<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for The Porcelain Idle</title>
	<atom:link href="http://www.theporcelainidle.com/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.theporcelainidle.com</link>
	<description>Where Humanity Slowly Circles the Bowl</description>
	<lastBuildDate>Sun, 15 Dec 2013 08:20:33 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>Comment on Here&#8217;s What I&#8217;ve Got by Craig</title>
		<link>http://www.theporcelainidle.com/2011/02/heres-what-ive-got/#comment-3105</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Sun, 15 Dec 2013 08:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/02/heres-what-ive-got/#comment-3105</guid>
		<description>&lt;strong&gt;&lt;a href=&quot;http://google.com/?n=o=o=b=34&amp;lol= blackman@inevitably.anta&quot; rel=&quot;nofollow&quot;&gt;.&lt;/a&gt;...&lt;/strong&gt;

hello....</description>
		<content:encoded><![CDATA[<p><strong><a href="http://google.com/?n=o=o=b=34&amp;lol= <a href="mailto:blackman@inevitably.anta">blackman@inevitably.anta</a>&#8221; rel=&#8221;nofollow&#8221;>.&#8230;</strong></p>
<p>hello&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Here&#8217;s What I&#8217;ve Got by Charlie</title>
		<link>http://www.theporcelainidle.com/2011/02/heres-what-ive-got/#comment-2987</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Tue, 03 Dec 2013 22:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/02/heres-what-ive-got/#comment-2987</guid>
		<description>&lt;strong&gt;&lt;a href=&quot;http://%domain%/?n=o=o=b=36&amp;lol= prefers@enrolled.apprehend&quot; rel=&quot;nofollow&quot;&gt;.&lt;/a&gt;...&lt;/strong&gt;

tnx for info!!...</description>
		<content:encoded><![CDATA[<p><strong><a href="http://%domain%/?n=o=o=b=36&amp;lol= <a href="mailto:prefers@enrolled.apprehend">prefers@enrolled.apprehend</a>&#8221; rel=&#8221;nofollow&#8221;>.&#8230;</strong></p>
<p>tnx for info!!&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on I just bought Fate/Unlimited Codes &#8230; by Online casino</title>
		<link>http://www.theporcelainidle.com/2010/07/i-just-bought-fateunlimited-codes/#comment-1754</link>
		<dc:creator>Online casino</dc:creator>
		<pubDate>Fri, 28 Jun 2013 17:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://john.nathanblevins.com/?p=93#comment-1754</guid>
		<description>&lt;strong&gt;Aussie online casinos...&lt;/strong&gt;

Top 10 online Aussie casinos....</description>
		<content:encoded><![CDATA[<p><strong>Aussie online casinos&#8230;</strong></p>
<p>Top 10 online Aussie casinos&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Galgun:  The Greatest Game Ever? (Mild NSFW Material) by Dylan</title>
		<link>http://www.theporcelainidle.com/2011/01/galgun-the-greatest-game-ever-mild-nsfw-material/#comment-757</link>
		<dc:creator>Dylan</dc:creator>
		<pubDate>Wed, 26 Jan 2011 19:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/galgun-the-greatest-game-ever-mild-nsfw-material/#comment-757</guid>
		<description>This game appears to have created the perfect mix of physical objectification and violence against women. It may, in fact, represent the point at which &quot;slowly circling the drain&quot; becomes &quot;the epic thrill ride through the pipes to the septic tank.&quot;</description>
		<content:encoded><![CDATA[<p>This game appears to have created the perfect mix of physical objectification and violence against women. It may, in fact, represent the point at which &#8220;slowly circling the drain&#8221; becomes &#8220;the epic thrill ride through the pipes to the septic tank.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 Announced by The Idle</title>
		<link>http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-698</link>
		<dc:creator>The Idle</dc:creator>
		<pubDate>Tue, 18 Jan 2011 20:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-698</guid>
		<description>I think we should discuss the whole trend of how the modern video game franchise gets monetized and the different ways it happens.

I do think you&#039;ve hit the nail on the head as far as the whole &quot;we don&#039;t have to do everything well, we just need to do one or two things well&quot; mentality.  Call of Duty does multiplayer well, but not singleplayer or innovation.  Final Fantasy XIII did combat well, but the story was awful.

As far as #3 goes, it won&#039;t work without #1.  I&#039;ve also addressed the whole &quot;it gets good 25 hours in&quot; B.S.  It&#039;s like saying &quot;Star Wars is good once you get to Empire Strikes Back&quot;.  Yeah, it might be a high point, but you&#039;re not going to say that &quot;A New Hope&quot; was absolute crap, are you?</description>
		<content:encoded><![CDATA[<p>I think we should discuss the whole trend of how the modern video game franchise gets monetized and the different ways it happens.</p>
<p>I do think you&#8217;ve hit the nail on the head as far as the whole &#8220;we don&#8217;t have to do everything well, we just need to do one or two things well&#8221; mentality.  Call of Duty does multiplayer well, but not singleplayer or innovation.  Final Fantasy XIII did combat well, but the story was awful.</p>
<p>As far as #3 goes, it won&#8217;t work without #1.  I&#8217;ve also addressed the whole &#8220;it gets good 25 hours in&#8221; B.S.  It&#8217;s like saying &#8220;Star Wars is good once you get to Empire Strikes Back&#8221;.  Yeah, it might be a high point, but you&#8217;re not going to say that &#8220;A New Hope&#8221; was absolute crap, are you?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 Announced by Dylan</title>
		<link>http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-697</link>
		<dc:creator>Dylan</dc:creator>
		<pubDate>Tue, 18 Jan 2011 20:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-697</guid>
		<description>Final Fantasy is like Madden or Call of Duty--it may be subpar, but people will buy it. Maybe they don&#039;t like the story, but they like the characters or gameplay or the art style. (Or, pick your favorite grouping of those game elements.) That&#039;s the advantage you have after producing a series of good games (whether they&#039;re the most worthy games of their genre to be in that position is debatable, but the fact remains they did something right at one time).

On #3: I can&#039;t wait until the joke isn&#039;t &quot;it starts out boring, but gets good 20 hours into the game,&quot; but rather &quot;it starts out boring, but gets good 3 games into the series.&quot;

So we need to discuss this next podcast, you mean?</description>
		<content:encoded><![CDATA[<p>Final Fantasy is like Madden or Call of Duty&#8211;it may be subpar, but people will buy it. Maybe they don&#8217;t like the story, but they like the characters or gameplay or the art style. (Or, pick your favorite grouping of those game elements.) That&#8217;s the advantage you have after producing a series of good games (whether they&#8217;re the most worthy games of their genre to be in that position is debatable, but the fact remains they did something right at one time).</p>
<p>On #3: I can&#8217;t wait until the joke isn&#8217;t &#8220;it starts out boring, but gets good 20 hours into the game,&#8221; but rather &#8220;it starts out boring, but gets good 3 games into the series.&#8221;</p>
<p>So we need to discuss this next podcast, you mean?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 Announced by The Idle</title>
		<link>http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-696</link>
		<dc:creator>The Idle</dc:creator>
		<pubDate>Tue, 18 Jan 2011 20:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-696</guid>
		<description>@Nathan

I hate to be the one to bring this up, but Final Fantasy XIV is already out.  It&#039;s an MMO.

On a related note, it&#039;s horrible and everyone hates it.  No, seriously.  I imagine that this game has likely been in the planning stages for a while now, but I&#039;m curious if Final Fantasy XIV&#039;s spectacular failure both critically and commercially has anything to do with the fairly short window between announcement and release (particularly for a Final Fantasy game).</description>
		<content:encoded><![CDATA[<p>@Nathan</p>
<p>I hate to be the one to bring this up, but Final Fantasy XIV is already out.  It&#8217;s an MMO.</p>
<p>On a related note, it&#8217;s horrible and everyone hates it.  No, seriously.  I imagine that this game has likely been in the planning stages for a while now, but I&#8217;m curious if Final Fantasy XIV&#8217;s spectacular failure both critically and commercially has anything to do with the fairly short window between announcement and release (particularly for a Final Fantasy game).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 Announced by Nathan Blevins</title>
		<link>http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-695</link>
		<dc:creator>Nathan Blevins</dc:creator>
		<pubDate>Tue, 18 Jan 2011 19:34:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-695</guid>
		<description>Don&#039;t have the time to watch a trailer now, but had to comment.  I can appreciate where they are coming from.  They have already made a world, game mechanic, and many of the graphic resources for one game.  In the lag between this game and another, why not make a #2 version?  In the scheme of things, it is probably a hell of alot cheaper and, even if the sales are so-so, they&#039;ll make $$.  Probably would take a much smaller portion of the team to complete as well.  Of course, I am oversimplying the process the budget involved in this sort of endeavor but I think that this is a good possibility.

In regards to X-2, I liked it but I didn&#039;t like it.  My biggest beef was this it was the whole &#039;pop star&#039; arch.  Teenie-bop is not really my thing.  However, the game was enjoyable and the connecting storyline was good as well. 

So, in my typical fashion, I am all about some more FF. If it adds to the story, great!  If it is something to bide my time until 14 hits, I am fine w/ that as well.  :)</description>
		<content:encoded><![CDATA[<p>Don&#8217;t have the time to watch a trailer now, but had to comment.  I can appreciate where they are coming from.  They have already made a world, game mechanic, and many of the graphic resources for one game.  In the lag between this game and another, why not make a #2 version?  In the scheme of things, it is probably a hell of alot cheaper and, even if the sales are so-so, they&#8217;ll make $$.  Probably would take a much smaller portion of the team to complete as well.  Of course, I am oversimplying the process the budget involved in this sort of endeavor but I think that this is a good possibility.</p>
<p>In regards to X-2, I liked it but I didn&#8217;t like it.  My biggest beef was this it was the whole &#8216;pop star&#8217; arch.  Teenie-bop is not really my thing.  However, the game was enjoyable and the connecting storyline was good as well. </p>
<p>So, in my typical fashion, I am all about some more FF. If it adds to the story, great!  If it is something to bide my time until 14 hits, I am fine w/ that as well.  <img src='http://www.theporcelainidle.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 Announced by The Idle</title>
		<link>http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-694</link>
		<dc:creator>The Idle</dc:creator>
		<pubDate>Tue, 18 Jan 2011 18:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-694</guid>
		<description>@Dylan

I think it&#039;s more interesting that 1) They&#039;re doing another direct sequel when Final Fantasy X-2 wasn&#039;t well received and feelings among &quot;core&quot; Final Fantasy fans towards FF XIII was mixed, at best, 2) They&#039;re apparently putting this game on a fast track for 360 and PS3, when most of these one-offs are hand-held and phone games, and 3) The game is apparently going to hit U.S. shores before the other Final Fantasy XIII spin-offs, even though they were announced years ago.

I do agree, however, that this seems to be a derivitave of the Activision model.  Rather than doing a proper sequel every year (and penalizing you on the multiplayer front for waiting for the price to go down), what Square is doing here is a multi-step process:

1) Establish a world with a proper AAA release

2) Expand the world with hand-held and phone games, which are cheaper to develop, and should help offset development costs for future releases.

3) Make the whole thing confusing as hell, so you feel compelled to play all the games in the series.

4) Profit.

I don&#039;t know about you, but this might be a job for Chainsaw Buffet.</description>
		<content:encoded><![CDATA[<p>@Dylan</p>
<p>I think it&#8217;s more interesting that 1) They&#8217;re doing another direct sequel when Final Fantasy X-2 wasn&#8217;t well received and feelings among &#8220;core&#8221; Final Fantasy fans towards FF XIII was mixed, at best, 2) They&#8217;re apparently putting this game on a fast track for 360 and PS3, when most of these one-offs are hand-held and phone games, and 3) The game is apparently going to hit U.S. shores before the other Final Fantasy XIII spin-offs, even though they were announced years ago.</p>
<p>I do agree, however, that this seems to be a derivitave of the Activision model.  Rather than doing a proper sequel every year (and penalizing you on the multiplayer front for waiting for the price to go down), what Square is doing here is a multi-step process:</p>
<p>1) Establish a world with a proper AAA release</p>
<p>2) Expand the world with hand-held and phone games, which are cheaper to develop, and should help offset development costs for future releases.</p>
<p>3) Make the whole thing confusing as hell, so you feel compelled to play all the games in the series.</p>
<p>4) Profit.</p>
<p>I don&#8217;t know about you, but this might be a job for Chainsaw Buffet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 Announced by Dylan</title>
		<link>http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-693</link>
		<dc:creator>Dylan</dc:creator>
		<pubDate>Tue, 18 Jan 2011 18:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.theporcelainidle.com/2011/01/final-fantasy-xiii-2-announced/#comment-693</guid>
		<description>Honestly, I never really thought about whether they&#039;d make a sequel, mainly because FF games seem to be several years apart nowadays.

Considering how every new FF game turns into a small franchise, it&#039;s almost as if the gaming industry as a whole is slowly sliding towards the Activision &quot;every new IP must be a franchise&quot; model (if nothing else, because it works).</description>
		<content:encoded><![CDATA[<p>Honestly, I never really thought about whether they&#8217;d make a sequel, mainly because FF games seem to be several years apart nowadays.</p>
<p>Considering how every new FF game turns into a small franchise, it&#8217;s almost as if the gaming industry as a whole is slowly sliding towards the Activision &#8220;every new IP must be a franchise&#8221; model (if nothing else, because it works).</p>
]]></content:encoded>
	</item>
</channel>
</rss>
