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      <title>Colony of Gamers</title>
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      <pubDate>Tue, 14 Jul 2009 07:55:49 -0700</pubDate>
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         <title>More DLC Announced for Halo Wars</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10305&amp;goto=newpost</link>
         <description>Microsoft has announced the second pack of downloadable content for Halo Wars (http://www.colonyofgamers.com/cogforums/tags.php?tag=halo+wars). ...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10305</guid>
         <pubDate>Tue, 14 Jul 2009 07:13:18 -0700</pubDate>
         <content:encoded><![CDATA[<div>Microsoft has announced the second pack of downloadable content for <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/tags.php?tag=halo+wars">Halo Wars</a>.<br />
<br />
The "Historic Battles" pack will be available July 21 and cost 800 MSP. It will add four new maps to the game, as well as four new achievements. <br />
<br />
The new maps are: <br />
<ul><li><i>Barrens</i> (1v1 Map): Difficult terrain channels units into killing zones. The side that controls the Forerunner artifacts will have the advantage.</li>
<li><i>Blood River</i> (1v1 Map): Secure base locations on nearby cliffs overlook this naturally red-tinged river. The soldiers that fought over its two narrow crossings gave the river its name, which has since taken on a greater meaning.</li>
<li><i>Glacial Ravine</i> (3v3 Map): A snow-topped mountain range forms a natural barrier that cuts this region in half. Control of the two energy walls at the narrow central pass often determines the outcome of the battle, though clever use of the Sentinel Factories may play a role as well.</li>
<li><i>Memorial Basin</i> (2v2 Map): The high ground in the middle offers good cover for infantry, while the generally open terrain transforms organized battle plans into bloodbaths.</li>
</ul><br />
Source - <a rel="nofollow" target="_blank" href="http://majornelson.com/archive/2009/07/14/new-add-on-coming-for-halo-wars.aspx">Major Nelson</a>.</div>]]></content:encoded>
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         <title>Midway Newcastle Closes It's Doors</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10304&amp;goto=newpost</link>
         <description>While the core of foundering publisher Midway was sold off to Warner Bros, many parts of the company were left twisting in the wind. Unfortunately...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10304</guid>
         <pubDate>Tue, 14 Jul 2009 06:55:46 -0700</pubDate>
         <content:encoded><![CDATA[<div>While the core of foundering publisher Midway was sold off to Warner Bros, many parts of the company were left twisting in the wind. Unfortunately the inevitable began today for some of the employees of those abandoned arms of the company as Midway Newcastle, the studio behind <i>The Wheelman</i> and other games, was shuttered today.<br />
<br />
The writing was on the wall for the UK developer when Warner Bros began circling the remains of Midway. But the studio didn't go down without a fight. Last month studio boss Craig Duncan <a rel="nofollow" target="_blank" href="http://www.develop-online.net/news/32201/Midway-Newcastle-reveals-new-IP-as-it-seeks-buyer">announced a new IP by the name of Necessary Force</a> in an attempt to drum up interest in the studio. It just wasn't enough to stave off the closure. <br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.develop-online.net/news/32383/Lights-out-for-Midway-Newcastle">Develop Mag</a>.</div>]]></content:encoded>
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         <title>id Won't Be Creating New IPs for Bethesda</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10302&amp;goto=newpost</link>
         <description>Image: http://farm3.static.flickr.com/2423/3720492772_1085a3a788.jpg We were a little shocked last month...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10302</guid>
         <pubDate>Tue, 14 Jul 2009 05:57:06 -0700</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://farm3.static.flickr.com/2423/3720492772_1085a3a788.jpg" border="0" alt=""/></div><br />
We were a little <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?t=9780">shocked last month</a> when Bethesda parent ZeniMax Media announced their purchase of id Software. Almost immediately images of new intellectual collaborations between the two companies began to dance in our heads. The marine from Doom with the Bethesda character creation tools? An Oblivion-style open world adventure with id's design sense? The possibilities seemed endless, but alas it does not seem destined to be. Bethesda VP of Marketing Pete Hines dashed those hopes with a single statement. <div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> "But with Quake, Doom, Wolfenstein, and Rage, they already have more IP than they have teams to work on them. So right now creating new IP or having them work on our Bethesda IP isn't even being considered." <hr /> </td> </tr> </table>
</div>Bethesda is helping id set up new internal studios to work on their IPs, so the more recent practice of farming out work on their properties to other studios (2005's <i>Quake 4</i>, 2007's <i>Enemy Territory: Quake Wars</i> and this year's <i>Wolfenstein</i>) will likely end. But at least for the near term, id has too much on it's own plate to worry about developing new properties, other than the already announced <i>Rage</i>, pictured above. <br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.gamesindustry.biz/articles/id-wont-create-new-ip-for-bethesda">Games Industry</a>.</div>]]></content:encoded>
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         <title>Blue Toad Murder Files Announced [PSN]</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10301&amp;goto=newpost</link>
         <description>Previously only known as the developmer behind the Buzz games, Relentless Software has announced it's first game outside the quiz show series, an...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10301</guid>
         <pubDate>Tue, 14 Jul 2009 05:33:23 -0700</pubDate>
         <content:encoded><![CDATA[<div>Previously only known as the developmer behind the Buzz games, Relentless Software has announced it's first game outside the quiz show series, an episodic murder mystery by the name of Blue Toad Murder Files. Company founder David Amor describes the game to <a rel="nofollow" target="_blank" href="http://www.gamesindustry.biz/articles/relentless-pursuit">gamesindustry.biz</a>:<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Blue Toad Murder Files is a murder mystery game along the lines of Agatha Christie and Midsomer Murders and 1001 other murder mystery TV dramas like Sherlock Holmes etc - that's the style of the game. I think it's been done a great deal in TV and books and movies, but it hasn't been covered that much in videogames and it's an area we wanted to tackle. It's an interesting genre to try and realise. It will come out towards the end of this year... <hr /> </td> </tr> </table>
</div>No details have been announced as to the pricing or the frequency of the episodes, but the <a rel="nofollow" target="_blank" href="http://www.bluetoadmurderfiles.co.uk/">official site</a> for the game has launched promising more information to come in September.</div>]]></content:encoded>
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         <title>Modern Warfare 2: Prestige Edition announced</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10300&amp;goto=newpost</link>
         <description>Isn't Youtube great? It not only lets companies pump out news to you, but lets you see what they're talking about. And Infinity Ward have some big...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10300</guid>
         <pubDate>Tue, 14 Jul 2009 03:25:52 -0700</pubDate>
         <content:encoded><![CDATA[<div>Isn't Youtube great? It not only lets companies pump out news to you, but lets you see what they're talking about. And Infinity Ward have some big news out.<br />
<br />
What it boils down two is there's 3 editions of Modern Warfare 2. Normal edition, hardened edition and prestige edition. Now the lower two seem your standard fair, but the prestige edition is where the real shock is. What do you get with this version I hear you cry? Fully functioning <i>Night Vision Googles</i>. This is the kinda stuff companies <i>need</i> to be putting in their games. I expect the next racer I buy to come with a fully functioning car now.<br />
<br />
<div align="center"><iframe class="embeddedvideo" src="http://www.youtube.com/v/FMSS12iY1X0" type="application/x-shockwave-flash" width="425" height="350"></iframe></div><br /> 
<i><a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?p=311551">Discuss this story here</a></i></div>]]></content:encoded>
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         <title>In Other News...July 13</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10294&amp;goto=newpost</link>
         <description>- EA has opened a new development house (http://www.gamesindustry.biz/articles/ea-sets-up-dedicated-99c-iphone-game-developer) dedicated solely to...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10294</guid>
         <pubDate>Mon, 13 Jul 2009 18:46:48 -0700</pubDate>
         <content:encoded><![CDATA[<div>- EA has opened <a rel="nofollow" target="_blank" href="http://www.gamesindustry.biz/articles/ea-sets-up-dedicated-99c-iphone-game-developer">a new development house</a> dedicated solely to making $0.99 iPhone games. The humorously named <b>8lb. Gorilla's</b> first game will be called Zombies &amp; Me. <br />
<br />
- Havok, the nearly ubiquitous middleware physics engine, will be <a rel="nofollow" target="_blank" href="http://www.gamesindustry.biz/articles/trinigy-and-havok-to-integrate-game-technologies">incorporating the Trinigy graphics engine</a> into their software suite.<br />
<br />
- The <b>Fallout 3</b> DLC will now be <a rel="nofollow" target="_blank" href="http://www.1up.com/do/newsStory?cId=3175154">coming to the PS3</a> starting in September with Broken Steel, with other modules following as they're ready. If you remember they were <i>supposed</i> to be released last month. <br />
<br />
- Microsoft will be launching a <a rel="nofollow" target="_blank" href="http://www.joystiq.com/2009/07/13/microsoft-prepping-music-streaming-service-xbox-tie-in-possible/">streaming music service</a> later this month, and there are plans to bring it to the 360 at some point. <br />
<br />
- To celebrate <a rel="nofollow" target="_blank" href="http://www.thrfeed.com/2009/07/simpsons-3d.html">their 20th anniversary on the air</a>, the Simpsons will air a documentary episode - directed by Morgan Spurlock - that is both 3D and on ice.</div>]]></content:encoded>
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         <title>Green Lantern Game Coming in 2011</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10289&amp;goto=newpost</link>
         <description>Image: http://farm3.static.flickr.com/2428/3718659160_5aba2cf245.jpg It may not be easy being green, but it's a good time to be Green Lantern. ...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10289</guid>
         <pubDate>Mon, 13 Jul 2009 15:53:56 -0700</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://farm3.static.flickr.com/2428/3718659160_5aba2cf245.jpg" border="0" alt=""/></div><br />
It may not be easy being green, but it's a good time to be Green Lantern. Just days after Ryan Reynolds was announced as the star of the film version of the character, and just days before the "Blackest Night" crossover kicks off in the comic books, Warner Bros have announced a <b>Green Lantern</b> game.<br />
<br />
The game - which will likely be released alongside the film in the summer of 2011 - is being developed by Double Helix Games, whose most recent efforts include <i>Silent Hill: Homecoming, GI Joe: Rise of Cobra</i> and <i>Front Mission Evolved</i>. Double Helix was formed several years ago when The Collective and Shiny merged. This would be the first game to star Green Lantern, which is pretty odd when you consider that this iteration of the character is about to celebrate it's 50th anniversary, and is one of the most recognizable characters in the history of comic books. <br />
<br />
No further details of the game were announced. <br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://games.venturebeat.com/2009/07/13/warner-bros-to-greenlight-green-lantern-superhero-game/">Venture Beat</a>.</div>]]></content:encoded>
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         <title>[PC/360] Champions Online Hands on PvP Preview</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10288&amp;goto=newpost</link>
         <description>Image: http://img140.imageshack.us/img140/6771/championsv.png (http://www.colonyofgamers.com/cogforums/showthread.php?p=311412) Cryptic is...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10288</guid>
         <pubDate>Mon, 13 Jul 2009 15:50:48 -0700</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?p=311412"><img src="http://img140.imageshack.us/img140/6771/championsv.png" border="0" alt=""/></a></div><br />
Cryptic is getting ready for a new MMO launch this fall based on the Hero Games PnP rules in the Champions Universe. What would a super hero MMO be without the ability to give friendly noogies to your neighbor?<br />
<br />
This last week I had the chance to take a look at the player v. player aspect of the new game in San Francisco. Action packed? New and improved? Read on and see!<br />
<br />
The full article can be found <a rel="nofollow" target="_blank" href="http://www.colonyofgamers.com/cogforums/showthread.php?p=311412">here</a>.</div>]]></content:encoded>
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         <title>Bioshock 2 Delayed; Moves to Fiscal 2010</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10285&amp;goto=newpost</link>
         <description>Image: http://farm4.static.flickr.com/3323/3597510935_0f12a663a3.jpg In a revised financial statement just released, Take-Two Interactive has...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10285</guid>
         <pubDate>Mon, 13 Jul 2009 13:27:33 -0700</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><img src="http://farm4.static.flickr.com/3323/3597510935_0f12a663a3.jpg" border="0" alt=""/></div><br />
In a revised financial statement just released, Take-Two Interactive has announced a delay for <b>Bioshock 2</b>. Previously scheduled for a November release, the game is now slated for release in fiscal year 2010. Although FY2010 runs from October 1, 2009 this likely means the game won't hit store shelves until after the holiday season.<br />
<br />
Chairman Strauss Zelnick said the move was made to allow more development time, and to allow the game to perform better at release.<br />
<br />
More on the story as it develops.<br />
<br />
Sources - <a rel="nofollow" target="_blank" href="http://twitter.com/geoffkeighley/status/2619661074">Geoff Keighley</a>; <a rel="nofollow" target="_blank" href="http://newsticker.welt.de/?module=smarthouse&amp;id=914466">Newsticker</a>.</div>]]></content:encoded>
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         <title>UFC Prez Declares "War" on EA Over their Upcoming MMA Game</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10284&amp;goto=newpost</link>
         <description>What's scarier than the elite fighters of the UFC, some of the most dangerous fighters on Earth? The guy who pays them: UFC head Dana White. ...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10284</guid>
         <pubDate>Mon, 13 Jul 2009 11:42:03 -0700</pubDate>
         <content:encoded><![CDATA[<div>What's scarier than the elite fighters of the UFC, some of the most dangerous fighters on Earth? The guy who pays them: UFC head Dana White.<br />
<br />
While the Ultimate Fighting Championship was presenting their 100th PPV event this past weekend, White took the time to lambast Electronic Arts over their recently announced <i>EA Sports MMA</i> title. It seems that EA's attitude towards Mixed Martial Arts has...evolved over the past few years. <div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> "EA Sports told us, 'You're not a real sport,'" White said. "'We wouldn't touch this thing. We want nothing to do with this.'"<br />
--<br />
"We put our asses on the line, THQ and the UFC, to make a video-game deal in the worst economy in the world," White said. "We go out there and do this thing, and it's successful, and now [expletive] EA Sports wants to do a video game. Really? That's not what you told us a year-and-a-half ago. <br />
<br />
"You told us you'd never be in business with us. They wouldn't even take a meeting because mixed martial arts disgusted them. This wasn't a real sport. Boy, they got over that real quick, didn't they?" <hr /> </td> </tr> </table>
</div>When asked about rumors that UFC would blacklist any fighter who signs on with <i>MMA</i>, White not only didn't deny it, he confirmed the ban. "I'm telling you straight-up, I'm at war with them right now. That's how I look at it. [You sign with EA] You won't be in the UFC."<br />
<br />
THQ's <b>UFC Undisputed</b> shipped in May and has become a bona fide hit, with over 2 million units shipped and weeks atop the charts. <i>EA Sports' MMA</i> was announced at E3 and is expected to launch in 2010. However this blacklist will almost certainly cause problems for EA. UFC is by far the most popular MMA promotion in North America, and almost every 'name' fighter out there either fights for the promotion, or wishes to in the future. That leaves the pool of potential real life fighters for the game pretty shallow. For once it seems like EA is on the poor side of a sports licensing exclusive. <br />
<br />
Sources - <a rel="nofollow" target="_blank" href="http://mmajunkie.com/news/15490/ufc-president-dana-white-says-ea-sports-responsible-for-current-mma-video-game-war.mma">MMA Junkie</a>; <a rel="nofollow" target="_blank" href="http://kotaku.com/5313131/ufc-ea-doesnt-give-a--about-mixed-martial-arts">Kotaku</a></div>]]></content:encoded>
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         <title>Dragon Quest IX: 2.3 Million Units in Two Days</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10281&amp;goto=newpost</link>
         <description>Unbelievable. ---Quote--- Enterbrain reports that the game sold 2,343,440 copies in its first week -- its "first week" actually being two days....</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10281</guid>
         <pubDate>Mon, 13 Jul 2009 08:22:13 -0700</pubDate>
         <content:encoded><![CDATA[<div>Unbelievable.<br />
<br />
<div style="margin:20px;margin-top:5px;"> <div class="smallfont" style="margin-bottom:2px;">Quote:</div> <table cellpadding="6" cellspacing="0" border="0" width="100%"> <tr> <td class="alt2"> <hr /> Enterbrain reports that the game sold 2,343,440 copies in its first week -- its "first week" actually being two days. Media Create reports a similar total of 2,318,932 copies. This beats the first-week record set by ... Dragon Quest VIII, of course! Media Create reports a sell-through rate of 81.56%, suggesting (according to Andriasang) that it probably sold out in some locations. <hr /> </td> </tr> </table>
</div>"Probably" sold out in some locations? It remains to be seen how well this DS title will do when released stateside this coming holiday season. Dragon Quest isn't nearly as popular in the US as it is in Japan. However, 2.3M copies sold in two days is impressive in any market.<br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.joystiq.com/2009/07/13/dragon-quest-ix-sells-2-3-million-copies-in-two-days/">Joystiq</a></div>]]></content:encoded>
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         <title>This Week at the Nintendo Shop: EXCALAMATION POINTS!!!!1!11</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10280&amp;goto=newpost</link>
         <description>Someone went a little trigger happy with the Shift+1 while naming their games. Are they worthy of such excitement? Bit Boy!! is apparently a great...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10280</guid>
         <pubDate>Mon, 13 Jul 2009 08:17:10 -0700</pubDate>
         <content:encoded><![CDATA[<div>Someone went a little trigger happy with the Shift+1 while naming their games. Are they worthy of such excitement? <i>Bit Boy!!</i> is apparently a great concept that is poorly executed. <i>Incoming!</i> looks like a fun diversion that is some manner of mash up of <i>Missle Command</i> and <i>Scorched Earth</i>. Also, is <i>Ant Nation</i> our very first ant-murder simulator? Then you have <i>Secret Command</i> for the Sega Master System on the VC (previously released in the US as <i>Rambo: First Blood Part II</i>) and <i>Pulseman</i>, one of the only non-Pokemon games GAME FREAK made.<br />
<br />
Full game descriptions and links below.<br />
<br />
<input type="button" value="Read More" style="width:80px;font-size:10px;margin:0px;padding:0px;"> <div id="20090713doctorsetebos" style="padding:2px;display:none;">
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<b>WiiWare</b><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.nintendolife.com/games/wiiware/bit_boy"><b>Bit Boy!!</b></a><br />
<b>Publisher:</b> Bplus<br />
<b>Players:</b> 1-2<br />
<b>ESRB Rating:</b> E (Everyone)<br />
<b>Price:</b> 600 Wii Points<br />
<b>Description:</b> Get ready for the most spectacular journey through time in the history of video games!! Accompany Bit Boy Kubi through a crazy pixellated adventure and battle hordes of nasty monsters in 4-bit dungeons, 8-bit caves, 16-bit strongholds, 32-bit labyrinths, 64-bit arenas and 128-bit worlds!! Rescue Kubi's friends!! Set off in the ultimate pursuit of fruits and high scores!! Grab a friend for even more fun in Cooperative mode!! The Wii Remote is your joystick &#8211; let the arcade adventure begin!!<br />
<br />
<a rel="nofollow" target="_blank" href="http://www.nintendolife.com/games/wiiware/incoming"><b>Incoming!</b></a><br />
<b>Publisher:</b> JV Games Inc.<br />
<b>Players:</b> 1-2<br />
<b>ESRB Rating:</b> E (Everyone) &#8211; Mild Cartoon Violence<br />
<b>Price:</b> 500 Wii Points<br />
<b>Description:</b> The goal of Incoming! is to defeat your opponents by destroying their tanks using the arsenal you have at your disposal. Advanced arsenals become available at different levels of the game. Incoming! is great fun for two people to play competitively. Can you defeat your opponent's tanks before they conquer yours? Collect power-ups to give your arsenal that tactical advantage. Your firing must be quick and your aim true to claim victory.<br />
<br />
<a rel="nofollow" target="_blank" href="http://www.nintendolife.com/games/wiiware/ant_nation"><b>Ant Nation</b></a><br />
<b>Publisher:</b> Konami Digital Entertainment<br />
<b>Players:</b> 1<br />
<b>ESRB Rating:</b> E 10 + (Everyone 10 and Older) &#8211; Mild Violence<br />
<b>Price:</b> 700 Wii Points&#8482;<br />
<b>Description:</b> The beloved childhood pastime of lazy Sundays spent with a magnifying glass and an ant farm finally arrives in its most mischievous form via the WiiWare service. You must train your colony of Super Ants using a devilishly fun toolset. Zap, torch and manipulate your ants to make them numerous enough and tough enough to survive a variety of increasingly difficult challenges.<br />
&#8226; Zap your ants with lasers, fry them with your trusty magnifying glass, send down lightning and much more to build them to be the strongest Ants on the block.<br />
&#8226; Send your ants into war against local bullies like spiders and ladybugs. Is your colony ready for the fight?<br />
&#8226; 100 missions keep you busy facing a smorgasbord of fun and wacky tasks.<br />
&#8226; Bonus mode features 20 additional challenges that allow you to get crazy with all your favorite weapons of ant destruction.<br />
&#8226; Use your Wii Remote&#8482; controller to drop a virtual hammer on your ants, use your Wii Remote like a metal detector to find in-game gold and much more.<br />
<br />
<b>Virtual Console</b><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.nintendolife.com/games/mastersystem/secret_command"><b>Secret Command&#8482;</b></a><br />
<b>Original platform:</b> SEGA Master System<br />
<b>Publisher:</b> SEGA<br />
<b>Players:</b> 1-2<br />
<b>ESRB Rating:</b> E 10+ (Everyone 10 and Older) &#8211; Mild Violence<br />
<b>Price:</b> 600 Wii Points<br />
<b>Description:</b> Play as a lone warrior, armed to the teeth, sent on a top-secret commando mission behind enemy lines to liberate your comrades at arms. Released on the SEGA Master System in Europe as Secret Command, players will battle frenzied attacks from enemy soldiers, rocket troops, tanks and other enemies doing everything they can to stop you from saving the hostages. Use your trusty machine gun and a compound bow, equipped with explosive-tipped arrows, to pave the way to victory. Let nothing stand in your path. Play it with a friend in two-player mode for double the fire power.<br />
<br />
<a rel="nofollow" target="_blank" href="http://www.nintendolife.com/games/megadrive/pulseman"><b>Pulseman&#8482;</b></a><br />
<b>Original platform:</b> SEGA Genesis<br />
<b>Publisher:</b> GAME FREAK<br />
<b>Players:</b> 1<br />
<b>ESRB Rating:</b> E (Everyone) &#8211; Animated Violence<br />
<b>Price:</b> 900 Wii Points<br />
<b>Description:</b> When noted 21st-century scientist Doc Yoshimaya fell in love with one of his C-Life artificial-intelligence creations, he uploaded himself into his computer, where her program core merged with his DNA, and half-human/half-C-Life Pulseman was born. Doc Yoshimaya's mind twisted as he emerged back into real life, and he became evil Doc Waruyama. Use Pulseman's ability to harness electricity as a weapon with his Volteccer attack as a means of rapid transport to fight Waruyama's Galaxy Gang across seven crazy stages. Find out why this SEGA Channel classic was widely regarded as one of the best-looking games for SEGA's MEGA DRIVE (Genesis) on release.<br />
<br />
<b>DSiWare</b><br />
<br />
<a rel="nofollow" target="_blank" href="http://www.nintendolife.com/games/dsiware/brain_challenge"><b>Brain Challenge&#174;</b></a><br />
<b>Publisher:</b> Gameloft<br />
<b>Players:</b> 1<br />
<b>ESRB Rating:</b> E (Everyone) &#8211; Mild Cartoon Violence<br />
<b>Price:</b> 800 Nintendo DSi Points&#8482;<br />
<b>Description:</b> Just like your body, your brain needs exercise to stay in shape. Brain Challenge is a simple, entertaining solution for stimulating your neurons that goes way beyond logic tests. Thanks to a complete range of 48 mini-games, Brain Challenge provides an exceptional variety of exercises. Not only can you train your brain for Math but also for four other categories: Logic, Focus, Memory and Visual. Plus an original Stress Mode, featuring multitasking and authority challenges, Plus, you can now personalize your profile and some exercises with your own photos.
</div><br />
<br />
<b><i>Enjoy!</i></b></div>]]></content:encoded>
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         <title>Heavy Rain Now Coming in 2010</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10277&amp;goto=newpost</link>
         <description>One of the more intriguing, and mysterious, games on the upcoming PS3 slate has officially been shifted to a 2010 release. In an interview...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10277</guid>
         <pubDate>Mon, 13 Jul 2009 05:46:47 -0700</pubDate>
         <content:encoded><![CDATA[<div>One of the more intriguing, and mysterious, games on the upcoming PS3 slate has officially been shifted to a 2010 release. <br />
<br />
In an interview developer Quantic Dream has given a 2010 date to <b>Heavy Rain</b>. They claim, correctly in my view, that releasing a new IP around the holiday rush is tantamount to suicide for a small studio like them. They won't specify when in 2010 the game will see release, but they say it is "on time, on budget" and they've had an Alpha build of the game up and running since April. <br />
<br />
<b>Heavy Rain</b> is a PS3 exclusive horror game in which you search for the mysterious Origami Killer. You choose one of four characters, and if they die during the course of the game, they stay dead, and that death will impact the story in a significant way. <br />
<br />
Source - <a rel="nofollow" target="_blank" href="http://www.gamesindustry.biz/articles/heavy-rain-on-time-on-budget">Games Industry</a></div>]]></content:encoded>
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      <item>
         <title>Dipswitch Comics, "Crest= Fallen (Or, Max Payne 3: The Fall of the Fall of the Fall of Max Payne. Again.)</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10276&amp;goto=newpost</link>
         <description>Image: http://dipswitchcomics.com/dipbanner.jpg (http://dipswitchcomics.com/115) The keyboard cackles out a clicking cacophony as I put to the...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10276</guid>
         <pubDate>Mon, 13 Jul 2009 05:06:01 -0700</pubDate>
         <content:encoded><![CDATA[<div><div align="center"><a rel="nofollow" target="_blank" href="http://dipswitchcomics.com/115"><img src="http://dipswitchcomics.com/dipbanner.jpg" border="0" alt=""/></a></div><br />
<i>The keyboard cackles out a clicking cacophony as I put to the screen my wretched prose--</i> <br />
<br />
Man, writing those inner monologues for Max Payne is <i>hard</i>.<br />
<br />
Today's comic is about Mr. Payne and his newest outing. The script was a cooperative effort of Mr. Hawkzombie and myself, and the art was done by me. <br />
<br />
Enjoy the comic, guys, and we'll see you Wednesday<br />
<br />
Dan 'Alienmastermind' Houser</div>]]></content:encoded>
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      <item>
         <title>The Weekly Release</title>
         <link>http://www.colonyofgamers.com/cogforums/showthread.php?t=10275&amp;goto=newpost</link>
         <description>*7/14* Birthday Party Bash...</description>
         <guid isPermaLink="false">http://www.colonyofgamers.com/cogforums/showthread.php?t=10275</guid>
         <pubDate>Mon, 13 Jul 2009 04:40:24 -0700</pubDate>
         <content:encoded><![CDATA[<div><b>7/14</b><br /> <a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DBirthday%20Party%20Bash%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Birthday Party Bash</a> (Wii) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Birthday%20Party%20Bash&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DHelldorado%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Helldorado</a> (PC) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Helldorado&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DMillion%20Dollar%20Password%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Million Dollar Password</a> (PC) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Million%20Dollar%20Password&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DNCAA%20Football%2010%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">NCAA Football 10</a> (360, PS3, PS2, PSP) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=NCAA%20Football%2010&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DNancy%20Drew:%20Ransom%20of%20the%20Seven%20Ships%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Nancy Drew: Ransom of the Seven Ships</a> (PC) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Nancy%20Drew:%20Ransom%20of%20the%20Seven%20Ships&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DSherlock%20HOlmes:%20The%20Mystery%20of%20the%20Mummy%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Sherlock HOlmes: The Mystery of the Mummy</a> (PC) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Sherlock%20HOlmes:%20The%20Mystery%20of%20the%20Mummy&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DSins%20of%20a%20Solar%20Empire%20-%20Game%20of%20the%20Year%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Sins of a Solar Empire - Game of the Year</a> (PC) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Sins%20of%20a%20Solar%20Empire%20-%20Game%20of%20the%20Year&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3FinitialSearch%3D1%26url%3Dsearch-alias%253Dvideogames%26field-keywords%3DSpeed%20Zone%26x%3D0%26y%3D0&amp;tag=theweeklyrel-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Speed Zone</a> (Wii) [<a rel="nofollow" target="_blank" href="http://www.google.com/search?q=Speed%20Zone&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t">Google It</a>]<br />
<br />
<b>DVD and Blu-Ray</b><br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B001GCUER0?ie=UTF8&amp;tag=theweeklyrel-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B001GCUER0">Mad Men Season 2</a> (also on <a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B0027HOBM2?ie=UTF8&amp;tag=theweeklyrel-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B0027HOBM2">Blu-ray</a>)<br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B00274SITW?ie=UTF8&amp;tag=theweeklyrel-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00274SITW">The State: The Complete Series</a><br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B001Y7CVZU?ie=UTF8&amp;tag=theweeklyrel-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B001Y7CVZU">Bleach Uncut Box Set, Vol. 3: The Rescue w/ Limited Collector's Hollow Mask</a><br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B001U9BS38?ie=UTF8&amp;tag=theweeklyrel-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B001U9BS38">G.I. Joe A Real American Hero: Season 1.1</a><br />
<a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B00278FST6?ie=UTF8&amp;tag=theweeklyrel-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00278FST6">Hangin' Tough Live</a><br />
<br />
<b>Theater</b><br />
<a rel="nofollow" target="_blank" href="http://www.imdb.com/title/tt0417741/">Harry Potter and the Half-Blood Prince</a> (7/15)</div>]]></content:encoded>
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      <item>
         <title>Crest = Fallen (Or: Max Payne 3: The Fall of the Fall of the Fall of Max Payne. Again.)</title>
         <link>http://dipswitchcomics.com/115</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds125final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/115</guid>
         <pubDate>Mon, 13 Jul 2009 00:00:00 -0700</pubDate>
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      <item>
         <title>Episode 91 – We are Post Fourth Celebrating</title>
         <link>http://johnnygigawatt.com/?p=839</link>
         <description>Oh 4th of July vacation, how I&amp;#8217;ve missed you. It&amp;#8217;s been year since this Tiger Man got the 4th off, and he just reveled in it this year. So while that means you get a show late this week, fear not. You get a brand spank&amp;#8217;n new one next week!
This time around we cover a [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=839</guid>
         <pubDate>Sat, 11 Jul 2009 09:36:08 -0700</pubDate>
         <category>Podcast</category>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/164279/tigermen-164279-07-10-2009.mp3" type="audio/mpeg" />
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      <item>
         <title>Whedon In Love</title>
         <link>http://dipswitchcomics.com/114</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds124final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/114</guid>
         <pubDate>Fri, 10 Jul 2009 00:00:00 -0700</pubDate>
      </item>
      <item>
         <title>A Large Popcorn, A Large Coke, and an Eye Wash Station</title>
         <link>http://dipswitchcomics.com/113</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds123final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/113</guid>
         <pubDate>Wed, 08 Jul 2009 00:00:00 -0700</pubDate>
      </item>
      <item>
         <title>The Adult Check Episode</title>
         <link>http://www.ingamechat.net/?p=455</link>
         <description>To find out if you&amp;#8217;re an adult, click here.
We&amp;#8217;ve got a full house plus one for this episode with our special guest Ryan, also known as Suave Peanut on the forums, rounding out the 6 of us. We go over all of what we played since the last episode and for one us in particular, [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=455</guid>
         <pubDate>Tue, 07 Jul 2009 10:18:04 -0700</pubDate>
         <content:encoded><![CDATA[<p>To find out if you&#8217;re an adult, <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090630.mp3">click here</a>.</p>
<p>We&#8217;ve got a full house plus one for this episode with our special guest Ryan, also known as Suave Peanut on the forums, rounding out the 6 of us. We go over all of what we played since the last episode and for one us in particular, they got a slightly used Wii console to try out, putting it to good use to give us his impressions of The Conduit. We&#8217;ve also got more impressions of Prototype from Jeremy. And we continue our discussion of adventure gaming in its prime.</p>
<p>We&#8217;re directed in our conversation once again by both Twitter and emails and the discussion is lead into Starcraft 2&#8217;s lack of LAN play and what that may mean for future Blizzard releases. And finally we go over our impressions of seeing Transformers: Revenge Of The Fallen coming to a conclusion on it that you might not expect.</p>
<p>Enjoy the show. And thanks for listening.</p>]]></content:encoded>
         <category>Episodes</category>
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         <title>Drawn Towards The Chanting Hordes</title>
         <link>http://dipswitchcomics.com/112</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds122final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/112</guid>
         <pubDate>Mon, 06 Jul 2009 00:00:00 -0700</pubDate>
      </item>
      <item>
         <title>In Which We Declare OUR INDEPENDENCE!</title>
         <link>http://dipswitchcomics.com/111</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds121final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/111</guid>
         <pubDate>Fri, 03 Jul 2009 00:00:00 -0700</pubDate>
      </item>
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         <title>The Sandy Wii Episode</title>
         <link>http://www.ingamechat.net/?p=453</link>
         <description>You’re right &amp;#8211; this episode here should have been available last week. Clearly you should have gotten another episode long before now, but the show’s infrastructure suffered a debilitating series of body-blows over the course of the last two weeks, and its personnel haven’t fared much better. We’re still intact, and everything is more-or-less as it [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=453</guid>
         <pubDate>Thu, 02 Jul 2009 08:50:18 -0700</pubDate>
         <content:encoded><![CDATA[<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;">You’re right &#8211; <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090623.mp3">this episode here</a> should have been available last week.</p>
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;min-height:18.0px;">
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;">Clearly you should have gotten another episode long before now, but the show’s infrastructure suffered a debilitating series of body-blows over the course of the last two weeks, and its personnel haven’t fared much better. We’re still intact, and everything is more-or-less as it should be for our operation, but the demands of meatspace have put us in a bind more than once lately, and on-time delivery is always the first thing to go.</p>
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;min-height:18.0px;">
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;">With those reasons out of the way, we’re going to deliver this episode to you without the usual synopsis, and without even its usual bookends of hand-picked music. The content will have to stand on its own, we’re sad to say &#8211; squeaky chairs and all.</p>]]></content:encoded>
         <category>Episodes</category>
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         <title>Fame...Money...Drugs...Quarters.</title>
         <link>http://dipswitchcomics.com/110</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds120final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/110</guid>
         <pubDate>Wed, 01 Jul 2009 00:00:00 -0700</pubDate>
      </item>
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         <title>For Thee, My Lord, For Thee</title>
         <link>http://dipswitchcomics.com/109</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds119final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/109</guid>
         <pubDate>Mon, 29 Jun 2009 00:00:00 -0700</pubDate>
      </item>
      <item>
         <title>Testing His Might</title>
         <link>http://dipswitchcomics.com/108</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds118final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/108</guid>
         <pubDate>Fri, 26 Jun 2009 00:00:00 -0700</pubDate>
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         <title>On the Whole, Virtually Identical to the Real Thing</title>
         <link>http://dipswitchcomics.com/107</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds117final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/107</guid>
         <pubDate>Fri, 26 Jun 2009 00:00:00 -0700</pubDate>
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      <item>
         <title>Episode 90 – We are Dropping Making Hulks</title>
         <link>http://johnnygigawatt.com/?p=833</link>
         <description>Aside from making bad jokes about a Hulk cover, the Tiger Men have been hard at it the last couple of weeks, and by that I mean we&amp;#8217;ve been reading every freak&amp;#8217;n Marvel book out there. Really Marvel? Do you need to release 75% of your scheduled books in a two week period, really?
In other [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=833</guid>
         <pubDate>Wed, 24 Jun 2009 21:24:52 -0700</pubDate>
         <category>Podcast</category>
         <enclosure length="1" url="http://m.podshow.com/media/9594/episodes/161410/tigermen-161410-06-24-2009.mp3" type="audio/mpeg" />
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         <title>Goodbye, Daphne.</title>
         <link>http://dipswitchcomics.com/106</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds116final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/106</guid>
         <pubDate>Wed, 24 Jun 2009 00:00:00 -0700</pubDate>
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      <item>
         <title>The Thick Gristlebottom Episode</title>
         <link>http://www.ingamechat.net/?p=449</link>
         <description>It looks like rocket number nine can just make out our newest episode behind this link. Our usual soft intro gives way to a refreshingly cold open in this episode. Feel free to cast an image of the Satellite of Love in your mind’s eye this week and enjoy the impromptu comic stylings of Kevin Murphy [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=449</guid>
         <pubDate>Mon, 22 Jun 2009 15:29:55 -0700</pubDate>
         <content:encoded><![CDATA[<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;">It looks like rocket number nine can just make out our newest episode behind <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090616.mp3">this link</a>.</p>
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;min-height:18.0px;">
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;">Our usual soft intro gives way to a refreshingly cold open in this episode. Feel free to cast an image of the Satellite of Love in your mind’s eye this week and enjoy the impromptu comic stylings of Kevin Murphy and Bill Corbett &#8211; genius jokers and puppeteers, formerly of Mystery Science Theater 3000, now on the media trail for their new RiffTrax DVD release. They were kind enough to submit to an interview by us, and in return for their kindness we act like junkie fanboys. This may or may not have come across in the examination. Regardless, we promise not to tell anyone if you choose to act the same.</p>
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;min-height:18.0px;">
<p style="margin:0.0px 0.0px 0.0px 0.0px;font:14.0px Times;min-height:18.0px;">As for game coverage&#8230;who gives a shit? We talked to Tom Servo and Crooooow! In actuality, there was quite a bit of jibber-jabber goin ‘round this week. The news was an understandably weak tea following the E3 expo, but there’s been plenty of speculation to follow, as well as thoughtful counterpoint from within the studio as well as without. We’re short one certified, card-carrying cynic this week (sorry Jerm!) so our redactions have come from the eagle-ears of the listener base, instead. Good on ya, listeners!</p>]]></content:encoded>
         <category>Episodes</category>
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         <title>Definitely Brutal.</title>
         <link>http://dipswitchcomics.com/105</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds115final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/105</guid>
         <pubDate>Mon, 22 Jun 2009 00:00:00 -0700</pubDate>
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         <title>Hints for New Gamers: 'Are You the Hero of Prophecy?'</title>
         <link>http://dipswitchcomics.com/104</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds114final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/104</guid>
         <pubDate>Fri, 19 Jun 2009 00:00:00 -0700</pubDate>
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         <title>Hints for New Gamers: 'How to Spot the Doomed Character Early'</title>
         <link>http://dipswitchcomics.com/103</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds113final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/103</guid>
         <pubDate>Wed, 17 Jun 2009 00:00:00 -0700</pubDate>
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         <title>Hints for New Gamers: 'How to Spot the Surprise Villain Early'</title>
         <link>http://dipswitchcomics.com/102</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds112final.jpg"/&gt;</description>
         <guid isPermaLink="false">http://dipswitchcomics.com/102</guid>
         <pubDate>Mon, 15 Jun 2009 00:00:00 -0700</pubDate>
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         <title>Bambino’s Hit List, Week 9</title>
         <link>http://johnnygigawatt.com/?p=817</link>
         <description>Yes yes, I say Week 10, but you know what this really means: two weeks of pooled comic reads for my reading pleasure. It&amp;#8217;s a tough life when you like what you do in your free time.
This week brings us a few selected materials, most of which you probably know the names of. The questions [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=817</guid>
         <pubDate>Sat, 13 Jun 2009 15:44:37 -0700</pubDate>
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         <title>Trautmann and Jerwa, Together Again</title>
         <link>http://johnnygigawatt.com/?p=806</link>
         <description>Just as the announcement of JSA vs. Kobra by Eric Trautmann, DC has given us an announcement on his next series with a co-feature by Brandon Jerwa, days before even they can talk about it! From the DC Solicitation Preview for September 2009 and over at Mr. Trautmann&amp;#8217;s own blog:
THE SHIELD #1
Written by Eric Trautmann; [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=806</guid>
         <pubDate>Sat, 13 Jun 2009 13:31:11 -0700</pubDate>
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      <item>
         <title>The Ninety Three Meg Episode</title>
         <link>http://www.ingamechat.net/?p=447</link>
         <description>IGC&amp;#8217;s over-stuffed and long-winded E3 episode is now available for download.
We abandoned last week’s recording session in favor of sending Scott to the source of all our favorite noise, and so that the rest of us could be free to ingest all the televised, tweeted, forum-certified hype of the extravaganza without taking pause to discuss [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=447</guid>
         <pubDate>Fri, 12 Jun 2009 11:28:06 -0700</pubDate>
         <content:encoded><![CDATA[<p>IGC&#8217;s over-stuffed and long-winded E3 episode is now available for <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090609.mp3">download</a>.</p>
<p>We abandoned last week’s recording session in favor of sending Scott to the source of all our favorite noise, and so that the rest of us could be free to ingest all the televised, tweeted, forum-certified hype of the extravaganza without taking pause to discuss it. Having made that sacrifice, we take extra pause this week to make up for lost time. Here’s hoping you have four hours of your life you weren’t planning to use for anything else.</p>
<p>The depth of the information stream coming out of E3 makes it hard to discuss every meaningful aspect of the expo in one session, and just as unlikely that we can do more than hint at the podcast’s content in this summary. We’ve elected to discuss our recollections of the coverage as much as possible instead of relaying hard data or consulting accurate notes. We’re sure to have missed several somethings of importance, but the facts are clearly better gathered elsewhere, and this lets us preserve what may well have been our best reactions had we been together last week and heard the latest updates in unison.</p>
<p>Just off to the side of E3 is the important matter of what we’ve been playing while the industry tells us what we wish we were playing. For us &#8211; all but Scott, unfortunately &#8211; that time has been devoted to our fascination with inFamous. We intro the show with a half hour of cryptic double talk about the game, and end it with a second half hour on the other side of a spoiler threshold we really hope you can cross.</p>]]></content:encoded>
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         <title>I Think It Might Be Broken</title>
         <link>http://dipswitchcomics.com/101</link>
         <description>&lt;img src="http://www.dipswitchcomics.com/pictures/ds111final.jpg"/&gt;</description>
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         <pubDate>Fri, 12 Jun 2009 00:00:00 -0700</pubDate>
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         <title>Episode 89 – We are Snorting Sawdust</title>
         <link>http://johnnygigawatt.com/?p=797</link>
         <description>Can you believe it? I know I can&amp;#8217;t, but after two weeks, we&amp;#8217;re back! Now, while our lives may be fraught with peril and there is danger at every turn, our &amp;#8216;cast is not nearly as action packed. What it is, is informative and entertaining. Come on, Sam Bambino and the Funk Doctor? How does [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=797</guid>
         <pubDate>Tue, 09 Jun 2009 21:50:38 -0700</pubDate>
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         <title>The No Balls Episode</title>
         <link>http://www.ingamechat.net/?p=445</link>
         <description>I have no clue why we used that name for this show, but the answer is bound to be somewhere behind this link.
E3 is just a few short days away, and at the time of this recording, none of the early news items had been distributed through the usual channels, so we’re left with plenty [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=445</guid>
         <pubDate>Sat, 30 May 2009 10:24:17 -0700</pubDate>
         <content:encoded><![CDATA[<p>I have no clue why we used that name for this show, but the answer is bound to be somewhere behind <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090526.mp3">this link</a>.</p>
<p>E3 is just a few short days away, and at the time of this recording, none of the early news items had been distributed through the usual channels, so we’re left with plenty of editorializing and very little solid information. Fortunately, our twitter and email correspondents have given us everything we need to fuel a second hour of the program. Apologies all around for the garbled responses or for any questions that weren’t directly answered. You’ll find yourselves at the top of the pile next week, we swear.</p>
<p>Scott’s LA itinerary is complete, the news tickers are filled with fresh tape, and we’ve all sheltered our own personal hopes for expo announcements even though we refuse to mention them on the air for fear of being horribly wrong. Once they hit the feeds, however, we’ll be glad to say we knew it all along. And, sadly, the one drawback to having a passenger on the hype-train is that we won’t be recording our program next week. Scott is sure to have plenty to say during the show and more when he returns, but his absence makes our usual get-together unlikely.</p>]]></content:encoded>
         <category>Episodes</category>
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         <title>The Beef Wellington Episode</title>
         <link>http://www.ingamechat.net/?p=443</link>
         <description>A full helping of IGC, somewhat late to the table, is available at this link.
Much like the traditional preparation of beef tenderloin, this episode of In-Game Chat is both classy and succulent. In addition to your standard host assortment, we offer a side order of Matt and Dave &amp;#8211; the very best the Air Force [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=443</guid>
         <pubDate>Mon, 25 May 2009 21:48:35 -0700</pubDate>
         <content:encoded><![CDATA[<p>A full helping of IGC, somewhat late to the table, is available at <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090520.mp3">this link</a>.</p>
<p>Much like the traditional preparation of beef tenderloin, this episode of In-Game Chat is both classy and succulent. In addition to your standard host assortment, we offer a side order of Matt and Dave &#8211; the very best the Air Force has to offer &#8211; and we invite you to join us in laughing at the antics of people you seriously don’t even know. </p>
<p>We’ve spent just enough time with this week’s terrible games to confirm their terrible gameplay, and just enough time looking into the bright-light future of E3 to believe that there’s real salvation to be found on the show floor next week. There are solid games from the recent past that still demand our attention, and the promise of some seriously polished gameplay in the near future, but we’ve always had a weakness for the sound and fury of E3, no matter how little it may actually signify.</p>
<p>We’d also like to note in this space, as we have in the episode itself, how much we enjoy it when the tweets drop during our recording. We’re quite good enough at going on for hours on our own, but it’s nice to have an unexpected course correction at or around the 45 minute mark to keep us keen. Much like the listener mail, this will become something we can’t live without.</p>
<div></div>]]></content:encoded>
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         <title>Bambino’s Hit List, Week 8</title>
         <link>http://johnnygigawatt.com/?p=792</link>
         <description>What the hell? Where have I been? Well, I could blame the economy, I&amp;#8217;ll just say that I let things fall by the wayside in light of having too much to do on Sundays. Yes, ladies and gentlemen, I have a weekend job.
In light of that, I do have some comics to talk about again [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=792</guid>
         <pubDate>Sun, 24 May 2009 17:06:16 -0700</pubDate>
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      <item>
         <title>Episode 88 – We are Something You Cannot Unsee</title>
         <link>http://johnnygigawatt.com/?p=786</link>
         <description>What do they Tiger Men do? They party. And boy do they party hard. They hit the bars, they chat with the ladies, and they talk about comics ALL NIGHT LONG. Aaaaaaah, yeeeeeaaaaah.
Ok, so maybe that isn&amp;#8217;t your scene, but it&amp;#8217;s ours and we love it more than Donnie loves Marie or Joanie loves Chachi. [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=786</guid>
         <pubDate>Tue, 19 May 2009 20:14:48 -0700</pubDate>
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         <title>The Trapped In Time Episode</title>
         <link>http://www.ingamechat.net/?p=441</link>
         <description>We’re all out of bubblegum at the following link.
The hosts, much like the subjects in any given Star Trek plot, often find themselves trapped deep in the past. For the trekkers there is often a desperate struggle to return themselves to their natural timeline and the space-time continuum to its natural shape. For us, however, [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=441</guid>
         <pubDate>Mon, 18 May 2009 09:14:54 -0700</pubDate>
         <content:encoded><![CDATA[<p>We’re all out of bubblegum at the following <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090512.mp3">link</a>.</p>
<p>The hosts, much like the subjects in any given Star Trek plot, often find themselves trapped deep in the past. For the trekkers there is often a desperate struggle to return themselves to their natural timeline and the space-time continuum to its natural shape. For us, however, the goal is more and more often to lament the past we’d like to live in. Or, more accurately, to paean for the future that damn well should have been. In both cases, at least, technology is entirely to blame.</p>
<p>Duke Nukem had long been a part of our past, and was forever going to be a part of our future, but the hope is almost certainly gone following the collapse of 3D Realms, and with it go the sad memes and tired punch-lines of a generation. If pending litigation happens to work in gamers’ favor, DN may well reappear in the future like a slain soap opera villain. In the mean time, we’ll exercise our ability to disagree on points regarding Duke which even the internet saw well enough to leave alone.</p>]]></content:encoded>
         <category>Episodes</category>
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         <title>The Space Invaders Extreme Interview</title>
         <link>http://www.ingamechat.net/?p=436</link>
         <description>Space Invaders Extreme invading your space&amp;#8230;.extremely. Yeah, just click here.
In this interview episode, we talk with Sandra Lew from Foundation 9, parent company of Backbone Entertainment, developers of &amp;#8220;Space Invaders Extreme&amp;#8221; for Xbox Live Arcade.
If you&amp;#8217;re curious how an idea comes about to take a classic game like &amp;#8220;Space Invaders&amp;#8221; and do to it what [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=436</guid>
         <pubDate>Fri, 15 May 2009 21:44:40 -0700</pubDate>
         <content:encoded><![CDATA[<p>Space Invaders Extreme invading your space&#8230;.extremely. Yeah, just <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090507.mp3">click here</a>.</p>
<p>In this interview episode, we talk with Sandra Lew from Foundation 9, parent company of Backbone Entertainment, developers of &#8220;Space Invaders Extreme&#8221; for Xbox Live Arcade.</p>
<p>If you&#8217;re curious how an idea comes about to take a classic game like &#8220;Space Invaders&#8221; and do to it what Backbone did, you&#8217;ll want to take a listen. From the idea to integrate music into the attacks to what it takes when making the transition into High Definition. Not only that, but we find out how those collectible prints came about and what games we&#8217;d like to see get a revision (Hint: @!#?@!).</p>]]></content:encoded>
         <category>Interviews</category>
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         <title>Episode 87 – We are Inhuman Killing Machines</title>
         <link>http://johnnygigawatt.com/?p=771</link>
         <description>What can we say? It was a rough week or two. For me, it feels like it was one, but there are some glaring gaps in the &amp;#8216;ol memory, and as well all know the Doctor can only get so much out of his Dangerous Game fueled excursions. Hey, whatever keeps him sane.
What happens in [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=771</guid>
         <pubDate>Tue, 12 May 2009 23:26:17 -0700</pubDate>
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         <title>The GRAAAAAW Episode</title>
         <link>http://www.ingamechat.net/?p=434</link>
         <description>The scraping of claws and gnashing of teeth can be clearly heard at this link.
We’ve always been quick to nurture a preoccupation with licensed games and the terrible gulf in quality they display in comparison to the source material. Wolverine is very much at a distance from its big-screen counterpart, but has the wonderful distinction [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=434</guid>
         <pubDate>Sat, 09 May 2009 08:23:48 -0700</pubDate>
         <content:encoded><![CDATA[<p>The scraping of claws and gnashing of teeth can be clearly heard at <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090505.mp3">this link</a>.</p>
<p>We’ve always been quick to nurture a preoccupation with licensed games and the terrible gulf in quality they display in comparison to the source material. Wolverine is very much at a distance from its big-screen counterpart, but has the wonderful distinction of being the superior product in almost every regard. </p>
<p>That a comic book movie could fail so spectacularly is no great shock, and that the game in question has done quite well by fans and critics is now a fairly old bit of news, but our surprise at this fantastic inversion is something we can’t quite repress.</p>
<p>We’ve finally had our Jeremy returned to us, and he’s made time after the welcome-backs to point out some terrible inaccuracies in our previous two recordings &#8211; at least the ones that pertain to him, which, given the tone of what had been said, I can’t blame him for doing.</p>]]></content:encoded>
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         <title>The Fool Pitying Episode</title>
         <link>http://www.ingamechat.net/?p=432</link>
         <description>In 1972 a crack commando unit was sent to prison by a military court for a crime they didn’t commit. These men promptly escaped from a maximum security stockade and clicked on this week’s new episode link.
At some time in the past, likely years ago at this point, the quality of the Lego Star Wars [...]</description>
         <guid isPermaLink="false">http://www.ingamechat.net/?p=432</guid>
         <pubDate>Mon, 04 May 2009 07:58:31 -0700</pubDate>
         <content:encoded><![CDATA[<p>In 1972 a crack commando unit was sent to prison by a military court for a crime they didn’t commit. These men promptly escaped from a maximum security stockade and clicked on <a rel="nofollow" target="_blank" href="http://ingamechat.net/audio/IGC20090428.mp3">this week’s new episode link</a>.</p>
<p>At some time in the past, likely years ago at this point, the quality of the Lego Star Wars games led the hosts to suggest that the combination of Lego and any beloved series was a natural path to joy and success. Putting aside the fact that we were completely wrong, we’re tempted to repeat that claim where Mr T is concerned, and we’d do it based solely on the strength of a single, meme-tastic game announcement.</p>
<p>Once again we have to point out the sad lack of our Jeremy for this episode. He has a bountiful family, and those things come with birthdays and other wondrous obligations of kinship. What we have left here are the misers and hermits with no obligations and no ties that bind. We’re sure someone out there understands.</p>]]></content:encoded>
         <category>Uncategorized</category>
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         <title>Wide Awake Issue 0 is Live!</title>
         <link>http://johnnygigawatt.com/?p=769</link>
         <description>You hear it right my friends. Eric Trautmann, Brandon Jerwa, David Messina and Mirco Pierfederici have posted the first issue in their online comic, Wide Awake. You can check the first &amp;#8220;issue&amp;#8221; on their site, and look for updates weekly as the story advances!
I would like to throw a huge &amp;#8220;kudos&amp;#8221; to the team over [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=769</guid>
         <pubDate>Sat, 02 May 2009 01:10:24 -0700</pubDate>
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         <title>Episode 86 – We are Scare Force One</title>
         <link>http://johnnygigawatt.com/?p=755</link>
         <description>Don&amp;#8217;t let the title fool you. The Tiger Men were not aboard Air Force One during it&amp;#8217;s recent buzz over the Manhattan skyline, they just cannot help but be a little topical.
It should also be noted that we don&amp;#8217;t get political on the show, so you don&amp;#8217;t have to worry about us pointing fingers. At [...]</description>
         <guid isPermaLink="false">http://johnnygigawatt.com/?p=755</guid>
         <pubDate>Wed, 29 Apr 2009 23:10:12 -0700</pubDate>
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         <title>Eternal Sonata</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/Tr_h0OotFnw/Eternal_Sonata.html</link>
         <description>We've added Eternal Sonata for the Playstation 3 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B001CRQY1E?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001CRQY1E"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1275" border="0"&gt;&lt;br&gt;Buy Eternal Sonata @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B001CRQY1E" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/0sbkwOp1POw9P0QVCeisnzylKKs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0sbkwOp1POw9P0QVCeisnzylKKs/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/0sbkwOp1POw9P0QVCeisnzylKKs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/0sbkwOp1POw9P0QVCeisnzylKKs/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=Tr_h0OotFnw:vhiDxVTcOTI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=Tr_h0OotFnw:vhiDxVTcOTI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=Tr_h0OotFnw:vhiDxVTcOTI:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=Tr_h0OotFnw:vhiDxVTcOTI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=Tr_h0OotFnw:vhiDxVTcOTI:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=Tr_h0OotFnw:vhiDxVTcOTI:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=Tr_h0OotFnw:vhiDxVTcOTI:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=Tr_h0OotFnw:vhiDxVTcOTI:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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      <item>
         <title>Co-Opticast Episode 23: Something about a Laptop</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/N6B_681iQnk/Co-Opticast_Episode_23__Something_about_a_Laptop.html</link>
         <description>&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/images/co-opticast.jpg"&gt;&lt;/p&gt;The title may be deceiving, but we do talk a bit about some laptop, or pc, or something. It slips my mind to tell you the truth. Mike and Nick hit up the latest co-op news, including the announcement of a new cooperative MechWarrior title! Trine is reviewed, and we talk about games to play with your wife or non gaming significant other!&lt;p&gt;Hit the &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/podcast/26/Co-Opticast_Episode_23__Something_about_a_Laptop.html"&gt;Podcast Page to Listen or Download&lt;/a&gt;&lt;/p&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/podcast/26/Co-Opticast_Episode_23__Something_about_a_Laptop.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/5P_FcOHwlthWPcVS8QqndSi5hFg/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5P_FcOHwlthWPcVS8QqndSi5hFg/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/5P_FcOHwlthWPcVS8QqndSi5hFg/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5P_FcOHwlthWPcVS8QqndSi5hFg/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=N6B_681iQnk:tKICO0PP_ys:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=N6B_681iQnk:tKICO0PP_ys:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=N6B_681iQnk:tKICO0PP_ys:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=N6B_681iQnk:tKICO0PP_ys:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=N6B_681iQnk:tKICO0PP_ys:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=N6B_681iQnk:tKICO0PP_ys:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=N6B_681iQnk:tKICO0PP_ys:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=N6B_681iQnk:tKICO0PP_ys:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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      <item>
         <title>Buy Night Vision Goggles, Get Modern Warfare 2</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/YZcrEBI1Xqg/Buy_Night_Vision_Goggles__Get_Modern_Warfare_2.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="500" height="279" alt="" src="http://www.co-optimus.com/images/upload/image/2009/mw2_goggles.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Say goodbye to cat helmets, sound tracks, art books, and behind the scenes DVDs. &amp;nbsp;They no longer are the bar for collector's editions of games. &amp;nbsp;Infinity Ward's &lt;a rel="nofollow"&gt;&lt;strong&gt;Call of Duty:&amp;nbsp;Modern&amp;nbsp;Warfare 2&lt;/strong&gt;&lt;/a&gt; has set the new baseline with their Prestige Edition of the game.&lt;/p&gt;
&lt;p&gt;Not only will the box set include the game, an art book, arcade code and some limited edition packaging - it will include real working night vision goggles to spy on your neighbors or keep neighborhood watch for terrorists.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://twitter.com/fourzerotwo"&gt;FourZeroTwo&lt;/a&gt; unboxes the entire set in the latest YouTube video from IW, and it certainly looks quality. &amp;nbsp;There's no word on price for this, but expect it to be one of the most expensive gaming box sets to date. &amp;nbsp;&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2177/Buy_Night_Vision_Goggles__Get_Modern_Warfare_2.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/05wQx7H3FqP4tmkwfn5zF5RKr2g/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/05wQx7H3FqP4tmkwfn5zF5RKr2g/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/05wQx7H3FqP4tmkwfn5zF5RKr2g/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/05wQx7H3FqP4tmkwfn5zF5RKr2g/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YZcrEBI1Xqg:5v8JT1rnNgE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YZcrEBI1Xqg:5v8JT1rnNgE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=YZcrEBI1Xqg:5v8JT1rnNgE:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YZcrEBI1Xqg:5v8JT1rnNgE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=YZcrEBI1Xqg:5v8JT1rnNgE:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YZcrEBI1Xqg:5v8JT1rnNgE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=YZcrEBI1Xqg:5v8JT1rnNgE:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=YZcrEBI1Xqg:5v8JT1rnNgE:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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      <item>
         <title>Guitar Hero 5 Partial Set List and New Features Video</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/bcrt1oFREmk/Guitar_Hero_5_Partial_Set_List_and_New_Features_Video.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="500" height="281" alt="" src="http://www.co-optimus.com/images/upload/image/2009/gh5_dropin.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;The next great &lt;a rel="nofollow"&gt;Guitar Hero&lt;/a&gt; game is on its way, and you'll find it loaded with over 85 tracks of music goodness. &amp;nbsp;&lt;em&gt;Guitar Hero 5&lt;/em&gt;'s artists range from Nirvana to Coldplay, and everything in between. &amp;nbsp;Activision has unveiled part of the official set list today giving you a taste of what you'll be shredding with your friends come this fall.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;There's some really strange choices for bands this time around, particularly of note is &lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref%255F%3Dnb%255Fss%255Fgw%26y%3D0%26field-keywords%3Delliot%2520smith%26url%3Dsearch-alias%253Ddigital-music&amp;amp;tag=cooptimus-20&amp;amp;linkCode=ur2&amp;amp;camp=1789&amp;amp;creative=390957"&gt;Elliot Smith&lt;/a&gt;. &amp;nbsp;Overall so far, it looks to be a great variety of songs to play, something a bit more balanced on the difficulty scale as well.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2176/Guitar_Hero_5_Partial_Set_List_and_New_Features_Video.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/Hy7L0sgrFZj-njL4Ut6wLt-P0qM/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Hy7L0sgrFZj-njL4Ut6wLt-P0qM/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/Hy7L0sgrFZj-njL4Ut6wLt-P0qM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/Hy7L0sgrFZj-njL4Ut6wLt-P0qM/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=bcrt1oFREmk:K1ZgEavnB3Y:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=bcrt1oFREmk:K1ZgEavnB3Y:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=bcrt1oFREmk:K1ZgEavnB3Y:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=bcrt1oFREmk:K1ZgEavnB3Y:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=bcrt1oFREmk:K1ZgEavnB3Y:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=bcrt1oFREmk:K1ZgEavnB3Y:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=bcrt1oFREmk:K1ZgEavnB3Y:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=bcrt1oFREmk:K1ZgEavnB3Y:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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      <item>
         <title>See Borderlands Gameplay In Developer Interview</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/qyg2WDLIFxM/See_Borderlands_Gameplay_In_Developer_Interview.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="500" height="255" src="http://www.co-optimus.com/images/upload/image/2009/borderland_split.jpg" alt=""/&gt;&lt;/p&gt;
&lt;p&gt;The more we hear about &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/game/912/Playstation_3/Borderlands.html"&gt;Borderlands&lt;/a&gt;, the more we want it. This time, we get a peak into the gameplay! &lt;i&gt;Games.on.Net&lt;/i&gt; interviewed Gearbox about many elements of the game, while showing some very interesting gameplay footage at the same time.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2175/See_Borderlands_Gameplay_In_Developer_Interview.html"&gt;Read More&lt;/a&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/YNVvv7NWSJe1htWIpE3h7qdI2Iw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/YNVvv7NWSJe1htWIpE3h7qdI2Iw/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/YNVvv7NWSJe1htWIpE3h7qdI2Iw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/YNVvv7NWSJe1htWIpE3h7qdI2Iw/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=qyg2WDLIFxM:TmkO5MdrU3w:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=qyg2WDLIFxM:TmkO5MdrU3w:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=qyg2WDLIFxM:TmkO5MdrU3w:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=qyg2WDLIFxM:TmkO5MdrU3w:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=qyg2WDLIFxM:TmkO5MdrU3w:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=qyg2WDLIFxM:TmkO5MdrU3w:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=qyg2WDLIFxM:TmkO5MdrU3w:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=qyg2WDLIFxM:TmkO5MdrU3w:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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      <item>
         <title>Left 4 Dead 2 Preview - If It Ain't Broke...Don't Fix It</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/yDO1puyYUAE/Left_4_Dead_2_Preview_-_If_It_Aint_Broke__Dont_Fix_It.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img height="300" width="480" src="http://www.co-optimus.com/images/upload/image/2009/Left4Dead2fog.jpg" alt=""/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;We've read and heard &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/1966/13_000_Valve_Fans_Boycott_Left_4_Dead_2.html"&gt;a lot of dissent&lt;/a&gt; about the upcoming sequel &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/tag/left 4 dead 2"&gt;&lt;strong&gt;Left 4 Dead 2&lt;/strong&gt;&lt;/a&gt;, due to stores and &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/tag/steam"&gt;Steam &lt;/a&gt;in November. Valve's notoriety for expanding the life of their games with free updates and mod support was put in question when the official sequel was announced, and many fans felt that &lt;strong&gt;Left 4 Dead 2&lt;/strong&gt; would not provide enough new content -- with such a short development turnaround -- to warrant a whole new disc, box, and price point.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Planet Xbox 360 begs to differ...a &lt;a rel="nofollow" target="_blank" href="http://www.planetxbox360.com/article_6988/Left_4_Dead_2"&gt;preview posted today&lt;/a&gt; tries to bolster the confidence of those miffed.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p style="text-align:left;"&gt;After finally putting our hands to the sequel at this year's E3, we walked away very excited for it's release, the opinions that it's a glorified add-on were far from our thoughts.&lt;/p&gt;
&lt;/blockquote&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2174/Left_4_Dead_2_Preview_-_If_It_Aint_Broke__Dont_Fix_It.html"&gt;Read More&lt;/a&gt;
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&lt;/div&gt;</description>
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         <title>Xbox Live Arcade: Madballs and Ikaruga Highlight New Releases And Deal Of The Week</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/U1Z1DH4ZSsM/Xbox_Live_Arcade__Madballs_and_Ikaruga_Highlight_New_Releases_And_Deal_Of_The_Week.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="500" height="281" alt="" src="http://www.co-optimus.com/images/upload/image/2009/simmadballsxbla01.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;The Xbox Live Arcade is busy with co-op this week! &lt;a rel="nofollow" target="_blank" href="http://majornelson.com/archive/2009/07/13/this-week-on-arcade-secret-of-monkey-island-amp-madballs-in-babo-invasion.aspx"&gt;Major Nelson&lt;/a&gt; gave us the heads up on two new releases, as well as our Xbox Deal of the Week!&lt;/p&gt;
&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2173/Xbox_Live_Arcade__Madballs_and_Ikaruga_Highlight_New_Releases_And_Deal_Of_The_Week.html"&gt;Read More&lt;/a&gt;
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         <title>Punisher: No Mercy Co-Op Review</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/9RqBgEqpW_k/Punisher__No_Mercy_Co-Op_Review.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="550" height="350" alt="" src="http://www.co-optimus.com/images/upload/image/reviews/punisher_nomercy.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Not every Marvel property is a "super hero." In fact, certain characters in the Marvel Universe stand out amongst the usual colorful and powerful cast of characters like Spider-Man and Iron Man. The Punisher has always been about a dark and tragic tale, about a man who's life was ripped from him, therefore giving him nothing to lose. It's surprising that such a violent and dark setting hasn't yielded more video games. Alas, we've been left mostly barren of game's starring Frank Castle. &lt;em&gt;Punisher: No Mercy&lt;/em&gt; is a downloadable game for the PlayStation Network built by Zen Studios - but is it better than nothing?&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/review/233/page/1/Punisher__No_Mercy_Co-Op_Review.html"&gt;Read More&lt;/a&gt;
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         <title>Battlefield 1943 Co-Op Challenge Complete: 43 Million Kills - Our Impressions</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/5rT0PaLCciY/Battlefield_1943_Co-Op_Challenge_Complete__43_Million_Kills_-_Our_Impressions.html</link>
         <description>&lt;p style="text-align:center;"&gt;&amp;nbsp;&lt;img width="550" height="210" alt="" src="http://www.co-optimus.com/images/upload/image/2009/bf1943_coral.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Last month we told you about a &lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/1954/One_Big_Cooperative_Effort_--_Battlefield_1943.html"&gt;different kind of cooperative&lt;/a&gt; effort with EA's &lt;a rel="nofollow"&gt;Battlefield: 1943&lt;/a&gt;. &amp;nbsp;It was called the "Coral Challenge" and the goal of it was to collectively earn 43 million kills in the game between the two platforms to unlock a new map and game mode. &amp;nbsp;I'm happy to report that it's mission accomplished, as of this morning the game eclipsed the 43 million kill mark in just under 5 days. &amp;nbsp;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;And 3 of those days there were server issues.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&lt;strong&gt;Update:&lt;/strong&gt;&amp;nbsp;Apparently it's not 43 million total kills, but 43 million by platform. &amp;nbsp;We've contacted EA for clarification and will update with more details. &amp;nbsp;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2171/Battlefield_1943_Co-Op_Challenge_Complete__43_Million_Kills_-_Our_Impressions.html"&gt;Read More&lt;/a&gt;
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&lt;/div&gt;</description>
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         <title>Co-op In Metroidvania Style Games? Not Yet...</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/enbfzEjoTPY/Co-op_In_Metroidvania_Style_Games_Not_Yet__.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="500" height="281" alt="" src="http://www.co-optimus.com/images/upload/image/2009/504x_SC.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;How many times have you sat down with a Metroid style puzzle and thought "I could really use a hand with this." Or, "wouldn't it be cool if there were co-op exploration here?" What about tackling a Castlevania monster, wondering "What if I attacked its legs, and my buddy climbed the beast to puncture its brain?" &lt;i&gt;Shadow Complex&lt;/i&gt;, a "Metroidvania" style game, gave us hope that we'd see some co-op like this.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2170/Co-op_In_Metroidvania_Style_Games_Not_Yet__.html"&gt;Read More&lt;/a&gt;
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         <title>Call of Duty: World at War 1.5 PC Patch to Include Map Pack #2</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/KF5E9nP0dkI/Call_of_Duty__World_at_War_15_PC_Patch_to_Include_Map_Pack_%232.html</link>
         <description>&lt;p style="text-align:center;"&gt;&lt;img width="500" height="281" alt="" src="http://www.co-optimus.com/images/upload/image/2009/CODWW_ZombieSwamp_5.jpg"/&gt;&lt;/p&gt;
&lt;p style="text-align:left;"&gt;The upcoming PC patch for &lt;a rel="nofollow"&gt;&lt;strong&gt;Call of Duty: World at War &lt;/strong&gt;&lt;/a&gt;will bring the game to version 1.5. &amp;nbsp;The patch has a host of fixes, many related to the game's numerous co-op modes. &amp;nbsp;When the patch was originally announced though - map pack #2 was mysteriously missing from its features. &amp;nbsp;In fact the developers went as far as to explicitly state the map pack would not be included.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;Thankfully like a zombie with a shotgun in its mouth, they've changed their tune.&lt;/p&gt;
&lt;p style="text-align:left;"&gt;According to the official CoD forums, a developer as stated that Map Pack #2, including the &lt;em&gt;Shi No Numa&lt;/em&gt; four player co-op zombie map, would be included with patch 1.5. &amp;nbsp;More information is coming next week, but we expect like the previous map pack on the pc, it'll be completely free.&lt;/p&gt;
&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.co-optimus.com/article/2169/Call_of_Duty__World_at_War_15_PC_Patch_to_Include_Map_Pack_%232.html"&gt;Read More&lt;/a&gt;
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      <item>
         <title>Command and Conquer 4</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/1T3fWSjiVrQ/Command_and_Conquer_4.html</link>
         <description>We've added Command and Conquer 4 for the PC to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
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      <item>
         <title>Kingdom Under Fire 2</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/C8atHdP0r7I/Kingdom_Under_Fire_2.html</link>
         <description>We've added Kingdom Under Fire 2 for the XBox 360 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
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      <item>
         <title>Kingdom Under Fire 2</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/9a87IQAnlhY/Kingdom_Under_Fire_2.html</link>
         <description>We've added Kingdom Under Fire 2 for the PC to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
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         <title>Dynasty Warriors 6: Empires</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/M15jVos4TXU/Dynasty_Warriors_6__Empires.html</link>
         <description>We've added Dynasty Warriors 6: Empires for the Playstation 3 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B001L8DKIO?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001L8DKIO"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1271" border="0"&gt;&lt;br&gt;Buy Dynasty Warriors 6: Empires @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B001L8DKIO" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
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&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=M15jVos4TXU:c0k7lG8w3Eg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=M15jVos4TXU:c0k7lG8w3Eg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=M15jVos4TXU:c0k7lG8w3Eg:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=M15jVos4TXU:c0k7lG8w3Eg:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=M15jVos4TXU:c0k7lG8w3Eg:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=M15jVos4TXU:c0k7lG8w3Eg:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=M15jVos4TXU:c0k7lG8w3Eg:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=M15jVos4TXU:c0k7lG8w3Eg:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
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      <item>
         <title>Dynasty Warriors 6: Empires</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/2iQtjtGQ2mg/Dynasty_Warriors_6__Empires.html</link>
         <description>We've added Dynasty Warriors 6: Empires for the XBox 360 to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B001L8DKK2?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001L8DKK2"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1270" border="0"&gt;&lt;br&gt;Buy Dynasty Warriors 6: Empires @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B001L8DKK2" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
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      </item>
      <item>
         <title>GREED</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/9FjyaYZkj4g/GREED.html</link>
         <description>We've added GREED for the PC to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/e2ZWBiofHTmh2wwK5i6NExTHmAQ/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/e2ZWBiofHTmh2wwK5i6NExTHmAQ/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
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      <item>
         <title>Punisher: No Mercy</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/kKDWapXc7HY/Punisher__No_Mercy.html</link>
         <description>We've added Punisher: No Mercy for the Playstation Network to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/7WkPa4v3KfNgKfqhYOaO_lu04qs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7WkPa4v3KfNgKfqhYOaO_lu04qs/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/7WkPa4v3KfNgKfqhYOaO_lu04qs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/7WkPa4v3KfNgKfqhYOaO_lu04qs/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kKDWapXc7HY:LSEkE7yR8jE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kKDWapXc7HY:LSEkE7yR8jE:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=kKDWapXc7HY:LSEkE7yR8jE:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kKDWapXc7HY:LSEkE7yR8jE:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=kKDWapXc7HY:LSEkE7yR8jE:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kKDWapXc7HY:LSEkE7yR8jE:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=kKDWapXc7HY:LSEkE7yR8jE:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=kKDWapXc7HY:LSEkE7yR8jE:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
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      <item>
         <title>'Splosion Man</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/zEXqI5aFws0/Splosion_Man.html</link>
         <description>We've added 'Splosion Man for the Xbox Live Arcade to our database of Co-Op games!&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/_PJqKk9CeiUMWfJ-X9-EHP-3FhE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_PJqKk9CeiUMWfJ-X9-EHP-3FhE/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/_PJqKk9CeiUMWfJ-X9-EHP-3FhE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_PJqKk9CeiUMWfJ-X9-EHP-3FhE/1/di" border="0" ismap&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=zEXqI5aFws0:jTDbqdzbfWs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=zEXqI5aFws0:jTDbqdzbfWs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=zEXqI5aFws0:jTDbqdzbfWs:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=zEXqI5aFws0:jTDbqdzbfWs:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=zEXqI5aFws0:jTDbqdzbfWs:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=zEXqI5aFws0:jTDbqdzbfWs:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=zEXqI5aFws0:jTDbqdzbfWs:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=zEXqI5aFws0:jTDbqdzbfWs:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
&lt;/div&gt;</description>
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      <item>
         <title>Resident Evil: The Darksider Chronicles</title>
         <link>http://feedproxy.google.com/~r/Co-optimus/~3/ImXNY74U_9M/Resident_Evil__The_Darksider_Chronicles.html</link>
         <description>We've added Resident Evil: The Darksider Chronicles for the Wii to our database of Co-Op games!&lt;br&gt;&lt;br&gt;&lt;a rel="nofollow" target="_blank" href="http://www.amazon.com/gp/product/B0020H46D8?ie=UTF8&amp;tag=cooptimus-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0020H46D8"&gt;&lt;p align="center"&gt;&lt;img src="http://www.co-optimus.com/image.php?id=1266" border="0"&gt;&lt;br&gt;Buy Resident Evil: The Darksider Chronicles @ Amazon to support Co-Optimus.&lt;/a&gt;&lt;/p&gt;&lt;img src="http://www.assoc-amazon.com/e/ir?t=cooptimus-20&amp;l=as2&amp;o=1&amp;a=B0020H46D8" width="1" height="1" border="0" alt="" style="border:none !important;margin:0px !important;"/&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_blank" href="http://feedads.g.doubleclick.net/~a/jmWoaCA7MV6cXgyPT8ti9gc4PZk/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/jmWoaCA7MV6cXgyPT8ti9gc4PZk/0/di" border="0" ismap&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ImXNY74U_9M:VoJkzDR4fwU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=yIl2AUoC8zA" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ImXNY74U_9M:VoJkzDR4fwU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ImXNY74U_9M:VoJkzDR4fwU:V_sGLiPBpWU" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ImXNY74U_9M:VoJkzDR4fwU:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ImXNY74U_9M:VoJkzDR4fwU:F7zBnMyn0Lo" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ImXNY74U_9M:VoJkzDR4fwU:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?i=ImXNY74U_9M:VoJkzDR4fwU:gIN9vFwOqvQ" border="0"&gt;&lt;/a&gt; &lt;a rel="nofollow" target="_blank" href="http://feeds.feedburner.com/~ff/Co-optimus?a=ImXNY74U_9M:VoJkzDR4fwU:6et-BrRH4jw"&gt;&lt;img src="http://feeds.feedburner.com/~ff/Co-optimus?d=6et-BrRH4jw" border="0"&gt;&lt;/a&gt;
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      <item>
         <title>Immortal Machines - Podcast - Entrenchment</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1570&amp;catid=10</link>
         <description>On this podcast we interview Blair Fraser, director of Ironclad games. During the past year they have made an amazing journey. We cover topics ranging from how his team is doing, what they do for fun, how they bleed off stress, what motivates them and of course about the coming Sins expansion - Entrenchment. We enjoyed talking with Blair quite a lot and we hope you enjoy it as well. Please, don't forget to rate the podcast. All feedback is appreciated. Immortal Machines presents... Entrenchment (htt...</description>
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         <title>Immortal Machines - Podcast - Aught Nine</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1561&amp;catid=10</link>
         <description>Here we have the first podcast of the new year, Aught Nine . In this podcast we cover what each of us did for New Years Eve, what we've been playing since the last podcast recording and also which games we are each looking forward to. Aught Nine features John [Ten19], Robert [Trebor] and Clayton [Voodoo] as they share their thoughts, opinions and insights on the topic of PC Gaming, Dick Clark, Miley Cyrus, AGP Video Cards and little kittens you can put in your pocket... Immortal Machines presents... A...</description>
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         <title>Dawn of War 2 Specs</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1557&amp;catid=5</link>
         <description>DoW2 System specs have been released so check them out. They are very low and will handle on some older machines. Keep an eye out for Thursday for that's when they will give out information on how to get into the DoW2 Beta. http://community.dawnofwar2.com/blogs/?p=451 Minimum Requirements - * Windows XP SP2 or Windows Vista SP1
* P4 3.2 GHz (single core) or any Dual Core processor
* 1 GB RAM (XP), 1.5 GB RAM (Vista)
* A 128MB Video Card (Shader Model 3) - Nvidia GeForce 6600 GT / ATI X1600, or ...</description>
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         <title>G4F - TribesNext</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1555&amp;catid=4</link>
         <description>Remember the good ol' days when First Person Shooters were actually exciting and getting into new spectacular. When Tribes 2 came along it was one of the coolest games I had gotten my hands on since Tie Fighter. It was a game that for me was a lot more exciting than the Quake series. TribesNext isn't another game that is out to imitate Tribes 2, It is Tribes 2 but the community rebuilt the Tribes 2 with their own servers. Unfortunately Vivendi shut down the Tribes 2 servers back in November including a few ...</description>
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         <title>Immortal Machines - Podcast - Zero</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1549&amp;catid=10</link>
         <description>With the new year comes the relaunch of the Immortal Machines podcast. Today I present to you Zero , our second 'test' podcast where we get acquainted to the tools of the trade. Our first 'test' podcast was not recorded so any humor is lost to the ether... On this podcast we introduce ourselves; Ten19, Trebor and Voodoo. We also cover a bit of history of the site, how each of us got into PC Gaming and what we feel about the current state of PC Gaming. A schedule of podcast recording hasn't been dete...</description>
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         <title>Diary of a PC Gaming Fiend - Part 3</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1543&amp;catid=10</link>
         <description>It is almost at the end of 2008 and all I've got to say is I NEED MORE TIME!!! There was a great number of PC Game releases this year but with how they were released, I am finding it fairly difficult to fit them all in. Right now on my gaming deck are... 2008 Releases Spore
Dead Space
Red Alert 3
Left 4 Dead
Sins of a Solar Empire
Far Cry 2
Stalker - Clear Sky
Warhammer Online
Fallout 3
Crysis - Warhead 2007 Releases Team Fortress 2
Call of Duty 4 2006 Releases Dawn of War - Da...</description>
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      <item>
         <title>Ready for The Sims 3?</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1539&amp;catid=5</link>
         <description>So, if you like the series (or someone in your family does), check the System Requirements: System Requirements: PC Desktop * XP (Service Pack 2) o Processor Pentium IV 2.0 GHz / Athlon XP 2000+ o Memory 1 GB o Graphics GeForce FX 5900 / Radeon 9500 o Graphics Ram 128 MB * Vista (Service Pack 1) o Processor: Pentium IV 2.4 GHz / Athlon XP 2400+ o Memory: 1.5 GB o Graphics: GeForce FX 5900 / Radeon 9500 ...</description>
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         <title>Aquaria Now Available on Steam</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1538&amp;catid=5</link>
         <description>One of the most famous Indie games is now on Steam (http://store.steampowered.com/app/24420/): Aquaria is an award-winning action-adventure game set in a massive underwater world teaming with life and filled with ancient secrets. Join Naija, a lone underwater adventurer, as she travels from hidden caves shrouded in darkness, to beautiful, sunlit oases in search of her past. She'll uncover hidden treasures, explore uncharted waters, and do battle with massive underwater beasts to learn the truth about he...</description>
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         <title>Oddworld Coming to GOG</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1537&amp;catid=5</link>
         <description>[CENTER][IMG]http://www.colonyofgamers.com/images ewsimages/Oddworld.jpg[/IMG][/CENTER] Fans of puzzle platformers, do I have a deal for you. [URL="http://www.gog.com/en/frontpage/"] Good Old Games, aka GOG[/URL], has announced that the games of Oddworld Inhabitants will be joining the 100% DRM-free digital download service. Beginning today, for $9.99 you'll be able to download [B]Oddworld: Abe's Oddysee[/B] ([URL="http://www.gog.com/en/gamecard/oddworld_abes_oddysee"]link to purchase[/URL]). Purch...</description>
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         <title>Introducing: Weekend Impulse Buys</title>
         <link>http://www.immortalmachines.com/index.php?option=com_fireboard&amp;Itemid=28&amp;func=view&amp;id=1535&amp;catid=5</link>
         <description>The guys at Stardock are trying to hit Valve in the soft parts, check these awesome Impulse (http://www.impulsedriven.com/)deals: Galactic Civilizations I: Ultimate $19.95
$3.99 The Political Machine 2008 $19.95
$3.99 Space Rangers 2 Complete $39.95
$3.99 Supreme Commander $19.99
$9.99 Galactic Civilizations II: Dread Lords $19.95
$9.99 MyColors: Winter Wonderland $19.95
$9.99 ...</description>
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