<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7119428930118910239</id><updated>2024-12-18T19:25:00.956-08:00</updated><category term="chron x"/><category term="Deck Construction"/><category term="chronx"/><category term="Deck"/><category term="corporate"/><category term="Darkened Sky"/><category term="NoNames"/><category term="asset"/><category term="corporate enforcer"/><category term="monastery"/><category term="news"/><category term="overture"/><category term="1st Edition"/><category term="Archipelago Artist"/><category term="Bleeding Plague"/><category term="Cult of The Purification"/><category term="Cultist"/><category term="Lancaster"/><category term="Peer to Peer"/><category term="UN"/><category term="armored"/><category term="enhancement"/><category term="mech"/><category term="rcm"/><category term="red claw movement"/><category term="suicide"/><category term="tournament"/><category term="vapor"/><title type='text'>ChronxFan</title><subtitle type='html'>Fan Blog / Website for the Online CCG ChronX</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>26</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-542846441220859036</id><published>2015-02-21T06:02:00.001-08:00</published><updated>2015-02-21T06:02:34.962-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Archipelago Artist"/><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="corporate enforcer"/><category scheme="http://www.blogger.com/atom/ns#" term="Peer to Peer"/><title type='text'>Peer to Peer CX Works</title><content type='html'>Last night I got to play my first two games in a long while. ChinaCat was kind enough to talk me through how to set up to direct connect with him so we could play ChronX (CX) together. We got in two games (I won both which I suspect was due more to being rusty than skill).&lt;br /&gt;
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It was really not as hard as I had feared. I had set up a while ago a shortcut and that made it easy to edit the properties to log in correctly.&lt;br /&gt;
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Really just boils down to adding a /m at the end of the host and a /sxxx.xx.xxx.xx (the x&#39;s representing the host IP address) for the one connecting. Then once in the load screen inside click on shift and then left click the manage character button. Worked fine once he talked me through it all.&lt;br /&gt;
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So while the server is down, The Core is not available, still the game lives on.&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/542846441220859036/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/542846441220859036' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/542846441220859036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/542846441220859036'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2015/02/peer-to-peer-cx-works.html' title='Peer to Peer CX Works'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-214280034030978578</id><published>2012-10-13T23:34:00.001-07:00</published><updated>2012-10-13T23:34:20.600-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="asset"/><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="corporate"/><category scheme="http://www.blogger.com/atom/ns#" term="Darkened Sky"/><category scheme="http://www.blogger.com/atom/ns#" term="overture"/><title type='text'>Corporate Enforcer: Asset Overview</title><content type='html'>&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn7ZD76JC9f8j_aG0v4kxJQg0tpGMeU0P_0SCAyY0gEScilNWFwE7Age-B4svTNDD6IXqQkvjhOcvsq-Co3jY30UIwaIC-2D7GYtH82vKVfWEXR-pdLVBZSagbCMtHTk48fyFTRqC_trY/s1600/CorporateEnforcerFront.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn7ZD76JC9f8j_aG0v4kxJQg0tpGMeU0P_0SCAyY0gEScilNWFwE7Age-B4svTNDD6IXqQkvjhOcvsq-Co3jY30UIwaIC-2D7GYtH82vKVfWEXR-pdLVBZSagbCMtHTk48fyFTRqC_trY/s320/CorporateEnforcerFront.png&quot; width=&quot;209&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Corporate Enforcer&lt;br /&gt;One of the most useful Attacking oriented Assets in the Corporate Domain. Flipping it over to read the back of the card shows the special ability the card has:&lt;br /&gt;
&lt;br /&gt;Corporate Enforcer can only be blocked by assets with Perception great than or equal to Corporate Enforcer&#39;s Stealth&lt;br /&gt;
Which boils down to an easily unblockable card. With a Stealth of 3 it takes a decent Search Asset to be able to block the card. So without someone that can block, it is a game over with damage sort of card in play. &lt;br /&gt;&lt;br /&gt;Any Card that improves the Corporate Enforcer&#39;s Stealth is a good card to have.&lt;br /&gt;Gauze Weave was my initial Go To Card to enhance an Enforcer.&lt;br /&gt;&lt;br /&gt;Other great, better, cards include:&lt;br /&gt;Hasaku Skull Gun (Adds +1 to Stealth and Raises Base FP to 5 (the Enforcer starts with a FP4 so a good deal) This is the other card I used when I first started playing Corporate Enforcer oriented decks&lt;br /&gt;&lt;br /&gt;Hasaku Baby Stroller 3000&lt;br /&gt;One of the killer cards period. User gets +1 Stealth then gets a FP bonus equal to stealth. So if you are playing multiple enhancements, run this one last for the most FP increase possible. &lt;br /&gt;&lt;br /&gt;Cranial Tutor (Ninjutsu)+2 to Stealth and after attacking or blocking the asset is hidden from the opponent. This adds a high survive factor to the Enforcer. &lt;br /&gt;&lt;br /&gt;Any other Enhancement that increases FP helps of course&lt;br /&gt;Caffeine Drip is nice, Spend 2 Covert to untap the asset, means 2 attacks with your enforcer.&lt;br /&gt;&lt;br /&gt;The best program to run is Realtime Ops Control R4.1. For CA6 (Cranial Tutor Cyberops gives a base CA6) all friendly Covert Corporate Assets get +2 FP and +2 Stealth. Which increases the Enforcer in both main dimensions.&lt;br /&gt;
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The Corporate Enforcer is a Overture Common Asset. Being an early card and common makes it a constant threat in a deck. &lt;br /&gt;
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Note: The one win I had over Covell (Arguably the best ChronX player period, or at least the highest ranked) was with a Corporate Enforcer powered deck.&lt;br /&gt;
The map was Europe. He was in either Warsaw or Bucharest. I had a First Turn find. Put my Corporate Enforcer into play on the 3rd turn I think it was. Hit him 4th turn and he admitted he had nothing to stop it. I won. Never won (that I can recall) any other match against him. &lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/214280034030978578/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/214280034030978578' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/214280034030978578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/214280034030978578'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2012/10/corporate-enforcer-asset-overview.html' title='Corporate Enforcer: Asset Overview'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn7ZD76JC9f8j_aG0v4kxJQg0tpGMeU0P_0SCAyY0gEScilNWFwE7Age-B4svTNDD6IXqQkvjhOcvsq-Co3jY30UIwaIC-2D7GYtH82vKVfWEXR-pdLVBZSagbCMtHTk48fyFTRqC_trY/s72-c/CorporateEnforcerFront.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-2288007391085386352</id><published>2012-10-09T18:25:00.000-07:00</published><updated>2012-10-09T18:29:40.294-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="1st Edition"/><category scheme="http://www.blogger.com/atom/ns#" term="asset"/><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="Darkened Sky"/><category scheme="http://www.blogger.com/atom/ns#" term="mech"/><category scheme="http://www.blogger.com/atom/ns#" term="monastery"/><title type='text'>Bion Guardian: Card Description</title><content type='html'>Defenders, gotta luv them. Sure Attackers win the game, taking out the Headquarters, still without Defenders to slow down the other player, it is just a who finds who first and Speed Deck it to Victory.&lt;br /&gt;
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So without someone to slow down the Charles Dormans and the UN Troopers, the game would be over within 3 or 4 turns almost every single time.&lt;br /&gt;
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Enter a great defender, with a nice special effect and great staying power. Not good against the Rauls or Jacquelines, but we already talked about that (Antiterrorism).&lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuZiaW8ROyEghZHLL_ZxCne8m906i6DT8GlPVcWzw4SPj-TIeViuH71D4HqbxfJ_EQ5z36ytPUVB7BKHVAtskHyTHQNaGe6RvhtmsmDSNlNKJHgQ8iVvMK35hUBnVDKLWqI0tasLUxVpo/s1600/BionGuardianFront.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;Bion Guardian Front Art&quot; border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuZiaW8ROyEghZHLL_ZxCne8m906i6DT8GlPVcWzw4SPj-TIeViuH71D4HqbxfJ_EQ5z36ytPUVB7BKHVAtskHyTHQNaGe6RvhtmsmDSNlNKJHgQ8iVvMK35hUBnVDKLWqI0tasLUxVpo/s320/BionGuardianFront.png&quot; title=&quot;Bion Guardian&quot; width=&quot;208&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
The Bion Guardian is a Monastery Asset, Mechanical, and cool looking art wise. Very inexpensive to deploy, only 2 Cyber, it can come out on the second turn with little difficulty at all. &lt;br /&gt;
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The Guardian has a decent HP, able to take one or two hits, with a very low Firepower, but at least regardless of the Armor it will do a point of damage.&lt;br /&gt;
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So not able to search very well, very expensive to attack with, all the Asset is good at is defending.&lt;br /&gt;
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Which is where the special ability comes into play. &lt;br /&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ7tBB0uFmuYFEIy8R5YohgnFMt_IcNXVok8MeWJP6ZjGrVlkWST-qp8Vx52DEvdFHEeZeqCjusuRthJeCrMSgNMl5iJS9FsoVq8CxiuykmVL8dLO_ipQtYKfX-UlDwEEGMKsFMAN94cg/s1600/BionGuardianBackText.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: right; float: right; margin-bottom: 1em; margin-left: 1em;&quot;&gt;&lt;img alt=&quot;Bion Guardian Back Art&quot; border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ7tBB0uFmuYFEIy8R5YohgnFMt_IcNXVok8MeWJP6ZjGrVlkWST-qp8Vx52DEvdFHEeZeqCjusuRthJeCrMSgNMl5iJS9FsoVq8CxiuykmVL8dLO_ipQtYKfX-UlDwEEGMKsFMAN94cg/s320/BionGuardianBackText.png&quot; title=&quot;Bion Guardian&quot; width=&quot;206&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
For a cost of 2 Cyberops, just like the Deploy Cost, the owner is able to regenerate (restore completly) The Bion Guardian.&lt;br /&gt;
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So as long as a player has Cyberops they can keep bringing this asset back to life. Making it a good recurring defender.&lt;br /&gt;
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If a player has mostly Military or Covert attackers, that leaves the Cyberops available for defense which the Guardian excels in.&lt;br /&gt;
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Just always make sure you have enough Cyberops sitting around to regenerate all of the Guardians that are in play, and your game will last a while longer.&lt;br /&gt;
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&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/2288007391085386352/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/2288007391085386352' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/2288007391085386352'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/2288007391085386352'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2012/10/bion-guardian-card-description.html' title='Bion Guardian: Card Description'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuZiaW8ROyEghZHLL_ZxCne8m906i6DT8GlPVcWzw4SPj-TIeViuH71D4HqbxfJ_EQ5z36ytPUVB7BKHVAtskHyTHQNaGe6RvhtmsmDSNlNKJHgQ8iVvMK35hUBnVDKLWqI0tasLUxVpo/s72-c/BionGuardianFront.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-5296635204115603389</id><published>2012-10-07T09:50:00.001-07:00</published><updated>2012-10-07T09:54:58.591-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="asset"/><category scheme="http://www.blogger.com/atom/ns#" term="Bleeding Plague"/><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="Darkened Sky"/><category scheme="http://www.blogger.com/atom/ns#" term="enhancement"/><category scheme="http://www.blogger.com/atom/ns#" term="monastery"/><category scheme="http://www.blogger.com/atom/ns#" term="overture"/><title type='text'>Bleeding Plage: Enhancement</title><content type='html'>Enhancements. One way to improve your assets or bases. Some times either one depending on the card. Some enhancements work against a player, such as contracting the Bleeding Plague.&lt;br /&gt;
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&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBy4ubYJXafJSDvkk5bDyNoXNMHScd_tfr1sNavErcFsCX8O7H8uhfOSapzlHOvSTCjhyphenhyphenBvm1y4u6N7zFNFHs3S54UKjeo3rvlyzUEe0Lc3B5onyrtkQ0gNabkkIMGORg05CcH4RXVcpI/s1600/BleedingPlagueCXCardArt.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img alt=&quot;Bleeding Plague Card Art&quot; border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBy4ubYJXafJSDvkk5bDyNoXNMHScd_tfr1sNavErcFsCX8O7H8uhfOSapzlHOvSTCjhyphenhyphenBvm1y4u6N7zFNFHs3S54UKjeo3rvlyzUEe0Lc3B5onyrtkQ0gNabkkIMGORg05CcH4RXVcpI/s320/BleedingPlagueCXCardArt.png&quot; title=&quot;Bleeding Plague&quot; width=&quot;207&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Bleeding Plague Card Art&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
So the Text on the back of the card reads:&lt;br /&gt;
Monastery - Virus&lt;br /&gt;
Play only on wounded non-Monastery assets. At teh end of User&#39;s turn, User takes 2 damage.&lt;br /&gt;
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The blood loss caused by the Plague usually is fatal.&lt;br /&gt;
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This is an uncommon card from an early set (Overture).&lt;br /&gt;
I suspect it never saw a ton of use. The card art is awesome. Creepy, conveys the idea of the card and enhances the overall feel of the world and the flavor text of the ChronX Setting.&lt;br /&gt;
Think about it, a hemophage plague that only targets certain portions of the population. How devious is that right.&lt;br /&gt;
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Taking 2 damage at the end of the turn and effective against Assets not immune to Virus for 4 of the 5 Domains means it should see more play. But the real kicker is that the asset has to be damaged already. If you have a direct damage dealer to wound a defender (most likely) then apply some Bleeding Plague then it could be useful.&lt;br /&gt;
I have added it to a deck I am making with a Toxic Theme. All the assets and gear are plague like, or have First Strike.&lt;br /&gt;
The deck is having limited success against the AI. Not enough AT in my deck to deal with the stock speed deck the AI has. Still it is a cool theme, which many of my decks over the years are, theme decks.&lt;br /&gt;
&lt;br /&gt;
So for a little fun, to annoy other players, throw in some Bleeding Plague (Or if you have Viral Scythes use that as they cause Bleeding Plague after a hit) and slowly whittle down your opponents. </content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/5296635204115603389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/5296635204115603389' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5296635204115603389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5296635204115603389'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2012/10/bleeding-plage-enhancement.html' title='Bleeding Plage: Enhancement'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBy4ubYJXafJSDvkk5bDyNoXNMHScd_tfr1sNavErcFsCX8O7H8uhfOSapzlHOvSTCjhyphenhyphenBvm1y4u6N7zFNFHs3S54UKjeo3rvlyzUEe0Lc3B5onyrtkQ0gNabkkIMGORg05CcH4RXVcpI/s72-c/BleedingPlagueCXCardArt.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-7776159227997075147</id><published>2012-10-04T19:24:00.000-07:00</published><updated>2012-10-04T19:27:53.445-07:00</updated><title type='text'>Looking over a Card: Silent Sentinel</title><content type='html'>Sabotage, one of the best and worst features of ChronX in so many ways. Many assets have this keyword (Meaning they can only be blocked by assets with the AntiTerrorism Keyword) and if you do not have the right defense, then they cannot be stopped.&lt;br /&gt;
&lt;br /&gt;
So each Domain has their own AT assets to block and counter the Sabo assets that are out there. Some domains are better at the attack with these assets (Corporate and NoNames) while others are superior in defense (FUS and UN).&amp;nbsp; But really hands down the best defender against the Sabotage Asset is the&lt;br /&gt;
&lt;br /&gt;
&lt;h4&gt;
&lt;b&gt;Silent Sentinel&lt;/b&gt;&lt;/h4&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyxOz4tikYpMQ898450TMu_kvLszkgqzn-wkU_ozFAKygKvgM-oZ8RUfGFBLkMSuNGI36lWN95m847AkirHApFn_DAzcjszXlZ5l6mnEYmkRp-vrmGRY77SxQMtipobTgqIJSUz8RQo0g/s1600/SilentSentinelPrnScrn.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;Silent Sentinel Card Art&quot; border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyxOz4tikYpMQ898450TMu_kvLszkgqzn-wkU_ozFAKygKvgM-oZ8RUfGFBLkMSuNGI36lWN95m847AkirHApFn_DAzcjszXlZ5l6mnEYmkRp-vrmGRY77SxQMtipobTgqIJSUz8RQo0g/s320/SilentSentinelPrnScrn.png&quot; title=&quot;Silent Sentinel&quot; width=&quot;204&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Cheap, Common, an early Release (Defiance) and resilient.&lt;br /&gt;
With an 8 Armor&amp;nbsp; and 4 HP he can take a single shot from an Anceph Warrior and still be around. Pretty spendy to attack with at 3 Mil, the main advantage lies in the Silent Sentinel Special. They take no damage when blocking a Sabotage Asset. This makes them, not entirely, difficult to take out when that is the attack strategy. Against Jacqueline, Twilight Fugitive, Black Army Saboteur, Mother Earth Saboteur (Mom), or even Raul Grange, the Sentinel cannot be touched.&lt;br /&gt;
&lt;br /&gt;
In the 15 some years of playing ChronX it still ranks in my top 5 favorite cards. For the simple reasons of cool card art, great special, fits in with my very defensive style of normal play.&lt;br /&gt;
&lt;br /&gt;
By himself he is awesome. But paired with another of my favorite cards and it is killer combo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiorLyXgBwHrSDpjpsy6rucLIKcPL-5yexH4eGo0uOQjQ2awq6WFaHznCNQnlrxvYvim_9Oz12bkwzE6KMfIVj_scdB33G70w1ExTlWmZAA_mBshqpWgzbdz1KUO8DAqWe-BI6drOP8Q-Y/s1600/PoxingGlovesPrnScr.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img alt=&quot;Poxing Gloves Card Art&quot; border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiorLyXgBwHrSDpjpsy6rucLIKcPL-5yexH4eGo0uOQjQ2awq6WFaHznCNQnlrxvYvim_9Oz12bkwzE6KMfIVj_scdB33G70w1ExTlWmZAA_mBshqpWgzbdz1KUO8DAqWe-BI6drOP8Q-Y/s320/PoxingGlovesPrnScr.png&quot; title=&quot;Poxing Gloves&quot; width=&quot;207&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
Enter Poxing Gloves. Again some of the best art (it reminds me of the Yakusa cards rendered by B.J. Johnson) , with the best effect. It kills any asset not immune to Poison. So you have an AT Asset that cannot be hurt and then you add in an Instant Kill and it makes short work.&lt;br /&gt;
&lt;br /&gt;
So check it out in your deck. Only 8 cards (4 of each) and you have a very hard hitter.&lt;br /&gt;
&lt;br /&gt;
Card Art created from Print Screen out of the main client.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/7776159227997075147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/7776159227997075147' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/7776159227997075147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/7776159227997075147'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2012/10/looking-over-card-silent-sentinel.html' title='Looking over a Card: Silent Sentinel'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyxOz4tikYpMQ898450TMu_kvLszkgqzn-wkU_ozFAKygKvgM-oZ8RUfGFBLkMSuNGI36lWN95m847AkirHApFn_DAzcjszXlZ5l6mnEYmkRp-vrmGRY77SxQMtipobTgqIJSUz8RQo0g/s72-c/SilentSentinelPrnScrn.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-3211226416039551379</id><published>2012-10-03T16:53:00.003-07:00</published><updated>2012-10-03T16:53:58.204-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="corporate"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck"/><title type='text'>Taikun Cleaner: Deck Idea</title><content type='html'>As a main attack a Taikun Cleaner deck is difficult to pull off. Since they are Covert hogs as well as being restricted in when you can deploy them (not until your HQ is at 8 points or less) you have to take a beating, build up a ton of Covert, have a base ready, and drop them in.&lt;br /&gt;
&lt;br /&gt;
A tough one to make work all by its self. More often a Cleaner or two is in a deck as a back up or last ditch concept. This one takes that idea one more step farther.&lt;br /&gt;
&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Taikun Cleaner&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Taikun Enforcer&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Corporate Regional Offices&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Covert HQ&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Taikun Security Expert&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Taikun Security Officer&lt;br /&gt;3&amp;nbsp;&amp;nbsp;&amp;nbsp; Dirigible&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Covert Ops Submarine&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; CranialTutor (Combat)&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Taikun Bodyguard&lt;br /&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp; Hasaku Baby Stroller 3000&lt;br /&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp; CorporateSoft(tm) DevCampus&lt;br /&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp; Executive Assistant&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Taikun Bravo&lt;br /&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp; Ashraf Mobolade&lt;br /&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp; Build Site&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Covert Ops Contract</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/3211226416039551379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/3211226416039551379' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/3211226416039551379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/3211226416039551379'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2012/10/taikun-cleaner-deck-idea.html' title='Taikun Cleaner: Deck Idea'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-1028652142420452532</id><published>2012-10-02T18:15:00.001-07:00</published><updated>2012-10-02T18:15:55.655-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="Cult of The Purification"/><category scheme="http://www.blogger.com/atom/ns#" term="Cultist"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck"/><category scheme="http://www.blogger.com/atom/ns#" term="NoNames"/><title type='text'>Cult of The Purification: CX Deck</title><content type='html'>Ever since I first saw the card art for the Base Cult of The Purification, I have had a thing for playing a Cultist Deck.&lt;br /&gt;
&lt;br /&gt;
Here is the latest incarnation of it that I have. It is not the strongest version I have made, simply the smallest.&lt;br /&gt;
&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Andy Fingers&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Angelica&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Arell Cartel Arms Dealer&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Arell Cartel Contact&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Arell Cartel Hack&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Arell Cartel Lookout&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Beat and Rusher&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Bob&#39;s Wife&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Body Bank Bob&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Codaholic&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Codeslinger&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Dominique Ruka&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Lucia Hunter&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Luciana&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Ruka Dogs&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Null Bomber Hit&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Five-Finger Discount&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Arell Cartel Encampment&lt;br /&gt;1&amp;nbsp;&amp;nbsp;&amp;nbsp; Arell Cartel HQ&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; BitTap&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Black Army Command Post&lt;br /&gt;2&amp;nbsp;&amp;nbsp;&amp;nbsp; Bois Campground&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Cult of the Purification&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Family Restaurant&lt;br /&gt;4&amp;nbsp;&amp;nbsp;&amp;nbsp; Jack-Ups Bar</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/1028652142420452532/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/1028652142420452532' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/1028652142420452532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/1028652142420452532'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2012/10/cult-of-purification-cx-deck.html' title='Cult of The Purification: CX Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-4120813681707141804</id><published>2011-01-28T18:36:00.001-08:00</published><updated>2011-01-28T18:36:25.974-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><category scheme="http://www.blogger.com/atom/ns#" term="vapor"/><title type='text'>The Vapors</title><content type='html'>A largish, 70 card, deck built around the milling tactic.&lt;br /&gt;
It could use some thinning but I still enjoy a larger deck&lt;br /&gt;
&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Cashing In&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Compound Interest&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Core Control Commander&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Info Bomb&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Seismic Induction&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Core Control Officer&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Vapor Project: Alpha&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Mnemonic Upgrade&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Archipelago Artist&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Core Monitor&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; AP Turret&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Ashraf Mobolade&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Project Vapor Admin&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Project Vapor Researcher&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Riot Control Squad&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Silent Sentinel&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Akashic Detraining&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Bivouac&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Build Site&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Corporate Regional Offices&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Covert Ops Submarine&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; E-Mart&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Library Link&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Poxing Gloves&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Vapor Project LXO</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/4120813681707141804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/4120813681707141804' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/4120813681707141804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/4120813681707141804'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2011/01/vapors.html' title='The Vapors'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-234706437023321357</id><published>2011-01-03T18:54:00.001-08:00</published><updated>2011-01-03T18:54:40.120-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><title type='text'>Drop and Go</title><content type='html'>Here is what my older Drop and Go Deck turned into.&lt;br /&gt;
The entire idea is the drop assets as I needed, and then Corporate Enforcer for the final win&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; STING Missile&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; 7th Air Cavalry Strike&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; ALBMU&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; AP Mine&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; AP Turret&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Archipelago Institute&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Arms Export Contract&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; AVPS&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; BitTap&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Bivouac&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Build Site&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Cluster Bomb Strike&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Concussion Grenade Strike&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Core Access Tag&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Corporate Enforcer&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Craven Armored Battalion&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Crow&#39;s Nest Station&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Desert Training Camp&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Diplomatic Compromise&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Forward Engineer&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Forward Strike Team&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; FUS HQ (ComForce)&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Gauze Weavers&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Guardian Spores&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; H. Thalmann&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Hasaku Factory&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Hasaku Micro-Auton&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Hasaku Skull Gun&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; ISX-9000 Attack Bot&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Lancer Rifle&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Military Surplus&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Mimetic Armor&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Mobile Six Team Gold&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Mobile Six Training Facility&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Napalm Strike&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; NSA Franchise&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Ops Center&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; RAF Platoon&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; RAF Spotter&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Rejuvenation Tank&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; RPG Launcher&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Silent Sentinel</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/234706437023321357/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/234706437023321357' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/234706437023321357'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/234706437023321357'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2011/01/drop-and-go.html' title='Drop and Go'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-4359597826383758448</id><published>2011-01-02T15:44:00.000-08:00</published><updated>2011-01-02T15:44:49.577-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="corporate"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck"/><title type='text'>Corporate Only</title><content type='html'>For January 2011 each Sunday Tourney is a different domain&lt;br /&gt;
&lt;br /&gt;
Rather like Domain Wars in essence.&lt;br /&gt;
First up is Corporate.&lt;br /&gt;
Below is a deck I have put together, with some Corporate Cards I like. I avoided Dresdner, and only 2 Compound Interests.&lt;br /&gt;
Comments are welcomed&lt;br /&gt;
&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Alliance Commanding Officer&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Build Site&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Brain Bank&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Covert Ops Submarine&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Archipelago Institute&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Day Trading Floor&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Dirigible&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; CranialTutor (Combat)&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; CranialTutor (Ninjutsu)&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Archipelago Artist&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Archipelago Bravo&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Dresdner Security Bot&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; ISX-9000 Attack Bot&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; ISX-9000 Security Bot&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Li&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Hasaku Arctic Auton&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Hasaku Controller&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Crow&#39;s Nest Station&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Executive Assistant&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; GenSys NeoDog&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Frank &quot;The Fixer&quot;&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Demolition Specialist&lt;br /&gt;
3&amp;nbsp;&amp;nbsp;&amp;nbsp; Razor Academy&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Rejuvenation Tank&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Ashraf Mobolade&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; E-Mart&lt;br /&gt;
1&amp;nbsp;&amp;nbsp;&amp;nbsp; Deep Water Research Center&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Compound Interest&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; Corporate Regional Offices&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Carlos C12x&lt;br /&gt;
4&amp;nbsp;&amp;nbsp;&amp;nbsp; H. Thalmann&lt;br /&gt;
2&amp;nbsp;&amp;nbsp;&amp;nbsp; Buyout</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/4359597826383758448/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/4359597826383758448' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/4359597826383758448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/4359597826383758448'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2011/01/corporate-only.html' title='Corporate Only'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-5421262170240793005</id><published>2010-12-12T11:23:00.001-08:00</published><updated>2010-12-12T11:23:55.326-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="armored"/><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><category scheme="http://www.blogger.com/atom/ns#" term="suicide"/><title type='text'>Armored Suicide Deck</title><content type='html'>Here is my current incarnation for an Armored Suicide Deck&lt;br /&gt;
&lt;br /&gt;
Comments are welcome&lt;br /&gt;
&lt;br /&gt;
4 7th Air Cavalry Strike&lt;br /&gt;
4 Termites&lt;br /&gt;
4 Salvaged Assault Vehicle&lt;br /&gt;
1 Armored HQ&lt;br /&gt;
1 Oyabun&lt;br /&gt;
3 Kaikei&lt;br /&gt;
4 Alliance Encampment&lt;br /&gt;
4 Saiko Komon&lt;br /&gt;
4 Diplomatic Compromise&lt;br /&gt;
4 Power Surge&lt;br /&gt;
4 Reconstructive Nanoprobes&lt;br /&gt;
1 Tithe&lt;br /&gt;
4 American Union Citizen&lt;br /&gt;
1 Yakusa Contract&lt;br /&gt;
2 Arell Cartel Arms Dealer&lt;br /&gt;
4 American Union Settlement&lt;br /&gt;
4 Binary Shunt&lt;br /&gt;
4 Brain Bank&lt;br /&gt;
1 Black Out&lt;br /&gt;
2 Bivouac&lt;br /&gt;
4 Arell Cartel Lieutenant&lt;br /&gt;
2 Archipelago Artist&lt;br /&gt;
2 Arell Cartel Hack&lt;br /&gt;
1 Anthrax Delta</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/5421262170240793005/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/5421262170240793005' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5421262170240793005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5421262170240793005'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2010/12/armored-suicide-deck.html' title='Armored Suicide Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-4562503165724485586</id><published>2010-12-03T17:24:00.000-08:00</published><updated>2010-12-03T17:24:50.468-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="corporate"/><category scheme="http://www.blogger.com/atom/ns#" term="corporate enforcer"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><title type='text'>Corporate Enforcer Deck</title><content type='html'>A deck type that can step on many stock decks is one anchored with Corporate Enforcers&lt;br /&gt;
&lt;br /&gt;
With the restrictions on blocking of the Enforcer, it can easily get around many defenders.&lt;br /&gt;
Here is my latest take on this deck type&lt;br /&gt;
2 Archipelago Institute&lt;br /&gt;
2 Build Site&lt;br /&gt;
4 Corporate Regional Offices&lt;br /&gt;
3 CorporateSoft(tm) DevCampus&lt;br /&gt;
1 CorporateSoft(tm) Development Lab&lt;br /&gt;
2 Covert Ops Submarine&lt;br /&gt;
2 Archipelago Artist&lt;br /&gt;
2 Archipelago Bravo&lt;br /&gt;
4 Ashraf Mobolade&lt;br /&gt;
4 Corporate Enforcer&lt;br /&gt;
4 Crow&#39;s Nest Station&lt;br /&gt;
4 CranialTutor (Combat)&lt;br /&gt;
4 Dresdner Security Bot&lt;br /&gt;
4 CranialTutor (Ninjutsu)&lt;br /&gt;
2 Deep Water Research Center&lt;br /&gt;
2 Demolition Specialist&lt;br /&gt;
1 Dirigible&lt;br /&gt;
4 RPG Launcher</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/4562503165724485586/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/4562503165724485586' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/4562503165724485586'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/4562503165724485586'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2010/12/corporate-enforcer-deck.html' title='Corporate Enforcer Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-1134630827537384808</id><published>2010-11-22T20:02:00.000-08:00</published><updated>2010-11-22T20:02:03.354-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><category scheme="http://www.blogger.com/atom/ns#" term="NoNames"/><title type='text'>ARELL HQ</title><content type='html'>A pretty slugfest sort of deck with Pack Brutes and Sacrifice the Fallens in it to make it pretty close to broken&lt;br /&gt;
&lt;br /&gt;
1 Air Force One&lt;br /&gt;
4 Ammo Cache&lt;br /&gt;
1 Arell Cartel Encampment&lt;br /&gt;
1 Arell Cartel HQ&lt;br /&gt;
4 BitTap&lt;br /&gt;
4 Black Army Command Post&lt;br /&gt;
1 Cult of the Purification&lt;br /&gt;
6 Family Restaurant&lt;br /&gt;
2 Angelica&lt;br /&gt;
2 Arell Cartel Contact&lt;br /&gt;
4 Beat and Rusher&lt;br /&gt;
4 Drums Mahoney&lt;br /&gt;
4 Pack Brute&lt;br /&gt;
2 Caffeine Drip&lt;br /&gt;
3 Death Curse Bomb&lt;br /&gt;
2 Family Obligations&lt;br /&gt;
4 Flamethrower&lt;br /&gt;
1 Buster Night&lt;br /&gt;
2 Calling In a Favor&lt;br /&gt;
4 Sacrifice The Fallen</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/1134630827537384808/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/1134630827537384808' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/1134630827537384808'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/1134630827537384808'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2010/11/arell-hq.html' title='ARELL HQ'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-5632955988014066399</id><published>2010-11-14T19:25:00.000-08:00</published><updated>2010-11-14T19:25:58.770-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="chronx"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck"/><title type='text'>Brutes and Bruisers</title><content type='html'>A military oriented deck, small and asset heavy&lt;br /&gt;
&lt;br /&gt;
4 AP Mine&lt;br /&gt;
4 Craven Armored Battalion&lt;br /&gt;
1 Hellspawn WarMachine&lt;br /&gt;
4 Silent Sentinel&lt;br /&gt;
4 Steel Wall&lt;br /&gt;
2 Targeting Pilot&lt;br /&gt;
2 UNMF Dreadnought&lt;br /&gt;
2 Alliance Encampment&lt;br /&gt;
2 Build Site&lt;br /&gt;
4 Craven Foothold&lt;br /&gt;
2 Desert Training Camp&lt;br /&gt;
1 Military HQ&lt;br /&gt;
4 Network Uplink&lt;br /&gt;
4 NOSC&lt;br /&gt;
4 Utopia Command Post</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/5632955988014066399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/5632955988014066399' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5632955988014066399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5632955988014066399'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2010/11/brutes-and-bruisers.html' title='Brutes and Bruisers'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-5594085194457891692</id><published>2010-10-24T19:03:00.000-07:00</published><updated>2010-10-24T19:03:32.148-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Deck"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><category scheme="http://www.blogger.com/atom/ns#" term="Lancaster"/><category scheme="http://www.blogger.com/atom/ns#" term="UN"/><title type='text'>Lancaster Deck</title><content type='html'>Here is a deck using the Lancaster HQ&lt;br /&gt;
&lt;br /&gt;
Enjoy&lt;br /&gt;
&lt;br /&gt;
4 Lancaster Armored Corps&lt;br /&gt;
3 Lancaster Captain&lt;br /&gt;
1 Lancaster Commander&lt;br /&gt;
4 Lancaster IC&lt;br /&gt;
4 Lancaster Infantry&lt;br /&gt;
2 Reinforced Bunker&lt;br /&gt;
4 Lancaster WarTech&lt;br /&gt;
4 ALBMU&lt;br /&gt;
4 Archon 4.4&lt;br /&gt;
2 Border Patrol&lt;br /&gt;
4 House Arrest&lt;br /&gt;
2 Defensive Position&lt;br /&gt;
2 AVPS&lt;br /&gt;
1 Bivouac&lt;br /&gt;
1 Construction Yard&lt;br /&gt;
4 NOSC&lt;br /&gt;
1 UN HQ (Royal Lancaster Regiment)&lt;br /&gt;
4 UN Intelligence Center&lt;br /&gt;
4 UN Military Force LXO</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/5594085194457891692/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/5594085194457891692' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5594085194457891692'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5594085194457891692'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2010/10/lancaster-deck.html' title='Lancaster Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-440214550433784114</id><published>2009-09-13T17:33:00.000-07:00</published><updated>2009-09-13T17:41:04.195-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><category scheme="http://www.blogger.com/atom/ns#" term="tournament"/><title type='text'>Tournaments</title><content type='html'>There are two tournaments a week going on in The Core&lt;br /&gt;&lt;br /&gt;Wednesday Nights at 7 PM EST Cappy&#39;s Tournament. Usually 40/4 Euro Open&lt;br /&gt;Sunday Nights at 7 PM EST The Sunday Tourney. 40/4 No Promo Rotating Maps&lt;br /&gt;&lt;br /&gt;This week I went 1 and 4 in Round Robin Gaming using the following Missile Oriented Deck, on the America Map&lt;br /&gt;&lt;br /&gt;4 Alliance Encampment&lt;br /&gt;4 American Union Center&lt;br /&gt;4 Craven Foothold&lt;br /&gt;4 Desert Training Camp&lt;br /&gt;1 Military HQ&lt;br /&gt;1 Missile Cache&lt;br /&gt;4 Utopia Command Post&lt;br /&gt;1 Autocannons&lt;br /&gt;1 Ablative Coating&lt;br /&gt;1 Rocket Pack&lt;br /&gt;4 &quot;Trigger Happy&quot; Jack&lt;br /&gt;4 Craven Armored Battalion&lt;br /&gt;1 Missile Tower&lt;br /&gt;4 Portable Tower&lt;br /&gt;4 Texan Demolition Squad&lt;br /&gt;4 Utopia Heavy Infantry&lt;br /&gt;1 Fragmentation Missile&lt;br /&gt;4 Guided Missile&lt;br /&gt;4 HEAT Missile&lt;br /&gt;4 HERA Missile Pack&lt;br /&gt;4 LAW Missile&lt;br /&gt;4 Military Surplus</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/440214550433784114/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/440214550433784114' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/440214550433784114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/440214550433784114'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2009/09/tournaments.html' title='Tournaments'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-140621224264787463</id><published>2009-04-19T09:37:00.000-07:00</published><updated>2009-04-19T09:49:03.908-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="Deck Construction"/><category scheme="http://www.blogger.com/atom/ns#" term="NoNames"/><title type='text'>New Decks</title><content type='html'>Made 3 new decks here recently. Well 2 new, retooling one, at this time&lt;br /&gt;Infamous Phoebe and Friends. Mostly NNs, core idea is 4 Phoebe Collins, sitting in my HQ to drop the attackers by 4 FP, then Pack Brutes with Flamethrower and Sword of Righteousness for offense. So far it is doing well versus the AI, hope to try it out in Sunday Tourneys.&lt;br /&gt;&lt;br /&gt;Second deck, 45 some card Corporate Enforcer deck.&lt;br /&gt;Realtime Ops, Taikun HQ, Cranial Tutor (Ninjitsu), Hasaku Baby Stroller, Bolt Thrower with a few other enhancements. With tips and tricks given by kindly other players as well.&lt;br /&gt;&lt;br /&gt;Retooling deck is a RPG and Tinker Hornet deck. A rough try so far. Mid 60s for cards, Saiko to draw, Archipelago Artist for special, Per 3, add in Tinker Hornet taking her to a Per 7, Stealth 3, and Sabo for thekill.&lt;br /&gt;&lt;br /&gt;Card list for Infamous Phoebe and Friends&lt;br /&gt;1    Air Force One&lt;br /&gt;4    Ammo Cache&lt;br /&gt;2    BitTap&lt;br /&gt;2    Bivouac&lt;br /&gt;1    Build Site&lt;br /&gt;1    Corporate Regional Offices&lt;br /&gt;1    Dara&#39;s Junkyard&lt;br /&gt;2    Family Restaurant&lt;br /&gt;4    Jack-Ups Bar&lt;br /&gt;2    Angelica&lt;br /&gt;4    Beat and Rusher&lt;br /&gt;2    Bob&#39;s Wife&lt;br /&gt;2    Body Bank Bob&lt;br /&gt;2    Luciana&lt;br /&gt;2    Mackenzie Banks&lt;br /&gt;4    Pack Brute&lt;br /&gt;4    Phoebe Collins&lt;br /&gt;1    Soldiers of Righteousness&lt;br /&gt;2    Caffeine Drip&lt;br /&gt;4    Flamethrower&lt;br /&gt;3    Sword of Righteousness&lt;br /&gt;2    Calling In a Favor</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/140621224264787463/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/140621224264787463' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/140621224264787463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/140621224264787463'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2009/04/new-decks.html' title='New Decks'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-6665613122262114878</id><published>2009-03-15T11:52:00.000-07:00</published><updated>2009-03-15T11:54:21.613-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><title type='text'>March 09</title><content type='html'>Current update&lt;br /&gt;&lt;br /&gt;Sunday night tournies still ongoing&lt;br /&gt;Some oldtimers are slowly wandering back in&lt;br /&gt;Not sure when the new webbrowser version will be done&lt;br /&gt;I think I will play a Dragon HQ deck tonight, not sure what map it is, might be the Frozen south meaning I will make a new deck&lt;br /&gt;&lt;br /&gt;Not cashed in a few won boosters, so that is the main thing to do, besides make some new decks just because.</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/6665613122262114878/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/6665613122262114878' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/6665613122262114878'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/6665613122262114878'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2009/03/march-09.html' title='March 09'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-6910747429878311421</id><published>2009-02-15T16:48:00.000-08:00</published><updated>2009-02-15T16:50:27.972-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><category scheme="http://www.blogger.com/atom/ns#" term="rcm"/><category scheme="http://www.blogger.com/atom/ns#" term="red claw movement"/><title type='text'>almost 12 years</title><content type='html'>Almost 12 years ago I started playing Chron X. I got a free registration via a PC Gaming Magazine Ad. Played for a few months, then that PC of mine died.&lt;br /&gt;&lt;br /&gt;So a few years passed, and I found CX once again. That was about 7 years ago and I have been in The Core ever since.&lt;br /&gt;&lt;br /&gt;In my 3rd Faction, Red Claw Movement. Odds are I will not leave it either.</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/6910747429878311421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/6910747429878311421' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/6910747429878311421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/6910747429878311421'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2009/02/almost-12-years.html' title='almost 12 years'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-7928501303415427807</id><published>2009-02-14T10:56:00.001-08:00</published><updated>2009-02-14T10:57:54.665-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="chron x"/><title type='text'>Still coming along</title><content type='html'>Well CX2 is still being coded as far as I know.&lt;br /&gt;The sunday evening 7 pm est tournies still have people showing up, winning free booster packs&lt;br /&gt;so the game still lives</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/7928501303415427807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/7928501303415427807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/7928501303415427807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/7928501303415427807'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2009/02/still-coming-along.html' title='Still coming along'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-3645660205405186351</id><published>2008-03-30T18:36:00.000-07:00</published><updated>2008-03-30T18:37:26.956-07:00</updated><title type='text'>Old article reprinted</title><content type='html'>&lt;p class=&quot;MsoNormal&quot;&gt;Somewhere In-Between&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;Copyright ©&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;2003 CW Kelson III (Tad) all rights reserved&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;April 2003&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;Failsafe Mag artickle&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;Somewhere in-between the newbies and the pros are the rest of us. Those that rank more than they skill. Trying to improve with playing in tourneys, watching the others decks, always looking for the trade to make that deck we think will rocket us to the top to rival the Top Ten in Rankings. &lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;All these factors as well as the camaraderie we feel drive us, the ones in-between the top and the bottom to all get along and help each other out as well as play the game we love ChronX.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;This column will be from my perspective, focusing on the game, elements I like, decks I make and use as well as snippets of comments and likely fiction and poetry related to the World of ChronX.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;I have been around a lot longer than many. I first regged back when it was free for a while. That was sometime about mid ’97. My first character Tadster got a 4&lt;sup&gt;th&lt;/sup&gt; Anniversary HQ. Well I did not play much.&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;And lost track of the game with the death of that PC also. Years went by and somewhere I saw a link to &lt;a href=&quot;http://www.chronx.com/&quot;&gt;www.chronx.com&lt;/a&gt; It reminded me that I had enjoyed&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;the game. So wandered over and re-registered and got a registration for my son, JPK, and started back in. A couple of hundred dollars later here I am. Now just last year I was ripping that old machine apart. The one that first had CX on it. It has been a few years since I had cracked the case, and pulled the old second HDD out. Popped it into my current machine and there was the old CX character. So I moved that old one, Tadster, to my new machine, did a few swaps from character to character and here I am in my most current incarnation.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;I realize I have not a lot of advice to post to those that have been around less than I have. Will try as well as do what I do best from a coaching perspective, foster good will, teamwork and sportsmanship. So within my faction, TAA, I will strive for sportsmanship among my faction mates as well as my fellow in-between-ers as we strive to make it to the Top 10 or greater.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;For the first meat of my column I will present my current favorite deck to play.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;I call it Cultist Recycle. I have yet to win with it except versus the trainer. Still the idea and the concept are sound just that no one plays me in world and lets me take the 40 or so turns for I to get up to steam before they beat my HQ into burning rubble. The idea is simple. Get the Ruka Dogs, Sarkov Escorts out and in the same city as the Cult of Purification. Then you just keep adding on to get Purifying Horrors. When you need to kill them off and bring them back with the Orpheus AI to constantly increase how many Cultists there are to speed up getting Horrors. Works great in theory. The AI also helps in recycling assets that die. The Organlegger is nice to rob from your opponent and the rest are there for support or defense or resource generation.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;This deck works best on the world map. It is a bit slow for &lt;st1:place st=&quot;on&quot;&gt;Europe&lt;/st1:place&gt;. I have played it once versus the Trainer in &lt;st1:place st=&quot;on&quot;&gt;Antarctica&lt;/st1:place&gt;.&lt;span style=&quot;&quot;&gt;  &lt;/span&gt;Worked pretty well until the 7&lt;sup&gt;th&lt;/sup&gt; Air Cavalry Strike took out my Headquarters. It should work ok on the Ice and Snow unless someone is running like the Bion HQ with all mechanical assets. Against a UN Deck if you can get a few horrors into their HQ and Poison Gas and take out most of the defense then the Horrors should pound it pretty nicely into rubble. It is took slow for Asia and way too slow for &lt;st1:city st=&quot;on&quot;&gt;Pacifica&lt;/st1:City&gt; or &lt;st1:country-region st=&quot;on&quot;&gt;&lt;st1:place st=&quot;on&quot;&gt;America&lt;/st1:place&gt;&lt;/st1:country-region&gt;. Too many changes to make it suitable for NS Sprawl.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;It took me buying 2 Cults of Purification from Mickey Finn, trading for 2 more, and more cash to get a full 4 of each of the Purifying Assets to get it started. Bought the 2 AI cards and some more trades have allowed it to make the current configuration. &lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;Now on to what cards are in this deck:&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;Qty&lt;span style=&quot;&quot;&gt;         &lt;/span&gt;Card&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Andrea Nara&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;AP Mine&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Autocannons&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Birth Cry&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Casualty Insurance&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Covert Ops Contract&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Cult of the Purification&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Erratus Librarian&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Erratus Monk&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Fourth Anniversary HQ&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;H. Thalmann&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Kaikei&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Napalm Strike&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;3&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;NSA Franchise&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;3&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;&lt;st1:place st=&quot;on&quot;&gt;&lt;st1:placename st=&quot;on&quot;&gt;Ops&lt;/st1:PlaceName&gt; &lt;st1:placetype st=&quot;on&quot;&gt;Center&lt;/st1:PlaceType&gt;&lt;/st1:place&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Organlegger&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Orpheus AI&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Ruka Dogs&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;S. &lt;st1:place st=&quot;on&quot;&gt;I.&lt;/st1:place&gt; Kobylka&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Saiko Komon&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Sarkov Combine Escort&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;3&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Satellite Imagery&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Sentience&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Silent Sentinel&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Sniffer Spores&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;4&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Tinker Base&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;1&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;UN &lt;st1:place st=&quot;on&quot;&gt;&lt;st1:placename st=&quot;on&quot;&gt;Intelligence&lt;/st1:PlaceName&gt; &lt;st1:placetype st=&quot;on&quot;&gt;Center&lt;/st1:PlaceType&gt;&lt;/st1:place&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;2&lt;span style=&quot;&quot;&gt;              &lt;/span&gt;Tithe&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot; style=&quot;margin-left: 0.5in; text-indent: -0.5in;&quot;&gt;&lt;!--[if !supportLists]--&gt;&lt;span style=&quot;&quot;&gt;1&lt;span style=&quot;font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;&quot;&gt;                     &lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;Yakusa Contract&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;It runs a little low on resources at the start. The opening draw is very important. I have yet to win with the deck but if given some time to get the Horror generation started then it is not too bad. If you wanted to change the defense to more mechanically inclined then you could rely more on the Horrors to do defense with the poison gas if you have like all immune assets instead of my Silent Sentinels and other assets.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;The Yakusa are there to generate Covert via Kaikei and the Covert Ops Contract. Saiko Komon is there to draw out Tithe once you find their HQ to slow them down and generate more resources to fund the Orpheus AI and the recycling of dead assets into the Cult foundry. Once I get the Orpheus AI into play I tend to get a little cavalier about asset death. Since the plan is to recycle them back in if Ruka Dogs die then I get 2 for the price of 1. Which is the whole point of the deck.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;I rarely actually use the Sentience as it obliterates the assets. The dual duty of Cultist and Birth Cry is excellent since becoming a cult member leaves those assets tapped. This deck used to sport 2 Turem Centers which should most likely go back in. Though they came out in the quest to thin the deck overall it does detract from the recycling purpose to a great degree. At 70 cards it is fat compared to the majority of decks I see and play against. So I rarely win with it. But I have fun which is my main focus.&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;Next column will feature how I like to design ideas, where some of my ideas come from as well as another deck to illustrate. &lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class=&quot;MsoNormal&quot;&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/3645660205405186351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/3645660205405186351' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/3645660205405186351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/3645660205405186351'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2008/03/old-article-reprinted.html' title='Old article reprinted'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-5790414287123923861</id><published>2008-02-27T11:42:00.000-08:00</published><updated>2008-02-27T11:50:46.968-08:00</updated><title type='text'>The Deck I am working on improving</title><content type='html'>Hello all,&lt;br /&gt;&lt;br /&gt;Well I have decided to work on a deck of mine. One of my favorites. I had gotten it from an old Construction Yard article.&lt;br /&gt;Here it is, it has been through lots, and this is the fattest it has been yet.&lt;br /&gt;But it can draw pretty fast, always draw at least 3 bases in the first 4 turns, with Pint and Razorball Survivor I draw extra cards and once the covert is fine with Saiko I can draw a lot of the indirect attack power.&lt;br /&gt;Almost all of the assets can be defensive or offensive, only thing it really lacks is AT defence, which is common for NoNames only anyways.&lt;br /&gt;Comments please.&lt;br /&gt;&lt;br /&gt;Tad&lt;br /&gt;&lt;br /&gt; &lt;table str=&quot;&quot; style=&quot;border-collapse: collapse; width: 96pt;&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; width=&quot;128&quot;&gt;&lt;col style=&quot;width: 48pt;&quot; span=&quot;2&quot; width=&quot;64&quot;&gt;  &lt;tbody&gt;&lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt; width: 48pt;&quot; num=&quot;&quot; height=&quot;17&quot; width=&quot;64&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot; style=&quot;width: 48pt;&quot; width=&quot;64&quot;&gt;Air Force One&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Arell Cartel Encampment&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Arell Cartel HQ&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Black Army Command Post&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Bob&#39;s House&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Bois Campground&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Jack-Ups Bar&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Family Restaurant&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Refugee Camp&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Tinker Base&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Underground Base: Covert&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Underground Base: Cyber&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Underground Base: Military&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Angelica&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Arell Cartel Contact&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Beat and Rusher&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Black Army Saboteur&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Body Bank Bob&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Pack Brute&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Phoebe Collins&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Pint&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Saiko Komon&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Salvaged Artillery&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Salvaged Assault Vehicle&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;The Shooter&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Twilight Predator&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Wakashu&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Razorball Survivor&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Semtex Lunchbox&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Null Bomber Hit&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Sacrifice The Fallen&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Yakusa Contract&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Binary Shunt&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Defacer&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;False Alarm&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Scatter Hack&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Termites&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Tithe&lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/5790414287123923861/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/5790414287123923861' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5790414287123923861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/5790414287123923861'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2008/02/deck-i-am-working-on-improving.html' title='The Deck I am working on improving'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-7399961057399855220</id><published>2008-02-10T19:34:00.000-08:00</published><updated>2008-02-10T19:36:58.733-08:00</updated><title type='text'>Antartica Deck</title><content type='html'>Hi there all&lt;br /&gt;&lt;br /&gt;in tonights Sunday Tournament here is the deck I made and played&lt;br /&gt;It went 3 and 2 so I am pleased with it.&lt;br /&gt;&lt;br /&gt; &lt;table str=&quot;&quot; style=&quot;border-collapse: collapse; width: 175pt;&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; width=&quot;233&quot;&gt;&lt;col style=&quot;width: 48pt;&quot; width=&quot;64&quot;&gt;  &lt;col style=&quot;width: 127pt;&quot; width=&quot;169&quot;&gt;  &lt;tbody&gt;&lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt; width: 48pt;&quot; num=&quot;&quot; height=&quot;17&quot; width=&quot;64&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot; style=&quot;width: 127pt;&quot; width=&quot;169&quot;&gt;Alliance Encampment&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;3&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;American Union Center&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;5&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;American Union Settlement&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Bodysnatch&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Build Site&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Ceremonial Combat Armor&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Diplomatic Compromise&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;E-Mart&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Equipment Field Office&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Equipment Outpost&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Hasaku Arctic Auton&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Mawson Force Recon&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Mawson Force Snowcat&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Mawson Force Trooper&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Mobile Six Training Facility&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Mountain Monastery&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;1&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Raven WarMachine&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;SAR Team&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Surgical Strike&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Twilight Fugitive&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Twin Base&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;4&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Utopia Command Post&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;3&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Vostok Guard&lt;/td&gt;  &lt;/tr&gt;  &lt;tr style=&quot;height: 12.75pt;&quot; height=&quot;17&quot;&gt;   &lt;td class=&quot;xl22&quot; style=&quot;height: 12.75pt;&quot; num=&quot;&quot; height=&quot;17&quot;&gt;2&lt;/td&gt;   &lt;td class=&quot;xl22&quot;&gt;Vostok Ranger&lt;/td&gt;  &lt;/tr&gt; &lt;/tbody&gt;&lt;/table&gt;</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/7399961057399855220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/7399961057399855220' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/7399961057399855220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/7399961057399855220'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2008/02/antartica-deck.html' title='Antartica Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-129094017515151001</id><published>2008-01-29T06:22:00.000-08:00</published><updated>2008-01-29T06:26:46.701-08:00</updated><title type='text'>Cyberattack Deck</title><content type='html'>This is the latest incarnation of my Cyberattack deck&lt;br /&gt;It could use some slimming down, coming in at 69 cards still in depth&lt;br /&gt;Simple concept, live long enough to Digital Pyro and Power Surge till you get them low enough to Seismic Induction for the win.&lt;br /&gt;&lt;br /&gt;Comments please&lt;br /&gt;&lt;br /&gt;2 - Black Out&lt;br /&gt;2 - Cashing In&lt;br /&gt;4 - Compound Interest&lt;br /&gt;4 - Digital Pyro&lt;br /&gt;4 - Power Surge&lt;br /&gt;2 - Propaganda&lt;br /&gt;4 - Seismic Induction&lt;br /&gt;2 - AP Mine&lt;br /&gt;4 - Biomech Condor&lt;br /&gt;1 - Biomech Raptor&lt;br /&gt;4 - Grom Archon&lt;br /&gt;1 - Kantor&lt;br /&gt;2 - Rajeiken, Holic Master&lt;br /&gt;4 - Security Checkpoint&lt;br /&gt;1 - Tetsujin&lt;br /&gt;4 - H. Thalmann&lt;br /&gt;4 - Brain Bank&lt;br /&gt;2 - Build Site&lt;br /&gt;2 - Noyade&lt;br /&gt;4 - Corporate Regional Offices&lt;br /&gt;2 - CorporateSoft(tm) DevCampus&lt;br /&gt;1 - CyberOps HQ&lt;br /&gt;2 - GenSys Storefront&lt;br /&gt;4 - Library Link&lt;br /&gt;2 - Mountain Monastery</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/129094017515151001/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/129094017515151001' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/129094017515151001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/129094017515151001'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2008/01/cyberattack-deck.html' title='Cyberattack Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7119428930118910239.post-8528134949286206464</id><published>2008-01-20T16:57:00.000-08:00</published><updated>2008-01-20T17:01:14.748-08:00</updated><title type='text'>Yakusa in Pacific Deck</title><content type='html'>My Yak Pac deck&lt;br /&gt;In the Sunday Weekly tourney this is the (tested 1 time vs the trainer) deck I made 10 mins before the matches started.&lt;br /&gt;&lt;br /&gt;I lost both matches that I played, might have won the first one save the 30 minute time limit. But I was only holding on really.&lt;br /&gt;&lt;br /&gt;here is the deck I played, comments please.&lt;br /&gt;&lt;br /&gt;4 -   Calling In a Favor&lt;br /&gt;4 -   Covert Ops Contract&lt;br /&gt;4 -   Deportation&lt;br /&gt;2 -   Diplomatic Compromise&lt;br /&gt;4 -   AP Mine&lt;br /&gt;1 -   Biomech Raptor&lt;br /&gt;4 -   H. Thalmann&lt;br /&gt;4 -   Kaikei&lt;br /&gt;4 -   Rakan Development Center&lt;br /&gt;4 -   Null Bomber Hit&lt;br /&gt;2 -   Archipelago Institute&lt;br /&gt;4 -   Covert Ops Submarine&lt;br /&gt;4 -   Ops Center&lt;br /&gt;4 -   Corporate Regional Offices&lt;br /&gt;4 -   Oyabun&lt;br /&gt;4 -   Saiko Komon&lt;br /&gt;4 -   Shatei&lt;br /&gt;2 -   Surgical Strike&lt;br /&gt;4 -   Wakashu&lt;br /&gt;2 -   Yakusa Contract</content><link rel='replies' type='application/atom+xml' href='http://chronxfan.blogspot.com/feeds/8528134949286206464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/7119428930118910239/8528134949286206464' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/8528134949286206464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7119428930118910239/posts/default/8528134949286206464'/><link rel='alternate' type='text/html' href='http://chronxfan.blogspot.com/2008/01/yakusa-in-pacific-deck.html' title='Yakusa in Pacific Deck'/><author><name>TKimWrSvc</name><uri>http://www.blogger.com/profile/08326635054767263409</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOVcyy6YAkQ01g3vKhD_A2jVLhDXl2RYtkcS9TnxsC-oQWBLYH81-22SVd62wB8tB8-2pu8OFTKARhFKeNEYHlGbgI83kvR1vEu1wD_xO3QN-INeh4jAqvaoot18o0YQ/s220/coffeecupdregs.bmp'/></author><thr:total>0</thr:total></entry></feed>