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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:georss="http://www.georss.org/georss" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-3661626326762311352</atom:id><lastBuildDate>Tue, 10 Nov 2009 06:55:43 +0000</lastBuildDate><title>comiks debris</title><description>ON COMIC BOOKS, GRAPHIC NOVELS AND OTHER COMICS</description><link>http://comiksdebris.blogspot.com/</link><managingEditor>noreply@blogger.com (Marc-Oliver)</managingEditor><generator>Blogger</generator><openSearch:totalResults>215</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/ComiksDebris" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-8824258938939150997</guid><pubDate>Wed, 07 Oct 2009 18:42:00 +0000</pubDate><atom:updated>2009-10-07T12:49:51.894-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Chain Reaction</category><title>Chain Reaction 10/07/09</title><description>&lt;p&gt;Haven’t done one of these in a while, so, to keep that axe sharp and swift, let’s look at some of the books that got done made and unleashed at Marvel in September.&lt;/p&gt;  &lt;p align="center"&gt;* * *&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;em&gt;The Amazing Spider-Man&lt;/em&gt; #607, by &lt;a href="http://www.manofaction.tv/"&gt;Joe Kelly&lt;/a&gt;, Mike McKone, Adriana Melo, et al.&lt;/strong&gt; Nothing against Ms. Melo, who’s providing the artwork for five out of the last six pages here, but why not wait another week or two and let Mr. McKone finish the job? It’s a rather jarring break, and while Ms. Melo’s work is competent and clear, it also looks more than a bit rushed. Joe Kelly is getting into a groove, meanwhile. The “Long-Term Arrangement” two-parter that concludes here is easily his best work on the series, to date—a quirky, light-footed textbook example of how to show Spider-Man on one of his better days. There are some genuinely tender moments between Spider-Man and the Black Cat, and the protagonist’s reflections are insightful and authentic. Along the way, the story also convinces me that Diablo might just work as a Spider-Man villain. It’s a fun issue; shame about the inconsistent art.&lt;/p&gt;  &lt;p align="right"&gt;&lt;em&gt;(&lt;a href="http://marvel.com/"&gt;Marvel&lt;/a&gt;, 22 pages, $ 2.99)&lt;/em&gt;&lt;/p&gt;  &lt;p align="right"&gt;&lt;em&gt;&lt;strong&gt;Grade: B-&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;  &lt;p align="center"&gt;* * *&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;em&gt;Invincible Iron Man&lt;/em&gt; #18, by &lt;a href="http://mattfraction.com/"&gt;Matt Fraction&lt;/a&gt;, Salvador Larroca, et al.&lt;/strong&gt; Matt Fraction continues to give new meaning to the concept of “reverse-engineering.” His overall arc, which focuses on Tony Stark’s progressive mental degeneration and requires the hero to keep swapping his Iron Man armors for earlier, less advanced ones so he can still keep up with them, is a smart way of deconstructing the character. On the other hand, things are falling into place just a little bit too conveniently here, and the more stark raving mad Marvel’s current &lt;em&gt;Über&lt;/em&gt;-villain Norman Osborn appears, the less credible he becomes as a character. I’m still interested in the overall storyline, but this isn’t one of Mr. Fraction’s stronger stories.&lt;em&gt;&lt;/em&gt;&lt;/p&gt;  &lt;p align="right"&gt;&lt;em&gt;(&lt;a href="http://marvel.com/"&gt;Marvel&lt;/a&gt;, 22 pages, $ 2.99)&lt;/em&gt;&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;Grade: C+&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align="center"&gt;* * *&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;em&gt;Reborn&lt;/em&gt; #3 (of 5), by &lt;a href="http://www.edbrubaker.com/"&gt;Ed Brubaker&lt;/a&gt;, Bryan Hitch, Jackson Guice, et al. &lt;/strong&gt;This is the worst Ed Brubaker comic I’ve ever read. The blatant waste of storytelling space in pointless splash pages; the random, never-ending flashbacks; the generic present-day sequences—everything screams “filler” here. The internal monologues alone make you lose the will to live: “Ooo, there’s Namor when I was all frozen up, see? And now I’m in the Kree/Skrull War! And look, Captain Marvel’s here, too!” (I’m reciting from memory.) And if the jaw-droppingly bad final scene was meant to be taken seriously, as the overall tone of the story suggests, it misses the mark completely—rather than to evoke a sense of creepiness or unease, the whole sequence just collapses under its own silliness. Seriously: &lt;em&gt;Yikes.&lt;/em&gt; This is derivative, haphazard drivel with no substance, and whatever genuine mysteries did drive the plot at an earlier point in the story have been stretched much too thin already.&lt;/p&gt;  &lt;p align="right"&gt;&lt;em&gt;(&lt;a href="http://marvel.com/"&gt;Marvel&lt;/a&gt;, 30 pages, $ 3.99)&lt;/em&gt;&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;Grade: D&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align="center"&gt;* * *&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;em&gt;Thor&lt;/em&gt; #603, by J. Michael Straczynski, &lt;a href="http://www.sixmorevodka.com/"&gt;Marko Djurdjevic&lt;/a&gt;, et al.&lt;/strong&gt; Mr. Straczynski has one issue left to go, but he keeps the focus on Thor’s supporting cast, rather than to do the more conventional thing and hurriedly tie up their arcs and sweep them off the deck so there’s more room for the major players. It works, so far—it’s still the quiet, leisurely character scenes I enjoy most about the book, and the creators deliver some neat ones here. On the downside, I don’t really buy this version of Doctor Doom. He lacks the arrogance and the affected air of gravity and nobility that makes up much of the character’s appeal. There’s nothing to knock your socks off here, but it’s solid, deliberate work, for the most part.&lt;/p&gt;  &lt;p align="right"&gt;&lt;em&gt;(&lt;a href="http://marvel.com/"&gt;Marvel&lt;/a&gt;, 21 pages, $ 3.99)&lt;/em&gt;&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;Grade: C+&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align="center"&gt;* * *&lt;/p&gt;  &lt;p&gt;&lt;strong&gt;&lt;em&gt;X-Factor&lt;/em&gt; #49, by &lt;a href="http://www.peterdavid.net/"&gt;Peter David&lt;/a&gt;, Valentine de Landro, et al.&lt;/strong&gt; In which we get a rather better illustration of what’s so great about Doctor Doom: Although this iteration is well past his prime, keeps drifting in and out of lucidity and doesn’t look like he poses any threat physically, he’s still vastly more menacing—and interesting—than his counterpart in &lt;em&gt;Thor&lt;/em&gt;. That said, the overall storyline is a little too convoluted and jumbled, for my tastes. Maybe the various disparate threads fit together better and the whole becomes more than the sum of its parts if you read it all in one go. As a string of monthly segments, there are too many characters with mysterious motivations doing mysterious things, at this stage. Mr. David still finds the time to develop at least &lt;em&gt;some&lt;/em&gt; of the characters in fairly interesting ways, fortunately; I’ve got no idea what the story is about anymore, but that’s enough to tide me over.&lt;/p&gt;  &lt;p align="right"&gt;&lt;em&gt;(&lt;a href="http://marvel.com/"&gt;Marvel&lt;/a&gt;, 22 pages, $ 2.99)&lt;/em&gt;&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;&lt;em&gt;Grade: C+&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;  &lt;p align="center"&gt;* * *&lt;/p&gt;  &lt;p&gt;That’s it, for the time being. Maybe I’ll do another “Chain Reaction” for more of last month’s books, once I’ve read them.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-8824258938939150997?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/piRuGfRVNog" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/10/chain-reaction-071009.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-3003805607242055882</guid><pubDate>Mon, 05 Oct 2009 20:31:00 +0000</pubDate><atom:updated>2009-10-06T09:17:54.634-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Essays</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><category domain="http://www.blogger.com/atom/ns#">Criticism</category><category domain="http://www.blogger.com/atom/ns#">Storytelling</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>“Expect nothing, and you won’t be disappointed.”</title><description>&lt;p&gt;As &lt;a href="http://comiksdebris.blogspot.com/2009/09/my-artistic-expansion-cant-be-contained.html"&gt;I suggested&lt;/a&gt; two weeks back, it seems both unfathomable and inevitable in retrospect that the comics medium failed to “contain” Steve Gerber’s “artistic expansion,” as he predicted in his 1978 interview with &lt;em&gt;&lt;a href="http://www.tcj.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=754&amp;amp;Itemid=48"&gt;The Comics Journal&lt;/a&gt;&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;The reason why it seems &lt;em&gt;unfathomable&lt;/em&gt; is that both Gerber’s creative output and his statements at the time are full of potential and creative zest. The reason why it seems &lt;em&gt;inevitable&lt;/em&gt; is that, then as now, the North American comics industry suffers from a great lack of imagination and ambition. &lt;/p&gt;  &lt;p&gt;The headline of this post is another Gerber quote from the aforementioned interview, in reply to Gary Groth’s question what could be expected from the writer in the future. Gerber is half joking, but not really: Clearly, he &lt;em&gt;did&lt;/em&gt; expect a lot from himself and from the work he was doing. And, clearly, he didn’t think the same was true for many other comics writers.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Very few people in this industry really believe that their work has any artistic merit, or that it's salable elsewhere. Or that they deserve more than they're getting. You will actually hear them defend the publishers' ownership of their creations, the low page rates, the cowardice of the companies to explore new markets. That's why it's startling when someone like Gil Kane or Neal Adams or &lt;em&gt;[Don –ed.]&lt;/em&gt; McGregor or Barry Smith — or Steve Gerber — shoots his mouth off. People in the industry find it disturbing that one of their number might actually take his seriously, take pride not only in being fast and dependable, but in the work. They're so completely brainwashed into thinking they're creating throwaway culture...!”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Some of that has changed in the last thirty years, certainly. In many ways, publishers, creators, retailers and readers of comics have adapted their ways of dealing with each other and their attitude towards comics as a form.&lt;/p&gt;  &lt;p&gt;Creators are better off today than they were in the late 1970s, on average; the terms of employment at the bigger publishers are much clearer now, page rates are higher, a royalty system is in place—and, of course, there are now other options to reach an audience besides working for Marvel or DC. Also, the material itself, on average, has grown vastly more deliberate and sophisticated in almost every aspect, from the way stories are constructed to the way artwork is created and reproduced to the way the final package is distributed and experienced. &lt;/p&gt;  &lt;p&gt;Then again, in many ways, not much has changed at all. For starters, although the remaining major publishers, Marvel and DC Comics, have become parts of larger entertainment companies whose scope goes far beyond the production of comic books, the basic mode of co-operation with creators still involves the company’s complete ownership of, and control over, any material and properties created as part of the co-operation. This is despite the fact that, potentially as a result of this practice, the two publishers still generate the lion’s share of their profits through characters created prior to 1965.&lt;/p&gt;  &lt;p&gt;New, fairer models of co-ownership probably wouldn’t just prove beneficial to the creators themselves, but also to the prolonged well-being of the companies they work with. Why create a potentially lucrative character or concept in a Marvel or DC comic when the best you can hope for commercially and in terms of recognition are scraps? Of course, the point is moot. As long as the creators and the publishers are both happy with the way things are, which seems to be the case right now, there’s no need to change anything. Expect nothing, and you won’t be disappointed.&lt;/p&gt;  &lt;p&gt;Second, as far as the comics themselves are concerned, much of the industry still relies on monthly 22-page periodicals, despite the fact that, in 2009, people are bending over backwards to keep their work suitable for a format that’s little more than a nuisance and a necessary evil to them, while at the same time tirelessly reinforcing and encouraging that format. Consequently, the content keeps growing ever more at odds with the format, stories become ever more impenetrable to readers who aren’t hardcore fans already, cover prices keep increasing, and the existing audience keeps shrinking.&lt;/p&gt;  &lt;p&gt;In many ways, the direct-sales market has become the creative bottleneck of North American pop comics. Everybody acknowledges that monthly segments of 22 pages are a less-than-ideal way of telling stories, but serious attempts to re-shape the industry’s infrastructure into something less hostile to innovation have only recently begun, and they remain sporadic and often half-hearted. It seems publishing, distribution and retailing reached a deadlock decades ago, and neither party is committed to changing the situation in any major way, for fear of upsetting a fragile system that peddles their product to—at best—100,000 customers aged 25 and up, and &lt;em&gt;up&lt;/em&gt;. Expect nothing, and you won’t be disappointed.&lt;/p&gt;  &lt;p&gt;Third, superhero narratives remain the predominant genre in the North American pop-comics industry. In itself, this is neither good nor bad—it just so happens to be a genre that agrees particularly well with U.S.-American sensibilities.&lt;/p&gt;  &lt;p&gt;But while the way those narratives are made has changed a great deal, an overwhelming majority of creators is still content with telling rigidly formulaic stories that rarely strive to be anything more than an approximation of the comics &lt;em&gt;they&lt;/em&gt; read and liked when they were younger. It’s hard to find a superhero comic that doesn’t try to recreate the Good Old Days of Stan Lee and Jack Kirby, Chris Claremont and John Byrne or Frank Miller and David Mazzucchelli, depending on whatever happened to be the cutting edge during a given creator’s formative years. It all goes back to the same seven or eight major templates, with little in the way of progress.&lt;/p&gt;  &lt;p&gt;When was the last time something that Brian Michael Bendis or Ed Brubaker or Matt Fraction wrote really surprised or impressed you, or convinced you that these people can do things with comics that other people can’t, or that they couldn’t do better with other storytelling forms? Brubaker at least keeps writing books like &lt;em&gt;Criminal&lt;/em&gt; and &lt;em&gt;Incognito&lt;/em&gt;, but Bendis and Fraction don’t even manage that much anymore. When did the last issues of &lt;em&gt;Powers&lt;/em&gt; and &lt;em&gt;Casanova&lt;/em&gt; come out? What’s keeping these creators from being smart about their work in the way that Warren Ellis and Mark Millar and Joe Casey are smart about their work? Evidently, third-rate X-Men and Captain America comics are the apex of creative fulfillment. Expect nothing, and you won’t be disappointed.&lt;/p&gt;  &lt;p&gt;In particular, there’s one central element that hasn’t changed since Steve Gerber’s initial tenure at Marvel—or, indeed, since the first unequivocal superhero comic saw print in 1938: Conflicts are still, as a matter of course, resolved through violence. The violence is frequently large-scale in nature, tends to be presented in an adolescent, highly stylized and often fetishlike fashion. (One recent culmination of this trend can be found outside comics, though not very far outside, in this year’s &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/03/watchmen-film.html"&gt;Watchmen&lt;/a&gt;&lt;/em&gt; film by Zack Snyder.)&lt;/p&gt;  &lt;p&gt;The fact that Gerber was concerned with the presentation of violence is evident in his work. In an issue of &lt;em&gt;&lt;a href="http://www.marvunapp.com/Appendix4/Foom009.JPG"&gt;FOOM&lt;/a&gt;&lt;/em&gt;, circa 1977, he addresses the subject head-on:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“I think that […] violence is a necessary part of comics as they’re structured today, because, y’know, as I define violence that’s the Hulk punching the Abomination in the face or Spider-Man wading into a gang of bank robbers and punching them out and tying them up with webs and leaving them for the police. I mean, we euphemize that and call it ‘action,’ because nobody &lt;em&gt;bleeds&lt;/em&gt; in those sequences. I find the hero/villain aspects to be the dullest things about any of the books. […] I do feel—and this gets back to what I said about a moral obligation &lt;em&gt;[not to lie to the audience –ed.]—&lt;/em&gt;that showing somebody being pounded into the ground, and depicting neither combatant suffering pain from it &lt;em&gt;is&lt;/em&gt; lying, in a sense, and so to that extent, y’know, I think that the moral obligation holds. […] Violence is generally presented as a solution to problems in comics […]. […] The way comics are structured now, they teach very positive values and brutal means for achieving them.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;In the &lt;em&gt;&lt;a href="http://www.tcj.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=754&amp;amp;Itemid=48&amp;amp;limit=1&amp;amp;limitstart=1"&gt;Comics Journal&lt;/a&gt;&lt;/em&gt; interview, he elaborates further:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“I don't think it's the depiction of violence itself that's the bad thing. It's the question of how the violence is presented, the artistic rationale behind it, and how much of its consequences are shown. Then, too, the nature of the violence itself, and the even more basic question of honesty — are these actions and emotions representative of human behavior in the context of this set of events, or are they contrived?”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;There’s plenty to take issue with in these statements. Whenever Gerber uses the term “comics” here, it’s clear that what he really means is “North American superhero comics.” It’s something that was more forgivable in 1977 than it would be now, but is still worth pointing out. (On the positive side of things, it can be said that the mainstream of North American comics is now broad enough to include books like &lt;em&gt;Blankets&lt;/em&gt;, &lt;em&gt;Bone&lt;/em&gt; and &lt;em&gt;Jimmy Corrigan&lt;/em&gt;, whole new kinds of comics narratives that weren’t as readily available thirty years back.) Also, Gerber’s assumption of a “moral obligation” to the audience or of fiction as a didactic vehicle, is certainly debatable.&lt;/p&gt;  &lt;p&gt;Those points aside, though, Gerber’s basic observation still holds: Violence, even in 2009, is generally presented as a problem-solver in superhero comics.&lt;/p&gt;  &lt;p&gt;In this respect, it seems the genre hasn’t evolved at all. The comics have certainly become more &lt;em&gt;self-aware&lt;/em&gt; in their fixation on violence; we’ve had plenty of stories that use this aspect as a lever, to deconstruct the genre and take it to conclusions that typically involve death and destruction on a wide scale as the only logical consequence. But even where those are concerned, it can’t be said that there has been a lot of progress since the final issue of Alan Moore and Dave Gibbons’ &lt;em&gt;Watchmen&lt;/em&gt; was published in 1987.&lt;/p&gt;  &lt;p&gt;Even Gerber himself seems to have reached an impasse in that regard early on in his career. Did &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/omega-unknown.html"&gt;Omega the Unknown&lt;/a&gt;&lt;/em&gt; convince him that superheroes are a creative dead end? Or did it merely convince him that it was pointless to try and keep pushing the envelope in an environment where virtually everyone involved was utterly resistant to innovation? Did the comics industry teach him, the hard way, that a lack of expectations is the best way of insulating oneself against disappointment?&lt;/p&gt;  &lt;p&gt;Maybe. What’s clear is that &lt;em&gt;Omega&lt;/em&gt; represents the culmination of Gerber’s treatment of ideas and themes that he’d been wrestling with through his earlier runs on &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;Sub-Mariner&lt;/a&gt;&lt;/em&gt; and &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/defenders-20-25.html"&gt;The Defenders&lt;/a&gt;&lt;/em&gt;. His later superhero work, like &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/exiles.html"&gt;Exiles&lt;/a&gt;&lt;/em&gt; (1993) or &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/helmet-of-fate-zauriel.html"&gt;Zauriel&lt;/a&gt;&lt;/em&gt; (2007), still strives for originality, but no longer in a way that challenges the idea of the superhero itself as fundamentally as &lt;em&gt;Omega the Unknown&lt;/em&gt; did in the late 1970s.&lt;/p&gt;  &lt;p&gt;Now, one way of responding to this observation is to shrug it off as an inherent limitation of the genre, or even a central part of its appeal as a form of escapist entertainment. What’s a western without a shootout, or a romance without a kiss, after all? What’s the point of a superhero story that doesn’t involve a bunch of—ideally costumed—characters with impossible powers trying to punch, stomp and zap the living snot out of each other? Isn’t that what it’s all about?&lt;/p&gt;  &lt;p&gt;It’s a response that’s easily forgiven, certainly, because works that have really challenged the &lt;em&gt;necessity&lt;/em&gt; of violence in superhero comics instead of merely pointing and shaking fingers at its &lt;em&gt;presence&lt;/em&gt; are far and few between.&lt;/p&gt;  &lt;p&gt;They exist, though. In &lt;em&gt;Wildcats Version 3.0&lt;/em&gt;, Joe Casey and Dustin Nguyen reinvent a superhero team, Jim Lee’s WildC.A.T.s, as a corporation intent on using its superhuman resources to make the world a better place—not through brawls, but through successful, benevolent brand-building. In &lt;em&gt;Soldier X&lt;/em&gt;, Darko Macan and Igor Kordey revamp Rob Liefeld’s gun-toting Cable as a hardcore pacifist who at one point refuses to shield himself against a hail of bullets, even though he easily could. In &lt;em&gt;Seaguy&lt;/em&gt;, Grant Morrison and Cameron Stewart make ample use of superhero imagery in a straightforward coming-of-age story whose hero prefers running and hiding to punching—not because he’s a coward, but because he’s smart enough to recognize the futility.&lt;/p&gt;  &lt;p&gt;It’s these books, rather than something like &lt;em&gt;Watchmen&lt;/em&gt;, that pick up where &lt;em&gt;Omega the Unknown&lt;/em&gt; left off thirty years ago. If anything, the point driven home by Gerber in that series is that it’s not the violence that’s the central appeal of superhero comics, but the—at least in theory—virtually limitless imagination of their creators. If Omega (the character) is, as I suggest, the evolving manifestation of twelve-year-old James-Michael Starling’s imagination in the series, then it might as well be James-Michael’s hand that holds the pen on that second-to-last page of &lt;em&gt;All Star Superman&lt;/em&gt; #10. And it might as well be the “caped man” he creates that saves the world in &lt;em&gt;&lt;a href="http://supercritic.blogspot.com/2009/01/final-crisis-6-of-7.html"&gt;Final Crisis&lt;/a&gt;&lt;/em&gt;, using “a machine that turns &lt;em&gt;thoughts&lt;/em&gt; into &lt;em&gt;things&lt;/em&gt;”; and Omega &lt;em&gt;is&lt;/em&gt; there, you know—take a close look at that double-page spread in &lt;a href="http://supercritic.blogspot.com/2009/02/final-crisis-7-of-7.html"&gt;&lt;em&gt;Final Crisis&lt;/em&gt; #7&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Ultimately, Gerber’s work and his thoughts on the comics industry serve as a demonstration and a reminder that anyone in comics—or in any creative endeavor, for that matter—who isn’t looking to defy expectations in &lt;em&gt;some&lt;/em&gt; way simply isn’t trying hard enough. If you’re striving for anything less than to surprise me with every page, every panel, every single line you put to paper, then I’ve got no time for your work. &lt;/p&gt;  &lt;p&gt;If we honestly believe that pop comics are a worthwhile way of spending our time, we should stop pretending that 22-page fragments sold for four dollars each are a good compromise. If we honestly believe that there is any merit at all in the kinds of comics Marvel and DC publish, we should stop acting like it’s acceptable for these publishers to own and control everything and for their creators to own and control nothing. If we honestly believe that there is still any pressing need to keep making “genre” or “pop” comics of any kind at all, we should all start aspiring to something more than nostalgic ideals and templates that atrophied sometime in 1987 and now largely cater to emotionally stunted man-children. Anything else would be dishonest and a waste of our time.&lt;/p&gt;  &lt;p&gt;Expect nothing, and you won’t be disappointed. There’s been too little disappointment in American comics for too long.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-3003805607242055882?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/DbzG8kbdvpI" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/10/expect-nothing-and-you-wont-be.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">3</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-2486398865484631689</guid><pubDate>Fri, 25 Sep 2009 18:08:00 +0000</pubDate><atom:updated>2009-09-26T10:16:34.985-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><title>The Helmet of Fate: Zauriel</title><description>&lt;p&gt;&lt;a href="http://www.dccomics.com/"&gt;DC Comics&lt;/a&gt;, 2007, 22 pages, $ 2.99&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 128px; float: left; height: 200px" id="BLOGGER_PHOTO_ID_5385592560952692194" border="0" alt="" src="http://4.bp.blogspot.com/_r6zxBqVFCdw/Sr135mySTeI/AAAAAAAAAyo/MzlBsUGwI3Q/s200/zauriel.jpg" /&gt;&lt;/a&gt;&lt;strong&gt;Writer:&lt;/strong&gt; &lt;a href="http://www.stevegerber.com/"&gt;Steve Gerber&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Artist:&lt;/strong&gt; &lt;a href="http://www.snejbjerg.com/"&gt;Peter Snejbjerg&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Colorist:&lt;/strong&gt; Lee Loughridge     &lt;br /&gt;&lt;strong&gt;Letterer:&lt;/strong&gt; &lt;a href="http://www.myspace.com/ballsybalsman"&gt;Phil Balsman&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Cover artists:&lt;/strong&gt; &lt;a href="http://www.kaluta.com/"&gt;Michael Wm. Kaluta&lt;/a&gt;, &lt;a href="http://www.leemoyer.com/"&gt;Lee Moyer&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Due to its nature as a 22-page one-shot, &lt;em&gt;Zauriel&lt;/em&gt; may not be the first thing that comes to mind when you’re thinking of Steve Gerber’s major works. Together with four other specials by other creators, it was released as a prologue to Mr. Gerber’s revamp of the DC character Dr. Fate, which was in progress at the time of his death in February 2008.&lt;/p&gt;  &lt;p&gt;Still, in more than one sense, &lt;em&gt;Zauriel&lt;/em&gt; makes for a fitting wrap-up to the series of reviews of Mr. Gerber’s work I’ve posted over the past week. For one thing, it’s a very well-made and inspired little one-shot story in its own right, as I’ll hopefully be able to demonstrate. For another, it ties in with quite a few themes that were also touched upon those earlier stories.&lt;/p&gt;  &lt;p&gt;Zauriel, a character created by Grant Morrison for &lt;em&gt;JLA&lt;/em&gt; in 1997, is an angel of God in the DC Universe—a meat-and-potatoes Judeo-Christian God, to be precise—and he’s well known as such to the general populace. At the beginning of the one-shot, Zauriel is speaking before a Sunday-school class full of ten-year-olds with lots of tricky questions for him that he’s either unable or unwilling to answer: “Where’s heaven?” “How come God wants &lt;em&gt;praise&lt;/em&gt; all the time?” “Yeah, does he have, like, low &lt;em&gt;self-esteem?&lt;/em&gt;” You get the idea.&lt;/p&gt;  &lt;p&gt;The session is interrupted by Malachy, a fellow angel who sends Zauriel on a mission to another planet, so as to prevent “&lt;em&gt;Okeontis&lt;/em&gt; and her band of freedom fighters” from overthrowing “&lt;em&gt;Hyathis&lt;/em&gt;, tyrant queen of Alstair.” Alstair being, as we learn, a planet where animals and plants are still much closer related than on Earth—it’s something of a modern Garden of Eden, you might say. Zauriel is confused, initially. Why does Heaven want him to help a tyrant stay in power? Malachy understands his confusion:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“You’re correct, of course. Ordinarily, Heaven looks favorably upon the establishment of democracy, everywhere except in Heaven.&lt;/p&gt;    &lt;p&gt;“Alstair, though, is a special case. Okeontis represents a magical and spiritual threat of such magnitude as to &lt;em&gt;compel&lt;/em&gt; divine intervention.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;The reason for that, according to Malachy, is Okeontis’ possession of the Helmet of Fate, a magical artifact that makes her untouchable to mortals. Sufficiently convinced of his mission to take the helmet away from Okeontis, Zauriel eagerly embarks to his “chariot”—not least, it appears, because it’s a great excuse to dodge the kids’ questions. “Thank you, God,” Zauriel thinks as he flies away from the school.&lt;/p&gt;  &lt;p&gt;Once Zauriel has established contact with the tyrant he’s meant to protect, he elaborates on the exact nature of the threat posed by Okeontis: It—or, rather, &lt;em&gt;she&lt;/em&gt;, as it turns out—is an evil fungus.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“The fungus comprises a &lt;em&gt;distributed consciousness.&lt;/em&gt; It goes for the brain, insinuates itself into the neural pathways, &lt;em&gt;cohabits&lt;/em&gt; with the host personality.&lt;/p&gt;    &lt;p&gt;“Either way, the fungus fulfills its biological and psychic &lt;em&gt;imperatives:&lt;/em&gt; to propagate. To expand its consciousness. To &lt;em&gt;know&lt;/em&gt; ever more, through the cumulative perceptual organs of its hosts. And, through knowing, to &lt;em&gt;dominate.&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;So, in other words, the story is a very smart re-imagining of the Book of Genesis, the heart of the Judeo-Christian creation myth, as a straightforward superhero story—from the perspective of the Bible, no less, in which knowledge, as the ultimate expression of evil, equals death.&lt;/p&gt;  &lt;p&gt;Consequently, Okeontis is in the role of Satan, the serpent who brings forbidden knowledge to the Garden of Eden: She’s portrayed as a bloodthirsty vampire with “perverse” desires who infects her victims with flesh-eating, death-bringing knowledge. They become “fungoids,” suicide troops bent on spreading their fungal &lt;em&gt;intelligence&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;Zauriel, on the other hand, is the hero of the story, who kills the serpent and thereby protects “all of creation” from the evil of knowledge. “The people of that world are about to fall into the grip of a &lt;em&gt;great wickedness&lt;/em&gt;,” Malachy warns Zauriel in an earlier scene. That great wickedness, we learn, is knowledge, and Zauriel’s mission is to squash it.&lt;/p&gt;  &lt;p&gt;It’s wonderful, fabulously twisted stuff.&lt;/p&gt;  &lt;p&gt;The germ of the idea can be traced in Mr. Gerber’s body of work to a scene in &lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;&lt;em&gt;Sub-Mariner&lt;/em&gt; #69&lt;/a&gt;, from way back in 1973. In a subplot of that issue, a group of rebels against a totalitarian regime in a parallel world has just discovered the means to defeat the bad guys: music! Because, we recall,&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“To make &lt;em&gt;music&lt;/em&gt; is to &lt;em&gt;create&lt;/em&gt;—and to create is to &lt;em&gt;grow&lt;/em&gt;—and growth—! &lt;em&gt;Growth&lt;/em&gt; is the bane of &lt;em&gt;all&lt;/em&gt; tyrants, all who pretend to &lt;em&gt;sacredness!&lt;/em&gt; For it implies &lt;em&gt;learning&lt;/em&gt;… and as men learn, their sacred things &lt;em&gt;diminish&lt;/em&gt; in &lt;em&gt;number&lt;/em&gt;…”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;So, in a sense, Mr. Gerber’s thoughts on knowledge vs. faith are coming full circle in &lt;em&gt;Zauriel&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;Back in &lt;em&gt;Sub-Mariner&lt;/em&gt;, he threw in an observation in a fairly random fashion. Now, almost 35 years later, &lt;em&gt;Zauriel&lt;/em&gt; constitutes a full dramatization of those ideas: The school children’s probing, their pastor’s attitude that “belief should be able to withstand a little scrutiny,” Zauriel’s relief when he no longer has to face the questions—everything plays into the larger theme of knowing vs. believing.&lt;/p&gt;  &lt;p&gt;Only this time, Mr. Gerber turns the idea on its head by fully embracing, for the purposes of this story, the Christian viewpoint that “knowledge” means “evil”—and why wouldn’t he? After all, Zauriel’s existence pretty much &lt;em&gt;proves&lt;/em&gt; the existence of God in the DC Universe, so there’s no reason to doubt the Bible anymore, either.&lt;/p&gt;  &lt;p&gt;“You’re not merely incompatible with the fungus,” Okeontis says at one point. “Your angelic nature is &lt;em&gt;anathema&lt;/em&gt; to it.” And she’s right: Zauriel &lt;em&gt;is&lt;/em&gt; the “hardened dogmatist” that Malachy suggests earlier on in the story, because his belief in the goodness of Heaven is absolute—that’s what makes him perfect for this particular mission. In the end, Okeontis bursts into a cloud of spores, which are inadvertently set alight and destroyed by Zauriel’s sword.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Perhaps, then, I’ve &lt;em&gt;eliminated&lt;/em&gt; the fungal intelligence. And perhaps &lt;em&gt;that&lt;/em&gt; was Heaven’s plan all along.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Once again, Mr. Gerber has found a new way to subvert the role of the superhero: He’s the credulous follower of an ideology whose legitimacy he never challenges. Even when it turns out that he’s been deceived—because Heaven was less interested in the helmet than in preventing the “fungal intelligence” from spreading in the Garden of Eden—he just shrugs it off and comes to the circular conclusion that, well, if this is what God wanted, then it was probably for the best, because how can it not be when it’s God who wanted it. After all, if that &lt;em&gt;wasn’t&lt;/em&gt; true, Zauriel would have to question his very existence, and we can’t have that.&lt;/p&gt;  &lt;p&gt;Arguably, Zauriel’s character could have used a little more depth—or humanity, I suppose—and there’s a little too much backstory on the Helmet of Fate that’s not all that relevant to the narrative at hand. Overall, though, it’s a thoroughly well-constructed little story with great timing, fantastic dialogue filled to the brim with double entendres and, ultimately, more layers than an onion. Also, as a nice change of pace, the rest of the creative team is able to keep up with Mr. Gerber here. Peter Snejbjerg’s storytelling is fluid and graceful, and his smooth, disarmingly straightforward but somehow slightly eerie style suits the material perfectly.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;The Helmet of Fate: Zauriel&lt;/em&gt; doesn’t have the overt piss and vinegar and in-your-face revolutionary ambitions of some of Mr. Gerber’s earlier works, but it makes up for that in subtlety and sheer craftsmanship. There’s still a lot of outrage and explosive ideas in these pages—they’re just packaged much more cleverly and with much more deliberation and skill this time around. &lt;em&gt;Zauriel&lt;/em&gt; may just be one of the most well-rounded, most brilliantly subversive pieces of comics storytelling Mr. Gerber turned in during his long career.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: B+&lt;/strong&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-2486398865484631689?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/tItGRYqwMY4" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/helmet-of-fate-zauriel.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_r6zxBqVFCdw/Sr135mySTeI/AAAAAAAAAyo/MzlBsUGwI3Q/s72-c/zauriel.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-8001072196034008762</guid><pubDate>Thu, 24 Sep 2009 17:30:00 +0000</pubDate><atom:updated>2009-09-24T20:12:58.373-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><title>Exiles</title><description>&lt;p&gt;Malibu Comics/Ultraverse, issues #1-4, 1993, between 24 and 28 pages each, plus extra material, $ 1.95 or $ 2.50 each&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 133px; float: left; height: 200px" id="BLOGGER_PHOTO_ID_5385213421706320962" border="0" alt="" src="http://2.bp.blogspot.com/_r6zxBqVFCdw/SrwfEzB4nEI/AAAAAAAAAyg/IirDw_M0OoY/s200/exiles.jpg" /&gt;&lt;/a&gt;&lt;strong&gt;Writers:&lt;/strong&gt; &lt;a href="http://www.stevegerber.com/"&gt;Steve Gerber&lt;/a&gt;, Tom Mason, &lt;a href="http://funnybookfanatic.wordpress.com/"&gt;Dave Olbrich&lt;/a&gt;, &lt;a href="http://www.linkedin.com/pub/chris-ulm/1/520/552"&gt;Chris Ulm&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Pencilers:&lt;/strong&gt; Paul Pelletier, R. R. Phipps     &lt;br /&gt;&lt;strong&gt;Inkers:&lt;/strong&gt; &lt;a href="http://www.khbproductions.com/"&gt;Ken Branch&lt;/a&gt;, &lt;a href="http://www.websbestcomics.net/"&gt;Scott Reed&lt;/a&gt;, &lt;a href="http://www.dave-simons.com/"&gt;Dave Simons&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Colorists:&lt;/strong&gt; Paul Mounts, &lt;a href="http://www.myspace.com/moosebaumann"&gt;Moose Baumann&lt;/a&gt;, Robert Alvord, Psychedelic Prisms     &lt;br /&gt;&lt;strong&gt;Letterers:&lt;/strong&gt; &lt;a href="http://www.comicspace.com/clemrobins/"&gt;Clem Robins&lt;/a&gt;, &lt;a href="http://www.patrickowsley.com/"&gt;Patrick Owsley&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Cover artist:&lt;/strong&gt; &lt;a href="http://darickrobertson.com/"&gt;Darick Robertson&lt;/a&gt; (issue #1)&lt;/p&gt;  &lt;p&gt;Let’s be honest: This is terrible rubbish, mostly.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;Exiles&lt;/em&gt;, launched by Malibu Comics as part of its Ultraverse imprint in 1993, is remarkable mainly because Steve Gerber (who was one of “The Eight Fathers of the Ultraverse”) ostensibly used it to express some of his ideas on superheroes. In concept, the series boils down to a thinly veiled X-Men knock-off. In terms of the characters and the plot, it boils down to a thinly veiled X-Force knock-off.&lt;/p&gt;  &lt;p&gt;In fairness, it’s probably not Mr. Gerber’s fault.&lt;/p&gt;  &lt;p&gt;To say that the deck was stacked against &lt;em&gt;Exiles&lt;/em&gt; from the beginning would be misleading. There was, in fact, no more deck. The table had been overturned, and cards were missing; shots had been fired, people were lying on the floor bleeding, the house was burning and the fire department was suffering from a collective case of diarrhea. And that’s when the nuclear bombs went off.&lt;/p&gt;  &lt;p&gt;Yet, somehow, Steve Gerber managed to be impossibly cheerful and optimistic in his approach to the material, by all accounts—not least his own, which can be found in an interview from 1993 that’s still &lt;a href="http://www.hoboes.com/pub/Comics/Creators/Steve%20Gerber/Exiles"&gt;available on the Internet&lt;/a&gt;, as well as his afterword to &lt;em&gt;Exiles&lt;/em&gt; #4, both of which combine to paint a fairly detailed—and fairly gruesome—picture of the book’s gestation and road to publication.&lt;/p&gt;  &lt;p&gt;It wasn’t Mr. Gerber who created the Exiles characters and concept, but Malibu Comics co-founders or employees Tom Mason, Dave Olbrich and Chris Ulm, and they did so well before the Ultraverse line was invented: Initially, &lt;em&gt;Exiles&lt;/em&gt; was meant to be a standalone series at Malibu Comics. The three creators wrote the first issue together, and it made it fairly far on its way through the production chain, according to Mr. Gerber:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“The first issue of the book had been plotted, scripted in first draft, pencilled, and even partially lettered and inked before I ever became involved with it.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;And even when Mr. Gerber did take over the series, it was still not connected to the Ultraverse.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“I came aboard because Dave, Chris, and Tom were knee-deep in other projects […] and none of them had time to finish the &lt;em&gt;Exiles&lt;/em&gt; book or write the series in the future. Later, as the Ultraverse was being created, we realized there was nothing in &lt;em&gt;Exiles&lt;/em&gt; that inherently contradicted the world we were building, so the title became part of the line.&lt;/p&gt;    &lt;p&gt;“It's different from the other titles in that there are actually four &lt;em&gt;[five? –ed.]&lt;/em&gt; writers on the first issue. Dave, Chris, Tom, and Dan &lt;em&gt;[Danko, another Malibu employee? –ed.]&lt;/em&gt; in collaboration wrote most of the first twelve pages. I made some minor changes on those pages, rewrote their draft for the next eight pages or so, and then replotted and rewrote the ending of the first issue. I think we've managed to stitch the styles together without many seams showing, but it's the only Ultraverse title that was put together in quite that way.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;But that wasn’t the end of it. According to the afterword, Mr. Gerber had already completed the scripts for the first two issues when he and editor Chris Ulm decided that &lt;em&gt;Exiles&lt;/em&gt; #4 would be the end of the series, leading into &lt;em&gt;Break-Thru&lt;/em&gt;, the first big-event title of the Ultraverse line. Add the number of artists, colorists and letterers involved, and it’s obvious that &lt;em&gt;Exiles&lt;/em&gt; wasn’t going to be a classic. Even before the first issue saw print, the book was bound to be a gimmick-driven mess.&lt;/p&gt;  &lt;p&gt;And, boy, is it ever.&lt;/p&gt;  &lt;p&gt;If I had to guess, I’d say the project dates back to 1991, precisely—by all indications, one or more of its creators read Rob Liefeld’s &lt;em&gt;New Mutants&lt;/em&gt; and &lt;em&gt;X-Force&lt;/em&gt; comics, thought they were the greatest thing on Earth, and wanted to make a comic book that’s &lt;em&gt;exactly like those&lt;/em&gt;. And everybody else involved in the project—prior to Steve Gerber’s arrival, mind you—was ready to oblige, probably because those comics they were out to imitate had &lt;em&gt;sold shiploads of copies.&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;As a result, the names, designs and costumes of the characters appearing in this series are so astonishingly awful as to defy belief. Virtually the entire cast is utterly insufferable, and not in any way that makes me want to read more stories with them. The main villain is, remarkably, a &lt;a href="http://en.wikipedia.org/wiki/Gideon_%28comics%29"&gt;Gideon&lt;/a&gt; rip-off—and shame on you if you even know what that means. He’s called Malcolm Kort, wears a suit, and his rendition suggests that the artist has never, in his life, seen what a man in a suit looks like. There’s a character named Deadeye (!), who looks &lt;em&gt;exactly&lt;/em&gt; like Cable, only crappier. There are characters named Hot Rox, Bruut—and Supreme Soviet, who yells things like “&lt;em&gt;Capitalist swine!&lt;/em&gt;” and “Now be silent, American &lt;em&gt;wench!&lt;/em&gt;”&lt;/p&gt;  &lt;p&gt;The most amazing character in the bunch is called Bloodbath, though, and, judging from the blurb on the cover of issue #2 (“Featuring BLOODBATH”), the name alone was expected to be a selling point. Bloodbath is the bad-guy version of &lt;a href="http://en.wikipedia.org/wiki/Shatterstar"&gt;Shatterstar&lt;/a&gt;, basically. He wears looong plaits, a purple jumpsuit and shoulder pads with spikes. And his power is that he’s got a bleeding chest wound from which he’s not dying. I’m not kidding. Hence, presumably, his codename: Whenever he hits the tub, it’s gonna be a &lt;em&gt;bloodbath&lt;/em&gt;. Or something.&lt;/p&gt;  &lt;p&gt;There are all kinds of impossible design elements in all kinds of impossible colors and variations: shoulder pads; green; cartridge belts; orange; spikes; &lt;em&gt;shoulder pads with spikes&lt;/em&gt;; purple; bandoliers; plaits; &lt;em&gt;green sprite boots with petal-shaped&lt;/em&gt; &lt;em&gt;brims and spurs.&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;It’s not, despite all indications to the contrary, a parody, I should point out. These people are dead-serious—at least initially. And to emphasize that point, they depict lots of blood, dead people and other dead things, plus lots of sound effects like “&lt;em&gt;KAWOMP&lt;/em&gt;,” “&lt;em&gt;KPUNKT,&lt;/em&gt;” “&lt;em&gt;Bwa-DOOM&lt;/em&gt;” or—my favorite—“&lt;em&gt;TUPPITTUPPITTUPPITTUPPIT&lt;/em&gt;.”&lt;/p&gt;  &lt;p&gt;Not surprisingly, the first issue, most of which existed before Mr. Gerber became involved with the project, is easily the worst of the bunch. It largely consists of ultra-violent, badly choreographed, badly drawn fight sequences with terrible dialogue—next to this stuff, Jeph Loeb looks like David Mamet in comparison. The storytelling—they need arrows to indicate the order of the panels in the first issue—gets marginally better after that, but &lt;em&gt;Exiles&lt;/em&gt; still isn’t anybody’s finest hour.&lt;/p&gt;  &lt;p&gt;That said, it looks like the creators start to enjoy themselves in the final issue, at least: Something clicks, and Mr. Gerber and his collaborators suddenly embrace the sheer ridiculousness of the material with a visible amount of glee and creative zip. There’s even an effort to imbue some of the characters with genuine personalities—right in time before everything’s blown up and half the cast bites the dust.&lt;/p&gt;  &lt;p&gt;Because the big gimmick of the series, of course, was that Malibu and the creators had led everybody to believe that &lt;em&gt;Exiles&lt;/em&gt; was going to be an ongoing monthly title. They’d even put out fake solicitations for the next couple of issues, I think, and if the afterword is any indication, it seems to have worked. Mr. Gerber seems very proud of that. “I don't believe anything quite like this has ever been done in comics before,” he says in the interview quoted earlier, and he’s probably right.&lt;/p&gt;  &lt;p&gt;In retrospect, though, what’s left of the coup is little more than a gimmick. It’s kind of like what Chris Claremont, Len Wein and Dave Cockrum did in 1975 when they killed off Thunderbird three issues into the “All-New, All-Different X-Men” run, only more drastic—because, this time, it’s almost the entire team that dies, and the series along with it. But it’s hard to care about characters who are dressed like the Exiles, talk like the Exiles and spend their time doing the things that the Exiles do.&lt;/p&gt;  &lt;p&gt;The intriguing part of the book is that, despite all its shortcomings, its take on the superhero concept seems to be coming from the same place as Mr. Gerber’s 1970s work at Marvel, roughly: Once again, the costumed &lt;em&gt;Übermenschen&lt;/em&gt; not only utterly fail to accomplish anything, but they make things infinitely worse. Whenever they act, violence is the result. And, as we also know from &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;Sub-Mariner&lt;/a&gt;&lt;/em&gt;, &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/defenders-20-25.html"&gt;The Defenders&lt;/a&gt;&lt;/em&gt; and &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/omega-unknown.html"&gt;Omega the Unknown&lt;/a&gt;&lt;/em&gt;, violence has consequences: things break; blood is spilled; people get hurt; people die.&lt;/p&gt;  &lt;p&gt;Remarkably, whatever Mr. Gerber thought of superheroes when he co-created &lt;em&gt;Omega&lt;/em&gt;, his work on &lt;em&gt;Exiles&lt;/em&gt;, fifteen years later, does not suggest that his opinion had changed much in the interim.&lt;/p&gt;  &lt;p&gt;Conceptually, you can see why the project may have appealed to him, certainly. But this time, the progressive nature of the material doesn’t come from the characters. Rather, it’s rooted in the fact that the series &lt;em&gt;officially&lt;/em&gt; came with a built-in self-destruction mechanism. The superhuman characters in &lt;em&gt;Exiles&lt;/em&gt; fail, ultimately, just like the superhuman protagonist in &lt;em&gt;Omega&lt;/em&gt; fails. But unlike &lt;em&gt;Omega the Unknown&lt;/em&gt;, which fails at an arbitrary point dictated by sales and management, &lt;em&gt;Exiles&lt;/em&gt; fails at a point dictated by the creators.&lt;/p&gt;  &lt;p&gt;That’s kind of noteworthy, after all, I suppose, and it’s definitely a point of interest for anyone tracing the development of Steve Gerber’s work in the superhero genre. Given the quality of the material that resulted from his theoretical approach in this case, though, &lt;em&gt;Exiles&lt;/em&gt; is probably not going to be of much interest to anybody else.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: D-&lt;/strong&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-8001072196034008762?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/s0iiaT-de74" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/exiles.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_r6zxBqVFCdw/SrwfEzB4nEI/AAAAAAAAAyg/IirDw_M0OoY/s72-c/exiles.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-5762621062544846554</guid><pubDate>Wed, 23 Sep 2009 14:35:00 +0000</pubDate><atom:updated>2009-09-23T17:07:43.723-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><title>Omega the Unknown</title><description>&lt;p&gt;&lt;a href="http://marvel.com/"&gt;Marvel Comics&lt;/a&gt;, issues #1-6, #9 and #10, 1975 through 1977, 17 or 18 pages each, $ 0.25 or $ 0.30 each&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 131px; float: left; height: 200px" id="BLOGGER_PHOTO_ID_5384801622907234802" border="0" alt="" src="http://1.bp.blogspot.com/_r6zxBqVFCdw/Srqoi89VKfI/AAAAAAAAAyY/1fr9XIrcuHg/s200/omega.jpg" /&gt;&lt;/a&gt;&lt;strong&gt;Writers:&lt;/strong&gt; &lt;a href="http://www.stevegerber.com/"&gt;Steve Gerber&lt;/a&gt;, Mary Skrenes     &lt;br /&gt;&lt;strong&gt;Penciler:&lt;/strong&gt; Jim Mooney     &lt;br /&gt;&lt;strong&gt;Inkers:&lt;/strong&gt; Jim Mooney, &lt;a href="http://www.pablomarcosart.com/"&gt;Pablo Marcos&lt;/a&gt;, Mike Esposito     &lt;br /&gt;&lt;strong&gt;Colorists:&lt;/strong&gt; Petra Goldberg, Phil Rachelson, Hugh Paley, Janice Cohen     &lt;br /&gt;&lt;strong&gt;Letterers:&lt;/strong&gt; John Costanza, Irv Watanabe, Ray Holloway, Karen Mantlo, Joe Rosen, Susan Fox, &lt;a href="http://www.geocities.com/howardbenderart/"&gt;Howard Bender&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Cover artists:&lt;/strong&gt; &lt;a href="http://home.myfairpoint.net/hannigan7/"&gt;Ed Hannigan&lt;/a&gt;, &lt;a href="http://www.joesinnott.com/"&gt;Joe Sinnott&lt;/a&gt; (issue #1)&lt;/p&gt;  &lt;p&gt;In &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;Sub-Mariner&lt;/a&gt;&lt;/em&gt;, Steve Gerber produced largely unremarkable, conventional superhero stories with an occasional flare of social awareness in the prose. In &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/defenders-20-25.html"&gt;The Defenders&lt;/a&gt;&lt;/em&gt;, the writer began to construct stories for an existing mainstream superhero series that were at least able to raise the issues he was interested in. With &lt;em&gt;Omega the Unknown&lt;/em&gt;, Mr. Gerber, along with co-writer Mary Skrenes and artist Jim Mooney, went on to create a wholly new superhero concept to dramatize his ideas. (Issues #7 and #8 are fill-ins by other writers, so I’m not including them here.)&lt;/p&gt;  &lt;p&gt;What the creators are attempting with &lt;em&gt;Omega&lt;/em&gt;, plainly, is one of the first deliberate and comprehensive deconstructions of the very nature of the superhero genre. Although the first issue of the series constitutes a conscious blend of various archetypal origin stories, it’s not an origin story itself: It doesn’t &lt;em&gt;tell&lt;/em&gt; the audience the origin of the protagonist. Instead, it establishes a whole range of questions and mysteries.&lt;/p&gt;  &lt;p&gt;For starters, &lt;em&gt;Omega&lt;/em&gt; rejects the usual secret-identity paradigm and splits the two identities up altogether.&lt;/p&gt;  &lt;p&gt;On the one hand, there’s James-Michael Starling, an intellectually gifted but emotionally distant 12-year-old who loses his parents in a car crash—and discovers they are secretly androids, robots disguised as humans. On the other hand, there’s “Omega”: a Superman-type character on the surface, clad in red and blue. It’s suggested that he is the last survivor of his race, who escapes to Earth chased by evil “metal men” screaming “Kill!” Referred to as “caped man” in subsequent issues, he is mute at first and seems to be a completely blank slate morally and emotionally—or, as Mr. Gerber puts it in his editorial in issue #1, “an adult with the emotional maturity of an infant.”&lt;/p&gt;  &lt;p&gt;The two characters strongly resemble each other, apart from their apparent age difference, and they also share their detachment from other people and lack of emotional development. When James-Michael is taken to a clinic in Manhattan after the accident, the caped man quickly follows, which suggests a “strange link” between them. Contrary to the way some superhero writers still approach their work today, the creators knew what that connection was right from the start, &lt;a href="http://www.marvunapp.com/Appendix4/Foom013.JPG"&gt;as Mr. Gerber confirms&lt;/a&gt; in an interview with the Marvel fanzine &lt;em&gt;FOOM&lt;/em&gt;, circa 1977:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“We do know, even though we’re probably not going to reveal it for quite awhile, what the relationship between James-Michael and Omega is.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;There &lt;em&gt;is&lt;/em&gt; one major difference between the two characters: Whereas James-Michael responds to his surroundings with eloquence and analysis, his counterpart’s main mode of interaction are physical fights—within the first three issues, the caped man ends up in violent encounters not just with several of the robots following him, but also with the Hulk and with Spider-Man villain Electro.&lt;/p&gt;  &lt;p&gt;In very basic terms, &lt;em&gt;Omega the Unknown &lt;/em&gt;is one of the first superhero comics that are about &lt;em&gt;something&lt;/em&gt;, rather than about &lt;em&gt;someone.&lt;/em&gt; It’s not a vehicle for the latest spandex-clad sensation to punch his way through a random and hopefully endless string of monthly complications, in other words, but the deliberate treatment of a theme. Namely, &lt;em&gt;Omega&lt;/em&gt; is a story about puberty—and, more specifically, about the superhero origin story as a metaphor for puberty.&lt;/p&gt;  &lt;p&gt;The story’s impetus is laid out in the first three pages:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Some unforeseen factor interrupts the orderly flow of events, and without warning, a finely tuned organism erupts in discord, &lt;em&gt;violence. &lt;/em&gt;&lt;em&gt;The mind&lt;/em&gt; searches furiously for a &lt;em&gt;key&lt;/em&gt; to it all: What is it? What went &lt;em&gt;wrong?&lt;/em&gt; Why? &lt;em&gt;How? &lt;/em&gt;&lt;em&gt;The body&lt;/em&gt;, meanwhile… &lt;em&gt;does&lt;/em&gt; what it must… to &lt;em&gt;survive!&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“&lt;em&gt;Escape…&lt;/em&gt; is not sought… nor &lt;em&gt;desired…&lt;/em&gt; nor even &lt;em&gt;possible.&lt;/em&gt; The alteration, subtle at first, then mounting in intensity, growing bolder, more visible, more &lt;em&gt;disruptive&lt;/em&gt; as time went on—the alteration was &lt;em&gt;inevitable. &lt;/em&gt;For all the &lt;em&gt;chaos&lt;/em&gt;, the tumult raging all about this &lt;em&gt;last&lt;/em&gt; of his superior breed… could only be the product… of the pain… and the &lt;em&gt;passion…&lt;/em&gt; and the &lt;em&gt;fire…&lt;/em&gt; to which &lt;em&gt;he&lt;/em&gt; alone remains &lt;em&gt;heir. &lt;/em&gt;The energy—the creative force—could be disciplined only &lt;em&gt;so&lt;/em&gt; strictly, held seething in check only &lt;em&gt;so&lt;/em&gt; long, before it &lt;em&gt;burst&lt;/em&gt; forth—ravaging, mindless, &lt;em&gt;uncontrollable.&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“&lt;em&gt;That’s&lt;/em&gt; the answer! So &lt;em&gt;obvious&lt;/em&gt; in retrospect! An organism ceases to &lt;em&gt;live&lt;/em&gt; when it ceases to &lt;em&gt;grow.&lt;/em&gt; The element of &lt;em&gt;change&lt;/em&gt;, which loomed so terrifying—was in fact the only hope of &lt;em&gt;salvation. &lt;/em&gt;To resist, to dam the flow, to go &lt;em&gt;rigid…&lt;/em&gt; was to abandon all &lt;em&gt;hope.&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“So that now, in the end, no recourse is left but to &lt;em&gt;scream…&lt;/em&gt; and wait for the ordeal to be &lt;em&gt;over.&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;The text accompanies images showing the caped man’s very literal attempt to “depart” his home planet while under attack from the evil robots, but it’s also an apt description of the turmoil and confusion an adolescent experiences in puberty—and, obviously, like many teenagers, James-Michael has his own “robots” to deal with.&lt;/p&gt;  &lt;p&gt;The writers continue to play with the narration commenting on the caped man’s escapades in the same fashion throughout the rest of the series. “And, too, he has found the &lt;em&gt;emotionality&lt;/em&gt; of Earthmen a source of fascination,” it says in issue #4, “…for all that had been bred out of &lt;em&gt;his&lt;/em&gt; race to help insure that &lt;em&gt;order&lt;/em&gt; would be maintained”—his &lt;em&gt;race&lt;/em&gt; being superhero characters, presumably.&lt;/p&gt;  &lt;p&gt;And in a particularly memorable three-page sequence in issue #10, Mr. Mooney’s artwork portrays a perfectly conventional and, on the surface, utterly random brawl between the caped man and a “desert demon” who appears out of nowhere. The narration, however, almost completely ignores what’s shown in the images and talks, in great detail, about the feelings involved in what might be a fight between lovers, friends or family members:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“&lt;em&gt;Humans&lt;/em&gt; crawl out of the woodwork, &lt;em&gt;demons&lt;/em&gt; pop from solid &lt;em&gt;sandstone…! &lt;/em&gt;Ordinarily, of course, the intrusions are less &lt;em&gt;obvious&lt;/em&gt; than this one. But it’s in their covert nature that their &lt;em&gt;potency&lt;/em&gt; reside [sic]. Their strength is their &lt;em&gt;plasticity. &lt;/em&gt;&lt;em&gt;Try it:&lt;/em&gt; Attack any intruder into your personal space. You’ll find your blow striking a pillow of &lt;em&gt;good intentions.&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“And, invariably, you’ll learn that &lt;em&gt;pillows&lt;/em&gt; have feelings, too! And you’ll &lt;em&gt;shudder&lt;/em&gt; as the pillow drives the point home (usually, but not always, &lt;em&gt;verbally&lt;/em&gt;)… reviling your &lt;em&gt;aloofness&lt;/em&gt;, your &lt;em&gt;insensitivity…&lt;/em&gt; your self-centeredness, your tendency to &lt;em&gt;brood…! &lt;/em&gt;…you &lt;em&gt;cad!&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“Before you know it, &lt;em&gt;you’re&lt;/em&gt; on the defensive…! Your temples throb, your muscles &lt;em&gt;knot…&lt;/em&gt; and you &lt;em&gt;reconcile&lt;/em&gt; yourself to the fact that, unless your &lt;em&gt;identity&lt;/em&gt; is to be gobbled up &lt;em&gt;whole…&lt;/em&gt; this intruder has to be &lt;em&gt;dealt with.&lt;/em&gt; Decisively. So you &lt;em&gt;retaliate.&lt;/em&gt; Mightily. And the old cliche proves true…! It hurts &lt;em&gt;you&lt;/em&gt; more than it does &lt;em&gt;them.&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“Your space is your &lt;em&gt;own&lt;/em&gt; again. But you’ve been &lt;em&gt;scarred.&lt;/em&gt; And the &lt;em&gt;distastefulness&lt;/em&gt; of the whole business… still &lt;em&gt;lingers&lt;/em&gt; in the wind. You’re &lt;em&gt;tainted&lt;/em&gt;, and so is your &lt;em&gt;space.&lt;/em&gt; Absolution is required. Back into &lt;em&gt;circulation&lt;/em&gt; you go. It’s a ‘no-win’ situation.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Structurally, the series is not—or, at least, not nearly as much as other genre comic-book series of the time—driven by a largely plot-based formula. Rather, every aspect of the comic—&lt;em&gt;including&lt;/em&gt; the plot—is made to resonate with the book’s conceptual umbrella and its finely tuned, finite character arcs. And, as the story goes on, its details accrue meaning towards the theme of growing up and coming to terms with the world. &lt;/p&gt;  &lt;p&gt;Mr. Gerber &lt;a href="http://www.marvunapp.com/Appendix4/Foom013.JPG"&gt;elaborates&lt;/a&gt; on his and Ms. Skrenes’ approach to the series:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“It has a definite direction. It does not have incidents plotted out all the way through issue #100 or anything like that. We know where it’s going […]. In some ways, it’s the most calculated strip I’ve ever done, and largely that’s because of Mary’s predisposition toward structure.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;As the series progresses, the two protagonists—each in their own way—begin to learn and to adapt, very slowly at first, as they are confronted with their new urban environment. They go on to be exposed to interpersonal relationships, death and mortality, the significance of money, poverty and the daily struggle for survival in the city’s streets—and the consequences of violence, the honest, unflinching portrayal of which has become a recurring trademark of Mr. Gerber’s work at this point. &lt;/p&gt;  &lt;p&gt;Reluctant James-Michael, who was raised, sheltered and home-taught in a remote house in the Pennsylvania mountains, first comes into contact with the outside world when his surrogate parents take him to New York, where he is meant to attend school. James-Michael is less than thrilled with the prospect, but his father encourages him to embrace the idea—“because imagination is fueled by &lt;em&gt;experience&lt;/em&gt;, which is precisely what you wish to &lt;em&gt;avoid.&lt;/em&gt;”&lt;/p&gt;  &lt;p&gt;A month after the accident that reveals his parents as humanoid robots (and reduces them to piles of ash before anybody else arrives on the scene, evidently), James-Michael awakens in a neurological clinic in New York City. Although his doctor is fascinated by the boy’s intellect and detachment, the board of directors refuses to keep him as a patient. As a result, James-Michael is taken in by his nurse Ruth and her roommate Amber, a flippant, happy-go-lucky-type character. “Who &lt;em&gt;is&lt;/em&gt; she?” the narration teases, “…why does he feel, ever so slightly… &lt;em&gt;aglow?&lt;/em&gt;”&lt;/p&gt;  &lt;p&gt;Again, the choice of characters is no coincidence, &lt;a href="http://www.marvunapp.com/Appendix4/Foom013.JPG"&gt;according to Mr. Gerber&lt;/a&gt;:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Ruth and Amber were specifically introduced to play off each other in a particular way and create a particular kind of confusion in James-Michael.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;In issue #2, when the two women take the boy to their 44th-Street apartment for the first time, James-Michael’s observations hint at the kinds of experiences that lie in store for him. “The &lt;em&gt;noise level&lt;/em&gt; is &lt;em&gt;destructive&lt;/em&gt;,” he remarks after his first subway ride. When they enter the apartment building, the distinct smell of the place does not elude James-Michael: “Am I mistaken—or is that the odor of human excrement?” Among other glimpses at daily life in Hell’s Kitchen, the sequence also includes a homeless man tap-dancing for change, iron bars on a fourth-floor window and a reference to Ruth’s period: “[…] I don’t think this is the right phase of the &lt;em&gt;moon&lt;/em&gt; to point it out,” Amber remarks when James-Michael comments on “the damaging effects of aerosol sprays on the &lt;em&gt;ozone&lt;/em&gt; layer […].”&lt;/p&gt;  &lt;p&gt;Very clearly, this isn’t the highly romanticized version of New York City that Marvel comics are known for. Rather, it’s Steve Gerber finally zooming in on the aspects of life and society that interest him as a creator. We’re not looking down from the top of the Empire State Building &lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;with Prince Namor&lt;/a&gt; anymore, as he bemoans the bleak existence of “the land-dwellers.” Nor do we get the luxury of being temporarily perplexed, &lt;a href="http://comiksdebris.blogspot.com/2009/09/defenders-20-25.html"&gt;along with the Defenders&lt;/a&gt;, by the concerns of mere mortal souls, before we get to hurry off to the next costumed brawl.&lt;/p&gt;  &lt;p&gt;No, this time, we’re down in the streets, experiencing the reality and the hostility of everyday life on the sidewalk and in the crummy and heatless apartments, along with the regular, run-of-the-mill people who live there—just like the writers themselves did at the time, as Mr. Gerber recalls in &lt;a href="http://www.tcj.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=754&amp;amp;Itemid=48&amp;amp;limit=1&amp;amp;limitstart=1"&gt;a 1978 interview with &lt;em&gt;The Comics Journal&lt;/em&gt;&lt;/a&gt;:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Mary Skrenes and I were sitting in The Market diner at 44th Street and 11th Avenue in New York […] when some sort of incident took place out on the sidewalk. We couldn't even see clearly what was happening, but by the time we got up and left our seats to see what sort of insanity was going on out there, a kid came staggering into the diner, his face bloodied, stab wounds all over his body, and collapsed on the floor. We were told by one of the waitresses the next day that he had died.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Subsequent scenes and issues continue to flesh out the urban environment and the characters that populate it. The tap-dancing bum, for instance, is not just an extra who’s dismissed after his initial walk-on part, but a recurring character who receives more depth as the series goes on.&lt;/p&gt;  &lt;p&gt;When he first approaches Amber, the homeless man claims to be a tap-dancer. “Look, I just need thirty-seven more cents an’ I can get my dancin’ shoes outta hock.” Even when Amber bluntly rebuffs his advances, he maintains his playful attitude, although he can’t cover that he’s badly shaking at this point, likely from alcohol withdrawal. “I think that man expected to be &lt;em&gt;paid&lt;/em&gt; for providing that entertainment,” a confused James-Michael points out, but Amber seems unimpressed. “Can’t live on expectations, punk,” she shrugs.&lt;/p&gt;  &lt;p&gt;Several pages later, the same man starts a fight with another “wino” who’s passed on the sidewalk next to a soda fountain (“&lt;em&gt;Up! Now!&lt;/em&gt; Outta my bedroom!”). Via the store’s owner, we learn that the tap-dancer is named Zach, and it’s not the first time he’s started a fight. This one ends badly for him, mind you: The “wino” turns out to be Bruce Banner, a.k.a. the Hulk, who, once transformed due to the provocation, proceeds to hurl Zach through the storefront window. Similar to Steve Gerber and Mary Skrenes in the incident recounted above, James-Michael and Amber get to witness the altercation from inside the soda fountain.&lt;/p&gt;  &lt;p&gt;This isn’t the last we see of Zach the tap-dancer. In issue #6, he’s passed out in the lobby of Ruth and Amber’s apartment building, and it’s James-Michael—distressed by other events—who vents his anger waking the homeless man up and sweeping him out. When the tap-dancer doesn’t leave James-Michael alone and keeps asking for money despite being repeatedly told off, however, the boy snaps and pushes him—which causes the man to stumble and fall down. “Y-you didn’t haveta do &lt;em&gt;that&lt;/em&gt;,” he says, now finally dropping his playful façade. “My boy was killed in &lt;em&gt;Nam&lt;/em&gt;. I’m all alone. I—I—”&lt;/p&gt;  &lt;p&gt;James-Michael is visibly shocked by the effect of his violent outburst. “I… apologize,” he says. “I didn’t think I could… hurt you.” He hands the man a coin, which is gratefully accepted, but even as he walks away from the scene, the 12-year-old isn’t sure what to make of the episode, or of his own behavior. “He’ll only put it toward his next bottle of &lt;em&gt;wine.&lt;/em&gt; Why did I—? Amber would call me a &lt;em&gt;fool&lt;/em&gt;.”&lt;/p&gt;  &lt;p&gt;So, in only three brief scenes, a character that would have remained a one-note extra at best in most genre narratives is developed into a three-dimensional, authentic presence and used to elicit a major insight from the protagonist. The tap-dancer goes from a beggar who’s best ignored to a quarrelsome drunkard to a downtrodden human being trying to survive and in need of compassion. Each time, the shift is thoroughly credible. The result: empathy.&lt;/p&gt;  &lt;p&gt;Likewise, within two pages, the creators let their protagonist shift from unreflected anger to guilt and pity to a vague sense of failure in performing to society’s expectations—the “law of the jungle,” as Amber and Ruth call it in issue #2—because he dropped his guard for a moment and showed compassion after recognizing that his actions are capable of hurting another human being. James-Michael goes on to have more, even more poignant experiences, mainly at the high-school setting where he begins to interact with fellow students and teachers in issue #3—and which, in the end, teaches him the concept of loss. It ultimately results, as Ruth observes in issue #10, in “a genuine show of &lt;em&gt;emotion—!&lt;/em&gt;”&lt;/p&gt;  &lt;p&gt;Encountering and being taught the capacity for compassion turns out to be another &lt;em&gt;leitmotif&lt;/em&gt; that connects James-Michael’s character arc with that of the caped man.&lt;/p&gt;  &lt;p&gt;The caped man’s first brush with compassion occurs in issue #2, where the old owner of a pawn shop patches him up after a fight, takes him in and feeds him. In issue #4, the caped man catches a woman who jumps from the 59th Street Bridge. Pondering what may have caused her to want to end her life, “it occurs to him suddenly that &lt;em&gt;he&lt;/em&gt; may have committed a criminal act… by &lt;em&gt;saving&lt;/em&gt; her!” The mystery of her motivation triggers his first utterance in the series: “Why…?”&lt;/p&gt;  &lt;p&gt;In issue #9, the caped man witnesses the death of a boy who tried to steal food from a fruitstand and then fights a super-villain whose motivation for crime is to be able to care for his child. As a result of these events, the caped man recognizes the meaning and value of money, but his wider motives are only made explicit in issue #10:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“There’s still that ‘act of &lt;em&gt;mercy&lt;/em&gt;’ to be performed, a sort of &lt;em&gt;rescue&lt;/em&gt; operation, actually. And the only means to &lt;em&gt;effect&lt;/em&gt; it—without negating the purpose of his &lt;em&gt;larger&lt;/em&gt; mission on Earth—is cold, hard &lt;em&gt;cash.&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“The boy—&lt;em&gt;James-Michael&lt;/em&gt;—must be &lt;em&gt;evacuated&lt;/em&gt; from Hell’s Kitchen. Immediately. Before his mind, his burgeoning &lt;em&gt;emotions&lt;/em&gt; fall prey to its &lt;em&gt;poisons.&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;But the caped man’s mission fails, ultimately. Trying to obtain the money he thinks he needs to save James-Michael, he is shot by the police in the streets of Las Vegas.&lt;/p&gt;  &lt;p&gt;Unfortunately, neither Marvel nor the comics market proved to be quite ready for all that in 1975—&lt;em&gt;Omega the Unknown&lt;/em&gt; was cancelled after ten issues. In &lt;a href="http://www.tcj.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=754&amp;amp;Itemid=48&amp;amp;limit=1&amp;amp;limitstart=3"&gt;his 1978 interview with &lt;em&gt;The Comics Journal&lt;/em&gt;&lt;/a&gt;, Mr. Gerber calls the comic “a massive artistic failure and too small a financial success.” He elaborates:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“That strip was an attempt to depict a certain ambiguity about a lot of the characters and a lot of the situations that were occurring — and it fell flat on its face. Everyone, anyway &lt;i&gt;most&lt;/i&gt; everyone, interpreted everything we did literally.” &lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;The editorial pages of the comic book, right from the start, strike a rather defensive tone, certainly. Mr. Gerber’s editorial in the first issue is centered in Marvel’s—Stan Lee’s—reluctance to publish a series starring a “kid.”&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“’Kids don’t like to read about kids,’ I was told. ‘They want a hero they can look up to and identify with at the same time.’&lt;/p&gt;    &lt;p&gt;“I interpreted that to mean an adult with the emotional maturity of an infant—yet another comic-book staple for the past three or four decades. The clown in longjohns who punches first and asks questions later.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Issue #2 comes with the transcript of a run-in between Ms. Skrenes and a skeptical “Marvel employee” that may, one suspects, not be &lt;em&gt;entirely&lt;/em&gt; fictional. And even though most of the reader responses that begin to appear in the book with the third issue are positive, it seems to be an increasing concern among them that &lt;em&gt;Omega&lt;/em&gt; may be too idiosyncratic and experimental to last long in the market.&lt;/p&gt;  &lt;p&gt;Not all letters are expressions of praise, however.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“[…] Why the psychological dramas? Where are your PhD’s in psycho-analysis? Do you think this sells comics these days, or is it your own ego trip?&lt;/p&gt;    &lt;p&gt;“&lt;em&gt;Omega&lt;/em&gt; is a &lt;em&gt;sick&lt;/em&gt; comic book. No kid of mine will ever read an issue of it, if the first issue is any indication of what Steve and Mary are trying to do. Their style of writing is choppy, trite, melodramatic, and shallow. […]&lt;/p&gt;    &lt;p&gt;“Please save us from comic book writers with delusions of grandeur! We don’t want you to take the medium in this direction. […] Let me read ‘Rose Garden’ or ‘David and Lisa’ for the psychological studies, and Marvel for the escapism!”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;I suppose we can’t be sure if this letter from a disgruntled reader, which appears in &lt;em&gt;Omega the Unknown&lt;/em&gt; #3, is genuine. But given the material it refers to, it does sound like an authentic gripe some among Marvel’s audience may have had with the material, at least. Although the final issue of the series repeatedly promises that Mr. Gerber and Ms. Skrenes (and, possibly, Mr. Mooney) would get to finish their work in a forthcoming issue of &lt;em&gt;The Defenders&lt;/em&gt;, the conclusion that eventually saw print was produced without their involvement.&lt;/p&gt;  &lt;p&gt;In the letter column of &lt;em&gt;Omega the Unknown&lt;/em&gt; #9, Mr. Gerber somewhat ambiguously responds to a reader’s accusation of pessimism:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Perhaps we should state, straightforwardly, that we do not consider &lt;em&gt;Omega the Unknown&lt;/em&gt; to be a pessimistic statement at all. Because we don’t.&lt;/p&gt;    &lt;p&gt;“If we were truly promulgating negativism in this magazine, James-Michael would have been dead in issue #2. As it is, the punk’s intelligence, insight, and his willingness to learn from Amber, Ruth, and the denizens of Hell’s Kitchen have kept him alive and mostly unharmed.&lt;/p&gt;    &lt;p&gt;“And one could say the same of the caped man.&lt;/p&gt;    &lt;p&gt;“This &lt;em&gt;is&lt;/em&gt; a story about survival in a hostile environment, however, and about how survival is accomplished and enhanced through the necessity of personal growth.&lt;/p&gt;    &lt;p&gt;“Our implicit suggestion? That the world, society, cities, even other human beings constitute a hostile environment.&lt;/p&gt;    &lt;p&gt;“We consider that realism.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Another implicit suggestion of the material, of course, is that the superhero genre is inherently ill-equipped to contain themes that speak to a grown-up, emotionally mature audience. In Mr. Gerber’s &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;Sub-Mariner&lt;/a&gt;&lt;/em&gt;, Prince Namor accomplishes what he sets out to do almost by accident, it seems, and &lt;em&gt;despite&lt;/em&gt; being who he is, rather than &lt;em&gt;because&lt;/em&gt; of it; in &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/defenders-20-25.html"&gt;The Defenders&lt;/a&gt;&lt;/em&gt;, the heroes rarely accomplish anything at all; and in the final issue of &lt;em&gt;Omega the Unknown&lt;/em&gt;, the superhero utterly fails and quite possibly &lt;em&gt;dies&lt;/em&gt; trying to accomplish what he recognizes as his priority: to ascertain James-Michael’s survival by procuring a large enough sum of money for his benefit.&lt;/p&gt;  &lt;p&gt;Although the story itself was cut short by the book’s abortion, it certainly seems like Mr. Gerber’s conception of the superhero idea was brought full circle, ultimately. And while the series remains unfinished to this day, there are clues that suggest what the enigmatic connection between James-Michael and Omega may have been.&lt;/p&gt;  &lt;p&gt;In issue #10, for instance, the caped man’s intention to help James-Michael by obtaining enough money in Las Vegas to “evacuate” the boy from Hell’s Kitchen only seems to enter his consciousness after James-Michael himself has “borrowed” a sum of money from Amber, so he can take the bus and return to his deserted mountain home along with his friend Dian.&lt;/p&gt;  &lt;p&gt;Now, a common suspicion among readers of the series has been that James-Michael will somehow grow up to &lt;em&gt;become&lt;/em&gt; the caped man. But I don’t think that’s suggested in the material at all—clearly, James-Michael is the more sophisticated of the two characters, the one whose attempts to adapt to, and learn from, his surroundings are infinitely more successful than the caped man’s. Not to mention that making the caped man an adult representation of James-Michael would be diametrically opposed in spirit to virtually everything Mr. Gerber says about &lt;em&gt;Omega&lt;/em&gt; in interviews and editorial pages.&lt;/p&gt;  &lt;p&gt;What I submit, rather, is that the caped man, being an archetypal superhero figure, represents a constantly evolving representation of James-Michael’s imagination: &lt;em&gt;constantly evolving&lt;/em&gt;, because, as James-Michael’s surrogate parent in issue #1 says, “imagination is fueled by experience.” James-Michael &lt;em&gt;grows&lt;/em&gt; with his experiences in Hell’s Kitchen. Consequently, so does James-Michael’s imagination. And, consequently, so does the caped man, as an expression of James-Michael’s imagination: He learns about compassion, learns to talk, learns about grief, learns about money as a means of facilitating survival.&lt;/p&gt;  &lt;p&gt;So, what &lt;em&gt;Omega the Unknown&lt;/em&gt; says, ultimately, is that the true source—and the true breadth—of a superhero’s power is to be found in the imagination of its creator.&lt;/p&gt;  &lt;p&gt;Perhaps the one thing that’s &lt;em&gt;meant&lt;/em&gt; to be taken literally about the series, after all, is its title: Quite possibly, &lt;em&gt;Omega&lt;/em&gt; is Steve Gerber and Mary Skrenes’ “last word” on the superhero genre—a dramatized demonstration why the idea of the superhero is, by design, not equipped, not &lt;em&gt;capable&lt;/em&gt; of surviving puberty, because doing the kinds of things a grown-up person is required to do to ensure their survival is something that’s hopelessly beyond the grasp of a gaudily dressed superman—in order to survive, superheroes have to be &lt;em&gt;outgrown&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;Arguably, it’s all spilled out in issue #6, which provides a slightly—but pointedly—modified version of the sequence in issue #1:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“&lt;em&gt;That’s&lt;/em&gt; the answer! So &lt;em&gt;obvious&lt;/em&gt; in retrospect! An organism ceases to &lt;em&gt;live&lt;/em&gt; when it ceases to &lt;em&gt;grow.&lt;/em&gt; The prospect of &lt;em&gt;change&lt;/em&gt;, which loomed so terrifying, was in fact the only hope of &lt;em&gt;salvation. &lt;/em&gt;To resist, to dam the flow, to go &lt;em&gt;rigid…&lt;/em&gt; was to embrace &lt;em&gt;despair.&lt;/em&gt;&lt;/p&gt;    &lt;p&gt;“So that now, in the end, the only refuge… lies in &lt;em&gt;dying.&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Or, in other words: Having fulfilled his purpose of “protecting” James-Michael during his childhood and through puberty, the caped man now has to die so James-Michael can live. Steve Gerber was a life-long fan of Superman and, to the detriment of his own career, became a passionate and ambitious advocate not just for comics creators’ rights, but also for the creative and artistic merits of their &lt;em&gt;work&lt;/em&gt; and their &lt;em&gt;creations&lt;/em&gt;. &lt;em&gt;Omega the Unknown&lt;/em&gt;, it seems, addresses all those concerns. &lt;/p&gt;  &lt;p&gt;Steve Gerber, Mary Skrenes and Jim Mooney have created a formally daring, thematically sophisticated work with unusually complex characters, not just for its time, but for superhero comics in general. Its make-up, right up from its conception, is almost shockingly deliberate in the context of the 1970s. It’s not hard to see, in retrospect, why the series has become a source of attraction and inspiration for a writer like Jonathan Lethem, who co-created a ten-part series titled &lt;em&gt;Omega: The Unknown&lt;/em&gt; for Marvel in 2007 and 2008.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;Omega the Unknown&lt;/em&gt;—the original—is inhibited by a lot of things. The production values, once again, are often shoddy; the need to include brawls between the book’s hero and Marvel characters like Hulk and Electro does more to dilute the concept than to help it; and while Jim Mooney’s artwork is never less than competent and occasionally shines—such as in the first or final issues, both of which are inked by Mr. Mooney himself—it does seem like the artist often wasn’t able to commit as much time and thought to the work as he would have liked, in an ideal world, to make it the best he could.&lt;/p&gt;  &lt;p&gt;Nonetheless, the series stands the test of time as one of the first serious attempts at a major comics novel in the North American market. &lt;em&gt;Omega the Unknown&lt;/em&gt; succeeds more often than it fails in its high creative ambitions, and it represents, in its way, a re-evaluation of the superhero idea that is at once more grounded in humanity and more sweeping in scope than later, even more deliberate and complex works like &lt;em&gt;Watchmen&lt;/em&gt;.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: B+&lt;/strong&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-5762621062544846554?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/GdvxNlfxJ5M" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/omega-unknown.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_r6zxBqVFCdw/Srqoi89VKfI/AAAAAAAAAyY/1fr9XIrcuHg/s72-c/omega.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-8578032792525591978</guid><pubDate>Tue, 22 Sep 2009 16:38:00 +0000</pubDate><atom:updated>2009-09-22T10:42:44.865-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><title>The Defenders #20-25</title><description>&lt;p&gt;&lt;a href="http://marvel.com/"&gt;Marvel Comics&lt;/a&gt;, 1974 and 1975, 18 pages each, $ 0.25 each&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 130px; float: left; height: 200px" id="BLOGGER_PHOTO_ID_5384332237309968882" border="0" alt="" src="http://2.bp.blogspot.com/_r6zxBqVFCdw/Srj9pHWLgfI/AAAAAAAAAyQ/OT8KowINqy0/s200/defenders.jpg" /&gt;&lt;/a&gt;&lt;strong&gt;Writer:&lt;/strong&gt; &lt;a href="http://www.stevegerber.com/"&gt;Steve Gerber&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Penciler or layout artist:&lt;/strong&gt; Sal Buscema     &lt;br /&gt;&lt;strong&gt;Inkers or finishing artists:&lt;/strong&gt; Vince Colletta, Sal Trapani, Mike Esposito, &lt;a href="http://www.bobmcleod.com/"&gt;Bob McLeod&lt;/a&gt;, Jack Abel     &lt;br /&gt;&lt;strong&gt;Colorists:&lt;/strong&gt; Petra Goldberg, George Roussos, &lt;a href="http://www.stangoldberg.com/"&gt;Stan Goldberg&lt;/a&gt;, Don Warfield, Phil Rachelson     &lt;br /&gt;&lt;strong&gt;Letterers:&lt;/strong&gt; John Costanza, Charlotte Jetter, June Braverman, &lt;a href="http://serifsup.com/"&gt;Tom Orzechowski&lt;/a&gt;, Ray Holloway     &lt;br /&gt;&lt;strong&gt;Cover artists:&lt;/strong&gt; Gil Kane, Klaus Janson (issue #23)&lt;/p&gt;  &lt;p&gt;Compared with Steve Gerber’s two final issues of &lt;em&gt;&lt;a href="http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html"&gt;Sub-Mariner&lt;/a&gt;&lt;/em&gt;, which are a vehicle for strictly conventional early-1970s superhero material with occasional outbursts of poetic melodrama and social awareness, the first half-year’s worth of stories of the writer’s subsequent run on &lt;em&gt;The Defenders&lt;/em&gt; marks a departure: Here, Mr. Gerber is constructing his superhero narratives more deliberately to transport and deliver the kinds of themes and issues he wants to address.&lt;/p&gt;  &lt;p&gt;His very first issue, &lt;em&gt;The Defenders&lt;/em&gt; #20, begins with a vintage Steve Gerber caption:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“It happens &lt;em&gt;daily&lt;/em&gt; on the streets of New York: An old &lt;em&gt;drunk&lt;/em&gt; stumbles, clutches at his chest… emits a hoarse, wheezing, almost inaudible &lt;em&gt;cry&lt;/em&gt;… and just &lt;em&gt;dies&lt;/em&gt; right there on the sidewalk. He’s lucky if anyone &lt;em&gt;notices&lt;/em&gt;, let alone &lt;em&gt;cares&lt;/em&gt;.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;We &lt;em&gt;do&lt;/em&gt; get back to that sidewalk eventually—but the story that follows in issue #20, for the time being, is little more than a hurried deck-clearing exercise that ties up several plot threads left dangling by previous writers. It involves a two-headed demon called the Nameless Ones and deals with the fairly confusing origin of one of the group’s members, Valkyrie—a Norse warrior woman with superhuman strength and a big sword. I take it the character initially appeared in an issue of &lt;em&gt;Avengers&lt;/em&gt;, where the Enchantress used her as a pawn against the titular heroes. Subsequent stories established that Valkyrie inhabits the body of a “mortal woman,” but retains none of that woman’s memories, evidently.&lt;/p&gt;  &lt;p&gt;It doesn’t seem like Mr. Gerber is very interested in the subject matter, at any rate—the story reads like it was meant to take another issue, but then the creators lost interest and decided to cram the rest of the plot into the last four pages instead.&lt;/p&gt;  &lt;p&gt;By issue #21, though, the series is very much Steve Gerber’s. As the title of the story, “Enter: The Headmen!,” suggests, this is the introduction of the infamous trio of mad-scientist types whose gimmick is that their heads don’t match their bodies—there’s Dr. Arthur Nagan, whose head was transplanted to the body of a gorilla; Dr. Jeremy Morgan, who experimented with “cellular compression” and accidently “decompressed” his head; and Chondu the Mystic, who doesn’t get to swap his body until a later story. However, with the help of an icky-looking injection into his head administered by Morgan, Chondu is able to exercise some kind of telepathic sway over the population of Manhattan, turning them into violent, self-destructive maniacs.&lt;/p&gt;  &lt;p&gt;The most memorable scene in issue #21 has nothing to do with the Headmen, however. In a brief but remarkable interlude, the creators establish one of the core themes of the stories that are to follow: an unfettered exploration of the consequences of the kind of unreflected prejudice and violence that are a convention in superhero comics.&lt;/p&gt;  &lt;p&gt;It’s a very deliberately paced and choreographed sequence. The Hulk, travelling by gigantic leaps on his way to New York, has landed in the suburban idyll of Westbury, Connecticut. Possessing the mental maturity of a four-year-old himself, the super-strong giant watches a bunch of kids play in the front yard. “Their laughter soothes his spirit, makes him smile…”—much to the alarm of their parents, of course.&lt;/p&gt;  &lt;p&gt;When the Hulk starts to pet one little girl, her horrified father runs towards them. Hulk, anticipating an attack, tosses him aside and throws one of his “Hulk smash!” fits. In his anger, he strikes the ground with both fists. The resulting shockwave destroys the family’s house, which in turn causes the little girl to cry and scream at the Hulk. Now the Hulk’s anger dissipates—crying and sobbing over the mess he inadvertently caused, he leaps away.&lt;/p&gt;  &lt;p&gt;The shell-shocked father’s resumé to his wife in the scene’s final panel is devastating:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“D-Do you realize… that unless we’re &lt;em&gt;insured&lt;/em&gt; for destruction by big green &lt;em&gt;monsters&lt;/em&gt;… we now hold a 30-year &lt;em&gt;mortgage&lt;/em&gt;… on a pile of &lt;em&gt;rubble?&lt;/em&gt; I’ll be 64 years old… when we own… our own &lt;em&gt;nothing!&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Superhero readers aren’t unfamiliar with the kind of “collateral damage” on display in the sequence, of course—it’s something that occurs so frequently at this point that it’s a genre convention people hardly ever think about anymore.&lt;/p&gt;  &lt;p&gt;Here, however, Mr. Gerber and Mr. Buscema deconstruct what’s usually a background detail and illustrate some of the consequences of the kind of insane, mindless behavior and violence that their audience has come to take for granted. Within three pages, the creators escalate an idyllic setting to an utterly violent one, with an outcome of sadness and hopelessness, and the characters seem credible and authentic every step of the way.&lt;/p&gt;  &lt;p&gt;And in the end, even more remarkably, there is no moral. Nobody’s to blame for what happens, plainly: not the Hulk, because he’s got the simple mind of a child and defending himself against attacks is all that he knows; not his teammates, for letting him roam free, because it’s impossible to stop him without harming him or his &lt;em&gt;alter ego&lt;/em&gt;, Bruce Banner; not Banner, because his transformation is the result of an accident and happens against his will; and not the father, because he has every reason to be concerned about his daughter, and everyone else would have acted the same.&lt;/p&gt;  &lt;p&gt;The creators confront their readers with the uncomfortable truth that sometimes there is no solution, and violence only serves to exacerbate the problem. What’s left for the characters—and the audience—to do with the situation is to live with the consequences and, hopefully, learn from it so it won’t happen again. It took decades for this kind of self-reflection to become more common in a genre that’s still largely based on men in tights trying to resolve conflicts by beating each other up at sight—and even when this reflective aspect is present, even today, it’s rarely as well-executed.&lt;/p&gt;  &lt;p&gt;Not all is gloom and doom in the story, though. In one of the book’s funnier—if still not exactly “lighthearted”—moments, Doctor Strange and Valkyrie try to locate the husband of the woman whose body Valkyrie inhabits, but only find his feisty old landlady—and she’s not amused to see her. “&lt;em&gt;Security!&lt;/em&gt; That’s all you’re after—for when ya ain’t &lt;em&gt;pretty&lt;/em&gt; no more,” she yells at the two shocked superheroes, shaking her fist, “an’ ya can’t find no fancy-pants New York &lt;em&gt;artist&lt;/em&gt; like this one to take &lt;em&gt;care&lt;/em&gt; o’ ya!” She’s referring to Doctor Strange, of course, who is wearing the full ceremonial garb of a Master of the Mystic Arts.&lt;/p&gt;  &lt;p&gt;Overall, the narrative is uncharacteristically anti-climactic. Not only do the Defenders—which mainly means Doctor Strange, the Hulk, Valkyrie and Nighthawk—fail to stop the Headmen’s attack—they never even get around to saving anyone, let alone to finding out what caused the madness. While Strange and Valkyrie are busy handling the Hulk, who is also affected, Nighthawk barely manages to prevent an old flame from throwing herself off his balcony, and he only finally holds her back by hitting her in the face, which leaves her unconscious.&lt;/p&gt;  &lt;p&gt;Subsequently investigating the chaos in the streets, Nighthawk spots Nagan, who uses the distraction to “loot diamond row,” in order to fund the Headmen’s forthcoming “transplant experiments.” But Nighthawk proves unable to stop Nagan—instead, he’s knocked out cold by the villain. The attack ends when Chondu passes out due to exhaustion, and the villains escape without further complications. The final panel leaves the heroes standing around dumbfounded and without much of a clue. “[H]as all this been but a &lt;em&gt;prelude&lt;/em&gt;,” Doctor Strange wonders aloud, “to the &lt;em&gt;weirdest&lt;/em&gt; menace we’ve ever faced?” Already, the Defenders are probably the most ineffectual superheroes that ever joined forces in a comic.&lt;/p&gt;  &lt;p&gt;While most of the book’s readers may have expected a more satisfying rematch with the Headmen in the next issue, the four-parter that follows completely ignores them, increasing the sense that everything can’t always be neatly tied up to everybody’s satisfaction, even—or especially—by spandex-clad superhumans. Instead, Mr. Gerber pitches his heroes against the Sons of the Serpent, a group of snake-themed white supremacists.&lt;/p&gt;  &lt;p&gt;Most of the action takes place in and around a run-down tenement building in Lower Manhattan, housing “the old… the infirm… the blind… the black, brown, yellow and red of skin.” The story opens with Valkyrie, who is wandering around and aimlessly pondering her confused identity, coming across a knife fight between two residents. “How much have they truly to &lt;em&gt;lose&lt;/em&gt; by killing… or &lt;em&gt;dying?&lt;/em&gt; The rents may be &lt;em&gt;dear&lt;/em&gt;, but &lt;em&gt;life&lt;/em&gt; is cheap down these dark streets,” the narration comments.&lt;/p&gt;  &lt;p&gt;Valkyrie’s attempts to resolve the situation without violence fail, leading her to draw her sword when she’s attacked by the two fighters. “A man’s &lt;em&gt;strength&lt;/em&gt; and character are not measured by the length of his &lt;em&gt;blade&lt;/em&gt;,” she proceeds to lecture them once they are disarmed, “but by the boldness of his &lt;em&gt;heart&lt;/em&gt;.” By virtue of carrying the biggest stick, Valkyrie is able to dissolve the fight, for the time being. (A blonde and blue-eyed Norsewoman comparing knife-lengths with two dark-skinned men—Fredric Wertham would have had a field day with this one.)&lt;/p&gt;  &lt;p&gt;But the heroine doesn’t get a chance to catch her breath, because a scream alerts her to another emergency. Hurrying inside the building, she finds a horrified mother whose child is threatened by a rat the size of a cat inside their crummy, freezing apartment. Valkyrie kills the rat, but learns that the single mother has bigger problems to deal with.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“How can I live under any &lt;em&gt;other&lt;/em&gt; conditions? My rent is $ 150 a month… that is what &lt;em&gt;your&lt;/em&gt; ‘welfare’ says my baby and I can live on! I eat &lt;em&gt;dog food&lt;/em&gt;—so she can have &lt;em&gt;milk!&lt;/em&gt; &lt;em&gt;Your&lt;/em&gt; inflation… &lt;em&gt;Your&lt;/em&gt; welfare…!”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;—not the kind of dialogue readers of superhero comics were used to, back in the day.&lt;/p&gt;  &lt;p&gt;Valkyrie takes mother and child to the posh Greenwich Village place of Doctor Strange, whose assessment is bleakly realistic. “It is not within even &lt;em&gt;our&lt;/em&gt; power to &lt;em&gt;solve&lt;/em&gt; the problem, Val… but we may take certain &lt;em&gt;steps&lt;/em&gt; in this particular &lt;em&gt;instance&lt;/em&gt;. The conditions in Elena’s building are intolerable… and &lt;em&gt;illegal&lt;/em&gt;.” As the story progresses, however, the tenement building and its surroundings become a battleground, first between the angry tenants and their greedy “fat-cat” landlord, and soon between the Defenders and the Sons of the Serpent.&lt;/p&gt;  &lt;p&gt;Like in the previous issue, Mr. Gerber’s prose in #22 doesn’t pull many punches when it comes to depicting the consequences of violence. This time, a single page suffices to illustrate the horror of a nightly attack by the Sons of the Serpent that sets the building alight.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Amos Ferret cannot &lt;em&gt;see&lt;/em&gt; the flames… but he can &lt;em&gt;hear&lt;/em&gt; them. His aged limbs are too &lt;em&gt;stiff&lt;/em&gt; to allow him to run from the inferno that a moment ago was his &lt;em&gt;home&lt;/em&gt;… but his lungs will still let him &lt;em&gt;shout&lt;/em&gt;. So he cries out for help… once, twice, a third time… &lt;em&gt;help!!&lt;/em&gt; Then the roar of the &lt;em&gt;fire&lt;/em&gt; drowns out his &lt;em&gt;voice&lt;/em&gt;. The &lt;em&gt;heat&lt;/em&gt; of the blaze drives him back against a wall… coarse grey &lt;em&gt;smoke&lt;/em&gt; fills his chest… he cries out one last time… as the tongues of flame lick at his &lt;em&gt;clothing&lt;/em&gt; and his &lt;em&gt;body!&lt;/em&gt; And then he can cry &lt;em&gt;no more…!&lt;/em&gt; The &lt;em&gt;Sons of the Serpent&lt;/em&gt; race away as the smell of burnt flesh fills the air.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Again, the scene suggested by the creators—the slow, agonizing process of an old, black man helplessly burning to death—is not the kind of thing his readers are used to seeing in the Marvel Universe. For that matter, unlike the Hulk’s intermezzo in suburbia, this time the source of death and destruction is not some unstoppable, superhuman force of nature, but plain old human prejudice and hatred.&lt;/p&gt;  &lt;p&gt;The Defenders arrive on the scene shortly after, but they are too late to save old Amos. All they can manage is to prevent the outraged tenants from harming their rich, white landlord, who in turn accuses the tenants of having set the fire. At this point, the Sons of the Serpent attack once more, and though they are defeated by the Defenders, the issue ends, for the second time in a row, with the villains escaping and the heroes not having achieved a great deal of anything.&lt;/p&gt;  &lt;p&gt;The three remaining chapters deal with the same issues, but much of the human drama is traded in for costumed brawls, as the Defenders are joined by Yellowjacket, Daredevil, Luke Cage and the Son of Satan. The tenants and their concerns, on the other hand, disappear from the story altogether.&lt;/p&gt;  &lt;p&gt;Still, things remain several steps removed from being conventional. For instance, the creators keep throwing in the odd storytelling experiment. In issue #23, the Sons of the Serpent hijack the country’s TV frequencies to address their “fellow Americans.” The speech is communicated on a single page that swaps white for black as the background color. The upper half of the page is filled with a panel in the shape of a television screen, showing the group’s leader, the Serpent Supreme, behind a podium. The lower half has the address itself, in a white type font. The speech is written in a style reminiscent of your vintage State-of-the-Union address.&lt;/p&gt;  &lt;p&gt;Issue #25, notably, marks the first appearance of the infamous “Elf with a Gun,” who proceeds to show up sporadically in the series, in a string of bizarre interludes. Who is the elf? What does the elf want? Don’t know, doesn’t matter. The plot thread never goes anywhere during Mr. Gerber’s tenure, and, given that it so perfectly demonstrates the kind of random, absurd violence that superhero stories trade in, it’s doubtful whether it was ever meant to: The “elf” just randomly shows up at people’s doorsteps, pulls a gun, makes some kind of nasty remark and shoots them. In this case, the victims are a cheerful, musically minded couple living in a remote trailer park. “Linda—you’re gonna think I’m &lt;em&gt;crackers&lt;/em&gt;, but—there’s an &lt;em&gt;elf&lt;/em&gt; at the door. &lt;em&gt;An elf—with a gun!&lt;/em&gt;” Those are, evidently, the last words spoken by Tom Pritchett. “&lt;em&gt;BLAM&lt;/em&gt;,” ends the interlude.&amp;#160; &lt;/p&gt;  &lt;p&gt;In the main storyline, the Defenders ultimately defeat the Sons of the Serpent in a big fight. But, once again, the creators don’t seem very interested in the fisticuffs as a means of resolving things: A single, quick double-page splash is all the room they have to spare for this part of the proceedings. The real climax of the story, meanwhile, is found in a string of revelations and confrontations that—similar to the Hulk scene from issue #21—emphatically refuses to draw a clear line separating the “heroes” from the “villains.”&lt;/p&gt;  &lt;p&gt;As the Defenders learn, the funding for the Sons of the Serpent comes from the fortune of none other than Kyle Richmond—a.k.a. Defenders member Nighthawk. Through a coincidence, Nighthawk learns that the Serpent Supreme is secretly Richmond’s trustee, a man named Pennysworth.&lt;/p&gt;  &lt;p&gt;And that’s not all: When Pennysworth is first seen without his mask shortly after, it turns out that the white supremacists’ leader is a wealthy black man.&lt;/p&gt;  &lt;p&gt;“Forget &lt;em&gt;me!&lt;/em&gt; I don’t even &lt;em&gt;matter!&lt;/em&gt;” an enraged Nighthawk confronts Pennysworth. “But how could you do what you did—&lt;em&gt;to your own people?!?&lt;/em&gt;” Pennysworth is less than impressed:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“The cold, unadorned &lt;em&gt;truth&lt;/em&gt; is… I spent most of my &lt;em&gt;life&lt;/em&gt; trying to &lt;em&gt;escape&lt;/em&gt; ‘my own people.’ Do you think me &lt;em&gt;despicable&lt;/em&gt;, sir—for turning on my ‘brothers’ and my ‘sisters’? Before you answer, ask &lt;em&gt;yourself—&lt;/em&gt;is every &lt;em&gt;white&lt;/em&gt; man your &lt;em&gt;‘brother’&lt;/em&gt;? Do you feel &lt;em&gt;kinship&lt;/em&gt; with him—because your &lt;em&gt;skins&lt;/em&gt; are the same color? Of &lt;em&gt;course&lt;/em&gt; you don’t! Why &lt;em&gt;should&lt;/em&gt; you? Why should &lt;em&gt;I?&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;As the conversation goes on, we learn that Pennysworth doesn’t even believe he was deceiving his employer—rather, he regards funding and running the Sons of the Serpents as a legitimate investment that Richmond would eventually have profited from.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Ah. But you hold stock in companies which &lt;em&gt;gouge&lt;/em&gt; the public of &lt;em&gt;millions&lt;/em&gt; each year—and in firms that pollute the air and water—and in—but need I go &lt;em&gt;on&lt;/em&gt;, sir? You never objected to &lt;em&gt;those&lt;/em&gt; investments. Never even asked where the money &lt;em&gt;was&lt;/em&gt;.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;The leader of the Sons of the Serpent, this time around, is not some kind of racist, nationalist ideologue—he’s a hardcore capitalist. Nighthawk’s initial response is denial: “There &lt;em&gt;has&lt;/em&gt; to be more to it than that… but it’ll have to &lt;em&gt;wait—&lt;/em&gt;” He then introduces Pennysworth to his teammates, among them Luke Cage, one of Marvel’s earliest black characters. Cage’s immediate response is violent rage—he punches Pennysworth across the room and says he wants to kill him, before he’s stopped by his teammates; the way the scene plays out, you believe that he means it.&lt;/p&gt;  &lt;p&gt;So, in summary, the big villain of this four-parter is the wealthy black trustee of a vast fortune, who takes charge of a white-supremacist group because he believes it’s a good long-term investment for himself and for his white employer, who doesn’t much ask or care where his money comes from, or where it goes. And among the heroes are not just the negligent white owner of the fortune, but also a stereotypical “angry black man” who responds to the villain with abuse and violence.&lt;/p&gt;  &lt;p&gt;Obviously, the aforementioned two-page splash of the Defenders taking down the Sons of the Serpent, which immediately follows these developments, resolves none of the issues raised in the storyline whatsoever—and it’s safe to say that this is intentional. The superheroes win the physical fight by beating up the guys in the funny costumes. But beyond that, when it comes to the root of the actual problems they’ve been confronted with throughout the story, they are, once again, thoroughly ill-equipped and ineffectual.&lt;/p&gt;  &lt;p&gt;Two parts into the Sons of the Serpent story, the woman and her baby and the other tenants from chapter one seem like a distant memory—the Defenders weren’t able to accomplish a thing for them and, in the end, may have simply forgotten to even try, because they were too busy punching things.&lt;/p&gt;  &lt;p&gt;In fact, through Nighthawk’s negligence alone, the group arguably did more harm than good throughout the story. It certainly seems like Nighthawk could be infinitely more effective as a businessman than he is as a superhero, if he only paid more attention to his own resources, instead of spending his nights looking for people to beat up wearing fake wings and a rubber nose—an unfortunate truth that he evidently recognizes himself on the last page of the story.&lt;/p&gt;  &lt;p&gt;Those are not the messages people were used to taking away from Marvel comics in 1975, as the fairly apologetic letter column of &lt;em&gt;The Defenders&lt;/em&gt; #25 is on hand to testify:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Incidentally, this issue winds up our four-part Sons of the Serpent tale with what we think may be one of the most unexpected ‘messages’ of all. We’re very interested to know what you people think of this sort of adventure. No, we don’t plan to lay the social consciousness on you this heavily every month, but we’re curious—did you find it as intriguing a change-of-pace as we did? Let us know, huh?”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;In terms of the artwork, the best and the worst thing you can say about Sal Buscema’s pencils (or, sometimes, layouts) is that he’s a very competent superhero artist. Mr. Buscema’s storytelling gets the action across, keeps scenes dynamic and never lacks clarity.&lt;/p&gt;  &lt;p&gt;On the other hand, the way the pages are composed is purely functional, and the range of facial expressions and body language limited. There’s anger and sadness and surprise and grim determination, and these are all very clear, but then again, there’s not much else Mr. Buscema does with people’s emotions, and nothing in-between—there are few faces or poses that don’t look like stock expressions.&lt;/p&gt;  &lt;p&gt;The fact that each story of this six-issue run is inked (or “finished”), colored and lettered by different people with completely different styles—something that’s entirely unthinkable in our present age of paperback and hardcover collections—doesn’t make for a very consistent look, not surprisingly. The best-looking package among the bunch is issue #24, inked by Bob McLeod, colored by Phil Rachelson and lettered by Tom Orzechowski. The artwork looks crisp and bright, with smooth, clear lines not unlike those of later collaborations between John Byrne and Terry Austin, and the text is inviting and easy to read. &lt;/p&gt;  &lt;p&gt;It’s worth pointing out that the writing, for all Mr. Gerber does so much better than his contemporaries, has its share of flaws, as well, even if many of them are owed to the fact that these are 1970s Marvel comics. The storytelling relies too much on the text and not enough on the art; the prose is much too obvious for its own good a lot of the time, making it crystal clear that Marvel didn’t trust its readers as far as it could throw them (actual text from issue #25: “But as you view this spectacular panoramic battle scene, keep in mind its most massive &lt;em&gt;irony:&lt;/em&gt;”); and, ideally, there would have been a more organic, less jarring way of imbuing the silly costumes and fights with “messages” and “social awareness.”&lt;/p&gt;  &lt;p&gt;Then again, genre conventions were very much on Steve Gerber’s mind as he wrote the story, plainly, so perhaps it’s fitting that not just his heroes had to struggle with them and fail, but also the writer himself.&lt;/p&gt;  &lt;p&gt;If these comics aren’t in print right now, they should be. Much of the storytelling is bogged down, inevitably, by the conventions of the mid-1970s. But overall, the stories hold up remarkably well—that three-page Hulk sequence in issue #21 can give any recent comic a run for its money, in terms of authenticity and empathy, but also as a piece of economic comics storytelling. And the themes and issues Mr. Gerber addresses in these stories are as timely and relevant today as they were thirty years ago.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: B-&lt;/strong&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-8578032792525591978?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/F4v5xrSLDsY" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/defenders-20-25.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_r6zxBqVFCdw/Srj9pHWLgfI/AAAAAAAAAyQ/OT8KowINqy0/s72-c/defenders.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">1</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-5328594695764790347</guid><pubDate>Mon, 21 Sep 2009 17:37:00 +0000</pubDate><atom:updated>2009-09-21T11:39:29.769-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><title>Sub-Mariner #68/69</title><description>&lt;p&gt;&lt;a href="http://marvel.com/"&gt;Marvel Comics&lt;/a&gt;, 1973, 19 pages each, $ 0.20 each&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 132px; height: 200px;" src="http://3.bp.blogspot.com/_r6zxBqVFCdw/Sre6Lw4OxxI/AAAAAAAAAyI/WZ6vSLBCDKc/s200/sub-mariner.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5383976590806796050" /&gt;&lt;/a&gt;&lt;strong&gt;Writer:&lt;/strong&gt; &lt;a href="http://www.stevegerber.com/"&gt;Steve Gerber&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Pencilers:&lt;/strong&gt; Don Heck, George Tuska     &lt;br /&gt;&lt;strong&gt;Inkers:&lt;/strong&gt; Jim Mooney, Vince Colletta     &lt;br /&gt;&lt;strong&gt;Colorists:&lt;/strong&gt; George Roussos, Glynis Wein     &lt;br /&gt;&lt;strong&gt;Letterers:&lt;/strong&gt; Artie Simek, Charlotte Jetter     &lt;br /&gt;&lt;strong&gt;Cover artist:&lt;/strong&gt; John Romita&lt;/p&gt;  &lt;p&gt;Page one: We see Namor the Sub-Mariner’s right eye. Zoom out to both his eyes. “And what they &lt;em&gt;behold&lt;/em&gt; is a sight so &lt;em&gt;grim&lt;/em&gt;—so fraught with &lt;em&gt;horror&lt;/em&gt; and &lt;em&gt;hopelessness&lt;/em&gt;—as to drive even this &lt;em&gt;prince of the blood&lt;/em&gt; to the outermost fringes of sanity!” Zoom out to his face—he gazes in terror. Zoom out to his head, clutched in his hands: his features distorted, his mouth gaping wide, his royal heritage betrayed by disbelief and agony.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“Have I not tasted &lt;em&gt;enough&lt;/em&gt; this day of the bitter wine of &lt;em&gt;tragedy? &lt;/em&gt;Have the &lt;em&gt;fates&lt;/em&gt; not yet finished &lt;em&gt;toying&lt;/em&gt; with me—making a &lt;em&gt;mockery&lt;/em&gt; of myself and my &lt;em&gt;kingdom?&lt;/em&gt; A man—&lt;em&gt;any&lt;/em&gt; man—can endure only so much before the fabric of his &lt;em&gt;being&lt;/em&gt; stretches thin as &lt;em&gt;gossamer&lt;/em&gt;—and ultimately—begins to &lt;em&gt;fray&lt;/em&gt;—until its dangling threads brush against the world like &lt;em&gt;raw nerves&lt;/em&gt;, leaving that man… &lt;em&gt;ON THE BRINK OF MADNESS!&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Clearly, nobody in superhero comics does melodrama anymore.&lt;/p&gt;  &lt;p&gt;It’s easy to look down on the sort of storytelling put forth here, in the two final issues of Steve Gerber’s run on &lt;em&gt;Sub-Mariner&lt;/em&gt;, as an artifact of a bygone age.&lt;/p&gt;  &lt;p&gt;Broadly, that’s what it is, certainly. Like many American superhero comics released in the 1970s, &lt;em&gt;Sub-Mariner&lt;/em&gt; bows to a crippling share of genre conventions. There are scores of redundant caption boxes, speech and thought balloons narrating the action that’s visible in the images; the artwork is functional rather than inspired; much storytelling space is spent on flashback sequences that bluntly retell the plot of earlier stories; in each issue, there’s an obligatory, prolonged brawl between the protagonist and his villain of the month; Spider-Man shows up, for no discernible reason other than to boost the sales figures of a struggling B-list series (&lt;em&gt;Sub-Mariner&lt;/em&gt; was cancelled four issues later); the plot mechanics are clunky and riddled with holes—improbably, a key moment involves Namor colliding, for no apparent reason, with a sunken ship (“I used my arms as &lt;em&gt;rudders&lt;/em&gt;, tried to veer &lt;em&gt;away&lt;/em&gt;—but my &lt;em&gt;speed&lt;/em&gt; was too great!”), which makes you wonder if he constantly bumps into things underwater—and, implausibly, Namor doesn’t seem to recall that particular incident at the beginning of issue #68, but then goes on to recount it anyway when it’s time for the flashback; and the plot itself is highly derivative and rigidly structured, to accommodate all of these things—nobody’s allowed to have a conversation that lasts longer than a page before it’s interrupted by some kind of action sequence, for instance; I’m sure there are more.&lt;/p&gt;  &lt;p&gt;There’s also a major disconnect between writing and art in issue #68: Namor’s lament, as quoted above, is followed by a big double-page splash that shows the cause for his condition. But although Namor explicitly and repeatedly observes in his dialogue that absolutely &lt;em&gt;none&lt;/em&gt; of his subjects have survived, Don Heck’s artwork in the very same panel blissfully contradicts him, as many of the Atlanteans in the scene are plainly standing and sitting around and mourning the dead (or rather, the comatose, as it soon turns out). Further adding to the confusion, Mr. Heck’s pencils also depict damaged buildings and broken swords, although the dialogue makes it clear that what we’re seeing is meant to be the result of a cloud of nerve gas rather than anything capable of causing the kind of structural damage or battlefield scenario shown in the art.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;Sub-Mariner&lt;/em&gt;, not surprisingly given its strict adherence to convention, doesn’t tend to be regarded as one of the more inspired Steve Gerber works—an assessment which Mr. Gerber &lt;a href="http://www.marvunapp.com/Appendix4/Foom014.JPG"&gt;seems to have shared&lt;/a&gt;. Still, it contains some early hints at the qualities that made his subsequent superhero work on &lt;em&gt;The Defenders &lt;/em&gt;and &lt;em&gt;Omega the Unknown&lt;/em&gt; stand out from their competition in the mid- and late 1970s.&lt;/p&gt;  &lt;p&gt;The first page, as described above, may be sledgehammer melodrama, for instance, but it’s incredibly deliberate sledgehammer melodrama. The prose is distinguished by an uncommon attention to rhythm, and it takes care to build and escalate the tension inherent in Namor’s monologue until its ultimate release in the words that double as the title of the story (“On the Brink of Madness!”). As far as traditional splash pages go, this is pretty much a textbook example—it follows the established formula, but at the same time, it’s fully aware of the formula and takes it to an extreme. That very first page of &lt;em&gt;Sub-Mariner&lt;/em&gt; #68, for all the flaws of the story that’s to follow, is comic-book opera at its finest.&lt;/p&gt;  &lt;p&gt;As a narrative, of course, the story doesn’t hold up. Namor finding Atlantis in some kind of ruin and throwing some kind of fit as a result seems like every story ever told with the character, perhaps most famously by Stan Lee and Jack Kirby, when they revived Namor in &lt;em&gt;Fantastic Four&lt;/em&gt; #4 in 1962. But upon closer inspection, Mr. Gerber’s take turns out to be more subversive than one might suspect.&lt;/p&gt;  &lt;p&gt;His Namor takes the spoiled-bully antics to new heights. The Sub-Mariner’s first reaction to the apparent ruin of his kingdom, for starters, is to start vandalizing buildings and vehicles. (“The land-dwellers have disabled &lt;em&gt;me&lt;/em&gt;… wrecked my &lt;em&gt;kingdom&lt;/em&gt;… killed my &lt;em&gt;race…!&lt;/em&gt; Why should &lt;em&gt;I&lt;/em&gt; not &lt;em&gt;finish&lt;/em&gt; their work—their glorious &lt;em&gt;victory?&lt;/em&gt;”) In his first encounter with new super-villain Force, Namor shows little regard for collateral damage—when a bystander is hurt by a piece of debris deflected when Namor throws what looks like a block of concrete at Force’s back, the hero blames his opponent, pathetically: “You—have placed an innocent woman’s &lt;em&gt;life&lt;/em&gt; in danger—for &lt;em&gt;nothing!&lt;/em&gt;” To defeat Force, Namor sees fit to bring down an entire monument, but then he can’t be bothered to arrest the criminal; he lets him escape, instead, because he’s got more important things to do.&lt;/p&gt;  &lt;p&gt;In issue #69, as if to emphasize his less than favorable interpretation of the title character, Mr. Gerber invites the comparison between Namor and the enforcers of an oppressive regime. In the subplot, set in some sort of parallel dimension, a mob of evil storm troopers crashes through the doors of a rebel hideout. In the very next panel, Namor himself, in search of a scientist whose help he requires, tears through the entrance of a hospital, wreaking havoc among its staff and breaking furniture, until a doctor manages to win Namor’s “respect” by opposing him. “&lt;em&gt;Parallels:&lt;/em&gt; What would literature be &lt;em&gt;without&lt;/em&gt; them?” a transitional caption reads.&lt;/p&gt;  &lt;p&gt;But Mr. Gerber’s Namor isn’t &lt;em&gt;just&lt;/em&gt; an emotionally immature and impatient one-note brute with a very low tolerance for frustration. He also seems to be disappointed with the kinds of living conditions the “land-dwellers” create for themselves. Arriving in New York City, the Sub-Mariner looks down at Manhattan from the top of the Empire State Building, a view prompting a soliloquy on the course of humanity.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“The crowded, filthy &lt;em&gt;streets&lt;/em&gt;—teeming with life in such &lt;em&gt;numbers&lt;/em&gt; that it no longer has any &lt;em&gt;value—!&lt;/em&gt; The ruthless, nightmarish rush, rush, rush to &lt;em&gt;nowhere&lt;/em&gt;—mankind is a species so far removed from &lt;em&gt;nature&lt;/em&gt; that it has &lt;em&gt;lost&lt;/em&gt; its most basic &lt;em&gt;instincts&lt;/em&gt;—even, perhaps, that of &lt;em&gt;self-preservation&lt;/em&gt;—the most &lt;em&gt;essential&lt;/em&gt;. It is as though man remembers &lt;em&gt;how&lt;/em&gt; to multiply—but has forgotten &lt;em&gt;why!&lt;/em&gt; And that makes the most &lt;em&gt;fearsome&lt;/em&gt; brand of &lt;em&gt;foe&lt;/em&gt;—one who cares not if he &lt;em&gt;lives&lt;/em&gt; or &lt;em&gt;dies!&lt;/em&gt;”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Namor’s arrival at Empire State University triggers another thought. “Once I had hoped that &lt;em&gt;change&lt;/em&gt; might spawn in such alcoves of intellect,” he says. At which point the end of the page is reached and Namor’s harsh assessment of human society interrupted, even more harshly, as the resident super-villain introduces himself by knocking the foreign social critic out of the sky. It’s the prelude to several pages’ worth of fisticuffs—much more common ground to the avid Marvel &lt;em&gt;aficionado&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;Mr. Gerber’s excursions in social criticism don’t end with Namor. In issue #69, in the aforementioned subplot, a wizard, a scholar and a musician are rebelling, with some trans-dimensional advice from Doctor Strange, against a totalitarian regime that handily cops to being unequivocally evil by referring to the three resistants as “love-mongers.” In a scene that winds up being unintentionally funny, the musician, in an act of defiance, begins to sing what might be kind of a national anthem, which suddenly causes the villains to drop to the floor in pain and lose consciousness.&lt;/p&gt;  &lt;p&gt;“&lt;em&gt;Wha—?!&lt;/em&gt; They—they went &lt;em&gt;numb&lt;/em&gt; at the moment I commenced &lt;em&gt;singing!!&lt;/em&gt;” he wonders. “&lt;em&gt;Why?&lt;/em&gt; Did I chant some arcane &lt;em&gt;spell—&lt;/em&gt;purely by &lt;em&gt;accident?&lt;/em&gt;” Or did he, per chance, hit a wrong note? But no such thing, as Doctor Strange is on hand to explain: “&lt;em&gt;Music&lt;/em&gt; is the spellbreaker!” he exclaims, 30 years before &lt;em&gt;&lt;a href="http://www.phonogramcomic.com/"&gt;Phonogram&lt;/a&gt;&lt;/em&gt;. “The sounding of a &lt;em&gt;horn&lt;/em&gt;—the soft strains of a &lt;em&gt;lyre&lt;/em&gt;—even a &lt;em&gt;voice&lt;/em&gt; raised in song—!” &lt;/p&gt;  &lt;p&gt;Instantly, the rebels comprehend, as they jointly embark on a sermon that rivals Namor’s in terms of socio-political philosophizing:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“To make &lt;em&gt;music&lt;/em&gt; is to &lt;em&gt;create&lt;/em&gt;—and to create is to &lt;em&gt;grow&lt;/em&gt;—and growth—! &lt;em&gt;Growth&lt;/em&gt; is the bane of &lt;em&gt;all&lt;/em&gt; tyrants, all who pretend to &lt;em&gt;sacredness!&lt;/em&gt; For it implies &lt;em&gt;learning&lt;/em&gt;… and as men learn, their sacred things &lt;em&gt;diminish&lt;/em&gt; in &lt;em&gt;number&lt;/em&gt;… until only &lt;em&gt;life&lt;/em&gt; and &lt;em&gt;love&lt;/em&gt; can be so worshipped. Our task is &lt;em&gt;set&lt;/em&gt; for us, then. We must sound a clarion call all &lt;em&gt;Zephyrland&lt;/em&gt; will hear!”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Now, this is a bunch of other-dimensional hippies, granted. (Someone in the letter column points out that there were initially four of them, and they had a yellow submarine when they picked up Namor and sailed to “a sea of green” in a previous issue.) But imagine, in 1973, the average Marvel reader’s reaction to the the notion that enlightenment leads to the rejection of religion. I’m not sure I’d want to imagine the average Marvel reader’s reaction in 2009.&lt;/p&gt;  &lt;p&gt;All those interjections of social awareness are fairly random here, ultimately. They’re stapled on to a generic superhero plot, rather than organic parts of a narrative that’s informed by them, and they don’t add up to anything bigger than the sum of its parts. That said, in many ways, they still make the story a more memorable experience than many more recent genre narratives, despite the many obvious flaws and shortcomings that date it as something very much of its time.&lt;/p&gt;  &lt;p&gt;Steve Gerber’s &lt;em&gt;Sub-Mariner&lt;/em&gt; is not a classic by any means, but it may still be a rewarding read if you’ve got a taste for off-kilter superhero comics with a strong melodramatic bend. Simply put, it’s already plain here that Mr. Gerber had something to say, even if he hadn’t found the right approach to communicate it in the shape of a superhero comic-book story. &lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: D&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-5328594695764790347?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/r02FGoOzci8" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/sub-mariner-6869.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_r6zxBqVFCdw/Sre6Lw4OxxI/AAAAAAAAAyI/WZ6vSLBCDKc/s72-c/sub-mariner.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-9024283304155191674</guid><pubDate>Sun, 20 Sep 2009 23:45:00 +0000</pubDate><atom:updated>2009-09-20T18:02:26.291-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Marvel</category><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>Destroyer Mouse</title><description>&lt;p&gt;I’m probably the only one who’s amused to no end by the fact that the news of the Kirbys’ challenge to Disney/Marvel &lt;a href="http://mediadecoder.blogs.nytimes.com/2009/09/20/in-wake-of-disney-marvel-deal-cartoonists-heirs-seek-to-reclaim-rights/"&gt;breaks&lt;/a&gt; on Steve Gerber’s birthday.&lt;/p&gt;  &lt;p&gt;For the uninitiated, Gerber and Kirby were friends and supported each other in their respective legal fights with Marvel—by collaborating, for instance, on a fundraising comic-book series called &lt;em&gt;&lt;a href="http://en.wikipedia.org/wiki/Destroyer_duck"&gt;Destroyer Duck&lt;/a&gt;&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;Oh, and there’s also the matter of Howard the Duck’s appearance, of course, which once caused Disney to threaten legal action unless Marvel agreed to accept a redesign of the character dictated by Disney.&lt;/p&gt;  &lt;p&gt;Unfathomably, Marvel accepted, which—because the Disney design was, of course, made to look as crummy as possible—led to a rather startling re-interpretation of Howard once Gerber returned to the character in 2001:&lt;/p&gt; &lt;a&gt;&lt;img style="text-align: center; margin: 0px auto 10px; width: 263px; display: block; height: 400px" id="BLOGGER_PHOTO_ID_5383700457581974882" border="0" alt="" src="http://3.bp.blogspot.com/_r6zxBqVFCdw/Sra_CsdIFWI/AAAAAAAAAyA/T4o8hn1Rx4U/s400/htd.jpg" /&gt;&lt;/a&gt;  &lt;p&gt;Linkage: More on Jack Kirby’s legal history with Marvel can be found at &lt;em&gt;&lt;a href="http://www.tcj.com/aa02ss/n_marvel.html"&gt;The Comics Journal&lt;/a&gt;&lt;/em&gt;, Gerber and others chime in in &lt;a href="http://twomorrows.com/kirby/articles/19hour25.html"&gt;this transcript of a radio show&lt;/a&gt;, and Gerber elaborates on the shared history between Disney and Marvel regarding Howard the Duck in an interview available &lt;a href="http://www.stevegerber.com/interviews/diamond.php3"&gt;at his Web site&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;Suffice it to say, if you’re familiar with Gerber’s history, it’s been a very strange couple of weeks.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-9024283304155191674?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/qSa5auH57K4" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/destroyer-mouse.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_r6zxBqVFCdw/Sra_CsdIFWI/AAAAAAAAAyA/T4o8hn1Rx4U/s72-c/htd.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-6076680508002217297</guid><pubDate>Sun, 20 Sep 2009 21:59:00 +0000</pubDate><atom:updated>2009-09-20T20:17:40.801-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Steve Gerber</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>“My artistic expansion can’t be contained by this medium any longer.”</title><description>&lt;p&gt;Writer Steve Gerber would have been 62 years old today. &lt;/p&gt;  &lt;p&gt;Gerber died in early 2008, from pneumonia in combination with a terminal, progressive lung disease. The above quote is taken from &lt;a href="http://www.tcj.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=754&amp;amp;Itemid=48&amp;amp;limit=1&amp;amp;limitstart=3"&gt;an interview&lt;/a&gt; he gave to Gary Groth of &lt;em&gt;The Comics Journal&lt;/em&gt; in 1978—a transitional, crucial moment in Gerber’s career.&lt;/p&gt;  &lt;p&gt;To see what Gerber was saying, it’s important to understand where he was coming from. At this point in time, Gerber had just been fired by Marvel because he was seeking control of his creation Howard the Duck, and he had also seen the cancellation—due to a lack of support from the publisher, as well as a lack of commercial success—of &lt;em&gt;Omega the Unknown&lt;/em&gt;, a superhero title he had co-created and co-written while at Marvel.&lt;/p&gt;  &lt;p&gt;So, quite literally, Gerber was talking about a “medium” that had, in no uncertain terms, proven unwilling and unable to accommodate his creative endeavors on the terms and conditions that he thought were appropriate.&lt;/p&gt;  &lt;p&gt;“I don't really foresee my staying in comics much longer,” Gerber tells Groth. Part of the reason is that he doesn’t “like the way business is conducted in this industry,” he says, but there’s also a more creative concern at the heart of his disenchantment with comics:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“I think my work already — this has nothing to do with the quality of it, only with the nature of what I'm trying to do, I don't want to get too self-congratulatory — it's already — the balloon is about to burst in terms of how much further the medium can be stretched. If I ever wanted to do the stories that Howard is currently appearing in, but without a duck, there would be no way to do them in comics. […] Unless I was willing to put someone with long underwear in the lead. That would be the only other way of doing the stories. I'm trying hard to avoid sounding pretentious, folks. My artistic expansion can't be contained by this medium any longer.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;So, as it turns out, when Gerber talks about the “medium” of comics, he doesn’t mean the kind of platonic ideal people tend to have in mind today when they mention the “medium,” one that’s big enough to include mainstream bookstore successes like Art Spiegelman, Chris Ware and Jeff Smith.&lt;/p&gt;  &lt;p&gt;Rather, what he refers to is the &lt;em&gt;de facto&lt;/em&gt; state of American comics, circa 1978: a medium where the “mainstream” of “overground comics” is synonymous with generic, gaudily dressed, garishly colored superheroes who star in shallow, rigidly formulaic stories. (There &lt;em&gt;was&lt;/em&gt; the occasional barbarian, martial artist or fowl, but those were the exceptions that proved the rule.)&lt;/p&gt;  &lt;p&gt;The statements quoted here are not, by a long shot, the most controversial ones Gerber makes during that interview, and I have no doubt that there were plenty of ruffled feathers (and worse) as a result. By openly stepping up and demanding more for himself—and &lt;em&gt;from&lt;/em&gt; himself—than Marvel was ready to go along with, Gerber challenged not just Marvel, but the entire comics industry along with it.&lt;/p&gt;  &lt;p&gt;In retrospect, however, Gerber’s predictions on the medium’s capacity to “contain his artistic expansion” turned out to be true—tragically so, because, looking at the work he’s done, I’m coming to think that it’s both unfathomable and inevitable that they turned out to be true.&lt;/p&gt;  &lt;p&gt;I haven’t seen all of Gerber’s work yet by a long shot, and not all of what I’ve seen of it is up to par. Still, the more I’m exposed to, and the more I think about it, the more I’m coming to the conclusion that Steve Gerber was very much the first writer in North American mainstream comics who came to approach his work in a deliberate, proto-literary fashion, and with the kind of creative ambition that makes him, at the very least, the missing link between Stan Lee and the likes of Alan Moore, Neil Gaiman and Grant Morrison.&lt;/p&gt;  &lt;p&gt;(Not to give Jack Kirby, Will Eisner and Frank Miller short shrift, but their work speaks more to the visual aspect of comics than the literary one—which is important, too, of course, and isn’t even entirely separate, either, but still a very different line of development than the one I think Gerber is a part of.)&lt;/p&gt;  &lt;p&gt;Starting on Monday, I’m going to post a series of longer examinations of five of Gerber’s superhero works. It’s not necessarily meant to be the most significant ones—although &lt;em&gt;Omega the Unknown&lt;/em&gt; is in there—but I do think they still demonstrate a certain progression that’s broadly in line with the writer’s own assessment of his prospects as quoted above. I’m restricting myself to the superhero stuff here, because it speaks directly to the point Gerber was making in the interview—in a sense, it seems he &lt;em&gt;did&lt;/em&gt; cave in and put someone with long underwear in the lead, eventually.&lt;/p&gt;  &lt;p&gt;There’s plenty of other material he produced that’s well worth examining, of course, including tons of non-superhero stuff like &lt;em&gt;Howard the Duck&lt;/em&gt; and &lt;em&gt;Nevada&lt;/em&gt;, among many others, so I’m fairly confident that I’m not nearly done with Gerber’s work yet.&lt;/p&gt;  &lt;p&gt;All of which is a very long-winded way of saying, I don’t think the comics industry at large has quite recognized—let alone acknowledged—the significance of Gerber’s contributions to the creative evolution of the form, to anywhere near the extent that’s due to him. In the five reviews I’m going to post in the next five days, I hope I’ll be able to explain at least part of why and how I’ve come to that conclusion.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-6076680508002217297?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/n_YgtjywPg8" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/my-artistic-expansion-cant-be-contained.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-5090447564430749509</guid><pubDate>Thu, 17 Sep 2009 11:20:00 +0000</pubDate><atom:updated>2009-09-20T20:19:31.408-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Marvel Super-Heroes #18</title><description>&lt;p&gt;&lt;a href="http://marvel.com/"&gt;Marvel Comics&lt;/a&gt;, 1968, 22 pages plus reprints, $ 0.25&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 132px; float: left; height: 200px" id="BLOGGER_PHOTO_ID_5382395034056708418" border="0" alt="" src="http://3.bp.blogspot.com/_r6zxBqVFCdw/SrIbxC3G0UI/AAAAAAAAAx4/acrek5o3QdA/s200/msh.jpg" /&gt;&lt;/a&gt;&lt;strong&gt;Writer:&lt;/strong&gt; Arnold Drake     &lt;br /&gt;&lt;strong&gt;Penciler:&lt;/strong&gt; &lt;a href="http://www.genecolan.com/"&gt;Gene Colan&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Inker:&lt;/strong&gt; Mickey Demeo (a.k.a. Mike Esposito)     &lt;br /&gt;&lt;strong&gt;Colorist:&lt;/strong&gt; &lt;a href="http://www.stangoldberg.com/"&gt;Stan Goldberg&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Letterer:&lt;/strong&gt; Herb Cooper&lt;/p&gt;  &lt;p&gt;Arnold Drake and Gene Colan’s “Guardians of the Galaxy!”—which introduces the long-running Marvel property of the same name—is very much a post-&lt;em&gt;Star Trek&lt;/em&gt;, pre-Apollo-11 type of sci-fi story, albeit spruced up with superheroes, that couldn’t really have been told at any other point in time. In April 1968, a few months before its release, Stanley Kubrick’s seminal &lt;em&gt;2001: A Space Odyssey&lt;/em&gt; had begun to prepare the mainstream for a weightier kind of science fiction; and on July 20, 1969, Neil Armstrong, Michael Collins and Buzz Aldrin raised the bar for authentic-looking space fiction in a rather dramatic fashion.&lt;/p&gt;  &lt;p&gt;Essentially, in this origin story, the concept boils down to a darker, grittier version of DC’s Legion of Super-Heroes—the first line on the first page describes the Guardians as a “guerrilla legion,” in fact. The story is set in the year 3007 (so, not the “30th century,” as one caption states), at which point “dozens of planets” have been colonized by humanity. “Wars among nations long ago ceased,” we’re told, and there’s now a U.L.E.—standing for “United Lands of Earth”—as well as a U.L.E. Federation that includes all the various colonies. Instead of fighting amongst themselves, humans are now at war with… well, communists from outer space, evidently—in this instance, a space-faring race of green lizard people called the Badoon.&lt;/p&gt;  &lt;p&gt;The story opens with Charlie-27, a resident of Earth’s Jupiter colony, who returns home “after six months of &lt;em&gt;solitary space-militia duty&lt;/em&gt;,” only to find that the planet’s been overrun by the Badoon, “in the name of the glorious &lt;em&gt;Eastern Zone Council!&lt;/em&gt;”—because commies always live in the East, globes or outer space be damned. Charlie escapes (via “teleport”) to the Pluto colony, but finds the same picture: A lone free fighter, named Martinex, remains to commit acts of sabotage among the invaders and “blow up some industrial complexes.” The two travel to Earth, also occupied by the Badoon, where they encounter 20th-century man Major Vance Astro and his companion Yondu. We’re leaving the four rebels as they decide to join forces in search of some “free colony.”&lt;/p&gt;  &lt;p&gt;Although a few nice ideas went into the design of the characters, they’re a largely bland and generic bunch. “Like all pioneers, Charlie-27’s human body was adapted at birth to withstand Jupiter’s conditions—&lt;em&gt;eleven&lt;/em&gt; times the &lt;em&gt;mass&lt;/em&gt; and &lt;em&gt;three&lt;/em&gt; times the &lt;em&gt;gravity&lt;/em&gt; of Earth—!” The character is made to look the part. Martinex from Pluto is a being of “living crystal”—and lord knows how that’s meant to work, particularly since he says his folks are “descended from &lt;em&gt;Earthmen&lt;/em&gt;,” as well.&lt;/p&gt;  &lt;p&gt;Major Vance Astro, meanwhile, is a pretty blatant superhero version of Buck Rogers. He leaves his old life in 1988 behind and spends a thousand years in suspended animation on a space rocket—something the scientists back home told him was necessary to “reach the nearest star,” because “Einsteinian physics” had it that it was impossible to go “beyond the speed of light.” Once he arrives at his destination “ten lifetimes” later, however, he is astonished to be greeted by humans. “&lt;em&gt;Earthmen!&lt;/em&gt; B—but it &lt;em&gt;can’t&lt;/em&gt; be! How could you &lt;em&gt;beat&lt;/em&gt; me here?”&lt;/p&gt;  &lt;p&gt;Well, turns out Einstein isn’t up to date anymore. “&lt;em&gt;Harkovian physics&lt;/em&gt;, old man! It replaced &lt;em&gt;Einstein’s&lt;/em&gt; 800 years ago!” The news causes Astro to have a bit of a nervous breakdown that, incidentally, makes him the most interesting of the four heroes. “&lt;em&gt;Ha ha ha ha ha!&lt;/em&gt;” he goes. “It was all for nothing! My &lt;em&gt;home&lt;/em&gt;—my &lt;em&gt;girl&lt;/em&gt;—my &lt;em&gt;friends—ha ha ha!&lt;/em&gt;—all &lt;em&gt;thrown away&lt;/em&gt; for &lt;em&gt;nothing!&lt;/em&gt;” Unfortunately, the creators don’t manage to capitalize on the meltdown in the rest of the story, in which Astro comes off as generically square-jawed rather than intriguingly unhinged. In the heat of the battle, he does get the best line by far in the entire script, though: “[…] Like we used to say &lt;em&gt;back in 1988—&lt;/em&gt;that’s the way it &lt;em&gt;moves!&lt;/em&gt;” Suffice it to say, I thoroughly approve.&lt;/p&gt;  &lt;p&gt;Yondu, finally, is a borderline offensive stereotype, even, I’d wager, by the standards of forty years ago. The character, described by Astro as being “&lt;em&gt;native&lt;/em&gt; of the planet I landed on,” is blue and evidently naked except for a pair of red pants. He wears a mohawk, fights with a faintly futuristic bow and arrow and is the only one of the four protagonists who doesn’t speak proper English. “I &lt;em&gt;not&lt;/em&gt; believe it, Major! Is &lt;em&gt;no&lt;/em&gt; free colony! Everybody &lt;em&gt;dead—&lt;/em&gt;or &lt;em&gt;slave!&lt;/em&gt;” He seems to be a direct descendant of Friday from &lt;em&gt;Robinson Crusoe&lt;/em&gt;, in other words—the loyal, childlike savage type who requires strong guidance from the white man.&lt;/p&gt;  &lt;p&gt;The highlight of the piece, in lieu of an engaging plot or compelling characters, is the plainly fantastic artwork by Gene Colan, who’s doing some incredibly dynamic and flashy page layouts and figures here. Neal Adams’ work around the same time immediately comes to mind as a point of comparison, but to be fair, I couldn’t tell you which of the two gentlemen got there first. The way Mr. Colan composes his pages and stages the action looks expressive, refreshingly creative and exciting all the way through, without making any sacrifices towards clarity. You can tell that the artist had the time of his life drawing this, and even forty years later, I can’t think of many of his colleagues who are able to produce equally dynamic visuals while still guiding you through the story as sure-footedly as Mr. Colan is doing here.&lt;/p&gt;  &lt;p&gt;Thematically, I guess there’s a case to be made that the unusually strong military bend of the characters—either explicitly, by way of their backstories, or, with Vance Astro, in the kind of psychological trauma that soldiers returning home from the war may experience—may have been intended as a nod to the Vietnam War and its growing rejection among the general populace, which certainly came to a boil in 1968. Overall, though, it’s not a very strong case, to be honest. The Guardians of the Galaxy’s debut is tons of fun to look at, thanks to Gene Colan, but as a story, it doesn’t really hold up.&lt;/p&gt;  &lt;p&gt;In addition to the “Guardians of the Galaxy” feature, the book also includes a couple of Golden-Age reprints starring the Sub-Mariner and the All-Winners Squad, of which the less said, the better. And on the letters page, a certain future comics professional from Madison, Wisconsin, writes in praise of a previous issue. “In my opinion, the Phantom Eagle is going to be one of the smash sensations of the year,” he writes.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“I, being a student of motives for war, and a confirmed fan of World War I biplanes and triplanes, consider that most comics groups take preference to WWII and its land and sea battles. Well, for battles, WWI is pretty good, too, especially for aerial battles. Too long has the War to End All War been neglected. Now, Mighty Marvel has changed that. World War One has been recognized.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;I’ve never heard of the Phantom Eagle, to be honest, but I do wonder how you become a confirmed fan of World War I biplanes and triplanes.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: D+&lt;/strong&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-5090447564430749509?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/oo3I6yhC93I" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/marvel-super-heroes-18.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_r6zxBqVFCdw/SrIbxC3G0UI/AAAAAAAAAx4/acrek5o3QdA/s72-c/msh.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">4</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-169473367662010558</guid><pubDate>Fri, 04 Sep 2009 11:27:00 +0000</pubDate><atom:updated>2009-09-20T16:34:04.337-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Linkage</category><title>Hiatus, Interrupted</title><description>&lt;p&gt;Before returning to my temporary exile from the Interwobbles, a brief pointer: Now I know &lt;a href="http://robot6.comicbookresources.com/2009/09/collect-this-now-soldier-x/"&gt;two people&lt;/a&gt; who like Darko Macan and Igor Kordey’s &lt;em&gt;Cable&lt;/em&gt; and its revamp as &lt;em&gt;Soldier X&lt;/em&gt;, one of my favorite Marvel comics of the two-oh-naughts. &lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-169473367662010558?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/YYoXMRUilAY" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/09/hiatus-interrupted.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-8266218825507594287</guid><pubDate>Mon, 17 Aug 2009 19:13:00 +0000</pubDate><atom:updated>2009-08-17T13:13:33.816-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Service Announcements</category><title>Flip the Flippin’ Switch</title><description>&lt;p&gt;I’ll be online only sporadically for the next couple weeks, because, I’m told, it will take some time for the Deutsche Telekom to locate the switch for my DSL—and, once found, the switch will have to be flipped gently, not hastily.&lt;/p&gt;  &lt;p&gt;So, more time to read comics, I guess, although maybe I’ll do something crazy and come up with some content for the blog while I’m not plugged in.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-8266218825507594287?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/R58Mz6GVsP8" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/08/flip-flippin-switch.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-4541530244840859022</guid><pubDate>Mon, 10 Aug 2009 17:51:00 +0000</pubDate><atom:updated>2009-08-10T11:57:07.564-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Sales</category><title>The Amazon Best-Seller List: “A Black Box with the Fancy Word ‘Algorithm’ Used to Describe It”</title><description>&lt;a href="http://www.amazon.com/"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 177px; height: 50px;" src="http://4.bp.blogspot.com/_r6zxBqVFCdw/SoBfRnLbWUI/AAAAAAAAAwo/iFLFBT9iGXs/s200/amazon.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5368395512004958530" /&gt;&lt;/a&gt;&lt;p&gt;There’s been &lt;a href="http://comicsworthreading.com/2009/08/02/marvel-fails-at-bookstore-market/"&gt;some speculation&lt;/a&gt; lately about what online book-seller Amazon’s best-seller lists (“updated hourly”) do or don’t mean. At &lt;em&gt;The Big Money&lt;/em&gt;, now, there’s &lt;a href="http://www.thebigmoney.com/features/kindle-chronicles/2009/08/05/secrets-amazon-best-seller-list?page=full"&gt;a new article by Marion Maneker&lt;/a&gt; that takes a closer look at the charts.&lt;/p&gt;  &lt;p&gt;On the method used to compile the list, for instance, Maneker quotes “an Amazon spokeswoman”:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“We base rankings on all-time sales, as well as recent sales that are weighted more heavily than older sales, so that our lists are timely and aren't always dominated by all-time best-sellers like &lt;i&gt;Harry Potter&lt;/i&gt;.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Maneker also provides a quote from author Andy Kessler’s book &lt;em&gt;Wall Street Meat&lt;/em&gt; that explains what this may mean in practice:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;&amp;quot;I'm not sure the exact number,&amp;quot; Kessler says of the weightings, &amp;quot;but my guess is 40 percent hour, 30 percent day, 20 percent week, and 10 percent month. So if you have a huge spike in sales, you don't completely dislodge books that have been in the top 10 or top 100 for months and months. Though you might pass them for a very fun hour.&amp;quot;&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Based on these assumptions, Maneker goes on to speculate on the numbers required to get on the list:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;At the very top—rankings No. 1 to No. 10—a book could be selling 3,000 to 10,000 copies a week through the Internet retailer. So all it takes is, say, 500 to 1,000 copies manhandled through the system on a single day to get your book into the top ranks.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;I’ve suspected the same thing, but in the end, it depends on how exactly the list is assembled, of course.&lt;/p&gt;  &lt;p&gt;The complete article, which also discusses some of the implications for authors, ways of gaming the list and the impact of e-books and the Kindle, is well worth a read.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-4541530244840859022?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/vVcKOFwwoow" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/08/amazon-best-seller-list-black-box-with.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_r6zxBqVFCdw/SoBfRnLbWUI/AAAAAAAAAwo/iFLFBT9iGXs/s72-c/amazon.JPG" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-8258648625550078950</guid><pubDate>Thu, 06 Aug 2009 05:00:00 +0000</pubDate><atom:updated>2009-08-05T23:05:59.571-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Greek Street #1</title><description>&lt;p&gt;&lt;a href="http://www.dccomics.com/vertigo/"&gt;DC Comics/Vertigo&lt;/a&gt;, 32 pages, $ 1.00&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 129px; height: 200px;" src="http://3.bp.blogspot.com/_r6zxBqVFCdw/Snpkk7jrbpI/AAAAAAAAAv4/9EyX9PUqHGs/s200/greek.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5366712491590774418" /&gt;&lt;/a&gt;&lt;strong&gt;Writer:&lt;/strong&gt; Peter Milligan     &lt;br /&gt;&lt;strong&gt;Artist:&lt;/strong&gt; &lt;a href="http://minkiaturtle.blogspot.com/"&gt;Davide Gianfelice&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Colorist:&lt;/strong&gt; &lt;a href="http://trishm.blogspot.com/"&gt;Patricia Mulvihill&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Letterer:&lt;/strong&gt; &lt;a href="http://www.comicspace.com/clemrobins/"&gt;Clem Robins&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Cover artist:&lt;/strong&gt; &lt;a href="http://www.kakofonia.com/"&gt;Kako&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;“&lt;em&gt;Greek Street&lt;/em&gt; is a reimagining of many of those ancient [Greek] tragedies,” Peter Milligan explains in his editorial, “played out on these modern Soho streets, with modern Soho and British ‘types’ unconsciously living out the roles of Agamemnon, Clytemnestra, Medea and more. It’s a complex story of incest, murder and clairvoyance.”&lt;/p&gt;  &lt;p&gt;As it turns out, though, that’s not quite correct. The book’s protagonist, a character named Eddie, may be living out a role similar to that of Oedipus, but it’s also one that differs from its mythological model quite significantly. In the original myth, Oedipus sets out to avoid the Oracle’s prediction that he will kill his father and marry his mother. The &lt;em&gt;tragedy&lt;/em&gt; being, of course, that his very zeal to defy his fate leads to its ultimate fulfillment. It’s a very human story, with the potential for profound insights—the fact that it’s still carried on, after thousands of years, is not an accident, after all.&lt;/p&gt;  &lt;p&gt;In &lt;em&gt;Greek Street&lt;/em&gt;, now, the plot takes a very different turn. For one thing, whereas his ancient predecessor didn’t know who his real parents were, Eddie is well aware of it, at least in the case of his mother. For another, Eddie seems hellbent on fulfilling the “prophecy,” instead of running from it. I’m fairly confident that this is not a careless blunder on Mr. Milligan’s part, granted, but a conscious decision that’s going to pay off somewhere down the road.&lt;/p&gt;  &lt;p&gt;Still, the mythological Oedipus’ &lt;em&gt;ignorance&lt;/em&gt; and his desire to &lt;em&gt;escape&lt;/em&gt; his fate are the crucial parts that inform his every move, and it’s precisely those two aspects that ultimately enable the audience to care about the character’s fate, and that make it, well, &lt;em&gt;tragic&lt;/em&gt;. If you take all that out, then you better have something worthwhile in mind to replace it with. Otherwise, what’s the point of doing the story?&lt;/p&gt;  &lt;p&gt;Unfortunately, that something is missing here. Eddie clearly doesn’t want to avoid any prophecies—nor, for that matter, does he seem to want anything else. The character just stumbles around and does a whole bunch of wildly unsettling things that should, by any means, be wreaking all kinds of havoc with his mind. But they don’t seem to have much of an effect at all on him. There is a brief scene in which Eddie has a nightmare, but immediately after, it’s back to business as usual: He goes to work and does more weird things without a discernible motivation. Everything Eddie does appears random and perfunctory, rather than the consequence of something. &lt;/p&gt;  &lt;p&gt;There are at least four potentially traumatic experiences Eddie goes through in the story, and each time, instead of exploring what could be an interesting and significant moment for the character, Mr. Milligan just skips ahead. When Eddie finally &lt;em&gt;does&lt;/em&gt; crack, ironically, the occasion just seems phony—after everything he’s been through in the previous 30 pages, &lt;em&gt;this&lt;/em&gt; is driving him over the edge?&lt;/p&gt;  &lt;p&gt;Maybe I’m supposed to be shocked by a character having sex with his own mother or cutting off his dick with a piece of broken glass. If so, the story fails. It’s hard to be shocked when you’re given no reason to care about the characters; random, vaguely outrageous misery is no substitute for character development. It’s hard to be shocked, for that matter, by a comic that purports to be “for mature readers,” but is so obviously and so terribly afraid of regular male and female nudity that no hoary old comic-book cliché is too contrived or silly to cover it up. (Bring on the extra bras and linens and convenient awkward poses.)&lt;/p&gt;  &lt;p&gt;The panel-to-panel storytelling by Mr. Gianfelice has its own share of kinks, meanwhile. In the strip-club scene in the first two pages, one of the patrons, sitting on a bar stool, puts his hand on a stripper who just stepped next to him. She immediately tells him to remove it, but it takes her six panels, various camera shifts and a lengthy monologue before she changes her position. Instead of just stepping out of reach, or of simply turning around while addressing the guy, she’s just standing there, implausibly, talking to the offender over her shoulder for six panels straight.&lt;/p&gt;  &lt;p&gt;On top of page 29, I’m still not entirely sure if a scream coming out of a window is meant to be connected to the previous scene. It has to be, logically, because otherwise, why put a random scream in the panel? The problem is, it’s clearly &lt;em&gt;not the same window&lt;/em&gt; as the one depicted a page earlier. It’s pretty easy to tell, too, because there’s a big neon sign just below the window on page 28, but not the one shown on page 29. That’s pretty basic stuff, and you’d think somebody would catch it—particularly since it obscures a plot point.&lt;/p&gt;  &lt;p&gt;Ultimately, though, the main problem with &lt;em&gt;Greek Street&lt;/em&gt; is the same one that many other mainstream comics share. Its set-up, “modern characters unwittingly reliving ancient Greek myths,” is a sound one, but that’s not what makes a story. It’s just an engine, and it needs both a direction and compelling characters to &lt;em&gt;become&lt;/em&gt; a story. In this first issue, at least, &lt;em&gt;Greek Street&lt;/em&gt; has neither.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: D+&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-8258648625550078950?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/sCsoPZgZ8CY" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/08/greek-street-1.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_r6zxBqVFCdw/Snpkk7jrbpI/AAAAAAAAAv4/9EyX9PUqHGs/s72-c/greek.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-7616079260765092702</guid><pubDate>Tue, 04 Aug 2009 23:45:00 +0000</pubDate><atom:updated>2009-08-04T17:47:34.780-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><title>Thor: The Trial of Thor #1</title><description>&lt;p&gt;&lt;a href="http://marvel.com/"&gt;Marvel&lt;/a&gt;, 32 pages, $ 3.99&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="float:left; margin:0 10px 10px 0;width: 130px; height: 200px;" src="http://2.bp.blogspot.com/_r6zxBqVFCdw/SnjIadKGAHI/AAAAAAAAAvg/QnWO5RQidXo/s200/thor.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5366259312841064562" /&gt;&lt;/a&gt;&lt;strong&gt;Writer:&lt;/strong&gt; Peter Milligan     &lt;br /&gt;&lt;strong&gt;Artist:&lt;/strong&gt; &lt;a href="http://carynord.com/"&gt;Cary Nord&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Colorist:&lt;/strong&gt; &lt;a href="http://justaddninjas.com/"&gt;Christina Strain&lt;/a&gt;     &lt;br /&gt;&lt;strong&gt;Letterer:&lt;/strong&gt; &lt;a href="http://www.myspace.com/joecaramagna"&gt;Joe Caramagna&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The current &lt;em&gt;Thor&lt;/em&gt; series by writer J. Michael Straczynski and artist Olivier Coipel has been extremely successful since its launch in 2007, but also something less than monthly—in the last two years, only 15 issues have come out. To fill the resulting gaps in the schedule and make at least a little bit of money on the character’s newfound popularity when the regular series fails to show up, Marvel started to commission a slew of one-shots and miniseries last year. Most of them have been written by Matt Fraction, now it’s Peter Milligan’s turn.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;The Trial of Thor&lt;/em&gt;, the first of two one-shots written by Mr. Milligan, starts out well. While Asgard is in a prolonged war with the Frost Giants (is it ever not?), with blood raining down on Earth and all that jazz, Thor is accused of walking around and killing and raping his own people, and generally behaving like he’s some sort of Viking prince. His father Odin and his friends, Balder the Brave and the Warriors Three, find this kind of behavior completely unacceptable, of course, and begin to investigate the allegations—which are delicate for a number of reasons, not least because Thor’s aid in the war is crucial.&lt;/p&gt;  &lt;p&gt;And, as it turns out, there’s not the shadow of a doubt that Thor is, indeed, the perpetrator.&lt;/p&gt;  &lt;p&gt;It’s a sound idea for a 32-page story, and the creators pull no punches in the way they set us up for the inevitable thunderstorm that is to follow, no doubt, when Thor stands trial for his crimes. Except it never comes. Remarkably, there is no trial of Thor in &lt;em&gt;The Trial of Thor&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;For 22 pages, Mr. Milligan slowly prepares the ground for an intriguing character study, and then it just falls apart completely. Thor, just like that, has a sudden “epiphany,” turns around, goes back home, uncovers the lame and contrived deception, and resolves the situation by beating the villains up with his hammer.&lt;/p&gt;  &lt;p&gt;The story never makes good on the promise of the first few pages, there’s no dramatic turning point, and the conclusion is a rushed &lt;em&gt;deus-ex-machina&lt;/em&gt; ploy that’s not even very clever. I’ve read better Peter Milligan stories.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: C-&lt;/strong&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-7616079260765092702?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/LSIGdm_MA38" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/08/thor-trial-of-thor-1.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_r6zxBqVFCdw/SnjIadKGAHI/AAAAAAAAAvg/QnWO5RQidXo/s72-c/thor.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-2301541972130895183</guid><pubDate>Mon, 03 Aug 2009 16:07:00 +0000</pubDate><atom:updated>2009-08-04T21:17:58.081-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Reviews</category><category domain="http://www.blogger.com/atom/ns#">Essays</category><title>WildC.A.T.s #42</title><description>&lt;p&gt;&lt;a href="http://www.imagecomics.com/"&gt;Image Comics&lt;/a&gt;, 1997, 22 pages, $ 2.50&lt;/p&gt;  &lt;p&gt;&lt;a&gt;&lt;img style="margin: 0px 10px 10px 0px; width: 127px; float: left; height: 200px" id="BLOGGER_PHOTO_ID_5365770110191879010" border="0" alt="" src="http://3.bp.blogspot.com/_r6zxBqVFCdw/SncLfHRlQ2I/AAAAAAAAAvA/T83WNYK4MkQ/s200/wildcats.jpg" /&gt;&lt;/a&gt;&lt;strong&gt;Writers:&lt;/strong&gt; Brandon Choi, Jonathan Peterson     &lt;br /&gt;&lt;strong&gt;Pencilers:&lt;/strong&gt; Mat Broome, Mike Miller     &lt;br /&gt;&lt;strong&gt;Inkers:&lt;/strong&gt; Sean Parsons, Mike Miller     &lt;br /&gt;&lt;strong&gt;Colorists:&lt;/strong&gt; Wendy Fouts, Mike Miller, Bad@$$     &lt;br /&gt;&lt;strong&gt;Letterer:&lt;/strong&gt; Bill O’Neil     &lt;br /&gt;&lt;strong&gt;Cover artists:&lt;/strong&gt; Mat Broome, Al Vey&lt;/p&gt;  &lt;p&gt;&lt;em&gt;WildC.A.T.s&lt;/em&gt; #42, cover-dated September, 1997, is remarkable mainly in how unremarkable it is, right up to the way it came into my possession a couple of months back.&lt;/p&gt;  &lt;p&gt;To make a long story short, I wanted a copy of &lt;em&gt;Phonogram: The Singles Club&lt;/em&gt; #1 and couldn’t find one except in a bundle with four other comics, of which this was one. On the plus side, the set ended up being cheaper than the single copy of the comic that I actually wanted—and which they told me they didn’t have when I specifically asked for it—would have been. So, I guess, thank you, Golden Age Collectables in Seattle!&lt;/p&gt;  &lt;p&gt;But I digress.&lt;/p&gt;  &lt;p&gt;As a series, &lt;em&gt;WildC.A.T.s&lt;/em&gt;* was in a spot that’s somewhat similar to the one it’s in today: right in the middle of a period that isn’t particularly memorable**. The astronomic sales of the first few issues were long gone, Jim Lee himself was nowhere near the book, and the property was about a year away in both directions from the kind of material that people tend to remember. From today’s point of view, the closest &lt;em&gt;WildC.A.T.s&lt;/em&gt; #42 comes to being in any way conspicuous is an early advertisement for the first relaunch of &lt;em&gt;StormWatch&lt;/em&gt; by Warren Ellis and Oscar Jimenez, which later led to &lt;em&gt;The Authority&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;As a comic taken on its own terms, &lt;em&gt;WildC.A.T.s&lt;/em&gt; #42 is a random, typical superhero comic—no, scratch that: a random, typical superhero comic by the standards of 1997. The story is the second chapter of a two-parter, its cover price of $ 2.50 is surprisingly close to what most mainstream comics still cost today, and it’s generally a brightly-colored mess. It’s also historically confused, since the otherwise useless—though extensive—recap page refers to German soldiers from World War I as “Axis troopers.”&lt;/p&gt;  &lt;p&gt;About the plot, I’m not sure. The gist of it is that some of the WildC.A.T.s have traveled back in time to prevent their arch-enemies, the alien Daemonites, from handing the Germans their very first supply of poison gas. “&amp;lt;Once the Germans start using my bio-chemical agents in battle, humanity’s final descent toward extinction shall be irreversible!&amp;gt;” bad guy Adolphus Koch, alias Defile, handily explains, in the kind of line that used to be shorthand for “villain speak.” Much of the rest of the dialogue is in the same league.&lt;/p&gt;  &lt;p&gt;There’s another group of time-travelers, and there are about five pages of story taking place in the present, but I’m not sure what’s going on with any of that. The recap page, as suggested earlier, is no help at all, because it just tells me the part that I could actually have figured out myself from reading the story. Generally, it’s a lot of characters running around doing a lot of things that the X-Men were particularly known for five years earlier; besides the time-travel angle, there’s also a token mysterious member who, purely by chance, runs into one of his ancestors, for instance.&lt;/p&gt;  &lt;p&gt;The panel-to-panel storytelling is sometimes competent and often shaky. Lord knows how the ridiculous two-page intro sequence is meant to be unfolding, for instance—or what its purpose is meant to be, for that matter. The artists seem to have mainly concentrated on making two generic F.B.I. agents look like Scully and Mulder from &lt;em&gt;The X-Files&lt;/em&gt;, which I guess they almost pull off in one of the panels, if you get past the distorted faces and the screaming second-hand Jim Lee style of the artwork. Backgrounds are the exception. Consequently: lots of speech balloons and caption boxes that are either redundant or have to cover for shortcomings in the artwork. After all, &lt;em&gt;someone&lt;/em&gt; has to tell the story, if the artists can’t be bothered.&lt;/p&gt;  &lt;p&gt;In fairness, the writers do take a brave stab at irony here and there and have some ideas in mind about lessons that some of the characters might be learning. But ultimately, it’s all too heavy-handed and haphazard to add up to much of a moral. Speaking of which: Why am I reviewing a nondescript Image comic from 1997, again?&lt;/p&gt;  &lt;p&gt;Well, the reason why I read it when it came to me was because I was genuinely curious. I didn’t read any Image comics in the 1990s, and I was wondering how a random issue like this one would hold up. And when I read it, what struck me, mainly, was that the level of craft it puts on display is—let’s face it—very shoddy, but was perfectly acceptable and commonplace ten years ago. After all, I did read a lot of &lt;em&gt;other&lt;/em&gt; superhero fare in the 1990s, and, without going back to check, what I can say about it now is that a lot of it probably wasn’t much better than &lt;em&gt;WildC.A.T.s&lt;/em&gt; #42. And a lot of the time, I didn’t really mind, and neither did much of anyone else. It seemed to be accepted that mainstream comics, as a general rule of thumb, tended to be crummy, most of the time.&lt;/p&gt;  &lt;p&gt;So if there &lt;em&gt;is&lt;/em&gt; a moral to all this (and there might not be, other than that spending 1,000 words on a 12-year-old issue of WildC.A.T.s is a gigantic waste of time and electricity), it has to be that we’ve come quite a long way in the last ten years. Not that there are no more crummy genre comics, but it certainly seems to me that the standards have risen by a notch or two over the last decade. On average, I think it’s fair to say that mainstream comics, much like television shows or videogames, are generally of a better craft in 2009 than they were in 1997. Simply put, they don’t make ‘em like &lt;em&gt;this&lt;/em&gt; anymore, and when they do, it tends to be an accident or an error of judgment. (Or Jeph Loeb.)&lt;/p&gt;  &lt;p&gt;And so here I am, grateful, after all, for this crummy 12-year-old Jim Lee comic that I didn’t actually want and that Jim Lee didn’t even draw. Now, with my palate properly cleansed, I will read my &lt;em&gt;Phonogram&lt;/em&gt; (from, you know, Image Comics!) and appreciate it like I should. And so should you.&lt;/p&gt;  &lt;p align="right"&gt;&lt;strong&gt;Grade: D-&lt;/strong&gt;&lt;/p&gt;  &lt;p&gt;&lt;font size="1"&gt;* The acronym in the title stands for “Covert Action Teams.” They dropped it at some point, and it’s just called &lt;em&gt;WildCats&lt;/em&gt; now.&lt;/font&gt;&lt;/p&gt;  &lt;p&gt;&lt;font size="1"&gt;** It’s not &lt;em&gt;exactly&lt;/em&gt; the same spot, mind you. In 1997, comics retailers pre-ordered &lt;/font&gt;&lt;a href="http://www.cbgxtra.com/Default.aspx?tabid=857"&gt;&lt;font size="1"&gt;an estimated 38,200 units&lt;/font&gt;&lt;/a&gt;&lt;font size="1"&gt; of &lt;em&gt;WildC.A.T.s&lt;/em&gt; #42. In June 2009, they bought &lt;a href="http://www.icv2.com/articles/news/15338.html"&gt;an estimated 7,863 copies&lt;/a&gt; of &lt;em&gt;WildCats&lt;/em&gt; #12.&lt;/font&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-2301541972130895183?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/S6ZjAglxoaw" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/08/wildcats-42.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_r6zxBqVFCdw/SncLfHRlQ2I/AAAAAAAAAvA/T83WNYK4MkQ/s72-c/wildcats.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-2440347922018072086</guid><pubDate>Thu, 30 Jul 2009 21:01:00 +0000</pubDate><atom:updated>2009-08-04T21:17:58.081-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Essays</category><category domain="http://www.blogger.com/atom/ns#">Marketing</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>Comic-Book Hucksters: Not What They Used to Be</title><description>&lt;p&gt;I recently watched &lt;em&gt;The Men Without Fear: Creating Daredevil.&lt;/em&gt; It’s a fairly entertaining documentary that’s included in the two-disc edition of the &lt;em&gt;Daredevil&lt;/em&gt; DVD from 2003. In it, Daredevil co-creator and original Marvel guru &lt;a href="http://en.wikipedia.org/wiki/Stan_Lee"&gt;Stan Lee&lt;/a&gt; talks about his “hucksterism” back in the early 1960s, among other things; how he tried to make Marvel fans feel like they were on to something special, part of a new movement, in on the joke, or whatever you want to call it.&lt;/p&gt;  &lt;p&gt;Later on in the film, current Marvel Editor-in-Chief Joe Quesada comments on Lee’s presence. All Lee needs to do, Quesada says, is to talk to you and put his hand on your shoulder, and it seems like you known him your whole life.&lt;/p&gt;  &lt;p&gt;Now, I’ve never had the fortune of meeting Stan Lee, and I’m sure there’s probably a degree of mythologizing involved in statements like Quesada’s, which, after all, seems reminiscent of everything anyone who’s ever met Lee tends to say about him.&lt;/p&gt;  &lt;p&gt;But, all that aside, I’m confident in saying one thing: Lee may have been a huckster, and quite a bold one at that, but in all the things I’ve ever seen or heard him say, or that I’ve seen written by him or about him, I don’t think he’s ever seemed obnoxious or annoying to me.&lt;/p&gt;  &lt;p&gt;Passionate about promoting his work, of course. And not afraid of using superlatives to do it, sure. But amid all that, there’s always been that self-conscious, charming wink. A wink that said, “Hey, look, I know. But why not have some fun with this?” A wink that reminded you that this wasn’t some used-car salesman who just wanted your money and nothing else, but the guy who’d &lt;em&gt;created&lt;/em&gt; many of these stories and characters.&lt;/p&gt;  &lt;p&gt;Lee didn’t just want you to buy one of his comics. He wanted you to buy the &lt;em&gt;next&lt;/em&gt; one, too. And not just because he &lt;em&gt;needed&lt;/em&gt; to sell those comics to make a living, but because he was having the time of his life creating them, and he very much wanted to &lt;em&gt;continue doing it&lt;/em&gt;. As the legend has it, Lee was disillusioned at the kind of stagnant, generic material he kept producing and quite ready to quit Marvel when publisher Martin Goodman asked him to come up with a superhero-team book in 1961. Which, of course, ended up being &lt;em&gt;Fantastic Four&lt;/em&gt;, the trigger to the creative explosion that catapulted Marvel to the top over the subsequent five years.&lt;/p&gt;  &lt;p&gt;Of course, I’m not even close to being in the generation that grew up on the work Lee is most famous for. But he’s still managed to leave that impression on me, to communicate to me that enthusiasm he obviously had for the work he’d been doing, in terms that I understood and that worked even in the second- or third-hand fashion (later Marvel comics, reprints, translations) in which most of it has found me.&lt;/p&gt;  &lt;p&gt;So, that would be Stan Lee for you.&lt;/p&gt;  &lt;p&gt;And then I read &lt;a href="http://www.comicsreporter.com/index.php/convention_report_cci_2009/"&gt;Tom Spurgeon’s San Diego Comic-Con report&lt;/a&gt;, in which Spurgeon makes an observation on Tyrese Gibson, musician, actor and the creator of an upcoming comic-book series published by Image Comics:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;I don't want to be a hater, but watching Tyrese Gibson in action for a few minutes on I think Thursday made me uncomfortable, mostly because it felt like he was operating as the most effective male booth babe ever seen rather than as a proud creator with a comic of import and impact. I'm uncomfortable with a lot of the hard selling that goes on at the show, so maybe I'm just old, though.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;When he says he doesn’t “want to be a hater,” Spurgeon refers to &lt;a href="http://comicbookresources.com/?page=article&amp;amp;id=22065"&gt;retailer Brian Hibbs’ recent run-in with Gibson&lt;/a&gt;, which, I think, was the sort of thing that people have come to call “a kerfuffle.” The Hibbs piece is lengthy, but it’s worth a read; it’s an intriguing case study on Twitter marketing, B-list celebrities and the comic books that they make—and, in this case, that they want to promote.&lt;/p&gt;  &lt;p&gt;Now, marketing, even aggressive marketing, is good and well. It’s a necessity, and as much a part of publishing as anything. But there is a point where it becomes obnoxious and pushy and annoying, and I think Spurgeon hits the nail on the head when he says that Gibson doesn’t really come across as “a proud creator with a comic of import and impact.”&lt;/p&gt;  &lt;p&gt;Don’t get me wrong: First up, I don’t know Gibson, I didn’t go to San Diego and I’m largely basing this on Brian Hibbs’ account. Second, I don’t mind people making a lot of noise about stuff they created. I don’t even mind other people jumping on the bandwagon and helping them to a degree that borders on activism. But personally, if I wanted to spread positive word of mouth on something, I think it’d have to be something that means something to me, or something I’m convinced is very good, at least, and the reasons for that would be what I’d be trying to communicate.&lt;/p&gt;  &lt;p&gt;And &lt;em&gt;that&lt;/em&gt; isn’t the impression I get from Gibson or his followers at all. The sense I get from Gibson’s fans is that they’re posting monosyllabic comments and calling Hibbs on the phone not because they’re actually convinced it’s going to be a particularly good or noteworthy comic, but because Celebrity Tyrese Gibson told them to. And the sense I get from Gibson is that he thinks his comic should be doing well not because it’s a particularly good or noteworthy comic, either, but because his name is on it and people should support it on the basis that his name is on it, and it’s going to be out there.&lt;/p&gt;  &lt;p&gt;Simply put, there’s no point in the proceedings at which it seems like Gibson’s efforts were actually &lt;em&gt;about&lt;/em&gt; his comic or anything that’s going to be in it. It’s all about Gibson, and about Gibson wanting Gibson’s comic to do well, and about how many Gibson fans Gibson can mobilize to tell people that &lt;em&gt;they&lt;/em&gt; want Gibson’s comic to do well, too, because: Well, it’s Gibson’s comic, and Gibson rocks, so Gibson’s comic will rock, too, and you better believe it.&lt;/p&gt;  &lt;p&gt;As I said, I wasn’t at San Diego, and I don’t know much about Gibson or his comic. But if Gibson’s recent campaign, to the extent it impacted and was covered by Hibbs and &lt;a href="http://pwbeat.publishersweekly.com/blog/2009/07/07/tyrese-creates-%22Mayhem%22-at-the-beat/"&gt;Heidi MacDonald&lt;/a&gt;, was meant to get me interested in the comic, then it’s failed quite spectacularly. I can’t even remember the title without looking it up (which I won’t), let alone what it was going to be about. And if I had to guess without taking a look, I’d say it’s probably one of those celebrity-driven comics that are written and drawn by people other than the celebrity. But please feel free to correct me if I’m wrong on that.&lt;/p&gt;  &lt;p&gt;However, what I do get a very good idea of, instead of the comic, is how Gibson presents &lt;em&gt;himself&lt;/em&gt; to the people he thinks ought to be helping him sell his comic. And even presuming there had been any interest in his comic to begin with, that would likely have killed it.&lt;/p&gt;  &lt;p&gt;Now, to say that Tyrese Gibson is no Stan Lee when it comes to promoting comics wouldn’t be much of an insight, certainly; nor much of an indictment of Gibson, for that matter, because the same could probably be said about everybody else trying to promote comics right now, including, sometimes, Stan Lee.&lt;/p&gt;  &lt;p&gt;But if there’s a moral in comparing the two gentlemen’s approaches, I think it may be that Lee, back in the day, was more the kind of person who was promoting himself so he could sell more of his comics. Gibson, on the other hand, seems to be more the kind of person who’s promoting a comic so he can sell more of himself.&lt;/p&gt;  &lt;p&gt;I’m not sure there’s anything particularly “right” or “wrong” with either approach*, but I think it might be saying something about the current relationship between the U.S. comics industry and Hollywood.&lt;/p&gt;  &lt;p&gt;&lt;font size="1"&gt;* Something &lt;em&gt;other&lt;/em&gt; than me finding the latter approach to be annoying and obnoxious, I mean. But then, I’m generally more interested in comics than in celebrities, so maybe I’m not the target audience. &lt;/font&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-2440347922018072086?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/1UAeBdjfFFo" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/comic-book-hucksters-not-what-they-used.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-8157537495089968280</guid><pubDate>Sat, 25 Jul 2009 14:25:00 +0000</pubDate><atom:updated>2009-07-25T08:50:47.669-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Marketing</category><category domain="http://www.blogger.com/atom/ns#">Indie Comics</category><title>The eMusic for Comics</title><description>&lt;a href="http://www.longboxdigital.com/"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 179px;" src="http://1.bp.blogspot.com/_r6zxBqVFCdw/SmsWcAh3bpI/AAAAAAAAAu4/kqm07_CX5lQ/s200/longbox.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5362404451748900498" /&gt;&lt;/a&gt;&lt;p&gt;&lt;a href="http://www.longboxdigital.com/"&gt;Longbox Digital&lt;/a&gt;, the new application by founder Rantz Hoseley that’s widely expected to &lt;em&gt;really&lt;/em&gt; open up the digital distribution channel for comics in a commercially viable way, has been largely referred to as the “iTunes for comics.”&lt;/p&gt;  &lt;p&gt;Now, if I interpret &lt;a href="http://www.comicbookresources.com/?page=article&amp;amp;id=22213"&gt;this article&lt;/a&gt; from &lt;em&gt;Comic Book Resources&lt;/em&gt; correctly, it seems that’s not accurate at all.&lt;/p&gt;  &lt;p&gt;If all goes well—and it certainly seems like these people know what they’re doing—then Longbox won’t be the iTunes for comics at all. Rather, it will be the eMusic for comics.&lt;/p&gt;  &lt;p&gt;More precisely, it will be the eMusic for comics, prior to eMusic’s recent Sony expansion.&lt;/p&gt;  &lt;p&gt;So far, according to &lt;em&gt;CBR&lt;/em&gt;, the publishers that have signed on for Longbox are &lt;a href="http://www.boom-studios.net/"&gt;Boom! Studios&lt;/a&gt;, &lt;a href="http://www.nbmpub.com/"&gt;NBM Publishing&lt;/a&gt;, &lt;a href="http://www.dabelbrothers.com/"&gt;Dabel Brothers Publishing&lt;/a&gt;, &lt;a href="http://www.archaia.com/"&gt;Archaia Comics&lt;/a&gt; and the Image Comics partners &lt;a href="http://www.shadowlinecomics.com/"&gt;Shadowline Comics&lt;/a&gt; and &lt;a href="http://www.topcow.com/"&gt;Top Cow Productions&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;There’s no Marvel or DC Comics, so the majors are still leaning back to see what’s going to happen. And, more to the point, there’s no IDW Publishing, Dark Horse Comics or Image Comics proper yet, and no Oni Press, Top Shelf, and so on.&lt;/p&gt;  &lt;p&gt;So, evidently, not all “independent” publishers are convinced yet, either.&lt;/p&gt;  &lt;p&gt;None of which has to be a bad thing, of course.&lt;/p&gt;  &lt;p&gt;Again: This sounds good, and I’d very much like for something like this to succeed, because it would open all kinds of possibilities to comics and the people who make them.&lt;/p&gt;  &lt;p&gt;And, of course, Longbox Digital says right away that it won’t try to tie you to some proprietary software or hardware restrictions that would grant them &lt;em&gt;de facto&lt;/em&gt; dictatorship over the kinds of formats or devices it supports, like Apple and Amazon are still trying to do. That’s always a very big plus.&lt;/p&gt;  &lt;p&gt;So, all told, I’m really, really down with this, guys.&lt;/p&gt;  &lt;p&gt;Don’t screw it up.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-8157537495089968280?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/GfnRSfK4UKo" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/emusic-for-comics.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_r6zxBqVFCdw/SmsWcAh3bpI/AAAAAAAAAu4/kqm07_CX5lQ/s72-c/longbox.jpg" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-6019708716969710978</guid><pubDate>Mon, 20 Jul 2009 00:28:00 +0000</pubDate><atom:updated>2009-07-19T18:28:39.015-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Service Announcements</category><title>What, Now?</title><description>&lt;p&gt;Some things I’ve been up to on the comics front:&lt;/p&gt;  &lt;p&gt;o In my ongoing efforts to put more &lt;em&gt;me&lt;/em&gt; in “new media,” I’ve been tweeting comics news, commentary and oddities for &lt;em&gt;&lt;a href="http://www.comicgate.de/"&gt;Comicgate&lt;/a&gt;&lt;/em&gt; for the past couple weeks. You can follow us &lt;a href="http://twitter.com/Comicgate"&gt;here&lt;/a&gt;. If you see a tweet that says “mof,” that’ll be me. It’s, like, my initials, and stuff.&lt;/p&gt;  &lt;p&gt;o Speaking of &lt;em&gt;Comicgate&lt;/em&gt;, I’ve started a new monthly column. It’s a new version of the &lt;em&gt;Previews&lt;/em&gt; review column I wrote &lt;a href="http://www.comicgate.de/content/category/5/10/26/"&gt;a few years ago&lt;/a&gt;, that ended up being more extensive than I could manage in the end. So the new one is kind of a punk-rock take on that. Or Britpop, if I’m lucky. It’s called “&lt;a href="http://www.comicgate.de/labels/Mut_zur_L=C3=BCcke.htm"&gt;Mut zur Lücke&lt;/a&gt;.”&lt;/p&gt;  &lt;p&gt;o I’ve started dusting off my reviews archives, beginning with the 2002 section—which is now complete over at &lt;em&gt;Supercritical&lt;/em&gt;. So if you want to know what I thought of Kurt Busiek’s last big (BIG!) epic in &lt;em&gt;Avengers&lt;/em&gt; (my first comics review ever!), Chris Claremont’s &lt;em&gt;X-Treme X-Men&lt;/em&gt; or the introduction of Fantomex in Grant Morrison’s &lt;em&gt;New X-Men&lt;/em&gt;, among several others, &lt;a href="http://supercritic.blogspot.com/search?updated-min=2002-01-01T00%3A00%3A00-07%3A00&amp;amp;updated-max=2003-01-01T00%3A00%3A00-07%3A00&amp;amp;max-results=11"&gt;click over there and find out&lt;/a&gt;. All reviews have been edited for content and format. In fact, I am now considering putting &lt;em&gt;everything&lt;/em&gt; I write on hold for at least seven years and then come back to it with a fresh perspective. Next up: 2003.&lt;/p&gt;  &lt;p&gt;o While doing research for a comics-related project, I came across this bit of news in the July 2002 issue of &lt;em&gt;Wizard&lt;/em&gt;: “Sources at WildStorm say a &lt;em&gt;Crisis&lt;/em&gt;-type storyarc [sic], which will reshape and revamp the entire WildStorm Universe, is in the works and planned for a 2003 release.” So, you see, if it &lt;em&gt;feels&lt;/em&gt; like this is the way it’s always been with the WildStorm Universe line, that’s because it &lt;em&gt;has&lt;/em&gt; always been like this with the WildStorm Universe line!&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-6019708716969710978?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/B9jrnuU1CTA" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/what-now.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-5745748179476943591</guid><pubDate>Wed, 08 Jul 2009 20:35:00 +0000</pubDate><atom:updated>2009-07-08T14:36:21.404-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>Clone Saga</title><description>&lt;p&gt;Writer Jeph Loeb is interviewed by Kiel Phegley over at &lt;em&gt;&lt;a href="http://www.comicbookresources.com/?page=article&amp;amp;id=21938"&gt;Comic Book Resources&lt;/a&gt;&lt;/em&gt; … and starts talking about artist Ian Churchill, a frequent collaborator of Loeb’s who’s often been described as a “Jim Lee clone” in terms of his style.&lt;/p&gt;  &lt;p&gt;Evidently, Churchill will be drawing upcoming issues of Loeb’s &lt;em&gt;Hulk&lt;/em&gt;. And, evidently, they’ll look rather different from what people are used to from Churchill.&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“This is one of those very strange stories that can only happen in comics where when we first started talking about it, Ian said, 'I want to do this in my original style.' And I said, 'I don't know what you're talking about. I've been working with you for 15 years. You draw the way you draw,' which let's say for the sake of argument we'll call 'the Jim Lee style' – a lot of crosshatching and certainly the layouts more resemble what Jim does than anyone else. And what I find out for the first time in 15 over the course of this conversation is that Ian drew a very different way and went to San Diego and met an editor at Marvel who's no longer there who said, 'Don't draw like that. Draw like this' and gave him Jim [Lee]'s samples. And Ian went and drew like that and has drawn in a style that he never wanted to draw in for 15 years. He's absolutely built a fanbase and had a terrific career.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;And what does this new style look like?&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;“I saw Ian's original style, which was much closer to Ed [McGuinness] and in an odd way Darwyn Cooke, who if you think about it couldn't be more on the other end of the spectrum from Jim Lee. And so it's great fun. There's some John Byrne in there, and it's really cool.”&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;I’m actually curious now.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-5745748179476943591?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/DEiFUL4ztsw" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/clone-saga.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-6760334245800561947</guid><pubDate>Sat, 04 Jul 2009 13:08:00 +0000</pubDate><atom:updated>2009-07-25T08:50:02.975-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Marvel</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>Super Milestone Issue</title><description>&lt;p&gt;Last week’s mega-sized &lt;em&gt;Captain America&lt;/em&gt; #600 is indeed a special milestone, for the series as well as for Marvel.&lt;/p&gt;  &lt;p&gt;The comic has a two-page essay with illustrations by Captain America co-creator Joe Simon, titled “My Bulletin Board,” which comes not with one, but with two copyright notes saying that the material on these two pages belongs, in fact, to Joseph H. Simon.&lt;/p&gt;  &lt;p&gt;Which means that—contrary to virtually &lt;em&gt;everything else&lt;/em&gt; Marvel publishes—it can’t be reproduced by the company without the express consent of its author.&lt;/p&gt;  &lt;p&gt;On that note, I wish you a good Independence Day.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-6760334245800561947?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/xvFUnRbDhF4" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/super-milestone-issue.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-2358340780463064457</guid><pubDate>Fri, 03 Jul 2009 12:12:00 +0000</pubDate><atom:updated>2009-07-25T08:50:30.219-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Marvel</category><category domain="http://www.blogger.com/atom/ns#">DC</category><title>It’s the Budget, Stupid</title><description>&lt;p&gt;Talking about Marvel’s price increases in his latest interview session at &lt;em&gt;&lt;a href="http://www.comicbookresources.com/?page=article&amp;amp;id=21873"&gt;Comic Book Resources&lt;/a&gt;&lt;/em&gt;, Marvel Comics Editor-in-Chief Joe Quesada says:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;[W]hen the exclusivity wars started, the price of talent just rocketed up because everyone was just bidding on people.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;Perhaps this is the proper context to what Dan DiDio, executive editor at DC Comics, told &lt;em&gt;&lt;a href="http://www.newsarama.com/comics/110812-Didio2.html"&gt;Newsarama&lt;/a&gt;&lt;/em&gt; last November:&lt;/p&gt;  &lt;blockquote&gt;   &lt;p&gt;[…] I looked at my budget for 2009, and I understood what the challenges are going to be.&lt;/p&gt; &lt;/blockquote&gt;  &lt;p&gt;There’s been a perception in the last couple of years that DC Comics’ talent pool seems rather conservative compared to Marvel’s. Perhaps Marvel’s publishing arm simply has more money to throw after high-ticket talent.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-2358340780463064457?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/JyICwxnGVY0" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/its-budget-stupid.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-3127186769625133087</guid><pubDate>Wed, 01 Jul 2009 17:18:00 +0000</pubDate><atom:updated>2009-07-25T08:50:47.669-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Events</category><category domain="http://www.blogger.com/atom/ns#">Indie Comics</category><category domain="http://www.blogger.com/atom/ns#">Linkage</category><title>Conventional Wisdom</title><description>&lt;p&gt;I love comics strips about the creator’s convention experiences. (The defining genre standard being, of course, &lt;a href="http://www.immonen.ca/"&gt;Stuart Immonen&lt;/a&gt;’s &lt;em&gt;50 Reasons to Stop Sketching at Conventions&lt;/em&gt;. Unfortunately, it seems no longer available.)&lt;/p&gt;  &lt;p&gt;This week, German cartoonist Sarah Burrini (&lt;em&gt;Flytrap&lt;/em&gt;) is running a series of strips called “The Aftershock!” as part of her Web comic &lt;em&gt;&lt;a href="http://sarahburrini.com/en/"&gt;Life Ain’t No Pony Farm&lt;/a&gt;&lt;/em&gt;, sharing some of her Booth Encounters of the Third Kind at the recent Munich Comics Festival 2009.&lt;/p&gt; &lt;a href="http://sarahburrini.com/en/2009/06/30/comicfestival-night-1/"&gt;&lt;img style="text-align: center; border-right-width: 0px; margin: 0px auto 10px; width: 398px; display: block; float: none; border-top-width: 0px; border-bottom-width: 0px; height: 283px; border-left-width: 0px; cursor: hand" id="BLOGGER_PHOTO_ID_5353542439982084530" border="0" alt="" src="http://2.bp.blogspot.com/_r6zxBqVFCdw/SkuafCEcMbI/AAAAAAAAArA/jiHmJebDrRk/s400/pony.JPG" /&gt;&lt;/a&gt;   &lt;p&gt;It’s riveting stuff, and there’s a very well-translated English version in addition to the original &lt;a href="http://sarahburrini.com/"&gt;German&lt;/a&gt; one. So if you’re reading this, you’ve got no excuse not to give it a look. (Unless you’re reading this without actually understanding a word of what it says, of course, in which case you shall consider yourself excused, for all the good it does you.)&lt;/p&gt;  &lt;p&gt;(And, no, that’s not me with the hat; not my kind of brim, thank you very much.)&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-3127186769625133087?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/kLpwqyuXldQ" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/07/conventional-wisdom.html</link><author>noreply@blogger.com (Marc-Oliver)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_r6zxBqVFCdw/SkuafCEcMbI/AAAAAAAAArA/jiHmJebDrRk/s72-c/pony.JPG" height="72" width="72" /><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-3998386744805280422</guid><pubDate>Mon, 29 Jun 2009 14:54:00 +0000</pubDate><atom:updated>2009-07-25T08:50:47.670-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Publishing</category><category domain="http://www.blogger.com/atom/ns#">Journalism</category><category domain="http://www.blogger.com/atom/ns#">Indie Comics</category><category domain="http://www.blogger.com/atom/ns#">Politics</category><title>Boys and Their Swastikas</title><description>&lt;p&gt;I &lt;a href="http://www.bleedingcool.com/forums/showpost.php?p=10365&amp;amp;postcount=5"&gt;already&lt;/a&gt; &lt;a href="http://www.bleedingcool.com/forums/showpost.php?p=10389&amp;amp;postcount=8"&gt;commented&lt;/a&gt; on this when the story popped up at &lt;em&gt;&lt;a href="http://www.bleedingcool.com/2009/06/24/sex-and-violence-is-fine-but-a-swastika-is-too-far/"&gt;Bleeding Cool&lt;/a&gt;&lt;/em&gt; last week, but today’s &lt;em&gt;&lt;a href="http://www.newsarama.com/comics/060929-TheBoys34.html"&gt;Newsarama&lt;/a&gt;&lt;/em&gt; article on the fact that Garth Ennis and Darick Robertson’s &lt;em&gt;The Boys&lt;/em&gt; #34 evidently won’t be distributed in Germany suggests that there are still quite a few misconceptions regarding German law when it comes to the treatment of insignia used by unconstitutional organizations—such as, in this case, the swastika.&lt;/p&gt;  &lt;p&gt;So here are some facts:&lt;/p&gt;  &lt;p&gt;o The law in question was, in fact, introduced by the Allies as part of the “denazification” process after World War II.&lt;/p&gt;  &lt;p&gt;o The law in question, as per its letter, “shall not be applicable if the means of propaganda or the act serves to further civil enlightenment, to avert unconstitutional aims, to promote art or science, research or teaching, reporting about current historical events or similar purposes.”&lt;/p&gt;  &lt;p&gt;o Consequently, it’s &lt;em&gt;not&lt;/em&gt; a case of the German government actively &lt;em&gt;prohibiting&lt;/em&gt; the publication or distribution of, say, comic books with swastikas on the cover. Rather, the choice whether or not to publish or distribute those books is up to the people who publish or distribute them.&lt;/p&gt;  &lt;p&gt;In this particular case, it means that Diamond &lt;em&gt;chose&lt;/em&gt; not to distribute &lt;em&gt;The Boys&lt;/em&gt; #34 in Germany—likely as a preventative measure, in case German authorities might not agree that the exception cited above applies to the comic.&lt;/p&gt;  &lt;p&gt;But it’s not true that “the use of the swastika on the cover of the issue precludes it from being sold in Germany,” as Matt Brady claims in the &lt;em&gt;Newsarama&lt;/em&gt; article. As Darick Robertson rightly points out, American &lt;em&gt;Captain America&lt;/em&gt; comic books or Hollywood films involving Nazis have always been sold and displayed in Germany without any trouble. That’s because German law or authorities have nothing to do with it: It’s the distributor’s decision.&lt;/p&gt;  &lt;p&gt;(That said, swastikas have been obscured in German reprints of the same comics, as well as in the German versions of computer games such as Lucasfilm Games’ &lt;em&gt;Indiana Jones&lt;/em&gt; series to avoid getting in conflict with that law. But to those instances, the same applies: They’re preventative measures by the people who make or distribute the material, not censorship.)&lt;/p&gt;  &lt;p&gt;If you’re looking for more information on the law in question, &lt;em&gt;Wikipedia&lt;/em&gt; has a &lt;a href="http://en.wikipedia.org/wiki/Strafgesetzbuch_%C2%A7_86a"&gt;nice write-up&lt;/a&gt; to get you started.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-3998386744805280422?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/i3CPd96mjrA" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/06/boys-and-their-swastikas.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">2</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-3661626326762311352.post-4096454392251877113</guid><pubDate>Fri, 26 Jun 2009 18:41:00 +0000</pubDate><atom:updated>2009-07-25T08:50:02.976-06:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Marvel</category><category domain="http://www.blogger.com/atom/ns#">Storytelling</category><category domain="http://www.blogger.com/atom/ns#">Creators</category><title>J. Michael Estranged</title><description>&lt;p&gt;Writer J. Michael Straczynski confirmed and explained his exit from Marvel's &lt;em&gt;Thor&lt;/em&gt; to Jeffrey Renaud at &lt;em&gt;&lt;a href="http://www.comicbookresources.com/?page=article&amp;amp;id=21780"&gt;Comic Book Resources&lt;/a&gt;&lt;/em&gt;.&lt;/p&gt;  &lt;p&gt;Here’s the Top 5 things Straczynski explicitly does &lt;em&gt;not&lt;/em&gt; say in the interview:&lt;/p&gt;  &lt;ol&gt;   &lt;li&gt;He’s working on a Superman project for DC Comics.&lt;/li&gt;    &lt;li&gt;Neither Straczynski himself nor anyone else on the creative team is responsible for the delay between &lt;em&gt;Thor&lt;/em&gt; issues. (This contradicts a recent comment made by Marvel editor &lt;a href="http://marvel.com/blogs/Tom_Brevoort/entry/1498.Reader_Questions_6"&gt;Tom Brevoort&lt;/a&gt;.)&lt;/li&gt;    &lt;li&gt;He’s out of the loop at Marvel, even as far as the ending of his own run is concerned.&lt;/li&gt;    &lt;li&gt;Someone at Marvel said Boo on his writing on the long-delayed maxi-series &lt;em&gt;The Twelve&lt;/em&gt;.&lt;/li&gt;    &lt;li&gt;The words “Joe Quesada.”&lt;/li&gt; &lt;/ol&gt;  &lt;p&gt;On a broader scale, Straczynski’s comments confirm that Marvel are now firmly back in a place where the necessity to have all-inclusive crossover “event” stories overrides the value of any individual creator’s voice or plans for a character or series—even in the case of a commercial heavyweight like Straczynski’s &lt;em&gt;Thor&lt;/em&gt;.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661626326762311352-4096454392251877113?l=comiksdebris.blogspot.com'/&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComiksDebris/~4/ZGHUOK0LrZ4" height="1" width="1"/&gt;</description><link>http://comiksdebris.blogspot.com/2009/06/j-michael-estranged.html</link><author>noreply@blogger.com (Marc-Oliver)</author><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total></item></channel></rss>
