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	Comments for kometbomb	</title>
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	<link>http://kometbomb.net</link>
	<description>Programming and stuff.</description>
	<lastBuildDate>Mon, 15 May 2017 13:54:23 +0000</lastBuildDate>
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		Comment on Maps in MICRO MURDER (but it&#8217;s PICO-8 so it&#8217;s hard) by kometbomb		</title>
		<link>http://kometbomb.net/2017/04/20/maps-in-micro-murder-but-its-pico-8-so-its-hard/comment-page-1/#comment-70795</link>

		<dc:creator><![CDATA[kometbomb]]></dc:creator>
		<pubDate>Mon, 15 May 2017 13:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=1110#comment-70795</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;http://kometbomb.net/2017/04/20/maps-in-micro-murder-but-its-pico-8-so-its-hard/comment-page-1/#comment-70787&quot;&gt;Oscar&lt;/a&gt;.

I shall correct it. Thanks!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="http://kometbomb.net/2017/04/20/maps-in-micro-murder-but-its-pico-8-so-its-hard/comment-page-1/#comment-70787">Oscar</a>.</p>
<p>I shall correct it. Thanks!</p>
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		<title>
		Comment on Maps in MICRO MURDER (but it&#8217;s PICO-8 so it&#8217;s hard) by Oscar		</title>
		<link>http://kometbomb.net/2017/04/20/maps-in-micro-murder-but-its-pico-8-so-its-hard/comment-page-1/#comment-70787</link>

		<dc:creator><![CDATA[Oscar]]></dc:creator>
		<pubDate>Mon, 15 May 2017 07:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=1110#comment-70787</guid>

					<description><![CDATA[Great writeup! 

Line 23 of checkpixel has a typo. &quot;xy&quot; -&#062; &quot;y)&quot;]]></description>
			<content:encoded><![CDATA[<p>Great writeup! </p>
<p>Line 23 of checkpixel has a typo. &#8220;xy&#8221; -&gt; &#8220;y)&#8221;</p>
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		<title>
		Comment on Viewer2 Status by kometbomb		</title>
		<link>http://kometbomb.net/2009/04/10/viewer2-status/comment-page-1/#comment-60263</link>

		<dc:creator><![CDATA[kometbomb]]></dc:creator>
		<pubDate>Sat, 14 Jan 2017 11:42:31 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=417#comment-60263</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;http://kometbomb.net/2009/04/10/viewer2-status/comment-page-1/#comment-60038&quot;&gt;Ra0&lt;/a&gt;.

Hi,

I too am surprised there aren&#039;t similar tools even after years! I am afraid I will not work on the software, at least for now. The source code is very, very messy so effectively it would be necessary to rewrite anything so I will not share the source code. I don&#039;t think there is anything very complex so you never know if I will restart the project in the future!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="http://kometbomb.net/2009/04/10/viewer2-status/comment-page-1/#comment-60038">Ra0</a>.</p>
<p>Hi,</p>
<p>I too am surprised there aren&#8217;t similar tools even after years! I am afraid I will not work on the software, at least for now. The source code is very, very messy so effectively it would be necessary to rewrite anything so I will not share the source code. I don&#8217;t think there is anything very complex so you never know if I will restart the project in the future!</p>
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		<title>
		Comment on Viewer2 Status by Ra0		</title>
		<link>http://kometbomb.net/2009/04/10/viewer2-status/comment-page-1/#comment-60038</link>

		<dc:creator><![CDATA[Ra0]]></dc:creator>
		<pubDate>Thu, 12 Jan 2017 12:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=417#comment-60038</guid>

					<description><![CDATA[Hello,

any status update about Viewer2 ?
Where can it be downloaded ?

I was a user of this tools years ago. And since then, nothing can compare to your &quot;idea&quot; for viewing / sorting images.

And today, with more and more devices with touch screen, no doubt Viewer2 makes terrible sense !

If you don&#039;t intend or have time to work on this project anymore, maybe you should post the source on Git and see how free dev community there can contrib.

Regards.]]></description>
			<content:encoded><![CDATA[<p>Hello,</p>
<p>any status update about Viewer2 ?<br />
Where can it be downloaded ?</p>
<p>I was a user of this tools years ago. And since then, nothing can compare to your &#8220;idea&#8221; for viewing / sorting images.</p>
<p>And today, with more and more devices with touch screen, no doubt Viewer2 makes terrible sense !</p>
<p>If you don&#8217;t intend or have time to work on this project anymore, maybe you should post the source on Git and see how free dev community there can contrib.</p>
<p>Regards.</p>
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		<title>
		Comment on Review: The Last Arcadian by Ricky Rose		</title>
		<link>http://kometbomb.net/2010/03/10/the-last-arcadian/comment-page-1/#comment-44170</link>

		<dc:creator><![CDATA[Ricky Rose]]></dc:creator>
		<pubDate>Wed, 03 Jul 2013 21:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=710#comment-44170</guid>

					<description><![CDATA[Awesome, the guy who made it replied :-D I played this when it was new on the ST format cover disk, when I was about 11 or 12 years old! The demo (yes it has a rolling demo if you leave the main screen for a while) is playing in the background as I type.. I&#039;ve made it to the Earth level, it&#039;s the furthest I got and it was soooo frustrating to see base destroyed, followed by the animated &#039;game over&#039;. I don&#039;t suppose Mr Stalpers put a cheat in it, or does anyone know what happens when you complete the Mercury mission please??]]></description>
			<content:encoded><![CDATA[<p>Awesome, the guy who made it replied :-D I played this when it was new on the ST format cover disk, when I was about 11 or 12 years old! The demo (yes it has a rolling demo if you leave the main screen for a while) is playing in the background as I type.. I&#8217;ve made it to the Earth level, it&#8217;s the furthest I got and it was soooo frustrating to see base destroyed, followed by the animated &#8216;game over&#8217;. I don&#8217;t suppose Mr Stalpers put a cheat in it, or does anyone know what happens when you complete the Mercury mission please??</p>
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		<title>
		Comment on Lossless Audio Compression by kometbomb		</title>
		<link>http://kometbomb.net/2011/01/02/lossless-audio-compression/comment-page-1/#comment-37456</link>

		<dc:creator><![CDATA[kometbomb]]></dc:creator>
		<pubDate>Tue, 29 Jan 2013 21:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=767#comment-37456</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;http://kometbomb.net/2011/01/02/lossless-audio-compression/comment-page-1/#comment-37423&quot;&gt;Ala&lt;/a&gt;.

100 % means the same size as original data, 50 % means half and so on. FLAC et al. work on stereo data and alter the compression parameters (and have a algorithm for CD quality music) so I&#039;m sure they perform much better. I should add stereo support for my algorithm and compare! :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="http://kometbomb.net/2011/01/02/lossless-audio-compression/comment-page-1/#comment-37423">Ala</a>.</p>
<p>100 % means the same size as original data, 50 % means half and so on. FLAC et al. work on stereo data and alter the compression parameters (and have a algorithm for CD quality music) so I&#8217;m sure they perform much better. I should add stereo support for my algorithm and compare! :)</p>
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		<title>
		Comment on Lossless Audio Compression by Ala		</title>
		<link>http://kometbomb.net/2011/01/02/lossless-audio-compression/comment-page-1/#comment-37423</link>

		<dc:creator><![CDATA[Ala]]></dc:creator>
		<pubDate>Tue, 29 Jan 2013 03:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=767#comment-37423</guid>

					<description><![CDATA[Damnit! You invented this before I did! :)

Just for clarity, how are you reporting your ratios (i.e. does &#039;100%&#039; mean &quot;same size as original&quot; ), and how do they compare to say, FLAC?

Great work, dude!]]></description>
			<content:encoded><![CDATA[<p>Damnit! You invented this before I did! :)</p>
<p>Just for clarity, how are you reporting your ratios (i.e. does &#8216;100%&#8217; mean &#8220;same size as original&#8221; ), and how do they compare to say, FLAC?</p>
<p>Great work, dude!</p>
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		<title>
		Comment on Review: The Last Arcadian by kometbomb		</title>
		<link>http://kometbomb.net/2010/03/10/the-last-arcadian/comment-page-1/#comment-30194</link>

		<dc:creator><![CDATA[kometbomb]]></dc:creator>
		<pubDate>Sat, 13 Oct 2012 06:57:19 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=710#comment-30194</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;http://kometbomb.net/2010/03/10/the-last-arcadian/comment-page-1/#comment-30185&quot;&gt;Micha Stalpers&lt;/a&gt;.

Thank &lt;em&gt;you&lt;/em&gt; for making the game. :) I&#039;m wondering, did you write other games or software also?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="http://kometbomb.net/2010/03/10/the-last-arcadian/comment-page-1/#comment-30185">Micha Stalpers</a>.</p>
<p>Thank <em>you</em> for making the game. :) I&#8217;m wondering, did you write other games or software also?</p>
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		<title>
		Comment on Review: The Last Arcadian by Micha Stalpers		</title>
		<link>http://kometbomb.net/2010/03/10/the-last-arcadian/comment-page-1/#comment-30185</link>

		<dc:creator><![CDATA[Micha Stalpers]]></dc:creator>
		<pubDate>Fri, 12 Oct 2012 20:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=710#comment-30185</guid>

					<description><![CDATA[Thanks for the great comments! Really nice to suddenly run into an article on the game I wrote in my student years back then.

Micha.]]></description>
			<content:encoded><![CDATA[<p>Thanks for the great comments! Really nice to suddenly run into an article on the game I wrote in my student years back then.</p>
<p>Micha.</p>
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		<title>
		Comment on Thrustlikes by 1st&#160;&#124;&#160;Ramnorok		</title>
		<link>http://kometbomb.net/2008/06/18/thrustlikes/comment-page-1/#comment-21102</link>

		<dc:creator><![CDATA[1st&#160;&#124;&#160;Ramnorok]]></dc:creator>
		<pubDate>Fri, 09 Mar 2012 14:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/?p=268#comment-21102</guid>

					<description><![CDATA[[...] am currently working on a racing game taking place in space (yes, _the_ space  , with a Thrust-like control and [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] am currently working on a racing game taking place in space (yes, _the_ space  , with a Thrust-like control and [&#8230;]</p>
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