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	<title>Comments for Pragmatic Pontifications</title>
	
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		<title>Comment on The Power of the Backstory by David Leigh</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/CBiZ8wXM7a8/comment-page-1</link>
		<dc:creator>David Leigh</dc:creator>
		<pubDate>Thu, 12 Jan 2012 19:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/831#comment-5918</guid>
		<description>I don't mind dialoging...however, I'm pretty "spotty" at it (sometimes I have the time and sometimes I don't - not a real rhythm).

That's interesting about the hardware advances but the game creativity stagnation (i.e. creativity in one arena, but not necessarily in others).  I would say that there is perhaps a link to where money is flowing and a LACK of creativity.  It pays (obviously) to recreate Call of Duty, and yet some of the most creative stuff is being developed and marketed in new and non-traditional channels - and while successful to a certain degree financially, those indie channels certainly aren't raking it in like Bungie. 

It's funny that I can even sound like I might have a clue as to what I'm talking about.  I'm not a gamer at all.  I had a short fling with Need For Speed 2000 and realistic racing sims do pique my interest, but it's been a long time since I've played and certainly would have a hard time justifying spending time doing it.  No, any information I have now comes from observing my son and discussing it with him.

As I watch over his shoulder (he plays on my computer when he's home from school as his box is too slow), I can see some incredible creativity in games that cost almost nothing and the ones that cost a bundle all look alike (albeit complex and compelling, but simply permutations on each other).  

It's "formula creativity"...which is not creative at all - skilled perhaps, but not creative.  What is sad is that obviously formula creativity sells in our western cultures - or people woudn't be doing it so much.

It's interesting that you make the connection with the lack of creativity in the Church.  I hadn't made it so directly, but it makes PERFECT sense.  The societies we live in are simply a magnified reflection of the state of the Church.  If the Church is stuck in non-creative "religion" instead of literally being NEW CREATION, then our societies will be that as well. It's one reason that I get frustrated with Christians thinking that they are engaging in society and discipling nations simply by voting.  Yes, vote, by all means, but that's just a little cherry on top of the cake.  The rest is of so much more importance.

So, bring on the narrative and let's write new, exciting and really CREATIVE chapters!</description>
		<content:encoded><![CDATA[<p>I don't mind dialoging...however, I'm pretty "spotty" at it (sometimes I have the time and sometimes I don't - not a real rhythm).</p>
<p>That's interesting about the hardware advances but the game creativity stagnation (i.e. creativity in one arena, but not necessarily in others).  I would say that there is perhaps a link to where money is flowing and a LACK of creativity.  It pays (obviously) to recreate Call of Duty, and yet some of the most creative stuff is being developed and marketed in new and non-traditional channels - and while successful to a certain degree financially, those indie channels certainly aren't raking it in like Bungie. </p>
<p>It's funny that I can even sound like I might have a clue as to what I'm talking about.  I'm not a gamer at all.  I had a short fling with Need For Speed 2000 and realistic racing sims do pique my interest, but it's been a long time since I've played and certainly would have a hard time justifying spending time doing it.  No, any information I have now comes from observing my son and discussing it with him.</p>
<p>As I watch over his shoulder (he plays on my computer when he's home from school as his box is too slow), I can see some incredible creativity in games that cost almost nothing and the ones that cost a bundle all look alike (albeit complex and compelling, but simply permutations on each other).  </p>
<p>It's "formula creativity"...which is not creative at all - skilled perhaps, but not creative.  What is sad is that obviously formula creativity sells in our western cultures - or people woudn't be doing it so much.</p>
<p>It's interesting that you make the connection with the lack of creativity in the Church.  I hadn't made it so directly, but it makes PERFECT sense.  The societies we live in are simply a magnified reflection of the state of the Church.  If the Church is stuck in non-creative "religion" instead of literally being NEW CREATION, then our societies will be that as well. It's one reason that I get frustrated with Christians thinking that they are engaging in society and discipling nations simply by voting.  Yes, vote, by all means, but that's just a little cherry on top of the cake.  The rest is of so much more importance.</p>
<p>So, bring on the narrative and let's write new, exciting and really CREATIVE chapters!</p>
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		<title>Comment on The Power of the Backstory by Howard</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/Mh_-TkHQ088/comment-page-1</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Wed, 11 Jan 2012 21:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/831#comment-5916</guid>
		<description>I hope you don’t mind me dialoguing with you and thanks for the reply.
I have been thinking a lot about the power of continual negative information a common trait in the UK from politicians, media and even family. There is an ever growing amount of restrictions made by ritual, money, power etc. The looking out there problem rather than the realising what’s inside.  
When the next Gen consoles came out there was talk about potential and that developers needed to understand the power of the consoles. After so many years we are back to the usual default of money over creativity – how many more times will they replicate call of duty. The promise is for hardware whilst the content or substance is sadly lacking. Much like TV - it does not matter the amount of dimensions or definition there is little in the way of creativity to capture audience.
Likewise, Church and our understanding of God and His back story defaults to the mediocre and duty bound religion. 
If we are going to realise Acts beyond Acts we need to throw the constraints off, the constraints that promise comfort for those in the middle without risk. Increased control for those at the top even in religious circles and a greasy pole for those at the bottom. If there is a back story than we need to realise the potential of a creative story that will take us beyond the same old.</description>
		<content:encoded><![CDATA[<p>I hope you don’t mind me dialoguing with you and thanks for the reply.<br />
I have been thinking a lot about the power of continual negative information a common trait in the UK from politicians, media and even family. There is an ever growing amount of restrictions made by ritual, money, power etc. The looking out there problem rather than the realising what’s inside.<br />
When the next Gen consoles came out there was talk about potential and that developers needed to understand the power of the consoles. After so many years we are back to the usual default of money over creativity – how many more times will they replicate call of duty. The promise is for hardware whilst the content or substance is sadly lacking. Much like TV - it does not matter the amount of dimensions or definition there is little in the way of creativity to capture audience.<br />
Likewise, Church and our understanding of God and His back story defaults to the mediocre and duty bound religion.<br />
If we are going to realise Acts beyond Acts we need to throw the constraints off, the constraints that promise comfort for those in the middle without risk. Increased control for those at the top even in religious circles and a greasy pole for those at the bottom. If there is a back story than we need to realise the potential of a creative story that will take us beyond the same old.</p>
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		<title>Comment on Harbinger Remix by Ray</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/JQga2pEymN4/comment-page-1</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Tue, 10 Jan 2012 22:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/809#comment-5913</guid>
		<description>WTC Towers - The Seven Kings of Revelation 17?
 
Revelation 17
9. And here is the mind which hath wisdom. The seven heads are seven mountains, on which the woman sitteth.
 
There are 7 major mountain ranges in the United States of America:
 
         1 - Rocky Mountains
         2 - Appalachian Mountains
         3 - Ozark Mountains
         4 - Cascade Mountains
         5 - Sierra Nevada Mountains
         6 - Alaska Range
         7 - Brooks Range (White Mountains - Alaska)   
 
10. And there are seven kings: five are fallen, and one is, and the other is not yet come; and when he cometh, he must continue a short space. 
  
All 7 WTC Buildings were destroyed as a result of the 9/11 terror attacks.
Five WTC Buildings are under construction at this time.
One has been completed. (WTC - 7 in 2006) 
 
There is no clearly defined 6 World Trade Center in the new World Trade Center master plan however it is most likely that one will be eventually included and constructed parallel to the others in the plaza. Five are fallen...one is (WTC 7)...and one is surely to come and must continue a short space. (WTC - 6?)
 
These kings are also referred to as "mountains". The towers being representative of financial power through world trade, in large part, control the free market economy of the entire world, even affecting countries that are not free. In this respect they are "kingly" as well as being "mountainous" forms of steel and concrete.
Might this possibly mean that time is limited for the new WTC buildings along with the entire city of New York? And why did John the Revelator use the word "space" rather than the word "time" if the intention was to imply a period of time? 'Dis is what I 'tink...he meant just what he said...space would indicate area, not time. Building 6 may break ground and even get partially built, "continuing a short space", before something happens...but what? Whatever it is, I don't think it will be good.
 
WTC 1 - Opening Dec. 2012                     
WTC 2 - Opening 2014                    
WTC 3 - Opening 2014              
WTC 4 - Opening 2013  
WTC 5 - Opening 2013
WTC 7 - Completed 2006
 
And.....
 
"U.S. of America" = 666 
"New York" = 666
"New Whore" = 666
"A New Babylon" = 666
 
where A = 6, B = 12, C = 18, D = 24.....Z = 156</description>
		<content:encoded><![CDATA[<p>WTC Towers - The Seven Kings of Revelation 17?</p>
<p>Revelation 17<br />
9. And here is the mind which hath wisdom. The seven heads are seven mountains, on which the woman sitteth.</p>
<p>There are 7 major mountain ranges in the United States of America:</p>
<p>         1 - Rocky Mountains<br />
         2 - Appalachian Mountains<br />
         3 - Ozark Mountains<br />
         4 - Cascade Mountains<br />
         5 - Sierra Nevada Mountains<br />
         6 - Alaska Range<br />
         7 - Brooks Range (White Mountains - Alaska)   </p>
<p>10. And there are seven kings: five are fallen, and one is, and the other is not yet come; and when he cometh, he must continue a short space. </p>
<p>All 7 WTC Buildings were destroyed as a result of the 9/11 terror attacks.<br />
Five WTC Buildings are under construction at this time.<br />
One has been completed. (WTC - 7 in 2006) </p>
<p>There is no clearly defined 6 World Trade Center in the new World Trade Center master plan however it is most likely that one will be eventually included and constructed parallel to the others in the plaza. Five are fallen...one is (WTC 7)...and one is surely to come and must continue a short space. (WTC - 6?)</p>
<p>These kings are also referred to as "mountains". The towers being representative of financial power through world trade, in large part, control the free market economy of the entire world, even affecting countries that are not free. In this respect they are "kingly" as well as being "mountainous" forms of steel and concrete.<br />
Might this possibly mean that time is limited for the new WTC buildings along with the entire city of New York? And why did John the Revelator use the word "space" rather than the word "time" if the intention was to imply a period of time? 'Dis is what I 'tink...he meant just what he said...space would indicate area, not time. Building 6 may break ground and even get partially built, "continuing a short space", before something happens...but what? Whatever it is, I don't think it will be good.</p>
<p>WTC 1 - Opening Dec. 2012<br />
WTC 2 - Opening 2014<br />
WTC 3 - Opening 2014<br />
WTC 4 - Opening 2013<br />
WTC 5 - Opening 2013<br />
WTC 7 - Completed 2006</p>
<p>And.....</p>
<p>"U.S. of America" = 666<br />
"New York" = 666<br />
"New Whore" = 666<br />
"A New Babylon" = 666</p>
<p>where A = 6, B = 12, C = 18, D = 24.....Z = 156</p>
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		<title>Comment on The Power of the Backstory by David Leigh</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/it4p51bHBjQ/comment-page-1</link>
		<dc:creator>David Leigh</dc:creator>
		<pubDate>Tue, 10 Jan 2012 12:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/831#comment-5910</guid>
		<description>I think there's always a danger that we create a god in our image - the classic danger of idolatry - and I think we're all susceptible to encroaching idolatry in our lives (for instance, I fight it with the idolatry of gadgets!).  

I believe, however, that there are huge sections of Christianity that don't understand the concept of "narrative" at all when it comes to God's activity through out the ages.  Certainly they see "history" and many see different futures based on how they interpret Bible prophecy.  What I don't see much of, however, is those who see that God is telling a story and that we're caught up in something much bigger and expansive than we could have imagined.  The fact that the story is heading somewhere needs to fuel how we live.  

If we're just a blip in history, we can learn from the past and hope to leave a better future, but that doesn't engross us deeply in God's story; we're not on the edge of our seats for the next exciting chapter. We're not connecting ourselves in the story either, seeing how we're just like that one guy/girl we read about - either in the Bible or in redemptive history.  That's why I think that gamers have some concept of narrative that the Body of Christ needs to recapture.  Personally, I'm not satisfied with what they saw in Acts...I want the acts for today - and they can look very different, but I want to be caught up in "His-Story."</description>
		<content:encoded><![CDATA[<p>I think there's always a danger that we create a god in our image - the classic danger of idolatry - and I think we're all susceptible to encroaching idolatry in our lives (for instance, I fight it with the idolatry of gadgets!).  </p>
<p>I believe, however, that there are huge sections of Christianity that don't understand the concept of "narrative" at all when it comes to God's activity through out the ages.  Certainly they see "history" and many see different futures based on how they interpret Bible prophecy.  What I don't see much of, however, is those who see that God is telling a story and that we're caught up in something much bigger and expansive than we could have imagined.  The fact that the story is heading somewhere needs to fuel how we live.  </p>
<p>If we're just a blip in history, we can learn from the past and hope to leave a better future, but that doesn't engross us deeply in God's story; we're not on the edge of our seats for the next exciting chapter. We're not connecting ourselves in the story either, seeing how we're just like that one guy/girl we read about - either in the Bible or in redemptive history.  That's why I think that gamers have some concept of narrative that the Body of Christ needs to recapture.  Personally, I'm not satisfied with what they saw in Acts...I want the acts for today - and they can look very different, but I want to be caught up in "His-Story."</p>
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		<title>Comment on The Power of the Backstory by Howard</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/M_lTYWYWu-o/comment-page-1</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Tue, 10 Jan 2012 10:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/831#comment-5909</guid>
		<description>My lads are lost in a virtual world; there is nothing out side the walls. 
Just a question - do you think that Christians have built a virtual world with an image of God who becomes what ever narrative they want - given the culture and the latest religious trend. I am with you that scripture is multi dimensional, wheels within wheels, but have we lost touch with reality or do we really have scripture dwelling richly in us for the purpose of glorifying God.
Is the back-story lost in acts and we live in a vain hope of replicating the adventures of the early saints.
Incidentally I played an RPG for a long time and found that it was more fulfilling and interactive than religion.</description>
		<content:encoded><![CDATA[<p>My lads are lost in a virtual world; there is nothing out side the walls.<br />
Just a question - do you think that Christians have built a virtual world with an image of God who becomes what ever narrative they want - given the culture and the latest religious trend. I am with you that scripture is multi dimensional, wheels within wheels, but have we lost touch with reality or do we really have scripture dwelling richly in us for the purpose of glorifying God.<br />
Is the back-story lost in acts and we live in a vain hope of replicating the adventures of the early saints.<br />
Incidentally I played an RPG for a long time and found that it was more fulfilling and interactive than religion.</p>
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		<title>Comment on Living in a dream world by David Leigh</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/ke8nxBPm9DU/comment-page-1</link>
		<dc:creator>David Leigh</dc:creator>
		<pubDate>Wed, 04 Jan 2012 07:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/823#comment-5893</guid>
		<description>I got to agree with that! ;-)</description>
		<content:encoded><![CDATA[<p>I got to agree with that! <img src='http://www.leighweb.com/wpress/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on Living in a dream world by Jane</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/tMIZPO_IsjU/comment-page-1</link>
		<dc:creator>Jane</dc:creator>
		<pubDate>Wed, 04 Jan 2012 02:42:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/823#comment-5892</guid>
		<description>WOW!  This is awesome.</description>
		<content:encoded><![CDATA[<p>WOW!  This is awesome.</p>
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		<title>Comment on The Power of the Backstory by Jane</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/6Z3pZfLMHxg/comment-page-1</link>
		<dc:creator>Jane</dc:creator>
		<pubDate>Wed, 04 Jan 2012 02:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/archives/831#comment-5891</guid>
		<description>I agree. The New Testament is so much richer when one knows the backstory in the Old Testament.  The epistles are richer with the historical backstory found in Acts.  The Psalms are more meaningful with the history of David in Kings and Chronicles.  And, of course you need Genesis for everything!  Interesting.</description>
		<content:encoded><![CDATA[<p>I agree. The New Testament is so much richer when one knows the backstory in the Old Testament.  The epistles are richer with the historical backstory found in Acts.  The Psalms are more meaningful with the history of David in Kings and Chronicles.  And, of course you need Genesis for everything!  Interesting.</p>
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		<title>Comment on Mp3Merge by David Leigh</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/ETlQ1iVU6_8/comment-page-1</link>
		<dc:creator>David Leigh</dc:creator>
		<pubDate>Thu, 03 Nov 2011 19:55:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/mp3merge#comment-5821</guid>
		<description>Brian,
I did some checking to see if there were an easy command-line drop-in replacement for the DOS copy that was mp3-aware.  I didn't find anything yet.  

I DID find some interesting things that might be good alternatives.  "Merge MP3" at http://www.shchuka.com/software/mergemp3/ seems to be fairly full-featured and mp3-aware and I *think* it does the merging without re-encoding.  

I also saw on the foobar2000 wiki some more explanation of gaps: http://wiki.hydrogenaudio.org/index.php?title=Gapless

As much as I'd love to say I wrote the greatest thing since sliced bread, I know I didn't and I don't have the time to really dive deeply into mp3 header/tag manipulation.  If someone offered more of a command-line thing (like some of the linux-based utilities), I might give it a whirl.
Thanks!
David</description>
		<content:encoded><![CDATA[<p>Brian,<br />
I did some checking to see if there were an easy command-line drop-in replacement for the DOS copy that was mp3-aware.  I didn't find anything yet.  </p>
<p>I DID find some interesting things that might be good alternatives.  "Merge MP3" at <a href="http://www.shchuka.com/software/mergemp3/" rel="nofollow">http://www.shchuka.com/software/mergemp3/</a> seems to be fairly full-featured and mp3-aware and I *think* it does the merging without re-encoding.  </p>
<p>I also saw on the foobar2000 wiki some more explanation of gaps: <a href="http://wiki.hydrogenaudio.org/index.php?title=Gapless" rel="nofollow">http://wiki.hydrogenaudio.org/index.php?title=Gapless</a></p>
<p>As much as I'd love to say I wrote the greatest thing since sliced bread, I know I didn't and I don't have the time to really dive deeply into mp3 header/tag manipulation.  If someone offered more of a command-line thing (like some of the linux-based utilities), I might give it a whirl.<br />
Thanks!<br />
David</p>
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		<title>Comment on Mp3Merge by brian</title>
		<link>http://feedproxy.google.com/~r/CommentsForPragmaticPontifications/~3/q1UNpQyaC1U/comment-page-1</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Thu, 03 Nov 2011 03:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.leighweb.com/david/mp3merge#comment-5818</guid>
		<description>Hi, a very interesting program.
My use for this is similar to Bodo to recombine music mixes to one file. Then create a cue file for use in a music player, so it appears as a playlist would, but plays seamlessly.

For Bodo, if you are still around :)
I found same issue as you, but i told Foobar player to "Fix VBR header".  This corrects the length to that of whole file, thus making it play correctly, even one with variable bit rate as mine was.  Hope that helps.

So, the program does build from VBR input files.
However, what I found was a slight glitch (not a gap per se) at the join points, when using variable bit rate input files.
My next step was to tell Foobar to "rebuild the mp3 stream", which removes all non-frame (i.e. extra headers) info from the file, but sadly the slight glitches still remain.

Maybe it's possible to use a different tool from DOS copy to do the concatenation part?
Any thoughts on this?
I may try to write my own script, as this is proving a difficult problem to solve :)

best regards
bee</description>
		<content:encoded><![CDATA[<p>Hi, a very interesting program.<br />
My use for this is similar to Bodo to recombine music mixes to one file. Then create a cue file for use in a music player, so it appears as a playlist would, but plays seamlessly.</p>
<p>For Bodo, if you are still around <img src='http://www.leighweb.com/wpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I found same issue as you, but i told Foobar player to "Fix VBR header".  This corrects the length to that of whole file, thus making it play correctly, even one with variable bit rate as mine was.  Hope that helps.</p>
<p>So, the program does build from VBR input files.<br />
However, what I found was a slight glitch (not a gap per se) at the join points, when using variable bit rate input files.<br />
My next step was to tell Foobar to "rebuild the mp3 stream", which removes all non-frame (i.e. extra headers) info from the file, but sadly the slight glitches still remain.</p>
<p>Maybe it's possible to use a different tool from DOS copy to do the concatenation part?<br />
Any thoughts on this?<br />
I may try to write my own script, as this is proving a difficult problem to solve <img src='http://www.leighweb.com/wpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>best regards<br />
bee</p>
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