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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;A0cDSHw5eip7ImA9WhRVFUg.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507</id><updated>2012-01-14T08:37:59.222-08:00</updated><category term="sketch" /><category term="Sculpting comic book and game characters" /><category term="tutorials" /><category term="traditional" /><category term="zbrush" /><title>Claudio Setti Art</title><subtitle type="html">A traditional sculptor's journey into digital art</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://claudiosetti.blogspot.com/" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>22</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Claudiosetti" /><feedburner:info uri="claudiosetti" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>Claudiosetti</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;CU4BRnk9fip7ImA9WhRXFk0.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-6530679481215646239</id><published>2011-12-22T17:31:00.001-08:00</published><updated>2011-12-22T17:32:37.766-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-22T17:32:37.766-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Dragon Warrior Full figure</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/Mg1aKhAtALN1Ho58f772_FTfvoQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Mg1aKhAtALN1Ho58f772_FTfvoQ/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://3.bp.blogspot.com/-LFpXf6U4Qig/TvPZ1z1xAPI/AAAAAAAABr4/KGTkVrJiZgk/s1600/dragon-warrior-full-base1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-LFpXf6U4Qig/TvPZ1z1xAPI/AAAAAAAABr4/KGTkVrJiZgk/s320/dragon-warrior-full-base1.jpg" width="310" /&gt;&lt;/a&gt;&lt;/div&gt;
Merged my male base figure with the dragon warrior head. Not sure I did it right but I think it worked!! Still a WIP...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-6530679481215646239?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/VhTc5mHH4jQ" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/6530679481215646239/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/12/dragon-warrior-full-figure.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/6530679481215646239?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/6530679481215646239?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/VhTc5mHH4jQ/dragon-warrior-full-figure.html" title="Dragon Warrior Full figure" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-LFpXf6U4Qig/TvPZ1z1xAPI/AAAAAAAABr4/KGTkVrJiZgk/s72-c/dragon-warrior-full-base1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/12/dragon-warrior-full-figure.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cDQ3Y5fip7ImA9WhRXFU8.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8692459839128547073</id><published>2011-12-21T20:44:00.000-08:00</published><updated>2011-12-21T20:44:32.826-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-21T20:44:32.826-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Dragon Warrior Sketch</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/oL29C4K4tRCQ50H_ZVxA01mkQBI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oL29C4K4tRCQ50H_ZVxA01mkQBI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://1.bp.blogspot.com/-YTl6IadHgxQ/TvK1JXprpCI/AAAAAAAABro/TL-64TqrFVM/s1600/dragon-warrior-sketch.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-YTl6IadHgxQ/TvK1JXprpCI/AAAAAAAABro/TL-64TqrFVM/s320/dragon-warrior-sketch.jpg" width="290" /&gt;&lt;/a&gt;&lt;/div&gt;
Here is another concept derived from my "grumpy demon" from the previous post. I feel this&amp;nbsp;character&amp;nbsp;is more of a warrior class... maybe of a dragon race of some kind. In any case mostly playing around trying to get the hang of zbrush!&lt;br /&gt;
&lt;br /&gt;
Happy&amp;nbsp;Holidays!! :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8692459839128547073?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/7nWg5Teqkhc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8692459839128547073/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/12/dragon-warrior-sketch.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8692459839128547073?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8692459839128547073?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/7nWg5Teqkhc/dragon-warrior-sketch.html" title="Dragon Warrior Sketch" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-YTl6IadHgxQ/TvK1JXprpCI/AAAAAAAABro/TL-64TqrFVM/s72-c/dragon-warrior-sketch.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/12/dragon-warrior-sketch.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0YFRn4-fyp7ImA9WhRQGUs.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-68474862849551409</id><published>2011-12-15T08:03:00.000-08:00</published><updated>2011-12-15T08:05:17.057-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-12-15T08:05:17.057-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><category scheme="http://www.blogger.com/atom/ns#" term="sketch" /><title>"Grumpy Demon" sketch</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/MvoRmHAH6JawV2FDS7wUV2eXUhw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MvoRmHAH6JawV2FDS7wUV2eXUhw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/MvoRmHAH6JawV2FDS7wUV2eXUhw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/MvoRmHAH6JawV2FDS7wUV2eXUhw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-iFqEveT_hW8/TuoZlTYEKkI/AAAAAAAABrY/-1p0NIGq8xw/s1600/grumpy_demon.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="319" src="http://2.bp.blogspot.com/-iFqEveT_hW8/TuoZlTYEKkI/AAAAAAAABrY/-1p0NIGq8xw/s320/grumpy_demon.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Had some fun with this sketch the other night... had no real idea in mind just kind of "went with it". started from a polysphere in dynamesh mode. Not sure what to do with him but I'm thinking i may use this piece to learn some techniques I quite haven't grasped yet before trying them on my full figure I've been working on...&lt;br /&gt;
&lt;br /&gt;
there are ares i like and some that can definitely be tweaked. not really liking the horns the way they are at the moment... I think Ram horns may be better suited?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-68474862849551409?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/9od0GUNJq4Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/68474862849551409/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/12/grumpy-demon-sketch.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/68474862849551409?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/68474862849551409?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/9od0GUNJq4Q/grumpy-demon-sketch.html" title="&quot;Grumpy Demon&quot; sketch" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-iFqEveT_hW8/TuoZlTYEKkI/AAAAAAAABrY/-1p0NIGq8xw/s72-c/grumpy_demon.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/12/grumpy-demon-sketch.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUYDSXs9fCp7ImA9WhRREUg.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8985945560237531135</id><published>2011-11-24T08:46:00.000-08:00</published><updated>2011-11-24T08:46:18.564-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-24T08:46:18.564-08:00</app:edited><title>3D metal printing</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/PnSixsBzeCNm0mznHhBH-0XvPu0/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PnSixsBzeCNm0mznHhBH-0XvPu0/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/PnSixsBzeCNm0mznHhBH-0XvPu0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/PnSixsBzeCNm0mznHhBH-0XvPu0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;iframe src="http://www.youtube.com/embed/i6Px6RSL9Ac?fs=1" allowfullscreen="" frameborder="0" height="344" width="459"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8985945560237531135?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/xV0D1oIB3Xc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8985945560237531135/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/3d-metal-printing.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8985945560237531135?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8985945560237531135?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/xV0D1oIB3Xc/3d-metal-printing.html" title="3D metal printing" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://img.youtube.com/vi/i6Px6RSL9Ac/default.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/3d-metal-printing.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkUHQXY6eyp7ImA9WhRSGEg.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8967584269055518830</id><published>2011-11-20T15:14:00.001-08:00</published><updated>2011-11-20T20:37:10.813-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-20T20:37:10.813-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Zbrush 4R2 Male figure update</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/8UhmyxPjWHjH2HI_lm8tcWdpBjM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8UhmyxPjWHjH2HI_lm8tcWdpBjM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://3.bp.blogspot.com/-WRebooYR3eE/TsmJ2WUXj5I/AAAAAAAABqA/p37BOOgs-H4/s1600/male_figure_nov19.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-WRebooYR3eE/TsmJ2WUXj5I/AAAAAAAABqA/p37BOOgs-H4/s320/male_figure_nov19.jpg" width="159" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-MEvaxiLIua8/TsnVP-BBzTI/AAAAAAAABqI/WZ97EHaBrl8/s1600/male_figure_nov19a.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="269" src="http://2.bp.blogspot.com/-MEvaxiLIua8/TsnVP-BBzTI/AAAAAAAABqI/WZ97EHaBrl8/s320/male_figure_nov19a.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Not a big update unfortunately. Haven't touched this guy in a bit. Mostly worked on his quads and the connection to the pelvic area...&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8967584269055518830?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/EQoP1uEbYmE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8967584269055518830/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/zbrush-4r2-male-figure-update.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8967584269055518830?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8967584269055518830?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/EQoP1uEbYmE/zbrush-4r2-male-figure-update.html" title="Zbrush 4R2 Male figure update" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-WRebooYR3eE/TsmJ2WUXj5I/AAAAAAAABqA/p37BOOgs-H4/s72-c/male_figure_nov19.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/zbrush-4r2-male-figure-update.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0UHQH44fip7ImA9WhRSE0s.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-6155775733118220142</id><published>2011-11-15T04:43:00.001-08:00</published><updated>2011-11-15T04:47:11.036-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-15T04:47:11.036-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sculpting comic book and game characters" /><category scheme="http://www.blogger.com/atom/ns#" term="traditional" /><title>Clay sketching</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/lAdBL2lCbp4jYkFjsFrD0gmt908/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/lAdBL2lCbp4jYkFjsFrD0gmt908/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://4.bp.blogspot.com/-FibF6rjK6jQ/TsJeZp2RWyI/AAAAAAAABpg/nlnIHZc-c1k/s1600/sketch1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-FibF6rjK6jQ/TsJeZp2RWyI/AAAAAAAABpg/nlnIHZc-c1k/s320/sketch1.jpg" width="240" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/-cIb01mUdh7U/TsJeaGzAqKI/AAAAAAAABpo/W6kxhJbNISo/s1600/sketch2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-cIb01mUdh7U/TsJeaGzAqKI/AAAAAAAABpo/W6kxhJbNISo/s320/sketch2.jpg" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;a href="http://1.bp.blogspot.com/-rScCuZb4vD4/TsJeYmFjK9I/AAAAAAAABpQ/N13AwxSYdaQ/s1600/soldier+concept2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-rScCuZb4vD4/TsJeYmFjK9I/AAAAAAAABpQ/N13AwxSYdaQ/s320/soldier+concept2.jpg" width="239" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/-yHGS_ZYC4V8/TsJeZGIZukI/AAAAAAAABpY/--lPpSnX1ao/s1600/soldier_concept3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-yHGS_ZYC4V8/TsJeZGIZukI/AAAAAAAABpY/--lPpSnX1ao/s320/soldier_concept3.jpg" width="240" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
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&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-quSuWD2UT20/TsJea68T-8I/AAAAAAAABpw/d6v9vSu_GyQ/s1600/soldier+concept1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-quSuWD2UT20/TsJea68T-8I/AAAAAAAABpw/d6v9vSu_GyQ/s320/soldier+concept1.jpg" width="239" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I sometimes like to do a small 8" clay sketch of a concept before doing the full size version. This allows me to visualize the piece in the round and see an issue I may have down the line. This was a sketch for a female marine of some kind in the future. I may re-tackle this concept in digital form since I liked where it was going for the most part...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-6155775733118220142?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/G_wrCOHrEqA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/6155775733118220142/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/clay-sketching.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/6155775733118220142?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/6155775733118220142?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/G_wrCOHrEqA/clay-sketching.html" title="Clay sketching" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-FibF6rjK6jQ/TsJeZp2RWyI/AAAAAAAABpg/nlnIHZc-c1k/s72-c/sketch1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/clay-sketching.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0ABQn44fyp7ImA9WhRSEU0.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8018986013807581117</id><published>2011-11-12T06:44:00.001-08:00</published><updated>2011-11-12T06:55:53.037-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-12T06:55:53.037-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title /><content type="html">
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&lt;a href="http://1.bp.blogspot.com/-WY7bmf2GFWw/Tr6GQ6jFyfI/AAAAAAAABow/zCzld7_0AMs/s1600/male_figure_nov10.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-WY7bmf2GFWw/Tr6GQ6jFyfI/AAAAAAAABow/zCzld7_0AMs/s320/male_figure_nov10.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Did some more work on this guy tweaking here and there. Focusing on the legs more now i can see there are quite a few problem areas. the feet are barely roughed in right now too. Did a bit more work on his face. This figure is still at the &lt;a href="http://www.pixologic.com/zbrush/features/zbrush4r2/dynamesh/" target="_blank"&gt;dynamesh&lt;/a&gt; stage so it will become a base model for other male figures once I get it down pat...&lt;a href="http://www.pixologic.com/home.php" target="_blank"&gt;Zbrush 4R2&lt;/a&gt; is really a fantastic program!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8018986013807581117?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/DW3qApKkcHc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8018986013807581117/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/did-some-more-work-on-this-guy-tweaking.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8018986013807581117?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8018986013807581117?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/DW3qApKkcHc/did-some-more-work-on-this-guy-tweaking.html" title="" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-WY7bmf2GFWw/Tr6GQ6jFyfI/AAAAAAAABow/zCzld7_0AMs/s72-c/male_figure_nov10.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/did-some-more-work-on-this-guy-tweaking.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkIER38_fip7ImA9WhRTGU4.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8456430980536020125</id><published>2011-11-10T07:14:00.000-08:00</published><updated>2011-11-10T07:21:46.146-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-10T07:21:46.146-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sculpting comic book and game characters" /><category scheme="http://www.blogger.com/atom/ns#" term="tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="traditional" /><title>Sculpting Comic Book and Game Characters: Casting Toy Wax</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/LPOYBhKHxODzSKK06v4w88hgAgc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/LPOYBhKHxODzSKK06v4w88hgAgc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/LPOYBhKHxODzSKK06v4w88hgAgc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/LPOYBhKHxODzSKK06v4w88hgAgc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;h2 class="western"&gt;




Casting wax&lt;/h2&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Use
 a ladle to pour the mixture into your mold, again, pour the mixture 
down the side to help avoid air from being trapped. As your mold fills 
gently start to tilt it upright in a gradual fashion following the 
rising of the material.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Safety Tip: It is a very good idea to wear a face shield, apron and heat 
resistant work gloves when pouring wax as it will burn you quite 
severely if it comes in contact with your sin. Take proper precautions 
when pouring molten wax and make sure you area is free of obstructions!&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-Isw-iwqCeVw/TrbW5hKM5-I/AAAAAAAABk4/ACS30qvMqwQ/s1600/Ian-feb06-d.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-Isw-iwqCeVw/TrbW5hKM5-I/AAAAAAAABk4/ACS30qvMqwQ/s320/Ian-feb06-d.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Once
 poured it is a good idea to wait at least an hour before de-molding as 
the centre of the casting remains hot for quite some time! If all goes 
well you have a fairly accurate casting of your piece. Once completely 
cool simply undo your mold (be careful: wax is fragile so be gentle!) 
you should have a casting that resembles your clay!&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Your
 castings will probably present some flaws when casting in alginate so 
you should expect them. Weld lines, caused by the rapid cooling of the 
wax upon contact with the alginate, are very common so don’t reject a 
casting if they show up because it is easily fixed later. The main 
concern is to have a good solid basic shape to work with.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
If
 you get a casting that isn’t quite up to par then, if you didn’t tear 
it, simply put your mold back together and pour another wax. Usually you
 can get two or three castings out of an alginate mold if you are 
careful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-5TucCVoRQuE/TrbW6AqCXUI/AAAAAAAABlA/568blUe85GU/s1600/Ian-feb06-e.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-5TucCVoRQuE/TrbW6AqCXUI/AAAAAAAABlA/568blUe85GU/s320/Ian-feb06-e.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;h1 class="western"&gt;




Working with wax&lt;/h1&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;a href="http://4.bp.blogspot.com/-hL47MRqJ4pA/TrbW6WCRK8I/AAAAAAAABlM/CanIo-TiGCs/s1600/IAN_feb08-08a.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-hL47MRqJ4pA/TrbW6WCRK8I/AAAAAAAABlM/CanIo-TiGCs/s320/IAN_feb08-08a.jpg" width="240" /&gt;&lt;/a&gt;Wax
 is a carving medium that has the benefit of allowing you to add 
material onto itself where needed. It is very different from clay in 
this respect because it is rather hard (similar to a soap stone) and 
therefore cannot be pushed or pulled. The benefits of such a hard 
material is that you can replicate a range of surfaces rather easily 
from soft skin to hard metal objects since wax can be sanded and 
polished to a bright fine sheen!&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Of
 course, as with anything, there is a slight learning curve with the 
material but once you understand how to work with wax your creativity 
holds no bounds!&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
One
 major benefit of wax is that you can hold parts of your sculpture in 
your hands while you work without having to worry about wrecking or 
distorting the piece. Also not having an armature means more freedom 
when cutting your sculpture. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
I
 actually use very few tools when I work in wax. This is my own personal
 preference of course but I will refer to them when explaining my 
approach and technique. You will eventually find your own way of working
 and use tools suited to your taste.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;a href="http://4.bp.blogspot.com/-jloMG0yLzDw/TrbW4VX6T4I/AAAAAAAABkU/CuhHOAHvrGU/s1600/IAN_wax_feb-07-08_close_up.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-jloMG0yLzDw/TrbW4VX6T4I/AAAAAAAABkU/CuhHOAHvrGU/s320/IAN_wax_feb-07-08_close_up.jpg" width="180" /&gt;&lt;/a&gt;After
 having cast my wax parts and de-molded them the first thing I usually 
do is to test fit them together and just see if there was any distortion
 during casting. As mentioned there will be a slight shrinkage (roughly 
3% - 5% and mostly from the sides, thinning the work), which is to be 
expected, but what I’m looking at now is if anything is bent out of 
shape as it cooled. If so I simply run some warm/hot water into a 
suitably sized container and fully submerged the part letting it sit for
 a few minutes or until it becomes pliable. This type of wax is 
perfectly safe to immerse in water, as it has no ill affect to the wax 
itself. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Immersing
 a wax part in water allows the piece to warm up in a safe and uniform 
manner enabling me to manipulate the piece and make any slight 
adjustments according to my requirements. If you were to use another 
more direct heat source, such as a heat gun or butane torch, this could 
cause the wax to melt in an uncontrolled fashion instead of softening 
the work. Once satisfied with my adjustments I then quickly run cold 
water over the part to “set it” and prevent further bending. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
The process is as follows:&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ol&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Fill
 a suitably sized container (one that allows your wax piece to be fully 
immersed in water) with hot tap water (don’t use boiling water from a 
stove top or similar because it will be to hot for our purposes and 
could cause severe burns to you skin!). The water should be warm enough 
to heat the wax but not hot enough that it is uncomfortable on your 
skin.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Immerse wax piece(s) 
you intend to adjust in the water for a minute or two or until it feels 
rubbery and pliable. NOTE: thicker pieces will require more time to warm
 up.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Carefully retrieve the 
piece you intend to adjust while keeping the other parts immersed until 
needed (parts left sitting out will cool off rather quickly).&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Bend piece to make desired adjustment.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Run under cool water for a few seconds or until wax is cool enough that it feels hard not rubbery.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Repeat process until you achieve desired changes.&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
This
 technique can be used for larger full body pose adjustments if you are 
patient and careful enough. For example if you want to bend an arm at 
the elbow without affecting the rest of the arm you can open the hot 
water tap very slightly so that only a fine stream of water will come 
out (only enough water to go over the section you want to soften) and 
place the area you want to affect underneath the stream for several 
minutes. The stream of water is rather thin so it can take several 
minutes before it warms up enough to bend. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
To
 know if the piece is soft enough to bend simply apply gentle pressure 
with your finger on one end of the piece to see if it “gives” (do this 
while still keeping the part under the running water. If the part feels 
stiff then continue with the water but if it feels rubbery then you 
should be able to bend it. Be slow and gentle or it could break! Once 
bent to satisfaction run cold water of the whole piece to set it. This 
process can be repeated until necessary and can take several attempts 
before you achieve the desired affect.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h1 class="western"&gt;




Assembling the wax parts&lt;/h1&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Having
 test fit the parts I then proceed to weld them together using my wax 
pen set on a fairly high setting: hot enough that the wax melts into a 
liquid state but not so hot as to make it smoke on contact. I place the 
pieces in the desired position and using clay or “Sticky Tac” I keep the
 piece in position so that they won’t move. I then use a spatula tip on 
the pen and melt the area that touches both parts. I let cool it for a 
minute or two and then proceed to fill in any gaps that I may have 
missed in the first attempt. I then proceed to the other pieces 
repeating the process until my figure is whole again.&lt;br /&gt;
&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
I
 like to join all my parts together and work the figure as one piece at 
first to make sure that I’m working on the sculpture as a whole and not 
taking one piece farther then the next which can cause disproportions. 
Once I’m at a point where I’m just doing fine detail work I can always 
cut it apart again with a small hack saw to work on the parts as 
individual pieces. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 class="western"&gt;
&lt;a href="http://4.bp.blogspot.com/-hNf1GMCcak0/TrbW4ML3oRI/AAAAAAAABkI/i2qkGkCLCnE/s1600/IAN_wax_feb-07-08.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-hNf1GMCcak0/TrbW4ML3oRI/AAAAAAAABkI/i2qkGkCLCnE/s320/IAN_wax_feb-07-08.jpg" width="240" /&gt;&lt;/a&gt;



Preparing the Surface for detailing&lt;/h2&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
You
 will notice that your cast surface has many imperfections and perhaps 
even lots of weld lines (especially if you used alginate to cast your 
parts): this is normal! The easiest solution I found to remove surface 
imperfections and smooth out rough areas quickly is to use a medium-fine
 sanding pad found at your local hardware store lightly heated over a 
flame (like a candle). &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-_CpgSKGN2xA/RemFHWhNbYI/AAAAAAAAAIM/Tjadog1sV4I/s1600/dirt_rough_wax2.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-_CpgSKGN2xA/RemFHWhNbYI/AAAAAAAAAIM/Tjadog1sV4I/s320/dirt_rough_wax2.jpg" width="195" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
I
 found that using a rougher; medium to coarse, sanding pad first gets 
rid of major surface problems. Then I will repeat the process using 
finer sanding pads, while using less heat, to achieve a finer the 
surface. You will want to cut the sanding pad into smaller more 
manageable parts that can get into the hard to reach areas of your 
sculpture. I tend to cut my piece into smaller rectangles and triangles 
to give me some different shapes to work with according to what needs to
 be smoothed on the work. I gently sway the piece over the flame (never 
touching the flame!) so that it heats evenly without burning the actual 
pad or you fingers. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
For
 quick smoothing of a very bumpy area I will heat the pad for several 
seconds until it is quite hot so that when I place it on my wax piece it
 will liquefy the surface a bit. By then applying light pressure with my
 fingers I then proceed to run the pad over the area I want to smooth in
 a swift motion following the curves of my sculpture. This is a real 
“coarse” smoothing technique; the process is then repeated over any 
problem areas until you have an even surface to create your detail work.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 class="western"&gt;




Detailing: Using the wax pen and carving tools&lt;/h2&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
After having smoothed the surface of your pieces you will now want to add and carve wax into more refined forms and details. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
You can manipulate wax in two basic ways:&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ol&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
&lt;i&gt;Building-up (&lt;/i&gt;adding&lt;i&gt;)&lt;/i&gt;
 Wax by dipping a wax pen into a wax “puck” and applying molten wax onto
 the desired area until proper build-up is achieved. Then, once cooled, 
tooling and carving the wax to refine the shapes and detail.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
&lt;i&gt;Carving&lt;/i&gt;
 (removing) shapes and/or scribing lines or details into the wax: this 
is especially useful for skin textures or similar fine details such as 
costume seams, stitching, fingernails, armour filigree, etc. anything 
that has a “drawing” aspect to it can be achieved in this manner as well
 as contouring of basic shapes.&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
The procedure for building up wax to carve down and refine can be broken down in this manner:&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ol&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Dip wax pen into wax “puck” picking up a bit of wax.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Draw your detail in a rough and loose fashion much like you would with an old fashion ink “dip pen”.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Let wax cool on surface for a second or two (you will see it goes from shiny to matt as it cools).&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Carve cooled wax into desired detail.&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div align="left" class="western"&gt;
Repeat until you are satisfied with the result.&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-cF_xZk5_l4o/Rd7gCjNhGbI/AAAAAAAAABM/Y-KZ4BTPqMA/s1600/1.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-cF_xZk5_l4o/Rd7gCjNhGbI/AAAAAAAAABM/Y-KZ4BTPqMA/s200/1.jpg" width="150" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;




&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;


&amp;nbsp;&lt;/h2&gt;
&lt;h2 class="western"&gt;


Tools for working wax&lt;/h2&gt;
&lt;h3 class="western"&gt;




&lt;i&gt;The Wax Pen&lt;/i&gt;&lt;/h3&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.riogrande.com/Product/Foredom-Wax-Carving-Pen/700331?pos=1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;" target="_blank"&gt;&lt;img border="0" height="200" src="http://media1.riogrande.com/Products/Images/Large/700331.jpg" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Foredom Wax Carver&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div align="left" class="western"&gt;
The
 main tool that is required in order to use toy wax is the wax pen. 
Unfortunately it will be your most expensive investment but one that if 
properly taken care of will last you a very long time! There are several
 wax pens on the market (look in a dental supply catalogue) with 
different features and going anywhere from $200 - $500 and up. The pen 
you choose will ultimately be your choice according to you needs and 
budget. If you can’t currently afford a wax pen you can makeshift one by
 attaching a wood-burning tool (available at most craft stores: get the 
one with interchangeable tips for fine wood-burning) to a plug-in dimmer
 switch found a most hardware stores. Of course this makeshift wax pen 
will never be as precise as a professional pen but at least you can get 
to try the techniques while you wait to purchase one.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
I
 use a very (relatively) inexpensive wax pen made by FOREDOM 
(http://www.foredom.com/), which they call a “Wax Carver” (The K.WC-1 
Wax Carver) includes the hand piece, control box, and 3 brass tips, and 
usually retails just under $200 US. It has several interchangeable tips,
 which are also quite cheap to replace, and several come with the actual
 pen. Additional tips can be purchased as well such as a large “spoon” 
(A-WT-7 Wax Carver Tip), which I recommend for faster build up. I also 
like using “A-WT-5 Wax Carver Tip” which is curved and offers a fine 
point that is great for detail work. There is also a 230-volt European 
CE rated model available (K.WC-2 Wax Carver Kit with 3 Tips, 230V).&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 class="western"&gt;




&lt;i&gt;Metal Carving and Loop Tools&lt;/i&gt;&lt;/h3&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
W&lt;img align="left" border="0" height="229" hspace="13" name="graphics7" src="https://docs.google.com/File?id=d36q2fz_130ctswmbdr_b" width="320" /&gt;ith
 your wax pen you will also want to invest in some metal wax tools. 
These can be found at most jewellery and sculpture supply stores and 
come in a variety of shapes and sizes. I personally tend to use a wax 
“knife” tool for my carving and scribing work and will show techniques 
mostly based on this one tools. &lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
If
 you have trouble finding metal tools where you are located Games 
Workshop (the table top war games company: 
&lt;a href="http://www.games-workshop.com/" target="_blank"&gt;http://www.games-workshop.com/&lt;/a&gt;) makes an excellent carver they call a 
“sculpting tool” which is very close, if not identical, to the tool I 
use and retails for roughly $7.00.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
Small
 loop tools are great for softening hard edges or even for some surface 
smoothing. Essentially they are a loop made from spring steel wire set 
into a handle of some sort (usually thin aluminium). I tend to purchase 
mine but you can make your own custom loop tools using piano wire (get a
 thinner gauge for smaller work) and setting it into a piece of brass 
tube using two-part epoxy glue.&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="left" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align="justify" class="western"&gt;
&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8456430980536020125?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/CX7iLCdC2u8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8456430980536020125/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/sculpting-comic-book-and-game_10.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8456430980536020125?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8456430980536020125?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/CX7iLCdC2u8/sculpting-comic-book-and-game_10.html" title="Sculpting Comic Book and Game Characters: Casting Toy Wax" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-Isw-iwqCeVw/TrbW5hKM5-I/AAAAAAAABk4/ACS30qvMqwQ/s72-c/Ian-feb06-d.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/sculpting-comic-book-and-game_10.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEEFQX87cCp7ImA9WhRTFk0.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8835593853962303912</id><published>2011-11-06T11:00:00.000-08:00</published><updated>2011-11-06T11:10:10.108-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-06T11:10:10.108-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sculpting comic book and game characters" /><category scheme="http://www.blogger.com/atom/ns#" term="tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="traditional" /><title>Sculpting Comic Book and Game Characters: Using Toy Wax</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7hTlb-OwiDxq13mPYQecIA2wjNU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7hTlb-OwiDxq13mPYQecIA2wjNU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7hTlb-OwiDxq13mPYQecIA2wjNU/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7hTlb-OwiDxq13mPYQecIA2wjNU/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;h1 dir="ltr" id="internal-source-marker_0.7943361184507506"&gt;



&lt;span style="background-color: transparent; color: black; font-family: Arial; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: bold; text-decoration: none; vertical-align: baseline;"&gt;Using wax&lt;/span&gt;&lt;/h1&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-XrtUuhf6m2g/SWUJFxaRMBI/AAAAAAAABB4/u4ETirn8SRg/s1600/ian_kt_lrg.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-XrtUuhf6m2g/SWUJFxaRMBI/AAAAAAAABB4/u4ETirn8SRg/s320/ian_kt_lrg.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Finished resin casting&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;The
 hard carving or “Toy Wax”, as most professionals call it, is a 
wonderful and almost essential material to have in your artistic 
arsenal. This is even truer with today’s collectables having an extreme 
amount of detail and intricacy. Toy Wax is a fantastic and versatile 
material that has a bit of a learning curve but well worth the effort&amp;nbsp; if you want to achieve the results featured in this article.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-d-ALEbscM4E/TrbYGXxpewI/AAAAAAAABnw/J2ihXwxYhgY/s1600/ian_wax.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-d-ALEbscM4E/TrbYGXxpewI/AAAAAAAABnw/J2ihXwxYhgY/s320/ian_wax.jpg" width="240" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Finished detailed wax&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Of
 course many professionals are able to create the same level of detail 
in clay but there are already many books on the subject. The intention 
of this series of articles is to show you another approach to sculpture and one that 
has been used extensively and sometimes requested by companies for their
 own tooling processes.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Hasbro/Kenner and Mattel were the pioneers in using Toy Wax (or Hasbro and Mattel wax) and still use it today for their figures!&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;The first thing you need to understand about Toy wax (I will refer to it simply as WAX from here on) is that it is primarily a &lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;carving&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;
 medium as opposed to a more malleable material such as clay or softer 
waxes. For example WAX cannot be pushed or moved around and has to 
carved away much like you would with soapstone or similar carving 
material. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;The
 fantastic part is that you can add wax onto itself creating a permanent
 bond so you can also build up areas where needed. Wax feels very 
similar to a plastic substance when you first use it. The hard carving 
properties and the ability to add more wax allows a great level of 
detail that enables the user to hold the piece in their hand while 
working with no worries about distorting the sculpture or squishing 
details. In terms of finishing you can even sand and polish the surface 
getting a very clean finish.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-slgPn81BpWk/TrbW4WhqCTI/AAAAAAAABkM/5Pq3qdwyJWo/s1600/IAN_head_wax-01-31-08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-slgPn81BpWk/TrbW4WhqCTI/AAAAAAAABkM/5Pq3qdwyJWo/s320/IAN_head_wax-01-31-08.jpg" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Wax head almost complete&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Because
 WAX cannot be manipulated like clay it is necessary to cast it into a 
mold that has the basic shape and gesture of the sculpture you want to 
end up with. This is to give us a base for which to go in and detail. 
Casting wax into a mold also saves time because if you were to try and 
build up the figure from scratch it would take you a very long time and 
is rather impractical.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;For
 small parts this is possible (like a small portrait or a hand etc) but 
when you are dealing with a bust or a full figure it is always best to 
have the basic sculpture in clay to then mold and cast the wax to have a
 good base to start from. Using a clay to rough in the basic sculpture 
enables you to capture gesture in a way that would be very difficulty or
 almost impossible to do with a stiff material such as wax.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt; &lt;/span&gt;&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-27H0UdZwuVo/TrbW5QJj7RI/AAAAAAAABks/ZWd722LfUr4/s1600/Ian-feb06-a.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-27H0UdZwuVo/TrbW5QJj7RI/AAAAAAAABks/ZWd722LfUr4/s320/Ian-feb06-a.jpg" width="239" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Clay Rough&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;In previous articles&amp;nbsp; we looked at how to create an armature and basic 
figure in clay that would serve as the ideal rough sculpture to mold for
 subsequent casting in wax.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;As
 you can see in this photo the sculpture is roughed in to a point where 
all the basic shapes and forms are present. If you were to squint your 
eyes it would almost look finished.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;How
 far you decide to take your rough is really up to you. Keep in mind 
that wax has a tendency to shrink about 3- 5% and mostly horizontally 
(pulling inward from the sides) so it can make shapes become thinner 
while not affecting the height as much visually distorting the work.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-0SuMg7zXhy4/TMeMbVcOEUI/AAAAAAAABVY/nKFcWlmM_y0/s1600/%253D%253Futf-8%253FB%253FSU1HMDAyNzktMjAxMDEwMjUtMjM0NS5qcGc%253D%253F%253D-729189" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-0SuMg7zXhy4/TMeMbVcOEUI/AAAAAAAABVY/nKFcWlmM_y0/s320/%253D%253Futf-8%253FB%253FSU1HMDAyNzktMjAxMDEwMjUtMjM0NS5qcGc%253D%253F%253D-729189" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Wax&amp;nbsp; rough 1st stage&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-LHz_iVdtQjc/TMmxznR_rBI/AAAAAAAABVg/TuJ_UXWB0w0/s1600/%253D%253Futf-8%253FB%253FYmVhc3RfcmlkZXJfd2F4MS5qcGc%253D%253F%253D-769404" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/-LHz_iVdtQjc/TMmxznR_rBI/AAAAAAAABVg/TuJ_UXWB0w0/s320/%253D%253Futf-8%253FB%253FYmVhc3RfcmlkZXJfd2F4MS5qcGc%253D%253F%253D-769404" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Wax rough in progress&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-LaoXdCdqh9M/TM1rrb0ZeeI/AAAAAAAABV0/raefHoswJDk/s1600/%253D%253Futf-8%253FB%253FYmVhc3RfcmlkZXJfd2F4X29jdDMwLmpwZw%253D%253D%253F%253D-760869" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/-LaoXdCdqh9M/TM1rrb0ZeeI/AAAAAAAABV0/raefHoswJDk/s320/%253D%253Futf-8%253FB%253FYmVhc3RfcmlkZXJfd2F4X29jdDMwLmpwZw%253D%253D%253F%253D-760869" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;More detailed wax progress&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;This
 is why you should not bring your clay to a complete finished state but 
keep it rough to allow you to make adjustments later during the wax 
stage. This is especially true when sculpting a likeness of a person as 
it would distort during the wax casting process and not allow much room 
for adjustment. In fact most of the time you can leave a portrait almost
 featureless and do the work in wax as long as the basic head shape is 
present.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Of course on a smaller scale portrait such as 1/8&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 7.2pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: super;"&gt;th&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt; or 1/6&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 7.2pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: super;"&gt;th&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt; scale the shrinkage will be more apparent then on a larger scale portrait such as 1/4&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 7.2pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: super;"&gt;th&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt; or 1/3&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 7.2pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: super;"&gt;rd&lt;/span&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style="background-color: transparent; color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;i&gt;Next: Preparing to mold the figure.... &lt;/i&gt;&lt;/span&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8835593853962303912?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/uINS5uWf3lE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8835593853962303912/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/sculpting-comic-book-and-game.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8835593853962303912?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8835593853962303912?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/uINS5uWf3lE/sculpting-comic-book-and-game.html" title="Sculpting Comic Book and Game Characters: Using Toy Wax" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-XrtUuhf6m2g/SWUJFxaRMBI/AAAAAAAABB4/u4ETirn8SRg/s72-c/ian_kt_lrg.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/sculpting-comic-book-and-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;AkEFR3syfyp7ImA9WhRTE08.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-4886805865279908423</id><published>2011-11-03T06:56:00.000-07:00</published><updated>2011-11-03T06:56:56.597-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-03T06:56:56.597-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Male figure update</title><content type="html">
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&lt;a href="http://feedads.g.doubleclick.net/~a/mi-NhEBdG43o-j6TzU33HyOS1sM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/mi-NhEBdG43o-j6TzU33HyOS1sM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-0GY0DfkeomY/TrKcc8r313I/AAAAAAAABiU/g_tdaEBxGc4/s1600/soldier_nov2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-0GY0DfkeomY/TrKcc8r313I/AAAAAAAABiU/g_tdaEBxGc4/s320/soldier_nov2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Did more work on this male figure. You may have noticed I added a male "unit". I was having a lot of trouble seeing the forms in his lower hip area and figured it was because his male pieces weren't in place. I find it helps sell the piece....hahaha!!&lt;br /&gt;
&lt;br /&gt;
Sorry I'm not trying to be crass or anything... the nude male figure can look a little comical in some aspects. I find that having developed his genitalia to some degree looks better than a flat area where you know his "stuff" &lt;i&gt;should&lt;/i&gt; be :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-4886805865279908423?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/uzjzm5KEUOM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/4886805865279908423/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/male-figure-update.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/4886805865279908423?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/4886805865279908423?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/uzjzm5KEUOM/male-figure-update.html" title="Male figure update" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-0GY0DfkeomY/TrKcc8r313I/AAAAAAAABiU/g_tdaEBxGc4/s72-c/soldier_nov2.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/male-figure-update.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkMERHk7fip7ImA9WhRTEUg.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-6705414673330720691</id><published>2011-11-01T05:26:00.000-07:00</published><updated>2011-11-01T05:26:45.706-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-11-01T05:26:45.706-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>More zbrush progress... male figure</title><content type="html">
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&lt;a href="http://2.bp.blogspot.com/-Iy9Xr5-ryZ8/Tq_lI63hDNI/AAAAAAAABiM/jbzZBVoqJ0I/s1600/kaden_nov1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-Iy9Xr5-ryZ8/Tq_lI63hDNI/AAAAAAAABiM/jbzZBVoqJ0I/s320/kaden_nov1.jpg" width="152" /&gt;&lt;/a&gt;&lt;/div&gt;
Got some more work done on this guy. Mostly to his facial features. About 30min worth of work before starting my day. Tried a different material shader as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-6705414673330720691?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/PEBWI-bHTeE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/6705414673330720691/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/11/more-zbrush-progress-male-figure.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/6705414673330720691?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/6705414673330720691?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/PEBWI-bHTeE/more-zbrush-progress-male-figure.html" title="More zbrush progress... male figure" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-Iy9Xr5-ryZ8/Tq_lI63hDNI/AAAAAAAABiM/jbzZBVoqJ0I/s72-c/kaden_nov1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/11/more-zbrush-progress-male-figure.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8CQ308eSp7ImA9WhRTEEU.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-245932342274119414</id><published>2011-10-31T08:36:00.000-07:00</published><updated>2011-10-31T11:14:22.371-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-31T11:14:22.371-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="traditional" /><title>Claudio Setti - Sculpting Female</title><content type="html">
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&lt;a href="http://1.bp.blogspot.com/-fBWhmBO0nYI/Tq6_Ek9N5nI/AAAAAAAABh8/Cl0h_hNHA-k/s1600/soldier_oct30.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-fBWhmBO0nYI/Tq6_Ek9N5nI/AAAAAAAABh8/Cl0h_hNHA-k/s200/soldier_oct30.jpg" width="160" /&gt;&lt;/a&gt;&lt;/div&gt;
Did some more work on this male "soldier" character. Still quite a way to go but overall I'm pleased with how he's turning out. Getting used to the brushes and how they react. I find I'm starting to get the hang of it... still a bit slow... but hey!&lt;br /&gt;
&lt;br /&gt;
I think he's looking a bit too bodybuilder like so I'm going to have to tone him down a bit. probably the shoulder/ peck area... we'll see...&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-8x95DALbVmc/TN1VlumfCTI/AAAAAAAABWo/2-qkMkzhOtk/s1600/KADEN__Full_shot_3_by_Hellspawn77.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-8x95DALbVmc/TN1VlumfCTI/AAAAAAAABWo/2-qkMkzhOtk/s320/KADEN__Full_shot_3_by_Hellspawn77.jpg" width="213" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
I may end up making a digital version of my "Kaden" character since I was never really please with the final result. It would be cool to revisit him in digital format... try designing him better.&lt;br /&gt;
&lt;br /&gt;
Happy Halloween!!! :) &lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-2bS8fEcSVD4/Tq6_EW27bHI/AAAAAAAABh0/5_N9JRK3D0g/s1600/soldier_oct31.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-2bS8fEcSVD4/Tq6_EW27bHI/AAAAAAAABh0/5_N9JRK3D0g/s320/soldier_oct31.jpg" width="317" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/-Go7JWasDmu0/TNlI7iZlQgI/AAAAAAAABWg/D3XqZ9BET-0/s1600/KADEN__Detail.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-Go7JWasDmu0/TNlI7iZlQgI/AAAAAAAABWg/D3XqZ9BET-0/s320/KADEN__Detail.jpg" width="213" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-2622511392361781628?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/E-ujP6xiqS4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/2622511392361781628/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/10/did-some-more-work-on-this-male-soldier.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/2622511392361781628?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/2622511392361781628?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/E-ujP6xiqS4/did-some-more-work-on-this-male-soldier.html" title="" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-fBWhmBO0nYI/Tq6_Ek9N5nI/AAAAAAAABh8/Cl0h_hNHA-k/s72-c/soldier_oct30.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/10/did-some-more-work-on-this-male-soldier.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYHRHY-eyp7ImA9WhRTEEU.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-4505573813534908863</id><published>2011-10-27T09:41:00.000-07:00</published><updated>2011-10-31T11:02:15.853-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-31T11:02:15.853-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sculpting comic book and game characters" /><category scheme="http://www.blogger.com/atom/ns#" term="tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="traditional" /><title>Sculpting Comic Book and Game Characters: PREPARATION</title><content type="html">
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&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;GATHERING REFERENCE MATERIAL&lt;/span&gt;&lt;/h1&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div dir="ltr" style="margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;The
 very first thing you will need before you can begin any sculpture is a 
clear idea of what you would like to sculpt. Without a clear idea of 
what you would like to end up with it won’t be clear to you where to 
begin. A good idea is to gather information, pictures, videos, drawing 
etc. that has to do with the subject matter you are interested in 
creating.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-CawhbosKfrg/TqmJZNmsKoI/AAAAAAAABhs/-A1VC0TaeYg/s1600/cable-bigcostume10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/-CawhbosKfrg/TqmJZNmsKoI/AAAAAAAABhs/-A1VC0TaeYg/s200/cable-bigcostume10.jpg" width="138" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Cable" reference art&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div dir="ltr" style="margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;As an example let’s assume you would like to create a figure of a comic book character:&lt;/span&gt;&lt;/div&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li style="background-color: transparent; color: black; font-family: Arial; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: normal; list-style-type: disc; text-decoration: none; vertical-align: baseline;"&gt;&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;What does he/she look like?&lt;/span&gt;&lt;/li&gt;
&lt;li style="background-color: transparent; color: black; font-family: Arial; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: normal; list-style-type: disc; text-decoration: none; vertical-align: baseline;"&gt;&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;What kind of weapons does he/she use?&lt;/span&gt;&lt;/li&gt;
&lt;li style="background-color: transparent; color: black; font-family: Arial; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: normal; list-style-type: disc; text-decoration: none; vertical-align: baseline;"&gt;&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;From what country are they?&lt;/span&gt;&lt;/li&gt;
&lt;li style="background-color: transparent; color: black; font-family: Arial; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: normal; list-style-type: disc; text-decoration: none; vertical-align: baseline;"&gt;&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Etc….&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div dir="ltr" style="margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;a href="http://1.bp.blogspot.com/-dJnJ8aw5rfQ/Tq7iRMZAlaI/AAAAAAAABiE/n17z5Ro5JNE/s1600/lg_originofspecies.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-dJnJ8aw5rfQ/Tq7iRMZAlaI/AAAAAAAABiE/n17z5Ro5JNE/s200/lg_originofspecies.jpg" width="140" /&gt;&lt;/a&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-eRQ8hDFPp2A/Rd9jxDNhGdI/AAAAAAAAABk/-VpY81chR_A/s1600/__Cable___Portrait_Bust_by_Hellspawn77.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-eRQ8hDFPp2A/Rd9jxDNhGdI/AAAAAAAAABk/-VpY81chR_A/s200/__Cable___Portrait_Bust_by_Hellspawn77.jpg" width="125" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;"Cable" Marvel Character interpretation&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;In
 this case doing a bit of research and gathering as much information as 
possible will really add credibility and insight into how you want your 
figure to look and act (in the case of a fixed pose statue). If you just
 try to make it up in your head then more often then not it will lead to
 unsatisfactory results and frustration.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Of course if you are making a 
figure of something you invent that doesn’t exist that is fine also but 
it is a good idea to still do research that can relate to your subject 
as it will cement your concepts according to real world experiences and 
realities allowing your audience to relate to them better making it more
 believable.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div dir="ltr" style="margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-8za4tkU_I_4/Sa_ALorXoJI/AAAAAAAABEs/0DQNTvLb5PA/s1600/setti020.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-8za4tkU_I_4/Sa_ALorXoJI/AAAAAAAABEs/0DQNTvLb5PA/s200/setti020.jpg" width="133" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-OL9OX7RryQ4/ReQarzNhGlI/AAAAAAAAADc/BgQtNynCXVs/s1600/trio.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="196" src="http://3.bp.blogspot.com/-OL9OX7RryQ4/ReQarzNhGlI/AAAAAAAAADc/BgQtNynCXVs/s200/trio.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Other
 resources that can be very helpful are anatomy books or fitness 
magazines that have pictures showing how the muscles flex and move. You 
can also find really good anatomical models out on the market that show 
you how the muscles are laid out and intertwined in a three dimensional 
fashion as opposed to looking at 2D pictures that tend to flatten out 
the forms.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-4505573813534908863?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/Sc9231rsP5M" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/4505573813534908863/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/10/sculpting-comic-book-and-game_27.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/4505573813534908863?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/4505573813534908863?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/Sc9231rsP5M/sculpting-comic-book-and-game_27.html" title="Sculpting Comic Book and Game Characters: PREPARATION" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-CawhbosKfrg/TqmJZNmsKoI/AAAAAAAABhs/-A1VC0TaeYg/s72-c/cable-bigcostume10.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/10/sculpting-comic-book-and-game_27.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkIARn45eip7ImA9WhdaEEk.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-3648909312506617974</id><published>2011-10-19T06:46:00.000-07:00</published><updated>2011-10-19T09:09:07.022-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-19T09:09:07.022-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Sculpting comic book and game characters" /><category scheme="http://www.blogger.com/atom/ns#" term="tutorials" /><category scheme="http://www.blogger.com/atom/ns#" term="traditional" /><title>Sculpting Comic Book and Game Characters: Materials</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/8eiEhcLWwj2TR-VzfIoKd51DKWE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/8eiEhcLWwj2TR-VzfIoKd51DKWE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://3.bp.blogspot.com/-te60f6knVtc/SbexOKSFfvI/AAAAAAAABFY/Dlx_0UW60RU/s1600/blacklining.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-te60f6knVtc/SbexOKSFfvI/AAAAAAAABFY/Dlx_0UW60RU/s320/blacklining.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="background-color: #999999;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 18pt; font-style: normal; font-variant: normal; font-weight: bold; text-decoration: none; vertical-align: baseline;"&gt;MATERIALS&lt;/span&gt;&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: #999999;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;In
 order to begin any sculpting endeavor the first thing you will need is
 space of your own and one that is preferably away from the distractions
 of everyday life such as the TV or your family. Ideally it is a place 
where you can just relax and let you be immersed in the work and not be 
disturbed by outside distractions.&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: #999999;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div dir="ltr" style="background-color: #999999; color: black; margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;span style="font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;You
 will need a fairly large surface with an adequate amount of working 
space, like a table or desk, with enough room to allow you to place your
 sculpture, a small turntable, tools, clay and reference materials 
without being too crammed. A nice comfortable chair would be ideal also 
since you would be sitting for hours at a time. Alternatively, if you 
prefer standing, there are a number of commercially available sculpting 
stands out on the market that are great for working standing up and can 
be adjusted to different heights according to your needs. They can vary 
in price greatly according to the make and model so a little shopping 
around may be necessary. Usually when working with sculptures intended 
to be made into collectables or toys they are fairly small in scale so a
 desk is quite sufficient.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="background-color: #999999;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: #999999;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class="separator" style="background-color: #999999; clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="background-color: #999999; clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="background-color: #999999; clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-GzRKs1VbRIo/SaVIGBaL6fI/AAAAAAAABEg/ImkTGXk7IGs/s1600/Batman____by_Hellspawn77.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-GzRKs1VbRIo/SaVIGBaL6fI/AAAAAAAABEg/ImkTGXk7IGs/s320/Batman____by_Hellspawn77.jpg" width="295" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class="separator" style="background-color: #999999; clear: both; text-align: center;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div dir="ltr" style="background-color: #999999; margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;br /&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Inevitably
 your surface could get damaged while working so it is a good idea not 
to work on your good dining room table. If that is your only choice then
 it would be a good idea to protect it in some fashion. A piece of 
Masonite large enough to cover you working area is ideal as this will 
prevent and dings dents or scrapes to occur. Make sure it covers the area
 where you are working. Even small sculpting tools will make little 
dents in fine furniture when dropped. One other thing to keep in mind is
 that bits and pieces of clay and wax can get stuck and ruin a carpet so
 ideally it is best to work on a floor that can be easily cleaned! If 
you must work on a carpet then take additional care by covering it up 
with an old area rug or a synthetic plastic sheet.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="background-color: #999999;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;/span&gt;&lt;/div&gt;
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&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;a href="http://www.ikea.com/ca/en/catalog/products/20370383/"&gt;IKEA Work Light $9.99&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div dir="ltr" style="background-color: #999999; margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;Lighting
 is also extremely important but luckily doesn’t have to be too fancy. 
Many sculptors use a simple desk lamp with an adjustable arm. These are 
quite common and can be found at your local furniture store. Some 
artists like to use two lamps on either side of the working surface to 
better show the sculpted volumes while not leaving any harsh shadows 
that can obstruct details.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: black; font-family: Times New Roman; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;The two light set-up allows for a more even 
distribution similar to natural light. Of course natural light is the 
best as long as it isn’t direct sunlight but more often then not you 
will want to have a set of lamps that you can adjust to suit your work.&lt;/span&gt;&lt;/div&gt;
&lt;div dir="ltr" style="background-color: #999999; font-family: inherit; margin-bottom: 0pt; margin-top: 0pt; text-align: justify;"&gt;
&lt;/div&gt;
&lt;div style="background-color: #999999; font-family: inherit;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style="background-color: #999999; font-family: inherit;"&gt;
&lt;br /&gt;&lt;/div&gt;
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&lt;span style="background-color: white; color: black; font-size: 12pt; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style="background-color: #999999; font-family: inherit;"&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-3648909312506617974?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/z-d1WZ1OdgA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/3648909312506617974/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/10/sculpting-comic-book-and-game.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3648909312506617974?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3648909312506617974?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/z-d1WZ1OdgA/sculpting-comic-book-and-game.html" title="Sculpting Comic Book and Game Characters: Materials" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-te60f6knVtc/SbexOKSFfvI/AAAAAAAABFY/Dlx_0UW60RU/s72-c/blacklining.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/10/sculpting-comic-book-and-game.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkADRH09eyp7ImA9WhdaEE4.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-3869210915232671305</id><published>2011-10-19T06:26:00.000-07:00</published><updated>2011-10-19T06:26:15.363-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-19T06:26:15.363-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Aliens idea... sort of!</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9R3J1vyfekzMqYpxayTiINGN3fI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9R3J1vyfekzMqYpxayTiINGN3fI/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9R3J1vyfekzMqYpxayTiINGN3fI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9R3J1vyfekzMqYpxayTiINGN3fI/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-JRTr31xNpW4/Tp5gT_EiWmI/AAAAAAAABhA/uvomv7cvXQw/s1600/alien_human_comp1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-JRTr31xNpW4/Tp5gT_EiWmI/AAAAAAAABhA/uvomv7cvXQw/s320/alien_human_comp1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
So I started fooling around with an alien concept by creating a rough sketch with no basis what-so-ever. I decided to compare him with my in progress human to see what's going down...&lt;br /&gt;
&lt;br /&gt;
I think its pretty lame and lackluster so I think I need to spend some time finding some inspiration. This alien was going to be one of many concept sketches to figure out the look of this fake game.&lt;br /&gt;
&lt;br /&gt;
Back to the drawing board!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-3869210915232671305?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/mIJr6gYalXI" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/3869210915232671305/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/10/aliens-idea-sort-of.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3869210915232671305?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3869210915232671305?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/mIJr6gYalXI/aliens-idea-sort-of.html" title="Aliens idea... sort of!" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-JRTr31xNpW4/Tp5gT_EiWmI/AAAAAAAABhA/uvomv7cvXQw/s72-c/alien_human_comp1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/10/aliens-idea-sort-of.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0IARHo-eyp7ImA9WhdbGUs.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-304397186692096910</id><published>2011-10-18T11:12:00.000-07:00</published><updated>2011-10-18T11:12:25.453-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-18T11:12:25.453-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title /><content type="html">
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&lt;a href="http://3.bp.blogspot.com/-HkOzd3JWhQk/Tp2_rrFT1NI/AAAAAAAABg4/Q-uRPo7IcGQ/s1600/full-figure-dyna2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-HkOzd3JWhQk/Tp2_rrFT1NI/AAAAAAAABg4/Q-uRPo7IcGQ/s320/full-figure-dyna2.jpg" width="207" /&gt;&lt;/a&gt;&lt;/div&gt;
Did some more work on this guy... I think there is improvement but still a long way to go. Most of my time spent figuring out what tools is best suited for each purpose... I sometimes feel like I'm taking one step forward then three backwards...lol!&lt;br /&gt;
&lt;br /&gt;
Its a learning process... haha!&lt;br /&gt;
&lt;br /&gt;
I decided to create a fake game concept to have a basis for creating a bunch of assets as a means to learn how to use create digital characters and assets in a gaming pipeline etc. This is a rough concept I had:&lt;br /&gt;
&lt;br /&gt;
Game concept:&lt;br /&gt;
&lt;br /&gt;
In the near future humans have gained the ability to access alien technology and travel the galaxy.&lt;br /&gt;
&lt;br /&gt;
Earth resources have been greatly depleted due to over-population. 
Humans have had to find other habitable planets to populate through 
terra-forming and colonialism.&lt;br /&gt;
&lt;br /&gt;
A military force is present on each colony to serve as a security force against any possible indigenous or alien threats.&lt;br /&gt;
&lt;br /&gt;User plays a member of the Colonial Marine force defending the Firebase.&lt;br /&gt;

&lt;br /&gt;
Game play: "Horde" survival/defence style game play with 3rd person perspective. User controls the main character.&lt;br /&gt;
&lt;br /&gt;
I know its derivative but it will help me have a focus to create a unified porfolio... I think!?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-304397186692096910?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/tXFYehDyBK0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/304397186692096910/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/10/did-some-more-work-on-this-guy.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/304397186692096910?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/304397186692096910?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/tXFYehDyBK0/did-some-more-work-on-this-guy.html" title="" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-HkOzd3JWhQk/Tp2_rrFT1NI/AAAAAAAABg4/Q-uRPo7IcGQ/s72-c/full-figure-dyna2.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/10/did-some-more-work-on-this-guy.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0YARn87eip7ImA9WhdbFUw.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-926159452263994163</id><published>2011-10-13T08:18:00.000-07:00</published><updated>2011-10-13T08:19:07.102-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-10-13T08:19:07.102-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Fooling around with Dynamesh</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/pL2Wgbs1xD2rad-yp0gltOMUv-M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pL2Wgbs1xD2rad-yp0gltOMUv-M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/pL2Wgbs1xD2rad-yp0gltOMUv-M/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/pL2Wgbs1xD2rad-yp0gltOMUv-M/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-nDxTy6tSC3Q/TpcAWML02qI/AAAAAAAABgw/apEvCrxnOBU/s1600/full-figure-dyna1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-nDxTy6tSC3Q/TpcAWML02qI/AAAAAAAABgw/apEvCrxnOBU/s320/full-figure-dyna1.jpg" width="227" /&gt;&lt;/a&gt;&lt;/div&gt;Been a while since I've been able to touch zbrush. ZR42 is really amazing and I find it more intuitive then before. I was particularly interested in the new dynamesh feature. here is an inprogress shot of a figure I'm creating while learning to work with the dynamesh function. The cool thing is the body was pulled from my initial head sculpt! What's even better is that dynamesh smoothed out all the stretched polygons I had around the nose and ears of the portrait.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think I'm finally starting to get a feel for my workflow...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-926159452263994163?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/PGS9vfd_fBk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/926159452263994163/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/10/fooling-around-with-dynamesh.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/926159452263994163?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/926159452263994163?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/PGS9vfd_fBk/fooling-around-with-dynamesh.html" title="Fooling around with Dynamesh" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-nDxTy6tSC3Q/TpcAWML02qI/AAAAAAAABgw/apEvCrxnOBU/s72-c/full-figure-dyna1.jpg" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/10/fooling-around-with-dynamesh.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcNR3c7fCp7ImA9WhdVGE0.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-4739845341826857562</id><published>2011-09-23T11:19:00.000-07:00</published><updated>2011-09-23T11:21:36.904-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-23T11:21:36.904-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>More portrait progress</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/7__BIx_jI7e-YKm_1L5ZqEzYV-Q/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7__BIx_jI7e-YKm_1L5ZqEzYV-Q/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/7__BIx_jI7e-YKm_1L5ZqEzYV-Q/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7__BIx_jI7e-YKm_1L5ZqEzYV-Q/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-kBTXivdAmhQ/TnzMLUaCGZI/AAAAAAAABgs/gO9QHYWG5Vo/s1600/portrait_progress4.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-kBTXivdAmhQ/TnzMLUaCGZI/AAAAAAAABgs/gO9QHYWG5Vo/s320/portrait_progress4.jpg" width="298" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://2.bp.blogspot.com/-YOGd4zPN5mY/TnzMK6A5QZI/AAAAAAAABgo/lqrxlwZwVXw/s1600/soldierportrait_progress4.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-YOGd4zPN5mY/TnzMK6A5QZI/AAAAAAAABgo/lqrxlwZwVXw/s320/soldierportrait_progress4.jpg" width="240" /&gt;&lt;/a&gt;&lt;br /&gt;
&amp;nbsp;So I made more progress on this guy in my journey to learn the program. Funny enough he's looking similar to commander Sheppard... lol. Definitely unintentional!! Especially considering how amateurish my portrait looks right now.... I got some weird artifacts near the upper lips I think due to polygon stretching. I think ideally I would Re-topo this head?&lt;br /&gt;
&lt;br /&gt;
I dunno...lol &lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;I tried the poly painting as well, again still learning, as you can tell I'm sure! I know the eyes are really off but overall its not super horrifying for my first piece... well I'd like to think so- LOL! I really need a lot of practice... like everyday!&lt;br /&gt;
&lt;br /&gt;
It will be cool to look back on this piece in 6 months to see how far I get... all in all I'm going to try to tweak it and see if I can make it better with fresh eyes...Ciao!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-4739845341826857562?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/99D4k1HGiTU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/4739845341826857562/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/09/more-portrait-progress.html#comment-form" title="1 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/4739845341826857562?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/4739845341826857562?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/99D4k1HGiTU/more-portrait-progress.html" title="More portrait progress" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-kBTXivdAmhQ/TnzMLUaCGZI/AAAAAAAABgs/gO9QHYWG5Vo/s72-c/portrait_progress4.jpg" height="72" width="72" /><thr:total>1</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/09/more-portrait-progress.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0cNQncyfip7ImA9WhdVF0w.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-3340577155274796990</id><published>2011-09-22T10:04:00.000-07:00</published><updated>2011-09-22T10:04:53.996-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-22T10:04:53.996-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Zbrush4 Portrait in progress....</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/snBA-y1LSwVHJEU2CsyzK7k_BA8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/snBA-y1LSwVHJEU2CsyzK7k_BA8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/snBA-y1LSwVHJEU2CsyzK7k_BA8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/snBA-y1LSwVHJEU2CsyzK7k_BA8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-_3NHjbekdBU/TntpGAyhyRI/AAAAAAAABgk/QdebchbaFeU/s1600/myportrait_progress1_web.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-_3NHjbekdBU/TntpGAyhyRI/AAAAAAAABgk/QdebchbaFeU/s320/myportrait_progress1_web.jpg" width="256" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp;Here is another sketch I'm working on to learn Zbrush. I'm looking forward to ZB4R2 which I will be upgrading to shortly. very cool new features!&lt;br /&gt;
&lt;br /&gt;
In any case this is supposedly a portrait of me or at least what will most likely become a cooler version - haha! I'm using myself just because it easier for reference purposes and I think it would be cool to make a game character version of myself... maybe as a Sci-fi mercenary or something?&lt;br /&gt;
&lt;br /&gt;
The first image is a sketch taken fairly far... I'm not quite there with the ears though mostly because I'm being lazy.... in the second image below I started to play around with texture etc... i attempted a very short military hair style much like commander Shepard from Mass Effect (I'm a huge fan!). its the look I'm going for in any case! Not sure if its the best approach but I think it looks decent. Not sure how to go about the eyebrows honestly...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://2.bp.blogspot.com/-kNHJY3Z_wZM/TntpFj3mrTI/AAAAAAAABgg/SMmum-VLsR4/s1600/myportrait_progress2_web.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="317" src="http://2.bp.blogspot.com/-kNHJY3Z_wZM/TntpFj3mrTI/AAAAAAAABgg/SMmum-VLsR4/s320/myportrait_progress2_web.jpg" width="320" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-3340577155274796990?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/UfBeF-y9l50" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/3340577155274796990/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/09/zbrush4-portrait-in-progress.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3340577155274796990?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3340577155274796990?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/UfBeF-y9l50/zbrush4-portrait-in-progress.html" title="Zbrush4 Portrait in progress...." /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-_3NHjbekdBU/TntpGAyhyRI/AAAAAAAABgk/QdebchbaFeU/s72-c/myportrait_progress1_web.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/09/zbrush4-portrait-in-progress.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkEBQ344cSp7ImA9WhdVFk4.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-3400933926502813095</id><published>2011-09-21T11:44:00.000-07:00</published><updated>2011-09-21T11:44:12.039-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-21T11:44:12.039-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="zbrush" /><title>Zbrush sketch</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/UdkLVlGO5RjgOfTaqQVYP83t7cA/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UdkLVlGO5RjgOfTaqQVYP83t7cA/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/UdkLVlGO5RjgOfTaqQVYP83t7cA/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/UdkLVlGO5RjgOfTaqQVYP83t7cA/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-v3fPxQ938vk/Tnou8tJ8b2I/AAAAAAAABgc/zrpeDyjHBjg/s1600/zbrush-skull-sketch_web.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/-v3fPxQ938vk/Tnou8tJ8b2I/AAAAAAAABgc/zrpeDyjHBjg/s320/zbrush-skull-sketch_web.jpg" width="224" /&gt;&lt;/a&gt;&lt;/div&gt;Just started learning Zbrush 4... or I should say finally getting the hang of the tools. Like any new medium it takes time to figure out a process that works for you. zbrush is such a versatile program that it allows you to approach things in various ways.&lt;br /&gt;
&lt;br /&gt;
This skull sketch is the first time i managed to to something close to what I had in my head or could do in clay. i still need WAY more practice but i thought I'd share this first image as I am proud that I made this far!&lt;br /&gt;
&lt;br /&gt;
Some of the work other artists are doing with this program just blows my mind!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-3400933926502813095?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/cMd9PMCGThY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/3400933926502813095/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/09/zbrush-sketch.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3400933926502813095?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/3400933926502813095?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/cMd9PMCGThY/zbrush-sketch.html" title="Zbrush sketch" /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-v3fPxQ938vk/Tnou8tJ8b2I/AAAAAAAABgc/zrpeDyjHBjg/s72-c/zbrush-skull-sketch_web.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/09/zbrush-sketch.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4ERn44cCp7ImA9WhdWGEg.&quot;"><id>tag:blogger.com,1999:blog-4090519698144097507.post-8675619800649492961</id><published>2011-09-12T11:41:00.000-07:00</published><updated>2011-09-12T11:41:47.038-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2011-09-12T11:41:47.038-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="tutorials" /><title>Back in the game...</title><content type="html">
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/q9KFu6S3tgyZdFKsIy1-EtcvqHM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/q9KFu6S3tgyZdFKsIy1-EtcvqHM/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/q9KFu6S3tgyZdFKsIy1-EtcvqHM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/q9KFu6S3tgyZdFKsIy1-EtcvqHM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;a href="http://2.bp.blogspot.com/-8za4tkU_I_4/Sa_ALorXoJI/AAAAAAAABEs/0DQNTvLb5PA/s1600/setti020.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/-8za4tkU_I_4/Sa_ALorXoJI/AAAAAAAABEs/0DQNTvLb5PA/s320/setti020.jpg" width="213" /&gt;&lt;/a&gt;Here are a couple of tutorials for making figures i created a couple of years ago on instructables:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.instructables.com/id/CREATING-A-FIGURE-ARMATURE-FOR-SCULPTURE/"&gt;Creating a figure armature &lt;/a&gt;&lt;br /&gt;
&lt;a href="http://www.instructables.com/id/Making-a-Female-Game-Character-from-Wax/"&gt;Creating a game character from Wax &lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Enjoy! :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4090519698144097507-8675619800649492961?l=claudiosetti.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Claudiosetti/~4/mrooEKaLKPE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://claudiosetti.blogspot.com/feeds/8675619800649492961/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://claudiosetti.blogspot.com/2011/09/back-in-game.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8675619800649492961?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/4090519698144097507/posts/default/8675619800649492961?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Claudiosetti/~3/mrooEKaLKPE/back-in-game.html" title="Back in the game..." /><author><name>Claudio</name><uri>http://www.blogger.com/profile/17568388584175875861</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://2.bp.blogspot.com/-hjg_W6swq8E/TlZd7O-VQDI/AAAAAAAABdE/17dfVm69ahQ/s220/dragon_tattoo_march18-1.jpg" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-8za4tkU_I_4/Sa_ALorXoJI/AAAAAAAABEs/0DQNTvLb5PA/s72-c/setti020.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://claudiosetti.blogspot.com/2011/09/back-in-game.html</feedburner:origLink></entry></feed>

