<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1856683952740205514</id><updated>2026-07-27T11:31:36.375-07:00</updated><title type='text'>Gaming Daily</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>44</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-781587025236939213</id><published>2012-01-19T14:53:00.000-08:00</published><updated>2012-01-19T14:53:32.071-08:00</updated><title type='text'>When Source Happens - Kersey :: CS:S</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/svvwDMJ5U2U?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;This was done during a scrim. &amp;nbsp;Probably the most random 3k I&#39;ve ever seen.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/781587025236939213/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2012/01/when-source-happens-kersey-css.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/781587025236939213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/781587025236939213'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2012/01/when-source-happens-kersey-css.html' title='When Source Happens - Kersey :: CS:S'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-1273732033990068810</id><published>2011-11-13T08:38:00.000-08:00</published><updated>2011-11-13T08:38:56.454-08:00</updated><title type='text'>The Elder Scrolls: Skyrim</title><content type='html'>This game is massive and has never been more in depth.&lt;br /&gt;
&lt;br /&gt;
Would anyone be interested in a Lets Play series? &lt;br /&gt;
&lt;br /&gt;
I&#39;d need to get a new GFX Card, as my 8800 is already being stressed enough by BF3.&lt;br /&gt;
&lt;br /&gt;
Hopefully, you guys could help me out ;)</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/1273732033990068810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/11/elder-scrolls-skyrim.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1273732033990068810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1273732033990068810'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/11/elder-scrolls-skyrim.html' title='The Elder Scrolls: Skyrim'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-6344188919579414219</id><published>2011-06-08T13:31:00.001-07:00</published><updated>2011-06-08T13:31:47.681-07:00</updated><title type='text'>I&#39;m back!!!</title><content type='html'>It&#39;s been a while, but this gaming year looks promising so I&#39;ll be posting more content every day.&amp;nbsp; Stay tuned for a post E3 post/update.</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/6344188919579414219/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/06/im-back.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/6344188919579414219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/6344188919579414219'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/06/im-back.html' title='I&#39;m back!!!'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-4452569797325185571</id><published>2011-03-13T04:29:00.000-07:00</published><updated>2011-03-13T14:59:38.107-07:00</updated><title type='text'>Micro-Transitions in gaming</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;As of lately I&#39;ve seen a lot of them popping up in games.&lt;br /&gt;
&lt;br /&gt;
Micro-Transitions are when you sell extra content like skins, sound packs, or even extra characters or maps. &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Some examples are League of Legends, Heroes of Newerth and TF2.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I think it&#39;s a great way for the companies to earn extra money and still keep updates/content free for users.&amp;nbsp; My only problem is when they conflict with the gameplay.&amp;nbsp; Like LoL when you can only play a certain hero if you pay for it (which is not acceptable)&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I want to be able to play the game 100% from when I purchase it.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Basically, micro-transitions are fine in my book if they don&#39;t affect gameplay in ANY way.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;What&#39;s your thoughts?&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/4452569797325185571/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/03/micro-transitions-in-gaming.html#comment-form' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/4452569797325185571'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/4452569797325185571'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/03/micro-transitions-in-gaming.html' title='Micro-Transitions in gaming'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-4019333785811423729</id><published>2011-03-08T14:56:00.001-08:00</published><updated>2011-03-08T14:56:44.303-08:00</updated><title type='text'>It&#39;s been a while..</title><content type='html'>Since I&#39;ve actually composed a decent blog post.&amp;nbsp; I&#39;ve been busy lately with a bunch of stuff (playing HoN) but more content is to come soon.</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/4019333785811423729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/03/its-been-while.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/4019333785811423729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/4019333785811423729'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/03/its-been-while.html' title='It&#39;s been a while..'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-1107509984357921500</id><published>2011-03-02T06:15:00.001-08:00</published><updated>2011-03-02T06:15:31.861-08:00</updated><title type='text'>Battlefield 3 is Beautiful</title><content type='html'>Battlefield: Bad Company 2 was an amazing first-person shooter. But  with every Bad Company release and spin-off, I couldn&#39;t help but wonder  what DICE was doing with its main Battlefield franchise. As it turns  out, it had something to do with earthquakes. &lt;br /&gt;
&lt;br /&gt;
The core games, including Battlefield 1942 and Battlefield 2, helped  define what&#39;s possible in multiplayer first-person shooters. It&#39;s been  more than five years since Battlefield 2 on PC, and now DICE is finally  getting ready to deliver the next numbered entry. &lt;a class=&quot;autolink&quot; href=&quot;http://pc.ign.com/objects/142/14209865.html&quot;&gt;Battlefield 3&lt;/a&gt; has a release date for this fall on Xbox 360, PlayStation 3 and PC, and from what&#39;s been shown off, it looks incredible. &lt;br /&gt;
&lt;br /&gt;
That&#39;s because Battlefield 3 is being built using all-new technology  developed in-house at DICE. It&#39;s the next version of the Frostbite  engine used in the Bad Company games, appropriately called Frostbite 2.  It allows for a range of advanced graphical effects and destructible  terrain. &quot;We actually started with the engine three years ago,&quot; said  executive producer Patrick Bach. &quot;When we finished Battlefield 2 and  2142 we talked about what&#39;s the next big step that changes gaming. We&#39;re  good at technology and we wanted to create something that scaled better  than Frostbite 1 did. The PCs were already -- three years ago --  starting to get ahead of the consoles. How could we make good use of  that?&quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The result was, at the end of a demo recently shown to members of the  press, a detailed scene of a US Marine unit getting tossed around on a  quaking bed of asphalt in a war-torn city on the border of Iraq and  Iran. Buildings crumbled into pieces, sending up plumes of smoke and  dust as the ground fluttered like a flag in the wind. One even toppled  over onto an attack chopper hovering in mid-air. It looked strikingly  realistic. &lt;br /&gt;
&lt;br /&gt;
&quot;We knew we could do better stuff with audio, we needed a core streaming  system for the whole game,&quot; said Bach. &quot;Everything from animations to  objects to textures to audio we can stream. If you look at the consoles  today they still have the same amount of memory, so how do you make a  denser experience with the same amount of memory? You need to be able to  flush things in and out of that memory that you have. Frostbite 2 was  more or less a necessity for us to be able to build Battlefield 3. If we  didn&#39;t build the engine we couldn&#39;t build the game because then it  would just be an iteration instead of a big step forward.&quot; &lt;br /&gt;
&lt;br /&gt;
So far DICE isn&#39;t showing off any gameplay footage of the multiplayer  component, which is too bad. I really wanted to see jets streak across  the sky and launch precision strikes against unsuspecting targets. But  even without the spectacle of controllable vehicle sequences to gape at,  the story mode still looks pretty good. The characters are in no way  related to those in the Bad Company games. What you get in Battlefield 3  is a fresh start. It&#39;s set in 2014, and an early mission follows a  squad of Marines as they charge through cramped, dangerous streets and  take cover from sniper fire on rooftops. &quot;It&#39;s based on a &#39;what if&#39;  scenario,&quot; said Bach. &quot;We see the world as quite unstable. We see it as  the shot in Sarajevo where a small event can create a butterfly effect  to start a world war.&quot; Even though the mission was early in the game, it  sounds as though the scale of the conflict shown is going to ripple out  into the rest of the world. &lt;br /&gt;
&lt;br /&gt;
Though the mission features a group of Marines, DICE notes that these  characters won&#39;t necessarily be in subsequent sorties because it&#39;s not a  squad-based game like Bad Company. You play as Sergeant Henry Blackburn  who, at the mission&#39;s outset, emerges from an armored personnel carrier  with an M16 equipped with an ACOG (that&#39;s a scope). The road ahead is  packed with smoke and fire, cowering citizens, military humvees and an  LAV reconnaissance vehicle. &lt;br /&gt;
&lt;br /&gt;
According to Bach it&#39;s not possible to simply hop into these vehicles  and start driving, as many Battlefield veterans may want to do. While  there will be several vehicle sections in the single-player portion, the  game makes it clear when you&#39;re meant to hop into a machine and when  you&#39;re supposed to proceed on foot. &quot;When you tell a story you need to  control the player in some ways, even though we have very sandbox-y  elements as well. We make sure you get to try out everything…so we pace  the game as a tutorial so when you go into multiplayer you don&#39;t feel  scared. If you play through single-player you will feel quite safe to go  online because you tried everything once.&quot; &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;imageInline&quot; style=&quot;width: 467px;&quot;&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://media.pc.ign.com/media/142/14209865/imgs_1.html&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;263&quot; src=&quot;http://pcmedia.ign.com/pc/image/article/115/1152917/battlefield-3-20110301103947461-000.jpg&quot; width=&quot;467&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;inlineImageCaption&quot; style=&quot;width: 467px;&quot;&gt;&lt;b&gt;Little does this guy know he&#39;ll soon get hit by an earthquake.&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;
The PC version was beautiful even in its current pre-alpha state. DICE  is focusing on using lighting and animations to create a more realistic  look for Battlefield 3. For animation, DICE is utilizing &lt;a class=&quot;autolink&quot; href=&quot;http://games.ign.com/objects/025/025025.html&quot;&gt;Electronic Arts&lt;/a&gt;&#39;  technology called ANT, developed for sports games like FIFA. So what  does that actually mean? &quot;We can now more or less blend from any  animation to any animation without any glitches. Some animation systems  are very rigid. The cool thing with this is that you can blend from one  animation to another at any time. You can see that with FIFA --, it&#39;s  super quick and nimble.&quot; &lt;br /&gt;
&lt;br /&gt;
The animations were especially impressive to watch during a first-person  hand-to-hand combat sequence. Black was underground in a bunker  attempting to disarm an explosive device when he was accosted by a  waiting enemy. To subdue the assailant you need to hit buttons at  specific times to deliver viscous strikes and chops. The attacker  eventually crumples to the ground, but not without getting in a few  solid shots on Black, which causes the perspective to tilt and whip  appropriately with the force. &lt;br /&gt;
&lt;br /&gt;
A lot of work is being done at DICE on the moment-to-moment mechanics of  gun fights too. When you open fire the screen shakes, your weapon  effects dominate the speakers, and the bits of user interface flicker  when . &quot;The challenge with weapons is actually not to get them to look  realistic or record sounds, the research is quite easy. The hard part is  to transform the emotion when you fire a gun and turn that into picture  and sound.&quot;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/1107509984357921500/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/03/battlefield-3-is-beautiful.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1107509984357921500'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1107509984357921500'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/03/battlefield-3-is-beautiful.html' title='Battlefield 3 is Beautiful'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-4803754261690038684</id><published>2011-02-27T03:08:00.000-08:00</published><updated>2011-02-27T03:08:04.608-08:00</updated><title type='text'>CLICKITY CLICK CLICKS</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;Anyone play any games where APM (Actions Per Minute) matter?&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;It varies what&#39;s good from game to game, but in HoN I can get around 210 APM on some characters while others I only get like 90 (Anything above 80 is acceptable though especially in long games)&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;It&#39;s a whole lot different in SC2 though, because micro managing is always important.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Example&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/YbpCLqryN-Q?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/4803754261690038684/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/clickity-click-clicks.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/4803754261690038684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/4803754261690038684'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/clickity-click-clicks.html' title='CLICKITY CLICK CLICKS'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-2301340176332725113</id><published>2011-02-24T03:00:00.000-08:00</published><updated>2011-02-24T03:00:00.824-08:00</updated><title type='text'>Dead Island Trailer Analysis</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/PsIg5htPlzw?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/2301340176332725113/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/dead-island-trailer-analysis.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/2301340176332725113'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/2301340176332725113'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/dead-island-trailer-analysis.html' title='Dead Island Trailer Analysis'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-8933789436882721568</id><published>2011-02-21T22:43:00.001-08:00</published><updated>2011-02-21T22:43:51.217-08:00</updated><title type='text'>Dead Island Cinematic Debut Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/HkoNDL06gUs?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Looks amazing and a little controversial. &lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I love it.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/8933789436882721568/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/dead-island-cinematic-debut-trailer.html#comment-form' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8933789436882721568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8933789436882721568'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/dead-island-cinematic-debut-trailer.html' title='Dead Island Cinematic Debut Trailer'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-6521014578149935642</id><published>2011-02-17T12:51:00.000-08:00</published><updated>2011-02-17T12:51:00.817-08:00</updated><title type='text'>HoN :: Deadwood Clip</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/amAFzqXCe6w?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I recorded this in HoN, just to see if I could record with out any problems in fraps.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Don&#39;t take this seriously haha.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/6521014578149935642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/hon-deadwood-clip.html#comment-form' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/6521014578149935642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/6521014578149935642'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/hon-deadwood-clip.html' title='HoN :: Deadwood Clip'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-1820834611137472880</id><published>2011-02-15T10:05:00.000-08:00</published><updated>2011-02-15T10:05:06.571-08:00</updated><title type='text'>SCARLETT♥ by ny0r</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/1ODhcfbBs8I?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;One of sicker edits that I&#39;ve seen.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/1820834611137472880/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/scarlett-by-ny0r.html#comment-form' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1820834611137472880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1820834611137472880'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/scarlett-by-ny0r.html' title='SCARLETT♥ by ny0r'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-8501912720343086253</id><published>2011-02-11T11:58:00.001-08:00</published><updated>2011-02-11T11:58:42.295-08:00</updated><title type='text'>Level 36 on Zombies.</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Too hungover to write anything, but I just got to level 36 on Kino Der Toten on Black Ops.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/-OUhSwg1eSi0/TOYbmTFfjGI/AAAAAAAAABo/8BlkSemsDTk/s1600/Call-Of-Duty-Black-Ops.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;233&quot; src=&quot;http://1.bp.blogspot.com/-OUhSwg1eSi0/TOYbmTFfjGI/AAAAAAAAABo/8BlkSemsDTk/s320/Call-Of-Duty-Black-Ops.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;That is all.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/8501912720343086253/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/level-36-on-zombies.html#comment-form' title='16 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8501912720343086253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8501912720343086253'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/level-36-on-zombies.html' title='Level 36 on Zombies.'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-OUhSwg1eSi0/TOYbmTFfjGI/AAAAAAAAABo/8BlkSemsDTk/s72-c/Call-Of-Duty-Black-Ops.jpg" height="72" width="72"/><thr:total>16</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-5955714389600265216</id><published>2011-02-09T08:19:00.000-08:00</published><updated>2011-02-09T08:19:20.739-08:00</updated><title type='text'>Awesome Minecraft Cave</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_gTQxHx2jsW0/TVK-ZqUZ5DI/AAAAAAAAAD0/UEU5OkLbh5o/s1600/CaveOfLostDreams.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://1.bp.blogspot.com/_gTQxHx2jsW0/TVK-ZqUZ5DI/AAAAAAAAAD0/UEU5OkLbh5o/s320/CaveOfLostDreams.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I like to call it the &#39;Cave of Lost Dreams&#39;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;This was done with a mod for those of you wondering.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/5955714389600265216/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/awesome-minecraft-cave.html#comment-form' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/5955714389600265216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/5955714389600265216'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/awesome-minecraft-cave.html' title='Awesome Minecraft Cave'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gTQxHx2jsW0/TVK-ZqUZ5DI/AAAAAAAAAD0/UEU5OkLbh5o/s72-c/CaveOfLostDreams.png" height="72" width="72"/><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-7108692900949204516</id><published>2011-02-06T07:51:00.000-08:00</published><updated>2011-02-06T07:51:38.018-08:00</updated><title type='text'>HoN Video Project :: I&#39;m bored</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/HzSVdvfFXUI?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I want to make a video similar the the last thing I posted and possibly make an actual fragvid, montage or a compilation of clips, whatever you guys want to call it.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Basically, I need songs.&amp;nbsp; I&#39;m think that the one posted above would be amazing for an intro or a teaser.&amp;nbsp; Tell me what you guys think.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/HHbibiGiel8?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
This would be directly after the intro if it were put in.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/4LXQ-QFWbPg?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;This one would be sick for the second part of the movie.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Tell me your thoughts or give me some suggestions.&amp;nbsp; I&#39;m looking for up beat types of songs with a good tempo.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/7108692900949204516/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/hon-video-project-im-bored.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/7108692900949204516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/7108692900949204516'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/hon-video-project-im-bored.html' title='HoN Video Project :: I&#39;m bored'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-6650165503130423647</id><published>2011-02-04T03:46:00.001-08:00</published><updated>2011-02-04T03:46:54.838-08:00</updated><title type='text'>GameReplays Season 3 Invitational Teaser</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/1hiwqqD6kLs?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Awesome teaser by cCcJag and cbl.&amp;nbsp; I can&#39;t wait to see all the awesome replays.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/6650165503130423647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/gamereplays-season-3-invitational.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/6650165503130423647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/6650165503130423647'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/gamereplays-season-3-invitational.html' title='GameReplays Season 3 Invitational Teaser'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-1698495576490882261</id><published>2011-02-02T17:54:00.000-08:00</published><updated>2011-02-02T17:54:40.485-08:00</updated><title type='text'>HoN Hero Teaser: Empath</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://i.ytimg.com/vi/sSiRm0_ypZA/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/sSiRm0_ypZA?f=videos&amp;c=google-webdrive-0&amp;app=youtube_gdata&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot; src=&quot;http://www.youtube.com/v/sSiRm0_ypZA?f=videos&amp;c=google-webdrive-0&amp;app=youtube_gdata&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;The teaser is pretty hard to tell what&#39;s going on, but from the looks of it, it looks like she attaches herself to other people, can apply a shrunken head and put up a wall to stop deny a certain path.&amp;nbsp; Comes out Friday :)&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/1698495576490882261/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/hon-hero-teaser-empath.html#comment-form' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1698495576490882261'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1698495576490882261'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/hon-hero-teaser-empath.html' title='HoN Hero Teaser: Empath'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-1257781050523051255</id><published>2011-02-01T15:46:00.001-08:00</published><updated>2011-02-01T15:46:50.293-08:00</updated><title type='text'>DC Universe Online - Cinematic Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/H7Nf-m6WGl4?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Awesome cinematic and if you love DC, you&#39;ll love this.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/1257781050523051255/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/02/dc-universe-online-cinematic-trailer.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1257781050523051255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1257781050523051255'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/02/dc-universe-online-cinematic-trailer.html' title='DC Universe Online - Cinematic Trailer'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-1601418764792582</id><published>2011-01-31T18:24:00.000-08:00</published><updated>2011-01-31T18:24:21.476-08:00</updated><title type='text'>CSS 3v1 Ninja :: Video</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/3p7d9O4vIm8?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I may start posting more of my videos.&amp;nbsp; I haven&#39;t touched source in a while though, may start back up.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/1601418764792582/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/css-3v1-ninja-video.html#comment-form' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1601418764792582'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/1601418764792582'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/css-3v1-ninja-video.html' title='CSS 3v1 Ninja :: Video'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-2651662504967072863</id><published>2011-01-30T13:55:00.000-08:00</published><updated>2011-01-30T13:55:12.244-08:00</updated><title type='text'>Dead Space 2 :: Review</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://3.bp.blogspot.com/_gTQxHx2jsW0/TUXeOvhm3MI/AAAAAAAAADs/xZKzuM22MAo/s1600/dead-space-2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;238&quot; src=&quot;http://3.bp.blogspot.com/_gTQxHx2jsW0/TUXeOvhm3MI/AAAAAAAAADs/xZKzuM22MAo/s320/dead-space-2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;When it comes to survival horror games, the franchise that has long  worn the crown is Resident Evil.  There have been many strong contenders  over the years, but few have been able to maintain the level of quality  needed to generate excitement for what is something of a niche market.   It also hurts that for every good survival horror title, there have  been some bad ones.  Really awful games that tried the patience of even  the biggest fan.  So to stand out in that genre, you really need to come  out with something memorable and well made. And for the second time  since 2008, EA and Visceral Games have done just that.&lt;span id=&quot;more-284345&quot;&gt;&lt;/span&gt;&lt;br /&gt;
Despite a few reservations (mainly to do with the reliance on backtracking-style missions), I loved the first &lt;em&gt;Dead Space&lt;/em&gt;.   The sci-fi setting was a nice twist to the survival horror genre and  it presented moments of truly crushing solitude as you fought your way  through a location that was isolated in deep space, as well as moments  of jaw dropping awe.  The first time you see the shattered moon Aegis  VII through the mangled hull of the USG Ishimura still stands out among  the cooler moments in video gamedom, and that was just one of several  memorable scenes.&lt;br /&gt;
&lt;em&gt;Dead Space 2&lt;/em&gt; takes what works from the  original game and does not attempt to reinvent it, rather it simply adds  to it — sometimes to a fault.  If the style of the original game was  not for you, then the sequel won’t be either. Almost nothing has changed  between the two games in terms of gameplay. &amp;nbsp;There are a few minor  tweaks, and the character movements are a bit less stiff than before,  but the mechanics remain the same. &amp;nbsp;The game delivers an incredible  atmosphere and the pacing is designed so well that the lack of new  tricks isn’t a major deal, but it is surprising. Ultimately it doesn’t  matter though because the game is good enough that you overlook the  minor stuff.&lt;br /&gt;
The campaign for &lt;em&gt;Dead Space 2&lt;/em&gt; plays out like  a movie, forcing you through a sick and twisted world down a very  linear story and path.  The pacing is handled with a cinematic feel in  mind, and you can tell that a great deal of care was put into the flow  of the game.  Often you will be alone, walking through deserted hallways  when suddenly the world goes insane and you are forced to fight off  waves of enemies that want to do terrible things to you.  Then just as  suddenly as it began, you will find yourself alone again, only this time  far more paranoid. &lt;em&gt;Dead Space 2 &lt;/em&gt;offers a few legitimate scares, and more than once you will find yourself on edge while nervously looking for supplies.&lt;br /&gt;
Of every survival horror title made, &lt;em&gt;Dead Space 2 &lt;/em&gt;is  among the very best at balancing the supplies versus the action,  constantly keeping you nervous about your health and ammo. Several times  you will leave a fight injured and with no ammo, but proud to have  survived. &amp;nbsp;That is due to the work of Visceral Games, and they deserve  recognition for it.&lt;br /&gt;
As far as the negatives, there are only a  handful of new weapons which is a shame, and there are sections that  become&amp;nbsp;repetitive. A few times you will feel like you have fallen into a  pattern which robs the game of much of the thrill of the next attack or  scare, but in general the game moves at a solid pace. There are a few  things that prevent &lt;em&gt;Dead Space 2&lt;/em&gt; from receiving perfect marks,  but it is still one of the best survival horror games around, and it  sets a new high water mark for the genre.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/2651662504967072863/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/dead-space-2-review.html#comment-form' title='15 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/2651662504967072863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/2651662504967072863'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/dead-space-2-review.html' title='Dead Space 2 :: Review'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/_gTQxHx2jsW0/TUXeOvhm3MI/AAAAAAAAADs/xZKzuM22MAo/s72-c/dead-space-2.jpg" height="72" width="72"/><thr:total>15</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-8848149331459528818</id><published>2011-01-28T14:14:00.000-08:00</published><updated>2011-01-28T14:14:36.091-08:00</updated><title type='text'>Fight Night Champion</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/CsAXnVarpN8?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;This isn&#39;t your normal FN game.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;This one actually has a story line, which should definitely make the game more interesting.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/8848149331459528818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/fight-night-champion.html#comment-form' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8848149331459528818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8848149331459528818'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/fight-night-champion.html' title='Fight Night Champion'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-8943918815461868947</id><published>2011-01-27T14:37:00.000-08:00</published><updated>2011-01-27T14:37:13.356-08:00</updated><title type='text'>Rift: Planes of Telara :: Half-Ass Review</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_gTQxHx2jsW0/TUHyD3_NXCI/AAAAAAAAADI/SEAUXr7RFfg/s1600/Rift-Planes-of-Telara.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;200&quot; src=&quot;http://1.bp.blogspot.com/_gTQxHx2jsW0/TUHyD3_NXCI/AAAAAAAAADI/SEAUXr7RFfg/s320/Rift-Planes-of-Telara.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Alright, I don&#39;t really feel like typing out a whole review just yet, partially because I&#39;m busy and partially because this is just a first impression.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;When I hopped in the game, I was able to understand exactly what do do, because the combat system and the controls etc are all similar to WoW, which is a good thing.&amp;nbsp; Why change something up, when you don&#39;t have too.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;One thing that jerked me was the graphics.&amp;nbsp; They&#39;re decent, not the best, yet, I was still only pulling 22 FPS not in combat.&amp;nbsp; I put the graphics down to Medium,&amp;nbsp; and was able to get 40 FPS (On low I got 80).&amp;nbsp; I posted in the chat, and other people had similar problems.&amp;nbsp; A guy had a GTX 580 and an i7 920, and was still only getting ~30 fps on High settings.&amp;nbsp; My friend had a similar situation.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Besides that one thing, which I&#39;m going to assume will be fixed by launch or by next beta date, it was a decent game.&amp;nbsp; Notice how I said decent.&amp;nbsp; Being a WoW player, it&#39;s pretty much exactly like that, except you probably get a little more originality because you get to select 3 tree specs, meaning you would have endless amounts of versatility, but I&#39;m going to assume, just like WoW there is always going to be a cookie-cutter spec, with a few points here and there.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;I&#39;ll post more later on, as of now, i&#39;m not to impressed.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/8943918815461868947/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/rift-planes-of-telara-half-ass-review.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8943918815461868947'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8943918815461868947'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/rift-planes-of-telara-half-ass-review.html' title='Rift: Planes of Telara :: Half-Ass Review'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gTQxHx2jsW0/TUHyD3_NXCI/AAAAAAAAADI/SEAUXr7RFfg/s72-c/Rift-Planes-of-Telara.jpg" height="72" width="72"/><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-8556908566810633646</id><published>2011-01-25T13:11:00.001-08:00</published><updated>2011-01-25T13:11:45.955-08:00</updated><title type='text'>Rift: Planes of Telara</title><content type='html'>&lt;div style=&quot;text-align: center;&quot;&gt;The beta is open from today until Friday.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;It&#39;s currently downloading and it&#39;s a wopping 7gb.&amp;nbsp; The level cap is only 30 atm, so I&#39;m sure that this game will be huge when the final product comes out.&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Will post my first thoughts on the game soon.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/8556908566810633646/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/rift-planes-of-telara_25.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8556908566810633646'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/8556908566810633646'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/rift-planes-of-telara_25.html' title='Rift: Planes of Telara'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-3385016481205889765</id><published>2011-01-24T12:35:00.000-08:00</published><updated>2011-01-24T12:35:58.163-08:00</updated><title type='text'>Crysis 2 :: Multiplayer Demo</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/T8Esd6n-7HI?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Looks sick and it comes out tomorrow (January 25th)&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/3385016481205889765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/crysis-2-multiplayer-demo.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/3385016481205889765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/3385016481205889765'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/crysis-2-multiplayer-demo.html' title='Crysis 2 :: Multiplayer Demo'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-3235385462353626213</id><published>2011-01-23T11:09:00.000-08:00</published><updated>2011-01-23T11:09:01.061-08:00</updated><title type='text'>Minecraft :: First House</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://2.bp.blogspot.com/_gTQxHx2jsW0/TTx8j0urzlI/AAAAAAAAAC8/sAo079Ylh-w/s1600/firsthome.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;196&quot; src=&quot;http://2.bp.blogspot.com/_gTQxHx2jsW0/TTx8j0urzlI/AAAAAAAAAC8/sAo079Ylh-w/s320/firsthome.png&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Nothing much on the top, but under neath is a series of huge tunnels and mineral deposits. &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/3235385462353626213/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/minecraft-first-house.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/3235385462353626213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/3235385462353626213'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/minecraft-first-house.html' title='Minecraft :: First House'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/_gTQxHx2jsW0/TTx8j0urzlI/AAAAAAAAAC8/sAo079Ylh-w/s72-c/firsthome.png" height="72" width="72"/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1856683952740205514.post-5925085441019041161</id><published>2011-01-21T10:05:00.000-08:00</published><updated>2011-01-21T10:05:30.254-08:00</updated><title type='text'>DUKE NUKEM FOREVER</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://1.bp.blogspot.com/_gTQxHx2jsW0/TTnK5p88GnI/AAAAAAAAAC4/mEBQ3ibwI8c/s1600/dukenukem.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;http://1.bp.blogspot.com/_gTQxHx2jsW0/TTnK5p88GnI/AAAAAAAAAC4/mEBQ3ibwI8c/s320/dukenukem.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;The once unthinkable will soon be upon us. &lt;a class=&quot;autolink&quot; href=&quot;http://xbox360.ign.com/objects/873/873999.html&quot;&gt;Duke Nukem Forever&lt;/a&gt; has been dated and it&#39;ll be hitting stores after 13 arduous years on May 3 in the US before going global on May 6.  &lt;br /&gt;
&lt;br /&gt;
First announced by 3D Realms in 1997, Duke Nukem Forever threatened to  become one of the more infamous pieces of vapourware before Gearbox  stepped in late last year to take over the reins and help see the game  through to completion.  &lt;br /&gt;
&lt;br /&gt;
&quot;The moment fans all over the world have been waiting for is almost here,&quot; 2K president Christoph Hartmann stated.  &quot;May 3, 2011 marks Duke&#39;s return as he unleashes his brash and brutally  honest wit on the world. His return is going to be epic and one that  will make video gaming history!&quot;&amp;nbsp;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Hopefully, it doesn&#39;t suck. &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamingcss.blogspot.com/feeds/5925085441019041161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamingcss.blogspot.com/2011/01/duke-nukem-forever.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/5925085441019041161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1856683952740205514/posts/default/5925085441019041161'/><link rel='alternate' type='text/html' href='http://gamingcss.blogspot.com/2011/01/duke-nukem-forever.html' title='DUKE NUKEM FOREVER'/><author><name>Christian</name><uri>http://www.blogger.com/profile/14784607392037163085</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='24' src='http://2.bp.blogspot.com/_gTQxHx2jsW0/TOYdkFLxM6I/AAAAAAAAABw/mqVJCm1pb-s/S220/1111122222.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_gTQxHx2jsW0/TTnK5p88GnI/AAAAAAAAAC4/mEBQ3ibwI8c/s72-c/dukenukem.jpg" height="72" width="72"/><thr:total>12</thr:total></entry></feed>