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--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:media="http://www.rssboard.org/media-rss" version="2.0"><channel><title>CryptoCartographer</title><link>https://www.cryptocartographer.net/</link><lastBuildDate>Tue, 05 Oct 2021 16:43:03 +0000</lastBuildDate><language>en-US</language><generator>Site-Server v@build.version@ (http://www.squarespace.com)</generator><description><![CDATA[<p>Maps, tools, and assets for RPGs.</p>]]></description><item><title>Blades in the Dark Landing Page</title><category>Download</category><category>RPG</category><category>VTT</category><category>Blades in the Dark</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 29 Apr 2021 20:43:16 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2021/4/29/blades-in-the-dark-landing-page</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:608b0abc3efd577193d12fda</guid><description><![CDATA[<a data-title="" data-description="" data-lightbox-theme="dark" href="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1619725828796-IALKOZXKZ4ZHOUNET5MO/Lair.jpg" role="button" aria-label="" class="
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  <p class="">I’m starting a new Blades in the Dark campaign today, and I have been setting up the landing page for my players. They have a lair in an warehouse in the Docks, so I’ve set up the page to resemble an old industrial space. True to the steampunk vibe of the RPG, I have included a few pipes and dials.<br><br>On top of the background, I placed progress clocks from my <a href="https://marketplace.roll20.net/browse/search?keywords=clock%20cryptocartographer">clock sets available on Roll20.</a> My landing page includes  items from my soon-to-be-released “Heat” set: the furnace is a nine-count heat clock and the wanted poster is a four-count clock as well.</p><p class=""><a href="https://www.cryptocartographer.net/s/Basement-wall-Lair-Hideout.jpg">Download the background image</a> here if you’d like use it to create something similar. It’s in a 4x3 aspect.</p>]]></description></item><item><title>Free Progress Clock Images Suitable for Roll20</title><category>Roll20 Addon</category><category>VTT</category><dc:creator>Jay Robinson</dc:creator><pubDate>Fri, 19 Mar 2021 21:22:41 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2021/3/19/free-progress-clock-images-suitable-for-roll20</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:60550f849fa66840ba766640</guid><description><![CDATA[<figure class="
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  <p class="">I’ve been playing <a href="https://bladesinthedark.com" target="_blank">Blades in the Dark</a> lately on Roll20. An important part of that system and some other newer RPG systems is the use of <strong>clocks</strong> to track the progress of factions, actions, or events.</p><p class="">I created a bunch of themed clocks for my campaign and also <a href="https://marketplace.roll20.net/browse/search?keywords=clocks%20progress%20cryptocartographer">put them up on the Roll20 Marketplace</a>. I also wanted to make a set of five clocks available for those who want to try them out, or who don’t mind doing the bit of work to <a href="https://wiki.roll20.net/Roll_Table" target="_blank">create the rollable tables that hold multi-sided tokens</a> on Roll20.</p><p class="">These clocks are from my <a href="https://marketplace.roll20.net/browse/gameaddon/9975/cc-clocks-steampunk">Steampunk set</a>. They’re based on carriage lanterns with Fresnel lenses. You can download the ZIP file and use these to set up your own 4-, 6-, 8-, 10- and 12-sided clocks on your own Roll20 tabletop.</p>


























  <p class="">Link to free <a href="https://www.cryptocartographer.net/s/CC-Clocks-Lamp-Red-4-6-8-10-12.zip">ZIP of PNGs</a> (build using <a href="https://wiki.roll20.net/Roll_Table">instructions here</a>).<br>Link to Steampunk set on <a href="https://marketplace.roll20.net/browse/gameaddon/9975/cc-clocks-steampunk">Roll20 Marketplace</a>.</p>]]></description></item><item><title>Looking for My RPG Stuff?</title><category>VTT</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 22 Feb 2021 19:38:43 +0000</pubDate><link>https://www.cryptocartographer.net/blog/links</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:6034060d2357ed74f1e12402</guid><description><![CDATA[<p class="">Most of my designs are sold through <a href="https://marketplace.roll20.net/browse/publisher/427">Roll20</a> and <a href="https://www.drivethrurpg.com/browse/pub/13046">DriveThruRPG</a>.</p><p class="">Follow me on <a href="https://twitter.com/cryptocarto">Twitter</a> and <a href="https://www.instagram.com/cryptocartographer/">Instagram</a> for new product announcements.</p><p class=""><a href="https://www.cryptocartographer.net/blog/"><strong>Return to main feed.</strong></a></p>]]></description></item><item><title>Point of Interest Markers on Roll20</title><category>Maps</category><category>RPG</category><category>VTT</category><dc:creator>Jay Robinson</dc:creator><pubDate>Fri, 29 Jan 2021 16:31:24 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2021/1/29/point-of-interest-markers-on-roll20</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:6014350d3fd59746e1bd16c4</guid><description><![CDATA[<figure class="
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  <p class=""><a href="https://marketplace.roll20.net/browse/gameaddon/9242/poi-markers-cc" target="_blank">239 Point of Interest Markers now on Roll20</a> for your VTT maps of towns, cities, or regions. These  tokens are custom-designed for your fantasy RPG. Each is named and categorized for easy searching:<br>• Numbers 1—40<br>• Letters A—Z<br>• Architecture (17)<br>• Creatures (12)<br>• Earth and Sky (12)<br>• Gates and Portals (8)<br>• Government and Gods (18)<br>• Rest and Relax (12)<br>• Rumors and Rites (11)<br>• Shops and Trades (48)<br>• Symbols (20)<br>• Transportation (5)<br><br><a href="https://marketplace.roll20.net/browse/gameaddon/9242/poi-markers-cc" target="_blank">Preview the entire set or purchase on Roll20.</a></p>]]></description></item><item><title>5th Edition Potion Cards on Roll20</title><category>D&amp;D</category><category>RPG</category><category>VTT</category><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sun, 24 Jan 2021 16:13:56 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2021/1/24/5th-edition-potion-cards-on-roll20</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:600d8dcfb92191007eb4d467</guid><description><![CDATA[Addon for Roll20: 5th Edition Potion Card Decks. 42 Potions from the DMG 
sorted into six decks.]]></description><content:encoded><![CDATA[<figure class="
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  <p class="">I forget to hand out consumable magic items. When I do, my players forget to use them. <a href="https://marketplace.roll20.net/browse/gameaddon/8162/5th-edition-potion-cards">These 5e Potion Decks</a> make both easier.</p><p class="">Unique art for each of the 42 potions in the DMG. Mechanics for each potion are detailed on the face of the card, along with a DMG page number.</p>























&nbsp;


  <p class="">Contains 42 potions from the DMG in six decks:</p><ul data-rte-list="default"><li><p class="">All Potions</p></li><li><p class="">Strength</p></li><li><p class="">Resistance</p></li><li><p class="">Healing</p></li><li><p class="">Uncommon</p></li><li><p class="">Rare</p></li><li><p class="">Plus <strong>Bonus Deck!</strong> Protection Scroll cards<br><br>Check out the Roll20 Addon <a href="https://marketplace.roll20.net/browse/gameaddon/8162/5th-edition-potion-cards">5e Potion Card Decks</a> at the <a href="https://marketplace.roll20.net/browse/publisher/427/cryptocartographer">Cryptocartographer store</a> on Roll20.</p></li></ul>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1611502880128-SSQWO6K6BX875W8L5QPX/Potion+Cards.jpg?format=1500w" medium="image" isDefault="true" width="512" height="512"><media:title type="plain">5th Edition Potion Cards on Roll20</media:title></media:content></item><item><title>Encounter Map: Bridge Over Ravine</title><category>D&amp;D</category><category>Maps</category><category>RPG</category><category>VTT</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 21 Sep 2020 17:07:15 +0000</pubDate><link>https://www.cryptocartographer.net/blog/stream-over-ravine</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5f68ddc8548f4d68794f2726</guid><description><![CDATA[Free encounter map for VTT. A stone bridge crosses a ravine with a stream. 
Lots of topography for setting up ambushes, or place buildings to create a 
village.]]></description><content:encoded><![CDATA[<p class="">Here’s an encounter map for your VTT game. A bridge runs over a large stream which cuts between some hills. There is a narrow stony beach and a small cave entrance on the west bank. There is lots of topography to set up ambushes or place buildings to make a village.<br><br>Grid is 52 wide by 36 high. 70 pixels per grid square. <a href="https://www.cryptocartographer.net/s/Bridge-over-Ravine-Battlemap-52x36.jpg">Full-resolution version here</a>.</p><p class="">More Cryptocartograpy on <a href="https://marketplace.roll20.net/browse/publisher/427/cryptocartographer" target="_blank">Roll20</a> and <a href="https://www.drivethrurpg.com/browse/pub/13046" target="_blank">DriveThruRPG</a>.</p>


































































  

    
  
    

      

      
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            <p class="">Encounter Map: Bridge over Ravine</p>
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        </figure>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1600708745834-7FEYZ57J123A094V8QW8/Bridge+Thumbnail.png?format=1500w" medium="image" isDefault="true" width="1436" height="1426"><media:title type="plain">Encounter Map: Bridge Over Ravine</media:title></media:content></item><item><title>Abandoned Village Map</title><category>Download</category><category>Maps</category><category>VTT</category><dc:creator>Jay Robinson</dc:creator><pubDate>Fri, 18 Sep 2020 17:38:23 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2020/9/18/abandoned-village</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5f64e412ad083138a279ab15</guid><description><![CDATA[Free VTT map of a stone bridge in an abandoned village. Perfect for an 
ambush or for solving the mystery of this desolated settlement.]]></description><content:encoded><![CDATA[<p class="">Here’s a map for a travel encounter. An active road cuts through an abandoned village, where a stone bridge cuts across a ravine just below a waterfall. 70dpi resolution for VTT use. Grid is 36 units wide by 29 units high. <a href="https://www.cryptocartographer.net/s/Village-Abandoned-Day-36h-29v.jpg">Download the full-resolution version here.</a></p><p class="">See more Cryptocartographer VTT content on <a href="https://www.drivethrurpg.com/browse/pub/13046">DriveThruRPG</a> and <a href="https://marketplace.roll20.net/browse/search?author=Cryptocartographer">Roll20</a>.</p>


































































  

    
  
    

      

      
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          <figcaption class="image-caption-wrapper">
            <p class="">Abandoned village map</p>
          </figcaption>
        
      
        </figure>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1600450287856-YR9S6U0A439FOAK3ZFKX/Village+Abandoned+Day+36h+29v.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1207"><media:title type="plain">Abandoned Village Map</media:title></media:content></item><item><title>Token Frames and Markers</title><category>VTT</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 11 May 2020 20:22:45 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2020/5/11/token-frames-and-markers</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5eb9aa1095662464af2a687b</guid><description><![CDATA[Our token frames and markers are for sale on Roll20. They’re perfect for 
use with your VTT characters and NPCs.]]></description><content:encoded><![CDATA[<p class="">Whether or not you use Roll20, it’s likely you can use our token frames and markers in your VTT game. They are formatted as PNG images with transparency. The frames are 420 × 420 pixels, and the token markers are 512 × 512 pixels. These sizes are in compliance with the Roll20 standards, and they provide nice, big, scalable images that will look great on screen.</p><p class="">If you’re wondering whether they will work for your needs, you can download some sample images below to see what you’ll receive. And if they prove useful, the full sets are available at <a href="https://marketplace.roll20.net/browse/publisher/427/cryptocartographer" target="_blank">CryptoCartographer on Roll20</a>.</p>


























  

  



  
    
      

        

        

        
          
            
              
                
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                <a data-title="" data-description="" data-lightbox-theme="dark" href="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1589227204264-ELOZB4EQ35EBD8V2VY0I/Damage+Poison.png" role="button" aria-labelledby="5eb9aec49f56f9201f2e3ccd-title" class="
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                  <img class="thumb-image" elementtiming="system-gallery-block-grid" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1589227204264-ELOZB4EQ35EBD8V2VY0I/Damage+Poison.png" data-image-dimensions="512x512" data-image-focal-point="0.5,0.5" alt="Damage Poison.png" data-load="false" data-image-id="5eb9aec49f56f9201f2e3ccd" data-type="image" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1589227204264-ELOZB4EQ35EBD8V2VY0I/Damage+Poison.png?format=1000w" /><br>
                </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1589227392267-UGUS0U9Y2523C8R5UQ62/Skull+Arcana+Mystic+Necromancy.png?format=1500w" medium="image" isDefault="true" width="512" height="512"><media:title type="plain">Token Frames and Markers</media:title></media:content></item><item><title>Token Markers on Roll20 Marketplace</title><category>VTT</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 20 Apr 2020 18:36:06 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2020/4/20/token-markers-on-roll20-marketplace</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5e9de97649c6d07750e5feb3</guid><description><![CDATA[<p class="">I’ve created some sets of token markers for the <a href="https://marketplace.roll20.net/browse/publisher/427/cryptocartographer">Roll20 Marketplace</a>. They are designed to provide flexible, generic status indicators for fantasy RPGs. Each set contains approximately 80 markers, and they are optimized to be distinct and legible at small sizes.</p>


































































  

    
  
    

      

      
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            <p class="">Spell Effects Token Markers</p>
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            <p class="">Combat, Damage, and Condition Token Markers</p>
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        </figure>]]></description></item><item><title>Fear of Death in 5e</title><category>D&amp;D</category><dc:creator>Jay Robinson</dc:creator><pubDate>Tue, 03 Dec 2019 17:17:45 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/12/3/fear-of-death-in-5e</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5de696a5ae38e01033106250</guid><description><![CDATA[<figure class="
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  <p class="">I seldom have helpless PCs on the field. That's as it should be — I assume ours is the story of the band of heroes that were both lucky and good and survived against all odds. But that doesn't mean that the threat of death shouldn't add a little frisson to the proceedings, nor that death shouldn't be an inconvenience, a strong story beat, and a chance for the party to reevaluate their tactics.</p><p class=""><a href="https://twitter.com/dmdavidblog" target="_blank">@DMDavid</a> has written a short article entitled <a href="https://dmdavid.com/tag/can-a-dm-have-monsters-kill-fallen-characters-without-bringing-hurt-feelings/#comments" target="_blank">Can a DM Have Monsters Kill Fallen Characters Without Bringing Hurt Feelings?</a>. It’s about how DMs can increase the sense of peril to 5e’s nigh-unkillable PCs.</p><p class="">I realized a few sessions ago that we'd had a PC down, left untended for a few rounds while the others assumed they's mop up and deal with the downed fighter after the mêlée. And of course that's what happened, and the healer fixed it, and a short rest got everybody back in fighting trim. From a story perspective, that's mortally wounded to ready-to-go in about an hour. Pretty unsatisfying narratively.</p><p class="">I think with 5e the idea of front-loading the dread of death is a great solution to this problem. We are all exhilarated when we come through a potentially dangerous situation with skill, luck, or the help of our friends. Now I just have to remember to hit these beats at the table.</p>]]></description></item><item><title>Local Flavor for Fantasy Shops</title><category>D&amp;D</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sun, 28 Jul 2019 07:15:28 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/7/28/local-flavor-for-fantasy-shops</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5d3d48c4f9125d00017e6a62</guid><description><![CDATA[100 bits of flavor for your fantasy-themed shops.]]></description><content:encoded><![CDATA[<figure class="
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  <p class="">Retail is grueling. Margins are low, foot traffic can be unpredictable, and every College of Whispers bard is just&nbsp;<em>waiting</em>&nbsp;to snark up your place of business with a 2-star review.</p><p class="">Give the people what they want with this collection of brand-defining quirks for your herbalists, potioners, blacksmiths, coopers, wainwrights, apothecaries, fletchers, and cordwainers.</p><p class="">100 bits of color for fantasy shops, in the following categories:</p><p class="">1-30 Décor<br>31-50 Shopkeeper<br>51-60 Signage<br>61-70 Demeanor<br>71-80 Activity<br>81-88 Creatures<br>89-92 Security<br>93-97 Magic &amp; Oddities<br>98-100 Sales</p><p class="">*** Plus ***</p><p class="">20 Emergency Names for Shopkeepers</p><p class="">Get it here: <a href="https://www.drivethrurpg.com/product/280508/Local-Flavor-for-Fantasy-Shops" target="_blank">Local Flavor for Fantasy Shops on DriveThruRPG</a></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1564297940479-MI4Z6NKECON3G8B43BC0/Local+Flavor+Fantasy+Shops.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="972"><media:title type="plain">Local Flavor for Fantasy Shops</media:title></media:content></item><item><title>Token Frames for VTT</title><category>RPG</category><category>VTT</category><dc:creator>Jay Robinson</dc:creator><pubDate>Tue, 16 Jul 2019 19:10:22 +0000</pubDate><link>https://www.cryptocartographer.net/blog/token-frames</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5d2e1e4b09150f0001cd44e1</guid><description><![CDATA[299 Token Frames for VTT]]></description><content:encoded><![CDATA[<p class="">If you’re like me, you like to customize your character tokens in virtual table tops like Roll20 with a bit of flair. Frames also provide a useful function: at small sizes, character tokens can disappear against the background or become hard to distinguish from each other.</p><p class="">I’ve created a set of 299 token frames that can be used to with your VTT tokens. They’re up for sale on <a href="https://www.drivethrurpg.com/product/283063/Character-Token-Portrait-Frames-for-VTT" target="_blank">DriveThruRPG</a> and <a href="https://marketplace.roll20.net/browse/set/4236/299-token-frames" target="_blank">Roll20.</a></p><p class="">These token frames are custom-made for virtual table tops. Use them to add distinction and flair to your tokens.</p><p class="">You'll need image editing software with support for transparency to scale your character art and superimpose these PNGs onto them. Examples include Photoshop, GIMP, Pixelmator, or&nbsp;<a href="https://www.drivethrurpg.com/browse/pub/12049/RPTools" title="Tokentools on DriveThruRPG">RPTools TokenTool</a>.</p><h2>Here's what you get:</h2><ul data-rte-list="default"><li><p class="">A ZIP file containing 299 PNG files</p></li><li><p class="">All original artwork</p></li><li><p class="">Many of the designs offer multiple color and material variants</p></li><li><p class="">Designed to be distinctive at small sizes and beautiful when zoomed in</p></li><li><p class="">420 x 420 pixel images for smooth scaling on virtual tabletops like Roll20</p></li><li><p class="">PNG files with transparency allow you to insert your own characters, NPCs, and monsters</p></li><li><p class="">Distinctive shapes and colors make your token stand out on the battlefield</p></li></ul><h2>Categories include:</h2><ul data-rte-list="default"><li><p class="">Simple Shapes: Circle, Hex, Chevron, Squircle</p></li><li><p class="">Elemental Effects: Water, Fire, Earth, Air, Electricity, Ice</p></li><li><p class="">Cards: A Fantasy Character Class Tarot</p></li><li><p class="">Gems</p></li><li><p class="">Precious Minerals</p></li><li><p class="">Rings</p></li><li><p class="">Shields</p></li><li><p class="">Metal: Silver, Gold, Rusted and Riveted</p></li><li><p class="">Many others</p></li></ul><p class=""><a href="https://www.drivethrurpg.com/product/283063/Character-Token-Portrait-Frames-for-VTT" target="_blank">They’re on sale this week, so go get them now!</a></p>


































































  

    
  
    

      

      
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        </figure>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1563304183167-NCCAWLKHH2I08CCABV3U/Ring-Spectrum-Gold.png?format=1500w" medium="image" isDefault="true" width="420" height="420"><media:title type="plain">Token Frames for VTT</media:title></media:content></item><item><title>Review:  Festivals, Feasts &amp; Fairs (5e Supplement)</title><category>Review</category><category>D&amp;D</category><dc:creator>Jay Robinson</dc:creator><pubDate>Fri, 12 Apr 2019 19:49:24 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/4/12/review-festivals-feasts-amp-fairs-5e-supplement</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5cb0e20efa0d601a7b6adcb6</guid><description><![CDATA[<p>I’ve run a festival for my players before. They were in a village, managed to defeat a baddie, and the influx of well-wishers, news hounds, gossips, and opportunists soon turned the town into an impromptu two-day party. The heroes got an award from the mayor, there was dancing, and jugglers threw things about.</p><p>Mostly I ran it narratively. Trying to figure out a bunch of guess-my-weight and dunk-the-halfling mechanics on the fly seemed like a bit much.</p><p>That’s precisely what <a href="https://www.drivethrurpg.com/product/253757/Festivals-Feasts--Fairs" target="_blank">Festivals, Feasts &amp; Fairs</a> is meant to address. It provides a bunch of background, color, and mechanics for the kinds of activities our adventurers would find at a festival. Feats of strength, carnival games, fortune telling. It’s basically a set of mini-games that allow your players to use their skills to try their luck on the carnival fairway.</p><p>I’ll reproduce some of the ToC here to give you an idea of the breadth of content:</p><ul data-rte-list="default"><li><p>Denizens Of The Circus</p></li><li><p>Attractions</p></li><li><p>Competitions</p></li><li><p>Carnival Games</p></li><li><p>Visiting The Fortune Teller</p></li><li><p>Vendors</p></li><li><p>Items Around The Carnival</p></li><li><p>Backgrounds</p></li><li><p>Designing Custom</p></li></ul><p>The PDF is well laid out in a familiar style, and contains internal links to all sections. My only quibble is that I’d love to see a more comprehensive link list as I would likely run this on my laptop during a session.</p><p>I think if you generated a few memorable NPCs and had this supplement at the ready, you could fill an entire session with your PCs just wandering around shooting arrows at targets and eating fried foods. If this sounds like something you could use, I recommend it.</p>


































































  

    
  
    

      

      
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  <p><a href="https://www.drivethrurpg.com/product/253757/Festivals-Feasts--Fairs" target="_blank">Festivals, Feasts and Fairs</a></p><p>D&amp;D Supplement</p><p>PDF, 38 pages</p><p data-rte-preserve-empty="true"></p>]]></description></item><item><title>Humanoid Activities in the Wild (Update)</title><category>Table</category><category>RPG</category><category>D&amp;D</category><dc:creator>Jay Robinson</dc:creator><pubDate>Wed, 10 Apr 2019 12:21:45 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/4/10/humanoid-activities-in-the-wild-update</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5cadd398971a1805911638a9</guid><description><![CDATA[<p>Here’s an update to <em>Humanoid Activities in the Wild, </em>a collection of rollable tables. It’s a list of over 100 things for your baddies to be doing when your PCs encounter them. Now with updated lists and fancy, RPG-style formatting.</p><p>System agnostic, fantasy flavor for your RPG.</p><p data-rte-preserve-empty="true"></p>


































































  

    
  
    

      

      
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    <a href="https://www.cryptocartographer.net/s/Humanoid-Activities-in-the-Wild-v11.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download Humanoid Activities in the Wild v1.1 (PDF)
    </a>]]></description></item><item><title>Inspiration Cards</title><category>D&amp;D</category><category>RPG</category><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 01 Apr 2019 11:00:20 +0000</pubDate><link>https://www.cryptocartographer.net/blog/inspiration-cards</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5ca1ea8ca4222f187420ddd2</guid><description><![CDATA[I was going to buy some gold metal dice, but I’ve got seven players at my 
table. So I made these inspiration cards instead.]]></description><content:encoded><![CDATA[<figure class="
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png" data-image-dimensions="2043x1446" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=1000w" width="2043" height="1446" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116172711-YCYOST43NZNQTMZIX3YP/Inspiration+Cards.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
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  <p>I forget to grant inspiration (PHB 7) at my table when I DM 5e. My players forget to use inspiration. I had the idea to buy gold metal d20s to hand out, but metal dice aren’t cheap, and I have as many as seven players at my table. Also, dice won’t store in the folders we use to collect player materials between sessions.</p><p>This set of cards is intended to help solve all those problems.</p><p>Eight cards (2.5” x 3.5” each) sized for letter or A4 printing.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Inspiration-Cards-5e.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download Inspiration Cards (PDF)
    </a>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1554116517074-994UQ9TKONGB4XILGRKA/Inspiration.jpg?format=1500w" medium="image" isDefault="true" width="1036" height="1040"><media:title type="plain">Inspiration Cards</media:title></media:content></item><item><title>D&amp;D 5e Card Sets</title><category>D&amp;D</category><category>Handouts</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sat, 09 Mar 2019 17:41:06 +0000</pubDate><link>https://www.cryptocartographer.net/blog/5e-cards</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c83f49c7817f7cf02b8ee2e</guid><description><![CDATA[Potions and scrolls. All the 5e card designs I’ve created so far, printed, 
cut, and ready for play! Download PDFs free on Cryptocartographer.net or 
Pay What You Want at DriveThruRPG.]]></description><content:encoded><![CDATA[<figure class="
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            <p>66 cards and counting</p>
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  <p>For the first time, I’ve printed and cut a complete set of my 5e cards at once. It’s a lot!</p><ul data-rte-list="default"><li><p>Ten resistance potions</p></li><li><p>Six Giant Strength potions</p></li><li><p>28 potions from the DMG</p></li><li><p>Healing potions: four potencies</p></li><li><p>Blank potion cards</p></li><li><p>Protection scrolls from the DMG</p></li><li><p>Blank scroll cards</p></li></ul><p>All these cards are <a href="https://www.cryptocartographer.net/?tag=handout" target="_blank">available here on my blog</a>, or you can get them on <a href="https://www.drivethrurpg.com/browse/pub/13046/Crypto-Cartographer?term=crypto+cartographer" target="_blank">Drive Thru RPG</a> where they are Pay What You Want.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1552152987097-V197B6BQGW6L0SVZAUNC/5e%2BCards%2Bon%2BTable.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1500"><media:title type="plain">D&amp;D 5e Card Sets</media:title></media:content></item><item><title>Scroll Cards for D&amp;D 5e</title><category>D&amp;D</category><category>RPG</category><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Fri, 01 Mar 2019 19:15:14 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/3/1/scroll-cards-for-dnd-5e</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c7953f6971a183cf3ea11ad</guid><description><![CDATA[These cards make it easy to hand out spells as loot, and to help keep these 
valuable magical items from getting lost in players’ inventory lists. 
Includes the 8 Scrolls of Protection, 7 blank Spell Scrolls, and a 
reference card for novice casters.]]></description><content:encoded><![CDATA[<figure class="
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              " href="https://www.cryptocartographer.net/s/Scroll-Cards-5e-Cryptocartographer.pdf" target="_blank"
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg" data-image-dimensions="2217x2068" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=1000w" width="2217" height="2068" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551465389381-UYP3NC6JNVPPK0E6T8YN/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          </a>
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>5e scroll cards</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>These printable scroll cards give DMs an easy way to distribute Spell Scrolls and Scrolls of Protection. They help ensure that these items won’t get lost in your players’ inventories.</p><p>The two-page PDF includes the eight types of Scrolls of Protection from the DMG, seven blank Spell Scroll cards, and a mini reference card describing the mechanics of using scrolls in game.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Scroll-Cards-5e-Cryptocartographer.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download Scroll Cards (PDF)
    </a>
    

  


  







  <p>This item is also <a href="https://www.drivethrurpg.com/browse/pub/13046/Crypto-Cartographer" target="_blank">available on DriveThruRPG</a> if you’d like to add it to your DTRPG library.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1551467695421-KEMVG5L37UI0PH1Z5LGR/5e+Scroll+Cards+-+Cryptocartographer-dot-net.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1399"><media:title type="plain">Scroll Cards for D&amp;D 5e</media:title></media:content></item><item><title>Potion Cards for 5e &#x2014; Dungeon Master's Guide potions</title><category>D&amp;D</category><category>Handouts</category><category>Download</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sat, 23 Feb 2019 04:17:23 +0000</pubDate><link>https://www.cryptocartographer.net/blog/5e-dmg-potions</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c708e6ef9619ae6c8322642</guid><description><![CDATA[Potion cards for your 5e table. All the potions from the DMG.]]></description><content:encoded><![CDATA[<figure class="
              sqs-block-image-figure
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        >
          
        
        

        
          
            
          
            
                
                
                
                
                
                
                
                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg" data-image-dimensions="2238x2100" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=1000w" width="2238" height="2100" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880444240-BOLBWJLYK6K21BJE2XED/5e+Potions+Pic.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
        </figure>
      

    
  


  





  <p>Following the popularity of the <a href="https://www.cryptocartographer.net/blog/healing-potion-cards">Healing Potions cards</a>, I made handouts for all the potions listed in the 5e DMG. Here are 40 potion bottles with brief descriptions and references to pertinent DMG and PHB pages. I hope they will speed up play at your table.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Potion-Bottles-DMG-v2-JPEGs.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download 5e DMG Potions Cards (PDF)
    </a>
    

  


  







  <p>This item is also <a href="https://www.drivethrurpg.com/browse/pub/13046/Crypto-Cartographer" target="_blank">available on DriveThruRPG</a> if you’d like to add it to your DTRPG library.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550880535515-JXHMK8KANJ57RNP9D02S/5e+Potions+Pic.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1408"><media:title type="plain">Potion Cards for 5e &#x2014; Dungeon Master's Guide potions</media:title></media:content></item><item><title>On the Pronunciation of "Geas"</title><dc:creator>Jay Robinson</dc:creator><pubDate>Sat, 23 Feb 2019 00:15:29 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/19/on-the-pronunciation-of-geas</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c43afc770a6adb61102d8fd</guid><description><![CDATA[<p>
    A witch made a spellbinding pitch </br>
    For a quest to a ghast and a lich. </br>
    But the pair failed to mesh, </br>
    Had a clash on their geas, </br>
    And they wound up undead in a ditch.<strong></strong></p>

  




  <p><br></p><p><br></p>]]></description></item><item><title>Potion Cards for Pathfinder</title><category>Handouts</category><category>RPG</category><category>Pathfinder</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sun, 17 Feb 2019 16:22:04 +0000</pubDate><link>https://www.cryptocartographer.net/blog/pathfinder-potion-cards</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c69878b6e9a7f0b4e31eeb1</guid><description><![CDATA[Use these handy cards to track health potions at your #Pathfinder table.
#rpg #handouts #cards #potions]]></description><content:encoded><![CDATA[<figure class="
              sqs-block-image-figure
              intrinsic
            "
        >
          
        
        

        
          <a class="
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              " href="https://www.cryptocartographer.net/s/Potion-Cards-Pathfinder-v1.pdf"
              
          >
            
          
            
                
                
                
                
                
                
                
                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png" data-image-dimensions="2444x856" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=1000w" width="2444" height="856" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550419885841-M04AKNG0E3EMDRU2XXBY/Pathfinder+Healing+Potions.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          </a>
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Click for PDF</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>Print out these handy cards to track potions at your Pathfinder table.</p><p>Also available: <a href="https://www.cryptocartographer.net/blog/healing-potion-cards">D&amp;D 5e healing potions cards</a> and <a href="https://www.cryptocartographer.net/blog/potion-cards">customizable potion cards</a>.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Potion-Cards-Pathfinder-v1.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download Pathfinder Potion Cards (PDF)
    </a>
    

  


  







  <p>This item is also <a href="https://www.drivethrurpg.com/browse/pub/13046/Crypto-Cartographer" target="_blank">available on DriveThruRPG</a> if you’d like to add it to your DTRPG library.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550420276152-EK7L3MSJQFC9S6BFPVUG/Pathfinder++Potions+TN.png?format=1500w" medium="image" isDefault="true" width="1270" height="1270"><media:title type="plain">Potion Cards for Pathfinder</media:title></media:content></item><item><title>Customizable Potion Cards</title><category>Handouts</category><category>D&amp;D</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sun, 17 Feb 2019 06:28:09 +0000</pubDate><link>https://www.cryptocartographer.net/blog/potion-cards</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c68fbf1f9619a97a6cbc2ee</guid><description><![CDATA[These customizable potion cards are a complement to our previous Healing 
Potion Cards. Write in the details at the table, or fill in the PDF and 
have them ready for your next adventure.]]></description><content:encoded><![CDATA[<figure class="
              sqs-block-image-figure
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            "
        >
          
        
        

        
          
            
          
            
                
                
                
                
                
                
                
                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png" data-image-dimensions="2234x798" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=1000w" width="2234" height="798" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384164567-Z9T8Q99WM0X31FVTY92P/Potion+Cards.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Click for PDF</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>Here’s a complimentary card set to my <a href="https://www.cryptocartographer.net/blog/healing-potion-cards">Healing Potions Cards.</a> These potions cards are customizable: you can print them out and write in the details at the table, or fill in the PDF and have them ready for your next session.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Potion-Cards-Text-3.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download Potion Cards (PDF)
    </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550384737869-859RIHOD0S5B9U261I55/Potion+Cards+TN.png?format=1500w" medium="image" isDefault="true" width="1380" height="1380"><media:title type="plain">Customizable Potion Cards</media:title></media:content></item><item><title>Healing Potions</title><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sat, 16 Feb 2019 18:00:41 +0000</pubDate><link>https://www.cryptocartographer.net/blog/healing-potion-cards</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c684d43eb39312979cc0f49</guid><description><![CDATA[Healing Potions Cards. There are many like them, but these are mine. And 
yours, if you’d like them.]]></description><content:encoded><![CDATA[<figure class="
              sqs-block-image-figure
              intrinsic
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        >
          
        
        

        
          <a class="
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png" data-image-dimensions="2012x716" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=1000w" width="2012" height="716" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339985236-CXEZ24ZOALM549BW91GQ/Healing+Potions.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          </a>
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Click for PDf</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>Eight cards per sheet:</p><ul data-rte-list="default"><li><p>4 Healing</p></li><li><p>2 Greater Healing</p></li><li><p>1 Superior Healing</p></li><li><p>1 Supreme Healing</p></li></ul><p>Cards are 2.5” x 3.5”.</p>




























   
    <a href="https://www.cryptocartographer.net/s/5e-Healing-Potions.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download PDF
    </a>
    

  


  







  <p>This item is also <a href="https://www.drivethrurpg.com/browse/pub/13046/Crypto-Cartographer" target="_blank">available on DriveThruRPG</a> if you’d like to add it to your DTRPG library.<br></p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1550339422072-36RLB29V5BYDUTUVFA2E/Potion-TN.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1500"><media:title type="plain">Healing Potions</media:title></media:content></item><item><title>Last Arrow :: Simple Arrow Tracking for 5e</title><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 11 Feb 2019 19:09:29 +0000</pubDate><link>https://www.cryptocartographer.net/blog/arrow-tracking</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c61b4349140b773a6666314</guid><description><![CDATA[Simple arrow tracking for 5e using 4 six-sided dice.]]></description><content:encoded><![CDATA[<h2>Last Arrow</h2><p class="">Most players don't want to track the arrows they use in combat. And most DMs don't want to be nags about inventory. But realistically, ammunition is eventually going to run out.</p><p class="">Tactically, it is important that characters don’t have Matrix-style <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/BottomlessMagazines" target="_blank">unlimited ammo.</a> Narratively, it can be an exciting moment when the PC has to decide when to use that <em>last arrow.</em></p><p class="">A couple of notes about my table that led to the development of this rule:</p><ul data-rte-list="default"><li><p class="">The mechanic is very simple: after each combat where the character fires arrows, the player rolls a d6.</p></li><li><p class="">My players have demonstrated time and time again that they lack the discipline to track consumables accurately. Counters, spindown dice, tally sheets — nothing works for long. Rather than fight it, I developed this system.</p></li><li><p class="">I like the visual “dwindling” this system provides without requiring the counting of individual shots. Players change up tactics when ammo is low.</p></li></ul><h2>Let’s Do Shots</h2><p class="">The basic math is straightforward:</p><ul data-rte-list="default"><li><p class="">An average combat takes 5 rounds</p></li><li><p class="">A quiver holds 20 arrows.</p></li></ul><p class="">Looks like we should expect our freshly-quivered archer to get <strong>a minimum of</strong> (20÷5) =&nbsp;<strong>4 combat encounters</strong>&nbsp;from a quiver. So, let's count combats instead of individual arrows.</p><p class="">The object is not to cheat the player out of arrows, but to force them to eventually address scarcity. Rules also allow (PHB p. 146) that a 1-minute search after combat allows recovery of half the spent ammo, so we should include a recovery mechanism. Mathematically this sequence — subtracting 5 arrows each combat and adding 2.5 — would give us <strong>eight 5-round combats</strong> before the quiver runs dry.</p>
























  
    <pre class="source-code">|Combats completed |  0 |    1 |  2 |    3 |  4 |   5 | 6 |   7 | 8 |
|Arrows remaining  | 20 | 17.5 | 15 | 12.5 | 10 | 7.5 | 5 | 2.5 | 0 |</pre>
  




  <p class="">We don't want fewer than 4 encounters of ammo, and we'd like scarcity to start becoming an issue on average around 6-8 encounters.</p><p class="">Also, after a combat in which the adversary is also firing arrows, we can expect that recoverable ammunition will be more plentiful. Let's abstract that into our model.</p><h2>Use Four d6</h2><p class="">Four d6 will be our counters. With a full quiver, we'll have four sixes showing.</p><h1>⚅ ⚅ ⚅ ⚅</h1><p class="">After each combat, roll the leftmost "6":</p><p class=""><strong>Result 4—6:</strong> You recover arrows. Leave the die on "6".</p><h1>⚅ ⚅ ⚅ ⚅</h1><p class=""><strong>Result 1—3:</strong> You don't recover arrows. Set the leftmost die to "1".</p><h1>⚀ ⚅ ⚅ ⚅</h1><p class="">Roll again after each combat.</p><p class="">When you see four dice with one pip each, you have <strong>one arrow remaining.</strong></p><h1>   ⚀ ⚀ ⚀ ⚀</h1><p class="">If the type of combat is such that the arrows would likely be lost or destroyed (e.g. firing at a flaming monster, a stone golem, or aerial targets) then you don’t roll: just you turn the next “6” to “1.”</p><h2>Additional Rules</h2><p class=""><strong>One Shot: </strong>There is no roll required after a single arrow is shot in or out of combat. Even if that arrow would logically be lost, we don’t want to impose a (statistical) penalty of 2.5 arrows for a single shot. Of course, if that was your Last Arrow, then you’re empty.</p><p class=""><strong>Hasty Exit: </strong>If your party doesn't have time to search the battlefield after a combat, you don't roll the die. You simply flip it from a "6" to a "1".</p><p class=""><strong>Enemy Salvage:</strong> A player argued that arrows would be more plentiful on the field if the enemy were also archers. That made sense to me. After a combat with an enemy who is also carrying arrows — if you have time to search the battlefield — you don’t have to roll or turn a die.</p><p class="">This straightforward system makes tracking simple, shows the dwindling supply on the dice, and allows the PC to make the dramatic decision: when do I use that <em>last arrow?</em></p><p class="">Do you have systems for easily tracking consumables at your table? Let me know in the comments.</p>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549907504767-A30874KXUA6CQQP5VW4B/Arrow+Tracking.png?format=1500w" medium="image" isDefault="true" width="1056" height="1056"><media:title type="plain">Last Arrow :: Simple Arrow Tracking for 5e</media:title></media:content></item><item><title>Dungeon Keys</title><category>Table</category><category>RPG</category><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 11 Feb 2019 10:19:38 +0000</pubDate><link>https://www.cryptocartographer.net/blog/dungeon-keys</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c6147ede2c483879c81aaa1</guid><description><![CDATA[Don’t write it down in your inventory. Here’s an assortment of dungeon keys 
for your tabletop.]]></description><content:encoded><![CDATA[<p>I like to give my players handouts. For consumables, using cards is more convenient than recording every little thing in their inventory.</p><p>When keys are important to progression through a dungeon, or when the party finds that mysterious key that might not have an immediate use, It’s helpful if the players have a physical reminder of the object.</p><p>Here are some of the keys that I have created for use in my sessions. Perhaps you’ll find use for them as well.</p><p>You can also find these keys as cards on <a href="http://www.godeckyourself.com/core/card/card-list.seam?categoryId=-1&amp;deckId=22909&amp;pid=479056&amp;cid=479511&amp;pid=479056" target="_blank">Go Deck Yourself.</a></p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png" data-image-dimensions="2500x3235" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=1000w" width="2500" height="3235" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549880868329-R95ZIFSCPZI3N5S34LNR/Dungeon+Keys.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
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            <p>Fourteen dungeon keys</p>
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        </figure>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1549879909583-ICIQM7S66DI13UEVFMKG/Skeleton+Key.png?format=1500w" medium="image" isDefault="true" width="1230" height="1230"><media:title type="plain">Dungeon Keys</media:title></media:content></item><item><title>Podcast Recommendations</title><category>D&amp;D</category><category>Media</category><category>Review</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 31 Jan 2019 21:28:41 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/31/podcast-recommendations</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c5349c80d9297458f1d79c4</guid><description><![CDATA[i listen to several DM-centric and a few actual play podcasts. Here are a 
few of my recommendations.]]></description><content:encoded><![CDATA[<p>As a DM, I like listening to discussions about world building, player management, encounter creation and other meta topics. When I listen to actual play, I like it to be entertaining and edited for time.</p>


































































  

    
  
    

      

      
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  <h3><a href="https://glasscannonpodcast.com/" target="_blank"><span>The Glass Cannon Podcast</span></a></h3><p>[Pathfinder, Mature, Actual Play]</p><p>They're rules nerds (Pathfinder, amirite?), but these guys do a great job of making the mechanics into narrative. Good roleplay, good production quality.</p>























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  <h3><a href="https://www.maximumfun.org/shows/adventure-zone" target="_blank"><span>The Adventure Zone</span></a></h3><p>[DnD, PbtA, Actual Play]</p><p>Famous for good reason. The three McElroy brothers and their father engage in as much storytelling as RPG, and the result is funny and entertaining. Years-long plot arcs include "Balance" (5e) and "Amnesty" (PbtA). My kid loves it as much as I do. Start at the beginning with this one.</p>























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  <h3><a href="https://creatureclubpodcast.com/" target="_blank"><span>Creature Club Podcast</span></a></h3><p>[DnD, Gameplay Topics]</p><p>They are working their way alphabetically through the Monster Manual. Great analysis of each monster, its stat block, and place in both the ecology and economy. Recommended for DMs.</p>























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  <h3><a href="https://bxpcast.com" target="_blank">Bonus Experience</a></h3><p>[RPG, Mature, Gameplay Topics]</p><p>These two hosts cover the theory of RPGs, issues in writing and running games, table dynamics and more. They’re irreverent and funny, and their practical advice will help you run your game better..</p>























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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg" data-image-dimensions="250x250" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=1000w" width="250" height="250" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548967619390-MZL5NQC4NUFFWPVK51GF/Podcast-tn_0000_Layer+7.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
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  <h3><a href="http://www.starwalkerstudios.com/gamemastersjourney/" target="_blank"><span>Game Master's Journey</span></a></h3><p>[DnD, Gameplay Topics]</p><p>I recommend the Dungeon Master's Guide episodes from this podcast. It's the next best thing to sitting down and rereading the DMG, but in the car.</p>























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  <h3><a href="https://www.orbitaljigsaw.com/podcasts/vox-arcana/" target="_blank"><span>Vox Arcana</span></a></h3><p>[DnD, Gameplay Topics]</p><p>These three hosts cover various topics from rules and mechanics to player group dynamics. The three DMs each have different experiences to bring to the mic.</p>























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  <h3><a href="https://www.totalpartythrillcast.com/" target="_blank"><span>Total Party Thrill</span></a></h3><p>[DnD, Gameplay Topics]</p><p>The two appealing hosts have a polished, conversational style as they cover classes, alignments, play styles and more. Each episode in the Character Forge they build a character to emulate some figure from popular culture.</p>























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  <h3><a href="https://www.gmwordoftheweek.com/" target="_blank"><span>GM Word of the Week</span></a></h3><p>[General]</p><p>This isn't technically about gaming, but it's a deep dive into fantasy- and RPG-related topics in both the real world and mythology. The host dissects one trope each episode and looks into etymology, history, and relationships between fact and fiction.</p>























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  <h3><a href="https://www.theincomparable.com/tpk/" target="_blank"><span>Total Party Kill</span></a></h3><p>[DnD, Actual Play]</p><p>This probably comes closest to an actual game at your actual table. The setting and players change over time.</p>























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  <p>If you’ve got some good RPG-themed podcasts in your queue, tell me about them in the comments.</p>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548970096174-FZBR784I5XFDILS8SK9I/PODCASTS.png?format=1500w" medium="image" isDefault="true" width="500" height="500"><media:title type="plain">Podcast Recommendations</media:title></media:content></item><item><title>Dundarrow Village</title><category>Maps</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Fri, 25 Jan 2019 18:32:40 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/25/dundarrow-village</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c4b53de40ec9a53af2d138a</guid><description><![CDATA[<figure class="
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg" data-image-dimensions="2500x3226" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=1000w" width="2500" height="3226" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548441084144-TWVHP1WRUCQLBLT66KMP/Dundarrow-Village.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
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  <blockquote><p>Tiny Tom, where have you gone<br>   When mother said you mayn’t?<br>Why I went down to Halfling Town<br>   Where I was thought a giant!</p><p>— Children’s skipping song of Riverfall</p></blockquote><p>Dundarrow is a prosperous Halfling village of stone and timber structures on the west bank of the Barbulen River. Its industry is based on the agriculture of the surrounding river valley — there is a water-powered mill, a granary, and a brokerage for wheat, oats, barley, and other crops. A brewery produces the secondary export of the village, a popular beer called Stump Ale.</p><p>The namesake of Stump Ale is the remains of an enormous tree in the center or town. It serves as a stage, a bandstand, a dance floor, a venue for weddings and religious ceremonies, and is a sacred object for the local druids.</p><p>A stone bridge spanning the Barbulen connects Dundarrow to the eastern bank. This access makes the village a point for trade, provisioning, and rural society. The community hosts a weekly market, a variety of shops, an inn with accommodations for the larger races, and several seasonal festivals.</p><h3>History</h3><p>Dundarrow Village began as a tourist attraction. An enormous tree grew by the banks of the Barbulen River. Named Dundulein by the local druids who revered and safeguarded it, this massive living spire brought gawkers from far and wide and a few small businesses sprang up, selling dried pressed leaves fallen from the branches high above, sap mixed into a restorative draught, and splinters of its bark as souvenirs.</p><p>The tree eventually fell victim to a strange blight. The druids were unable to discover its source, and all their prayers, rituals, and husbandry could not save it. Fearing a spread of the curse into nearby forests, they cast powerful magics upon it, destroying the blight but also killing the tree.</p><p>The vast tree was now a hazard. It would eventually topple, doing massive damage and conceivably damming the river. The druids agreed that the tree could be harvested for lumber one one condition: that the mighty roots remain undisturbed. It was their hope that someday the tree would gather its strength and put up new shoots. The place where the dead tree stood became known as Dundulein Barrow, then simply Dundarrow.</p><p>The sleepy tourist stop quickly expanded into a lumber town. A sawmill was built on the river, and the tree was harvested limb by limb. Though the highest branches were perilous to cut, the wood was strong, and clear of grain, and it fetched a premium price. Gradually teams of human and halfling lumberjacks whittled the tree down to its stump. The stump remained as the druids had requested. It was leveled and smoothed into a platform that served as stage, dance floor, meeting place, and sacred venue.</p><p>As the tree came down, a town went up. The now-obsolete sawmill was converted to grind grain, a granary was built, and the stone bridge across the Barbulen that had once carried a harvest of lumber out from the village began to bear the harvest of the river valley toward it. Halflings from the surrounding Holdlands began to occupy this new depot: younger sons and daughters who would not inherit their families’ farms or who simply had an interest in the wider world. The village began to grow in earnest, attracting entrepreneurs, then families, then shopkeepers and artisans.</p><p>Dundarrow, situated on the banks of a river famous for spring flooding, denied the Halfling residents their customary burrow homes. They contented themselves with building sturdy riverstone foundations to raise their village above the water’s reach, and they topped them with houses and shops constructed of Dundulein’s lumber. Dundarrow as it stands today is a tidy village and market town populated mostly by halflings. It provides services to the surrounding farms, including shops, a Shirriff and court, a school, a weekly market and festival celebrations</p>




























   
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  <p><br></p>]]></description><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548440843362-T9P7YSHV47U7N8IQWN35/Dundarrow+TN.png?format=1500w" medium="image" isDefault="true" width="1500" height="1500"><media:title type="plain">Dundarrow Village</media:title></media:content></item><item><title>Battlemap :: Standing Stones (Night)</title><category>Maps</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Wed, 23 Jan 2019 02:39:45 +0000</pubDate><link>https://www.cryptocartographer.net/blog/standing-stones-night</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c47d372352f534aa634fc10</guid><description><![CDATA[Standing Stones Battlemap, Night]]></description><content:encoded><![CDATA[<figure class="
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg" data-image-dimensions="2500x1894" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=1000w" width="2500" height="1894" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211085795-8OZKPG5YVI4DSL50JAJB/Standing+Stones-33x25-Night.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
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    <a href="https://www.cryptocartographer.net/s/Standing-Stones-33x25-Nightjpg.zip" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download full resolution
    </a>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548211148976-KTVCNFDIWG9IM7HYTI33/Standing+Stones-33x25-Night.jpg?format=1500w" medium="image" isDefault="true" width="1500" height="1136"><media:title type="plain">Battlemap :: Standing Stones (Night)</media:title></media:content></item><item><title>Battlemap :: Standing Stones (Day)</title><category>Maps</category><category>RPG</category><dc:creator>Jay Robinson</dc:creator><pubDate>Wed, 23 Jan 2019 02:37:26 +0000</pubDate><link>https://www.cryptocartographer.net/blog/standing-stones-day</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c47d25b032be4dcbfd43a3f</guid><description><![CDATA[Standing Stones Battlemap, Day]]></description><content:encoded><![CDATA[<figure class="
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg" data-image-dimensions="2500x1894" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=1000w" width="2500" height="1894" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548210852870-SGHRSVC5TYUH9TZL6IPG/Standing+Stones-33x25-Day.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
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    <a href="" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
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Illustrator.]]></description><content:encoded><![CDATA[<p>Token art for my new bard PC. </p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png" data-image-dimensions="1500x1500" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=1000w" width="1500" height="1500" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203484617-P7HJCH4EI140MQ4NH4G3/image-asset.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
        </figure>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548203592947-QQT83HUYDUR98P1E40CC/Myrrah-paint.png?format=1500w" medium="image" isDefault="true" width="1500" height="1500"><media:title type="plain">Myrrah the Bard</media:title></media:content></item><item><title>Freehand Hatched Style in Adobe Illustrator, Part Four: Scatter Brushes</title><category>Mapmaking</category><category>Techniques</category><category>Tutorial</category><dc:creator>Jay Robinson</dc:creator><pubDate>Tue, 22 Jan 2019 17:43:40 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/21/stipple-and-hatch</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c4627824fa51abcc0b20522</guid><description><![CDATA[Tutorial: Creating Freehand Map Styles in Adobe Illustrator. Create stipple 
and hatch style brushes for mapmaking.]]></description><content:encoded><![CDATA[<p>▷ Part One: <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">Why Use Illustrator?</a></p><p>▷ Part Two: <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-03">Basics of Graphic Styles</a></p><p>▷ Part Three: <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-02-8lgpl">Creating a Freehand Profile</a></p><p>▶ Part Four: Scatter Brushes</p><p>We’re going to make some <strong>Scatter</strong> brushes. <strong>Scatter</strong> is a brush style that takes a shape and “stamps” copies of it along a path. We can create variations of that shape by rotating it, scaling it, and shifting it in and out relative to the path.</p>


































































  

    
  
    

      

      
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            <p>Simple Scatter Brush</p>
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  <p><strong>Scatter</strong> doesn’t distort the shape to fit the path in the way that a <strong>Pattern</strong> or <strong>Artistic</strong> brush does, which can be either a helpful or problematic feature of the style. We’ll create a couple of map line styles that take advantage of the particular features of the Scatter brush.</p><h3>Scatter Brushes</h3><h3>Pros</h3><ul data-rte-list="default"><li><p>Easy to introduce variation and randomness.</p></li><li><p>The brush can be readily tweaked for density and scale.</p></li></ul><h3>Cons</h3><ul data-rte-list="default"><li><p>Doesn’t turn sharp corners well under some circumstances..</p></li><li><p>Can introduce a lot of geometry into a drawing.</p></li></ul>























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  <p>Here’s what we’ll make — two styles of brush, stippled and hatched:</p>


































































  

    
  
    

      

      
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            <p>Scatter Brushes: Stipple (left) and Hatch (right)</p>
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  <p>These brushes emulate pen-and-ink shading from old-school RPG maps. For modern versions of similar maps, check out <a href="https://dysonlogos.blog" target="_blank">Dyson’s Dodecahedron</a> and <a href="https://www.instagram.com/paths.peculiar/" target="_blank">Niklas Wistedt</a></p><p>We’ll start with the stipple.</p><h2>Setup</h2><p>In order to make following along easier, you may wish to apply these <a href="https://www.cryptocartographer.net/settings/" target="_blank">Adobe Illustrator settings.</a></p><p>Don’t turn on Snap to Grid, as we will be working at a smaller scale than the grid.</p><h2>Create the Stipple Brush</h2>


































































  

    
  
    

      

      
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            <p>The process of creating the stipple brush. 1/4” Grid shows scale</p>
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png" data-image-dimensions="826x1208" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=1000w" width="826" height="1208" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102352742-2LI4BZ019DIKMG6Y5SRM/Transform+Each.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Transform Each dialog</p>
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  <ol data-rte-list="default"><li><p>Make an ellipse 1 pt by 1 pt. You can do this by selecting the <strong>Ellipse</strong> shape tool, clicking in the drawing, and entering the values in the dialog. This ellipse will be one of our stipple dots. It should have a <strong>black fill</strong> and <strong>no stroke.</strong></p></li><li><p><strong>Option-drag </strong>several copies of the circle.</p></li><li><p>Create a rough circle filled with dots. It should be densest at its center, more sparse at its circumference. Drag the dots around until you have an approximation of the arrangement shown above.</p></li><li><p><strong>Randomize the dots with Transform Each. </strong>We’ll make the dots look more natural by squishing and stretching them a bit. This will emulate the imperfections of hand drawn-dots. Select all the dots and choose <strong>Object &gt; Transform &gt; Transform Each…</strong>&nbsp;</p><p><strong>Transform Each</strong> applies transformations to each object individually, rather than treating the selection as a group. You can scale, move, rotate, and mirror the selected objects. Importantly for our purposes, you can <strong>randomize</strong> the transformations so each object gets a different set of tweaks. This is a real time saver when you’re trying to create hand-drawn effects.</p></li></ol><p data-rte-preserve-empty="true"></p><p data-rte-preserve-empty="true"></p><p data-rte-preserve-empty="true"></p><p>Here are the settings I used:</p><h3>Scale: Horizontal: 85% Vertical: 85%</h3><p>With the <strong>Random</strong> box checked, this means that each item will be scaled randomly between 85% and 100% in each direction. The two axes are not linked, so our circles will become slightly elliptical. This will introduce the slight imperfections in size and shape that help our dots to look hand-drawn.</p><h3>Move: Horizontal: 0 Vertical: 0</h3><p>Random moves can be very useful for creating rough grids or scattered objects. But we have already scattered our dots where we want them, so there’s no need to shift them for this project.</p><h3>Rotate: 180°</h3><p>This will rotate the objects randomly from 0° to 180°, introducing a bit more variation.</p><h3>Transform Objects</h3><p>This box should be checked. This ensures that the paths themselves are scaled and rotated.</p><h3>Random</h3><p>This should be checked. It applies different degrees of adjustment to each item, up to the specified values.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png" data-image-dimensions="78x78" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=1000w" width="78" height="78" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548102726927-C3ZMTANKHBAE5YIXKKMT/Transform+point.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Transform origin point</p>
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  <p>The <strong>Transform origin point</strong>  determines which corner (or center) of the selected objects should be the origin of the transformation. Leave this set to the center for now.</p><p><br></p><blockquote><p>Tip: To easily experiment with the <em>Transform Each</em> dialog, draw several squares so the transformations will be easy to see. Select the squares and choose <em>Object &gt; Transform &gt; Transform Each…</em> </p><p>Make sure <em>Preview</em> is checked, and try adjusting the values and the origin point. <em>Transform Each</em> is a powerful tool for introducing irregularity into Illustrator’s precise geometry.</p></blockquote><h2>Create the Scatter “Stamp”</h2><p>We have created the paths that will be the basis of our Scatter brush. You can begin to see how this will create the stipple effect we want. So let’s make the brush.</p><ol data-rte-list="default"><li><p>Make sure the <strong>Brushes</strong> panel is visible: <strong>Window &gt; Brushes.</strong></p></li><li><p>Select your circle of dots and drag it to the <strong>Brushes</strong> panel.</p></li><li><p>From the <strong>New Brush</strong> dialog, select <strong>Scatter Brush.</strong> Click <strong>OK.</strong></p></li><li><p>You will see a dialog with a number of sliders for setting attributes. For now, name the brush “<strong>Stipple 01”</strong> and click <strong>OK. </strong>We’ll need to adjust these sliders, but first let’s see what our new brush looks like.</p></li><li><p>Draw a shape on the Artboard and apply the new brush to it by clicking on <strong>Stipple 01</strong> in the <strong>Brush</strong> panel. You should have something like this:</p></li></ol>


































































  

    
  
    

      

      
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            <p>Basic Stipple Brush</p>
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  <p>We are getting there. But the scatter is too regular, and it spills over into the interior of our shape.</p><p>Let’s fix the second part first.</p><ol data-rte-list="default"><li><p><strong>Select</strong> the path.</p></li><li><p>Show the <strong>Appearance</strong> panel (<strong>Window &gt; Appearance</strong>)</p></li><li><p>Drag the <strong>fill</strong> to the top of the stack and make it <strong>white</strong> if it’s not already. This will create a white fill that obscures the interior portion of our scatter brush.</p></li><li><p>Add a new <strong>black stroke</strong> above the fill. You can use a basic stroke, or a freehand style profile like the one we created in <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-02-8lgpl" target="_blank">Part 3 </a>of this tutorial series.</p></li><li><p>Give the stroke <strong>rounded</strong> <strong>Caps</strong> and <strong>rounded</strong> <strong>Corners</strong> in the <strong>Stroke</strong> panel, just to make it more pen-like.</p></li></ol><p>With your Scatter brush, a white fill, and a stroke on top,  you should have something like this:</p>


































































  

    
  
    

      

      
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            <p>Stipple on the bottom, then white fill, then stroke on top</p>
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png" data-image-dimensions="766x752" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=1000w" width="766" height="752" sizes="(max-width: 640px) 100vw, (max-width: 767px) 50vw, 50vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548108773503-J87RG6KAALCHP8GRMFE9/Basic+White+Fill+and+Stroke.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Fill and stroke on top of scatter brush</p>
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            <p>Double click here to edit the scatter brush</p>
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  <h2>Adjust the Scatter Brush</h2><p>We want our stippled outline to be more dense and more irregular. We’ll accomplish this by adjusting the <strong>Spacing,</strong> <strong>Scatter,</strong> and <strong>Rotation</strong> of the brush.</p><p>In the <strong>Appearance</strong> panel, select the Scatter brush you’ve named <strong>“Stipple 01”</strong>. Double click in the highlighted area to the right of the name. This will bring up a dialog that will allow us to edit this instance of the brush.</p><p>You may have to experiment with the settings to get just the look you want. Here are the settings I ended up with:</p>























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  <h3>Stipple 01 Settings</h3><h3>Size: Random, 90% — 100%</h3><p>You can change <strong>Size</strong> from <strong>Fixed</strong> to <strong>Random</strong>, but we don’t want too much variation for this brush. The idea is that the dots were all made with the same pen, so they should be similar in size.</p><h3>Spacing: Random, 45% — 65%</h3><p>This will decrease the spacing between the Scatter stamp instances thereby increasing the density of the dots.</p><h3>Scatter: Fixed</h3><p><strong>Scatter</strong> determines how far outside (or inside, for negative values) the centers of the scatter stamps should go. If you want a thin stipple, set these to smaller or even negative values. For thicker, increase the values.</p><p>We designed much of the randomness into the shape of our brush, so we don’t need to add variation here.</p><h3>Rotation: Random, 0° — 360°</h3><p>We want to randomly rotate the stamps through the full 360° for this brush. This will prevent a repeating pattern from appearing in the scatter stamps and make our stipple look really handmade.</p><h3>Rotation relative to: Path</h3><p>For our irregular brush, this doesn’t matter much, but for many Scatter brushes it does. So let’s set this to <strong>Path.</strong></p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png" data-image-dimensions="960x484" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=1000w" width="960" height="484" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548112476311-II6NAOSPSS73C0DNZVW2/Page+v+Path.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>rotation relative to: Path (left) page (right)</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <h3>Colorization Method:</h3><p>If you wish, you can set this to <strong>Tints</strong> if you want to be able to change the color of the stipple by changing the color assigned to the stroke. Since we’re working in black and white, it’s not necessary.</p><p>You should now have something that looks like this:</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png" data-image-dimensions="744x644" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=1000w" width="744" height="644" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548113743592-FJY1OD6DS052WDO2TMV5/image-asset.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Your final Stipple Scatter Brush</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <blockquote><p>Tip: If you want the maximum colorization flexibility for your brushes, construct them from 50% gray elements (R=127, G=127, B=127) and set the <strong><em>Colorization method</em></strong> to <strong><em>Tints &amp; Shades.</em> </strong>You’ll be able to set the stroke color to anything you like, and the brush will inherit that color.</p></blockquote><p><br><br></p><h2>Save as a Graphic Style</h2><p>If necessary, tweak the Scatter brush settings until you’re satisfied with the look of it, and then select the path and drag it to the <strong>Graphic Styles</strong> panel. Give it a name like <strong>“Stipple”</strong>. This will save the scatter brush, white fill, and black stroke together so that it can easily be applied to other paths.</p>























<hr />


  <h2>Making a Hatch Outline Brush</h2><p>Now that we have covered the basics of Scatter brushes, we can use that a similar process to make a Hatch brush.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png" data-image-dimensions="1396x726" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=1000w" width="1396" height="726" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548133002713-EMM500W9R1G010BFHOP2/Hatch+style.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Hatch outline style</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>You can probably begin to see how we’re going to construct this brush. There’s a secret to this one, though: we’ll be overlaying one brushed stroke on top of another.</p><p>We’ll be working in both black and white for this one, so I’ll turn on a blue background so that you can see the white.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png" data-image-dimensions="504x424" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=1000w" width="504" height="424" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548159127531-DMWEYLJPG4X0CONDAK9O/Layers.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Creating a shaded background layer in the layer panel</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>If you want to do the same:</p><ol data-rte-list="default"><li><p>Create a layer in the <strong>Layers</strong> panel <strong>(Window &gt; Layers) </strong>below the working layer.</p></li><li><p>Draw a large rectangle that fills the Artboard on that layer and give it a light blue fill.</p></li><li><p><strong>Lock</strong> the new layer by activating the icon to the left of the layer name.</p></li><li><p><strong>Click on the original layer</strong> to begin drawing in that layer.</p><p>You can <strong>toggle the visibility</strong> of this background layer by clicking on the eye icon.</p></li></ol>























&nbsp;


  <h3>Making the Hatch Stamp</h3>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png" data-image-dimensions="1612x646" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=1000w" width="1612" height="646" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548160412876-1UTG39XVXK3Z0RQI4SZ0/Hatch+Stamp.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>(1) Draw lines (2) make lines irregular (3) draw white masking shape behind lines</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <ol data-rte-list="default"><li><p>Draw four parallel(ish) black lines.</p></li><li><p>Make them slightly irregular, with a bit of a curve. Use the <strong>Curvature</strong> tool <strong>(Shift-’)</strong> to add a bend. My lines are <strong>0.3 points thick</strong> with <strong>rounded end caps</strong> to mimic a 0.1 mm pen. Remember: we want these to look hand-drawn.</p></li><li><p>Draw a white masking shape and move it behind the lines with <strong>Send to Back</strong> <strong>(Object &gt; Arrange &gt; Send to Back)</strong>. A characteristic of this hatch style is that the lines do not cross each other — they butt into other lines. We’ll recreate this look by drawing white shape that obscures any lines behind our hatch.</p></li><li><p>Select the four lines and the white fill and drag to the <strong>Brushes</strong> panel to create a new <strong>Scatter</strong> brush. Name it <strong>“Hatch 01” </strong>and give it the following settings:</p></li></ol>























<hr />


  <h3>Hatch 01 Settings</h3>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png" data-image-dimensions="910x900" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=1000w" width="910" height="900" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548169892235-WTPFNJJNP57R1KN0DFG9/image-asset.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Hatch 01 Brush</p>
          </figcaption>
        
      
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  <h3>Size: Random, 100% — 130%</h3><p>We can introduce a bit of variation in the size of these hatches by letting them scale up a little.</p><h3>Spacing: Random, 75% — 90%</h3><p>Our hatch stamps should just overlap to prevent blank spaces on our line.</p><h3>Scatter: Random, 10% — 40%</h3><p>Our stamps will move in and out a little to mimic the variation of hand-drawn lines.</p><h3>Rotation: Random, 70° — 110°</h3><p>We want these lines to run roughly parallel to our path. 90° of rotation would accomplish this. We’ll let these rotate between 70° and 110° so they’re nicely irregular.</p><h3>Rotation relative to: Path</h3><p>The lines should orient themselves along the path.</p>























<hr />


  <h2>Hatch 02 Brush</h2><p>We now need to put another brush on top of this one, to create the oblique angle intersections that characterize this hatch style. We could just use the same brush again with different settings, but if we create a new brush we can introduce a little more variation and make it look more like a freehand drawing. So, repeat the process of making the hatch brush with four lines and a white fill and drag those to the Brushes panel. Name this <strong>Scatter</strong> brush <strong>“Hatch 02”</strong> and give it these settings:</p><h3>Hatch 02 Settings</h3>


































































  

    
  
    

      

      
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          <figcaption class="image-caption-wrapper">
            <p>Hatch 02 over Hatch 01</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <h3>Size: Random, 100% — 130%</h3><p>Same as <strong>Hatch 01.</strong></p><h3>Spacing: Random, 100% — 120%</h3><p>The spacing on this brush will be wider, allowing our first brush to show through.</p><h3>Scatter: Random, 20% — 40%</h3><p>Again, our stamps will move in and out a little to mimic the variation of hand-drawn lines.</p><h3>Rotation: Random, -40° — 40°</h3><p>We want this brush to run very roughly <strong>perpendicular</strong> to our path. A rotation of 0° would make this happen, so we’ll let these rotate between -40° and 40° so they’re nicely irregular.</p><h3>Rotation relative to: Path</h3><p>The lines should change orientation with the path.</p><p>In the <strong>Appearance</strong> panel, add a new stroke to the path and apply the <strong>Hatch 02</strong> brush to it.</p><p>Again in the <strong>Appearance</strong> panel, add a white fill and a black stroke as you did with the stipple brush. Your final style should look like this:</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png" data-image-dimensions="1550x906" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=1000w" width="1550" height="906" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548170035989-GLYNSP9LFNUWWV7M602G/image-asset.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>Bottom to top: Hatch 01, Hatch 02, White Fill, Black Stroke with a wavy profile</p>
          </figcaption>
        
      
        </figure>
      

    
  


  





  <p>Drag this path to the Graphic Styles panel and name it something like “Hatch Walls.” Now you can quickly apply this look to any path.</p><p>That’s it! You’ve created two styles for quickly drawing dungeon maps. Don’t forget to save your file.</p><h2>Reversed Paths</h2>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png" data-image-dimensions="2230x1046" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=1000w" width="2230" height="1046" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548177306035-R4RARTHPMVZTLCVJFQR2/image-asset.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>(left) A path with a complex appearance applied (right) that same path with its direction reversed</p>
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  <p>Every path in Illustrator has a start point and an end point — even closed paths. As paths are created and edited, it is possible for their direction to become <strong>reversed.</strong> This is often not an issue with simple stroke styles, but with complex appearances like our stipple and hatch brushes it can cause paths to display in a way we don’t intend.</p><p>Fortunately, it is a simple problem to fix. If the stroke appears to be reversed across the stroke, select <strong>Object &gt; Path &gt; Reverse Path Direction.</strong> The interior portion of the stroke will flip to the exterior, and all will be well.</p><p>Don’t forget to follow <a href="https://twitter.com/cryptocarto" target="_blank">@cryptocarto</a> for more content and tutorials.<br><br></p>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1548179548400-9G47ANQYDW9NWMD0L6DQ/Stipple+and+Hatch.png?format=1500w" medium="image" isDefault="true" width="1315" height="1315"><media:title type="plain">Freehand Hatched Style in Adobe Illustrator, Part Four: Scatter Brushes</media:title></media:content></item><item><title>Wykaree Tower</title><category>Maps</category><category>RPG</category><category>D&amp;D</category><category>Download</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 17 Jan 2019 20:19:04 +0000</pubDate><link>https://www.cryptocartographer.net/blog/wykaree-tower</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c40e1427924e8765772afb8</guid><description><![CDATA[Maps of a tower suitable for a residence, an infiltration mission, or the 
keep of an upscale wizard.]]></description><content:encoded><![CDATA[<figure class="
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        >
          
        
        

        
          
            
          
            
                
                
                
                
                
                
                
                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png" data-image-dimensions="1494x1958" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=1000w" width="1494" height="1958" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755715197-TDJYCB2DKKWT6P4R8DSP/Wykaree+Tower.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
        </figure>
      

    
  


  





  <p>This stately tower is home to the prominent Wykaree family. Originally constructed some 300 years ago as a fortified storehouse and residence by a paranoid merchant, the project eventually bankrupted him, and the tower was purchased by Vimalin Wykaree, a wealthy importer of grain.</p><p>As the Wykarees grew in wealth and station, the fortification was converted into a comfortable dwelling by the addition of a wing with formal entrance, a new chamber on the top of the original tower, and amenities such as chimneys, glazed windows, and water privies.</p><p>There have been rumors of additional, unseen construction over the intervening years, though the interior of the house is hardly a mystery. The latest generation of Wykarees are famous for their parties, hosting several extravagant events each year which culminate with their Grand Masque during the Feast of Ganider.</p><h2>Versatile Venue</h2><p>Wykaree tower contains maps of each of 5 floors, the roof, a basement and family crypt. I’ve run it as a residence, a scene for a masquerade ball, and an abandoned,  haunted house. There is an annotated version and a player-facing version without callouts.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Wykaree-Tower-1-c5y7.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download PDF
    </a>
    

  


  









   
    <a href="https://www.cryptocartographer.net/s/Wykaree-Floor-Maps.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download Floor Maps
    </a>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547755845430-S9WPHPXB9MWJMVLKTRUI/Tower+Color.png?format=1500w" medium="image" isDefault="true" width="1324" height="1720"><media:title type="plain">Wykaree Tower</media:title></media:content></item><item><title>Illustrator Graphic Styles: Underground Rock</title><category>D&amp;D</category><category>Mapmaking</category><category>Techniques</category><category>Adobe Illustrator</category><dc:creator>Jay Robinson</dc:creator><pubDate>Tue, 15 Jan 2019 00:44:13 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/14/underground</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c3cf92ab8a04593c3049c0d</guid><description><![CDATA[Three Adobe Illustrator style set designed for subterranean cartography. 
The Classic (bold outlines with hatched fill, The Lazy (quick crosshatching 
around the borders), and The Obsessive (bold outlines with stones and 
stippling.)]]></description><content:encoded><![CDATA[<h2>Adobe Illustrator Styles</h2>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png" data-image-dimensions="2500x973" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=1000w" width="2500" height="973" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547513178309-0DW178YT16OU8O3IXODY/Underground+Styles.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
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  <p>Ah, the classic look of old-school graph-paper dungeons. It was different in those days, kids. None of your fancy graphical user interfaces and laser printers. We would hatch until our little hands were sore and our number 2s were sharpened down to the eraser.</p><p>In remembrance of those maps of yore, I present you with three Adobe Illustrator style set designed for subterranean cartography. <strong>The Classic</strong> (bold outlines with hatched fill, <strong>The Lazy</strong> (quick crosshatching around the borders), and <strong>The Obsessive</strong> (bold outlines with stones and stippling.)</p>




























   
    <a href="https://www.cryptocartographer.net/s/Cryptocartographer_Underground_CS5ai.zip" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download AI Styles
    </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547512632801-BXYQXEQ0TVSKOH7WV7CF/Underground.png?format=1500w" medium="image" isDefault="true" width="1130" height="1130"><media:title type="plain">Illustrator Graphic Styles: Underground Rock</media:title></media:content></item><item><title>Illustrator Graphic Styles: Stone Wall Line and Fill</title><category>Mapmaking</category><category>Adobe Illustrator</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 10 Jan 2019 03:57:12 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/9/gg7mh1uqn3rbsimw7zf40k7f3auvx2</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c368ed4cd836691211bd348</guid><description><![CDATA[Adobe Illustrator Graphic styles: large- and small-scale brick walls and 
fills. Add instant detail to your Illustrator map.]]></description><content:encoded><![CDATA[<p>These Adobe Illustrator styles allow you to easily create stone walls and fills with a masonry texture.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png" data-image-dimensions="1820x1165" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=1000w" width="1820" height="1165" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547088917970-ZISBI39K3RYCLK1W5V8X/Stone+Styles.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
      
        </figure>
      

    
  


  







   
    <a href="https://www.cryptocartographer.net/s/Cryptocartographer-Masonry_Line_and_Fill-CS5.ai" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download Stone Walls .AI
    </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1547079491765-BYX5NYBCSPSRU14WWMFK/Cryptocartographer-Brick_Line_and_Fill.png?format=1500w" medium="image" isDefault="true" width="1006" height="998"><media:title type="plain">Illustrator Graphic Styles: Stone Wall Line and Fill</media:title></media:content></item><item><title>Freehand Hatched Style in Adobe Illustrator, Part Three: Creating a Freehand Profile</title><category>Illustration</category><category>Tutorial</category><category>Techniques</category><category>Mapmaking</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 07 Jan 2019 03:37:59 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-02-8lgpl</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c32b2adb8a0455ef9d39533</guid><description><![CDATA[Freehand Hatched Style in Illustrator, a tutorial — Part 3: Creating a 
Freehand Line Style.]]></description><content:encoded><![CDATA[<p>▷ Part One: <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">Why Use Illustrator?</a></p><p>▷ Part Two: <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-03">Basics of Graphic Styles</a></p><p>▶ Part Three: Creating a Freehand Profile</p><p>▷ Part Four: <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">Scatter Brushes</a></p>
























  
    
  




  <h2>Update Your Profile</h2><p>If we want a wavy, freehand line in Illustrator, we could just draw it. But one advantage of this software is that it allows us to create <strong>profiles</strong> for our strokes. Profiles describe a variation in the thickness of a line and its offset from the path. They are primarily used to make lines similar to an artist’s brush: varying from thick to thin along their length. But we can create a profile that will maintain a consistent thickness — like a technical pen — but introduce some wiggle — like a line drawn freehand.</p><p>Here are some examples of profiles, all  applied to the same paths:</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png" data-image-dimensions="1806x432" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=1000w" width="1806" height="432" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546876121285-DAANTUKV7MMIDZZFIWPX/Profiles.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>different Profiles applied to the same path give very different results</p>
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  <p>Profiles have a few limitations to consider as you experiment with them:</p><ul data-rte-list="default"><li><p><strong>Profiles do not respect stroke weights.</strong> A very bumpy profile will appear thinner at the same weight. To maintain a consistent visual weight for your strokes, you’ll have to adjust its weight. Once you’ve done this, you can save it as a graphic style for reuse. </p></li><li><p><strong>Profiles get stretched (or compressed) along their length.</strong> This means that with the same profile applied, a very short path may be too wavy and a very long path will be quite smooth. A remedy for this is to create variants with fewer or more hills and valleys.</p></li><li><p><strong>Profiles become more pronounced as the stroke size increases.</strong> This means that a profile that looks great on a 1 point stroke may look too extreme on a 4 point stroke. Again, the remedy is to create variant profiles for different purposes.</p></li></ul><h2>Do the Wave</h2><p>We’ll start by making a wavy profile that we can apply to our path. Start by making a path about 2” long — the length doesn’t really matter, but it’s convenient at the scale we’re using. By default it will probably be 1pt thick and black stroke with a white fill. Change the fill to “None” — we won’t need it for this.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg" data-image-dimensions="1454x538" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=1000w" width="1454" height="538" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546650310834-AHD5C15EJDCI6UNWYQ15/GPU+Preview%29++2019-01-04+17-04-09.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Draw a path</p>
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  <p>In this instance, we want to end up with a stroke that fills a .25” grid space for convenient grid layouts on our maps. So move the line .125” inch up so that it is centered in a grid square. This will allow you to use the grid lines as a visual indicator for the next step.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg" data-image-dimensions="1438x366" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=1000w" width="1438" height="366" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546657296782-VSRNYK1S0H298H3GI8W2/Profile+02.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>center the line on a grid square</p>
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  <h3>Width Tool</h3><p>Turn off <strong>Snap to Grid</strong> for this part. Hit <strong>SHIFT-W</strong> or select the <strong>Width tool</strong> from the toolbar. This tool will allow you to change the thickness of the path. experiment with the tool for a bit to see how it works on the path. Note that you can also grab the width handles where they cross the path and drag them back and forth.</p><p>If you hold down the <strong>OPTION</strong> key while you use the width tool, you can adjust just one side of the path at a time, and that’s what we’re going to do. We want to make a wavy line that undulates back and forth while remaining close to .25” wide along its length.</p><p>Now <strong>undo</strong> until you’ve reset the line back to its constant width of 1 point, or draw a new line to start fresh.</p><p>First, stretch the ends of the path out to .25 width. Then, using the <strong>Width tool</strong> with the <strong>OPTION</strong> key, adjust the sides to create a wavy profile.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png" data-image-dimensions="1102x976" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=1000w" width="1102" height="976" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546661762027-HGXC1ZUB905W58P7UPQ4/Profile+Progression.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Make slight curves with the Width tool to create a slight undulation to the profile.</p>
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  <blockquote><p><strong>TIP: </strong>You can  double-click a width adjustment point to bring up a dialog showing the total width at that point and the width on each side of the path, if you want fine-tuned control.</p></blockquote><h3>Match the Ends</h3><p>We need to match the ends, so that if the path is on a closed loop there won’t be a discontinuity where the line meets itself. To do this, we will make a copy of the line and place it at the end of the original.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg" data-image-dimensions="1590x200" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=1000w" width="1590" height="200" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546659768094-ZDIMQ62JV8CLX0AI2JAC/Profile+06.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>The copy is shown in blue here for clarity.</p>
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  <p>Now lock the copy by selecting it and hitting <strong>COMMAND-2</strong>. This will keep you from editing the wrong path. Zoom in close to the matching ends.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg" data-image-dimensions="1170x1476" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=1000w" width="1170" height="1476" sizes="(max-width: 640px) 100vw, (max-width: 767px) 50vw, 50vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546660462974-JJ1NR3VZ5G61UVLGLXU5/Profile+07.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>The ends should match as shown.</p>
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png" data-image-dimensions="449x1130" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=1000w" width="449" height="1130" sizes="(max-width: 640px) 100vw, (max-width: 767px) 50vw, 50vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546664342542-KYFH2IXBS1ON7BQWPNEQ/Profile-Save.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Save a profile in the Stroke panel under the Profile: pop-out.</p>
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  <p>Use the <strong>Width tool</strong> with <strong>OPTION</strong> to adjust the original profile until it matches the end of the copy. You may also need to adjust the next point in to ensure that the curve where they meet is smooth.</p><p>Now you can delete the copy.</p><p>If you find that your profile is too wavy</p><h3>Save the Profile</h3><p>You save the profile by selecting the path and clicking on <strong>Profile:</strong> in the <strong>Stroke</strong> panel. At the bottom of the pop-up is a small icon of a hard drive. Click on that to save the profile for later use.</p><p>When you save a profile, the width  is not preserved, only the contour. You can scale the profile up and down by applying it to a stroke and then changing the weight of that stroke. You’ll be able to use this profile for lines that require the  imperfection of a freehand line.</p><blockquote><p>TIP: If you find that you don’t quite like how your profile turned out, you can always apply it to another path, set the weight to .25 inches for editing, adjust the contours, and save it again. Delete an unwanted profile by applying it to a path and then clicking the trash can icon in the <strong>Profile:</strong> pop-out.</p></blockquote><p>In the next part of this tutorial, we’ll use the profile we created to make the outlines of our wall style.</p><blockquote><p><strong>TIP:</strong> There are several ways to create an undulating, freehand line in Illustrator. A similar result can be accomplished with Art brushes or Pattern brushes, or even a carefully-designed Scatter brush. One advantage of using Profiles for this purpose is that they will not introduce a large number of Bézier points, and so will not tax your processor while in a complicated drawing. Some other techniques we’ll be using will definitely add lots of points, so we are always looking for ways to reduce geometry when we can.</p></blockquote>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png" data-image-dimensions="1952x342" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=1000w" width="1952" height="342" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546667118878-UHXYY29NMCCYB5QCOA51/Profile+Samples.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>examples of wavy profiles shown at 10 point weight vs. 1 point weight. Notice the big waves settle down to a nice, irregular stroke at smaller sizes. We can use this to create the effect of a freehand stroke.</p>
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  <p>So, what is this for? We’ll use it to create a wall with some thickness to it.</p><ol data-rte-list="default"><li><p>Draw a shape with the <strong>Pen Tool (P)</strong></p></li><li><p> in the <strong>Stroke panel,</strong> give the path a <strong>stroke weight of .25 inches</strong> (input “.25 in”)</p></li><li><p>In the <strong>Stroke panel</strong> (make sure to Show Options) apply your new <strong>profile</strong> to the path.</p></li><li><p>Look in the <strong>Appearance panel.</strong> You should see the fill and stroke of the selected path.</p></li><li><p>Duplicate the stroke (it has the profile applied to it) by dragging the path down to the little “Duplicate Selected Item” icon on the bottom of the panel.</p></li><li><p>Set the color of the new stroke to <strong>white</strong>. Set its weight to <strong>.20 in.</strong></p></li></ol><p>You should have something like the following image:</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg" data-image-dimensions="1844x336" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=1000w" width="1844" height="336" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546728414963-EW4ETJM85P6BDJI7U18W/Apply+Profile.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
          <figcaption class="image-caption-wrapper">
            <p>DRAW A PATH, MAKE IT WEIGHT .25, APPLY PROFILE, MAKE A WHITE .20 INCH COPY OF THE STROKE ON TOP</p>
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  <p>It’s pretty good, except for one thing: our walls won’t have open ends. We’ll fix that with <strong>arrowheads.</strong></p><ol data-rte-list="default"><li><p>With your path selected, look in the <strong>Appearance panel</strong> and make sure that the <strong>thicker black stroke is selected.</strong> We want to cap the ends of the <strong>black stroke only </strong>with an arrowhead.</p></li><li><p>In the <strong>Stroke panel,</strong> apply <strong>Arrowhead 27</strong> to both ends of the stroke. It looks like the crossbar of a <strong>T</strong>. It will look huge, because the black line is so thick.</p></li><li><p>Make sure the arrowhead is <strong>Aligned</strong> to be <strong>outside</strong> the path’s end, <strong>not inside.</strong></p></li><li><p><strong>Scale</strong> the arrowhead down so the ends meet the lines of the black stroke. 14.5% worked for me — fine tune the fit.</p></li></ol>


























  <h3>Save Your Profile</h3><h3>Now you can save this style. Select the path and drag it to the <strong>Graphic Styles panel.</strong> It will be given a name something line <strong>“Graphic Style 1.”</strong> For clarity, you might want to double click on the name and give it something more descriptive. I called mine <strong>“Wavy Wall.”</strong></h3><p>Now draw some paths and apply your new style to them by selecting the paths and clicking on “Wavy Wall” in the <strong>Graphic Styles panel.</strong> You should see something like the image below:</p>


































































  

    
  
    

      

      
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            <p>Wavy walls</p>
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            <p>Easily create variant weights</p>
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  <blockquote><p>TIP: You can change the thickness of the line by adjusting the weight of the black and white strokes. This adds a lot of versatility to the line we’ve made. Once you’ve created a variant you like, be sure to save it in the Graphic Styles panel under a new name so you can use it later.</p></blockquote><h2>Next Up</h2><p>In the next tutorial, we’ll add a stippled outline to our wall to create an effect of relief and shadow.</p>























<hr />


  <h2>Extra Credit</h2><p>I’m going to show you another method of accomplishing the same effect of a wall with thickness. For this, we’ll use the profile we just created (that was the hard part) and an <strong>Effect</strong> called <strong>Offset</strong>. You will find that this method has advantages and disadvantages; I commonly use both techniques depending on the circumstance.</p><ol data-rte-list="default"><li><p>Draw a path with a <strong>black stroke</strong> and <strong>no fill</strong> and a <strong>weight of 1.5 pt.</strong></p></li><li><p>Select the black stroke in the <strong>Appearance panel</strong> and apply the wavy profile to it.</p></li><li><p>In the Appearance panel, click on the <strong><em>fx</em> </strong>icon at the bottom to apply an Effect.</p></li><li><p>Select <strong>Path &gt; Offset Path…</strong> and enter <strong>9 pt •</strong> <strong>Miter •</strong> <strong>4</strong> in the fields. Why? <strong>9 points</strong> equals half of .25 inch, so by offsetting 9 points on each side we’ll get a total of the .25 inch width we’re looking for. <strong>Miter</strong> gives us square corners. The default <strong>4</strong> keeps acute corners from getting crazy sharp and breaking geometry.</p></li></ol>


































































  

    
  
    

      

      
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            <p>Wall Effect using offset</p>
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  <p>Voilà! You’ve got a line with thickness.</p><p>However, it is “hollow.” The interior of the stroke does not obscure objects behind it. You won’t see this unless you’ve got some color or pattern behind your path, like the blue background above. Generally, we are going to want our walls to obscure their background.  </p><p>To fix the hollow path, we’ll apply another white stroke behind the black one.</p><ol data-rte-list="default"><li><p>Select the stroke.</p></li><li><p>In the <strong>Appearance panel</strong> add another stroke by clicking on either the <strong>Duplicate Selected Item</strong> icon or the <strong>New Stroke</strong> icon. It will look just like the wavy black stroke, offset and all, so we’ll have to modify it.</p></li><li><p> In the <strong>Appearance panel </strong>click on the little expand arrow beside the stroke to see the effects applied to the stroke. Delete the <strong>Offset Path</strong> effect.</p></li><li><p>In the <strong>Stroke panel</strong>, set the profile of the line to <strong>Uniform</strong> (at the top of the list.)</p></li><li><p>Set the weight of the stroke to <strong>18pt</strong> (.25 in) and the color to <strong>white</strong>.</p></li><li><p>If the white stroke is not behind the black stroke, drag it down the <strong>Appearance panel</strong> list until it is.</p></li></ol><p>You will notice that your profile “waviness” gets flattened out because we are using a thinner line weight. You may wish to create an “extra wavy” profile to achieve the desired freehand look.</p><p>Save your new style: drag your path to the <strong>Graphic Styles</strong> panel and name it something descriptive.</p><p><strong>Offset</strong> is a very useful tool. Now you know two ways to achieve this look.</p>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546825062201-EVLQH6SOPL7MDO502ZUZ/Freehand+Tutorial+-+01.png?format=1500w" medium="image" isDefault="true" width="1066" height="1066"><media:title type="plain">Freehand Hatched Style in Adobe Illustrator, Part Three: Creating a Freehand Profile</media:title></media:content></item><item><title>Freehand Hatched Style in Adobe Illustrator, Part Two: Basics of Graphic Styles</title><category>Illustration</category><category>Tutorial</category><category>Mapmaking</category><category>Techniques</category><dc:creator>Jay Robinson</dc:creator><pubDate>Mon, 07 Jan 2019 03:11:23 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-03</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2fc28421c67c940440d9bc</guid><description><![CDATA[Freehand Hatched Style in Illustrator, a tutorial — Part 2: Basics of 
Graphic Styles]]></description><content:encoded><![CDATA[<p>▷ Part One: <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">Why Use Illustrator?</a></p><p>▶ Part Two: Basics of Graphic Styles</p><p>▷ Part Three: <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-02-8lgpl">Creating a Freehand Profile</a></p><p>▷ Part Four: <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">Scatter Brushes</a></p><p>First, a little background on how the appearance of paths is defined in Illustrator.</p><h2>Stroke &amp; Fill</h2><p>In Illustrator, every line — straight or curved, open or closed — is referred to as a <strong>path. </strong>Paths are defined by mathematics ranging in complexity from “draw a line segment from point A to point B” to the intricate loops and whorls that can be defined by sequences of <a href="https://en.wikipedia.org/wiki/Bézier_curve" target="_blank">Bézier curves</a>. The paths themselves have no intrinsic appearance, which is where we come in. We’re going to give these curves some style.</p><p>The appearance of every path in Illustrator is defined by several elements:</p><ul data-rte-list="default"><li><p><strong>Stroke:</strong> The visible “line” that is the boundary of the path.</p></li><li><p><strong>Fill: </strong>The color or pattern filling the interior of the path.</p></li><li><p><strong>Effects:</strong> Various adjustments or additions that can be applied to the path or to its stroke or fill. E.g. a drop shadow, blur effect, or transformation.</p></li><li><p><strong>Path direction:</strong> Each path remembers which point is its beginning and which is its end. This will become important under certain circumstances.</p></li><li><p><strong>Transparency: </strong>The opacity and blending mode of an object.</p></li></ul>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png" data-image-dimensions="1086x548" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=1000w" width="1086" height="548" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546635873304-GO3NRQU3QP5SDSD1DNB8/stroke+and+fill.png?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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  <p>Importantly for our purposes, each path can have multiple strokes, fills and effects applied to it. This means we can create quite complex styles by combining several simple elements. We can also apply different effects to each of these strokes and fills.</p><h3>Stroke Styles</h3><p>Strokes can have several attributes which are accessible from the <strong>Stroke</strong> panel. Click on <strong>≡</strong> and <strong>Show Options</strong> to reveal these:</p><ul data-rte-list="default"><li><p><strong>Weight:</strong> The thickness of the line.</p></li><li><p><strong>Color</strong>: Any color in the RGB gamut. Typically black or white for our purposes.</p></li><li><p><strong>Swatch:</strong> Paths can have color or pattern swatches applied.</p></li><li><p><strong>Dashes:</strong> You can define a broken-line pattern for a stroke.</p></li><li><p><strong>End caps:</strong> Can be rounded, square or boxed.</p></li><li><p><strong>Corners:</strong> Miter, round or bevelled.</p></li><li><p><strong>Alignment:</strong> Paths can be centered on a path, inside it, or outside it.</p></li><li><p><strong>Arrowheads:</strong> Have other uses besides pointing.</p></li><li><p><strong>Profile:</strong> A path can have a thick-to-thin progression along its run.</p></li></ul><p>For this tutorial, we’ll be using a patterned stroke, a custom profile, and arrowheads.</p><h3>Brushes</h3><p><strong>Brushes</strong> are decorative styles that we can apply to our strokes. Illustrator has six types of brushes: </p><ul data-rte-list="default"><li><p><strong>Calligraphic:</strong> Simulates a pen nib, thin in one direction, thick in another.</p></li><li><p><strong>Scatter:</strong> Takes an element and “sprinkles” it along a path.</p></li><li><p><strong>Art:</strong> Takes a shape and stretches it along a path.</p></li><li><p><strong>Bristle:</strong> Made up of multiple elements to simulate traditional media.</p></li><li><p><strong>Pattern:</strong> Repeating segments are fit along the path.</p></li></ul><p>All of them have their uses. In this tutorial, we’re going to make a custom <strong>Scatter</strong> brush as part of our <strong>Graphic Style</strong>.</p><h2>Appearance</h2><p>The <strong>Appearance</strong> panel shows all the strokes, lines, and effects you have applied to the selected path.</p><h2>Graphic Styles</h2><p>A <strong>Graphic Style</strong> saves all the strokes, fills and effects we have applied to a path and makes it simple to apply to any other path. These are available from the <strong>Graphic Styles</strong> panel.</p><h2>Workspace</h2><p>Before we begin, under the <strong>Window</strong> menu item make sure that the following panels are visible:</p><ul data-rte-list="default"><li><p><strong>Appearance</strong></p></li><li><p><strong>Brushes</strong></p></li><li><p><strong>Graphic Styles</strong></p></li><li><p><strong>Stroke</strong></p></li><li><p><strong>Swatches</strong></p></li></ul><blockquote><p>TIP: In Illustrator, you can turn on <strong>Show Grids (⌘-’) </strong>and <strong>Snap to Grid (⌘-⇧-’)</strong>. This will make it easier to align things and keep scales correct.</p></blockquote><p>Okay. We’ll begin creating our style in <a href="https://cryptocartographer.net/2019/1/4/freehand-hatched-style-02-8lgpl">Part 3</a>.</p>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546825062201-EVLQH6SOPL7MDO502ZUZ/Freehand+Tutorial+-+01.png?format=1500w" medium="image" isDefault="true" width="1066" height="1066"><media:title type="plain">Freehand Hatched Style in Adobe Illustrator, Part Two: Basics of Graphic Styles</media:title></media:content></item><item><title>Freehand Hatched Style in Adobe Illustrator, Part One: Why Use Illustrator?</title><category>Tutorial</category><category>Techniques</category><category>Illustration</category><category>Mapmaking</category><dc:creator>Jay Robinson</dc:creator><pubDate>Sun, 06 Jan 2019 23:42:38 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d05af758d46566d2197ea</guid><description><![CDATA[An Adobe Illustrator tutorial for creating map wall style with the look of 
freehand drawing.]]></description><content:encoded><![CDATA[<p>Note that this tutorial will not be a detailed treatise on the fundamentals of Adobe Illustrator — <a href="https://helpx.adobe.com/illustrator/tutorials.html" target="_blank">Adobe publishes excellent guides</a> for their products, and <a href="https://www.youtube.com/results?search_query=adobe+illustrator+tutorials" target="_blank">YouTube</a> is also a good resource. But if you follow these steps, you will be able to recreate this effect — and  learn some useful techniques along the way.</p><p>▶ Part One: Why Use Illustrator?</p><p>▷ Part Two: <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-03">Basics of Graphic Styles</a></p><p>▷ Part Three: <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-02-8lgpl">Creating a Freehand Profile</a></p><p>▷ Part Four: <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">Scatter Brushes</a></p><h2>The Case for Adobe Illustrator for RPG Maps</h2><p>Here’s what we’ll be making:</p>


































































  

    
  
    

      

      
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            <p>The finished product</p>
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  <p>This <strong>Graphic Style</strong> can be applied to a path and transform it from a simple path to a fully rendered dungeon wall: a double line, filled with a hatch, and with a stippled border. We can draw any shape and apply this style to it. Once we’ve done the initial work, we can deploy this style again and again. In a raster-based map each stroke, each hatch line, each stipple would need to be applied by hand. Hatching and stippling are laborious!</p><p>Better yet, we can edit the path. If we decide our 20’ x 20’ room should be 20’ x 30, we just select the path and stretch it over. All the lines and hatching are expanded without distortion as Illustrator redraws it all for us.</p><h2>The Story of the Drawing</h2><p>Illustrator defaults to crisp, perfect lines. The default settings will give you straight lines, perfect corners, circular circles. Draftsmen of the past would have given their right angles for this powerful, precise tool. But we want to make our maps look hand-drawn. This means we’re going to have to introduce some chaos, and in Illustrator that means we’re going to have to do some work.</p><p>It helps to think about the story of how an ink drawing is made. There are things you can and things you cannot do with black ink on white paper, and those limitations inform every  drawing. We want to consider those limitations while we create our styles.</p>


































































  

    
  
    

      

      
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  <h3>Pen Weights</h3><p>Illustrator allows us to create lines of any thickness — referred to as <em>weight</em>. Technical pens come in several different weights, but using too many line weights on a technical drawing creates visual confusion. We want each line weight we use to have a job: defining edges, filling areas, or drawing fine details. Usually 3–5 weights are sufficient to describe the kind of drawing we are trying to emulate.</p><p>Illustrator works comfortably in points (1/72”) which are a <a href="https://en.wikipedia.org/wiki/Point_(typography)" target="_blank">legacy unit</a> from typography. Technical pens come in weights measured in millimeters, which is the unit <a href="https://cdn.zmescience.com/wp-content/uploads/2011/03/metric-system.png" target="_blank">nearly everyone in the world</a> uses. I’m an old American, so I use points.</p><h3>Scale</h3><p>Closely related to line weight is scale. I draw my maps using a 1/4” grid. This simulates the graph paper of my youth, and the conventions of D&amp;D. Since Illustrator allows us to scale, we’ll be able to freely change the size of our drawing once it’s drawn, but we do want our line weights to relate to our scale. It’s useful to work with Illustrator’s grid turned on so that you can make sure your scale and line weights make sense together.</p><h3>Rounded Ends and Corners</h3><p>Pens have round tips, which means that our lines should have rounded ends and our corners should meet with a small radius. Lines shouldn’t taper to razor points that our hypothetical markers couldn’t achieve. Stipple dots should be roughly consistent in size, as if they are all dots from the same pen.</p><h3>Introduce Imperfection</h3><p>A skilled drafter with technical pens and straight edges can produce nearly perfect lines — and Illustrator certainly can. But that is not the look we’re going for. We want to simulate a meticulous freehand map, and we need to think about the imperfections that will create this effect. In general, we don’t want perfectly straight lines, and we don’t want our corners to be too crisp. We will cover several line types and techniques we can use to introduce these imperfections.</p><h3>Black on White, Not White on Black</h3><p>Illustrator makes it easy to put any color anywhere. We could easily place tiny white dots on a black background, or cross a black field with a narrow white line. However, ink pens cannot easily accomplish this, so we’ll make sure our styles simulate this limitation.</p>























<hr />


  <h2>Setup</h2><p>There are a few things you’ll want to do in Illustrator to set up your workspace for this kind of drawing.</p><ul data-rte-list="default"><li><p><strong>RGB Black</strong>  Illustrator defaults to CMYK color space, which renders black as a dark gray.<br>We want to change the default black swatch to R=0 G=0 B=0 (RGB black). This prints nicely on laser printers and gives a rich black for saved images.</p></li></ul>


























  <ul data-rte-list="default"><li><p><strong>Grids<em> </em></strong>Set up your grids as you prefer. For this tutorial, I’m using 1 inch grids with 4 subdivisions.</p></li></ul>
























  
    
  <p> Menu > Preferences > Guides & Grids > Gridline every: <strong>1 inch</strong></p>
  <p>&nbsp;&nbsp;&nbsp;Subdivisons: <strong>4</strong></p>
  <p>&nbsp;&nbsp;&nbsp;Grids in back <strong>[uncheck box]</strong>
  




  <p>If you’d like to make these changes to your default Illustrator settings permanent, <a href="https://helpx.adobe.com/illustrator/kb/create-custom-new-document-profile.html" target="_blank">see here.</a></p><h2>Next Step</h2><p>We’ll cover the basics of how Illustrator defines the appearance of paths in <a href="https://www.cryptocartographer.net/blog/2019/1/4/freehand-hatched-style-03">Part 2</a>.</p>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546827477531-CY2PLN5GFA5DRAWQYXYK/Freehand+Tutorial+-+01.png?format=1500w" medium="image" isDefault="true" width="1066" height="1066"><media:title type="plain">Freehand Hatched Style in Adobe Illustrator, Part One: Why Use Illustrator?</media:title></media:content></item><item><title>5e Wizard Spellcasting Reference</title><category>Reference</category><category>RPG</category><category>D&amp;D</category><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 03 Jan 2019 06:02:00 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/7/5e-wizard-spellcasting-reference</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c32e925cd8366559350ea48</guid><description><![CDATA[A handy reference sheet for 5e Wizards showing all the options for casting 
spells. Great for new players, or ones who just need a little refresher.]]></description><content:encoded><![CDATA[<h1>A Day in the Life, Wizard Edition</h1><h2>Finish a Long Rest</h2><p>Good morning! You woke up refreshed, and so did all your spell slots. Now where did you leave that prepared spell list? If you're happy with your selections from the day before, go have a nice omelette of Dire Hen eggs. But if you’d like to cast any different spells today, choose from the ones in your spellbook and study them. It will take at least 1 minute per spell, so hopefully you weren’t woken up by an angry Dire Hen.</p><h2>Check Your Material Components</h2><p>If any of your spells require components with a cost, or components which are consumed by a particular spell, make sure you possess the necessary items. That way you can actually cast those fearsome magicks when the time comes. No-cost, unconsumable items may already be in your component pouch, or made unnecessary by your spellcasting focus. Good thing you picked up that Arcane Fedora.</p><p>Now — you’re ready to start your day.</p><p>After a Short Rest</p><p>Nice battle! You really saved the ranger's bacon. You spent some spell slots, though. If you’re running low, you may want to use Arcane Recovery to get some back. You can use this ability one time between long rests, following a short rest. Come to think of it, you rest a lot. Your mother and I are concerned.</p><p>Oh, you looted those bodies and found a sweet spell scroll? Nice! If you’d like to save that spell in your spellbook, take 2 hours to transcribe it per level of the spell. And watch it vanish from the scroll when you’re done. And fork over 50 gp for “expenses.” Take your time; we’ll wait. The half-orc barbarian loves watching you work. And sharpening that scimitar with a stone. Always with the sharpening.</p><p>18th Level or Higher?</p><p>While you're busy being all fancy and high-level, don’t forget to use your two no-slot-required Spell Mastery spells — you get them after every long rest, remember. If you don’t like the two you currently have prepared, ask the party to take an 8-hour break while you study long enough to replace these 1st- and 2nd-level spells. I’m sure they won’t mind the random encounters.</p><p>If You’re a 20th-Level Wizard</p><p>Well, you’re essentially a demigod. Light on the “demi.” But you picked out these two no-prep, no-slot, 3rd-level Signature Spells, so, “use it or lose it." Maybe you chose Glyph of Warding, in case a troupeau of Tarasques tries to sneak up on you while you sleep. Or maybe Major Image, because Netflix hasn’t been invented yet. I hope you chose wisely, because your Signature Spells can’t be  exchanged. No store credit for abjurations, as the sign says. But no matter. You’re a 20th. Level. Wizard. You've got this.</p><p>Now it’s off to bed, to dream of tomorrow’s newly-restored spell slots.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Wizard-Spellcasting-v1-6-CRYPTOCARTOGRAPHERdotNET.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download 5e Wizard Spellcasting Reference
    </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546840752802-A0007KZ2WFKZKFP0JZED/Spellcasting%2BWizard%2B5e.png?format=1500w" medium="image" isDefault="true" width="1130" height="1130"><media:title type="plain">5e Wizard Spellcasting Reference</media:title></media:content></item><item><title>Graph and Hatch Map Styles in Illustrator</title><category>RPG</category><category>Maps</category><category>Techniques</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 03 Jan 2019 04:17:00 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/2/graph-and-hatch-map-styles-in-adobe-illustrator</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d02decd836676a1c6451d</guid><description><![CDATA[Basics of Hatch and Graph maps in Adobe Illustrator. Download sample 
styles.]]></description><content:encoded><![CDATA[<p>Maybe you’re an old-school tabletop RPG player with nostalgia for the classic graph-paper maps of yore. Or maybe you’re an admirer of the gorgeous hand-drawn maps over on <a href="https://dysonlogos.blog/about/" target="_blank">Dyson’s Dodecahedron</a>. Either way, you may wish you could quickly create similar black-and-white maps for your game.</p>


































































  

    
  
    

      

      
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map" data-image-dimensions="1748x996" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=1000w" width="1748" height="996" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546455035170-S7TEBA0HTV1INUC5N39M/Graph-and-Hatch-Map?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
          
        

        
          
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            <p>Graph and Hatch map style</p>
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  <p>I make RPG maps using Adobe Illustrator, and I’ve developed a set of assets that make it relatively easy to create good-looking maps. They don’t have all the flexibility of hand-drawn maps, but they are quick to produce and contain a lot of texture and detail for a minimal effort.</p><p>I call this style Graph and Hatch, because it has the look of maps inked on non-reproduction graph paper, with the solid spaces between rooms often indicated with a meticulous hatch fill or stipple. When executed with analog materials the hatching takes time and practice to master, changes and corrections are laborious, and elements cannot be easily re-used.</p><p>Photoshop or other raster applications are commonly used to make maps, and they’re great tools. But the Graph and Hatch style lends itself to vector programs like Illustrator. Instead of drawing each paver and door and detail, we can create styles that give us most of the complexity automatically. Another advantage is that vector art is resolution-independent, so these maps can be scaled up without loss of quality. I work at 1/4” = 5', but my maps can scale up and be printed for tabletop use.</p><p>It’s also easy to experiment with styles in Illustrator. Once you’ve drawn the plan of the dungeon using simple lines, you can change the appearance of the map quickly just by choosing from different graphic styles.</p><p>A few tips:</p><h2>Setup</h2><p>I set up my drawings on a 1/4” grid. In Illustrator, set the following:</p><ul data-rte-list="default"><li><pre><code>Preferences &gt; Units… &gt; General &gt; Inches</code></pre></li><li><pre><code>Preferences &gt; Guides &amp; Grid &gt; Gridline every: 1 in</code></pre></li><li><pre><code>Preferences &gt; Guides &amp; Grid &gt; Subdivisions: 4</code></pre></li></ul><p>To make the grids easier to see you might wish to uncheck:</p><ul data-rte-list="default"><li><pre><code>Grids in Back.</code></pre></li></ul><h2>Hotkeys</h2><p>There are a few hotkeys that will make your life easier as you draw on a grid in Illustrator:</p><p><strong>⌘-’</strong> (command-apostrophe) toggles the visibility of the grid.</p><p><strong>⌘-</strong>⇧<strong>-’ </strong> (command-shift-apostrophe) toggles the <em>snap to grid</em> feature when drawing.</p><p><strong>⌘-Y</strong> (command-y) Use this to toggle between <em>preview mode</em> (where all of the applied styles are visible) and <em>outline mode</em> (which only shows the underlying geometry.)</p><p><strong>Arrow Keys</strong> move a selection a whole grid square if snap to grid is turned on. This is an easy way to move a path a few units while making sure the items stay aligned to the grid.</p><p>I like to set the keyboard increment to 0.0125 inch when working with 1/4 inch grids. With this setting, you can hold down SHIFT and hit an arrow key to move 0.125 inch, or exactly half a grid unit. Some items (like stairs) are best aligned in the middle of a grid square.</p><h2>Graphic Styles</h2><p>Combinations of line and fill styles can be saved as Graphic Styles. Each style can be applied to a path by selecting the path and then clicking on the style in the Graphic Style window. Access the window from the menu:</p><ul data-rte-list="default"><li><pre><code>Window &gt; Graphic Styles</code></pre></li></ul><h2>Reverse Path Direction</h2><p>Sometimes a path will not look as expected. Editing a path or applying a Pathfinder operation can make a stroke disappear or appear to be “tucked inside” the stroke. Often what has happened it that the direction of the path has been reversed. To remedy this, select the item and invoke: <strong>Object &gt; Path &gt; Reverse Path Direction.</strong></p>


































































  

    
  
    

      

      
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            <p>Reverse Path Direction: before and after</p>
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  <h2>Next Steps</h2><p>In an <a href="https://www.cryptocartographer.net/blog/2019/1/2/creating-map-styles-in-adobe-illustrator">upcoming tutorial</a>, I will walk through the process of creating a complex Graphic Style suitable for use on an RPG map. Until then, you can download a file containing several Graph and Hatch styles you can experiment with. Viewing their strokes and fills in the Appearance window will give you a good idea of how they are constructed.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Graph-and-Hatch-Map-Styles-01ai.zip" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download Illustrator Map Styles
    </a>
    

  


  







  <p>These styles are free to use. If you make something cool with them, I’d love to see a link in the comments.</p>























<hr />




   
    <a href="https://www.cryptocartographer.net/s/Graph-and-Hatch-Map-Styles-01-CS5ai.zip" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Legacy illustrator CS5
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  <p>Here’s a version for older releases of Illustrator. Some styles may not work as designed in older software.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546485109024-RSB0CYMVUCDNE8PNDURZ/GPU%2BPreview%2529%2B%2B2019-01-02%2B12-23-24.jpg?format=1500w" medium="image" isDefault="true" width="1088" height="992"><media:title type="plain">Graph and Hatch Map Styles in Illustrator</media:title></media:content></item><item><title>The Dissolute Dryad</title><category>RPG</category><category>Illustration</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 03 Jan 2019 02:10:25 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/2/the-dissolute-dryad</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d6e1c758d46dc8b102b3a</guid><description><![CDATA[The Dissolute Dryad. Vector Illustration — Adobe Illustrator]]></description><content:encoded><![CDATA[<figure class="
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                <img data-stretch="false" data-image="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg" data-image-dimensions="2500x1932" data-image-focal-point="0.5,0.5" alt="" data-load="false" elementtiming="system-image-block" src="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=1000w" width="2500" height="1932" sizes="(max-width: 640px) 100vw, (max-width: 767px) 100vw, 100vw" onload="this.classList.add(&quot;loaded&quot;)" srcset="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=100w 100w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=300w 300w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=500w 500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=750w 750w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=1000w 1000w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=1500w 1500w, https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546481206239-WOMBAP2RX3ZJF2JA0O19/Dissolute%2BDryad.jpg?format=2500w 2500w" loading="lazy" decoding="async" data-loader="sqs">

            
          
        
            
          
        

        
          
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            <p>The Dissolute Dryad, finest tavern in Riverfall. Adobe Illustrator.</p>
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        </figure>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546485020650-NE147DYUOTQLLFOQX0DN/DD-tn.jpg?format=1500w" medium="image" isDefault="true" width="700" height="699"><media:title type="plain">The Dissolute Dryad</media:title></media:content></item><item><title>Humanoid Activities in the Wild</title><category>D&amp;D</category><category>RPG</category><category>Table</category><dc:creator>Jay Robinson</dc:creator><pubDate>Thu, 03 Jan 2019 00:52:44 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/2/humanoid-activities-in-the-wild</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d5b0f758d46dc8b0f2d9d</guid><description><![CDATA[These rollable tables give your NPCs and humanoid foes something to do 
while they wait to encounter your party. Downloadable PDF.]]></description><content:encoded><![CDATA[<p>UPDATED! See the newer, prettier version <a href="https://www.cryptocartographer.net/blog/2019/4/10/humanoid-activities-in-the-wild-update">here</a>.</p>


























  <p>Groups of NPCs and humanoid monsters aren’t just sitting around the barren wastes waiting to be slaughtered by your party. They have duties and responsibilities, hopes and aspirations. Here are rollable tables of things your mob of goblins might be up to on what turns out to be the last day of their lives.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Humanoid-Activities-in-the-Wild.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download Humanoid Activities (PDF)
    </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546480187909-EH8OL2044LA9KOLO99CW/d20-tn.png?format=1500w" medium="image" isDefault="true" width="594" height="595"><media:title type="plain">Humanoid Activities in the Wild</media:title></media:content></item><item><title>D&amp;D 5e Relative Height Chart</title><category>RPG</category><category>D&amp;D</category><dc:creator>Jay Robinson</dc:creator><pubDate>Wed, 02 Jan 2019 21:23:55 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/2/dampd-5e-relative-height-chart</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d2a90aa4a99378f5a964d</guid><description><![CDATA[PDF showing the relative mean heights of the races in 5e. Also shows the 
height ranges for each race.]]></description><content:encoded><![CDATA[<figure class="
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  <p>It's easy to forget the relative sizes of races, but it can be important for roleplaying. This chart will help remind your players that a halfling pretty much fits in a goliath's boot. Downloadable PDF.</p>




























   
    <a href="https://www.cryptocartographer.net/s/5eRaceHeights.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
    >
      Download 5e Relative Height Chart (PDF)
    </a>]]></content:encoded><media:content type="image/png" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546464308888-LBMCIB3M0CKI3BPX50US/5e%2BRace%2BHeights.png?format=1500w" medium="image" isDefault="true" width="1500" height="1001"><media:title type="plain">D&amp;D 5e Relative Height Chart</media:title></media:content></item><item><title>5th Edition Player Reference</title><category>D&amp;D</category><category>RPG</category><category>Reference</category><category>Handouts</category><dc:creator>Jay Robinson</dc:creator><pubDate>Wed, 02 Jan 2019 21:01:21 +0000</pubDate><link>https://www.cryptocartographer.net/blog/5e-player-reference</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d24170ebbe8eaa5715426</guid><description><![CDATA[A two-sheet reference for new or forgetful players of 5E. Downloadable PDF.]]></description><content:encoded><![CDATA[<figure class="
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            <p class="">5th Edition Player Reference</p>
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  <h2>5th Edition Player Reference</h2><p class="">A two-sided, letter-size player reference sheet — the perfect pages for perplexed players to peruse while they await the critical hit that will send them screaming to oblivion. The front is focused on dice rolls and combat, while the back has a glossary for noobs and lots more info for novice dungeon delvers. In the digital version, there are web links to more information on most topics, and PHB page numbers are provided for deeper dives into those devious details.</p><p class="">What do you get when you download this fact-packed stack of stats, attacks, and FAQs?</p><ul data-rte-list="default"><li><p class="">d20 rolls and modifiers</p></li><li><p class="">Combat rounds and turns</p></li><li><p class="">Anatomy of an Attack</p></li><li><p class="">Damage &amp; Recovery</p></li><li><p class="">Actions in Combat</p></li><li><p class="">Glossary of terms and abbreviations</p></li><li><p class="">Conditions</p></li><li><p class="">Movement</p></li><li><p class="">Currency</p></li><li><p class="">More!</p></li></ul><p class="">Version history</p><p class="">1.1 Clarified&nbsp;<em>Dash</em>&nbsp;description</p><p class="">1.2 Fixed a text flow glitch in the "Damage Types" section</p><p class="">1.3 Minor language and layout tweaks, attackier art</p><p class="">1.4 Housekeeping</p><p class="">1.5 Updated per feedback from <a href="https://www.reddit.com/r/DnD/comments/aiv5p3/2page_cheat_sheet_for_5e/" target="_blank">r/dnd</a>:</p><ul data-rte-list="default"><li><p class="">Advantage and Disadvantage icons (to save a little much-needed space)</p></li><li><p class="">Clarified 5 ft rule for Ranged Attacks</p></li><li><p class="">Clarified Hit Dice Recovery</p></li><li><p class="">Added “melee” to Knockout</p></li><li><p class="">Clarified that Grapple and Shove require Attack action</p></li></ul><p class="">1.6 Specified that Paralyzed creatures cannot move or speak.</p><p class="">1.7 Added Advantage/Disadvantage rule for invisible attackers/defenders. Changed Standing High Jump language (thanks to <a href="https://twitter.com/t_ookami">@t_ookami</a>).</p><p class="">1.8 Clarified that two-weapon bonus applies to attack, but not to damage (thanks Matt A).</p><p class="">1.9 Detailed Athletics or Acrobatics rolls for Disarm, Shove, Grapple. Clarified that Bonus Actions can occur in any order with other turn actions. Thanks to Joël.</p><p class="">1.10 Updated Advantage and Disadvantage colors to improve legibility for colorblind users. Thanks to Liam for the suggestion.</p>





















  
  








   
    <a href="https://www.cryptocartographer.net/s/5e-Player-Reference-v1-10.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button target="_blank"
    >
      Download 5th Edition Player Reference Sheet v 1.10 (PDF)
    </a>
    

  


  







  <p class="">For updates on this and other content, follow <a href="https://twitter.com/cryptocarto" target="_blank">@cryptocarto</a> on Twitter.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546462614069-433NCVYPVDMGEI2BILAQ/5e-player-reference-tn.jpg?format=1500w" medium="image" isDefault="true" width="1444" height="1362"><media:title type="plain">5th Edition Player Reference</media:title></media:content></item><item><title>Papercraft Mounts</title><category>RPG</category><category>Papercraft</category><dc:creator>Jay Robinson</dc:creator><pubDate>Wed, 02 Jan 2019 20:46:02 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/2/papercraft-mounts</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c2d21e6cd836605557b39d0</guid><description><![CDATA[Print, cut, and fold these paper ponies for your tabletop miniatures. 
Downloadable PDF.]]></description><content:encoded><![CDATA[<figure class="
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            <p>Papercraft mounts: print, cut and fold</p>
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  <h2>A Horse for My Kingdom!</h2><p>Don’t settle for walking. These foldable furlongers are perfect for every RPG need: mounted combat, rapid transit, or just lording it over the common folk.</p><p>Their “saddles” are 1 inch square, so your miniatures can ride in style. Just print, cut out, and fold. The result is nicely sturdy when printed on heavy paper. Plus, they go flat for travel and storage — what GM doesn’t love that?</p><p>And there is a whole herd of champion champers to choose from:</p><ul data-rte-list="default"><li><p>8 horses</p></li><li><p>4 ponies</p></li><li><p>2 battle-ready destriers: “Carrots,” the noble steed; and “Styx,” the jerk.</p></li><li><p>A unicorn. A freaking&nbsp;<em>unicorn.</em></p></li><li><p>A wolf and a mastiff.</p></li><li><p>A boar. A bear.</p></li><li><p>For DIY-ers, a blank template. Or a Thestral. That may actually be a Thestral.</p></li></ul><p>Plus, they’re free. Compare that to Seattle Dancer, who sold in 1984 for $13 million.</p>




























   
    <a href="https://www.cryptocartographer.net/s/Mini-Steeds-v3.pdf" class="sqs-block-button-element--medium sqs-button-element--primary sqs-block-button-element" data-sqsp-button
      
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      Download Papercraft Mini-Steeds (PDF)
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  <p>This item is also <a href="https://www.drivethrurpg.com/browse/pub/13046/Crypto-Cartographer" target="_blank">available on DriveThruRPG</a> if you’d like to add it to your DTRPG library.</p>]]></content:encoded><media:content type="image/jpeg" url="https://images.squarespace-cdn.com/content/v1/5c2a76484611a0ff5d604514/1546461992267-IRR9TAWNA89EKWUSPVIN/Papercraftsteeds-Thumbnail.jpg?format=1500w" medium="image" isDefault="true" width="1211" height="1211"><media:title type="plain">Papercraft Mounts</media:title></media:content></item><item><title>Printable Patterns for RPGs</title><category>Maps</category><category>Papercraft</category><category>RPG</category><category>Illustration</category><dc:creator>Jay Robinson</dc:creator><pubDate>Tue, 01 Jan 2019 08:30:00 +0000</pubDate><link>https://www.cryptocartographer.net/blog/2019/1/5/printable-patterns-for-rpgs</link><guid isPermaLink="false">5c2a76484611a0ff5d604514:5c2cd57a0e2e72e38d9e8bcb:5c3061d8c2241ba8a7fdbcba</guid><description><![CDATA[Over 50 pages of black-and-white patterns for RPG tabletop use. Just print 
and cut to size for instant floor and terrain textures. These patterns can 
also be used in image editing software for custom mapmaking.]]></description><content:encoded><![CDATA[<p>Here’s a collection of over 50 black-and-white patterns and props for RPG tabletop use. Each letter-size page is marked in 1” squares for easy incorporation into grid-based miniature play. Print them and cut out shapes for dungeon rooms, taverns, piers, boats, city streets and more.</p><p>The textures can also be imported into Photoshop or other image editing software for use in making custom maps.</p>


































































  

    
  
    

      

      
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