<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:yt="http://gdata.youtube.com/schemas/2007" version="2.0">
   <channel>
      <title>Colony of Gamers</title>
      <description>The Colony of Gamers Network RSS Feed</description>
      <link>http://pipes.yahoo.com/pipes/pipe.info?_id=OJrdcYeQ3RGNE3v3pgt1Yg</link>
      <pubDate>Fri, 13 Nov 2009 15:20:09 -0800</pubDate>
      <generator>http://pipes.yahoo.com/pipes/</generator>
      <atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/ColonyOfGamersNetwork" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
         <title>This Week in Rock Band: AFI &amp; The Bangles</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13609&amp;goto=newpost</link>
         <description>This week the Rock Band (http://www.colonyofgamers.com/cogforums/tags.php?tag=rock+band) music platform gets six new songs, including a new track...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13609</guid>
         <pubDate>Fri, 13 Nov 2009 10:17:21 -0800</pubDate>
         <content:encoded><![CDATA[<div>This week the <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/tags.php?tag=rock+band">Rock Band</a> music platform gets six new songs, including a new track pack from AFI.<br />
<br />
<b>AFI Track Pack 01</b><br />
 AFI  Beautiful Thieves<br />
 AFI  End Transmission<br />
 AFI  Love Like Winter<br />
 AFI  Medicate<br />
 AFI  The Leaving Song, Pt II<br />
<br />
<b>Single tracks</b><br />
 The Bangles  Walk Like an Egyptian* <br />
<br />
The AFI Track Pack will sell for 680 MSP/$8.50. All individual tracks will sell for 160 MSP/200 NP/$2. The tracks will be available Tuesday for the 360 and Wii (individual tracks only for the Wii) and Thursday for the PS3.<br />
<br />
* (also available in LEGO Rock Band)<br />
<br />
Rock Band Unplugged for the PSP also gets a pair of new tracks. <br />
<br />
 Dead Kennedys  California Über Alles<br />
 Sleater-Kinney  Youre No RocknRoll Fun<br />
<br />
Tracks will be available on Thursday and cost $2 on PSN.</div>]]></content:encoded>
      </item>
      <item>
         <title>PSP's Ad Hoc Party Finally Coming To The US</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13607&amp;goto=newpost</link>
         <description>Image: http://farm3.static.flickr.com/2569/4100040310_6a0deaa44e.jpg Sony put Ad Hoc Party out in Japan originally last November, and ever since...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13607</guid>
         <pubDate>Fri, 13 Nov 2009 08:08:43 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://farm3.static.flickr.com/2569/4100040310_6a0deaa44e.jpg" border="0" alt=""/></div><br />
Sony put Ad Hoc Party out in Japan originally last November, and ever since then PSP owners in the know have been wondering when they'd stop dragging their feet and put it out in the West. An explanation of what Ad Hoc Party is and how it works from the <a rel="nofollow" target="_blank" href="http://blog.us.playstation.com/2009/11/adhocparty-for-psp-available-soon/">PlayStation Blog</a>:<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> So, how does adhocParty work? PSP titles with adhoc mode traditionally require you to play within close proximity to each other. AdhocParty takes advantage of the interoperable capabilities of the PSP and PS3 systems. It enables you to play games featuring Ad Hoc mode, such as Gran Turismo and Monster Hunter Freedom Unite, over the Internet through the PS3. Your PSP connects to the PS3 via Wi-Fi, allowing you to chat online with fellow gamers in North America before jumping into competition from the comforts of each of your respective living rooms.<br />
<br />
In addition to all of its competitive and social gaming features, adhocParty for PSP supports voice chat through the Wireless Headset or PlayStation Eye, offering you a complete and immersive gaming experience only available on the PlayStation platform. <hr /> </td> </tr> </table>
</div>We don't have a date yet, so hopefully "soon" means by the end of the year. The system already works with the US versions of many games as it is, but so far the barrier to using it has been that the entire application is in Japanese. Thankfully, that will soon change.</div>]]></content:encoded>
      </item>
      <item>
         <title>Colonists, ASSEMBLE! (a Care Package for an Overseas Soldier)</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13606&amp;goto=newpost</link>
         <description>Image: http://image.colonyofgamers.com/news/funny-pictures-you-are-making-a-care-package-very-correctly.jpg Fellow colonist *jpc_theoneandonly*...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13606</guid>
         <pubDate>Fri, 13 Nov 2009 07:59:26 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://image.colonyofgamers.com/news/funny-pictures-you-are-making-a-care-package-very-correctly.jpg" border="0" alt=""/></div><br />
Fellow colonist <b>jpc_theoneandonly</b> is a soldier currently stationed overseas in one of those miserable hot, arid regions. <b>MrBibbz</b> has graciously volunteered to organize a care package for jpc's platoon. But in order to make this happen, we need to have donations provided. The essentials: toiletries, DVDs, 360 games (if you don't need them anymore), other types of games and activities, etc.<br />
<br />
Show some love to a colonist AND a soldier and see if you can contribute <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=13540"><b>here in this thread</b></a>!</div>]]></content:encoded>
      </item>
      <item>
         <title>US PSN Update 11/13</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13605&amp;goto=newpost</link>
         <description>Another rather slow week for the PSN update, though Braid finally makes it's way to the PS3 as well as a decent selection of demos. The full list...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13605</guid>
         <pubDate>Fri, 13 Nov 2009 07:53:31 -0800</pubDate>
         <content:encoded><![CDATA[<div>Another rather slow week for the PSN update, though Braid finally makes it's way to the PS3 as well as a decent selection of demos. The full list from the <a rel="nofollow" target="_blank" href="http://blog.us.playstation.com/2009/11/playstation-store-update-111/">PlayStation Blog</a>:<br />
<br />
<b>PS3:</b><ul><li>Tank Battles Price Drop (Price Drop To $6.99)</li>
<li>Braid ($14.99)</li>
<li>Star Trek: D-A-C ($9.99) [With Demo]</li>
<li>Command &amp; Conquer: Red Alert ($5.99) [PS1]</li>
<li>Inferno Pool Demo</li>
<li>NCAA Basketball 10 Demo</li>
<li>MX Vs. ATV Reflex Demo</li>
<li>PAIN Fat Princess Character (Free)</li>
<li>PAIN Speed Oocher Mode ($1.99)</li>
<li>Rag Doll Kung Fu Mistress of Mime Character (Free)</li>
<li>Rag Doll Kung Fu Shaolin Scarecrow Character (Free)</li>
<li>Ninja Gaiden Sigma 2 Costume Pack ($3.99)</li>
<li>Guitar Hero 5 Tracks</li>
<li>Rock Band Tracks</li>
</ul><br />
<b>PSP:</b><ul><li>Pinball Heroes  High Velocity Bowling ($3.99)</li>
<li>Pinball Heroes  Hot Shots Golf ($3.99)</li>
<li>Pinball Heroes  PAIN ($3.99)</li>
<li>Pinball Heroes  UNCHARTED ($3.99)</li>
<li>Kenka Bancho: Badass Rumble ($39.99)</li>
<li>Bubble Trubble ($4.99)</li>
<li>Dynasty Warriors: Strikeforce Quest Pack #7 (Free)</li>
<li>Command &amp; Conquer: Red Alert ($5.99) [PS1]</li>
</ul></div>]]></content:encoded>
      </item>
      <item>
         <title>Final Fantasy XIII Dated For US/EU</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13603&amp;goto=newpost</link>
         <description>It has been a very long wait for fans of the series, but the wait will soon be over. Announced at the end of a new trailer that can be seen at the...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13603</guid>
         <pubDate>Fri, 13 Nov 2009 07:46:34 -0800</pubDate>
         <content:encoded><![CDATA[<div>It has been a very long wait for fans of the series, but the wait will soon be over. Announced at the end of a new trailer that can be seen at the official site for the game, it will be out on March 9th, 2010. <br />
<br />
<div align="center">[gt]58997[/gt]</div><br />
The trailer includes new footage of the game, as well as interviews with members of the dev team. It also reveals that the game's theme will be sung by vocalist Leona Lewis, and will be called <i>My Hands</i>.</div>]]></content:encoded>
      </item>
      <item>
         <title>Xbox Fall Update for the Rest of Us on Nov. 17</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13602&amp;goto=newpost</link>
         <description>In an email sent out to Xbox LIVE subscribers this morning, Microsoft confirmed that its 2009 Fall Update would be launched next Tuesday, November...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13602</guid>
         <pubDate>Fri, 13 Nov 2009 07:32:52 -0800</pubDate>
         <content:encoded><![CDATA[<div>In an email sent out to Xbox LIVE subscribers this morning, Microsoft confirmed that its 2009 Fall Update would be launched next Tuesday, November 17. The update, currently available to those who applied for a preview program, will become mandatory for all Xbox LIVE users beginning next week.<br />
<br />
The update includes new features for adult Gold-level subscribers, including integration of social networking sites Last.fm, Twitter, and Facebook, a revamped and rebranded Zune video marketplace, and news from MSN.<br />
<br />
For more details, check out <a rel="nofollow" target="_blank" href="http://www.xbox.com/en-us/live/update">Microsoft's official page for the update</a>.</div>]]></content:encoded>
      </item>
      <item>
         <title>Sgt Pepper's Coming to Beatles Rock Band Next Week</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13601&amp;goto=newpost</link>
         <description>Harmonix has announced that the rest of the seminal "Sgt. Peppers Lonely Hearts Club Band" album will be coming to *Beatles: Rock Band* next week. ...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13601</guid>
         <pubDate>Fri, 13 Nov 2009 06:38:06 -0800</pubDate>
         <content:encoded><![CDATA[<div>Harmonix has announced that the rest of the seminal "Sgt. Peppers Lonely Hearts Club Band" album will be coming to <b>Beatles: Rock Band</b> next week.<br />
<br />
5 of the albums 13 tracks are already in the game, so this pack will add the remaining tracks.<br />
<br />
Fixing A Hole <br />
Shes Leaving Home <br />
Being For The Benefit of Mr. Kite! <br />
Within You Without You <br />
When Im Sixty-Four <br />
Lovely Rita <br />
Sgt. Peppers Lonely Hearts Club Band (Reprise) <br />
A Day In The Life.<br />
<br />
Each track will be available individually for 160 MSP/$2 while the whole album will run you 1080 MSP/$13.50. The tracks will be available on the 360 &amp; Wii on Tuesday the 17th and for PS3 on the 19th.</div>]]></content:encoded>
      </item>
      <item>
         <title>Dipswitch Comics, "The Harrowing"</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13600&amp;goto=newpost</link>
         <description>Image: http://dipswitchcomics.com/dipbanner.jpg (http://dipswitchcomics.com/139) It's Friday! Enjoy your pre-weekend feast of gaming. I don't...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13600</guid>
         <pubDate>Fri, 13 Nov 2009 05:37:31 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><a rel="nofollow" target="_blank" href="http://dipswitchcomics.com/139"><img src="http://dipswitchcomics.com/dipbanner.jpg" border="0" alt=""/></a></div><br />
It's Friday! Enjoy your pre-weekend feast of gaming. I don't have Call of Duty yet, but only because those Dragons ain't gonna Age themselves. <br />
<br />
It's my duty! <br />
<br />
Enjoy the comic, and we'll see you Monday. <br />
<br />
Dan 'Alienmastermind' Houser</div>]]></content:encoded>
      </item>
      <item>
         <title>CoG Feature: Band Hero Review [360/PS3]</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13599&amp;goto=newpost</link>
         <description>We bring to you our review (http://www.colonyofgamers.com/cogforums/showthread.php?t=13598) of Band Hero, released last week on multiple systems. ...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13599</guid>
         <pubDate>Fri, 13 Nov 2009 05:29:49 -0800</pubDate>
         <content:encoded><![CDATA[<div>We bring to you <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=13598">our review</a> of <i>Band Hero</i>, released last week on multiple systems.<br /> <br />
<div align="center"><img src="http://www.ebgames.com/common/images/lbox/200716b.jpg" border="0" alt=""/> <img src="http://www.ebgames.com/common/images/lbox/270431b.jpg" border="0" alt=""/></div> <br />
<i>Band Hero</i> is a surprisingly good game that takes the mechanics from the recently released <i>Guitar Hero 5</i> and uses Top 40 and chart topping songs from over the years. Some people may not like those types of songs though, so they may steer clear of this game. Certainly more pop and bubblegum than its older brother, but this game also reintroduces the fun that I felt <i>GH5</i> was lacking. An excellent pickup if you like the 65 songs present on the game.<br /> <br />
Feel free to read our <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=13598">Review</a> and we will try to answer questions to the best of our ability.</div>]]></content:encoded>
      </item>
      <item>
         <title>Pitchford Talks Borderlands DLC</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13591&amp;goto=newpost</link>
         <description>Image: http://farm4.static.flickr.com/3521/4015022995_f2d3779701.jpg (http://farm4.static.flickr.com/3521/4015022995_a12188a70f_o.jpg) I know, I...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13591</guid>
         <pubDate>Thu, 12 Nov 2009 17:56:19 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><a rel="nofollow" target="_blank" href="http://farm4.static.flickr.com/3521/4015022995_a12188a70f_o.jpg"><img src="http://farm4.static.flickr.com/3521/4015022995_f2d3779701.jpg" border="0" alt=""/></a></div><br />
I know, I know. Between Dragon Age, Modern Warfare 2 and the soon to be released Left 4 Dead 2 many of us have forgotten about <b><a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/tags.php?tag=borderlands">Borderlands</a></b>. But i have a feeling that many of us will be returning to Pandora when the 'Zombie Island of Dr. Ned' DLC drops later this month. Gearbox honcho Randy Pitchford spoke to <a rel="nofollow" target="_blank" href="http://gameinformer.com/b/news/archive/2009/11/12/gearbox-s-pitchford-talks-borderlands-dlc-more.aspx">Game Informer</a> about this DLC pack in particular and future plans for the game in general. Of particular note:<br />
<br />
- The Zombie Island of Dr. Ned contains about 6-10 hours of new content, with about 50 new quests spread over 5 new dungeons. <br />
- You'll access the island by using the game's fast travel system, even if you have yet to activate it in-game.<br />
- They're working on raising the level cap in the game, but it won't be in this DLC pack, and Gearbox is being coy on when exactly we'll see it. <br />
- Don't expect to see any cosmetic changes to the characters, like custom logos, faces, etc. It would just eat up system power needed for other graphical touches. <br />
- While most of the DLC being planned will add new areas to the game, they would like to use it to also expand upon existing areas, with Old Haven in particular being mentioned. <br />
- There will be Were-Skags. <br />
<br />
The 'Zombie Island of Dr. Ned' DLC will be released for the 360 and PS3 on November 24.<br />
<br />
Sources - <a rel="nofollow" target="_blank" href="http://gameinformer.com/b/news/archive/2009/11/12/gearbox-s-pitchford-talks-borderlands-dlc-more.aspx">Game Informer</a>; <a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2962/Borderlands_DLC_Plans__Level_Caps_According_to_Randy_Pitchford.html">Co-Optimus</a>.</div>]]></content:encoded>
      </item>
      <item>
         <title>Nintendo Announces Hotel Dusk Sequel; Publishing M-rated Title</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13584&amp;goto=newpost</link>
         <description>From the depths of NeoGaf (http://neogaf.com) -- known for discovering and translating gaming news from obscure Japanese websites -- comes word that...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13584</guid>
         <pubDate>Thu, 12 Nov 2009 14:40:57 -0800</pubDate>
         <content:encoded><![CDATA[<div>From the depths of <a rel="nofollow" target="_blank" href="http://neogaf.com">NeoGaf</a> -- known for discovering and translating gaming news from obscure Japanese websites -- comes word that Nintendo is bringing out a couple of surprises next year. One is a DS sequel to <i>Hotel Dusk: Room 215</i> called "Last Window". The other is a sort of action-RPG title called "Zangeki no REGINLEIV" and strangely enough features a Cero D rating. <a rel="nofollow" target="_blank" href="http://www.ign.com/cero.html">Cero D</a> in Japan is the equivalent of an M rating stateside. If this information proves to be accurate, this title would join a very elite few mature-rated games that Nintendo has published (which includes such excellent company as <i>Eternal Darkness</i> on the GameCube). From the discussion on NeoGaf, it would appear that "Zangeki no REGINLEIV" could be a fantasy-style <i>Earth Defense Force</i> game, given that it is being developed by Sandlot.<br />
<br />
<div align="center"><img src="http://img43.imageshack.us/img43/2237/o0210030010304765538.jpg" border="0" alt=""/> <img src="http://img29.imageshack.us/img29/7536/o0210030010304765535.jpg" border="0" alt=""/></div><br />
No word on whether or not these games might see a stateside release, though <i>Hotel Dusk: Room 215</i> was released in America in 2007.<br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.neogaf.com/forum/showthread.php?t=379511">NeoGaf</a></div>]]></content:encoded>
      </item>
      <item>
         <title>A Picture of Modern Warfare 2's Sales On the PC</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13583&amp;goto=newpost</link>
         <description>Everyone knows it at this point, the game sold over 5 million copies in one day when it was released. Critics have been raving and the marketing was...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13583</guid>
         <pubDate>Thu, 12 Nov 2009 14:37:39 -0800</pubDate>
         <content:encoded><![CDATA[<div>Everyone knows it at this point, the game sold over 5 million copies in one day when it was released. Critics have been raving and the marketing was huge, everyone knew that the game was set to break records.<br />
<br />
But what about the PC version?<br />
No one can disagree to the notion that the PC version was getting a lot of bad press, which might have had an impact on the game's sales... and you can add to that fact the assumption that PC versions of multiplatform games usually do not sell nearly as well as their console counterparts.<br />
<br />
Since we won't know until any hard numbers are released, <a rel="nofollow" target="_blank" href="http://news.bigdownload.com/2009/11/01/pc-modern-warfare-2-sells-less-than-a-tenth-of-total-on-amazon-c/">Big Download</a> has spotted an interesting tidbit that offers a not-too-blurry picture of the game's sales volume:<br />
<div align="center"><br />
<img src="http://i106.photobucket.com/albums/m255/HarryBogard/amazonsalesnov1.jpg" border="0" alt=""/></div><br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> As you can see the PC version is currently selling only 8 percent of the Standard Edition's total sales. The Xbox 360 version is by far the most popular port with 61 percent followed by the PS3 version with a mere 31 percent (the results don't take into account sales of the Hardened Edition and Prestige Edition of the game which is not available for PC owners). <hr /> </td> </tr> </table>
</div>Expected? Low? 500K-For-A-PC-Game-In-One-Day-Holy-Shit? Discuss!<br />
<br />
<a rel="nofollow" target="_blank" href="http://news.bigdownload.com/2009/11/01/pc-modern-warfare-2-sells-less-than-a-tenth-of-total-on-amazon-c/">Source</a></div>]]></content:encoded>
      </item>
      <item>
         <title>Gamestop To Begin Selling DLC In-Store</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13578&amp;goto=newpost</link>
         <description>Whether or not they would admit it, executives at game retail giant Gamestop are worried about digital sales taking a bite out of the retail pie. ...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13578</guid>
         <pubDate>Thu, 12 Nov 2009 11:47:57 -0800</pubDate>
         <content:encoded><![CDATA[<div>Whether or not they would admit it, executives at game retail giant Gamestop are worried about digital sales taking a bite out of the retail pie. While we're not yet at the point where even a plurality of game sales can be conducted digitally, we will clearly hit that point sometime in the not-too-distant future. Gamestop knows this, and they're trying to figure out how to enter the digital market without prematurely abandoning the physical media. Are you ready for in-store DLC sales? <br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2796/4098259627_0f0fce8ebd_o.jpg" border="0" alt=""/><br />
<i><font size="1">Image courtesy Gamespot</font></i></div> <br />
Starting early next year, a few select Gamestops will begin testing a trial program in which store associates inform customers of DLC availability when buying a title. The customer would be able to buy the content with normal forms of payment, and the content would be waiting on their console when they get home. The details of how those transactions would work are still murky - imagine the headaches trying to read off Gamertags to an associate and hoping they get it into the computer properly - but for it to work on any level it would likely require the cooperation of Sony, Microsoft and Nintendo. <br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.gamespot.com/news/6239791.html?part=rss&amp;tag=gs_news&amp;subj=6239791">Gamespot</a>.</div>]]></content:encoded>
      </item>
      <item>
         <title>CoG Feature: LEGO Rock Band Review [360/PS3]</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13576&amp;goto=newpost</link>
         <description>The Rock Band series is here again, this time joining up with the LEGO group to bring us the family-friendly LEGO Rock Band. Image:...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13576</guid>
         <pubDate>Thu, 12 Nov 2009 10:27:53 -0800</pubDate>
         <content:encoded><![CDATA[<div>The Rock Band series is here again, this time joining up with the LEGO group to bring us the family-friendly LEGO Rock Band. <br />
<br />
<div align="center"><img src="http://img130.imageshack.us/img130/1951/lego.jpg" border="0" alt=""/></div><br />
What do we think about this joint venture between Harmonix and Traveller's Tales? Are they two great tastes that taste great together? <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=13575">Rock out with your block out in our review</a>!</div>]]></content:encoded>
      </item>
      <item>
         <title>In Space No One Can Hear You Ride The Elevator: New Mass Effect 2 Screens</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13566&amp;goto=newpost</link>
         <description>Image: http://farm3.static.flickr.com/2672/4097775983_4b3100a2a7.jpg (http://www.flickr.com/photos/colonyofgamers/sets/72157622664838129/show/)...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13566</guid>
         <pubDate>Thu, 12 Nov 2009 07:58:50 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/sets/72157622664838129/show/"><img src="http://farm3.static.flickr.com/2672/4097775983_4b3100a2a7.jpg" border="0" alt=""/></a><br />
<i><font size="1">Click to see the rest of the images</font></i></div><br />
What's that I smell? An overly long post title just to make a bad, over done joke? Or is it in fact a brilliant way to introduce these new screens from <b>Mass Effect 2</b>. The mid point of a proposed trilogy, ME2 will feature a revamped combat system, new alien races and a replacement for the mildly reviled Mako vehicle. Bioware also wants you to keep your saves from the original game, which will be used to continue the story more organically in the sequel. <br />
<br />
<b>Mass Effect 2</b> will be released on January 26 for the 360 and PC.</div>]]></content:encoded>
      </item>
      <item>
         <title>Modern Warfare 2 Blows Away Opening Day Records</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13564&amp;goto=newpost</link>
         <description>Infinity Ward laughs at boycotts. ---Quote--- Call of Duty(R): Modern Warfare(R) 2 Shatters Opening Day Sales Records With Approximately $310...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13564</guid>
         <pubDate>Thu, 12 Nov 2009 07:27:20 -0800</pubDate>
         <content:encoded><![CDATA[<div>Infinity Ward laughs at boycotts.<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Call of Duty(R): Modern Warfare(R) 2 Shatters Opening Day Sales Records With Approximately $310 Million in North America and United Kingdom Alone<br />
Most Anticipated Game of the Year Becomes Biggest Entertainment Launch in History<br />
<br />
SANTA MONICA, Calif., Nov 12, 2009 /PRNewswire-FirstCall via COMTEX News Network/ -- Activision Publishing, Inc. (Nasdaq: ATVI) announced today that Infinity Ward's much-anticipated Call of Duty(R):Modern Warfare(R) 2 has become the biggest launch in history across all forms of entertainment with estimated sell-through sales of $310 million in North America and the United Kingdom alone in the first 24 hours, according to internal Activision estimates.<br />
<br />
Modern Warfare 2 was released on Tuesday, November 10th, to worldwide fanfare across the globe, including over 10,000 retail outlets in the U.S. alone which held midnight openings to meet consumer demand. In its first day, the blockbuster title sold through approximately 4.7 million copies in just North America and the United Kingdom, according to internal Activision estimates.<br />
<br />
"The Call of Duty franchise has become a cultural phenomenon showing the power of video games as an entertainment medium," said Mike Griffith, CEO, Activision Publishing, Inc. "The shattering of these entertainment records is a testament to the compelling, cinematic and uniquely engaging experience that the Call of Duty brand delivers. Modern Warfare 2 has taken interactive experience to unprecedented heights setting a new standard for entertainment." <hr /> </td> </tr> </table>
</div>No PC specific figures, of course, but I'm willing to bet they sold a fair amount there.</div>]]></content:encoded>
      </item>
      <item>
         <title>The Precariously Balanced Episode</title>
         <link>http://www.ingamechat.net/?p=730</link>
         <description>We aspire to feature parity at the following link.
Any ground Infinity Ward stood to lose to the enthusiast and idealist backlash in recent weeks has probably reached its maximum. Modern Warfare 2 is alive and thrashing at retail, and there&amp;#8217;s nothing left now but to count the player numbers online. We may be acknowledged members [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=730</guid>
         <pubDate>Tue, 10 Nov 2009 14:51:07 -0800</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">We aspire to feature parity at the following link.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Any ground Infinity Ward stood to lose to the enthusiast and idealist backlash in recent weeks has probably reached its maximum. Modern Warfare 2 is alive and thrashing at retail, and there&#8217;s nothing left now but to count the player numbers online. We may be acknowledged members of the disgruntled minority, and we&#8217;ve certainly never had trouble nursing a grudge, but we&#8217;d like to examine the game now on its own merits, without harboring any sort of rebuke for the men behind the scenes. We make a last pass at discussing the peaks of the controversy in this episode, and hope to make room for a practical discussion in the weeks to come.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Despite the past successes of Bioware, or the songs of devotion sung by their many fans, a shamefully high percentage of players will never experience the world of Dragon Age. It&#8217;s a magnificent game filled with magnificent flaws, and it&#8217;s unapproachable and impenetrable in any number of fantastic ways. It has complicated sensibilities, and its roots are clearly showing, which is why it won&#8217;t be quite the thing for everyone. For my money, however, I couldn&#8217;t be having a better time right now, and I couldn&#8217;t be happier that the experience seems to transcend the platform of choice. A refreshing change from the divisiveness and bitter hard feelings of the recent past.</div>
<p>We aspire to feature parity at the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20091105.mp3">link</a>.</p>
<p>Any ground Infinity Ward stood to lose to the enthusiast and idealist backlash in recent weeks has probably reached its maximum. Modern Warfare 2 is alive and thrashing at retail, and there&#8217;s nothing left now but to count the player numbers online. We may be acknowledged members of the disgruntled minority, and we&#8217;ve certainly never had trouble nursing a grudge, but we&#8217;d like to examine the game now on its own merits, without harboring any sort of rebuke for the men behind the scenes. We make a last pass at discussing the peaks of the controversy in this episode, and hope to make room for a practical discussion in the weeks to come.</p>
<p>Despite the past successes of Bioware, or the songs of devotion sung by their many fans, a shamefully high percentage of players will never experience the world of Dragon Age. It&#8217;s a magnificent game filled with magnificent flaws, and it&#8217;s unapproachable and impenetrable in any number of fantastic ways. It has complicated sensibilities, and its roots are clearly showing, which is why it won&#8217;t be quite the thing for everyone. For my money, however, I couldn&#8217;t be having a better time right now, and I couldn&#8217;t be happier that the experience seems to transcend the platform of choice. A refreshing change from the divisiveness and bitter hard feelings of the recent past.</p>
<div></div>]]></content:encoded>
         <category>Episodes</category>
         <enclosure length="64733552" url="http://ingamechat.net/audio/IGC20091105.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20091105.mp3" fileSize="64733552" type="audio/mpeg" /></item>
      <item>
         <title>Does Gyromancer Do What Puzzle Quest Don't?</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13464&amp;goto=newpost</link>
         <description>Watch this trailer to find out: 58731 Looks fun, and the artwork (typical girly Squeenix heroes aside) looks top notch. I loved puzzle quest...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13464</guid>
         <pubDate>Sat, 07 Nov 2009 14:27:39 -0800</pubDate>
         <content:encoded><![CDATA[<div>Watch this trailer to find out:<br />
<br />
[gt]58731[/gt]<br />
<br />
Looks fun, and the artwork (typical girly Squeenix heroes aside) looks top notch. I loved puzzle quest and this seems to offer more depth, with that Popcap Games flare.</div>]]></content:encoded>
      </item>
      <item>
         <title>D2D, Gamersgate, And Impulse Boycott Modern Warfare 2</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13440&amp;goto=newpost</link>
         <description>With all the talk of PC gamers boycotting Infinity Ward's latest magnum opus for various reasons, news...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13440</guid>
         <pubDate>Fri, 06 Nov 2009 07:01:48 -0800</pubDate>
         <content:encoded><![CDATA[<div>With all the talk of PC gamers boycotting Infinity Ward's latest magnum opus for various reasons, <a rel="nofollow" target="_blank" href="http://kotaku.com/5398259/online-retailers-refusing-to-sell-modern-warfare-2">news</a> <a rel="nofollow" target="_blank" href="http://ve3d.ign.com/articles/news/51232/Direct2Drive-Refuses-To-Stock-Modern-Warfare-2-Its-Steam-Powered-Trojan-Horse">has</a> <a rel="nofollow" target="_blank" href="http://www.gamasutra.com/php-bin/news_index.php?story=25944">come</a> <a rel="nofollow" target="_blank" href="http://ve3d.ign.com/articles/news/51233/Stardocks-Impulse-Service-Refuses-To-Sell-Modern-Warfare-2-As-Does-Gamersgate">out</a> that some digital distribution companies have banded together to do so as well. In an interesting twist, their reasons for doing so are less focused on PC gamer concerns and more with the integration of Valve's Steamworks.<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Thanks for your interest in Call of Duty: Modern Warfare 2 from Direct2Drive. <br />
At Direct2Drive, we believe strongly that when you buy a game from us, you shouldn't be forced to install and run a 3rd party software client to be able to play the game you purchased. Because COD MW 2 requires you, the consumer, to do that, we aren't able to offer the game via Direct2Drive at this time. <br />
<br />
If you're interested in this game or future games being free of any additional software clients, please let us know by sending us an e-mail. <hr /> </td> </tr> </table>
</div><div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Impulse will not be selling Call of Duty: Modern Warfare 2 either. We share some of the same concerns as Direct2Drive over the bundling of the Steam client with the game. The most obvious issue is the forced inclusion of a competitor's store that blocks us from carrying the game. <br />
<br />
Our issues with the game are solely with the Steamworks bundling. We enjoy a great relationship with Activision and would love to sell the title, but not with Steam. <hr /> </td> </tr> </table>
</div>Direct2Drive told Kotaku that their concerns with Steam bundling had started earlier in the year with it's inclusion in titles like Empire: Total War and Dawn of War II.<br />
<br />
Thanks to J Arcane for the heads up.</div>]]></content:encoded>
      </item>
      <item>
         <title>Escape from City 17 Trailer #2</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13433&amp;goto=newpost</link>
         <description>This is not exactly brand new, but I believe it hasn't been posted here so it is definitely worth a look. The acting and production values may...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13433</guid>
         <pubDate>Fri, 06 Nov 2009 02:09:39 -0800</pubDate>
         <content:encoded><![CDATA[<div>This is not exactly brand new, but I believe it hasn't been posted here so it is definitely worth a look. <br />
<br />
The acting and production values may not be perfect, but it is absolutely stellar considering that this is merely a fan-made film. Check out the new trailer:<br />
<div align="center"><br />
<iframe class="embeddedvideo" src="http://www.youtube.com/v/ZKffQO2UZBE" type="application/x-shockwave-flash" width="425" height="350"></iframe></div><br /> 
<a rel="nofollow" target="_blank" href="http://www.hlfallout.net/comments.php?id=9639">Source</a></div>]]></content:encoded>
      </item>
      <item>
         <title>This Won't End Well: No Dedicated Servers for Id Software's Rage</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13431&amp;goto=newpost</link>
         <description>Sometimes, all a man needs for a little peace is to wake up on a Friday morning and not hear the words 'Dedicated server'. Today ain't that day....</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13431</guid>
         <pubDate>Thu, 05 Nov 2009 22:55:00 -0800</pubDate>
         <content:encoded><![CDATA[<div>Sometimes, all a man needs for a little peace is to wake up on a Friday morning and not hear the words 'Dedicated server'. <br />
<br />
Today ain't that day.<br />
<br />
While speaking to Variety, Id Software's superstar John Carmack has let slip that their upcoming shooter Rage (slated for 2011-ish) won't have dedicated servers on the PC for multiplayer. <br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> <div> Originally Posted by <strong>Carmack</strong> </div> <div style="font-style:italic;">It's not cast in stone yet, but at this point no, we don't think we will have dedicated servers, we won't have to be a pioneer on that. We'll see how it works out for everyone else.</div> <hr /> </td> </tr> </table>
</div>Logically, it can only be assumed that internet tubes and videocards have gotten only fatter in the past few years, so they can afford to focus on nothing but graphics and P2P netcode now. Everything will take care of itself, kids! <br />
<br />
<a rel="nofollow" target="_blank" href="http://weblogs.variety.com/the_cut_scene/2009/11/dedicated-servers-and-rage-news-you-probably-dont-want-to-hear.html">Variety.</a><br />
<br />
In other news, Carmack also confessed that he was, in fact, Bill Lumbergh:<br />
<img src="http://i106.photobucket.com/albums/m255/HarryBogard/lumbergh1.jpg" border="0" alt=""/></div>]]></content:encoded>
      </item>
      <item>
         <title>Free and Worth Every Penny - Issue 21</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13427&amp;goto=newpost</link>
         <description>Image: http://i729.photobucket.com/albums/ww294/GoldenSandlewood/SGT.jpg Green, red, yellow, black, white; all the colors you need to make a...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13427</guid>
         <pubDate>Thu, 05 Nov 2009 17:10:29 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://i729.photobucket.com/albums/ww294/GoldenSandlewood/SGT.jpg" border="0" alt=""/><br />
</div><br />
Green, red, yellow, black, white; all the colors you need to make a game. And a little blue, but not much of it. <i>Star Guard</i> is a side-scrolling shooter/platformer, reductive in both aesthetics and gameplay. Its scope is small and does not overreach in any way. What it does, it does well, and while it doesn't break any new ground, it achieves everything it tries to do while managing to feel both nostalgic and new at the same time.<br />
<br />
<div align="center"><img src="http://i729.photobucket.com/albums/ww294/GoldenSandlewood/SG.jpg" border="0" alt=""/></div><br />
You play a stick figure in a world of simple geometry. You fight small-bit enemies, all of whom are charmingly animated, and you will contend with difficult jumps and timing puzzles. As you can see from the screenshot, everything in <i>Star Guard</i> seems almost luminescent. The simplicity of the environments and characters (plain lines, solid colors) accentuates this tron-like ambiance. It all feels virtual, if that makes sense, and looks even better in motion. It reminded me of those movies from the 80s where stuff that was supposed to be computer generated was hand drawn in a very colorful way.<br />
<br />
<div align="center"><img src="http://gravitasfreezone.files.wordpress.com/2008/03/babelfish.jpg" border="0" alt=""/></div><br />
The sound extends this unique look and completes the games overall feel. Perfect, zingy pew-pews; muted, bass-y jumps; and the soft, electronic echos of exploding bad guys all gave me this feeling of being plugged into something.<br />
<br />
The only reason any of this matters is because the game plays well. Its fun and fast paced; challenging, yet not impossible. There are nine stages, each of which brings you deeper into the lair of the evil space wizard. Yup, space wizard. I know this because of the charming story text that appears in the background as you progress. These little blurbs are surprisingly interesting and literate; they wont provide you with any transcendental revelations, but they do help build the world.<br />
<br />
Along the way you meet up with friendly cannon fodder that help you fight the wizards minions. Strangely enough I was compelled to protect them. Maybe it was the sob story about their homes being laid to waste; maybe it was because they were green like me. Either way, I found these sequences the most engaging. The lower levels felt a bit lonely without them, especially as the difficulty ramped up. Death is handled via a checkpoint system, and respawns are instant. Death wont stop you, and will barely slow you down.<br />
<br />
The final boss, however, will kick you in the nuts until you give up, most likely.<br />
<br />
<i>Star Guard</i> is:<br />
- a pitch perfect side-scrolling, shooter/platformer.<br />
- simple, elegant, and a pleasure to play.<br />
- challenging, but not frustrating.<br />
- mac compatible.<br />
<br />
Download it here:<br />
<a rel="nofollow" target="_blank" href="http://vacuumflowers.com/star_guard/star_guard.html">http://vacuumflowers.com/star_guard/star_guard.html</a></div>]]></content:encoded>
      </item>
      <item>
         <title>Epic Releases Free Unreal Development Kit</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13412&amp;goto=newpost</link>
         <description>While the annals of gaming are populated by a host of games crafted in basements and garages by driven individuals, modern game making has - for the...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13412</guid>
         <pubDate>Thu, 05 Nov 2009 07:41:04 -0800</pubDate>
         <content:encoded><![CDATA[<div>While the annals of gaming are populated by a host of games crafted in basements and garages by driven individuals, modern game making has - for the most part - been possible only for the well heeled. Mod tools, Arcade platforms and Flash have made things a bit easier for the dedicated enthusiast, but it's a tough road to hoe without the tools the big boys have. That may be changing. <br />
<br />
Epic has released their Unreal Development Kit, a free version of the very popular Unreal Engine 3 which lets any one with a PC and some drive become a game developer at home. Rather than just mod tools you get with many PC games, this is a full fledged game development suite. Animate your characters, record the audio tracks, build the terrain and design the lighting and particle effects. <br />
<br />
<a rel="nofollow" target="_blank" href="http://www.udk.com/">Get the development kit here</a>. You can also download demos of UDK-made games like <a rel="nofollow" target="_blank" href="http://www.udk.com/showcase-whizzle.html">Whizzle</a> and <a rel="nofollow" target="_blank" href="http://www.udk.com/showcase-the-ball.html">The Ball</a>.</div>]]></content:encoded>
      </item>
      <item>
         <title>Immortal Machines - Origins</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13397&amp;goto=newpost</link>
         <description>Image: http://image.colonyofgamers.com/imcast.png Every story has a beginning -- sorry, I'm kidding, I'm not actually going through with that....</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13397</guid>
         <pubDate>Wed, 04 Nov 2009 16:47:32 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://image.colonyofgamers.com/imcast.png" border="0" alt=""/><br />
</div>Every story has a beginning -- sorry, I'm kidding, I'm not actually going through with that. The 20th installment of Immortal Machines seems a momentous occasion, though, so we did want to do something a little bit different and special. Toss on your rose-colored glasses and take a trip with us back in time as we reminisce about days, systems, and games gone by.<br />
<br />
Many hands are on deck this week to share a little bit about our roots - the games and machines that got us into PC gaming years (sometimes decades) ago and will keep us there for years to come. Our retro title goes about as far back as it is possible to go, delving into the history and ramifications of Spacewar! Also discussed are the delightful and short <a rel="nofollow" target="_blank" href="http://www.rockpapershotgun.com/2009/10/23/its-a-small-world-lets-keep-it-that-way/">Small World</a>, the surprisingly authentic <a rel="nofollow" target="_blank" href="http://doom.chaosforge.org/">Doom Roguelike</a>, and <a rel="nofollow" target="_blank" href="http://www.abandonia.com/">Abandonia</a>, home to wayward titles from a lost age.<br />
<br />
And, of course, the usual smattering of news and commentary (actually, quite a bit of news) to get you through the day. If you happen to subscribe to our iTunes feed and you like the show, head over there and give us a rating, that'd be swell. :)<br />
<br />
Without further ado, Immortal Machines presents... <a rel="nofollow" target="_blank" href="http://www.immortalmachines.com/public/podcast/Origins.mp3">Origins</a>.<br />
<br />
Hosted &amp; Summarized by Eric [Ravenlock]<br />
Participants are Robert [Trebor], Jacob [MagGnome], Mike [Bandango], and Bryan [Smoof]<br />
Produced by Clayton [Voodoo]<br />
<br />
<div align="center"><a rel="nofollow" target="_blank" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=301414682">iTunes</a> | <a rel="nofollow">Zune</a> | <a rel="nofollow" target="_blank" href="http://www.immortalmachines.com/public/podcast/immortal_machines_podcast.xml">RSS</a></div></div>]]></content:encoded>
      <enclosure url="http://www.immortalmachines.com/public/podcast/Origins.mp3" length="130040939" type="audio/mpeg" /><media:content url="http://www.immortalmachines.com/public/podcast/Origins.mp3" fileSize="130040939" type="audio/mpeg" /></item>
      <item>
         <title>Pets On Sale In WoW</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13393&amp;goto=newpost</link>
         <description>Love them or hate them, microtransactions are here to stay for PC gaming until someone comes up with a better way to open players' wallets without...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13393</guid>
         <pubDate>Wed, 04 Nov 2009 13:29:20 -0800</pubDate>
         <content:encoded><![CDATA[<div>Love them or hate them, microtransactions are here to stay for PC gaming until someone comes up with a better way to open players' wallets without them realizing how much they're spending. Blizzard has offered "monetized options" for World of Warcraft like haircuts and server migrations, but <a rel="nofollow" target="_blank" href="http://forums.worldofwarcraft.com/thread.html?topicId=20677775733&amp;sid=1">now you can buy a companion pet</a> for $10. Get your miniature Pandaren Monk or tiny Li'l T.K. quick!<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Today were pleased to introduce the Pet Store for World of Warcraft, a new way for players to obtain in-game pets to join them on their adventures in Azeroth. Two brand-new companions are now available for purchase exclusively at the Pet Store in the online Blizzard Store: Lil K.T. and the Pandaren Monk. <hr /> </td> </tr> </table>
</div>Half the proceeds of the Panderen Monk will go towards the Make-a-Wish Foundation until the end of the year.</div>]]></content:encoded>
      </item>
      <item>
         <title>More Modern Warfare 2 PC Hijinks: Limited to 9v9</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13385&amp;goto=newpost</link>
         <description>Three months ago had you polled PC and console gamers to try and divine the most popular developer in the industry Infinity Ward very well may have...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13385</guid>
         <pubDate>Wed, 04 Nov 2009 10:06:05 -0800</pubDate>
         <content:encoded><![CDATA[<div>Three months ago had you polled PC and console gamers to try and divine the most popular developer in the industry Infinity Ward very well may have come out on top. So very, very much can change in a season. <br />
<br />
If all of the other reasons PC gamers have to be mad at the studio over their handling of <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/tags.php?tag=modern+warfare+2">Modern Warfare 2</a>, now <a rel="nofollow" target="_blank" href="http://twitter.com/BenKuchera/status/5424903508">comes this</a>: multiplayer matches in the game will max out a 9 vs 9. While that's one more a side than you get on the console versions of the game, it's vastly less than the average PC first person shooter, and way less than the 25 vs 25 on <i>CoD: World at War</i> (which was developed by Treyarch, not Infinity Ward).<br />
<br />
I think the best response to this comes from our own <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/member.php?u=37">Jackel</a> on twitter: <div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Pretty soon you'll just be buying an empty box for the PC version of MW2 with a picture of the 360 version inside it. <hr /> </td> </tr> </table>
</div>Source - <a rel="nofollow" target="_blank" href="http://twitter.com/BenKuchera/status/5424903508">Ben Kuchera</a>.</div>]]></content:encoded>
      </item>
      <item>
         <title>The Awesome Technique Episode</title>
         <link>http://www.ingamechat.net/?p=728</link>
         <description>We finish with a counter-clockwise swirl at the following link.
Much of last week&amp;#8217;s fury has now cooled into a smooth malaise. We&amp;#8217;re well aware of some lingering tension in the industry, since we&amp;#8217;re foremost among the people who harbor it, but what we&amp;#8217;d prefer at the moment is to get ahead of the news instead [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=728</guid>
         <pubDate>Tue, 03 Nov 2009 14:25:28 -0800</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">We finish with a counter-clockwise swirl at the following link.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Much of last week&#8217;s fury has now cooled into a smooth malaise. We&#8217;re well aware of some lingering tension in the industry, since we&#8217;re foremost among the people who harbor it, but what we&#8217;d prefer at the moment is to get ahead of the news instead of living perpetually behind it. Or, more specifically, to look forward from what we&#8217;re most upset about today to what we most hope to love in the immediate future. I can&#8217;t say we&#8217;ve done an especially good job on that and, judging by what&#8217;s happened in the news since this recording, next week could easily be more of the same.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Whatever the season of our discontent, we&#8217;re still mighty happy about what we&#8217;ve got in our disk trays and hard drives. Borderlands is an abiding pleasure, I&#8217;m enjoying my time as an apostle in the church of Torchlight, and Arjay has discovered the unexpected pleasures of Tekken 6. With the exception of my powerful need for Dragon Age and Arjay&#8217;s refusal to act like a sonofabitch to people he doesn&#8217;t know, things couldn&#8217;t be better.</div>
<p>We finish with a counter-clockwise swirl at the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20091029.mp3">link</a>.</p>
<p>Much of last week&#8217;s fury has now cooled into a smooth malaise. We&#8217;re well aware of some lingering tension in the industry, since we&#8217;re foremost among the people who harbor it, but what we&#8217;d prefer at the moment is to get ahead of the news instead of living perpetually behind it. Or, more specifically, to look forward from what we&#8217;re most upset about today to what we most hope to love in the immediate future. I can&#8217;t say we&#8217;ve done an especially good job on that and, judging by what&#8217;s happened in the news since this recording, next week could easily be more of the same.</p>
<p>Whatever the season of our discontent, we&#8217;re still mighty happy about what we&#8217;ve got in our disk trays and hard drives. Borderlands is an abiding pleasure, I&#8217;m enjoying my time as an apostle in the church of Torchlight, and Arjay has discovered the unexpected pleasures of Tekken 6. With the exception of my powerful need for Dragon Age and Arjay&#8217;s refusal to act like a sonofabitch to people he doesn&#8217;t know, things couldn&#8217;t be better.</p>]]></content:encoded>
         <category>Episodes</category>
         <enclosure length="77815884" url="http://ingamechat.net/audio/IGC20091029.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20091029.mp3" fileSize="77815884" type="audio/mpeg" /></item>
      <item>
         <title>Torchlight versus Twenty Dollars</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13333&amp;goto=newpost</link>
         <description>Image: http://farm3.static.flickr.com/2759/4069815166_542bfcfa1d.jpg I've promised to be harsh. I've sent open threats to Runic Games that I'll...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13333</guid>
         <pubDate>Mon, 02 Nov 2009 10:32:05 -0800</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://farm3.static.flickr.com/2759/4069815166_542bfcfa1d.jpg" border="0" alt=""/></div><br />
I've promised to be harsh. I've sent open threats to Runic Games that I'll be bitingly critical. But I can't help it. They've <a rel="nofollow" target="_blank" href="http://forums.runicgames.com/viewtopic.php?f=5&amp;t=686">cured motion sickness</a>, <a rel="nofollow" target="_blank" href="http://forums.runicgames.com/viewtopic.php?f=24&amp;t=1595">taken a personal approach to fixing stuck characters</a>, and even released <a rel="nofollow" target="_blank" href="http://forums.runicgames.com/viewtopic.php?f=20&amp;t=2132">a mod for respending your talent points</a> a day after release. So I'm still making e-hearts at them despite my best efforts to remain jaded and cynical.<br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2615/4069056829_3ed8ee0298.jpg" border="0" alt=""/><br />
<i>Torchlight looks great!</i></div><br />
In fact, I'm starting a rumor right now that Runic Games will wash your car, walk your dog, and give you a hug if you buy a copy of Torchlight for everyone on your holiday gift giving list. Because at this point it's plausible. But I think I can suspend that for a bit and get down to brass tacks. My game face is on and I'm emitting a barely audible growl. It's a no-holds-barred street fight between the US note featuring the stoic and wild haired Andrew Jackson versus the triple trouble of the Destroyer, Vanquisher, and Alchemist. So what is better then? What can twenty bones get you that beats Torchlight? <br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2425/4069381928_b12d1bbb5d.jpg" border="0" alt=""/><br />
<i>The Twenty attempts flashy graphics as well.</i></div><br />
<br />
<b>Challenger 1: Keeping the money</b><br />
<br />
While investing in such turbulent economic times can be tricky, one way you can usually count on having money is by not spending it. But then apathy isn't much fun. And Torchlight is. And a musty smelling twenty isn't about to release a fully featured editor any time soon. I mean if they did I'd probably put something inspirational on there. And perhaps a bushy mustache on Mr. Jackson. <br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2603/4068626883_e2a7a6acf8.jpg" border="0" alt=""/><br />
<i>An exploded dye pack that warped a stack of $20 bills.</i></div><br />
On second thought, if you have something extremely pressing like knee surgery or vet bills for your hedgehog, just go ahead and skip Torchlight for now. But it will be there for you later. When you need it. Late at night when the WoW raids aren't doing it for you it'll be waiting there in Steam for your gaming booty call. Any time you need it. Andrew Jackson cares not for your booty calls. That pretty much decides it. <br />
<br />
Winner: Torchlight<br />
<br />
<br />
<b>Challenger 2: Wardrobe</b> <br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2454/4069380110_bd3d7639ea_m.jpg" border="0" alt=""/><br />
<i>A Very Dapper Halloween</i></div><br />
While it's always a good move to flesh out your wardrobe to include the proper accessories for all occasions, they don't come for free. This bowler and monocle combo set me back the exact same as my Torchlight pre-order so it's a convenient and fair fight, I believe.<br />
<br />
I think it's enhanced my overall dapper quotient and the Bowler was a huge success, It was only fun to wear for about a day to confuse the retail worker zombies and other onlookers into thinking I was a man of distinction. We're going on four days now since Torchlight's debut and it continues to haunt my free time, begging me to put just a few more levels on my Destroyer to make him into an even bouncier wrecking ball of doom.<br />
<br />
Winner: Torchlight (Which sorely needs the addition of Top Hat and Monocle mode, if I may be so bold)<br />
<br />
<br />
<b>Challenger 3: Travel </b><br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2717/4069380464_22a507e602.jpg" border="0" alt=""/><br />
<i>DO NOT break these barrels open... until that whiskey is ready.</i></div><br />
All right. Enough slow pitches over the plate here. I'm bringing the heat. One of my favorite leisure activities is travel and living near Cincinnati, there's a bevy of amazing places to visit within the cost of a tank of gasoline. <br />
Pretty quickly, the Maker's Mark Distillery tour stuck as the option of choice. Being a regular rum man, but living in Kentucky, I'll gladly give bourbon its due and set out with my lady friend to see what this quaint stop on the Kentucky Bourbon Trail has to offer.<br />
<br />
It started out promising with no admission price and ramped up to full blown awesome when you're invited to dip you hand into the brewing vats of pre-distilled raw mash Charlie and the Chocolate Factory style. It's a good thing it's not really tasting like bourbon at this time though or I'd have likely gone Augustus Gloop on that bad boy and ended up as a cautionary tale for tour groups everywhere.<br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2590/4068625161_0b8089cc94.jpg" border="0" alt=""/><br />
<i>Want some Rye? Course you do. Though Maker's uses only winter wheat for a sweeter taste.</i></div><br />
The tour rambled on through actual storehouses where they age the liquor to taste and showcased the signature red wax dipping of the bottles. If you weren't at all impressed yet, they ply you with complimentary drinks and chocolates at the end. Seriously. <br />
<br />
And while having your pet do many of the annoying tasks that the player is usually stuck doing in an Action RPG is grand and enduring, my dog Ibid never once brought me a drink. Runic has some work to do to catch up in to the Maker's Mark Distillery tour for sheer alcohol content.<br />
<br />
Winner: Travel<br />
<br />
<br />
<b>Challenger 4: The Compromise</b><br />
<br />
When tasked with finding other creative uses for $20, my girlfriend offered the option of me giving it to her. So I did. The result?<br />
<br />
<div align="center"><img src="http://farm3.static.flickr.com/2487/4069381386_f947a8f84f.jpg" border="0" alt=""/><br />
<i>Look at that destroyer go!</i></div><br />
She bought herself a copy of Torchlight.<br />
<br />
Winner: Everyone.<br />
<br />
<br />
So yeah, buy it already. I promise you won't miss that twenty nearly as much as the fun you're missing out on RIGHT NOW.<br />
<br />
So it doesn't sound like your type of game or maybe you hate fun things? Well feel free to give the demo a try. That is if you don't mind parting with $20. Because that's pretty much the net effect of Torchlight. Great game, great price.<br />
<br />
Even <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=13327">the much better CoG review</a> seems to agree with me!</div>]]></content:encoded>
      </item>
      <item>
         <title>How Social Gaming Makes Money</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13331&amp;goto=newpost</link>
         <description>Social Gaming, the addictive minigames on Facebook or MySpace, are the darling of the industry right now. In the increasingly profit-scarce PC gaming...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13331</guid>
         <pubDate>Mon, 02 Nov 2009 09:36:45 -0800</pubDate>
         <content:encoded><![CDATA[<div>Social Gaming, the addictive minigames on Facebook or MySpace, are the darling of the industry right now. In the increasingly profit-scarce PC gaming market, social games like Farmville and Mafia Wars are making money in amounts that belie their relatively modest development budgets. In popular media, social games seem to be the fast track to success. Heck, even Firaxis is getting into the business with their newly announced <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=13059">Civilization Network</a>.<br />
<br />
What's not to like about social gaming? Most of them are free to play, (or are at least based on optional microtransactions) family-friendly, have minimal system requirements, and generate advertising revenue for their developers, publishers, and partners. It seems like the perfect solution to PC gaming shrink. Traditional "core" gamers hate the games, accusing them of being simplistic, low-quality, and downright annoying at times, but that could easily be the result of the "core" gamer being a dinsosaur and just not "getting it". After all, a few million registered players can't be wrong...<br />
<br />
<a rel="nofollow" target="_blank" href="http://www.techcrunch.com/2009/10/31/scamville-the-social-gaming-ecosystem-of-hell/">TechCrunch</a> did some digging and found that not all is rosy in the land of social gaming. In fact, Michael Arrington predicts a social gaming meltdown brought about by it's own corruption.<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> The reason why I call this an ecosystem is that its a self-reinforcing downward cycle. Users are tricked into these lead gen scams. The games get paid, and they plow that money back into Facebook and MySpace in advertising, getting more users. Who are then monetized via lead gen scams. That money is then plowed back into Facebook and MySpace in advertising to get more users<br />
<br />
Heres the really insidious part: game developers who monetize the best (and thats Zynga) make the most money and can spend the most on advertising. Those that wont touch this stuff (Slide and others) fall further and further behind. Other game developers have to either get in on the monetization or fall behind as well. Companies like Playdom and Playfish seem to be struggling with their conscience and are constantly shifting their policies on lead gen.<br />
<br />
The games that scam the most, win. <hr /> </td> </tr> </table>
</div>Be sure to watch the video of the Offerpal CEO losing her cool when confronted by accusations that her company may be ethically questionable.</div>]]></content:encoded>
      </item>
      <item>
         <title>More Than The Sum - Zombie SPOOKTACULAR (Part 1)</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13309&amp;goto=newpost</link>
         <description>It's Halloween! Which naturally means that More Than The Sum is obligated to focus on a horror game, and with the very flexible modability of Left 4...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13309</guid>
         <pubDate>Sat, 31 Oct 2009 23:32:23 -0700</pubDate>
         <content:encoded><![CDATA[<div>It's Halloween! Which naturally means that More Than The Sum is obligated to focus on a horror game, and with the very flexible modability of <i>Left 4 Dead</i> (and the impending release of its sequel), there was no other logical choice.<br /> <br />
Unfortunately, the two mods that we wanted to focus on for this edition are actually releasing today - Halloween - so we haven't had time to try them out yet. Our report on <b><a rel="nofollow" target="_blank" href="http://cc.l4dmapdb.com/">Cold Case</a></b> and <b><a rel="nofollow" target="_blank" href="http://www.l4dmods.com/index.php?option=com_content&amp;view=category&amp;layout=blog&amp;id=67&amp;Itemid=15">Dead Before Dawn</a></b> will comprise Part 2 of the Zombie SPOOKTACULAR, coming soon. In the meantime, we decided to tag-team <b><a rel="nofollow" target="_blank" href="http://www.l4dmaps.com/details.php?file=33">Death Aboard</a></b> and <b><a rel="nofollow" target="_blank" href="http://www.l4dmaps.com/details.php?file=2895">Vienna Calling</a></b>, two popular full user-made campaigns currently available for your zombie-hunting pleasure.<br /> <br />
By the time we're done you'll either be so frothing with anticipation for <i>Left 4 Dead 2</i> that you'll hardly be able to contain yourselves, or so sick of zombies that you'll never play <i>Left 4 Dead</i> again. Let's find out which! On with the show.<br /> <br />
<b><u>DEATH ABOARD: TERROR ON THE HIGH SEAS...?</u></b><br /> <br />
<b>ERIC</b>: So we decided to start with Death Aboard, because it hints very strongly in its poster and description that it's going to take place on a ship, and zombies on a ship sounds awesome.<br /> <br />
<b>MIKE</b>: Which is why it starts in a prison.<br /> <br />
<b>ERIC</b>: Right! ....Wait, what?<br /> <br />
<b>MIKE</b>: A prison with many conspicuously placed ramps.<br /> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408714/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2471/4063408714_cf9b07b3da.jpg" border="0" alt=""/></a><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408734/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2742/4063408734_aa5084ff86.jpg" border="0" alt=""/></a><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408780/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2436/4063408780_ff8e4a81df.jpg" border="0" alt=""/></a></div><br />
<b>ERIC</b>: Yeah, everything in Death Aboard is a suspiciously convenient ramp. That twisted metal fence is a ramp, that pile of debris is a ramp, those planks somebody left against the wall are a ramp... and the first 2? 3? levels of Death Aboard actually have nothing to do with being aboard anything. Except I guess an island with a prison on it. You see the boat in the background from time to time, but mostly you're in a prison yard, and then some prison cells, and then... the prison offices, I guess? I wasn't really clear on what cubicles were doing there, but some of the design for the cell blocks was pretty impressive.<br />
<br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661027/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2804/4062661027_112809c3ef.jpg" border="0" alt=""/></a></div><br />
<b>MIKE</b>: What was not impressive was the inclusion of a rather awkward puzzle that felt entirely out of place in the gory streets immediately outside of the prison. Eric and I spent a good five minutes running around like zombies with our heads off trying to figure out what we were doing wrong.<br /> <br />
<b>ERIC</b>: Ordinarily I would avoid spoilers, but honestly I feel like we should just explain this one so that if people want to play they don't think it's just broken and restart the map like we did. I mean, the security door - different in no way from any other security door you open in L4D - simply wouldn't work.<br /> <br />
<b>MIKE</b>: Seconds before deciding to just skip it and start at the next level, we noticed an out of place wire below a sewer grate just in front of the switch. After a quick trip to the undercity we plugged that bad dad in and were ready for the inevitable flood of zombies that always accompanies security doors and their switching.<br /> <br />
<b>ERIC</b>: And Death Aboard has a LOT of security doors. Anyhow, it was actually a pretty clever idea, but when the big arrow is telling you "throw the switch" and the switch doesn't work and there's no indicator telling you to go do another thing first, it just looks broken. The good news is, slightly thereafter you actually do get to the boat, and a sinking boat with zombies is just as awesome as it sounds.<br />
<br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661099/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2457/4062661099_b5eef76f95.jpg" border="0" alt=""/></a></div><br />
<b>MIKE</b>: Unfortunately, no zombie pirates.<br /> <br />
<b>ERIC</b>: I'm undecided on that point. Some of them might have been very casually dressed pirates. They did have bad teeth, and none of them looked like they'd had enough citrus.<br /> <br />
<b>MIKE</b>: The boat/pirate ship itself was totally sweet. It was a shipping barge that had been turned on its side, presumably by a very large zombie. Scattered around the deck were the ubiquitous shipping containers required in any good Source mod. They were fertile ground for some very exciting firefights.<br /> <br />
<b>ERIC</b>: The boat kicks ass. There are a few actual surprises in there that I don't want to spoil - if you play this mod, play it for the boat. Hell, start on that level. After the boat there isn't a whole lot of noteworthy content, <i>except for</i>....<br /> <br />
<b>MIKE</b>: The balloon!<br />
<div align="center"><br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661155/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2448/4062661155_093535c5c9.jpg" border="0" alt=""/></a><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408824/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2650/4063408824_4db252ae42.jpg" border="0" alt=""/></a></div><br />
<b>ERIC</b>: You escape on a hot air balloon. Yes, really. Best escape ever. It's like Up! without talking dogs.<br /> <br />
<b>MIKE</b>: And more zombies.<br /> <br />
<b>ERIC</b>: So that's Death Aboard. Play it for the boat, stick around for the hot air balloon ride. There isn't a ton of awesome stuff, but it's all pretty good, there's only one really sticky design point and the boat rocks. Next, we're off to...<br /> <br />
<b><u>VIENNA CALLING: NO SERIOUSLY, WHERE THE FUCK ARE WE?</u></b><br /> <br />
<b>MIKE</b>: Welcome to wonderful Vienna: a city of time, of art, of architecture. Visit the magnificent cathedral of Stephansdom. Take in some culture at the Grand State Opera house and the Imperial Court Theatre. Come see the majestic castle-like Gasometers and their ultra sleek sister buildings. Vienna is a feast for the eyes; the Volkstheater, the NeuBurg, the MichaelerTor, the Hofbug, the Karlskirche, the HaasHaus, Donnerbrunnen. A home to elaborate inventions of stone, steel, and glass, true testaments to the very ingenuity of man, Vienna is a mecca of manmade beauty.<br /> <br />
<b>ERIC</b>: Unfortunately, approximately 0% of that stuff made it into Vienna Calling. Don't get me wrong, though, I'm not necessarily saying you shouldn't play the mod. It has some of the most batshit crazy level design I've ever seen.<br /> <br />
<b>MIKE</b>: Honestly, this mod could have been titled anything from London Calling to Springfield Massachusets calling.<br /> <br />
<b>ERIC</b>: True, but if this IS what Vienna is really like, I am totally going there. Their clothing stores sell not only fashion, but also beds and other furniture, and they have carpeted check out lines!<br />
<br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408876/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2623/4063408876_a457bdc693.jpg" border="0" alt=""/></a><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661193/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2713/4062661193_14765512e4.jpg" border="0" alt=""/></a><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408902/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2785/4063408902_f95cf36a61.jpg" border="0" alt=""/></a><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661255/sizes/o/in/set-72157622706541116/"><img src="http://farm4.static.flickr.com/3507/4062661255_3463a7c73e.jpg" border="0" alt=""/></a></div><br />
<b>MIKE</b>: And the tunnels of their metro are adorned with nudie posters!<br /> <br />
<b>ERIC</b>: I suspect that part may actually be accurate.<br />
<br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063409000/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2653/4063409000_30a5a24a92.jpg" border="0" alt=""/></a><br />
<i>....Hot?</i></div><br />
<b>ERIC</b>: Seriously though, describing all the weird, seemingly out-of-place stuff in Vienna Calling would require its own article. You will fight through a department store, some catacombs, a train depot, a toxic waste river, a construction site, some weirdly suburban areas, and an extremely special gas station.<br />
<br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408992/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2668/4063408992_107fae6deb.jpg" border="0" alt=""/></a><br />
<i>Catacombs! Spooky.</i></div> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408942/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2688/4063408942_7a7848bee5.jpg" border="0" alt=""/></a><br />
<i>This manhole cover - on the street - had a hardwood floor and a vending machine under it.</i></div> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063408976/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2725/4063408976_ffc72937fd.jpg" border="0" alt=""/></a><br />
<i>Streetsigns are pretty much the only reason to believe you're in Europe.</i></div> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661387/sizes/o/in/set-72157622706541116/"><img src="http://farm4.static.flickr.com/3518/4062661387_9059df9610.jpg" border="0" alt=""/></a><br />
<i>Well, okay, stuff like this too, I guess.</i></div> <br />
<b>MIKE</b>: Except you won't <i>actually</i> fight through any toxic waste; you'll fall in it and die immediately. Which I did. Along with our AI partners who seemed magnetically attracted to the stuff.<br /> <br />
<b>ERIC</b>: Yeah, unfortunately, some parts of Vienna Calling pretty much require a full 4-man complement, because the AI programming simply can't handle the level design. I can't necessarily call it a knock against the mod because the parts in question are pretty cool, but it's kind of a bummer. The mod definitely has some pretty exceptional set pieces.<br /> <br />
<b>MIKE</b>: One in particular took place inside a ruined train terminal. I won't say too much, but I will say this: counter terrorist zombies.<br /> <br />
<b>ERIC</b>: The almost-final fight outside the gas station (at least it looked like a gas station, there was a ton of propane around) was another highlight. And then the fact that the gas station contains as its safehouse an elevator that goes to a restaurant IN THE SKY. That was the most surreal beginning of a level I think I've played in a long time.<br /> <br />
<b>MIKE</b>: Yeah, we stepped outside after what seemed like a 20 second elevator ride and were treated to a complete scenic view of Vienna/Chicago/Dublin.<br /> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4062661417/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2534/4062661417_f47762b350.jpg" border="0" alt=""/></a><br />
<i>I'm on top of the world!</i></div> <br />
<b>ERIC</b>: And then it wraps up pretty quickly. In violent fashion.<br /> <br />
<b>MIKE</b>: For me and the AIs at least. The service at this sky restaurant was terrible. They ate US..<br /> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063409090/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2583/4063409090_2145c20091.jpg" border="0" alt=""/></a><br />
<i>Mike serves whoopass from the kitchen.</i></div> <br />
<div align="center"><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/colonyofgamers/4063409062/sizes/o/in/set-72157622706541116/"><img src="http://farm3.static.flickr.com/2464/4063409062_4775f8e0f6.jpg" border="0" alt=""/></a><br />
<i>...I don't even understand what's going on in this room.</i></div> <br />
<b>ERIC</b>: But seriously, I do recommend this mod, at least as much as I do Death Aboard if not more. I spent most of it confused and disoriented, but I really was having fun the whole time, and some of the stuff they did here was very creative even if it didn't make much sense. The absurdity of the whole thing felt appropriate in a B-horror movie sort of way, as if they wanted to make a zombie movie in Europe but only had access to sets around Cleveland and some foreign posters. ;)<br /> <br />
So there you have it, Part 1 of the More Than the Sum Zombie SPOOKTACULAR! If you download either of these mods (which I should mention are VERY easy to install, just double-click the extracted .VPK and you're done), leave us a comment and let us know what you think - also tell us if you've got some favorite Left 4 Dead custom content that we should try.<br /> <br />
Once <b><a rel="nofollow" target="_blank" href="http://cc.l4dmapdb.com/">Cold Case</a></b> and <b><a rel="nofollow" target="_blank" href="http://www.l4dmods.com/index.php?option=com_content&amp;view=category&amp;layout=blog&amp;id=67&amp;Itemid=15">Dead Before Dawn</a></b> are in our zombie-shooting hands, we'll give those both a run and be back with Part 2 as soon as we can.<br /> <br />
Download <a rel="nofollow" target="_blank" href="http://www.l4dmaps.com/details.php?file=33">Death Aboard here</a>, and <a rel="nofollow" target="_blank" href="http://www.l4dmaps.com/details.php?file=2895">Vienna Calling here</a>.</div>]]></content:encoded>
      </item>
      <item>
         <title>Chaos Rising IGN hands on</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13269&amp;goto=newpost</link>
         <description>The first real hands on (http://ow.ly/xzHa) of the DoWII expansion pack Chaos Rising has been posted and it seems better than I could have hoped for!...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13269</guid>
         <pubDate>Fri, 30 Oct 2009 05:47:45 -0700</pubDate>
         <content:encoded><![CDATA[<div>The <a rel="nofollow" target="_blank" href="http://ow.ly/xzHa">first real hands on</a> of the DoWII expansion pack Chaos Rising has been posted and it seems better than I could have hoped for!<br />
<br />
It's answers a lot of questions that people have been asking like how you can bring your squads forward but you'll lose the equipment you'd gained in the first campaign. But for me the most important reveal would have to be about the corruption system.<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Like Dawn of War II, players receive various bonuses and rewards based on their performance in battle. However, there's more of an impact to your players that simply acquiring gear and experience. Thanks to the appearance of the Chaos Marines, your soldiers will find themselves tainted by the corruption on their souls during each mission, which will affect your troops and their abilities. In fact, this adds a new feature to the game represented by a morality bar which indicates how far you've fallen under the chaotic shadow based on your actions. For example, while I jump jetted on top of the base walls, I could have directed my troops to blast through the gate itself, which would have corrupted my forces because they would have left the few remaining defenders open to future attacks from enemies. I was told that each mission that you take on will have variable corruption objectives that you can be presented with, such as not retreating from the enemy or searching the entire map to avoid its effects, and that there would also be different redeeming missions as well. <hr /> </td> </tr> </table>
</div>So not only will we be seeing corruption from the use of equipment but from choices made during the missions! Those of you that have read my comments on the matter before now and especially on the corruption system will know that this was something I was really hoping to see. It's unsurprising to see traditional RPG elements like a moral alignment finding there way in to the game but it is gratifying. It's one element that has always been missing from gameplay mechanics when you have Chaos vs SM. The only unanswered question is if this will have an impact on the story or ending of the campaign.</div>]]></content:encoded>
      </item>
      <item>
         <title>Team Fortress 2 - $2.49 from now until 2PM PST 10-29-09</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=13254&amp;goto=newpost</link>
         <description>Valve has discounted its beloved Team Fortress 2 by 87% (http://www.teamfortress.com/post.php?id=3014) for a limited time today! If you're still on...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=13254</guid>
         <pubDate>Thu, 29 Oct 2009 12:53:55 -0700</pubDate>
         <content:encoded><![CDATA[<div>Valve has discounted its beloved Team Fortress 2 by <a rel="nofollow" target="_blank" href="http://www.teamfortress.com/post.php?id=3014">87%</a> for a limited time today! If you're still on the fringe and haven't picked it up yet, it's not going to get better than this!<br />
<br />
<i><a rel="nofollow" target="_blank" href="http://store.steampowered.com/app/440/">GO NOW BUY IT!!!</a></i><br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.teamfortress.com/post.php?id=3014">TF2 Blog</a></div>]]></content:encoded>
      </item>
      <item>
         <title>The Bifurcated Episode</title>
         <link>http://www.ingamechat.net/?p=725</link>
         <description>We&amp;#8217;re of two minds in this week&amp;#8217;s episode. Decide which is our right one at the following link.
In terms of content, this episode may seem a little behind the moment. You might also notice an ebb in our pace where you&amp;#8217;d normally expect the flow. This recording took place immediately after our time with Naughty [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=725</guid>
         <pubDate>Tue, 27 Oct 2009 22:59:47 -0700</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">We&#8217;re of two minds in this week&#8217;s episode. Decide which is our right one at the following link.</div>
<div id="_mcePaste" style="width:1px;height:1px;">In terms of content, this episode may seem a little behind the moment. You might also notice an ebb in our pace where you&#8217;d normally expect the flow. This recording took place immediately after our time with Naughty Dog &#8211; which was a lengthy piece, and intense. This is the reason we chose to bring the interview to a close ahead of its natural conclusion, and the interview was the reason for this late posting &#8211; we thought it best to give each room to breathe. We had planned to revisit Uncharted 2 here, but that seemed unnecessary somehow.</div>
<div id="_mcePaste" style="width:1px;height:1px;">I was unusually excited for our PC-dedicated friends last week, so much of the news being relevant to them, and there being so many reasons to own a good computer right now. Hell, Torchlight alone may be enough to justify the existence of the Windows platform. But I think we&#8217;d be lucky if the powerful good done by Runic balances even a portion of the shameless con being delivered in Modern Warfare 2. I&#8217;m not even sure who to take issue with, and I honestly can&#8217;t remember having been so angry. I hope we made it worth your time to find out why.</div>
<p>We&#8217;re of two minds in this week&#8217;s episode. Decide which is our right one at the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20091022.mp3">link</a>.</p>
<p>In terms of content, this episode may seem a little behind the moment. You might also notice an ebb in our pace where you&#8217;d normally expect the flow. This recording took place immediately after our time with Naughty Dog &#8211; which was a lengthy piece, and intense. This is the reason we chose to bring the interview to a close so soon, and the interview was the reason for this late posting &#8211; we thought it best to give each room to breathe. We had planned to revisit Uncharted 2 here, but that seemed unnecessary somehow.</p>
<p>I was unusually excited for our PC-dedicated friends last week, so much of the news being relevant to them, and there being so many reasons to own a good computer right now. Hell, Torchlight alone may be enough to justify the existence of the Windows platform. But I think we&#8217;d be lucky if the powerful good done by Runic balances even a portion of the shameless con being delivered in Modern Warfare 2. I&#8217;m not sure who&#8217;s to blame for that, and I honestly can&#8217;t remember having been so angry, but I hope we made it worth your time to find out why.</p>]]></content:encoded>
         <category>Episodes</category>
         <enclosure length="64566055" url="http://ingamechat.net/audio/IGC20091022.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20091022.mp3" fileSize="64566055" type="audio/mpeg" /></item>
      <item>
         <title>The Naughty Dog Episode</title>
         <link>http://www.ingamechat.net/?p=721</link>
         <description>The most recent in our series of interviews with people who are too good for us is available here.
The show counts itself among the very lucky this week, as Amy Hennig and Neil Druckmann (profoundly well-behaved Dogs, both) have agreed to share a generous portion of their vacation time discussing the development and reception of [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=721</guid>
         <pubDate>Mon, 26 Oct 2009 14:03:46 -0700</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">The most recent in our series of interviews with people who are too good for us is available here.</div>
<div id="_mcePaste" style="width:1px;height:1px;">The show counts itself among the very lucky this week, as Amy Hennig and Neil Druckmann (profoundly well-behaved Dogs, both) have agreed to share a generous portion of their vacation time discussing the development and reception of Uncharted 2, as well as answering the many questions presented by our audience.</div>
<div id="_mcePaste" style="width:1px;height:1px;">The powerful affection for the Uncharted series is evident in its sales figures, its review scores and the forum discussions of its player-base, and Naughty Dog are deserving of all the praise they&#8217;ve received. Their success in this medium is the result of a first-class work ethic and attention to detail, and in no small part to a practical genius they&#8217;d likely never admit.</div>
<div id="_mcePaste" style="width:1px;height:1px;">We&#8217;d like to thank Amy and Neil once again for enduring our praise, and for soliciting the unlikely discussion you&#8217;ll hear on the back half of this interview. Enjoy.</div>
<p>The most recent in our series of interviews with people who are too good for us is <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGCND20091022.mp3">available here</a>.</p>
<p>The show counts itself among the very lucky this week, as Amy Hennig and Neil Druckmann (profoundly well-behaved Dogs, both) have agreed to share a generous portion of their vacation time discussing the development and reception of Uncharted 2, as well as answering the many questions presented by our audience.</p>
<p>The powerful affection for the Uncharted series is evident in its sales figures, its review scores and the forum discussions of its player-base, and Naughty Dog are deserving of all the praise they&#8217;ve received. Their success in this medium is the result of a first-class work ethic and attention to detail, and in no small part to a practical genius they&#8217;d likely never admit.</p>
<p>We&#8217;d like to thank Amy and Neil once again for enduring our praise, and for soliciting the unusual discussion you&#8217;ll hear on the back half of this interview. Enjoy.</p>]]></content:encoded>
         <enclosure length="36607381" url="http://ingamechat.net/audio/IGCND20091022.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGCND20091022.mp3" fileSize="36607381" type="audio/mpeg" /></item>
      <item>
         <title>The Story Bullet Episode</title>
         <link>http://www.ingamechat.net/?p=718</link>
         <description>Our plot devices are locked and loaded behind the following link.
Uncharted the Second is said to be the best time you can have with your Playstation 3 this season, and it&amp;#8217;s in running for best of the year. I won&amp;#8217;t dispute that in this space, and at the time of this recording, we were in [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=718</guid>
         <pubDate>Mon, 19 Oct 2009 16:47:14 -0700</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">Our plot devices are locked and loaded behind the following link.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Uncharted the Second is said to be the best time you can have with your Playstation 3 this season, and it&#8217;s in running for best of the year. I won&#8217;t dispute that in this space, and at the time of this recording, we were in no position to dispute it on the show, since each of the hosts is at a different point along the path to completion. At the time of this writing, however, we&#8217;re prepared to modify a great many of those opinions. Which way they go we&#8217;ll keep saved for another day.</div>
<div id="_mcePaste" style="width:1px;height:1px;">A lot of listener mail and a little slow-motion back-and-forth with the forum-goers makes us weigh in on the heavy side this week. Of course there&#8217;s more to be said now than we have time to say, and plenty more to be played than we have words to describe, so it&#8217;s going to take a firm hand to keep our rambling in check. Any clue where we might come by one of those?</div>
<p>Our plot devices are locked and loaded behind the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20091016.mp3">link</a>.</p>
<p>Uncharted the Second is said to be the best time you can have with your Playstation 3 this season, and it&#8217;s in running for best of the year. I won&#8217;t dispute that in this space, and at the time of this recording, we were in no position to dispute it on the show, since each of the hosts is at a different point along the path to completion. At the time of this writing, however, we&#8217;re prepared to modify a great many of those opinions. Which way they go we&#8217;ll keep saved for another day.</p>
<p>A lot of listener mail and a little slow-motion back-and-forth with the forum-goers makes us weigh in on the heavy side this week. Of course there&#8217;s more to be said now than we have time to say, and plenty more to be played than we have words to describe, so it&#8217;s going to take a firm hand to keep our rambling in check. Any clue where we might come by one of those?</p>]]></content:encoded>
         <category>Episodes</category>
         <enclosure length="87438844" url="http://ingamechat.net/audio/IGC20091016.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20091016.mp3" fileSize="87438844" type="audio/mpeg" /></item>
      <item>
         <title>The Pointless Crank Episode</title>
         <link>http://www.ingamechat.net/?p=714</link>
         <description>Insert the pointless crank into the useless receptacle at the following link.
We&amp;#8217;ve done more work than usual in preparing for this show, and more work as well inside the studio itself. We&amp;#8217;re short by two this week (Dennis was immune to the schedule change, and Jeremy is pacing the floor in a smoke-filled waiting room [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=714</guid>
         <pubDate>Mon, 12 Oct 2009 11:30:52 -0700</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">Insert the pointless crank into the useless receptacle at the following link.</div>
<div id="_mcePaste" style="width:1px;height:1px;">We&#8217;ve done more work than usual in preparing for this show, and more work as well inside the studio itself. We&#8217;re short by two this week (Dennis was immune to the schedule change, and Jeremy is pacing the floor in a smoke-filled waiting room somewhere, handing out blue-banded cigars and getting back-slaps from other befuddled fathers-to-be), which means a lot more effort out of each of us, and none of our simple, gossipy handoffs for when we get tired. We expected the result to be short, but the two-and-a-half-hour standard remains in place.</div>
<div id="_mcePaste" style="width:1px;height:1px;">What we&#8217;ve played is our greatest concern, since we&#8217;re taking to heart all recent suggestions that we should move a little outside our comfort zone. It&#8217;s not easy, or natural, but we&#8217;d rather not ignore the gap in coverage, so bear with the pace of change if you can. We&#8217;ve also provided supportive remarks on what may prove to be unsupportable causes. The PSP Go! and Randy Pitchford were clearly the devils most in need of advocates this week, and we&#8217;ve spent loads of time on the losing side of arguments, so we figured ourselves to be a natural fit.</div>
<p>Insert the pointless crank into the useless receptacle at the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20091009.mp3">link</a>.</p>
<p>We&#8217;ve done more work than usual in preparing for this show, and more work as well inside the studio itself. We&#8217;re short by two this week (Dennis was immune to the schedule change, and Jeremy is pacing the floor in a smoke-filled waiting room somewhere, handing out blue-banded cigars and getting back-slaps from other befuddled fathers-to-be), which means a lot more effort out of each of us, and none of our simple, gossipy handoffs for when we get tired. We expected the result to be short, but the two-and-a-half-hour standard remains in place.</p>
<p>What we&#8217;ve played is our greatest concern, since we&#8217;re taking to heart all recent suggestions that we should move a little outside our comfort zone. It&#8217;s not easy, or natural, but we&#8217;d rather not ignore the gap in coverage, so bear with the pace of change if you can. We&#8217;ve also provided supportive remarks on what may prove to be unsupportable causes. The PSP Go! and Randy Pitchford were clearly the devils most in need of advocates this week, and we&#8217;ve spent loads of time on the losing side of arguments, so we figured ourselves to be a natural fit.</p>]]></content:encoded>
         <category>Episodes</category>
         <enclosure length="62331055" url="http://ingamechat.net/audio/IGC20091009.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20091009.mp3" fileSize="62331055" type="audio/mpeg" /></item>
      <item>
         <title>Episode 102 – We Are Clique-ing on All Cylinders</title>
         <link>http://johnnygigawatt.com/?p=933</link>
         <description>We know what&amp;#8217;s popular and why it&amp;#8217;s popular. That&amp;#8217;s not important though, what&amp;#8217;s important is that you listen and know that it&amp;#8217;s popular because it&amp;#8217;s AWESOME. Yes, you know what we&amp;#8217;re talking about. And if you don&amp;#8217;t, you need to listen to the show. The Long Beach Comic Con came and went, Jeph Loeb teased [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=933</guid>
         <pubDate>Wed, 07 Oct 2009 04:04:27 -0700</pubDate>
         <category>Podcast</category>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/188691/tigermen-188691-10-07-2009.mp3" type="audio/mpeg" />
      <media:content url="http://m.podshow.com/media/9594/episodes/188691/tigermen-188691-10-07-2009.mp3" fileSize="1" type="audio/mpeg" /></item>
      <item>
         <title>The Fishbang Taco Episode</title>
         <link>http://www.ingamechat.net/?p=707</link>
         <description>You can avoid the food prattle at the top of this show if you like, since there&amp;#8217;s not much in it for the clean-living.
I may act like all sorts of snob from time to time – an English snob, a beer snob, a computer and video-games snob – but in despite the guidance of a [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=707</guid>
         <pubDate>Mon, 05 Oct 2009 21:11:27 -0700</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">You can avoid the food prattle at the top of this show if you like, since there&#8217;s not much in it for the clean-living.</div>
<div id="_mcePaste" style="width:1px;height:1px;">I may act like all sorts of snob from time to time – an English snob, a beer snob, a computer and video-games snob – but in despite the guidance of a dedicated and talented foodie-girlfriend, I&#8217;ve never been able to develop myself as a food snob. I wish like hell I had a palette that could distinguish paprika from all-spice or some shit, but I&#8217;m the kind of person who sometimes mistakes pork for chicken. So, given my &#8216;druthers, I&#8217;d just as soon have a pair of hot dogs wrapped in a dollar pizza. Of course, I&#8217;d wash it all down with an artisan brew.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Somehow, Arjay had the balls to go and get his PS3 fixed in a way that makes no sense to the rest of us. Hair-dryers were involved somehow, and for reasons we couldn&#8217;t come to terms with, it worked. We were hoping to wring some great drama out of him during what we were hoping would be a difficult time. We were also hoping it motivate him to buy that 360 we&#8217;ve been pressuring him into. But Arjay has no patience for drama, and now, a week later, it&#8217;s as if nothing ever happened. I guess now we&#8217;ll have to break his shit for real.</div>
<p>You can avoid the food prattle at the top of <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090929.mp3">this show</a> if you like, since there&#8217;s not much in it for the clean-living.</p>
<p>I may act like all sorts of snob from time to time – an English snob, a beer snob, a computer and video-games snob – but despite the guidance of a dedicated and patient foodie-girlfriend, I&#8217;ve never been able to develop myself as a food snob. I wish like hell I had a palette that could distinguish paprika from allspice or some shit, but I&#8217;m the kind of person who sometimes mistakes pork for chicken. So, given my &#8216;druthers, I&#8217;d just as soon have a pair of hot dogs wrapped in a dollar pizza. Of course, I&#8217;d wash it all down with an artisan brew.</p>
<p>Somehow, Arjay had the balls to go and get his PS3 fixed in a way that makes no sense to the rest of us. Hair dryers were involved somehow, and for reasons we couldn&#8217;t come to terms with, it worked. We were hoping to wring some great drama out of him during what we were sure would be a difficult time. We were also hoping he&#8217;d be motivated to buy that 360 we&#8217;ve been pressuring him into. But Arjay has no patience for drama, and now, a week later, it&#8217;s as if nothing ever happened. I suppose we&#8217;re gonna have to break his shit for real.</p>]]></content:encoded>
         <category>Uncategorized</category>
         <enclosure length="37293951" url="http://ingamechat.net/audio/IGC20090929.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20090929.mp3" fileSize="37293951" type="audio/mpeg" /></item>
      <item>
         <title>Episode 101 – We are Remade</title>
         <link>http://johnnygigawatt.com/?p=924</link>
         <description>This time around, don&amp;#8217;t be so shocked, it&amp;#8217;s not as if we&amp;#8217;re changing the basic history here, we&amp;#8217;re just revamping the series for a modern audience.
Yes, we hear these words a lot. Sometimes we regret the final result, sometimes we find joy in the pieces that follow. In any case, the Tiger Men do NOT [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=924</guid>
         <pubDate>Thu, 01 Oct 2009 01:22:55 -0700</pubDate>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/187424/tigermen-187424-10-01-2009.mp3" type="audio/mpeg" />
      <media:content url="http://m.podshow.com/media/9594/episodes/187424/tigermen-187424-10-01-2009.mp3" fileSize="1" type="audio/mpeg" /></item>
      <item>
         <title>The Tits Up Episode</title>
         <link>http://www.ingamechat.net/?p=703</link>
         <description>A tale of woe and D-cup hardware fail is available at the following link.
It&amp;#8217;s a real disappointment for the show that Arjay is repeatedly left out of the XBox Live camaraderie. Despite our best efforts to change his ways he&amp;#8217;s always been a one-console man and, for the moment, that console is the Playstation. Peer-pressure [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=703</guid>
         <pubDate>Tue, 29 Sep 2009 09:53:10 -0700</pubDate>
         <content:encoded><![CDATA[<p>A tale of woe and D-cup hardware fail is available at the following <a rel="nofollow" target="_blank" href="http://www.ingamechat.net/audio/IGC20090924.mp3">link</a>.</p>
<p>It&#8217;s a real disappointment for the show that Arjay is repeatedly left out of the XBox Live camaraderie. Despite our best efforts to change his ways he&#8217;s always been a one-console man and, for the moment, that console is the Playstation. Peer-pressure may be chipping away at his will, but the greatest strides have come with the recent death of his PS3. He&#8217;s not quite to the point of embracing the XBox, but with any luck his fallback strategy of last-gen gaming will buckle under the weight of exaggerated tales from ODST.</p>
<p>Regarding Halo, it was a real shock for us to learn how much fun could still be had with this series. We were always fans of the game&#8217;s world , even when we were at odds with its gameplay. It&#8217;s been nice to reconcile the one with the other after all this time. With any luck, the reconciliation will continue into the foreseeable future.</p>]]></content:encoded>
         <category>Uncategorized</category>
         <enclosure length="47497379" url="http://www.ingamechat.net/audio/IGC20090924.mp3" type="audio/mpeg" />
      <media:content url="http://www.ingamechat.net/audio/IGC20090924.mp3" fileSize="47497379" type="audio/mpeg" /></item>
      <item>
         <title>The Death Rattle Episode</title>
         <link>http://www.ingamechat.net/?p=700</link>
         <description>Or is it more of a death&amp;#8230;hairball? Prepare to evacuate soul at the following link.
The Pox remains among us, by which I mean that Scott will be hacking and coughing his way through this episode like Clint Eastwood in Honkytonk Man, without there being a Marty Robbins to jump behind the mic if he throws [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=700</guid>
         <pubDate>Mon, 21 Sep 2009 08:10:32 -0700</pubDate>
         <content:encoded><![CDATA[<p>Or is it more of a death&#8230;hairball? Prepare to evacuate soul at the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090915.mp3">link</a>.</p>
<p>The Pox remains among us, by which I mean that Scott will be hacking and coughing his way through this episode like Clint Eastwood in Honkytonk Man, without there being a Marty Robbins to jump behind the mic if he throws a lung. Of course it&#8217;s not really that bad, and I see that we&#8217;ve had two movie references in as many sentences for a paragraph that should be about video games, so moving right along&#8230;</p>
<p>We were sad to have missed the Dreamcast&#8217;s 10th anniversary on the show, but each of us celebrated &#8211; or mourned, as the case may be &#8211; according to our own traditions. After a decade it&#8217;s clear that this machine was forward thinking to the point of being prescient. Who knows what sort of praise we&#8217;ll be heaping on it in another 10?</p>
<p>We&#8217;re happy, as always, to be joined by the occasional Dennis, who promises to be much less occasional from here on in. He seems to have learned a lot in his time away, and will be held accountable for how he uses this knowledge. He also seems to like the Wii a whole lot less, which makes it difficult for us to corner him for opinions on Nintendo games. I guess we know what Matt&#8217;s job will be when he gets back from the sand.</p>]]></content:encoded>
         <category>Uncategorized</category>
         <enclosure length="46751505" url="http://ingamechat.net/audio/IGC20090915.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20090915.mp3" fileSize="46751505" type="audio/mpeg" /></item>
      <item>
         <title>Episode 100 – We are Restructuring</title>
         <link>http://johnnygigawatt.com/?p=914</link>
         <description>No, not really, but it&amp;#8217;s a fun word, isn&amp;#8217;t it?
Realistically, if anything, we&amp;#8217;re now just going to start counting past 100 and keep on going far, far far into the future as we lay our stake in the comic podcast world, as well as plant a special flag, all our own, on Mars.
This week we [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=914</guid>
         <pubDate>Wed, 16 Sep 2009 18:25:22 -0700</pubDate>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/180075/tigermen-180075-09-16-2009.mp3" type="audio/mpeg" />
      <media:content url="http://m.podshow.com/media/9594/episodes/180075/tigermen-180075-09-16-2009.mp3" fileSize="1" type="audio/mpeg" /></item>
      <item>
         <title>Episode 99 – We are Plague Carriers</title>
         <link>http://johnnygigawatt.com/?p=912</link>
         <description>It was a weekend of games and nerdy goodness for the CoG crowd this year at PAX, but unfortunately for some, they came back with more than they left with. That&amp;#8217;s right, they got the flu. Convention cooties, nerd narcosis, what ever it is it means you feel like crap after spending a weekend rubbing [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=912</guid>
         <pubDate>Wed, 09 Sep 2009 20:41:00 -0700</pubDate>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/178037/tigermen-178037-09-09-2009.mp3" type="audio/mpeg" />
      <media:content url="http://m.podshow.com/media/9594/episodes/178037/tigermen-178037-09-09-2009.mp3" fileSize="1" type="audio/mpeg" /></item>
      <item>
         <title>The Onomatopoeia Episode</title>
         <link>http://www.ingamechat.net/?p=697</link>
         <description>For the life of me I can’t remember what we were trying to articulate in this episode.
It’s been too long since our last show for us to bother with much of a preface. Batman is discussed at length, which is no kind of surprise, though we can’t promise you’ll like everything we have to say. [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=697</guid>
         <pubDate>Tue, 08 Sep 2009 21:29:13 -0700</pubDate>
         <content:encoded><![CDATA[<div id="_mcePaste" style="width:1px;height:1px;">For the life of me I can’t remember what we were trying to articulate in this episode.</div>
<div id="_mcePaste" style="width:1px;height:1px;">It’s been too long since our last show for us to bother with much of a preface. Batman is discussed at length, which is no kind of surprise, though we can’t promise you’ll like everything we have to say. We’re not all finished with it yet, so our final conclusions have yet to be drawn. We can’t imagine that standing in your way.</div>
<div id="_mcePaste" style="width:1px;height:1px;">Again, this week, we are beset with troubles and will not be recording on schedule. Scott has been afflicted with PAX-plague, Jeremy’s having significant hardware problems, and I just can’t get my shit together. Arjay’s cool, though. That’s pretty much always the case.</div>
<p>For the life of me I can’t remember what we were trying to articulate in <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090901.mp3">this episode</a>.</p>
<p>It’s been too long since our last show for us to bother with much of a preface. Batman is discussed at length, which is no kind of surprise, though we can’t promise you’ll like everything we have to say. We’re not all finished with it yet, so our final conclusions have yet to be drawn. We can’t imagine that standing in your way.</p>
<p>Again, this week, we are beset with troubles and will not be recording on schedule. Scott has been afflicted with PAX-plague, Jeremy’s having significant hardware problems, and I just can’t get my shit together. Arjay’s cool, though. That’s pretty much always the case.</p>]]></content:encoded>
         <category>Uncategorized</category>
         <enclosure length="80463048" url="http://ingamechat.net/audio/IGC20090901.mp3" type="audio/mpeg" />
      <media:content url="http://ingamechat.net/audio/IGC20090901.mp3" fileSize="80463048" type="audio/mpeg" /></item>
      <item>
         <title>Episode 96 – We are Broadway Bound</title>
         <link>http://johnnygigawatt.com/?p=894</link>
         <description>The trials and tribulations of musical theater are not unknown to the Tiger Men, and this week we see the close of a show before it even opened, as well as discussing the inherent problems with Broadway and the similarities they have with other media.
It&amp;#8217;s not all bad news, Kirkman is making moves towards cable, [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=894</guid>
         <pubDate>Wed, 19 Aug 2009 17:18:50 -0700</pubDate>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/174034/tigermen-174034-08-19-2009.mp3" type="audio/mpeg" />
      <media:content url="http://m.podshow.com/media/9594/episodes/174034/tigermen-174034-08-19-2009.mp3" fileSize="1" type="audio/mpeg" /></item>
      <item>
         <title>A Blackest Night Clue?</title>
         <link>http://johnnygigawatt.com/?p=877</link>
         <description>Let me preface this by stating up front that this theory may end up being total crap. But while reading Green Lantern #44 for a second time, this particular panel jumped out at me. The page is just before the end of the book. Look behind Flash&amp;#8217;s head. You&amp;#8217;ll see a [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=877</guid>
         <pubDate>Mon, 27 Jul 2009 11:43:50 -0700</pubDate>
      </item>
      <item>
         <title>Episode 94 – We are Snake Babies</title>
         <link>http://johnnygigawatt.com/?p=883</link>
         <description>Snake Babies. Is there anything else? Not to us, at least not any more. In fact, after eating a batch of raw rattler eggs, it&amp;#8217;s all we can think about.
And so, another year of Comic-Con has come and gone. This week it&amp;#8217;s all about the news from the con as well as some insight from [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=883</guid>
         <pubDate>Wed, 22 Jul 2009 09:10:44 -0700</pubDate>
         <enclosure length="60629006" url="http://serve.castfire.com/video/130283/cbr-tv-169_2009-07-24-175638.flv&amp;quot" type="video/x-flv" />
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/167648/tigermen-167648-07-29-2009.mp3" type="audio/mpeg" />
      <media:content url="http://serve.castfire.com/video/130283/cbr-tv-169_2009-07-24-175638.flv&amp;quot" fileSize="60629006" type="video/x-flv" /></item>
      <item>
         <title>Episode 93 – We are Being Recast</title>
         <link>http://johnnygigawatt.com/?p=864</link>
         <description>Contract negotiations have broken down. The guys running the &amp;#8216;cast want too much money. It&amp;#8217;s time for a change so we&amp;#8217;re sending out a casting call&amp;#8230; or we&amp;#8217;re just driving media attention towards us so the next season has decent ratings. &amp;#8220;Comedy, or tragedy? You be the judge!&amp;#8221;
It&amp;#8217;s the night before Comic Con, and all [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=864</guid>
         <pubDate>Tue, 21 Jul 2009 21:28:13 -0700</pubDate>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/166421/tigermen-166421-07-21-2009.mp3" type="audio/mpeg" />
      <media:content url="http://m.podshow.com/media/9594/episodes/166421/tigermen-166421-07-21-2009.mp3" fileSize="1" type="audio/mpeg" /></item>
      <item>
         <title>DC Properties Storming The Big Screen</title>
         <link>http://johnnygigawatt.com/?p=860</link>
         <description>We talk &amp;#8211; a lot &amp;#8211; about the differences between how DC and Marvel properties are treated on the Big Screen. Right now Marvel, with their own studio, seems to simply get it right more often than not. DC on the other hand seems to have a devil of a time just getting [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=860</guid>
         <pubDate>Mon, 20 Jul 2009 05:30:32 -0700</pubDate>
      </item>
      <item>
         <title>Wide Awake Optioned</title>
         <link>http://johnnygigawatt.com/?p=854</link>
         <description>It&amp;#8217;s not unknown to listeners that the Tiger Men are fans of writers Brandon Jerwa and Eric Trautmann. Well how about a spot of good news for the pair in regards to their soon to be launched comic &amp;#8220;Wide Awake&amp;#8221;?
Do-Over Productions has optioned the property to be written and produced by Jarrod Feliciano and Mirjana [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=854</guid>
         <pubDate>Fri, 17 Jul 2009 14:17:50 -0700</pubDate>
      </item>
      <item>
         <title>Our Weekend in Gaming - Them be Dragons Edition</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/H9maO93pWPg/Our_Weekend_in_Gaming_-_Them_be_Dragons_Edition.html</link>
         <description>&lt;p style="text-align:center;"&gt;&amp;nbsp;&amp;nbsp;&lt;img width="500" height="280" style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;" alt="" src="http://www.co-optimus.com/images/upload/image/Official_Graphics/ourweekendingaming.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;You'll find most of us online tonight playing ODST! &amp;nbsp;Other than that there's a nice variety of gaming goodness going on this weekend.&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;color:rgb(40, 95, 136);text-decoration:none;" target="_blank" href="http://www.co-optimus.com/staff/2/Nicholas_bapenguin_Puleo.html"&gt;&lt;strong style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Nick "bapenguin" Puleo&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;- "My weekend will be dominated by &lt;a rel="nofollow"&gt;Modern Warfare 2&lt;/a&gt; and &lt;em&gt;Dragon Age Origins&lt;/em&gt;. &amp;nbsp;Did you hear that Mike? &amp;nbsp;I'm finally going to play Dragon Age!"&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;color:rgb(34, 88, 128);text-decoration:none;" target="_blank" href="http://www.co-optimus.com/staff/499/Marc_DjinniMan_Allie.html"&gt;&lt;strong style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Marc "DjinniMan" Allie&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;- "I'll be playing &lt;a rel="nofollow"&gt;Spyborgs&lt;/a&gt; and some &lt;em&gt;Guitar Hero Van Halen&lt;/em&gt;.&amp;nbsp; And wishing it was next Tuesday for &lt;a rel="nofollow"&gt;Left 4 Dead 2&lt;/a&gt;."&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;border-color:initial;color:rgb(34, 88, 128);text-decoration:none;" target="_blank" href="http://www.co-optimus.com/staff/53/Mike_pheriannath_Katsufrakis.html"&gt;&lt;strong style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;border-color:initial;"&gt;Mike "pheriannath" Katsufrakis&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;- "Twenty hours in, and my&amp;nbsp;&lt;em style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:normal;font-style:italic;font-size:12px;font-family:inherit;vertical-align:baseline;border-color:initial;"&gt;Dragon Age&lt;/em&gt;&amp;nbsp;completion stat is sitting at a mere 16%! I think I know what I'll be playing!"&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;border-color:initial;color:rgb(34, 88, 128);text-decoration:none;" target="_blank" href="http://www.co-optimus.com/staff/930/Jim_txshurricane_McLaughlin.html"&gt;&lt;strong style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;border-color:initial;"&gt;Jim "txshurricane"&amp;nbsp;McLaughlin&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;- "For me, it's tons of &lt;em&gt;Modern Warfare 2&lt;/em&gt;, plus a run-through of &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/game/1171/XBox_360/Star_Wars_The_Clone_Wars__Republic_Heroes.html"&gt;Star Wars The Clone Wars: Republic Heroes&lt;/a&gt;. Oh, and I plan to jump in for tonight's&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/event/334/Halo_Waypoint_Co-Op_Night__Firefight_High_Score_Night.html"&gt; Halo 3 ODST Firefight Co-Op Night!&lt;/a&gt;"&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;color:rgb(34, 88, 128);text-decoration:none;" target="_blank" href="http://www.co-optimus.com/staff/1737/Katrina_ShadokatRegn_Pawlowski.html"&gt;&lt;strong style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Katrina "ShadokatRegn" Pawlowski&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;- "Uh, no &lt;em&gt;Dragon Age&lt;/em&gt; or &lt;em&gt;Modern Warfare 2&lt;/em&gt; for me. I'll be finishing up&lt;em&gt; Batman: Arkham Asylum&lt;/em&gt;, and probably playing more Batman after the story is done. Then, &lt;a rel="nofollow"&gt;Borderlands&lt;/a&gt; will be revisited before the DLC is available."&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;color:rgb(40, 95, 136);text-decoration:none;" target="_blank" href="http://www.co-optimus.com/staff/1076/Jason_OrigamiPanther_Love.html"&gt;&lt;strong style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Jason "OrigamiPanther" Love&lt;/strong&gt;&lt;/a&gt;&amp;nbsp;- "Investigate, investigate, investigate, ASSASSINATE! story, rinse, repeat. Yep, catching up on &lt;em&gt;Assassin's Creed&lt;/em&gt; before the next one comes out. Also, some Firefight tonight and maybe some more Torchlight."&lt;/p&gt;
&lt;p style="border-width:0px;margin:2px 3px 2px 40px;padding:3px 3px 12px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;line-height:19px;text-align:left;"&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/staff/57/Loren_AgtFox_Halek.html"&gt;&lt;strong&gt;Loren "AgtFox" Halek&lt;/strong&gt;&lt;/a&gt; - "Playing &lt;em&gt;Ratchet and Clank: A Crack in Time&lt;/em&gt;, possibly&lt;em&gt; Modern Warfare 2.&lt;/em&gt;&amp;nbsp; Do not have time for &lt;em&gt;Dragon Age&lt;/em&gt; though, that will have to wait until December probably.&amp;nbsp;"&lt;/p&gt;
&lt;div style="border-width:0px;margin:0px;padding:0px;outline-width:0px;font-weight:normal;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;text-align:left;"&gt;&amp;nbsp;What are your gaming plans for this weekend?&lt;/div&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2971/Our_Weekend_in_Gaming_-_Them_be_Dragons_Edition.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/cLx4_EYUosqBt0RT35m6Jl3g8Qs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cLx4_EYUosqBt0RT35m6Jl3g8Qs/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/cLx4_EYUosqBt0RT35m6Jl3g8Qs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/cLx4_EYUosqBt0RT35m6Jl3g8Qs/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=H9maO93pWPg:4C0XwN8Zd5A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=H9maO93pWPg:4C0XwN8Zd5A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=H9maO93pWPg:4C0XwN8Zd5A:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=H9maO93pWPg:4C0XwN8Zd5A:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=H9maO93pWPg:4C0XwN8Zd5A:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=H9maO93pWPg:4C0XwN8Zd5A:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=H9maO93pWPg:4C0XwN8Zd5A:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=H9maO93pWPg:4C0XwN8Zd5A:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2971/Our_Weekend_in_Gaming_-_Them_be_Dragons_Edition.html</guid>
      </item>
      <item>
         <title>Army of Two Video Teaches All the Right Co-Op Moves</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/ckcqmVH6mlI/Army_of_Two_Video_Teaches_All_the_Right_Co-Op_Moves.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img height="248" width="480" alt="" src="http://www.co-optimus.com/images/upload/image/2009/armyoftwosnipe.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Co-op moves are back in &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/tag/army_of_two"&gt;&lt;strong&gt;Army of Two:&amp;nbsp;The 40th Day&lt;/strong&gt;&lt;/a&gt;, and this video shows them all. From co-op &lt;em&gt;tag and snipe&lt;/em&gt; to&amp;nbsp;&lt;em&gt;riot shield&lt;/em&gt; to &lt;em&gt;mock surrender&lt;/em&gt;, your favorite buddy tactics from the first game can now be performed anytime, any place.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;When you're done watching the video - which we've embedded here for your viewing convenience - check out the &lt;a rel="nofollow" target="_blank" href="http://www.armyoftwo.com/us/blog/multiplayer-recap-2009-11-12"&gt;official blog for a recap&lt;/a&gt; of the recent multiplayer preview blowout, including the &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2825/UPDATED_Army_of_Two_Extraction_Survival_Mode_Revealed.html"&gt;Extraction four-player survival mode&lt;/a&gt;.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Finally, treat yourself to &lt;a rel="nofollow" target="_blank" href="http://www.armyoftwo.com/us/blog/three-new-wallpapers-2009-11-05"&gt;a new wallpaper&lt;/a&gt; while you're there.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2970/Army_of_Two_Video_Teaches_All_the_Right_Co-Op_Moves.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/KS3kFdM-3Cj2EjmzgG4Ai-UoiEM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KS3kFdM-3Cj2EjmzgG4Ai-UoiEM/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/KS3kFdM-3Cj2EjmzgG4Ai-UoiEM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/KS3kFdM-3Cj2EjmzgG4Ai-UoiEM/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ckcqmVH6mlI:0X8wMzW15lM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ckcqmVH6mlI:0X8wMzW15lM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ckcqmVH6mlI:0X8wMzW15lM:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ckcqmVH6mlI:0X8wMzW15lM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ckcqmVH6mlI:0X8wMzW15lM:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ckcqmVH6mlI:0X8wMzW15lM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ckcqmVH6mlI:0X8wMzW15lM:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ckcqmVH6mlI:0X8wMzW15lM:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2970/Army_of_Two_Video_Teaches_All_the_Right_Co-Op_Moves.html</guid>
      </item>
      <item>
         <title>Command and Conquer 4 Dated, Pre-Order Details Revealed</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/ug1LQTQAZYg/Command_and_Conquer_4_Dated__Pre-Order_Details_Revealed.html</link>
         <description>&lt;p style="text-align:center;"&gt;&amp;nbsp;&lt;img width="500" height="280" alt="" src="http://www.co-optimus.com/images/upload/image/2009/cc4wallpaper.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Electronic Arts has announced an official release date for the upcoming RTS game on the PC, &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/game/1274/PC/Command_and_Conquer_4__Tiberian_Twilight.html"&gt;&lt;strong&gt;Command and Conquer 4: Tiberian Twilight&lt;/strong&gt;&lt;/a&gt;. &amp;nbsp;The two player co-op title will hit on March 16th bringing to conclusion the epic Tiberium saga.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;You can pre-order the game now to get exclusive access into the beta, the soundtrack and a prequel bonus mission. &amp;nbsp;C&amp;amp;C 4 adds a brand new RPG-like system where players earn experience for all campaign and multiplayer actions creating a persistent commander character. &amp;nbsp;The entire campaign is playable in 2 player co-op as well.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Gametrailers unveiled the first look at the game in action. &amp;nbsp;It's explosive to say the least.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2969/Command_and_Conquer_4_Dated__Pre-Order_Details_Revealed.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/4sUNevc6D4KFQvBqcLUvmpfKC6Q/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4sUNevc6D4KFQvBqcLUvmpfKC6Q/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/4sUNevc6D4KFQvBqcLUvmpfKC6Q/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/4sUNevc6D4KFQvBqcLUvmpfKC6Q/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ug1LQTQAZYg:DAIS5IuaD8A:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ug1LQTQAZYg:DAIS5IuaD8A:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ug1LQTQAZYg:DAIS5IuaD8A:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ug1LQTQAZYg:DAIS5IuaD8A:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ug1LQTQAZYg:DAIS5IuaD8A:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ug1LQTQAZYg:DAIS5IuaD8A:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ug1LQTQAZYg:DAIS5IuaD8A:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ug1LQTQAZYg:DAIS5IuaD8A:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2969/Command_and_Conquer_4_Dated__Pre-Order_Details_Revealed.html</guid>
      </item>
      <item>
         <title>Co-Op Casual Friday: LEGO Rock Band Co-Op Review</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/0vU2IhJkVaM/Co-Op_Casual_Friday__LEGO_Rock_Band_Co-Op_Review.html</link>
         <description>&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/images/upload/image/reviews/legorockband.jpg" alt=""/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/game/1360/XBox_360/LEGO_Rock_Band.html"&gt;&lt;strong&gt;LEGO Rock Band&lt;/strong&gt;&lt;/a&gt;. It's a mix of two of the greatest casual game franchises. What could have been just a cookie cutter track pack is actually an innovative addtion to the Rock Band franchise. Adorable characters, hilarious cut scenes, and a fun song list will keep people of all ages interested.&amp;nbsp; For Co-Op Casual Friday this week, we bring you our full review!&lt;/p&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/review/339/page/1/Co-Op_Casual_Friday__LEGO_Rock_Band_Co-Op_Review.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/wkmfDqKvYnl9sIuPvjX6m3VrCeg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wkmfDqKvYnl9sIuPvjX6m3VrCeg/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/wkmfDqKvYnl9sIuPvjX6m3VrCeg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/wkmfDqKvYnl9sIuPvjX6m3VrCeg/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0vU2IhJkVaM:xoPVhS-Nins:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0vU2IhJkVaM:xoPVhS-Nins:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=0vU2IhJkVaM:xoPVhS-Nins:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0vU2IhJkVaM:xoPVhS-Nins:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=0vU2IhJkVaM:xoPVhS-Nins:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0vU2IhJkVaM:xoPVhS-Nins:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=0vU2IhJkVaM:xoPVhS-Nins:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0vU2IhJkVaM:xoPVhS-Nins:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/review/339/page/1/Co-Op_Casual_Friday__LEGO_Rock_Band_Co-Op_Review.html</guid>
      </item>
      <item>
         <title>Analyst Proven Wrong as Borderlands Sells Big in October</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/0y6ml0ofKcw/Analyst_Proven_Wrong_as_Borderlands_Sells_Big_in_October.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="443" height="338" alt="" src="http://www.co-optimus.com/images/upload/image/2009/borderlands_gold.jpg"/&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Remember when &lt;a rel="nofollow"&gt;&lt;strong&gt;Borderlands&lt;/strong&gt;&lt;/a&gt; was &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2803/Analyst_-_Borderlands_has_been_sent_to_die.html"&gt;sent out to die&lt;/a&gt;? &amp;nbsp;Yeah...didn't happen. &amp;nbsp;The game sold an impressive 400k copies in October on the Xbox 360 alone placing it third on the sales chart behind Wii Fit Plus and &lt;a rel="nofollow"&gt;Uncharted 2&lt;/a&gt;. &amp;nbsp;These sales numbers come from the monthly NPD stats, which report sales numbers for North America.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;a rel="nofollow"&gt;Halo 3: ODST&lt;/a&gt; took the number 6 spot, selling an additional 271k, bringing the two month total for North America close to 2 million.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2967/Analyst_Proven_Wrong_as_Borderlands_Sells_Big_in_October.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/-1bI2ut1fgw4VMd8zbjXHDYs3jY/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-1bI2ut1fgw4VMd8zbjXHDYs3jY/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/-1bI2ut1fgw4VMd8zbjXHDYs3jY/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-1bI2ut1fgw4VMd8zbjXHDYs3jY/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0y6ml0ofKcw:sFY3AchoVUE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0y6ml0ofKcw:sFY3AchoVUE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=0y6ml0ofKcw:sFY3AchoVUE:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0y6ml0ofKcw:sFY3AchoVUE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=0y6ml0ofKcw:sFY3AchoVUE:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0y6ml0ofKcw:sFY3AchoVUE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=0y6ml0ofKcw:sFY3AchoVUE:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=0y6ml0ofKcw:sFY3AchoVUE:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2967/Analyst_Proven_Wrong_as_Borderlands_Sells_Big_in_October.html</guid>
      </item>
      <item>
         <title>Xbox Live Update Coming November 17th, PlayStation Owners to Get Facebook Soon Too</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/5afazns7Gnk/Xbox_Live_Update_Coming_November_17th__PlayStation_Owners_to_Get_Facebook_Soon_Too.html</link>
         <description>&lt;p style="text-align:center;"&gt;&amp;nbsp;&lt;img width="550" height="264" alt="" src="http://www.co-optimus.com/images/upload/image/2009/xbox-facebook-twitter-1024x492.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Xbox 360 owners will be getting a shiny new dashboard update on &lt;em&gt;November 17th&lt;/em&gt; that includes features like Twitter, Facebook, Last.FM and the Zune video store. &amp;nbsp;Also in the update will be a "News and More" section on Inside Xbox with feeds from MSNBC, The New Yorker and comics from Dilbert. &amp;nbsp;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;So while the update doesn't have too much of an affect on your gaming experience, it certainly adds to the social and cooperative experience of Xbox Live.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Not to be outdone by the Xbox, Sony is planning their own Facebook app - as Eurogamer has &lt;a rel="nofollow" target="_blank" href="http://www.eurogamer.net/articles/facebook-confirmed-for-ps3"&gt;confirmed&lt;/a&gt; today. &amp;nbsp;Leaked shots of the app hit the internet the day prior, and speculation ran rampant. &amp;nbsp;More information is coming "very shortly" on the update, though we have to wonder, is it really needed on the PS3? &amp;nbsp;After all, the system has a web browser.&lt;/p&gt;&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2966/Xbox_Live_Update_Coming_November_17th__PlayStation_Owners_to_Get_Facebook_Soon_Too.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/f3rjqnK-RUQWkiIhuKsl4XUK-F4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/f3rjqnK-RUQWkiIhuKsl4XUK-F4/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/f3rjqnK-RUQWkiIhuKsl4XUK-F4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/f3rjqnK-RUQWkiIhuKsl4XUK-F4/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=5afazns7Gnk:0BurVvytq4Y:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=5afazns7Gnk:0BurVvytq4Y:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=5afazns7Gnk:0BurVvytq4Y:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=5afazns7Gnk:0BurVvytq4Y:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=5afazns7Gnk:0BurVvytq4Y:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=5afazns7Gnk:0BurVvytq4Y:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=5afazns7Gnk:0BurVvytq4Y:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=5afazns7Gnk:0BurVvytq4Y:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2966/Xbox_Live_Update_Coming_November_17th__PlayStation_Owners_to_Get_Facebook_Soon_Too.html</guid>
      </item>
      <item>
         <title>Beyond Co-Op Reviews - October and November 2009</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/G_JBa5d3sn8/Beyond_Co-Op_Reviews_-_October_and_November_2009.html</link>
         <description>&lt;p align="center"&gt;&lt;img alt="" src="http://www.co-optimus.com/images/upload/image/bc_reviews/OctNov09/nov_header.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;We've all been so busy actually PLAYING the myriad of releases this Fall, including some awesome co-op ones, that we didn't have time to write about all the other games out there. We've combined our Beyond Co-Op reviews for October and November into a mega issue.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;span class="Apple-style-span" style="line-height:19px;"&gt;How about&amp;nbsp;&lt;strong style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Brutal Legend&lt;/strong&gt;,&amp;nbsp;&lt;strong style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Forza 3&lt;/strong&gt;,&amp;nbsp;&lt;strong style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Torchlight&lt;/strong&gt;,&amp;nbsp;&lt;strong style="margin-top:0px;margin-right:0px;margin-bottom:0px;margin-left:0px;padding-top:0px;padding-right:0px;padding-bottom:0px;padding-left:0px;border-top-width:0px;border-right-width:0px;border-bottom-width:0px;border-left-width:0px;border-color:initial;outline-width:0px;outline-color:initial;font-weight:bold;font-style:normal;font-size:12px;font-family:inherit;vertical-align:baseline;"&gt;Half-Minute Hero&lt;/strong&gt;&amp;nbsp;and more? &amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/review/338/page/1/Beyond_Co-Op_Reviews_-_October_and_November_2009.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/016XqOy-p4w1wnIxckEBtZ_vr5g/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/016XqOy-p4w1wnIxckEBtZ_vr5g/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/016XqOy-p4w1wnIxckEBtZ_vr5g/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/016XqOy-p4w1wnIxckEBtZ_vr5g/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=G_JBa5d3sn8:YMyq8kfOnXs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=G_JBa5d3sn8:YMyq8kfOnXs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=G_JBa5d3sn8:YMyq8kfOnXs:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=G_JBa5d3sn8:YMyq8kfOnXs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=G_JBa5d3sn8:YMyq8kfOnXs:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=G_JBa5d3sn8:YMyq8kfOnXs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=G_JBa5d3sn8:YMyq8kfOnXs:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=G_JBa5d3sn8:YMyq8kfOnXs:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/review/338/page/1/Beyond_Co-Op_Reviews_-_October_and_November_2009.html</guid>
      </item>
      <item>
         <title>Left 4 Dead 2 Gamer Garb</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/EZIYQpgxacY/Left_4_Dead_2_Gamer_Garb.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img height="499" width="500" alt="" src="http://www.co-optimus.com/images/upload/image/2009/Left4DeadSurvivor.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;It's true, as gamers, we love our swag. If it's a way to wear our favorite games, gimmegimemgimme, right? Well, now you can get your hands on some intriguing &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/related_news/Left%204%20Dead%202"&gt;&lt;strong&gt;Left 4 Dead 2&lt;/strong&gt;&lt;/a&gt; apparel, and it's not just box art on the front of that shirt. &lt;a rel="nofollow" target="_blank" href="http://www.glitchgear.com/gamer_gear/index.php?option=com_virtuemart&amp;amp;page=shop.browse&amp;amp;category_id=11&amp;amp;Itemid=30"&gt;Check 'em out&lt;/a&gt;, show us which ones interest you, and anticipate the games (very close)&amp;nbsp;upcoming release.&lt;/p&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2964/Left_4_Dead_2_Gamer_Garb.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/2lMjzlV2MuW7IlqpL4vdjaquPTM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2lMjzlV2MuW7IlqpL4vdjaquPTM/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/2lMjzlV2MuW7IlqpL4vdjaquPTM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/2lMjzlV2MuW7IlqpL4vdjaquPTM/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EZIYQpgxacY:e7WVoQEEkZc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EZIYQpgxacY:e7WVoQEEkZc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=EZIYQpgxacY:e7WVoQEEkZc:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EZIYQpgxacY:e7WVoQEEkZc:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=EZIYQpgxacY:e7WVoQEEkZc:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EZIYQpgxacY:e7WVoQEEkZc:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=EZIYQpgxacY:e7WVoQEEkZc:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EZIYQpgxacY:e7WVoQEEkZc:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2964/Left_4_Dead_2_Gamer_Garb.html</guid>
      </item>
      <item>
         <title>Duels of the Planeswalkers Gets Expansions, PC and PS3 Ports</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/kAEvlMs2Uis/Duels_of_the_Planeswalkers_Gets_Expansions__PC_and_PS3_Ports.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="550" height="310" alt="" src="http://www.co-optimus.com/images/upload/image/reviews/dotp_whatis_screen2_full.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Wizards of the Coast has just announced some future plans for &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/game/1247/Xbox_Live_Arcade/Magic_the_Gathering__Duels_of_the_Planeswalkers.html"&gt;&lt;strong&gt;Duels of the Planeswalkers&lt;/strong&gt;&lt;/a&gt;, the video game version of Magic: the Gathering (if you don't count Magic Online that is).&amp;nbsp; It looks like the spell slinging will continue on well into 2010.&lt;/p&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2963/Duels_of_the_Planeswalkers_Gets_Expansions__PC_and_PS3_Ports.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/u_FOVonNQdOMZbhTXoYOSLWpM9o/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u_FOVonNQdOMZbhTXoYOSLWpM9o/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/u_FOVonNQdOMZbhTXoYOSLWpM9o/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/u_FOVonNQdOMZbhTXoYOSLWpM9o/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kAEvlMs2Uis:3kOtIlFgBkw:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kAEvlMs2Uis:3kOtIlFgBkw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=kAEvlMs2Uis:3kOtIlFgBkw:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kAEvlMs2Uis:3kOtIlFgBkw:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=kAEvlMs2Uis:3kOtIlFgBkw:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kAEvlMs2Uis:3kOtIlFgBkw:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=kAEvlMs2Uis:3kOtIlFgBkw:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kAEvlMs2Uis:3kOtIlFgBkw:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2963/Duels_of_the_Planeswalkers_Gets_Expansions__PC_and_PS3_Ports.html</guid>
      </item>
      <item>
         <title>Borderlands DLC Plans, Level Caps According to Randy Pitchford</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/UmlJUxTrneE/Borderlands_DLC_Plans__Level_Caps_According_to_Randy_Pitchford.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img height="308" width="500" src="http://www.co-optimus.com/images/upload/image/2009/zombie-island-2-10152009-1.jpg" alt=""/&gt;&lt;br /&gt;
&lt;span style="font-size:smaller;"&gt;&lt;em&gt;Wait right here, Ned's finishing up, he'll be right with you&lt;br /&gt;
&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;We seem to really enjoy our &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/related_news/Borderlands"&gt;Borderlands&lt;/a&gt;. Many of us have already finished the campaign and are leveling up their second and third characters. There's good news for those that wanted more; a new island will be available for download after November 24th. The DLC pack is called "Zombie Island of Dr. Ned" and will give players an additional 6-10 hours of gameplay time to complete the story here. IGN has stated that there are about "50 quests, and 5 new dungeons" on this new island, with a plethora of zombies accidentally created by a wacky Dr. Ned.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2962/Borderlands_DLC_Plans__Level_Caps_According_to_Randy_Pitchford.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/hAmr-UIlb6jUG4o-ByZ5GNChxkE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hAmr-UIlb6jUG4o-ByZ5GNChxkE/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/hAmr-UIlb6jUG4o-ByZ5GNChxkE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/hAmr-UIlb6jUG4o-ByZ5GNChxkE/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=UmlJUxTrneE:Q22kK8o7W3s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=UmlJUxTrneE:Q22kK8o7W3s:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=UmlJUxTrneE:Q22kK8o7W3s:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=UmlJUxTrneE:Q22kK8o7W3s:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=UmlJUxTrneE:Q22kK8o7W3s:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=UmlJUxTrneE:Q22kK8o7W3s:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=UmlJUxTrneE:Q22kK8o7W3s:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=UmlJUxTrneE:Q22kK8o7W3s:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/article/2962/Borderlands_DLC_Plans__Level_Caps_According_to_Randy_Pitchford.html</guid>
      </item>
      <item>
         <title>Avatar</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/HRe8DIKbs6s/Avatar.html</link>
         <description>We've added Avatar for the Wii to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B002EZLA5I?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B002EZLA5I"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1400" border="0"&gt;&lt;br&gt;Buy Avatar @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B002EZLA5I" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/qKSb_5N4SzqcwDiaaNl2mN9AkaI/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qKSb_5N4SzqcwDiaaNl2mN9AkaI/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/qKSb_5N4SzqcwDiaaNl2mN9AkaI/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qKSb_5N4SzqcwDiaaNl2mN9AkaI/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=HRe8DIKbs6s:oaMtahP4-VA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=HRe8DIKbs6s:oaMtahP4-VA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=HRe8DIKbs6s:oaMtahP4-VA:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=HRe8DIKbs6s:oaMtahP4-VA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=HRe8DIKbs6s:oaMtahP4-VA:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=HRe8DIKbs6s:oaMtahP4-VA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=HRe8DIKbs6s:oaMtahP4-VA:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=HRe8DIKbs6s:oaMtahP4-VA:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1400/Wii/Avatar.html</guid>
      </item>
      <item>
         <title>Skate 3</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/YSe9TWgO-Ao/Skate_3.html</link>
         <description>We've added Skate 3 for the Playstation 3 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B002QHDKB6?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B002QHDKB6"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1399" border="0"&gt;&lt;br&gt;Buy Skate 3 @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B002QHDKB6" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/fqy2O3k-EplD2TfnUgXJHVLHh90/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fqy2O3k-EplD2TfnUgXJHVLHh90/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/fqy2O3k-EplD2TfnUgXJHVLHh90/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/fqy2O3k-EplD2TfnUgXJHVLHh90/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YSe9TWgO-Ao:feLpI4JMuP8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YSe9TWgO-Ao:feLpI4JMuP8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=YSe9TWgO-Ao:feLpI4JMuP8:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YSe9TWgO-Ao:feLpI4JMuP8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=YSe9TWgO-Ao:feLpI4JMuP8:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YSe9TWgO-Ao:feLpI4JMuP8:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=YSe9TWgO-Ao:feLpI4JMuP8:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YSe9TWgO-Ao:feLpI4JMuP8:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1399/Playstation_3/Skate_3.html</guid>
      </item>
      <item>
         <title>Skate 3</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/EGcuGCGCRMA/Skate_3.html</link>
         <description>We've added Skate 3 for the XBox 360 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B002QHDKE8?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B002QHDKE8"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1398" border="0"&gt;&lt;br&gt;Buy Skate 3 @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B002QHDKE8" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/9gn0BOCvZs90qVxpjSNd50l6kgg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9gn0BOCvZs90qVxpjSNd50l6kgg/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/9gn0BOCvZs90qVxpjSNd50l6kgg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9gn0BOCvZs90qVxpjSNd50l6kgg/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EGcuGCGCRMA:hx_9f_PwqgQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EGcuGCGCRMA:hx_9f_PwqgQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=EGcuGCGCRMA:hx_9f_PwqgQ:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EGcuGCGCRMA:hx_9f_PwqgQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=EGcuGCGCRMA:hx_9f_PwqgQ:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EGcuGCGCRMA:hx_9f_PwqgQ:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=EGcuGCGCRMA:hx_9f_PwqgQ:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=EGcuGCGCRMA:hx_9f_PwqgQ:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1398/XBox_360/Skate_3.html</guid>
      </item>
      <item>
         <title>Twin Cobra</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/OaRsA4Pdi-k/Twin_Cobra.html</link>
         <description>We've added Twin Cobra for the Classic to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/9S8zavMzqvLi0u_niDtFvg6YB4Y/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9S8zavMzqvLi0u_niDtFvg6YB4Y/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/9S8zavMzqvLi0u_niDtFvg6YB4Y/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9S8zavMzqvLi0u_niDtFvg6YB4Y/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=OaRsA4Pdi-k:V5B851IitX4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=OaRsA4Pdi-k:V5B851IitX4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=OaRsA4Pdi-k:V5B851IitX4:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=OaRsA4Pdi-k:V5B851IitX4:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=OaRsA4Pdi-k:V5B851IitX4:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=OaRsA4Pdi-k:V5B851IitX4:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=OaRsA4Pdi-k:V5B851IitX4:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=OaRsA4Pdi-k:V5B851IitX4:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1397/Classic/Twin_Cobra.html</guid>
      </item>
      <item>
         <title>NBA Live 10</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/um862-SwTK0/NBA_Live_10.html</link>
         <description>We've added NBA Live 10 for the Playstation 3 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B002BCQ7NE?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B002BCQ7NE"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1396" border="0"&gt;&lt;br&gt;Buy NBA Live 10 @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B002BCQ7NE" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/c_QA-7MeZUbditBLGGISZPt0IPg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/c_QA-7MeZUbditBLGGISZPt0IPg/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/c_QA-7MeZUbditBLGGISZPt0IPg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/c_QA-7MeZUbditBLGGISZPt0IPg/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=um862-SwTK0:dwfKZrutmSs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=um862-SwTK0:dwfKZrutmSs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=um862-SwTK0:dwfKZrutmSs:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=um862-SwTK0:dwfKZrutmSs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=um862-SwTK0:dwfKZrutmSs:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=um862-SwTK0:dwfKZrutmSs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=um862-SwTK0:dwfKZrutmSs:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=um862-SwTK0:dwfKZrutmSs:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1396/Playstation_3/NBA_Live_10.html</guid>
      </item>
      <item>
         <title>NBA Live 10</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/m9TvW5GMOeA/NBA_Live_10.html</link>
         <description>We've added NBA Live 10 for the XBox 360 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B002BCOC3G?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B002BCOC3G"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1395" border="0"&gt;&lt;br&gt;Buy NBA Live 10 @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B002BCOC3G" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/Iv-fCPkNpyGLvcVzd6UNyw0xFhc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Iv-fCPkNpyGLvcVzd6UNyw0xFhc/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/Iv-fCPkNpyGLvcVzd6UNyw0xFhc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Iv-fCPkNpyGLvcVzd6UNyw0xFhc/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=m9TvW5GMOeA:-1S3XruLorI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=m9TvW5GMOeA:-1S3XruLorI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=m9TvW5GMOeA:-1S3XruLorI:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=m9TvW5GMOeA:-1S3XruLorI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=m9TvW5GMOeA:-1S3XruLorI:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=m9TvW5GMOeA:-1S3XruLorI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=m9TvW5GMOeA:-1S3XruLorI:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=m9TvW5GMOeA:-1S3XruLorI:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1395/XBox_360/NBA_Live_10.html</guid>
      </item>
      <item>
         <title>Matt Hazard: Blood Bath and Beyond</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/cCB1EqgBNao/Matt_Hazard__Blood_Bath_and_Beyond.html</link>
         <description>We've added Matt Hazard: Blood Bath and Beyond for the Playstation Network to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/xqbVMzFuLqnjS-oa4RR-n2Ys9Is/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xqbVMzFuLqnjS-oa4RR-n2Ys9Is/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/xqbVMzFuLqnjS-oa4RR-n2Ys9Is/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/xqbVMzFuLqnjS-oa4RR-n2Ys9Is/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=cCB1EqgBNao:KQ4k7Au364E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=cCB1EqgBNao:KQ4k7Au364E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=cCB1EqgBNao:KQ4k7Au364E:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=cCB1EqgBNao:KQ4k7Au364E:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=cCB1EqgBNao:KQ4k7Au364E:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=cCB1EqgBNao:KQ4k7Au364E:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=cCB1EqgBNao:KQ4k7Au364E:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=cCB1EqgBNao:KQ4k7Au364E:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1394/Playstation_Network/Matt_Hazard__Blood_Bath_and_Beyond.html</guid>
      </item>
      <item>
         <title>Matt Hazard: Blood Bath and Beyond</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/CNh9gd733Ls/Matt_Hazard__Blood_Bath_and_Beyond.html</link>
         <description>We've added Matt Hazard: Blood Bath and Beyond for the Xbox Live Arcade to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/-Dr5MRe9LMCdSJCrqMfZJh7tZQc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-Dr5MRe9LMCdSJCrqMfZJh7tZQc/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/-Dr5MRe9LMCdSJCrqMfZJh7tZQc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/-Dr5MRe9LMCdSJCrqMfZJh7tZQc/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=CNh9gd733Ls:7YndO3tlxtA:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=CNh9gd733Ls:7YndO3tlxtA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=CNh9gd733Ls:7YndO3tlxtA:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=CNh9gd733Ls:7YndO3tlxtA:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=CNh9gd733Ls:7YndO3tlxtA:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=CNh9gd733Ls:7YndO3tlxtA:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=CNh9gd733Ls:7YndO3tlxtA:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=CNh9gd733Ls:7YndO3tlxtA:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1393/Xbox_Live_Arcade/Matt_Hazard__Blood_Bath_and_Beyond.html</guid>
      </item>
      <item>
         <title>Space Invaders II</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/nZ0NcVRuR8k/Space_Invaders_II.html</link>
         <description>We've added Space Invaders II for the Classic to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/Cm6lxk7maBWcawnRnzzfvQMul3o/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Cm6lxk7maBWcawnRnzzfvQMul3o/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/Cm6lxk7maBWcawnRnzzfvQMul3o/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Cm6lxk7maBWcawnRnzzfvQMul3o/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=nZ0NcVRuR8k:KSLYW-pgcFg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=nZ0NcVRuR8k:KSLYW-pgcFg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=nZ0NcVRuR8k:KSLYW-pgcFg:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=nZ0NcVRuR8k:KSLYW-pgcFg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=nZ0NcVRuR8k:KSLYW-pgcFg:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=nZ0NcVRuR8k:KSLYW-pgcFg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=nZ0NcVRuR8k:KSLYW-pgcFg:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=nZ0NcVRuR8k:KSLYW-pgcFg:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1392/Classic/Space_Invaders_II.html</guid>
      </item>
      <item>
         <title>Astro Boy</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/ytOI3iTzKWM/Astro_Boy.html</link>
         <description>We've added Astro Boy for the Playstation 2 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B00274SI74?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00274SI74"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1391" border="0"&gt;&lt;br&gt;Buy Astro Boy @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B00274SI74" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/18CrJSh7ojB3Om_8YRKJE5hypSc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/18CrJSh7ojB3Om_8YRKJE5hypSc/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/18CrJSh7ojB3Om_8YRKJE5hypSc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/18CrJSh7ojB3Om_8YRKJE5hypSc/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ytOI3iTzKWM:vRQYG6z8uYs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ytOI3iTzKWM:vRQYG6z8uYs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ytOI3iTzKWM:vRQYG6z8uYs:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ytOI3iTzKWM:vRQYG6z8uYs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ytOI3iTzKWM:vRQYG6z8uYs:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ytOI3iTzKWM:vRQYG6z8uYs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ytOI3iTzKWM:vRQYG6z8uYs:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ytOI3iTzKWM:vRQYG6z8uYs:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
         <guid isPermaLink="false">http://www.co-optimus.com/game/1391/Playstation_2/Astro_Boy.html</guid>
      </item>
   <language>en-us</language><media:rating>nonadult</media:rating></channel>
</rss><!-- fe5.pipes.re3.yahoo.com uncompressed/chunked Fri Nov 13 15:20:06 PST 2009 -->
