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	<title>Podcasts – Cocos2d Podcast</title>
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	<description>by Mohammad Azam and Steffen Itterheim</description>
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		<title>Podcasts – Cocos2d Podcast</title>
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	<itunes:explicit>no</itunes:explicit><copyright>Cocos2d Podcast</copyright><itunes:image href="http://www.highoncoding.com/articleimages/cocos2dpodcast_artwork.png"/><itunes:keywords>cocos2d</itunes:keywords><itunes:summary>All about building apps for the iOS devices using Cocos2d framework.</itunes:summary><itunes:subtitle>Cocos2d Podcast </itunes:subtitle><itunes:category text="Technology"><itunes:category text="Tech News"/></itunes:category><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:owner><itunes:email>cocos2dpodcast@gmail.com</itunes:email><itunes:name>Mohammad Azam &amp; Steffen Itterheim</itunes:name></itunes:owner><item>
		<title>Wrapping up 2012 with Foldify App</title>
		<link>https://cocos2dpodcast.wordpress.com/2012/12/31/wrapping-up-2012-with-foldify-app/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2012/12/31/wrapping-up-2012-with-foldify-app/#respond</comments>
		
		
		<pubDate>Mon, 31 Dec 2012 15:43:46 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=147</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app. Show Notes: Foldify Official Website Pixle Vote for Foldify as the most innovative app [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app.</p>
<audio class="wp-audio-shortcode" id="audio-147-1" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/Foldify.mp3?_=1" /><a href="http://ftp.learn-cocos2d.com/Foldify.mp3">http://ftp.learn-cocos2d.com/Foldify.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<ul>
<li><a href="http://foldifyapp.com/">Foldify Official Website </a></li>
<li><a href="http://www.pixle.pl/">Pixle </a></li>
<li><a href="http://www.bestappever.com/c/iapp/527118971">Vote for Foldify as the most innovative app </a></li>
</ul>
<p>&nbsp;</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">147</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/Foldify.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app. Show Notes: Foldify Official Website Pixle Vote for Foldify as the most innovative app [&amp;#8230;]</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app. Show Notes: Foldify Official Website Pixle Vote for Foldify as the most innovative app [&amp;#8230;]</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Kickstarting the Gladiators</title>
		<link>https://cocos2dpodcast.wordpress.com/2012/08/14/kickstarting-the-gladiators/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2012/08/14/kickstarting-the-gladiators/#respond</comments>
		
		
		<pubDate>Tue, 14 Aug 2012 01:30:52 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=143</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim talks with Jacob Gundersen and Travis Baker about Gladiators of Eden iPhone and iPad game. Travis and Jacob shares their experience of crowd sourcing the game on Kickstarter. Show Notes: Gladiators of Eden iPhone and iPad Game on Kickstarter MetalBoyBlue]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim talks with Jacob Gundersen and Travis Baker about Gladiators of Eden iPhone and iPad game. Travis and Jacob shares their experience of crowd sourcing the game on Kickstarter.</p>
<audio class="wp-audio-shortcode" id="audio-143-2" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/GladiatorsOfEden.mp3?_=2" /><a href="http://ftp.learn-cocos2d.com/GladiatorsOfEden.mp3">http://ftp.learn-cocos2d.com/GladiatorsOfEden.mp3</a></audio>
<p><span style="text-decoration:underline;"><strong>Show Notes:</strong></span></p>
<ul>
<li><a href="http://www.kickstarter.com/projects/1649858379/gladiators-of-eden-iphone-and-ipad-game">Gladiators of Eden iPhone and iPad Game on Kickstarter</a></li>
<li><a href="http://www.metalboyblue.com/Metalboyblue/Travis_Baker_Metalboyblue_App_Developer.html">MetalBoyBlue</a></li>
</ul>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">143</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/GladiatorsOfEden.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim talks with Jacob Gundersen and Travis Baker about Gladiators of Eden iPhone and iPad game. Travis and Jacob shares their experience of crowd sourcing the game on Kickstarter. Show Notes: Gladiators of Eden iPhone and iPad Game on Kickstarter MetalBoyBlue</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim talks with Jacob Gundersen and Travis Baker about Gladiators of Eden iPhone and iPad game. Travis and Jacob shares their experience of crowd sourcing the game on Kickstarter. Show Notes: Gladiators of Eden iPhone and iPad Game on Kickstarter MetalBoyBlue</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Mohammad Azam Educates Us on Creating Educational Apps</title>
		<link>https://cocos2dpodcast.wordpress.com/2012/05/01/mohammad-azam-educates-us-on-creating-educational-apps/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2012/05/01/mohammad-azam-educates-us-on-creating-educational-apps/#respond</comments>
		
		
		<pubDate>Tue, 01 May 2012 16:19:50 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=137</guid>

					<description><![CDATA[In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform. Show Notes: 1) Kinder Pop 2) Mathemachicken 3) A Dad&#8217;s Plea to Developers of iPad Apps for Children 4) Lessons Learned from Creating Educational Apps for the iOS Platform]]></description>
										<content:encoded><![CDATA[<p>In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform.</p>
<audio class="wp-audio-shortcode" id="audio-137-3" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/cocos2dpodcast_education.mp3?_=3" /><a href="http://ftp.learn-cocos2d.com/cocos2dpodcast_education.mp3">http://ftp.learn-cocos2d.com/cocos2dpodcast_education.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<p>1) <a href="http://itunes.apple.com/us/app/kinder-pop/id515953604?mt=8">Kinder Pop</a></p>
<p>2) <a href="http://itunes.apple.com/us/app/mathemachicken/id425364385?mt=8">Mathemachicken</a></p>
<p>3) <a href="http://uxdesign.smashingmagazine.com/2012/03/12/dads-plea-developers-ipad-apps-children/">A Dad&#8217;s Plea to Developers of iPad Apps for Children</a></p>
<p>4) <a href="http://highoncoding.com/Articles/849_Lessons_Learned_from_Creating_Educational_Apps_for_iOS_Platform.aspx">Lessons Learned from Creating Educational Apps for the iOS Platform</a></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">137</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/cocos2dpodcast_education.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform. Show Notes: 1) Kinder Pop 2) Mathemachicken 3) A Dad&amp;#8217;s Plea to Developers of iPad Apps for Children 4) Lessons Learned from Creating Educational Apps for the iOS Platform</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform. Show Notes: 1) Kinder Pop 2) Mathemachicken 3) A Dad&amp;#8217;s Plea to Developers of iPad Apps for Children 4) Lessons Learned from Creating Educational Apps for the iOS Platform</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Chris Wilson Sketches with SketchShare</title>
		<link>https://cocos2dpodcast.wordpress.com/2012/03/17/chris-wilson-sketches-with-sketchshare/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2012/03/17/chris-wilson-sketches-with-sketchshare/#respond</comments>
		
		
		<pubDate>Sat, 17 Mar 2012 01:12:21 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=131</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim interviews Chris Wilson, creator of SketchShare. Chris explains the purpose of SketchShare and how he overcome the challenges faced during development. Sketchshare was also featured as an &#8220;App of the Week&#8221; on the UK app store. Show Notes: 1) SketchShare 2) Chris Wilson on Twitter (@abitofcode)]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim interviews Chris Wilson, creator of SketchShare. Chris explains the purpose of SketchShare and how he overcome the challenges faced during development. Sketchshare was also featured as an &#8220;App of the Week&#8221; on the UK app store.</p>
<audio class="wp-audio-shortcode" id="audio-131-4" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/sketchshare.mp3?_=4" /><a href="http://ftp.learn-cocos2d.com/sketchshare.mp3">http://ftp.learn-cocos2d.com/sketchshare.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<p>1) <a href="http://sketchshare.co.uk/wp/">SketchShare</a></p>
<p>2) Chris Wilson on Twitter (<a href="http://twitter.com/#!/abitofcode">@abitofcode</a>)</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">131</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
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	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim interviews Chris Wilson, creator of SketchShare. Chris explains the purpose of SketchShare and how he overcome the challenges faced during development. Sketchshare was also featured as an &amp;#8220;App of the Week&amp;#8221; on the UK app store. Show Notes: 1) SketchShare 2) Chris Wilson on Twitter (@abitofcode)</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim interviews Chris Wilson, creator of SketchShare. Chris explains the purpose of SketchShare and how he overcome the challenges faced during development. Sketchshare was also featured as an &amp;#8220;App of the Week&amp;#8221; on the UK app store. Show Notes: 1) SketchShare 2) Chris Wilson on Twitter (@abitofcode)</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>NimbleBit vs Zynga</title>
		<link>https://cocos2dpodcast.wordpress.com/2012/02/23/nimblebit-vs-zynga/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2012/02/23/nimblebit-vs-zynga/#comments</comments>
		
		
		<pubDate>Thu, 23 Feb 2012 17:07:43 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=127</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim talks about the NimbleBit and Zynga fiasco.]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim talks about the NimbleBit and Zynga fiasco.</p>
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]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">127</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
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	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim talks about the NimbleBit and Zynga fiasco.</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim talks about the NimbleBit and Zynga fiasco.</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Augmented Reality with Nick Waynik</title>
		<link>https://cocos2dpodcast.wordpress.com/2011/12/06/augmented-reality-with-nick-waynik/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2011/12/06/augmented-reality-with-nick-waynik/#comments</comments>
		
		
		<pubDate>Tue, 06 Dec 2011 15:24:21 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=123</guid>

					<description><![CDATA[In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games. Show Notes:  Introduction to Augmented Reality on the iPhone PA Traffic Cams [Subscribe to Cocos2d Podcast on iTunes] &#160;]]></description>
										<content:encoded><![CDATA[<p>In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games.</p>
<audio class="wp-audio-shortcode" id="audio-123-6" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/Cocos2dPodcast_AR.mp3?_=6" /><a href="http://ftp.learn-cocos2d.com/Cocos2dPodcast_AR.mp3">http://ftp.learn-cocos2d.com/Cocos2dPodcast_AR.mp3</a></audio>
<p><strong>Show Notes: </strong></p>
<ul>
<li><a href="http://www.raywenderlich.com/3997/introduction-to-augmented-reality-on-the-iphone">Introduction to Augmented Reality on the iPhone</a></li>
<li><a href="http://nickwaynik.com/iphone-apps/pa-traffic-cams/">PA Traffic Cams</a></li>
</ul>
<p>[<a href="http://itunes.apple.com/us/podcast//id433503418">Subscribe to Cocos2d Podcast on iTunes</a>]</p>
<p>&nbsp;</p>
]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">123</post-id>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/Cocos2dPodcast_AR.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games. Show Notes:  Introduction to Augmented Reality on the iPhone PA Traffic Cams [Subscribe to Cocos2d Podcast on iTunes] &amp;#160;</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games. Show Notes:  Introduction to Augmented Reality on the iPhone PA Traffic Cams [Subscribe to Cocos2d Podcast on iTunes] &amp;#160;</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Exploring Space Manager with Rob Blackwood</title>
		<link>https://cocos2dpodcast.wordpress.com/2011/11/21/exploring-space-manager-with-rob-blackwood/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2011/11/21/exploring-space-manager-with-rob-blackwood/#respond</comments>
		
		
		<pubDate>Mon, 21 Nov 2011 14:38:18 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=118</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games. Show Notes: Space Manager Framework Mobile Bros Implementing Nutty Squirrels Using Space Manager Framework Angry Birds Using Space Manager Framework [Subscribe to Cocos2d Podcast on [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games.</p>
<audio class="wp-audio-shortcode" id="audio-118-7" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/Cocos2dPodcast_SpaceManager.mp3?_=7" /><a href="http://ftp.learn-cocos2d.com/Cocos2dPodcast_SpaceManager.mp3">http://ftp.learn-cocos2d.com/Cocos2dPodcast_SpaceManager.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<ul>
<li><a href="http://code.google.com/p/chipmunk-spacemanager/">Space Manager Framework</a></li>
<li><a href="http://mobile-bros.com/">Mobile Bros</a></li>
<li><a href="http://www.highoncoding.com/Articles/826_Implementing_Nutty_Squirrels_Using_Space_Manager.aspx">Implementing Nutty Squirrels Using Space Manager Framework</a></li>
<li><a href="http://www.cocos2d-iphone.org/archives/1214">Angry Birds Using Space Manager Framework</a></li>
</ul>
<p>[<a href="http://itunes.apple.com/us/podcast//id433503418">Subscribe to Cocos2d Podcast on iTunes</a>]</p>
]]></content:encoded>
					
					<wfw:commentRss>https://cocos2dpodcast.wordpress.com/2011/11/21/exploring-space-manager-with-rob-blackwood/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		<enclosure length="30328894" type="audio/mpeg" url="http://ftp.learn-cocos2d.com/Cocos2dPodcast_SpaceManager.mp3"/>

		<post-id xmlns="com-wordpress:feed-additions:1">118</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
		</media:content>

		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/Cocos2dPodcast_SpaceManager.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games. Show Notes: Space Manager Framework Mobile Bros Implementing Nutty Squirrels Using Space Manager Framework Angry Birds Using Space Manager Framework [Subscribe to Cocos2d Podcast on [&amp;#8230;]</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games. Show Notes: Space Manager Framework Mobile Bros Implementing Nutty Squirrels Using Space Manager Framework Angry Birds Using Space Manager Framework [Subscribe to Cocos2d Podcast on [&amp;#8230;]</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Cocos2d Mythbusting with Steffen Itterheim</title>
		<link>https://cocos2dpodcast.wordpress.com/2011/10/25/cocos2d-mythbusting-with-steffen-itterheim/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2011/10/25/cocos2d-mythbusting-with-steffen-itterheim/#respond</comments>
		
		
		<pubDate>Tue, 25 Oct 2011 18:15:50 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=114</guid>

					<description><![CDATA[In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework. Show Notes:  Steffen Itterheim Blog Desert Race Source Code on Git Math Speeder Kobold2d &#160;]]></description>
										<content:encoded><![CDATA[<p>In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework.</p>
<audio class="wp-audio-shortcode" id="audio-114-8" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/Cocos2dPodcastMyths.mp3?_=8" /><a href="http://ftp.learn-cocos2d.com/Cocos2dPodcastMyths.mp3">http://ftp.learn-cocos2d.com/Cocos2dPodcastMyths.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<ul>
<li> <a href="http://www.learn-cocos2d.com/blog/">Steffen Itterheim Blog</a></li>
<li><a href="https://github.com/azamsharp/Desert-Race">Desert Race Source Code on Git</a></li>
<li><a href="http://itunes.apple.com/us/app/math-speeder/id456056400?ls=1&amp;mt=8">Math Speeder </a></li>
<li><a href="http://www.kobold2d.com/display/KKSITE/Home">Kobold2d </a></li>
</ul>
<p>&nbsp;</p>
]]></content:encoded>
					
					<wfw:commentRss>https://cocos2dpodcast.wordpress.com/2011/10/25/cocos2d-mythbusting-with-steffen-itterheim/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		<enclosure length="49092756" type="audio/mpeg" url="http://ftp.learn-cocos2d.com/Cocos2dPodcastMyths.mp3"/>

		<post-id xmlns="com-wordpress:feed-additions:1">114</post-id>
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			<media:title type="html">cocos2dpodcast</media:title>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/Cocos2dPodcastMyths.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework. Show Notes:  Steffen Itterheim Blog Desert Race Source Code on Git Math Speeder Kobold2d &amp;#160;</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework. Show Notes:  Steffen Itterheim Blog Desert Race Source Code on Git Math Speeder Kobold2d &amp;#160;</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Cocos2d Extensions with Stepan Generalov</title>
		<link>https://cocos2dpodcast.wordpress.com/2011/10/11/cocos2d-extensions-with-stepan-generalov/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2011/10/11/cocos2d-extensions-with-stepan-generalov/#respond</comments>
		
		
		<pubDate>Tue, 11 Oct 2011 18:29:45 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=106</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim discusses Cocos2d Extensions with Stepan Generalov. Cocos2d Extensions is a collection of 3rd party extensions and additions for the Cocos2d iPhone engine. Show Notes: Cocos2d Extensions Cocos2d Conference Idea by Stepan Generalov Saying Goodbye to a Singleton [Subscribe to Cocos2d Podcast on iTunes]]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim discusses Cocos2d Extensions with Stepan Generalov. Cocos2d Extensions is a collection of 3rd party extensions and additions for the Cocos2d iPhone engine.</p>
<audio class="wp-audio-shortcode" id="audio-106-9" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/Cocos2dExtensions.mp3?_=9" /><a href="http://ftp.learn-cocos2d.com/Cocos2dExtensions.mp3">http://ftp.learn-cocos2d.com/Cocos2dExtensions.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<ul>
<li><a href="https://github.com/cocos2d/cocos2d-iphone-extensions">Cocos2d Extensions</a></li>
<li><a href="http://www.youtube.com/watch?v=Kw8dbJfcwD8">Cocos2d Conference Idea by Stepan Generalov</a></li>
<li><a href="http://www.learn-cocos2d.com/2011/10/goodbye-singleton/">Saying Goodbye to a Singleton</a></li>
</ul>
<p>[<a href="http://itunes.apple.com/us/podcast/id433503418">Subscribe to Cocos2d Podcast on iTunes</a>]</p>
]]></content:encoded>
					
					<wfw:commentRss>https://cocos2dpodcast.wordpress.com/2011/10/11/cocos2d-extensions-with-stepan-generalov/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		<enclosure length="38764171" type="audio/mpeg" url="http://ftp.learn-cocos2d.com/Cocos2dExtensions.mp3"/>

		<post-id xmlns="com-wordpress:feed-additions:1">106</post-id>
		<media:content medium="image" url="https://2.gravatar.com/avatar/e3fc556155d199f996bb60e34fa5653fb5ebe88c935798f42764a07a8b2a6928?s=96&amp;d=identicon&amp;r=G">
			<media:title type="html">cocos2dpodcast</media:title>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/Cocos2dExtensions.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim discusses Cocos2d Extensions with Stepan Generalov. Cocos2d Extensions is a collection of 3rd party extensions and additions for the Cocos2d iPhone engine. Show Notes: Cocos2d Extensions Cocos2d Conference Idea by Stepan Generalov Saying Goodbye to a Singleton [Subscribe to Cocos2d Podcast on iTunes]</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim discusses Cocos2d Extensions with Stepan Generalov. Cocos2d Extensions is a collection of 3rd party extensions and additions for the Cocos2d iPhone engine. Show Notes: Cocos2d Extensions Cocos2d Conference Idea by Stepan Generalov Saying Goodbye to a Singleton [Subscribe to Cocos2d Podcast on iTunes]</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
		<item>
		<title>Whats New in Cocos2d 2.0 Alpha?</title>
		<link>https://cocos2dpodcast.wordpress.com/2011/10/03/whats-new-in-cocos2d-2-0-alpha/</link>
					<comments>https://cocos2dpodcast.wordpress.com/2011/10/03/whats-new-in-cocos2d-2-0-alpha/#comments</comments>
		
		
		<pubDate>Mon, 03 Oct 2011 14:17:44 +0000</pubDate>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://cocos2dpodcast.wordpress.com/?p=97</guid>

					<description><![CDATA[In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below: OpenGL ES 2.0 support (shaders) Better physics integration Includes Box2d v2.2.1 &#38; Chipmunk 6.0.1: Templates updated with new best practices Much faster Motion Streak Improved ProgressTimer Much [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below:</p>
<ul>
<li>OpenGL ES 2.0 support (shaders)</li>
<li>Better physics integration</li>
<li>Includes Box2d v2.2.1 &amp; Chipmunk 6.0.1: Templates updated with new best practices</li>
<li>Much faster Motion Streak</li>
<li>Improved ProgressTimer</li>
<li>Much easier to create “Double Resolution” sprites in Retina Display</li>
<li>Retina Display code rewritten: double viewport instead of position. Everything is in points.</li>
<li>Improved profiling API</li>
<li>Simplified Sprite / SpriteBatch source code</li>
</ul>
<audio class="wp-audio-shortcode" id="audio-97-10" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="http://ftp.learn-cocos2d.com/Cocos2d_2_Alpha.mp3?_=10" /><a href="http://ftp.learn-cocos2d.com/Cocos2d_2_Alpha.mp3">http://ftp.learn-cocos2d.com/Cocos2d_2_Alpha.mp3</a></audio>
<p><strong>Show Notes:</strong></p>
<p><a href="http://www.cocos2d-iphone.org/archives/1614">Cocos2d 2.0 Alpha</a></p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">97</post-id>
		<media:content medium="image" url="https://2.gravatar.com/avatar/e3fc556155d199f996bb60e34fa5653fb5ebe88c935798f42764a07a8b2a6928?s=96&amp;d=identicon&amp;r=G">
			<media:title type="html">cocos2dpodcast</media:title>
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		<media:content medium="audio" url="http://ftp.learn-cocos2d.com/Cocos2d_2_Alpha.mp3"/>
	<dc:creator>cocos2dpodcast@gmail.com (Mohammad Azam &amp; Steffen Itterheim)</dc:creator><itunes:explicit>no</itunes:explicit><itunes:subtitle>In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below: OpenGL ES 2.0 support (shaders) Better physics integration Includes Box2d v2.2.1 &amp;#38; Chipmunk 6.0.1: Templates updated with new best practices Much faster Motion Streak Improved ProgressTimer Much [&amp;#8230;]</itunes:subtitle><itunes:author>Mohammad Azam &amp; Steffen Itterheim</itunes:author><itunes:summary>In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below: OpenGL ES 2.0 support (shaders) Better physics integration Includes Box2d v2.2.1 &amp;#38; Chipmunk 6.0.1: Templates updated with new best practices Much faster Motion Streak Improved ProgressTimer Much [&amp;#8230;]</itunes:summary><itunes:keywords>cocos2d</itunes:keywords></item>
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