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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2enclosuresfull.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Computer Graphics 2008/2009</title><link>http://graphics20082009.blogspot.com/</link><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/ComputerGraphics2008" /><description>Introductory lecture about computer graphics given by Wolfgang Hürst at Utrecht University in 2008/2009, period 1.</description><language>en</language><managingEditor>noreply@blogger.com (wolfgang)</managingEditor><lastBuildDate>Thu, 07 Jul 2011 13:10:06 PDT</lastBuildDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">37</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/">25</openSearch:itemsPerPage><feedburner:info uri="computergraphics2008" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><media:copyright>all rights reserved</media:copyright><media:thumbnail url="http://2.bp.blogspot.com/_VWBPLWnptqc/SNQR33VgyvI/AAAAAAAAAiA/P4EZVlxOHHQ/s400/podcast_logo_300x300.png" /><media:keywords>lecture,graphics,computer,graphics,computer,science,education</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Education/Higher Education</media:category><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Science &amp; Medicine</media:category><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Technology</media:category><itunes:owner><itunes:email>huerst@cs.uu.nl</itunes:email><itunes:name>Wolfgang Hürst, Utrecht University</itunes:name></itunes:owner><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://2.bp.blogspot.com/_VWBPLWnptqc/SNQR33VgyvI/AAAAAAAAAiA/P4EZVlxOHHQ/s400/podcast_logo_300x300.png" /><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><itunes:subtitle>Introductory lecture about computer graphics</itunes:subtitle><itunes:summary>Recordings from an introductory lecture about computer graphics given by Wolfgang Hürst, Utrecht University, The Netherlands, from September 2008 till October 2008.</itunes:summary><itunes:category text="Education"><itunes:category text="Higher Education" /></itunes:category><itunes:category text="Science &amp; Medicine" /><itunes:category text="Technology" /><item><title>Lecture 12: Full graphics pipeline (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/fPmRhBM3wbY/lecture-12-full-graphics-pipeline_17.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Thu, 16 Oct 2008 23:16:25 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-855034587642221943</guid><description>Full graphics pipeline: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/12-pipeline_part2_mobile.mov"&gt;part 2 [MOV, 60MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-855034587642221943?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/fPmRhBM3wbY" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-17T08:16:25.348+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">37</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/12-pipeline_part2_mobile.mov" length="61189149" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/12-pipeline_part2_mobile.mov" fileSize="61189149" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Full graphics pipeline: part 2 [MOV, 60MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Full graphics pipeline: part 2 [MOV, 60MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-12-full-graphics-pipeline_17.html</feedburner:origLink></item><item><title>Lecture 12: Full graphics pipeline (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/UYLYN06VMeE/lecture-12-full-graphics-pipeline.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Thu, 16 Oct 2008 23:15:53 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-2168152992293976183</guid><description>Full graphics pipeline: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/12-pipeline_part1_mobile.mov"&gt;part 1 [MOV, 51MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-2168152992293976183?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/UYLYN06VMeE" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-17T08:15:53.640+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/12-pipeline_part1_mobile.mov" length="52700971" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/12-pipeline_part1_mobile.mov" fileSize="52700971" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Full graphics pipeline: part 1 [MOV, 51MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Full graphics pipeline: part 1 [MOV, 51MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-12-full-graphics-pipeline.html</feedburner:origLink></item><item><title>Lecture 12: Full graphics pipeline (slides)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/UG0-0Tunl2w/part-mov-mb-slides-slides-slides-with.html</link><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Thu, 16 Oct 2008 23:14:24 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-5395655815829271471</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/12-pipeline.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/12-pipeline_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
Chapter 12 in the textbook. The Sutherland-Hodgman and the Weiler-Atherton algorithm are not covered in the book, but the lecture notes should be sufficient to understand them.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-5395655815829271471?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/UG0-0Tunl2w" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-17T08:14:24.950+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://www.cs.uu.nl/docs/vakken/gr/Slides/12-pipeline.pdf" length="720255" type="application/pdf" /><media:content url="http://www.cs.uu.nl/docs/vakken/gr/Slides/12-pipeline.pdf" fileSize="720255" type="application/pdf" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Slides: [ slides ] [ slides with annotations ] Recommended reading: Chapter 12 in the textbook. The Sutherland-Hodgman and the Weiler-Atherton algorithm are not covered in the book, but the lecture notes should be sufficient to understand them.</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Slides: [ slides ] [ slides with annotations ] Recommended reading: Chapter 12 in the textbook. The Sutherland-Hodgman and the Weiler-Atherton algorithm are not covered in the book, but the lecture notes should be sufficient to understand them.</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/part-mov-mb-slides-slides-slides-with.html</feedburner:origLink></item><item><title>Lecture 11: Shadows (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/hq6Y9GU-G-w/lecture-11-recordings-part-2.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Tue, 14 Oct 2008 23:51:51 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-3246097799146426115</guid><description>Shadows: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/11-shadows_mobile.mov"&gt;part 2 of lecture 11 [MOV, 55MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-3246097799146426115?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/hq6Y9GU-G-w" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-15T08:51:51.833+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/11-shadows_mobile.mov" length="56112660" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/11-shadows_mobile.mov" fileSize="56112660" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Shadows: part 2 of lecture 11 [MOV, 55MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Shadows: part 2 of lecture 11 [MOV, 55MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-11-recordings-part-2.html</feedburner:origLink></item><item><title>Lecture 11: Radiosity (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/xDEg41OqHPw/lecture-11-radiosity-recordings-part-1.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Tue, 14 Oct 2008 23:50:58 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-5047577020253003528</guid><description>Radiosity: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/11-radiosity_mobile.mov"&gt;part 1 of lecture 11 [MOV, 58MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-5047577020253003528?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/xDEg41OqHPw" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-15T08:50:58.690+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/11-radiosity_mobile.mov" length="59699874" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/11-radiosity_mobile.mov" fileSize="59699874" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Radiosity: part 1 of lecture 11 [MOV, 58MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Radiosity: part 1 of lecture 11 [MOV, 58MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-11-radiosity-recordings-part-1.html</feedburner:origLink></item><item><title>Lecture 11: Radiosity and Shadows (slides, tutorials)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/VM8aZLwh6II/lecture-11-radiosity-and-shadows-slides.html</link><category>exercises</category><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Tue, 14 Oct 2008 23:49:33 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-878930881647787555</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/11-radiosity-and-shadows.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/11-radiosity-and-shadows_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Exercises:&lt;/b&gt; Tutorial 5 (Triangle rasterization and ray tracing) &lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Tutorials/tutorial-05.pdf"&gt;[ exercises ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
&lt;i&gt;Radiosity&lt;/i&gt; is hardly covered in the textbook, but the lecture notes and the &lt;a href="http://freespace.virgin.net/hugo.elias/radiosity/radiosity.htm"&gt;tutorial&lt;/a&gt; that I mentioned at the beginning should be enough to understand the basic concepts. In addition, you can browse the &lt;a href="http://www.siggraph.org/education/materials/HyperGraph/radiosity/overview_1.htm"&gt;Education Slide Set&lt;/a&gt; provided on the SIGGRAPH server. The same goes for &lt;i&gt;Shadows&lt;/i&gt;, i.e. they are hardly covered in the textbook (although you find some information on &lt;i&gt;shadow maps&lt;/i&gt; and &lt;i&gt;soft shadows&lt;/i&gt; in chapter 11.8 and 10.11.2, respectively). The &lt;a href="http://developer.nvidia.com/object/Stencil_Buffer_Tutorial.html"&gt;stencil buffer tutorial&lt;/a&gt; is recommended background reading (but try to focus on principles, and not on details/code, and don't worry if you don't understand it completely. Browse, don't memorize, the 50 pages). It also covers &lt;i&gt;fake shadows&lt;/i&gt; in section 4 and 5 and contains little info on &lt;i&gt;soft shadows&lt;/i&gt; in section 6.4.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-878930881647787555?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/VM8aZLwh6II" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-15T08:49:33.339+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://www.cs.uu.nl/docs/vakken/gr/Slides/11-radiosity-and-shadows.pdf" length="598555" type="application/pdf" /><media:content url="http://www.cs.uu.nl/docs/vakken/gr/Slides/11-radiosity-and-shadows.pdf" fileSize="598555" type="application/pdf" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 5 (Triangle rasterization and ray tracing) [ exercises ] Recommended reading: Radiosity is hardly covered in the textbook, but the lecture notes and the tutorial that I mentioned at the be</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 5 (Triangle rasterization and ray tracing) [ exercises ] Recommended reading: Radiosity is hardly covered in the textbook, but the lecture notes and the tutorial that I mentioned at the beginning should be enough to understand the basic concepts. In addition, you can browse the Education Slide Set provided on the SIGGRAPH server. The same goes for Shadows, i.e. they are hardly covered in the textbook (although you find some information on shadow maps and soft shadows in chapter 11.8 and 10.11.2, respectively). The stencil buffer tutorial is recommended background reading (but try to focus on principles, and not on details/code, and don't worry if you don't understand it completely. Browse, don't memorize, the 50 pages). It also covers fake shadows in section 4 and 5 and contains little info on soft shadows in section 6.4.</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-11-radiosity-and-shadows-slides.html</feedburner:origLink></item><item><title>Lecture 10: Texture mapping (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/D31hH0FEMGA/lecture-10-texture-mapping-recordings_10.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Fri, 10 Oct 2008 03:45:10 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-4560211594208219437</guid><description>Texture mapping: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/10-texturing_part2_mobile.mov"&gt;part 2 [MOV, 67MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-4560211594208219437?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/D31hH0FEMGA" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-10T12:45:10.717+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/10-texturing_part2_mobile.mov" length="68364790" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/10-texturing_part2_mobile.mov" fileSize="68364790" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Texture mapping: part 2 [MOV, 67MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Texture mapping: part 2 [MOV, 67MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-10-texture-mapping-recordings_10.html</feedburner:origLink></item><item><title>Lecture 10: Texture mapping (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/BpS_kqj6INE/lecture-10-texture-mapping-recordings.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Fri, 10 Oct 2008 03:44:04 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-8836232673636001354</guid><description>Texture mapping: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/10-texturing_part1_mobile.mov"&gt;part 1 [MOV, 54MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-8836232673636001354?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/BpS_kqj6INE" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-10T12:44:04.553+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/10-texturing_part1_mobile.mov" length="55554911" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/10-texturing_part1_mobile.mov" fileSize="55554911" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Texture mapping: part 1 [MOV, 54MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Texture mapping: part 1 [MOV, 54MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-10-texture-mapping-recordings.html</feedburner:origLink></item><item><title>Lecture 10: Texture mapping (slides)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/cun7SDSVdaQ/lecture-10-texture-mapping-slides.html</link><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Fri, 10 Oct 2008 03:43:10 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-3566985199900783215</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/10-texturing.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/10-texturing_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
This lecture is covered by chapter 11 of the book. The tutorial on "Teaching Texture Mapping Visually" (PDF, HTML) by Rosalee Wolfe from DePaul University contains some nice illustrations of different approaches. Not all of this is covered in the lecture, but the images might help understanding some of the techniques we discussed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-3566985199900783215?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/cun7SDSVdaQ" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-10T12:43:10.341+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-10-texture-mapping-slides.html</feedburner:origLink></item><item><title>Lecture 9: Ray tracing (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/GWUNqc-zMVs/lecture-9-ray-tracing-recordings-part-2.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Wed, 08 Oct 2008 06:58:09 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-2705728056034077329</guid><description>Ray tracing: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/09-raytracing_part2_mobile.mov"&gt;part 2 [MOV, 70MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-2705728056034077329?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/GWUNqc-zMVs" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-08T15:58:09.909+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/09-raytracing_part2_mobile.mov" length="71274522" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/09-raytracing_part2_mobile.mov" fileSize="71274522" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Ray tracing: part 2 [MOV, 70MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Ray tracing: part 2 [MOV, 70MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-9-ray-tracing-recordings-part-2.html</feedburner:origLink></item><item><title>Lecture 9: Ray tracing (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/laQHevQKfxA/lecture-9-ray-tracing-recordings-part-1.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Wed, 08 Oct 2008 06:57:26 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-9029837848125921369</guid><description>Ray tracing: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/09-raytracing_part1_mobile.mov"&gt;part 1 [MOV, 60MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-9029837848125921369?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/laQHevQKfxA" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-08T15:57:26.177+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/09-raytracing_part1_mobile.mov" length="61725340" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/09-raytracing_part1_mobile.mov" fileSize="61725340" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Ray tracing: part 1 [MOV, 60MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Ray tracing: part 1 [MOV, 60MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-9-ray-tracing-recordings-part-1.html</feedburner:origLink></item><item><title>Lecture 9: Ray tracing (slides, tutorials)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/yuXsZFAfk2w/lecture-9-ray-tracing-slides-tutorials.html</link><category>exercises</category><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Wed, 08 Oct 2008 06:56:03 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-8947648082075579607</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/09-raytracing.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/09-raytracing_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Exercises:&lt;/b&gt; Tutorial 4 (Perspective projection and hidden surface elimination) &lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Tutorials/tutorial-04.pdf"&gt;[ exercises ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
This lecture basically completes some "loose ends" about Ray Tracing that haven't been covered in the lecture so far, in particular: Ray/triangle intersection (book, section 2.11 and 10.3.2), refraction (book, section 10.7), instancing (book, section 10.8), constructive solid geometry (book, section 10.10), faster ray tracing (book, section 10.9). For octrees, please refer to the lecture notes since they are not covered in the textbook.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-8947648082075579607?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/yuXsZFAfk2w" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-08T15:56:03.633+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://www.cs.uu.nl/docs/vakken/gr/Tutorials/tutorial-04.pdf" length="90524" type="application/pdf" /><media:content url="http://www.cs.uu.nl/docs/vakken/gr/Tutorials/tutorial-04.pdf" fileSize="90524" type="application/pdf" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 4 (Perspective projection and hidden surface elimination) [ exercises ] Recommended reading: This lecture basically completes some "loose ends" about Ray Tracing that haven't been covered </itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 4 (Perspective projection and hidden surface elimination) [ exercises ] Recommended reading: This lecture basically completes some "loose ends" about Ray Tracing that haven't been covered in the lecture so far, in particular: Ray/triangle intersection (book, section 2.11 and 10.3.2), refraction (book, section 10.7), instancing (book, section 10.8), constructive solid geometry (book, section 10.10), faster ray tracing (book, section 10.9). For octrees, please refer to the lecture notes since they are not covered in the textbook.</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-9-ray-tracing-slides-tutorials.html</feedburner:origLink></item><item><title>Lecture 8: Rasterization and shading (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/UhBMtyFI4J0/lecture-8-rasterization-and-shading_5388.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Fri, 03 Oct 2008 03:38:21 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-431629605309487866</guid><description>Rasterization and shading: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/08-rasterization_part2_mobile.mov"&gt;part 2 [MOV, 37MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-431629605309487866?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/UhBMtyFI4J0" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-03T12:38:21.461+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/08-rasterization_part2_mobile.mov" length="37572001" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/08-rasterization_part2_mobile.mov" fileSize="37572001" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Rasterization and shading: part 2 [MOV, 37MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Rasterization and shading: part 2 [MOV, 37MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-8-rasterization-and-shading_5388.html</feedburner:origLink></item><item><title>Lecture 8: Rasterization and shading (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/Z3SXp8xQpCs/lecture-8-rasterization-and-shading_03.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Fri, 03 Oct 2008 03:35:54 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-6510940780219087850</guid><description>Rasterization and shading: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/08-rasterization_part1_mobile.mov"&gt;part 1 [MOV, 50MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-6510940780219087850?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/Z3SXp8xQpCs" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-03T12:35:54.772+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/08-rasterization_part1_mobile.mov" length="51602785" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/08-rasterization_part1_mobile.mov" fileSize="51602785" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Rasterization and shading: part 1 [MOV, 50MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Rasterization and shading: part 1 [MOV, 50MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-8-rasterization-and-shading_03.html</feedburner:origLink></item><item><title>Lecture 8: Rasterization and shading (slides)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/5YF_yqnX7h4/lecture-8-rasterization-and-shading.html</link><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Fri, 03 Oct 2008 03:35:00 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-4760532681546515344</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/08-rasterization.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/08-rasterization_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
In the lecture, we addressed only polygone and triangle rasterization and used a different approach than covered in the book. Nevertheless, it doesn't hurt to browse chapter 3.5 (line drawing) and 3.6 (triangle rasterization). The latter one also contains a little bit of information about Gouraud shading. Linear interpolation is covered in chapter 2.10, diffuse shading and phong shading are discussed in chapter 9.1 and 9.2, respectively. Again, we discussed a different approach not covered in the book (cf. lecture notes).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-4760532681546515344?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/5YF_yqnX7h4" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-03T12:35:00.051+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-8-rasterization-and-shading.html</feedburner:origLink></item><item><title>Lecture 7: Hidden surface elimination (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/U8F4VBQh94U/lecture-7-hidden-surface-elimination_9442.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Thu, 02 Oct 2008 01:54:36 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-1724698528263559016</guid><description>Hidden surface elimination: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/07-hiddensurfaces_part2_mobile.mov"&gt;part 2 [MOV, 38MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-1724698528263559016?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/U8F4VBQh94U" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-02T10:54:36.554+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/07-hiddensurfaces_part2_mobile.mov" length="39421145" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/07-hiddensurfaces_part2_mobile.mov" fileSize="39421145" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hidden surface elimination: part 2 [MOV, 38MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Hidden surface elimination: part 2 [MOV, 38MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-7-hidden-surface-elimination_9442.html</feedburner:origLink></item><item><title>Lecture 7: Hidden surface elimination (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/gm6GU4MUThc/lecture-7-hidden-surface-elimination_02.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Thu, 02 Oct 2008 01:53:57 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-7171561947271256203</guid><description>Hidden surface elimination: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/07-hiddensurfaces_part1_mobile.mov"&gt;part 1 [MOV, 82MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-7171561947271256203?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/gm6GU4MUThc" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-02T10:53:57.586+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/07-hiddensurfaces_part1_mobile.mov" length="83863294" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/07-hiddensurfaces_part1_mobile.mov" fileSize="83863294" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Hidden surface elimination: part 1 [MOV, 82MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Hidden surface elimination: part 1 [MOV, 82MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-7-hidden-surface-elimination_02.html</feedburner:origLink></item><item><title>Lecture 7: Hidden surface elimination (slides)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/gFH0D_YSnXU/lecture-7-hidden-surface-elimination.html</link><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Thu, 02 Oct 2008 01:52:42 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-4904291898514074893</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/07-hiddensurfaces.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/07-hiddensurfaces_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
This lecture is covered by Chapter 8 (Hidden Surface Elimination) in the textbook. For backface culling, please refer to the lecture notes since it is only marginally covered in the book (in chapter 12.4, page 265).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-4904291898514074893?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/gFH0D_YSnXU" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-10-02T10:52:42.741+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://www.cs.uu.nl/docs/vakken/gr/Slides/07-hiddensurfaces.pdf" length="341491" type="application/pdf" /><media:content url="http://www.cs.uu.nl/docs/vakken/gr/Slides/07-hiddensurfaces.pdf" fileSize="341491" type="application/pdf" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Slides: [ slides ] [ slides with annotations ] Recommended reading: This lecture is covered by Chapter 8 (Hidden Surface Elimination) in the textbook. For backface culling, please refer to the lecture notes since it is only marginally covered in the book </itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Slides: [ slides ] [ slides with annotations ] Recommended reading: This lecture is covered by Chapter 8 (Hidden Surface Elimination) in the textbook. For backface culling, please refer to the lecture notes since it is only marginally covered in the book (in chapter 12.4, page 265).</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/10/lecture-7-hidden-surface-elimination.html</feedburner:origLink></item><item><title>Lecture 6: Perspective projection (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/No-5tYP_GrY/lecture-6-perspective-projection-part-2.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Sun, 28 Sep 2008 23:28:23 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-576573438681625541</guid><description>Perspective projection: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/06-projection_part2_mobile.mov"&gt;part 2 [MOV, 55MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-576573438681625541?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/No-5tYP_GrY" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-29T08:28:23.911+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/06-projection_part2_mobile.mov" length="55816026" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/06-projection_part2_mobile.mov" fileSize="55816026" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Perspective projection: part 2 [MOV, 55MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Perspective projection: part 2 [MOV, 55MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-6-perspective-projection-part-2.html</feedburner:origLink></item><item><title>Lecture 6: Perspective projection (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/iPeafKbBBN4/lecture-6-perspective-projection.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Sun, 28 Sep 2008 23:28:17 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-390202953280347747</guid><description>Perspective projection: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/06-projection_part1_mobile.mov"&gt;part 1 [MOV, 67MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-390202953280347747?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/iPeafKbBBN4" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-29T08:28:17.331+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/06-projection_part1_mobile.mov" length="68694077" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/06-projection_part1_mobile.mov" fileSize="68694077" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Perspective projection: part 1 [MOV, 67MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Perspective projection: part 1 [MOV, 67MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-6-perspective-projection.html</feedburner:origLink></item><item><title>Lecture 6: Perspective projection (slides)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/4hB_hMUK1HE/lecture-6-perspective-projection-slides.html</link><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Sun, 28 Sep 2008 23:24:50 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-6065872875027510245</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/06-projection.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/06-projection_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt; Chapter 7 (Viewing) from the textbook.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-6065872875027510245?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/4hB_hMUK1HE" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-29T08:24:50.082+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://www.cs.uu.nl/docs/vakken/gr/Slides/06-projection.pdf" length="331450" type="application/pdf" /><media:content url="http://www.cs.uu.nl/docs/vakken/gr/Slides/06-projection.pdf" fileSize="331450" type="application/pdf" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Slides: [ slides ] [ slides with annotations ] Recommended reading: Chapter 7 (Viewing) from the textbook.</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Slides: [ slides ] [ slides with annotations ] Recommended reading: Chapter 7 (Viewing) from the textbook.</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-6-perspective-projection-slides.html</feedburner:origLink></item><item><title>Lecture 5: Transformations (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/sVGHprXefWQ/lecture-5-transformations-recordings_24.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Wed, 24 Sep 2008 02:36:20 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-8768459036506780843</guid><description>Transformations: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/05-transformations_part2_mobile.mov"&gt;part 2 [MOV, 65MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-8768459036506780843?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/sVGHprXefWQ" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-24T11:36:20.403+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/05-transformations_part2_mobile.mov" length="66275634" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/05-transformations_part2_mobile.mov" fileSize="66275634" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Transformations: part 2 [MOV, 65MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Transformations: part 2 [MOV, 65MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-5-transformations-recordings_24.html</feedburner:origLink></item><item><title>Lecture 5: Transformations (recordings, part 1)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/hx5qZMO904M/lecture-5-transformations-recordings.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Wed, 24 Sep 2008 02:35:40 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-5018404888190392565</guid><description>Transformations: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/05-transformations_part1_mobile.mov"&gt;part 1 [MOV, 60MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-5018404888190392565?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/hx5qZMO904M" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-24T11:35:40.313+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/05-transformations_part1_mobile.mov" length="61786993" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/05-transformations_part1_mobile.mov" fileSize="61786993" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Transformations: part 1 [MOV, 60MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Transformations: part 1 [MOV, 60MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-5-transformations-recordings.html</feedburner:origLink></item><item><title>Lecture 5: Transformations (slides, tutorials)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/J1bVc1TdvdI/lecture-5-transformations-slides.html</link><category>exercises</category><category>slides</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Sun, 28 Sep 2008 23:29:39 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-5125615816639541200</guid><description>&lt;b&gt;Slides:&lt;/b&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/05-transformations.pdf"&gt;[ slides ]&lt;/a&gt;
&lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Slides/05-transformations_annotated.pdf"&gt;[ slides with annotations ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Exercises:&lt;/b&gt; Tutorial 3 (Matrices and transformations) &lt;a href="http://www.cs.uu.nl/docs/vakken/gr/Tutorials/tutorial-03.pdf"&gt;[ exercises ]&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Recommended reading:&lt;/b&gt;
Chapter 6 (Transformation matrices) from the book. Section 6.1.6 may be skipped. Information on how to construct a basis from a single vector can be found in section 2.4.6, which I assume all of you already read after the 2nd lecture :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-5125615816639541200?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/J1bVc1TdvdI" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-29T08:29:39.204+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://www.cs.uu.nl/docs/vakken/gr/Slides/05-transformations.pdf" length="313425" type="application/pdf" /><media:content url="http://www.cs.uu.nl/docs/vakken/gr/Slides/05-transformations.pdf" fileSize="313425" type="application/pdf" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 3 (Matrices and transformations) [ exercises ] Recommended reading: Chapter 6 (Transformation matrices) from the book. Section 6.1.6 may be skipped. Information on how to construct a basis</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 3 (Matrices and transformations) [ exercises ] Recommended reading: Chapter 6 (Transformation matrices) from the book. Section 6.1.6 may be skipped. Information on how to construct a basis from a single vector can be found in section 2.4.6, which I assume all of you already read after the 2nd lecture :)</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-5-transformations-slides.html</feedburner:origLink></item><item><title>Lecture 4: Matrices (recordings, part 2)</title><link>http://feedproxy.google.com/~r/ComputerGraphics2008/~3/h9wJgOnuhVs/lecture-4-matrices-recordings-part-2.html</link><category>videos</category><author>huerst@cs.uu.nl (Wolfgang Hürst, Utrecht University)</author><pubDate>Wed, 24 Sep 2008 00:14:07 PDT</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-3929883046944135989.post-2749168379202611435</guid><description>Matrices: &lt;a href="http://media.cs.uu.nl/vakken/gr/2008_recordings/04-matrices_part2_mobile.mov"&gt;part 2 [MOV, 46MB]&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3929883046944135989-2749168379202611435?l=graphics20082009.blogspot.com' alt='' /&gt;&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/ComputerGraphics2008/~4/h9wJgOnuhVs" height="1" width="1"/&gt;</description><app:edited xmlns:app="http://www.w3.org/2007/app">2008-09-24T09:14:07.595+02:00</app:edited><thr:total xmlns:thr="http://purl.org/syndication/thread/1.0">0</thr:total><enclosure url="http://media.cs.uu.nl/vakken/gr/2008_recordings/04-matrices_part2_mobile.mov" length="46970718" type="video/quicktime" /><media:content url="http://media.cs.uu.nl/vakken/gr/2008_recordings/04-matrices_part2_mobile.mov" fileSize="46970718" type="video/quicktime" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Matrices: part 2 [MOV, 46MB]</itunes:subtitle><itunes:author>Wolfgang Hürst, Utrecht University</itunes:author><itunes:summary>Matrices: part 2 [MOV, 46MB]</itunes:summary><itunes:keywords>lecture,graphics,computer,graphics,computer,science,education</itunes:keywords><feedburner:origLink>http://graphics20082009.blogspot.com/2008/09/lecture-4-matrices-recordings-part-2.html</feedburner:origLink></item><copyright>all rights reserved</copyright><media:credit role="author">Wolfgang Hürst, Utrecht University</media:credit><media:rating>nonadult</media:rating><media:description type="plain">Introductory lecture about computer graphics</media:description></channel></rss>

