I'm losing interest in gaming, but rather, I'm running short of time in which to play games.  As such, here are five quality games that even the busiest gamer can find time to play.  Why five and not ten?  I only had enough time to list five.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;5 - &lt;a href="http://www.gamedesign.jp/flash/chatnoir/chatnoir.html"&gt;Chat Noir&lt;/a&gt;:&lt;/span&gt; There are two types of people in this world: cat people and non-cat people.  I own a cat and, as such, am qualified to say with 100% certainty that I am not a cat person.  Why own a cat when you could just get a condescending and lazy roommate who likes to stab you every now and then?  Turn the tables on your favorite feline and trap the cat--it's just as fun as annoying a real cat, but without the inconvenient lacerations.  A hint: it’s more difficult than it looks, although after a few losses, effective strategies will emerge. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;4 - &lt;a href="http://www.kongregate.com/games/SimianLogic/filler"&gt;Filler&lt;/a&gt;:&lt;/span&gt; Similar in concept to &lt;a href="http://en.wikipedia.org/wiki/Qix"&gt;Qix&lt;/a&gt; and just as addicting.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;3 - &lt;a href="http://bored.com/boomshine/index.htm"&gt;Boomshine&lt;/a&gt;:&lt;/span&gt; Not really a puzzle game, not quite a strategy game, yet undeniably entertaining—especially once you reach the higher levels.  Also, surprisingly enough, the music is excellent.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;2 - &lt;a href="http://mathsnet.net/geometry/solid/houses.html"&gt;Building Houses&lt;/a&gt;:&lt;/span&gt; I’ve always enjoyed logic puzzles and optical illusions.  Put those two together and you get Building Houses.  Not so much a game as a spatial geometry exam.  Yet, for some reason, it's fun.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;1 - &lt;a href="http://hcsoftware.sourceforge.net/passage/index.html"&gt;Passage&lt;/a&gt;:&lt;/span&gt; If you’ve never heard of this game, download and play it to completion immediately (don’t worry, it’s very short…almost too short).  Artful and imaginative, Passage proves beyond the shadow of a doubt that simplicity and perfection often run parallel.  If you’re interested in the creator Jason Rohrer’s take, read his &lt;a href="http://hcsoftware.sourceforge.net/passage/statement.html"&gt;statement&lt;/a&gt; about the game.&lt;br /&gt;&lt;br /&gt;Will playing these games make up for the fact that, after purchasing &lt;a href="http://www.gamefaqs.com/console/psx/data/197152.html"&gt;Dragon Warrior VII&lt;/a&gt; at launch, I still haven’t completed it, or the fact that &lt;a href="http://www.gamefaqs.com/console/ps2/data/914828.html"&gt;Metal Gear Solid 3&lt;/a&gt; sits on my shelf as of yet unplayed?  Of course not, but these five games are fun distractions that fit comfortably into those brief moments during the day when I have a spare moment and serve to remind me why I started playing video games in the first place.&lt;br /&gt;&lt;br /&gt;Fun.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10"/&gt;&lt;br /&gt;&lt;center&gt;&lt;A HREF="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/A&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-893126010948246567?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Bsxb-y90iaA:K_SbAg3nMIo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Bsxb-y90iaA:K_SbAg3nMIo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=Bsxb-y90iaA:K_SbAg3nMIo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Bsxb-y90iaA:K_SbAg3nMIo:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Bsxb-y90iaA:K_SbAg3nMIo:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=Bsxb-y90iaA:K_SbAg3nMIo:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/Bsxb-y90iaA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/893126010948246567/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=893126010948246567&amp;isPopup=true" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/893126010948246567?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/893126010948246567?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/Bsxb-y90iaA/five-brief-games-for-busy-gamer.html" title="Five Brief Games for the Busy Gamer" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_pjFbQovY1R0/R5_ZNzY_spI/AAAAAAAAAOY/xy_3BXFBdHw/s72-c/T-Shirt-Not+Now,+I%27m+Busy-705334.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/five-brief-games-for-busy-gamer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQHs4cSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-7820151000713135640</id><published>2008-01-27T19:09:00.000-06:00</published><updated>2008-12-09T13:48:51.539-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:51.539-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><title>33 Pictures of the Dream Home Arcade</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R509cK_I_kI/AAAAAAAAAeE/Zb9gpAvwDNw/s1600-h/amazinghomearcade22.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 447px; height: 335px;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R509cK_I_kI/AAAAAAAAAeE/Zb9gpAvwDNw/s400/amazinghomearcade22.jpg" alt="" id="BLOGGER_PHOTO_ID_5160348302231273026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The pictures you're about to see are &lt;i&gt;not&lt;/i&gt; of a vintage 80's arcade.  Rather, they're of Peter Hirschberg's recently completed &lt;a href="http://peterhirschberg.com/arcade/gameroom.htm"&gt;"Luna City Arcade"&lt;/a&gt; -- his home game room.  Prepare yourself, for this has to be seen to be believed.  &lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Being a child of the 80's, I have a personal affection for arcades. Dreams of smoke filled rooms illuminated by fluorescent lights echoing with the beautiful hum of pings and blings have become nothing but a distant memory with super powerful consoles now the norm.&lt;br /&gt;&lt;br /&gt;But, Peter has refused to let the vintage arcade die, building a living testament to the classic age of gaming.&lt;br /&gt;&lt;br /&gt;This arcade has every bell and whistle that every amazing vintage hot spot once had.  From elevated floors to conceal cabling to black light carpeting, no expense was spared.  Peter has even included a vintage coin machine, a pay phone, a snack bar and full surround sound. I'm only begining to touch on the insane amount of detail included.  So, how did he fit this all in his house?&lt;br /&gt;&lt;br /&gt;Easy.  He just built a separate structure that sits next his home.  No joke.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade1.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade1.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade1.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade2.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade2.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade4.jpg" target="_blank"&gt;&lt;img style="width: 292px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade4.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade4.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade3.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade3.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade5.jpg" target="_blank"&gt;&lt;img style="width: 292px; height: 219px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade5.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade5.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade6.jpg" target="_blank"&gt;&lt;img style="width: 289px; height: 219px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade6.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade7.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade7.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade7.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade8.jpg" target="_blank"&gt;&lt;img style="width: 289px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade8.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade9.jpg" target="_blank"&gt;&lt;img style="width: 292px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade9.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade9.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade10.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade10.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade11.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade11.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade11.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade12.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade12.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade13.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade13.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade13.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade14.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade14.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade15.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade15.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade15.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade16jp.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade16jp.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade17.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade17.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade17.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade18.jpg" target="_blank"&gt;&lt;img style="width: 288px; height: 217px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade18.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade19.jpg" target="_blank"&gt;&lt;img style="width: 294px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade19.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade19.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade20.jpg" target="_blank"&gt;&lt;img style="width: 284px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade20.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade21.jpg" target="_blank"&gt;&lt;img style="width: 289px; height: 219px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade21.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade21.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade22.jpg" target="_blank"&gt;&lt;img style="width: 293px; height: 219px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade22.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade23.jpg" target="_blank"&gt;&lt;img style="width: 294px; height: 216px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade23.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade23.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade24jp.jpg" target="_blank"&gt;&lt;img style="width: 289px; height: 216px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade24jp.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade25.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 219px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade25.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade25.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade26.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 219px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade26.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade27.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade27.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade27.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade28.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade28.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade29.jpg" target="_blank"&gt;&lt;img style="width: 289px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade29.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade29.jpg" target="_blank"&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade30.jpg" target="_blank"&gt;&lt;img style="width: 291px; height: 218px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade30.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade31.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 216px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade31.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=amazinghomearcade32.jpg" target="_blank"&gt;&lt;img style="width: 290px; height: 216px;" src="http://i239.photobucket.com/albums/ff166/agbulls/amazinghomearcade32.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;If you're curious to see the entire list of games in the collection, &lt;a href="http://peterhirschberg.com/arcade/games.htm"&gt;click here&lt;/a&gt;.  I'm slightly disappointed at the lack of 90's fighters and beat-em-ups, but who am I to complain?  This is someone's dream realized, and I'm seething with jealousy.&lt;br /&gt;&lt;/div&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-7820151000713135640?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/TA4fAIIAN_o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/7820151000713135640/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=7820151000713135640&amp;isPopup=true" title="9 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7820151000713135640?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7820151000713135640?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/TA4fAIIAN_o/33-pictures-of-dream-home-arcade.html" title="33 Pictures of the Dream Home Arcade" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_cgDCeTgSA48/R509cK_I_kI/AAAAAAAAAeE/Zb9gpAvwDNw/s72-c/amazinghomearcade22.jpg" height="72" width="72" /><thr:total>9</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/33-pictures-of-dream-home-arcade.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQHg9eCp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-8273869680023744657</id><published>2008-01-25T23:32:00.000-06:00</published><updated>2008-12-09T13:48:51.660-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:51.660-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Top 7 Coolest In-Game Professions You Can't Get in Real Life</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cgDCeTgSA48/R5tqR6_I_jI/AAAAAAAAAd8/j8GVHmmqNz0/s1600-h/dragonjob.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 449px; height: 246px;" src="http://1.bp.blogspot.com/_cgDCeTgSA48/R5tqR6_I_jI/AAAAAAAAAd8/j8GVHmmqNz0/s400/dragonjob.jpg" alt="" id="BLOGGER_PHOTO_ID_5159834654207442482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I just watched &lt;a href="http://www.sonypictures.com/homevideo/casinoroyale/index.html"&gt;Casino Royale&lt;/a&gt; again (in Blu-ray, of course).  And, I have to tell you guys, Daniel Craig is one damn good Bond.  If you have a chance to pick up one of the &lt;a href="http://www.amazon.com/James-Bond-Omnibus-Russia-Goldfinger/dp/1567311601"&gt;James Bond Omnibus&lt;/a&gt; sets, I highly recommend it.  You'll get the original character pieces that built Bond from the ground up and absolutely justify every choice made for the last film.  Casino Royale, in both movie and book, consistently remind you that 007 is a spy.  It's in his every decision, his every action.  And it reminded me...&lt;br /&gt;&lt;br /&gt;Video game professions are much cooler than real life, aren't they?&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;7. Pro Athlete&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I've never been the super athletic type.  Oh, you could tell?  Hmm, I guess the video game blog is a dead giveaway.  Most people tend to dislike the superstar athletes during their heyday -- like &lt;a href="http://i25.photobucket.com/albums/c51/anubis679/patriots/2005SISportsmanOfTheYearTomBrady.jpg"&gt;Tom Brady&lt;/a&gt;.  He's got the money, the looks, the championships and the girls.  That's one killer combo.&lt;br /&gt;&lt;br /&gt;Without much doubt, the jealousy factor runs high.  But, I'm not like that...for there are still six other professions I'd rather have and just can't get.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;6. Intergalactic Space Captain&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;No, don't think &lt;a href="http://en.wikipedia.org/wiki/Zapp_Brannigan"&gt;Zap Brannigan&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Call me crazy, but I'm a firm believer in alien life somewhere.  This floating ball can't be the only place in the entire galaxy.  And, if &lt;a href="http://www.11alive.com/news/article_news.aspx?storyid=110058&amp;amp;provider=top"&gt;recent pictures&lt;/a&gt; prove accurate, aliens might just be on Mars.  Regardless, I'd love to be the rocket man burning out his fuse up there alone.  Well, maybe not all alone -- I'd like a large crew behind me for sure.&lt;br /&gt;&lt;br /&gt;Just the concept of exploring the galaxy fascinates me.  Having an interplanetary map on a personal space cruiser essentially made &lt;a href="http://masseffect.bioware.com/"&gt;Mass Effect&lt;/a&gt; and would no doubt turn me into the coolest Captain in the fleet.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;5. Demon Slayer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I'm not a huge fan of the concept of hell.  But, if there were demons out there I'd be more than happy to slay them for humanity.  I'm guess I'm just cool like that.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.devilmaycry.com/"&gt;Devil May Cry&lt;/a&gt; has defined what this gaming profession is about, and again proves it's coolness through main characters driving motorcyles and wearing black leather.  I don't currently own a bike, since I drive a Honda Civic.  However, I'll be at the Harley shop the second lava erupts from street.&lt;br /&gt;&lt;br /&gt;Whew,&lt;a href="http://chicago.metblogs.com/archives/2008/01/montrose_street_1.phtml"&gt; no lava there&lt;/a&gt;.    Good thing too, since the other professions get girls while demon slayers mope around waiting for the world to end.  I want something more cheerful, like...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;4. Wet T-Shirt Contest Judge&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;No, this really doesn't have any place on this list at all. But, I'd still like this job and it's something I know I'm totally not getting.  Just go ask my wife.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;3. Superhero&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Everyone knows there are truckloads of superhero video games out there.  And, for good reason.  Superheros don't have lots of rules and weaknesses, making them perfect gaming fodder.  There are literally millions of superhero flavors, and all come with fame, glory and saving the world.&lt;br /&gt;&lt;br /&gt;I think being famous would be fun for a little while at least.  And, since I'd be able to fly, the paparazzi wouldn't be an issue.  If I was saving people's lives, a la Superman, I'd even feel good about being famous.  I'm pretty sure there aren't a lot of celebs who think they're doing much good by just existing.  Maybe that's why they all start foundations?  You've gotta have something to motivate you.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;2. Ninja&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I think every kid at some point dresses up as a ninja for Halloween. I'm sure I did this at least twice myself.  Yet still, the fantasy of flipping around a super secret fortress guarded by angry monks that throw sharp knives still sounds strangely appealing to this day. I guess it's the hours of my life I've thrown away in the &lt;a href="http://ninjagaiden.classicgaming.gamespy.com/frames.html"&gt;Ninja Gaiden&lt;/a&gt; games.  From the NES, to the Xbox I've had my ass handed to me time and time again.&lt;br /&gt;&lt;br /&gt;I'm still proud to say I've finished each of the modern Ninja Gaiden titles, but am still consistently whooped by their NES older brothers.  I also think if I go as a ninja this coming Halloween, I'll' dress in all black.  Dressing in all black is always cool -- but I'll definitely avoid carrying nunchucks.  I'll want  something bigger and more sinister.  Like....&lt;a href="http://files.playstatic.com/ps3/ninja-gaiden-sigma/ngsa05tifjpgcopy.jpg"&gt;double katana blades.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You don't usually see the ninja getting the girl.  But, he does always have the coolest variety of sharp objects at his beck and call.  Optionally choosing to not carry a gun also propels ninjas higher up this list.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;1. Spy&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Back to Mr. Bond.  Yes, there is the video game originator - Solid Snake from &lt;a href="http://www.metalgearsolid.org/"&gt;Metal Gear&lt;/a&gt;.  But still, 007 is the embodiment of the quintessential spy.  He's sharp, manipulative, stealthy and a genuine bad ass.&lt;br /&gt;&lt;br /&gt;His car is always amazing.&lt;br /&gt;The places he visits are always gorgeous.&lt;br /&gt;The women he meets are beyond my comprehension.&lt;br /&gt;Oh, and did I forget to mention he's saving the world in a tux?&lt;br /&gt;&lt;br /&gt;Now &lt;i&gt;that's&lt;/i&gt;  a job.&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-8273869680023744657?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/3Qjg_AARu2Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/8273869680023744657/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=8273869680023744657&amp;isPopup=true" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/8273869680023744657?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/8273869680023744657?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/3Qjg_AARu2Q/top-7-coolest-in-game-professions-you.html" title="Top 7 Coolest In-Game Professions You Can't Get in Real Life" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_cgDCeTgSA48/R5tqR6_I_jI/AAAAAAAAAd8/j8GVHmmqNz0/s72-c/dragonjob.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/top-7-coolest-in-game-professions-you.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQ388fCp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-4763206018702701252</id><published>2008-01-25T07:20:00.000-06:00</published><updated>2008-12-09T13:48:52.174-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:52.174-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Dragon Quest Swords: North American Website Finally Launches</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R5oULjY_slI/AAAAAAAAAN4/wIXRyQ-cRNU/s1600-h/blue_slime_plush.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 448px; height: 303px;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R5oULjY_slI/AAAAAAAAAN4/wIXRyQ-cRNU/s400/blue_slime_plush.jpg" alt="" id="BLOGGER_PHOTO_ID_5159458511817519698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Why am I so excited that Square-Enix finally rolled out the North American website for &lt;a href="http://na.square-enix.com/dqswords/"&gt;Dragon Quest Swords: The Masked Queen and the Tower of Mirrors&lt;/a&gt;?  As difficult as it is for me to admit, the time has come to be honest.  Hello, my name is Anthony (a.k.a. D.J. T-wan), I'm 28-years old and I am addicted to killing &lt;a href="http://en.wikipedia.org/wiki/Slime_%28Dragon_Quest%29"&gt;Slimes&lt;/a&gt;.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Is Dragon Quest Swords going to win Game of the Year for 2008?  No.  Is it going to reshape the face of gaming as we know it?  I'm leaning toward no.  Is it the next evolution of motion-controlled gameplay?  Not even close.  It will, however, serve as a brief distraction until the release of &lt;a href="http://www.gamespot.com/ds/rpg/dragonquestix/news.html?sid=6163073&amp;amp;om_act=convert&amp;amp;om_clk=newsfeatures&amp;amp;tag=newsfeatures;title;1"&gt;Dragon Quest IX&lt;/a&gt; and, for fans of the series like myself, provide a whimsical alternative to actual exercise.  Besides, what could be more fun than a hybrid rail shooter/RPG where you commit large-scale genocide against a race of perpetually joyous sentient ooze droplets?  It's the next best thing to punting kittens (if you're into that sort of thing).  At the very least, when I bring the game home on or about February 26th, my wife should have a good chuckle watching me dodge, parry and thrust my way to nostalgic glory (double entendre intended).&lt;br /&gt;&lt;br /&gt;So what is it about these iconic grinning globules of gelatinous evil that, despite being the single weakest enemy in the series, intrigues me?  Basically, it takes some prodigious cojones to voluntarily (and consistently) enlist as minions for a variety of evil overlords while fully cognizant of the fact that your evil mission will end the first time you have the misfortune to engage some yahoo with a makeshift weapon.  This is a fictitious creature that either (a) has a severe Napoleonic complex or, at the very least, (b) possesses a delusional narcissism of suicidal proportions.&lt;br /&gt;&lt;br /&gt;I was first introduced to the Dragon Quest series (originally released as &lt;a href="http://en.wikipedia.org/wiki/Dragon_Warrior"&gt;Dragon Warrior&lt;/a&gt; in the United States to avoid infringing on the trademark of the pen and paper role-playing game, &lt;a href="http://en.wikipedia.org/wiki/DragonQuest"&gt;DragonQuest&lt;/a&gt;), in 1990 when, in the single greatest marketing promotion in the history of gaming, new subscribers to Nintendo Power received the game FOR FREE.  Being an entrepreneurial 11-year old and, coincidentally, lacking the fiduciary means to facilitate my burgeoning video game addiction, I went straight to my parents.  Following a brilliant and insightful economic presentation wherein I explained the numerous benefits to monetary sponsorship of said subscription in light of the free game being offered (a $50 value!), my parents agreed.  6-8 weeks later, my copy of Dragon Warrior arrived in the mail and my long and torrid love affair (ewww...) with the unofficial series mascot began:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R5omNjY_soI/AAAAAAAAAOQ/0QjsPChVcKQ/s1600-h/dw_slime.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R5omNjY_soI/AAAAAAAAAOQ/0QjsPChVcKQ/s400/dw_slime.png" alt="" id="BLOGGER_PHOTO_ID_5159478337386558082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;17 years later and, in spite of the fact that I consider myself an intelligent adult (this article aside), I still smile at the prospect of swatting fictitious invertebrates into oblivion.  Who needs deep gameplay and riveting narrative if the experience is just plain old fun?&lt;br /&gt;&lt;br /&gt;Maybe it's nostalgia.&lt;br /&gt;&lt;br /&gt;Maybe I bumped my head really hard this morning and I have no business writing anything for the site today.&lt;br /&gt;&lt;br /&gt;Or, maybe Slimes are a metaphor for the unrelenting optimism inherent in the human psyche; a caricature of that burning desire to be a hero, the underdog who comes out on top against overwhelming odds.  Perhaps Slimes are &lt;a href="http://en.wikipedia.org/wiki/The_Little_Engine_That_Could"&gt;The Little Engine That Could&lt;/a&gt; of the video game generation, pressing ever forward toward a seemingly unattainable goal, their only solace coming from the singular thought, "I think I can.  I think I can.  I think I can."&lt;br /&gt;&lt;br /&gt;It's also possible that I simply enjoy being the one to say, "No, you can't."&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-4763206018702701252?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/-MrYrPkgwI0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/4763206018702701252/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=4763206018702701252&amp;isPopup=true" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/4763206018702701252?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/4763206018702701252?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/-MrYrPkgwI0/dragon-quest-swords-north-american.html" title="Dragon Quest Swords: North American Website Finally Launches" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_pjFbQovY1R0/R5oULjY_slI/AAAAAAAAAN4/wIXRyQ-cRNU/s72-c/blue_slime_plush.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/dragon-quest-swords-north-american.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcFSXY-eSp7ImA9WxZSE00.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-3736958071628566614</id><published>2008-01-24T22:11:00.000-06:00</published><updated>2008-01-25T17:00:18.851-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-01-25T17:00:18.851-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360" /><title>Star Wars: Force Unleashed Documentary &amp; Trailer</title><content type="html">&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480"&gt; &lt;param name="allowScriptAccess" value="sameDomain"&gt; &lt;param name="allowFullScreen" value="true"&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=29964"&gt; &lt;param name="quality" value="high"&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=29964" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;LucasArts has finally broken their silence on &lt;a href="http://www.lucasarts.com/games/theforceunleashed/"&gt;Star Wars: Force Unleashed&lt;/a&gt; and released the above web documentary.  Project Lead Haden Blackman describes how three new state-of-the-art technologies are merging to create an unprecedented and unscripted next-gen experience on the Playstation 3 and Xbox 360 this summer.  Hit the jump to see the full trailer inside...&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;There's just something about watching the new main character (yet another in an apparent long line of Vader apprentices) carry his light saber behind his back.  It's totally pointless, and offers nothing to the game in terms of story or gameplay functionality.  Yet, it's just so damn cool.   He makes Samuel Jackson's purple lightsaber look positively mundane.  Without a doubt, I'll be carrying my lightsaber like that from here forth.&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RkBiYpD3SDc&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/RkBiYpD3SDc&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="475"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Impressed yet?&lt;br /&gt;&lt;br /&gt;If this does actually arrive during the summer it has the potential to be a monster.  We haven't seen a traditional Star Wars game hit it huge since &lt;a href="http://www.gamerankings.com/htmlpages2/927130.asp?q=star%20wars%20battlefront"&gt;Star Wars Battlefront 2&lt;/a&gt; in 2005.  LucasArts seems to be keenly aware of this and is actually considering the story included in Force Unleashed to be cannon in the Star Wars mythos.  For those that don't know, the game takes place between both movie trilogies.&lt;br /&gt;&lt;br /&gt;If Unleashed continues to shape up like it appears, it could be the first Star Wars game to truly simulate the full powers of the force conveyed in the films.&lt;br /&gt;&lt;br /&gt;I can't wait.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-3736958071628566614?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=UlPCjxY318k:OpBf79YqjCQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=UlPCjxY318k:OpBf79YqjCQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=UlPCjxY318k:OpBf79YqjCQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=UlPCjxY318k:OpBf79YqjCQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=UlPCjxY318k:OpBf79YqjCQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=UlPCjxY318k:OpBf79YqjCQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/UlPCjxY318k" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/3736958071628566614/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=3736958071628566614&amp;isPopup=true" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/3736958071628566614?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/3736958071628566614?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/UlPCjxY318k/star-wars-force-unleased-web-video.html" title="Star Wars: Force Unleashed Documentary &amp; Trailer" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><thr:total>1</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/star-wars-force-unleased-web-video.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHQ306eSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-8684775461434829015</id><published>2008-01-23T20:26:00.000-06:00</published><updated>2008-12-09T13:48:52.311-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:52.311-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Is There a Mass Media Conspiracy Against Video Games?</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R5gC_6_I_hI/AAAAAAAAAds/olHlVuR8DLE/s1600-h/xfilesvideogames.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 434px; height: 303px;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R5gC_6_I_hI/AAAAAAAAAds/olHlVuR8DLE/s400/xfilesvideogames.jpg" alt="" id="BLOGGER_PHOTO_ID_5158876670342004242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here in Chicago, the Sun Times and Chicago Tribune (the two big papers in town) continue to ignore video games or only report the negative -- just like the vast majority of other news outlets.  Sure, they both have the occasional feature articles, but the coverage is minimalist and often lacking in scope.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;The best example of this is the Sunday section of the Tribune -- which has a giant "Arts &amp;amp; Entertainment" section.  In it, you can get news and reviews on every conceivable art form known to man: music, movies, TV, plays, art fairs -- literally everything you'd expect.  It's a standard section that seems to be well organized, and well written with one glaring exception.  There are no video games mentioned.  AT ALL -- ever.&lt;br /&gt;&lt;br /&gt;Time and time again, I look at the section and just shake my head.  And, this is just the smallest example of this trend in the mass media. The video game enthusiast press covers what traditional gamers want, but what about all these new supposed casual gamers?  The mass media was plenty happy to report on Wii shortages and the crazy Halo 3 launch, but you'll never hear them report about "that new hit game _____ that everyone is picking up."&lt;br /&gt;&lt;br /&gt;Rather, they continue to droll out the typical entertainment mumbo jumbo: weekend box office numbers and celebrity gossip.  Do they seriously think that gamers wouldn't be more attracted to their format if their primary hobby was at least mentioned in passing?&lt;br /&gt;&lt;br /&gt;The facts speak for themselves.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.theesa.com/facts/top_10_facts.php"&gt;TOP 10 INDUSTRY FACTS&lt;/a&gt; – provided by the &lt;a href="http://www.theesa.com/"&gt;ESA&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;1.&lt;/span&gt; US computer and video game software sales grew six percent in 2006 to $7.4 billion – almost tripling industry software sales since 1996.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;2.&lt;/span&gt; Sixty-seven percent of American heads of households play computer and video games.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;3.&lt;/span&gt; The average game player is 33 years old and has been playing games for 12 years.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;4.&lt;/span&gt; The average age of the most frequent game buyer is 38 years old. In 2007, 92 percent of computer game buyers and 80 percent of console game buyers were over the age of 18.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;5.&lt;/span&gt; Eighty-five percent of all games sold in 2006 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+.  For more information on ratings, please see www.esrb.org.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;6.&lt;/span&gt; Eighty-six percent of game players under the age of 18 report that they get their parents’ permission when renting or buying games, and 91 percent say their parents are present when they buy games.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;7.&lt;/span&gt; Thirty-six percent of American parents say they play computer and video games. Further, 80 percent of gamer parents say they play video games with their kids. Sixty-six percent feel that playing games has brought their families closer together.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;8.&lt;/span&gt; Thirty-eight percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (31%) than boys age 17 or younger (20%).&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;9. &lt;/span&gt;In 2007, 24 percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;10. &lt;/span&gt;Forty-nine percent of game players say they play games online one or more hours per week. In addition, 34 percent of heads of households play games on a wireless device, such as a cell phone or PDA, up from 20 percent in 2002.&lt;br /&gt;&lt;br /&gt;According to PricewaterhouseCoopers, gaming has officially passed music in total yearly sales and by 2011, the worldwide gaming market will be worth $48.9 billion.&lt;br /&gt;&lt;br /&gt;There's this really weird disconnect going on.  In fact, it's so bizarre I'd almost classify it as a conspiracy theory.  Now, before you run away and assume I'm crazy, just consider the extremely skewed views of editors and producers who don't see the inherent monetary value in these stories for their viewers and readers.&lt;br /&gt;&lt;br /&gt;With 67% of American households owning a game console and the media's target age being 18-35 (gaming's core demo), it doesn't take a genius to figure out there is a giant piece of the puzzle missing.&lt;br /&gt;&lt;br /&gt;So, what gives?  Isn’t this a perfect match?  Wouldn't you think they'd be dying to get readers and viewers in that age bracket by grabbing them with things that THEY'RE interested in, like video games?  You’d sure think so.&lt;br /&gt;&lt;br /&gt;No matter which why I flip it, dissect it or analyze it -- the logic fails.  My only conclusion?  The mass media is AFRAID of gaming and only cares to report on the ill contrived negative perceptions that are thrown about on PURPOSE.   Popularizing stereotypes -- like all games having graphic sex and violence --will keep the average American fearful of the medium.  By keeping games in the gutter news department, they can continue to try to sell the public on it being a niche, a trend, a temporary fad -- all while they make billions in ad revenue.&lt;br /&gt;&lt;br /&gt;NEWS FLASH: They’re flat out wrong. Gaming is not going away.  And no combination of spin, lies and ignorance can do anything to change that.&lt;br /&gt;&lt;br /&gt;Fox News (surprise!) jumped on the anti-video game bandwagon again this week by attempting to claim Mass Effect contains graphic sex (it doesn't if you didn't know).  The ignorance and lack of subject knowledge on display below is frightening.   I imagine I'd be just as useful if you put me in a room of pregnant women entering their final month and then asked my opinion on epidurals.  Sometimes you just need to know when to keep your mouth shut.&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PKzF173GqTU&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/PKzF173GqTU&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="475"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;EA's Jeff Brown, VP of Communications, immediately jumped to action following this report.  And, it appears that I'm not the only one who thinks TV might be actively trying to sabotoge the game industry through this type of bogus  reporting.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;"As videogames continue to take audiences away from television, we expect to see more TV news stories warning parents about the corrupting influence of interactive entertainment. But this represents a new level of recklessness.&lt;br /&gt;&lt;br /&gt;Do you watch the Fox Network? Do you watch Family Guy? Have you ever seen The OC? Do you think the sexual situations in Mass Effect are any more graphic than scenes routinely aired on those shows? Do you honestly believe that young people have more exposure to Mass Effect than to those prime time shows?&lt;br /&gt;&lt;br /&gt;This isn't a legal threat; it's an appeal to your sense of fairness. We're asking FNC to correct the record on Mass Effect."&lt;/blockquote&gt;Well said Jeff.  If this is the beginning of the war against video games, consider the CGC a foot soldier on the front lines.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-8684775461434829015?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/RZpSkiYqVK0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/8684775461434829015/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=8684775461434829015&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/8684775461434829015?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/8684775461434829015?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/RZpSkiYqVK0/is-there-mass-media-conspiracy-against.html" title="Is There a Mass Media Conspiracy Against Video Games?" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_cgDCeTgSA48/R5gC_6_I_hI/AAAAAAAAAds/olHlVuR8DLE/s72-c/xfilesvideogames.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/is-there-mass-media-conspiracy-against.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRXw7eSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-8953746908299231169</id><published>2008-01-23T17:20:00.001-06:00</published><updated>2008-12-09T13:48:54.201-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:54.201-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><title>Final Fantasy XIII Image Blowout</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pjFbQovY1R0/R5jdmjY_sZI/AAAAAAAAAMY/J4sxQ2UpYko/s1600-h/1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 438px; height: 300px;" src="http://4.bp.blogspot.com/_pjFbQovY1R0/R5jdmjY_sZI/AAAAAAAAAMY/J4sxQ2UpYko/s400/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117027557749138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;After brief technical issues, they're back!  In case you missed it, there was an interesting thread posted by Basch on &lt;a href="http://www.neogaf.com/forum/showthread.php?t=231390"&gt;NeoGAF&lt;/a&gt; today and the title says it all.  Starved for absolutely any information on Final Fantasy XIII?  Hunger no longer, we have gorgeous high resolution images inside. Enjoy...&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pjFbQovY1R0/R5jdqTY_saI/AAAAAAAAAMg/P_ywIgxlreY/s1600-h/2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_pjFbQovY1R0/R5jdqTY_saI/AAAAAAAAAMg/P_ywIgxlreY/s400/2.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117091982258594" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;As part of the Fabula Nova Crystallis project, Final Fantasy XIII embarks on an adventure full of mysticism, friendship, and strife in the name of destiny. The world calls for change. Chosen by the crystal to guide the world into this new era of change, Lightning attempts to overthrow the government from which she was cast. Cocoon, for many, is the ideal state of life. Or at least it was. Prosperity reigned upon its inhabitants. Powered by the crystal, they were given everything they would ever need: machines, magic, and other living beings. The citizens of Cocoon were thankful, but soon became scared of the threat posed from without. The people of cocoon grew scronful, outlawing any suspicious personae to the world below: Pulse. Lighning is one such person, and has witnessed the resulting injustice first-hand that has begun to overtake the world of Cocoon. After becoming friends with many of Pulse's inhabitants, she has begun to realize her true destiny.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;Worlds&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Cocoon&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jdxDY_sbI/AAAAAAAAAMo/50TsE-unbi4/s1600-h/3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jdxDY_sbI/AAAAAAAAAMo/50TsE-unbi4/s400/3.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117207946375602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The world above, as the people of Pulse know it, was enchanted by a magical crystal that established everything that the world has now become. Monorails and hover lanes divide the living sections of the inhabitants. This is a global utopia for all kinds of modern technology. Better yet, it is a place that is constantly evolving. The technology has become so advanced that the place has now decorated itself into a formidable fortress. The defenses accrued have made Cocoon a safe haven from the denizens below, but the people of Pulse do not see it that way. They see it as if the citizens of Cocoon have stranded themselves.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;Pulse&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pjFbQovY1R0/R5jd4zY_scI/AAAAAAAAAMw/hMoMtPaAlDg/s1600-h/4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_pjFbQovY1R0/R5jd4zY_scI/AAAAAAAAAMw/hMoMtPaAlDg/s400/4.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117341090361794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Like Cocoon, the world of Pulse was created by a crystal. 'Awakened,' as the people would state. Due to the harsh rules Cocoon has led, many believe Pulse to be a breeding ground for everything that has gone wrong with the world. It is a place filled with malcontent. They believe this is the source of all the violence and misery that occurs. As a result, the government outcasts "conspirators" to this underbelly. Since then, the exiled Cocoon citizens have discovered the truth. That Pulse is actually full of life, beauty, and majesty. Even encountering a new species: the Rushi. The Rushi are believed to have been granted the power of magic in the form of summons. It is also believed that they hold the task to restoring the world.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;Characters&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Lightning&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jeADY_sdI/AAAAAAAAAM4/sJtxWZTmCEM/s1600-h/5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jeADY_sdI/AAAAAAAAAM4/sJtxWZTmCEM/s400/5.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117465644413394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Mr. 33cm&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jeFDY_seI/AAAAAAAAANA/0NPmYY1Vyxw/s1600-h/6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jeFDY_seI/AAAAAAAAANA/0NPmYY1Vyxw/s400/6.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117551543759330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Nomchan&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pjFbQovY1R0/R5jeLzY_sfI/AAAAAAAAANI/bJnggVvYXmw/s1600-h/7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_pjFbQovY1R0/R5jeLzY_sfI/AAAAAAAAANI/bJnggVvYXmw/s400/7.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117667507876338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(51, 102, 255);"&gt;Summons&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Shiva&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jeRDY_sgI/AAAAAAAAANQ/Z5VvB44n4jc/s1600-h/8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R5jeRDY_sgI/AAAAAAAAANQ/Z5VvB44n4jc/s400/8.jpg" alt="" id="BLOGGER_PHOTO_ID_5159117757702189570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Ifrit&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pjFbQovY1R0/R5jehzY_shI/AAAAAAAAANY/bA524drGQ7w/s1600-h/9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_pjFbQovY1R0/R5jehzY_shI/AAAAAAAAANY/bA524drGQ7w/s400/9.jpg" alt="" id="BLOGGER_PHOTO_ID_5159118045464998418" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Siren&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pjFbQovY1R0/R5jenTY_siI/AAAAAAAAANg/eBDmpr-EZa4/s1600-h/10.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_pjFbQovY1R0/R5jenTY_siI/AAAAAAAAANg/eBDmpr-EZa4/s400/10.jpg" alt="" id="BLOGGER_PHOTO_ID_5159118139954278946" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Carbuncle&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pjFbQovY1R0/R5jesjY_sjI/AAAAAAAAANo/fanFEj01jw0/s1600-h/11.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_pjFbQovY1R0/R5jesjY_sjI/AAAAAAAAANo/fanFEj01jw0/s400/11.jpg" alt="" id="BLOGGER_PHOTO_ID_5159118230148592178" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Again, all credit goes to Basch at &lt;a href="http://www.neogaf.com/forum/showthread.php?t=231390"&gt;NeoGAF&lt;/a&gt; for this one.  Even if you're not a huge fan of the Final Fantasy franchise, these screen shots should fuel some hype.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-8953746908299231169?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/Lm_mX9OLl8M" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/8953746908299231169/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=8953746908299231169&amp;isPopup=true" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/8953746908299231169?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/8953746908299231169?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/Lm_mX9OLl8M/final-fantasy-xiii-information-blowout.html" title="Final Fantasy XIII Image Blowout" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_pjFbQovY1R0/R5jdmjY_sZI/AAAAAAAAAMY/J4sxQ2UpYko/s72-c/1.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/final-fantasy-xiii-information-blowout.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRXo4eCp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-609469040913895607</id><published>2008-01-22T21:00:00.000-06:00</published><updated>2008-12-09T13:48:54.430-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:54.430-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><title>The Ugliest NES Zelda Mod You Will Ever See</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R5aum6_I_fI/AAAAAAAAAdc/Q1ZTpjYIxtE/s1600-h/ughly+zelda+nes.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 440px; height: 330px;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R5aum6_I_fI/AAAAAAAAAdc/Q1ZTpjYIxtE/s400/ughly+zelda+nes.jpg" alt="" id="BLOGGER_PHOTO_ID_5158502406891830770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Is there really much more to say here?  It even looks like the paint is chipping.   Out of the vast array of classic Zelda weapons, this guy chose to feature the gust jar.  Although, I still don't know what he's dumping...is that green ooze?  The sad fact is that some of us are just meant to play games -- and that's it.  Hit the jump for another pic of this beauty.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R5avbq_I_gI/AAAAAAAAAdk/8Y40SkFq054/s1600-h/ugly+zelda+nes2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 430px; height: 321px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R5avbq_I_gI/AAAAAAAAAdk/8Y40SkFq054/s400/ugly+zelda+nes2.jpg" alt="" id="BLOGGER_PHOTO_ID_5158503313129930242" border="0" /&gt;&lt;/a&gt;Maybe he's sucking the dust out of the system?  Now that might be a mod worth pursuing.&lt;br /&gt;&lt;br /&gt;Now THIS is an NES mod I'd be proud to call my own.&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=goodzeldanes.jpg" target="_blank"&gt;&lt;img style="width: 426px; height: 320px;" src="http://i239.photobucket.com/albums/ff166/agbulls/goodzeldanes.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-609469040913895607?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=0LOId_ajLlo:0nlkM9QPWoY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=0LOId_ajLlo:0nlkM9QPWoY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=0LOId_ajLlo:0nlkM9QPWoY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=0LOId_ajLlo:0nlkM9QPWoY:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=0LOId_ajLlo:0nlkM9QPWoY:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=0LOId_ajLlo:0nlkM9QPWoY:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/0LOId_ajLlo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/609469040913895607/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=609469040913895607&amp;isPopup=true" title="97 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/609469040913895607?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/609469040913895607?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/0LOId_ajLlo/ugliest-nes-zelda-mod-you-will-ever-see.html" title="The Ugliest NES Zelda Mod You Will Ever See" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_cgDCeTgSA48/R5aum6_I_fI/AAAAAAAAAdc/Q1ZTpjYIxtE/s72-c/ughly+zelda+nes.jpg" height="72" width="72" /><thr:total>97</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/ugliest-nes-zelda-mod-you-will-ever-see.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRXs-cSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-1731832547935598315</id><published>2008-01-22T16:21:00.000-06:00</published><updated>2008-12-09T13:48:54.559-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:54.559-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Sonic Sprints Onto Apple's iPod</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pjFbQovY1R0/R5Zs6RIzGPI/AAAAAAAAAIo/tq2fMnkie3w/s1600-h/Sonic.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 442px; height: 276px;" src="http://1.bp.blogspot.com/_pjFbQovY1R0/R5Zs6RIzGPI/AAAAAAAAAIo/tq2fMnkie3w/s400/Sonic.JPG" alt="" id="BLOGGER_PHOTO_ID_5158430171488000242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Apple…Sega.  iPod…Sonic.  Cool?  Maybe…&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Not too long ago, Sega &lt;a href="http://www.next-gen.biz/index.php?option=com_content&amp;amp;task=view&amp;amp;id=8386&amp;amp;Itemid=2"&gt;announced&lt;/a&gt; that a version of the original Sonic the Hedgehog would be available for download and play on game enabled iPods.  Classic games becoming available on new platforms is always a good thing, right?  Not necessarily, just know that my skepticism has nothing to do with my disdain for everyone’s favorite cobalt-skinned &lt;a href="http://warrensburg.k12.mo.us/animals/jeffw1/index.html"&gt;Erinaceus albiventris&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I’m a huge fan of the Sonic franchise.  Need proof?  I was singing the praises of Sega Genesis long before I owned a Super Nintendo.  In fact, for a time in the early 90’s, I was that guy who swore Sonic was more iconic than Mario and that Phantasy Star III was better than Final Fantasy III (US).  So what's my problem with Sega expanding to iPods?&lt;br /&gt;&lt;br /&gt;For starters, let's examine the phenomenon that is the iPod.  If you have a Zen, a Zune (is "Z" finally usurping the title of &lt;span style="font-style: italic;"&gt;coolest letter&lt;/span&gt; from "X"?), or any one of a myriad of other MP3 players on the market, you've more than likely come across this perplexing concept:&lt;br /&gt;&lt;br /&gt;There are MP3 players…and then there are iPods.  Don't think there's a difference?  You better duck if you're anywhere in the vicinity of your standard Apple fanboy.&lt;br /&gt;&lt;br /&gt;Even the most technologically ignorant consumers, who stand a snowball's chance in Hell of succinctly explaining to you the purpose and function of an MP3 player have, at the very least, instant name recognition when it comes to iPods.  How did Apple pull of this amazing magic trick of consumer recognition?  Surprisingly enough, it has nothing to do with being the &lt;span style="font-style: italic;"&gt;coolest technology on the block&lt;/span&gt; (bite me &lt;a href="http://www.comcastsucks.org/"&gt;Comcast&lt;/a&gt;).  Sure, iPods function well enough for their intended purpose, but take away the ease and comfort of iTunes and the iPod doesn't stand out as superior to any other popular MP3 player on the market.  So what's Apple's secret?  Why is it that every time Steve Jobs holds up the next iPod iteration (which weighs two grams less than its obese predecessor and features an increase in screen size of 0.000025 cm) consumers clamor for yet another chance to suckle at Apple's redundant teat?  Simplicity, dear readers.&lt;br /&gt;&lt;br /&gt;Like it or lump it, Apple's design aesthetics blow competitors out of the water.  The iPod is a success because it embodies the philosophy of marrying form and function with the resulting product both elegant and poetic in its execution.  So what does this have to do with poor Sonic?&lt;br /&gt;&lt;br /&gt;iPods entered the market as an MP3 player, whose sole draw to consumers was the ability to carry a substantial collection of music far superior to the hassle of lugging around a huge CD player.  iPods represent the triumph of simplicity, which is the very foundation of their success.  Consumers have full access to their entire library of music while on the go.  Now, with the advent of newer iPods, they can also watch movies, television shows, listen to podcasts (i.e., recordings) and now…play classic games from the golden age of gaming (disagree on that and we'll have to fight).&lt;br /&gt;&lt;br /&gt;My point is, how much entertainment does this little device need?  I'm less inclined to argue against video content, simply because it's still a passive form of entertainment, akin to listening to music.  However, interactive games are a whole other animal and I question whether or not consumers will benefit from having games available on hardware initially designed to simply play music. &lt;br /&gt;&lt;br /&gt;I don't mean to single Apple out, but this move is indicative of a problem that has been plaguing consumer electronics for some time.  It's no longer acceptable for a device to be exceptional at its originally defined purpose or, for that matter, to have just one defined purpose.  Everything needs to be a jack-of-all trades that replaces fifteen other devices since multi-tasking is a requirement these days.  Just a thought, but jack-of-all trades, master of none is not a compliment—unless Apple is striving to give birth to the next &lt;a href="http://en.wikipedia.org/wiki/N-Gage"&gt;N-Gage&lt;/a&gt;.  Before you know it, iPods will be just as clogged and bogged down as home computers—loaded to the hilt with useless applications that only serve one purpose—to detract from and dilute the purity and simplicity that served as the foundation for the iPod's initial concept.&lt;br /&gt;&lt;br /&gt;I'm all for moving forward on the technological front, but can carrying around the digital equivalent of a junk drawer really be considered progress?  In my estimation, that's where we're headed.  I'll always support giving new generations access to classics such as Sonic the Hedgehog, however, call me stubborn, but I'll be damned if I'm going to be forced to take on &lt;a href="http://en.wikipedia.org/wiki/Doctor_Eggman"&gt;Dr. Robotnik&lt;/a&gt; using a &lt;a href="http://electronics.howstuffworks.com/ipod4.htm"&gt;Click Wheel&lt;/a&gt;.  Maybe I'm just iSick.&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-1731832547935598315?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/yqwhhbHcBGw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/1731832547935598315/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=1731832547935598315&amp;isPopup=true" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/1731832547935598315?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/1731832547935598315?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/yqwhhbHcBGw/sonic-sprints-onto-apples-ipod.html" title="Sonic Sprints Onto Apple's iPod" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_pjFbQovY1R0/R5Zs6RIzGPI/AAAAAAAAAIo/tq2fMnkie3w/s72-c/Sonic.JPG" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/sonic-sprints-onto-apples-ipod.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRXY8eyp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-3354090490367324725</id><published>2008-01-21T18:17:00.000-06:00</published><updated>2008-12-09T13:48:54.873-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:54.873-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360" /><title>Consider This: Achievement Points Give Credence to Crap Games</title><content type="html">&lt;a href="http://4.bp.blogspot.com/_cgDCeTgSA48/R5U9c3H1dnI/AAAAAAAAAdM/yNwRUgZbGi4/s1600-h/yourgamessuckachievement.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5158096514265216626" style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R5U9c3H1dnI/AAAAAAAAAdM/yNwRUgZbGi4/s400/yourgamessuckachievement.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I don’t know how old I was when I stopped playing games that were absolutely god awful. Call me over trusting of the gaming media, but I’m fairly sure it was around the time that I started getting an EGM subscription. With three separate opinions, it was easy for a young kid to look at the numbers and determine what game was worth their allowance.  It was the ultimate tool in fact -- for many years.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Before EGM, it was easy to wind up with a game that felt broken, or was sold just on a Barbie license (Hannah Montana today). But, more often than not, it was a bombardment of commercials and in store displays that sold you on a new game. So, for a large part of the 80’s getting a quality title was a major crapshoot. The good news? Gaming’s meteoric rise along with the Internet has totally eliminated this guesswork.&lt;br /&gt;&lt;br /&gt;Yup.  It's called &lt;a href="http://www.gamerankings.com/"&gt;Gamerankings&lt;/a&gt;.  I sure hope you use it, cause it's the true democratic tool of the modern gamer.  With over 50 people's scores sometimes being averaged into one MASTER score, it's really tough to go wrong.  After all, there are &lt;a href="http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y"&gt;tons of games&lt;/a&gt; everyone agrees are good.&lt;br /&gt;&lt;br /&gt;So, the question has to be asked. Why are these same kids – who are now adults (and hopefully know about Gamerankings)– voluntarily choosing to play games that they know suck?&lt;br /&gt;&lt;br /&gt;Two words: Achievement Points.&lt;br /&gt;&lt;br /&gt;Larry Hryb (aka Major Nelson) coined the term for individuals who play games explicitly for the purpose of unlocking achievements to add to their score: Gamerscore Whore. The Gamerscore system and the obsession with it has been the target of ridicule in parts of the gaming press, including an April Fools' Day edition of Game Informer. And I love every minute of it.&lt;br /&gt;&lt;br /&gt;So why do I care?  I'll try and be semi-brief.&lt;br /&gt;&lt;br /&gt;It means that hardcore gamers are now voluntarily playing low quality titles to increase their Gamerscore. This isn’t really a problem for me personally per se, but it does pose an interesting ideological conflict. Hardcore gaming used to mean playing only the &lt;i&gt;best&lt;/i&gt; titles, and being aware of stellar games that slipped passed the public eye. It's all about playing video games because you love the art, the story, that feeling you get when you're really into a game.&lt;br /&gt;&lt;br /&gt;Yet, Gamerscore Whores have become a weird mishmash of the traditional hardcore gamer (playing a lot) and the average casual consumer (buying stuff with no former knowledge). They certainly don't embody what I just described.  But, again you ask, why do I care?&lt;br /&gt;&lt;br /&gt;This trend clearly encourages budget title developers to make their game's achievements easier to get, with hope of increasing sales to Gamerscore Whores. In a roundabout way, these gamers are directly supporting the continual flow of low quality games into the marketplace. It appears that the perpetual stereotype of uninformed parents buying games based on cartoon character licenses (e.g. Disney and Nickleodean) isn't the only reason for the flood of shovelware into the market.&lt;br /&gt;&lt;br /&gt;That sure sounds like the polar opposite mantra from most hardcore gamers I know.  You play because you want to have fun -- not to rack up points.  Am I crazy here?  Where's the fun in playing for a high score?  That went out of style in the arcade during the mid 90's  -- and there was good reason for it.  The medium evolved and got rid of that years ago.  Only Microsoft could bring it back and make it thrive again. &lt;br /&gt;&lt;br /&gt;I’m proud of my extremely low Gamerscore (it's just about 4000). It reflects a diverse catalog of playtime on good, solid titles across multiple systems.  I'm talking the whole shabang -- from NES, to Saturn, to the big three of today. &lt;br /&gt;&lt;br /&gt;Why should I only enjoy just a small portion of the pie when I can eat it all at once? I might not digest much, but it's a helluva meal.&lt;br /&gt;&lt;br /&gt;So, if you're an Achievement Whore, I'd love to know why. Are you in some kind of lifelong battle with your identical twin or is Xbox the only thing you're good at? Let me know, cause I'm damn curious to hear the justification.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-3354090490367324725?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=d-6bzCKN-nU:9xOY-KWhXgQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=d-6bzCKN-nU:9xOY-KWhXgQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=d-6bzCKN-nU:9xOY-KWhXgQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=d-6bzCKN-nU:9xOY-KWhXgQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=d-6bzCKN-nU:9xOY-KWhXgQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=d-6bzCKN-nU:9xOY-KWhXgQ:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/d-6bzCKN-nU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/3354090490367324725/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=3354090490367324725&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/3354090490367324725?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/3354090490367324725?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/d-6bzCKN-nU/fact-achievement-points-give-credence.html" title="Consider This: Achievement Points Give Credence to Crap Games" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_cgDCeTgSA48/R5U9c3H1dnI/AAAAAAAAAdM/yNwRUgZbGi4/s72-c/yourgamessuckachievement.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/fact-achievement-points-give-credence.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRHw_cCp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-9090968560248804008</id><published>2008-01-20T17:42:00.000-06:00</published><updated>2008-12-09T13:48:55.248-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:55.248-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>The Ultimate Guide to Chicago Area Video Game Friendly Bars</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R5Pkf3H1djI/AAAAAAAAAck/Fl-4urQBSoQ/s1600-h/mariolovebeer.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 427px; height: 277px;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R5Pkf3H1djI/AAAAAAAAAck/Fl-4urQBSoQ/s400/mariolovebeer.jpg" alt="" id="BLOGGER_PHOTO_ID_5157717234293241394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Contrary to popular belief, many gamers actually do like leaving their homes.  And, sometimes they're not just leaving to buy more Red Bull, Cheetos or the next hot game. Rather, more and more gamers are finding that their favorite Chicago neighborhood establishments are catching on to the video game craze.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Dave &amp;amp; Busters and GameWorks have been around for quite some time (and are included below).  They do a nice job of catering to those looking for an adult Chucky Cheese style experience.  But,  that isn't what this list is really about.&lt;br /&gt;&lt;br /&gt;Rather, this is a continually updated list of all Chicago area establishments that support gaming to some degree even though it's not part of their normal business.&lt;br /&gt;&lt;br /&gt;The only requirement for our list is that the bar has tournaments, prizes or special nights designated for something video game related.  Pretty simple, no?  And, sometimes the CGC will be actively sponsoring a tournament or event at one of the places listed below.   We'll make sure to let you know before that happens.&lt;br /&gt;&lt;br /&gt;If you know of a place - or are the owner of a Chicago area establishment - and want to get on this list, please send an email to: &lt;a href="mailto:chicagogamersclub@gmail.com"&gt;chicagogamersclub@gmail.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;This list will be continuously updated as needed!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(51, 255, 51);" class="fullpost"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Ultimate Guide to Chicago Area Video Game Friendly Bars&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.cortlandsgarage.com/"&gt;Cortand’s Garage&lt;/a&gt;&lt;br /&gt;1645 W. Cortand St&lt;br /&gt;Chicago, IL&lt;br /&gt;(773) 862-7877&lt;br /&gt;&lt;i&gt;Wii Bowling Competitions – Call for details&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.chicagobarproject.com/Reviews/Darwin%27s/Darwin%27s.htm"&gt;Darwin’s Bar &amp;amp; Grill&lt;/a&gt;&lt;br /&gt;1935 N. Damen Ave.&lt;br /&gt;Chicago, IL&lt;br /&gt;(773) 772-3719&lt;br /&gt;&lt;i&gt;Hosts a Nintendo tournament every Tuesday night – the fee is $10, sign-up is at 7:30 p.m. and the game starts at 8 p.m.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.daveandbusters.com/"&gt;Dave &amp;amp; Busters&lt;/a&gt;&lt;br /&gt;1030 N. Clark Street&lt;br /&gt;Chicago, IL&lt;br /&gt;(312) 255-0466&lt;br /&gt;&lt;i&gt;giant arcade, carnival style games&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gameworks.com/locations/schaumburg.php"&gt;GameWorks&lt;/a&gt;&lt;br /&gt;601 N. Martingale Road&lt;br /&gt;Schaumburg, IL&lt;br /&gt;(847) 330-9675&lt;br /&gt;&lt;i&gt;giant arcade, carnival style games&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.juniorschicago.com/"&gt;Junior’s Sports Lounge&lt;/a&gt;&lt;br /&gt;724 W. Maxwell St.&lt;br /&gt;Chicago, IL&lt;br /&gt;(312) 421-2277&lt;br /&gt;&lt;i&gt;Wii Bowling every Tuesday night&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.lionheadpub.net/"&gt;Lion’s Head&lt;/a&gt;&lt;br /&gt;2251 N Lincoln Ave&lt;br /&gt;Chicago, IL&lt;br /&gt;(773) 348-5100&lt;br /&gt;&lt;i&gt;Wii Bowling Tournaments – Call for details&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://chicago.metromix.com/bars-and-clubs/sports_bar/mahoneys-pub-and-grill-river-west/232139/content"&gt;Mahoney's Pub &amp;amp; Grill&lt;/a&gt;&lt;br /&gt;551 N. Ogden Ave&lt;br /&gt;Chicago, IL&lt;br /&gt;312) 733-2121.&lt;br /&gt;&lt;i&gt;Xbox 360 Rock Band and Wii Bowling nights&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mcgeestavern.com/"&gt;McGee’s Tavern&lt;/a&gt;&lt;br /&gt;950 W. Webster&lt;br /&gt;Chicago, IL&lt;br /&gt;773.549.8200&lt;br /&gt;&lt;i&gt;Wii Bowling Sundays – Call for details&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cubbybear.com/sportscorner/index.html"&gt;The Sports Corner&lt;/a&gt;&lt;br /&gt;956 W. Addison Street&lt;br /&gt;Chicago, IL&lt;br /&gt;(773) 929-1441&lt;br /&gt;&lt;i&gt;Wii placed at the bar for all patrons to enjoy drunken bowling&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.blogger.com/www.villageinnskokie.com"&gt;Village Inn Skokie&lt;/a&gt;&lt;br /&gt;8050 Lincoln Ave.&lt;br /&gt;Skokie, IL 60077&lt;br /&gt;Phone: (847) 675-3737&lt;br /&gt;&lt;i&gt;Guitar Hero Competitions, Call for details&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-9090968560248804008?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=8y-_-TGY_Js:5qQEVpVpc3w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=8y-_-TGY_Js:5qQEVpVpc3w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=8y-_-TGY_Js:5qQEVpVpc3w:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=8y-_-TGY_Js:5qQEVpVpc3w:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=8y-_-TGY_Js:5qQEVpVpc3w:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=8y-_-TGY_Js:5qQEVpVpc3w:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/8y-_-TGY_Js" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/9090968560248804008/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=9090968560248804008&amp;isPopup=true" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/9090968560248804008?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/9090968560248804008?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/8y-_-TGY_Js/chicago-video-game-friendly-bars.html" title="The Ultimate Guide to Chicago Area Video Game Friendly Bars" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_cgDCeTgSA48/R5Pkf3H1djI/AAAAAAAAAck/Fl-4urQBSoQ/s72-c/mariolovebeer.jpg" height="72" width="72" /><thr:total>4</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/chicago-video-game-friendly-bars.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRHs7fip7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-2106883145651177228</id><published>2008-01-20T15:49:00.000-06:00</published><updated>2008-12-09T13:48:55.506-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:55.506-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><title>Metal Gear Solid 4 Demo to Drop on PSN in February?</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R5PKYXH1diI/AAAAAAAAAcc/7NJOYEQyxdg/s1600-h/metalgearverucasalt.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 432px; height: 247px;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R5PKYXH1diI/AAAAAAAAAcc/7NJOYEQyxdg/s400/metalgearverucasalt.jpg" alt="" id="BLOGGER_PHOTO_ID_5157688518141900322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hideo Kojima recently announced that Metal Gear Solid 4's primary development has been completed and that the game is entering the bug testing phase.  With Metal Gear Online being included with MGS4, it's probably going to be some time before I get my grubby little hands on Snake's tattered old bones.  Or is it?&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;According to the new issue of PSW (#103) pictured below, Snake's latest adventure will be demoed on the Playstation Network sometime in February.  The demo will be the South American level that has already been featured for the gaming press.  Yeah, if you're curious -- that doesn't include us at the CGC.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://s239.photobucket.com/albums/ff166/agbulls/?action=view&amp;amp;current=metalgearsolid4demo.jpg" target="_blank"&gt;&lt;img style="width: 404px; height: 442px;" src="http://i239.photobucket.com/albums/ff166/agbulls/metalgearsolid4demo.jpg" alt="Photobucket" border="0" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;Ryan Patton, the lead American MGS4 go-to-guy, had promised that a major publication would be doing a big article -- so could this be it?  It appears so.  Word out is this is a major-blow out and delves into gameplay specifics while touching on the plot in pretty good detail.&lt;br /&gt;&lt;br /&gt;If we're lucky, this is just the tip of the iceberg on the MGS4 goodness to come.&lt;br /&gt;&lt;br /&gt;Collectors edition anyone?&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-2106883145651177228?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=PGfHemkKhgc:t5ktk0c_ypM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=PGfHemkKhgc:t5ktk0c_ypM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=PGfHemkKhgc:t5ktk0c_ypM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=PGfHemkKhgc:t5ktk0c_ypM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=PGfHemkKhgc:t5ktk0c_ypM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=PGfHemkKhgc:t5ktk0c_ypM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/PGfHemkKhgc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/2106883145651177228/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=2106883145651177228&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/2106883145651177228?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/2106883145651177228?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/PGfHemkKhgc/metal-gear-solid-4-demo-to-drop-on-psn.html" title="Metal Gear Solid 4 Demo to Drop on PSN in February?" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_cgDCeTgSA48/R5PKYXH1diI/AAAAAAAAAcc/7NJOYEQyxdg/s72-c/metalgearverucasalt.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/metal-gear-solid-4-demo-to-drop-on-psn.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUQCR3k9cCp7ImA9WxZTGE0.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-7268733869190548830</id><published>2008-01-19T21:25:00.000-06:00</published><updated>2008-01-19T22:29:26.768-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-01-19T22:29:26.768-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360" /><title>Goldeneye Xbox Live Arcade Video Leaked!</title><content type="html">&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yXWls4S_qu8&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/yXWls4S_qu8&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="475"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Nintendo and Microsoft might not be able to make up and bring &lt;a href="http://en.wikipedia.org/wiki/GoldenEye_007"&gt;Goldeneye&lt;/a&gt; to the masses via Xbox Live Arcade, but that can't stop video of the work in progress from leaking onto the net.  Today, the video above was posted to YouTube by a user who registered yesterday.  And, there are plenty of hints this isn't just another gaming hoax...&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;So, what evidence is there that this isn't just a Nintendo 64 emulator running on a PC?  Well, take the following into consideration:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;At 1:43. On the N64, you have to switch to the pause menu to activate the camera and then take a picture. On here, whoever did it switched to the camera on the fly.&lt;/li&gt;&lt;li&gt;Characters and guns have more polygons and textures than the N64 classic&lt;br /&gt;&lt;/li&gt;&lt;li&gt;The menus have been changed, including the ammo icons&lt;/li&gt;&lt;li&gt;The game is running in widescreen&lt;/li&gt;&lt;li&gt;Shows the red 360 button and says "saving don't turn off your console"&lt;/li&gt;&lt;/ul&gt;Word is the mysterious new YouTube member is actually an employee at Rare who's trying to get attention on this stalled fan favorite.  I'm up for some four player death match right now.&lt;br /&gt;&lt;br /&gt;Petition anyone?&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-7268733869190548830?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=o5prTQsIidM:8k71dBeqL1I:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=o5prTQsIidM:8k71dBeqL1I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=o5prTQsIidM:8k71dBeqL1I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=o5prTQsIidM:8k71dBeqL1I:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=o5prTQsIidM:8k71dBeqL1I:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=o5prTQsIidM:8k71dBeqL1I:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/o5prTQsIidM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/7268733869190548830/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=7268733869190548830&amp;isPopup=true" title="4 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7268733869190548830?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7268733869190548830?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/o5prTQsIidM/goldeneye-xbox-live-arcade-video-leaked.html" title="Goldeneye Xbox Live Arcade Video Leaked!" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><thr:total>4</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/goldeneye-xbox-live-arcade-video-leaked.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRHsycCp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-7072915355337071502</id><published>2008-01-18T18:33:00.000-06:00</published><updated>2008-12-09T13:48:55.598-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:55.598-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Don't Play This Game, You Might Get Fired</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R5FNtXH1dgI/AAAAAAAAAcM/0z8I4nAl6uQ/s1600-h/worldtourgolf.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 446px; height: 291px;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R5FNtXH1dgI/AAAAAAAAAcM/0z8I4nAl6uQ/s400/worldtourgolf.jpg" alt="" id="BLOGGER_PHOTO_ID_5156988490012259842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I'm going to warn you right now -- you might not want to read this article.  Why, you ask?   Well, the game I'm about to describe &lt;i&gt;is&lt;/i&gt; incredible.   In fact, it's the most accessible and gorgeous browser based game I've ever played.  But, it's also free and &lt;i&gt;extremely&lt;/i&gt; addicting.    And, to make matters worse, you can play it for free from the comfort of your office chair without downloading a thing.  Continue reading only if you want to put your 9-5 in severe jeopardy.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;a href="http://www.worldgolftour.com/"&gt;World Golf Tour&lt;/a&gt; is sponsored by Taylor Made and the PGA Tour.  So right off the bat, the legitimacy of the product isn't in question.  Golf games have been PC staples for years, and have felt natural due to the point, click and swing ability offered by the mouse.  So, World Golf Tour's niche isn't in question -- it's a proven commodity.   But, how does it match up to the big boys like &lt;a href="http://en.wikipedia.org/wiki/Tiger_Woods_PGA_Tour"&gt;Tiger Woods&lt;/a&gt; from EA?  It &lt;i&gt;is&lt;/i&gt; a web browser based game, so it's got to be limited...right?&lt;br /&gt;&lt;br /&gt;Wrong.&lt;br /&gt;&lt;br /&gt;Amazingly, World Tour Golf offers a true photo-realistic online golf experience, rivaling modern console games in its visual prowess.  My wife's initial reaction while watching me play was, "that looks real."  Believe me when I say all games look the same to her.   Something about WGT sticks out, and she noticed it right away -- a browser game that's a true technological marvel.&lt;br /&gt;&lt;br /&gt;All for free.  No catches.  And no, I don't work for the company that makes this thing.&lt;br /&gt;&lt;br /&gt;Web 2.0 has now officially hit web browser gaming.   WGT seeks to "democratize the game of golf via the web, making golf accessible and affordable for all, and to build an online community based on its engaging, interactive golf experience." And, to top it off, WGT enables multiple players to compete on real world courses with tournament style play.&lt;br /&gt;&lt;br /&gt;I can't recommend this one enough.  It's free, it's gorgeous, it's easy to play and it's state-of-the-art.  I have to wonder how long it'll take for other companies to start using similar technology.  I don't expect web browser games to start competing with consoles, but I do expect this site to get banned from work places within a matter of weeks.&lt;br /&gt;&lt;br /&gt;It's that impressive.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;A HREF="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/A&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-7072915355337071502?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Sv8QYvz5hOY:X6PoE4mB1kM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Sv8QYvz5hOY:X6PoE4mB1kM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=Sv8QYvz5hOY:X6PoE4mB1kM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Sv8QYvz5hOY:X6PoE4mB1kM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=Sv8QYvz5hOY:X6PoE4mB1kM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=Sv8QYvz5hOY:X6PoE4mB1kM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/Sv8QYvz5hOY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/7072915355337071502/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=7072915355337071502&amp;isPopup=true" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7072915355337071502?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7072915355337071502?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/Sv8QYvz5hOY/world-golf-tour-best-web-brower-youll.html" title="Don't Play This Game, You Might Get Fired" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_cgDCeTgSA48/R5FNtXH1dgI/AAAAAAAAAcM/0z8I4nAl6uQ/s72-c/worldtourgolf.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/world-golf-tour-best-web-brower-youll.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRHk_fSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-3477640347045457171</id><published>2008-01-18T11:17:00.000-06:00</published><updated>2008-12-09T13:48:55.745-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:55.745-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Online Petition for Bionic Commando on the Wii: Get The Word Out!!!</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pjFbQovY1R0/R5DizxIzGOI/AAAAAAAAAIY/d82nGy_toms/s1600-h/CHE.PIC"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 423px; height: 249px;" src="http://1.bp.blogspot.com/_pjFbQovY1R0/R5DizxIzGOI/AAAAAAAAAIY/d82nGy_toms/s400/CHE.PIC" alt="" id="BLOGGER_PHOTO_ID_5156870952330664162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Bionic Commando…Wii.  Yeah, we here at the CGC think so too (and we're not the only ones by a long shot).  Gamers unite; the youth of America may never rock the vote, but let's not let this one slip away.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Sign the &lt;a href="http://www.petitiononline.com/0819/"&gt;Online Petition for Bionic Commando on the Wii&lt;/a&gt; Now!&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://www.chicagogamersclub.com/"&gt;Chicago Gamers Club's&lt;/a&gt; mantra (one of several actually, as we strive to be as dynamic and fluid as possible) is "Allegiance to good games and good times."  Genius, no?  As such, we are obligated (and elated) to support any cause that benefits gamers and the gaming industry as a whole.&lt;br /&gt;&lt;br /&gt;The Internet buzz surrounding the upcoming PS3 and Xbox 360 revival of the &lt;a href="http://www.bioniccommando.com/"&gt;Bionic Commando&lt;/a&gt; franchise is impossible to ignore.  Suffice it to say, gamers are &lt;span style="font-style: italic;"&gt;moderately&lt;/span&gt; excited.  Top that off with the tactile anticipation over the forthcoming release of &lt;a href="http://www.destructoid.com/info-and-screens-of-bionic-commando-rearmed-reaffirm-awesomeness-65439.phtml"&gt;Bionic Commando Rearmed&lt;/a&gt;, a next-generation remake of the original NES classic that will be available for digital download on the PS3, Xbox 360 and PC, and what you have is a widespread gamer orgasm on the verge of crescendo.  Disturbing mental images aside, the collective question on gamers' minds everywhere has been: what about the Wii?&lt;br /&gt;&lt;br /&gt;Hint, virtual console is not going to cut it.&lt;br /&gt;&lt;br /&gt;So what are gamers to do?  In an interview with VideoGamer.com, Ben Judd, Bionic Commando's producer, made it clear that if gamers make some noise, publishers are likely to listen:&lt;br /&gt;&lt;br /&gt;"&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;VideoGamer.com:&lt;/span&gt; Could the game ever come to the Wii? I'm thinking it might be pretty cool to swing Spencer around with the Wii Remote.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ben Judd:&lt;/span&gt; It will largely depend on what the fans want for the future of Bionic Commando. If the interest is there, of course we want as many people as possible to appreciate this great franchise.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;Read VideoGamer.com's full interview with Ben Judd &lt;a href="http://www.videogamer.com/xbox360/bionic_commando/preview-724.html"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I certainly hope that Capcom is paying attention, because gamers are indeed making some noise. &lt;br /&gt;&lt;br /&gt;On behalf of the CGC, I urge you to please take a moment and sign the &lt;a href="http://www.petitiononline.com/0819/"&gt;Online Petition for Bionic Commando on the Wii&lt;/a&gt;.  While we're not the originators of the petition, we here at the CGC certainly support the cause (as info, I'm signature number &lt;a href="http://www.petitiononline.com/mod_perl/signed.cgi?0819&amp;amp;351"&gt;8,607&lt;/a&gt;).&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;A HREF="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/A&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-3477640347045457171?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=en06bUIKxO8:iulmfNScZzM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=en06bUIKxO8:iulmfNScZzM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=en06bUIKxO8:iulmfNScZzM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=en06bUIKxO8:iulmfNScZzM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=en06bUIKxO8:iulmfNScZzM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=en06bUIKxO8:iulmfNScZzM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/en06bUIKxO8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/3477640347045457171/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=3477640347045457171&amp;isPopup=true" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/3477640347045457171?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/3477640347045457171?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/en06bUIKxO8/online-petition-for-bionic-commando-on.html" title="Online Petition for Bionic Commando on the Wii: Get The Word Out!!!" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_pjFbQovY1R0/R5DizxIzGOI/AAAAAAAAAIY/d82nGy_toms/s72-c/CHE.PIC" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/online-petition-for-bionic-commando-on.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHRHYzeyp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-42501453309045142</id><published>2008-01-17T22:10:00.000-06:00</published><updated>2008-12-09T13:48:55.883-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:55.883-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="CGC Meeting Recaps" /><title>Video Games Live Milwaukee Concert Roadtrip</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R5AnCHH1deI/AAAAAAAAAb8/KIz9KObN-wQ/s1600-h/videogameslivemilwaukee.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 448px; height: 177px;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R5AnCHH1deI/AAAAAAAAAb8/KIz9KObN-wQ/s400/videogameslivemilwaukee.jpg" alt="" id="BLOGGER_PHOTO_ID_5156664490564351458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The Chicago Gamers Club will be traveling to Milwaukee on Saturday, March 1 for &lt;a href="http://www.videogameslive.com/"&gt;Video Games Live&lt;/a&gt; performed by the &lt;a href="http://www.milwaukeesymphony.org/"&gt;Milwaukee Symphony Orchestra&lt;/a&gt;&lt;a href="http://www.milwaukeesymphony.org/"&gt;&lt;/a&gt;.  This incredible show was in Chicago during the summer of '06 before the CGC was founded, and has received &lt;a href="http://wii.advancedmn.com/article.php?artid=6556"&gt;rave reviews&lt;/a&gt; from gamers across the globe.  We'll be carpooling together that Saturday to get to the Riverside Theater in time for the 8pm kickoff.   Go &lt;a href="http://purchase.tickets.com/buy/TicketPurchase?agency=RIVERSIDE&amp;amp;orgid=3823&amp;amp;pid=6117144"&gt;buy your tickets&lt;/a&gt; now!&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JVHGy9XEF9I&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/JVHGy9XEF9I&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="475"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;If you're still not convinced this concert is right up your alley there isn't much I can do...except post the entire list of games that are featured at the show! I'd recommend buying tickets very soon -- as there are already a bunch of sold out shows across the country.  When you've got your tickets ordered, hop in the &lt;a href="http://chicagogamersclub.freeforums.org/index.php"&gt;forums&lt;/a&gt; and see how you can help coordinate our first road trip.  The more members that attend, the better time we're going to have.&lt;br /&gt;&lt;br /&gt;Mario™&lt;br /&gt;Zelda®&lt;br /&gt;Halo®&lt;br /&gt;Final Fantasy®&lt;br /&gt;Warcraft®&lt;br /&gt;StarCraft® II&lt;br /&gt;Sonic™&lt;br /&gt;Metal Gear Solid®&lt;br /&gt;Kingdom Hearts&lt;br /&gt;Chrono Cross™&lt;br /&gt;Myst®&lt;br /&gt;Tron&lt;br /&gt;Castlevania®&lt;br /&gt;Metroid®&lt;br /&gt;Medal of Honor™&lt;br /&gt;God of War™&lt;br /&gt;BioShock™&lt;br /&gt;Civilization IV&lt;br /&gt;Tomb Raider®&lt;br /&gt;Beyond Good &amp;amp; Evil™&lt;br /&gt;Advent Rising&lt;br /&gt;EverQuest® II&lt;br /&gt;Monkey Island&lt;br /&gt;Earthworm Jim&lt;br /&gt;Pac-Man&lt;br /&gt;Conan&lt;br /&gt;Guitar Hero™&lt;br /&gt;Headhunter&lt;br /&gt;Splinter Cell®&lt;br /&gt;Ghost Recon™&lt;br /&gt;Rainbow Six®&lt;br /&gt;Jade Empire&lt;br /&gt;Contra&lt;br /&gt;Harry Potter and the Order of the Phoenix™&lt;br /&gt;&lt;br /&gt;Classic Arcade Medley featuring over 20+ games from Pong® to Donkey Kong® including such classics as Dragon's Lair, Tetris, Frogger, Ghosts 'n Goblins, Gauntlet, Space Invaders, Outrun and MANY MORE!&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;center&gt;&lt;A HREF="http://feeds.feedburner.com/ChicagoGamersClub"&gt;CLICK HERE TO SUBSCRIBE TO THE CGC&lt;/A&gt;&lt;/center&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-42501453309045142?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=X-RUf1lQsdE:D3vCapTtSuk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=X-RUf1lQsdE:D3vCapTtSuk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=X-RUf1lQsdE:D3vCapTtSuk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=X-RUf1lQsdE:D3vCapTtSuk:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=X-RUf1lQsdE:D3vCapTtSuk:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=X-RUf1lQsdE:D3vCapTtSuk:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/X-RUf1lQsdE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/42501453309045142/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=42501453309045142&amp;isPopup=true" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/42501453309045142?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/42501453309045142?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/X-RUf1lQsdE/roadtrip-video-games-live-concert-in.html" title="Video Games Live Milwaukee Concert Roadtrip" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_cgDCeTgSA48/R5AnCHH1deI/AAAAAAAAAb8/KIz9KObN-wQ/s72-c/videogameslivemilwaukee.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/roadtrip-video-games-live-concert-in.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHSXcyeyp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-7864994210813057754</id><published>2008-01-16T20:09:00.000-06:00</published><updated>2008-12-09T13:48:58.993-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:58.993-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Classic" /><title>The 15 Rules of Retro Gaming</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cgDCeTgSA48/R47lB3H1ddI/AAAAAAAAAb0/4E3m7t6UmYc/s1600-h/15rulesofretrogaming.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 392px; height: 256px;" src="http://1.bp.blogspot.com/_cgDCeTgSA48/R47lB3H1ddI/AAAAAAAAAb0/4E3m7t6UmYc/s400/15rulesofretrogaming.jpg" alt="" id="BLOGGER_PHOTO_ID_5156310443525240274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yes.  That is the &lt;a href="http://en.wikipedia.org/wiki/The_Wizard_%28film%29"&gt;Wizard&lt;/a&gt;.  Did you think Moses was going to hand these down or something?&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47UUXH1dNI/AAAAAAAAAZ0/WdZDPp1YK9A/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47UUXH1dNI/AAAAAAAAAZ0/WdZDPp1YK9A/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156292069655147730" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Put MAME on your computer&lt;/i&gt;&lt;br /&gt;&lt;a href="http://mamedev.org/release.html"&gt;MAME&lt;/a&gt; (Multi Arcade Machine Emulator) is the ultimate way to play classic games on your computer.  I'm not going to hand out ROM file links -- since that's still illegal -- but a little searching will turn up more than you'll be able to play.  MAME is compatible with thousands of titles, and runs the original arcade code.  In other words, you'll have the 80's arcade experience at home.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R47UdHH1dOI/AAAAAAAAAZ8/OLUjNN316LA/s1600-h/2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R47UdHH1dOI/AAAAAAAAAZ8/OLUjNN316LA/s320/2.jpg" alt="" id="BLOGGER_PHOTO_ID_5156292219979003106" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Do NOT use Honda's 100 Hand Slap in any version of Street Fighter 2&lt;/i&gt;&lt;br /&gt;&lt;/b&gt;You're only going to piss people off, and you'll likely lose friends in the process.  Chun Li's lightening kick and Blanka's electricity attack are also really annoying.  Consider yourself warned.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47VQXH1dPI/AAAAAAAAAaE/uOa8m36nk7s/s1600-h/3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47VQXH1dPI/AAAAAAAAAaE/uOa8m36nk7s/s320/3.jpg" alt="" id="BLOGGER_PHOTO_ID_5156293100447298802" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Always play the original cart on the original system&lt;/i&gt;&lt;br /&gt;&lt;/b&gt;For many people, the onset of the Virtual Console, Playstation Network and Xbox Live Arcade has allowed for access to retro games from their youth.  Yet, no matter how perfect these classics are emulated, they'll never feel the same without the right controller.  The Wii classic controller is a good substitute for the Super NES controller, but the Xbox 360 d-pad is awful.  And, no matter how perfect the title is emulated, you're going to miss the enjoyment of pushing the cart into the system and turning it on.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cgDCeTgSA48/R47Vf3H1dQI/AAAAAAAAAaM/jdFxUfKdHBM/s1600-h/4.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_cgDCeTgSA48/R47Vf3H1dQI/AAAAAAAAAaM/jdFxUfKdHBM/s320/4.jpg" alt="" id="BLOGGER_PHOTO_ID_5156293366735271170" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Avoid all plug-n-play games&lt;/i&gt;&lt;br /&gt;These are all over Walmarts and Targets -- and often don't operate very well.  I apologize if your Dad bought you one for Christmas.  It was a nice thought though, right?  Even though the titles -- like Joust -- are true classics you're not going to enjoy playing them when the image quality is worse than your grandma's 1982 RCA TV and the controls are crap.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R47VyHH1dRI/AAAAAAAAAaU/KkR4gjoAH2g/s1600-h/5.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R47VyHH1dRI/AAAAAAAAAaU/KkR4gjoAH2g/s320/5.jpg" alt="" id="BLOGGER_PHOTO_ID_5156293680267883794" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Accept the fact that you'll never beat a Ghouls 'n Ghosts title&lt;/i&gt;&lt;br /&gt;Pick any of the games in this series -- Ghosts 'n Goblins, Ghouls 'n Ghosts or &lt;a href="http://www.chicagogamersclub.com/2007/12/bow-before-total-mastery-super-ghouls-n.html"&gt;Super Ghosts 'n Goblins&lt;/a&gt; -- and prepare to fail.  If you can finish any of these without dying, don't tell your girlfriend or wife.  She'll just smile and nod, not realizing that you actually just changed the course of written history.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47V9XH1dSI/AAAAAAAAAac/evlh3-2wzf4/s1600-h/6.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47V9XH1dSI/AAAAAAAAAac/evlh3-2wzf4/s320/6.jpg" alt="" id="BLOGGER_PHOTO_ID_5156293873541412130" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Play Super Mario Brothers once a year&lt;/i&gt;&lt;br /&gt;With modern games getting more complex it's sometimes nice to have some simple fun.  The original Super Mario Brothers changed the face of gaming forever.  If you ever have a really bad day of online gaming (you know you have), SMB is the perfect change of pace.  It's fast, it's simple, it's brilliant and it deserves your undying love.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R47WGnH1dTI/AAAAAAAAAak/98njbe08BgY/s1600-h/7.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R47WGnH1dTI/AAAAAAAAAak/98njbe08BgY/s320/7.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294032455202098" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Do not steal lives without expressed consent!&lt;/i&gt;&lt;br /&gt;Contra and Double Dragon are probably the most notable titles that give the ability to "borrow" a life from your buddy when you get a game over screen.  It might seem funny at first to press start and steal just one life. But, in reality, you're being an ass -- so stop, ok?  If you didn't suck, you'd still be playing.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R47WRHH1dUI/AAAAAAAAAas/xLjgs4Q0F6E/s1600-h/8.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R47WRHH1dUI/AAAAAAAAAas/xLjgs4Q0F6E/s320/8.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294212843828546" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Own at least one arcade stick&lt;/i&gt;&lt;br /&gt;Every retro gamer needs to have at least one true arcade stick in their collection.  Whether you prefer the Japanese style ball top or the American style long stick is totally up to you.  I highly recommend getting an &lt;a href="http://www.x-arcade.com/"&gt;X-Arcade&lt;/a&gt; or equivalent if possible.  The X-Arcade is unique since it has adapters for multiple consoles and is specifically designed for MAME.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R47WZnH1dVI/AAAAAAAAAa0/6ax-ExrKmJU/s1600-h/9.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R47WZnH1dVI/AAAAAAAAAa0/6ax-ExrKmJU/s320/9.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294358872716626" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Don't tell friends you've beaten a game when you're using save states&lt;/i&gt;&lt;br /&gt;Emulation is a great way to play a variety of classic games if you don't own the actual cartridge.  However, using the save state feature is only a convenience -- and claiming you've beaten Contra III using ZSNES save states is just not cool.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47W3XH1dXI/AAAAAAAAAbE/gEyhwiOv-3w/s1600-h/10.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 51px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47W3XH1dXI/AAAAAAAAAbE/gEyhwiOv-3w/s320/10.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294869973824882" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Learn to appreciate sprite artwork&lt;/i&gt;&lt;br /&gt;Before the era of the Playstation and N64, every game was built using sprites.  Earthbound, Super Metroid and Gunstar Heroes are just a few of the thousands of games that used sprites to create beautiful cinemas and memorable experiences.  Black and white movies have their place in cinema, so start appreciating your sprite history today.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Don't let the new Megaman games fool you&lt;/i&gt;&lt;br /&gt;The original Megaman and Megaman X series are officially over.  In their place, we've got a slew of Megaman Battle Network &lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;games and &lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;ZX spin offs.  No matter what anyone says, they all suck and they're not Megaman games.  Don't be tempted.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt; &lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_cgDCeTgSA48/R47Xg3H1dZI/AAAAAAAAAbU/YQhQFPf_Chc/s1600-h/2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 43px; height: 66px;" src="http://1.bp.blogspot.com/_cgDCeTgSA48/R47Xg3H1dZI/AAAAAAAAAbU/YQhQFPf_Chc/s320/2.jpg" alt="" id="BLOGGER_PHOTO_ID_5156295582938396050" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Always play side scrolling beat-em-ups with a friend&lt;/i&gt;&lt;br /&gt;TMNT, Simpsons Arcade, X-Men, Double Dragon and Final Fight are all great games.  But, you'll double your fun instantly by having a friend at your side while you button mash.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R47XrnH1daI/AAAAAAAAAbc/CL9J83WUiMw/s1600-h/3.jpg"&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R47XrnH1daI/AAAAAAAAAbc/CL9J83WUiMw/s1600-h/3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 43px; height: 66px;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R47XrnH1daI/AAAAAAAAAbc/CL9J83WUiMw/s320/3.jpg" alt="" id="BLOGGER_PHOTO_ID_5156295767621989794" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Treat the Digital Press Online Rarity Guide like the bible&lt;/i&gt;&lt;br /&gt;Digital Press is a large forum of retro gamers and collectors, and is home to the &lt;a href="http://www.digitpress.com/"&gt;Digital Press&lt;/a&gt; Online Rarity Guide.  You'll have instant access to a database of over 40,000 titles from the original Odyssey right up through the Nintendo DS.  It includes a scarcity value that appears next to the dollar value for each game, and it represents a scale of 1 through 10 with 1 being the most common and 10 being the most rare.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R47X2nH1dbI/AAAAAAAAAbk/CpHeO3pzD04/s1600-h/4.jpg"&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_cgDCeTgSA48/R47X2nH1dbI/AAAAAAAAAbk/CpHeO3pzD04/s1600-h/4.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 42px; height: 66px;" src="http://4.bp.blogspot.com/_cgDCeTgSA48/R47X2nH1dbI/AAAAAAAAAbk/CpHeO3pzD04/s320/4.jpg" alt="" id="BLOGGER_PHOTO_ID_5156295956600550834" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Visit local pawn shops and garage sales&lt;/i&gt;&lt;br /&gt;Your local Salvation Army gets a ton of junk every week.  The odds of them knowing the true value of the games they have on hand is very tiny -- so take advantage.  Garage sales can also score you tons of great classic stuff for pennies on the dollar.  You just need to force yourself out of bed early on a Saturday morning.  That's the tough part.&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R47X-HH1dcI/AAAAAAAAAbs/PeNKljOGlqI/s1600-h/5.jpg"&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s1600-h/1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 45px; height: 65px;" src="http://3.bp.blogspot.com/_cgDCeTgSA48/R47WiXH1dWI/AAAAAAAAAa8/uey6ObKmgnU/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5156294509196572002" border="0" /&gt;&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;&lt;b&gt;&lt;b&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_cgDCeTgSA48/R47X-HH1dcI/AAAAAAAAAbs/PeNKljOGlqI/s1600-h/5.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 47px; height: 63px;" src="http://2.bp.blogspot.com/_cgDCeTgSA48/R47X-HH1dcI/AAAAAAAAAbs/PeNKljOGlqI/s320/5.jpg" alt="" id="BLOGGER_PHOTO_ID_5156296085449569730" border="0" /&gt;&lt;/a&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;i style="color: rgb(255, 255, 102);"&gt;Don't let modern graphics deter you from playing classics&lt;/i&gt;&lt;br /&gt;The Xbox 360 and Playstation 3 have some gorgeous games.  But, you're likely to have as much fun -- or even more -- playing a classic title. Don't ever forget that gaming is just about having fun.  Great graphics can help shape an experience, but the core gameplay is what makes a true classic.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-7864994210813057754?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/QUy8X4eAO-s" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/7864994210813057754/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=7864994210813057754&amp;isPopup=true" title="6 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7864994210813057754?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/7864994210813057754?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/QUy8X4eAO-s/15-rules-of-retro-gaming.html" title="The 15 Rules of Retro Gaming" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_cgDCeTgSA48/R47lB3H1ddI/AAAAAAAAAb0/4E3m7t6UmYc/s72-c/15rulesofretrogaming.jpg" height="72" width="72" /><thr:total>6</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/15-rules-of-retro-gaming.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYHSH88eSp7ImA9WxRbGEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-6820886189378663793</id><published>2008-01-16T18:58:00.002-06:00</published><updated>2008-12-09T13:48:59.171-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-12-09T13:48:59.171-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Opinion" /><title>Game Concepts That'll Never Cut It Part Deux: 'Roid Ragin'</title><content type="html">&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pjFbQovY1R0/R47D9hIzGMI/AAAAAAAAAII/HnaPTj3WMOY/s1600-h/GregValentino_man_whose_arms_exploded.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_pjFbQovY1R0/R47D9hIzGMI/AAAAAAAAAII/HnaPTj3WMOY/s400/GregValentino_man_whose_arms_exploded.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5156274085020506306" /&gt;&lt;/a&gt;&lt;br /&gt;I’ve never been a fan of sports games or massively multiplayer online role-playing games.  For example, the last sports game before Wii Tennis that even moderately interested me was &lt;a href="http://www.gamespot.com/genesis/sports/mutantleaguefootball/index.html"&gt;Mutant League Football&lt;/a&gt;.  &lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;I could claim that my disdain for sports games stems from a preference to actually participate in the physical act of sport, however, having been born devoid of even trace amounts of dexterity or physical skill, that would be a lie.  As for MMORPG’s, I just don’t have the time.  Sure, I’ve been tempted to take a look at World of Warcraft, but my backlog of ‘games to play’ has, thus far, convinced me to shy away from any long-term gaming projects that require consistent effort and commitment.&lt;br /&gt;&lt;br /&gt;As I pondered these long neglected genres I had a brilliant musing that, if I may humbly suggest, is the single greatest idea for a game and gaming genre ever…the Sports MMO.  In this particular instance, baseball.&lt;br /&gt;&lt;br /&gt;"'Roid Ragin'"&lt;br /&gt;&lt;br /&gt;Like any other MMO, every new game starts with the player designing an online avatar from scratch, customizing their virtual self from a plethora of options, both aesthetic and gameplay-oriented. Next, the player chooses their league, division, position and starting AAA club. From this point on, where the game progresses is up to the individual playing. On its surface, the game would play like any other respectable baseball simulation (I’m looking at you Wii Baseball) with full statistical tracking, playoffs, drafts, etc. However, after the stands fall silent, the stadium lights go dim and the last out is tallied, there lies a vast world of opportunities (along paths of both Light and Darkness), awaiting the curious player.&lt;br /&gt;&lt;br /&gt;Will you choose to train hard and work your way up to the status of superstar, where you’ll serve as a role model for the youth of America, both on and off the field?  Or will you play it smart, partake of a few all-natural supplements and ride the fast lane to a life of fame, fortune and groupies, all because you can crush 800-foot home runs at will?&lt;br /&gt;&lt;br /&gt;Will you choose to be a charitable philanthropist, using your wealth and publicity to further charitable enterprises for the benefit of terminally ill children?  Or will you buy a sick ride and pimp out your bachelor pad with the latest and greatest everything, including a serene padded room where you can safely weather your ‘roid rages?&lt;br /&gt;&lt;br /&gt;Will you smile with pride as you autograph sports paraphernalia for an adoring fan?  Or will you inform the hopeful souvenir-seeker that, due to certain marketing contracts with a popular athletic shoe merchandiser which strictly prohibits you from signing autographs for free...you have to charge them $100.&lt;br /&gt;&lt;br /&gt;Will you settle down with a wholesome supermodel and be a hero to your children and millions of young fans everywhere?  Or will you rock n’ roll all night and party ev-er-y day, nailing anything with a heartbeat and &lt;span style="font-style:italic;"&gt;fathering&lt;/span&gt; millions of young fans everywhere?&lt;br /&gt;&lt;br /&gt;Suffice to say, there will exist a substantial list of side quests beyond the overarching storyline quests that revolve around earning a spot on a major league roster and winning the World Series.&lt;br /&gt;&lt;br /&gt;Those choosing the path of Light can participate in quests such as:&lt;br /&gt;&lt;br /&gt;-  Visiting terminally ill children to comfort and entertain them, with the proceeds of your appearance going toward further research to find cures for their various ailments.&lt;br /&gt;&lt;br /&gt;-  Taking up hammer and nail with the likes of Jon Bon Jovi and former President Jimmy Carter to construct homes for the less fortunate with Habitat for Humanity.&lt;br /&gt;&lt;br /&gt;As with any MMORPG, thousands of items possessing countless abilities are available to aid Light players on their ultimate quest for the pennant, such as:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Lumber of The Babe (uncursed):&lt;/span&gt; One of two Louisville Sluggers forged from flame-tempered wood, said to used by the Great Bambino himself. &lt;span style="font-style:italic;"&gt;Modifiers: +.500 Slugging Percentage; -25 Resistance to Alcohol&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Cleats of Ramirez:&lt;/span&gt; You won’t be stealing many bases as you lumber around in these heavy shoes, but that doesn’t matter. Any pitch you connect with will earn you a slow trot around the infield; speed is unnecessary when you go yard as often as the wearer of these shoes does. &lt;span style="font-style:italic;"&gt;Modifiers: +50 Homerun Swing; -25 Speed; +50 Dreadlock Coolness&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Autographed Baseball Card of Redemption:&lt;/span&gt; Troubled youth don’t stand a chance once they see everything you’ve accomplished through hard work and clean living. You even signed it, “To my best friend…” Score! &lt;span style="font-style:italic;"&gt;Modifiers: +100 Influence; +50 Parental Approval; -100 Bad Boy Image&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Of course, those who choose the path of Darkness will have their own set of quests, more befitting their selfish nature:&lt;br /&gt;&lt;br /&gt;-  It’s time to throw down, Derek Jeter has challenged you to a groupie roundup to determine, once and for all, who is the big pimpin’ daddy in the major leagues. Can you coerce more nubile coeds back to your luxury penthouse than ladies' man Jeter before the night is over?&lt;br /&gt;&lt;br /&gt;-  Testifying before an investigative senate committee on steroid use in professional sports in order to convince them that your left bicep exploded during game six because you were the target of a coordinated terrorist attack. The incident had nothing to do with that all-natural cocktail of human growth hormone and low-grade ferret tranquilizer found in your blood stream.&lt;br /&gt;&lt;br /&gt;Just like players following the Light path, those following the path of Darkness will have many mystical items to aid them:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;McGwire’s Medallion of Truth:&lt;/span&gt; Speak to the media, the public, or auditoriums full of curious senators while wearing this enchanted gold medallion and everything you say, fact or not, will be accepted as the unquestioning truth. More importantly, it’s 'bling baby! &lt;span style="font-style:italic;"&gt;Modifiers: +25 Charisma; +50 Marketability; +100 Going Straight to Hell&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Rage of Giambi:&lt;/span&gt; An all-natural tonic with an air of mystery surrounding it, said to be conjured by the great sorcerer-alchemist Anderson the Greg himself. Crush mile-long home runs, throw out a runner at home plate from the right field wall or flip over the team bus with your bare hands if you lose a game, your power is limitless. GIAMBI SMASH!!! &lt;span style="font-style:italic;"&gt;Modifiers: +.500 Slugging Percentage; +50 Biceps; -100 Testicles&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Lumber of The Babe (cursed):&lt;/span&gt; The second of two Louisville Sluggers forged from flame-tempered wood, said to used by the Great Bambino himself. This one carries a price for its power. You’ll knock dingers all over the park with ease, but be forever cursed to walk the Earth as an obese, womanizing alcoholic. &lt;span style="font-style:italic;"&gt;Modifiers: +100 Power Swing; +.250 Slugging Percentage; +100 Man-Breasts&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Ubisoft, your &lt;a href="http://www.chicagogamersclub.com/2008/01/will-internal-issues-cost-ubisoft-war_10.html"&gt;troubles&lt;/a&gt; are over. Need a guaranteed hit? Drop me a line and I'll give you the next Madden, Grand Theft Auto and World of Warcraft...all rolled into one.&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/djtwanpost.jpg" align="left" vspace="10"/&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-6820886189378663793?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/ROVTyJD0So4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/6820886189378663793/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=6820886189378663793&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/6820886189378663793?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/6820886189378663793?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/ROVTyJD0So4/game-concepts-thatll-never-cut-it-part.html" title="Game Concepts That'll Never Cut It Part Deux: 'Roid Ragin'" /><author><name>Anthony</name><uri>http://www.blogger.com/profile/07729031725938658524</uri><email>anthony@jntcompany.com</email><gd:extendedProperty name="OpenSocialUserId" value="06863731101455529343" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_pjFbQovY1R0/R47D9hIzGMI/AAAAAAAAAII/HnaPTj3WMOY/s72-c/GregValentino_man_whose_arms_exploded.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/game-concepts-thatll-never-cut-it-part.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEAMSHY7cSp7ImA9WxZTFEg.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-4219007296982939679</id><published>2008-01-15T21:56:00.000-06:00</published><updated>2008-01-15T22:13:09.809-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-01-15T22:13:09.809-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Playstation" /><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360" /><title>Condemned 2: Bloodshot Official Trailer</title><content type="html">&lt;embed id="mymovie" width="475" height="355" flashvars="paramsURI=http%3A%2F%2Fwww%2Egamespot%2Ecom%2Fpages%2Fvideo%5Fplayer%2Fproteus%5Fxml%2Ephp%3Fadseg%3D776599%26adgrp%3D11542%26sid%3D6184598%26pid%3D939451%26mb%3D%26onid%3D%26nc%3D1200455553600%26embedded%3D1%26showWatermark%3D0%26autoPlay%3D0" allowfullscreen="true" allowscriptaccess="always" quality="high" name="mymovie" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/gs/proteus_embed.swf" type="application/x-shockwave-flash"/&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;The sequel to the Xbox 360's only good launch game finally has a trailer.  And, if it's not clear to you by listening to the main character speak, he likes solving grizzly murder mysteries.  But, the big caveat of course is that you might not like how he goes about doing it.  Oh no!  I'm already shaking in my boots.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;I made the dumb mistake of not re-buying the original Condemned last week at Best Buy.  Yeah, I had it in '05 when the system originally launched and beat it in a weekend.  But, Best Buy had it for $10.  I passed it up for $10.  Of course, now that I've seen this new trailer, I'd like to replay the original.  Wonderful timing on my part.    &lt;br /&gt;&lt;br /&gt;Silent Hill and Resident Evil just don't touch the gruesome violence that is portrayed here.  But, is that a good thing?  I'm personally fine with it, but are we going to go through the whole "violent game" fiasco again when this launches later this year?  Combine this game and GTA4 for a Jack Thompson megaton style anger explosion.  Mashing crazed serial killers' heads in with lead pipes is quite the pastime.  &lt;br /&gt;&lt;br /&gt;The children.  The poor, poor children.&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10"/&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-4219007296982939679?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=hfUWruhD8l8:WTQ_XkhKdBA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=hfUWruhD8l8:WTQ_XkhKdBA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=hfUWruhD8l8:WTQ_XkhKdBA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=hfUWruhD8l8:WTQ_XkhKdBA:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/ChicagoGamersClub?a=hfUWruhD8l8:WTQ_XkhKdBA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/ChicagoGamersClub?i=hfUWruhD8l8:WTQ_XkhKdBA:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/hfUWruhD8l8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/4219007296982939679/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=4219007296982939679&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/4219007296982939679?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/4219007296982939679?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/hfUWruhD8l8/condemned-2-bloodshot-official-trailer.html" title="Condemned 2: Bloodshot Official Trailer" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/condemned-2-bloodshot-official-trailer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU8GQ3g_fip7ImA9WxZTGE0.&quot;"><id>tag:blogger.com,1999:blog-2199739115819035060.post-6736168371159244580</id><published>2008-01-14T23:34:00.000-06:00</published><updated>2008-01-19T22:37:02.646-06:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2008-01-19T22:37:02.646-06:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo" /><title>Interview with Pat Goschy, the “Real” Nintendo Wii Inventor</title><content type="html">&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oKtZysYGDLE&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/oKtZysYGDLE&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="475"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;I invented the cell phone docking station -- seriously.  Or, at least I did in my head.  If it ever takes off, which it doubt it ever will, I'll make sure to tell AT&amp;amp;T.  I don't have any patents I personally own, but maybe Fox will give me an interview so I can make the world jealous of my closet genius.  Such is the life of Patrick Goschy.&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Ex-Midway employee Patrick Goschy's&lt;a href="http://youtube.com/watch?v=wjLhSrSxFNw"&gt; YouTube video&lt;/a&gt; of him playing Ready 2 Rumble on the Dreamcast has been making the rounds on the intertubes the last few days.  However, the CGC was able to snag the video that you really wanted -- Goschy's bizarro world interview on Fox News Chicago.&lt;br /&gt;&lt;br /&gt;I feel genuinely bad for this guy, I really do.  He clearly believes the patents he developed during his time at Midway have been breached.  It's not like he owns the patents though, let's be clear about that -- Midway does.  But, watching the video of him demonstrating the technology in '99 is pretty convincing.  Beyond the inclusion of some extra wires, it looks eerily similar to the Wiimote that is sitting in your family room right now.  So how is this fair?&lt;br /&gt;&lt;br /&gt;This might just be a case of too little, too late.  It doesn't appear that Goschy plans on filling a suit against Nintendo for the time being.  And, the patent attorney interviewed for the story seems convinced that the Wii is using a small part of Goschy's patent -- and not the entire thing.  I'm not an attorney, but it does appear there isn't much he can do at this point except play more Ready 2 Rumble.&lt;br /&gt;&lt;br /&gt;Regardless, you have to feel this guy's pain.  His biggest mistake probably wasn't not suing Nintendo years ago or even failing to get a better patent for his idea.  Rather, he should never have worked for Midway in the first place.  This guy is clearly smart, and Midway never took advantage of his talents.  The flailing Chicago based publisher was willing to put up the funds to have Goschy's patents instituted, but never felt the need to actually use them.  Talk about hindsight being 20/20.&lt;br /&gt;&lt;br /&gt;If they had used his ideas, they might not have had an abysmal 2007.  It was so bad last year that Midway's CFO and VP of Marketing &lt;a href="http://www.next-gen.biz/index.php?option=com_content&amp;amp;task=view&amp;amp;id=8653&amp;amp;Itemid=2"&gt;resigned today&lt;/a&gt;.  Someone, somewhere is kicking themselves.  Someone, somewhere decided to not move forward with Goschy's patents and turn them into retail products.  How was that not part of the story covered by Fox?  It sure seems like a critical part of the puzzle to me.  Oh well, I digress.&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;My heart is still with this dude -- even if he doesn't care for haircuts.&lt;br /&gt;&lt;br /&gt;So, the CGC is going to ask for Patrick Goschy to please stand up, please stand up. If you're out there somewhere in Chicagoland, please send us an email.  We'd love to give you a chance to speak out without being edited down by Fox News.  We can even do a real video interview without kids screaming "Wiiiiiiiiiii!!!!"&lt;br /&gt;&lt;br /&gt;By this point, I'm sure you're sick of that.  I think Fox gave you about two lines of dialog in that entire piece.  We'd love to hear the real story directly from you.  Hit us up if you have a chance.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i239.photobucket.com/albums/ff166/agbulls/adamprofilepost.jpg" align="left" vspace="10" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2199739115819035060-6736168371159244580?l=www.chicagogamersclub.com' alt='' /&gt;&lt;/div&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ChicagoGamersClub/~4/iMeec7WvYJA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.chicagogamersclub.com/feeds/6736168371159244580/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="https://www.blogger.com/comment.g?blogID=2199739115819035060&amp;postID=6736168371159244580&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/6736168371159244580?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/2199739115819035060/posts/default/6736168371159244580?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/ChicagoGamersClub/~3/iMeec7WvYJA/ex-midway-employee-claims-he-invented.html" title="Interview with Pat Goschy, the “Real” Nintendo Wii Inventor" /><author><name>Blatt</name><uri>http://www.blogger.com/profile/09743198094881916379</uri><email>noreply@blogger.com</email><gd:extendedProperty name="OpenSocialUserId" value="14084221530171765609" /></author><thr:total>0</thr:total><feedburner:origLink>http://www.chicagogamersclub.com/2008/01/ex-midway-employee-claims-he-invented.html</feedburner:origLink></entry></feed>
